Talk:Renekton/@comment-5009341-20120501174205

just came up with an idea how to balance his passive, so he wont fall of to much:

his fury earlygame is k (u need like 10 aa for 50 fury which is k cause u get it from last hitting), but midgame in teamfights he just doesnt generate enough fury over a couple of seconds( u cant attack something 10 times in a few seconds), which u need cause without it ur abilities are very weak

suggestion:

rene's fury gain to 5/7.5/10 fury per attack, would make him fall off much less but doesnt do anything else