Talk:VPBE/@comment-33536623-20150702030552/@comment-35229418-20150708133841

The jungler has two purposes: keeping control of the power of enemy lanes (like you said), by roaming (partially shared with the midlaner), and objective control (Red, Blue, Scuttlecrab, Dragon, Nashor). Smite is needed for the latter. It's true that Dragon control is shared with botlane and Baron control is shared with toplane, but the prime unit in this role is the jungler.

If anything, summoner spells are getting less diversity with Smite being picked by laners. Teleport/Ignite for top, Ignite/Barrier for mid, Exhaust/Ignite for support (although I'm not really a fan of Ignite on supports), Heal for ADC and Smite for jungle. It's not uncommon for a team to have 5 different spells with this setup. If a spell (Smite in this case) gets picked by two people you have less diversity, not more.

Runeglaive should just work like Iceborn and be an AoE on-hit, obviously magic instead of physical (like a lower damage AoE Lich Bane proc). Then optionally change Lich Bane's AD ratio to 100%. There, no more Smite Ezreal around. Vayne? Make her W on-attack instead of on-hit (like Xin Zhao's W passive was before). If we wanna be over-cautious, make Skirmisher's Sabre's Smite castable on champions only if the user killed N monsters (kind of like it was on-release on PBE if I recall correctly). Then, I'd like to see another laner take Smite.