Talk:Vel'Koz/@comment-24636938-20140305042606/@comment-10428734-20140306203257

Rylai is not so good actually. All skills are AoE so it does not make a big difference: only 15% slow, but since your Q and R already have stronger slow, it would be reduced to an unnoticeable 5% (remember that multiple slows are 65% less efficient, this is why you never buy Rylai on champions like Lissandra or Anivia). Furthermore, you don't even need Rylai to almost perma-double-proc Liandry.

Furthermore, Velk has enough range not to need that much health. If you do get caught, well, you will die anyways (Velk is absolutely awful in 1vs1 against most champions). I'd rather get Zhonya and hope that my teammates can help you fast enough. Zhonya will also protect you against the likes of Zed/Fizz/Vi, Velk being extremely vulnerable to divers. Another great item is BV so you don't get randomly instaburst before a teamfight. It could also block that one stun that would've stopped your ult.

I'd say Velk build would be: Sorcs, Morello/Athene, Void, Liandry, Zhonya/BV, Rabadon, in the order you want. 35% CDR with blue buff and maximum magic pen are what you need the most, then you can buy big AP items. Some people say that Rabadon is not needed because the ult has bad scaling, but Velk has nothing to offer to his team except raw damage, so late game you have to maximize your damage in any possible way, and the scaling of his basic abilities are not so bad.

About DFG, it does not really work with your kit. Velk is not an assassin, he cannot delete anyone instantly because it takes too much time (and a channel) to land a full combo (and they can just run away since you have no lockdown). You'd better buy Rabadon and get that little bit of CDR from blue buff or elixir. Furthermore, DFG has 750 range when your shortest spell has 850 range and the 3 others more than 1000. You really don't need/want to come that close to the enemies.