User blog comment:TheTobarMethod/My Fix for AP Ez/@comment-4636093-20130324181928/@comment-89.80.9.19-20130325004652

Ulti damages decrease with every unit struck by, first skill is a skillshot, second skill is also a skillshot, but with low range/medium speed, and doesn't hit creeps, E is random since you can't chose which target it touches (the nearest isn't everytime the one you need/want to burst) so that makes it also a kind of hard to touch skillshot.

As mentioned by the original poster, the problem is you can't farm as fast as every other AP (using ulti can make you miss an opportunity to kill or teamfight), the early game is terribly bad (no farming spell, low range on the main damage spell, very bad damages on the Q) and since you're AP, you won't hit more than 60 and therefore you will have trouble outfarming your opponent (and trust me you really need that farm). That makes this hero really bad in early, and not so powerful in late to compensate.

4 skillshot that deal less than any other burst hero. The only good thing about AP Ez is that you can siege and poke the shit out of the ennemies, but you'll have to rely on your team, you'll need a very strong first line, or other poke heroes.

Of course it is strong if you have lichbane and +600 ap, but you can't reach that facing decent players. You'll get totally denied by someone with the same skill level with a decent hero.