Talk:Ekko/@comment-24299177-20150609213551/@comment-24299177-20150612134142

It would still heal him based on damage received and give him a LB proc. That lane thing is pretty nasty didn't think about that.

It could have a stacking system too: 4second static cooldown and something like 90>60>30 recharge time(reduced by cdr) with max 3 stacks. Healing would stay as it is but damage halved.