Talk:Kha'Zix/@comment-8921599-20140213101258/@comment-6281696-20140219225830

If I'd have to make a guess the likelyhood seems to be about 1/5 for me.. but as I said, more luck that we happen to engage at the same time than that I purposely stun him to block his E. If pantheon would be patient he'd hit and be more or less as easy to pull of, maybe slightly more difficult as his Ulti and E and arguably more "difficult" to aim with (quite annoying when people are on top of you so your E is 3 pixels of or something) but that's neglectable.

Point being, escaping you kind of do a lot in low levels of play. Having an easier escape makes a champion popular cuz it fixes mistakes. Which they make.. alot...

As for escaping. Kha has his longer range slow & jump to chase you and his ulti. Pantheon at best has his ulti, at worst has nothing. It makes him stickier, if only because he can chase over walls which panth can't (unless you have visibility, not sure if he actually has the range for it to be practical though). Kha's cc however is significantly weaker. Anyways, since a lot of low level play tends to revolve around mindless morrons chasing eachother around Kha is more favorable in that respect.

Kind of my point really... I don't like it that I can be isolated while I have allies within sight, especially in teamfights. Basicly now you're "isolated" cuz videogame-logic instead of being actually isolated. Anyway, not that relevant for this discussion.

Actually I've seen a considerable amount of assasins (and some bruisers played as sodding glass canons for no reason whatsoever) come back from 0/5 simply because they eventually kill enough minions to get trinity or whatever item triples their burst allowing them to suddenly start picking of the carry near instantly (as a team, not individually yet) and proceed to ultimatly snowball even if they were completly outplated. However, this has always been an issue really as riot just likes damage alot allowing a lot of them to eventually catch up again given enough time. It's the same reason I despise Tryndamere and yi, among others, basicly any game they are involved in is a race to see if you can win the match before they become unstoppable regardless of how good (or awefull) the player actually is. And before you go like "win quicker", that's not usefull advice...

Balancing for bronze levels won't work though. Even if it would be interesting to see champions/items balanced differently at different levels of play.

Well, the discussion was about why Kha is FotM in lower play. Simply listed why I thought so. Though I agree that when played correctly/as intended Pantheon should be better.