Talk:Pyke/@comment-35547662-20180516165127/@comment-29964258-20180518123057

2% of 1k isn't actually that much health, it's only 20. Using stats i remember from the last time I ran this rune (admittedly in aram, but that means when ahead or behind you can't have two lanes of minions intersecting) I was able to get a bit over 5%.

So, 5% of 1k is 50hp, and 7% of that is a whole 3.5 AD. So, by the end of the game, you'd get 3.5 AD for each 1000 bonus health.

Of course, all of this assumes that the game keeps track of the bonus health he should have had (which it should, if only for rememebering how much the passive should be giving) and increases that amount by % bonus HP (which is less likely, but still probable). It could concievably not increase bonus health by percentages because he doesn't get it as health.

And yes, as people have said gathering storm will be better. However, if you are in resolve primary for grasp of the undying, that will give 5 HP a hit, and you will get one AD every three grasp triggers which could hypothetically outscale gathering storm (unlikely unless they really want to give free grasp procs, but perhaps take grasp in ARAM or if you want to take him top, or if they have a melee tank support like alistar). However, even in resolve primary, I feel like revitalize would be better than overgrowth for the heal increase on his passive.