User:GreenMoriyama/Sandbox 2

Introduction
Welcome to this League of Legends Wiki tutorial on how to create a proper blog page of custom content, made by GreenMoriyama. In this tutorial, we are going to see the basics of formatting and creating custom content pages on the LoL Wiki.

With any game or story, there will be people who would like to add their own imaginative contents, such as a character or a plot line. Here at the LoL Wiki, and for League of Legend fans in general, users after users create their own content for the LoL universe, whether if it be items, champions or reworks. And with this gathering of creative ideas, there are others who deliver their critique to others' contents or even collaborate with them on small projects. In this guide, you will learn how to create these contents, what are the general guidelines for them and also the proper etiques for them.

While this guide will cover content about the basic programming language of the wiki (HTML and Templates), it is still highly recommended to read User:Tylobic's basic guide to the LoL Wiki to understand the foundation of how to create content on the wiki. Some contents in this guide are already covered in Tylobic's guide, while others are not.

What is "Custom Contents"
Before diving into how to create Custom Contents, what defines "Custom Content"?

Custom Champions
Exa: A paintbrush wielding summoner-mage!

Custom Items
Exa: Lich Bane + Bloodthirster = Blood Bane

Champion/Item Reworks
Exa: Better Nerf Irelia; Why not give Yasuo MR?

Others (lore or mechanics crafting)
Exa: Other regions of Ionia; How to better sight and its fading edges

Basic Guideline of Editting
For basic editting on the wiki, please refer to Tylobic's LoL Wiki Tutorial (Basic).

Starting up Custom Contents
For anyone who is new to the content creation scene, it is always good to start out with a template and play around with it. One good source is to use this start-up, provided by Mineko Charat Lucky, or this. It has everything from the stats box to the ability kits. Lore and other items are added on one's own accord.

For a copy-paste setup, copy the below and paste into your own blog in source mode: Hidden= Show= TBA

Basic Formatting
The first things to know about custom content is the use of the templates, which help make navigating the page filled with text easily. With templates such as the as template that makes stats more visible, it is necessary to use them in order to create a clean page.

Advance Formatting
Aside from the basic kit, stats and lore, one can go further into expanding their champion, such as creating an informative box of the character's background, seen commonly on the champion's page with their renders.

Creating Balanced Content
If you are aiming to create content in the CC that will be balanced, one item to consider Zileas' List of Game Design Anti-Patterns. This blog contains information, primarily focusing what he calls "anti-patterns." Aside from that, there is also featured creation of kits or effects, how to judge which to add to the game and what just doesn't work.

Let's not forget that when making a champion, it is always a good idea to create a connection between the theme and the kit. If they are disconnected, the concept as a whole will receive less appreciation. But, it is also important to make sure that the kit doesn't delve too much on the thematic.

While numbers are always adjustable, they should be formulaic and also balanced. By formulaic, they should be either or ; while wild ideas are fine, streamlined numbers provide a better picture and a clean presentation. Numbers should not be entirely absurd, since they should on average what is the statistics of an ability. If one ability is supposed to have more range than another one, it should be apparent, but not overly apparent. If you need a way to gauge the stats of a champion, check out the statistics of existing champions, such as on this page for their basic statistics.

Always source images. Unless you had drawn the illustrations yourself, give credit to the artist, hired by you or not. For ideas not original to yourself, such as when making a champion based off a character from another game, at the least reference the source character somewhere in the blog, somewhere obvious.

Final Touches of Custom Contents
For good sake, adding a "personal comments" section will personalize your work, along with telling incoming readers what your intentions were. Make sure to spell out, word for word, why you make the content, what it is supposed to do, and how it achieves that goal. If there is any personal story as to how the CC came to be, then say it.

Let's not forget that after posting the custom content, if it's a custom champion, then go back to editing the blog and remove the "blog post" category, visible on the bottom-right of the editing screen.

