Talk:Kog'Maw/@comment-26489540-20160923205424

I feel like the issue wasnt so much that Kog had the break on the AS cap, but that his W gave him 100% Total AS. Like, if they changed it to: "Kog'Maw gains Extra Range, On-Hit damage and Bonus AS (maybe 10% per point in skill? I have no idea about actual numbers, just tossing an idea out) and has a doubled AS cap, but only deals 55% AD damage per attack", that could be balanced with tweaks. It's the literal double value from AS that was screwed up (IMO).

That said, I am happy Trinity Maw is back.