Talk:Lee Sin/@comment-24656071-20140308053323/@comment-3974211-20140308141331

How exactly did you come to that conclusion with his rework? At the moment he deals 1000 damage the first time you play him (because you just need to land Sonic, use Dragon's Rage, and then use Resonating for the execute = 1000+ damage). Now he only deals 1000 damage if you use him in a skilled manner - i.e. kick a target into 4 of his friends. This also makes him less frustrating to play against - because at the moment if he kicks you into his team, you're half health and doomed. Lee Sin's don't use their ultimate to play bowling at the moment, which was the intended purpose of the skill; however, Riot doesn't want to remove it. Riot's solution was to shift the damage around so that using his ultimate to play bowling deals more damage than using his ultimate to give his team a free kill - thus there's a clear motivation to use the skill's secondary effect (i.e. knockup everyone the target hits).