User blog comment:Willbachbakal/(Champion Rework) Vladimir, the Crimson Reaper/@comment-24501229-20150103074852/@comment-24501229-20150105154220

After thinking about it more, I think this version has a problem- it fundamentally changes Vlad's core gameplay and build.

There is simply no real reason to build health anymore. His passive made building health very cost effective, and AP gave him more health as well. Tides of blood requires Vlad to be relatively close to enemies to hit, so he needed to be more tanky. With this kit I see no reason for Warmogs/Rylai's to be viable. I would simply build AP, cooldown, m.pen and maybe health regen and spell vamp.

Gameplay wise, this vlad would stay at range, kiting enemies while firing his spells. With the root effect, he would most likely destroy champions without good sticking power. Burst damage can be evaded via Sanguine Pool, allowing him to gain distance and resume his barrage. Considering more magic damage dealt will stack his passive faster, AP indirectly translate into more healing even without the help of bonus health.

I'm not sure if this is intended.