Talk:Orianna/@comment-24971427-20180625022708/@comment-26808509-20180627182651

Her Q has such a low base damage and low scaling, because her Q is pirmary her tool to reposition her ball for good W's and R's.

If it did higher damage there would appear 3 problems:

1. Her burst would be too high (and even if you would shift some damage from W to Q it would turn her from a zone control mage to some sort of fighting/bursting mage)

2. If you'd use her Q for only repositioning the ball, as in stalling people out of a certain area, you would lose out on a lot of damage

3. A higher damage would also mean to nerf a different part of the spell, like its mana cost or its cooldown. With higher mana costs she would become INSANELY mana dependant and essetially would doom her to buy tear and with a higher cooldown she would be a lot more punishable if she fucks up the positioning

Her current state in the game is not good for Oris conditions, but there is the meta to blame. Her winrate usually is slightly below 50% in soloq, because her being quite team dependant and needs set up or follow up. Right now she isn't guaranteed to have either one + the shield nerf she recieved last patch. But she is playable if you are good with her. Even moreso if you have a duo partner.