Talk:Lee Sin/@comment-69.118.12.109-20120424010621/@comment-3546228-20120424061018

Original poster, I can tell you haven't played Lee Sin much, if at all. First of all, 5% lifesteal and spellvamp at early levels isn't really "infinite sustain" and it really isn't a big deal. It doesn't work like that until you put ranks in "W", and most Lee Sin players prefer to rank up their "Q" for high burst or "E" for better early ganks to help their team. His ratios already got nerfed twice and his Q's % execute damage got nerfed too. I wouldn't say his damage is really the problem, at the moment characters like Udyr have the same if not higher early game damage, especially with the flat AD runes you mentioned. Actually an Udyr with flat AD can 2 shot you with Tiger Stance at early levels. Lee's biggest power is his mobility and his early game ganks. If he's good he will have a huge impact on the game, if he's not he will have his biggest strength wasted and he will start getting weaker and weaker through the rest of the game. I'm not sure if you know, but Lee Sin can't carry and has a pretty lacking late game.