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Heilung allgemein ist eine Spielmechanik in League of Legends, bei der Lebenspunkte einer Einheit wiederhergestellt werden. Sie kann als Gegenteil zu Schaden angesehen werden, der Lebenspunkte abzieht.

Heilung selbst bezeichnet eine Handlung, durch die der Lebensbalken einer Einheit wieder aufgefüllt wird und unterscheidet sich von anderen Arten der Lebenswiederherstellung wie Lebensraub, Zaubervampir und passiver Lebensregeneration. Heilung kann durch den Effekt der Heilungsreduzierung vermindert werden.

Heilung kann die momentanen Lebenspunkte einer Einheit nicht über ihr Maximum hinaus erhöhen, sondern lediglich bis dahin auffüllen. Beim Stufenaufstieg und gewissen Championfähigkeiten wie Lulus Lulus Wildwuchs Wildwuchs werden die Lebenspunkte einer Einheit im Verhältnis zu ihren neuen maximalen Lebenspunkten erhöht, was nicht als Heilung gilt. Daher wird so etwas auch nicht von Heilungsreduzierung beeinträchtigt.

Heilung durch Fähigkeiten[Bearbeiten | Quelltext bearbeiten]

Heilung Verbündeter[Bearbeiten | Quelltext bearbeiten]

Es folgt eine Liste an Champions, die Heilfähigkeiten besitzen und damit auch andere heilen können:

  • Alistars Alistars Siegesschrei Siegesschrei heilt sich für 20 − 139 (abhängig von der Stufe) Leben und nahe verbündeten Champions für 「 die doppelte Menge 」「 40 − 278 (abhängig von der Stufe) Leben 」.
  • Bards Bards Schrein des Beschützers Schrein des Beschützers alle verbündeten Champions werden zwischen 30 / 60 / 90 / 120 / 150 + (20% AP) und 70 / 110 / 150 / 190 / 230 + (45% AP) Leben geheilt, je nach dem wie lange der Schrein bestand.
  • Fioras Fioras Große Herausforderung Große Herausforderung markiert eine gegnerischen Champion und legt für 8 Sekunden alle 4 Schwachpunkte offen. Wenn sie wenigstens einen Schwachpunkt Schwachpunkt auslöst, bevor das Ziel stirbt, oder alle vier auslöst, so erschafft sie eine Siegeszone Siegeszone, in der alle verbündeten Champions für 2 / 3 / 4 / 5 (abhängig von Anzahl getroffener Schwachpunkte) Sekunden um 80 / 110 / 140 (+ 60 % des zusätzlichen Angriffschaden) pro Sekunde geheilt werden.
  • Jannas Jannas Monsun Monsun erschafft eine für 3 Sekunden einen Monsun, der pro halber Sekunde 50 / 75 / 100 (+ 25 % der Fähigkeitsstärke) an allen verbündeten Einheiten Leben wiederherstellt.
  • Kayles Kayles Göttlicher Segen Göttlicher Segen stellt 60 / 105 / 150 / 195 / 240 + (45% AP) Leben beim anvisierten verbündeten Champion wieder her.
  • Kindreds Kindreds Gnadenfrist des Lamms Gnadenfrist des Lamms Sobald der Segen endet, werden alle Einheiten um 200 / 250 / 300 innerhalb des Bereiches geheilt.
  • Namis Namis Ebbe und Flut Ebbe und Flut bounces from enemy to ally champions (or vice versa) two times, healing an ally champion when landing on them:
    • First Target: Heals 65 / 95 / 125 / 155 / 185 + (30% AP).
    • Second Target: Heals 65 / 95 / 125 / 155 / 185 + (30% AP) × (85% + (7.5% per 100 AP)).
    • Third Target: Heals 65 / 95 / 125 / 155 / 185 + (30% AP) × (70% + (15% per 100 AP)).
  • Nidalees Nidalees Wilde Woge Wilde Woge restores 45 / 85 / 125 / 165 / 205 + (50% AP) health to target allied champion.
  • Sonas Sonas Arie der Beharrlichkeit Arie der Beharrlichkeit heals herself and the allied champion with the lowest percentage of health in range for 35 / 55 / 75 / 95 / 115 + (25% AP).
  • Sorakas Sorakas Astralinfusion Astralinfusion restores 120 / 150 / 180 / 210 / 240 + (60% AP) health to a target allied minion or champion.
    • Sorakas Sorakas Wunsch Wunsch restores 150 / 250 / 350 + (55% AP) health to all allied champions, increasing by 50% on allied champions below 40% of their maximum health, up to 225 / 375 / 525 + (82.5% AP) health.
  • Tarics Tarics Günstling der Sterne Günstling der Sterne restores 20 / 30 / 40 / 50 / 60 + (20% AP) + (1.5% bonus health) health per charge up to maximum of 3 charges per cast, to himself and all nearby allied champions.
  • Zileans Zileans Zeitverschiebung Zeitverschiebung Markiert sich selbst oder einen verbündeten Champion 5 Sekunden lang mit einer schützenden Zeitrune. Wenn das Ziel tödlichen Schaden erleidet, wird es stattdessen in der Zeit zurückgesetzt und erhält 600 / 850 / 1100 + (200% AP) Leben zurück.

