Talk:Yasuo/@comment-28691223-20160915164845/@comment-28977071-20160918133245

Both of you obviously proposed some valid points, no need to become so aggressive Oo

definitely has some stickiness and CC, and can two-shot squishies unlike most of other ADCs who usually need one more shot in the end game.

Calling his gap-closer super-long sounds a bit exaggerated. Yes, 660 units is a lot, but not quite what I'd call super-long. Also, let's be honest, CC can suck a lot for him if you manage for the duration of his to wear off.

Our opinions on "weakness to CC" definitely differ a lot; as for me, anything without possession of CC counter (immune/removed/resisted) is weak to CC. Being able to avoid skill-shot based CC or zoning CC is nice, but some CC is unit-targeted, no matter what. Then again, even a beefy non-squishy can still be in big troubles without CC counters, that's why are still being bought on bulks. But that's all off-topic off off-topic, so..

As for the main topic, I had a good feeling from the guy's post. His reasoning was clear and well-reasoned imo. His remark about maining didn't sound inappropriate to me at all, as it was related to analyzed "minion-consumption" mechanics.

PonStun, your argumentation is nice and appropriate imo, that's my personal feeling. However, just as Double Slap noted already, issue with isn't really the laning phase, but his massive teamfight potential/synergies xp