Talk:Jarvan IV/@comment-178.166.24.118-20120510105259/@comment-24.69.112.42-20120510220958

Jarvan has a fairly high skill cap, largely because his Cataclysm has the potential to really screw your team over. His E + Q combo takes a bit of practice to become second nature but is still rather easy to pull off for beginners. His mechanics are simple, just the usage requires a bit of practice.

Jarvan has the potential to do well against Irelia, Renekton and Warwick (Riven usually kicks his ass unless he gets ahead) in solotop. But lacks sustain to keep in lane with them. However if you have a gank heavy jungler, Jarvan has enough CC and burst to ensure successful ganks. Otherwise you can be aggressive and use your burst to force them out of lane before you run out of mana.

In the Jungle Jarvan is of average speed initially, but quickly speeds up. His ganks are goddamn awesome, dash with knockup, another gapcloser that traps the enemy unless they burn a dash, and an AoE slow. His invasions are good in certain respects, he can e + q to steal buffs, gank junglers, and leap away over walls. His E itself acts as a temporary sight ward, and despite what people say he is a decent duelist against any AD jungler (don't fight Udyr or Skarner without help).