Talk:Ryze/@comment-122.59.96.60-20110216092958

You people are overreacting. The changes make Mana/CDR incredibly viable on Ryze due to two things: 1 - His passive, which reduces all cooldowns by 1 second per spell. 2 - His new Overload, which will have a 2.1 second cooldown after 40% CDR.

Face it, 110 ability power wasn't even that brilliant for Ryze's crappy AP ratios, a passive 225 mana does wonders for Overload spam. Also, AoE damage only went down from 65% to 50%, not that bad, seeing as he has increased range on his spells now.

I just don't see how this is a nerf. I can see Ryze being weaker early-game, but much better mid-late game.