User blog:Emptylord/Blogs/What if wards were contestable objectives instead of items?

Similar to the Twisted Treeline altars, what if "wards" were actually persistent locations on the map that teams can capture to grant sight?

These could be, like Twisted Treeline, competitive objectives that are locked for 30-90 seconds after capturing them - and maybe they only last for 300 seconds before they have to be recaptured. Perhaps neutral wards grant sight for both teams, and capturing them only hinders the enemy team.

Introduce variations of and  to Summoner's Rift, as well as some other items others. Perhaps change them to only grant standard sight, and then change to make it grant those items true-sight (e.g. "Nearby wards (5500 range) and nearby allied sight-granting-item-effect (1200 range) grant true sight for the next 4 minutes.").

I'm by no means saying there is anything wrong with wards, or saying there isn't, merely an idea. We know Riot is overhauling supports and sight in season 4, and that they want to upgrade Summoner's Rift - so I'm just theorycrafting in the blanks.