Talk:Sejuani/@comment-15244341-20130812172745/@comment-15244341-20130813230108

Actually, I don't know which one is the "better" option in regards to regen. Out of combat it definitely is SV, since the regen is constant. In combat Banshee's is better by about twice as much, not counting natural health regen. So I suppose it depends on your survivability inside of a teamfight (I tend to go full tank, so thats not much of an issue).

If I'm correct, though, Golem+SV gives you 30% CDR, 34% with masteries if you take Sorcery (I might reconsider taking it, since I don't feel 4% does much for clearing and maybe Butcher o the Attack Speed would be better). That leaves space for a 10% CDR item (Locket if no one has it, Shurelya's, IBG if I'm doing well) before hitting the cap (40%, right?). Since W gets down to 4.2 seconds, approximately, with max CDR and lasts 4 seconds I feel I need to get to the cap to output constant AOE damage. SV looks like a solid option vs a fed AP (hi there, every Fizz player in the game) while I may get Frozen Heart vs teamcomps that are heavy on autos (or those insanely fed Vaynes).

Also, I don't really get Shurelya's. Never tried to go for it though, so I'm open to new ideas. When would you get it? If I could take a guess, maybe I could go for Philo after Spirit of the Ancient Golem but before the other big tank item (normally that's Sunfire for me). Then maybe wait for it to pay itself... i dunno.

Thanks for the input, it's quite helpful.