Talk:Heimerdinger/@comment-81.198.134.117-20120130172238

Some things I think should be changed on Heimerdinger: -H-28G Evolution Turrets: *Increase attack range to 550 from 525 - since a lot of champions outrange Heimerdinger's turret range, they can safely destroy them without getting hit by them. *When the turret gets destroyed by any meaning (DoT, Minions, Heimerdinger died, Turret replaced), it detonates, dealing 40/70/100/125/150 (+0.5 per ability power) Magic damage to enemy target's within 250 units of it. -Hextech Micro-Rockets: No ideas yet. -CH-1 Concussion Grenade: No ideas yet -UPGRADE!!!: *A possible remake (haters gonna hate :3) - Passive: Reduces Heimerdingers cooldowns by 10%/15%/20%. Active: Heimerdinger places H-28G Evolution Turrets on the ground next to him (based on the rank of the turrets), detonating the old ones, and upgrades them, healing them for 100% health and applying a slow on targets they attack, slowing them for 25%/30%/35%. Heimerdingers other abilities are also upgraded - Hextech Micro-Rockets fire 5 rockets instead of 3, and CH-1 Concussion Grenade	 travel faster. 6 second duration.