Talk:Tryndamere/@comment-98.176.177.24-20110729044122

Crit damage lost on q, spin moves slower, annoying attack sound, no more ult yell, he will be focused to 1 hp in any team fight -ever- so it's also a 30% crit chance (15/50) reduction in mid game team fights, rewarded for auto attacking in lane which pushes the lane and makes vulnerable to jungle ganks, no hard CC at all and a conditional slow (thank GOD they didn't nerf this), doesn't farm well enough in the jungle to support a viable late game build, 25% (100/400) heal reduction on q, less attack damage gained than Yi in his "steroid" skill now, and requires 1 hp to get even close, spin is useless at level 1 now with the loss of initial AD scaling and radical cd increase. I'm sorry, but it's already hard enough in this game to play a "carry" champ with the utter lack of items that give passive attack speed and attack damage together, yeah, there are 4, and 3 of them aren't in a lot of carry builds. This is one of the hardest nerfs I've ever seen in a game and the numbers don't lie. Sure he was annoying before, I used to main him, then I got into big boy games where people actually use CC on him and realized how useless he is, now he's even worse.