Talk:Skarner/@comment-8468980-20140604032302/@comment-5057599-20140607155044

@Pigozz 'Plus anyone saying his kit is bad is just a bad player never actually trying the new skarner'

I take it that was for me? I have almost twice your MMR so I'm pretty sure I know more about this in my sleep than you when you're fully awake. :)

When I said that his kit was fundamentally bad I meant that the first rework was unsuccessful. They replaced a core mechanic that existed since his release (the permaslow) with a bland and uncharacteristic slow on his only skillshot (and most useless ability prior) while switching his self-buffs between Q and W. It didn't fix anything, it didn't give him any advantage compared to his pre-rework state and that's why he's regarded as a poor choice, which reflects on his pick rate.

The new rework on PBE fixes two of his biggest problems: 1. eliminates his current passive, which always brought a lot of balance issues in the sense that it stopped Riot from giving proper buffs at the risk of Skarner becoming a monster, 2. they give him a bigger presence pre-lvl 6.

Basically his Q still works the same way with a damage boost on consecutive hits and CD reduction on-hit, so nothing is changing in that regard. Then they lowered every other ability cooldown to make up for the passive change, which makes perfect sense and simply adds value to CDR as a stat while making him less frustrating to duel when he's ahead. Finally they added a decent mechanic on his passive which obviously contributes to a better ganking potential and essentially creates decision-making between the usage of his ult and proc of his passive, instead of mindless spamming and button mashing.

This rework is much better because the kit is more cohesive. If he has damage problems it's just a matter of Riot buffing the numbers. That was not an option with the previous iteration simply because increasing his numbers would put him in an overbearing state.

Like I said, there's a lot of room for improvement. Personally I'd give his E some more damage but as things stand the kit looks much better.

If you can't understand the thought process behind Riot's reworks it's because you're dumb. I can't really explain any better than this.