User blog comment:ClayHuang158/Jargan/@comment-25228021-20160325175823

You might want to really slow down, because I think that you're going in the wrong direction.

P: It's okay-ish, why an 80% slow instead of 100%, though? (Due to how slows work, a 100% slow basically sticks you at 110 movement speed) Plus Thresh's Box slowing more than what should be a stun just sounds weird. I also don't see why he should gain more armor just because. It's not like he makes any use of it, unlike Malphite. Q: I don't see why you're being adamant on the fact it needs autoattacks to lower its otherwise prohibitively high cooldown. It just functions weirdly for even a bruiser. W: That passive is a nightmare. Aggro the minions (by all-in'ing for example) and you have 30 armor (33 with the passive) and 20 magic resist handy in less than one second in case the enemy dares think about striking back. On top of that the active is also a one-point wonder: the damage and shield are irrelevant, and the bonus resistances are one thing too many for this skill, and an overpowered as heck one at that. Damage also makes no sense on an ability named Rapid Fortification. I don't know what style of gameplay you want to implement with this. E: Welp. You know why I made this skill only knock one person with it? Because a multi-man knockback on a non-ult is so broken even Vi's Q stops at the first champion. Also, take a look at the last sentence in the tooltip: "Formation Breaker deals 45 to 195% damage based on charge time." Things don't work out like this. There should be no 45%. It should be something like: "Formation Breaker's damage increases during charge time, up to 433% for 3 seconds." Yes, this is the current incarnation of the skill. Make it so that it reaches maximum damage before the end of charge time first, then work the base damage off of the ability uncharged. R: You took things off, but added some more that I don't think were necessary. Immediate AoE? Not a fan of it on a skill that makes something as original as a gradual shield. What's on top only makes it feel like you piled on Aatrox and Yi's ultimates, but weaker. And I don't see why you would want something so bland as that, because a scrapper has no real purpose just dealing AoE.

That and overall the stat scalings are weak-ish at best.