User blog comment:Contractas1/Revive Promote Surge/@comment-4636093-20120817094232

Promote is a seriously underrated spell. Sometimes you want to push a tower down, promote helps that. It delays enemy pushes too.

However its most useful aspect is the split pushing. Use it on a minion going top as you leave spawn and then go mid with the rest of your team. By the time the minion gets to the next enemy tower it will have a backing minion wave the size of Albuquerque. The minion will ether take a tower or force someone on the enemy team to go and deal with it, giving you an oppertunity for a 4v5 in mid.

I like to take it on tanky supports like Nunu (also he has bloodboil).

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Revive isn't too good though (out of Dominion), and I think that nothing except a complete rework of the spell will fix it.

Maybe if it gave a personal Zilian ult, and you had to use it before you died and it revives you on the spot.

Or maybe you use it after you die like it does now, but it revives your body where you died rather than respawns you (would be a bit broken with the ability to die, then when the enemy pushes forward revive and ambush them from behind).

The major problem with the spell as it stands is that you need teleport to get back into the fight for it to be useful (No Flash/Ignite/Exhaust or more useful summoner spells). On Dominion and TT the speed boost is enough to get back there because of the smaller maps, however on SR there's no way of you getting back within the same fight without teleport.