Talk:Jarvan IV/@comment-4499945-20120326013233/@comment-3546228-20120326112112

Jarvan is very versatile. You can build him as a tanky dps, a support, a full tank or full damage dealer. He will always be good. His kit allows it all. Tanky dps is the most popular choice because he's usually played as a jungler and it's the best way to both tank for your team and deal good damage.

Here's my build:

Skill order: R>Q>E>W

runes: armor pen reds, flat armor yellows, magic resist per lvl blues, AD or flat health quints

I open with Cloth 5 or Longsword with 1 potion, depending on whether I'll go agressive and gank a lot or be more defensive and farm the jungle. I almost always build Madred's razor, then Heart of Gold and Phylo Stone. You can build good defensive items that grand CC and mobility from them with useful actives, and the additional gold is very helpful. Finish Wriggles then ward the dragon. Jarvan's passive makes it very easy for him to kill dragon, and even soloing it wont be a problem if you're dominating bot lane. After that I usually build Aegis for the good amount of defensive stats to transition better from the jungle. Jarvan does not need a lot of AD to deal a good amount of damage, his front load of burst is usually enough and your CC will help you enable your team to deal all the damage. You should usually run in, ult the most enemies you can for your team, then put a flag behind them and knock up and attack the enemy carry. AD carries are helpless against Jarvan because of his intimidating burst damage and natural high amount of armor. For damage I almost always build Trinity Force, because the additional initial burst fits Jarvan really well and it provides other useful stats like health, mana and movement speed.