Talk:Kayle/@comment-5763148-20130427122307/@comment-1157851-20130501123447

Burst damage isn't good vs tanky champs. It will works anyway, but Liandry's is easier and faster to make mid -> it will counter better HP of top, if he builds. Deathcap is good on anyone who don't care of defences and go straight AP, the way I exactly think is good to build Kayle... and you can increase AP ratio of E to 0.55. ''Think about it, by the time u get Deathcap, so would've ur opponent, if not, they wouldve built 1 or 2 MR gears which could decrease ur damage output easily. Why not just build Liandry's which not only deals damage to em quicker with Mpen and kill em early for large amounts of gold and use it to get even more geared to overwhelm them by the time they get nullifyin gears?'' That's exactly my point about building Liandry's top... Oo remember Liandry's is essentially an HP based item, it is for counter HP. I would never upgrade Haunting Guise to Liandry's in mid if my opponent hasn't even 1 HP item (and in blind pick normals, this is likely to happen), that HP based damage costs you a little less than 980 gold. ''AS for ur CDR question. It won't matter as much if u win the game before mid game. But come late game, as an AP anyways, CDR is imperative to the extreme. Not only does it let u cast spells to their optimum, ur E will be up 100% of the time. at late game, 2 seconds is a window of opportunity for ur opponent to just kill u. U don't have the melee power of ADC Kayle, so u need the CDR. But this applies to the Classical AP Build (aka: AS/AP). For Liandry's 20% is actually enough. U have the option to get 40% CDR, but it's really not that essential since Liandry's survives fights alot longer if focused.'' AS/AP hasn't the melee power of ADC? A little less yes, but that's why I spend nothing in CDR, I just aim to hurt the more I can in 10 secs and timing my E well, how many team fights late game lasts more than 10 secs? But I agree to get CDR if you don't get more than Nashor's about AS and go straight AP.