Talk:Viktor/@comment-4677525-20120516075227

While I agree with your build Xyonon, I respectfully disagree with you calling Augment: Death "crap". Not only does it give you a low-cost, high AP item which benefits Q and R, it gives you bonus damage AND increased scaling on E for lategame. On top of that E is not just "used for poke" it is also your primary non-ult damage output, so it makes sense to optimize it. I don't "rush" it: I get it after boots + double dorans and before I work on Rylai's/Rabadon's.

I do think Gravity augment is good, but I believe it is situational; the mana and mana-regen is useless for Viktor's lategame. While the CDR is useful, between masteries, blue buff and blue elixir you should be near CDR-capped anyways. This leaves the increased W range, which is definitely really good, but I personally feel it is necessary for games where you are forced to play defensively against a tough matchup.

This is just my opinion though, if it works for you then go for it. I just feel that calling something "crap" without a well-reasoned argument is misleading.