Talk:Spirit Visage/@comment-4900160-20120503083321/@comment-24.160.89.215-20120504040124

I doubt they'll ever buff the healing increase ever again, it got nerfed a few patches after Innervating Locket was removed because Riot did not like regen builds. Same reason they nerfed Strength of Spirit and such. For some reason, Riot wants it really hard to have builds based around regen.

You probably weren't around for it, but before Locket got cut you could build Innervating/Randuins/Visage and become nearly unkillable on a few champs. Combined, you received 40% CDR, 930 HP, 90 armor, 30 MR, 20% heal increase, and the amazing passive of 50hp/20mana over 2 seconds every spell-cast on a 3 sec cooldown. With champs like Gragas and his steroid/passive increasing his effective hp even more, or Udyr's innate spammability and tanky-ness, provided Riot the reason to gut the regen builds completely.

With boots and the above build you could buy 2 damage items and dominate with the capability of restoring over 1200 hp every minute and 400 mana with just Visage/Locket, Gragas regenned an extra 36% HP over that same minute with 28% damage reduction. For reference, keeping up an health pot at all times is only 600 HP a minute. Add in a Warmog to the mix and you've got 1848 hp every minute. You can see how having these items meant you rarely ever had to back except for a new item. If you don't believe me watch a few old replays floating around when the item was used with Udyr and especially Gragas, it was nuts. Subsequently, they nerfed all 3 items, some multiple times and one was completely removed.

This is partly why bruisers got off so lightly with the Atma's nerf. They were lucky to only have a 25% nerf on one aspect of the item, instead of nerf or outright removal.