User blog comment:Willbachbakal/(Champion Concept) Skjold, the Shield Warrior/@comment-5088437-20130121012350/@comment-1330314-20130126015101

It's still not a resource management system. You gain Fury for every successful ability use, so the only "management" aspect would be actually trying to use your ability properly at the right time. Also, 20% "free" cooldown would imply that either you'd have landed your Q twice at least five times, or have gained the rest by losing health. At low levels, even with items/runes/masteries you're not going to have a lot of it, and so if you ever end up at 20% you'd also be low on health. As he levels up, the scaling on his Q causes his damage to fall off as well.

Also, Skjold is not the only champion with a feast-or-famine kit. relies on champion kills to keep up, and loses half the stacks on his  upon death, which could signify a loss of up to 450 max health. Frustrating as it might be to lose when you fail, it's rewarding when you succeed. In Skjold's case, he gets to aggress the enemy team harder than would any other tank after initiating.