Talk:Leona/@comment-26612064-20160815075302/@comment-27033343-20160908100626

While Leona's kit is largely designed to pigeonhole her into the support role, she can fill in other slots on the map as a counterpick. Any midlaner who relies on a slow or snare rather than a hard CC as their answer to gap closers gets stomped rather hard by Leona, whose initial E snare can ignore snares if cast before one lands, and can hold her Q until after a player panic snares her and get in even more damage. I've made many a Ryze and Karthus cry tears of blood in midlane, and converted my kills in midlane into an absolute steamroll once I got Sheen&Mobility Boots to start the ganking fun. Most channel champs also suffer pretty hard under the pressure of her CC. Also, pretty funny with Karthus... I've interrupted many a Karthus ult cast well behind their tower with her own ulti.

Taking Leona into jungle is more succesful when used to counterpick other fairly slow junglers. you'll want your team to place their first trinket wards in locations to spot an early counterjungle attempt and have yourself and a laner collapse on them when they try... it's almost a guaranteed event when trying to jungle Leona. If you can manage to survive the first clear and hit lvl 3, and either kill or run off the first counterjungle, the ganking fun can begin, and quite frankly, Leona's got some of the scariest ganks in the game. When Stonewall ranked junglers by what they bring to the Jungle, for all her shortcomings in everything else, he gave her a straight S+ on her ganks... having basically the strongest ganks from lvl 2 onward with multiple severe power spikes and is pretty good at forcing summoners without burning her own.