Talk:Kalista/@comment-29433813-20170515035700

I really believe that Critical Strike Chance should magnify Rend's damage, not by an inordinate amount, however (lest she become unbalanced again). At most, I'd like to see every 2% critical strike chance increase Rend's damage by 1%. This way, Crit. items could synergize with her kit (the way they synergize with Ashe 's Frost Shot, Caitlyn 's Headshot, Sivir 's Ricochet, etc.), and Kalista could fare better in the lategame. Too often, I find myself failing to execute people with Rend after 25-30 minutes into the game.

With her 90% AD auto-attacks, Crit. Chance just feels too inefficient to stack, whereas many other Marksmen are buying it profusely; I acquiesce with Runaan's Hurricane for its other assets.

Kalista may be low on meta priorities, but I can't stop playing such an overwhelmingly satisfying champion. Dancing around, making an opponent a pincushion, and ripping out the multitudinous needles to finish them off is a truly elating experience.