User blog comment:FelixFortuneForsFortuna/Draco, The Burning Aegis/@comment-3391671-20160729041149/@comment-3391671-20160730082638

I'm glad that you try to explain the lore behind these soon-to-be released concepts, but I believe it won't be so easy to follow. I'll see if I can keep following, but no guarantees.

This is a simple criticism to the lore, not to Draco's kit: the lore is very powerful without much ground. What do I mean by that? The characters are invincible, but there is no ground to where their strength came from. They are just claimed as strong, and nothing else. The issue this creates is that people cannot identify with them; some people will like that they are conquerors, but in the end they are too ideal of a character that will turn off the interest of some people.

I do not know who you have to consult how to put together the story, but it feels like one that appeals to the younger audience (and maybe that is your aim), as it doesn't exactly introduce anything to satisfy the interest of people who are seeking more depth into characters. You can always hook in players with intriguing kits, but the backstory at the moment will not catch the attention of people like myself. Obviously, I will not deny that everyone (including myself) will be subject to introducing overwhelming characters with little depth, but being aware of it is better than not.