Talk:Heimerdinger/@comment-50.51.16.233-20121212171638/@comment-5052127-20121213070256

Those 'counters' are not counters, that's how you beat BAD Heimer players... boots will not help you dodge any of his damage if he's not an idiot... you cant dodge rockets or turrets (or autoattacks for that matter) and grenade has a large enough area that if he actually THINKS and waits to use it at the right time and leads you properly with it, the damage/blind at least will always hit unless you blow a movement ability. And if you are a champ that has to get into melee range, all he needs to do is wait to drop it on your head when you are there and it will hit 100% if the time with NO way for you to dodge it.

As for rockets... yeah he just waits until there are less than 3 minions or you make a mistake and you are closer to him than one of those minions are, and will then get you with them, every wave at least once (more if he ults suddenly or uses a trick like flash to change position). The range is far enough that you have to move far away from the minions well in advance if you want to avoid the damage. If this is all he can do to you, then you should be able to just farm. If you ever cross the minion line to try and attack him though, you will also eat an extra rocket.

And LB and Kass only kill Heimer if he lets them, he can farm in complete safety from totally out of even LB's doubleflash range, and poke them. Any attempt to get closer to him, or get in range to combo him will make you either take damage or just make him move further back and play more passively, so you will be pushed and vulnerable to ganks as long as you keep trying to position yourself in range to attack him.