User blog comment:A.Darkbloom/Institute of War/Summoners/etc no longer being canon/@comment-24430045-20140905065828

Part of it is good and part of it is bad. It is bad that there's no lore related to WHY these champs are killing each other over and over, but the old lore was outdated and just wasn't fitting very much anymore. The presence of summoners was story breaking too, as these mages were apparently near omnipotent so the strength of the champions was constantly being undercut, methinks.

Any segretation between gameplay and story is bad writing/design. Story is supposed to inform gameplay and vice versa. I love how the champion stories interact with each other and how they gives us insight into what the world around them is like. Putting the matches into some sort of story-free vacuum, separate from the rest of the world...it's not a good idea. Surely the creative team can come up with something a bit smarter than just retgones.