User blog comment:Forchar Oliath/Erosaloth - The Earth's Voice/@comment-4948122-20120626103118

I got to say the concept is really nice but,ive got a couple of problems with his kit.

First he is better played ap,ad sucks with those weak ratios.

Second that Q is the biggest troll ability ive seen in my life,imagine someone who hates you cuz you stole his blue and he decides to slow you when you are chased and you die,that would be really annoying,also in teamfight it would be bad.Maybe making it deal damage as well would compensate for the slow on allies but as i said,biggest welcome ability to a troll ive ever seen,so either remove the slow from allies or make it deal some damage and reduce its slow,or make it drain huge amounts of mana.

Third,What is op with his E?What chasing power?4 second-up to 2 seconds channel on a low range dash that can go a bit further?knock back and ppl wont give a damn about your ability,either make it 3seconds up to 1 seconds or increase it damage drastically,as its not worth it to use it when chasing.

The W ability is kinda meh,there are way better armor abilites,sure it scales by ap but you planned him as an ad carry,so it wont work and its too low of a duration and armor,buff it or make it deal some damage when hited.What kind of imposible to beat 1v1 do ppl see?he has no ms buff,a meh gapcloser,just the slow is good but if your ally walks in it hes gona be pissed.

Forth:He is melee,why you give him so low damage abilities and ratios?he has no damn steroid,sure his passive gives him ms,but thats plain bullshit yes,but you cant really make all his abilities uber weak just because of a passive,that thing is there to be a little help,not break a champ completely,reduce the ms bonus and its k.

About the ult.Have you ever played as deadwood?its really similar,just that deadwood deals 3 times this guys base damage and its almost instant,sure those heroes are a bit op,but what im trying to say is that your 5 second channel despite the range are a lot,you will need to make some sort of warning put on the head of people so they know if they are being attacked.So what im suggesting is making it deal twice the damage that is has now and increase the scaling to 2.2 per bonus ad +1.1 per Ap and its gona be okay.But id go further than this and decrease cast time to 5/4/3,increase knockup to 1/2/3 and give it a huge ass mana cost.Also decrease a bit the range:1000/1500/2000 is cool,also give it a flat out 120 cd and its a really nice champion.Im jsut saying cuz i would love a champion that deals monstrous damage on ult,also add 1 sec knock back or knock aside if hte enemies are caught on the line.Great concept,needs better damage and the slow on allies from q is the ultimate troll ability.