Talk:Fiddlesticks/@comment-4019444-20120130184143/@comment-130.65.11.72-20120203054635

The whole reason they increased his cooldowns in the first place (you didn't mention it, so I assume you've forgotten that terrify used to have a 6 second cooldown, enabling you to have someone without tenacity feared 50% of the time) was because a semi-full (or even full) tank fiddle was just ridiculous when they were low. He's too hard to balance to give the buffs you suggest, imo. I do agree his jungling needs to be buffed now, though.