Board Thread:Wiki discussions and announcements/@comment-3308937-20140417171343/@comment-658634-20141205212839

Empty lord wrote: @Black Smith - Your maths is either seriously off or you are not viewing it on the minimum resolution. Yes, I'm aware there is a large amount of white space on large screens - but there was on the old one too. This is not something that can readily be fixed nor something the new template tried to. My math is quite correct and the area I was talking was already pointed out, 1000*450.

If the old one had white space problems, why keep repeating the same mistakes? Mebbe try to improve, grow, do better? You are aiming to make it nicely compact for a mobile viewer, yet you force people with real screen resolutions to watch 100% width tables? Makes no sense as the nice compact box could be floated and reader could be let to the articles 'meat' sooner. Most readers are not going to shed tears of joy when reading when Xerath was released or is he mana based or not or having one page of stuff that is not what they came to read about. They want to know what he can and can not do and whats the hidden tricks. After that they might or might not be interested what his secondary role is and it could be indicated with one nice icon in his infobox. Emptylord wrote: How's this for space saving. I don't see any space saved... More like more wasted. Lead in is one sentence and does not intro about the article, something that it really should do. Lore is before abilities and abilitys and their tricks are what people are coming to read. Ability boxes are not warped around the notes or the short notes create huge white spaces around the ability. Ability boxes should be free breathing to allow longer descriptions to make it wider. Fixed boxes do their job well when the content is fixed, otherwise it is good to let the 'live'. I would still include patch notes to the ability's own article as reference entries. (removes the need of patch note box and keeps things neatly automaticly organized)