Talk:Tryndamere/@comment-8052358-20130521051154/@comment-5587704-20130521091836

Ppl in soloq are getting better at supporting split push, so now champs without teleport can actualy splitpush reliably. And Trynd benefits from being split pusher a lot. Fisrtly, every second champ can pull off a trick and kite out Trynd and finisg him off with flash-ignite, right? Yes, and in teamfights it will result in Trynd's team dying and because its almost 4v5. But in splitpushing scenario you can kill Trynd by burning everything you got just so he come back and kill you and take tower. His major advantage is that he is kinda resilent to snowball, even when losing he is still getting farm and applies pressure. Thats why he might get nerfed/tweaked, ppl are getting frustrated with his ability to disregard death and win eventualy, similar to AP Trynd but with less running away and more murder. And why Tiamat? Because E-AA-Crescent-AA is a good burst combo. And in general Hydra is a good item, you sacrifice a bit of stats for amazing passive and active, but its mostly for teamfighting(Trynd doesnt need to itemize for waveclear). But i think ppl build it because they have no idea how to build Trynd. Diamond 1 NA Trynd players(fwii, Hao) usualy go longsword, vamp, zerks, zeal, cutlass, Shiv, IE.