User blog comment:Leyrann/Tha'vor, the Blade of the Void/@comment-9558107-20130514200735

Pretty good concept but there is one huge problem. His Ult, makes him pretty much uncounterable. Olaf and Alistar both have the ability to remve CC by pressing R (Alistars does i on cast only), but to balance that it gets a pretty hefty cool down. To make a Melee character, which already get really nice base stats from levels, that is essentially unkitable, and pretty much unable to be CCed with almost no penalty to him is way too overpowered. Olaf you can run from and after his ult times out you can escape. If this guy takes Cleanse, that is 4 immediate removals of all CC, you are unable to do anything but watch him slaughter your team late game. Not to mention if he has GA, Zilean, Kayle, or Yorick to help him.

To put it another way. The ability for a champion to be countered is huge. That is why ADCs generally are very weak (low health/defensive stats) alone, because with support they destroy you. That is why AP Casters are generally also weak. To balance melee characters, which have higher base movespeed in general, you need to be able to run away from them some how. That is the trade off, they are generally stronger than other roles, and faster, but they attack form less range, and can be escaped from. This is also why Irelia got all those nerfs, because without changing her whole kit, you can't counter her, CC reduction on a Melee with a Dash (passive), and Blink (Q) and a Snare (Q) is huge. This guy has up to 3 instant CC drops, and gets another one every 15 seconds with max CDR meaning for late game team fights, he has 4. That is just way too much. Also I just reread, he gets stacks on resets too, way too much CC reduction. He is virtually unable to be CCed.