Talk:VPBE/@comment-3308937-20140308214803

I hope Riot goes through with the Lee Sin changes despite all the negative feedback going on on Reddit and GD. I've seen him as a problematic champion who just doesn't feel fair to play against for quite a while now and these changes are much better than my proposed range reductions.

The biggest arguments I see about Lee already being balanced include:


 * People saying that when a Lee kills them or is being overly dominant they feel like Lee "outplayed" them, not that he's too strong.

This is a flawed argument in regards to balance. While some people may feel that outplayed feeling others, like myself, just feel he has too many options to deal with when playing a lot of champions. I don't feel outplayed because Lee did an "insec" or something, I feel like there's nothing I can do once he lands that Q on to either me or anything around me.


 * It's ok if Lee's too strong because he takes so much "skill" to play.

That didn't stop Riot from changing other champions like Ori, Zed and Shaco, it shouldn't stop them from changing Lee either. Just because a champion takes skill to play does not mean they should be inherently stronger than other picks.


 * Pros think Lee is balanced, why does Riot think they know better than the pros?

Another flawed argument. Most pros have a very limited view on balance and evaluating a champion's power level. It's why so many times in the past a champion saw next to no play in a tournament with pros saying that it's because that champ just isn't good enough or there are better picks until a team like Gambit or the Koreans run it and all of a sudden it's the new fotm with all these pros who used to say it was bad gobbling it up like sheep.