Talk:Sejuani/@comment-5077844-20150413212146/@comment-26227828-20150420013142

Imo, Cinderhulk should be made so it only gets the ramp-up damage towards jungle creeps and the passive bonus hp needs to be either

(A) similar to devourer

(B) a slightly lower % (maybe 20% bonus?)

(C) Make it ~10% max hp.

-If a tank has 5000 max hp (excluding Cinderhulk) and 2700 is bonus, they will gain 675(+300 base) hp with current Cinderhulk. In what I proposed (10% max hp) then it will be a gain of 500(+300 base) hp.

If they nerf Sejuani, they should make the ult stun last 1.5 seconds at all ranks instead of .25 second gain per rank. (1.25/1.5/1.75 = 1.5)