Talk:Yorick/@comment-25364408-20150906060652

I've been playing around with a different build, lately, because, for once, I was feeling a bit weak as Yorick. This new build takes a bit longer to get to the super kill phase, but has more DPS, more burst, and more tankiness. That is, if they don't have any decent %HP damage. Go the typical build if they have some really good %HP damage, like Vayne.

Manamune > tank item/Titanic > Titanic if you didn't get it second > any tank

All following calculations will be with Muramana + IBG/Titanic + level 18.

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IBG:

AD: 117 + 25 (Muramana) + 47.78 (Muramana passive) = 117 + 72.78 = 189.78

Ghoul AD: 66.423

Ghoul HP: 703.15

Q: 187.956

W: 230

E: 247.78

W>E>AA>AA reset Q = 230 + 247.78 + 189.78 + 146.25 (IBG) + 377.736 = 1191.546 Burst Damage

Above + 20 seconds of AA and abilities, maximizing IBG procs = 1191.546 + 1571.958 (3xQ AA+IBG) + 495.56 (2xE) + 230 (1xW) + 1133.208 (3xIBG) + 2846.7 (15xNormal AAs)= 7468.972 DPS

Physical/Magical effective health: 4946.158/3081.806

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Titanic:

AD: 117 + 25 (Muramana) + 37.78 (Muramana passive) + 50 (Titanic) = 117 + 112.78 = 229.78

HP: 2009 + 400 = 2409

Ghoul AD: 80.423

Ghoul HP: 843.15

Q: 195.956

W: 200

E: 287.78

W>E>AA>AA reset Q>AA reset Hydra = 230 + 287.78 + 229.78 + 24.09 (Titanic) + 425.736 + 24.09 + 470.68 = 1692.157 Burst Damage

Above + 20 seconds of AA + second Titanic AA = 1692.157 + 1349.478 (3xQ AA+Titanic) + 230 (W) + 575.56 (2xE) + 4569.66 (18xNormal Titanic AAs) + 470.68 (Titanic Active) = 8416.855 DPS

Physical/Magical effective health: 4485.558/3695.406

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With just the two items, we have 500.611 more burst damage, 947.883 more DPS (only 477.203 more if <20 second fight), 460.6 less effective physical HP, and 613.6 more effective magical HP. You can also get more damage through the Titanic route afterward, as you get 12% HP + 4.4% mana damage as you build into late game, while you only get 4.4% mana damage with IBG. It also opens the door to items like Frozen Mallet and Warmog as not-as-situational items, while keeping the door open to all the resistance-only items.

I didn't take into account Muramana toggle, as that is too variable, and did not take into account ghoul damage, which would push the Titanic path toward an even further lead in DPS.