Talk:Illaoi/@comment-24638468-20151225141958/@comment-25532677-20151229180922

If you replace a ranged ADC your team is down more range than witha a traditional marksman meaning wise players will see this as an exploit and will play the game accordingly. Her E is not like a blitzcrank pull because you cannot kill the target directly with test of spirit. As long as the main target is out of range, they are safe from death as long as a stray tentacle doesn't kill them. and sadly for Illaoi, she's only damage; that's all she is.

Though it is a common theme with juggernauts that they lackutility in favor of damage, with the exceptions of mordekaiser and Skarner, all of them have some for of utility that make them unique and a power pick into a teamcomp. Garen has mobility and a silence to stick to his targets along with an anticarry "villain system".

Darius has strong sustain power in teamfights along with slows with an execution ult to kill targets on prolonged fights.

Mordekaiser can secure objectives by microing his dragon. He can solo baron at level 11 or make teamfights into a 6v4.

Skarner has a domineering presence on the map with being able to be mobile with his shrines, securing objectives and bolstering heavy CC and lockdown.