Talk:Senna/@comment-6301771-20191031183439/@comment-39339721-20191104023731

@PrimusMobileVzla I think I actually agree with most of that.

One thing I really disagree with is the removal of the infinite Lifesteal stacking past 100% crit. I think it should take longer/more gold to reach 100% crit and therefor the lifesteal, but ultimately it's a more just a way to keep her getting useful stats out of her passive, the lifesteal replacing crit. And honestly, it's really not much. As-is she gains 15% lifesteal per 20 stacks and crit items give 25%. The conversion rate is 35%, so once she gets that far she gets 5.25% lifesteal from each iterative stack and 8.75% from a full crit item. Both give less than the weakest (non-Doran's) lifesteal item, and in the case of ful crit items that is a VERY bad tradeoff.

(Unles your build specifically wants certain crit-item effects, you're far better off going for Lethality/Pen items once you have two crit items, three at the most. If your game lasts long enough you might be better off SELLING crit items to get more DPS.)

As for the 5.25% per 20 stacks, that's half a BoRK's worth of AD and lifesteal(and none of the other effects!), and the lifesteal isn't going to be the big dealbreaker if you have a Senna with that many items and stacks, it's the extra AD and range. Maybe that number should be tuned down, but IMO it should stick around. It fits her identity, and it's not the worst thing here.