Talk:Fiora/@comment-5217288-20130716201828

Now I play fiora alot. 43 ranked games out of 200 or so. I love her to death favorite champion in the game aside from Kha Zix.

Here's whats wrong with her:

No CC, No escape, High Mana Costs, Long cooldowns.

And here's how to fix it :)

No CC? Lets change reposte so it no longer deals damage but stuns the enemy for 1 second. Also it should proc on things like spells and abilities.

No escape? Change Lunge, being a fencer she can lunge when ever the fuck she wants. She should be able to lunge onto a ward. Not to mention everything is better in 3's so lets lower the damage by 20% and give her 3 lunges in a row instead.

High mana costs? This isn't too much of a problem to be honest since Muramane is a great item on her but. Compared to like irelia its odd she takes so much mana with such long cooldowns.

Cooldowns are just terrible. I swear. Change Lunge to 12/11/10/9/8

Riposte to about 8/7/7/6/5

Burst of speed (Stupid name btw) to 12/12/10/10/8

And blade waltz 120/100/80

Here's one more thing, Why does she use mana? None of her abilities have anything to do with magic or mysterious powers. She should use energy. That would at least explain her long cooldowns.

Here is an energy based fiora in my opinion.

Passive: Basic attacks have a 20% chance to cast lunge on the enemy opponent.

Reason: I am a fencer, And sometimes after a quick thrust you can sometimes lunge right after and score a point.

Q: Lunge: Energy cost: 50/50/40/40/40 Everything else is the same as above

W: Riposte: Energy cost is a flat 80. If someone pops it returns 60 energy. Maybe 40 if 60 is too high.

E: Burst of Speed ( Rename this please, use a fencing term? Double', En Garde, Anything is better than "Burst of Speed") Energy cost 80, on kill restore 20 on assist 10.

R: Blade Waltz: No energy Cost.

I just came up with this on the fly so Numbers might need to be tweaked or something, I also don't completely wish to see an energy based fiora this was just a random idea I had.