Talk:Warwick/@comment-201.52.153.12-20120119203139

What Warwick really needs, beyond perhaps a buff on some of his basic traits, is a bit of variety to his game. As he is right now, all he does is basically hit people and even then, not all that efficiently if compared to the best melee champions in the game. Even his passive, which is rather nice at the beginning of the game, becomes rather redundant later on. The one and only zest to his game-play(admittedly a nice one) comes from his "R", which is not something to be relied upon regularly. Without his "R" he is often too much at the mercy of ranged characters, with no ranged capabilities of his own nor any other way of shortening distances, he is also rather limited when it comes to charging(with no "R") and/or escaping. His passive should probably have some kind of scaling as he levels up, as to make him distinct and give him an edge over anyone with just a "life-steal" item. I think his "Q" should be a lunge/dash/pounce type thing, with a nice range(600-800) to give him a fitting nice add-on to mobility and potentially the ability to jump over walls, somewhat similar to Katarina's "Sunpo", otherwise when targeting an enemy it should work as-is.

While i don't think Warwick should have any kind of CC, as it mostly doesn't seem to fit him, his game should be more complex than just walking up to the opponent and hitting them while he waits for the ultimate to be available...