Talk:Quinn/@comment-193.85.237.18-20130313062737/@comment-7095057-20130313182422

217.92.235.191 as stated before isn't right.

Varus's damages are low for one reason and one reason only: Blight. He's designed to take advantage of the fact that in 3 autos (About 2 seconds in a teamfight with 1.5 AS), he can use any skill and shred apart 15% of your hp. Because it's magic damage, it makes him even more of a threat because most tanks will build armor to counter an ADC, not magic resist.

Throw Runaans on Varus instead of LW or give him BoTRK and he turns into an hp shredder that becomes even more of a threat once someone goes down in a teamfight (Runaans with a Phantom Dancer ensures Varus will be at max attack speed once he kills someone). His hard CC is great for escapes/countering dives, and locking down enemies after initiation.

Varus is also one of the few ADCs that can be played AP, like Ezreal. Nashor's tooth, Runaans, Torment, Malady, Deathcap, and he becomes a champ with almost 500 AP, capable of dealing a bonus 150 damage with his w, and a bonus 50 with malady. Added with torment and his procing blight shredding over 40% hp (Not to mention his ult scales 100% AP), and he's definitely a deadly champ, even AP.