User blog:KeithCornell/Champion Rework - Hecarim, the Shadow of War


 * , for long a forgotten jungler, has recently become a very decent pick, but in the top lane. Why? Because he is a good lane bully, so he often gets more farm, so more gold, so more items, and is also free to take whatever summoner spells he wants because he doesn't need . The end result? Whenever is up late game, you can be sure  will find a carry, reach it, and kill it in one hit. And then? Sadly, nothing much.  will at best be a good tank, at worst die in the next few seconds. This one-trick-pony (see what i did there?) aspect needs to change, although just nerfing  to make it ineffective out of your base would already help a lot. More then this,  would also enjoy a few quality of life changes: His passive is essentially useless, except for E, in which case it is redundant because E already increases your next auto-attack's damage.

What do you think of this? Did I in my endless Hecarim fanboyism, push his limits too far? Did I do something wrong? Has he, on the contrary, become worthless? Feel free to tell me!