User blog comment:Rowtuh/Boiler, the Disjointed Automaton - Remake 1/@comment-69.165.137.140-20121219003617

hmm, well its one of the rare reasonably balanced champs in the wiki, so cudos on that one. only two forseable problems i can see, first one being the slow, a 65% slow every 4 seconds for 2 seconds is redicilously painful to escape from, so you might wanna tweak that one, it will immobolize the enemy team much more efectivly then any other champ, and overall makes for unfair fights :P

a second thing is the ulti, its a MASSIVE amount of dmg, to demonstrate, consider this, a person goes full ap build with Liandry's Torment and Rylai's Crystal Scepter, with those two items and boots, the passive allredy does around 12 or 13% current health (due to ap ratios and the fact that he will probably have it by level 11), the sheild is blocking 300+ every 2 seconds on the hero, heroes are slowed perma due to rylais and q, torment is doing 3.2 (around) % hp every second, totaling in about 16.2%, he will be practicly immortal at the time due to sheild, and due to magic pen which you got from torment, the BEST an enemy can hope is 50% dmg reduction, that is still 8% current hp every second, (not including the boil which will do extra dmg as physical, but without knowing if it does before or after mutigation (which you didnt specify) we can disregard that fact) the thing remains, q will be doing around 200 dmg (soposing the same 50% armor), and people wont have that much hp, that means in the duration of the ult, unless the enemy has a MASSIVE disengage (suposidly ahri or somethin of that kind) hes dead, no way around it, cant outdps this guy and cant escape from him. and the fact that its aoe means he will win EVERY team fight mid game. and be extremly valuable endgame as well. (remember amumu's is Max Health to Damage Ratio: 1.5% / 1.8% / 2.1% / 2.4% / 2.7% (+ 1% per 100 AP), its not an ult, and its max hp, but it still does massive dmg, and while current hp will do less by the end, it will still do enough so to allow you to simply walk to the guy and auto him.)

so in conclusion, tweak first skill, not by much but somethin gotta change.

reconsider ultimate, way to easy to abuse (you have to rework it or something, first you have to deside if you want him to deal dmg or be a tank, everything else fallows, hes kinda extreme hybrid atm)

and lastly, reward passive, and make it a shorter description overall, for example :

boiler applies stacks on an enemy that deals a % of the opposite kind of dmg to the hero that is currectly being dealt (after or before mutigation, whichever you want)