User blog comment:Typhron/Karma's Problems./@comment-8524387-20130827023910/@comment-60764-20130827141928

Let's not pretend I'm unbiased, I'm human here. I dislike the old Karma and make that known very well.


 * On her current picks in the LCS? People are playing her in an unorthodox manner which sort of highlights Riot's failure at being balance on occasions (Rengar was supposed to be a jungler but his clear times were so bad he was MUCH better in Lane, Quinn was supposed to be an ADC but her kit is so melee oriented she's excels at being top instead) and it makes me wonder the lastability of this playstyle (since Riot seems to be all about killing unorthodox playstyles. Jungle Karma is definitely not intended and is definitely something that came from the communtinity's own ambition and experimentation. I wouldn't be surprised if Riot is currently looking to change her ability to do even that even if people are having fun with it. Cynical as that sounds.
 * And even then, the 'success is kind of lukewarm. She was picked by two seperate teams as a jungler (one of them being Fnatic who are HoNboys, and known for their unorthodox playstyles in HoN, LoL and Dota 2 (Especially Dota 2 with how the TI3 went, and all their smoke ganks and various methods of swinging the matches and at the drop of a hat, to the joy of everyone on the edge of their seat), but don't quote me on that because I don't follow e-sports). Half of those times, if people really look? The Karma players gave up first blood and/or got shut down so hard it wasn't funny. Almost every gank against Karma worked or Karma died in the process and was all just painful to look at. I would hardly call these successes, even she was picked. It's not "they're colluding" levels of bad but my god...there were no big plays.


 * I think the new Karma needs to go the same route as the old Karma, and is more deserving of the role of such (I'm saying this in an unbiased manner, even if it makes my bias epeen erect). If Riot wants to release a new champion they should, there's too much of the old Karma in this new Karma to really be notable. It's like that scene from Justice League Unlimited where Lex Luthor tried to resurrect Brainiac and accidentally resurrected Darksied as a result: All the bad and none of the good. There a few things salvagable but as a whole it's just...bleh.
 * And the good, if I may so add it? Ironstylus did s SUPERB look on Karma's new look. The old Karma's look was good in it's niche form and making her look like a dichotomy driven character, but overall she looked less like a dangerous caster and more of a kimono dancer, wheras the new Karma looks, moves, feels, and practically oozes the 'sagely mage that should not be trifled with' in a colorful and meaningful manner, and that in itself is just amazing. Even if I hate (and I do) the new passive it's effects are that of a passive that can be felt. It's a step in the right direction even if it is 'useless' (just useless in a different matter from the old passive). I even like how Mantra'd Q works over the old Heavenly Wave, but I prefer Heavenly Wave's normal form then a boring explosiveonend skillshot.

Hope that's coherent.