Talk:Swain/@comment-25037679-20180212054335/@comment-11520377-20180218140221

I don't think it makes sense to add a slow to the start of W, thematically or gameplay-wise. Thematically it wouldn't make sense to just throw it at someone and hit it, he's supposed to anticipate their movements or set it up with teammates/nevermove. In terms of gameplay, I think it would just make him too reliable. Battlemages are supposed to have trouble with staying near targets or engaging on them for the most part, and with that slow he could just W and run up to get an easy E.