User blog comment:Lyndongwapo/Syden, the Semi-Existent One/@comment-3391671-20160815174648

Another champion whose AS is not affected by non-growth AS... what is this trend?


 * The one-shot-n-reload is alright, but from the impression I get, I feel Syden shouldn't have the ability to move while basic attacking. He already receives a when reloading, so the movement-while-attacking would be too much for him, while making 's passive seem less potent.
 * I also worry for that to  conversion, for two reasons:
 * If you look at gold efficiency, is worth 40 gold, while  is 37.5. This makes it so that AS gold efficiency is more than double its worth.
 * With only 3 high-grade AS buffing items (or 3 medium-high-grade AS buffing items + ), Syden can easily get close to 100% crit chance. That becomes an issue as not only does Syden not need anymore than those three to maximize his crit damage, he can have other items to just make him more powerful. This may be me overblowing it, but that conversion just removes the necessity of getting items for one essential stat completely (with most champions, it should still be essential to build for given stats, even if they are enhanced through a different/new method).
 * I also look back at the reload, but it makes it so that his attack speed is fixed at 1.00...
 * An auto-blink of 600 range, that enhances Syden's already possibly strong AA. He can apply two bullets to the same enemy... what a terrifying Assassin.
 * What is the radius of the marked ground? Or is it only that one point can Syden blink to?
 * I wish to say that the cooldown is severely low for such a strong ability. To be able to blink like so gives him too much mobility for a Marksman.
 * Also, if Syden doesn't use for ANY of his abilities... why does he even build it, aside for items.
 * True Wraith Form produces three issues:
 * It creates high damage resistance for a Marksman/Assassin, something that shouldn't be so.
 * Punishes enemies with a, a very bitter effect with no counterplay.
 * Removes the capability to AA for the duration, which both isn't so critical at early levels, but is contradictory for a Marksman at later levels.
 * These three effects are better fit for a champion who is a melee-Assassin, not a ranged Marksman/Assassin.
 * I will say the pass-through effect is unique, although it would mean for that moment, Syden wouldn't be able to body-block skillshots.
 * An invisible wraith? That's already granting actual invisible power to Syden's already damage-heavy kit. I know this ability is supposed to provide a means of sight and CC, but I believe it is not done properly. That unlimited range also gives too much global power to Syden's already global power. There is such a thing of "too much" in this case, since such powers should be situational.
 * What I can recommend instead is that the whole ability is an active ability. "Syden marks a target. If that target dies, it becomes a wraith for 45 seconds while fearing nearby enemies for 1 second and causing them to receive increased damage from Syden for 3 seconds." This gives more intention on Syden's end instead of being too much passive power. The cooldowns may need to be changed around (possibly into a charge method than simple cooldown), but I believe this gives more visible power to Syden.
 * As for moving the Wraith, I do not believe Syden should have the direct capability to move them around. Instead, they roam, moving around at a fixed rate. Their roaming radius will expand per rank, to reflect the roaming range you currently have.
 * The global part is fine... but Syden already builds more than enough possible crit in his kit. This ability has lots of "global" impact, but the damage it could deal needs to be more impactful.