User blog comment:Nhan-Fiction/(Custom Champion) Maki, the Shrine Maiden/@comment-7709681-20140210224054/@comment-7709681-20140211171655

When I read that the ability would cause the autoattacks to be treated like I initialy believed that, instead of being like  that causes to create skillshots from the initial target, would cause the proyectiles that represent the autoattacks not only have an extended range but aswell have unit collision, actually making them be blocked by the target's ally units. :P