User blog comment:Caporai/Coronach the Twisted Wanderer/@comment-2095407-20120916200203

Congratulations, mate, with amazing work done here. I really liked your design and ideas of the champion a lot. Also amount of details already included are simply amazing.

Very concept of dual personality and how it is done through skill mechanic is so unexpectedly good, that I can't describe how much I really would like this champion in game. This mechanic of unavoidable opposite stance changing on this particular typo of character is pure genius to me. The best idea of champion by players I have seen.

To give feedback on skill kit design (not the numbers):
 * 1) Innate is great. Bonuses it gives and how it is stacked and used is cool indeed. Just the thing to not be too similar to ferocity of Rengar's.
 * 2) All basic abilities are great. I can't think anything to add to them. However, not having a single AP scaling is deliberate design? Also how mana hungry will he be?
 * 3) Ultimate... I have few ideas about it. First of all the way it is executed in fight. How is it counterable for the enemy? Does substitute takes more damage? Does it have buffs like blue or sunfire on him to determine whether it's real or not? The trick is to bait enemy to stay in damage radius? But since it's competitive game, will it be viable to use for damage in ranked games? Also, will Coronach be damaged by aoe spells or he will become untargetable too?
 * 4) My suggestion would be to try to think of a better way to reveal Coronach's personality trough the ultimate as a key spell of the champion. Now it's a bit not in the perfect spot to me. Maybe I'm just not getting mechanic of the substitute and how all that composites a whole picture of this twisted fellow.
 * 5) Although, if I'm getting mechanic right, there is some place for improvement. If you believe that this local-immobile jump is viable and nice spell to add the the league - I'm with you. But I'm eager to persuade you to polish it a lot more to fit the character and to compliment of even define unavoidable stance switching.

My ideas for alternative ultimate spell for Coronach:
 * 1) Both his personality sides comes into the field as separate entities (or bodies like Shaco). They both move side to side as almost one, but in the time of the ultimate's duration,  spell cast is executed by both Coro and Nach and for the Q they both leap on the target and each does its effect. Coro shields himself and Nach damages. If none of them is killed for the duration, they become one again and deals aoe damage around them.
 * 2) Coronach becomes that uncontrolable monster or killer who killed his master and that Noxus guard. I'm not yet gave birth for the idea how it could be executed in the spell, but I will. This would fit his personality and the lore so much better in my opinion. But how to make it work in game needs to be done first.

This is it for now. I'll check your other designs too. Keep good work up ;)