Talk:Lucian/@comment-4296199-20130910004724/@comment-6029866-20130910085438

@ Princess Unicorn

I don't want to offend you, but I kinda feel like it's saying that Cait's Q sucks for the same reason. I understand the frustration though (I've had my Q dodged countless times ._.), but I've started to treat hitting his Q on a moving target as a ''reward rather than as a necessity. ''

Plus, unlike other pokes like Jayce's or Ezreal's, missing one does not mean that the entire skill is wasted as your passive still activates, so it's still an extra 50% AD worth of damage if you AA.

@ OP

Treat it more as a form of poke rather than your main source of damage during duels. Lucian's Q may require another target to poke at max range and deal slightly less damage than, say, Cait's Q, but it's also harder to dodge if you DO use that trick.

Also, the cooldown and windup is shorter. Also, having an AoE poke that passes through minions on an ADC is really, really strong, so I wouldn't mind them having some sort of restriction if it means keeping the current damage on it.