Talk:Diana/@comment-5342720-20140325234700/@comment-5606883-20140331233833

Whoops! I thought I fixed that haha. I forget the jungle item names, cauz I'ma derp :3

But yeah, replace Elder Lizard with Ancient Golem. Spectral Wraith works well, I've used it many times, but I just prefer the tankyness and tenacity since counterjungling is *very* popular right now, and most junglers are naturally more tanky than Diana.

Diana shines in the mid lane because she has an easy access to the blue buff no matter what team she's on (blue buff is amazing on Diana because you can just throw a Q out for constant poke and play aggressivly since you can use your W everytime your lane opponent tries to hit you, so you take almost no damage if you can space yourself well.

Jungle Diana is a little like Jungle Hecarim, it can be incredibly powerful but it requires you to be greedy- you usually can't make a noticable effect on the team unless you take lane farm (which, in soloq, people can get very angry at you for doing). But like I said, pre-6 ganks are less than spectacular with Diana unless they're pushed to the tower and don't see you coming.

Top lane Diana is kind of niche in the current meta (tanky bruisers like Mundo, Shyvanna, Renekton, Garen, ect) because she scales very well with items, and the common top laners scale with level because of how they're designed. That puts Diana at a disadvantage. If you know how to punish a specific matchup, then you can easily win. There is just...easier ways and better champions to do this with.


 * Thats another reason why Mid Diana is best in my opinion, because she is against a squishy champion 95% of the time, so once lvl 6 comes she has great kill potential with something as simple as a Doran's Ring and Blasting Wand.

Sorry again for confusing you by messing up the jungle item names! :S