User blog comment:Forchar Oliath/Forchar, the Demon Prince/@comment-75.34.56.214-20120716061435

From my experience, it's not too often that you get hit ten times and survive in the late game. It's more of a tanky skill that doesn't really fit a damage dealer. They shouldn't be getting hit that much. I know you said not to bash it but his ult is just a combination of Shyvana's and Nasus'/Renekton's. Honestly if you're gonna build a champion with so many passives I'd tone down the passives (they're very strong to have an active included as well) or the actives. I might go as far to say just drop his E, cause his W to slow and consider him a bruiser. Possibly make the cone active his E and give his W... a shield? I don't know, I like the idea of the character he just seems... off somehow.

Maybe just drop all the passives, they aren't that necessary and lead to higher CDs. He seems like a fighter already so a 15% damage increase is kind of wasted as he needs to be offtanky to make use of it late game. But maybe that's how it's balanced, as a 15% increase on an AD carry might be pretty OP.