User blog comment:Slashingstrike/Vampirizer/@comment-15077371-20160827161416/@comment-15077371-20160829122311

Its not about I am being all about attack speed its just the item concept. Dual Scythe of Death that steals life of your foes. There is no way you will be wielding 2 scythes and attack slowly. Removing the attack speed component will compeltely mess up the design and the thematics of the item.

The item is based on Darksiders 2 - Death who wields 2 scythes attacking very very fast like a melee shredder and most of those items has health on hit restoration. Generally health on hit is support by attack speed and generally does not scale with AP or AD.

I don't thnk the item would benefit assassins since it has low AD. Champions like Zed would not really benefit from it cause his Ult requires physical and magic damage

The item is for attack speed based champion who rely on their basic attacks to get the job done - Health steal on hit. Which is the major idea

Now on one hand the attack speed might be a bit too much but removing it would then make me increase the AD and the onhit effect will make no sense anymore. Attack speed is good for onhit effects as its the major way to increase the damage