Talk:Corki/@comment-24324564-20150613212545/@comment-5955640-20150613215734

Hmmmmm. They both have a way of dealing with tanks. Corki has mixed ratios like Kog'maw. Well actually. Kog'maw really has entirely AP ratios and the output is magic.

Corki has only one AD output being on the E while Kog'maw only has his ult that scales from his R.

Kog'maw and Corki have pokes on the R but Kog'maw's R starts doesn't have a short cooldown only high mana costs and can be targetted to land almost anywhere in range without adhering to certain projectile restrictions.

Corki's conversely has an extremely cheap ult that deposits a slightly stronger version after a few shots and doesn't build in mana cost but you can have a much longer down time on the rapid nature of the shots.

Kog'maw's has far more range but Corki's is actually spammable.

Gatling gun Shred's armor while Caustic Spittle shreds armor and magic resistance. Corki will reduce armor by up to 40 if the opponent stays in the AOE for the maximum amount of time. Kog'maw upon landing the spell will reduce the target's armor and magic resistance by 28% at max rank.

Kog'maws ult is of course a revenge passive where he evades death just long enough to deal a bulk of true damage to anyone standing around him. Corki's passive however deals a percentage of true damage per hit that scales with his AD.

Kog'maw can slow people, Corki can jump over walls.

Kog'maw has scaling range on ult, range steroid, deals damage based on opponents maximum health, and has a passive steroid on Q.

Corki can reveal people with his Q.

They have a vague similarity.