Thread:Ninjamask/@comment-27859592-20160723002052

I'm sorry to bother you (please don't kill me, ), but I have a question: is there a reason why the standard champion template has the changeable champion stat numbers (as in you can see each level's stats), but the custom champion template doesn't?

I'm kinda curious, because I was recently working on a custom champion, but I came into a problem in which I couldn't change the resource into a custom one (it only takes existing resources, doesn't it?). However, I really liked the look of the standard champion template, and didn't want to change it.

Speaking of standard champion templates, I've noticed that the numbers aren't exactly scaling correctly per level. You're the one I should tell, right?

Thanks for your time. 