User blog comment:Willbachbakal/(Item Concept) Fixing Mana/@comment-3974211-20151208054314/@comment-3974211-20151208223743

Can the same logic not be applied to all supplementary stats? Should a champion's base attack speed be sufficient for everything they do? Should on-hit effects like Poison Dart be balanced around the possibility of 0.625 to 2.5 attack speed?