User blog comment:Glop48/Champion Concept : Bishamon,The Cursed Samurai/@comment-5055493-20130314195200

The number would need tuning, 20-60 armour pen after 3 kills is ridiculous, rengar gets 10 armour pen after getting 3 kills/assists. W  would need to be reworked, due to the fact that you have innate armour pen and a 7 second gap closer at level 1 is too good, would need to reduce CD with level, also the damage is too high for a double cast ability. 440 base damage is jarvan's level 16 ulti -10 damage. I am unclear as to what his proposed role would be, as he has no CC at all and no innate tankiness, but also no escape mechanism as an assassin. Also unsure as to how over-powered AoE % HP missing damage potential is.

On a more positive note, i like the idea of the ultimate and e abilities. Removing shields and buffs is a cool idea, even if it is very limited. E is a self synergising ability, which apart from the amount of magic damage on hit, looks like a nice ability.

I'd say overall a buff to the power of ulti, include a slow or some other bonus would be in order, while nerfing all of his other abilities and almost scrapping w, that skill is too powerful imo.

Props though, very good attempt and an enjoyable champion concept to have a look at.