User blog comment:Draven, the Glorious Executioner/Dathis, Master of Emotion/@comment-24203179-20140611231550

No offence, but this champion seems... Underwhelming? He seems to be really good at being a sponge with Rage Q, but that's about it. The basic concept is interesting, but in game, looks pretty bad. His Emotional States should be much more dramatic. (And in my opinion, should be named something like Sullen, Neutral, and Livid. This isn't a big problem, but neutral and calm are synonyms the way I've learned them. That, and I wouldn't be too calm being hit.)

Moving along, what's the purpose of this champion? (Tank, Assassin, Support, etc.) How do you build him? (Hard Tank, Aura, Damage, etc.) When is he best? (Early, Mid, Late) Reading his kit, I'd build him as an Aura Tank that is designed for late game fights by going angry and using Q on the enemy ADR. Since you described him as a Fighter, I'm going to talk about him like he's a top laner.

You described him as a fighter, of which most have a "unique blend of mobility, damage, disruption, and durability." (I ripped that right off the Fighter champion page) While your champion does have a stun, it's negligible, and realistically can only be used once a teamfight. (Twice with cdr)

His E with the description it has is pretty damn useless. (Does it grant vision? Does it reveal stealthed enemies? Does it effect monsters and minions?) You could add an instant effect based on his state while keeping the lasting effect such as: If he's calm, he and his allies get an instant barrier, and if he's angry, enemies have their armour and magic resist reduced by a certain amount. That, and the scaling is pretty bad, which makes it ew to buy AP, but not a 100% waste. That's just my take, design him however you like, but he needs a bit of tweaking on his E for sure.

As for his W, I'm not sure what to say. Magic damage that scales off of bonus  AD. Which means more the more AD you have, the more magic damage you can deal, right? Well, that is true, but it’s bonus  AD, which is like Shop items, runes, and masteries. If it was flat AD, then you would really just be buffing the base damage, so you’re in a pickle there. I’m going to assume it’s a target ability. However, like I said in the previous paragraph, it needs a little instant buff from his passive, but keep the current effects. How about this: if he's calm, his armour and magic resist are increased, and if he's angry, he gains attack speed? This implies that in laning phase, his angry W is used to damage, then continue trading with the attack speed buff, then in the late game, he singles out a target, (who is now stunned for a maximum duration of 2.1 seconds) and soaks up damage sent in by his teammates. However, with the short range and lack of gap-closer/speed up, he’s not getting anywhere long.

Then we have his ult. It's shit. 50 seconds (Well, actually 30 with max CDR, which isn't too bad) to change forms for 7 seconds? No other effect? It should have some other effect, like if he's angry, he gains maximum health as he's switching over, and if he's calm, he ensnares while everyone switching over. (I actually don't think these two suggestions are that great, but they're something to mull over. Amumu's ult ensnare has a cd of 110 seconds at max rank, in case you need a reference.)

<p dir="ltr" style="line-height:1.5;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.5;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:15px;font-family:Arial;color:#f3f3f3;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">His Q isn't too bad, but he needs something else along with it. I'd actually say debuffing him a bit if we're going to follow along with my other suggestions. Maybe if he's calm, he loses AD, and when he's angry, he loses Armour and Magic Resist? Something like that, but I also have to ask how CC works with it. If he uses it while calm, can he and his target still CC each other? If he uses it while angry, can others that aren't his target CC him? Can his target CC other people?

<p dir="ltr" style="line-height:1.5;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.5;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:15px;font-family:Arial;color:#f3f3f3;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Overall, this champion has a great concept, but you need to think about his in game. I'm not THAT familiar with the numbers, so I can't comment on that, but as he is, as a fighter, he's pretty bad. As an aura tank, he's pretty good.

<p dir="ltr" style="line-height:1.5;margin-top:4pt;margin-bottom:6pt;"> <span style="font-size:15px;font-family:Arial;color:rgb(243,243,243);white-space:pre-wrap;">But what about his support? A heal/harass, a stun, (which I'm still not too sure works) and the best part: a built-in Poppy-like ult. (I’m taking a guess on how it works) If he’s laning against a CC heavy support, whenever they initiate, he’d stun the enemy ADR then use his angry Q on the support. Or, against a strong early game ADR, he could use it on the enemy ADR, then stand in front of his own. Calm stun the Enemy ADR, then Q them while keeping your own ADR in a safe place. <span style="font-size:15px;font-family:Arial;color:rgb(243,243,243);white-space:pre-wrap;"> <span style="font-size:15px;font-family:Arial;color:rgb(243,243,243);white-space:pre-wrap;"> <span style="font-size:15px;font-family:Arial;color:rgb(243,243,243);white-space:pre-wrap;">TL;DR This champions sucks atm as a <span style="font-size:15px;font-family:Arial;color:rgb(243,243,243);font-style:italic;white-space:pre-wrap;">Fighter <span style="font-size:15px;font-family:Arial;color:rgb(243,243,243);white-space:pre-wrap;">, but seems kinda cool as a Support.