User blog comment:AcesRockz/Faedryn, Strider of Bandle City/@comment-3391671-20160409184044/@comment-3391671-20160411023515

I do not mean to be harsh, but it is a bit narrow-minded to believe that a sword is the only weapon that describes a character as a "fighter". There are all kinds of weapons, and look at, he either chooses a fishing pole, a slapstick or the lamppost he has now, and he still looks like a fighter. What I mean to say is that you can go creative with what weapon Feadryn can use to be a part-fighter; the sword just happened to feel like an awkward addition to her kit for her E and R.

I love the changes you had made to Q and W (and thank you for taking up the ideas with good consideration). Reviewing them, I feel they can be tweaked a bit more for more quality-of-life items:
 * I love idea of adding bonus movement speed if Faedryn over-caps her Traveler's Stride. But I feel a couple things can make this ability more useful.
 * Instead of a flat 100 stacks, I feel a scaling stack of would benefit Faedryn better, making it so that it's not a free Innate stacker at lvl 1/rank 1, but later on making it a badass MS boost, especially with what I would like to incorporate in the next part.
 * Instead of doubling the bonus MS if Faedryn is at max stack (what happens if I have 99 stacks? Q.Q), the surplus would grant Faedryn a flat boost equal to the surplus, decaying over 2 seconds. This would mean that if I am at 85 stacks, and I receive 95 stacks through Daring Reeling, on top of maxing out Traveler's Stride, I would also receive 80 flat movement speed bonus that decays over the next 2 seconds.
 * The purpose of the two above is to nerf the utility you had granted Daring Reeling at rank 1 in favor of being more rewarding later on, as Faedryn is likely to have ample stacks of Traveler's Stride in the later game.
 * More TBA