V7.15

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma packs have been added to the store:
 * (Obsidian, Pearl and Tanzanite)
 * (Obsidian, Pearl and Sandstone)
 * (Citrine, Emerald, Obsidian, Pearl and Sapphire)
 * (Obsidian, Pearl and Sandstone)
 * (Catseye, Sandstone and Tanzanite)

The following Summoner Icons have been added to store:

The following skins have received some VFX/Texture/Animation/Model changes:
 * - brighter textures
 * - Poros updated in her recall

General

 * All items can now be pinged in the store and in your inventory, rather than only a select few.
 * Abilities that hold charges will now state the number of charges when pinged, rather than the cooldown.

Champions

 * Cooldown reduced to 18 seconds from 20.
 * Cooldown reduced to 18 seconds from 20.
 * Cooldown reduced to 18 seconds from 20.


 * Base damage reduced to from.
 * Target's maximum health ratio reduced to from.
 * Base damage reduced to from.
 * Target's maximum health ratio reduced to from.


 * 10 health per second cost.
 * Now deals  magic damage to himself each second.
 * Cost is now only paid if Dr. Mundo lands the enhanced basic attack.
 * When Dr. Mundo suffers magic damage or pays a health cost, his magic resistance is increased by 2% for 2 seconds, up to a maximum of %.
 * Cost is now only paid if Dr. Mundo lands the enhanced basic attack.
 * When Dr. Mundo suffers magic damage or pays a health cost, his magic resistance is increased by 2% for 2 seconds, up to a maximum of %.
 * When Dr. Mundo suffers magic damage or pays a health cost, his magic resistance is increased by 2% for 2 seconds, up to a maximum of %.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Stats
 * Base attack damage reduced to 47 from.
 * Base attack damage reduced to 47 from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Bonus true damage increased to from.
 * Bonus true damage increased to from.
 * Bonus true damage increased to from.


 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.


 * Damage increased to from.
 * Damage increased to from.
 * Damage increased to from.


 * Stats
 * Base attack damage reduced to 58 from.
 * Base attack damage reduced to 58 from.


 * Stats
 * Base damage increased to 53 from.
 * Mana growth increased to 60 from 50.
 * Mana growth increased to 60 from 50.


 * Cooldown reduced to seconds from.
 * Shielding an ally with the outgoing projectile will double the shield granted by the returning projectile.
 * Cooldown reduced to seconds from.
 * Shielding an ally with the outgoing projectile will double the shield granted by the returning projectile.
 * Shielding an ally with the outgoing projectile will double the shield granted by the returning projectile.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack speed increased to from.
 * Attack speed growth increased to 5% from 3%.
 * Attack speed growth increased to 5% from 3%.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Armor reduction changed to from  flat.
 * While active, the cooldown of is halved. This stacks with cooldown reduction.
 * Armor reduction changed to from  flat.
 * While active, the cooldown of is halved. This stacks with cooldown reduction.
 * While active, the cooldown of is halved. This stacks with cooldown reduction.


 * Base damage increased to from.
 * Cooldown reduced to seconds from.
 * Base damage increased to from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Base damage reduced to from.
 * Bonus AD ratio increased to from.
 * AP ratio reduced to from.
 * Bonus AD ratio reduced to from.
 * Cooldown increased to seconds from.
 * AP ratio reduced to from.
 * Bonus AD ratio reduced to from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Stats
 * Base armor increased to 29 from.
 * Projectile now scales with.
 * Dragon form bonus damage reduced to from.
 * Dragon form bonus damage now scales with.
 * Scorched earth now scales with.
 * Dragon form bonus damage now scales with.
 * Scorched earth now scales with.


 * Physical damage increased to from.
 * Physical damage increased to from.
 * Physical damage increased to from.


 * Stats
 * Base health reduced to 520 from 561.
 * Base health reduced to 520 from 561.


 * Stats
 * Base movement speed increased to 335 from 330.
 * Base movement speed increased to 335 from 330.


 * - Rework
 * Full Relaunch
 * General
 * Title changed to from.
 * Complete visual upgrade across all skins.
 * New artwork for, , ,.
 * New voice over.
 * New lore.
 * Stats
 * Base health reduced to 585 from.
 * Health growth reduced to 88 from 89.
 * Base health regeneration reduced to from.
 * Health regeneration growth increased to from.
 * Base attack damage increased to 55 from.
 * Attack damage growth increased 4 from.
 * Base attack speed reduced to from.
 * Attack speed growth increased to % from %.
 * Base armor increased to 30 from.
 * Armor growth increased to from.
 * Base magic resistance increased to from 30.
 * Magic resistance growth increased to from.
 * Attack range reduced to 350 from 425.
 * Base movement speed reduced to 330 from 335.
 * - Passive
 * - Q spell
 * - W spell
 * - E spell
 * - R spell


 * Stats
 * Movement speed increased to 355 from 345.
 * Renamed to Inner Beast from Monkey's Agility.
 * Maximum stacks increased to 5 from 3.
 * Stack duration increased to 7 seconds from 5.
 * Stacks are only generated while in combat.
 * +5 bonus movement speed per stack.
 * Attack speed per stack reduced to 4% from 10%.
 * Each stack now also grants 4% cooldown reduction and.
 * Maximum stacks now grants 20% attack speed, 20% cooldown reduction and 30% base attack damage from 15 movement speed and 30% attack speed.
 * Cooldown reduced to 5 seconds from 6.
 * Attack speed duration increased to 6 seconds from 5.
 * DoT base damage increased to from.
 * DoT AD ratio changed to at all ranks from.
 * DoT duration increased to 6 seconds from 2.
 * Damage increased by 6% per stack of Inner Beast on application.
 * Refreshing the DoT no longer instantly applies remaining damage.
 * Cooldown reduced to 5 seconds from 6.
 * Shield strength changed to from.
 * Cooldown reduced to 5 seconds from 6.
 * Movement speed duration increased to 3 seconds at all ranks from.
 * Aura base damage changed to from.
 * Aura's damage scaling with.
 * Aura's damage now scales with.
 * Aura duration increased to 6 seconds from 4.
 * Cone base damage reduced to from.
 * Cone's damage scaling with.
 * Cone's damage now scales with.
 * Cone damage increased by 6% per stack of Inner Beast on application.
 * Aura's damage now scales with.
 * Aura duration increased to 6 seconds from 4.
 * Cone base damage reduced to from.
 * Cone's damage scaling with.
 * Cone's damage now scales with.
 * Cone damage increased by 6% per stack of Inner Beast on application.


 * Slow increased to 25% from 10%.
 * Base damage increased to from.
 * Slow increased to 25% from 10%.
 * Base damage increased to from.
 * Base damage increased to from.


 * Slow increased to from 30% at all ranks.
 * Slow increased to from 30% at all ranks.
 * Slow increased to from 30% at all ranks.


 * Current health cost increased to from.
 * Cooldown increased to seconds from.
 * Base damage reduced to from.
 * Cooldown increased to seconds from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.

Items

 * Magic damage reduction increased to 20% from 15%.
 * Magic damage reduction increased to 20% from 15%.


 * Nightstalker damage for melee champions changed to from.
 * Nightstalker damage reduced for ranged champions to from.
 * Ranged users no longer trigger the 99% slow for seconds.
 * Ranged users no longer trigger the 99% slow for seconds.


 * Health reduced to 350 from 400.
 * Health reduced to 350 from 400.