Talk:Kog'Maw/@comment-89.102.140.29-20110819145859/@comment-94.192.16.137-20110820125006

I'm not the best Kog'Maw player, but I'll try to offer an opinion - Hextech would be reasonable because it boosts damage on your skills and give some nice spell vamp, but it's expensive and seems to replace Madred's Bloodrazor in your build, which is half the reason why Malady is good on Kog (if it's a toss-up between Hextech and Madred's then I think Madred's is the better choice for Kog because it synergises with and makes sense of Bio-arcane Barrage). Tri-force is great for Kog, the extra move speed helps and if you've built AD you get a nasty next hit after an ability, you haven't but it's still probably worth it, the HP and mana don't hurt. I'm not sure about Guardian Angel, as an idea it doesn't seem too bad, but I doubt it would work in practice - Kog is squishy so unless you're in a teamfight and your enemies get tied up by your allies after killing you then you'll probably just be killed upon reviving, either way, if you've got room for a defensive item I think Banshee's is preferable to Guardian for Kog. You can try your build and see if it works for you, but I'm sceptical about Guardian Angel and Hextech (at least as a replacement for Madred's).