User:SilentGatekeeper

About Me
Server : Garena (SEA)

Favourite Roles : Bruiser, Initiator

Current Most-played Role : AD-Carry

Skill Level : Casual / Amateur

Current Goal : Make friends, Learn more roles, IP-farm to get tier 3 runes

Mostly I have no trouble and enjoy the game,win or lose. I'm usually patient and don't rage, I always stay silent in matches and use pings. This is because I'm more used to sitting next to a friend and verbally communicating instead of typing it out, and also because I'm a slow typer. Same reason I prefer phone calls over texting. I wish GarenaSEA had a "zen mode" channel where you can group up with other like-minded players and just play peacefully and silently without any ragers. Recently my attitude starts to become that of of a casual gamer, I do not really mind if we win or lose. For this reason, I prefer to queue in AI mode instead of PvP so that I don't drag my team down with me when practicing or trying something new. I'm currently trying to learn how to play different roles as I finally realized how important it is to be a flexible player.

I don't come online and play as often as I used to, when I do it's either to pick up "1st Win of the day" in AI mode or more rarely, when my good friend Axe invites me to queue online. I only play PvP if I have a queue partner, simply because I don't find queueing alone as fun as duo-queueing.

I play only on GarenaSEA, as I'm region-locked from making accounts on other servers. Drop a comment on my talk page if you want to add me on Garena.

Axe & Tank DuoQ-PvP Stomp Era [March 2012 - May 2012]
These are the champs I used to play when I first started out, at that time I used to duo-queue with my good friend Axe, who plays like a boss when you give him an AD-Carry or Assassin. I stopped playing them after my friend stop playing LoL, because randoms either don't cooperate or don't really know how to take advantage of a proper initiation in soloqueue. Consists of mostly Fighters and Tank characters as I enjoy playing Initiators.


 * - Malphite was the first character in the game that I used, and is also my favourite one. I feel he is one of the best initiators in the game, with extremely good pushing power and teamfight potential throughout the game. Very useful pick because his entire kit makes him a hard counter to AD & AS based champs. Gave me my highest winrate to date. I usually played him as a toplaner and win my lane, but he is also a decent jungler from my experience.


 * - Fun champ to play with very good ganking potential, high single target damage and beast AoE ulti. Pretty mediocre initiation in teamfights, and it's pretty easy to mess up, so you need to be careful with the timing. I played him as a jungler almost exclusively unless Axe wanted to set up a kill-lane.


 * - Tried him on free week, really enjoyed playing him. Really strong as a laner, has a high amount of lane-control with his skillset. As a jungler, has average clearing speed and OK ganks. Better as a laner IMO


 * - Easy to win lane with Shen, taunt is especially good if you duo queue with a good DPS. Shen's ultimate easily lets you participate in teamfights from across the map and provides a good escape mechanism if you decide to split push. Deceptively tanky for a ninja ;) I play him as a laner because I don't know how to jungle energy champs yet.


 * - Nasus has a very weak earlygame,doesn't have much CC/utility compared to other bruisers. He is not a good initiator or tank compared to the others, simply because he cannot peel well, is very team-reliant and farm-reliant, has bad base stats for a fighter, and has to stay out of teamfights until he farms hard enough. However as one the best scaling champs in the game, he will have insane amounts of both damage and tankiness if the game drags on long enough. Still not recommended for soloqueue as games are usually ended before you can get to that point. Exclusively play him as a laner, putting Nasus in the jungle is terrible.

SoloQue Era
Started playing AD-Carry role and nothing else in soloqueue for two reasons. The first one, is because I felt that soloqueueing with bruisers in the SEA metagame wasn't as effective as in NA or EU due to most randoms here being too stubborn/arrogant to cooperate or work as a team. The second one is because I'm trying to master the role of AD-carry, for more flexibility in terms of what roles I can play decently. I usually favour Ranged-AD carries with good earlygame dominance and a reliable mechanism, mainly to win lane by a large margin and force a surrender at 20. List consists of Ranged-AD carries with the exception of Master Yi.


 * - Made it on the list just because he is rank #1 in terms of fun factor, I rarely get to actually play him and have to switch champs since I get a lot of flak for even displaying him in champ select. He is the only Melee character in a list full of Ranged. I don't really pick him in PVP since he is easily countered and even if he isn't, he needs to have his whole team picked and built to protect him. When I PvP, I have trouble surviving with him in teamfights even if I build things like Frozen mallet, so I usually just focus on split-pushing and getting some BACKDOOR ACTION!! BACKDOOR ACTION!! BACKDOOR ACTION!!


 * - Strong lane control earlygame, the 3rd longest range in the game.


 * - Favourite because of the strong earlygame and even stronger lategame. Practically a hypercarry.
 * - Early-Midgame beast, extremely high earlygame damage due to his skillset.


 * - Skillset enables you to harass easily and counter healing, needs some skill to land her Q. Unreliable passive leaves her with no true escape mechanism.

Champions Owned
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