Thread:Willbachbakal/@comment-6016076-20140625164717/@comment-6016076-20140626092731

I mean the whole issue we've had all along is that we are tying together different roles with the same stat. Supports' utility is bound to AP just like their damage. This has caused migration between mid and bot lane between mages and supports alike and, while the variety has been nice, usually the result has been that one overshadows the other. A theoretical "middle-ground" where the utility and damage are perfectly balanced has proven thus far elusive.

Tanky junglers have a similar issue in that raising either damage, AP, or tankiness has implications for bruisers as well. %Bonus Health admittedly provides a stat that bruisers can't benefit from, but it changes the landscape of tanky scaling in a way that causes them to more resemble the dual-scaling of bruisers in the past, which was problematic and ultimately excised via nerfing of Atma's Impaler and nerfs/reworks to offending champions like Jax, Xin and Irelia.