Talk:Taric/@comment-5877442-20130616083015/@comment-6000413-20130620170334

My core build top is Frozen Heart, Banshee's Veil, Muramana and Zephyr. But seriously, I've never built the Zephyr because I've always won the game before being able to buy it. I could solo anyone with the first items (I sometimes switched FH with IBG for more damage). Just with FH, BV and Muramana you have around 3k mana at level 14. This gives you 200 damage on every AA without the toggle and up to 200 more with the toggle, meaning you can strike with a 500 damage aa at full pool or 550 with ulti.

If you managed to build a nashor, at this point, you could deal an extra 24 damage on every AA, 31 with ulti. nashor would add 36 to your 220 HP heal (250 with ulti), which is arund 15% of the heal. Nice, but I'd first go for the tanky-mana items.

I still have to try a Rod of Ages, because I like to have some magic resistance, but if the enemy team is heavy AD it would give you a great boost in damage and heal.

Arriving late game I would choose between ROA or a second as item, depending on how much cc and escapes they have. If a lot ROA gives you more burst and survivability, if low the second as item would give you more sustained damage and sustain...