Talk:Soraka/@comment-4924564-20131107120631/@comment-4022742-20131113154158

@Mozgiii actually, 480 AP would give starcall an additional 4.8 scaling on top of the base 6. This means that at max stacks you reduced MR by 108 not 78. And the way you typed out the damage makes it seem like they loose the 78 mr in 1 go... Your armor calculation is off...

Q: Deals 392 magical damage and reduces MR by 10.8 per stack. W: Heals for 428 health * 100+0.5% per missing 1% health and grants 182 armor. E: Deals 500.5 Damage OR restores 248,5 mana * 100+0.5% per missing 1% mana. R: Heals for 614 health * 100+0.5% per missing 1% health

The live team claims that they get equal health back from ult with the same amount of AP at 40% missing health. That means that W should get +130% in raw calculations for it to be measured on par... Old W: 480*0.45+350=566 New W: 480*0.35+270=438*1.3=569.4 Which is fairly accurate. From the >40% mark you get more out of your heal then you did before, but the lower your allies get, the more risk there is of them dying, thus increasing Soraka's skill cap.

I feel it's a good change, but hardly one that deserves the high amount of praise that you give.