Talk:Orianna/@comment-5052127-20120613063020

Seems like Malady would be incredible on her, it synergizes with her in every possible way, attack speed, MR shredding, AP, extra on-hit damage...

Not really sure if on-hit effects are the best in general for her though, I would stick with AP and AS mostly, on-hit items in general are better for champs that have innate or ability-based attack speed bonuses or naturally high attack speed... On Orianna you really want to keep increasing her AP and attack speed more to best take advantage of her passive, as well as help her other abilities. Nashor's Tooth for example is quite good for her, and really helps her in every way.

Lich Bane is decent as an on-hit item for her, since it gives loads of AP, she can cast abilities regularly enough to get good use out of it's on-hit passive, and the movespeed and MR both help quite a bit late game; but I would definitely save it for a late item.