Talk:Kayle/@comment-6000413-20140304134250/@comment-5763148-20140318011818

Ahem. Building Kayle as of now has 2 variations. Go Burst like most of those knock offs who only focus on taking out a squishy or 2 and get her head knocked off later. Or build an extra AS item to make her performance more well rounded. Wit's End comes to mind.

You're right about Gunblade being mediocre in thr sustain department cos its use is abit unorthodox. Its useful but it really is abit harder to manage a scenario where sustain can be used to its fullest. During the lane phase, the sustain helps tremendously and this applies to late game as well since teamfights break out and the AoE Spell Vamp helps ignore the diminishing returns. But thats it.

Truth be told, Gunblade is there for utility and kill security. The extra slow gives Kayle an extra edge jn chases and escapes. Not to mention the reload system really suits her play style if you go beyond 1.5 AS.

If you're makin Kayle into an AP Bruiser variant like me, take it, it helps in duels and you can rake up alot more kills jn mid game.

As for the AD Kayle comment on your last paragraph, you really nvr experimented have you. I play AD Kayle and it is actually more consistent IF you know what you're doin. The main focus of any Kayle build is get CDR first and this is done by Nashor's. For AD Kayle, if you want to be successful, you need to grt Ionian Boots along with either Zekes or a mix of 2 10CDR gears to round it out. TBC and Zephyr comes to mind.

You get ADC core gears slowly after those or make each of em in conjunction to make your plays more solid accordingly.

Gunblade isnt even needed in AD builds with this Champ, so scrap that.