Talk:Kog'Maw/Strategy/@comment-50.53.19.138-20120110221649

As a sidenote, you can sort of convert BAB into a standard ratio in regards to AP. 100 AP per 1% life means, given an average champion health of lets say 2000 at level 18 that every 100 AP is doing 20 magic damage. That means every 1 AP is doing .2 magic damage or 0.2 scaling. But because it scales to max health, that means that earlier in the game (like most of it, especially in dom), the scaling is actually worse against the majority of heroes. Now against a massive health tank, let's say 5000 hitpoints (2300 champion at level 18 with maxed out warmogs and frozen mallet and something else), it's still a .5 ratio. So make of that what you will.