Talk:Heimerdinger/@comment-24.146.194.181-20120510021521/@comment-24.146.194.181-20120511162559

To the one saying he won't do damage with this build.. Wrong, his abilities all have high base damage, enough magic penetration along with the ability to kite well and stick by his turrets greatly increases his damage output. With the magic penetration from runes, the mastery, and the flat damage bonuses from the attack masteries, he does very nice damage with this build all game, the attack skills scale very well with his high base damage, and his damage really ramps up nicely once he gets his boots (mitigating 20 enemy MR is equivalent to adding between 80 and 120 AP, as far as the damage from his abilities go), and by midgame he has his cap (and the additional ramping ap bonus from attack masteries) so his AP starts being a strong factor too.