Talk:List of champions/Ratings/@comment-3974211-20170510000711

I've posted many blogs on the subject of Riot's upcoming class rework (and how much I dislike how botched it is), but in case anyone fancies discussing it:

My opinions on Riot's class structure:
 * Dissolve the Tank archetype. Vanguards are not a "low damage threat".
 * Merge the Diver and Vanguard classes together, in the Fighter archetype. The only difference between them seems to be AP/Magic and AD/Physical - e.g. Vi versus Sejuani - so why are they separated?
 * Fighter is now defined as "Durable champions that get into the thick of fights.", with no innate mention of crowd control or mobility (this is only added in the relevant subclasses).
 * Move Warden to the Controller archetype. They fit the Controller "protects allies" description.
 * Merge the Mage, Marksman and Slayer archetypes into a single, Slayer archetype. Slayer is now defined as "Damage focused champions."
 * Move Skirmisher to the Fighter archetype. Most skirmishers are not fragile.
 * Merge Battlemage with Juggernaut, in the Fighter archetype. That is to say, Rumble, Vladimir and Swain, etc.
 * Reclassify immobilie mages that are currently defined as Battlemages - e.g. Brand, Aurelion and Cassiopeia - to more appropriate Slayer subclasses. None of those champions want to be "in the fray".
 * Rename "Assassin" to "Rogue", or something that doesn't imply "assassination"/burst damage.
 * Rename "Marksman" to "Ranger", or something that doesn't have ADC connections. Move champions like Azir and Cassiopeia to this subclass.
 * New "Specialist" archetype, for champions who specialize at strategies other than "seeking out the enemy". For example:
 * Defense - Champions who excel at holding their ground (e.g. Illaoi, Zyra and Heimerdinger). In my opinion, Elise's fantasy should put her here.
 * Demo - Champions who excel at demolishing structures (e.g. Ziggs, Jinx and Tristana). It'd be cool if Cho'Gath's eventual VGU made him a true kaiju that rips apart buildings.
 * Poacher - Champions who excel at securing jungle objectives (e.g. Cho'Gath, Nunu and Kalista). This is distinct from people who can survive a clear.