User blog comment:Typhron/Xerath QoL changes/"Rework"/@comment-3542156-20121029224129

I feel like this both takes a bit away and gives a bit.... If I were to improve Xerath, I would increase the range gain on Locus of Power and make the range of his spells the same as the current increased range or just longer than the current base. Otherwise, they could also try an AP bonus in Locus of Power in addition to the Magic Penetration and range increase.

He doesn't need any damage increases, but his current range is not what it should be in my opinion, considering Xerath is supposed to be a siege mage...

The part what I do not like about these kits is that you make the range increase even less available during teamfights. This is because you would need to keep moving to avoid being an easy target.