Talk:Zac/@comment-4022742-20130321022837/@comment-69.141.8.150-20130323013100

"Basically I feel it's about being a threat to your enemies. You could build full tank on Zac, but that doesn't make you scary or a high priority focus target."

He closes the gap for aoe knock back, Q's for aoe slow, and R's for knockup and slow, and sits in the middle of your team spamming aoe percentage max hp spells. You can shake your head no at your computer monitor but that's a threat to Zac's enemies (disregarding feed levels =P). Threat doesn't necessarily have to mean damage, sometimes that hard to kill asshole who keeps you standing in the same spot for the whole team fight is more of a threat than the guy who's dealing the damage.

"Just try a game where you build SotSW and Sorc's early, your damage will be enough for them to want to run away from you ASAP."

Or he'll get kited hardcore since he needs to stay in melee range to deal damage. In addition, he doesn't nuke, he's all about persistent damage over a longer period of time. His primary source of damage, W, deals percentage max hp damage. Meaning, he'll never deal more than that portion of hp in any single application making it a poor spell to build squishy for. But a perfect spell tp build tanky for, since it'll allow you to stick around and apply it AND it scales with your enemies' hp.