Talk:Thresh/@comment-5266525-20131122022822

Wow... 4/3/38. Now, I've had games that have been close to that kind of score before, but the sheer number of plays I was able to make during that match was utterly insane and lategame I was about as tanky as our Udyr was with way more influence in the match to boot. By the end of it I had more gold than any member of the enemy team, including their fed Teemo and also more than our Katarina and Udyr. Keep in mind this was only my second game as a S4 support (if you don't count the odd ranked TT games in between) and only my 6th overall, so I'm quite happy with the preseason thus far.

Very early build impressions: my favourite trinket on Thresh is definitely Lens. It aids early offensive so much at bot lane. My favourite gold generation item is the Relic Shield line. On top of actually rewarding me for taking lasthits my ADC would surely miss (which otherwise might earn me some scathing remarks), I freaking love the active shield on FotM. It's usually my first purchase when I return to the fountain.

Aside from the Relic, I'll grab some more wards and possibly boots if I can afford it. After that my next priority is a Sightstone so I can focus on items, and beyond that I'm a little uncertain. Early upgrades into a Targon/FotM is what I'd probably go if we were doing well, but a Locket is a more reliable purchase if my jungler isn't already getting one.

I've tried the Icon of the Sun Disk line in a game once, but I didn't like it that much. Thresh doesn't have the fastest initiations so that active is likely to go to waste a lot of the time, and he doesn't require the mana regeneration.

Zeke's and Mikael's were two other items I tried. Zeke's is pretty awesome on Thresh if you have the AD teammates to justify it, and Mikael's synergizes really well with his lantern and I just like the burst healing it gives too.

Masteries were 0/9/21, which is actually a first for me given how fond I was of the defensive tree masteries in S3. The reduction in item active cooldowns is priceless when you're looking to dump as many on-demand shields onto somebody as often as possible. Nothing much else to say about that.