Talk:Fiora/@comment-3493296-20150723014431/@comment-1330314-20150729180421

You're confusing the different applications of CC here. Sure, a tanky Fiora wouldn't blow up instantly when locked down, but it would still prevent her from proccing Vitals, which is the subject of the discussion here, so she'd still have the same counterplay. I'd also argue that 20% constant bonus movement speed would be very relevant in teamfights, let alone 50%. I've tested Fiora on the PBE and seen her play out in teamfights, and she can very easily catch up to carries with that bonus movespeed alone. Incidentally, I have also seen and had her 3-4 shot full tanks with her passive once she had enough AD stacked, which brings me back to my original complaint regarding an AD ratio on her passive.

I also have no intention of further clogging up the comment section with another thread on this. Keep this conversation to this thread, or take it to my talk page if you're only interested in arguing with me.