User blog comment:AcesRockz/Faedryn, Strider of Bandle City/@comment-3391671-20160409184044/@comment-26424623-20160411183850

I did fumble around with other weapons that would make her seem fighter-ish and I just felt that the sword was a good fit, but thematically it really doesn't. Realizing that I shouldn't be bound by that kind of logic was what made me finally pin the fishing rod as her sole weapon rather than a traditional one.

The trail marker as a torch was supposed to be a nod to her camper-esqe aspect but I can see your point: it fits more for somebody that likes to explore caves and dungeons than someone who likes to be in the wild. I'll change it to a flag or a signpost, depending on which seems to stick better to a hiker/fisherman.

And I'll get right onto fixing the W while I'm on it; would changing it to be stealthed but be revealed to enemy champions if they come close to it be better than having enemies need to 'stare' at it for a certain amount of time be better? Trail markers are supposed to stick out of nature to play as markers, but enemies might need a bit more time, or a closer look, to see that it isn't something pre-existin on Summoner's Rift.

The suprlus mechanic of the Q seems a bit overwhelming from a learning point of view; what do you think about having it just gain flat bonus movement speed from the ability if the addition of 100 Traveler's Stride stacks exceeds the current maximum stacks that can be held rather than adding the suplus of the stacks as the bonus movement speed? To me, that seems much easier to take in than having to think about how much movement speed can be gained from the addition of (current held stacks + 100 stacks) - current max stacks = flat bonus movement speed. It would still be the same but with the scaling max stacks mechanic that you suggested, it would require a bit more stacks pre-Q to gain the bonus.

And I love the idea of throwing bait at the enemy to charm them! Very fisherman-like and useful in many ways, especially jungling! I'll get right on fixing that in there.

As always, thanks for your help!