User blog comment:ArtMaster7/Edymia the Malevolent Enchantress/@comment-7709681-20141030145253

The concept actually doesn't possess an innate passive, akin to Shyvanna's old innate: Are just effects that are intrinsic to their respective abilities (By the way, a 2s silence from the very beggining sound like a bit too much).

The only actual use the innate possess is to activate the ult., not to mention the amount of limitants that you created (Q has a long cooldown and requires to kill units first before be avaliable --which pretty much resolves itself: Has a 25s cooldown, requires to kill five units, and each unit reduce the cooldown by 5s; then what's the point of such limitant, when there are far more powerful level 1 abilities?-- E has an odd stock system, R requires the unit to be affected by an ability first, and even then has a 2s time window to cast)