Talk:Quinn/@comment-10977589-20150512165340/@comment-4698489-20150520070541

I would argue that she actually has one of the best late games of any ADC, though her strength is qualitatively different from hypercarries like Jinx or Vayne.

It's true that she does not teamfight well. Her range is low, her steroid is weak, and her high base damages don't mean anything when she's trying to kite and kill a tank. For teamfights, most other ADCs will both do more damage and do it more safely.

However, her W and ult are incredibly powerful abilities in the lategame because they can singlehandledly save or win a game. Her W allows you to safely check baron and dragon as well as reestablish vision control in the jungle. Her ult allows her to get the most out of each teamfight victory by both cleaning up kills and quickly taking objectives. Most important though, Quinn has playmaking ability unlike any other ADC - and a lategame assassination of the enemy ADC at red buff generally means the game.