User blog comment:Qwertyfatcat/master yi remake idea (edited)/@comment-6061249-20130330160610/@comment-4296199-20130330183354

I've lowered the late game power of AP Yi to compensate with some extra dueling power, as well as lowered meditate's armor. By late game, AP Yi can slightly more than AP Yi's old alpha strike but requires more effort. This was geared to weaken his early game by giving him a choice of either hitting with the now weaker Alpha strike with his old harass, or doing a little bit more than before but requiring him to commit to his target, as well as committing more to his other two burst skills and leveling the meditate later. It's either that, or weaker burst damage but stronger meditate. That's the idea for AP Yi.

As for AD Yi, it now makes him bulkier the more AD he builds. This is designed to allow him to jump into a fight safer when built more glass cannon. However, building a different build path won't yield as much durability from the ult as building lots of AD.

Again, if there's more you wish to say about this, go ahead. I just changed it.