OVERCHARGE

OVERCHARGE is a temporary game mode that first occurred from November, 2017.

Description

 * Overview
 * 6
 * Substructure 43
 * 3v3 player arena.
 * Earn 50 points to win. Destroy Charge Bots and steal their Augmentation Fragments to overcharge your team and crush your opponents.


 * How to earn points:
 * Champion kills earn 1 point.
 * While you are Overcharged, kills earn 5 points.


 * Map Objectives:
 * Charge Bots carrying Augmentation Fragments:
 * Charge Bots periodically spawn that are transporting Augmentation Fragments.
 * Kill them to re-appropriate the fragments for your team.
 * They are definitely not Scuttle Crabs. (They aren’t as dashing, for one)


 * Champions
 * Marksmen Available:
 * Free to play:
 * Free to play:

Map Additions

 * Surveillance Zones:
 * Zones of the map are under constant surveillance by both teams.
 * Entering these zones will reveal you to your opponents.
 * While your team is overcharged, each living opponent will also have personal aerial surveillance spotlights chasing loosely after them.
 * Blast nodes:
 * Energy nodes susceptible to exploding upon damage.
 * Function nearly identically to Blast Cones on Summoner’s Rift, with some range adjustments.


 * Active Ventilation:
 * High powered fans blasting air throughout the Substructure.
 * Stepping onto one will boost you into the air in a set direction.


 * Teleportation Pads:
 * Molecular transposition devices used to port into and across large distances throughout the Substructure.
 * Stepping onto one will transport you to a set location, like Active Vents, but without mid air floundering. Science.
 * Have a universal cooldown for each player.


 * Pickups:
 * Repair modules and Recharge modules can be found throughout the Substructure.
 * They heal and refresh your cooldowns, respectively.

Player Perks

 * Overcharging:
 * Capture 5 Augmentation Fragments to overcharge your entire team for 25 seconds.
 * Instantly reset all cooldowns on start. While overcharged, champion kills also reset all cooldowns.
 * +60% movement speed, +30% cooldown reduction, +30% cooldown reduction cap, +1000 mana regeneration per second, +25% size.
 * Incoming spells and damage slows you temporarily, but cannot damage you.


 * Spawning:
 * Players are recommissioned shortly after destruction.
 * Players will not recommission while opponents are Overcharged.


 * XP/Gold/Levels/Items:
 * Begin at Level 6, with 5500 gold.
 * Earn Experience and Gold by capturing Augmentation Fragments and by killing enemy Champions.
 * You will also earn Experience and Gold ambiently over time.
 * You cannot recall to shop or heal.
 * The item pool is restricted to offensive items


 * Stat Modifications:
 * -400 Vision Radius, +50% Spell Damage, +200 Health, +15 Armor, +15 Magic Resist.

Trivia

 * This mode is heavily inspired by the PROJECT skin theme and was released concurrently with the 2017 PROJECT skins.

Media
Music=
 * Related Music