User blog comment:Emptylord/League needs Global Experience/@comment-3391671-20180613064711/@comment-3974211-20180613084732

If we assume that the time-to-level-to is mostly unchanged between live and this new hypothetical system - then feeding/non-participation would be a detriment to the team's total experience gain, and consequently leveling. The enemy team would reach their ultimates first; their rank-5s first; etc. Heroes of the Storm has global experience - and one lane being dominated causes the whole team to level-up slower, which encourages roaming/teamwork. Combined with the fact that gold would remain personal - I don't think laziness would become a viable strategy.

In fact, I believe that the system is more likely to encourage Roamers/Pro-active gameplay - since only one person needs to be in experience range for the team to reap the full benefit, freeing up the Support role to do more at less cost.