Talk:Fiora/@comment-26539937-20171017033940/@comment-24971427-20171129073726

Well, she has no hard cc so her W is like the only way she can slow enemies down from range. Her Q cooldown would be 8 seconds if she doesn't hit anything, so if she's trying to run away, it wouldn't work that well huh?

If she could only cripple instead of stun when she's hit, it's not a very rewarding ability.

The concept of extending the invulnerability and delaying the parry sounds interesting, but as long as Fiora is balanced, it doesn't need changes.