User blog comment:Commander Marko/Darkon, The Cyber Stalker/@comment-7211928-20140502151531

This concept is very good, I love it. That stealth with breaking damage, the % upkeep, the wall walking (AMAZING), the stalker disc, etc. I have an idea for the ult though, to make it more awesome/interactive. Make it a an instant ground targeted aoe with a small radius that deals low initial physical damage and marks all targets for 9 seconds. Marked targets take physical damage over time, and any stalker disc that comes within a radius of a marked target automatically homes in on it, never missing. Hitting marked targets with a stalker disc will add a stack to the target, up to 3, and will refresh the cooldown of Stalker Disc by 50%. After 9 seconds, marked targets explode, stunned for 1.25 secs and taking  (Small phys damage with good ratio+(disc marks*current disk total damage)) as well as dealing this damage in an aoe around them.


 * inhale*

So, what do you think? It would make his teamfighting much more potent, make it really satisfying to build and trigger stacks (Twitch just doesn't do anything for me), and make manamune and black cleaver just THAT much more viable on him than they already are. And mechanical complexity is awesome =3.