V1.0.0.106

Champions

 * : Trundle bites his opponent, dealing damage and sapping some of their attack damage.


 * : Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.


 * : Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.


 * (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.

(Innate): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health. Akali Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway

Blitzcrank Updated recommended items
 * Overdrive no longer has a movement speed reduction when it ends
 * Fixed a bug where Power Fist was not breaking spell shields
 * Fixed a bug where Static Field and Power Fist did not display the hit particle when they killed a unit
 * Base attack speed increased. This should enhance the effectiveness of the attack speed portion of Overdrive.

Corki
 * Phosphorous Bomb no longer reveals stealthed units
 * Fixed a bug where Gatling Gun could hit unseen, non-champion stealthed targets like wards
 * Fixed a bug where Gatling Gun was dealing too much damage
 * Fixed a tooltip typo with Missile Barrage
 * Base movespeed reduced to 300


 * Galio
 * Resolute Smite ability power ratio increased to 0.75 from 0.7
 * Righteous Gust ability power ratio reduced to 0.5 from 0.65
 * Righteous Gust movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%
 * Idol of Durand
 * Ability power ratio reduced to 0.6 from 0.8
 * Damage percent increase on hit reduced to 5% from 10%
 * Total damage cap reduced to 140% from 180%

Janna
 * Tailwind will now persist for her allies while Janna is dead
 * Eye of the Storm duration reduced to 5 seconds from 10
 * Monsoon heal per second reduced to 70/110/150 from 90/130/170
 * Monsoon slow reduced to 30% from 40%

Kayle
 * Kayle now counts as a ranged attacker while using Righteous Fury


 * Kog'Maw
 * Base movement speed reduced to 305 from 310

Malphite
 * Seismic Shard damage reduced to 70/120/170/220/270 from 80/135/190/245/300

Miss Fortune
 * Base movement speed reduced to 300 from 310
 * Double Up base damage reduced to 25/60/95/130/165 from 35/70/105/140/175

Morgana
 * Black Shield duration reduced to 5 seconds at all levels from 4/5/6/7/8
 * Soul Shackles
 * Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5
 * Ability power ratio reduced to .8 from .9
 * Cooldown increased to 120 seconds at all levels

Nidalee
 * Pounce no longer deals damage if her jump is interrupted by another movement effect

Pantheon
 * Spear Shot base damage reduced to 20/31/42/53/64 from 30/40/50/60/70
 * Heartseeker Strike attack damage conversion increased to 28/31/34/37/40% from 18/22/26/30/34%
 * Grand Skyfall mana cost reduced to 150 from 150/250/350
 * Aegis Protection now shows a counter as you build up charges
 * The threshold required to trigger the Aegis Protection now increases with Pantheon's level. This should result in fewer occasions where Aegis Protection is broken by minions

Sona
 * Hymn of Valor base damage reduced to 60/110/160/210/260 from 70/120/170/220/270
 * Hymn of Valor ability power ratio reduced to 0.5 from 0.6
 * Aria of Perseverance healing reduced to 30/55/80/105/130 from 40/65/90/115/140
 * Song of Celerity active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%

Tristana
 * Base movespeed reduced to 300 from 310.
 * Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect

Twitch
 * Spray and Pray duration reduced to 6 seconds from 7. We are considering more a extensive ability tweak in the future.
 * Base movespeed reduced to 305 from 310

Veigar
 * Baleful Strike missile speed increased by 100
 * Equilibrium mana regeneration percent increased to 0.75% from 0.5%.
 * Basic attack missile speed increased by 100

Vladimir
 * Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
 * Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
 * Hemoplague
 * Cooldown increased to 150/135/120 seconds from 120
 * Damage amplification effect changed to 14% at all ranks from 10/14/18%
 * Base damage reduced to 150/250/350 from 200/300/400
 * Ability power ratio reduced to 0.7 from 0.75

Warwick
 * Eternal Thirst
 * Heal per stack increased to 6/12/18 from 5/10/15
 * Maximum number of stacks reduced to 3 from 4
 * Duration increased to 4 seconds from 3
 * Base attack speed reduced slightly

Xin Zhao
 * Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect

Items

 * -made ward now shows a duration in the mana bar, like sight and vision wards
 * Increased the damage granted to 8 from 6.
 * Reduced the Health granted to 100 from 120.
 * Reduced the lifesteal granted to 3% from 4%.
 * Increased the ability power granted to 15 from 10.
 * Reduced the Health granted to 100 from 120.
 * Reduced the mana per 5 to 4 from 5.
 * Added a new hit effect and new activation particle.
 * Several items no longer grant beneficial auras while the item holder is dead, including:
 * Chalice of Harmony passive effect unique to match the tooltip
 * Frozen Mallet tooltip now shows slow % for melee and ranged attackers
 * Rylai's Scepter:
 * Slow duration reduced to 1.5 from 2.
 * Updated the tooltip to reflect slow information for single target and damage-over-time slows.
 * Chalice of Harmony passive effect unique to match the tooltip
 * Frozen Mallet tooltip now shows slow % for melee and ranged attackers
 * Rylai's Scepter:
 * Slow duration reduced to 1.5 from 2.
 * Updated the tooltip to reflect slow information for single target and damage-over-time slows.
 * Updated the tooltip to reflect slow information for single target and damage-over-time slows.

Masteries
Fixed a bug with Rank 2 of Utility Mastery where it was not working properly

General
Removed "hun" from the word filter
 * Blessing of the Lizard Elder now slows for 10/20/30% if melee and 5/10/15% if ranged
 * Autumn Summoner's Rift Moved Nashor to the same location as the summer version of Summoner's Rift.
 * Twisted Treeline - Grez the Lizard Lord
 * Health per player level increased to 175 from 150
 * Magic resistance increased to -20 from -30
 * Gold granted reduced to 50 from 100
 * Twisted Treeline Super Minions
 * Health increased to 1200 from 1000
 * Base damage increased by 30
 * Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Pick a Card, Udyr's Bear Stance)
 * Fixed a bug where players that never connect were not being granted +1000 magic resist

Skins
Reduced the size of the Monarch Kog'Maw skin by approximately 10%