Talk:Health regeneration/@comment-129.123.212.55-20110418090709

The maximum health regeneration possible: Dr. Mundo, Level 18 3 ranks in Perserverance, 4 ranks in Veteran's Scars Runes: 9 Marks of Vitality, 9 Glyphs of Vigor, 9 Seals of Regeneration, 3 Quints of Regeneration, all Tier 3: +87.5 health, +35.4 Hp5 Items: Force of nature, Spirit Visage, 4 Warmogs with Full Stacks

Final Health: 522+89*18+1370*4+250+87.5+48 = 8000 Final Health Regen: (6.5+.75*18+40+45*4+.003*8000*5+.0035*8000*5)*1.19 = 535 health per 5 seconds

This calculation assumes none of the following bonuses: Strength of Spirit Mastery (which doesn't apply to Dr. Mundo anyway), Stark's Fervor Aura from ally, Exalted with Baron Nashor buff, 400 bonus health from Preservation after revive

With all the above bonuses on the same Dr. Mundo, Health Regen: (6.5+.75*18+40+45*4+.003*8400*5+.0035*8400*5+0.003*8400+30)*1.19 = 676 health per 5 seconds

This assumes that Preservation and Spirit Visage stack additively and not multiplicatively, that is: X is your final health regen before those two bonuses, X+0.15X+0.04X = final health regen, not 1.15*1.04*X, though this assumption, if incorrect, incurs only a ~2% srror.