User blog comment:CLK3/The direction with Juggernauts...?/@comment-26715431-20150923045914/@comment-4091261-20150923113426

WOO! Making progress here! Ok, well the reason why was mentioned was due to his synergy with both  and. Since his kit naturally grants him peeling power, this allows him to shred a lot safer than say --who would definitely shred the bastards but most likely die if others focus him down.

Fortunately there are quite a bit of champions with soft CC and DPS, one of the best unofficial Juggernauts that can deal with these revamped Juggernauts is. His insane synergy with for just one ability that he can spam so easily and safely that also shreds health itself makes him a complete nuisance for these juggernauts. While they are able to stack MR against, it means that they aren't building the Juggernaut items that make them OP in the first place. As with other Fighters, I'm reluctant to mention because the one thing that makes these Juggernauts insane is their ability to skirmish. Any duelist champion would get wrecked by these guys due to their ability to pump out damage quicker than other duelists.

As much as I hate to say it... is good against these guys too. I definitely believe does a better job. Although nobody can deny that point-and-click knockback is useful for peeling and that her health shredding is monstrous. Although a safer alternative than either of them can be. innately has higher range than most marksman with 575, just 25 range over and he has a soft CC ultimate to allow him to get his blight stacks in. His may not be useful by itself, but combined with blight stacks, he can damage them pretty hard if they are fleeing.

Any of the mages who uses the triple wombo combo to kill tanks:, , and can destroy these Juggernauts. Though I'm reluctant to say due to his vulnerability while ulting,  is definitely an option. Especially if a champion is needed to account for everyone else as well seeing as though has both DPS and Burst combined. Due to Juggernauts wanting to charge your face all the time, this makes it particularly easy for to pull off a stun combo on them. That alone is enough to make viable, but to top it off, since he uses, he will have slows as well. has some pretty significant soft CC and a massive DPS ultimate. Again, with Juggernauts charging all the time, it makes it particularly easy for him to land his knockup. Although he doesn't have innate health shredding, the triple wombo combo compensates and he has much more soft CC than.

I think I've gone over all the champions I can think of that can pull this off, and pull it off safely. Unfortunately I can't think of any good top lane potential picks against these guys due to poking requirements, maybe but everyone hates. In terms of marksman, they need range, cc, and innate health shredding to be useful. For mages, they need to be able to use the triple wombo combo--,, and --and pull off their combos safely. The one thing you never want to do, is duel a Juggernaut.