Talk:Xin Zhao/@comment-97.124.113.151-20120327054751/@comment-97.124.113.151-20120328024910

1. His Q is considered a spell and not an actual AA. Because of this he does less damage with his Q activated due to reduced damage crits.

2. Lower the mana cost on his E, not the CD.

3. His R would obviously have to scale somewhere along the lines of 5/7.5/10% on the bonus damage. The true damage change would let him do about 500 damage to tanks and 400 damage to squishies late game assuming they are at full health. Right now the ability does about 265 damage to tanks and 360 to squishies. The difference isn't that much and only affects tanks, which already take mediocre damage from anything else Xin can throw at them. The AoE isnt even that large. It only has a 50 unit larger radius than Malphite's ulti, and you will never hit more than 3 people unless then enemy team is stupid and groups up. Cap the range of the knock back at 500 units, it doesn't really matter since every true tank besides Cho'Gath has a way of getting back into the fight in less than 2 seconds.

4. So all i have to do is build MR and win? The whole 0 CC and escapes doesn't help the 5 Morde team either.