Talk:Irelia/Strategy/@comment-5561377-20130416135617/@comment-10198490-20131018012803

Looks pretty beefy but not so much in the damage department. She generally wants mostly attack speed for offense, as Hiten Style is true damage and thus can't really be reduced. I'd ditch Sunfire Cape, it's not particularly strong on her, TF and IBG are good, the boots are fine, Wits and Zephyr are good, Mercurial Scimitar is suboptimal but not necessarily bad on her, Warmog's is ok, if you reall need a lot more hp, but she usually prefers resistances to health more so than the average champion. Hydra is also questionable, on the one hand it's great if you end up in the middle of the fights and want some AD/sustain/AoE damage, but Irelia's really at her best diving the enemy backline. GA is good on her. Randuin's Omen is a great armor/health item on her (much better than Sunfire Cape imo).

My off hand idea:

Mostly AP: Randuins Omen, Trinity Force, Mercury's Treads, Wit's End, Guardian Angel, Spirit Visage

Mostly AD: Randuin's Omen, Ninja Tabi, Zephyr, Iceborn Gauntlet, Guardian Angel, Blade of the Ruined King