V9.19


 * For the patch, see Teamfight Tactics:V9.19.

New Cosmetics
The following Champion skins have been added to the store:
 * (Limited)
 * (Limited)
 * (Limited)
 * (Limited)
 * (Limited)

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

Champions

 * Damage against minions increased to from 40% at all levels.
 * Damage against minions increased to from 40% at all levels.
 * Damage against minions increased to from 40% at all levels.


 * Second base minimum base damage increased to from.
 * Second base minimum base damage increased to from.
 * Second base minimum base damage increased to from.


 * Cooldown reduced to seconds from 15 at all ranks.
 * Bonus movement speed increased to from.
 * Cooldown reduced to seconds from 15 at all ranks.
 * Bonus movement speed increased to from.


 * Slow increased to from.
 * Now resets Ashe's basic attack timer.
 * Slow increased to from.
 * Now resets Ashe's basic attack timer.
 * Now resets Ashe's basic attack timer.


 * Range increased to 1150 units from 1050.
 * Bonus attack speed increased to % from %.
 * Maximum mark stacks increased to 3 from 2.
 * Bonus attack speed increased to % from %.
 * Maximum mark stacks increased to 3 from 2.
 * Maximum mark stacks increased to 3 from 2.
 * Maximum mark stacks increased to 3 from 2.


 * Bonus base damage increased to from.
 * Bonus base damage increased to from.
 * Bonus base damage increased to from.


 * Can now damage structures and wards.
 * Second basic attack now against turrets.
 * Can now damage structures and wards.
 * Second basic attack now against turrets.
 * Second basic attack now against turrets.


 * Cooldown increased to 6 seconds from 5.
 * Target's health ratio reduced to from.
 * Cooldown increased to 6 seconds from 5.
 * Target's health ratio reduced to from.


 * Stats
 * Base health increased to 555 from.
 * Base mana increased to 325 from.
 * Base mana regeneration increased to 8 from.
 * Base attack damage increased to 68 from 66.
 * Base attack damage increased to 68 from 66.


 * Stats
 * Base health increased to 500 from 488.
 * Base attack damage increased to 56 from.
 * Turret basic attack AP ratio increased to from.
 * Turret basic attack AP ratio increased to from.
 * Stun duration increased to seconds from.
 * Turret basic attack AP ratio increased to from.
 * Stun duration increased to seconds from.
 * Stun duration increased to seconds from.
 * Stun duration increased to seconds from.


 * AP ratio reduced to from.
 * AP ratio reduced to from.
 * AP ratio reduced to from.


 * Fixed a bug where the cooldown wasn't properly reduced by.
 * Fixed a bug where the cooldown wasn't properly reduced by.
 * Fixed a bug where the cooldown wasn't properly reduced by.


 * Damage dealt stored increased to 35% from 30%.
 * Spectators can now see who is inside Realm of Death.
 * Damage dealt stored increased to 35% from 30%.
 * Spectators can now see who is inside Realm of Death.
 * Spectators can now see who is inside Realm of Death.


 * Base damage increased to from.
 * AP ratio increased to from.
 * Base damage increased to from.
 * AP ratio increased to from.


 * Level to access Masterwork items reduced to 12 from 13.
 * Level to access Masterwork items reduced to 12 from 13.
 * Level to access Masterwork items reduced to 12 from 13.


 * Stats
 * Base magic resistance reduced to 28 from.
 * AD ratio changed to from  at all levels.
 * AD ratio changed to from  at all levels.
 * AD ratio changed to from  at all levels.


 * Stats
 * Base armor increased to 36 from 33.
 * Bonus damage now works against turrets.
 * Bonus damage now works against turrets.
 * Bonus damage now works against turrets.


 * Cooldown increased to 13 seconds from 12.
 * Bonus AD ratio increased to from.
 * Cooldown reduced to seconds from.
 * Minimum base damage increased to from.
 * Minimum bonus AD ratio increased to from.
 * Bonus damage reduced to from.
 * Maximum damage unchanged at.
 * Minimum base damage increased to from.
 * Minimum bonus AD ratio increased to from.
 * Bonus damage reduced to from.
 * Maximum damage unchanged at.
 * Maximum damage unchanged at.


 * Health ratio reduced to at all levels from.
 * Health ratio reduced to at all levels from.
 * Health ratio reduced to at all levels from.


 * Shield strength increased from.
 * Mana cost reduced to from.
 * Shield strength increased from.
 * Mana cost reduced to from.


 * Stats
 * Base armor reduced to 28 from 32.
 * Armor growth reduced to from 3.
 * Now has + additional attack speed at level 1.
 * Attack speed at level one increased to from . Attack speed ratio unchanged.
 * No longer has a base damage of.
 * No longer deals 50% reduced damage against minions who aren't his primary target.
 * AD ratio increased to from.
 * AoE AD ratio reduced to from.
 * AoE radius reduced 350 units from 400.
 * AoE AP ratio reduced to from.
 * Now executes minions left under 10 health.
 * Tooltip now displays the correct time of delay before detonation.
 * No longer deals 45% reduced damage against monsters.
 * Tooltip now displays the correct time of delay before detonation.
 * No longer deals 45% reduced damage against monsters.
 * No longer deals 45% reduced damage against monsters.


 * Grey health healed changed to from 75% at all levels.
 * Grey health healed changed to from 75% at all levels.
 * Grey health healed changed to from 75% at all levels.


 * Bonus attack speed increased to % from %.
 * Base damage increased to from.
 * Bonus attack speed increased to % from %.
 * Base damage increased to from.


 * Bonus attack damage increased to from.
 * Bonus attack damage increased to from.
 * Bonus attack damage increased to from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Base heal increased to from.
 * Base damage increased to from.
 * Slow strength increased to 70% from 50%.
 * Slow strength increased to % from 30% at all ranks.
 * Base damage increased to from.
 * Slow strength increased to 70% from 50%.
 * Slow strength increased to % from 30% at all ranks.
 * Slow strength increased to % from 30% at all ranks.
 * Slow strength increased to % from 30% at all ranks.


 * Slow strength reduced to 20% at all ranks from %.
 * Slow duration reduced to 1 second from.
 * Slow no longer decays over the duration.
 * Slow duration reduced to 1 second from.
 * Slow no longer decays over the duration.


 * Heal increased to from  at all  ranks.
 * Cooldown is now pingable.
 * Now increases chunk heal to.
 * Cooldown is now pingable.
 * Now increases chunk heal to.
 * Now increases chunk heal to.

Practice Tool
Some changes are coming to the Practice Tool.
 * Spawn Jungle Camps are now split into:
 * "Spawn Jungle Camps and "
 * "Spawn Jungle Camps and "
 * New "Fast Forward 10min" button.
 * New "Suicide" button.
 * Target dummies:
 * Health reduced to 1,000 from 10,000.
 * Armor and magic resistance to 0 from 100.
 * New "Add 100 Max HP" button.
 * New "Remove 100 Max HP" button.
 * The target dummy gains increased size the more it has, with the maximum size capped at 10,000 health.
 * New "Add 10 Resistances" button.
 * New "Remove 10 Resistances" button.
 * New "Fully Stack Runes" button, which fully stacks:
 * Precision Legend runes
 * Domination Vision runes
 * Domination Hunter runes.
 * Domination Hunter runes.