User blog comment:Xyclone010/Ashe Rework Idea/@comment-25235491-20140728184836/@comment-25235491-20140729104934

P: Interesting idea. Damage over time is more fitting to a Marksman after all, so I guess you are completely right. Though at that point I would build around 50% critical strike chance to be sure to proc a full-Focus crit.

W: Nothing to say here. It's a tickle, we got that.

E: Well, I like the idea of the "reveal an enemy and mark him to gain bonus damage on the guy". The fact that it depends on slows... Also, soft caps on slows means that someone who is 100% slowed actually still has 110 movement speed, not zero. Which explains that when you hit The Box, you can still move (if slowly as hell). Hum, I'm drifting from my subject, which is: the damage boost shouldn't depend on the slows, in my opinion.