User blog comment:Dj0z/Dj0z' Tank Lulu Guide/@comment-68.189.178.247-20120502014228/@comment-5045559-20120502023138

First of all thanks for this detailed feedback, I could hardly hope for a better first comment.

Now to the details:

Because tanks tend to have CC and utility abilities, i completely agree with the importance of CDR on them. I never play my Amumu without a Frozen Heart for example, regardless of enemy physical damage output.

Compared to FoN, your Abyssal is clearly more offensive but still sounds very good: aura synergy with passive & both damaging spells aswell as R keeping the enemies within the aura longer, not even couting the extra AP. Since my guide was focusing on pure tank-bait Lulu, with focus on CDR rather than AP, it was not an option. However that much synergy is interesting enough for me to try that variation if my team deals quite some magical damage yeah. I'll tell you about the results (i guess i'll just comment in this page since you don't have an account to keep track).

As for Merc's, i regard them as fundamental on any tank build for the tenacity, especially ones with in-extremis saves, because i find nothing more frustrating than getting killed too early during a bait where enemies chain-silenced you for too long. For extra CDR i would recommend swapping out some of the MR perlevel Blues for CDR, since MR is one of the earliest stats you can get with this build, and it might be mostly unneeded (only AP carries deal any meaningful magical damage, all the rest is physical, like jung, turrets, minions, autoattacks).

Glacial and lv2 boots are musts for efficient midgame, yep.

I haven't had a problem getting the Warmog by 25-30 mins so far, with that much Gp10 you need very few cs to bridge the gap.

Much props for telling me about Froggen, i've just looked him up and saw him with a Warmog-ToG Anivia, i guess that adds sudden credibility to this whole build, particularly in the eyes of a certain type of persons x).

I'll try variations in my rune build along what you suggested to try and improve the early game, but i'll have to farm some of those first. I agree that the MagPen is pointless, i simply don't own any defensive Reds at the moment and i wouldn't recommend runes i don't even have.

Thanks for the insight, i'll use it to refine this as much as i can, i really like developing new efficient builds and this one is the first i bothered to make a guide for. See you around i hope.