Talk:Riven/@comment-210.187.227.45-20120425091041/@comment-62.150.224.55-20120425141528

1st of all: MR/lvl is the go-to choice for glyphs for most solo top and jungle champions for the mid-late game MR (which is when you should be running into the enemy APs). Only time you should use flat MR is when you know you're laning against an AP champ.

Now as for marks and quints: It's generally preference. I generally find that flad AD helps with her early-game damage a lot. It's not like she's bad early game, but the extra 15 AD from the runes make last-hitting easier and gives your combo some extra burst. You can also go for a mixture of AD and Arp (~10 each is a good balance) or just pure Arp if you feel like you need more mid-game damage, but I usually build a LW as her 3rd ~ 5th item depending on what I need more (survivability or damage). And honestly, when it comes to mid-late game team fights your main targets should be squishy enough that you don't need much Arp at all.