Talk:Lux/@comment-26207873-20150908154858/@comment-25855686-20150919050620

the buffs ARE needed (direct and indirect)

the point of lux is not her overall power but is the efficiency of her doing her job cause before pre-detonation and second binding buff she was just inefficient at doing what she's supposed to do

lux is supposed to have zone control, moderate cc, and range, with a gameplay revolving around poke>>>burst but

1) had trouble finding his target due to second bind had 1 sec snare, if you play lux you know that e has a travel time and ult has a cast time, so if you managed to land q through a minion you had to react and fire your e-r  in 0.25 second, so instead of being rewarded for landing a complex skillshot (firing through a minion wave isnt easy at all) you get punished by a sub par cc and less damage

2) oppressively long cd mean you must buy cdr, nowdays is common knowledge that lux need cdr, but if you compare with other champions no one with the same gameplay is THAT tied to cdr as much as lux is, cause almost any mage has a spammable spell in his kit, lux has none. if you pair it with skillshot based kit high mana costs and unreliable poke that is going to make you a sitting duck for really long time for real low rewards

3) had no real appeal to be picked over xerath (i say xerath as an example but ziggs, brand and many others could be here as well). in comparisation xerath has lower cd on farming/poing skill for same cost and same range but higher ratio and more confortable shape farming-wise, a  STUN instead of a potential double snare and a third damaging spell with high damage and extra cc. basically he was doing same job as lux but plain better except lacking the shield. so the point was "you want to really deal damage or want to risk a pick of inefficient damage dealer with an aoe shield?" the answers 9 out of 10 is "i want the better damage dealer".

hell i dare you all to tell me a reason to pick lux over xerath in pre-buffs scenario