User blog comment:TeamS5/Harrigan, The Noxian Striker/@comment-1330314-20130604051809

Though I'd disagree with Nhan on Harrigan not being a woman's name (it sounds a lot like "harridan"), I do agree that your champ has a few flaws:

Your passive is interesting, but very hard to calculate. It'd also be wildly situational: against an ADC you'd likely hit the AS cap, but against an AP champ it'll do nothing. In a teamfight, people playing your champ are going to have a hard time gauging how much damage she can deal.

Your Q is good for the damage it gives (the initial cooldown is too low, though), but is otherwise completely uninteresting. It doesn't synergize with any of her other abilities, nor does it present any kind of unique mechanic.

Your W is a little confusing: are you making the attack speed scale with AD and AP? Because if so, with as little as 334 AP you'd instantly hit the AS cap. Similarly, it's not a good idea to have lifesteal scale with anything. The base values are way too high, and the scaling could let you hit ridiculous values such as 300% lifesteal. Increasing damage by a percentage is also not good: with a 50% increase in damage and a few good items you'd cream any champion in a few autoattacks, or even with a single one when factoring in your scalings.

The mechanic on your E is unique, but doesn't really work in the end. Messing with an enemy's mana and mana regen is frowned upon in LoL, and unless you're up against you're not going to be dealing that much extra damage within the next 4 seconds. You may want to look into Grievous Wounds, which halves enemy healing.

As Nhan said, your R is very similar to 's ultimate. The scaling is strange: does the AP scaling go alongside the damage done? Why scale with AP when you're doing physical damage? Moreover, hugely damaging abilities in LoL have some sort of wind-up time where the enemy has a chance of fighting back, whereas this just instantly doubles your damage.