Talk:Jayce/@comment-69.119.36.146-20120709184615/@comment-96.237.7.190-20120711015003

To the OP: I think Jayce best fits an AD caster role. However, he can be more flexible in his item choices than most bruisers, since his mobility lets him get in and out of fights. Thus, I would say unless your team needs tankiness, prioritize AD-hybrid items (gives you some tankiness as well as AD) like MoM, TF, BT, FroM, etc. Jayce's ratios are too good to pass up. FH is fantastic for the CD, survivability and mana. I haven't tried Banshee's, but I think MoM would be the better pick in most situations unless the other team is stacking AP. I strongly recommend starting double dorans followed by early brutalizer that can all be traded out later; Jayce's ratios are fantastic and any AD greatly increases his burst damage, making early game much easier. I think he's interesting in that he's one of few AD tanky casters (other than Riven, I can't really think of any others) that snowball really well; he doesn't need to build too tanky to be hard to kill (he has mobility as well as the buff from hammer), meaning he can make really good use of his ratios.


 * Regarding Manamune: I've tried it, and it's ok. However, I've had more success with double dorans rather than tear on my first trip, since I've found Jayce to be more of a burst caster with poke, than an all poking champion like Karthus. Tear does not help with his early game dominance (yes you can poke a lot, but you are just as susceptible to poke, and you can poke only once every 8 seconds), while double dorans makes it much easier to force out the opponent (taking advantage of the high ratio on q. Also remember if you can free farm in hammer you get mana anyway). I found manamune helpful when sieging towers; throwing out accelerated Q's like Nid spears is crazy AOE damage. However, with early game dominance I found it reasonably easy to secure blue buffs for sieges if I really needed mana. Final verdict: manamune does not give him the early game he needs, nor does it complement his late game as well as other items. I think its a very situational item that cedes priority to better items. The mana from TF and FH, both of which are much better items for Jayce, give him more than enough mana to spam enough E+Q's to make anyone cry