Talk:Karthus/@comment-3363768-20110128022318/@comment-3358335-20110128192628

If the game goes long enough he really tapers off. Most champs can absorb his ult and ignore his Defile. Everyone should have at some point added some Magic Resist. I love playing Poppy against him late game. (Tough as hell on her early game.) But he rolls in with defile trying to take out the team, and Poppy knocks him away, stuns and kills him. .Pops her ult on someone else if she is low on HP and can't survive his ult at the end of it.

But with other champs, Veigar can start one shotting him. Ranged stuns and snares work well on him. Any sort of tank can just tank him. Most heavy dps can carve him up so fast that he gets more done dead than alive, but he is still dead. And most experienced teams will kill him first then move the rest of the team fight elsewhere. Basically Karthus needs a really good early to mid game run so that his team can take advantage of the kills his ult generates at that time. Which is why he should always play mid so he gets that ult out while everyone else is at level 4 and still using what they left spawn with.