Talk:Renekton/@comment-64.121.106.39-20120928140533/@comment-4929329-20120930183624

About the Fury System- Making the moves stronger but harder to obtain is a good idea. Adding additional effects isn't necessary though, just making the empowered spells bigger could work.

I think Renekton's passive should be adjusted to help his new Fury gain problem. Something like 2x Fury gain when below 50% HP, or something to help him gain Fury while above 50%HP.

Q healing looks too strong, with too little base damage. So all it does is heal you.

W looks neat.

E is... I think we should just make the QoL buff for it to not use Fury when it doesn't hit anything.