User blog comment:EloHell/Champion Concept - Elizar ,the Elf Overling/@comment-5432924-20120821213822

Hi, I'll separate my thoughts into several different posts so it is easier for you to follow each bit. I haven't done any designing or balance for champion/heroes of this sort since KotL in DotA. This should be fun.

General Comments:

There are several concerns. There is too much MS. This hero has too much mobility for range. It will have to be decreased, especially due to the range of the basic attack. Most range heroes have 550. Why should this one start with 600? The longer the range, the greater the penalty is somewhere for mobility and/or damage. Note, Tristana starts off at 550, and even she has a MS of 300. Add the sustain from the passive and the harrass potential from W, and there is an issues for almost any lane.

You may want to add what your general concept is, even if it sounds bad, and adjust it according to feedback, and your thoughts reflecting on the feedback. That way those of us trying to help you can better grasp what you are trying to do. It'll be a little like the Patch Videos LoL does.