User blog comment:Usiar/Jayce -- Too much free damage?/@comment-4997671-20120714214539/@comment-3067750-20120716111656

Olaf's "free damage" i can almost guarantee is his True Damage, which falls off later on as people have higher health pools.

Grave's buckshot rebalanced so that it did the same damage it used to through multiple hits, rather than individual shots as the ability was meant to be used as a shotgun blast (ie: stronger at closer range hits)

If you only used Buckshot at long-range then yea you'll notice a damage decrease, but if you used it closerange and got all 3 hits, you'll likely notice a damage increase.

When building for damage, the changes i mentioned would actually make those AD items worth more, not less.

You did read the changes didnt you? Because the majority of it was transferring Base Damage into Scaling Damage.