User blog comment:ClariS/ClariS Master Yi Re-work/@comment-75.104.155.11-20120817185255

I feel like this remake addresses a lot of his problems, but in my opinion the biggest drawback of choosing Yi is that he completely lacks CC. The silence you added to his Q would help, but I feel like a slow would be more appropriate for his playstyle, allowing you to close the gap and stick to enemies more easily.

Also, with his healing shifted to his E and mana regen on his W, he would have ridiculous sustaining power. At rank 1, if I have this correctly, he would restore 50 mana with a full channel of his W, and reduce all of his other cooldowns by 5 seconds. It would make it almost impossible to push him out of lane as a result. Perhaps give him a small mana regen boost on his W, making the active portion just the CDR and armor/MR. That way, you could stay in lane for a while, while not being too dominant, and be able to tank damage and refresh abilities with the active.

The changes to his passive in addition to the removal of the bonus damage from E would lower his damage significantly, if you ask me. While this might not be a bad thing, the second hit from the current double strike has huge impact. It is essentially a passive Shyv Q, and as a Yi player it is one of his defining characteristics. It strengthened his early game farming and make it easier to trade, and while the proposed change would be okay, I feel like it's unnecessary to change his passive at all.