Talk:Miss Fortune/@comment-26442038-20151001154321/@comment-5068528-20151007181554

@herzog

you didnt quite understand the use of the cc. Her ult in the game is for sieging, when you either stand under your tower to slow down a dive or when you are sieging a tower to prevent dives onto your back line a bit, before you go on cleanup duty on targets with full stacks of w applied to them. If the enemy gets to flank you on your ult, you deserve to be punished because you didnt position properly. As of now, her ult is only good early game when its damage and range lets you dominate skirmishes or even as an execution move. In late game, the damage is too weak against single targets so if you arent in a wombo combo, you usually dont want to use it because you have to focus on single targets that try to get to you. I liked the scaling buff because it deals with atleast a bit of the damage problem but only really amplifies its single purpose use for wombo combo, which is 1. not healthy and 2. not making her viable enough. The CC component would atleast give it better sieging uses.

PS: This change is not so much about preventing interrupts of her ult but to make her sitting duck mechanic a bit less deadly.