Talk:Ignite/@comment-68.8.222.209-20120107092736/@comment-4073002-20120107111619

~600 for a QSS removes the healing reduction and reduces the damage to a single tick. There's already a heal in this game, and it heals for almost all of it – much more if you use it before getting ignited. Cleanse reduces the DoT to a single tick, but doesn't remove the healing reduction, so it's actually rather poor for that purpose.

Exhaust does 1500*.7*2.5/5 = 525 true damage per your lifesteal logic that, for whatever reason, assumes you have 0 armor and are letting a Caitlyn with 2 as, 300 ad and 100% crit autoattack constantly. Oh, and it slows and reduces damage significantly. Under the same premise, Amumu's ult does 1500*2/5 = 600 true and 350 magic. In an AoE. ;O

The only champion it will ever do close to a quarter of their hp in damage is a carry that didn't get any health, and even then, it's probably closer to a fifth. When you do not get any health, it's not really a surprise that you're squishy; everything will hurt. But even with the stats you used, you still have room for 350 hp from a BV.