Talk:Sejuani/@comment-31817375-20170428230653/@comment-26203093-20170430035036

Most of the tanks due to their nature commonly as engagers actually have a lot decision making to do. They're the play makers. Even though permafrost lacks nuance, the forcing of enemies into bad situations, capitalizing on them, and just landing game changing ults, but causing them to happen can be done before you even use an ability. If those abilities have enough of a threat and are sudden enough. Which the charge, into W, and E, and steady damage that followed did.

The dynamic is going to be really awkward now with reliance on team mates to stack the debuff, no real slow, to follow up the engage unless you've ulted. etc.

instead she's now got an awkward amount of burst damage and chain cc on single targets for a tank.

She's lost a lot of team engaging followthrough, and instead has to awkwardly try to follow up on stunning individual targets post engage - which she cannot fully control, and with the passive, has to get up to them and slap them for actual damage, is antithetical to playing most tanks as you have to maintain threat distance between multiple targets to set your team up; not have your team try and set you up so you can get 20% of their max health in damage.

This changes the risks she can take and arguably gives her less decisions as a result. I've also mentioned elsewhere the reliance on sniping with her ult from a distance also gives her less decisions in how to use it, since forcing the enemy team into positions won't work anymore with the lack of follow through.