Talk:Nidalee/@comment-5889036-20140708024551/@comment-5889036-20140708224022

I'm aware of why it was unhealthy, but did it really need to be HALVED in width? I will agree with you that the previous hitbox for Javelin Toss was quite large, but a lot of champions skillshots are.

Previously there was no drawback to missing a spear in human form, you'd just wait ~6 seconds and throw another. To miss a spear now is absolutely crippling if you're going for a gank or trying to trade in lane. It's absolutely infuriating throwing a spear that ghosts through the side of the enemy model. I get that they wanted to nerf the unhealthy aspect of long range chunking and made it harder to do so but in the process they also made it harder to do everything else with the new Hunted mechanic. Her traps are never stood on unless in a brush, you can't cast it at someones feet if they're moving cos there's an arming time.

I guess what I'm most annoyed about is how difficult it is to apply the hunted mechanic when you need it most, the spear needs to be fixed so that it doesn't ghost through character models or just give her another way to apply the debuff instead.