User blog comment:Willbachbakal/(Champion Rework) Morgana, Fallen Angel/@comment-24558666-20150620164837/@comment-1330314-20150621001725

Finally, someone who thinks my Morg changes are a nerf! :D

Honestly, my intent wasn't to nerf Morgana, just as it wasn't to necessarily buff her, but I do agree that she'll have more trouble landing initial damage in combat, which is intended. On the flipside, though, I feel her W could operate more independently now, since it has an inbuilt slow that, if used right, would allow her to lay much more damage against enemies she traps in the center.

While it makes sense to accuse a specific effect of having too much power when it represents only one facet of a champion's kit (e.g. one nuke being too powerful at the cost of the champion's other damaging abilities), I'm not sure the same can be said for an effect that interacts with a champion's whole ability set. The passive I added is essentially a representation of the power of Morgana's abilities, so I'm not really shifting power away from her kit towards something on the side.