User blog comment:Emptylord/Champion reworks/Quinn and Valor, Demacia's Wings/@comment-60764-20141105154436/@comment-3974211-20141105165243


 * Innate
 * Her core play style has changed, so "losing control" isn't a direct like-for-like. You know, the fact so many people who have replied to this blog see transforming into Valor as a bad thing (e.g. "forces her", as if it's something she doesn't want to do) really goes to show how needed a rework is. Players should want to become Valor. Valor should be an integral part of why people pick Quinn, just like Gnar/Mega Gnar (you could play Teemo, Jayce or Vayne if you wanted a speedy/mobile autoattacker); or Sion/Sejuani/Vi if you wanted a brawler CC tank. I probably haven't hit the nail on the head for establishing "becoming a melee assassin" as a good thing, but I'm honestly surprised at how resistent people are being. Would you all honestly just prefer if Valor was scrapped (or confined to an animation, like Beatrice)?
 * The 13 is an arbitrary number, but the cooldown is required to prevent Quinn just always becoming Valor. It generates charges comparably to Statikk Shiv, so it's not slowly just because it's based on movement (unlike Gnar who's based on combat).
 * E
 * How exactly have I removed her ability to escape or juke when I gave her the ability to pull herself to walls? Particularly since Vault is actually very bad at that purpose, since so many champions can interrupt it (tried Vaulting a Vi, Rammus, Singed, Alistar, etc?) The point of the ability was to maintain distance between you and your target, which it still does - either by pulling them to you, or pulling yourself away.
 * It still interrupts. It's a grab... last time I checked Blitz's hook, Thresh's hook and Nautilus' hooks all interrupted.
 * I did initially have it so that if Quinn hit terrain she would pull herself toward it, then vault an additional distance beyond - I could reimplement this. However, Quinn's current ability to go over the walls is very limited/unreliable (since she has to choose a target already on the other side, which is very niche situations) - allowing her to easily get over a wall whenever she wants probably isn't appreciated.
 * ... the ability is now a skill shot - i.e. she doesn't need an enemy to use it. I feel like this is worth mentioning.

My intent was never to turn her into Gnar, just use Gnar's transformation mechanic - because Valor is such a small aspect of "Quinn and Valor" and think this is wrong. Most people use Valor as a simple chase-and-execute.