User blog comment:Poisonshark/Custom Champion: Erin, the Swift Palm/@comment-3391671-20160709093501/@comment-3391671-20160711065907

Paragraphs! Split those text-blobs into paragraphs! My eyes~!!

Anyways, back to where I had left off. So I was right about the Naruto influence. I will say, the Narutoverse is rather influential, including to me. I wouldn't blame you for making a ripoff of 'em, since half of the internet (well, the kids on the net) immaturely does that on a fault with their fanfiction. As long as you are expanding on it instead of just keeping it stale.

If you wish for Erin to be a DPS based Assassin, then more could be done with her abilities to support that. At the current moment, as I stated before, the kit doesn't provide the kind of damage of an assassin even if she is to be one by name. The AS steroids and missing health damage would help with that if applied somewhere in the kit.

Snap is similar to 's and 's  and might need some changes to how it deals damage. The damage model also is basically base, plus another   per stack of  (note: you should rename the images to "your username_Erin_#" to follow the wiki's image policy). The description is messy in trying to explain this model. I'm not exactly fond of individual effects at different stacks since it doesn't construct a grounded theme of how the ability works "realistically", IMO.

When I look at the, I'm heavily reminded of my 's , while also realizing that there are definitely too many custom champions as of late that features large AoE ults. It's not bad, persay, but if I'm reminded of these too easily... wouldn't you think that a reconsideration is in need?

I won't touch on the lore, since you mention it not being a core part of your writing of Erin. If I were to give an opinion, I would say there are still plot holes and needs of improvement, but those will be once again reserved for a time when you truly dive into her backstory.