User blog comment:Emptylord/Custom Champion - Yaga the Stray Little Witch/@comment-5523473-20120919153153

Might I suggest a change to her MR scalings?

The way that it is set up now essentially makes her skills ignore a small percent of magic resist, but be reduced by it. I get that she's a support and probably wouldn't be balanced if she did tons of damage (I mean, look what happened to Lulu) but I feel like the scalings she has at this point are bad design. Let me explain.

Assuming the 100 MR Threshold:

Q deals 160+100 magic damage, MR reduces damage by 50%, Q does 130 damage.

Assuming the 200 MR Threshold:

Q deals 160+200 magic damage, MR reduces damage by 66%, Q does 120 damage.

While MR is intended to reduce magic damage and supports aren't intended to DO damage, I feel that the fact that none of her skills will ever deal more than base damage is not a very good design. It also reduces that fun feeling players get when they feel like they counter someone; like playing Galio mid or getting a Thornmail against Tryndamere.

To offset this:

1) all her skills deal physical damage. could be explained with slight alterations to lore.

2) she has a passive that allows her to ignore percent of magic resist - as MR is not reduced her ability scalings will not be affected.

3) increased MR scalings. the least effective solution and probably the least attractive for design/balance reasons.

Anyways, its a great idea, kudos to both the original creator and you. I had wondered a while back what a champ who had scaling CC duration would be like; it's awesome to see a design that actually incorporates it!