Talk:Yasuo/@comment-25122281-20150801121954/@comment-25970203-20150813062751

I actually was just watching a pro-game and one of the casters was talking about how trinity works well for split pushing by making you tankier and at end build it gives 100% crit but you lose out on damage if you purchase it before the IE. In fact, in the game trinity was purchased before IE and let me be the first to say it looked very underwelming. Not saying its bad, but IE spikes your damage really hard and trinity is a random grab-bag of stats a 1/3 of which you dont really like. I would it can find its uses,, but I wouldnt think about taking it outside of a heavy split push scenario so that you can have slightly better escape/dueling potential through survivability.