User blog:Ange1Fr0mHe11/AD carry champion concept

I couldn't think of a good name for this custom champ, so if anyone has a good name in mind post it in the comments.

???, the AD carry
Attributes: Ranged, Carry

Range: 500

Movespeed: 310

Other stats are about as much as any ranged carry.

Passive: Sharpened Blades

??? gains 5% armor penetration with each basic attack or Knife Throw, stacking up to 10 ten times and lasting 4 seconds. ENHANCED: Stacks last 8 seconds instead.

Q: Knife Throw

Active: Throws a knife that deals 70/110/150/190/230 (+0.8 per bonus AD) physical damage and inflicts Grievous Wounds.

Range: 600

Cost: 50/70/90/110/130 mana

Cooldown: 4 seconds

ENHANCED: Throws a spear instead, dealing 75% damage to all units in a line between ??? and the target, and to all units a length of 200/300/400 past the target. Grievous Wounds is applied to everyone hit. The AD ratio is increased to 1.0.

W: Frenzy

Active: ??? stabs himself to drive himself into a frenzy, gaining 20/30/40/50/60% bonus attack speed and 15/20/25/30/35% bonus movespeed for 7 seconds.

Cost: 60/70/80/90/100 health

Cooldown: 20 seconds

ENHANCED: Also gains 25/35/45% critical strike chance and the duration is refreshed upon a kill. However the health cost is doubled.

E: Soul Eater

Passive: ???'s sword is a Soul Eater which swallows the souls of its foes. Upon a kill ??? permanently gets a stack of Soul Eater (max 20). Each stack gives 2/3/4/5/6 attack damage.

ENHANCED: Active: Can release the souls eaten to deal 30/40/50 damage per stack to all surrounding enemies, but the Soul Eater stacks are lost for 30/25/20 seconds. Has no cooldown, but can only be used when ENHANCED and with at least 1 Soul Eater stack.

R (Ultimate): ENHANCED

Active: Enhances all abilities.

Duration: 10/15/20 seconds

Cooldown: 120/100/80 seconds

So....lemme know what you think.