Talk:Kog'Maw/@comment-9775822-20160224063808/@comment-4091261-20160227152350

I think the doubled synergy with on-hit effects easily compensates for a damage per-shot change. I mean nobody really cares about the intervals if thinking in terms of DPS rather than burst.

can only legitamitely trade with early game with the extra range. Max rank is 7 second cooldown with a 6 second duration. I mean, if the enemy support is stupid and lets you shoot face down, then yeah  could be considered a counter, but that is situational.