Talk:Hecarim/@comment-188.129.49.225-20130228235717

Hecarim is really, really strong right now, but the reason behind it is not in his W, it's in the S3 items. They let him reach what should be his late game too fast and they're too perfect for him because they all give him exactly everything he needs, especially cdr. Even building AP via Frozen gauntlet became viable.

W requires really good timing which usually comes down to pure luck, especially in solo q. Unlike some other champions Hecarim is simply unable to carry a game on his own. Most of the time when I was really fed as Hecarim I still couldn't go 1vs2, even against squishier champions. I remember in one really easy game I decided to try fully stacking Mejai's and Sword of the Occult and yet even with full stacks when their two ap carries ganked me I died in a second. He's strong only in teamfights.

I think W should have a bigger mana cost and longer cooldown the more you level it, so that the lower cooldown doesn't cripple his jungle like it will now. But keep it at 30%. Unlike many braindead forms of sustain, it's really easy to mess up your timing with it, especially if there's no teamwork. Raising the cooldown on W is ok. I really can't see why they'd put such long cooldown on his E and put like half of that on his only truly powerful ability in his kit.