Talk:Kindred/@comment-26128186-20151004190435/@comment-25967446-20151012170828

With devourer you are weak until you fully stack it up, which means that you will struggle claiming marks until the mid game at which point you are way too far behind in stack to accomplish much. Warrior on the other hand gives an immediate power spike allowing her to gank more freely and more successfully.

Plus the lower cooldowns on the W E and R mean they are much more useful in a mid game skirmish.

And armour pen means that each individual hit will hit harder so it would take less hits to kill someone than if you have a bunch of on hit and attack speed and spend a while whittling them down with bug bites. And armour pen still synergies with her passive and bork (anything that builds health will be building armour as well)

So without that nerf it would have been better but now both warrior and devourer is on par, so you have to choose between a potentially better late game but sacrificing the thing that gives you a late game or a better early game and start snowballing.