Talk:Kayle/@comment-14770287-20131002164718/@comment-5763148-20131008001155

Yeah I did say it was good. But I also said it was gimmicky on her. You want more power when you get Lich Bane to make it more baus. But at the same time, it isn't something I would recommend all the time. Kayle doesn't have any Spells in her Kit that makes her use it constantly like certain Champions. You can see that Spellblade items are optimal on Champions like Jax and Akali 100% of the time cos they have spells that let them proc it everytime. Kayle has nothing like that, she needs to cycle through her spells to do so.

Not to mention the item restricts her from building other items which could augment her overall performance instead of just 1 to 2 specific areas like Athene's/Morellonomicon which could help her with Late Game MP regen, max out her CDR alongside Nashor's and offer some other niche benefits accordingly (Athene's some MR and Morello's the power to cripple any for of HP related sustains).

Kayle already deals ridiculous damage with just her AP vamped Righteous Fury alone. Items like Lich Bane DOES get the job done faster when killing a single target, but this applies to squishy Champions almost exclusively. It doesn't offer as much Late Game Utility cos its just about single target nuking. I would much rather get an item which makes full use of Kayle's overall performance for the team's sake like Runnan's so I can apply her Passive Debuff and dish out the constant extra damage.

Also, Lich Bane is something that's optimal if you're way ahead of your lane opponent. When you're behind, you wouldn't wanna buy it since it doesn't offer anything other than killing power and by the time you get it, your opponent would have 2-3 gears which would literally let em kill you in the blink of an eye. Lich Bane is good but its situational cos it is inconsistent, and Kayle play is about consistency, not gimmick plays.