Talk:Talon/@comment-68.100.132.110-20120510183245/@comment-88.186.19.90-20120510215521

Flash+ignite. Flash to get your ass out of the fire if your stealth didn't work, ignite to secure kills.

As a rule of thumb, you take flash if the champ doesn't have a blink/dash or has an ability that needs instant positioning (Allistar's atomise, Cassiopea's ult, etc); and take ghost if you are a melee autoattacker, if you need sustained movement speed (singed) or if you already have a decent blink (shaco, jax, Irelia). Yes, I know people play irelia with a flash, it works too, flash always works on a champ, but I think it's redundant with her dash.

Ignite is used to add extra damage to your burst or to prevent regeneration as a DPS champ; while fatigue is used if you lack CC to mantain a target in range or if you dps champ is particularly squishy (Shyvana, AD Tristana). Heal is used when you don't need an ignite and don't need the fatigue.