Talk:Syndra/@comment-26034614-20151008193635/@comment-26034614-20151030014434

Now you two are clearly misunderstanding some issues again.

While Syndra and Veigar are both immobile snails, they're full of fire power.

The reason Veigar has more of it is because his stun requires the enemy to walk into it, while Syndra can just E her enemy, while putting a Q behind him.

And no, it's very, VERY easy to dodge Veigar's skills inside his prison. The zoning potential is there, but not big.

Also, who ever said that Syndra needs to one-hit her enemies? Her playstyle is to Q/W her opponents to lower HP, so she can more easily finish him with her ulti (usually around 30-40% of HP).

Veigar can nuke people, because he is more helpless, so he needs compensation.

"Meanwhile, Veigar can just Flash + Q + R and the enemy is basically dead unless they're tanky or they have something to prevent death."

We can once again use the old rule for this situation: If you let your enemy get that strong, you deserve to be punished for it.