V1.0.0.105

PVP.net V1.23.10

 * The Harrowing map has replaced the Winter map and can be selected by choosing "Autumn" when creating a Custom Game.
 * You will now receive a warning when your IP or XP boost is about to expire.
 * Fixed a bug where a user from a duo queue would automatically get the Captain slot.
 * Fixed a bug where the Leaver status was not displayed in the Recent Games list.
 * Fixed a bug where chat would automatically move the display to the bottom when a message was received.

Champions

 * : Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
 * : Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style adds true damage to her physical attacks for a short duration.
 * : Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
 * (Ultimate): Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.
 * (Innate): Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.


 * Fixed a bug with where the stun particle would show over units that didn't get stunned.


 * It is now consistent with other similar skills and will deal damage to.
 * Fixed a bug where it was disabling enemies for too long.
 * Now deals 150/250/350 damage initially rather than 150/300/450 damage over the duration.
 * Now deals 150/250/350 damage initially rather than 150/300/450 damage over the duration.


 * Fixed a bug where could trap Champions inside for the duration.


 * tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage.


 * Fixed a bug with that showed cooldown in the levelup tooltip even though the cooldown did not change.


 * Base damage reduced to 120/190/260 from 125/200/275.
 * Mana cost increased to 30/35/40 from 25/30/35.
 * Big Ones now deal 60% increased damage, down from 100%.
 * Cleaned up and  tooltips.
 * Fixed 's level-up tooltip to show the effects of Corki's current cooldown reduction.
 * Fixed 's level-up tooltip to show the effects of Corki's current cooldown reduction.


 * now immediately applies to the surrounding area after using it.


 * Ability power ratio decreased to 0.8 from 0.85.
 * Fixed a bug where its ability power ratio was inconsistent.
 * Fixed a bug where casting would break an enemy's spell shield and then taunt them again.
 * Fixed a bug where the taunt particle sometimes played on targets that blocked the taunt.
 * duration reduced to 3.5 seconds from 4.
 * Base damage reduced to 65/110/155/200/245 from 70/115/160/205/250.
 * Ability power ratio reduced to 0.65 from 0.8.
 * ability power ratio increased to 0.7 from 0.6.
 * Ability power ratio reduced to 0.65 from 0.8.
 * ability power ratio increased to 0.7 from 0.6.


 * Reduced Garen's selection size.


 * Clarified 's tooltip slightly to emphasize that target movement speeds are restored over time.


 * Fixed several tooltip errors with related to number of champions hit.


 * Fixed a bug where was doing more damage than intended.
 * Fixed a bug where was dealing physical damage instead of magic damage.


 * Armor per level increased to 3.5 from 3.0.
 * cooldown decreased to 40/35/30 from 40 at all ranks.


 * Missile width Increased 22%.
 * Mana cost reduced to 60 from 75.
 * Ability power ratio increased to 0.35 from 0.3.
 * Fixed a bug where it was applying a lower ability power ratio than stated.
 * Slow increased to 20/24/28/32/36 from 14/18/22/26/30.
 * Detonation radius increased to 350 range from 300.
 * Fixed a tooltip bug causing it to display the wrong values.
 * now ignites the debuff and refreshes the debuff duration if the enemies hit are afflicted by it.
 * Fixed a tooltip bug causing it to display the wrong values.
 * now ignites the debuff and refreshes the debuff duration if the enemies hit are afflicted by it.


 * Fixed a bug with where it broke through Spell Shields and still affected the target.


 * Standard attack missile speed reduced to 2000 from 2250.
 * Lowered cone width by about 25%.
 * Fixed a bug where the bullets sometimes dealt too much damage.
 * Fixed a bug where the tooltip was calculating bonus damage from Attack Damage incorrectly (at 45% instead of 40%).
 * base damage reduced to 90/145/200/255/310 from 95/155/215/275/335.
 * Fixed a bug with where the bonus movement speed could go slightly above 70.
 * Fixed a bug with where the bonus movement speed could go slightly above 70.


 * now has a 0.2 ability power ratio.
 * Fixed a bug where didn't gain proc effects from, , and other similar items.


 * now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example,, , and stats debuffs will now go through . The damage they deal will still be absorbed.


 * can now be cast out of range, and it will cast in that direction.
 * Fixed a bug where would not hit stealthed Champions.


 * Fixed a bug with where the taunt particle sometimes played on targets that blocked the taunt.


 * Fixed a bug with where the taunt particle sometimes played on targets that blocked the taunt.


 * Updated 's tooltip.


 * missile speed increased to 1600 from 1100.
 * Fixed a bug with where the detonate tooltip was showing incorrect damage values.


 * All aura durations after deactivating reduced to 2 seconds from 3.
 * All aura buff durations for allies that leave her aura range reduced to 0.25 seconds from 1.
 * Attack damage and ability power aura reduced to 6/8/10/12/14 from 8/11/14/17/20.
 * Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75.
 * Active movement speed boost reduced to 8/10/12/14/16 from 8/11/14/17/20.
 * Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75.
 * mana cost increased to 65/70/75/80/85 from 55/60/65/70/75.
 * range reduced to 1000 from 1100.
 * mana cost increased to 65/70/75/80/85 from 55/60/65/70/75.
 * range reduced to 1000 from 1100.


 * Fixed a bug with where it would stop dealing damage if the target reaches max stacks.


 * leash range slightly increased.
 * range increased to 625 from 600.
 * cooldown decreased to 10 seconds from 15.
 * Updated Swain's recommended items.


 * Fixed a bug with where the teleport spell was not being cancelled by suppression effects.


 * slow duration reduced to 2/2.6/3.2/3.8/4.4 seconds from 2.5/3.25/4/4.75/5.25.
 * attack speed reduced to 30/45/60%, from 40/60/80%.


 * will now heal Vladimir even if the target is spell immune.
 * will no longer damage enemies if it is dispelled.


 * Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like, etc.

Items

 * New Item: :
 * Recipe: +  +  + 570 gold = 1800 gold.
 * +35 Attack Damage.
 * +30 Magic Resistance.
 * UNIQUE Passive: If you would take Magic Damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 Magic Damage for 4 seconds. 45 second cooldown.
 * now shows a particle on the Champion who has True Sight.
 * Combination cost reduced to 500 gold from 700 gold.
 * Attack speed bonus increased to 60% from 55%.
 * spell vamp increased to 15% from 10%.
 * Spell vamp increased to 20% from 13%.
 * Life steal increased to 20% from 15%.
 * Combination cost reduced to 465 gold from 765 gold.
 * Spell vamp increased to 20% from 15%.
 * and tooltips updated.
 * Combination cost reduced to 465 gold from 765 gold.
 * Spell vamp increased to 20% from 15%.
 * and tooltips updated.

General

 * The Harrowing map has replaced the Winter map and can be selected under "Autumn" when creating a Practice Game.
 * The icon on all towers should now properly display as the correct icon for True Sight.
 * has been moved to the center of his arena and he can no longer knock you out of his arena.
 * Halloween Quintessence armor penetration reduced to 3.08 from 3.62.
 * Fixed a bug where Tier 2 attack damage Seals were giving a third of their intended value.
 * Fixed a bug where casting a spell while moving and being silenced would cause the spell to fizzle.
 * Fixed a bug where Champions could accidentally walk through walls.

Audio

 * Fixed bug causing 's illumination impact audio not to play.
 * Fixed 's audio playing through Fog of War.