Talk:Yorick/@comment-90.227.116.33-20120701132451/@comment-4002509-20120703033235

The Ghouls had no survival against AoE or damage, really, and the taking 5% less damage per Ghoul was added in.

That, and his ultimate was massively bugged, giving your opponents double-kills when they killed the revived form, which meant double the XP and gold. Some times it would create an infinite death->revival loop which broke you for the rest of the game, and if you took damage over time during the revival graphic, you would die immediately. At other times you would revive, but with your base level 1 health and mana, instead of full.

He was buggy, unplayable, and even when he worked correctly he was frail and did subpar damage.

So yes. When he was released, most people said he was bad. And they were right. Then he got some buffs, bug fixes, and some small nerfs to compensate for when he was performing correctly and they found they overshot some of the buffs. Now is he really strong in certain compositions, and can be played very well against some of the more popular solo tops.