User blog comment:Asfidyll/Aleksyth, Spirit of the Astrals/@comment-10958553-20131206194438/@comment-10253076-20131206202329

Thanks for the feedback :D To start off:

Starting the range at 1000, it would then scale up to 1200, 1400, 1600? I was fumbling with the range and style of it. I was considering whether the range was sort of like a no chase range, beyond which she couldn't exit. I thought it might make it frustrating and would almost persuade people (if they were to have played her) to sort of give up. But then again, the challenge of mastering her would end up in a fun and destructive result. I shall have it changed. Thanks for the suggestion, much appreciated. As for the cooldown, I see the sense in having an increased cooldown. I shall attend to it :)