User blog comment:Nearthel/Darth Arnath, the Sith Lord/@comment-35019468-20140212041704/@comment-24501229-20140214025515

The concept of a Sith Lord is really fun, but I agree with Blitzer: this kit wouldn't be much fun to play or see in action. Just envision yourself playing this champion in the game. Most likely you'll be a mid/top. Farm using Q. To engage, you W -> Q -> auto when in range. When the target recovers from the stun, you cast E and continue beating on them. If he gets out of range, go back to farm. The opponent has practically no counter to this sort of play, since these are targetted abilities and hard ccs. Later on he gets even more cc to his kit: 1.5s stun + 3s untargetability + 2s terrify is an awfully long amount of time to be disabled.

However, this doesn't mean he is op. His damage scaling isn't very high and aside from his ult he doesn't have any AoE or truly spammable abilities. Late game he will just be able to lock down one enemy and without good survivability he can't be a good cc tank either.