User blog comment:TheGrouch91/My idea how to fix Rengar/@comment-5764133-20130329025329

As a user  of this beast. The problem of rengar was the double/triple jump that was too much of a gap closer but they gone too far I admit with the nerf. The consensus in the forums is that he needs something to make him able to clear the jungle good since he can almost not gank in early levels. It happens that if you try to save the passive you receive damage that with the current rengar is too much and you cannot go gank at 100% that's a real problem unless you waste time charging the passive forbiding you to do "emergency" ganks and delaying the normal ones. One REAL good tune up is to give the player the control of when to use the empowered abilities. But I don't know how to do it.