Talk:Tryndamere/@comment-8205494-20160718042533/@comment-5602622-20170426000016

DragonSlayer767

So... let me get this straight, I know Maxgess proposes  a nerf to his early game, but surely a buff to late late game when you have 90-100% crit chance, but your proposal is absurd. It would be the most OP champion in the game. Which i would love because is my main. Lets see some numbers:

"Tryndamere gains 0,3 - 1% total ad (levels 1/2/3/4/5/.../18) per point of fury he currently has up to a maximum of 30%-100% total ad.

and q passive: Increases Tryndamere's crit damage modifier by 5/10/15/20/25% increased by 1% per 1% of missing health."

Early game would be almost the same, because 30% extra AD is almost like having 35% crit damage... Well... without considering the "suprise factor" that could happen if you crit several times in a row. (Sometimes that happens and is awesome).

Late game you would have something like 750 AD, and 125%crit damage multiplier. So... combining them with an IE you should already have, autos would do 2812 damage when at 1hp (which you can stay for 5 seconds) Basically 1 hit every champion lol.