Talk:Kog'Maw/@comment-24474109-20151112204916

I don't know the rework turned out pretty good and I think that Kog'Maw is definitely one of the balanced reworked ADCs while some others feel like they need some tuning, wheter up or down.

He has clear weaknesses, which he had before but are now more extreme: Weak early game, completely immobile. But in-turn they bumped up his strengths: DPS, late game. He feels like a truly balanced Vayne, since both of them are supposed to have an abyssmally weak early but being THE late game powerhouses. Unlike Vayne, Kog'Maw has less ways to get through early. He only really starts dealing damage once you get 2 items (at least in my build maybe there's more efficient ones).

I rush BORK into Guinsoo's, followed by Zerk's, Runaan's and Essence Reaver. Last items is situational: Do I need straight up sustain? Hextech Revolver or Bloodthirster. Do I need magic resist and more damage? Wit's End or Maw. Do I need to survive burst? PD or Death's Dance. I've tried Tear on him but I didn't like it, the damage is impressive but it takes even longer to spike. And you'd have to remove one other item from my build. Maybe I'd do it if their team isn't tanky at all and exchange BORK for it but otherwise, I doubt that it's worth it.