Talk:Sejuani/@comment-11094777-20130918155443/@comment-15244341-20130921061656

Always max W first. Not only it has the maximum damage potential on her kit (even more than her ult in both scaling and base damage) but the cooldown gets ridiculously low at max rank. A 11 second CD, 120/180 (if you max it second) base damage skill without any sort of utility at level 9 is pretty bad at that stage of the game. W should be always be you go to skill because makes you clear camps super fast for a really low manacost. Also, with max CDR, which you are getting on Sej, it gets to a 4.2 second cooldown and has a 4 second duration on the AoE, which means that it will always be up while on a teamfight.

About E vs Q for second, I'd rather max Q. It gives you %HP damage, which is always good, since you don't get AP, and the cooldown, again, gets decreased. With max CDR, again, it gets to 8,4 which does help at chasing and gives Sejuani a bit more mobility.

E I'd only max when going against a team with little or no dashes or escapes or not too tanky. Still, the first level is the most efficient for E. You get 60 magic damage (low, but something to add to your ganks) and a 50% slow for 1,5 seconds (I want the 2 seconds back D=). From then on you get 50 damage and a 5% increase in the slow plus a .25 second duration increase, and the spell's CD won't go down. That's not much, actually. W gives 60 damage and Q gives better mobility by virtue of the scaling CD and a surprisingly good burst thanks to %HP damage.

It might be okay to max it second if you are being forced to farm and can't actually gank much (the lanes are pushing constantly, for example), since it helps a lot with clearing and has a lower manacost than Q.

To put you into perspective: I used to skill W to 2 and then max E. I changed my skill leveling pattern and it honestly feels better, specially when farming the jungle at level 9+, since the W clears camps almost by itself. Still, give it a try. I do believe it to be a better skill to max.