User blog comment:Telaruhn/Aldric, The Elder Guardian/@comment-24802981-20140411141925

The W is really interesting, especially when it is like a living Wind Wall

But it make no change to the single target Skillshots, and many other Tanks attemp to intercept Skillshots too, so i suggest making the difference between Aldric's W and other Meat Wall greater: (u might have already thought of these, but i'm just saying)

-any projectiles intercepted will stop and trigger their effects on Aldric or Aldric's location

so Olaf's Q will stop at Aldric's location, still damaging Aldric, but cant go further and cant deal any more damage; Lux's Q will snare Aldric but cant snare a second target;  Lux's E cant fly through Aldric, imediately active upon hitting him

-increase Aldric's Collision Size and enable him to walk through Units, making him block projectiles easier than other Tanks => stress his style of risking his life to protect allies

-as Aldric will take many skillshots and attacks, its ok to let him take 20% - 30% less damage in the duration OR 30% CC reduction, just keep it low