Talk:Oracle's Elixir/@comment-186.136.187.224-20121211062817/@comment-5606883-20121212154318

No, its stupid. Riot wants to discourage junglers from getting an early oracles and clearing the enemy wards, but what the hell else is an Oracles for??? Its for CLEARING THE ENEMY'S WARDS! You have to kill 17 wards to make the item cost effective and, unless nobody on your team has ever used a freaken Oracles, you should realize that and say "Hey, lets make their team loose some gold and kill the jungler!" Or how about you tell your jungler to get an Oracles and do the same thing? I swear, ~80% of Riots nerfs are because noobs complain on the fourms for months about a champion being "OP becuz he killed me!" or an item being "Broken becaus after I died 5 times in lane he got it and started snowballing!" Its all insanely dumb- every champion, every item, every ability, and every skill has a counter to it- so take 5 seconds to learn it and use it!

Enemy jungler got an early Oracles? Punish him by making that 400gp buy a loss! Have your jungler get a timer on the enemy's blue buff, and when the enemy APC goes to take it from the jungler have your ADC feign a recall by moving out of vision, then towards their blue buff through the tri-brush+river. Now with your APC+ADC+Jungler invade their blue buff and kill the enemy jungler who will be tanking the blue buff. Wanna know what happens then? You get ~650 gold for your team for killing the enemy jungler (1 kill + 2 assists) + more if you can catch their APC before she runs away from a 3v2, (which she will unless she wants to die which means more gold for you) and you made the enemy jungler waste hundreds of gold depending on how many wards he cleared.