Talk:Siege minion/@comment-26837195-20180407120341

https://na.leagueoflegends.com/en/news/game-updates/patch/patch-622-notes

6.22 made siege minions take a FIXED 14% of their health every turret shot

It's not recorded anywhere (which is extremely annoying), amount of turret shots/autos to optimally last hit isn't either, and no clue how this interacts with anti tower socks which were added AFTER and logically would do nothing