User blog comment:RoznosicielCiast/OP stuff not that good as considered by everyone? Balance, countering, sticking to meta without thinking, Riot's fails/@comment-5605969-20130811133819

I don't find any problems using flash on champions that don't have the gap closer and need sometimes the element of surprise. Take the example of the Sona: Flash ulti combo. Very good to use, and adds a good purpose to flash, other than ''oh, i'm under their turret and now their jungler is here. Better jump over the wall.'' Champions like Udyr also benefit since it's hard to gank a lane with just a 2 sec ghost, especially if the one to get ganked also has something similar.

What I do hate is the Kassadin or Ezreal taking flash. They have a flash of their own. Sure they must waste a skill and do dmg with only 3, but they have low cooldown spells. And both Kassa and Ez have low cooldown in their blinks, especially with max CDR. So WHY would they take flash? Because everyone does so. I see a lot of Fizz not taking flash, because they have E to run away and Q to gapclose. They are good, so they rarely need the flash. And a utility spell should be used as utility. Fizz only uses it as a dmg spell if he wants to kill. And that should be the downside. Either hurt or avoid getting hurt. With flash he has a hurt AND avoid getting hurt. And the games I see Fizz without flash, he normally has 1 or 2 more deaths, but more CS and 4 or 5 more kills. This is relative, but early game, you only need to play carefully and there should be no problem.

Flash is unbalanced because it makes you take flash since all take it. I personally don't take it a lot. Sure many kills I miss since they flash and I'm 1 AA away from killing them. But then late game I like to see them not being able to do anything while I ghost and run around killing them. Is flash good? Yes. Is it a must. Depends. Only vs Jarvan would I consider it a must. Also, only time i use it on top. It's not cuz it's flash that I don't take it. It's cuz Ignite Exhaust makes it so much easier to duel, and ghost exhaust makes a much stronger mid/late game.