May 15, 2009 Patch

PVP.Net

 * New Invite system fully in place.

Champions

 * Reduced channeling time from 6 to 5 (and made the end of the channel proc a heal).
 * Rewrote the tooltip to make more sense.
 * Reduced duration from 4/5/6/7/8 to 3/4/5/6/7.
 * No longer nullifies *.
 * : no longer penetrates *.
 * Reduced duration from 4/5/6/7/8 to 3/4/5/6/7.
 * No longer nullifies *.
 * : no longer penetrates *.


 * Increased the cooldown from 14 to 16.
 * Reduced the duration from 6/8/10/12/14 to 4/6/8/10/12.
 * : Reduced total ability power ratio from 1.5 to 1.
 * Fixed a bug that was causing it to deal double base damage.
 * It no longer does half duration to close range units.
 * Modified duration from 4 to 3/3.25/3.5/3.75/4.
 * Updated the tooltip to make more sense / show the correct ability power ratio.
 * Reduced damage from 80/160/240/320/400 to 60/120/210/280/400.
 * Modified duration from 4 to 3/3.25/3.5/3.75/4.
 * Updated the tooltip to make more sense / show the correct ability power ratio.
 * Reduced damage from 80/160/240/320/400 to 60/120/210/280/400.


 * Increased cooldown from 90/75/60/45/30 to 100/85/70/55/40.
 * Fixed a bug with gate that caused you to teleport in 2 seconds instead of three.
 * : Sped up animation speeds so it occurs more fluidly.
 * Fixed a bug with gate that caused you to teleport in 2 seconds instead of three.
 * : Sped up animation speeds so it occurs more fluidly.


 * : Reduced damage from 60/120/180/240/300 to 50/100/150/200/250.
 * : Reduced damage from 60/120/180/240/300 to 50/100/150/200/250.


 * : Reduced bonus damage from 80 to 60.
 * Reduced Stun duration from 1.25 to 1.
 * Increased the speed the target gets pushed back from 1000 to 1200.
 * Reduced Stun duration from 1.25 to 1.
 * Increased the speed the target gets pushed back from 1000 to 1200.


 * : Warwick can no longer be disabled while using this ability.
 * : Warwick can no longer be disabled while using this ability.


 * Increased Ability power ratio from .2 to .25.
 * Increased Damage from 20/40/60/80/100 to 25/50/75/100/125.
 * : Reduced fade time from 1.75 to 1.5.
 * Increased Damage from 20/40/60/80/100 to 25/50/75/100/125.
 * : Reduced fade time from 1.75 to 1.5.


 * : Reduced slow % from 35 to 30.
 * : Reduced slow % from 35 to 30.


 * [[Image:EquipmentMastery.jpg|20px]] Weapon Mastery: Modified bonus damage from 10/15/20/25% to 15%.
 * : No longer triggers item effects like Sheen, Lich Bane, and Tear of the Goddess (since it's cooldown > 1 sec).
 * : No longer triggers item effects like Sheen, Lich Bane, and Tear of the Goddess (since it's cooldown > 1 sec).


 * : Increased damage from 18/27/36/45/54 to 20/30/40/50/60.
 * Stats:
 * Increased movement speed from 310 to 315.
 * Increased Armor gain per level from 3 to 3.5.
 * Increased Armor from 14 to 18.
 * Increased Armor from 14 to 18.

Summoner Spells

 * : Added a new particle which will allow you to see Clairvoyance above terrain (so no more hiding them in the terrain)

