Talk:Yasuo/@comment-3460935-20160927030802/@comment-26203093-20161001144520

It's honestly worse as a concept. it let's him stay on curve without having to build around it - crit has always been a lategame stat, because it increases the value of the more efficient ones. If he can start building AD and other items while still getting his crit, the ratio would have to be painfully low.

bloodthirster and ravenous is a combination that's already teamwrecking and snowballing.

if he got 30% crit on top of that for nothing, then sweet jesus. And then build infinity edge. 80% + 50% crit damage. AD has always been more inherently valuable than AS because it's damage now instead of damage later. an auto and a Q, dash and another auto is devastating. He could then get maw, and tinity or whatever tank item he wanted to hit 100% with items way more efficient than the AS/crit items he had to get before.

At the moment he would have to get one of those less efficient crit items (granted they're more efficient on him) to transition, but there's no real gating in this rendition, just a constant flow.

and if it's mirrored so he gets AD from crit, as well, it'd honestly make his transition even easier. Or, again, the number is painfully low. 30 Ad for 30% crit is almost the same as having the double crit chance early on - especially since the damage is reduced.

Basically you'd achieve the same thing as before, but giving him better build paths and actually boosting his early game, while removing the item required power gating.

100% crit isn't op if you haven't got any AD or AS yet.