User blog:Willbachbakal/(Champion Rework) Miss Fortune, the Bounty Hunter

This is a tentative rework for Miss Fortune, the Bounty Hunter. Historically, MF's suffered from several under-the-hood issues: her mixed damage makes it difficult to build against her as she snowballs, but also prevents her from scaling properly into the late-game; her passive gives her great roaming potential, but gets deactivated far too easily, and has no real late-game purpose. Additionally, her AP build has struggled to survive, partially also due to her poor scaling. While a small rework in V4.5 smoothed out her power curve a little, it didn't fully address her issues, and almost completely killed off Mage Fortune. If anything, it made it more difficult for her to fulfill her potential as an AoE marksman by damping her multi-target nuking power.

Despite all of these technical issues, Miss Fortune is a pretty healthy champion. She has clear weaknesses (a lack of mobility and defenses, a dependence on extended trades), and even her greatest strengths are difficult to access (her ult puts her at huge risk and can be easily interrupted or dodged, she only starts dealing massive damage after spending time in combat). If her behind-the-scenes power were adjusted a little, she would really have the potential to shine. In addition to trying to smooth out AD MF's power, I also want to try making Mage Fortune more viable, since the build is sufficiently different from marksman Miss Fortune to deserve more attention, as well as try to tie more of that power to her core mechanic, Impure Shots.

Abilities
What are your thoughts on these changes? Do you think these changes would benefit AD Miss Fortune? What about AP Miss Fortune? What do you think about the removal of Strut: is it worth it, or should I keep it?