User blog comment:Zilla4444/Sunfire Cape Remake Suggestion/@comment-1445357-20120629063932

Your second suggestion is quite good, but currrently you've made it less cost-efficient to build. You need a combined 200 Armor/MR in order to match the current Sunfire Cape's damage. This is fine. With the stats given, at endgame, you'll always match that (Champions usually have 130~150 combined base Armor/MR at level 18, and your Sunfire gives 90). The problem is that the aura costs 960 gold while the current Sunfire Cape aura costs 750.

The Armor/MR scaling looks like a neat idea, so I think it's just the stats and combine cost that need to be tweaked slightly.

I don't really see the point of reducing damage to jungle creeps as by the time you've built Sunfire, the laning phase is probably long over.