Talk:Nami/@comment-5955817-20130316183935

Today I was bored, so I felt like whipping out my calculator for Nami's abilities.

Stat efficiency of Nami's abilities: Q: 1.25 damage per mana (Level 1) 2.1667 damage per mana (Level 2) 3.083 damage per mana (Level 3) 4 damage per mana (Level 4) 4.9167 damage per mana (Level 5)

W: Assuming it hits Nami and one enemy .9285 heal per mana 1 damage per mana (Level 1)

1.117 heal per mana 1.29 damage per mana (Level 2)

1.25 heal per mana 1.5 damage per mana (Level 3)

1.347 heal per mana 1.652 damage per mana (Level 4)

1.423 heal per mana 1.769 damage per mana (Level 5)

E: Assuming all 3 shots hit 1.363 damage per mana (Level 1)

2 damage per mana (Level 2)

2.538 damage per mana (Level 3)

3 damage per mana (Level 4)

3.4 damage per mana (Level 5)

Since her ultimate isn't on a very low cooldown, the mana per damage is irrelevant.

Now, compare the efficiency to several other supports:

Lulu's Q: 3.25 damage per mana (Level 5) E: 2.8 damage per mana (Level 5)

Taric's Q: 3.142 heal per mana (Level 5) W: 4.8 damage per mana (Level 5) E: 3.267 damage per mana (Level 5)

Sona's Q: 3.846 damage per mana (Level 5) 6.861 damage per mana with a power chord at level 9 W: 1.5 heal per mana (Level 5)

So what can we take from this massive wall of text? Well, Nami's heal is pathetic. It drains too much mana if leveled first. Considering she also has less mana regen than sona at earlier levels, sona just outclasses Nami in lane when poking, when healing, and with sustain in general.

We can also conclude that if you don't need an extra bit of slow from her E, then Q is the most logical option to level up, being more mana efficient that Taric's W at level 5. However, considering it can be tricky to land, you won't always be able to hit for damage all the time and you'll end up wasting mana.

Questions? Comments? Please reply! I'm pretty sure I messed up along the way with my math, and if you can prove me wrong about something, I'd be glad to hear it!