V8.24

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

Client

 * Nexus Blitz
 * Nexus Blitz returns to live servers.
 * Map
 * Map art has been updated to be prettier and more polished using SR assets.
 * Added a ton of announcer VO to tell you what's going on.
 * Map has been adjusted to increase jungle variance, reduce snowball, and enforce a longer laning phase.
 * Jungle
 * Added a new middle jungle with a gromp beween the lanes.
 * There is no longer a river, and will be swapped for . The river may come back if we make Nexus Blitz permanent.
 * Red buff has been moved down towards top lane.
 * Blue buff has been moved into the middle jungle to encourage fights around bot lane.
 * Jungle experience and gold has been decreased over game time to account for the 4th camp.
 * Jungle camp damage/health/resist scaling has been reduced. This should make it easier to jungle alone as the game progresses. Jungling together is still important early and still gives bonus gold/XP for the entire game.
 * no longer takes bonus damage from single target spells or when CC'd
 * still explode because it is the biologically correct thing for wolves to do.
 * Lane
 * Minions now spawn slightly more often.
 * Minions are worth slightly less gold and experience.
 * Fixed a bug where minion global gold wasn't granted to people who were dead.
 * Global gold from mionions and monsters has been slightly reduced (should help with snowball).
 * Minion late game MS has been reduced.
 * Inhibitor turrets have 50% damage reduction until both outer towers have been destroyed.
 * Added a second nexus turret and decreased Nexus turret health.
 * Events
 * Time between events has been slightly normalized.
 * The first event of the game is now announced in champion select.
 * The next event will be now revealed 30 seconds before it starts (instead of on event start).
 * Certain events have received updated score meters to better represent what is going on.
 * Series of speedy 2v2s and 1v1s in the center of the map. Matchups are balanced around how much gold you have.
 * Everyone has URF powers and everyone has 3 lives. Brawl until only one team remains.
 * Snowball Fight.
 * Sudden Death
 * Death timers are set to 15 seconds during Sudden Death.
 * Nexus minions will now wait for each other near the middle of the map instead of pathing into the enemy base.
 * Added new models for the Nexus male/female.
 * Push the Cart
 * Added a Attack/Defend variant.
 * Push the Cart now has overtime.
 * Standing in the cart circle is now guaranteed to stop it pushing.
 * Battle Royale
 * Circle center should no longer spawn directly behind enemy towers.
 * Event rewards
 * All aboard for a wild sled ride from your base to almost anywhere on the map.
 * Your team gets chain lightning zaps on their auto attacks to mow down waves (and champions) with ease.
 * regeneration increased.
 * missile speed reduced.
 * ,, and.
 * Systems
 * buff now reduces incoming shields and healing by 15%.
 * buff now gives less mana and energy regeneration.
 * Death timers are slightly longer early and slightly shorter late.
 * New 10-bans system in champion select.
 * MMR's for Nexus Blitz queue are now seeded from your normal Summoner's Rift MMR. This should result in games feeling more even right out the gate.
 * Items
 * health regeneration increased to from.
 * gold per 10 seconds increased to from.
 * gold per 10 seconds increased to from.
 * Champions
 * Stats
 * Base health increased to 630 from 550.
 * Base attack damage increased to 65 from 62.
 * Attack damage growth increased to 4 from.
 * Base armor increased to 28 from 23.
 * Fixed a bug where bard got too many chimes.
 * Transforms are now easier to obtain in Nexus Blitz.
 * Now gains a stack when she wins an event.
 * Now deals bonus damage to the and Nexus Mini.
 * Attack damage growth increased to 4 from.
 * Base armor increased to 28 from 23.
 * Fixed a bug where bard got too many chimes.
 * Transforms are now easier to obtain in Nexus Blitz.
 * Now gains a stack when she wins an event.
 * Now deals bonus damage to the and Nexus Mini.
 * Transforms are now easier to obtain in Nexus Blitz.
 * Now gains a stack when she wins an event.
 * Now deals bonus damage to the and Nexus Mini.
 * Now gains a stack when she wins an event.
 * Now deals bonus damage to the and Nexus Mini.
 * Now deals bonus damage to the and Nexus Mini.


 * Ranked
 * When patch V8.24 begins:
 * All players currently in Master and Challenger will be moved to Master at 0 LP.
 * Grandmaster and Iron will be added.
 * Grandmaster and Challenger will be locked, no one can promote into it.
 * After one week, Grandmaster unlocks and you can promote into it.
 * After two weeks, Challenger unlocks and you can promote into it.
 * This change does not impact underlying MMR at all, so matchmaking will be unaffected.
 * Preseason is the time of year to build technical confidence in Grandmaster ahead of season start on January 24.
 * Players who are in Division V of a tier will move to Division IV until the standard season reset.

General

 * Loading Screen Update
 * New champion's border and information display.
 * New team text chat.
 * New team voice chat, with voice control.
 * New information about the loading game.
 * New gameplay tips about the map played.
 * Summoner spells and keystone rune now display a tooltip when hovered over.
 * Can now click any player to see their honor, ranked armor or level border, and champion mastery. You can only see your teammates' border and icon, not your opponent's, but you are able to see your opponent's champion mastery and honor.
 * Your summoner's name is now displayed in gold.
 * Teammates are always at the top and enemies at the bottom.
 * New indicator showing which part of the map your start on.


 * Summoner's Rift
 * Summoner's Rift is once again covered in snow for the Snowdown Showdown event 2018.

Champions

 * Monsters no longer take bonus damage.
 * Monsters no longer take bonus damage.
 * Monsters no longer take bonus damage.


 * Base duration reduced to seconds from.
 * Maximum duration reduced to seconds from.
 * Base duration reduced to seconds from.
 * Maximum duration reduced to seconds from.


 * General
 * Updated sound and visual effects.
 * Updated sound and visual effects.


 * Stats
 * Base attack speed reduced to from.
 * Base attack speed reduced to from.


 * General
 * Updated sound and visual effects.
 * Updated sound and visual effects.


 * General
 * Updated sound and visual effects.
 * Updated sound and visual effects.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Cooldown increased to seconds from.
 * Base damage reduction reduced to 40% from 50%.
 * No longer grants 1 stack of.
 * Base damage reduction reduced to 40% from 50%.
 * No longer grants 1 stack of.


 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Passive base damage reduced to from.
 * Passive base damage reduced to from.
 * Passive base damage reduced to from.


 * - New Champion
 * (Innate)
 * (Q)
 * (W)
 * (E)
 * (R)


 * General
 * Updated sound and visual effects.
 * Updated sound and visual effects.


 * General
 * Updated sound and visual effects.
 * Updated sound and visual effects.


 * Cooldown increased to seconds from.
 * Base damage reduced to from.
 * Cooldown reduced to seconds from.
 * Damage AP ratio increased to from.
 * Cooldown reduced to seconds from.
 * Damage AP ratio increased to from.
 * Damage AP ratio increased to from.

Runes

 * Base damage reduced to from.
 * Base damage reduced to from.