Talk:Braum/@comment-24054340-20140606155927/@comment-6281696-20140609152113

sssh, don't ruin it :P Anyway the point stands, I'd rather have champions be balanced properly for one role and weak in others than the constant back and forth of nerfs and buffs because we just have to make every single approach viable because playing breaking the meta is important!11!

Seriously, I'd love for them to limit breaking the meta to a degree if it resulted in better balance. Being allowed complete freedom isn't worth the inbalance certain things result in.

For example, seperate itemsets per champion, or at least per role, would help the balance considerably. Certain toxic champions would've never come into existance if they hadn't had acces to items that made no sense on them to begin with (e.g. AP yi would've never been a thing if he didn't have acces to lich bane as he'd not be able to kill anything) and certain good items would've never become toxic if certain champions couldn't build them (e.g. bulwark was perfectly fine on supports, but a godlike item on bruisers). Doing odd things is fun on occasion, but having actual balance is a lot more interesting on the whole...