Talk:Azir/@comment-10880231-20150717162229/@comment-25970203-20150720021207

Azir  was simply never designed to be a simple champion. While your points on the passive are admittedly interesting, the Q is terrible because it gives him a stupidly overbearing reach considering he already has a massive aa reach to begin with. It also goes opposite to what most azir players would want. Go down this page and you'll see that may people would be fine with him losing damage on his Q to gain more uptime for repositioning. In fact, being able to reposition soldiers would make him far easier as a champion since the mistake of placing a soldier in the wrong place could be easily fixed. With your changes you just made him harder. Speaking about  making him harder having only 1 solider active gets rid of all the difficulty of this champion and might even make him harder to use. Strange right? and yet it would punish people for badly placed soldiers even more and prevent them from having smart zoning in the middle of teamfights. Easier start harder cap and end to what you can do makes him far less versatile which is a massive nerf in league. Now onto the point about the AOE. Getting rid of the AOE gets rid of all his late game potential. More than that it out right guts many of his strengths. Slower wave clear, no control over choke points, no damage all combine to make him virtual useless in all areas where he shines. Making his E send him flying everywhere like ezreal is completely unnecessary. I would trade that out for almost anything. Azir was designed to be like a general on the battlefield manipulating his soliders. They way you want to rework him would basically be make him binary in playstyle by making him have 2 choices. 1 shot an enemy or be useless. As for making him more viable in alternate roles,  the APC bot will never happen because half the reason why ADCs are so important is turret taking. WIth azir unable to attack turrets with his soldiers he would be useless unless you made him able to attack turrets from 1000 range. BAD idea. Support. You can already do that except right now you take some farm. This barely increases its viability at all as the most important aspect of support is reliable CC like annie stun up every 4 spells. It might make him a new level of OP support where you simply poke down the enemy champs without them able to retaliate before you kill them but that's obnoxious and almost certainly broken. Even you question his viability as a jgler so why should I even put up an arguement.