User blog comment:ErdamonPL/CCC3: Derek - the Sharpshooter/@comment-3974211-20140613133950/@comment-5663427-20140613140323

Might look a little closer into it, thanks for the tips.

And about those item restrictions... with the current version of concept where his attack speed is crazeh, I guess it's understandable (right now he needs 2~4 attacks to do the same thing as anyone else with one attack but in a sustained fight, I guess he would be the winner), But I do agree with you that I went with those restrictions too much... looks like realistic machine gun will have to wait.

Even if I agree on most of the changes, I think that Bulletproof shield is fine as it is, maybe AD scaling for the damage would be needed. And I don't think that temporary attack speed cap would be useful in any way, since you can't just reload, go back to base, buy lots of attack speed, go back and beat the crap out of enemy team in under 5 seconds.

I'll consider some of those things with next balance update, and again, thank you :)