Talk:Viktor/@comment-118.208.244.244-20120110130534

Death ray needs to have low base and scaling so he can't instakill creep waves from the get go, i understand that but the reward of landing an awesome skill shot of it on an enemy is pathetic even with the augmentation:death especially considering the huge cost it has. I honestly believe a fair fix for him is to let the player get all of the upgraded effects, so the Hex Core has 4 levels but you get to pick which order you get them (and pay for them)