User blog comment:Emptylord/Custom Champion - Master Shang the Chi Warrior/@comment-11623843-20130901195100/@comment-3974211-20130901200019

I hadn't decided. The fact it roots at all is more for visual effect than a requirement for CC, like Quinn's Vault - so it could be as short as Quinn's Vault. It's just meant to look like he hit you so hard everyone behind you got pushed away. ^_^

Roll is 300, the same as Vayne (as it says). 50% is in line with Jayce, Udyr, Zilean, new Skarner, Volibear, etc. I don't know why Shang's should be lowered, except maybe that it has a dash as well - but Jayce's is AOE, Udyr's stuns, Zilean's is rank-1, Skarner's is a shield and Volibear's is a fling.

Flurrying Swipes was initially an 8 second cooldown, "Your perform 3 attacks in quick succession" (like Yi's Double Strike, but 3 times). However, there was the issue of "sticking" to the target for the duration of the 3 attacks - so I added an element of Fiora and upped the cooldown to 20 seconds. However, his kit was really starting to synergize badly with his passive - so I made it scale with attack speed and increased the cooldown to 30 seconds. If I changed his passive, I would lower the cooldown back to 20 seconds. Warwick's ultimate is on a 60 second cooldown and it suppresses the target - Shang doesn't apply any CC, so I don't know if having it that high is justified.