Talk:Vladimir/@comment-27.99.11.235-20121028042326/@comment-4929329-20121028154105

^I like your last point, because I use it myself. However, I describe it differently:

The skills are less specific in what they do, so they have a greater number of ways to use them, resulting in more choices. Making a choice then defines what kind of goal you have in mind, and thus you're actually defining your champion in-game, unlike someone like Katarina, who is fairly specific and straightforward besides learning to save your ult to force enemies to save their own CC. In my opinion, it takes skill to craft a champion in-game, and in many cases it means Victory or Defeat.