Thread:LivesByProxy/@comment-7709681-20170511223736/@comment-7709681-20170904145744

If you feel that this feels standalone, then the reaction is the one I expected.

You see, if put into consideration, despite LoL's lore has so much vacants that many things can fit, yet certain spots feel more complicated than others because of the lack of exploration that makes them feel alienated, things such as the nature of the Celestials and the Void, both of which are explored here.

Mt. Targon has been ret-con'd, yet has been made emphasis on these personal calls to cosmic duty to protect and preserve life that, casually in the process, turn into journeys of self-discovery. Pretty much the average Hero's Journey.

Turning Aenigma into a tragic "hero" is good because something that isn't much explored in literature is an inverse Hero's Journey: A character that the more it evolves, the more the world around it degenerates rather than improve it, and all because of their actions. Bloodborne is a good example of this.

And the Void? Nothing, just a bunch of purple aliens that are hungry because of ephemeral reasons!

The most done thus far since ret-con started is talking about either small denises that wreck havoc yet people are used to them like they were part of the ecosystem (like the Xer'Sai and those roaming Mt. Targon.), or speak of rifts in distant place that lure people... just to move the attention into something or somewhere else (like Aurelion Sol's and Jax's lore, and Nami's comic).

The Void thus far isn't a real threat, is an argumental tool, is used to move plots forward.

I preffer my sandbox empty because, paranoia aside, don't like when people peep up on it. Don't like being watched until my work is done, so publishing things in the sandbox is for previewing.

I can put her in the sandbox again for your showcase, I re-phrased the kit the best I could this time. I also have other two, one is Dmitri's rework (a rework of this) and the other is a new concept.