Talk:Katarina/@comment-31212175-20170202133639/@comment-24385282-20170207223426

I think the Daggers were a fantastic idea on paper, but in practice they only make feel more faceroll-y to me. Perhaps I just need more practice with the updated version of her, but it feels like beyond the initial combo I'm just pressing buttons as they come off cooldown and then a few moments later there are Daggers everywhere. If I played the delay well, I'm dealing tons of damage and around untouchably, otherwise I'm dead.

The old felt much more deliberate in her combos, in my opinion, even if they were more straightforward. I liked that, and I don't think the update retains that feeling much at all.

I'm also not a fan of how feels on the new. Between cooldown interactions and the delays on  and  all make  innate pseudo-reset feel a lot less powerful and impactful, another thing I miss.

All around, it was a good rework and the new kit is much better for the game's health. It put in line with the other assassins, increasing counterplay and decreasing instant 100-0 burst potential, while still - for the most part - retaining the feeling of being an assassin. That was accomplished, but there's a lot I miss, and the way she plays now, I'm not sure the feeling of being was kept.