Talk:Ahri/@comment-25798210-20160515110729/@comment-4882515-20160516052209

It's funny that you mention that she can still burst without charm back then, because when it comes to damage, her current ratios and base damages are about pretty much the same as when she had the damage amp. The only difference is that at that time, her charm had a .35 ap scaling vs .5 now. But then she also had more range on her Foxfire and Spirit Rush, so if anything, it's even easier before to burst people down.

But after some thought, I remember why everything happened the way it did. It all started off with the damage amp version of DFG. Ahri had eat damage before the items existence, so when Ahri players started getting it, she became too strong. To fix that, they gave gave us the damage amp charm in exchange for some damage off Foxfire and Spirit Rush. This forced her into an assassin play style, which was apparently not her original design. They wanted a mobile Mage who would do the most of her damage when getting up close. DFG's existence wouldn't let this happen.

So move forward to DFG's removal, and Ahri was once again given back her damage on her Foxfire and Spirit Rush, but also gaining the MS buff on Q. If anyone remembers this time, you'll know she was perma banned. So to fix her again, the reduced Foxfire's damage and lowered its and Spirit Rush's range.

TL;DR

The damage amp on charm shouldn't have existed in the first place. It was just forced on her because of DFG. Once it was gone, she didn't need it anymore. Now, I'm not saying I didn't like it because I've been fairly clear about it in the past that I loved assassin Ahri, but I do understand why it came to be and why it really shouldn't have existed.