User blog comment:ClariS/Escalating Return: Damage Reduction/@comment-3450702-20120816112708/@comment-4881935-20120817064325

thanks but I don't recall saying that u should stack armor/magic resistance over health, or whatever other stat in the game. But i guess my blog can come out sounding like that.

It's like the idea that most champion shouldn't even build past the 200 armor/magic resistance because it would be just better to grab health.

By no means am I saying that you should grab over 200 armor/magic resist just because u have a reduction skill like this. In fact, by the table, u can clearly see that you can have a lower amount to reach that 200 value mark.

Anyways, the point of this blog was to showcase that armor/magic resistance shouldn't be valued by how much they reduced, because as you can see on the table, damage reduction does not scale evenly with armor/magic resistance.

But it also shows that grabbing a few more tanky items makes your defense steroid a lot better. Also, it should also help my case why I don't think Leviathan has a bad effect.