Talk:Malzahar/@comment-67.127.233.146-20120708081600/@comment-88.186.19.90-20120708181231

He only has mana problems early in the game, and he shouldn't push his lane early anyway. I don't even build any mana items and I can completely hold my own against any solotops on top lane without major mana problems. Starting boots+3pots. With only mana/level regen seals. By the time you reach level 6 the only spell you should spam is Vision once per wave anyway, keep the rest of your spells for a burst.

No utility? What do you call a 3 second AoE silence - a 3 second silence that ignores spellshields? What do you call a 2.5 second suppress? His null zone is also practically a zoning tool because it deals %damage, so any opponent loitering on it will end up mid-life with a spell.

Allow me to correct you, E does NOT push the lane unless you cast it on minions. This means that you can harass your opponent and still freeze the lane! Magic isn't it? Q does push the lane if you hit minions with it, but then it's a skillshot; most skillshots push a lane if you hit minons with it; lucky for you, the mad range allows you to sometimes cast it beyong the minion wave on your opponent. You shouldn't be harassing with Q anyway: too hard to land; use it like a Karthu's wall that doesn't stay up very long.

Nether grasp is countered by QQS, but so is WW's ult: all suppressions are countered by QSS and interrupts. The difference is that Nether Grasp is a ranged ability, meaning that you are less vulnerable to interrupts than WW when casting it. You also don't have to cast it on an opponent who has QQS: Suppressing the tank to prevent him from disrupting your team is sometimes more effective than ulting the carry.

High CD means that you can place your burst then GTFO in teamfights. It also allows you to place your burst and supress someone without loosing any DPS.

Malz is 80% AoE damage. Even his Vision can hit other people. Maybe you haven't realised, but he has amongst the most powerful and damaging AoE spells in the game with base damage and ratios similar to an assassin's spell or another champ's ultimate: if you hit 3 enemies with your Q, you deal sensibly the same damage as Brand's or Annie's ult -Except your spell is on a 9 second cooldown-.