User blog comment:Megames1/Changes to Champions that would make them better/@comment-60764-20121122172132


 * I don't think spell shields for spell shield champs should be altered, to be honest. Sivir's is fine, as it costs a ton of mana to use despite the lowered cooldown (at low levels you get mana refunded if you time it right, but at higher levels it becomes moot) and Nocturne's has an AS steriod attached to it.


 * I don't get the Poppy change. It seems to be the samething with a different, uh...sense.


 * Everything else I could see. The fact that Xerath is a "SUPERAWESEINFINITE" Mage and can be thwarted by a little yordle with a height complex 'cause scaling and better cooldowns is a bit off-center.