Talk:Liandry's Torment/@comment-67.127.253.205-20121217011941/@comment-5256197-20121219152313

It lowers the damage by duration. The damage made by ticks are always the same (not counting the movement impaired double damage), but with AOE and DOT damage you deal 3 ticks instead of 6.

It does not stack, and it does also not refresh itself when it's alerady on target.

In case of Singed's Poison Trail, when someone barely touches it, this happens:

0,0sec [first poison and burn ticks]

0,5sec [second burn tick]

1,0sec [second poison and third burn ticks]

1,5sec [first burn has ended]

2,0sec [third poison tick and burn starts again]

2,5sec [poison has ended, second burn tick]

3,0sec [third and last burn tick]