Talk:Kha'Zix/@comment-5663971-20140613141438

Take a look at his kit from a different view, not compared as to before. Rengar and Kha'Zix now are supposed to be THE DPS assassins.

Sure, I understand that being one is a disadvantage, but I believe they belong in that category and need fine tuning to perform it better.

I don't need Kha to be another burst assassin.

He can slow an enemy for 12 seconds straight and guarantee 4 Qs with R evolution. Dash out? I have a 900 range leap. He can stagger enemy damage with pockets of stealth. He is also an almost unchaseable bug, unless grossly out of position. A king of 1v1s, just like what was written in the lore.

Those are the identities that define Kha, not burst, nor tankiness. BUT! He is still severely underwhelming at fulfilling those identities. Catching people isolated is hard work, not to mention KEEPING them isolated. He needs to severely hamper enemy mobility, or actively manipulate isolation radii...

Kha'Zix players NEED to realize, too, that by picking Kha, you are sacrificing teamfight capabilities for assassination potential. And they need to be made to still feel that the trade is well worth it.

Lastly, Kha'Zix has one absolutely important thematic that needs to be addressed, but almost impossible to attain. He is THE advocate of CHANGE. His evolutions need to give him the ability to adapt. But how? Late game you get 3 out of 4 evolutions, so making his evolutions cover different aspects each on their own, will make Kha spread his potentials too much like before. Tankiness, Poke, Assassin Potential, and Mobility and you are made to choose 3? THREE??? That's too much.

So lets say Riot ain't perfect, they're just bunches of people doing their jobs. They couldn't take to test all possible solutions. LoL ain't open source... So stop whining and post facts and suggestions, it makes the wiki look constructive and incites mind-bending... :D