Talk:Twisted Fate/@comment-25532677-20150920182117/@comment-35229418-20150920182817

Think as if you were playing as TF instead of against TF. You can zone your opponent by just pressing W and letting your cards rotate. When you used the card or it wears off, you can stay away of your enemy's range like they have to do with your AA range. It's very easy to hit your opponent with W, E or Q when they go for a minion.

Teamfights are pretty difficult to pull out, but if you can do it you're unstoppable. You have a 2 seconds stun on a 6 seconds cooldown (could be more if you can't lock gold card asap, can be less with enough CDR) which is the ultimate peeling ability for a mage. It's common to save your ADC (or yourself) by stunning several times anyone chasing you.

TL;DR: He is good, but he needs a lot of dedication. But if you're used to playing immobile mages, you should be fine.