Talk:Yasuo/@comment-4530717-20160914151843/@comment-24496127-20160916020924

I can say that if it's after 10-15 minutes into the game and she has a Morrello. Unless you're just overstaying, there's no reason that being out of mana should consistently be hindering effectiveness on Ahri. The wall is frustrating as her, but honestly, I think she's one of the champions where it could be said that the wall is working as intended. It can stop her damage, temporarily, but she isn't at a huge disadvantage because of it, since she can also poke him, and work around it.

I'll agree, the wall is broken, but I don't think Ahri is a particularly good example of a champion who's invalidated by it, and Riven definitely isn't. The main reason it's so toxic is because it just invalidates the play patterns of certain champions, and Ahri isn't one them, despite the fact it can block her abilities.

Immobile adc's, immobile mages, and anyone who's main contribution is a long cd projectiile, those are the ones who the windwall should be balanced around, because it's game warping to play around windwall if your champion falls into any of those categories. Blocking things like Brand's ult, Ashe's ult, Varus's ult, Katarina's ult, etc, that's when the ability is unfair, because a single ability just shut down the reasons why you would pick certain champions.

Inversely, temporarily walling low cd abilities is what it's intended purpose is, yes it's frustrating for Ahri, but hitting the windwall doesn't mean there's nothing left she can do, or that she lost her ability to contribute to a game as she was intended to, and that's why I don't believe it's a problem(In terms of being badly designed) for her or champions similar to her.

In general, it probably does last too long or block too much, anytime it blocks an ultimate, it feels like bullshit, and a single ability that's not even an ultimate singehandedly winning fights that shouldn't be won if it just happens to be placed well or block something important, feels less like a cool outplay from a team that's behind, and more like having the statistical advantages that the game is essentially about trying to create, invalidated for "free" because there's a Yasuo that got lucky.

Anyway, I'm kind of rambling now, so lets just conclude that that's how I feel about windwall in particular.