Talk:Sejuani/@comment-94.109.123.48-20130104184156/@comment-131.227.154.17-20130105053730

as a jungle sej i tend to go spirit of ancient golem and sunfire as my first items, the armour protects you from adc and the large number of ad assasins that are favoured in the current meta, and the hp should be enough to stop most ap champs from destroying you (if enemy team has ap top and mid, then getting a negatron before sunfire would be ise). The hp also gives you damage from your W, for boots i get sorc boots, and i also next get haunting guise, having the penetration for your spells gives you a lot of damage i find, with mpen reds and going 9 in offence your damage stays true against squshies for most of the game. After that you'd finish laindrys, then possibly a warmogs or randuins on preference. Frozen heart is another option i'm thiking of trying, as CDR is pretty useful considering how brutal her Q cooldown is (only tend to get 1 off in teamfights), but haven't tried it so i can't really tell. Abyssal is your main option against mages to finish off your negatron, as the other MR items aren't that useful. Aegis into bulwark instead of sunfire is also an option, it gives you a bit less damage (less hp, not just losing sunfire passive), but gives a good bonus to your team, but if your top or support can get this then you're fine. HP and spell pen are my main choices to go for, but as i said, against heavy AD or attack speed comps (jax, vayne or whatever) frozen heart and randuins would be more useful.