Talk:Thresh/@comment-4636093-20130108095618/@comment-137.226.66.4-20130108102006

I dunno about that. My guess is that Riot wanted to make a support who doesn't just hang out in the brush and wait to cast his stun/grab/heal/poke/whatever. That's why he needs to walk around and gather souls. Gathering souls also means that you can benefit from dead minions and enemies without having to kill them yourself, so you can leave the kills to your carry and still be happy. Thresh needs his ult to get out of tight situations, e.g. when the other team tries to focus the support or when you venture too far ahead to gather those souls.

The ult also helps you stay useful after the laning phase, so you can be a tank with decent cc. Come to think of it, it also makes you a good initiator. Cast q to pull yourself in, cast R to damage and slow, tank damage (just like playing amumu).

Those aspects aside, a ranged tank is sorta weird. Simply because tanks are supposed to get close to the enemy and soak up dmg while ranged champs typically keep their distance. The ranged attack also means that you can last hit minions from a safe distance, but you still have to walk over to gather up the soul, so.... wtf?