User blog:Hamengeri/Bree, Yell of the Undead

Bree, Yell of the undead is a custom champion designed to fit in League of Legends.

Abilities
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Design Philosphy=

This was first skill invented for my first concept here. It just sounds fun for me, so I made it a core for this champion.

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Design Philosphy= This skill's intented use #1 is to heal: Dash and allows to close a gap and AA reset and bonus range allow to heal wounded allies almost immediately. Additionally AA reset allows Bree to win "Vision Ward fights", proc and Trolls to play AD Bree ;) This skill could also be an escape tool, obviously.

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Design Philosphy= Designed, because Supports need support skills. But it's not an ordinary shield. To gain damage shield, you need to block an enemy ability. The most satisfying use for this skill is to Q in front of your ally and activate it to block dangerous skillshot, such as.

Hide= Design Philosphy= I had no idea what to give her as third skill... Seriously. So I strenghtened her "soul theme", gave her a bit of mana sustain (but I really consider removing it) and cool "chaos" channel with souls floating around... I think this skill will be tweaked a lot, because she needs some kind of cc other than her ultimate. Plus, this feels a bit ultimately (it used to be ultimate and it had fear...).

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Design Philosphy= I AM TERRYFYING DIRE SUPPPORT. BOO. She needed cc and more team utility. This skill has also philosophical use: "Don't get too close to me or I'll die"; "Leave me alone"; "Let me die" etc. Additionally, fears from ally cause target to take damage. Synergy is cool, isn't it?

Special thanks to Typhyron for telling everyone how to do tabbers in the comments under one of his posts. :) More stuff to look at:
 * Custom rework for Warwick, the Blood Hunter