Talk:Urgot/@comment-26001789-20150408095455/@comment-25532677-20150412175246

I can't really give advice on Urtop since I mostly have played him in ADC. Urgot's main problem outside of his lack thereof mobility, is how heavily he depends on itemization. Top lane usually requires a champion with self-sustain, (Think, renekton, Garen, Riven, Cassiopeia, Hecarim.) Some champion that can survive in lane for long periods of time since you are in a lone by yourself and it's one of the longest lanes to travel back to. Urgot focuses on a strong early and scales off into late game (Marksman version of Darius.) That's just how he is in his current design. I've been all for the idea of a tanky marksman who has high sustain and CC ever since I played this gam, though that would be hard to balance I would think.

Bot lane is definitely where I feel he thrives the most. I suggest try a squishy-burst urgot build, I like to rush a tri-force on him, then build an IE, followed up by gunblade.