Talk:Utility Mastery Tree (2014)/@comment-24427842-20140131150146/@comment-24889453-20140501182645

u wrong ... usualy on a jung you want clearing power more than sustain ... if it takes you little time to clear the camp you don't that extra 1 2 or 3 % lifesteal that is't much .. think about the fact that lets say a jung starts with 60 ad so so dmg but consider the camp armor so lets say 20 armor (i am not sure abput that armor ) so that is 40 dmg so 3% of that is 0.12 heath that you get back and it realy not good... i hope you understand tryed to make it simple ^^