User blog comment:Alvaroxdm/Shein, Dweller of Dementia/@comment-67.185.188.167-20120725083958/@comment-4876475-20120727082913

Fixed the AP/AD confusion, ty

Her Q is the same, but different position, so that you won't know if it's the clone attacking, or the real one attacking. If not, it would be too predictable. I don't knowif I make myself clear :S. If it was always the clone that jumps, they would know they have to attack you, not the decoy. That way they won't know.

Her W might be too op, but the idea was that the stealth is "total", that damage won't give you away, but you're right. I must fix that.

Ty for feedback! :)

Her squishiness is meant to be reduced by the fact that clones would be hard to figure out, so they would waste time attacking them, instead of you. :). Might be too squishy though :S