Talk:Jax/@comment-139.130.57.34-20110210223725/@comment-139.130.57.34-20110214001627

Pure AP still gives 900 bonus health with 450 AP. I've tried a lot of Jax builds and a common problem that I find is that he can be bursted by casters before he charges up his ult enough to kill them. Even with this AP build I had no issue going 1v1 even against champs like warwick. In fact I came out ahead with half health. Dodge and stun IMO have always been the reason that jax is a good 1v1 champ vs autoattackers, as opposed to spell/vamp or lifesteal.

AP is also cheaper and easier to stack than hybrid or attack damage. Gunblade is expensive and I personally don't feel 2 is worth it since good use of its active is IMO is what makes it worht it's money.

The type of games that I have trouble with are aoe burst heavy games where fights end in about 3-4 seconds. This is why I tried this build. Sure if the enemy team is less bursty I might value the more traditional hybrid spellvamp/lifesteal build a bit more but I really don't feel that helps in the type of games that I actually tried this build for.

Just my reasoning anyway.3138 2707