Talk:Graves/@comment-50.53.139.17-20120609200254/@comment-4677525-20120611165855

The idea is that Buckshot was too good of a poke ability, meaning you could hit people at max range with the ability and still chunk off a fair amount of health. Now they nerfed the base damage on it pretty significantly at the later ranks, but still preserved the original intent of the skill by making it do more damage if more bullets hit (aka getting pretty much into melee range).