Thread:Double Slap/@comment-3017217-20150625141131/@comment-4091261-20160818005915

Oh my, that game is fascinating. By buying one tank item, you were able to significantly turn the tides in a 1v1. However, it seems that was not enough for the game--which I understand since he obtained.

I think a point should be made about the and the  matches. Otherwise, good games. You got some leads early on in three of these matches and even made a complete turnabout with. That match gives me some hope for tankiness when dueling. However, the and  games are proof that tanks are unequipped for dueling and are simply made to die against these divers.
 * The overwhelming defeat with goes to show that tankiness alone only delays the inevitable. Since,  obtained even the slightest bit of lifesteal, his tankiness immediately overwhelmed --which is just absurd.
 * As for, the ridiculous amount of armor penetration got gave no opportunity to capitalize on his tankiness. I'm surprised you didn't shift over to a magic damage approach as soon as he obtained . Even then,  would have been a perfect item for you to get since  built  and.

One final note is that only various juggernaut are the only ones able to duel. Perhaps is the only juggernaut not capable of dueling a diver effectively. The reason being is that since juggernauts scale in the opposite way of divers--high tank scaling with innate damage output--juggernauts are able to mitigate the damage divers build with tankiness. Also sacrifice of a juggernaut against a diver being a lack of gapclosing is meaningless due to divers being only able to duel in close combat.

The only struggle is against invinciblity, most notably, where the diver essentially extends the dueling duration to overpower the juggernauts tankiness. Technically can be built as a  due to the high damage output of. Combined with and,  can decimate any innate defenses a diver would have.