Talk:Lanes/@comment-8001640-20130412181435/@comment-5121277-20130828173407

Like you said, it's a (near) rts game. Say you're playing a game with 1 top, 1 jungle, 1 mid, and 2 bottom laners.

Since the top is alone, they should be tanky/DPS so they can deal some trouble without losing the top tower easily. There only needs to be one top because nobody is going to get baron 20 minutes into the game, and even then they would only go kill baron when the enemy team is dead and your team has all their important skills.

The jungle should be a character who can heal themselves while dishing out damage, which is greatly benifited by red and blue buffs.

I'm not sure about middle, but I think it should be a champion that deals tons of damage at range, so they have very high damage at the end of the game without getting into too much trouble from everyone else.

Finally, bot has 2 people because dragon is down there and people are going to get it early game because it gives good money and it's available at many times. Your team needs to get it early, so they have a high damage (per second) character, highly benefited by items, paired alongside a supporting and/or tanking character, who doesn't really need the gold from kills, but rather assists.

If anyone else seems to disagree, feel free to correct me - I'm only level 20 after all.