Talk:Tryndamere/@comment-109.173.133.160-20120802212641

He need some rework.

My suggestion:

Q - healing as it is + 3 seconds armor/MR self-buff by 0.5 x fury used (50 armor/MR at 100 fury).

W - reduces both AD and AP by 5/7/9/11/13 multiplied by number of enemy champions in 1200 range. It means at skill Lv5 in 1 vs 1 it's only 13 but in 5 vs 5 it's 13x5=65. Slow without change.

E - as it is + if enemy champion was hit also dealing magic damage over time every second 1%/1.5%/2%/2.5%/3% (+1% per 100 AP) of enemy max health for 3 seconds.

R - immortality lasts only 3 seconds, but after it ends Tryndamere sends shockwave which deals 120/240/360 true damage and slows by 40% for 2 seconds enemies in 600 range around him.