User blog comment:Haildrops/Warwick, The Blood Hunter (Rework)/@comment-9245010-20130629232838

If you mind some rewiew:

All over it is a very huge buff to most of his abilities, imo it would make him a bit too strong, but let us see:

Innate - same magic damage and thing, except for the missing health damage. A little addition to gank damage, maybe lower it a 0.5%, but is not nessecary. It would improve ult damage a bit too much but its ikay. He needs some damage buff.

Q - Damage is same, heal modify is great. The biggest problem of it is the still-high mana cost. Its REALLY high compared to ww' low mana pool. Consider a mana cost reduc, as well as a scale reduction to make it a bit better for laning/jungling without blue

W - as steroid lowered, on champ doing damage with ult and Q (it may change post-rework). It is okay, some slowing to clearing times. But gaining 40% movespeed? Udyr has an increase of 15 for the same duration. Also, you should classify if ww gains the ms regardless of reveal if crippled or not.

E - a great idea. So tweaks, though: active should apply the passive's reveal, so you could get the MS against full HP. Make the damage scale, as it isn't wort ranking up. Clarify the slow amount (same as ms boost?) and duration. Clarify the damage increase to them.

R - still good still the same

Tl;DR: Reduce Q mana cost and scale, remove MS boost from W (or at least lower), clarify E and nerf innate just a little. He could solobaron at 15:00 :) (jk)

Please note that these are only suggestions :)