User blog comment:GreenMoriyama/Izo, the Blizzard Prince/@comment-26815373-20160326193002

My two-cents:

First, what made you want to do this champion? IMO, the Freljord theme has been mined to exhaustion. There are only so many ways we can do 'ice' and 'frost' champions, and it just seems like there's not a lot left of design space left, barring some bizarre, out-of-left-field character concept - which Izo is not. (He seems to be a human with magical weaponry / powers, which is pretty standard for the Freljord and League as a whole.)

Kit-wise, he works, but I'll second Primus' view. He's got a lot going on and some of it is redundant and some, frankly, doesn't make any sense.

His passive looks OK, it's not really excitiing though. Personally, I hate 'gains a stack of X', but that's just me.

His Q though... why does it have the clause about 'double heal when ? Most of Izo's ratios are AP with some AD, why would I be building crit chance on him? And why 'a wolf's head'?

The barrier on his W lasting 5 seconds is a bit long, but why does he have AKA the  effect?

I think his E might be the cleanest, best ability on his kit. It's aesthetically pleasing (compared to the rest of his abilities which feature AP ratios, % HP ratios, and / or AD ratios...) and the effect is pretty simple as well, having good counterplay potential and offering some utility for him.

His R isn't terribly impressive, but I do like the idea that he can set up an AoE which lets him dash while inside it. It reminds me of a cross between and. I think him having two dash effects is unnecessarily redundant though.