Talk:Rengar/@comment-24971427-20181119023615/@comment-26227836-20181119065710

@TAGDavid If you play ranked Rengar games and you're willing to share your ign, I can view it through the League Client.

@Grognach Oh, I was comparing Approach Velocity's usage for ganks vs relying solely on bushes to gank.

A fairly standard build for Jungle Rengar is Tiamat, Warrior, Duskblade, Cleaver, Guardian Angel.

I'd consider this build to be Bruiser, especially if the Tiamat is upgraded to Titanic. For the sake of the point I'm trying to make, I hope you consider it Bruiser, too.

Anyway, this build (without PTA/Dark Harvest/Electrocute/Predator) enables Rengar to one-shot a carry (provided Rengar has a few Bonetooth Necklace Trophies and uses Ult for Armor Reduction) while being fairly durable & attaining 40% cdr for dishing out more spell rotations.

I'm not advocating Fleet Footwork so much as contesting the PTA pick.

I'm having trouble picturing how Rengar is supposed to proc PTA. Let's say Rengar leaps onto an enemy. Does he activate Q before leaping or after? This is why I want to see how it's applied.

But my main problem with PTA is that after Rengar uses his spells to proc it, he doesn't have any more damage or spells to take advantage of the 6-12% increased damage. Is PTA's purpose to allow your team to take advantage of the 6-12% increased damage?