User blog comment:Willbachbakal/(Champion Rework) Ashe, the Frost Archer/@comment-8506165-20140809165747

The E passive, while kind of cool, means that Ashe can potentially do ludicrous burst to a single target if she so much as tags them with W and basic attacks them with a Focus crit.

Sure, she kind of has that at the moment, but there's a slight difference between 3.5 AD, which she deals with W + Focus crit with IE at the moment, and 4.125 AD which she'd get with W + IE Focus crit + critically striking E damage. Getting hit by Ashe's R is now almost certain death in lane if you're alone (or if your support just can't get her off you), because before you'd be stunned for 1s but you could then flash out: now she has a reliable kill-combo if she hits it: R - Focus crit + crit E + Q + basic attack + E + W + basic attack + E. Even ignoring base damages and just looking at the scalings, that's 3.125 + 1 + 1.25 + 1 + 1.25 = 7.625 AD minimum. (Granted, this is with IE, but Ashe tended to rush it even before it became the general trend for ADCs to do so.) And no chance to escape because you get rooted the second the stun wears off. That's... well, Draven's known for being one of the highest damage ADCs in lane, scaling incredibly well off raw AD, and he needs two Spinning Axe IE crits to deal 6.7AD damage, which is much less reliable and doesn't come with a ton of lockdown on the same target. If Ashe had the same amount of luck and both her non-Focus attacks critted with that kill combo, then the damage ramps up to an incredible 11.375 AD. (Draven's other skills don't even bring him close to matching that kind of damage, if you're wondering why I left them out. Only 2.5 bonus AD, bases not that much higher.)

My suggestions:

Nerf AD scaling on Q. You said you didn't want it dealing much damage but it hits almost as hard as her main damage skill while it has identical scaling. Most pure utility skills on ADCs scale relatively poorly with AD, if they don't just scale with AP, so it's consistent with other champions.

Nerf E crits: either remove them or impose a crit damage penalty. You're getting free extra damage on a CC'd target as is, do you really need it to fully critically strike as well? I get that she'd want more power with her permaslow being gone, but they didn't give Skarner anything like as much when they took away his.

Other than that... pretty cool. I like that she's cemented as "the utility ADC" more with this, but I would just be wary of going overboard on giving her damage given that raw damage isn't meant to be her niche and would be overwhelming on top of all her utility.