Talk:Orianna/@comment-137.87.66.2-20120504150725/@comment-1663379-20120505173042

Not so many players understand the point of her passive and use them correctly, and no, I don't.

They said her passive was made like this because they want the "high risk high reward" play from a long range mage that can slow, haste, shield, to maximize her damage they said.

"To add risk to the kit, her passive encourages her shorter-range auto-attacks to maximize her damage output. This means you can play safer and use the long range of Orianna’s ball, but to lesser effect than if you combine it with auto-attacks. We made this decision in order to create an interesting dichotomy of risk/reward that will allow expert Orianna players to stand out."

Still, I think it would be good if they increase her attack speed and movespeed to encourage some player to do this "risk/reward" playstyle on her, but it would be ended up getting more AD/AS/On-hit Orianna instead.