Talk:Gnar/@comment-25381422-20140903145206/@comment-15244341-20140904200344

The issue with Mega Gnar's combo is that it is on a champion that can poke and while it isn't a million damage, it is noticeable if mini Gnar got you low before transforming. A Gnar that has poked your health down and has almost 100 rage will create a HUGE "can't go there" zone, since Hop->Crunch lets him unleash a full combo with little issue from really far away and pretty fast.