Talk:Udyr/@comment-50.41.37.142-20110308035139/@comment-85.216.151.23-20110314181217

well, the problem is that basically most of the item is redundant/not necessary for udyr: ArPen, as was mentioned above, only boosts his AAs, usually u'll always want to switch between phoenix and tiger, both giving magic damage. CDR- I dunno if it applies to his global cooldown, but even if yes it's still pretty useless on him imo. as a champ with low cd abilities (and no ult btw), which also aren't particularly advantageous for spamming, I'd skip Cdr. the reason i mentioned ult is that for many champs with a real strong ult, like fiddle, nunu, karth etc. CDR really helps to use it in as many teamfights as possible. Udyr doesn't need this: a good player will have already stance danced before the fight starts, and just switches as the activation boosts run out Crit chance- just reading udyr's turtle stance shows this is just terrible. Always when not fighting a champ you'll want turtle to heal, so crit can gtfo. finally, the active is basically a bear stance, and I feel his bear stance speed+stun is usually enough.

A frozen mallet is much better for chasing, and other gb stats are just not necessary for a good udyr.

AD, AS, HP and defensive items/other useful items are a much more viable choice.

My question regards boots: Ninja Tabi or Serk greaves? assuming they don't have much cc for mercs... or maybe swiftness/mobility, just asking.

tl;dr: l2read