User blog comment:Astanas7/Champion rant: Hecarim/@comment-8234800-20140222225013

I keep reading that he's good in team fights and that always makes me scratch my head. Impact in a team fight is pretty difficult to measure, and then there's all kinds of different team fight situations, as well. But I just can't see Heca's kit being particularly good in any one of them.

I honestly also have a hard time grasping what Heca's best suited for in a team fight. He has no tank-destruction gimmick, so he's not very good at holding the line against the opposing wave of bruisers/tanks where his AoE would be best used. The one advantage he has over Rammus is that he can easily charge through enemy lines, but he can't use that to outduel enemy carries because a lot of his strength lies in AoE, except if he builds a lot of damage and is ahead in gold.

I suppose he's just sort-of a jack-of-all-trades, having some burst, some DPS, some CC, but imo that leaves the player (that is me) kinda unsatisifed when he can't really do any one job very well. Unless you do get ahead in gold - then Heca's kinda crazy.

A simple proposition for starters, from me, would be to give his Q some mild Maxhp% damage. Anyone else thinking that'd be a good idea to better define him? Because I think that what he's meant to do is stay back, stack Q against enemy melees trying to get to your carries, and once they're dealt with, chase down the carries with the rest of your team. Maybe also give his E a mild MS aura like SIvir's ult or something, but let's not get ahead, now.