User blog comment:Poisonshark/Custom Champion, Eranus, the Light of Ancient Times/@comment-5663427-20140825220108/@comment-25235491-20140830133333

''So in your opinion Kog'Maw's ult should also be reducing range of his autoattacks and giving him armor and magic resistance? Or Jinx's? If carry is caught, then carry should have either an escape mechanism or team backing him up, not free Chain Vest and Negatron Cloak.''

Hell no, Koggy's ult shouldn't reduce his range. Kog'Maw is Kog'Maw. I never intended Eranus to be like him. I want Eranus to be a high-damage carry who can switch between the standard marksman style and a melee style to become a tanky damage dealer with the eternal weakness of no mobility. He is intendedly differnt from standard marksmen in that he will prefer to fight back when someone gets up-close rather than running for it. Eranus has the weakness of being unable to control positioning too well; he's slow, and only has Landslide to affect movement speed for himself or enemies. Which is allowing counters to him to shine: any character with a dash can make ranged Eranus run for it, and any ranged character can make melee Eranus hesitate about even trying to get close.