Board Thread:Wiki discussions and announcements/@comment-1876049-20150731182500/@comment-1330314-20150804164532

I agree, even when accounting for runes, masteries and builds, certain champions are designed with very specific breakpoints and transitions in mind ( is an example of a champion with a very clearly-defined hypercarry power curve). Other forms of power expression also don't have that much to do with stats: naturally transitions really well to teamfights, for example, due to the nature of her auras. I also feel that, if the Strategy section is to continue existing, it should offer guidelines on how to play a champion, and not a summary of what a champion is (which should be for descriptive pages like the main page or Background).