Talk:Armor/@comment-3516765-20110405090323

To clear something up (for some arguments below), Effective Health is NOT Actual Health. Effective Health is a calculation of UNREDUCED DAMAGE and Actual Health is a calculation of ACTUAL DAMAGE. 1000 Effective Health would mean that character can take 1000 UNREDUCED DAMAGE (Depending on what you are calculating [dodge/armor/MR]). Unreduced damage is not true damage, it is just for the purpose of calculating effective health.