User blog:Telaruhn/Dolomitak, The Bone Shaman

Hey, everyone! Another champ concept in the works.

This time, I really wanted to make a high-damage mage that is not reliant on its range, but instead must combat at melee range to be effective, and is capable of using autoattacks effectively. To make up for her relative squishiness and lack of escapes, the Bone Shaman has a nice sustain with her passive a lot of disruptive crowd control abilites, including a slow/snare, a silence, and a knockback. If she isn't focused, she is capable of doing lots of damage while providing ample crowd control.

So here she is... I present to you... Dolomitak, The Bone Shaman! Notes:

- When abilites that remove crowd control effects (such as ) are used on Skeletal Cage before the delayed snare occurs, will only remove the slow and not the snare.

- If Dolomitak leaves the ring of tombstones using or through other means while Mystic Stones is still activated, the ring of impassable will immediately crumble.

- Dolomitak can activate while channeling Mystic Stones, allowing for an uninterrupted channel and cast.

Tell me what you think! Feeback is always appreciated.