User blog comment:Yarrghman/Concept Game Mode: Citadel Defense/@comment-1330314-20130806205524

The concept is really interesting, but as it stands it would be far too long-drawn to be any good. Even with a massive minion damage and health ramp-up over time, it wouldn't provide much of a challenge at the start, and by the end would be more frustrating than anything else. It would probably be better if you were to add a PvP element in, for example by having an enemy team of equal or fewer players start out with less resources/experience, who get to choose at which lane they want to spawn and have a reduced respawn timer.