Talk:Olaf/@comment-24.77.234.168-20120531015620/@comment-202.7.185.232-20120603101829

Zacksy, You are in the wrong here. The nice in built sustain is a small heal on his third hit. This means that unless he want's to push his lane, he's only going to heal a small amount on every third last hit. If you build Attack speed on him to allow his CC and damage to shine a little, you have to build a lot of it, along with a lot of damage- the "glass cannon" route. Since his skills scale awfully (Like, some of the worst scalings in the game awfully), after early game the glass cannon route will get you obliterated every time you try to do anything. Building tanky, on the other hand, results in an extremely low damage (Dem scalings, but this time no raw damage from items), and an extreme lack of CC (hitting 3 times in a team fight to proc one knockup, two at best, is awful CC, and his slow is lackluster to say the least). Without having any kind of threat, he's useless as an off-tank. Having a lot of threat means he'll die in a second, which also makes him useless. Even if he were to somehow give Olaf a hard time early game, it's all over once Olaf hit's 6 and gets his immunity to CC.

If you don't see a corellation between Xin's so called "dueling power" and immunity to the CC that makes him able to duel at all, there's not a lot of hope for you.

TL;DR Olaf might be shat on by Xin if Olaf decides to be vaguely passive and not punish you for trying to attack him really early game, past level 6 Olaf snowballs out of control compared to Xin, and actually scales well into mid game (understatement).