Talk:Gangplank/@comment-81.25.16.86-20120320201652

I don't think I've ever met a GP with more deaths than kills. Not all of these have been good players though, and that's the problem. Playing Gangplank is just too extremely easy, considering how insanely strong he is, especially in the late game.

Chasing GP? Too bad. Oranges + 320 speed Ignite about to kill GP? Too bad. Oranges also heal. GP chasing you? Too bad. Oranges + 320 speed + passive + high damage Finally ready to do something with him? Too bad. It's already late game and because he's carry and he probably farmed heavily, there's not really anything you can change.

Riot should in my opinion at least nerf the annoying Q. He's a carry, which by Riot's own definition means that he's progressively getting stronger during the match. The problem is that he already starts of strong enough and becomes invincible near the end.