User:Emptylord/Patch/Thresh

Soul Scalings= Soul Damage=
 * (Innate)
 * Lesser minions and monsters now always drop souls.
 * The souls of champions and epic monsters are worth 10 stacks of Damnation.
 * Collection radius increases slightly to match.
 * Soul visibility to players other than Thresh.
 * Armor and ability power from Souls. Souls now directly empower Thresh's abilities.
 * (Q)
 * Damage now additionally scales with.
 * (W)
 * Lantern duration reduced to seconds from 6.
 * The lantern will automatically save an ally with impaired movement.
 * Shield strength now additionally scales with.
 * Active damage now additionally scales with.
 * Walls beyond the first now deal damage. Enemies can break multiple walls, but will only take damage from the first.
 * Damage changed to 100 / 200 / 300  from 250 / 400 / 550.
 * Damage type changed to Grey Health from Magic Damage.
 * Grey Health will be rapidly returned as health if Thresh has not damaged a target in the last seconds.
 * Damage type changed to Grey Health from Magic Damage.
 * Grey Health will be rapidly returned as health if Thresh has not damaged a target in the last seconds.
 * (Innate)
 * Lesser minions and monsters now always drop souls.
 * The souls of champions and epic monsters are worth 10 stacks of Damnation.
 * Collection radius increases slightly to match.
 * Soul visibility to players other than Thresh.
 * Armor and ability power from Souls.
 * Thresh's basic attacks and abilities deal 1 bonus true damage per Soul. Dark Passage's Shield is also improved.
 * (W)
 * Lantern duration reduced to seconds from 6.
 * The lantern will automatically save an ally with impaired movement.
 * Shield strength now additionally scales with . Soul ratio is now attributed to Damnation.
 * (E)
 * Passive magic damage. The AD-scaling magic damage is unchanged.
 * Walls beyond the first now deal damage. Enemies can break multiple walls, but will only take damage from the first. This includes Damnation's bonus true damage.
 * Damage changed to 100 / 200 / 300 from 250 / 400 / 550.
 * Damage type changed to Grey Health from Magic Damage.
 * Grey Health will be rapidly returned as health if Thresh has not damaged a target in the last seconds.
 * Damnation's bonus true damage is NOT applied as Grey Health, functioning as initial/minimum damage.
 * Damnation's bonus true damage is NOT applied as Grey Health, functioning as initial/minimum damage.