Talk:Vi/@comment-9705522-20131026142011/@comment-5955640-20131026185947

Yep. Vi's ult leads to very little counterplay. Except with Morgana who's black shield will stop the knockup. Having a teleport or flash and baiting her into using it where you use said summoner spells to escape vision. Cancelling her ult and putting her out of position. Hitting her with snare or stun at the moment where she makes contact with your carry.

She loses immunity at that paticular moment and can no longer carry through with doing damage and that would allow the Marksman to either kill her or flash away.

Your Marksman can actually spend a team fight hiding in a nearby bush behind ally lines (the surrounding area warded for safety) and will only rush out to attack when the initation for your team was successful. Obviously this can naturally be done with marksmans who have high movement speeds or dashes but you can always employ ghost to augment your speed further.

Vi's ult is also leashable. Pull her towards your tank and let him peel for you while you. Again flash away. For best results get taunters like Rammus and Shen.

Vi could start the teamfight off by ulting at you in plain sight but given that the range is 800 the stronger tactic would be to flank you with the ult coming out of a side or even a behind bush. A strongly warded area would do. If you can catch Vi in the middle of her setup she doesn't have the power to turn the fight in her team's favors. Everyone needs to ward and someone needs to have Twin Shadows to make this work.

Other than any of those there are no counterplay measures whatsoever and she is certainly the only one who does something like this.