User blog comment:Nuclrdmntr/Arenae, the Fury of the Desert (3rd iteration)/@comment-10958553-20130725202035

It took my a bit to understand the passive. Mind if I retype it?

"When an enemy is hit with one of Arenae's abilities, they gain (insert debuff name here) for 4 seconds. If an enemy with  (insert debuff name here) is hit with one of Arenea's abilities, Arenea is healed 0.25% of his maximum health. (The debuff is still applied)"

I suggest making the Debuff name Cursed Sands (the name of the passive)

This passive is quite weak, you need 4 minions/monster (2 champions) to gain 1% of your health back. That's not a lot. It should be .5 health at least. In order to properly sustain (assuming max health), with Q and W you need to hit 40 minions with both spell, or 5 enemy champions and 30 minions. That's just not going to happen.

As for your other spells, the range is too low and the cooldown FAR to high. I also think that your range on spells should scale with ranks to synergise well with his passive.

Q: Cool concept, it's a combination of Janna's tornadoes, and nidalee's spear put into annies fire blast. I like it. Needs higher range at higher ranks.

W: Is it bonus physical damage, or bonus magic damage? Cooldown should be 8 with no scaling. I like it a lot.

E: Sion's shield plus extra style C:< I like it a lot and believe it to be balanced.

R: All champions need a very cool, signature ultimate, otherwise they are forgotten and borring.... YOU ARE VERY CREATIVE SIR. I like this ultimate a lot. It's fun, It's cool, It's devistating. Take a look at malphites ultimate to compare.

I really like this champion, you have a few number issues, but the style, and deadliness is still there. I like it.