Selbstheilung[Bearbeiten | Quelltext bearbeiten]

Es folgt eine Liste an Champions, die nur sich selbst durch Fähigkeiten heilen können. Siehe Lebensregeneration für Fähigkeiten, die nur die Lebenspunktregeneration erhöhen.

  • Aatrox' Aatrox' Blood Well Blood Well upon taking fatal damage, Aatrox enters in stasis and drains his Blood Well, healing for 35% of Well's maximum capacity over the next 3 seconds for 36.75 − 304.5 (abhängig von der Stufe) health (+ 100% of Blood Well's stored health) up to a maximum of 141.75 − 1174.5 (abhängig von der Stufe) health.
    • Aatrox' Aatrox' Blood Thirst Blood Thirst heals him for 20 / 25 / 30 / 35 / 40 + (25% bonus AD) every 3rd attack when activated. This value triples while below 50% health, up to 60 / 75 / 90 / 105 / 120 + (75% bonus AD).
  • Ahris Ahris Essence Theft Essence Theft upon reaching 9 charges, her next spell will heal her for 「 3 – 20 」「 2 + (Ahri's level) 」 + (9% AP) for each enemy hit.
  • Cassiopeias Cassiopeias Twin Fang Twin Fang heals her for 5 / 10 / 15 / 20 / 25 + (10% AP) if this ability damages to a poisoned target.
  • Cho'Gaths Cho'Gaths Carnivore Carnivore passive heals him for 17 + (3 × level) health whenever he kills a unit.
    • Cho'Gaths Cho'Gaths Feast Feast upon 6 stacks, killing an enemy with this ability heals Cho'Gath for 100 / 140 / 180.
  • Darius' Darius' Decimate Decimate Darius heals for 12% missing health for each enemy champion hit by Decimate's blade, up to a maximum of 36% missing health.
  • Dr. Mundos Dr. Mundos Infected Cleaver Infected Cleaver costs 50 / 60 / 70 / 80 / 90 health to cast, but refunds 25 / 30 / 35 / 40 / 45 health if the cleaver hits an unit, and 50 / 60 / 70 / 80 / 90 health if it kills the target.
  • Ekkos Ekkos Chronobreak Chronobreak heals him for 100 / 150 / 200 + (20 / 25 / 30% 「 (+ 1% per 30 AP) 」「 (+ 3.33% per 100 AP) 」 of damage taken) over the past 4 seconds.
  • Elises Elises Rappel Rappel upon landing, Elise's on hit bonus damage and healing are increased for 40 / 50 / 70 / 85 / 100% for 5 seconds.
  • Fiddlesticks' Fiddlesticks' Drain Drain makes him channel and leash to a target for up to 5 seconds to deal 60 / 90 / 120 / 150 / 180 + (45% AP) magic damage per second. He will heal for 60 / 65 / 70 / 75 / 80% of the damage done.
  • Fioras Fioras Duelist's Dance Duelist's Dance heals Fiora for 25 +( 5 x Fiora's level) everytime she hits a Vital.
  • Galios Galios Bulwark Bulwark shields an allied champion or himself for 4 seconds. While shielded, Galio heals for 25 / 40 / 55 / 70 / 85 + (30% AP) each time that unit suffers damage ( − 20% healing for each consecutive hit).
  • Gangplanks Gangplanks Remove Scurvy Remove Scurvy heals him for 50 / 75 / 100 / 125 / 150 + (90% AP) + (15% missing health).
  • Gragas' Gragas' Happy Hour Happy Hour heals Gragas for 4% of his maximum health on ability use with a 8 second static cooldown.
  • Hecarims Hecarims Spirit of Dread Spirit of Dread heals him for 20% of the damage enemies within the area take from any source. Healing from damage dealt to minions and monsters is capped at 90 / 120 / 150 / 180 / 210 per cast.
  • Illaois Illaois Tentacle Smash Tentacle Smash heals her for 5% of her missing health whenever a tentacle damages a champion.
  • Irelias Irelias Hiten Style Hiten Style passively heals Irelia for 5 / 7 / 9 / 11 / 13 health whenever she performs an autoattack. Activating Hiten Style Hiten Style increases the amount healed to 10 / 14 / 18 / 22 / 26 for 6 seconds.
