Talk:Aatrox/@comment-24496127-20160814190311/@comment-24496127-20160815202027

Currently, it's a flat heal on his w, which means that if you go tankier, the heal restores less hp overall than if you had no health items. Healing 120 health when you have 500 hp is nearly a quarter of your health, heling 120 when you have 4k hp is basically nothing. That's why I said that changing it to be a % would result in a cleaner experience for tanky aatrox, especially since it's difficult for a tank Aatrox to heal for as much as his abilities cost, since they use % costs while he only gets flat heals.

Now, that alone would probably make full tank Aatrox too strong if the base healing was too high, which is why I said the percentage should increase with AD similar to Fiora's passive. This would make him the best sustain tank bar none, but he would have to be hitting something to do his thing. I can't say how balanced it would be, but the idea is that it would be easier to balance overall than the current ability is.