User blog comment:LivesByProxy/Oracle, the World's Witness/@comment-1330314-20160321154803/@comment-26815373-20160322020845

Thanks (again!) for the detailed review!

Can you link to the post where Riot talks about a 'spotter' champion? Pls & Thx!

About each of your points, in order:


 * I wanted Oracle's basic attacks to not have projectiles and to have the time delay to emphasize her 'psychic' nature. That said, yes, bonus magic damage on-hit is kind of a flavor-fail. I'd like her to have some form of significant offensive / utility attack modifier, as Primus suggested but I'm not sure what makes the most sense thematically though. How does a psychic attack in LoL? Part of my thinking was that she could 'queue up' damage through her autos, but IDK how fun / fair this would be for either player.


 * I'd considered having some sort of visible indicator (like the 's 'eye') in the center of her FoS. As one Rioter mentioned though, part of the game is not knowing if you're being watched. To that end, I'm considering a 'becomes visible after X seconds of being in range of enemy champions'. Your idea about her having an 'astral projection' clone is super cool though.


 * She's only mana-less because 'flavor'. :P It is a shame though, because I really like and not having mana definitely makes her build path weird.


 * Regarding Obfuscate: I'll definitely lower the duration of the effect, though I do want it to feel trap-like in a sense.


 * Fate's Edict does have a 'time manipulation' theme going on, but I think it works because ancient oracles were involved with prophecies and predictions. I also imagine leaping on Oracle only to be hit by Fate's Edict mid-leap, and being stuck in helpless slow-motion in the air. :I


 * I'd like to think the primary counterplay to Hypgnosis is that you will always know when she's channeling that spell on you (because you have of her for the duration of the channel). I also imagine, with the way it works with her  is that the Oracle player must keep the hovering AoE within range of the enemy, otherwise the channel breaks. So the enemy can outplay Oracle through stealth, mobility, or any CC (as the latter obviously breaks channels). I might be to fond of it being her only damaging ability, but rather than give her other damaging abilities, I'd prefer some kind of unique utility attack modifier.


 * Will definitely lower Sanctuary's duration.

Thanks again for your input! Oracle feels almost like a real champ, IMO, and I couldn't have gotten her to this point / level of polish without you and the rest of LoL Wiki community!