Talk:Urgot/@comment-25532677-20150810202426/@comment-26539937-20150827050311

well it shouldn't stack becuase if it did then he could technicly have a constant garen shield up in lane well also having another real shield whenever your being attacked.

and asside from that your right about his E Q combo being kinda hard to hit in any instance but a 1v1. thats why should make a way for his alies to give him some potential to lock on to enemies. even when his E is on cooldown. and him being melee with a gap closer akin to jaxes thing would make him a good top lane tank into a late game cc machine.

im still not sure that is would be responsible to make a champ with so much poke potential go top against melee enemies, then again they are giving allot of stuff to tanks to help with the poke comp.

and as a side note having a charge time to you E would make it easier to dodge and add more counter play. it would also encourage team work by chaining your cc instead of just firing everything and hoping things work out

as for the flavor i suppose you could make his ult be named "executioners mark" urgot fires a red hot harpoon at target enemy that that gets stuck in them. they take  (an amout thats balanced and very low) ad damage every second for 10 seconds during this time cc efecting them is increased by a %

i did not think of any of this when i pulled that rework idea out of my butt. now i think it was a better idea than when i first wrote that. and maye if they toned down his damage it could maybe work? QUICK SOMONE START POKING HOLES IN IT MY HEAD START TO BLOAT.