Talk:Viktor/@comment-4729118-20131014065820/@comment-3419132-20131015191828

Its not so much the changes to the abilities that needs work, but rather changed to the stats they give.

The stats so far are only really that useful on Augment: Death and its a simplistic stat of AP on it. The other two, even with the builds that work around them, do not offer much to their playstyle in terms of stats.

Giving the items any active effects make a mechanically complex champ even more so, and adds a LOT of power. Not to mention the cost would have to be driven up if they retained an active