User blog comment:Emptylord/Blogs/Horde (Gears of War) game mode/@comment-5649293-20130727184247/@comment-3974211-20130728004213

I still don't think it's appropriate to give the minions a base of any description. The point of this game mode is defend. You could have portals that are positioned outwardly of your base that you can destroy, but this is all in the sense of you slowly push back the horde.

If you imagine Summoner's Rift, and all the jungle camps are portals. The waves would be strong enough that's it's almost impossible to leave the base. As you get stronger, you could in theory push down mid lane - killing off the portals on the way. Even if the minions have a base, interacting with it until the very end of the game is a no-no - thus, why bother having anything to interact with?

Now ignore all of that. I do like the idea of maybe having "quests" occur during the game. If you imagine Summoner's Rift, again, a "civilian camp" could randomly appear at Wolves and you have to save them. However, there wouldn't be a permanent civilian camp there and you cannot predict it will appear there either. That was a nice idea. What other quests could there be?