User blog comment:Fbhuvjhvbnvfdkv hfd/KS - Kill steal or Kill secured?/@comment-5266525-20140514032718/@comment-5331854-20140514134900

Similar to Neverff, I'm an advocate for the "Secured"-part of KS, but I also know that there are situations where it's not k to go for the kill. There are 3 factors for me in determing if a KS is really a Kill Steal (with some cases being Steals even if only 2 factors are true):

1. The teammate had a clear advantage over the enemy (so burst-heavy teamfights are out of the question because it's hectic and chaotic).

2. The target would most likely be unable to escape his doom (either Ignite or no option to flash/dash/jump out while being within kill range).

3. The KS-er has a way higher EXP/Gold advantage than the teammate (this is also true for Carries, since the power of the Carry is limited by his team's weakest link especially in teamfights)

For almost every case, these 3 factors can determine if it's a Kill Secure of just being rude. But the opposite is also true: It's not automatically a Steal just because the three factors are true. Not everyone knows if the target has already used Flash and not everyone notices a lethal Ignite a half-second before pulling off the kill.