User blog comment:Madrigal39/Archon, The Night's Ferryman/@comment-212.123.153.235-20120415185638

I could sort of see the passive work, it's like a blend between cho'gath and twisted fate.

Some feedback: Post some more details about the champion (for example is he melee or ranged, what positions and/or roles did you design him to fulfill) and the scaling of his abilites (doesn't have to be exact, in the very least say what stat it scales with).

As for his abilities, there's too many percentual bonuses here. Riot often avoids percentual bonuses in abilities and for good reason. Getting +90% damage and +60% armor (on top of the 135 flat bonus) is just broken, no matter how situational the bonuses are.

And if a champion does get bonuses like this, his scaling has to be spread among a lot of different stats. Look at malphite for example, if any of his abilities scaled with AD he would be the god of tanky dps.