User blog comment:SirAston/Lantana, Judgement of the 7 Blades/@comment-5663427-20130930181822/@comment-5331854-20130930192422

While I admit that she is not flawless (oh no, I never give my champs this luxury), I wouldn't say that she has no synergy. She gains Fury by dealing damage, receiving and using basic abilities. Her basic kits enable just that: Getting close to the enemy so she can deal damage, a shield to gain "free" Fury by getting attacked and a unique "double-attack" to gain more Fury over a shorter timespan. Her empowered abilities? A Wukong-style Stealth (and normal Q doesn't break stealth), a great tool for retroactive Fury-gain and sustain (which does well with the shield) and a ranged attack that is a pretty good slow and is stronger than Blade of Illusion early so she can hold up with the traditional Marksman. Not perfect, but it's something. Synergy is there. Especially when the innate is up, since bonus AS is based on base AS (the main reason why Diana's innate has 20% bonus AS) and modifying the base AS is a pretty daring act. She is an ADC that snowballs hard in teamfights.

The ultimate may seem weak early, but the Fury per Second is actually great. When combined with the initial gain, she gets 125/170/215 Fury over the duration, which is not that bad, even at early levels. Of course, this is a tool when you're fighting, so you get even more Fury on the go.

The passive of the Ult... Well, doesn't seem like much, but for quick chasing, it's always good enough and avaible most of the time (she also has a slow, unlike Jayce). Plus, her nature makes her more likely to get Furor-Boots and similar MS-items.

The Damage could be low, but that is mostly because I'm not used to AD-Characters and still have to get used to their damage output. I was a bit under time pressure when I finished Lantana. I will check that part, of course.

I know the concept of "Melee ADC", but it's not an official term from Riot and these concepts are partly because I want to study the game design philosophy of Riot while also scratching on the limits of their "Antifun"-policy (I'm not supporting it, just studying it, otherwise I would take way more inspiration from DotA 2). Therefore, just saying "Melee ADC" wouldn't cut it, especially since Carry is officially dropped.