Thread:Sagee Prime/@comment-4881935-20121005021354/@comment-4881935-20121007031104

Sorry, been busy for the past few days so couldn't look at it sooner, but now that I have, I can say this.

Seriously, what are trying to achieve with this remake? And when I say this, I mean, what exact role are you trying to make Nidalee (both her forms) to become because it is seriously bugging me.

All your human form nidalee buffs suggest making her an AD carry which really really bugs me because she should excel at that since she has a melee form that is supposed to excel at being a burst fighter.

I mean, just look at her Primal Surge. The reason why the 100% uptime for her is annoying is because she's the one always getting 70% attack speed. Why is she getting this? What exactly are you hoping this will achieve? And realistically, what do you actually happen? This also includes the passive damage to health effect.

This really annoys me because your trying to push her away by being a support and making her human form more about its damage when she already has her cougar form for that. (Though, this is me liking her being support in human, and team fighter in cougar)

I do notice the revert on Bushwhack, but then I see Swipe, and I go, WTF! This is purely my personal taste, but I hate seeing spells that do the same thing in their kit already (regardless if one is more usable then the other)

Overall, this remake change is nothing special. I see the tweaks, but many of the problems I still see persisting are concept problems that remains. I like it when champions kit flow with each other and attempt to one (in her case two different style) without much overlapping or repetitiveness.

Also, my little rework is almost done now, :D