Talk:Kayle/@comment-5763148-20130826083750/@comment-5763148-20130827075413

Try Kayle out with 40% CDR first. You'll understand then.

As for the part in which you don't understand, the damage output being inconsistent isn't about her dealing large amounts of damage per swing, its about the fact that she has a big interval of in which she can't do anything without CDR. Even pros say now that the AD Kayle in which Dyrus popularised is optimal upto Mid Game cos late game you need something that is actually reliable 100% of the time.

Also, keep in mind not all fights are going to go the way you want. The enemy could just fake a fight taunt and make u guys waste a spell and pull back and then dive you while that key spell is down. If such a scenario occurs, then you can't just disengage cos you're gunna add an extra 6 second to w8 for your next chance.

There are also issues in chasing enemies during early to mid game where you could miss out on multiple kills which should be under your belt but your E runs out of time and the CD kicks in. Your enemy could run away before your E comes back up. This is especially problematic against enemy Champions that are ridiculously bulky and JUST survive, as well as mobile Champions with Escapes, Blinks and/or Dash Techs.