Talk:Tristana/@comment-4924564-20131021153940/@comment-5544574-20131030085718

Number of kills in a match doesn't necessarily mean it works well consistently. If you manage to repeat that then you're onto something, but otherwise, look at it this way:

The reason AP Tristana falls off late-game is because her damage revolves solely around an AoE dash that resets off kills. If a full combo does not kill anyone immediately you either have to wait around and skirt on the edges of a teamfight being useless or you get ripped to shreds. Even with small skirmishes or teamfights, once the enemy team packs some form of MR (a Negatron Cloak for example, or Spectre's Cowl / Spirit Visage) then Tristana is simply a number buffer. She's useless without getting resets and because enemies get considerably tankier as the game progresses AP Trist falls off.