User blog comment:Berryeater/League of Rework, Part 2, attributes/@comment-27080952-20160526040527/@comment-28465461-20160526134554

@   Numinous J

Sorry to break this to you but we still have spell vamp on some items. But it would be better to build items that have the same function. Healing off of the damage dealt as a unique passive, is better than a stat. "Removing" life steal for a passive to heal off of certain damage is much better in my opinion. Life steal only procs on basic attacks, someone like renekton does not benefit from life steal outside of his W. However death dance heals him more. Garen actually heals from using his judgement. Khazix heals from his abilities thanks to death dance, as well as someone like caitlyn can finally heal off of ace in the hole and piltover peacemaker. There is no need for the stat anymore. I have built a combo of life steal and death dance on rengar. It was rather ridiculous healing. My build was Ravenous hydra, Phantom dancer, Zerk greaves, Infinity edge, Death dance and Lord dominiks regards (along with warlord's bloodlust), I was healing off of the damage of 3 enemy champions but just pressing Q and healing from 5% HP to 80% rather easily, I highly doubt it would do that much. Introducing a unique passive and strengthening the life steal (it will still be there) and removing it as a stat is not going to hurt much.