Talk:Graves/@comment-98.112.75.126-20121231032557

I've tried a new build with Graves since the new armor rework (percent armor pen calculated before flat armor pen). I see him as an AD caster with a strong auto attack, so I build him Zerker boots -> Blood Thirster -> Black Cleaver -> Last Whisper -> Zeal -> Quicksilver Sash -> Phantom Dancer -> Mercurial Scimitar.

Because of the high AD and armor pen, his Q and R remain powerful all game long. I miss Infinity edge, but that has always been an expensive and auto attack heavy ability. With a focus on making his R hit like a truck and to be able to penetrate the armor of tanks, so far I'm liking this build.

So far I've gone 12-2-10 and 11-2-13 (not sure about assists) with this build normals. The first game was a come from behind victory where my Q and R blasted minion waves away as they camped our tower with Baron buff. An R that hit everyone signalled our victory.