Talk:Talon/@comment-33536623-20130805071708/@comment-9533487-20130810005636

Thought of something pretty unique for a new passive, may be OP I dunno:

Whenever Talon uses an ability on a bleeding target, he removes the bleed debuff to regain   ( _ + _* level) hp, and gains 10% bonus damage on his next three autoattacks.

Why so complicated? Well, people complain that Talon is too binary due to point+click abilities. This passive could allow some cool combos, make some easier ones less profitable (E in, do damage walk away), and requires that you be at least level 2 to use it. Bleed doesn't work on non-champion units, so you're putting yourself at a lot of risk to use this passive. Also, considering the hefty AD ratio on his bleed, you need to think strategically whether you can afford to waste the damage considering mana costs, etc. This also MIGHT let you walk away after E'ing to the enemy mid without them following you for free damage, since what you would do is save W when E'ing in, Q last, then walk away without having ever used W.

I just think this would add a bit more depth to his gameplay, and make it possible for him to trade a bit more evenly when he's been zoned from farm and couldn't get items. Hp sustain is far from a new concept, but I can't think of any champion besides Nami that could trade any damage for said sustain.