Talk:Champion classes/@comment-24227129-20150419085134/@comment-35229418-20150427163604

Hell no. Fighters have the highest damage potential in the early game. Late game, AD Marksmen are the ones offering the highest damage output. Also, the percentual of low-mobility Marksmen is higher than the percentual of low-mobility Fighters - it's because of their low range that Fighters are given high mobility (dashes, MS boosts, or both; at the very least they have one strong slow, like Nasus) to actually get to their targets (think about Rek'Sai, Shyvana, Skarner, Udyr, Aatrox, Garen, Hecarim, Vi... well, everyone really.) Compare them to Marksmen like Varus, Ashe, Draven, Jinx, Kog'Maw, Twitch, whose closest to a mobility spell is either weak (Draven) or unreliable (Jinx).

Granted that immobile Marksmen may not reach 50% of the total pool, they're still a high number compared to immobile Fighters. Which consist of Mordekaiser (who, despite having other tools to be relevant in a fight, is considered to be problematic by a good number of the community) and, well... no one else. The closest two would be Darius (who, despite not having a mobility spell, has a pull to get his enemies to him and also has good stickiness thanks to his passive) and Yorick (who, in fact, is being reworked).