User blog comment:Willbachbakal/(Champion Rework) Cassiopeia, the Serpent's Embrace/@comment-4888212-20150728230657

looks pretty nice and inventive. also looks balanced in the early stages of the game.

lategame with that passive scaling, she is gonna be trouble, especially since she can stack her passive up easily.

its basically a "AA/hit spells 200 times - 10 times per minute the match is going).

but lets go it through.

Q: i like it, nothing to add to it.

W. nice.

E. very very nice. very inventive, good counterplay potential, awesome.

R. same thing.

the devil is in the innate tho. the 5x stacking adds up to a potential 150% AP max damage in lategame (or already a huge 75% at 100 stacks) and is easily upholdable with Q and autos. this would lead her to a lane bully similar to teemo, just with more damage and more bursty damage. her Q is a great incentive for CDR and lichbane, her passive for nashors tooth. an enemy could eat a rotation or just a few autohits and until he retreats, be it a fight or the lane, be fully devastated by the poison alone.

if i could change something about this already very nice concept, i would make her innate only work with every X/Y/Z autohit, similar to caits passive. this way you cant just autohit to stack, prolonging the very easy to achieve 600 stacks, cant uphold it as easy as before (enemy can dash out of Q -> more counterplay and more skill involved).

further, you could make it similar to cait that attacks from brush add more stacks toward gaining the next poison autohit, it would fit thematically with a snake being in a bush.

lets say: