Talk:Kha'Zix/@comment-8733289-20130626104429/@comment-11748432-20130708150117

start 2 wards 4 red pots 5 blue (the blues let you use your spikes twice which is a 100 heal plus damage) get a tear asap, it will be charged 20 min in if you get a blue from your jungle, get basic boots and a bf sword, rush a bloodthirster and a sheen. get a phage for damage and hp, then get the trinity and merc threads, the tenacity hp movement speed, ad are the pros, the ap, the attack speed hp and mana are bonuses. By this time your tear is ready to evolve, so get a manamune, and max your tear. i get a frozen mallet for slippery enemies, and the durability. I get a last whisper and then im done. black cleaver can be good once you get the manamura, because with just spikes you get 2 stacks of the cleaver (the manamura counts as its own damage) cleaver is interchangeable with the mallet because it helps your team during fights.