User blog:Derpinator Power/Rarely Played Champions

Some champions are almost rarely played; such as, , etc. They are actually pretty good, but most people don't play them for these reasons:


 * The toggle on is really hard to manage, draining mana alot, which some players find difficult.
 * She has one of the lowest starting health.
 * Using incorrectly might lead to your death, or your whole team's death, because during panic it is difficult to place.
 * Using incorrectly might lead to your death, or your whole team's death, because during panic it is difficult to place.


 * Requires difficult and perfect timing in order for to stun.
 * Scary noises during death and.
 * is delayed and can be dodged easily; can be avoided easily, even with the expansion.
 * is hard to master for new players.
 * used twice and all other abilities can make the most of ; however, it is very difficult.
 * Not even Mobafire has a troll guide for her.
 * She ugli.
 * She ugli.


 * Extremely mana hungry early and mid-game.
 * doesn't do alot of damage and can be hard to aim at enemy champions through minion waves; and even though it's spammable, you have to be able to aim.
 * is his primary engage and escape; but it has a long cooldown, so if engaging while being immediately ganked after, you might die.
 * is hard to position and while trying to use it to damage, you might get caught out and killed.
 * is hard to position and while trying to use it to damage, you might get caught out and killed.


 * In order to successfully pull off a good teamfight, the standard combo is flash and to use, which is kind of a waste.
 * Very mana hungry.
 * and requires skilled placement, as mobile champions can easily dodge them due to their slow projectile speed.
 * Accidentally moving while casting will mess up the whole channel and ultimate, which means you must be steady and not misclick.
 * Accidentally moving while casting will mess up the whole channel and ultimate, which means you must be steady and not misclick.


 * will silence yourself, which is bad for teamfights or trying to escape with.
 * An AP champion going top is not really ideal.
 * is a vector skillshot, which is hard to aim with smart cast and is long to aim correctly without smart cast; missing it could waste your whole ultimate.
 * is a vector skillshot, which is hard to aim with smart cast and is long to aim correctly without smart cast; missing it could waste your whole ultimate.


 * is the most damaging basic ability and is best for harassment; however, it is a vector skillshot, and hard to aim.
 * takes up a whole inventory slot which could be used for your Rabadons.
 * takes up a whole inventory slot which could be used for your Rabadons.

Will do more later.