Talk:Udyr/@comment-75.70.124.225-20110819220250/@comment-99.116.232.219-20110820221538

Starting items and skill depends on expected enemy in lane. Cloth + 5 for physical, Boots + 3 for versatility, especially skillshots, or rarely Mantle + 2 for MR. Starting skill can be QWE. Q for aggression, W for harass, E for stun. From here, you have two paths, with 1 point in E as a 1 point wonder. Max Q for damage (most common), or max W if you're having a REALLY hard lane. Because Wriggle's and Turtle no longer interact, your shield doesn't serve much to regen massive amounts of health. Rather, use it to shield harass as its mana cost is low and can be regen quickly. For items, you have a lot of versatility. Depending on what you started with, it's preferred that you go down the respective item path. Cloth to Wriggle's or Tabi, Mantle to Visage. Gold items like Philosopher's Stone and HoG are good as their respective paths have good items (Shurelya's and Randuin's), although you're more likely to sell the Stone. Treads are preferred because you are easily kited. You should build a part (Phage first, then Sheen and Zeal) or the entire Trinity itself and move onto defensive items after. My Elo is due a Jarvan skin at this season's end, so don't doubt me.