User blog comment:LivesByProxy/Heir To Blackblade: Fulfilling League's Thief Fantasy/@comment-3391671-20160902205901/@comment-26815373-20160908210129

I've made a few more tweaks based on yours, and others, feedback - mostly concerning clarity, wordiness, and such.

If you have any suggestions for how I can cut down on wordiness further, I'd be super grateful. ^-^

Also, code for patch notes? I'm being lazy right now. x.x

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I changed her passive once again, as it was pointed out to me that something like Thresh's attack animation would be better for her 'unlocking' metaphor, and the lack of projectiles means I can include an indicator that gives her target a clue as to where she his hiding.

To answer your question about her Ulti, the active portion is suppose to give her a way to 'reset' her Treasure Spheres, so that they aren't 'one and done' AoE heals. I've also given her the ability to create a Cache now, since it was pointed out to me that, due to my design, she'd be laning without an ultimate most of the time. I also think the idea of her getting the Treasure! from a sphere, only to put a little something back is cute, so it suits her, and the idea of her creating a cache captures some of this as well.