User blog comment:Emptylord/Caitlyn the Chief of Police/@comment-7709681-20180706200607

Have mixed feelings on this.

Do agree with the concept of having a single shot, but not with the execution, as all the Innate does is give her bonus AD (a bonus that behaves exactly like Jhin's and quite larger than his even from the start) and set her AS to 1 and be reduced based on the % increase from the AD bonus. Also, thematically speaking how is it that the more lethal that single bullet is the more it takes the sniper to reload their rifle?

In comparison to his also means that albeit doesn't have the bonus MS on-crits or guaranteed crit with bonus on-hit damage (but is irrelevant when has mobility and a skillshot that only skyrockets in damage to fastly), doesn't have the damage dampering on-crits or against structures either, and considering that gets more AD than him overall, can go with Conqueror and build IE, Stormrazor and Statikk or Rapidfire, still has that damage-inflated Q and R's execution, is too much.

This is just considering it in a vacuum, as unlike him doesn't get any benefits from AS besides the AD increase either, so it goes to waste more, which in on itself is also problematic, as well as crit itemization being a cluster of a mess currently if for increasing the % AD comes to.

Like the idea of Sniper's Nest with the exception of the camouflage being unbreakable by actions (although theoretically is thematically fitting specially with the visual queue after performing an action) and feel the mobility feels out of place. Not that doesn't need it, rather argue that exists so the ability has more jist to it.

As for he trap, don't like them much but doesn't mean they're aren't useful, do have synergy with the kit. However, noticing it made me realize that the W, E and R show little to no ranking incentives, which means that each by their own right are "one-point wonders", so in any scenario she has access to the kit's power just by maxing Q first and leveling up for R.