Talk:Rengar/@comment-151.26.90.159-20121210225503/@comment-218.186.15.10-20121211024931

I normally don't hate on Riot, but I can't can't help but feel that they were too harsh on the nerfs. Every playstyle that wasn't bruiser-ish was nerfed in effectiveness. The burst assassin and AP playstyles were nerfed (I can understand the Q nerf though), and his health regen and ulti were already cut back so much. Jungle Rengar has indirectly been killed of by both the nerfs and jungle changes, and now Tank Rengar may die too.

His heal isn't all THAT powerful. Mundo still out-tanks and out-regens Rengar, plus he's rewarded for building health more than Rengar is. Sure, Rengar has a double AP burst, but it doesn't scale with AD and is going to fall off hard late game. His Q and E won't hurt much if he's going tank anyway as well.

The only reasonable nerf was the ulti nerf, which I agree with nerfing. It let him split push or over-extend in lane while providing him a get-out-of-jail card whenever he got ganked. But I would love it if they increased the total stealth time back to 7s so Rengar can better position himself for ganks/chase enemies.