User blog comment:Darksusanoo/(Champion Rework) Talon, the Blade's Shadow/@comment-26920129-20150823160908

I've been following your rework project on and off for a few months and I must admit that I often oogle the potential changes you've posted whenever I've had a negative experience versus many champions that are just outright stronger than Talon.

Now for feedback.

I like the improvements to the passive. It sounds exciting and certainly does provide space between Talon's burst. It also provides incentive throughout the entirety of the game.

I love the changes to Noxian Diplomacy. I completely agree with you that the bleed is essentially useless, it doesn't add anything to Talon's kit at all and rarely kills a target, unless Ignite is also present. Mid to late game the bleed damage becomes irrevelant. Your proposed solution was a much needed one, but maybe this will help shed some light on the problem:

Current Noxian Diplomacy: (Note: We're assuming 350 AD, Infinity Edge, Cutthroat's amplification is applied and the target is slowed by Rake, so +25% damage)

350 physical damage + 150 bonus damage (Rank 5) + 105 (350*0.3 or 30% bonus AD) + crit, 605*2.5 = 1,512.5*1.25 = 1,890 damage.(Obviously this number would be much lower in gameplay due to Armor)

Your Noxian Diplomacy: (Note: 350 AD, Infinity Edge and at 40% health missing. Additionally we are assuming that the passive is not affected by crit when it triggers)

350 physical damage + 140 bonus damage (Rank 5, 40% missing health) + 490 (140% bonus AD) + crit, 980*2.5 = 2,450 damage. Passive: At 4 stacks of Serrated Blades, 65 + 70 (350*0.2, 20% bonus AD) per stack, 135*4, 2,450+540 = 2,990. That's a huge difference. I would either specifically state that the next attack with Noxian Diplomacy cannot crit, or significantly reduce the maximum bonus damage to roughly 20% so the numbers are closer to current ones.

Note: Upon further reading I missed the Shadow Walk description of being able to apply one stack of Serrated Knives for 5 total stacks, which would have increased the damage by another 135, but I think you get the point. (*Uses Shadow Assault*)

As for Rake, the damage compensation and changes looks great.

Shadow Walk is amazing. It's an exciting mechanic that isn't point and click. I think it is a perfect compensation of the old and boring Cutthroat, but it would take a while to get used to. At least in my opinion. But that's how reworks should be, so kudos on that one.

As for the mana costs, the changes do so much to help mitigate the mana problems of the early game as Talon. At first I was worried that I would feel like I was playing Darius when he was first released and I could spam his Q and I wished that Talon could do that, but I think this is another change that is good; seeing as how Talon is a champion that often uses multiple abilities in conjunction with one another in a very short space of time.

Good luck on your project, this rework sounds different and exciting. You should pitch your idea to riot games in a private email or something. You never know. <3