Talk:Ignite/@comment-76.230.137.145-20120123075743/@comment-782027-20120126195757

Not dying for 5 sec equals overpowered in your opinion Icemoomoo? Unconditionally? Let's say we give that ability to a champion doing 1 damage with skills that do 2 damage with a 100 second cooldown. Let's then say we give him an ultimate that makes that person not die for 5 seconds, with an hour cooldown.

Not so OP now, is it? Now if we quadruple his damage from both basic attacks and skills, and lower the cooldowns to 10 seconds and his ultimate to 100. Still underpowered right? I mean 4 damage from basic attacks and 8 from skills isn't going to do much. Even with your "omg immortal for 5 seconds".

Now if you increase basic attacks tenfold and skills twentyfold, so 40 and 160 damage respectively, things seem a bit more fair right? Is the ultimate OP now, or does that depend on the additional abilities of the skills?

Where do you draw the line on a skill being OP. Look at the bigger picture. You can not judge a single thing being OP because you have to look at the whole package first. Is Tryndamere OP? Maybe so. Is a 5 second invulnerability/immortality OP? Not by definition.