User blog comment:Willbachbakal/(Champion Rework) Vladimir, the Crimson Reaper/@comment-24501229-20150103074852/@comment-24501229-20150106152957

"Except current Vlad can just get free health with a full AP build anyway, whereas my Vlad can only increase his inbuilt sustain by building health. If anything, my version of Vlad has many more reasons to build health, and those reasons are far more meaningful than current Vlad's."

I'm not convinced more health would significantly increase his sustain. Each of his spell cost % of current health, so having more health also increases the cost of his abilities. And unlike Zac, who has a constant method of recovering a % of his maximum health, your Vlad depends on dealing damage to enemies, and then "popping" them for healing. In my mind, I think getting more AP to stack his passive faster would result in more healing overall, compared to trying to scale off the +% bonus health component of the healing. For example, getting AP for Fiddlesticks and Swain is more important than spell vamp- because more damage = more healing, plus your enemies die faster. It's only after your first or second item do you consider spell vamp.

I'm not saying health is useless. I just think the traditional static mage build is probably optimal for him.

"Tides of Blood has a range of 610, whereas Corrupted Blood is a skillshot with 700 range, which is the same range as his ult."

I was thinking of the fact that it was a PBAoE, thus requiring to be near to multiple enemies for maximum DPS during team fights.

''"Even so, more health will always translate into more sustain than a full AP build, since you can only heal for a limited amount on any champion: whether you're full AP or full tank, you can only fill your meter to full three times (plus one-third) on any target." ''

Forgive me if I misunderstood how the passive works, but can't you restack the passive after triggering it? Also, to reiterate my previous point: with full AP, you'd hit that Corrupted status much, much faster.