Talk:Jayce/@comment-7633229-20140209183632/@comment-4542190-20140210003422

Manamune can sure be good on Jayce, but imho if you can't get it very early, you may as well skip it.

Skill-wise, at level 3 I have a point in all abilities. Then I max his q first (it scales great, especially for the Accelerated Shock Blast combo, since lv1 Acceleration Gate is enough to achieve max damage-the scaling happens when you level q. Plus, it benefits also in Hammer mode, since the slow and damage go up). Second, I max his e (Acceleration Gate gives you and allies a great buff in movement speed and Jayce has issues with ms and Thundering Blow benefits from levels since it's percentage based plus is your second form of cc-a good positioning and use of it can guarantee a kill. You can also use it as a finisher). I max w last because imho it's better to save it for late game where (hopefully) you'll have the damage to back it up. I "upgrade" ultimate normally 6,11,16. The bonuses it gives (the bonus damage in first hit + the more tankiness in Hammer mode and the percentage shred of armor and magic resist from first hit in Cannon mode for a whole 5 seconds, that your entire team can benefit from) are just to good to pass up.

Item-wise, I build him in order to have damage. I go for a lifesteal item (depends, but I try to get Vampiric Scepter kinda quick because you need to have some HP sustain-mana wise, you have the passive from w in Hammer), an armor penetration item (again, depends) and Infinity Edge-this is gold on Jayce. You can't believe how fast even a full tank Malphite would go down when you open in Cannon mode (apply the shred) with W maxed while having Infinity Edge (I took his half health bar down in a matter of seconds and he had like 5k HP). About boots I make either Ninja Tabi or Mercury Treads (always get Homeguard enchantment) for some more durability and combine it with some defensive items as well, depending on the situation (when there's heavy magic damage, Hexdrinker/Maw or Mercurial Scimitar are great choices, giving magic resist plus damage and their passives are also great. Banshee's Veil is a solid option too).