User blog comment:Elphrihaim/(CCC) Alenda, the Sureshot/@comment-7006769-20130408131509/@comment-5961106-20130409011142

I hear you on the first point...

What about like Ashe's stacking crit bonus over time, only with range? That's what I'm currently thinking of... I wouldn't want it to be attack-based, as that doesn't make much sense (it makes at least a small degree of sense with Cait as she shoots one target she can aim at another reasonably well with lots of practice; and I bet the lesser summoners aren't that intelligent...)

And you misunderstood-- I meant that the maximum range she can shoot from increases per level; by 16-- so it starts with her maximum range at 591 and over the course of the game to 863. The attack speed decrease would remain the same (863 range = 60% decrease, 575 range = 0% decrease; or a 1% attack speed slow per 4.8 units of extra range).

I'm doing edits literally right this moment :D