User blog comment:Texas Snyper/My newly drafted champion idea/@comment-209.169.90.44-20110721215729/@comment-3213322-20110726042105

Actually, I was planning on giving a more concise reevaluation of each ability considering your arguments, but looking at your mana costs and other values in order to better understand your reasoning behind your E combo leads me to other musings about this champion. I had been operating under the assumption that this champion was something of a tanky caster along the lines of Rumble, based on your own role explanation and the mechanics of his abilities, but it appears to me that this assumption was too hasty.

Essentially, because of the high mana costs of switching stances, this champion is required to stack ranks in his Q early game. He will take his second point in Water and ignore Wind until late in the game when he has a fairly stacked Tear of the Goddess (which I would now view as the core item in his build), but in general he will just stay in Fire form and use Flame Burst until the end of the laning phase. Towards the later part of the game he builds tanky items to make full use of his abilities as his flame burst harassment becomes less noticeable.

That's how I see him playing out. How exactly do you envision him?