Talk:Aphelios/@comment-24496127-20200104080042

I can't help but feel extremely disappointed in the depth of the character. Sure his numbers are too good right now, but in terms of mechanics and decision making, he essentially has two abilities and an ultimate, and each weapon practically spells out the optimal time for its use.

The inability to pick exactly what weapons you get should add some skill to him, but two is so limiting that it's not so much a player decision, especially since it is something that just happens. Compared to say, Sylas, who has a meaningful decision between five different ultimates, there's no real interaction in his choice.

Then there's the abilities themselves. They all just boil down to doing damage. No choices there... except sometimes when to root, and the answer to when you Snare people is typically pretty apparent for anyone who's played the game for a while. Almost wish it was a stun past level 16, since then at least you could argue that it's hard to know whether to use the stun, or try and get it on multiple people first.

I guess what I'm saying is, he feels uninteresting to play beyond the initial novelty, and while I like the idea, I feel they were too constrained by the fact the player only gets two guns, and can't really control it, so they had to make each gun still allow him to perform his role as a carry, rather than be more niche and unique. Also wish his swap mechanic was implemented as an actual mechanic, but it was costly to use.

In summary,  He Needs More Guns.