Talk:Tryndamere/@comment-84.88.228.241-20120412124514/@comment-3546228-20120412132656

Hehe, well, he wasn't much different.

His passive gave him crit chance per % health missing, gave 10% base crit chance.

His Q still healed him, but it was on a stacking mechanism, giving 1 stack per autoattack and 2 stacks if it crits, up to about 8 stacks. It healed you per a Bloodlust stack, and each stack gave some AD and some critical damage, up to about 45-50% bonus critical damage at max stacks and rank. Most Tryndamere players ranked it up first, because it was crazy sustain, and with some critical damage runes you could 3 shot someone early game if you got lucky crits with that Brawler Glove. I believe this was the main reason for the rework.

His "W" costed health, slowed and removed AD just like it does now.

His "E" costed health, didn't reduce it's cooldown per critical hit.

His ultimate was absolutely the same, perhaps more powerful, because of his passive it gave him a few seconds with maxed out crit even if he had just a Zeal. It also instantly gave 5 bloodlust stacks.