V1.0.0.108

Champions

 * : Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets).
 * : Caitlyn sets a trap to reveal sneaky yordles. When sprung, the trap immobilizes the champion and deals magic damage over 1.5 seconds.
 * : Caitlyn fires a heavy net to slow her target, the recoil knocks Caitlyn back.
 * (Ultimate): Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
 * (Innate): Every 8 attacks (attacks while in brush count as 2), Caitlyn will fire a headshot, dealing either 150% damage to a champion or 250% damage to a minion.


 * Base movement speed increased to 310 from 305.
 * movement speed buff increased to 3 seconds from 2.
 * ability power ratio increased to .55 from .45.
 * Slow increased to 60% at all ranks from 40/50/60%.
 * Cooldown changed to 130/120/110 seconds from 120 at all ranks.
 * Cooldown changed to 130/120/110 seconds from 120 at all ranks.


 * base damage increased to 60/100/140/180/220 from 60/90/120/150/180 per second.


 * Title is now 'The Will of the Blades' instead of 'the Will of the Blades'.
 * cast range increased to 650 from 600.
 * cast range increased to 425 from 375.
 * base damage increased to 90/140/190 from 80/130/180.


 * will now place Katarina on the other side of the target (relative to Katarina), rather than behind the target.


 * Stats:
 * Base attack damage increased to 51 from 48.
 * Attack damage per level increased to 3.1 from 2.9.


 * Fixed a bug where the spell cast by opposing Malzahars behaved improperly.


 * Base damage reduced to 7/14/21/28/35 from 10/17/24/31/38.
 * Health scaling increased to 1% from 0.5%.
 * Health scaling increased to 1% from 0.5%.


 * is now more visible to allies:
 * The green circle that allies see now appears when Pantheon starts channeling.
 * The red circle that enemies see still draws when he leaps into the air.


 * Base damage changed to 30/80/130/180/230 from 40/80/120/160/200.
 * It no longer scales off of ability power.
 * Attack damage scaling increased to 1.7 from 0.5.
 * Persistent attack speed in Tiger Stance increased to 20/25/30/35/40% from 15/20/25/30/35%.
 * Initial damage effect can now be triggered any time in Tiger Stance, or within 5 seconds of casting it even if you switch stances.
 * Restored the hit particle to Tiger Stance's basic attacks.
 * Breath damage reduced to 40/80/120/160/200 from 50/95/140/185/230.
 * Now casts fire cone every 3 attacks instead of every 4.
 * Breath damage reduced to 40/80/120/160/200 from 50/95/140/185/230.
 * Now casts fire cone every 3 attacks instead of every 4.

Items

 * UNIQUE Passive: Reduces ability cooldowns by 15%.
 * UNIQUE Passive: Enhanced Movement 2.
 * has been decommissioned.
 * +100 Ability Power.
 * +50 Armor.
 * UNIQUE Active: Places your champion into stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action. 90 sec cooldown.
 * +155 Ability Power.
 * UNIQUE Passive: Increases Ability Power by 30%.
 * ,, and now show you in their tooltip what their stats are. Look for this to spread to other items like  and  soon.
 * attack speed increased to 55% from 50%.
 * no longer continues to deal damage while dead.
 * Damage reduced to 55 from 75.
 * Now adds 30% increased attack speed.
 * Unique Passive - Now shreds 15 armor per stack from 12 but has a maximum of 3 stacks from 5.
 * Cost reduced to 75 gold from 90 gold.
 * Now has 3 health, is immune to healing effects and takes only 1 damage from every attack.
 * Now has 3 health, is immune to healing effects and takes only 1 damage from every attack.
 * ability power granted to the owner increased to 50 from 40.
 * Now damages enemies that do not have mana.
 * Fixed a bug where Wit's End did not interact correctly with clones.
 * The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack.
 * Now has 3 health, is immune to healing effects and takes only 1 damage from every attack.
 * ability power granted to the owner increased to 50 from 40.
 * Now damages enemies that do not have mana.
 * Fixed a bug where Wit's End did not interact correctly with clones.
 * The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack.
 * Fixed a bug where Wit's End did not interact correctly with clones.
 * The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack.
 * The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack.

Summoner Spells

 * now reduces attack damage by 70% and ability/item damage by 35% instead of the blinding for the duration.

General

 * Base health increased to 8000 from 6500.
 * Magic resistance increased to 70 from 35.
 * Damage increased by approximately 15%.
 * Global gold reward reduced to 190 from 240.
 * Magic resistance increased to 30 from 0.
 * The on-hit burning debuff now affects the target of his attack but nobody else (previously it afflicted enemies in a cone but ignored the attack target).
 * The burning debuff now also reduces attack speed by 20%.
 * Updated the tooltip to reflect that the Dragon no longer grants global experience.
 * Neutral Monsters experience range reduced to 800 from 1250.
 * Removed mana from all inhibitor minions.
 * Shrine (spawn) turrets now ignore all resistances and immunities.
 * The Options menu now has a 2nd slider that scales the chat box independent of the rest of the UI.
 * Shrine (spawn) turrets now ignore all resistances and immunities.
 * The Options menu now has a 2nd slider that scales the chat box independent of the rest of the UI.

Audio

 * - Fixed audio timing of and fixed a bug that caused the audio not to play at certain distances.

General

 * Holiday runes no longer appear larger than regular ones.

Patch Day Video Preview
This was the first time the Team gave their insight in a video

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