User blog comment:Emptylord/Custom Champion - Senna the Lantern's Light/@comment-7709681-20170616012828/@comment-26263213-20170617231436

About his E: just like this, all of the spell buffs or either red or blue buffs (that depends on you on what kind of buff) will share or transfer to his target ally also it includes the shield..same as with the enemy, if Gluon is debuffed the spell debuff and any type of debuff is transfered to the enemy...It pop out in my mind after reading your concept just to add some supporting spell..but its ok if in your perspective sounds corny..

His Ultimate: I made it into haste and it was incomplete..this activation of skill is only effective to the single tethered unit..Gluon can transport (by blinking) the tethered unit to the Target Position. It is very useful for helping the ally to escape, positioning the unit before the Innate:Ultimate explodes and also blink the enemy target at the position so that you the enemy can be Bullied by multiple ally or even transporting them in your Allied turret. But I think this is not suitable for a 2 units tethered since you must choose who are you going to blink in target position..maybe you can turn this to have a conjunction effect with the jaunt..~like this, the present target of jaunt will only be transported by the ultimate....you can also think about what is good in Gluon..as what I have suggest, I think my ideas turn into overpowered set of skills..just make it like simple and well-balanced... I just only make suggestion because I am noy satisfied since his Q,W,E are a little bit similar..