User blog comment:GutsyTick/CC: Viden, the Seeress of Death/@comment-4290320-20150828103226/@comment-26044269-20150828222038

You can take my word when I say I'm honestly not trying to write poetry in these ability descriptions; it's just that some of the abilities I come up with are, in my opinion, a bit peculiar, and require specific wording. For the Ius' description however, I could potentially dumb it down, but then of course it would look less cool.

As for the kit being overloaded, I somewhat agree. It's just this habit I can never rid of, from my very first concept: regardless of the quality of the concept itself, it's always overloaded and at least a bit complicated. I don't personally think complicated kit = good, but it's the closest rule I can employ which sort of guarantees me mechanical depth in the kits I come up with.

Specific examples on what are unneeded elements would've been nice (so that I may consider removing them), but thank you for the feedback anyway.