Talk:Viktor/@comment-32617634-20171210135034

I feel like Viktor feels pretty weak at the moment with the new runes. There seems to be the problem that Electrocute has been moved to the domination tree. Seeing as before the rune change Viktor could poke his oppenent down with the Q, auto, e combo to deal a good chunk of damage and proc thunderlords, I think I can sum up how Viktor preforms with the new runes as:

1. You take electrocute to have decent trading in lane similar to before, but just on a higher cooldown. But then the downside is that he would then have to take the other runes in the Domination which aren't massively useful on Viktor.

2. You go down the Sorcery tree and take Arcane comet (or well on Champion.gg at the time across most elos summon aery is most popular keystone rune, which in itself shouldn't be the most useful rune on a mid champ who can't buff his allies) and gain access to runes that will help you greatly, but then there's a problem. With the new runes sorcery became a rather poke based rune tree which works for most mages, but Viktor has the problem that he is quite a short range maged who would fight early by an in and out fighting style. Also with comet you can proc it either with his Q which is only 600 units of range putting you in danager, or your E which will really eat up your mana.

To myself at the moment, it feels like Viktor is a psuedo-scaling champ (Kinda like a champion like Gangplank or Nasus but with less scale potential) in the fact that now Viktor has a pretty weak early game with no real strengths early while also being quite susceptible to ganks, with the only pay off being you'll get strong farming with E augment and the fact you'll get a stronger item (when hex core maxed) for fairly cheap (3000). While champions with purposeful weak early games like Gangplank and Nasus have mechanics that help from the start of the game (extra gold on Q kill or stacking damage with Q)

I think at this point Viktor may need a change, or atleast reverting the hex core cost back to 1000 gold for each upgrade considering how weak his early game is, it just seems kinda unfair to force Viktor to struggle early to try to reach 1250 gold for your first back. Also it makes him a big target for ganks, if you can force Viktor to back/ or kill him before he has 1250 gold Viktor becomes irrelevent by either not buying anything to save up for his hex core so he can farm, or he'll buy some simple items to somewhat try to keep up on his damage but then giving up on his farming and pushing strength and still be really weak.