Talk:Jinx/@comment-26463295-20150605193719/@comment-24992423-20150627011356

Her snares honestly aren't that reliable. They're more useful to block off paths or deter people from chasing her, but if the enemy is already on her and has half a brain, they'll kill her and avoid the snares. Her W is telegraphed and IMO the easiest skillshot in the game to dodge. The only time she gets self peel is if she gets a kill, and the enemy didn't cc her when she got the kill. Also, the only way she outputs more damage than her minugins is if she hits at least 2 targets.

To show you how much attack speed she loses when she uses her rockets in a single target situation, her attack speed with rockets is 1.2 at lvl 18 with boots and phantom dancer. When she has her full minigun stacks, that AS increases to 2.077. 30 or 40 extra ad isn't going to make up for that loss in any single target fight. Even then, if she is in minigun range, she is going to want to use is to kill one of the targets faster. 1 dead target does less dps than a half dead target.

Also, a smart team won't let her hit more than 2 targets at a time because the AOE is smaller than a karthus Q. Kog'maw doesn't have AOE, but his steroid far exceeds the damage that Jinx can output, especially against tanks. There's a reason the protect the puppy strategy exists.