User blog comment:AcesRockz/Faedryn, Strider of Bandle City/@comment-26424623-20160411005743/@comment-26424623-20160411203902

In my mind, yordles can use their size to their advantage, which, combined with their technology, can make them tricky opponents. Combining that with a bit of mobility and you've got a character that enjoy's outplaying opponents with tricks and gadgets. Though not like the BS  that can pull off. They'd still need to keep their distance, but use their technology, mobility and size to cause disruption at a distance.

As is the case with Faedryn: While she can keep up in a fight due to her natural stats and her new E, the newer one suggested by GreenMoriyama which ties in more into the fisherman theme, her abilities deal disruption and support at a distance while only giving chances that either throw Faedryn towards the source of danger or bring that source of danger to her.

As discussed in some comments below, Trail Marker is an object that provides vision and utility, especially with Faedryn's Q. I did consider a campfire, a lantern, and a buoy even! In the end, however, it has to be some sort of pole object that a camper will use to mark their trail. Still deciding whether a signpost or a flag will work better.

Lore wise, Bilgewater can work, but she still needs to be a yordle. A yordle born/moved into Bilgewater for the chance of meeting some of Runeterra's most amazing sea creatures? Or just a nature loving yordle that loves to challenge herself by getting into skirmishes with epic monsters? Either way, she has to use her size and technology in either passion.

And thanks for the help so far! It really gets me motivated to fleshing out this champion more and more. I have been working on a few sketches for her but I wanna solidify her overall theme before doing more formal concept art.