V1.0.0.98

League of Legends and PVP.net will be updated during scheduled maintenance

PVP.net v1.16.12

 * Summoners who are level 20 and above can now participate in full Arranged Team Ranked Games.
 * Summoners must be still Level 30 to participate in Solo Ranked Games.

Improvements

 * Music at the end of Champion Selection will now fade out properly
 * The Store button will now be greyed out when it is offline for maintenance
 * Improved the matchmaking algorithm
 * Changes to free to play champions should now be updated without having to log out and back in
 * When a minimum number of players for a practice game is required, it should now correctly count players on both teams
 * You will no longer receive a notification when someone denies your friend request, or removes you from their friend list

Bug Fixes

 * Fixed a bug where champion selections would sometimes have no champions to choose from
 * Fixed issues where looking at another player's runebook sometimes showed your runepages
 * Fixed an issue where you sometimes would not get the skin you selected.
 * Fixed an issue where players would sometimes not transition from the "Waiting for Stats…" screen to the end of game stats screen
 * Fixed a bug where queue dodging a Normal Game would result in a Leave
 * Fixed a bug where queue dodging a Ranked game would only grant a Loss instead of both a Loss and and Leave
 * Fixed a bug where disabling Champion Selection help tooptips was not working properly
 * Fixed a bug where in rare cases a Summoner would be told that it was not their turn to pick when attempting to lock their selection
 * Fixed a bug where Champion filters applied in the Summoner Profile would persist through into Champion Selection
 * Fixed a bug where purchased Champions would not show up until logging out and back in
 * Fixed a bug where in rare cases a team would receive a rating decrease if they won a game where one of their teammates had left
 * Fixed a client crash

League of Legends v1.0.0.98

 * : Galio fires a concussive blast from his eyes, slowing and dealing damage to enemies caught near the impact point.
 * Galio shields an ally Champion, increasing their Armor and Magic Resistance, and restoring Galio's health each time that Champion suffers damage.
 * : Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally movement speed.
 * : Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes.
 * : Galio converts 50% of his total Magic Resistance into Ability Power.


 * Rocket Grab cooldown reduced to 20/19/18/17/16 from 22/21/20/19/18
 * Overdrive cooldown reduced to 20 from 22


 * Fixed a bug with Trueshot Barrage where Ezreal's voice would play at the target location instead of where Ezreal was


 * Decisive Strike now resets Garen's auto attack timer on cast


 * H-28G Evolution Turret
 * Base damage increased to 30/38/46/54/62 from 28/36/44/52/60
 * Turrets no longer get bonus attack damage based how many hits they have landed
 * Ability Power coefficient reduced to 0.2 from 0.25


 * Base movement speed increased to 315 from 310
 * Malefic Visions range increased to 650 from 600
 * Malefic Visions cooldown reduced to 15/13/11/9/7 from 16/14/12/10/8
 * Nether Grasp range increased to 650 from 575


 * Fixed a typo in Siphoning Strike's tooltip that indicated the spell did magic damage when in fact it does physical damage.


 * Fixed a bug with Swipe that would cause it to occasionally not include Ability Power in the damage
 * Takedown is no longer dodgeable and now resets Nidalee's auto attack timer on cast


 * Consume cooldown reduced to 18/16/14/12/10 from 30/26/22/18/14
 * Consume heal reduced to 125/180/235/290/345 from 125/200/275/350/425


 * Undertow slow percent increased to 24/28/32/36/40 from 16/22/28/34/40


 * Overload now has a new passive component: 2/4/6/8/10% cooldown reduction
 * Rune Prison duration increased to 1.2/1.5/1.8/2.1/2.4 from 0.8/1.2/1.6/2/2.4
 * Rune Prison now deals damage over 2/3/4/5/6 ticks (evenly split by the duration) instead of every 0.4 seconds
 * Spell Flux Magic Resistance reduction changed to 12/15/18/21/24 from 15/15/15/15/15.
 * Desperate Power cooldown increased to 50 from 40


 * Astral Blessing cooldown increased to 10 at all ranks from 9
 * Heal amount reduced to 80/130/180/230/280 from 80/135/190/245/300
 * Wish cooldown increased to 120/110/100 from 100/90/80


 * Imbue heal reduced to 100/145/190/235/280 from 100/150/200/250/300


 * Fixed a bug with Toxic Shot where it was not applying the poison damage immediately upon hit


 * Crimson Pact (passive) tooltip now displays stat bonuses
 * Sanguine Pool cooldown increased to 26/23/20/17/14 from 25/22/19/16/13
 * Tides of Blood health cost reduced to 30/45/60/75/90 from 40/55/70/85/100
 * Tides of Blood is now blocked by spell shield.

Items

 * Stats increased to +35 Attack Damage, +15% Lifesteal from +25 Attack Damage, +12% lifesteal
 * The active component's cast range has been increased to 400 from 300
 * Fixed a bug where the active effect would go through spell shields
 * Fixed a bug where the active effect stacked with Hextech Gunblade's active
 * Stats increased to +60 Attack Damage, +75 Ability Power, +15% Lifesteal, +13% Spell Vamp from +45 Attack Damage, +55 Ability Power, +15% Lifesteal, +12% Spell Vamp
 * Fixed a bug where the active effect stacked with Bilgewater Cutlass' active
 * Removed Long Sword from the recipe
 * Decreased the combine cost to 75 from 150 gold
 * Decreased the attack damage to 23 from 35
 * Fixed a bug in which Haunting Guise was displaying the wrong stat bonuses.
 * Decreased the combine cost to 75 from 150 gold
 * Decreased the attack damage to 23 from 35
 * Fixed a bug in which Haunting Guise was displaying the wrong stat bonuses.

Summoner Rift

 * Fixed a bug where Baron Nashor would stop attacking a target immeadiately after the target stopped attacking Baron Nashor
 * Fixed a bug where Baron Nashor was not regenerating health at the proper rate

General

 * Smart Cast now defaults to Shift and Self Cast now defaults to Alt. These can be changed in the keybinding menu.
 * Death Recap now operates under a priority system in order to show which abilities are contributing most to the kill
 * Fixed several server crashes
 * Fixed a bug where kills or assists were not granting experience if the Champion was too far away from the target
 * Fixed a bug with the Tutorial where disabling the sound would break the progression
 * Fixed a bug where Champions that killed a target would continue playing channeling animations after the target was dead
 * Fixed a bug where the item stack number wouldn't swap properly when items were rearranged in the inventory
 * Fixed a bug where entering a game with sounds disabled would cause all sounds to be disabled for the rest of the game, regardless of if sounds were enabled later on

Skins

 * Alien Heimerdinger now has Alien turrets