Talk:Nautilus/@comment-5266525-20131013142609

I feel like the description of what Titan's Wrath actually does is incorrect. I've had this in my mind for a very large part of the time I've been playing Nautilus although I've never really mentioned it to anybody yet.

Here's what I suspect actually happens - W outright replaces your autoattacks with special ones represented by the two linked horizontal swings instead of just giving them an on-hit effect and using a different animation. Three reasons for this:

First, casting W will occasionally reset your attack timer but NOT actually apply the debuff (I'm not certain of the exact conditions, although it might be from casting W too fast after an auto), which doesn't match the description of it. The thing that tips me off about it is that when this happens, Nautilus does not use the special animations or SFX he has for Titan's Wrath-enhanced attacks (two linked horizontal swings and targets have a dust cloud + targeting reticule effect underneath them).

Second, when you've initiated the first attack animation of W, the second one it guaranteed to apply the DoT even when your shield times out or is broken midway through, which again breaks the usual on-hit effect paradigm. As a control test, let your shield time out 12 seconds after you've just used your innate on somebody. The Staggering Blow attack does not apply the debuff.

I've exploited the latter effect relentlessly to get faster jungle clears since barely after I started using Nautilus since it's so easy to figure out and abuse. Any thoughts on this?