Talk:Renekton/@comment-5009341-20120527212428/@comment-5009341-20120528102326

^exact, u trade ur ability to take down squishies (who dont build armor and mostly only early game) super fast against the ability to be a viable damagedealer mid-lategame

e.g.:

u face a gp with 50 armor toplane, early game:

1. u have 25 armpen from runes (we concentrate on only one factor to keep it simple)-> he has 25 armor against u, which results in an effective 20% dmgreduction, so ur q will deal ~48 dmg to him

2. u have 8 ad from runes (flat quints and /lvl marks)-> he has still 50 armor, which results in 33.3% dmgreduction, so ur q will deal (60+0.8*8)*0.66= 43.5 dmg

now lategame, where he has like 150 armor:

1. so gp will have an effective armor of 125, results in 55.5% dmgred (lvl 5 q is 180 dmg), so ur damage output will be 80

2. with 29 ad from runes u will deal 81 dmg

(fighting tank(rammus): 350 armor-> 1. u will deal 42 dmg   2. u will deal 45 dmg)

crits against enemy with 100 armor (crits with 200% of ad (we assume ur ad is 100)):

1. u will deal 114 dmg

2. (29 ad from runes) u will deal 129 dmg

crits against enemy with 200 armor:

1. u will deal 73 dmg

2. u will deal 86 dmg

CONCLUSION:

1. so the higher the enemy armor the less effective is armpen

2. the better ur ratios are the smarter it is to stack ad over armpen (crit has also a very high ratio: 200% by default and 260% with masteries and IE)

3. u can farm much better with the 6|10% armpen from masteries and bonus 40 ad from runes and masteries lategame than with 31|10% armpen and 12 bonus ad from runes and masteries

4. if u should get an LW, LW will penetrate more armor if u have less flat armpen (cause flat armpen is applied before %armpen), therefore it is the (IMO) most effective way to get flat ad quints and ad/lvl marks then if the enemy doesnt stack armor u get BC and youmuus and wreck faces,

->but if he gets armor u should consider buying the LW+MBR combo (YES! MBR since along armor usually comes a high quantity of health, therefore it is a good choice, since the %health to damage is magic damage) and the bonus AD and AS keep ur dps up)