Talk:Force of Nature/@comment-69.141.151.83-20111026003030/@comment-178.202.49.111-20111230233121

As a force of nature usually references wild and intense natural disasters or even milder things like huge storms, big tidal waves or ravaging earthquakes, which most importantly cannot be stopped, I am fairly certain that it is primarily to set it as an unstoppable force due to the HP reg sustain and armor. TF2 got nothing on this.