Talk:Evelynn/@comment-74.65.211.149-20120202005634/@comment-4741157-20120203000048

I also think that the active on the planned "perma-stealth" should temporarily decrease the "true-vision" range she is detectable at, and make her undetectable in brush for the duration. Scaling duration, and maybe scaling reduction.

It wouldn't be a mix of tactical and strategic stealth -- all it would do is mean Eve isn't forced to get almost out of normal vision range to flee, or is able to get a little closer than normal before attacking. OR is able to flit from bush to bush to flank an enemy without being seen.

Also, they said that she is only weak because of the advantage stealth gives her. I believe it was morello who said "Learning to Play long-term stealth well isn't about playing long-term stealth well. It's about learning how to play artificially weak characters well." As such, they'll give much better base stats to compensate for lost stealth potential.