Talk:Heimerdinger/@comment-108.167.24.27-20130117181953/@comment-5052127-20130129014117

^ yeah grenades being able to damage towers from outside their range was strong... they thought that was his major problem too... until they found that even when they removed the damage to towers altogether that he was still destroying mid tower nearly as fast because there was no stopping his advance; it really ended up making practically no difference except to his late game damage and backdooring ability, which were 2 things that didn't really need nerfing (there were still better backdoorers, and grenade was never the most reliable or damaging spell).

They only finally succeeded in stopping him after they nerfed every other one of his abilities AND nerfed turrets into the ground, the lower ranges and damages making him a lot less safe and a lot less threatening early, but also killing his late game.