Talk:Rek'Sai/@comment-4167645-20141210194451/@comment-4167645-20141211001814

A kit is what makes a champion work. If the idea is there, but the stats are off then its not going to work. If Gnar's boomerang had a shorter range, or if Sion's shout did less damage, they would get bullied out of lane and you wouldn't see players being able to use that potential. If lets say Kalista has a significant landing delay after each jump, people would just be unable to make her work.

Each champion has their defining parts, and its fine if those are vastly different from what other champions have access too. But its the common parts that have to measure up to a certain baseline before they can start performing. Damaging abilities have to reach a damage baseline to be impactful. Stickiness on slow champions has to be sufficient or they would be dumped for the ones that do measure up. Its why minor tweaks in champion stats can see a huge swing in popularity. When everyone was being hit with nerfs last season, you'd often see the pariah champion suddenly become the "in" thing just because they now  sufficiently measure up to everyone else in the common basic areas that their special parts get to be used.