User blog comment:Care Level/Let's do Custom Champs, Again./@comment-7709681-20150115014722/@comment-9593635-20150115165727

You're right; I haven't crunched numbers to look at damage ceilings, yet; currently, Q is probably overtuned as a single-target execution.

It's rubbish poke, regardless, because last-hitting passively heals enemies near their creep wave. As far as it being AoE, it shouldn't actually deal damage unless the enemy has Holy stacks on them; otherwise, a big portion of the damage should be effectively mitigated healed by her passive. Since her autoattacks are still effectively single-target, while her Q hits in an area, it should only apply significant damage to one enemy barring things like Hurricane (but then enemies can play around that by spreading out so that her Q can only hit one thing; the others will be healed).

The stun duration is longer than it needs to be (it should just be long enough to allow your support an easy play; 1 second is copious).