User blog:Usiar/Heimerdinger Updates


 * Stats
 * Move speed now 310 from 300.
 * Mana per level now 40 from 65
 * Mana Regen now .6 per level from 0.65
 * Health Regen now .6 per level from .55
 * Abilities
 * is now Magnetic Salvage
 * Remade: Every 4 nearby minion deaths, minions drop scrap. Scrap can be picked up to restore 25-65 mana and reduce his cool downs by one second.
 * is now H29 Evolution Turrets
 * Remade: Turrets now have both a short range machine gun attack and a long range skillshot energy blast attack. Turrets require ammo to function and can be recharged by standing near them.
 * Turret placement range increased to 450 from 250.
 * Mana cost fixed to 80 from 70/80/90/100/110
 * Maximum parts are 1/1/2/2/3 from 2/2/2/2/2
 * Part Recharge Timer is 26/22/18/14/10 from 20
 * Maximum number of placed turrets increased to 3.
 * Turrets now have ammo which is reduced every shot. Ammo can be recharged by standing near turrets.
 * Turret AI overhauled.
 * Turret Stats
 * Turret health rescaled to 100 ( +0.15 AP) from 260 + 15 per heimerdinger level.
 * Turrets now gain 3 armor and MR per Heimerdinger level.
 * Turret base damage reduced to 24/30/36/42/48 (+0.015 ap)
 * Turret attack speed reduced to 0.9 from 1.
 * Turret sight radius decreased by 33%
 * Turret range reduced to 450 from 550.
 * Turret Ability - Energy Blast
 * Turrets now have an alternate attack : Energy Blast that fires every 9 seconds ( reducable by CDR )
 * Energy Blasts do 72/90/108/126/144(+.45) with 200 AoE and have 850 range.
 * Placed Turrets have 80% of the energy blast charge.
 * is now Hextech Starburst Rockets
 * Remade: Now fires a circle of 10 rockets that fly towards your cursor. Units can be hit by more than one rocket
 * Rockets now do 40/65/90/115/140(+.3) from 40/60/80/100/120(+.4)
 * Rockets now have 40% damage fall off, down from 50%
 * Rockets Minimum damage is now 20% up from 15%
 * Mana Cost now 80/90/100/110/120 from 60/70/80/90/100
 * is now CH-2 Electron Burst Grenade
 * Mana cost now 80/90/100/110/120 from 60/70/80/90/100
 * Missle Speed increased to 1000 from 800.
 * Stun Radius increased to 200 from 190.
 * Total Radius increased to 350 from 340.
 * Blind effect replaced with 40% Slow.
 * Duration of CC effect now 1/1.25/1.5/1.75/2
 * Evolution Turret within 450 range of the blast zone are healed for damage grenade would deal, get full ammo, and gain 80% of energy blast charge.
 * is now OVERTIME!!!
 * Remade: Now Overtime!!! makes your next spell free and greatly increases the effectiveness of that spell
 * Passive still grants 10/15/20% Cooldown reduction based on level.
 * Mana cost is now 150/125/100
 * Cooldown is now 100/80/60
 * Makes Next spell free
 * Greatly magnifies the effect of your next spell:
 * H-29 Turrets: Places 3 turrets in a fan pattern.
 * Starburst Rockets: Launches 3 waves of 10 missles each.
 * Ch-2 Electron Burst Grenade: Launches 5 grenades in a cross pattern.