Talk:Elise/@comment-76.246.56.208-20130306221728/@comment-174.50.151.25-20130307074750

It's a good build if your team is out of control and completely snowballing the whole game, or if you don't really have APC on your team otherwise. Elise's primary role in top however, is to shut down health stacking tanks. Her percent health damage and incredible utility is perfect for this. My focus when playing Elise against these types of champs is to rush a giants belt followed by haunting guise (HG first if I'm winning my lane). This build will get you though mid game pretty well. You really don't need to stack AP because of her health shredding base damage. My end game build will always contain Liandry's Torment (more % health damage), Rylai's Chrystal Scepter (health and perma-slow), Sorc Shoes (Merc Treads if I need the MR and tenacity desperately), Zhonya's Hourglass (replaces GA for more damage) and whatever other situational items I may need. RoA is kinda viable if you're really in a tight spot in your lane, but only resort to it in dire need. She's not terribly mana reliant like most single-target burst casters and you'll be getting enough health through your Liandry's and Rylai's to sustain you late game. Advice as far as her early game mana dependancy, open with a Chrystaline flask and 3 health pots and be picky about your poke. Use mostly your Q in human form and only switch to spider if you know you can win the trade, otherwise stay back and passively farm. If you know that you can full combo to kill then use your Cocoon, otherwise save the mana and cooldown for escapes. You will outsustain purely because of your range and mana preservation. DONT FORGET BLUE POTS FOR THE EXTRA AP EARLY GAME!!! Hope this helps!