Talk:Jungling

Jungle Monster Tables
I am assuming that by 'better structured' you mean to say it's more simply coded? I can't argue with you there at all (I had to make several attempts to do something as simple as adding the Wight camp). If you can simplify it without overtly changing the appearance of the table too much, then by all means, do so. You can feel free to reduce the width of the columns as well if you wish.

As for the lizard template icons being identical, that issue is out of my hands. That's simply what their icon in the game is and so that's what the wiki uses.

There is no icon for the two, but I really don't think there is THAT much difficulty in telling which is gold and which is experience (you don't have to be a veteran gamer to know that a G at the end of a number usually means gold). I will probably add some color to gold values to make sure it is clear, though.

The + sign follows the example set by the game - gold/experience popups have that + sign. It doesn't do any harm to be extra clear that it is a bonus and not a price.

Adding a gold totals column wouldn't be a bad idea, I just worry that there won't be enough space for it. A theoretical 'maximum gold if farmed on every respawn' doesn't work as monster rewards scale with levels and not time or respawns, and would need to have the reward gains per level also included beforehand (that data isn't even complete yet).

Shaw Fujikawa (talk) 05:20, December 17, 2013 (UTC)