Talk:Irelia/@comment-113.22.17.179-20120426105821/@comment-4957501-20120428210133

Yeah, I saw the patch preview earlier today and then I understood what it meant. I'm pretty happy about it. Morello's felt UP before as DFG simply gave you a much better item for just a couple of hundred gold more. But now since they put Greivous Wounds on Morello's giving it it's own active and nerfed DFG's damage active/removed it's mana regen, they're on much more even ground now.

Everyone has their own opinion on the subject I guess. She's still far from unviable in my eyes, but I know exactly what you mean. These days it feels like the only times you aren't completely pushed to tower and don't lose your lane is if you outskill your opponent by a decent margin and just plain outplay them. I've noticed I almost always invariably manage to bounce back to do my job in the end, even if I do lose my lane in terms of kills or CS, but losing the lane still feels wrong when I know the opponent isn't playing better than me in any way. Being reduced from a solo top who could hold her own in lane among the best to sitting under your tower last hitting while Mundo still goes where he pleases and Olaf, Lee Sin, WW and countless others roam the map feels..... meh.

The sad truth is that Irelia is a balanced.... but balanced is not good in LoL. Few people play balanced because there will always be stronger unbalanced options that give you a clear edge over the balanced champions. There's always been a tier of champions that are above the balanced champions who are always abused, and will continue to be so until the next big tournament comes around, the next round of nerfs are thrown around and the cycle continues. But I'll stick with Irelia, for me it always feels more satisfying to stick by your favorite champions and find a way despite the nerfs instead of jumping on the FotM bandwagon.