Talk:Heimerdinger/@comment-7633229-20131010234940

Passive: Techmaturgical Repair Bots
 * Heimerdinger gives nearby allied champions and H-28G Evolution Turrets bonus health regeneration per 5 seconds.
 * 10/15/20/25/30 Hp5

Q: H-28G Evolution Turret
 * Places a Turret at target location. Turret attacks and beams prioritize Heimerdingers targets and enemies attacking Heimerdinger. Their Health increases with Heimerdingers champion level and they shut down eight seconds after he moves out of the area.

Heimerdinger generates a Turret Kit every 24/23/22/21/20 seconds (modified by CDR), and can hold up to 1/1/2/2/3 Kits at once. H-28G Evolution Turret Stats
 * Mana Cost: 20
 * Cooldown: 1
 * Health: 150 (+25 / Champion level)
 * Attack - Cannon: 15/22/29/36/42 (+0.125 AP) magic damage
 * Attack - Beam: 50/75/100/125/150 (+0.5 AP) magic damage in a line, 12 second cooldown
 * Maximum Turrets: 3

W: Hextech Micro-Rockets
 * Unleashes a barrage of 5 rockets that converge towards your cursor and fan out past it. Each rocket deals 60/90/120/150/180 (+0.45 AP) magic damage.

Enemies that are hit by more than one rocket take 20% magic damage for each additional rocket, max 105/160/215/270/325. Minions take 60% instead.

Targeting the rockets closer to Heimerdinger increases their spread.
 * Mana Cost: 70/80/90/100/110
 * Cooldown: 11

E: CH-1 Electron Storm Grenade
 * Hurls a grenade that deals 60/100/140/180/220 (+0.6 AP) magic damage to enemy units and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.
 * Mana Cost: 85
 * Cooldown: 18/16/14/12/10

R: UPGRADE!!!
 * Heimerdinger's next basic spell is free and has bonus effects.
 * H-28Q Apex Turret: Places a Turret that deals 90/110/130 (+0.33 AP) magic damage with its cannon and 225/300/375 (+0.8 AP) magic damage with its beam for 8 seconds.
 * Hextech Rocket Swarm: Fires 4 waves that deal 135/180/225 magic damage each. Champions and Monsters hit by multiple rockets take reduced damage, max 550/750/950 (+1.8 AP).
 * CH-3X Lightning Grenade: Throws a grenade that discharges three times, dealing 150/200/250 (+0.6 AP) magic damage each time. Both the stun and slow areas are larger and the slow is improved to 80%.
 * Cooldown: 100/80/60
 * Mana Cost: 100