Talk:Vi/@comment-67.164.109.190-20121211083758

Seems somewhat excessively complicated. Though I do enjoy the whole risk/reward factors, difficulty/reward is quite another can of sardines. I think Vi would be difficult to play with, similarly with Zed's mind numbing characteristics (shadows what).

I kind of miss the simplicity of some characters, and wish that they would just come up with a simple characters with a cool theme, over complicated characters with the overused "it's new and difficult" mechanics with rather shallow themes.

Of course, I'm sure that once I touch the character and play two games with her, I'll be fine, but for the most part, I'm just sort of getting the feel like "so spam skills and things will happen. But it's complicated" sort of feel.

Y'know?