Talk:Feral Flare/@comment-5931083-20140508085100/@comment-6281696-20140508154333

I don't nesecairly mean not allowing certain characters acces to certain items, though I do think it would be the best as it'd immeadiatly make poison like the old AP yi impossible, but the community will cry havoc for the reason you stated.

What I meant is that they limit items in much the same way the gold items are limited, you pick one path and stick to that. E.g. you build tank items on your renekton, sure, but no glass canon items like Hydra for you then and vice versa. It'd give proper tanks & supports the oppertunity to actually get items dedicated to them that don't get abused by bruisers.

A good example is the old bullwark, as a support item perfect, cost effecient, helps allies, fixes your own MR while providing you with some other well rounded stats. As a bruiser item, stupidly OP as not only does it remain cost effecient and helpfull, you also have a boatload of money anyway and it basicly covers your magic defenses so you can now dedicate the rest of your itemslots to offensive items or to armor items. Thus everyone and their mother started building it and riot removed it. Another example would be any of the gold items, they're all rather weak statwise because if they had good stats again everyone would build it cuz it's free gold + good stats whereas now it's a bit of free gold + rather weak stats, thus making it undesirable for anyone who isn't in desperate need of gold. If getting them would for example come at the downside of not being able to make the high AP items like Zhonya's & Rabadons mages would forgo them as they're simply not worth the sacrifice. I think it would make for a healthier enviroment for supports & tanks specificly while also reducing the dominance of certain bruisers...

Unconventional I'm more or less fine with, though I do think that limiting the acces to certain items would be good. E.g. AP yi would've been considerably less toxic if you simply denied him Lich bane, Chalic & Rabadons as you've now removed half his combo, reduced his AP to a more acceptable level & removed his infinite mana (and by extention health) sustain. He'd still be somewhat toxic due to how alphastrike worked/works, but his damage would be managable and he can actually be pushed out of lane as he'l quickly go oom if he constantly needs to sustain himself.