User blog comment:CrazyMori/Hakumen the White Void/@comment-5859769-20130204183619

02-04-13

There's been a ton of small reworks to this champion, many of them scaling and range changes.

- Magatama is now clearly labeled that it benefits from cooldown reduction.

- Crimson Lotus range is now improved significantly, and the cooldown scaling has been changed so that it has a longer cooldown during the early stages of the game. The passive has also been reworked to have a more normalized scaling throughout the game.

- Firefly now has a very small AP ratio.

- Rending Steel has changed scalings multiple times, and the range, targeting, and execution window on the second use of the skill have been altered. It is now in a position where it is still very strong if leveled first, but it does not allow Hakumen to snowball as hard during early to midgame engagements.

- Zanshin has been altered significantly to give a moderate attack speed buff on a successful "counter", however, the base cooldown has been significantly raised to 18 seconds from 12. This is counteracted by the new cooldown reduction on Zanshin from basic attacks, which syngergizes well with both Zanshin as well as the passive on Crimson Lotus.

These changes will hopefully cause Hakumen to still have a strong early, mid, and late game, but not dominate as hard in 1v1 duels and lane bullying in the early game as he would have in the original design.