User:Lyndongwapo/Grandi

Grandi, the Blue Mage is a custom template champion in League of Legends. Blue Mage starts having NO effects that help him. He is flexible, which he can Learn other's and he can recreate it. Blue Mage are fast learner mages and some often spell thief. Most of the common Blue Mages hunts monsters and obtain their skills and ability, but Grandi does not feel contented for such lowly leveled spells. He widely expand his Intelligence about Learning Spell; he can now Learn Mortals, Beasts, Fairies, Wizard/Witches and everyones power & abilities. Blue Mages usually a hybrid of a blader and a caster, they use Saber as their main weapons.  Blue Mage are based in the Job/Class Final Fantasy.

Learned Innate
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 * Innate Effect remain the same. Grandi now have a Third Resource Bar for Blood. His spells now costs an additional of 5% of his current health at the minimum amount of 10 health cost.
 * Innate Effect remain the same.
 * Innate Effect applies on his next two attacks.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Animation is the same as Egg.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. It summon his own Star.
 * Innate Effect remain the same. Special Animation, will recreate the damaged turret into blue spectral form.
 * Innate Effect remain the same. Only the Meep attack is Ranged. Grandi can't collect opposing Bard's Chimes. When his passive is changed the number of chimes collected does not resets.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same at melee range only.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same at melee. Special Delivery Rocket in the base are also available. With Special Animation, Grandi rides atop the Rocket.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Grandi can summon Spiderlings after his spells hit Enemy Champions once in every Spell.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Grandi gain Rage as his Third Resource Bar. Grandi has no Special Animation after full Rage but indeed he transform into a larger size Grandi, gaining the same Innate Effect on Mega Grandi. While in normal Grandi, the bonus attack range releases magical slice same with his spell when toogled-on.
 * Innate Effect remain the same.
 * The effect of Bukshot will only be effective once Grandi's spell is activated. Special Animation, makes his multiple magical slices in cone.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same but only effective after every activation of his spells.
 * Innate Effect remain the same. Effective only in melee attack range.
 * Innate Effect remain the same.
 * Innate Effect remain the same but only effective once his ability is toogled-on.
 * Innate Effect remain the same which reduced the cooldown of his Ultimate.
 * Innate Effect remain the same. Additionally, activation can reposition his immobile spirit.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect unattainable.
 * Innate Effect remain the same. Grandi can only mark the same unit once after toggled on with.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. He summon his own blue Skaarl and gain Skaarl's Courage as his Third resource bar.
 * Innate Effect remain the same. Special Animation, upon taking lethal damage Grandi transform into blue colored spectral Grandi.
 * Innate Effect remain the same.
 * Innate Effect remain the same. But does not gain energy.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Effective in melee attack range.
 * Innate Effect remain the same. Grandi summon his own Pix.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Effective also in ranged when his spell is activated.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Which is bonus speed can be obtained on his every spells if any unit touched by the projectile or AOE of his spells.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Special Animation, he slashes his Saber in the surroundings.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. He can summon his own aegis that surrounds at Grandi.
 * Innate Effect remain the same. Special Animation. Instead of shield he release a spectral form of his Saber.
 * Innate Effect remain the same but effective only once is toggled-on. His other spells can apply the Mark effect.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * He now gain Fury as his Third Resource Bar. After leaving the battle for 3 seconds, Fury starts to drop healing Grandi for the Amount.
 * Gain Fury as his Third Bar. Each 50 fury increases his next spell effect and damage amount by 35%.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Effect does not activate on his spell.
 * Innate Effect remain the same. Each attack in does generate Heat by 5. Heat as his Third Resource Bar.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. But does not summon SPirit Blade.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Effective on the spell.
 * Innate Effect remain the same.
 * Innate Effect remain the same. But persistent effect from unique ability cannot be Learned.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * On every max level of his spells, the effect and damage will increase by 15%.
 * On third mark stack, his next spell will deal 20% more damage and apply 0.5 stun then consume the mark.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. But does not grant Starlights Touch stack.
 * Innate Effect remain the same.
 * Innate Effect remain the same. He create his own soul, does not take opposing Thresh soul.
 * Innate Effect remain the same. Only effective at his spell when toggled-on.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Special Animation, It shows the ready angle to release a wave of magic.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Special Item: Saber that grant both AP/AD, based on the purchased item. Stackable for up to 4 times. This will also grant an effect to augment his abilities which grants 20% slow for 2 seconds to his augmented ability.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Effective only once his spell is active. Does not leave feather animation.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Gain Flow as his Third Resource Bar.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Special Animation, a blue wisp is summoned instead of blobs.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same.
 * Innate Effect remain the same. Special Summon, Fume Shooter which is the same effect with Thorn Spitter.