User blog:Typhron/Karsima, Divider of the Sands

Been screwing around with this for a few months (on and off), fiddling with numbers, mechanics, and my pisspoor writing (And being terrible with names). But without further ado, here's my stab at a custom champion. I hope it's an entertaining read (If only to give a character who's about as 'useful' as Silencer').

My apologies for the lack of icons and art, also. If you have anything to say, feel free to do so.

Brief Intro
Karsima is a ranged support champion that assists her allies through means of disruption, her main damage source being a simple, stacking HoT/DoT. Being support, her biggest impact on a game would not be her steady sustained, but her ability to control the battle by manipulating the Fog of War and champion positioning.

Lorewise, she follows the 'x of the sands' monicker, being part of the race in charge of tending to a world far, far away, like Nasus and Renekton. A powerful Diviner that became corrupted by her own visions, she comes to Runeterra in order to bring about ruin under the guise of peace, her antics causing sewing choas throughout the land until with the eventual lead to the destruction of Runeterra. After many events of her intervention are linked to her screwing with the League, The Institute of War gets involved and leads to her eventual capture. In an odd turn she complies with the almost all the Institute's demands, even agreeing to be locked away and depowered until she's summoned to confront those champions and summoner's she's wronged. For what the future holds for the League, only Karsima seems to know.

Additional Notes

 * Ominous Luck begins to refresh the moment the first charge is consumed, much like begins to refresh the moment Malphite takes damage.
 * Weave Fate does not hinder Karsima's movement animation.
 * Any movement from the targeted champion can stop Matrix Pull's effect, from ordinary movement to and.
 * Diviner's Reach may extend Karsima's vision in the fog of war, but it doesn't add allow her team to see into into bushes or beyond barriers any different.
 * Boon of the Harbinger's wards reward no gold or experience upon being destroyed and will not block skillshots or abilities like . If visible they can be destroyed by AoE.
 * Boon of the Harbinger grants vision equivalent to what Karisma is able to see, meaning stealthed champions can only be revealed if Karsima is using an or during.
 * Additionally sight reduction abilities like and  prevent BotH from working during their duration.