User blog comment:V3hemenc3/Support Champ idea: Isonade the Water Priestess/@comment-3554826-20110928001905/@comment-3554826-20110928052414

I think activating the skill again to use the healing would make Soothing Barrier way more user friendly. No backfiring. I like it.

Now while I do understand your idea on Path of Swiftness, there's still a few issues with it: 1) Running too close of an escaping ally would backfire if Isonade blocks its way (unless she passes through units while the buff is on). 2) Running too close of the enemy to slow it would require her to be tanky. Think what would happen if Sona had to approach enemy Tryndamere to help an ally escape. And finally 3) A debuff that can last until Isonade dies? Sorry, but that sounds absurd. Place it on enemy jungler and tower hug for 5 minutes to totally cripple its jungling. Way too OP. The buff/debuff should return to Isonade should she moves a certain distance away from the target.