Talk:Cassiopeia/@comment-5989852-20140918114422/@comment-20434720-20140919062815

Cassio was "overly buffed" against the people who lose to AP Garen in lane. The people who can't adapt at all, usually don't have general laning capability, and tend to be in the nether regions of the league where junglers don't capitalize on squishy immobile forced-to-push-or-spam-harass champions doing what they have to. She does snowball pretty hard now, though, I'll give you that ("if you're doing well in lane, you get extra AP and spell effects. If you're not doing well in lane, you don't").

"Twin Fang's passive is superior to Deadly Cadence" - uhm, that's strange, because it looks to me like they work in different situations - you're comparing apples and oranges here. A general 50% mana cost to everything, compared to a "gain (3% max mana, at 2k mana this is 60) for each time you kill a minion with this", will obviously be worse when all you are doing is killing minions, and it will obviously be better when you're not killing minions with it. But when you ask the question "which is better for late-game teamfight-oriented Cassiopeia in extended engages", it should be obvious that Noxious Cadence is superior.