Talk:Wukong/@comment-87.170.36.230-20110814215530

Why Monkey King is rather bad and not beeing played: - In the current meta he can only solo top and is not very effective in that: He can be kited rather easily, has no range attacks, no slow, no escape (1,5 sec stealth which can easily be guessed is a joke) and no heal to sustain.

- His skills do little damage, ratios are not good (except ulti)

- Skills nearly only do damage and not much more (as seen above)

- No CC except ulti which can't be used frequently and which is bad for just one short knockup.

- If built tanky he can just be ignored by the enemies.

- If built as dps he dies fast because every attack requires him to go straight in.

What could be done: - Add something to his q spell, like some lifesteal if it hits, something that makes it worth for not just harassing and lasthitting.

- Let his image be movable and increase the stealth duration a bit.

- Add a movement speed bonus to the attack speed bonus on his e skill.

- Let the ulti do damage on activation, not over time and then giving him the increasing speedbuff. OR let the ulti knockup people multiple times (all 2 seconds for instance), like Kennen's ulti was changed . - Increase the range of his passive.

- Increase damage or ratios a bit.

Some of this should by done in my opinion. He's just not worth the battlefield otherwise. And yes, im speaking of the higher elo, in low elo the "only solo top" is not that viable so he can be good maybe.