Talk:Rally/@comment-65.78.171.18-20110530214356

200 cooldown timer would make it usable

right now while the buff is nice, it is only in one spot so its no different then popping some weak AoE spell that repels enemies (not kills, just makes then less willing to enter)

Here is my major issue, either you are domming, in which case they run away and the range screws you over. Or they are domming, in which case you drop it and have to turn to fight instead of fleeing (the domming team loves when you turn to fight)