User blog comment:Telaruhn/Aldric, The Elder Guardian/@comment-1330314-20140407004137

The changes you've made are awesome. Everything meshes together really well. There are some things to pick at, but they're pretty minor:
 * Reducing the shield AP ratio is fine, but you may also want to consider the possibility of Aldric going full tank, and having 0 AP to sink into his abilities, which will more than likely be the case considering he is a melee support. With just an AP scaling, his shield will fall off late game, but if you want it to stay significant you could add a bonus health ratio alongside the AP ratio.
 * Damage reduction is basically another way of granting armor and resistances to a target. Again, I would not recommend piling tankiness on top of tankiness. It's clear that this is meant to be a ranged support ability, so instead you could move the ally CC cleanse from your ultimate onto your W and ditch the leash/damage reduction.
 * Rally's active is great, but the passive is a bit weird: since it only activates upon using Rally, it's basically part of the active. Instead, you could simply have it activate upon casting a spell, which would also make for much more consistent damage output. Considering Aldric's only way of shielding himself with basic abilities is through his E, you could also take advantage of this by having his empowered autoattack proc Guardian's Seal on himself, which would make for a great tank incentive.
 * Holy Crusade is a fantastic ult. The only gripe I have is with the AoE debuff cleanse: when you're initiating with this, you're going to be in the enemy lines, and so wouldn't be able to fully use this, and the fact that this suggests two completely opposite uses (cleansing allies or initating fights) on an ultimate means there's no clear success case: you either initiate but risk wasting your cleanse when you could've used it on your mage or marksman, or you use this to cleanse an ally and end up having to wait a long time before you can use this to initiate. I would recommend removing the ally debuff cleanse and moving it onto his W, so he can still protect key targets but also initiate well.