Talk:Ezreal/@comment-27150952-20151102114757

I just have some minor character based issues on this champion in particular.. He's been my main adc since season 2 and there's been some minor changes around his lore and stuff. One particular aspect about him is that he's an adventurer, he has a lot of relevant quotes about exploring and being arrogant and brave and all that, but none of his skills really reflect that aspect of him (Maybe his E what with blinking/exploring the map easy). So what I was thinking was incorporating a bit of his explorer side to his skills, rather than just being a magic user which his lore specifically implying that he's less interested about magic and more interested in being an adventurer, and most importantly, making maps.

Being somewhat weaker compared to other adcs at this time, one of my ideas was to give him a secondary passive (I'm not that excellent with coming up with skills so don't judge my noob-ness)

Either: All of Ezreal's skills grant vision in a small section of the map where the skill hit the enemy, maybe perhaps the vision over the hit enemy itself

Or: Ezreal has his own clairvoyance/blue trinket in the form of map markers, his passive allows him to mark a part of the map, and similar to Rek'Sai's passive of seeing circles where his enemies are you can do the same but as red dots on just the mini map, I dunno.

or a more simple map-related thing to make Ezreal seem more of an intelligent, adventurous prodigy is to just have the path of his ult clear the fog of war (the entire line through which the missile passes throughout the map) for a few seconds rather than just grant vision around the missile as it moves.