Talk:Quinn/@comment-69.141.8.150-20130325051122

I'm not really a big fan of Quinn but I've found I use her better than other players I've seen using her.

The biggest problem I see people stumble over with her is the use of her ultimate. People think that it's meant to be used like Vayne's ultimate or even Master Yi's. Quinn is meant to use the ultimate as a means to finish off fleeing opponents. She has tools to burst an opponent down with her Vault and her passive, as well as discourage them from retaliating with her blind. This burst puts her at an HP advantage and her blind allows her to shut down steroid reliant AD carries. Heightened senses allows players to determine if the immediate area is safe to go all in with her ultimate and the nuke at the end is a great execution spell since it gets stronger if used on enemies with low percentages of hp.

Another thing people do wrong is hold on to the ultimate for longer than they should. It does have a pretty long cooldown for what's essentially an MS/Attack speed buff but it's duration is VERY long. 20 seconds at all ranks. This combined with Vault allows you to play her like an assassin, roaming when convenient to pick off an enemy jungler in river or an overextended enemy mid laner.

I tend to think Quinn will eventually become FotM once players begin to take advantage of her amazing map presence.