User blog comment:Leyrann/New Summoner Spell?/@comment-95.40.36.114-20120710200302

This is a terrible idea. Summoner spells are made to give you a temporary advantage over your oponent this idea doesnt fit this purpose. i play usually top lane or bot support and i think that the Ability to instakill someone gives you FB and a huge advantage in cs and exp on top lane which will mean that top lane will most of the time lose the lane against someone who takes your hand of death. Even if you will still have two summoners against one the enemy will crush you to the ground and using exhaust/ ignite doesnt always give you a kill. Summoner like this alone can win you a game creating a meta of a must have hand of death on almost every champ. Is my reasoning not enough ? ok another one mid game teamfight at dragon/ baron 3 champs on one team has hand of death the other team takes other spells - 2 uses - teamfight won = free baron, inhib or both the enemy without hand of death is instantly pushed into defense giving the other team free farm, free jungle free win.