Talk:Kayle/@comment-118.138.8.19-20120815030134/@comment-2124153-20120815042653

Agreed. I like this post-rework Kayle better than the classic one.

New heal is superior now that they buffed the MS and the bases. It's very "clutch" now, just like her ult, without giving too much sustain. New Q is better, since it has dual scaling and a much stronger slow than it used to have. New E is better, as the AOE is MUCH larger than before, it has dual scaling, the CD is low enough to get it to 100% uptime (couldn't before), and the strong base damage is very nice and makes jungling possible. R is the same, of course.

Her old power curve was way off: too weak early, too strong late. This was a result of her passive, and I don't miss it at all. She has a much smoother progression/transition now.

There are also a number of viable builds on her (AS/AP is potentially back now as another choice), which is waaaay better than the old system where there was literally one build that was viable and everything else sucked. She can play ADC, on-hit tanky, AP/AS or hybrid (probably, but the math supports it), or 0 CS support.

Everything is better except her /dance, which is awful.