Talk:Kayle/@comment-4031457-20110726081057

People are raging about her new passive, and perhaps understandably so: she won't be such a late game monster now. But stack her passive, Malady, Magic Pen marks and Sorc Shoes, and where did their magic resistance go? You may not even need Void Staff to get through most targets. Kayle was shocking early game without a lot of flat AP, but with only 2 items she would absolutely shred people. But look at the crazy new 1.0 AP ratio on her Q, and the amazing base damage buff on her E (remember how you used to never level it first because it gave no damage per level?). I think she's plenty powerful now and more balanced throughout the game, and time will tell as to whether this has made her more viable now either as an interesting magic damage autoattack carry like Kog'Maw or just as unplayed as before.

Also, I like the new step on her W, but it seems Riot wants most of the healers in the game to have their heals getting modified from low CD trolololol lane sustainability which makes any harass pointless and turns the AD/support bottom lane into a passive and boring farmfest, to clutch heals which are aimed at saving people at crucial moments, which Kayle's movespeed buff was generally designed to do (look to plans for Soraka reworks for evidence of this rationale as well).