Talk:VPBE/@comment-5877442-20131221231435/@comment-3974211-20131222060839

In season 3 virtually every item had 10-15% CDR. In one patch they nerfed all the popular purchases to 10% and buffed all the unpopular/niche items to 20% in an attempt to make people consider the niche items. The reason for making it 10% again is either because they're still using their original logic — popular items should grant 10% CDR — or they now want most items to grant 10% CDR so that you can't "accidentally" get 40%. Getting 40% CDR shouldn't be something that just happens without trying, which it currently is. So many items grant CDR and in such quantities that the stat is losing any strategic value - i.e. everyone has 40% CDR, so what's the point?