User blog comment:Deshiba/Are you Critting me !?/@comment-6048945-20130519063355/@comment-7996065-20130520232604

Can you prove that the person who starts with the ball in pong has the disadvantage? Same thing with the map in LoL, last time I checked the winratio on Blue team is 50% (or very close to 50%). Also, to claim that "we lost due to being Blue team" is essentially impossible to prove since you can't know how the game would've turned out if you actually were blue. Its very easy to prove that "you lost a fight due to a crit" since you simply just compare simple numbers (if his second attack wasn't a crit, i would only have taken X damage, and survived since I had Y health (which is larger than X but less than X*2)).

First picks in drafts are not picked randomly. Those with the highest rating are those who get to pick / ban. Those picked are not random since '''everybody who joins the queue is influencing the queue, there are no random number generations in the queue system. '''Also, I would not be surprised if "what team gets to be blue" is not randomly determined, but determined by maybe "what team has the highest average rating" or "what team has the highest rated player".

Lastly, you seem to be comparing realism to competative spirit (in the Quake example) which is essentially comparing the taste of an orange to the chemical effects you get from an orange. Some people might like the taste of an orange (the realism of a game) and some people might not like the taste of an orange (the non-realism of a game) but that has nothing to do with what chemical effects an orange has on your body. Both could influence your feeling on how much you like eating oranges, but you basically say that "we don't need the vitamins from apples because some people don't like the taste of certain oranges" (where apples and oranges are completely different games).