Talk:Tryndamere/@comment-12953196-20130722020733/@comment-5955640-20130722023050

His ult suffers from an problem simliar to our new friend Aatrox's passive. It works but only if you don't kill him upon arrival. If he can survive the intial onslaught and his allies follow through he just won his team the team fight. If he loses all his HP upon throwing himself at the enemy he's dead and his allies will probably flee. It's what made AP Tryndamere ideal. The increased surivalbility. You'd throw yourself at the enemy and then just consume that fury and you were back to almost full health.

The downside was that he had no damage. Extending the ult doesn't really solve the problem because it's mostly physcological. If they see that they drained you of your health anyone with any sense would just ignite you and move onto the next guy in line for death.

Tryndamere not doing well against targets with corrosive strike or manaless harass seems logical. I mean. That should happen he's being countered. Although being a melee carry all he needs is farm and he can win those duels if not during the laning phase then afterward.