User blog comment:Asfidyll/Avaliel, Call of the Creed/@comment-6292556-20131019101900/@comment-10253076-20131019135804

Thanks for the thoughtful feedback. A few notes for clarification:

1. Oath of the Coven is yes, a last minute execution, meant to punish enemies who are cheeky enough to think they can finish you off both you and they have little health left. Personally, I've always hated dying in a duel when your duelling partner only has 20 HP left.

2. Though I initially had the intention of having the duration of Without Mercy at 2 seconds, I wanted to make potential Avaliel players put everything into the damage and focus entirely on a single target. His entire kit is made for an extremely high rendering burst, capable of ripping through even a tank's health with ease.

3. Yes, Nightingale ensured that whatever Avaliel lost in health he could make up for with a rewarding high damage. In a twisted way, it's basically rewarding players who love playing with a low health champion, such as myself, haha. And yes, now that it is brought to my attention, it really should have a proc. Thanks for that :)

4. Brothers of Salem summons other weaker members of his Coven which follow nearby enemy champions around, yes. The duration was meant to be at a maximum of three seconds before reactivation. Considering that Avaliel should already have a low maximum health, 30% of that would be even lower, hence making it easy to kill them. But having even 20% of his damage could potentially be fatal for any squishy targets, so once again, damage makes up for low health. The Brothers only make one single attack each, therefore no attack speed is needed. Think of it like Zed's ultimate, but when the shadows rush in, they deal damage.