Talk:Talon/@comment-74.141.197.94-20121224160534/@comment-151.67.38.89-20121226051124

The idea is to keep the champion damage as it is: base damage goes down but E amplification goes up, so it should remain even. But, this will make Talon much more of a "stupid" champion, as the damage will remain the same only for single target, but lowered in general. I make a lot of big plays with Talon, dividing skills on many targets during a skirimish. This rework will make the champ much more similar to a granade: go in, explode evertyhing on a single target, blow up. Less less less creative. I'm sad.