Talk:Evelynn/@comment-196.25.255.214-20120718111317/@comment-4657589-20120718114808

Not really. She used to be able to stealth in plain sight. The mechanic that increased the fade time if you took damage toned it down, but add Zhonya's Hourglass to it (and it even has useful stats - armor and AP), and you're virtually uncatchable. People had to put a few points in her stealth though, because 10/20 seconds IS NOT ENOUGH to roam freely. This decreased her damage potential. Now she needs some time to stealth, but she can restealth faster (8seconds instead of 10). She lost her slow, but she gets a MS boost, and everyone will build Frozen Mallet/Trinity Force/Rylai's Crystal Scepter on her, because the stats fit her well. (HP, AD and Slow/HP,AD,AP,AS,MS, Slow and epic passive/HP, AP and slow respectively) Slows stack multiplicatively, that means the MS boost / Slow will work better than two slows. Reveal-on-taking damage isn't as bad as it sounds, because minions can't see Evelynn, Sight wards can't either, and spamming your damage skills is a waste of mana. Speaking of mana, 1% mana per second is regained when stealthed. This isn't that much of a mana regen as a blue buff would provide, but most of the time, the blue buff will be taken by someone else, and you don't have to build that much mana regen. On the other hand, Chalice - > Unholy Grail will eliminate any mana problems at any stage of the game.

TL;DR. The stealth rework is a buff. And a massive one.