Talk:Sion/@comment-5209745-20140927113311

So...

*Inn: Given it will have a fixed AS, getting AD, crit chance, crit damage and on-hit effects will be the best.

*Q: Max CDR, tons of AD, some arpen and probably TBC/SotEL will make the best of this skil. Probably SV too.

*W: Passive component will benefit from Atma's, just as the common one does. Sion now has a lot of AoE damage to farm it fast, but Hydra will still be a good mention here. Probably Iceborn gauntlet too, although not as good as the latter. As for the active component, given that it scales off his HP, defenses will be the best. You can still build an Abyssal if you want to improve the explosion damage, although I think it will be a looong time until we see another person trying AP Sion.

*E: Looks like an utility spell to me. Max CDR will be necessary if you want to use it enough times in a teamfight. Still, the 20% armor reduction doesn't lasts too long, so arpen will still be a good stat to build.

*R: I was really hoping to see this ability proccing on-hit effects, probably Muramana will still be procced tho. On the other hand, Swifties+Zephyr looks good in order to travel as much distance as possible while rampaging on your (soon-)dead enemies. Given how bad it scales, but how good the base damages are, arpen will be kinda better than AD, with another good mention to CDR.

... how would you guys build the new Sion? Shall we think again he's an ADC and leave his kit as an utility addition to that? Or is he a new, different thing now?