Talk:Malzahar/@comment-25364408-20170506234700

New changes to Malz W on PBE. It's a nerf to range, change to how he can summon 2 at once, change to how Boberts are stated, and stuff stuff blah blah. It's a pretty insane nerf to everything except possibly damage and cooldown. The thing that determines if it's a nerf or buff to damage is how long Boberts will have to summon more Boberts, which isn't listed on the PBE page or S@20.

If it's still 3 seconds, it's an insane buff, since he'll be able to have 12 Boberts out at once. Granted, they'll have to be within 150 range at cast to actually do that. If they put it at 2 seconds, it's a very slight buff, since he'll be able to have 8 out. And if it's 1 second, it'll be a nerf. Or if they can't, RIP Boberts.

Old Boberts were nice. Dealing 83.1/124.65/224.4% bonus AD per second per Bobert, increasing every 7 seconds of them existing. I just want to be able to melt towers (and champs) as fast as three ADCs again ;-;.

On a brighter note, whether it's a buff or nerf to damage, he can spawn 2 Boberts every 4.4 seconds if he has 45% CDR by using Q then W every time W is off CD.