Talk:Lulu/Ability Details/@comment-134.71.201.35-20120521232318/@comment-86.210.154.98-20120619113311

Boots suggested : Boots of mobility. These are AMAZING for support, as you will be (at a high level of gameplay) running around the map to ward, escape (I've been taken down because my slows and Wimpsy were not enough to escape once), and... did I say ward again? You get the point ^^. Ionian aren't bad : more slows, more shields and all, but it will deplete your mana faster. I never felt the need for CDr on Lulu.

Zeke shines when there's like at least two AS dependant champ' (the Carry and something like Olaf or Nocturne or...). If not, build WotA for the AP champs or Frozen Heart if there's AS dependant high damages champ' on the enemy team. It will make you beefier too, and the mana pool is great.

Locket is great, as you will build HoG anyway. The same for Shurelia and Philo stone.

Don't build Aegis if someone else already has it, or is going for it (ask Shen for example).

Abyssal is good and all, however you won't usually get past the point of Locket/Shurelia, as you spend your gold income in wards most of the time. Get Soul Shroud or Randuin if you get past the point : these will help your team more (and yourself to get away w/ Randuin) if your AP carry is doing somewhat bad. Not that I recommend to let alone your AP Carry to die... Save him nonetheless w/ Wimpsy, shield and slow.

There's no set-in-stone build. Build accordingly to your team and enemy team. This is where good players and excellent players can be differentiated.