Talk:Fiora/@comment-4947142-20130718152932/@comment-4947142-20130719142041

"Innate: Riposte- Fiora has a 5/10/15% chance to parry the next attack/spell and deal 50% AD/AP to the target. "

Anything with luck mechanics is horrifically bad. Especially in such a competitive scene. Instead, every certain number of basic attacks Fiora does (so lets say 8/7/6), she can perform riposte on the next basic attack that the enemy hits her with. This encourages AS to be built on her, and synergises with her E.

I do not like the idea of Disarm doing bonus damage as well as silence. Not only is it far too much like Garen's silence and is generally unimaginative, but the idea of the enemy taking increased damage afterwards helps Fiora's allies in picking off enemies in teamfights. Not only will she have more teamfight presence, but if she gets behind she can still be useful to the team. I used the definition of Disarm: to deprive the means of attack or defence, to render harmless. Something I'm sure can fit into the theme of fencing.

Reducing AD and AS is an alternative, but Fiora really needs some proper form of CC.