Talk:Rammus/@comment-28465461-20160604064504

I think about a rework for rammus to take advantage of his whole kit.

His Q is shifted to his passive, when he is not in combat for 6-3 seconds. He will do bonus physical damage (no-scaling but does more damage based on how long he have been on powerball, it have a limit).

His R is shifted onto his Q. Of course make it do less damage and have a lower duration and scales off of his bonus health, for the cost of a much lower CD because it is a basic ability now.

W is reworked, his current passive will be added to his W, and he will shift the reflect damage type to physical instead.

His E remains the same.

His R he will become untargetable and unable to attack 2.5 seconds (underground), then and deals physical damage (based on his armor and AD) to all enemies in a small area while stunning them when they are underneath him.