Talk:Orianna/@comment-217.212.230.210-20120520012726

Tried out an unusuall build: Doran Ring, Berserker Boots, then rush for Nashor, starting it with FC, and Rageblade after it. With her great range, mid it very easy, cause I maxed Cmd:Protect to avoid dmg from opponent harasses, Cmd:Pulse's burst of speed was enough to chase enemy for 3 autoattacks, dealing good dmg even on low lvls. As summoners, I got Ghost and Surge (Ghost can be changed to flash, but I prefered not to waste skillpoint in Masteries). As next item i was planning Malady and Ionic Spark/Marderds/Hextech/Trinity Force as last two items. But unfortunately each time we surrendered or lost:( In conclusion, Ori, as others hybrids, can easily dominate most of 1vs1 combats, have glod cs and deal really great dmg over time. Otherside, she has only 30 bonus armor/mr from Cmd:Protect's passive and very low hp, which can be replaced by maxing shield, but only at first 20 mins. Additionaly, she has great problems with mana, preventing her to spam abilities (Blue buff solves the problem). Without a good tank this build is rather useless. By the way, Ori is one of the best hybrids, being on the same position with Kayle (the best ones are Fizz and Teemo). She has the same AP rate as Kayle, but her basic AS and AS per level are greater. Will be glad to discuss that one:)