Talk:Aatrox/@comment-Naiets-20130616042925

I find his passive too strong. Comparing it to similar passives, namely Anivia's and Zac's, both Anivia and Zac are killable while they are reviving and their passives both have 300 CD instead of 225.

Before I saw an Aatrox in a game I thought his passive would revive him with something like 30% of his max HP, but most of the time I see it regenerating over 60% of his max HP. He gets this all while his passive offers invulnerability, bonus attack speed when not active, and a shorter cooldown. His revive also puts him back into the fight much faster than the other 2 revive passives.

Thing is, both Zac and Anivia could be focused down while they are reviving, without a chance to retaliate, wasting both their passive CD and killing them. This severe penalty is justified by the fact that their passives are 'OP' in that they can deny a kill. In contrast, Aatrox's also denies a kill, but does not yield any penalties at all. If anything this warrants a higher CD, not 75 seconds less.