User blog comment:YourPrivateNightmare/Ewwwww, it's got the nerfs!/@comment-10257787-20140513180421

As you already stated are there nerfs and reworks, both often have the same purpose: To transfer power from one point of the champions kid to another

Of course there are a few completely op champs (some release champs) where there can't be no power transfer, you need to reduce it as a whole.

But for example, skarner, gragas, elise, all of them were cases were riot saw that there was too much power at one point and too less somewhere else

Gragas just had to much sustain, range, burst, mobility and tankiness. So they transfered his burst kid to a tanky ap bruiser kid, which doesn't just twoshot people with little to no reaction time. The problem: Gragas has a completely different role in the game, and many gragas players will now search for another good burst mage, because that was the reason they played him in the first place.

Skarner was able to stick to his target infinitly, but had mayor weaknesses at some other points in his kid. In Skarners case they gave him a little more power and took a few weaknesses from him, or so i like to think. In reality, the skarner fanatics valued his stickyness, which was sacrificed and just don't value his new kid as high as his old one. This wouldn't be a problem, if it wasn't that skarners old fanbase was reduced and there just didn't come any new skarner fans who would play him  instead.

Elise was also the same kind of case: an intended powershift. Very strong early to midgame, but a pretty bad lategame. Their intend clearly was to shift some of her ridicolous early power to her weak lategame, hence making her a more overall balanced champion. But in elises instance, this failed pretty horrible imo: Riot forgot that Elise ealry dominating kid was a pretty defining part of her kid and that her pretty big playerbase valued her just as she is, they didn't want a lategame battlespider if it meant that her early ganking power would be so crippled. I was too a elise fan, she was for a very long time my favorite champion. I didn't care if she was too strong or too weak, she was the champion, which was released when i started playing the so of course i loved her, as well as her spider theme. It didn't matter to me they nerfed her a few times, her removed resistances were justified by little sustain buffs and i could understand that they nerfed her mana costs, as it was a very strong poke, especially on top. I ignored it and still player her, but the last nerfs were something i couldn't and still cannot live with. What they did was, that they ignored all her weaknesses and let them just how they were, but they took pretty much every strengh she possessed from her. She couldn't jungle well anymore, her clear was just crippled, but okay, still, they also nerfed her ganking power, not only did they cut away a large chunk of her damage, but they also weakened her stun duration drastically. And for what? the little rappel buff didn't matter at all, and her increased stun duration late doesn't help her neither. She still weak late, her early nerfs are still tangible late when she has less damage and those extra 0,5 seconds? i NEED them in order kill a target. i wouldn't really complain about that, if it weren't for her receiving hard nerfs and all of the compensating buffs were practically useless. Heck, she WAS balanced at bronze - gold level, i know that she was sort of too strong on pro level, but on the weaker ranks she is now still playable, but too weak in comparison to the other junglers she can be compared too. She just gets outclassed by junglers like xin zhao or udyr, which aren't that strong on pro level, but kind of dominate on the lower levels. She is playable, but it still hurts to player her, because i don't really see why i should play her out of the perspective of a player, not just a fan of her style. Before her nerfs it felt good to hit her e, to make some plays, and to get a good kd. On my level (silver) she was practically never banned, because nobody feared her. others could carry harder. Back then i felt a little superior to a yi who would just afk farm and then press the noobbutton. i still had to hit at least one skillshot for me to be effective. Nowadays, i just don't care about it anymore, because no matter the time in game, it simply feels like it doesn't matter, because i myself can't do anything to follow up. I feel at some point weak and useless. Its not that i really AM weak an useless, but the feeling remains and i just don't think that that was at any point riots intention

I'm really no metasheep, i love to play champs like nautilus, zac and cho'gath (which i all played just like elise as tanks which are able to deal damage) and i played her, not because she was op but because i loved her style, but no matter which champion i play, no matter how old the nerfs get, it still feels to me as I'm just not powerful enough anymore to be a force to be reckoned with, and i don't want to feel like that ever in a game

Thats just my opinion, if you think that im wrong at every single one of my points then tell me, im capable of a civilized conversation