Talk:Kha'Zix/@comment-5211662-20140811133019/@comment-25115166-20140813045741

I think you meant to say Nerf to his Q and R. Uh... If there's ONE assassin in the game that can pop almost any Champion in 2 spells, it's none other than Kha'zix. By lategame, and even with subpar itemization, you can easily deal 1000+ on an isolated squishy in a 1.5s burst.

But that's the point, Kha'zix isn't a fighter, he has a really average health growth, and one of the absolute worst armor growth. If you don't build straight up AD, you're losing hugely on his Q, which scales of BONUS AD only. There's no point in playing an assassin to inflict subpar damage, imho.

Ultimately though, it's about how you really like to play him. But there's one point where you're wrong. Going Tanky isn't the safe route. Going full AD with a GA, that's a safe route, and that's saying something on a Champion that is so frustratingly hard to catch. Kha'zix isn't helpful to his team, nothing in his kit is made to be truly able to shine in teamfights. The only way he contributes is by being an expert at taking out squishies and finishing off fleeing weakened foes.

You might be helping yourself with a tanky build, but you leave your teammates in a big load of crap. It's better to take risk and make your team win teamfights, than just always being "the last man standing" after you team gets obliterated in a teamfight, because you're a slippery bastard who build tanky.

Wukong has wayyy better armor scaling than Kha, and about the same amount of health, except he can actually go tanky without jeopardizing his damage too much because his main damages scale off total AD rather than bonus, for one. Kha has sustain if you build it on him, since the heal on his W is rarely a game changer, and is much more geared towards giving him a way to survive in the jungle.

But I was not trying to compare Kha and Wukong on their Assassination prowesses, rather on how one of them can afford to go tanky, while the other will be severely hurting his DPS doing so.