User blog comment:Emile674/About Crowd Control/@comment-9844148-20130521182602/@comment-7434112-20130521190333

... Etfair, Hecarim has hard CC, a knockback and an AoE fear which is hard CC which removes control of the player's... urgh, i'll just copy paste what is written about it

Forced Action : A unit that is under the effect of a forced action cannot control their own movement or attacks, and is unable to cast abilities. * Fear : A unit that is feared will walk in random directions with reduced movement speed for the duration. And to add to the post, Kockups didn't come from the Rockky Balboa patch. It was always there, whether AoE or single target. And not all viable junglers have a knock-up. Each bring their own utility to a team. For example, the assasin jungler ( don't know what exactly to call them but champs like Zed or Kha) have low CC but are effective junglers and can get kills (though they need to gank  A LOT to get into mid-late game). Charm is there for only 1 champion becuase it fits her. A beautiful fox-girl who charms men and stuff (in her lore). And charms should make champions walk? Hm, fear... your idea of it is nice, but it can also be seen as you are so afraid that you can't think straight. And weighted would have limited uses. All-in-all, CC is a nice part of a champ's kit, but there are other parts to be focused on.