Talk:Nocturne/@comment-3342434-20110421195529/@comment-3358335-20110428181844

I've said it before and I will say it again. Nocturne is always a good ban because of his ultimate.

Games/Battles/Wars are won by map control. Map control is achieved by two things:
 * Visibility - The more you can see the more you can re-act or Pro-act to the enemy.
 * Mobility - The faster you can move, the faster you can acheive local superiority. The more map you can control. The larger your "Zone" is by sheer MS. It allows you to hit someone and melt away before the other team can react.

Nocturne's ult provides both. It gives him a HUGE Movement Zone and it blinds the other team's map awareness. Add the fact that good Nocturne's (The players that would take Nocturne to a ranked game) inherently place more wards than most characters, and tend to grab oracles to remove the other team's wards while they are out there does double duty: Map Awareness and Map denial to their opponents. Give the same player a different character and he is less likely to ward the map as ruthlessly.