User blog comment:Beatnik Doctor/Champion Idea - Shade of Nazarus/@comment-4080931-20111010205221

As I said, numbers are quick figures I came up with. I like these sort of discussions for some reason, so I'm going to throw my ideas out here.

As for the Innate and E being overpowered together, if you're talking about the 20% range reduction, then it would be overpowered on Evelynn or Twitch, but since Nazarus is just a support (with no damage whatsoever, mind you), the Innate hasn't got any real offensive capability. It just serves as a way of avoiding enemy fire, seeing as you'll probably build him as a squishy aura-whore. His base stats are too low as well to make him a viable AD Damage guy, squishy or tanky.

Ghostwalker is supposed to serve as a defensive spell, but seeing as Autoattacks are easy to produce, as are Physical spells themselves, Ghostwalker's active could probably use a buff. It's not like Nazarus will be building a lot of AP either, unlike Morgana, so it could perhaps use a base Shielding buff.

As for the allied stealth, I can see how it can be amazing on AD Carries and the like, but they still get revealed within the detection radius, like Evelynn and Twitch after the stealth rework. They don't get affected by your Innate. If you stealth an AD Carry and they manage to kill a squishy, then either that AD Carry was fed horribly, that squishy was quite out of position and far away from his teammates or his teammates didn't focus him immediately upon him being revealed by the passive detection radius. Though I should probably reduce the duration of the allied stealth, as one of my favourite characters is AP Kog'Maw, and I can see the problem of a stealthed Master Yi suddenly charging 1800 units in 3 seconds to charge me up the buttocks.

The ultimate is supposed to put all of Nazarus's empowered versions of Passives into the guy, so I wouldn't call it just random buffs.

I agree that one overpowered thing about this character, though, is the lifesteal and spell vamp he provides. 85% Spell Vamp and 80% Lifesteal on a Possessed character (with Stark's Fervor and Will of the Ancients) is massive, but considering the fact that he has no offensive capabilities other than autoattacking for 90 damage, he seems a bit difficult to balance. I'll look into it later.

Fun Facts: Also, I just realised that the Possessed guy could grab a Stark's Fervor and Will of the Ancients himself, and get 110% Spell Vamp and 100% Lifesteal. Morgana? 140% Spell Vamp. NOPE. Gotta figure out how to nerf that.

Look fellas, I'm Morello! I feel like nerfing Irelia.