Talk:Aatrox/@comment-26128186-20170123075710/@comment-27082821-20170124162852

Well, he is a pretty braindead snowball champion that has been shifted by Riot to a role where they had no choice but to put him into.. Which is the jungle.. The design problems he has is with mainly his Blood Thirst... Which would have been pretty insane if he had pretty decent base HP((Not surprised Riot had a note beside to warn the game balance team to never buff that.)). Hate to say it but his kit warrants pretty weak base stats so that any of his single target burst and insane mauling((empowered AAs with additional on-hit from items)) and survival potential gets in check. So just adjusting stats is really out of the question as I don't think they are able to do that without some things to delay outgoing damage like in Jhin's kit.

Though that aside, I'd love to see Aatrox's Dark Flight leaving an AOE slow on the ground over a brief/short period of time instead of a braindead AOE knockup((Sorry Malphite, you need a rework too)) and Blades of Torment being changed to some abilty that has 2 parts to it. First Aatrox does a forward thrust, stretching his weapon and deals damage in a triangular hitbox and disarmed for 1 sec while holding the stretched donger behind him but still move normally before forcing the player to cast E again to remove the disarm debuff to deal damage again but this time with a knockup that has a trapezium hitbox that lasts about 1.2 to 1.5 sec.