User blog comment:Zilla4444/Snowball-Trinity-Remake (Leviathan/Meja/Occult)/@comment-50.113.116.180-20120903053059/@comment-5009341-20120903110944

so reducing the stats (passive effects) would help

well the reason i suggested this is, because they are not viable in most of the situations (they arent used at all...) and that shouldnt happen in a well balanced game...

another option would be to make the gain very small, but permanent (similiar to warmogs)

i will make an alternative suggestion