User blog comment:Scudmarx/Umbrage, the Unfortunate/@comment-25235491-20140927144721/@comment-533780-20140927191102

For my part, the name came first, and I liked the name, so then I had to make a kit that fit with "Umbrage the Unlucky".

I don't think there's a problem with luck or randomness, the problem is with inconsistency, the inability to judge whether you're going to win the engage or not. The solution is to have a champion who is fundamentally solid and consistent, you just throw the 'lucky' stuff on top as a fairly cosmetic boost, for the aesthetics.

I'm not saying I've nailed that, far from it I'm sure. But I don't think it's pointless to try. It's a rich idiom.