User:Emptylord/Patch/Cho'Gath


 * Stats
 * Movement speed reduced to 325 from 345.
 * Attack range reduced to 175 from 125.
 * Base attack damage reduced to 56 from 61.156.
 * Attack damage growth reduced to 2 from 4.2.
 * Attack speed growth reduced to 1% from 1.44%.
 * Base health reduced to 565 from 574.4.
 * Health growth reduced to 55 from 90.
 * (Innate)
 * Mana restoration.
 * Triggered versus small minions and lesser monsters.
 * Heal increased to from 17 + 3 level.
 * Cho'Gath stomps the ground, causing a ripple of rupturing earth to slowly radiate outward from his location. The wave applies a persistent, 30 / 35 / 40 / 45 / 50 % slow and deals magic damage to enemies and structures hit once. After travelling beyond his current attack range, the wave also enemies hit for between 1 and 1.75 seconds, based on how far the shockwave has travelled.
 * Turrets hit at any range are disabled for 2 seconds.
 * Damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 135 / 190 / 245 / 305.
 * Range reduced to 600 from 950.
 * (W)
 * Cho'Gath stands still and channels for up to 2 seconds, drawing in massive amounts of air while applying a directional force of 300 units per second to enemies within the area, slowing and hasting mobile enemies while dragging immobile enemies toward him. When the channel ends, Cho'Gath lets of a feral scream that deals  magic damage to enemies within the area, increased by up to 100% based on the time spent channeling. Enemy minions and small monsters below  will be executed.
 * Cost: 60 mana
 * Cooldown: 10 seconds.
 * Range: 400, 60º
 * (E)
 * Cho'Gath's basic attacks deal  bonus magic damage to his target and all enemy units and structures within a cleave in front of him.
 * Cho'Gath's and  are doubled for the next  seconds.
 * Cost: 60 mana
 * Cooldown: 10 seconds
 * Cleave range: Attack range, 125º
 * (R)
 * Cho'Gath devours the target champion, structure or epic monster below, executing them. Feast's damage versus monsters is capped at Smite's maximum damage.
 * Feasting upon targets grants, 10% bonus size and 10% increased range to his basic attacks and all abilities.
 * Cooldown increased to 120 / 100 / 80 from 80 at all ranks.
 * Cooldown increased to 120 / 100 / 80 from 80 at all ranks.