User blog comment:TheTobarMethod/Umm Ezreal......so your a carry?/@comment-5015210-20121229220950

I've never actually played Hybrid, might give it a try soon. I don't doubt I'll have fun. I played a lot of ADC Ez and good matches as AP Ez.

You can not really compare these 2 builds as they can not be played the same. AP Ez can not be played as ADC, nor AD Ez is an AP caster (derp). AD Ezreal will always be a better ADC then AP Ezreal. Saying that one is better then the other is a dumb thing to say. Even tho it is the same champion, the roles are different. However, what we are really asking is; what is the best way to play Ezreal. So, now some low-minded members of this community  will put them selves in a reckless argument without proving anything and probably flame at me.

Let's put everything together shall we.

What does Ez have. He has 50% attack speed buff. A long ranged poke that deals physical damage and 2 more skillshots (magic damage) and a inbuilt flash that deals magic damage to a single enemy when used. What does this mean for ADC Ez? Mobility is great on an ADC. His Q is a skillshot, high- risk, high- reward spell which can either increase your damage output or cut it in half if you miss it. The passive attack speed benfits ADC Ez. There is a catch, tho. He needs to put himslef in danger to get the maximum out of it, which can be avoided later in the game by hitting multiple enemies with R.W is usefull while pushing towers, otherwise for AD Ezreal it's not wort mentioning. Like other ADC, AD Ezreal deals constant damage with autoattacks and relies on his abilites to help him in battle. It's worth mentioning the effect of Mystic Shot that reduces all others ablities' cooldowns if it hits, encouraging it's usage and utilizing his other abilites even more. However, ADC Ezreal excels at single target damage (like most carries), except for his ultimate, that deals multitarget damage but the most damage is dealt to the first enemy hit. On the other hand, AP Ezreal has better multi target damage. He is great at everything ADC Ezreal does except the damage output. Except the damage being mostly magic and burst, the two are equally strong if in the hands of a competent player.

For what AD and AP Ezreal do not compensate with, Hybrid Ezreal can fill lack of constant single-target damage output (which AP Ezreal has problems with) and burst multi-target damage output (from AD Ezreals side).

IMO, both Ezreals have issues with movement speed. I hate how he is so slow, despite having the same mov speed as other carries. Firstly, I found myself getting Boots of Swiftness on him and as I got more familiar with his kit I rushed Triforce and learned to use E properly. Also, I think that AP Ez is much more fun.

If you are having doubts just play Ezreal the way you find more fun. Both builds are effective, it all depends which one you enjoy more.