Talk:Cheap Shot/@comment-34439477-20180319103643/@comment-24659969-20180503161516

Perhaps Ashe auto attacks calculated slow first before damage. The checks goes like: Check if enemy has been slowed before by A, Q or W > YES/NO > If Yes, buff next damage, refresh slow / If no, apply new slow > Damage applied is buffed / not buffed

But since the slow applied first before damage goes in, that 0.01 seconds check and calc is enough to trigger the damage instead.