Talk:Force of Nature/@comment-9988684-20130525043927/@comment-5209745-20130604220030

It was the only item with a good chunk of MR in S2, and without any "antimagic" passive loke MoM's or Banshee's.

If you compare it with armor, the QQ's about it were retarded when there was three items with huge chunks of armor AND "antiphysical" passives (Randuin's, FH and Thornmail, while this only was a huge chunk-type item. Not to mention that there was more armor options than MR options.

If you compare AP to AD, it becomes retarded too when you notice that AD builds range from 300 AD to 400 without damaging usefulness, while AP builds range from 500 AP to 800 or even more without receiving backfire too.

Now, if you think about it, in S2 you had 4 arpen/reduction choices and 4 mpen/reduction items. Now in S3 we have the same arpen/reduction choices, but one more mpen/reduction item. Maybe we have now better MR choices, but they're still shitty when compared to armor ones, and not even pre-nerf Bulwark was close to catch FoN. So now it becomes triple-retardedly the removal of this item.

Frankly, anyone saying that being a mage in S2 was hard is just a pussy, and anyone saying that an item with this much MR in S3 couldn't fit the meta is just trying to distract you from the real problem with mages in S3: AD mids, not MR.

If they had to remove this, it's because they wanted to globalize Warmog's (Which in return resulted in backfiring tanks in this season after the "Oh no, we have globalized Warmog's!" nerfs), and because the item mix wasn't pretty enough for Xypherous. Which, hey, it makes quadruple-retarded the removal of this item. Strike 4! Yay!