Talk:Azir/@comment-24090792-20141108062321/@comment-1330314-20141108073044

Most AD marksmen aren't capable of landing their full DPS on multiple targets at once, not even with, nor are they capable of laying down area denial on a level comparable to Azir. It also helps that magic damage is hard to mitigate effectively, unlike physical damage, since magic resistance is in much shorter supply than armor. Azir currently has an extremely weak early game and a monstrously strong late game, which currently means he either gets shut down hard or becomes impossible to deal with very quickly.

It generally makes little sense to compare Azir to an AD marksman: he's not AD, and if he were to run on the same rules as AD marksmen he'd have a completely different kit. There are things AD marksmen can do really well that Azir can't (sustain themselves in battle, for example, or kill tanks), and things that Azir can do far better than any other champion (clear waves, zone out enemies and burst down towers, for example). His power isn't distributed in the way you'd usually find on a marksman, and therefore can't be gauged in the same way.