User blog comment:Tri De Novus/Floria, the Geometry Apprentice/@comment-25343084-20151003210354/@comment-3391671-20151004055256

Anyone who makes custom champions should be worried about being overpowered, but oyu shouldn't let that hold you back. What is key is to make sure the concept is not overpowered, not the numbers.

What I would say is the follow: It looks like a lovely original concept, but needs lots of brushing up on. Find someone to give you tips before releases and I'm sure people will be more attentive to help get these concepts going.
 * The Passive needs to be reworded, but otherwise looks fine, although it has similarities to other champions shield capabilities.
 * The issue with Q is that too many skills have been placed into one skill. Not only that, but they don't help identify what the Q's purpose is, especially with how the values too are low and there is not time restrictions. The switching around of diamonds sounds like TF's W, too.
 * W is another overbuilt ability, flooded with too much information. It may actually be better to have this diamond concept be part of hte passive if it's so crucial to her build. Otherwise, simiplificaiton is needed.
 * This one is a string loose from Floria's concept. You remove the majority of her ability skillset to gain a brief moment of movement speed buff...can't get my head around to why this is needed.
 * This ult lacks some description, such as the function of the shield and its duration. There is also the fact that it heals, even though it already blocks projectiles; it's quite too helpful, while also making it another loose part of the concept.