User blog comment:StrategicMagic/Breaking the Meta - Objectives Teamcomp/@comment-3329234-20120722022141/@comment-5194571-20120722104756

This is a nice suggestion. I thought about it, but didn't think about it this way. Kinda silly of me, oh well. With the supp and AD carry being mid, they are equal distance from both objectives, allowing them to help out at both rather than at one. Their roaming potential for counterjungling is also improved, which naturally helps out. The WL can help with ganks. Have the AD carry use the WL ward as much as possible and the supp covers the other spots. So I think that they are more likely to be ganked, but they can be just as safe as in any other lane.

Jungle Cait came from a friend suggesting jungle Ashe after I talked to him about unorthodox junglers. He said "Rank 3 Ashe Q + Red Buff = "You are not getting away, EVER!"" The thinking behind Cait is similar. You can bypass wards with Teleport ganks, and proc your passive quicker at the same time. Your team will have an abundance of wards because of them building lots of WL. In a TP gank, Cait can choose to open up with her stun and then slow the enemy with E/red buff. She can also open up with E while being close to a wall, losing less distance than if she was in the open when using it. Then she can place a trap in front when it's harder to be avoided because of the slow. As the lane is pushed, she could maybe even make her way towards the enemy turret, place her 3 traps in front of that and then gank with slow/autaoattack. By the time the target gets to their turret, they now have to either walk over or between some awkwardly placed traps, increasing the potential of more CC if they accidentally get too close. The increased damage from that passive also makes it more likely to involve a kill in some way. Alternatively, you could build an early Phage after boots and WL. Junglers need at least a bit of sustain or durability. Getting a Phage and later a Frozen Mallet would add even more CC to get ganks while allowing her to tank those objectives with little to no problem. My only problem with jungle Cait is that she can be a bit mana hungry, so she's either blue reliant or you might want to build a Manamune. Late-game she doesn't have many problems with mana though.

If I ever get to test this teamcomp out, I'll try both my proposed lane formation and yours. I appreciate your advice.