Morgana

Abilities
{{Ability frame|R }} }} }}
 * {{Ability info
 * name = Soul Shackles
 * icon = Soul Shackles.png
 * description = {{sbc|Active:}} After a {{fd|0.5}} seconds delay Morgana latches chains of energy onto nearby enemy champions, dealing initial magic damage. As long as they stay within the tether range, they are revealed, including stealthed champions and {{cctip|slow|slowed}} by 20%.
 * description2= Targets who did not leave the tether range after 3 seconds are {{cctip|stun|stunned}} for {{fd|1.5}} seconds and dealt the same magic damage again.
 * leveling = *{{ft|{{lc|Initial Magic Damage|nolist=}} {{ap|150|225|300}} {{as|(+ 70% AP)}}|{{lc|Total Magic Damage|nolist=}} {{ap|300|450|600}} {{as|(+ 140% AP)}}
 * cooldown={{ap|120|110|100}}
 * cost=100
 * costtype=mana
 * range={{ap|{{tt|600|Initial cast}}|{{tt|1050|Tether}}}}
 * {{Ability2
 * targeting=Soul Shackles is a point blank auto-targeted ability.
 * damagetype=magic
 * spelleffects=area
 * onhiteffects=
 * spellshield=will block the application of the tether. They will not block the stun and damage from a tether already applied.
 * additional=
 * If Soul Shackles only hits a single enemy, Morgana will intermediately try to chase them unless she is already moving on the opposite direction to them.
 * Morgana will not automatically chase if she does not have sight of her target upon activation of the ability.
 * Soul Shackles is not a channeled ability. As such, crowd control will not stop its effects and will persist throughout the untargetability of {{ii|Zhonya's Hourglass}}.
 * Soul Shackles effects will persist through pseudo-death states such as the revival of {{ii|Guardian Angel}} and {{cai|Chrono Shift|Zilean}}.
 * video=Morgana RVideo