User blog:PurpleWii/Archetype Classification(PurpleWii Edition)

Introduction:
Don't talk to me, or my posts ever again. As of drafting this, I've had to ice-box 2 different before this one. Mainly due to relevance issues, a bit of writers block, and having to smash my face against a wall of code, I decided to postpone those posts for a later date. Man, writing content is hard. BUT, that's(currently) in the past now. I'm a new man with a new post(and a new wiki icon; shiny!); it's time to get down to business before I break my hands. No, not that way, the other way.

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"PurpleWii, Pls just stop."
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Loosen up? Maybe. Get better a better sense of humor? Later. Stop? Never! I live for the applause, I live for the terrible, cheesy, "tryhard" way of speech! What do you get when you take that away from me?! A miserable pile of memes. My ship is my soul, my spirit and my well-being(because without it, I would be reallyyyy depressed), and my SEXUAL IDENTITY! When I wake up in the morning and make Coffee with my coffee machince, do I question why the machine makes this weird noise like its about fucking explode like a ? NO! THAT'S RACIST TO COFFEE MACHINCES! COFFEE MACHINES ARE PEOPLE TOO YOU CUCKS!

Alright, i'm done; you can feel the effort that goes into these intros. Let's talk champion classification now.

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I thought we already talked about this in another post?"
Another post by another user, that was posted about a month ago. Everyone knows around here that User X is both a corn eater, and a Lamp licker(You know who you are; I still love you though <3). My word highly rated around here, practically gospel; it would be unwise to disagree with some random guy with the user name of a 12 year old, and is probably an unproductive member of society PURPLEWII! It's been some time since that post was...... posted, and It definitely shaped the way I looked at how champions and compiled into archetypes, and now I've come up with a different classification list that defines champions: The PurpleWii Edition.

What Riot thinks
Before we begin: The post that brought us together today, itself.

April 19th, Riot posted an OFFICIAL classification of their own on how champion archetypes were to be handled. After my last post, I'm going to cut the banter and rant just a LITTLE BIT less and make this quick. '''I do like what Riot did overall, and I'm glad we were giving some official response to the idea of Champion Archetypes themselves; but I think they're only scratching the surface of what this could be. Riot makes 3 cut and clear mistakes during their article.'''

1): They don't dive deep enough. They give you a general overview of what archetype is supposed to do, but I want more. Their can be much more said about each and every archetype besides of "this is what they do on their own". What do they in comparison to other archetypes(AKA What are there strengths/weaknesses as champions.)What do excel in that their other subclass don't(AKA what are there strengths/weakness as a subclass) How do they match up against other subclass? All these questions, left unanswered!

2): They don't seem quite"get it". Some subclasses don't fit with their archetype cleanly, some descriptions are too "generic." I can understand that this is Riot's "first take" at the idea; and the fact that Riot doesn't understand the champions are well as the player sometimes. This is also somewhat of a "content" thing, if Riot had wrote down more, maybe I wouldn't have to say they seem lost, but that's how it tends to be with them.

3): Their naming sucks. Lol, some of the names they picked rubbed me the wrong way. "Controller; Skirmisher; Diver?" How generic. This, in the name of flash and fashion, I can't stand for this. Honestly, I don't even like the current names for some Archetypes;Tank and Support are dated as hell, and I personally think they feel degrading(along with all their slang terms that I always use sarcastically when talking about the game; can you feel my bias yet? Good, it's going to be all over this post.) They need to go back to the drawing board for some of those names.

So, Here's what WE are going to do:
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Part 1): The Archetypes:
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I list off my personal classification of Archetype and subclass names,descriptions, roles, etc. This is what this post is about.

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Part 2): The Categories:
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I then put each subclass into 4 different categories(Names TBD), to give each subclass a clear and defined role in the game as whole.

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Part 3): The List:
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I list EVERY SINGLE CHAMPION in a personal list using the Archetype and Role system we made during the first 2 posts. A Glorious pile of righteousness that shines radiantly throughout the lane dollar store fan-listing that is bound to set fire to the world!

Alright, let's get this show on the road!

Commanders=

Fighters=

Conjurers=

Tacticians=

Marksman=

Conclusion
''PurpleWii has gone insane from currently working on this massive post at the moment, please leave him a message tell him to get off his lazy buff and finish the conclusion and after post later. For anyone actually reading this post on no-post Sunday, PurpleWii apologizes for the brief dip into insanity.''