User blog comment:Deshiba/Pre-Season Theor Craft: Twitch/@comment-1330314-20131219172004/@comment-4022742-20131220102534

Doesn't the secondary damage beyond the first target of count as "ability" or "spell" damage? Because when it does it increases your damage while in ultimate significantly. And if you can get the enemy team to ball or stack up even a little bit with  should melt faces. While still saving as an execute, in case they flash away while poisoned.

Well, Runaan's is mainly there for team fights, where you can target 1 champion and have the bolts fire on others as well, thus spreading your poison to multiple people at once. Between, , and masteries you'd apply 2 stacks on Cask cast and another 4 stacks with auto attacks at a rate of 2.09 attacks per second, basically 6 stacks in 2 seconds.

Duo top would loose you any control of dragon.

And I don't really see how having 2 people mid would opt you out of a jungler. Seeing as the premise here was that you'd put your usual bot lane in the middle, your mage in top and your bruiser in bot lane. Having 2 vs 1 in bot is the same as having 2 vs 1 in mid, where the Marksmen gets fed easier. The difference is that a mage is going to have a harder time farming under turret then your bruiser is. Seeing as bruisers deal with harassment better then mages. At the same time a bruiser in top is going to have a harder time against your mage, seeing as they usually spec armor.

How would mid be more suspect-able to ganks from other lanes? You have the shortest line with 2 people warding it, I'd actually say it'd be the safest line in the entire game. And more room to push, I think you mean more room to zone out the enemy and deny them farm. While the premise for putting 2 people mid is to down the turret As Soon As Possible, which you can safely do due to the lane entrances being covered 24/7