Talk:Ryze/@comment-26420279-20160420092026/@comment-11218751-20160420093730

The last rework was proven to be unsuccessful as it amplified the problem of the point-and-click of  more than anything else.

This ability is already pretty unhealthy in the perspective of counterplay since the only counterplay to it is to stay away from range. The rework made it so that could cast this ability is quick and consecutive fashion once his opponents are in range, leaving them  in place permanently until  wears off.

While is not as bad as, it is still bad in the sense that opponents cannot do anything but watch their  getting chopped into pieces once they are in his range. The problem is more apparent when comes into play and significantly reducing enemies'  due to  spamming this ability when he is supercharged.

They did try to nerf but it was not very successful as it left Ryze in a weaker spot than he was intended. Only 5 spells per supercharged leaves him in a spot where he cannot spam spells and deal damage proficiently. is basically the epitome of unbalanceable champion due to how his kit works. Nerfing him number wise will place him in an unplayable state while buffing him will make him overwhelming.

This is the reason why they are going to rework him again. They will probably make significant changes to both and.