Talk:Yorick/@comment-195.241.254.77-20120119183045/@comment-174.126.90.21-20120120050934

personally I start with a Dorans shield and then rush a manamoon- easily get the 1000 mana cap by end game, and then Ionic boots (cooldown), next I throw a frozen mallet. Because the tankness is nice and the attack damage is good. After that I'm using being focused in team fights so I build armor and MR, build first depending on what kind of damage they're doing. I like force of nature for MR, adds much needed movement speed. For armor thornmail is always nice, but frozen heart is good too, more CD and more mana for your manamoon. If defence isn't a big deal for you, attack damage is good. either a Bloodthirster to help with sustain or a Infinity Edge for straight damaged. You want AD because it helps his gouls while AS won't help his gouls, they have a flat AS. For runes I had AD reds and quints, and then flat armor yellows and flat MR blues. Masteries 9/21/0- because I like to be tanky and all i really want from offence is the armor pen (gouls have yoricks armor pen) but a 21/9/0 would probably work too. Summorer spells I usaully take exausht and ghost, because a like a counter from tryd and xin's that are fed, and then ghost helps for catching or running away, because his q movement speed doesnt proc until AFTER he hits. I used to run heal and ghost before i got good with him though. get his w first, because its AOE, ranged, and costs less then e. level 2 get e for sustain, and then level 3 get q. Like all champs, get r at 6,11, and 16. i like to level q first because i spam my gouls as often as possible and q's mana cost doesn't scale. once you have manamoon mana won't be a probelm, but until then it might be if u spam as hard as i do. After that for for w and e equally. all game use w and e for when you don't want to get close enough to attack, use w to face check, and q whenever its on cooldown in a fight- with frozen heart and boots u can actually have 2 out at once for a short time. use R when in a tough fight for extra damage and insurance if u think u might die, and for the extra damage when pushing turrets, when pushing turrets always remember to use it on whichever teammate is doing the most damage. good luck and have fun, this has worked great for me and hopeful will for you too.