Talk:Yasuo/@comment-4644013-20131228132244

His wind wall should have a champion-projectile limit.

Like "blocks the next incomming 3/4/5/6/7 projectiles from enemy champions and all other projectles done by monsters and minions."

i think in his current state that wall is just ridiculous. It can deny almost every midlaner. Hell, orianna's ball stops right before the wall just sitting there being useless the whole duration long. With that wall you deny way more spells than a fizz' jump and a Vlad pool.

Whenever I am Mid facing him, I instantly switch with our toplaner because it's absolutly anti-fun as whatever-ranger-champion to play against him. Use your combo of spells? Nope, wall. Use basic attack to harras? nope, shield. Use basic attack for the kill? Nope, shield and wall. Try to play defensive and focus on farming? Nope, long-ranged-no-mana poke with dashes and knock ups. Fight him? Nope, 101% crit chance with lvl 2.

I'm not saying he is op. There is nothing (much) i would nerv about him, but I just think in his current state with that wall it's just totally anti-fun to play against him. Riot should, as stated above, set a limit to projectiles blocked. With that, it requires skill of the enemy to 'destroy' the wall with AAs to then land the spells they want to hit.

Ps.: Why does that wall block Varrus' E? It is shot into the air, landing on the ground. It never passed through the wall, but still is negated... same to ziggs ult - just, why? they are comming from above, not from the front.. ô.o