User blog comment:Shaw Fujikawa/Custom Champion Revisit - Arvice, the Wandering Psychic/@comment-5638912-20121123021558/@comment-5266525-20121127213144

I don't understand what exactly it is you have a problem with.

You first tell me that his regeneration is much too high compared to his spell costs because he'll just recover all the mana he spent on it while it cools down. Okay, fair enough. But then you tell me that I ought to make his costs flat instead of percentage-based and should nerf his regeneration to a similar scale, for no apparent reason.

If your problem is only the costs of his skills then I can I not just nerf them to take a larger percentage?