Talk:VPBE/@comment-4270771-20140724185127/@comment-7633726-20140725063614

Also Irelia cuz all the true damage..... Combined with Hiten Style, the new Muramana can easily get out of control. Honestly, I think that changing Muramana to have the true damage on hit, even if it's only temporary, will get ridiculous especially on champions who allready have true damage on hit or have nothing but basic attacks to rely on like Udyr, as you said. To expand on your list a bit, I think it'd be OP on Irelia and Corki as well. I would say Vayne, but she's already got plenty of true damage and really has no need for mana. So basically, it'd be useless on most champions, kinda like how it is now, but OP on those few it's good on.

I think if they're going to do this, they need to lengthen the cooldown and have a cap to the number of stacks you can have, and remove the basic passive of the 10 true damage on hit and on single target abilities. I think it should only give the true damage if it's been activated. I think the unlimited number of stacks in the 9 seconds is kinda ridiculous because for 480 mana, you're getting 40% AS plus the 10+(2% max mana) true damage on hit. I don't think that's fair. The 40% AS, sure. I think that the stacks need to have a cap, and it shouldn't scale with max mana when active, I think there should be a flat amount increase. Maybe another 10 per stack set? Maybe set the cap at 160 stacks cuz that's 960 mana right there for 50% AS and, if my idea is used, 50 true damage on hit. That would drain most of a champions mana, so it would still limit them in that sense even if my idea wasn't used, but even if there isn't a cap put on the stacks, I still think the true damage shouldn't scale and shouldn't just be there passively.... What do you guys think?