User:Care Level/Diana

= Diana Rework = Points of interest:
 * Change Diana from "Fighting Assassin" to "Fighter or Assassin".

Mechanical Changes:
No changes.

Passive: Moonsilver Blade
Every 10/9/8/7 seconds, Diana's next basic attack deals 40/120/200/280 (+60% AP) bonus magic damage to nearby enemies and restores 30/45/60/75 mana. Moonsilver Blade's cooldown is decreased by three seconds whenever she hits with a basic attack.

Q: Crescent Strike
PASSIVE: Diana's Moonsilver Blade applies the Moonlight debuff, granting sight of all enemies struck. ACTIVE: Diana slashes enemies in front of her with her blade, dealing her basic attack damage plus 60/95/130/165/200 (+70% AP) magic damage. She simultaneously unleashes a bolt of lunar energy in an arc, dealing 60/95/130/165/200 (+70% AP) magic damage to enemies struck by the bolt. Struck foes are afflicted with Moonlight for 3 seconds, granting sight of them.

Diana can activate this ability again at any point to detonate the bolt, dealing its damage and applying the Moonlight debuff to enemies in a wider range around it.

The same foe cannot be struck more than once.

Range: 250 (slash), 850 (bolt). Cost: 50 mana. Cooldown: 8/7/6/5/4 seconds.

W: Pale Cascade
PASSIVE: Diana permanently has 25/35/45/55/65% bonus attack speed and gains 30/35/40/45/50 movement speed (non-stacking) that decays over 3 seconds whenever she deals damage to an enemy. Diana gains a charge of Pale Cascade every 4 seconds (up to 3 total), and gains 2 charges on kill or assist.

ACTIVE: Diana consumes a charge of Pale Cascade, dealing 30/40/50/60/70 (+20% AP) magic damage to foes near her and stealing 35/40/45/50/55% movement speed from them, decaying over 2 seconds.

Range: 250. Cost: 20 mana and 1 charge of Pale Cascade. Cooldown: 2 seconds.

E: Moonfall
ACTIVE: Diana draws in all nearby enemies to her location, gaining a shield for the next 5 seconds that absorbs 60/80/100/120/140 (+40% AP) damage. For each enemy champion pulled to her, Diana's shield lasts 1 additional second and absorbs an additional 20/30/40/50/60 (+15% AP) damage.

Range: 300. Cost: 70 mana. Cooldown: 25/22/19/16/13 seconds.

R: Lunar Rush
PASSIVE: Diana's Moonsilver Blade lowers the cooldowns of her abilities by 50/60/70/80%.

ACTIVE: Diana dashes to a target location, dealing 100/160/220 (+60% AP) magic damage to foes at her destination. If any damaged foes were afflicted with Moonlight, the Moonlight debuff is consumed, instantly readying Diana's Moonsilver Blade.

Range: 850 (dash), 200 (damage area). Cost: 50/65/80 mana. Cooldown: 35/25/15 seconds.