Talk:Tryndamere/@comment-109.173.133.160-20120802212641/@comment-109.173.133.160-20120803073813

Qan, maybe you're right but it deals True Damage so it can't be too high. It's mainly a self-defense mechanism to keep enemies a bit away when immortality ends (normally when it happens he is caught, unless spin-escaped over the wall, and killed due not very high hp in that moment). Maybe a not so high scaling of AP could be added, just right to not make his ulti too OP.