User blog:Wario1226/Junglers as Supports

Hello Everyone! As you probably read in the title, youre here to read about the potential beheind jungle-based champions as pure support versus supports who were created as support. Now before you get too far in this, understand i am a simple player who hasnt played much ranked by choice and that my opinions and play styles arent even near perfect. I am never one to deny constructive critism, so if you disagree with anything, let me know with some better things so i can adapt and become better.

To elaborate on where this comes from: a jungler needs some good clear for jungle camps, some good sustain to survive the camps, and some good cc or initiation to gank successfully. A good support has a selection of poke, heals, armors, buffs, and cc to secure a kill. I see many champions where this can overlap. From the jungler; the clear based attacks can be used to poke or harass, the sustain allows you to take a bit of poke and tank for your carry during trades, and the hard cc or intiation is helpful for the obvious reason. There are some champions who work this overlap extremely well, and there are some who dont even touch that line. This (below) is a list of the jungle champions ive tried as a tank support or pure support. I will breifly describe some items and techniques that are good, and how my games went with them. And a quick note: if it is an AD champ, it is suggested you have an AP top laner or Jungler to avoid easy armor countering. if you have any suggestions towards any of the list, go ahead and tell me in the coments, and also remember: this list is no where near complete, so if you have anything to add, share your experiences as well.

This was my first one, and many assumed i was trolling when i tried it, despite getting some great success. His W gives your carry attack speed, your E gives constant vision of champions so  they never go mia, and his Q is poke galore. Negatives: he is extremely mana dependent: so get a tear early, and finish a manamune after your sightstone,merc treads, zeke's herald, and locket of solari. after that, a sunfire cape  followed by frozen mallet works well. this build isnt heavy support, but the tank intiate with a 3-5 second ult stun is glorious, even just at 6. This also allows a jungler with less trash ganks to do that damage.

For Jarvin, it is a bit less uncommon. His Flag gives vision, his poke is good with his passive and Q, his drag knocks up enemies and bring him too them, his armor gives good tanking potential, and that ult is glorious. Build him similar to WW, but get the locket earlier and no manamune, but instead a frozen heart. also, i like banshee's veil on him, but thats a personal preference. You can probably find better support j4 builds somewhere else, so look around if you really like it.

AD for jungling, AP for this. Gets easy first bloods by setting up a bunch of JitBs at the near edge of their bush, wait, and while they take 100 damage per second (like 3 boxes) and are feared, let your carry last hit them like a minion. The big counter to this is pink wards, becase then your boxes and your decieve is pointless. Dont get sightstone, but instead invest in as many pink wards as possible. Get a lot of ap and build a bit tanky, like twin shadows and frozen guantlet. Aslo, get reallt goood at your clone, becasue his suicide explosion is like a small nunu ult where he dies.

Do you watch Siv HD? Good. Do what he did, but dont tank as much. E behind them from a bush and ult them into your carry while Q-ing the diddles out of them. I have my own personal jungle hecarim build i call "Thunder Horse", and i disect it for my support build. aclarity swift boots, sightstone, shurelias, frozen guantlet, spirit visage, and ageis (into locket). It sucks to have locket last, but it isnt as necassary.

I love this guy. He is huge, so you can just intimidate your opponent. Dont bush camp with him, instead wander around the river half of lane so they have no where to run and spam laugh like an asshole. He is the king of cc, and if you land a grab-passive proc-E slow-ult after they flash they will never live. 4 of his 5 skills are cc, and that last one is op armor/thornmail/sunfire cape. Build extreme tank, rushing locket and frozen heart, then merc treads and a warmogs. get a sight stone when youre tired of buy wards to the side. Dominate your lane and have fun. "running to your tower wont help you, coward"

Maxing your sheild on this guy gets you far in life. bush camp with him, roll out when they go for farm and then waddle back into the bush. after your philo and sightstone, get boots of mobility with homegaurd and thornmail. you should have teleport and exhaust for this, the only champ i play without flash. Tower dive for days, play super offensive, and take all the damage. late game, become the star in teamfights by standing in the middle with tectonic farts and taunting their carry out of position.

I dont know why this isnt popular. His E is a live bomb ward that if maxed first can get you a 400 damage poke at level 9. He has a blink/grab and a knock up, and his ult lowers damage done inside of it. He is perfect for the job. he is massive damage and 2 cc, and if you get a rod of ages after some support items completely negates his mana problems. And because of his passive you have infinite sustain, so start with fairy charm, wards, and mana pots. Just poke like mad for laning and keep explosive vision in river, and when they're low just jump on them and knocking them cold. He is godly when paired with Ezreal and caitlyn, but he really fell off with vayne, which sucks becasue she is really popular in solo que.

Have you never seen this? Ive sen it a lot. and it works wonders. max that annoying fear first, and silence poke like hell. drain them if they jump on you, itll scare them off. Look up more from professionals for this one, becasue i know there are people who have already found this potential.