Talk:Sejuani/@comment-5077844-20130501132227/@comment-4952847-20130501142020

I always like to have a Locket of the Iron Solari after boots and Spirit of the Ancient Golem as a jungle tank. It's great stats for an absurdly low price. Just my two cents on itemization though. I'm not a fan of Sunfire Cape so much because it still feels quite expensive to me for its stats.

I'm unsure about what damage items to get because I hadn't actually reached a point where I had enough gold to get one before it ended.

My build for runes is MS quints, AS marks, Armor seals, MR / level glyphs. I run 1/29/0 masteries, 1 point in offensive mastery for Ghost and maximizing tankiness from masteries. I don't get the 9 utility because I almost always end up giving away double buffs after 2nd clear at the latest.

My current build order goes Spirit of the Ancient Golem -> Boots of Mobility -> Locket of the Iron Solari -> Aegis of the Legion -> Iceborn Gauntlet -> Runic Bulwark and one slot for utility, likely wards.

I had been pondering upon Liandry's Torment in place for IBG, but I like having max CDR (with Elixir of Brilliance) on tanks with such great peeling abilities. I was never able to get so far in a game to finish either, though.

I'm not too keen on other builds because as you know, junglers have a tight budget on items. I could imagine an offtank AP build working quite well rushing items like Rod of Ages and / or Rylai's Crystal Scepter, because Sej can disengage as well as she can initiate.