User blog comment:Emptylord/Custom Champion - Behemoth the Earthbreaker/@comment-3974211-20170501112809/@comment-27802145-20170501122406

Really liking the changes (especially the shield break on Q), barring a few specifics.


 * I feel that, even if it's counting pre-mitigation, the threshold for the passive may be a bit too high (though I'm not sure how it works as of now; does the passive still count the damage taken while it's counting down?).
 * E's ability to disable turrets for seconds may be a bit too much on a tank who can also use it for engaging as well (keep in mind that E's minimum cooldown is  seconds with 45% cdr, which gives a  second downtime in the most optimal conditions). Maybe raise the cooldown a bit and keep the disable duration if you want to keep its impact, or decrease the disable duration down a bit if you don't want to hurt Behemoth's ability to engage?