Talk:Malphite/@comment-14203520-20131027233555/@comment-2143859-20131204190058

He has a very good clear rate, with some of the best jungle sustain in the game. As for his pre six ganks being "weak" this simply isn't true. It is true that  he doesn't have any hard cc, and so he synergizes best with allies who do, and that might help determine which lane you gank first. However the slow on his q is quite strong, and can easily slow a champ long enough for teammates to get in range. Remember the whole point of a 'gank' is to 'gang kill' the enemy by out numbering them. As a tank, Malphite excels at slowing enemies and debuffing their damage output so that your allied laner can step in and do most of the damage. If you take ghost (which you should) you can activate it outside of ward range, and be close enough to q before they can react even if they see you coming. Rushing randuins (after spirit, and boots) can significantly improve your ganking ability as well, especially when your ult is on cooldown.

Also remember that with the new jungle, with it's extra camp, improved gold scaling, and jungle specific gold items, staying in jungle and farming, instead of trying to gank right away and all the time, is quite viable.