Talk:Xerath/@comment-9705522-20140216152050/@comment-9705522-20140218225815

its a fixed 0.5. problem is, you cant really hit it well. sure, you can approx. estimate it, but the problem? the range is really small, and its easy to walk out of it. meaning you not only need to predict well, but also expect the enemy to have bad reaction time. its just unreliable. its a lot like kogmaws ult, and he has trouble hitting that too. and thats after i played him for a few days straight. i feel they should increase his ults radius on later levels by a tiny bit, enough so its possible to actually hit, but not too much so its a guaranteed hit.