User blog comment:Argronar/New Jungle Discussion/@comment-5077844-20141121191627

The new jungle gives some strength back to tanks. YOu're not forced to start red or blue anymore,(i found out starting Gromp, regardless of side, works well on Sejuani and Gragas and possibly a whole lot of other tanks). The camp buffs let you customize your palystyle (razor sharp for frequent ganks, Gift of the toadstool for faster clears, etc.)...except wolf's ward...that thing sucks...it'S in the most useless position ever. the only thing it will show you is if the enemy jungler is going for your wolves...but by then you already have them cleared anyways...not really sure about Riot's train of thought there.

I also feel like Scuttle Crab takes too long to take down and gives very little reward...I mean, the speed shrine and vision would be nice, if they lasted a little bit longer. The speedbuff isn't really that useful and before i chase down that crab down the river i rather just slap down a ward.

I also feel like Dragon's buff is too powerful for how easy it is to take down. I mean, the bonus it gives really let's teams snowball even harder. Currently most teams (at lest my teams) are oblivious to how much of a lead dragon will give you...therefore i lost some games to lost dragons.

Isn't the dragon supposed to get tougher everytime you kill him? Because i dont# really see that. Also, Kalista can solo him at lvl 3 because her apssive lets her dodge every attack if you time it correctly.