Talk:Bard/@comment-5955640-20150224232118

This champion is both really unique and kind of a throwback to the days when a support kit was really passive.

He has two offensive spells. Sort of. He roams around to gather chimes which gives him mana (permanent or a mana restore?), a bit of movement speed, and some experience, Ontop of that he gains a meep which he can throw at people as sort of limited ranged auto attack.

Obviously we'll want to know just how many meeps he can get and how the chimes show up. It sounds like the more you wander the better you might find chimes which is dangerous for a support in laning phase although it is nessacary. One wonders about jungle but I think we really need to see what the numbers are on his damage spell. Not to mention just how effective Magical Journey can be used to travel around the map presumably going around virtually any obstacle.

Q makes sense easily and is a pretty good spell in lane and in the jungle I imagine. Just gotta see the cooldown. And the damage ratios. And the mana cost.

Caretaker's Shrine is really good barring the cooldown and mana cost. How exactly long does it last and how much it can heal for and if it scales with anything is important along with how many can be on the field at once. I assume Bard can take it as well.

Magical Journey is super controversial. It's a speedy one way tunnel for everyone. Enemy and ally. It's one way though so it's not like some sort of super transit ability but it does allow anyone chasing you to keep chase. I want to think of ways to exploit that though. I guess you should take flash or trick someone into thinking you went through the tunnel? Or better yet you use the tunnel and they chase you way behind enemy lines into your allies?

People think it's going to be a troll move but we already have moves that mess with allies when used incorrectly as anyone who has played with a bad Jarvan and Anivia know all too well.

The ult is not so much the play maker but the play deny. You put anyone in stasis (even yourself?) for a couple seconds and said target can't be hurt while in this state. This is of course the other move people think players will use to troll allies but I have to see it take place. I imagine people just won't know how to use it. I suppose you'll want to treat it like a zhonya's. You use it to buy yourself some time by either freezing up to not get hurt or freezing the enemy to escape and or reposition.

He looks like a lot of fun but probably is another champ you shouldn't expect to see in Soloqueue.