Talk:Taliyah/@comment-4167645-20160519034306/@comment-26336660-20160519073322

The problem is that people complain too much.

First of all, when people doesnt know how to play against one thing, they will complain that that thing is op and needs to be nerfed. eg :

nunu has been nerfed (totaly unfair and not needed) recently, still 0.1% of the games chance to see a nunu in action. He so rare to be picked, that when someone picks it, they doesnt know how to counter it, and call it op.

I just played with him, and he a very badly designed champ, with melee passive, Q that only works properly on jungle, W that needs a partner, E nerfed as hell, and R that is preditable. Still won the game (ranked) coz people doesnt know how to counter him.

Conclusion:

People cry because of their lack of knowlegde. That is why rito nerf things. To please the babies crying.

Take a look at Hecarim: he was balanced (in my opinion, as i mained him at jungle, and he wasnt anything special, but a pony jungle) rito nerfed him, people complained anyway, so rito nerfed him again until hes almost unplayable at jungle, and now hes a weak pick, low win rate, and forgotten. Due to the lack of counterplay.

What is rito plan ? Simple:

To make the game great again -pun.

No, seriously, rito want to make the game "interactive" to the point that people will play by pure skill, and wins the best. Not because you picked a unkillable juggernaut and smashed the keyboard. You can see that the best assassin are the most complicated to play: yasuo, zed (why are they the top ban? because people dont know how to play against them) and they are pretty weak! But if you know how to juke/skill around the game, you will pretty sure win the game.

Press R to win champs are on the nerf list on every patch.