Policies and Etiquette
There may be no written handbook of "How to be a good Custom Content Creator," but there still lies manners and policies that should be heeded when posting your works.
 * Don't create a page for your concept. Create a blog.
 * Make sure to remove the "blog post" category and add the "custom champion/content" category if the latter is missing from the category. Not doing this will clog up the front page's list of recent blogs, in a way causing double posting, which should be avoided.
 * Wait for a few days after the blog's creation to take action. People on the wiki are human, and they could just be busy with their lives.
 * If no one comes to review the blog after the first few days, ask around prolific CC users or wait a little more. Do not repost a blog!
 * Do not first-post your own blog. Unless you have made actual progress since the creation of the custom content (such as an overhaul) and some has passed, do not be the first to comment under most, if any, circumstances.
 * Take criticism when provided. Even if the person is telling you how bad your concept may be, try to understand that your concept may actually need a tune up.
 * BUT, also make a difference between good criticism and bad criticism. If a reviewer simply points out what parts are not good without suggesting what to do about it, aside from noting what is bad, do not let the reviewer sway your intentions. Otherwise, ask back what the reviewer is trying to say to get more information.
 * BUT, also make a difference between good criticism and bad criticism. If a reviewer simply points out what parts are not good without suggesting what to do about it, aside from noting what is bad, do not let the reviewer sway your intentions. Otherwise, ask back what the reviewer is trying to say to get more information.

Blog Policies in General
Taken from this:
 * What warrants deletion:
 * Uncompleted champion concepts
 * Extremely difficult to read concepts
 * Copy paste of champion templates
 * Concepts in a foreign language/that is not in English
 * Empty templates
 * Repeat offenders at failing to properly categorize (Last resort, and only after 3-4 times. A copy is sent to the message wall after deletion)
 * What cannot be deleted:
 * Terribly designed concepts (You can make it as broken or unoriginal as possible and as long as it doesn't clash the above problems, it stays. This is also the reason my strife for making custom champions died a long time ago, since I have to read through every concept, good or absolutely terrible)
 * Bad grammar (As long as the concept isn't entirely gibberish, it stays as well)
 * Champion concepts without a template (Badly written on all cases, where the author only briefly mentions what it does, and virtually no layout for anything, yet I have to treat them as working champion concepts)

More from Willbachbakal:
 * Make sure your CCC is listed under "custom champions" in the categories, and not "blog posts".
 * Don't post a CCC that looks half-done. It's acceptable for a CCC to have a minor template error, such as a missing name or a value in the wrong color, but unacceptable entries include:
 * Posts whose templates are so broken as to make the contents unreadable or significantly difficult to read.
 * Posts with missing content, or content that clearly comes from another page (e.g. any post with bits of Mineko's Sandwich stuck in it). Excuses such as "this blog will be finished later" don't change this.
 * More a guideline than a rule, but please try to use templates to format your champion's stats and abilities, instead of listing them as paragraphs, which are hard to read.

Exceptional Examples of Good CCC Blogs
Below are blogs that have received recognition for a variety of reasons. Some are out of magnificent kit creations, while others have exceptional presentation styles. If you want to step up your game, here are some blogs you can take an example of to improve your own blogs. EXA Mr. Zoro's Yoda= In this blog, Mr. Zoro does a splendid job in taking the grand jedi master, Yoda, from the Star Wars universe into making him a fierce fighter of the Rift. Although the lore does not match up to those in Valoran, the kit features unique interactions, along with interesting synergy. EXA YorldleLover's Pilfa= The emo-yordle Pilfa, made by YordleLover, may not have the most exceptional kit, but the layout of the page is beyond recognition. From an extravegant page layout to well organized backstory, strategy and trivia, reading the blog on its own is entertaining, even if the kit itself brings nothing new to the table. More TBA=

Personal Comments
Hello, summoners of the LoL wiki. My name is GreenMoriyama, and I introduce to you today on the guidelines in creating "custom contents." I created this blog due to witnessing a good handful of custom content blogs lacking in contents and, to be blunt, utter disasters that wastes the space. In some cases, it stems from the lack of a guideline or policy page for such content, or the creators at hand are new to creating champions or content overall, thus I wish for this to be reduced if not outright removed. There are other content creators who place items with more depth to them, and to see them drowned out by other less dedicated posts is rather depressing. I'm aware of how rude (or maybe even insensitive) this could be some who believe they are contributing proper content, but it is still possible to take a step back and look at how one's action can affect others.

This issue has been prevalent, thus discussed, in the past, so once and for all, I want to provide a blog that helps new users join the content creation scene. There is a suggestion wiki created solely for custom content, but I personally feel that this alienates the content creation community, since that site also has a great lack of accessibility.