Talk:Jarvan IV/@comment-25532677-20170105225755/@comment-31203455-20170201154222

League of Legends is literally the child of DotA 2. The maps are the same just on different scales. Champions can be far more overloaded than their counterparts in DotA 2.

LoL has a problem with overloading kits to make them look cool and overly powerful. DotA 2 tends to have more complex kits, giving heroes more detail without letting them cover 101 bases. There is a major difference between having too much in a kit and the kit being less complex than mash key and win!

Riot tends to nerf numbers where the mechanics are the actual problem, and add mechanics were non are fairly needed. Of course Garen gets armour shred on his E, more murder = more appeal = more skins bought = more money for Riot.

J4 has become a tanky assassin in my eyes because of his current state. I fear greatly the possibility that Riot could potentially use the ideas above! ^^