User blog comment:Lyndongwapo/Harei, Eye of the Dusk/@comment-3391671-20170605194439

If you are aware of it or not, but the choice of name for both the champion and the pet do not seem interesting and/or well thought out. "Harei" seems to be taken out of an Asian name dictionary (but he's Noxian. Why!?), while "Hoot" is overly generic, that it feels more like a house pet. There are champions with pets whose names are seemingly generic, but the name for the owl is not iconic at all.

From a quick skim of this kit, and in reflection of my thoughts when this champion was released weeks ago, Harei is almost like a mirror to. This may seem like a good idea, but personally, Quinn hasn't been iconic enough to receive a Noxian mirror, and for good reason. Having a mirror character in the opposing side is a quick but unintuitive way of creating characters. This means more expectations will be placed on the mirror champion than the original. And here, Harei falls far below that line, lacking in areas that makes him seem like a poor counterfeit of, even if you didn't intend for Harei to be a clone.

And as per usual, sharpen the grammar and vocabulary of your English language. Always good to learn better English.


 * The innate, although interactive, will likely be less used than it should. It creates a pet that is more like a "do my bidding" minion. If Hoot is going to be in the kit, I would rather see the bird be something of use than a movable ward.
 * I would recommend moving away from Poison, as at this point, enough champions have poison effects, and there is a need for a Poison dedicated champion that is not and, and Harei doesn't fit the books for needing it. The reason I would give is that when viewing the kit, your justification for its use is "all Assassin use poison," which is true. But in League, you need to go up and above such a reason and make the use of special properties like such more lasting than a simple element.
 * You can step it down to being a simple bleed, but I will say, do not use "poison" so often or else its uniqueness dwindles because of its careless application to kits.
 * Not much to complain for Target Seeker, aside from that radius. For numbers, keep to 25 scalings, please.
 * How would this ability work on Howling Abyss?
 * Fixed dash range is recommend for this, since Harei already has a double-mobility tool in the form of Target Seeker. Thus, lower it to 450. A champion should only have so much mobility.
 * This ability gives me the same feeling as what has been done to and her, where there is a focus more on hitting as many enemies to get the best out of the effect. For an Assassin, I believe this sounds like a nice idea, but falls short in that it means that he can't get his burst of damage; his kit truthfully lacks enough burst damage anyways.
 * I also spot something that people are already frustrated with : the ability to dash around as much as he wants. In this case, he can dash as many times as long as he targets a new unit each time.
 * The stun and auto-target nature of the mark makes needle mark on one side a tool fitting for an Assassin, but also not. The stun helps in letting him keep close, but the auto-target nature of this makes it unreliable because... what happens if there are more than one enemy marked with the mark? You could have it go to the enemy closest to the cursor, but for someone who does not need over-the-front-line poke, this enhanced effect may need a change.
 * Needing the owl to use this ult? Well, talk about restrictive... as some people may say.
 * I find that the creation of this ult was made under a bit of laziness, as you do not even mention what poison needles are being used. The ones from Q? Then you should mention that the damage dealt is equal to Q's, although I find it ults that rely on a basic ability's rank can be quite unsettling.
 * Also, it's a no-go to "Undetectable, Untargetable" since these effects seem more like added effects than anything intellectually implaced.