Talk:VPBE/@comment-24951773-20160127222201/@comment-24385282-20160130025513

Sorry, but that's just plain incorrect. Xin is balanced as both AD and AP, and even hybrid. Right now. Is he balanced as AD? Yep. Is he balanced as AP? Yes. Is he balanced as hybrid? Yeah (if not, he's very slightly overpowered - buffs wouldn't be the solution anyway). I don't see why you think "it is not possible to balance both gameplays separately" - that is simply not at all the case.

The key to balancing AP Xin and AD Xin simultaneously is by keeping them separate. Give AP Xin some hilariously fun strengths and AD Xin some other strengths which are less fun but generally "better." Give hybrid a mix of the two, but don't make either too powerful by giving high scalings mixed with lower base values.

The problem is when Riot tries to "fix" a nonexistent problem. Players like player Xin as a funny hyper-sustain tank (sustain, not tank - you CC AP Xin and he's dead in seconds without his basic attacks) champion. This is because it is fun, but still balanced. Same with AD - less fun, but still fairly fun, and most importantly balance. But what happens when you try to give one's strengths to the other without proper nerfs? Well, one has their identity removed and the other becomes OP - and that doesn't even cover what happens to hybrid (OP as hell). Riot is fixing a problem that doesn't exist by creating a problem that does exist.

If they want to remove AP Xin and make AD Xin the hyper-sustain super fun carry, then they can go right ahead. That would be great. But unfortunately, to do so while keeping him balanced means taking away from his other strengths, despite the fact that he's already balanced with the strengths he does have as they are and does in no way need the change, when players can choose to have that experience with something as simple as a change in their item choices.