Talk:Lee Sin/@comment-168.8.56.7-20130314184235

His W armor gave him the sick sustain he needed in the jungle so he could stay out from level 1-6. The armor made it so he could win early game fights without having to worry about the other target being to tanky. without the armor his 1v1 against anyone but paper targets is pretty poor making his early game pretty shut down against tanky people. lee sin is still sick if he lands god like Q's on certain people and can escape but the armor just helped so much. The E nerf was fine kind of made sense but without his armor he's almost useless and i'd rather play a super minion. If his Q or E did more damage early it wouldn't matter at all. I'd trade damage for tankyness but just nerfing the tankyness is stupid. He needs one of the two or half of each. Right now people see him as squishy and too hard to play to be worth it ( as a squishy assassin compared to other assassins with early mechanics like zed or talon) or a tanky fighter who isn't as naturally tanky as others and does less base damage (like jarvans base damage or renektons damage in fights) Lee sin needs buff and every player who has ever tried him or any fan boy of him agrees and you could say he's OP if you land all the skill shots and make the right decisions but even pro players couldn't do that in 1/10th of their games.