Talk:Taliyah/@comment-26808509-20160519184225

After I played her a few times now, I have to say, she is really fun to play. It is very hard to pull off her full damage, but if you are able to do so, you are getting rewarded for enough. But I have to say, the scaling slow on her E is kinda too low. I see, that it is supposed to be low early on and shouldn't be rediculous high, because you would be voulnerable to her whole combo, but 4% per 100 AP is just bad. With an ordinary build E will slow for around 49-50%, which is really bad since Rylais is a core item on her. You just don't feel the difference between the Rylais slow and the one of her E, but that's kinda stupid. You build up Ap just to have a sclaing slow, that is most of the time worse, than an items passive and in late game is only a tiny bit higher. I think the scaling should be increased to 5 or 6% per 100 AP, so the scaling is actually worth. Otherwise you could just give it some fixed values that are lower or the same to Rylais. I don't think this would be a too harsh buff, since, as I allrady said, it's pretty hard to pull off her damage and especially the E has a low range, so it should really feel like a dangerous zoning tool and not only look like it.