Talk:Statikk Shiv/@comment-5209745-20130612142007/@comment-5209745-20130715181735

Okay, maybe you understand about carries a bit more than I thought at first, but that second statement made me think that you're too skeptical about some items.

The problem I see here, is that you think for a situational-defensive item as a full build choice, when, imo (And let me point that again: imo) carries should be full aggro when reaching a full build. Statikk shiv proves to be a great item when you're full built.

"What.... improve poke with SS? It's a 100 magic damage on a champ with no spellpen that procs every once in a while, if their enemy happens to be one of the couple of targets hit by it.  The unique passive is obviously a nice bonus in team fights, but it'll proc like three times for weak damage that doesn't scale well.  It's real strength is lane pushing."

You're kinda underrating that 100 dmg. For starters: You don't need magpen on a character that everybody is going to try and counter with armor, not magic resistance. And secondly, it rarely becomes just 100 dmg. With masteries, a crit already deals 205 (210 if you're melee) magic damage instead, up to 255 (260) with IE. And it becomes more and more with crit dmg runes, not to mention how fast it actually charges with just movement.

About poking, some carries like Ez, MF, GP can use it as if it was a cheaper Trinity with their Qs.

From what I'm understanding about your post, you should test items a bit more.