Talk:VPBE/@comment-24124762-20150406103846/@comment-1330314-20150407203750

I think the issue with is that her presence completely skews kill potential and punishment in favor of her: she has so much range and safety that it's practically impossible to straight-out go for a kill on her, to the point where she can even make it out of situations where she badly messes up (diving a tank in cougar form, for example), yet she has the power to kill people near-instantly from very far away, and only needs to land one skillshot (or a trap) to do so. She's punished very little for the mistakes she makes, yet punishes enemies extremely hard for theirs. has a similar problem, which is why he feels so unfair to lane against. On top of having all the tools to dive you from far away, burst you down and retreat safely, it's practically impossible to do the same to them because they can just instantly grant themselves a ton more safety. I think they need to both receive harsher penalties for the mistakes they make, whether it be reduced survivability (via reductions to base health, resistances and/or movement speed) or more spaced-out burst.