Talk:Udyr/@comment-5962400-20131122172636/@comment-5489694-20131123034223

To lay the DoT equation out it would look like this: ((Base AD + Bonus AD) x 1.6) + Base damage, so your 1st example is the correct formula.

Total immideate damage done on application is ~ ((Base AD + Bonus AD) x 1.15) + [(Base AD + Bonus AD) x 1.6) x .25]. Totally useless info and I'm not even 100% certain that it's right or even written correctly but w/e. The DoT damage sort of applies every half second, it might be every quarter idk tbh.

The DoT's AD ratio is pretty high, especially considering it's total AD and not bonus AD.