Talk:Aatrox/@comment-D00meriksen-20130618190006

These are my observations so far:

His base damages are decent, but hard to apply. Melee auto attackers only work if they have strong sticking power. Champions like Irelia, Jax and Xin have a very spammable jump, while Aatrox' has a long cooldown on it, which also can be dodged. His E is laughably easy to dodge as well, since it moves so slow.

He scales very well with AD and gets very tough to kill once he drops below 50%. Coupled with a Life Steal focussed build, he becomes impossible to kill in a duel scenario.

However, in teamfights, he gets blown up immediately since he has no innate defenses outside of his passive. Even as a tank he can be forced out of Blood Price easily and that destroys his damage completely.

Overall he feels very melee carry like.