Talk:Ezreal/@comment-82.74.254.41-20130313084309/@comment-174.89.161.207-20130314025456

AP Ezreal is dead. 600+ damage every 6 to 9 seconds late game greatly pales in comparison to auto attacks and crits late game which easily do on average ~700+ every second (assuming a meager 1.50 aspd and 55% crit rate just from IE and PD).

The only good thing about AP Ezreal is that AP is generally cheaper than AD (because you can get more AP than you can AD), people don't wear a lot of Magic Resist, and AP gear typically comes with some CDR passives/bonuses. But even at max 40% CDR and some mystic shots thrown in, you're looking at bringing a 42-44 second "spammable" Ult and a 6-9 second Essence Flux to a teamfight as your auto attacks will likely be ignored completely.

The only reason to get W as an AD Ezreal is just to keep your passive active, otherwise, just wait till end game to max it and use it during teamfights as a team buff.