Board Thread:League of Legends discussion/@comment-35002494-20190919172528

I believe that Riot should notoriously change Unflinching and make it more like Legend: Tenacity to make its application more simpler and efficient since I notice that the rune is losing a lot of value because of its conditions to activate it and use it, including the poor amounts of statistics (according to my consideration) that grants after achieving it and, during a game, in very rare cases its usefulness stands out even a little. What do you think about it? 