Talk:Fiora/@comment-89.214.30.30-20130303025828/@comment-4131177-20130305072448

As an escape,  is far too unreliable and situational. I don't have to elaborate that, it is a simple fact.

When you use it just for damage: it gains 15 damage per rank, so using  twice and then disengaging will not deal a lot of damage, even when maxed. If you would max  instead, you would already get 18 damage increase (due to 's scaling) on level one. At level two, maxing  it drops off to 24 damage increase for, i see that. Imagine you would max  to the end now. You would have 42 scaling damage on  then, that's 78 damage LESS than maxing . However, when you maxed  instead, this will mean that  will do 84 more damage due to its scaling. So, as you already see, your burst is higher when maxing  (also when trading with  active, you deal 35 extra AD with each hit. During those 3 seconds you do at least 3 autoattacks, that equals 105 bonus damage already, so actually you would already have a damage increase without )

So, even when you just combo with ONLY your skills, this would mean that you still come out ahead in terms of burst damage. However, on top of that, also every single autoattack deals more damage, and you don't poke without autoattacking at least once, on top of that you are able to max  second instead of third, on top of that your exchanges while  is active hit so much harder because you autoattack super-fast and every single autoattack is enhanced with the, on top of that your last-hitting improves, on top of that you return significant portion of magic-damage.