Talk:Tryndamere/@comment-27105542-20170214223138/@comment-26203093-20170215022144

They could do so much more with him, and he's trapped between so many purposes, there's no clear reason to pick him. He's not fast enough to function as a skirmisher like fiora and yasuo, too easily locked down by cc, doesn't have enough safety even with the ult when tower pushing, doesn't have enough mobility or reliance to serve as a late game melee carry, even if he does have the damage, and can ult, and his scaling actually has his curve peak at the midgame, instead of late, anyway.

They need to design him around a purpose. As absurd, as I think this change would be, it would give him a clearer win condition; the duration of his ult increases everytime he kills a champion, as with master yi. The problem is less about balance and more about the frustration of it. It requires more coordination on the receiving end than on trynd's end. He just has to run at the enemy and hope they die. The defenders have to careful chain cc him to deny him and make sure basically everyone survives before retaliating.

And that wouldn't combine well with a meta where people care less about control and cc and more about snowballing first.