Talk:Riven/@comment-5557556-20160116215037/@comment-5557556-20160120195937

OP

To clarify something. I don't think that Riven is free elo champ like many believe. What I do think about her is her strenght. Let's take for example Orianna, she is reather powerful champion and in right hands she can seem overpowered, however Orianna requires almost godlike skill to pull off a neat combo. Meanwhile Riven can do the same with only 10th part of that skill that is required to play Orianna. Orianna needs to watch out for ball leash range, ball position, position of enemies, her mana, her allies and lastly her own position. If Orianna is backed up in a corner the only way she could escape is flash.

On the other hand Riven only has to keep track of her enemies, she has no skills that involve allies in any way unlike Orianna. She also does not need to worry about escaping (yeah, we've seen it a million times when Riven kites entire teams all around map) she has 4 dashes and one of them enables her to jump across walls. She only has to manage cooldowns, no mana problems for her.

So to sum it up, Orianna player has to track several things all at once, has to manage with very elaborate kit and is capped by mana and position. Getting pentakill with Orianna is difficult, very, very difficult, getting kills is difficult and winning is difficult. With Riven you only have to keep track of only few things, you are only capped by cooldowns and to get a pentakill with her is not even remotely difficult as it is with Orianna.

That is why I hate Riven, you don't have to work that hard for kills. You can just put a small fraction of trying to get the same results which would take a lot of trying with others. In that aspect I think Riven should be ballanced in such a way that it also makes her hard enough so you don't get everything for free.