Talk:Quinn/@comment-5605969-20130504210614/@comment-4834593-20130507071512

Early game it doesn't matter if you see Draven land his axes, as no carry in the game can outdamage him around level 5. Endgame I have to agree it's a bit hard to find the balance between catching axes and dealing damage, but I think leading them will help a LOT.

I don't know how you want to dodge a Zac with a lot more speed than you and 75% crowd control reduction, but if you found a way, the pro teams would be very happy if you told them.

And you're forgetting a few things about Yi. I'll go skill by skill. His passive effectively gives him a 14% attack speed bonus that Quinn doesn't have. You forgot that. His Q makes him untargetable for a second and gives him a 600 range gapcloser. You forgot that. His W gives him 300 armor and mr on top of that heal. If only one enemy is attacking you, it'll be quite hard to deal any damage to you. You forgot that. His E gives him up to 105 AD. You forgot that. His R not only makes him immune to slows (one of the strongest cc's in the game, because they last long, are obtainable from items and are really frequent), but also resets ALL his cooldowns, enabling to use your gapcloser and ult again. You forgot that.

Also, about you more liking the 60% movement speed bonus (where do you get that number from, by the way?), it'll most likely just be less reduction because of slows, whereas Yi DOES always get the full bonus.