Talk:Elise/@comment-31.32.94.143-20121026223614/@comment-4902459-20121026225117

I can agree with you but first a clarification, 'inconsistent' not 'unconsistent'. Sorry, pet peeve. But anyway, I agree she is harder to master but she's no Orianna, At the end of the day she only has two skills that are skillshots and the rest are point and click. I dislike the stun, no damage, its just me but im used to my stuns having some damage associated with them, maybe add a slow afterwards to represent them breaking out of the cocoon, this also rewards the player for landing a slow ass skillshot with mediocre range. The spiderlings is quite fun and I mainly used it for farming when the mid laner was a threat, used neurotoxin to harrass, copped some in return but after their harrass i swap to spider form and heal up on a minion or two.

If the heal scaled at all she would have a retarded late game and have the potential to life steal like an ad carry, due to the fact that she and the spiderlings are all attacking at like 1.5 and healing her for lets say 30 per attack, she would be impossible to take down and even if you land a stun the spiders keep going.

I also find I'll not go in for the kill until I land my stun, once I land that stun I'll immediatly follow up with neurotoxin, spider form, rappell to target, frenzy the spiderlings, then immediatly hit em with bite. Oh of course after the rappell you ignite as well.

I'm currently trying her as a ad champion due to the fact that all but one of her ratios are absolute garbage. Even if she is doing absolutly shit and is behind she can also still splitpush like a mofo, I'd say probably as quick as Yi due to the fact that turrets prioritize spiderlings before you but minions before spiderlings, meaning you can theoretically 'tank' five turret shots at lvl 16 before you incur damage. Another reason to build her ad for the turret killing potential.