User blog:Bouseherb/Spindle the windle (needs better name and title i know)

AbilitiesEdit
Spindle's windles Spindle gains windles stacks for every attack which give Spindle 25 bonus range to a max of 16 stacks. these stacks will remain for 10 seconds. GET OVER HERE! * Range:  650 Active: (skillshot) Spindle throws his windle at a target and if it hits a enemy champion it will pull them to spindle and spindle will say GET OVER HERE and deal damge to them. If it hits a minion then it will deal bonus damage but not pull. Physical Damage: 50 / 100 / 150 / 200 / 250 (+ 50% bonus AD)
 * Cooldown: 18 / 17 / 16 / 15 / 14
 * Cost: 65 / 75 / 85 / 95 / 100 mana

Bonus Damage: 25 / 50 / 75 / 100 /125 Up you go * Cooldown:  20 Active: Spindle knocks the target up in the air for 3 seconds dealing damage to the target and allowing you to cast Down you go right after. Physical Damage: 100 / 125 / 150 / 175 / 200 (+ 25% bonus AD)  Down you go * Active: Pulls the target down dealing physical damage also rooting the target for 0.5 seconds and then they are slowed for 2 seconds. Thorium * Cooldown:  10 Passive: Increases attack damage.
 * Cost: 75 / 80 / 85 / 90 / 100 mana
 * Physical Damage: 70 / 105 / 140 / 175 / 210 (+ 50% bonus AD)
 * Slow: 10% / 15% / 20% / 25% / 30%
 * Cost: 30 mana

Active: Spindle can activate Thorium to gain armour and magic res. for 8 seconds. Spindle to windle * Cooldown:  125 / 110 / 95 Active: Spindle starts spinning dealing damage per second to all enemys around Spindle and then slowing them for 2 second the size of the area depends on his attack range. While this is active spindle is slowed by 25%. While this is active spindle can't do anything else.
 * Bonus Attack speed: 5% / 7.5% 10% / 12.5% / 15%
 * Armour and Magic res.: 5 / 10 / 15 / 20 / 25
 * Cost: 100 mana
 * Attack DAmage per second: 50 / 75 / 100 (+ 25% bonus ad)
 * Duration: 8 / 10 / 12
 * Slow: 15%