Talk:Lux/@comment-26808509-20160630224223/@comment-7837708-20160701030955

Well, you said it yourself, it gives superior waveclear and poke. The waveclear allows you to keep up with pushers like Malzahar, punish those who can't push by forcing them to last hit under turret and helps in case you need to quickly back/roam/get blue. The poke you get from it is nothing to laugh at, and it should be more than enough to make up for the loss of 20 base damage from not maxing Q. The ratio doesn't really matter since you will have that no matter if it's rank 1 or 5.

I think the only reason you feel like your Q isn't on cooldown enough for you to survive a gank is because your maxing it and forcing yourself to use it. By maxing E you can save the Q if you feel like a gank is coming, not to mention that the zooning from a maxed E is a lot scarier than from a rank 1. Since it's harder to hit Q you will probably be forced to use it more than once a lot of times, meaning that the mana cost to deal that damage will be higher than you might expect. And since it's easier to dodge you're allowing the opponent to more easily outplay you, all he has to do is dodge a slow projectile instead of a large AoE. Even standing behind minions will keep him safe from you.

The cooldown only goes down by 1 second, which isn't even that great for an ability with 15 sec cooldown at rank 1 and the snare duration doesn't go up like Morgana's binding. I could see a support Lux that feels like she can't poke enough with E would max it first just to have that extra bit of CC, but other than that I wouldn't do it.