Talk:Swain/@comment-62.74.87.39-20111209124743/@comment-3165723-20120102040258

Kennen has a lot of nice stuns and can shut down most lanes early game, late game his damage falls off a good chunk but he still hits decently, i build him with Ionian boots to make use of his stuns more. Malzahar basically cannot be outlaned by almost anyone. Crazy hard early game pushers and people with heavy sustain will give you the most trouble, but mid-late no one can out push you (your Q can take out any amount of caster minions in one shot) and you will never run out of mana so long as you can keep your Q going. Oh and unless/until the carry gets a QSS, you can basically kill them on a whim with your full combo. Shutting down the ad carry in team fights mid game when people have a harder time dealing with you can shut the entire enemy team down. Swain has pretty good sustain early game if you can avoid harassment, and mid game after 6 you basically can't be put out of lane with proper mana management. You're extremely hard to kill when you're surrounded by at least 3 enemy champions, getting a spellvamp and tons of ap can make you almost unkillable with a blue buff. He's also really good at shutting down carries with his combination of CC and damage.

Honestly, mastering any of these champions can make it very difficult to lose games except plain terrible teammates, they're all pretty good at killing carries, Kennen trades his late game for an unstoppable early/early-mid, Malz is better at pushing and absolutely destroying carries with no hope, and Swain is very, VERY deceptive in that he can remain at low health for an extremely long time with spellvamp and rake in kills from people that think they can kill you but can't get through your healing.

If you want a crapload of stuns and mobility and early game dominance, go Kennen. If you want to shut down carries mid game and in turn shut down teams lategame and have tons of farm, go Malz. If you want to fool your enemies into suiciding on your tower (or just on you), put out lots of damage, and be in the thick of the fight, go Swain.