User blog:Warwick-is-love/A little idea for ranked games...

In my psychology class last month, we talked about how other people's standings or rank affects your own performance and my teacher used LoL as an example since it was a pretty popular game in my campus.

He said that most players who has an opponent with a higher rank tends to AFK or do poorly because it stresses them out or they got scared. Sometimes, players who have an ally with a higher rank has a tendency to do poorly on purpose just because he thinks he will carry the whole game. Of course, there are those who AFK on purpose to troll, but let's talk about that later...

My point right now is that, when you see the ranks of everyone it gives off a reaction that will either way make them do poorly or AFK or...both? IDK. Of course, it won't affect those who are already a veteran when it comes to the MMR system but I'm focusing more on those who are either crybabi---I mean, weak-willed players and those who are new to the system.

So I kinda have this idea...

My idea is that the rank would NOT be shown until after the battle, similar to how normal battles not showing the levels until the battle ends. It might not be that much, but I think it will make both teams focus on winning, if they are taking this serious.

Of course we can't forget the trolls who AFK just for fun, and I also have an idea to counteract that. A bad one, that is.

AFKs will be forced to leave the game or became a spectator, still with a leaver status, and their character will be replaced by a Bot if they did AFKed within 2.5 minutes/150 seconds...Of course, there are more conditions to be met for this to happen like AFK in the base only, etc. It is kinda a bad idea for those who, situationally, AFKed by accident, though. Also, it's kinda hard to program this system...

Sure, a bot won't help that much, but if I have to choose between the AFKed player and the Bot, I'll pick the bot in a heartbeat...

Anyway, that's my little idea. Share yours if have some as well...