User blog comment:Witchking99/Skorn, Angel of Victory/@comment-25235491-20171104113840/@comment-9155327-20171105094634

Wow, I didn't expect that. but you do have a point.

All I thought when making Skorn is character that dealt alot of damage, took alot of damage and continuously dove the enemy because he healed all that damage.

For the W, it isn't meant to be easy to use. Its quite a powerful protection ability. I might take up the option of chaning the cast range to equal that of the leash though but that's just an option. I might just increase the range but still It would help the ability.

No, Skorn's diving asset is the root chance crit. along with a jungler, This ability could be deadly. Its also his teamfight tool. If he uses it properly he could set-up a lot of option for your team.

Hahaha,R is weird. I thought of flipping damage as an alternative. In my head, Skorn was able to take alot of damage but not because he was durable well, not too durable. but becuase he healed alot of that damage in the first place. so I thought giving him one of the best dueling Ultimates would be a good solution to that.

TL;DR version: Thank you for the Review! I will change his Types to Jauggernaut.