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Magic damage is one of the three types of damage in League of Legends, the others being physical damage and true damage. Magic damage is dealt by some items and most champions' spells, though some spells deal physical or true damage.

Statistics influencing magic damage

Most magic damage can be increased with ability power, or attack damage in some rare cases, but some cannot be modified, such as Sunfire Capes Sunfire Capes damage per second or Bilgewater' Bilgewater' active against champions.

The amount of magic damage received is reduced by a certain percentage based on the target's magic resistance. The effectiveness of magic resistance can be reduced with magic penetration.

Items that deal magic damage

Items

  • Bami's Cinder Einflusspunkte Bami's Cinder
  • Bilgewater Cutlass Einflusspunkte Bilgewater Cutlass
  • Cinderhulk Einflusspunkte Cinderhulk
  • Hextech GLP-800 Einflusspunkte Hextech GLP-800
  • Hextech Gunblade Einflusspunkte Hextech Gunblade
  • Hextech Protobelt-01 Einflusspunkte Hextech Protobelt-01
  • Hextech Revolver Einflusspunkte Hextech Revolver
  • Hunter's Machete Einflusspunkte Hunter's Machete
  • Liandry's Torment Einflusspunkte Liandry's Torment
  • Lich Bane Einflusspunkte Lich Bane
  • Lord Van Damm's Pillager Einflusspunkte Lord Van Damm's Pillager
  • Luden's Echo Einflusspunkte Luden's Echo
  • Runic Echoes Einflusspunkte Runic Echoes
  • Skirmisher's Sabre Einflusspunkte Skirmisher's Sabre
  • Stalker's Blade Einflusspunkte Stalker's Blade
  • Statikk Shiv Einflusspunkte Statikk Shiv
  • Sunfire Cape Einflusspunkte Sunfire Cape
  • Tracker's Knife Einflusspunkte Tracker's Knife
  • Thornmail Einflusspunkte Thornmail
  • Wit's End Einflusspunkte Wit's End

Champions that don't deal any magic damage

The following list consists of champions that don't deal any magic damage (not counting sources other than abilities and basic attacks, such as Ignite Ignite, Crest of Cinders Crest of Cinders or Leonas Leonas Sunlight Sunlight):

Champion Abilities

These are champions' abilities that deal magic damage but scale with attack damage :

  • Aatrox' Aatrox' Blades of Torment Blades of Torment deals 75 / 110 / 145 / 180 / 215 + (60% bonus AD) + (60% AP) magic damage.
  • Evelynns Evelynns Hate Spike Hate Spike deals 40 / 55 / 70 / 85 / 100 + (50 / 55 / 60 / 65 / 70% bonus AD) + (35 / 40 / 45 / 50 / 55% AP) magic damage.
  • Ezreals Ezreals Arcane Shift Arcane Shift deals 75 / 125 / 175 / 225 / 275 + (50% bonus AD) + (75% AP) magic damage.
  • Corkis Corkis Phosphorus Bomb Phosphorus Bomb deals 80 / 130 / 180 / 230 / 280 + (50% bonus AD) + (50% AP) magic damage.
    • Corkis Corkis Missile Barrage Missile Barrage deals 100 / 180 / 260 + (20 / 30 / 40% AD) + (30% AP) magic damage. The Big One deals 150 / 270 / 390 + (30 / 45 / 60% AD) + (45% AP) magic damage.
  • Fizz' Fizz' Urchin Strike Urchin Strike deals 10 / 25 / 40 / 55 / 70 + (100% AD) + (30% AP) magic damage.
  • Jayces Jayces Thundering Blow Thundering Blow deals (100% bonus AD) + (8 / 10,4 / 12,8 / 15,2 / 17,6 / 20% of target's maximum health) magic damage.
  • Katarinas Katarinas Sinister Steel Sinister Steel deals 40 / 75 / 110 / 145 / 180 + (60% bonus AD) + (25% AP) magic damage.
    • Katarinas Katarinas Death Lotus Death Lotus deals up to 350 / 550 / 750 + (375% bonus AD) + (250% AP) magic damage over 2.5 seconds.
  • Kayles Kayles Reckoning Reckoning deals 60 / 110 / 160 / 210 / 260 + (100% bonus AD) + (60% AP) magic damage.
    • Kayles Kayles Righteous Fury Righteous Fury grants her 20 / 30 / 40 / 50 / 60 + (20 / 25 / 30 / 35 / 40% AD) + (30% AP) magic splash damage on her basic attacks.
  • Kennens Kennens Electrical Surge Electrical Surge passively makes his 5th basic attack deal (40 / 50 / 60 / 70 / 80% AD) bonus magic damage.
  • Kog'Maws Kog'Maws Living Artillery Living Artillery deals 80 / 120 / 160 + (50% bonus AD) + (30% AP) magic damage.
  • Mordekaisers Mordekaisers Mace of Spades Mace of Spades deals a total of 28 / 66,5 / 117 / 181 / 260 + (175 / 218,2 / 268,1 / 319,6 / 390% AD) + (140 / 166,3 / 195 / 226,3 / 260% AP) magic damage over 3 enhanced basic attacks.
  • Lee Sins Lee Sins Tempest Tempest deals 60 / 95 / 130 / 165 / 200 + (100% bonus AD) magic damage.
  • Nidalees Nidalees Takedown Takedown deals from 4 / 20 / 50 / 90 + (75% AD) + (36% AP) magic damage to 13 / 67 / 167 / 300 + (250% AD) + (120% AP) magic damage.
  • Shacos Shacos Two-Shiv Poison Two-Shiv Poison deals 50 / 90 / 130 / 170 / 210 + (100% bonus AD) + (100% AP) magic damage.
  • Shyvanas Shyvanas Burnout Burnout deals 20 / 35 / 50 / 65 / 80 + (20% bonus AD) magic damage per second.
  • Threshs Threshs Flay Flay passively makes basic attacks deal (Souls Souls + up to (80 / 110 / 140 / 170 / 200% AD)) magic damage.
  • Twisted Fates Twisted Fates Pick A Card Pick A Card scales with AD and AP :
    • Blue Card Blue Card deals 40 / 60 / 80 / 100 / 120 + (100% AD) + (50% AP) magic damage.
    • Red Card Red Card deals 30 / 45 / 60 / 75 / 90 + (100% AD) + (50% AP) magic damage.
    • Gold Card Gold Card deals 15 / 22,5 / 30 / 37,5 / 45 + (100% AD) + (50% AP) magic damage.
  • Warwicks Warwicks Infinite Duress Infinite Duress deals 30 / 50 / 70 + (40% bonus AD) magic damage per hit.
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