Talk:Attack damage/@comment-173.61.187.61-20120211185142/@comment-173.61.187.61-20120220145211

It can crit, but it will not necessarily crit. I'm talking about the highest amount of damage which you can be consistent with, which you cannot achieve with only 25% crit chance. I'm also not talking about dps, because I'm measuring a single attack, but the attack damage must be the same and consistent for every attack you do thereafter. I'm only measuring one attack and comparing if all the attacks done after have the same damage, not measuring up all the attacks done in one second.

Really, you could have a +0.28% critical chance glyph without the need for IE's critical chance and replace IE with another fully stacked Bloothirster, but the damage wouldn't be consistent, which is the goal.