Talk:Heimerdinger/@comment-31.223.169.209-20111202153225/@comment-2246772-20111206083557

To Tjoekie:

I don't like the Sorc boots on Heims tbh. I tend to go Swiftness to be fast enough to escape/chase and to dance around my turrets with my ult up. If they have lots of CC (or if you are laning against a hard CC'er) stick with the Mercs. As for the Chalice, I am very against that item. Boosting your mana regen with only that item means your mana regen is still gonna suck. If you lane with a buddy, consider a Mana Manipulator, built from 2 faerie charms. It gives 7.2 MP/5 as an aura, and it can go nicely with Heimer's healing aura passive ability. Late-game the Manipulator builds into a Soul Shroud, which gives Heims some much-needed HP, CDR, and even better Mana Regen.

As for the Deathcap, I prefer the Hourglass. With both my turrets up if they dive me I can go into stasis with the Hourglass while my turrets (hopefully) pelt them to death. Rylais is a great tanky-AP item, that also allows those long-range missiles and grenades to slow targets down while still giving Heims some AP and HP, so I def. agree with them. The Voidstaff is pretty much a great end-game item, when people start building some kind of MR and you can still punch through it.

As the user above mentioned, tanky-AP Heims can do great. With Mercs, RoA, Rylais, Hourglass, and something like a Soul Shroud you have lots of health to survive when people charge at you while having the utility to slow them down with your icy turrets and Rylais procs, and even your Hourglass.