User blog comment:KaptnKrok/Urgot - A Discussion!/@comment-24486730-20150311225645

I feel like Urgot could use SOME extra damage to make himself feel more like an ADC because that is currently the one role (besides jungle) that is sup-par for him. I hear they are adding a ratio to hiss shield based on mana, I think that may help him be more of a tank or safe-ADC. But I think the one thing he really lacks as an ADC is that bonus DAMAGE. He is usually considered an AD caster at best so I feel like if he got bonus AD ratios/flat AD when attacking he could do better, also he could potentially reduce his opponents armor/mr by 50% of what he gains when he ults, that way he could have more executing potential. I feel like changes such as these would cause Urgot to be on-par with other ADC's. Or at least be able to stand his own if he does not get fed.