Talk:Lucian/@comment-4094339-20131228093053/@comment-24114706-20131229160108

I like to see that kind of experimentation. I had considered putting points into W early as well for these reasons:

1: W has more impactful damage early in the game, especially if a sheen is early in your build order (which it is for me cuz trinityforce OP).

2: Its mana cost is static, so levels give it more damage on a shorter cooldown without any change to cost, so the damage and spamming is basically a free upgrade.

But I still max Q first and only leave 1 point in W early and here's why:

1: If you look at the Q, every level changes how much bonus AD it scales with. This means that even though the cost can get steep, my AD reds and my early Phage let my Q hit for a lot more.

2: With this kind of damage scaling, hitting 2 people with the Q is going to hurt for a lot more than hitting 2 people with the W.

3: W is largely used for Lucian's kiting, not for up-front damage (though I do like to snipe people with it since I learned ADC on snipers like Varus and Kog). You'll notice that the bonus movement speed of W's mark does NOT increase with upgrades, so while W levels help damage and cooldowns, they don't make Lucian any faster, and I personally do my best with Lucian once I get my Phage Rage and Furor Boots finished and start running at MS=520

It's largely up to preference. I'm not here to say that W levelling is bad. Only that it depends heavily on whether you play Lucian as a Glass Cannon or a Speed Demon. I've done both, and they're equally good and you should choose between the styles based on the enemy team and your own team's fight style.