Talk:Sion/@comment-3017217-20140724211313

Please oh please do not rework him I finaly found a way to play him in the Jungle

6-17-7 I choose not to get Tenacious bcs you lose 5% since they stack multiaplicatevely with MR Boots

4 Ranks on Sorcery

1 Butcher

1 Feast

2 Recovery

1 Enchanted Armor

2 Tough Skin

1 Bladed Armor

3 Veteran's Scars

1 Juggernaut

3 Hardiness

3 Perseverance

1 Runic Blessing

1 PhaseWalker

3 Fleet of Foot

3 Summoner's Insight

CDR at lvl 18 = 15% from Glyphs

Armor Pen = 12 from Marks

HP = 9% from Seals and Quints

E>W>Q>E>E>R>E>W>E>W>R>W>W>Q>Q>R>Q>Q

Start with Machete without Pot's and Red Trinket not Ward

Blue&Wight into a quick Quil

Boots                                                                                 if you go b at any point after the quil before Warmog's

Avarice                                                                              and have 180g get a bead bcs it is most usefull

Mercury

Spirit of the Golem

Warmog's

Randuin's

Spirit Visage

Guardian Angel

Alacrity

Oracle Len's

Atma's

Fortitude Brilliance

you get 40%CDR effecively losing the bonus CDR but if you just think about the possibility of losing the elixir in the middle of a fight it would be a nightmare.

6k Hp EASILY I got 6667 once 100 AD from atma's

you have a Ward to keep a place perma-warded even before 9 which gives you the possibility of carrying red which gives you a boost to you mediocre ganks

Randuin's Active

Spirit Visage boosts your Ultimate, Warmog's Regen and Guardian Angel