Talk:Bard/@comment-24896347-20150321100743/@comment-5172617-20150321151851

Longer stun duration is one thing I wouldn't recommend. Or just have it static (1.8 at all ranks) but at level 5, the spell has a 7 second cooldown, with 40% CDR, it brings you to 4.2 seconds. Considering the duration is 1.8 seconds, enemies will only have 2.4 seconds free of stun before being stunned again (more if they have tenacity). That's behind unable to do anything 42% of the time. In a good teamfight with a lot of people around, it's not that hard to accomplish. I would buff this spell in other areas like missile speed, cast time or range but not stun duration.