User blog:Obyvvvatel/Magic resistance isn't effective.

(no shit sherlock)

After season 3 patch, health items were far more cost effective than magic resistance ones, because of the nerfs to basic MR items. It is an issue, but it can be fixed by nerfing health or buffing MR. I think the second option is better. There are few champions that scale with HP and nerfing it would hurt them alot.

1. Lower costs of MR items.


 * Null-Magic Mantle - 370 gold from 400        (-30g)


 * Negatron Cloak - 660 gold from 720            (-60g)


 * Banshee's Veil:


 * -60g because of negatron cloak


 * -100g combine cost


 * 2380g from 2520 (-160g)


 * Abyssal Scepter:


 * -60g because of negatron cloak


 * -80g combine cost


 * 2420g from 2560 (-140g)


 * Spirit Visage


 * -60g because of negatron cloak


 * -100g combine cost


 * 2040g from 2200 (-160g)


 * Odyn's Veil


 * -60g because of negatron cloak


 * -60g combine cost


 * 2400g from 2520 (-120g)


 * Quicksilver Sash


 * I would actually remake this item a little.


 * + 15 health regen per 5


 * + 5% movement speed


 * + 45 MR


 * + Passive the same, but after using grants 50% crowd control reduction for 5 seconds.


 * Now builds from 2 Reju Beads and Negatron Cloak, and it's ore expensive.


 * All items that you can build from Null-Magic Mantle


 * (-30g becasue of null-Magic Mantle)


 * (-30g combine cost)


 * (-60g TOTAL)