Talk:Zyra/@comment-3974211-20160508151756/@comment-3974211-20160508153328

Regardless of what they say, I feel like the gameplay speaks for itself. No matter how complicated, I don't think it can reasonably decide whether or not I want a harassment positioned seed or a counter-engage positioned seed, and when it summons a seed in a good position to harass the Xin who just jumped on my carry - I feel like my ability to succeed in fights random. And the nerfs to her base damages and her plant's damage (just to offset "quantity") means I can't even just ignore my passive in these situations. They almost literally moved half of her damage output was moved into those 8 extra seeds, and it makes me feel super weak whenever I don't get lucky.

P.S. I've found that I have missed her old innate multiple times in every game I've played her so far. I know it didn't exactly add to her kit and it's my fault for still being over-reckless (sacrificing my life for a good engage was part of her support-style, and it's hard to adapt). I almost wish any plants that are nearby when she dies would fire a "vengeful thorn" instead.