Talk:Viktor/@comment-86.185.193.72-20120103061910/@comment-99.231.193.28-20120103135058

I don't see what is wrong with flexibility. It'd be awesome if Victor could sell the hexcore for the full price and pick up a new one. That'd let him swap between speed, range and damage at will.

Is that fair? Well considering the item does squat anyways... Yeah, I'd say it is. Its easy to make a mistake when choosing early game. Death is obviously the best since it gives 30% more damage on his already high damage AoE ability, bringing it to a 325+0.91*AP...

However, the speed could be useful if you decide to go tower pushing and need a nice free short duration speed boost. And when you're defending against people and poking them, it can be great to have that extra bit of range to capture an enemy.

To be honest though, it should be interchangeable in the field... Let him be poking with it and then quickly swap to augment death to deal damage, and swap to augment power if he has to flee. Also, it'd probably be better if he augmented abilities. Augment Damage, Augment range, augment: something else... Where they all have bonuses, not just one ability... Then they can remove the bonuses and leave it static (like 3 AP per level, and maybe something else like 10 mana per level), and let him swap at any time.