Talk:Zed/@comment-24971427-20171101125802/@comment-28977071-20171101152255

Instead of judging you, I offer you a relatively objective way how I've been evaluating ks-ing myself for a long time (and admittedly it sometimes detected me as a ks-er as well). The following formula isn't perfect as its simplest form doesn't account for things such as team utility, snowballing or health restoration, but I've found it to be both quite satisfactory and highly objective. To put it simply, it evaluates your ks-ing activity by how much more champion kills did you get than you actually should, according to your contribution towards a total team effort, or in words of math:

$$\pagecolor{Black}\color{White} {\rm KS score} = 1 -\frac{d\times K}{D\times k}$$

with your (k)ills and (d)amage, the uppercase letters are team totals. The resultant value represents a percentage of ks-ed kills. If positive, you are supposed to be a ks-er, if negative, you've been ks-ed. s and s are expected to have the negative score, s positive.

Kill-stealing is imo a conscious attempt to spare more abilities than it is optimal (even the ones commonly used for poke) for last-hitting a unit. The former implies that such behavior is suboptimal, thus reducing the team's odds of winning on behalf of one's own good score. That is imo one reason why such behavior is treated as unsportsmanlike. The other being that it requires relatively low skill for a bronze to ks from diamond.

E.g. if your had  and  on cooldown, that'd be hardly treatable as waiting for ks and not helping.. is her common poke tool and their complaints'd make sense only if you weren't using it for a long time, sitting on enough.

Also, kill-securing is actually a good ks-ing :p