Talk:Nidalee/@comment-1853032-20140625122850

The new rework seems like it's given her a more versatile playstyle certainly, but there's a few issues with her kit that seem to make it very, very cripplingly hit or miss

Whilst Q does less damage now (Huzzah!) Slightly, it's not really noticeably in lieu of the rest of her kit.

In sharp, sharrrrrp contrast to this, it's also very much harder to hit, AND just about all of her damage relies on hitting that if you want to get anywhere close to someone that isn't running at 365 ms

So, whilst hitting the Q is *very* rewarding, it's also irritatingly crippling not to hit it, especially during a chase. It's literally needle thin and I've seen the fucking thing pass through models without hitting people like they've moved an arm out of the way or something.

The other issue is her cougar form basically feels like warwick without an ult at some points. Your strength immediately starts dropping off mid-game and you start to do less and less damage, then after that you just plain blow up, it's like she's been given a teamfighting kit, but she starts very rapidly falling off after the mid game.

Imo, the only tweak she needs is possibly a +10 width adjustment to the Q. I don't want the hitbox to be obnoxiously big like it was previously, just, not have it so thin that it phases through units and it's easy to dodge within the last millisecond.