User blog comment:Vynellin/Veldrin The Cursed Dragon Knight./@comment-26523781-20151206213709/@comment-1876049-20151206214509

The answer is very simple: what are you trying to achieve with this champion? What is his niche? What's his intended role in a team? Are there other champions who fulfill that niche already? Answer those questions and, perhaps, you could make an interesting champion.

Right now, the problem is that you wanted to make a dragon knight, so just made a completely generic dude with dragon knight particles. When your champion could be anything else, you failed to make a compelling concept.

If, instead of dragon knight dude who breathed fire with his Q, sprouted wings with his W and transformed into a dragon and dashed at someone with this R, this champion could become a busty plant fairy that breathed flowers for her Q, sprouted leaf wings with her W and transformed into a butterfly and dashed at someone with her R, and there would be absolutely no difference between the two, you have a champion whose only identity is in its model and looks, not in his kit and playstyle.

So, again, before you make the champion, my advice would be to ask yourself WHAT do you want this champion to achieve, and how he diferentiates himself from every other champion out there.