User blog comment:Maxim.dussault/Champion Concept - Gauss, The Cosmic Mastermind/@comment-5001455-20130522110436

You have a cool, gravity theme going on here. Some elements of the design seem a bit clunky, however. For instance, Q's active effect is redundant to me when just pulling enemies right away would probably be better than waiting a moment for them to take a few steps.

Nonetheless, there are good ideas here. :) -- [Sylphie, the Butterfly Faerie]