Rek'Sai/Development

Rek'Sai, the Void Burrower, revealed
The shifting Shuriman sands harbor countless tales, and while most speak of its long-forgotten civilization, others reveal something else: terror within the dunes. The nomads and traders that cross through Runeterra's golden lands know the stories well enough, the bloody remains of their kin a testament to the void beast below. And while others enter Shurima unaware of the monster's fearsome reputation, or so proud they believe themselves strong enough to survive her slaughter, few last long once they enter lands.


 * Abilities

I= Rek'Sai gains fury whenever she attacks her enemies. consumes her fury, briefly.
 * Fury of the Xer'Sai

Rek'Sai lashes out, dealing damage to all enemies around her with her next three basic attacks.
 * -|Q=
 * - Queen's Wrath

Rek'Sai fires out a pulse of void energy in a straight line skillshot that detonates on the first enemy struck, damaging and the target and all nearby enemies also hit by the missile's explosion.
 * - Prey Seeker

Rek'Sai burrows underground, gaining Tremor Sense (a unique mechanic that shows Rek'Sai all enemy movement in a wide area around her) and increased movement speed at the expense of and access to her basic attacks. She ignores unit collision as she moves around.
 * -|W=
 * - Burrow

Rek'Sai bursts out into the open, up and damaging all surrounding enemies.
 * - Unburrow

Rek'Sai bites her target, dealing increasing damage based on her fury, or if she has a full fury bar.
 * -|E=
 * - Furious Bite

Rek'Sai digs toward a target location, creating a pair of long-lasting tunnels at the two ends of her path.
 * - Tunnel


 * -|R=
 * Void Rush
 * Rek'Sai.
 * Rek'Sai channels briefly before and dashing towards any of her, briefly gaining significant movement speed once she emerges.