Talk:Magic resistance/@comment-99.101.1.152-20120309061510/@comment-77.249.233.124-20120321142447

I'm not sure about this, I mean I don't doubt the theory but in practice things might turn out differently.

For example a null magic mantle + 2 pots offers more total HP than a ruby crystal. The null mantle alone won't make the difference, but the 2 pots do. And the same goes for many other combinations of items like cloth armor + 5 pots.

HP early might be better, but HP pots give more HP than any item early game and this makes even armor and mres early game very strong competitors with raw HP. For example a ruby crystal on vlad gives him 665 HP from spawn, a null mantle + pots gives him 601 effective + 300 HP in pots. (I omitted any base stats besides HP, but factoring in 30 base mres still results in an advantage for resistance + pots over pure HP).

I'm not sure if you already knew this stuff, but I thought I'd mention it because it's pretty important that people aren't just blindly going to buy HP items early while resistance + pots actually gives a far greater advantage.