Talk:Riven/@comment-84.209.31.97-20110913200852/@comment-2151607-20110914194215

If you're coming in from the back (as in, near his tower), the only feasible direction is down the river. Ward or not there's nothing he can do to stop you from jumping him from behind. What's stopping said carry's team from turning and burning Morde into the dirt because he's stupid enough to build straight AP (no armor or MR on a melee fighter with no escapes, fucking smart.)? Most mages DO actually have abilities that can hit 4-6 of the minions in a wave, the difference being that they require different positioning than Morde. And I'm really not sure how you're going into a team fight and healing away any and all damage done to you, because if you tried that against any team that knows what they're doing, they'll drop your ass because you aren't building somewhat tanky.

Stop trying. The more you post the more you make it painfully obvious that you don't play Morde and that you don't understand him at all. You're never going to convince me that he needed this hard of a nerf and I'm never going to get any sort of logic into you.