User blog comment:Emptylord/Blogs/What if wards were contestable objectives instead of items?/@comment-3476718-20130728124812/@comment-4888212-20130728211426

i was thinking 4-6 towers, 1 top/river, one botriver, one at either side of midlane (who could also magically look into the dragon/baron pit), or 2 separate towers for dragon/baron.

the problem with that would be that naturally blue side has easier baron access and would therefore have either easier tower access, or good to no access.

imo i'd be best to stay with 4 towers, implementing the midtowers to watch the pits.

no towers for the jungle is kinda selfexplanatory.

thats why the wards shouldnt be deleted alltogether, as plays in the jungle still require sight. there could also be an item that stops the nearest tower from giving new input (or stop giving sight) for a few seconds (similar to the "dont shoot me pls tower" item), to allow for a stealthy gank.

cause obviously, evelyn/rengar/twitch would be really strong gankers withthe towermechanic. so getting a pot to make u invis to the tower for a short duration, or an active-item would be kinda awesome.