Talk:Riven/@comment-25532677-20150929170916/@comment-24751820-20151003030048

You're completely wrong about Riven being mechanically flexible. While her abilities all have multiple purposes, they essentially all have only exactly 2 purposes with her ultimate being the exception with only 1 use. On the surface, her basic abilities are all used to deal damage and build stacks of her passive while keeping you cc locked for the duration of her burst. This leaves no time for counterplay between the time she has engaged on you and the time her ultimate finishes you off. If you get the jump on her and catch her in a bad position, her abilities' second use kicks in, granting her extreme mobility and cc while escaping. This creates a champion that is almost impossible to escape from and almost impossible to punish her for mistakes she makes because she gets a free out with her short cooldowns and high mobility. It is not mechanical flexibility that gives her the advantage, it's extreme mobility combined with extreme damage and a massive safety net that allows little counterplay at all. Mobility is not overpowered by itself, but it has to have limits, like Kalista only being able to hop as long as she has an auto attack target in range and in sight, like how Yasuo can use his dash as much as he likes but only through enemies and not more than once per target for a long duration. Mobility is a good thing and generally creates for a champion with a high skill cap and decent level of skill required to be played well, but Riven has too much going for her to also have a bunch of free mobility in with her damage, hard cc, and AD scaling shield. It's just too easy for Riven to trade favorably and punish the opponent, and too hard to punish Riven for mistakes.