Talk:Jax/@comment-33895108-20171207212806/@comment-24659969-20180110045452

Agreed:

Q > delete card, too strong, if it is scales from bonus AD might be better. Especially since it slows down enemy.

W > How long is the armor penetration buff duration? Also reading your text, do you mean "Reduce this enemy's armor"? If yes it means armor reduction, not armor penetration. If it stacks 5 times with such very low cooldown it would be too OP as well. Know that even Graves's Quickdraw armor passive requires complex play to maintain. Also is that added to base damage so you are attacking with 180% AD? That would be insane at level 1. Just look at Darius's W, only 40% AD, much higher CD.

E > Such stun is too high for basic abilities which can also hit AoE and deals such damage. Maybe it should be like 0.5 seconds, add 0.25 second for each evaded attack up to 1.5 seconds.

R > "Receive A Boost In Your Attack Damage" by how much? If you mean by that "Physical damage scaling" then sorry, your idea is too broken. See how much AD bonus Vayne and Twitch received when they activated their ultimate R.

Really, if someone AD increased by 110+40% AD for 8 seconds by level 6, lets say someone has total AD of 90 by level 6 = 236 AD once ulti activated. That is enough for someone to activate E, flash + Q lv 3 to close the gap and 386 damage, reactivate E to stun and damage around 140,  do basic once for 236 then cut with E for unknown damage, if it still alive, hit once more for the 3rd ulti damage... The total damage already exceed 1000 + you are being tanky and still able to deal damage to someone else after.