User blog comment:Willbachbakal/(CB1) Hannibal, the Dread Vanguard/@comment-24385282-20150326024802/@comment-1330314-20150326070558

I agree, War Engine is really strong, but it would help to think of it as an ultimate-level ability, since Hannibal's lack of a proper ultimate as a tank is a massive tradeoff in itself. While he does technically have 2 dashes on his kit, it's worth mentioning that one is super-telegraphed, perhaps more so than any other gapcloser (you're forced to stand stock still for one second, and can't pass through terrain), and the other can be hijacked by an enemy. I do intend for Hannibal to bring a lot of damage to his team along with his utility, but I also think he does have strong weaknesses to counterbalance his strengths, which I could emphasize if need be (he's extremely slow and short-ranged in combat, and his biggest source of utility can also be turned against him and his team). It is likely that he might be overpowered, but then any kind of number evaluation can become pretty subjective when you're only looking at a kit on paper.