Talk:Viktor/@comment-4922088-20140415092836/@comment-24702580-20140417145205

I don't really play Viktor but if you feel like you don't need armor yellows then there are some other perfectly viable yellows you can try.

Flat HP: +72 HP, almost one extra level worth of health for Viktor.

Flat HP regen: +5.04 HP/5, approximately an extra 50% to Viktor's base health regen. These also become irrelevant later in the game but they allow you to play agressive early without having to heal or burn a potion. As a side note flat HP regen yellows will put you even with the flat HP seals after spending about 70 seconds not at full health.

Percent HP: +4.5% Maximum HP, only take these if you tend to build HP in items. The cutoff point between percent HP and flat HP is 1600 health, which Viktor only barely exceeds at level 18. If you like to build Rylais and Liandry's then these may be a good choice, the main advantage with these is that they do not become irrelevant later in the game.

Gold: 2.25 GP10, If you can't think of any other option these could be decent. If you have your first back at 8 minutes these give you an extra 87 gold to spend, if that seems like a serious advantage to you then it is worth a try. These do seem a bit useless to me but some people like them.

Overall you should just play a few games with the different runes and see what feels best to you, the stat differences are not large enough for there to be any one best choice so just choose whatever feels best. You can also try and take a combination of runes, maybe three percent HP and the six flat HP or somthing. In my opinion runes are all personal preference.