User blog comment:JarlOfThayze/Free for all battle royale map!/@comment-4952847-20130308055739

It's a fun concept although not very realistic. One issue is that since champions are built around the standard teamfight gameplay, many simply are not viable as lone wolves.

That issue is minor compared to how you can almost be certain whoever picks Darius / other highly hated champions will be faced off in a constant 1v5 and probably be the first to be eliminated.

When you get eliminated, do you have to spectate the full game or leave or can you influence the outcome of the battle? Say, your champion still lives and your Nexus revives if you manage to score last hit on an enemy Nexus :D

There are issues with your game mode I'll admit, but it does seem like a fun idea.

These issues revolve around the idea of having a Nexus as an objective. Having 5 total targets to choose from just seems too much.

How about, having, say, one neutral altar that grants a massive buff to the player who manages to capture it, and this player has to defend that altar to rack up points to win the game? Of course you could still kill other players to rack up points too, and other players have the choice to do that to each other as well...

A bit like those brawler type pvp games with 'hide-and-seek-esque' game modes where one person is stupidly OP and other players work together to kill him or survive.

Then instead of getting a Win / Loss count for the game, your results show your final place in the game (from 1-6). So people aren't ashamed of themselves for not being #1 as a support character.