User blog comment:Agent Derp/Pokemon as a MOBA/@comment-5254342-20130429013723

I've actually been thinking about this a lot recently. I think the best way to do it would be to "dumb it down" a bit; that is to say, make it simpler than League. Less numbers, less specifics, etc.

And maybe instead of minions and lanes, there's just like, a big jungle, with smaller Pokemon like Caterpies and Rattatas and such that you can beat for experience. Basically I'm just saying that instead of the lane type of MOBA, its something completely different, but still a MOBA. I hope that makes sense, lol.

Also, CC could be Paralysis, Sleep, etc. And instead of building items to improve your stats like in other MOBAs, you buy berries that your Pokemon holds (they can't use man-made items on their own, remember?) that heal them when they get low or cure status effects.

As for leveling and evolution, I guess you could make the level cap 100 and give each Pokemon a new move at a level specific to that Pokemon (Pikachu gets 2nd move at 12, whereas Pidgey gets 2nd move at 10). Each level improves all your stats slightly (and your Nature, that you choose before the game starts, increases it more) and makes your attacks and stuff more effective, instead of building items to do so. Pikachu can evolve whenever you gain access to a Thunderstone (maybe in a secret shop, or available in the normal shop once the game hits a certain point), but Pidgey will evolve at a specific level.

Only problem I see here is balancing. Lots and lots of balancing. That being said, I would absolutely love it if a Pokemon MOBA existed.