User blog comment:Emptylord/Champion reworks/Corki the Daring Bombardier/@comment-2094543-20130627074347

Without the Danger Zone system, Heat is hardly more than an Energy system with different numbers and inverted bars.

It's thematically great for Corki, but the ridiculous sustain of manaless AD carries is probably to be avoided! Imagine how toxic AD Kennen would be if he had more AD scalings.

Also, being able to go all out and spam missiles in team fights at the cost of having to recall for mana afterwards kinda defines Corki for me... limiting his short term power instead of his long-term sustain just feels wrong to me.

Because you removed the AP scalings and mana is worthless for him, Trinity Force is no longer worth building, which really hurts his itemization.

The reload system and the Valkyrie vent idea are pretty damn amazing though.