V7.17

New Cosmetics
The following Champion skins have been added to the store:
 * (Loot Shard / Event Code only)
 * (Loot Shard / Event Code only)

The following Summoner icons have been added to store:

PVP.net

 * New Game Mode: Invasion. Play as Star Guardians and defend Valoran City Park against the corruption!


 * Emotes
 * Emotes are new type of cosmetic that can be purchased in the store.
 * Similar to Pings, emotes can be accessed via a pop-up radius that is triggered using a hotkey, and causes the Emote to flare-up similar to Champion Mastery.
 * Up to four emotes can be equipped at a time, which can be done via the Emotes tab in the Collection.
 * An additional, Thumbs Up emote is always available.
 * An additional two emotes can be equipped, one for start of the game and one for the end of the game, which will be triggered automatically.

Champions

 * AD ratio increased to from.
 * AD ratio increased to from.
 * AD ratio increased to from.


 * Adoration stacks lost on death increased to 75% from 50%.
 * Base gold on-kill reduced to from.
 * Adoration stacks lost on death increased to 75% from 50%.
 * Base gold on-kill reduced to from.


 * Buff duration will be refunded for the time that Hecarim is in charge.
 * Flee duration changed to from 1 second at all distances.
 * Buff duration will be refunded for the time that Hecarim is in charge.
 * Flee duration changed to from 1 second at all distances.
 * Flee duration changed to from 1 second at all distances.


 * Mark duration reduced to seconds from.
 * Base damage increased to from.
 * Cooldown changed to 6 seconds at all ranks from.
 * Base damage increased to from.
 * Cooldown changed to 6 seconds at all ranks from.
 * Cooldown changed to 6 seconds at all ranks from.


 * - New Champion
 * Ornn can purchase non-consumable items from anywhere on the field by forging them himself, and is also presented a Forge Menu with his recommended items to select to be forged. Forging takes 4 seconds and the process is interrupted if Ornn enters combat, disabling Living Forge for 4 seconds.
 * Additionally, Ornn and each of his teammates can purchase upgrades. Each player may only have one  upgrade at a time.
 * -, , , , , and.
 * - and.
 * final flame and apply Brittle to enemies for 6 seconds. Ornn's next basic attack against a Brittle enemy briefly.
 * The next immobilizing effect against a Brittle target consumes the mark, dealing as bonus magic damage and lasting 30% longer.
 * Ornn slams his hammer into the ground, sending a fissure in the target direction that stops early if an enemy champion is hit, dealing  physical damage and  enemies hit by % for 2 seconds.
 * After a -second delay, an impassable magma pillar erupts at maximum range for 4 seconds.
 * 800
 * seconds
 * Ornn shields himself for for 4 seconds and marches unstoppably in the target direction over the next  seconds.
 * Over the march he belches fire over a cone in front of him, dealing magic damage every seconds to enemies hit, up to a maximum of  (with a minimum of  damage). The final bout of flame will apply Brittle.
 * 400
 * seconds
 * Ornn charges forward, dealing   physical damage to enemies he passes through, stopping upon colliding with terrain.
 * Upon collision creates a shockwave that deals   physical damage and  enemies within for 1 second. Searing Charge can damage enemies twice.
 * Magma pillars and terrain created by enemy champions caught in the shockwave are destroyed.
 * 800
 * 350
 * 60
 * seconds
 * Ornn summons an elemental at maximum range in the target direction that stampedes toward him, dealing  magic damage and  enemies hit by 40% for 2 seconds.
 * While stampeding, Ornn can re-activate Call of the Forge God.
 * Ornn dashes forward in the target direction. If Ornn collides with the elemental, he headbutts it, sending it stampeding again in the new direction and empowering it to enemies hit. Call of the Forge God can damage enemies twice.
 * 2500
 * 100
 * seconds
 * Ornn summons an elemental at maximum range in the target direction that stampedes toward him, dealing  magic damage and  enemies hit by 40% for 2 seconds.
 * While stampeding, Ornn can re-activate Call of the Forge God.
 * Ornn dashes forward in the target direction. If Ornn collides with the elemental, he headbutts it, sending it stampeding again in the new direction and empowering it to enemies hit. Call of the Forge God can damage enemies twice.
 * 2500
 * 100
 * seconds
 * seconds


 * Purge will now refresh the duration of Locked On.
 * Self-lockout upon missing reduced by ~ seconds. New value and old value unknown.
 * Reactivation duration increased to 4 seconds from 3.
 * Self-lockout upon missing reduced by ~ seconds. New value and old value unknown.
 * Reactivation duration increased to 4 seconds from 3.
 * Reactivation duration increased to 4 seconds from 3.
 * Reactivation duration increased to 4 seconds from 3.


 * Stats
 * Base attack speed increased to from.
 * Shadow duration increased to 5 seconds from.
 * Shadow duration increased to 5 seconds from.
 * Shadow duration increased to 5 seconds from.

Items

 * Bonus attack speed changed to 25% at all levels from.
 * On-hit magic damage and healing changed to 25 at all levels from.
 * On-hit magic damage and healing changed to 25 at all levels from.


 * Active now increases base health and bonus health proportionally, rather than all increases being considered bonus health. For example, if you have 1500 base health and 1000 bonus health, you will gain 1500 base health and 1000 bonus health instead of 2500 bonus health.
 * Active now increases base health and bonus health proportionally, rather than all increases being considered bonus health. For example, if you have 1500 base health and 1000 bonus health, you will gain 1500 base health and 1000 bonus health instead of 2500 bonus health.