Talk:Lulu/@comment-4636093-20150505163747/@comment-5955640-20150615165920

25 minute match with that build against that enemy.

Hmmm. You did Fair. As Lulu you should get 1 to 2 assists for every successful kill your marksman makes in lane.

Team fights though you should make 2 to 4 assists for every fight where your allies are winning. You died four times to at least deliver 3 of your assists (you were in that match so let me know if that's wrong) which isn't too great on Lulu because she's supposed to be really hard to kill and given your lack of damage (for instance you don't have expose weakness or the scaling AP mastery) means that all you could do in a match was cast spells and then run away so you getting killed when not optimizing to do some sort of damage in a fight and thus be in danger of being killed isn't very good.

ALTHOUGH. You could have just been focused on which if you were, getting away with 4 deaths was good.

You were also building Lulu like a squishy tank which is weird. For the record she does much better with AP and you should find an excuse to get it anyway you can. She's a very good harass support and benefits much better from Spellthief.

So yeah. You had her underperforming to fit a certain situation where you didn't do any damage and all your spells dealt the bare minimum damage and sustain (base health shield isn't very good) but you did manage to do your job well enough to secure 2 kills and get 12 assists despite dying 4 times in a match where you convinced the enemy team to surrender at 25 minutes.

You did fair.