    • Irelias Irelias Transcendent Blades Transcendent Blades deals 80 / 120 / 160 + (50% AP) + (60% bonus AD) physical damage per blade, and heals Irelia for 25% of the damage dealt to champions and for 10% of the damage dealt to minions and monsters.
  • Karmas Karmas Renewal Renewal as empowered by Mantra Mantra, heals Karma for 20% (+ 1% per 100 AP) of her missing health instantly when the tether is applied, plus another 20% (+ 1% per 100 AP) of her missing health if the target remains tethered for the full 2 second duration.
  • Kha'Zix' Kha'Zix' Void Spike Void Spike heals him for 60 / 85 / 110 / 135 / 160 + (50% AP) if he is within the explosion radius.
  • Lissandras Lissandras Frozen Tomb Frozen Tomb when Lissandra uses this ability on herself, placing herself in [[Datei:Vorlage:Tip data/stasis|20px|link=Vorlage:Tip data/stasis|]][[Datei:Vorlage:Tip data/stasis|20px|link=Vorlage:Tip data/stasis|]][[Datei:Vorlage:Tip data/stasis|20px|link=Vorlage:Tip data/stasis|]] [[:Vorlage:Tip data/stasis|stasis]] for 2.5 seconds while healing herself for 100 / 150 / 200 + (30% AP), increased by 1% for every 1% of missing health.
  • Maokais Maokais Sap Magic Sap Magic heals Maokai for 5 / 6 / 7 (abhängig von der Stufe)% of his maximum health whenever he attacks with 5 charges of Magical Sap. He gains one charge each time a spell is used near him.
  • Master Yis Master Yis Meditate Meditate heals him for 30 / 50 / 70 / 90 / 110 + (25% AP) per second, increasing by 1% for every 1% of his missing health for up to 4 seconds.
  • Mordekaisers Mordekaisers Harvester of Sorrow Harvester of Sorrow, in a second cast, heals Mordekaiser and a nearby ally for 50 / 85 / 120 / 155 / 190 + (30% AP) for hit 1 enemy champion, and the ability works up 2 enemies heals the double. Healing is reduced to 25% when harvesting minions.
    • Mordekaisers Mordekaisers Children of the Grave Children of the Grave deals 24 / 29 / 34% (+ 4% per 100 AP) of the target's maximum health in magic damage to the target, dealing half the damage initially and the other half over 10 seconds. He heals himself for all of the damage dealt.
  • Nocturnes Nocturnes Umbra Blades Umbra Blades buff causes Nocturne's next attack to strike all surrounding enemies restoring 10 / 18 / 26 (abhängig von der Stufe) health per target hit. The buff recharges after a 10 second static cooldown. Nocturne's autoattacks reduce this recharge timer by 1 second each hit.
  • Nunus Nunus Consume Consume heals himself for 70 / 115 / 160 / 205 / 250 + (75% AP) when successfully cast on an enemy (this ability can only be used on minions and monsters).
  • Olafs Olafs Vicious Strikes Vicious Strikes grants 0.5% enhanced healing from all sources for every 1% of his missing health.
  • Rek'Sais Rek'Sais Fury of the Xer'Sai Fury of the Xer'Sai passively heals her for 20% of her collected Fury each second while burrowed for a maximum of (25 × Rek'Sai's level).
  • Renektons Renektons Cull the Meek Cull the Meek heals Renekton for up to 3 / 4,5 / 6 / 7,5 / 9 + (4% bonus AD) per target hit (tripled against champions) up to a hard cap of (50 / 75 / 100 / 125 / 150). When Renekton has more than 50 Fury he deals 50% additional damage and heals for 9 / 13,5 / 18 / 22,5 / 27 + (12% bonus AD) of the damage dealt instead, for up to triple the basic hard cap.
  • Rengars Rengars Empowered Battle Roar Empowered Battle Roar heals Rengar for 8 + (4 × level) health, increased by 6.25% for every 1% of Rengar's missing health for up to 50 + (25 × level) health.
