Talk:Shen/@comment-4873255-20150228171651

How to make Shen a more viable champion:

1)Add %hp damage to one of his non-passive abilities.

The reason that he's fallen out of favor for a while since he lost his permaban status in S2/3 was because other predominantly tanky champions like Shen (Mundo, Sejuani, Maokai, Elise, etc.) deal %hp damage or true damage (Irelia...) while providing decent CC. Damage from Shen's passive, although hp scaling, isn't available consistently enough, and his only CC is a 1.5 sec AoE taunt. Having a thornmail on average does more damage than all of his attacks/spells combined. I personally prefer adding a %hp damage component on his taunt since it does negligible damage starting mid game due to low base damage (180 @ rank 5) and AP scalings (which Shen doesn't build in a serious game).

2) Buff Shen's shield. It's easily one of the worst moves in the league (the shield falls off around midgame + enhances his passive by almost nothing since it disappears so quickly) due to overnerfs in prior seasons. It's fine if the damage reduction mechanic isn't brought back since it was pretty toxic in S2, but maybe have it scale with hp like Nautilus?