User blog comment:Emptylord/Custom Champion - Senna the Lantern's Light/@comment-1330314-20170619171601/@comment-3974211-20170619173254

It's more of a version A and B, really. I haven't fully sold myself on the new kit's direction, particularly with the way I had to force ability ranks. Also, I'm on my mobile until Friday and I swear it took me nearly 90 minutes to create the second tab - the thought of trying to cut-and-paste to reorder the tabs makes me cringe. Feel free to spare me the pain if you want. :P

Power Cord is kinda meant to be that simple, really: something to do when you already have both tethers active. A way to generate Instability. I also balanced it so that the persistent healing is rather weak, too, so Power Cord functions as a way for him to burst-heal at the cost of his global cooldown. Although I've considered changing the "per second" to "per (global cooldown)" on all the periodic effects so that I could bump the base healing, but I was worried that the more delayed the self-healing the harder it'd be to promote aggressive play. If I did bump the base effect, Power Cord would definitely need a second take.

I'm really not sure what to do with Power Cord, though. I conceded adding crowd control to Bright Spark because it has the huge telegraphed area, delay and requires an ally to be in the area in order for it to stun - and his ultimate, too, has a huge channel time. But I feel any more instantaneous CC would heavily eat into his tether's damage potential, as well as would make him Karma or LeBlanc-tier annoying.