Talk:Garen/@comment-77.98.249.112-20121228044420

Here are some changes I would like to see to Garen that I realise I will only see in my dreams but never the less...

killing a minion lowers the cooldown on the passive by 1 second

Increased range on Q which makes it a short ranged "dash". maybe slow removal could be lost.

W shield is the same but MR and Armour is increased by total attack Dmg

Cancelling E knocks all those in range back, the later it's cancelled the further they are knocked away. (would be useful for escaping ganks and give him a little CC)

And like i Said below give his ult a shielding effect.

Not saying there is anything wrong with him atm, just thinking what could make him more fun to play. I do think he could do with an updated design.