Talk:Garen/@comment-4094339-20120913200540/@comment-216.58.9.28-20120914172046

Fighters conceptually are pefectly fine from what you just said Irish. Why shouldn't they be good mid-game when carries are the point of late-game teamfights? Why shouldn't counter-building be allowed when we have the issue of AD carries building almost exactly the same thing every game in varying orders?

That being said, them snowballing so hard and their opponent being left thinking "Oh God I'm fucking useless for the next half-hour or so" really sucks. Which is what I'm pretty sure they're working on. Them removing the former-mentioned aspects of fighters is unlikely, though by reducing the snowballing they'll definitely reduce it. But it still would make no sense to remove it.