Talk:Kayle/@comment-26875630-20150818153241/@comment-25304344-20150820182029

They wont nerf laning I guess, they said in patch notes that they wanted to cut down jungling power without affecting lane, but still removing phantom hit and E synergy is better way, dunno why Riot doesn't read comments and mainers feedbacks.

In my opinion she should be nerfed somehow in jungle and even more buffed for lane, for example adding to E decreased damage against monsters, this would drastically decrease clearing power thus would make jungling hard.

I actually suggested small rework on forums but nobody liked, maybe it had so difficult mechanics or dunno.

What this champ needs is small tweak and buff for support role (current laning wont be affected) and VFX update!!:

1) Passive - Pasive should remain same or be changed to old passive (ad form ap, ap from ad, this would help hybrid builds and woult increase her item pool!)

Next big addition to passive should be passive #2 (dunno how to name it, maybe the living guardian angel?): If Kayle builds support item (shield/coin/knife) her abilities will get bonus, strength of effect is based on support item upgrade.

2) Q - 70% AP ratio (why? because I like burst?! maybeeee?!)

The living guardian angel bonus: Allies deal increased damage (based on support item lvl) to target hit for 3,5 seconds, does not affect Kayle thus she wont benefit from this (to prevent top + support item meta)

3) W - scaling cooldown

TLGA bonus: Increased range, more range with upgrading support item.

4) E - REMOVED STATED DEVOURER AND E SYNERGY!!! (if hurricane becomes OP for her then hurricane synergy nerf would be better than AP ratio nerf!!)

TLGA bonus: Deals half damage, but hitting enemies heal nearby allies, heal power is based on level of support item

5) R - Same

TLGA bonus: Increased range, based on support item lvl