User:Lukeatlook/Template:Items/Support/GP10

The GP10 Lines
I've been going over this for almost a year now, but we need alternative finished GP10 items. Here and there I've sketched a few designs, and it's time to revisit that. Guidelines of the changes here: Mt. Targon line=
 * Tier 1 items are slightly altered to make up for changes to regen
 * Tier 2 upgrades now have a and/or  as a component (this is a fluff change)
 * Tier 3 upgrades - 2 per item line:
 * Old upgrades are slightly tweaked - Talisman is 100g cheaper (2000g), FotM and FQC are a bit buffed in their main stat
 * New upgrades cost 2400g (Medallion's one is 2600), build out of bigger (1000g+) components and don't grant CDR
 * Overall designed around HP-regen-AP symmetry, with the Ancient Coin now having MS as the defining stat of that item line
 * +80 health (+5)
 * Unchanged.
 * What a buff!
 * What a buff!


 * Recipe: +  + 320g
 * +200 health (+25), +50% base health regeneration
 * Unchanged.
 * The regeneration from this item took a hit with the preseason changes, so the raw health got a tiny bit buffed.
 * The regeneration from this item took a hit with the preseason changes, so the raw health got a tiny bit buffed.


 * +600 health (+100), +10% cooldown reduction, +100% health regeneration
 * Unchanged.
 * Unchanged.
 * Again, following the trend of making up for the preseason changes to regeneration. It used to grant 20 flat regen - now it grants about 12-15 upon purchase, coming back to 20 around level 16.
 * Again, following the trend of making up for the preseason changes to regeneration. It used to grant 20 flat regen - now it grants about 12-15 upon purchase, coming back to 20 around level 16.

New Targons upgrade

 * Crescent Shield of the Lunari (new item)
 * Recipe: +  + 535g (total cost: 2400g)
 * +50 armor, +400 health, +150% health regeneration
 * (same as FotM)
 * Grants +30% bonus movement speed that builds up over 2 seconds when near turrets or Void Gates.
 * Shrouds target area with fog that obscures all enemy vision from the outside and renders allied champions invisible to minions and turrets for 4 seconds. 90 second cooldown (700 range, 1000 radius)
 * Alternative: Whenever a nearby ally dies, you gain 50% of their total AD and AP for 10 seconds. If you take down their killer, they also get the full gold reward. If more than one ally wields the item, the passive procs for the closest one only.
 * TOWERDIVE. WE MUST TOWERDIVE. This item obscures vision from towers, wards and minions. If there's an enemy champion inside, their whole team sees you. Very good to secure dragons/barons.


 * -|Shurima line=
 * +10 movement speed (new), +25% mana regeneration
 * Unchanged.
 * Movement speed is now the defining characteristic of this item line.
 * Movement speed is now the defining characteristic of this item line.


 * Recipe: +  +  + 140g
 * +15 movement speed (+5), +25% health regeneration, +50% mana regeneration (+25), +2 gold per 10 seconds
 * Unchanged.
 * With changes to regeneration, this item received a huge nerf (it used to have same flat regen as Frostfang). This is to bring it back to its old state.
 * With changes to regeneration, this item received a huge nerf (it used to have same flat regen as Frostfang). This is to bring it back to its old state.


 * Combine cost lowered to 535g from 635g (total cost lowered to 2000g from 2200g)
 * All stats and effects unchanged.
 * 100g cheaper, no changes to its functionality. Cheapest GP10 tier 3 item.
 * 100g cheaper, no changes to its functionality. Cheapest GP10 tier 3 item.

New Medallion upgrade

 * Option A: Mask of Emperors (new item)
 * Recipe: +  + 350g (total cost: 2600g)
 * +15 movement speed, +40 ability power, +300 health, +50% health regeneration, +50% mana regeneration, +2 GP10
 * +15 magic penetration
 * (same as Talisman)
 * Reveal a large nearby area for 5 seconds (2000 range). 60 second cooldown.
 * This item, huh? The active isn't as powerful as the one of Talisman, but the stat bundle is quite impressive. With both health and AP, it's the middle ground between the other two item lines. The regeneration, however, is a bit lower.


 * Option B: Ankh of Regrowth (new item)
 * Recipe: +  +  + 185g (total cost: 2600g)
 * +15 movement speed, +40 ability power, +300 health, +100% health regeneration, +100% mana regeneration, +2 GP10
 * +5% movement speed
 * (same as Talisman)
 * Increases the strength of your heals and shields by 1% per every 1% of health you're missing.
 * Core item for healing/shielding champions, but wokrs only if you're in the fight yourself. No sitting in the back.


 * -|Freljord line=
 * +10 ability power (+5)
 * Mana regeneration and gold per 10 removed
 * Also restore 7 mana on proc
 * Mana regeneration moved to the Tribute passive. Now you need to be active to restore it. AP increased to 10, flat GP10 removed - you're encouraged now to upgrade this item. A bit more risk involved in choosing this item line.
 * Mana regeneration moved to the Tribute passive. Now you need to be active to restore it. AP increased to 10, flat GP10 removed - you're encouraged now to upgrade this item. A bit more risk involved in choosing this item line.


 * Recipe: +  + 320g
 * +20 ability power (+10), +25% mana regeneration (-25), +2 gold per 10 seconds
 * Also restore 10 mana
 * Following the trend of moving mana regen to Tribute procs.
 * Following the trend of moving mana regen to Tribute procs.


 * +60 ability power (+10), +10% cooldown reduction, +50% mana regeneration, +2 gold per 10 seconds
 * Also restore 10 mana
 * Unchanged
 * A straightout buff to the item, as the tier 1 and 2 are now a bit riskier.
 * A straightout buff to the item, as the tier 1 and 2 are now a bit riskier.

New Frostfang upgrade

 * Goblet of True Ice (new item)
 * Recipe: +  + 535g (total cost: 2400g)
 * +40 ability power, +30 magic resistance, +100% mana regeneration, +4 GP10
 * Restores 2% of missing mana every 5 seconds.
 * (same as on FQC)
 * Restore 20% of missing health and 40% of missing mana to target ally. 90 second cooldown.
 * This is the healing and mana restoring part of Mikael's Crucible. The cleanse stays there.