User blog comment:Eeehhyan/Enki, The Legendary Alchemist/@comment-133.38.165.114-20120207120645/@comment-2019837-20120208133600

DotA had mid-to-long cooldowns on high-scale damage and CC mixed with high mana costs and "weak basic characters" - Either you fed a mage too strong that youcan not properly counter him or a melee got enough equipment to run through your team. More or less.