Talk:Caitlyn/@comment-8506165-20140820152227/@comment-6334772-20140830024255

Keep in mind, I never said Caitlyn did the most damage. I just said she scaled harder than MF due to having a more consistent, long range damage output, something MF dumps into one skill that I think falls off. Most carries have more damage than Caitlyn, that I don't deny, but at the same time, I still think you're really underrating her passive, especially when the thing crits. I don't think it's quite fair to compare her to Jinx, considering Jinx is a late game hyperscaler, at least in my mind. But the rest of them are quite fair. So about Corki, he usually only builds Trinity Force for his attack speed and crit, so he won't get quite as many shots off or as many crits. He also may or may not build Zerker's meaning even potentially less AAs. On top of that, he uses animation frames to use spells; there's a reason I groan whenever I see a Corki-Nunu in my games. MF has to choose between DPS or one really massive burst time of damage that has to be placed right. She'll get outclassed by Caitlyn in the former just due to Caitlyn's safety, or she'll become a walking ult. Neither of which are particularly favorable against a late game Caitlyn. You also forget, Impure Shots doesn't crit. Headshot does. I've seen an enemy Caitlyn do over 1000 damage in one AA just due to a Headshot crit. You don't give it enough credit. I've already said I think she's so popular because she's easy to pick up if you don't play adc, so if you get shunted into the role, you've got Caitlyn to fall back on. She also synergizes with who I think are the two most OP supports right now, Morgana and Nami. Nami Caitlyn is an absolutely horrible lane for the enemy.