Teleport

Teleport is a 'targeted' summoner spell. It is used to quickly travel from one location to a friendly turret or minion anywhere on the map. It is not stopped like upon damage, but can still be disrupted by hard crowd control abilities such as stuns, roots, and silences.

Strategy
Teleport is great for ganking if the enemy commits to a fight and is around friendly minions or turrets. Teleport is also used to quickly switch lanes to defend an unguarded tower. Another use for teleport is a backdoor maneuver where a high damage per second champion places a ward inside or near the enemy base and teleports to that ward. From there that champion will attempt to bring down as many towers and inhibitors as possible.

Trivia
Teleport can be used on any friendly minion or turret. Additionally, it can be used on a number of allied structures and creatures.
 * These include:
 * Wards like and  and this will now reveal the ward to enemies for a few seconds.
 * Flags like.
 * Destructible traps like and.
 * Pets like, ,,, and.


 * However teleport does not work on:
 * Indestructible traps like and.
 * Champion copies like and.