Talk:Vladimir/@comment-122.164.184.246-20101117180752/@comment-67.139.98.26-20101122182842

The way its set up is you get a 0.6 return for the damage. Then when it hits, it will heal you for 25% of the damage done, so that's after MR. Then it will add a flat amount, 0.25 return on AP, to the heal. So its a little of a double dip on your AP.