Board Thread:Game discussion/@comment-69.136.197.224-20130211042339/@comment-24792363-20140418174537

agreed with the above comments, her utility is high, her moves have fair ap scales, and she often does best when she can wade into a fight. I would argue that survivability takes precedent over cdr because early game she is often focused, and her relatively short range means she can't sit at the edge like many mages. I find that an early rod helps enormously, and after that a ryali's boosts your damage considerably by keeping your enemy team in range of tibbers. though cdr boosts her damage, gives you more bear, and increases utility most teams realize that if you leave an annie to herself she can wreak havoc and so you are often focused. health and a powerful slow are a good way to deter assassins, and staying alive in a fight usually increases ones damage more than any other statistic could. cdr is a must on any annie but as it's fairly easily built late game where she's already a monster, I usually grab it then. However, if taking considerable magic dmg early game, I would grab that CDR via Athenes definitely