Talk:Xerath/@comment-24075909-20131021033837/@comment-10813891-20131021064112

You don't have to apologize for disagreeing with me - discussion is all about exploring alternative opinions to one's own afterall!

Before I go into your points, which are very good ones, I recommend you try Xerath's ultimate yourself - It's actually quite hard to land shots on fleeing targets due to many reasons. Besides juking it like any skillshot (which isn't too hard since the missile speed is relatively slow), the 1 to 3 seconds impact delay depending on how far away you are means it is even harder than normal to land.

Let's compare it to Nocturne's and Karthus's ultimate.

Noct's R is a point-click and cannot be avoided or outplayed or juked while the victim is within vision. The mechanic is 100% reliable because it cannot miss (unless the victim stealths).

Karthus's ultimate, like Nocturne's R, cannot be avoid unless you have spellshield, Morgana, BV, or Wukong's Decoy (pressed before he starts channeling). Again, pretty damn reliable.

Xerath's R sight is, in my opinion, a reasonable compensation for his lack of reliability and large margin of error/skill. It will be great plays or great fails.