Talk:Udyr/@comment-4677525-20121020021201/@comment-69.180.165.138-20121022134222

I'm not the best at this game, 1300 elo, but I like to start boots 3, rush HoG, then philo. Build w/e boots the opponents team calls for, usually merc's or tabi. Next, wit's end, followed a giants belt, and a ruby for extra survivability in fights. Depending on how fights are going, either finish a frozen mallet first, or ionic spark. Start working on finishing randuins omen. Your last item is situational. They doing a lot fo true damage? Build warmogs. Doing a bunch oh physical damage? Frozen heart it is. Magic damage out the wazoo? Force of nature that shit.

Runes are movespeed quints, flat AD reds, flat armor yellows, and MR/lvl blues.

Masteries are somewhat situational, but 0/21/9 tends to be most beneficial, as Udyr really likes move speed, and since you're going to be right up in the middle of fights, you want to have that extra defense, plus the duration debuff on any cc coming your way.