Thread:Willbachbakal/@comment-1920550-20150512100119/@comment-1920550-20150622213133

Have you considered making crit chance items into having them reduce the number of autos you need for a crit? Like say that for you to crit at all you need say...a specific mastery in the Offensive Tree. WIth said mastery, you'll crit once in say...every 10 autos...additional "crit chance" items, the number of autos you need for a crit would be reduced to minimum of X...inbetween that and creating unique mechanics for certain champions to interact with crit and even create items with unique crit effects, would create a new system of DPS (perhaps one closer to Smite, where they have 4 different AD builds with 2 not even using crit)...