User blog comment:Emptylord/Champion reworks/Udyr the Spirit Walker (2013)/@comment-10287477-20130601045337

If you intend this to be seriously balanced, you'll need to change Ox.

Reason:

I'm jungling, and I go to gank mid lane. 6 seconds before I enter the lane I use Ox. I right-click the enemy champion, resulting in a 650 aa-range (~750 spell range: did you know, aa range is calculated from edges of character models while spell range is calculated from centers) targeted gapcloser with a 1 second knockup. I use Ox again. One second more knockup, followed by 2 seconds of 75% slow. That's 2 seconds of unmitigatable CC followed by 2 seconds of about 150 movespeed. And if you think that's balanced, I've got a bridge i'd like to sell you :P.

Basically, remember that getting the activated effect twice in succession is a possibility.

And, the more I think about it, the more I realize that Ox is just absolutely brokenly OP.

Laning: Ox, knockup, Snake, walk away: free targeted harass with literally no counterplay. Even if you don't stealth out, the knockup/slow prevents them from harassing you back.

Aside from THAT, stealth + hard CC is probably a bad idea.

Dragon's not bad, though aoe lifesteal is a pretty concerning idea.

Tiger's not a bad idea, though i'd think about the numbers more. It's basically giving an extra 150 damage against a half-health tank. Might be a bit extravagant.