Talk:Face of the Mountain/@comment-1034002-20140516044831

Face of the Mountain's passive needs a buff. With 5000 HP, you're still only healing an ally for ~100 per charge. Its basically useless, as you'll rarely have enough time to execute four minions for that health to matter. Because its something you have to intentionally proc, it just feels so much weaker than the other two. Rather, it feels much weaker than the Talisman.

I think the healing should scale more off of maximum health. A single percent is practically nothing. I'd like to see the heal make *some* sort of difference after laning phase. Maybe if Execute scaled harder off of AD or something (since almost no supports build any AD, sans the occasional Thresh or Blitz), then it wouldn't feel like I have to tell everyone to ease up on the wave clearing so I can heal them. As it stands now, it takes too much time for not enough gain.