User blog comment:Sagee Prime/Nidalee Remake Suggestion: Part 2 - Give me Feedback/@comment-3213322-20110802223436/@comment-3323227-20110803130109

So here is my idea. I basically added the extra movespeed at the end to make her chase better while making her escape a little harder in the beginning. Instead of this you have given me my idea for interaction between pounce and Dripping wound. Basically Nidalee will gain extra movespeed based on the amount of stacks on the target she hits. This will only take into account a single target with the highest amount of stacks. So if you hit a minion wave you don't get movespeed based on how many stacks are on all the minions just the highest stacked minion you landed on. I'll make it less complicated I hope. Take downs damage is actually lower with the idea that when I get full stacks on you it always does full damage. It is down by 10% damage bonus and 4 flat damage at max rank but that damage loss should be made up by dripping wound. If you want an example of an interrupt poppy has one that isn't mentioned in her tool tip on devastating blow.(I at least think it was but could be wrong).

Anyway I'm sure I will have more later.