Talk:Tryndamere/@comment-4568988-20120403091504/@comment-4568988-20120404060632

@ZZenergydrinkZz. I've been playing League since beta release. I've seen many fail trynds throughout League's history and I've seen him through a number of remakes (his passive very early on used to give him attack speed), which is really Riot admitting that he wasn't a very good champion. His general design really limits him against opponents that aren't complete noobs. His slow can be mitigated by not looking back, and WTF what global taunt. Most people with a certain level of experience are able to predict when a Trynd will try to use mocking show and face him so they don't get slowed and then back away after he uses it. Ranged carries kite him by running and looking back every second to AA him anyway. Just because you're a carry doesn't mean you can't and should have utility. Arguably, the best carries in the game are those with utility. Caitlyn dominates early game lane control because of her traps. Tristana can knock away major AOE ults like Fiddle, Amumu, Nunu etc etc. And Ashe... self-explanatory. By your logic Trynd's mocking shout shouldn't reduce Attack Damage as it currently does because "that doens't fit with his playstyle at all". And who are you to judge a fixed playstyle for everyone to follow?. Back when Trynd's ult lasted longer people used to even tank with him.

The reason range AD is generally considered better in team fights and such is because they have more reliable projection of damage. Most melee champs without a ranged damage ability suffer from the fact that they do 0 damage if they're not next to you. Which is why so many of them go Tanky/DPS so that even if they're not in range to do damage them merely trying to get in your face is inhibiting. With trynd he can get bursted down super easy and therefore above around 1400 ELO or so his ult is almost exclusively used as an escape mechanism rather than as an offensive tool. And because his damage is so dependant on items if he builds tankiness he's damage role becomes almost irrelevant. Let's compare Trynd to Olaf. Olaf I don't have an problem with his design because even though 95% of his damage is from melee (or melee ranged abilities), his ult helps him avoid being roflkited. I've killed so many Trynds as Ashe and Tristana even when they were way more fed them me simply because kiting him makes it as if he has no damage items because he essentially does no damage. Reducing AP not only helps him not get roflbursted, it also gives him a utility so that even when he does get roflpwned he makes a significant contribution in a team fight.