Talk:Viktor/@comment-6153904-20130127195231/@comment-5048549-20130128112943

^what anon 174 said. Viktor is supposed to adapt to his opponents, not just pick a path and that's it. Sure, you can adapt to the champion select, but it's not nearly as dynamic as it should be. Imo you should have a system where Viktor gets half the effect on the first upgrade, and the full effect on the second, one can choose to have two half upgrades, for instance. Upgrades would scale with level. (like 100 health per level or somethin)