Talk:Jax/@comment-26090928-20150209012220/@comment-25254389-20150209025307

Moba's arent strategy games. Theyre not even tactical games because you can only control your own character. The Only strategy-moba I have seen is AirMech where you create and control units and your character is more like a general than a SuperHero.

1 Grandmaster's Might passive effect is something that should stay.

2 The active part is to act as initiator by raises defense, but it definitely feels half-finished.

3 Leap Strike is indispensible

4 Counterstrike is OK on defense, but its rather short-ranged for an AOE attack or a stun.

5 Empower is probably the ability that is most expendable because it  becomes redundant once you get the Ultimate. Changing it be more more like Pantheon's Spear Shot or Ezrael's Mystic Shot would be nice without suddenly giving out a long range, high power Crowd Control..