Talk:Leviathan/@comment-3529242-20121113234741

I like the idea of an item that rewards you for staying alive, but this item is flawed on many sides, if I were to remake it:

[*] Price: 1600g

[*] +220 health

[*] You gain 1 stack every 1 minutes you are alive, you gain 2 stacks for assists and kills (Max 40 stacks), upon death you lose third of current stacks.

[*] Each stack gives you 2 health, 1 health regen, 1 armor, 1 MR and 0.5% CDR.

[*] At full stacks you receive 20 less flat damage from all sources (after damage calculation).