Talk:Kayle/@comment-50.70.59.215-20130119214244/@comment-50.70.59.215-20130119215346

OP Here.

I should also mention that I did not factor in the doubling effect her E could have due to slow/movement imparement, so if the target is slowed you would simply double the amount of AP you get from the Ticks.

ALSO, I found the exact working for Liandry's and getting "reset". If the passive of Liandry's is Applied before the end of the duration of the previous application, the appropriate amount of time will be refreshed for the previous application without resetting the actual ticks of damage.

With this knowledge, you could continuously do the same amount of damage (with the Liandry's passive only) to a target whether you have 1.0 AS or 2.5, as long as you consistantly attack the target.