User blog comment:Wolf259/Fear The Omen Of Nightmares/@comment-4916600-20120421031905

hum, two things your e scaling with 1 ap for 1 damage, i am a mage, i got 600 ap, so i do around 400 magic damage per second for 11 seconds (applied after the damage reduction) so you basicly do around 4400 damage over 11 seconds even a fed cho'gath cannot withstand this damage

second ap ratios are too high on q and w, you still have 600 ap and 80% of these ap into bonus damage, so its around 500 damage, apply the damage reduction, around 350 bonus damage. so you do around 600 damage par 5 second (without cooldown reduction) it mean you do around 1200 damage plus 4000 damage over 10 seconds totalizing around 5200 damage in normal abilities, no ultimate involved. this is way to much dangerous to be released, reduce the ap ratios and the hero looks damn pretty good :)