Talk:VPBE/@comment-24890638-20140725134227/@comment-35229418-20140726195404

Thanks for clarifying then, sorry again for the misunderstanding.

Like I said, secondary damage isn't usually big enough to force a retreat... unless you slam into more than 2 walls. I didn't consider that. But could someone intentionally hit more than 2? I can't think how that is possible. Hitting 2 is very likely whether you're in or out of The Box, but 3? You can move to hit only 2 when you're out, and it's impossible for you to hit 3 from the inside unless you're trying to.

On a side note, another idea (I believe this was already suggested, but I don't remember who did it): what about hitting walls subsequently halving damage? I mean, at rank 2, first wall would deal 400 damage, second would be 200, then 100, 50 and 25. Regardless of who is hit by the wall. Another change, maybe along with this first one, could make each enemy affected by only one wall. This would lower damage in lane, but it's still more overall damage than now if you hit more than one enemy.