User blog comment:Koneko1313/A Balanced (at least, i think so) Xerath's Rework/@comment-4948122-20130323175019

Ugh..not only the mispelling and the numerical errors makes this hard to understand,but your ideas dont help either,you are lowering his range overall by 300(the max that you could have) while merely buffing the base ones with 100,his W is nothing,you take away the mother fucking 40% mpen and give it a mere 55 ap?wut,as for the ms its not that much either,and has a fuckton of a cooldown,the passive is bad,because you took the stun from e and put it into the passive,and gave e a small root which doesnt make sense anyway.Overall you took his 100 armor which he had lategame and the 10 or so on the laning phase,improved slightly his E stun and added into the passive,butchered his W,did something weird with E and i have no idea what damage yout ult is supposed to do,if its 900+240% then thats kinda broken,if its 600 + 1.6 per ap then thats slightly worse than before.So yeah pretty bad rework overall,nice try though.