User blog comment:NicknameMy/How to be a Lifesteal Tank, the Sion/@comment-3123596-20130807204905

I used to play ad Sion A LOT-I disrespect ap one and forbid myself from ever playing him.

This is what I have to say:

His current problem is that he is capable of a lot,just by being there and hitting you.His entire kit revolves around hitting stuff.This,however-is highly improbable,if not even impossible.To do so,you must get through a lot of pain,and by the time you reach someone,you're halfway dead by aoe abilities,cause a lot fo champs are made stupid as fuck in kicking your entire team's ass if they're dumber (Xerath,Graves,Viktor,Twitch,Ziggs and so on).His two basic counters are:

1-Crowed control.No matter which.Attack speed deduction,reduced move speed,stuns,fears,taunts,pushbacks,knockbacks,knockups,charm and whatever else there is.In an ad Sion game,people understand what he can do-and simplify his counter by a Nasus top against him and a Lulu bot,both of which work excessive wonders with one-another.

2-ARMOR.The greatest problem in him is that even if you manage to get there and hit stuff,anything above 100 armor is unhealable in terms of damage and your ult combination.He doesn't have impelemented armor penetration ( Jarvan,Xin Zhao),pickable champs,that do wonders in cooperation.He might be useful when (AND IF) they put armor penetration boots,but not overprize them or overpower them.Like 15 armor penetration for 1200 is reasonable.

This rework is to my liking,but the tankier you get,the stronger your team will be.That's not like Malphite,who-after he ults,cannot do much but disrupt people and stick to them,poking.That's more like breaking people just by standing idle and taunting them,basically.And as such,he will be strongly overpowered.Though the undead-mana theme for him doesn't really work out..at all..If even that is the only thing they change-remove his mana and place his spells on free cast like Garen,but remove their ap potential,he'll have a shitload of easier time getting to the point where he must be-four strong and solid items,to both prevent his death and ensure the enemy's demise.

At this point,Sion is just a "sit back and relax" champ in my inventory.And I don't like that.But the sadder part is that he's the most unuseful champ in the game at this point.Even freaking Zilean has five times more potential than Sion,cause he can stick in the back,place bombs on his frontier and revive one of them when he dies.