Talk:Evelynn/@comment-5281035-20120711053945

Passive : Determined Killer > Seems like trash to me. Half damage from minions just seems like something unneeded, as it turns 10 damage into 5? If you're taking 20 minion attacks at the same time, why are you so far ahead of your own wave and in the easiest gankable territory? I say they need to add something like she gains extra gold or reduced cooldowns, or SOMETHING to make this not so underwhelming to me...

Q Ability : Hate Spike > I was about to say that this needed a big buff, but I didn't notice that it was less then a second dely. Spamming on average 100 primary / 50 secondary damage seems awesome to me, excellent minion farming. Though the mana needed kinda seems like she NEEDS the blue buff to be good at earlier levels, and to an excent, later levels.

W Ability : Shadow Walk > Best stealth in the game. Reminds me of Twitch and Teemo, except this is AP and not AD and Melee not Ranged. 2 levels early practically gives you constant invisibility without the need to do anything else. Best Steal In Game (I think?).

E Ability : Ravage > Excellent stacking abilities, by far one of the best stacking I believe. 80 damage at level one seems meh, but ones you high higher levels it's totally worth it. Considering that this will most likely be the opening attack from your steal, that's just insult to injury when you see that the damage improves the damage from Spikes. No way that you shouldn't be able to kill someone in a blink of the eye with this.

Ultimate : Malice and Spite > Hm... passive seems a little weak, but good enough to keep you alive afterwards. Attack Speed buff seems to be the highest in the game (Now if only there was an ability that passively added damage to your auto attack, and Bloodrazer doesn't seem like something that would interest her). Being able to use the ability, kill, and then use it again TO RUN AWAY, she is a Key assassin.

All in all, she only needs a tiny buff I believe to keep up with the "Meta" off-tank / flat tank champions coming out. I could see her having a second long stun instead of a 3 second slow. Since stun > slow in the fact darius can't spit in your face after you start attacking him, and the 3 seconds just seems rediculous to kill the people who WOULD run away from you.