Talk:Diana/@comment-4022742-20140204160335/@comment-5606883-20140210055938

Because Diana doesn't benefit from AD. Yes, she autoattacks to get her passive off but think about this- are you trying to get the AD damage or the passive AP burst? The AP burst. So, if anything, you would want an Attack Speed item to get your passive off more often. I understand the thinking behind "Diana is a melee champ, so AD can't be that bad on her" but it doesn't fit her niche at all. And since she doesn't benefit from AD, that means she doesn't benefit from Lifesteal. Also, about Spellvamp, her only ability that will proc full healing from spellvamp is Lunar Rush (R), every other form of damage is AoE which will only proc a 33% healing.

Yes, Hextech helps with chasing. But if you are close enough to use the active of Gunblade, hitting a Q should be the easiest thing in the world (unless they flash, but if they do flash then you just bought 5minutes of an advantage for your team. Pretty worth for just 1 Q). So its more cost effective to go for an item that focuses on AP since its the main stat that she uses. If gunblade's range was doubled or more than 1000 units, then I would say go for it because it would line you up perfectly for her combo. But since it isn't I say no, the stats it gives just aren't worth it on Diana.