Talk:Pantheon/@comment-3238314-20110528110400

I think people need to change their mindset about pantheon from AD nuke to AD dps. I read a comment below saying that after using his skills, he's useless for 10 seconds, So let's think of a way to remove that:

Pantheon builds already include great damage, because they revolve around him stacking damage to "Nuke" better. So let's add two items to the mix, to make things interesting: Youmuu's Ghostblade. I'm fairly sure this is already a staple on him. The main point is that if Pantheon's value decreases for 10 seconds after he uses his combo, this should even that part out. You get the lacking attack speed that you need to be an auto attack bot, and you also get movement speed to keep on the enemy's back, all that for 12 seconds, more than enough to get your combo back in case you need it. plus, extra damage, cdr, armor penetration, crit chance. What's not to like?

To solve further DPS Issues, here comes The Black Cleaver, again giving whatever Pantheon needs: Good attack damage, Armor Reduction, and some attack speed. This with Youmuu's active should even out the lack of DPS.

The final problem which many Pantheonites don't seem to properly evolve is getting rid of squishiness. That's what kills Pantheon so often. I think the best way to do it is with two items. First, Banshee's Veil. Ability shield, magic resist, and health an mana, which you both need. Next, to profit from further health gain, and compensate for low armor, get Atma's Impaler. Crit chance, armor, extra damage. The last item you could get is Infinity edge, if you can reach it, to buff the passive on heart seeker.