Thread:Double Slap/@comment-3017217-20150224212358/@comment-4091261-20150506035944

After the ridiculous timeframe of not being able to complete this, I finally got a result. I was amazed. I was not surprised at any particular strengths. I was surprised that it somehow managed to be significant in all regards. was quite tanky while being able to burst down squishies and challenge tanks. had some pretty massive damage for a bruiser. It was not quite at the level of the mage build, but it did not sacrifice any tankiness at all.

I really believed that the would be out of place, but it actually proved quite useful when coming out of the blood pool. Since it is a slow, it does help boost the damage of.

In terms of sustain, in fight sustain is mediocre, but fair enough to sustain well above the costs. A massive amount of health comes from smiting the red brambleback. It restores around 3/5ths of health when he is around 2/3rds health. In any case, smiting the jungle allows fair sustaining in lane when low. It is very convenient for sticking around a sieged tower.

I am glad this finally worked. This personally proved to me that as long as the aforementioned guidelines--with sustain, kiting, and slaying tanks--are fulfilled, can work with his build.