Talk:VPBE/@comment-3308937-20140604151007

Last Skarner NA (http://www.lolking.net/summoner/na/19881925#ranked-stats 120 games played on Skarner with a 57% winrate this season and currently Diamond 1)'s thoughts on the Skarner "rework:"

"Good:


 * Stun on passive gives pre-6 gank pressure and more teamfight presence
 * Movement speed on Q = Racecar Skarner = really hard to get away from. (And ult goes longer distance come to think of it)
 * Old passive baked into Q to retain most of it's damage and ramp up time
 * Potentially more burst on an ult with 2 stacks of poison, reset --> 3 stacks proc passive. Lock down someone for days
 * Base stats remain the same, Sheen will still be a huge power spike in damage
 * Flat cooldown reduction across the board (To compensate a bit for loss of passive)

Bad:


 * Substantial damage nerfs: To E & more importantly, Q. Seriously, his Q will be noticeably softer.
 * Loss of passive means less shields in = less durability in duels/teamfights.
 * Last rework = hurt AP skarner, this rework = AP skarner is joining his kind underground

Overall:


 * Looking like fighter skarner is out, and bruiser/tank skarner is going to be more prominent. Honestly hard to say exactly how powerful he'll be with the number revisions, but conceptually this rework is more sound, and they can tweak numbers until he's just right. Looking like a brighter future for our arachnid amigo.

TL:DR I can't go shorter captain"

http://www.reddit.com/r/leagueoflegends/comments/279d5n/my_thoughts_on_skarners_pbe_changes_1606/chynmtd