Talk:VPBE/@comment-24062574-20140707174954/@comment-3974211-20140707201645

Ancient Golem does maximum health damage but cannot deal lethal damage - this was implemented to stop accidental buff stealing. Ideally they should make it only apply to large monsters, but that isn't a huge problem. The loss of butcher is more than made up for by the bleed - Maokai's clear time is silly and the on-hit mana regeneration is surprisingly potent.

The new Machete is also better on virtually everyone. 5 damage reduction stacks against multiple targets, compared to 5 on-hit healing.