Talk:Ryze/@comment-4773210-20150409192754

His rework on the PBE looks rather intriguing. The new Arcane Mastery passive will help him out with tanking when he has to get close, but I'd need to see numbers to see if it's worth losing defensive base stats in exchange for the mana shield. Not too sure about making Q a skillshot, but honestly it just means he can't harass behind a minion wave. And  with a longer range he can farm more safely. W's root scaling is different, solidifying its role as the last skill to max. E deals less damage, but makes up for it with some pretty crazy Void Staff-esque MR reduction, up to 36% fully stacked. I love that the cooldown reduction has been moved to R, and that Ryze could theoretically get 40% CDR without items.

Though I haven't played Ryze in a long time, I think these changes might spice things up and make him more interesting to play. Q's change to a skillshot clearly seems to be the most polarizing at the moment, and we shall see if it's a change that will make him a more effective spell-slinger.