User blog comment:ErdamonPL/Jayden - the Forsaken Shadow/@comment-24057209-20131017060831

Hello ErdamonPL! This is my first review on the wiki, so I hope this turns out well. Okay then, lets move on to Jayden, The Forsaken Shadow.

Shadow Effigy: This ability is very unique, and it's what makes Jayden unique. However, I have some concerns with its interaction with Shadow Dagger. I believe having more than one or two shadows would be too overpowered. With four shadows active, it's basically a second Jayden! Think of the possible damage output that just this passive could do. I propose removing the passive on Shadow Dagger, but in turn increase the damage on Jayden's shadow to like 33%. Also, make the shadow apply on-hit effects at full effect, rather than just 25%. It just seems wonky to have it be so weak like that. Otherwise, just make the shadow not apply on-hits at all. Also, can the shadow crit? As of now, the shadow being able to crit would be way too overpowered and make Jayden unstoppable, but maybe with just one shadow, it'll be possible. Oh, and if you do follow my idea, you should make the shadow mobile.

Shadow Cloak: This ability allows Jayden to gank, but I have some questions. How long does the invisibility last? Can Jayden move while invisible? That's all.

Smoke Grenade: Mmhm... not much to say. This ability allows Jayden to be an excellent duelist, however it might be problematic since Jayden is a ranged champion, yet Smoke Grenade's invisibility and silence bonus is only applied when targetted on self. This makes the spell wonky, since Jayden is ranged and most likely he won't be near his target.

Shadow Dagger: Oh boy, this has a lot going on. Like, way, way too much going on. Honestly, I would rather you just remove Shadow Dagger's passive. It's Jayden's most problematic ability, since it makes him overpowered. The active is cool, but since Jayden's shadow can not move without Shadow March, it seems somewhat useless since Jayden's target can simply move out of the shadow's attack range. This is another reason why I believe Jayden should only be allowed to create one shadow: it'll allow you to make the shadow mobile. Allowing the shadow to be mobile would allow the shadow to make full use of Shadow Dagger's effect.

Shadow March: I'm not sure on how to review this; I can't really review Shadow March since it's sole purpose is to allow Jayden's shadows movement. This contradicts with my previous idea: to make the shadows already mobile. Maybe, while Shadow March is active, Jayden's damage and attack speed is also increased when attacking an enemy marked by Shadow Dagger? Or, or, what if when Shadow March is activated, Jayden absorbs all his shadows, giving to him bonuses to his attack damage or other stats?

My entire review is basically me giving you ideas rather than actually reviewing the spells themselves... sorry about that. I mean, I think I got my point across: that being allowed to create multiple shadows might make Jayden way too strong. However, I'm probably wrong. It could be balanced, I don't know, but to me Jayden seems overpowered. Thank you for considering my review, and it was a joy to read your champion concept ErdamonPL!

Ciao~