User blog comment:AtheistUntoDeath/Which of these Champions would win? Part 5/@comment-25024790-20140604233410

Everyone seems to assume Yasuo can control the wind itself in any way, throwing blasts of air at people, Naruto-style and manipulating the environment in a way a Jedi would use the Force.

I, on the other hand, think that Yasuo's wind style relies on disrupting the flow of air with his sword. His in-game moves would indicate so, in my opinion. His tornado tricks and such would be him slashing through the air. If something ever flew next to you, you know that the differences in air pressure in front and behind the object creates flow of air. Yasuo slashing the air creates movement of the air. Now, either he slashes so fast and hard the wind is strong enough to create a tornado or he infuses the disturbance with some sort of magic to make into a hurricane. His shield is also him parrying the attack or just slashing before the attack connects and the wind that movement makes doubles as a shield, throwing things like swords, rockets, bullets and angry yordles away. The blocking itself expends part of the wind's energy, making it a breakable shield. Magic or not (probably yes, considering the fact that there's no way an air current as strong as Wind Wall has to be to block all kinds of projectiles shaped in a way that wall is and created by a single slash could last that long), Yasuo's control over the wind seems to be caused by the air flow around his sword. So no, he can't jedi pull the sword back into his hand if he gets disarmed.

If Yi manages to jump from target to target as fast as he does, no matter where his targets are, he has to have incredible reflexes. Yi's movements are, without a doubt, way faster than Yasuo's. Even though i can guess Yasuo can redirect the flow of air in a way that would make his movements be empowered by the wind, pushing his arm to strike faster and harder, or to allow easier repositioning and let him move with ease and tire less, I'm pretty sure Yi wouldn't have trouble keeping up on his own. Yasuo seems to rely on striking slowly, but with great force (we aren't allowed to use the effectiveness of skills to judge a champion, not the skills themselves, which means yasuo strikes hard [Passive crits] and prefers to jump around the fight, hitting the enemy with long strikes [Q], trying to get into an advantageous position, for example by forcing the wind to knock the opponent up or, more realistically, knock them off their feet), while Yi assaults the opponent by closing the distance, dashing through their defenses and starting to whack the opponent with swift strikes. Even though Yi empowers his sword with some sort of magic to let it pierce through armor easily, I'm still going to claim Yasuo hits harder than Yi, although slower, as their kits imply (Yasuo has a crit steroid and no AS steroid, Yi has MS and AS steroid and no crit steroids).

Yasuo attempts to delay the direct confrontation until he can bend the wind to his will enough for him to get a great advantage, while Yi's mind and body are always ready for battle and in top condition. Yi's unrivalled speed will surely allow him to close in on Yasuo before he is ready, in which case, poor samurai boy will surely be an inferior match to the Wuju Bladesman. Even if Yasuo can create a barrier between the two in an attempt to buy time, I remember reading something about Yi's googles allowing him to see the flow of magic, which would let him predict the wind yasuo is going to conjure and position in a way to make it only a tiny advantage for Yasuo. Even if that's not true, Yi can simply avoid any wind currents Yasuo creates or run around them, getting to the sweet booty of his.

I think that's enough proof for me to assume Yi would beat Yasuo pretty hard.

And this is all without considering Yi's ability to withstand great physical or magical harm (Meditate). He focuses so hard his wounds close. Either that or simply he ignores pain and any injure and doesn't let it get in the way of dunking nooblords. Surely, the ingame ability doesn't allow him to attack, while he's focusing but it's a pretty safe assumption that he's able to ignore pain and any attempts at hindering him (the freaking highlander, so fast, cannot be slowed, too focused on the smell of prey to stop), probably he'll be able to dash through most currents Yasuo creates. Also Yasuo can always be disarmed. If Yi gets disarmed, he still has his backup kneeswords. I guess the sword rings Yi has have to be useful for something, maybe grabbing the enemy's weapon or something?

The First Dunkmaster beats Nice hairstyle boy.