V8.6

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

General

 * One for All returns on the PBE.
 * All champions now start at level 3.
 * Gain experience and gold faster.
 * and.
 * is gained automatically at 10 minutes, instead of 20.
 * is exchanged with.
 * is exchanged with.
 * is exchanged with.
 * is exchanged with.


 * Audio Engine Update
 * Audio engine's part two update.

Game

 * Minions
 * Melee minions
 * Base health increased to 480 from 473.
 * Health growth changed to 21 from 18 (+ / 90s).
 * Gold reward changed to from  (+  / 90s).
 * Caster minions
 * Base health increased to 320 from 296.
 * Health growth increased to 14 from 6.
 * Gold reward reduced to from  (+  / 90s).
 * Siege minions
 * Base health increased to 900 from 828.
 * Health growth changed to 50 from 23 (+ / 90s).
 * Gold reward increased to (+  / 90s) from  (+  / 90s).

Champions

 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Stats
 * Attack damage growth increased to 3 from.
 * Magic resistance growth increased to 1 from.
 * Magic resistance growth increased to 1 from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Stats
 * Base attack range increased to 525 from 500.
 * Range increased to 600 from 575.
 * AP ratio increased to from.
 * AP ratio reduced to from.
 * Minimum movement speed increased to % from %.
 * Charge duration reduced to from.
 * AP ratio reduced to from.
 * Minimum movement speed increased to % from %.
 * Charge duration reduced to from.
 * Charge duration reduced to from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Bonus AD ratio increased from.
 * Isolation bonus damage increased to 100% from 65%.
 * Bonus AD ratio increased to from.
 * Base damage reduced to from.
 * Dealing 20% increased damage to monsters.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Base damage reduced to from.
 * Dealing 20% increased damage to monsters.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Energy restored on first hit increased to from 20 at all levels.
 * Energy restored on second hit increased to from 10 at all levels.
 * Base damage increased to from.
 * Energy restored on second hit increased to from 10 at all levels.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * AD ratio per bullet increased to from.
 * Base damage increased to from.
 * AD ratio per bullet increased to from.
 * AD ratio per bullet increased to from.


 * Cooldown refund increased to % from %.
 * Cooldown refund increased to % from %.
 * Cooldown refund increased to % from %.


 * Stats
 * Attack damage growth increased to 2 from 1.
 * Attack damage growth increased to 2 from 1.


 * Tooltip now metions that it remains active during flight.
 * Bonus AD ratio increased to from.
 * Base damage increased to from.
 * Bonus AD ratio increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Stats
 * Base attack damage reduced to 59 from 62.
 * Attack damage growth increased to 3 from.
 * Basic attacks that are already in-flight will now trigger and consume the Harrier mark.
 * Fixed a bug that would sometimes prevent from firing.
 * now applies her mark to all enemy champions hit.
 * Fixed a bug where would deal double damage if fired by re-activating her R.
 * Channeling no longer breaks when taking damage.
 * Removed the in-combat state that would refresh the cooldown every time combat was entered.
 * Taking damage from non-minions while channeling or while Behind Enemy Lines is active no longer breaks the channel or form. Instead, the movement speed bonus is removed for 2 seconds.
 * Taking damage from minions no longer has any effect.
 * Fixed a bug causing Behind Enemy Lines to immediately end when used while attacking a turret.
 * Fixed a bug that would cause movement orders to be removed or ignored while casting Behind Enemy Lines.
 * Returning to the fountain now automatically casts Behind Enemy Lines if it has been learned.
 * Fixed a bug causing Behind Enemy Lines to immediately end when used while attacking a turret.
 * Fixed a bug that would cause movement orders to be removed or ignored while casting Behind Enemy Lines.
 * Returning to the fountain now automatically casts Behind Enemy Lines if it has been learned.


 * AP ratio increased to from.
 * AP ratio increased to from.
 * Range increased to 700 from 600.
 * Range towards unchanged at 1000.
 * AP ratio increased to from.
 * Range increased to 700 from 600.
 * Range towards unchanged at 1000.
 * Range towards unchanged at 1000.


 * Stats
 * Base attack damage increased to 67 from 65.
 * Lockout duration after using  and reduced to  seconds from.
 * Lockout only applies to the slot of the empowered ability.
 * Fixed a bug where gaining 4 ferocity from a leap while in the middle of  cast time would cause Rengar to lose all ferocity without getting an empowered spell.
 * Empowered AD ratio increased to from.
 * Cast frame animation adjusted to make it feel less "sticky".
 * Fixed a bug where he would instantly attack twice upon landing if he cast Q while leaping.
 * Fixed a bug where Q leaps would grant 3 fast attacks (instead of 2).
 * Bonus AD ratio increased to from.
 * Empowered bonus AD ratio increased to from.
 * AD ratio increased to from.
 * Fixed a bug where he wasn't playing particles on the ability.
 * Bonus AD ratio increased to from.
 * Empowered bonus AD ratio increased to from.
 * AD ratio increased to from.
 * Fixed a bug where he wasn't playing particles on the ability.
 * Fixed a bug where he wasn't playing particles on the ability.
 * Fixed a bug where he wasn't playing particles on the ability.
 * Fixed a bug where he wasn't playing particles on the ability.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Next basic attack reducing Deceive's cooldown by seconds.
 * Next basic attack after using Deceive's now deals   bonus physical damage and reduces Deceive's cooldown by  seconds.
 * Cooldown reduced to seconds from.
 * Invisibility duration changed to 3 seconds at all ranks from.
 * Slow reduced to % from %.
 * Invisibility duration changed to 3 seconds at all ranks from.
 * Slow reduced to % from %.
 * Slow reduced to % from %.


