User blog comment:Shaw Fujikawa/Custom Champion - Jodric, the Shock Trooper/@comment-4593717-20130213174500/@comment-5266525-20130216194109

Thanks! :)

To be very truthful, though, I still think he could use some work. When I first conceptualized him I wanted him to have some way of both gaining and losing heat quickly (if he wants to lose heat somehow he is forced to stop attacking for several seconds to do so), but I still don't know how quite to fit that into his kit. I think there's probably a happy medium with his natural heat decay where he can maintain it easily if there's an imminent fight yet quickly reduce it if he needs to use his skills quickly for whatever reason.

I guess his W would count heat before casting (like Muramana does), but then you'd actually be punished for wanting to maintain high attack speed since you'd instantly overheat if you tried to use it. What do you think?

No, actually, I never considered that. But I'm unsure how OP it would be. A Jodric with a nearly-full heat bar is an immediate warning signal and his attack speed won't help him in short-term trades. He would need to keep his heat constantly high to keep his passive bonuses, which would inevitably force him to push the lane (sort of like how Trynd has to push his lane to benefit most from his Q sustain). If he does that he runs the risk of getting ganked. Sure, with an aggressive support he'd likely tear them to pieces but then so would other carries with greater burst than him, like Graves or Vayne.