Channel

Channeled ability is any ability which, upon activation, makes the champion become immobile for at least a second in order to achieve the desired effect. All channeled abilities can be interrupted by enemy champions using any Crowd Control effect except slow, blind or snare. They can also be interrupted by the player by giving orders such as walking away or activating a different ability. Using most Summoner spells won't interrupt channeled abilities.

List of Channeled abilities
{| class="wikitable sortable" ! Champion ! Ability ! Duration of channel ! Notes
 * 2 seconds
 * Channeling for the full duration is required to deal the damage.
 * 5 seconds
 * Damage is dealt every second while channeling.
 * 2 seconds
 * Channeling for the full duration is required to start dealing damage.
 * 2 seconds
 * Damage will be dealt even if the channeling is interrupted.
 * 1 second
 * Channeling for the full duration is required to get the buff and full effect of mana restoration.
 * 4 seconds
 * Health is restored every second while channeling.
 * 3 seconds
 * Channeling for the full duration is required to deal the damage.
 * 3 seconds
 * Damage is dealt every second while channeling.
 * 2.5 seconds
 * Damage is dealt every half second while channeling.
 * 5 seconds
 * Health is restored gradually while channeling.
 * 2 seconds
 * Damage is dealt gradually while channeling.
 * 3 seconds
 * Damage will be dealt even if the channeling is interrupted, although the damage will be lower.
 * 2 seconds
 * Channeling for the full duration is required to teleport and deal the damage.
 * 2.5 seconds
 * Channeling for the full duration is required to teleport.
 * 2 seconds
 * Channeling for the full duration is required to teleport.
 * 1 second
 * Channeling for the full duration is required to swap with his target.
 * 1.7 seconds
 * Damage is dealt gradually while channeling.
 * -}
 * 3 seconds
 * Damage is dealt every second while channeling.
 * 2.5 seconds
 * Damage is dealt every half second while channeling.
 * 5 seconds
 * Health is restored gradually while channeling.
 * 2 seconds
 * Damage is dealt gradually while channeling.
 * 3 seconds
 * Damage will be dealt even if the channeling is interrupted, although the damage will be lower.
 * 2 seconds
 * Channeling for the full duration is required to teleport and deal the damage.
 * 2.5 seconds
 * Channeling for the full duration is required to teleport.
 * 2 seconds
 * Channeling for the full duration is required to teleport.
 * 1 second
 * Channeling for the full duration is required to swap with his target.
 * 1.7 seconds
 * Damage is dealt gradually while channeling.
 * -}
 * 3 seconds
 * Damage will be dealt even if the channeling is interrupted, although the damage will be lower.
 * 2 seconds
 * Channeling for the full duration is required to teleport and deal the damage.
 * 2.5 seconds
 * Channeling for the full duration is required to teleport.
 * 2 seconds
 * Channeling for the full duration is required to teleport.
 * 1 second
 * Channeling for the full duration is required to swap with his target.
 * 1.7 seconds
 * Damage is dealt gradually while channeling.
 * -}
 * Channeling for the full duration is required to teleport.
 * 2 seconds
 * Channeling for the full duration is required to teleport.
 * 1 second
 * Channeling for the full duration is required to swap with his target.
 * 1.7 seconds
 * Damage is dealt gradually while channeling.
 * -}
 * 1 second
 * Channeling for the full duration is required to swap with his target.
 * 1.7 seconds
 * Damage is dealt gradually while channeling.
 * -}
 * 1.7 seconds
 * Damage is dealt gradually while channeling.
 * -}
 * -}