Talk:Sejuani/@comment-11094777-20130918155443/@comment-9048637-20130924161911

I disagree with most of the above. I nearly always max E. Yes, W is better for your damage. However, with a few levels, you already clear pretty fast, so that's not much of a problem. As for ganking, you're a tank jungler. You're bringing CC to a gank, not damage. I know levelling the E may feel a little underwhelming, but every little helps, and it does improve both the intensity and the duration of the slow (the latter being more valuable since the nerf to said duration). My feeling is that giving your laners a little more time to inflict their damage is going to do more for your ganks than a little more damage of your own from your W. Besides, even if W is better for your damage, E still gets some pretty comparable damage from being levelled; most of W's extra damage comes from your bonus health. Nor does the reduced cooldown on W mean much for ganks, since it's rare that you'll get to pop it twice either way. The only time I'd max W first is if I wasn't really ganking at all, and instead having to spend my time farming my jungle, resisting counter-jungle attempts or doing counter-jungling, and/or controlling dragon.

That said, I do agree wholeheartedly with maxing Q second. It's your only hard CC outside your ult, so reducing the cooldown on that when teamfights start to happen is imperative. Also, by this point the enemy front-line will have started stacking some decent health for the extra %-damage to shred.

So, to summarize: my usual order is E-->Q-->W, but if I'm not ganking I'll go W-->Q-->E.

Oh, and incidentally: the mana cost point actually favours maxing E before W if anything. Yes, W is cheaper than E, but neither has their cost increased by levelling. So in fact, levelling W first will increase your overall mana costs more because of the shorter cooldown meaning that you'll be using it more.