User blog:TechyKat/Fiora the Grand Duelist - Rework ideas, Comments appreciated.

I feel that the base stats of Fiora are decent apart from her abysmal health regen, so they are largely unchanged.

Fiora, the Grand Duelist is a champion in League of Legends.

Abilities
A pretty simple re-imagine of her passive which I feel makes AD feel more worth it on her and some thing which helps show off that she is intended to isolate a target and duel them similar to a Kha'Zix

Intended to make people weigh up the benefits of spamming both Q charges on the same target for extra damage and keeping it off cooldown to gain extra damage on basic attacks, also makes attack speed more efficient on Fiora. Also gains a handy escape which still encourages going in as it cannot be used to escape without first having to target an enemy.

When I use Riposte it feels very unconnected and doesn't feel like I am being particularly rewarded for good timing. I feel this makes up for the reduction in the timing window and also provides some needed survivability in a fight. I'm not too sure whether or not the bonus damage should scale with AD or not and whether the crowd control effect is strong enough.

The passive is lifted off of a Dota hero but I feel that it fits Fiora thematically as well as being a strong ability. The active is nearly the same if not a bit weaker, but the speed being maximum on activation I think makes up for it. Also adds to escapability a tad.

Basically the same ability, with slightly longer range, short cooldown and a short buff for after the blade waltz ends to help in teamfights a bit.

Would appreciate any critiques and any ideas to improve the idea. I do know that Riot has said that they would be attempting to fix Melee AD's with several item choices and such but I wanted to think of a way to fix one of my favourite champs in a thematic and strong way. I think I may have actually made it very strong, so help on that is appreciated.