Talk:VPBE/@comment-4068613-20150520172644/@comment-4068613-20150523022813

The issue is that Barrier blocks exactly one spell on a good day, and in the time it takes to cooldown, you've been hit with 5 more snowballs.

Can you clarify *why* it's bad on brand?

It seems to me that on ARAM, it's always taken because it means you wil always catch the fleeing opponent. It means hiding under the turret does nothing, because the tank can just blink to your backline. Flash gives you the merest fraction of the distance it does, on over ten times the cooldown. Hell, you can even use it to get to lane faster, and some artful application can even let you juke and retreat with it.

It's like flash, except on a 10th of a cooldown, several times the distance, and in the direction of an enemy. Not a bad deal at all, compared the the singularly most ubiquitous summoner spell in the game.