Talk:Senna/@comment-6301771-20191031183439/@comment-7709681-20191104062937

@Conanthefan: Consider the following: If you agree with removing the infinite crit. chance but not the surplus-crit.-to-lifesteal convertion, then the lifesteal is vestigial at best and obsolete at worst. Without the infinitely increasing crit. chance the only option is items, and no sane player will invest on +100% crit chance for the Innate's sake. In that moment you do better simply buying lifesteal, making the convertion rate not worth it.

You also have to consider too the stack adquisition rate, which is deceivingly fast. She gets about +20 stacks every 7.5 minutes during laning phase, every 5 outside of it and every 2.5 during objectives. Gets about +125 stacks every 30 minutes (90% crit chance without considering items), so 100% crit. chance by 30-35 minutes if not less, and in much less time if building as an ADC.

The least I've seen or hear reach the cap is 15 minutes with two finished crit items plus stacks. The alternative, which is buiding Lethality as the Innate cover her ADC needs, is unhealthy as it currently is. Regardless, the up to four infinitely increasing stats is one of the reasons as to why building her as a Support isn't worth it, and tentatively as ADC. Right now she goes best with On-hit/Lethality.

Also, the removal of lifesteal was in my consideration, hence the compensative self-heal that I proposed from champion collection (prefferably if done with Q by a percentage of the allied heal, with the percentage based on stack milestones).