User blog comment:GutsyTick/Casliva, the Emancipator/@comment-7709681-20150206021255

Ok, let me get this straight.

By default, doesn't matter what kind of CC you throw to what is a heavy hitting, autoattack dependent champion with above average attack range, she cannot be stopped from attacking, and has almost spammable gap-closers (Later the CD is extremely short, works by charges and has resets) and burst with CC (Interrupts movement every up to every 4-2.4s, and at max. AS can burst and slow for 2s every 1.2s).

If changed, she becomes an ridiculous artillery monster that has 1k range AoE autoattacks that can lifesteal, crit. and apply effects on-hit to all enemy units stroked, has a source of nearly infinite AS without much efford, has three sources of abominable burst, one with CC and two CC-less, from which with one of them is an execution with reset.

You pretty much overdid yourself, this is more broken than your first concept. Just give her a Braum or a Thresh to bolster her and keep everyone away from her and she'll become unstoppable, even if completely disabled without change of reducing the hindering she is unstoppable.