Talk:Kassadin/@comment-3389994-20110310123215/@comment-3418656-20110317150158

The wikia contributor above you is right. You don't blink in the middle of a fight, cast 2 spells then die. You go there walking, cast spells and immediately blink away (since riftwalk is not on CD) when the situation is getting risky. That's the point beside the nerf to kassadin: using riftwalk defensively was far more effective than using it offensively. You now have to chose more burst vs more time alive. (IMHO, you'll still want to choose the defensive use, at least if not going versus the last member of their team)