Talk:Tahm Kench/@comment-25855686-20160207195934/@comment-26231232-20160219212824

The thing is, Tahm Kench's weaknesses are mostly covered by his otherworldly tankiness with his E, and the ability to remove an enemy from the game for 3 seconds. Put Swifties and DMP on him and suddenly he's not so immobile, not to mention if you take MS Quints. Lord Dominik's should still be pretty effective against him, though.