Talk:Lissandra/@comment-26170076-20160829020338

Hey guys, i have been maining Lissandra for the past 3 years. Currently have 270,000 champion points on her.

I know that they want to nerf Lissandra's prorbelt build, So i thought of a way of doing that while also doing some quality of life changes.

Iceborn : You gain 2/4/6 Armor and Magic resist (level: 1/7/12) for every nearby enemy champion 825 range. This passive would make lissandra more likely to initiate teamfights and also to build RoA as Health works better with Mr and Ar. And without the free spell casts she depends more on mana.

Ice Shard: COST: 55/65/75/85/95 Mana. This Makes Lissandra Rely on buying mana early, other wise she would run out of mana very quickly at level 9 or above. Cast time - reduced. the cast time on needs to be lowered so you can cast it when you get out of your Frozen tomb quickly and allow you to chase a bit better as a short ranged caster.

Ring of Frost: COST: 65 Mana. Magic Damage: 90 / 115 / 150 / 185 / 220 (+ 40% AP). Buff her damage while her RoA still stacking a nerf it when its stacked so she does not suffer that much early, also increase her mana cost so she relies on RoA.

Glacial Path: COOLDOWN: 22 / 20 / 18 / 16 / 14 This makes her a bit more safe early game and less late game.

Frozen Tomb: Dark Ice spread 1.7x faster, But lasts only 2.5 seconds, this makes her a stronger initiater but also requires your team to be a bit more cordinated to make use of the slow.

I have thought about this for a while and I belive this would make Lissandra more of a well rounded champion while removing her early power with protobelt.