User blog comment:Emptylord/Champion reworks/Elise the Spider Queen/@comment-10768370-20150220100157/@comment-3974211-20150220181352

@Duellist The Merged Duellist is definitely my favourite as well, although my only concern is that she may only function in the jungle - which guts her of the mid/top/support that she's historically been played in. That said, if you hit a champion with her Adhesive Webbing - that's harass.

As for Adhesive Webbing - it deals no damage. So I'm not sure if there is a fair comparison between two one-bit-utility-one-bit-damage skills with two-bits-utility. The damage might need reducing, though. Talon's E is a damageless, 99% slow that applies a damage amplifier; Zilean's new Time Warp is also a 99% slow that can be persistently applied late game (I'm not looking forward to it). This is something that would need play testing - I can't really comment.

Changes:
 * To compensate the fact Duellist only has access to short-bursts of spiderlings, I've doubled their damage (it's now comparable to Zyra's plants).
 * To off-set their increase in damage, Adhesive Webbing no longer grants sight. Currently brush is a counter to Elise's spiderlings as they lose interest - and this is good lane interaction, in my opinion. As her walls are also intended to be used as defensive/detection tools, they could ping when broken (spidey sense) or her spiderlings could grant vision (so you get two little wards appear on the map when a web breaks).

@Frenzy I know what I want to do, it's just making it distinct enough from Gnar. The beautiful thing about Gnar's mechanic is that he still gets an ultimate - which is what I'm hoping to do with Elise. I'm just walking the fence between whether or not Elise should have control over it, or more control at least.