User blog comment:Supp0rt4n00bz/Some Champs need a nerf!/@comment-8152061-20130521110322/@comment-5859769-20130523175614

I personally don't think any of these champions are OP, but before I get to that, someone really needs to explain the "High Skill-Cap" phenomenon to me. I think there's maybe a dozen champions in League that are hard to use efficiently out of the box, if that. Syndra is usually the first that comes to mind, since it is difficult for beginners to maximize her damage and CC without going into too far into the range of an enemy champion's harass, CC, or burst. Syndra is still fine by design since she offers massive burst on a decent cooldown with her ultimate, and enough distrupt/disengage to be valuable. Her burst is nicely balanced by needing more orbs on the field to maximize damage, which telegraphs her intent to go in very nicely.

Fizz is QW->E. When your ult is up, your combo is QWR->E. All you do is aim at your opponent. He's balanced due to terrible farming tools on top of melee range, meaning he gets shut out hard by anyone with easy CC at short range. Fizz has no damage mitigation shields, unlike some AP mids, so getting caught out by CC can really mess up his combo, despite the power of his E. Ryze comes to mind.

Twisted Fate is literally just push waves with Red Card->Q, and Gold Card->Q->Auto for harass. Use your ultimate to make plays by ganking lanes, helping your jungler, and turning Dragon fights around. You can literally see where the entire enemy team is, some exceptions being an exceedingly well timed Siver spell shield. TF's E is 100% a passive skill, no worries there. I guess some people find TF hard, iunno. His playstyle could not be more straightforward in my opinion, and that is not a bad thing.

Diana is meh. She's got enormous damage, potential tankiness with shield, and split push power. She trades that for no escapes save to say, an enemy minion wave behind her, unlike Fizz's Playful/Trickster, which can be used anywhere without a target, and pre-6 as well. Strong, but really just as strong as TF for ganks, dunks, pushing lanes, and harass.