User blog comment:Asfidyll/Kyel, Arc of the Storm/@comment-5433392-20131024213047

Passive: I think it should be a bit more powerful. Waiting for 5 cs to get a 10% slow for 2.5 seconds and 5% ap burst is a LONG time for very little effect (Think 600 AP means only 30 damage before MR).

Q: I think it is in a pretty good place.

W: I think the true damage could also be a bit higher. For reference, Corki has 10% from AD as his passive. 3% will hardly be noticeable and the upgrade to only 5% will again, not feel that incredible. I do however love the attack speed into movement speed based on damage. But I think a small bonus movement speed + a ratio of damage would be good so you can use it to travel places faster if you absolutely need to. Maybe also allow canceling the attack speed early to get the movement speed right away (like Xerath).

E: It and your Q feel too similar (both pass through line skillshots). Also, the bonus percent damage from everyone may be too high particularly coupled with 2.5 seconds of potential stun at 1000 range with ult. That kind of range cc on an adc might give him too much power and control in lane and for engages. The ability is similar to Ashe's ultimate (at much shorter ranges) except 7 second cooldown.

R: Sounds cool and I think it is pretty solid with the right trade offs. Feels a lot like Ashe's except more powerful.

Overall I really like where it is going but the amount of engage the champion brings to a team might be too much for the amount of damage an adc puts out.