User:Emptylord/Patch/Viktor


 * General
 * Visually upgraded to be overall more bulky. He now plays up his "steel is superior to flesh" shtick.
 * (Innate)
 * Viktor's basic attacks are modified to deal continuous damage to his target, dealing  magic damage every 0.25 seconds. Starting at level 6, Viktor can move while channeling his attacks but is slowed by 60%. At level 11, the slow is reduced to 20%.
 * (Q)
 * Viktor hurls two devices forward along two separate lines, with control over the spread. Targeting a distant location causes the two devices to travel along the same path, and a nearby location causes the two to spread up to 135. Each device deals 50 / 80 / 110 / 140 / 170 magic damage to the first enemy they each hit. If both devices hit a target, the two trade positions. If both devices hit the same target, the second deals only 40% magic damage and the target trades position with Viktor.
 * Range: 800
 * (W)
 * Targeting type changed to target allied champion (including himself) from ground-target.
 * The effect is now attached to the target, and will follow them for the duration.
 * Slow.
 * (E)
 * Viktor slams his staff into the ground, sending cracks outward to form a conic slowing field. After a brief delay, the area erupts dealing 100 / 150 / 200 / 250 / 300 magic damage.
 * (R)
 * Viktor targets an enemy champion. After a second delay, a beam strikes the ground at their current location dealing 60 / 90 / 120  magic damage per second to all enemies within a 200-unit radius. This beam lasts for 8 seconds and will chase the targeted enemy, becoming immobile upon their death. Actual damage interval is more frequent than per-second.
 * Cast Range: Global
 * Cooldown: 120 / 100 / 80
 * Beam Movement Speed: 350