Pantheon/Strategy

Skill usage

 * is a potent tower diver because of his passive.
 * Since using to stun an enemy also refreshes, he can easily and reliably avoid the first two tower hits when diving.
 * Learning first allows  to get minion kills easily even against ranged opponents.
 * Stacking attack damage items will allow to use his  as a mini nuke with a short cooldown.
 * Using frequently in a battle along with attack speed items can help defensively by charging.
 * can be very useful when in team fights since can gain a lot of critical strikes.
 * Using to assist your allies across the map can quickly turn the tides of battle, putting your allies at an advantage.
 * can be combined with other AoE ultimates such as, , , and  to keep the enemy in the AoE radius and to deliver devastating damage.
 * standard combo is, followed by and finishing off with . (Or possibly starting with the , and then following the rest of the combo.)
 * Using quickly followed by  can devastate your enemies.
 * Having and  as summoner spells, along with  as your first skill, make for an extremely effective first blood combination when in a side lane with a partner. Those summoner spells also provide 2 crucial escape mechanisms.

Build usage

 * Getting a leads to  building up momentum.  can often get first blood with his stun and this makes  a great item for.
 * To make him more survivable, is a good choice. The health means he'll last longer in team fights, and the slow make his awesome chasing ability even better.
 * is another good item to help with survivablity.
 * There are two basic ways of building when going pure DPS.
 * The first is attack damage. Stacking only attack damage items, like 's and their builds means and  do massive amounts of damage.
 * The second is attack speed. High attack speed, along with spamming his abilities will keep his up constantly. This works well against physical nukes like, or turret attacks.
 * It is recommended to build ideal survivability items to compensate for potential deaths.