Talk:Katarina/@comment-27218982-20160327161925/@comment-26808509-20160403165419

And she is much easier to counter. I don't hink it's right to say, Kata is easy to play. Her abilities are really straightforward and have only one use: dealing AoE damage and keeping Kata in move (her ult not counted for the second point). Also her role is really easy to understand. Beside the normal Assassin-theme she is a team fight - snowballer, means she rolls down her spells and uses the resets do jump from one target to the next one. The issue with simple designed kits and well defined roles is that they are easy to counter. There are many ways you can stop a Katarina just by CC'ing her or denying her a Kill, so she does'nt recive the resets and is screwed. Also everyone knows what these simple designed champs can do and what not, so they are easy to predict and to outplay. Same issue has Annie or Anivia or Yi. To my mind Kata isn't easy to play, it's her design that is simple. She is easy to use, tho, but hard to master, because you have to find a way dealing with the mentioned disadvanteges and that requires skill.