  • Sorakas Sorakas Starcall Starcall heals herself for 7 / 8 / 9 / 10 / 11 + (5% AP) health per half second for 4 seconds if the ability strikes at least one enemy champion. The ability can be replicated on targets healed with Astral Infusion Astral Infusion for 3 / 3,5 / 4 / 4,5 / 5 seconds.
  • Swains Swains Ravenous Flock Ravenous Flock, sends out up to 5 ravens per second (one per target) healing 20 / 30 / 40 + (12% AP) per raven that damages an enemy champion and 8 / 11 / 13 + (3% AP) per raven that damages a minion, as long as Swain is in raven form.
  • Tahm Kenchs Tahm Kenchs Thick Skin Thick Skin passively heals him for 25 / 30 / 35 / 40 / 45% of his grey health after not taking damage for 2.5 seconds.
  • Trundles Trundles King's Tribute King's Tribute heals Trundle for 2 / 3 / 4 / 5 / 6 (abhängig von der Stufe)% of its maximum health, whenever an enemy unit near Trundle dies.
    • Trundles Trundles Frozen Domain Frozen Domain creates an 1000-radius icy area for 8 seconds, in that area Trundle's healing and health regeneration is increased by 20%.
    • Trundles Trundles Subjugate Subjugate deals and heals for 10 / 13,75 / 17,5% (+ 1% per 100 AP) of the target's maximum health as magic damage and then deals and heals the same damage again over 6 seconds.
  • Tryndameres Tryndameres Bloodlust Bloodlust upon activation Tryndamere consumes all of his Fury to heal himself for 30 / 40 / 50 / 60 / 70 + (30% AP) + 0,5 / 0,95 / 1,4 / 1,85 / 2,3 + (1.2% AP) per Fury consumed health.
  • Vladimirs Vladimirs Transfusion Transfusion heals Vladimir for 15 / 25 / 35 / 45 / 55 + (15% AP) after used on a target; after casting Transfusion twice, Vladimir gains Crimson Rush that heals him for an additional 40 − 240 (abhängig von der Stufe) (+ 5% (+ 4% per 100 AP) of his missing health) (halved versus minions).
    • Vladimirs Vladimirs Sanguine Pool Sanguine Pool makes Vladimir sink into a pool of blood for 2 seconds, becoming untargetable and dealing 80 / 135 / 190 / 245 / 300 + (10% bonus health) magic damage over the duration while healing himself for 15% of the damage dealt.
    • Vladimirs Vladimirs Hemoplague Hemoplague heals Vladimir for 150 / 250 / 350 + (70% AP), increased by 50% for each additional champion hit beyond the first.
  • Warwicks Warwicks Eternal Thirst Eternal Thirst causes his autoattacks to deal additional 「 3 – 16 」「 3 − 16 (abhängig von der Stufe) 」 magic damage and heals him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds.
    • Warwicks Warwicks Hungering Strike Hungering Strike, which strikes an enemy for the greater of 75 / 125 / 175 / 225 / 275 + (100% AP) or 8 / 10 / 12 / 14 / 16% of the target's maximum health + (100% AP), and heals Warwick for 80% of the damage dealt.
  • Xin Zhaos Xin Zhaos Battle Cry Battle Cry heals Xin Zhao by 30 / 35 / 40 / 45 / 50 + (70% AP) on every 3rd attack.
  • Yoricks Yoricks Omen of Famine Omen of Famine summons a Ravenous Ghoul behind his target dealing 55 / 85 / 115 / 145 / 175 + (100% bonus AD) magic damage to them and heals himself for 40% of the damage done. In addition the ghoul heals Yorick for the damage he deals. The healing effect is halved against minions.
  • Zacs Zacs Cell Division Cell Division heals himself for 4% maximum health if Zac consumes a chunk. Upon taking fatal damage Zac splits into 4 bloblets that if remains over 8 seconds, Zac recombines and heals for 10 - 50% maximum health, based on his bloblets' total remaining health.

