Talk:Heimerdinger/@comment-217.83.162.222-20130222113358

Change Heimer's turrets:

1 single ability/ AA cannot deal damage more than 50% (33,3%) of max HP of the turrets (maybe a scaling value that becomes better with a higher level of Heimer or with higher turret ranks

that would solve his main >lategame lategame< Heimer almost useless in my opinion

or let the turret have a scaling HP per level or give them scaling life off Heimer's max HP

> that way Heimer's turrets would AA at least 2- 3 times before getting destroyed by random enemey AoE abilities