Talk:Jax/@comment-4885874-20120610102809/@comment-5162027-20120610104839

1. Funny, what you just described fits Riven perfectly, and she dominates so many lane matchups it's not even funny anymore.

2. A stun is a stun, doesn't matter how long it lasts. In that time, Jax can auto attack, empower (resetting the aa timer) and then as the stun wears off, hit you a third time, proccing his passive ultimate damage before you get out of his melee range.

3. If the Jax player isn't building armor and Mres (glass cannon) and relying purely on his Ult for defense, he's an idiot. Jax has nice scalings on many of his stats as well as his abilities, and doesn't need to build a lot of damage items, since he's basically the only true hybrid champ in the game right now, which means he's hard to counter because his damage is evenly spread between physical and magical damage.

4. You are right, he has a lot of damage. Only thing I've agreed with so far. Now, you mention sustain as somethign other champs have- this is true. What is also true is that Hextech Gunblade is ridiculously good on Jax, and is basically core. This gives him ALL the sustain he'll need, and it's often the first major item on lane Jax. Safer burst? Jax has some of the safest burst in the game with E up- you can only hit him with abilities while it's up, and even then, only those abilities that actually are targeted/skillshots/aoe. Anything that procs on hit effects can be dodged. Any ability that modifies the next AA is also dodged. This makes him immune to a lot more damage then you'd think. Insane teamfighters I can give to you, as his Stun range is tiny. That said, being able to bounce your way over to their carry and stun them immediately before tearing them a new one is NEVER a bad thing in a teamfight. Others are way tankier? His ult's active literally gives him defensive stats for building DAMAGE. This means that an item slots are a lot less of a balancing act on Jax then on most champs- whereas they have to carefully surmise the situation, Jax can buy what he likes, knowing it'll help defensively and offensively in the long run.

5. Many champs can be shutdown if outplayed. AS in, all of them. Player skill> Percieved powerful Champion. What annoys many people is that Player skill+ Percieved powerful Champion> Player skill + percieved less powerful champion, and that's where the Q.Q comes in. If the Jax knows what he's doing, he'll wreck faces.

To sum up, Jax IS powerful. Get over it. I like playing Jax, but I can totally admit that in the right hands, right now, he's way too damn powerful. I can deal with nerfs, especially if it means he stops being FotM.