User blog comment:Witchking99/Avis, The Assassin of Justice/@comment-3391671-20160401233905

Now onto my promised review and critique of Judgement. I'll start with the kit first as I have a feeling the reivew of the backstory will be much less brief. Just to note, I did take a look back at Judgement's older iterations.
 * Judgement, the Judicial Assassin, the Assassin (in the name) of Judgement. Foremost an Assassin, then a Fighter. Adequite roles. While I don't do this often though, I checked the base stats, which do need revision. As much as numbers are numbers, a few of the stats given to Judgement are rather odd.
 * The most obvious one is the Movement Speed (370). As much as an assassin is quick, one's base movement speed does not exceed 355. The only possible champion who will exceed this is likely the upcoming mage update for, who will get . Even then, this is not a base movement speed, but additive movement speed granted by an ability.
 * As for Health, not even the mages have health starting that low. While the growth stat moves Judgement out of that range, an Assassin/Fighter champion shouldn't start that low. Bumping it to 480 and lowering the growth to +83 is advised.
 * Starting with the innate, the description box is untidy and needs fixing. But what I can read, what it does is: "Judgement's basic attacks (and abilities?) deal bonus equal to ." Simple for sure, but as part of a kit, it lacks uniqueness, brings nothing new the game, and sadly is not something you would find on an assassin/fighter. All it does with synergy is allow Judgement some physical damage to his AP-needing kit.
 * More to be add (currently editing to make a wholesome review).