Talk:Madred's Bloodrazor/@comment-24.132.42.15-20120627210912/@comment-4019444-20120627212603

I kinda like it for carries more than anything else, so, something like this (?):

+30 Armor

+50 Attack Damage

+50% Attack Speed

Unique: Your basic attacks deal bonus Physical Damage equal to 4% of the target's maximum health (maximum 120 versus monsters) or 5% of the target's maximum health for every critical strike.

I just added the critical strike part just to keep in line with the carry theme, but it might be too much. I dunno. Oh, the cost stays the same.