Talk:Wukong/@comment-3323227-20111215225859

his base damages are too high for the cooldown and cost early game. Something needs to change.

Costs need to go up or cooldowns need to go up or damage needs to go down. Early game is just utterly ridiculous when he can dash and smash you over the head and then back off and do it again almost 4 or 5 seconds later taking next to 0 aggro himself and having superior melee range.

85 mana to pull off 200-250 damage every 7-8 seconds early game is ridiculous.