Talk:Syndra/@comment-98.232.233.104-20120908183737/@comment-86.148.205.72-20120909194145

The biggest problem I can see with Syndra is the fact she can only keep each sphere up for 6 seconds. If she could keep more out, she'd have much more presence. We also have to keep in mind that her current form on the PBE may not be her final form. I would personally like to see her Q just go to a 0.6 ratio and have them exist for longer when she reaches max rank, a touch more potency on her slow, and a buff to her AP ratio on her ult. Make it on par with Lux's ult without any deployed spheres, maybe a 0.2 per sphere?

To be honest, I actually see her being reasonably viable in the jungle. Granted, she has low health and armour, but she has 3 AoE abilities, with the ability to shove back the buff monsters to mitigate damage, a slow and a stun, plus burst damage for ganks, and let's be honest, do you REALLY want to engage on a Dragon attempt with Syndra there?

Also, with respect to Malzahar, I find the idea of Syndra throwing his Voidlings at his face quite entertaining >:D