User blog comment:Mineko Charat Lucky/I propose that Flash should really be reworked/@comment-5974997-20130813163141/@comment-5974997-20130814030215

You can facepalm yourself all you like, it won't change the fact that you can't really nerf a spacial movement ability to the extent you do without removing the actual mechanic itself. I never once said flash was over powered; I said it's invaluable. It's something that is required in a game like this, yet at the same time differentiates it from other rts games e.g. dota. Moving it from a SS to an active item completely defeats the point of having SS to begin with. May as well remove any spacial movement from SS starting with teleport and ghost.

I was referring to your solution/alternative to the "nerfing" of flash. It seems to me you've misunderstood my comment; I never stated that the two exist at the same time, rather a contradiction in your proposed item's unique ability (what's the point of increasing cd when others use movement abilities close by, it completly negates the reason for using spacial movement to reposition in important moments and slows gameplay due to prolonged wait time for a single ability). Increasing wait time on a flash isn't nerfing the spell itself as much as it's slowing gameplay.

Once again there's a reason why items like this don't exist, it out balances the strength of certain champions over others'.