User blog comment:Supp0rt4n00bz/Some Champs need a nerf!/@comment-9800693-20130520165712/@comment-8506165-20130521101212

What with %Health damage being Riot's new thing I imagine they could give that to turrets if they felt they became too irrelevant late game without wanting them to one-shot the carry, but to be honest I think they're fairly happy with tanks being able to take some punishment from them lategame. Makes sense to me at least, if even your tank is getting gibbed in 4-5 turret shots then all late-game squabbles become poke contests under turrets and it just artificially prolongs games with each side having a massive advantage when it's their turn to defend.

Also, AP Trynd was OP at some point? I've literally never seen one do well myself, it just seems inferior to AD Trynd in every way from what I've experienced... Did Riot actually make changes to Trynd to kill him as an AP, or did people just learn how to deal with him?