Talk:Renekton/@comment-5009341-20120603095842

to all those who discuss about a new passive for rene:

renekton should not gain an snowball passive since his gamplay shouldnt be farmville nasus like, more like the complete opposite,

therefore he needs a burst passive which decays over time/strikes:

Brutality/Madness/Carnage/Path of Distruction (plz choose one of those names)

Renektons desire for striking the enemy down grows over time, as he has to leave the battlefield. If Renekton is out of combat for at least 4 seconds, he gains 10/20/30/40 Attack Damage, which increases by 2.5/5/7.5/10 for every other second (up to 4 seconds) (this results in a maximum of 20/40/60/80 over 8 seconds at level 1/6/11/16), for the first 1/2/3/4 Basic Abilities(only q and w)/Autoattacks.

Notes: this passive scales expotentially into late game(more damage and more strikes), while being quite weak in earlygame (20 ad for 1 strike early game is weak, while 360 ad over 4 strikes allowes him to take down at least the squishy targets)