Championfähigkeiten, die Tote heilen[Bearbeiten | Quelltext bearbeiten]

Note: Only the healing effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

  • Sions Sions Glory in Death Glory in Death restores the health of dead Sion to 100% of his maximum health.
  • Yoricks Yoricks Omen of Death Omen of Death conjures a controllable revenant of the target allied champion or himself for 10 seconds, if that target dies while the revenant is active, it sacrifices itself to reanimate them for 10 seconds, healing to 100% maximum health.

Heilung durch Gegenstände[Bearbeiten | Quelltext bearbeiten]

  • Life steal items restores a percentage of physical damage dealt on autoattacks as health.
  • Spell vamp items restores health upon dealing damage with abilites.
  • Ardent Censer Ardent Censer grants +15% bonus healing and shielding power.
  • Athene's Unholy Grail Athene's Unholy Grail gains 20% of pre-mitigation damage you deal to champions is gained as Blood Charges, up to a cap of 100-250 (at levels 1-18), healing or shielding an ally consumes your current Blood Charges to heal that ally.
  • Blade of the Ruined King Blade of the Ruined King can be activated to deal 10% of target champion's maximum health as physical damage (min. 100), and heals for the damage dealt.
  • Catalyst of Aeons Catalyst of Aeons restores 20% of mana spent as health, up to 15 per cast (toggle spells heal for up to 15 per second).
  • Eye of the Equinox Eye of the Equinox heals you and the nearest allied champion for 50 health when you kill a minion and a charge is used.
  • Face of the Mountain Face of the Mountain heals you and the nearest allied champion for 50 health when you kill a minion and a charge is used.
  • Forbidden Idol Forbidden Idol grants +10% bonus healing and shielding power.
  • Guardian Angel Guardian Angel revives your champion upon death, restoring 30% of your maximum health and mana.
  • Hextech GLP-800 Hextech GLP-800 restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
  • Hunter's Talisman Hunter's Talisman Unique Passive – Tooth: Damaging a monster applies Health Drain, which deals 25 magic damage over 5 seconds while restoring as much as health.
  • Mikael's Crucible Mikael's Crucible heals for 150 + (10% of the target's maximum health) to a target allied champion, and grants +15% bonus healing and shielding power.
  • Overlord's Bloodmail's Overlord's Bloodmail's passive heals 300 health over 5 seconds to your champion when acquiring a kill or assist.
  • Relic Shield Relic Shield heals you and the nearest allied champion for 20 health when you kill a minion and a charge is used.
  • Righteous Glory Righteous Glory restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
  • Rod of Ages Rod of Ages restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
  • Skirmisher's Sabre Skirmisher's Sabre Unique Passive – Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health.
  • Spirit Visage Spirit Visage increases the effectiveness of all sources of healing including self-healing, health regeneration, life steal, and spell vamp on yourself by 20%.
  • Stalker's Blade Stalker's Blade Unique Passive – Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health.
  • Targon's Brace Targon's Brace heals you and the nearest allied champion for 40 health when you kill a minion and a charge is used.
  • Total Biscuit of Rejuvenation Total Biscuit of Rejuvenation regenerates 15 health and 15 mana on consumption.
  • Tracker's Knife Tracker's Knife Unique Passive – Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health.

Heilung durch Beschwörerzauber[Bearbeiten | Quelltext bearbeiten]

  • Lua-Fehler in Modul:SpellData, Zeile 50: attempt to index field '?' (a nil value) restores 90 – 345 health to your champion and to a single nearby allied champion. Healed targets gain 30% movement speed for 1 seconds after being healed.
  • Lua-Fehler in Modul:SpellData, Zeile 50: attempt to index field '?' (a nil value) restores 20% of the user's maximum health when cast on the Red Brambleback Red Brambleback with its buff available.

Heilung durch Runen[Bearbeiten | Quelltext bearbeiten]

Andere Arten der Heilung[Bearbeiten | Quelltext bearbeiten]

Erhöhung der Heilkraft[Bearbeiten | Quelltext bearbeiten]

Champion abilities[Bearbeiten | Quelltext bearbeiten]

  • Olaf's Vicious Strikes
  • Trundle's Frozen Domain

Items[Bearbeiten | Quelltext bearbeiten]

  • Ardent Censer: +8% (Unique) heal and shield power.
  • Forbidden Idol: +5% (Unique) heal and shield power.
  • Mikael's Crucible: +15% (Unique) heal and shield power.
  • Redemption: +8% (Unique) heal and shield power.
  • Salvation: +8% (Unique) heal and shield power.
  • Spirit Visage: Passive: Unique: Increases effectiveness of all sources of health restoration by 30% (including health regeneration, life steal and spell vamp).

Runes Bearbeiten[Bearbeiten | Quelltext bearbeiten]

  • Revitalize

Heilungsreduzierung[Bearbeiten | Quelltext bearbeiten]

→ Hauptartikel: Grievous Wounds

  • Grievous Wounds is a debuff that reduces all healing received.
  • The Howling Abyss map reduces all outsourced healing and regeneration effects by 50%.
  • Mutilated from Aatrox's Deathbringer Stance

Champion abilities[Bearbeiten | Quelltext bearbeiten]

Items[Bearbeiten | Quelltext bearbeiten]

Spells[Bearbeiten | Quelltext bearbeiten]

Global Auras[Bearbeiten | Quelltext bearbeiten]

Notes[Bearbeiten | Quelltext bearbeiten]

Trivia[Bearbeiten | Quelltext bearbeiten]

  • In a role-play setting, healing may represent anything

from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health.

  • Healing can be viewed as the polar opposite of damage.

Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use.

  • Any healing in-game that restores less than 20 health is not shown as the usual +X green text.
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