Talk:Twisted Fate/@comment-5425711-20140612212653

I feel like TF passive really needs some gameplay, and could reward good players over bad ones. What about this idea: when TF kills a minion, he gains X gold. X starts at 1, and is increased by 1 up to 6 for every minion he has killed, but is reset to 1 if a minion he has damaged dies without him dealing the killing blow (numbers could be tweaked ofc). To prevent it from losing all its relevance as the game goes on (since its more likely that he misses minions when the team starts to group), the starting amount could be 1/2/3 depending on the level or something like that.