Talk:Aurelion Sol/@comment-25403955-20160915143603/@comment-26808509-20160916161356

I'd say Top is easier to play, because in most match ups you will be able to farm and zone your opponent easily, while in midlane are several champions that can bully or kill you with ease (looking at Zed). But Mid is definitly more effective, because he can roam more freely and midlane tends to be more snowbally than Top in general.

Both have a pretty high skillcap, since they have unique ways od applying damage and both have to care about their positioning, just as much as an ADC (if not even more). Both need to make some Plays to be really effective (Azir mainly with his dashing in and ulting the whole enemy team and Aurelion with his roams and ult into Q). Which one is harder to play.. can't quite say it. Both are pretty hard to get used to and most newbies will fail the first several games hard. I guess it's a Thing of preference. I never got comfortable with Azir, but I learned Aurelion pretty fast, while a friend of me felt the other way around.

And yes, the Q delay is legit. It feels a bit clunky, but he would be too safe with it being activatlabe instantly, because it Forces you to act around your atar circles and this is what his whole kit is designed around. Also this spell allready is a pretty strong spell. It's an AoE stun that can reach a huge radius, with a good base damage and ok scaling. Mechanically it makes sense so. And thematically it does aswell, because most stars are growing befor they explode.