Talk:Volibear/@comment-24241876-20141227025252/@comment-3017217-20141229162046

The regen on Warmog's is boosted from Spirit Visage.

Just Saying RG is a Health item too to justify getting it is irrational it is like saying Mercurial Schimitar is a magic resistance item too and therefore getting it over e.g Spirit Visage.

You need to calculate the choice between two items with the Cost/Benefit ratio and not with the cost efficiency nonsense wrote here. But since the Cost is the same 2500g and 1 slot the ratio is in favor of the one with greater benefits

(2046 is Volibear's base Health + 500 with Randuin's + 400 with Spirit Visage + 500 Juggernaut(jungle item) + 450 Banshee's + 36 Veteran's Scars + 250 Elixir of Iron + the Item in question) 1.03 Juggernaut(mastery)

4822 Rg   5131 Warmog's (309 difference = 300 x 1.03) I am not going to mix in Armour and Magic Resistance and say the difference is greater but the fact is it is

Rg gives 19 Health regen(23 boosted by Spirit Visage)

Warmog's gives 513 (or 616)

Is 309 Health and 539 Health regeneneration inferior to 300 Mana the Passive and the Active??? Opinions Diverge

Add the Defensive Stats and the idea that Warmog's regen triples in between fights and you get my idea