Talk:Kassadin/@comment-4636093-20140304102817

Ok now that he got reenabled on the PBE and I get a chance to play him I can say that he's actually really fun.

He's not quite the same of course but in essence his core is pretty similar. I built him with Lich Bane and even after the nerf it gave him pretty obscene damage numbers on his 3 second cooldown W strike (with infinite mana to spam ults all across the map).

He'll be a great counterpick to an AP in the mid lane, but still a prominant roamer/assassin against an AD.

Max Q when facing an AP mid.

Max E when facing a spammy AD like Yasuo

Maxing W will give you the most spammable damage so use that against an Auto attacky mid like an ADC.

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(NB: The PBE is not known for its high range of highly skilled, friendly pro players, so take any ballence theories as circumstantial until he hits live)

I played as the new Kassadin in 4 games so far. First time I was facing an enemy Kassadin, I decided to max W first as this is his most consistent damage output, and I was able to win lane by constantly beating him over the head with my sparkly sword, then ult away oweing to my infinite mana.

Second I was facing a Yasuo. I maxed E first and constantly chunked him with a quick burst of damage which he himself was fueling with his dash spammage.

Third was against a Malphite, he got a level advantage on me early however I maxed Q first and so completely nullified the entirety of his damage whenever he tried anything. His sizemic shard? Nope. Sizemic shard, ground slam, ignite and ult? Nope to that ether. I constantly walked away completely unscathed.

Fourth I faced another enemy Kassadin and lost that one. He played it so much better than me although I was experimenting with unusual builds that time (I tried building Manamune). I could solo their fed top laner and was a rather potent threat, so I'm not convinced Manamune is a terrible item on him (bad but not terrible), but while doing so got caught and died.