User blog comment:GreenMoriyama/Sauna, the Yordle-Brawler/@comment-3391671-20150901073533

Champion patch v2.00. Yes, she's had some changes that I would consider her to be put onto 2.0 instead of 1.02. Hope that the concept now is more agreeable than before.
 * Some additions to trivia, skins and development.
 * Fury scales now by %, to remain as consistant as possible of its benefits to her abilities.
 * Her innate now doesn't have Fury gain from being inflicted with damage and the movement speed gain. In balance, she gains a bit more Fury from inflicting damage.
 * Her Q has been revised a bit so it deals on-hit only on the first and last hit instead of a muddle of description.
 * The W is less "overloaded," becoming more of a movement/attack speed boost with an absorbing shield which is fully based off of max health. No more tenacity or Fury scaling for her attack speed.
 * Her E now interacts like a max-range dash, only dealing competent damage upon colliding with an enemy champion or large monster. The AoE size has been dramatically reduced and does not scale off of Fury. The on-target though now has knock-up that does scale off Fury.
 * Her R, her ult, is the ability that has been changed the most.
 * The ability now functions as an ultimate that applies splash to her basic attacks, along with her damaging abilities as they apply on-hit (first and last hit for Q, on-target for E).
 * Her max Fury is also increased (while gaining no cost for abilities for the duration, which is fixed now), allowing her abilities to deal increased damage as Fury reaches 100.
 * Eruption Core now works as a finisher tool, only activatable at max Fury, once per God Fist activation, and deals True Damage.