Talk:Graves/@comment-131.203.254.94-20111012031709

Pretty lame passive. I was hoping for a damage modifier to auto attacks that increases the closer he is to his target e.g. 'Graves basic attacks gain increased damage (Max. 150%) the closer he is to his target'. That better suits the whole dichotomy between risky but rewarding close combat and safer, long-range combat. Just my opinion. Plus he's a carry, why does he need armour/mr?