Talk:Kog'Maw/@comment-28465461-20160726130847/@comment-12904660-20160728063636

How to chance him up if you ask me:

Give his Q debuff an on-being-hit component. Kog'maw deals more damage when he hits his Q. Removing resistance shred. Also triggers when the debuffed target is hit by his ult. Possibly flat physical damage.

His damage during his W is buffed to 60% of normal attack damage/have an 60 AD ratio. Also applies to damaging on-hit effects. The %max health damage is 0% but scales better with AP.

Make it so his ult can crit, to deal damage as if his target was below 50% or 25% health, even if they aren't. Triple damage is still the cap though. Slightly buff the AD ratio and remove the base damage. Damage dealt by the AD scaling component is physical.

So if you ask me what this should do, firstly Kog'maw is no longer stealing corki's niche given to him, being the 50/50 damage dealer. Secondly, some power is now gated behind actualy hitting your Q. On-hit builds now have weaker ultimates, and no longer abuse on-hits in general during his W. Just remember, activating your W still means more DPS with on-hits, just not double. Better AD scaling on his W and ult to encourage a normal marksmen build.