Talk:Diana/@comment-25364408-20170125075512

Imagine this scenario:

You're walking to go to ward the river, when suddenly, from beyond trinket range, you see a white crescent come out of the bush. Suddenly, you take 850 (including a lich bane), 1100  if her passive is up, damage nearly instantly.

Compare this to Annie's burst: 990 + 255% AP (if we allow one tick and AA from Tibbers). Only 140 less base damage without passive, but 45% higher AP ratio. 110 more base damage and 135% higher AP ratio with passive. And an 85 longer range, if we don't allow Diana's Q to explode and allow Annie to get someone with the edge of a max range Tibbers, 230 more range if annie tries to get the enemy with the center of the ability.

This is all without setup like a Kat requires and without a delay like LB's 1395  burst has. Let's also list Syndra's QWEEQR combo damage, at 1840. Even Veigar has a maximum burst (before we count his infinite scaling passive) of 1180. Viktor also has a burst of 900.

All of those people have either range, delay, or setup as their limiting factors. Diana only has to land one ability that has longer range than trinkets, and you suddenly lose 100% of your health. Very fun to play against.