Items

 * Fixed a bug where certain item effects would persist past selling the item: Glacial Shroud, Spirit Visage, Infinity Edge, Stinger, Banshee's Veil, Guardian Angel.
 * Reduced Armor from 80 to 75.
 * Reduced Magic Resist from 45 to 40.
 * Fixed a bug which allowed you to respawn an infinite number of times w/no cooldown.
 * Removed from the game temporarily
 * Fixed a bug which caused it's proc to give you double gold.
 * Reduced Bonus proc damage from 1500 to 500 (to reduce the benefit of neutral farming).
 * Changed component items from 2x Daggers to 1x and 1x.
 * Increased Recipe cost from 180 to 285 (total cost from 1020 to 1000).
 * Made UNIQUE.
 * Fixed a bug that caused Warden's mail to get bonus damage from ability power.
 * Removed Bag of Tea from the item shop.
 * Made new Recommended items for: Annie, Cardmaster, Chronokeeper, Evelynn, Morgana Le, Fiddlesticks, Master Yi, Ryze, Sion, Sivir, Soraka, Tristana, and Nunu.
 * Increased max Health stack from 400 to 500.
 * Increased Health Regen per 5 cap from 50 to 62.5.
 * Changed +80 Mana to +3 Mana Regen per 5 sec.
 * Reduced Health from 150 to 130, and reduced cost from 475 to 435.
 * : Reduced Health from 150 to 130, and reduced cost from 475 to 435.
 * : Reduced Health from 150 to 130, and reduced cost from 475 to 435.
 * / : Recoded these spells to make them unable to crit.
 * Reduced Ability Power from 70 to 60.
 * Reduced Magic Resist from 70 to 60.
 * Reduced Ability Power from 50 to 45.
 * Increased recipe cost from 775 to 1000.
 * Reduced Armor from 65 to 60.
 * Reduced Critical Chance from 25% to 20%.
 * : Reduced Attack Speed from 30% to 25%.
 * : Increased Life steal from 15% to 17%.
 * : Reduced damage from 30 to 20.
 * : Reduced recipe cost from 600 to 500.
 * : Increased Ability Power from 65 to 70.
 * Increased Armor from 20 to 25.
 * Increased Dodge Chance from 10% to 11%.
 * : Increased recipe cost from 300 to 400.
 * Reduced Attack Speed from 50% to 45%.
 * Reduced Critical Strike Chance from 32% to 30%.
 * : Increased Armor from 20 to 24.
 * : Increased recipe cost from 665 to 865.
 * Reduced Ability Power from 30 to 25.
 * Reduced Mana from 275 to 250.
 * : Reduced Ability Power from 35 to 33.
 * Reduced Health from 650 to 600.
 * Increased recipe cost from 600 to 650.
 * Reduced Magic Resist from 50 to 45.
 * Reduced Health Regen per 5 from 35 to 30.
 * : Reduced Damage from 80 to 75.
 * Increased Life steal from 10% to 15%.
 * Reduced +Damage cap from 60 to 40.
 * Reduced Life Steal cap from 15% to 10%.
 * Reduced Damage from 45 to 40.
 * Reduced Health Regen per 5 from 25 to 22.
 * Reduced Mana Regen per 5 from 8 to 7.
 * : Made it stun from 1 second to all units (from .5 against ranged units).
 * : Increased recipe cost from 600 to 800.
 * : Increased cost from 250 to 350.
 * Reduced Magic Resist from 50 to 45.
 * Reduced Health Regen per 5 from 35 to 30.
 * : Reduced Damage from 80 to 75.
 * Increased Life steal from 10% to 15%.
 * Reduced +Damage cap from 60 to 40.
 * Reduced Life Steal cap from 15% to 10%.
 * Reduced Damage from 45 to 40.
 * Reduced Health Regen per 5 from 25 to 22.
 * Reduced Mana Regen per 5 from 8 to 7.
 * : Made it stun from 1 second to all units (from .5 against ranged units).
 * : Increased recipe cost from 600 to 800.
 * : Increased cost from 250 to 350.
 * : Increased recipe cost from 600 to 800.
 * : Increased cost from 250 to 350.

Neutral Minions

 * : Added a hit effect.
 * : No longer has a buff that says it has silencing attacks.
 * Reduced all non Epic neutral minion gold yield by ~ 10%.
 * Reduced all non Epic neutral minion experience yield by ~ 10%.

General

 * Updated Death timers to be: 20/20/20/25/25/30/30/37/44/51/58/65/70/75/80/85/85/85.
 * Increased max cooldown reduction from 30% to 35%.
 * Removed aura from rider minions.
 * Increased Regeneration rate from the fountain from 7.5 to 8.5.
 * Reduced Global Exp granted by Turrets from 400 to 300.
 * Fixed a few icon bugs.
 * Fixed lua error with slash.
 * Reduced basic minion gold yield growth by 50%.
 * Added new Rider Minion and Super Minion models.
 * Increased gold bounty for assists from 50% to 75%.
 * Enhanced Pathfinding.
 * Health bar priority Improved. Should now be easier to see enemy health bars.