Talk:Yasuo/@comment-28691223-20160915164845/@comment-28465461-20160919054930

@Azending

Naz maybe a boosted animal but he's kind of right, except for Galio, mana problems ceased to exist a long time ago. There are Runes and mastery and back then there was such thing as clarity (RIP) to help with mana sustain for a long time. Oh here's a fact, mana and health percentage items such as doran's ring, bracer, etc synergizes well with health and mana regen runes (mastery too). 13 extra mana regen from quints added to specific champion's base mana regen (Let's take level 18 lux for example 13+19.6=32.6, any items that increaes the mana% regen will increase, so if she have athenes, she can regen about 65.2 mana every 5 seconds) Not only that, champions with mana have more of an advantage than the ones without mana in this meta. Seraphs embrace gives a shield to the user, mana from trinity/IBG/frozen heart is not wasted, Catalyst is more useful on them than the manaless champions, morelos gives mana back and grants grevious wounds, tear refunds mana and the tree adds more power from other mana items, muramana grants more onhit damage, New chalice gives great overall sustain. I never had mana problems because I know how to work around those, I played anivia before many times without mana items and still manage to have mana left over for fights. Don't burn your mana on creeps, that's a noob mistake, save it for your opponents. Sure manaless champions like rumble and tryndamere can do that but they have cool downs.