Talk:Critical strike/@comment-24385282-20150211015737

Wait...on the example given:

"When averaged over a large number of autoattacks and at base critical damage, critical strike chance is essentially a damage multiplier where each % of crit chance adds 1% damage. Thus at 50% critical strike chance a champion will be doing (on average) 150% damage with autoattacks, not counting bonus critical strike damage."

Isn't that false? If critical strike damage is calculated by taken (100% AD + 1% AD * % of Critical Strike Chance), then that means every critical strike deals (100% AD + 1% AD * 50), or (150% AD). But if the player is only critical striking, on average, 50% of the time, then that means 50% of the autoattacks will deal 150% AD and 50% of the autoattacks will deal 100% AD, so the average amount of damage dealt with autoattacks will be 125% AD (0.5 * 150 + 0.5 * 100 / 2).