Talk:Kayle/@comment-5763148-20130613032059/@comment-1157851-20130616175701

Got the part about 0.2 delay now. "As for your late game question. It's true if your team is well coordinated, CDR may not be AS important since they can staunch the enemy from trying to overwhelm your position when E runs out and w8 for you to be ready again. But this is only possible when it is a premade Team Game, where everyone knows each other and have played together numerous times. In random games and Solo Queue, there are very few ppl who understand this inside weakness of Kayle's E and therefore don't care much about it. Not to mention Most late game fights are literally overwhelming hack n slash and therefore last less than 10 secs." Err... this is one of my points to not build CDR indeed, in both cases team fights often last less than 10 secs, so why CDR even if you depend heavily on Kayle's AA? o.o