Talk:Ezreal/@comment-31827536-20170425072845/@comment-24621775-20170803201746

He's not really "good," but he's fun and can scale pretty damn hard. His AP ratios are fabulous, and he synergizes well with hard scaling items like Lich Bane, Nashor's Tooth, and Hextech Gunblade. As was mentioned, his waveclear is his biggest weakness. I play AP Ez fairly often for fun in normal games, and generally, this is how I play him:

Dorans ring start, start with Q at level 1. If it's a lane where I can harass successfully with W, I max W first; if not (for example, a lane like Viktor or Azir who will just relentlessly push the wave, max Q first for better wave pressure and midgame poke.  I like to build a Lost Chapter into Lich Bane, and sometimes I'll throw a Hextech Revolver in there if I'm maxing Q and want the extra damage.  Once I hit level 6, I primarily use his ult for lane pressure - go pretend like you're roaming to the side, or backing off, then try to hit the enemy laner with your ult.  It does a ton of burst and should be a good harass.

Item build is Dorans Ring -> Lost Chapter -> Lich Bane -> -> Sorc Shoes/ Ionian Boots -> Morello's -> Void Staff -> Hextech Gunblade -> Rab's Deathcap. The last 3 items can be built in whatever order you prefer, I like having an early Gunblade for sustain and burst with the active, but if they stack MR, then Void might be better. You can exchange Morello's for a Nashor's Tooth at any point, or even skip it altogether, if you want (although I really like the mana).

AP Ezreal has strong poke, and really strong burst with a full combo. You can 100 to 0 most any carry with a full combo ( R - E - AA - Gunblade - W - Q ), which is something I like to do on AP Ez. It's not really viable in high ELO, because of the lack of wave pressure, but it's fun to play around with. Personally, I think Riot could make AP Ez completely balanced if they allowed W to damage minions, and just nerfed the ratio.