User blog comment:Lesdin/Alanor, the Adroit/@comment-25235491-20161212202927/@comment-27802145-20161212222544

May I ask why you've such a distaste for Mai? I personally find her 'meh' as a character, but I don't think I've a reason to go as far as to hate her. Personal preferences I guess.

The visual work on this blog post was possible b/c Emptylord gave me permission to freely study off and modify his templates, so yes, a big credit's due to him. The ability boxes are an edit of his bio template for his custom champions, and the base page/signet are modifications of his user page template.

As for the ambiguity, I'm not sure how to respond, as I don't fully understand how I could've done any better. If a better title than "the Adroit" would've sufficed, then I'm sorry to say but I'm really bad when it comes to titles. If you've any ideas for better titles, than I would love to hear them.

The signet was just made for you PS.
 * Innate:
 * I'm a bit guilty of going overboard when emphasizing a champion's strengths as usual (I recall you saying something similar for Maria's old ult), so your discomfort is totally justified. If anything though, I ask that you have just another look at the kit, not in parts, but as a whole and how they function together. Perhaps taking in both the kit's strengths and weaknesses at the same time could ease your discomfort a little.
 * Sight range is listed as 1200 on the sight page. If it's wrong, and you've proof, then you should probably change it so that it doesn't misinform people.
 * Q:
 * May I ask what you aren't fond of the scaling duration?
 * The shield's more of a gameplay thing than a thematic thing as to outline the role Alanor should be occupying, like Azir's shield on E as well. Though I agree with the name being sub-par. If you've ideas for any other better names, let me know.
 * W:
 * Grand Horizon ties in with World Piercer to enhance it's strengths, as per the sight range increase. The unobstructed and increased sight also allows Alanor to contribute to her team, like how does with.
 * The long cooldown's justified through the power it gives to World Piercer, and the utility it has an AoE reveal in general.
 * Adding World Piercer's scaling to Grand Horizon was my way of providing a 2nd layer of synergy between the abilities in a minimalist way. Imo, it really gives the two abilities the link of beyond just mechanics, but numbers as well, which I find quite satisfying.
 * Regarding the numbers, I'll be adjusting the cooldown on W. The scaling may be a bit too much right now, as you've pointed out.
 * E:
 * Alanor is supposed to be the first champion tying in the contrasting playstyles of Artillery to Diver on an almost second to second basis (note how the kit is semi-divided into two sections; 1: Innate, W, R; 2: Q, E). This was my method of introducing a champion who has actual reasons to be picked over other champions when situations call for her strengths (high poke, great engage, durability in skirmishes), along with proper counterplay as per the standard weaknesses of a Fighter (no sustain, no hard/minimal CC) as well. Having said this, the E is supposed to be Alanor's primary tool in both engaging and crippling enemies for both peel, and setting up R. The ability's short range, combined with its high base damage also reinforces this idea, in addition to allowing for more riskier, but dynamic trades in lane as well. The also allows for jungling, providing a whole different way of playing Alanor (with top lane obviously being her primary role). And it all does what I've written in an essay with a simple ability that's both non-flashy, and worth two lines of text. I've not much more to say regarding Fell Swoop if you think this is bad design, as I can't justify my personal design choices to further lengths.
 * R:
 * ( I think the name's cool.
 * I wouldn't say 600 radius is really "short-range", but anyhow.

As for Tylane, he'll be receiving a relaunch b/c I feel that there's so much potential left behind both his character and base kit. I really don't want to let it go to waste.