User blog comment:FullSteamSpacemachine/Heroes of Newerth and League of Legends/@comment-4814368-20120515193325

I don't know why I keep seeing this phrased as though it's a good thing: " it might be even hard to tell apart friend and foe." I see this as a design flaw. Readability, especially for competitive games like this one, is incredibly important.

(Readability is not the same thing as atmosphere either. A dark game can still be readable.)