 * Base damage increased to from.
 * Return bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.
 * Return bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Stats
 * Attack damage growth increased to 4 from.
 * AD ratio increased to from  at all ranks.
 * AD ratio increased to from  at all ranks.
 * AD ratio increased to from  at all ranks.


 * Tooltip updated to be more clear.
 * Tooltip updated to be more clear.
 * Tooltip updated to be more clear.


 * Stats
 * Base attack speed increased to from.
 * Damage being reduced on shurikens that hit the same enemy.
 * Secondary base damage reduced to from.
 * Secondary bonus AD ratio reduced to from.
 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.
 * Percentage of damage stored increased to % from %.
 * Bonus AD ratio increased to from.
 * Percentage of damage stored increased to % from %.
 * Percentage of damage stored increased to % from %.
 * Percentage of damage stored increased to % from %.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.

Items

 * Aura bonus magic damage increased to 15% from 10%.
 * Aura range reduced to 300 from 700.
 * Aura range reduced to 300 from 700.


 * Grants a decaying shield to nearby allied champions and yourself for up to seconds, absorbing up to   damage (90 second cooldown) (600 range).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).


 * Being slow or basic attacking discharging stacks.
 * Basic attacks can now discharge all stacks to deal 1 bonus damage per stack. Slow remains at 100 stacks and for melee only.
 * Crushing Blow damage changed to magic from physical.
 * Crushing Blow damage changed to magic from physical.


 * Melee Nightstalker damage reduced to from.
 * Ranged Nightstalker damage changed to from.
 * basic attacks now instantly kill enemy ward and traps when revealed by Blackout.
 * Blackout will not trigger if the owner is using a.
 * Blackout will not trigger if the owner is using a.


 * Attack damage reduced to 25 from 35.
 * Ability power reduced to 25 from 50.
 * Basic attacks dealing 15 on-hit magic damage.
 * Basic attacks deal 5 physical and 5  magic damage on-hit.
 * Bonus on-hit magic damage increased to 25 from 15.
 * Basic attacks grant 8% attack speed,, and for 5 seconds, stacking up to 6 times, granting a maximum of 48% attack speed, , and . At 6 stacks, gain . While at half stacks,  champions' next basic attack fully stack Rageblade.
 * Basic attacks grant 8% attack speed, 3 attack damage and 4 ability power for 5 seconds, stacking up to 6 times, granting a total of 48% attack speed, 18 attack damage and 24 ability power. At 6 stacks, gain.
 * Bonus on-hit magic damage increased to 25 from 15.
 * Basic attacks grant 8% attack speed,, and for 5 seconds, stacking up to 6 times, granting a maximum of 48% attack speed, , and . At 6 stacks, gain . While at half stacks,  champions' next basic attack fully stack Rageblade.
 * Basic attacks grant 8% attack speed, 3 attack damage and 4 ability power for 5 seconds, stacking up to 6 times, granting a total of 48% attack speed, 18 attack damage and 24 ability power. At 6 stacks, gain.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.


 * Grants a decaying shield to nearby allied champions and yourself for up to seconds, absorbing up to   damage (90 second cooldown) (600 range).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).


 * Firecannon damage increased to from.
 * Firecannon damage increased to from.


 * Mana Shield mana cost reduced to from.
 * Mana Shield duration reduced to 3 seconds from 2.
 * Mana Shield duration reduced to 3 seconds from 2.


 * - New item
 * +40 ability power, +200 health.
 * +10% cooldown reduction.
 * +8% movement speed.
 * Grants yourself and nearby allies 40% bonus movement speed for 3 seconds (60 second cooldown).
 * Summoner's Rift and Howling Abyss.
 * Summoner's Rift and Howling Abyss.


 * Shiv Lightning damage reduced to from.
 * Dealing 65% bonus damage to minions.
 * Dealing 65% bonus damage to minions.

Runes

 * Duration reduced to 3 seconds from 5.
 * Duration reduced to 3 seconds from 5.


 * - New rune
 * Precision icon.png Precision Keystone rune.
 * Dealing or receiving damage in the last 2 seconds generates one stack every second. At 4 stacks, your next basic attack, within 3 seconds, against an enemy champion grants for 3 seconds and converts 20% of your damage to champions to  for the duration. The empowered attack duration refreshes whenever dealing or receiving damage.
 * champions refresh the bonus when damaging enemy champions.


 * - New rune
 * Resolve icon.png Resolve Slot 2 rune.
 * Start the game with . At 4, consume that health to gain or  (Adaptive).


 * - Removed
 * Removed from the game.


 * - Removed
 * Removed from the game.

Summoner Spells

 * Bonus movement speed changed to 40% at all levels from.
 * Bonus movement speed changed to 40% at all levels from.


 * Cooldown increased to 270 seconds from 240.
 * Cooldown increased to 270 seconds from 240.


 * Total true damage increased to from.
 * Total true damage increased to from.