User blog comment:Nhan-Fiction/(Champion Remake) Fiora, the Grand Duelist/@comment-1330314-20131229172717/@comment-1330314-20140107011544

Thing is, I'm trying to explain to you precisely why is played more than. You say he's more viable for "plenty of reasons", I'm trying to explain to you what those reasons are. Zed's power is focused into single-target burst, allowing him to destroy squishy targets easily. His kit allows him to amplify his own damage without depending too hard on expensive items. Unlike Fiora, however, he cannot damage multiple targets at a time very well, and he lacks inbuilt sustain. Fiora's strength lies in surviving extended duels and applying on-hit effects to the entire enemy team: the reason she's unviable is because, unless she gets fed, she is incapable of accomplishing her role in the mid to late game. You don't need to just give her more power, you just need to redistribute it properly. It's like old : she didn't lack power per se, but the attack speed aura on her ultimate was forcing her to remain unviable. Moving that power to her put her back on the map. You need to do the same thing here.

Basically, I disagree with you trying to make her into yet another squishy-bursting assassin, particularly as her kit doesn't entirely work that way: her abilities allow her to apply damage to multiple targets at a time and survive in extended fights, which is why I'm trying to push you away from buffs that would prevent squishies from playing properly against her (i.e. true damage on her Q from the flat armor pen) and more towards power changes that would allow her to outtrade bruisers in lane and synergize better with her ultimate. Changing the penetration effect on her Q was a step in the right direction.