Talk:Ezreal/@comment-46.186.54.225-20120926115051/@comment-5284325-20120927190843

^I agree that carries need to have some utility. I also think that the OP's suggestion is bad because the AS reduction is actually awsome and the AD ratio he suggested is crappy.

All I said is that damage is the main component of a Carry. carry without damage is not a carry - and that was in reply to what the anon above my first comment said. ("So, what you really want here is to deny Ez the chance of carrying and turning him into an offtank, right?")

replacing a carry's utility with more damage doesn't deny him the chance to carry, and definitly doesn't turn him into an offtank. <--- this is what my comment was about.