User blog comment:Chase999/Seropox, The Defender of the Sand/@comment-10256611-20140110122747

Sounds a bit like a sand mage, but needs to be repurposed a bit.

Treat skills like puzzles:

Skills are like champions, they have visuals, background ("theme") and effects. When they all match, a skill or a champion is completed.

When all skills consist of matching puzzles, they have to match each other. When all skills match each other, sometimes with a bit of champion's background, a kit is a completed picture, but even then it can look awkward, because it can lack some kind of logic or be unbalanced.

I really like this concept, but how does sand root? How does R exactly work? The wall just copies itself several times? Why does it scale with AD? Why do almost all of his skills scale with armor? What or who is that thing that you refer to as to "The Sand"? Can Seropox control "The Sand" or only the sand?