Talk:Skarner/@comment-213.21.126.118-20111104125035/@comment-60.241.118.81-20111107015432

i used to run a similar build, the problem is you wont be useful until u have both nashors and lichbane and rabadons, sheen is an amazing early game item for skarner because he has amazing base attack (tied best in game with chogath), so getting attack speed earlier than the ap matters more

skarner doesnt get enough mana regen from runes no matter how much you have (he even ooms with golem!), as much as i loath using an inventory spot, he needs either tear or chalace to get enough mp/r (tear gives him 30% around reduced mana cost on Q, thus giving amazing mana regen as long as u dont use it too fast, you will anyway, but the regens still there)

if your running ap dont diss malady wilt's end and a rageblade (more the first 2) they make both your base attack a beast and increases damage done by crystal slash/increasing your defence, they also give attack speed so you can reduce your cooldowns more, after that get ap and defence to make your shield a boss and presto armored boss skarner

sidenote: only need wilts end and malady or just malady, depends what your fighting, rageblade is in there if your team really needs the ad double sidenote: use crystal slash while moving around constantly to keep your rageblade at 8 stacks, the loss time on rageblade is high enough that it wont fizzle away