Talk:Lissandra/@comment-9156457-20130607175532

It seems that ice shard's range does not increase after hitting an enemy. It simply becomes aoe, loses its slow. I think the cone range changes depending on the distance traveled by the first shard.

Which means that if ice shard hit an enemy from a short distance, the cone aoe is longer. If the ice shard hit an enemy from a long distance, the cone aoe is smaller.

Ice shard's range is constant and does not extend.

Side note: I think ice shard's slow is pretty luckluster. It would be nice if theyd increase the slow value. It's fitting on her theme being an ice witch.