Talk:Zoe/@comment-27364358-20171205140755/@comment-33172118-20171205150747

I don't think Zoe is particularly OP at all, she has no escape, very limited dps when confronted, low mobility and is incredibly predictable when within vision. I just think her E does more than it has to(for example it really doesn't need the bubble effect)

The issue is she compensates for these things by being infuriatingly good in the opposite scenario: one where the enemies do not see her and where she has gained a safe distance. Being able to one shot your carry at insane range with nil risk just by tossing her bubble randomly at a wall is annoying. She is arguably the most one sided champion design so far, which means she needs counterpicking and playing to be denied - which is very easy when you put effort into it(like you apparently did)