User blog comment:Fbhuvjhvbnvfdkv hfd/KS - Kill steal or Kill secured?/@comment-4131177-20140514210434

As Jungle is my main role, i have made my mind up about this topic pretty often. I came to a conclusion that i (from the view of a jungler) am very comfortable with.

First off, you have to put yourself into the role that the other player is playing. As a Marksman, it is VITAL that he gains as much gold as possible since he is supposed to carry you (damage-wise at least) through the late game. This means: of course, if possible, the marksman should get the kill.

Lets look at a basic scenario:

Now there is the 10 HP enemy running, slightly out of range of your Caitlyn ADC companion who has to wait a little for her ulti in order to finish him. Will the ulti be up in time? Who knows, you're in the middle of the fight, you can't communicate now (unless you are premade, but i assume you are not premade because when i am in TS with my friends we don't fight over stolen Kills, we laugh at best). There are two options now: Secure the Kill, or try to let the ADC get it.

What you have to be aware of from the very beginning is that "leaving the kill for the ADC" is a gamble. You are just hoping that his summoner-spells won't go off CD during the chase, you are hoping that no thresh lantern will suddenly pull him away, you hope that Malphite is not going to ult over the wall and turn it into a double for the enemy. You are, basically, challenging lady luck. Now, there are definitely games that allow for a gamble, but not all do.

If we are trying to get first blood: Always secure.

If your team is behind or even: Always secure.

If your team is slightly ahead: Communicate (communication over little things like that prevent flame and win you games! Don't be too lazy to type "When my ganks get risky, i will secure until we are in a clear lead", it will relax most tense situations. But write it BEFORE you gank).

If your team is significantly ahead: Leave it for the others.

If anyone has a problem with your mentality: Press tab and mute.

Especially the last one is crucial to the success of that mentality. Knowing when to mute someone is key to climbing the ladder. Discussions cost you time and energy, and League of Legends is all about time and energy. Don't get upset, don't try to defend yourself (even if it is your fault), just prevent flame at all cost. If you are not 100% sure that you can defuse a tense situation, mute them. You don't have to hate them, just mute them so they won't distract you... Ended up a little off topic, but i think i made my point regarding the orignal topic as well.