Forum talk:Neekerivittu/@comment-99.229.43.163-20130227214836

Right now, I feel like Zed needs a small buff. But not in terms of damage. He hurts enough right now.

I feel that his energy consumption is too high. This isn't too much of a problem late game, but early game is devestating since Q uses so much energy at lower ranks. But the issue is not about the Q's energy but rather W's. The problem with W is that the skill is used to do everything: poke, escape, and return energy; yet often they are not used together. Poking usually means that Zed's shadow will be in range to hit the enemy but Zed will not. Thus no energy will be refunded. This not only means that Zed will have low energy, but no escape as well. With the high cooldown of W, spamming E is necessary. However, the lack of energy, yet again, makes this difficult. Not only that, but the energy required to use W is much higher than the energy is returned.

I think W's energy should be brought down to maybe 25-30 at all ranks. And maybe the energy returned per mimicked ability should be increased by 5. W's cooldown is high, but managable if Zed has more energy to use his E.

On top of the W problem, I think the cooldown on his ult should be also brought down at early levels. At low levels, his ult really doesn't do that much damage; but that's fine. His ult becomes really strong later. But at early levels when his AD is low and skills do less damage AND his mark only detonates for 20%, its more about the moment of being untargetable, the dash, and shadow placement. For that utility, I think 120 seconds is too long. It should be lowered to 100 seconds at level one and 90 at level 2.