Talk:Jax/@comment-94.193.1.61-20101019205438/@comment-3014924-20101020114256

I just don't like Atma on Jax. It made sense when Jax gained +5 Health per DMG. But with 3? With 2500 Health, it's +25 DMG from Atma's bonuses so an additionnal +75 Health. Not even enough to generate a new DMG.

The only Thing that I find good with Atma on Jax is that it fills an armor AND a damage role on him.

Now I gotta think on AD with Jax or orient him even more on hybrid than what I did before with Malady.

So far in 3 on 3, I rushed the Sword of the Occult (Twisted treeline is a paradise for early ganks), then Tabi, then I took a Vampiric Scepter to help me jungle when I had nothing great to do. I love jungling in that map and the extra health regen may avoid some backs to the base. Rageblade next. Guardian Angel. Bloodthirster at the end.

I wonder what I ll do now.

I prefered the DMG path so far. That might change.