User blog comment:Dragonzzilla/Fuse Champions/@comment-24702428-20140317113525

Veigasus

Innate : Veigasus has 1% increased mana regen for every 1% of missing mana and has spell vamp.

Q : Veigasus permanently gains AP and 3 stacks every time he kills an enemy unit with this ability. Each stack adds 1 damage to each of Veigasus' abilities. Gains more Ap if used to kill a champion.

W : Veigasus calls a great mass of dark matter from the sky to fall at the target location, which lands after a 1.25 second delay, dealing magic damage in a 112.5 radius area. Enemies within a 400-radius area takes magic damage over time and has their magic resist reduced every second.

E : Veigasus twists the edges of time around a target area, stunning enemies who pass through the perimeter. After the stun ends, enemies are inflicted with an increasing slow lasting 5 seconds.

R : Veigasus blasts an enemy champion, stealing 40% of it's AP and dealing twice the amount plus a base amount as Magic damage. Veigasus also gains bonus health and gains an aura which deals 1% of the target's max HP per second and steals AP for twice the damage amount.

Hypercarries ftw.