Talk:Shaco/@comment-24385282-20160122224700/@comment-26815373-20160123044716

I had an iteration of Shaco's E that was like this when I was concepting my rework for him. I decided against it because, to me, it felt too similar to Fizz's Q which is the only (if memory serves) ability that has a physical damage component AND magic damage component AND specifically applies on-hit and on-spell effects. Not that it couldn't work, but that it impinges on Fizz's design, which I didn't want to do if I could help it.

In a similar situation, I've seen people calling for Shaco's E to or  his enemy. It makes a lot of sense given 's icon and name. The problem arises when you realize that that particular design pushes him into 's design space and that one devil in League is enough...

...or  *cue laughs*

Seriously though, I think it would be more than a QoL update and more akin to a straight buff, since with the 'on-hit / physical damage' clause he would apply lifesteal with it, making him much, much deadlier. Again, not that that is a bad thing but...