Thread:GreenMoriyama/@comment-1920550-20171006005345/@comment-3391671-20171006181704

If there is one thing, I have taken my try at these other classes and playstyles in LoL. While I do have solidifed opinions about my preferences, I know that it is better to try such aspects out before claiming "this is my final thought." Even after taking a try at all the champions (not just once per each, of course), I found myself keeping to what I did prefer. For example, when I did a bit of DOTA, I actually found that I liked Phantom Assassin. However, it was likely due to her "dodge chance" capability that allows her character to last longer, which is one thing I prefer to work with in regards to mechanics. I do venture on, but with my limited experience in other games, I'm not fond of damage heavy roles. Even if I do dabble regardless of character... it's undeniable that a flat character will be hard for me to ever ease into, as I have mentioned before.

I've had the jungler experience for both jungle and Slayers. I've tried them, but something did not click when I played them for what they were. I wasn't fond of following a route, or was I skilled at timing ganks, and Slayers that I played with were met with failure as I died much too often for the kills I attempted to secure. The way to deal damage for Slayers didn't feel fleshy enough for me; if I wanted to spam buttons to secure kills, Mages were more intertaining in my opinion.

You can still ask the basic. I may not like playing them, but I do have confidence in executing thematics. True kit mechanics will surely need to be asked of someone else.