Talk:Irelia/@comment-5027304-20120417062126/@comment-2124153-20120418035108

Irelia doesn't have two AD scaling abilites, she has one. Bladesurge applies all on-hit effects, it's basically an autoattack. This is not a reason to build AD on her, it's a reason to build cheaper damage-adds that apply as on-hits, like Wit's End and Trinity Force. Both of which also give you AS, incidentally.

If the target "doesn't stay in one place" that's even more reason to build AS, not less. Extra attack speed can mean an entire extra hit over a slower build in the same amount of time. Never mind that while everyone naturally gets tankier against Irelia's physical damage, for which she gains no penetration, nobody can mitigate True damage.

Bloodthirster "works", but that's because AD works at least adequately on everyone and their mother. It doesn't mean that I build one on Veigar. Some items synergize better with certain champions than others. Irelia is of the subset of heroes that scales better with AS (Teemo, Mundo, Udyr etc) than she does with AD (Riven, Garen, Renekton, etc).

BT is suboptimal on Irelia.