User blog comment:GutsyTick/CC: Viden, the Seeress of Death/@comment-26870289-20150829110933/@comment-26044269-20150829133310

Whilst you do present many valid points, it should be noted that Rive only works when at least two enemy champions have been strained through attacks and damaging abilities; this means that your Q-E spam combo is in fact unviable, as even if we were to assume that Viden casts Rive after hitting two Qs on different champions, the strain only lasts for 4 seconds, whilst the cooldown for Q is 4.8 seconds with max CDR. This, of course, was implemented in order to deny Viden the possibility of becoming a nidalee with a stun, as you've said so yourself.

As for the %damage on innate, it was to give Viden the capability to deal out respectable damage to both squishies and tanks, as per her theme of the seeress of death; her job is to be able to kill anyone, given the right circumstances. A buff which converts the %damage to true damage was also tied to paradigm shift to enforce this idea.

The inconsistent AP scalings were included to give players incentive to rank Q and E over W, as you've said so yourself. However, I applied it to 2 of the abilities so players could chose what kind of playstyle in which they wish to employ with Viden during the early/mid game when she wouldn't have max ranked Q and E. A base damage of 120 was given in compensation for the 20% scaling however; I personally think this would suffice.

As for the gapclose range, I'm honestly not entirely sure. I've made it 400 range so that I may safely guarantee that she does not tread the boundaries of imbalance, but you may be right. I don't think, however, that increasing it a lot would do her any good, as this weakness is a critical aspect of her function as an assassin. Counterplay™

Thanks for the lengthy feedback.

Also on a finishing note, Paradigm Shift is an ability with two actives that alternate between each other; the two actives empower one of her innates, whilst disabling the other.