Talk:Ryze/@comment-6664150-20140403210303/@comment-4091261-20140405202531

Think of the fighter class as this: any champion who needs to be in close proximity of their opponent to maintain dps. This can easily be confused with a tank or just melee champions because they fall in the same category. Though remember that even though some champions may be a tank and some melee, it doesn't necessarily mean they are fighters.

Take  for example, he takes both categories but isn't a fighter at all. This also confused with asssassin class attack damage champions because they also need to maintain a relatively close proximity to utilize full damage even though they can extend the range signifigantly farther than fighter class champions.

Some champions you would think are fighters can still do perfectly fine without health or a form or lifesteal/spell vamp. Like because his  and  allow him to slip away when he needs too.

So what makes a fighter different from them all? To put it simply, they require sustenance. Every fighter does significantly better with a health item or lifesteal/spellvamp. The reason they do much better with either of the two things -or in some cases both- is because they are the "stand and fight" kind of champions. If you can't maintain a battle as a fighter for 4 seconds or more in a 1v1, then you loose a significant portion of usefulness in comparison to other champions types.