Talk:Sivir/@comment-42.98.232.96-20121229094204/@comment-166.147.89.159-20130102222313

Manamune is iffy because it costs 2k before you actually have any damage to speak for the investment. Great if you can get it before 10 mins, but if your lane is just about farming or you're on the defensive it's a much more hindering first item.

Zephyr is good because it gives lots of what Sivir wants: move speed, attack speed, damage, tenacity (she's on the shorter side of ranged adc, so she WILL get hit by more cc), and cooldown reduction. Zephyr on the other hand is situational. She can proc her passive (will stack) up to 3 times with it, which would be good with a Frozen Mallet and other on-hit effects e.g. Blade of the Ruined King and Black Cleaver.

Keep in mind that crit is still a very powerful build on Sivir! Her W can critical strike in a rare way (attack damage  skill damage is amplified if i recall). So with Hurricane you'll be focusing on more utility and aoe damage, while a standard ADC has great single target damage.

I commonly play sivir as a tanky fighter utilizing double shield (banshee's and her innate one) and frozen fist. With a Zephyr she'll have 25% CDR and can create a slow field every 2 seconds, giving even better kiting or chasing. Mages won't really be able to touch her thanks to double shield. Last two items need to be more DPS oriented, but usually I stack lifesteal, being ranged she can utilize the effect more efficently and with her passive can stick to targets quite well.