User blog comment:ArtMaster7/Aquaiden the Water Deity/@comment-7709681-20141004144847

The abilities aren't bad per se; however, you're making the kit's utility so dependant of been inside water (Which surely the only place where this is posible is the river that cuts in half the map) that is not funny.

Why not just modify the innate, the secondary passive from the ult and the bonus effects from the basic abilities to not depend of that, putting them directly into the respective spell? Because, as it stands, is very limiting.