User blog comment:CasperNox/Daji, the Nature's Spirit/@comment-4315699-20120227215430/@comment-4742270-20120228131508

Ah, thanks a lot for the extensive feedback. :) Passive: We could maybe just lower it to 25/50/75%? Q: Well, it's still a buff area *behind* her, so it would require her to dash behind the enemy to give chars like Yi a real advantage in damage. W: Hey, she's Ahri's sister. ;D But I definitely see your point here, maybe we can just turn it into a different CC like a snare or anything. E: If you take a look at other heals, they don't heal for much more, but have higher cooldowns. ;) However, most of them also have another effect (MS buff, armor buff, self-heal (Taric), etc.). Maybe we should just leave the cooldown as it is but grant the healed champion 10% of the resulting heal in resistances. :) R: Yeah, I'll see how I can change it, don't have any ideas yet (because I don't feel like just lowering the damage or the slow, i like the idea with the damage from max health). :D