Talk:Sona/@comment-75.55.213.248-20100922211410

Good things to know about Power Chorde: 1. Stays even if you "miss." For example, if the target dies before the attack lands, the Power Chorde buff will remain. Uncertain if this is true of Dodges as well, but that is unlikely as it still "landed." 2. Does not effect Towers at all, and does not trigger when attacking towers or other buildings. 3. Wards are Immune to the extra damage. 4. It is indeed 24+12/LvL, maxing (for those not bothering to do the math) at 240 extra magic damage at level 18.

Hymn of Valor sometimes targets Minions/Monsters if they are much closer than champions, but this may be a bug or other error.

Aria of Perseverence tends to heal the most injured (by %), or possibly the one with the least life, in range.

Celerity will boost ALL allied Champions in range on activate. Not just one or two like the other abilities.

Using all her abilities rapidly can greatly help team fights, but can also run you out of mana very quickly if you don't itemize properly. As you should expect, the 2 second "global cooldown" from her passive is affected by CDR.

The main trick is figuring out how and when to last hit with Hymn, and when to spam which ability, while saving enough for a Crescendo at the right time.