Talk:Vladimir/@comment-96.48.118.66-20100814182823

To concur with an above user (and several others), Sanguine Pool is just crying for a Nerf.

It's funny/sad to see a level 3 Vlad towerdive using it, kill two people and run away unharmed. I'm alright with it slowing people and making him untargetable, but he NEEDS to be targeted by turrets when he's in Sanguine Pool because it's right poppycock that he can just cruise back and forth from turrets with literally no reprocussions. I mean, you can't even stun him, snare him or IM SINGED him because he's untargetable, which means you basically have to just get dick-slapped by him while your turret is a useless mass of rock.

^Even if you turret dive, you're still risking dying .Frankly, i think Sanguine Pool is easy enough to dodge. And it doesn't even to that much. I only use it as an escape tool or to chase because it slows. Mabye once or twice to get some AoE damage, but that's it. No way it should be nerf'd. And let's not forget at full HP, you lose 20% of that. That can mean everything in a team fight.