V4.1


 * Basic attack missile speed increased to 1400 from 1100.
 * Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 100 / 120 / 140 / 160.
 * Mana cost changed to 70 at all ranks from 70 / 90 / 110 / 130 / 150.
 * Anivia now sees a proximity indicator while her ultimate is active.
 * Mana cost changed to 70 at all ranks from 70 / 90 / 110 / 130 / 150.
 * Anivia now sees a proximity indicator while her ultimate is active.
 * Anivia now sees a proximity indicator while her ultimate is active.
 * Anivia now sees a proximity indicator while her ultimate is active.


 * Stun duration changed to from 1.75 at all levels.
 * Cooldown lowered to 120 / 100 / 80 from 120 seconds.
 * Stun duration changed to from 1.75 at all levels.
 * Cooldown lowered to 120 / 100 / 80 from 120 seconds.
 * Cooldown lowered to 120 / 100 / 80 from 120 seconds.


 * Missile speed lowered to 1250 from 2000.
 * Now deals physical damage instead of magic damage.
 * Now grants the shield instantly.
 * Now deals physical damage instead of magic damage.
 * Now grants the shield instantly.
 * Now grants the shield instantly.
 * Now grants the shield instantly.


 * Channelling now begins instantly rather than after 0.25 seconds.
 * Total duration reduced to 3 seconds from 4 seconds.
 * Healing per second increased to 100 / 150 / 200 from 70 / 110 / 150.
 * Total heal increased to 300 / 450 / 600 from 280 / 440 / 600.
 * Healing per second increased to 100 / 150 / 200 from 70 / 110 / 150.
 * Total heal increased to 300 / 450 / 600 from 280 / 440 / 600.


 * Base HP reduced to 380 from 420.
 * Health per level increased to 82 from 80.
 * Bug fix: The arm time is now 0.7 seconds, instead of between 0.5 and 0.74 seconds.
 * Bug fix: Dashing champions will now always trigger a chomper.
 * Damage reduced at lower ranks to 80 / 135 / 190 / 245 / 300 from 100 / 150 / 200 / 250 / 300.
 * Bug fix: Dashing champions will now always trigger a chomper.
 * Damage reduced at lower ranks to 80 / 135 / 190 / 245 / 300 from 100 / 150 / 200 / 250 / 300.


 * Cast range reduced to 600 from 700.
 * No longer increases the cast range of Wither and Spirit Fire.
 * Cast range reduced to 600 from 700.
 * No longer increases the cast range of Wither and Spirit Fire.
 * No longer increases the cast range of Wither and Spirit Fire.


 * and
 * Time to trigger the enhanced attack reduced to 2 seconds from 6 seconds.
 * It is no longer possible to use Savagery more than twice in succession.
 * Healing reduced to 20 + (10 * level) from 40 + (20 * level).
 * Healing is now increased by 1% for every 1% of Rengar's missing health.
 * Healing reduced to 20 + (10 * level) from 40 + (20 * level).
 * Healing is now increased by 1% for every 1% of Rengar's missing health.


 * Base AD lowered to 51 from 54.
 * AD per level increased to 3 from 2.75.
 * Damage per cast changed to 10 / 30 / 50 / 70 / 90 from 30 / 55 / 80 / 105 / 130.
 * Shield duration lowered to 1.5 seconds from 2.5 seconds.
 * Damage per cast changed to 10 / 30 / 50 / 70 / 90 from 30 / 55 / 80 / 105 / 130.
 * Shield duration lowered to 1.5 seconds from 2.5 seconds.
 * Shield duration lowered to 1.5 seconds from 2.5 seconds.


 * Damage lowered to 20 / 35 / 50 / 65 / 80 from 25/ 40 / 55 / 70 / 85.
 * Damage reduced at lower ranks to 60 / 100 / 140 / 180 / 220 from 80 / 115 / 150 / 185 / 220.
 * Bug fix: Damage is now correctly 175 / 300 / 425 instead of 200 / 300 / 400.
 * Damage reduced at lower ranks to 60 / 100 / 140 / 180 / 220 from 80 / 115 / 150 / 185 / 220.
 * Bug fix: Damage is now correctly 175 / 300 / 425 instead of 200 / 300 / 400.
 * Bug fix: Damage is now correctly 175 / 300 / 425 instead of 200 / 300 / 400.
 * Bug fix: Damage is now correctly 175 / 300 / 425 instead of 200 / 300 / 400.


 * Now shows indicator particles to nearby allies to indicate that it is a clickable object.
 * Lantern now provides a small area of impassible terrain.
 * Arm time increased to 0.75 seconds from 0.5 seconds.
 * Lantern now provides a small area of impassible terrain.
 * Arm time increased to 0.75 seconds from 0.5 seconds.
 * Arm time increased to 0.75 seconds from 0.5 seconds.


 * The 10% damage penalty now applies to Statikk Shiv.
 * Third cast is now automatically smart cast (as with the first and second cast).
 * Improved reliability of the Sweeping Blade combo.
 * No longer blocks friendly.
 * Now grants maximum Flow on cast.
 * Spell animation shortened by 0.1 seconds.
 * Now less likely to follow target's using.
 * Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.
 * Now grants maximum Flow on cast.
 * Spell animation shortened by 0.1 seconds.
 * Now less likely to follow target's using.
 * Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.
 * Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.