Talk:Vel'Koz/@comment-28427549-20160510172549/@comment-26808509-20160511165650

Don't know what you are even talking about. Using the old ult into a team wihtout hitting a combo first wasn't a single bit better than doing so with the new one, in total numbers it was even worse. The old rank 3 ult did about 1320 magic damage if you had about 700 AP and with one passive proc some additional 205 true damage, so the old dealt 1525 mixed damage to everyone who stood in it for the full duration. The new ult doesn't apply Vel's passive, but it truly doesn't need. With his base damage and ratio it deals about 1650 magic damage in the sam scenario and thats even more than the old one with the passive proc. Now you can argue, the magic damage is reduced by magic resistance, but this is for the magic damage from his old ult just the same. So if the target has around 90 Magic resistance (ordinary midlaner with abyssal or ADC with QSS) the old ult would deal 686 magic damage and the 205 true damage (= 891 mixed damge) and the new one 858 magic damage, so it's only slightly weaker than the old one. If you hit a combo first the new Vel'koz naturally wins the fight easily and you will mostly try to hit 3 spells at first (which isnt THIS hard in teamfights). So the new Vel'koz isn't this much worse than the old one in exceptional situations and by far better in ideal situations. That was the actual aim for this update and they did just fine to my mind.