User:Care Level/Irelia

= Irelia = Points of interest:
 * Create more interaction with her blades as an independent entity.

Mechanical Changes:
Irelia's resource changed from Mana to Blades. Irelia starts with one Blade. She gains 3 Blades on learning Hiten Style, 3 on learning Transcendent Blades, and an additional 1 for each additional rank in Transcendent Blades. Irelia can activate her abilities without their Blade cost, but loses the per-blade damage on those abilities.

Irelia regains one Blade whenever she takes damage from an enemy champion, and additionally gains 1 Blade every 6/5/4/3 seconds.

Passive: Ionian Resolve
Ionian Resolve: Irelia gains Tenacity, Lifesteal, and Spell Vamp equal to 10% plus an additional 7% for each nearby enemy champion. Damage dealt by her Blades uses both her Lifesteal and Spell Vamp healing modifiers.


 * Damage dealt by Blades is all per-Blade damage, including:
 * 5 Blades summoned during Bladesurge channel,
 * Hiten Style's passive strikes with up to 3 Blades,
 * All of Equilibrium Strike's damage (2-10 total Blades),
 * Damage dealt per stack of Transcendence (3 to 5),

Q: Bladesurge
Active: Irelia blinks a set distance (800 units) in the direction of her target. If the target was a foe, Irelia instantly deals 10/30/50/70/90 (+70% AD) physical damage, triggering on-hit effects, and roots that foe for 1 second. Irelia additionally channels for up 1 second on arriving, summoning one Blade from her initial location to her current location every 0.2 seconds (up to 5 Blades total) until summoning her maximum number of Blades; each Blade collected in this way is kept as resource and decreases the cooldown of this ability by 1 second. Any enemies that Irelia's summoned Blades pass through take an additional 10/15/20/25/30 (+15% AD) (+25% AP) physical damage. Bladesurge's cooldown is refreshed if Irelia kills a unit.

Range: 650 Cost: Up to 3 Blades, but using this ability will not allow Irelia to drop below 2 Blades controlled. Cooldown: 12/11/10/9/8 seconds.

W: Hiten Style
Passive: Grants Irelia 3 additional Blades and increases the ranges of Irelia's attacks and Equilibrium Strike by 50/75/100/125/150. Additionally, Irelia's blades join her assault: whenever Irelia attacks or uses an ability that targets a foe, up to 3 of her currently-controlled blades also strike her foe, each dealing 12/14/16/18/20 (+5% AD) (+10% AP) physical damage to her target.

Toggle: Irelia's blades defend her from attacks and projectile spells. As long as Irelia is controlling enough blades, she blocks all incoming attacks and projectiles (excluding turret shots). She loses 1 blade on blocking a ranged attack, 2 blades on blocking a melee attack, and 3 blades on blocking a spell projectile; blades lost in this way fire at her attacker, each dealing 12/14/16/18/20 (+5% AD) (+10% AP) physical damage.

Cost: 1 Blade per attack; 1, 2, or 3 Blades per block. Cooldown: 1 second.

E: Equilibrium Strike
Active: Irelia pierces her target with up to 2 blades, dealing 40/55/70/85/100 (+75% AD) (+35% AP) physical damage each and stunning her target for 0.5 seconds, and slowing it for 1/1.25/1.5/1.75/2 seconds. Over the slow duration, as long as Irelia's health percentage is lower than her target's and she has available Blades, an additional Blade strikes her target every 0.25 seconds, dealing an additional 12/14/16/18/20 (+5% AD) (+10% AP) physical damage stunning the target for an additional 0.5 seconds.

Range: 375 Cost: 2 to 6/7/8/9/10 Blades. Cooldown: 8 seconds.


 * If Irelia only has 1 Blade, she will still activate the ability.

R: Transcendent Blades
Passive: While Irelia has more than 4 Blades, any Blades over that amount swirl around her, dealing 15/20/25 (+5% AD) (+10% AP) physical damage to any foes struck as they spin (once per blade per second). Whenever an enemy takes damage from one of Irelia's Blades in any way, they are marked with a stack of Transcendence (up to 3/4/5 stacks). Using Bladesurge on a target marked with Transcendence consumes the stacks, instantly restoring Blades equal to the number of stacks consumed and reducing Irelia's cooldowns by the same amount. Each stack consumed deals 25/40/55 (+25% AD) (+35% AP) magic damage (treated as Blade damage for lifesteal and spell vamp), but does not apply an additional stack of Transcendence.

Active: Something cool happens.