Talk:Janna/@comment-25796537-20151117110531/@comment-5955640-20151126152644

In 2009 there was no meta so every champ was just played in whatever way you wanted and every champ design was whatever fell into Riot's heads. It's not like that anymore because a people play this game competitively and thus require a balance of some kind which was the point of this game in the first place, to be a more fair and balanced version of Dota.

But think about that for a moment. Janna used to knock people back and slow them with her AOE at a time where most champs didn't have a gap closer and nuking people with a single target spell, actually, you can still hurt people with Janna's Zephr it just makes more sense to preserve it seeing as the role doesn't allow for you to be the damage dealer.

To say that all the characters just get nerfed is really ignoring all the good work that goes into remaking champs to have them work in this current game, the updates that make them more fun to play, and the visual and lore reworks to the characters and the map to add the flavor that makes the game look good.

Take off those nostalgia goggles for but a moment. This game would be as dead as dust if it was still in the same shape it was in 2009 but I'll tell you what.

If you don't like laning Meta or having to play a specific role you should try Heroes of the Storm. They don't have a laning phase and they don't have all these different ratios and items to decide how much damage you'll deal and on top of that you can choose your spells and buffs to fit the play style you like even on a champ that's technically a support.