User blog comment:Caporai/Kabu'Naar the Scourge of the Sands/@comment-69.130.248.102-20120424233400/@comment-3286233-20120425003017

Wow, that's alot of text to read. Since i've read your information, how about this:

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Innate:


 * bug applying when basic attacking or using spells to target (up to 3 times) lasts 5 seconds


 * Enemy champions who got bugs on them will deal 6% less damage to Kabu'Naar per bug (up to 18% when full stacked)

Q:


 * Unaffected (will apply a bug on his target)

W:


 * Will apply a bug on his target (upon hitting the target first before getting dragged)


 * Will snare for 1 second if target got 3 stacks of bugs.

E (will check more soon):


 * Will apply a bug on his target per second when they're standing on that area. It will also slow the target depending how much bug they have.


 * When it ends:


 * (1) he will gain health according how much it has dealt.


 * (2) he will gain health according how much bug does enemy have.(half or none to minions).

R "Ultimate":


 * upon revival he deals initial magic damage and apply them a bug (this will also add to Kabu'Naar's revival)


 * health gained upon revival ("50/75/100" per bug stack from each champion within Kabu'Naar's range)

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I love feedbacks man. your thought about this would make Kabu'Naar more fun to play.