Talk:Yasuo/@comment-25540861-20141208105002/@comment-16357261-20141211005515

I as a Yasuo main, feel sad about the fact that with the pottential he has (had?) it's now in the bottom of the champ winrates with aprox 44%, and people are still complaining about his damage, i mean, he's an assassin, he's meant to destroy and snowball the shit out of the lane, just like any Akali, Kat or Zed, but the only difference that Yasuo has with the others assassins is that he actually brings more utility to the team that just deal damage to one target, can synergyze and make more team-plays than any other assassin (he's really like Kat), and becouse of that, people started to complain about the fact that his utility combined with his damage is "broken" for an assassin and Riot started to nerf him and try to not touch that teamplay component he has, but now, with 1912HP at lvl18 he can easily be destroyed in teamfights, even before he can touch the ground with his ult, his Q and bassic attacks are worthless inless you have (minimum) a Statikk Shiv, i often see Yasuo Players that get stomped so hard in lane that they cant even finish the Statikk, and then, they are useless and worthless for the rest of the game. I really think Riot should reconsider the definition of Fighter and Assassin when seeing yasuo actual power. Where an akali reach lvl6 and stomp her lane, the same goes for zed, talon and even Katarina, most of them dont need an 2500g item to win his/her lane, they all can get stomped and still comeback like the laning phase was never lost ore they never got killed, i've seen Akali PLayers going 1/5 and they suddenly get a penta, with almost no items, same goes for kat. Riot should really give Yasuo a chance and if he's a real fighter then give him something more than just a 1sec shield that is popped with a spit or a shitty 1912HP base at lvl18.