Talk:Kayle/@comment-200.181.33.38-20110726223847

As a Kayle player, I had high expectations for this patch, but I'm disappointed. 10% reduction after 5 attacks... Not to mention it's the kind that doesn't stack well with flat reduction from runes and items like Malady. I'd rather it was a flat value, or a % value applied before flat reduction (this would be awesome). And not after 5 attacks, by that time it's too late for it to do any good. Reckoning is OK. The shit heal has become even shitter (but it gained a decent utility factor). And Righteous Fury has gained a small boost in the form of cooldown reduction and increased splash area (although the total damage output has dropped considerably, since they nerfed the AP ratio *on top* of removing Kayle's awesome innate...) Besides, what do they mean by "improved her early game" while "increased the cooldown of divine blessing to make her less sustainable in lane" ¬¬

In short, they nerfed all forms of damage-dealing for Kayle. She was my favorite champion, but I doubt I'll be playing her much.