VPBE

Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

General

 * Profile Background Picker
 * On your profile, you can now select the background image, which is one of the champion skins you own.
 * You can also define the background as dynamic.

Champions

 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Mana cost reduced to from.
 * Mana cost reduced to from.
 * Mana cost reduced to from.


 * Stats
 * Base mana increased to 495 from 396.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 438 from 350.
 * Mana growth reduced to 21 from 42.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 469 from 375.
 * Mana growth reduced to 21 from 42.
 * Base mana regeneration increased to from 8.
 * Base mana regeneration increased to from 8.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to from 63.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Total health regenerated increased to from.
 * Total health regenerated increased to from.
 * Total health regenerated increased to from.


 * Stats
 * Base mana increased to 500 from 400.
 * Mana growth reduced to 28 from 56.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana regeneration increased to from 7.
 * Base mana regeneration increased to from 7.


 * Base damage increased to from.
 * First seconds tenacity increased to 85% from 60%.
 * First seconds damage reduction increased to 85% from 60%.
 * First seconds tenacity increased to 85% from 60%.
 * First seconds damage reduction increased to 85% from 60%.
 * First seconds damage reduction increased to 85% from 60%.


 * Stats
 * Base mana increased to 385 from 308.
 * Mana growth reduced to 20 from 40.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Duration now also refreshes when attacking large monsters.
 * Duration now also refreshes when attacking large monsters.
 * Duration now also refreshes when attacking large monsters.


 * Health cost reduced to from.
 * Grove mature duration reduced to from.
 * Missile width increased to 80 from 65.
 * Grove mature duration reduced to from.
 * Missile width increased to 80 from 65.
 * Missile width increased to 80 from 65.


 * Upgraded missiles fired reduced to 10 from 12.
 * Bonus attack speed duration reduced to 4 seconds from 5.
 * Cooldown reduction per basic attack reduced to seconds from.
 * Bonus attack speed duration reduced to 4 seconds from 5.
 * Cooldown reduction per basic attack reduced to seconds from.
 * Cooldown reduction per basic attack reduced to seconds from.


 * Stats
 * Base mana increased to 467 from 373.
 * Mana growth reduced to from 31.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Base shield strength increased to from.
 * Base shield strength increased to from.
 * Base shield strength increased to from.


 * Stats
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Passive base damage changed to from.
 * Passive bonus AD ratio increased to from  at all ranks.
 * Passive AP ratio reduced to from.
 * Active base damage reduced to from.
 * Active AP ratio increased to from.
 * If Lightning Rush damages an enemy champion, he gains % bonus attack speed for 4 seconds upon exiting Lightning Rush.
 * Bonus resistances now only persists while in lightning form, from a static 4 seconds.
 * If Lightning Rush damages an enemy champion, he gains % bonus attack speed for 4 seconds upon exiting Lightning Rush.
 * Bonus resistances now only persists while in lightning form, from a static 4 seconds.
 * Bonus resistances now only persists while in lightning form, from a static 4 seconds.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base mana increased to 475 from 380.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Health growth reduced to 85 from 91.
 * Base mana increased to 480 from 384.
 * Mana growth reduced to from 47.
 * Base mana regeneration increased to 8 from 6.
 * Now has 10% bonus attack speed at level 1.
 * Attack speed growth reduced to 1% from %.
 * Base damage increased to from.
 * Cooldown reduced to 10 seconds at all ranks from.
 * Mana cost reduced to from.
 * Returning wand now always shields for twice as much, instead of needing to hit an ally first.
 * seconds cast time.
 * Missile speed reduced to 1200 from 1300.
 * Radius reduced to 310 from 350.
 * Cooldown reduced to seconds from 10 at all ranks.
 * Mana cost reduced to from.
 * Missile speed reduced to 1200 from 1300.
 * Radius reduced to 310 from 350.
 * Cooldown reduced to seconds from 10 at all ranks.
 * Mana cost reduced to from.


 * Stats
 * Base mana increased to 375 from 300.
 * Mana growth reduced to from 55.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana regeneration increased to 15 from.
 * Base mana regeneration increased to 15 from.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base movement speed reduced to 340 from 345.
 * Buckler total range increased to 350 from 300.
 * Bonus movement speed reduced to 30% at all ranks from %.
 * Increased armor ratio reduced to from.
 * Increased magic resistance ratio reduced to from.
 * Range increased to 475 from 425.
 * Base damage reduced to from.
 * Uncharged attack knockup duration reduced to seconds from 1.
 * Uncharged attack now makes the enemies targetable.
 * Range increased to 475 from 425.
 * Base damage reduced to from.
 * Uncharged attack knockup duration reduced to seconds from 1.
 * Uncharged attack now makes the enemies targetable.
 * Uncharged attack now makes the enemies targetable.


 * Base armor increased to 30 from 20.
 * Base armor increased to 30 from 20.
 * Base armor increased to 30 from 20.


 * Damage per second scaling with.
 * On-hit damage scaling with.
 * Fireball AP ratio increased to from.
 * Dragon Form fireball AP ratio increased to from.
 * AP ratio increased to from.
 * Fireball AP ratio increased to from.
 * Dragon Form fireball AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * Stats
 * Base attack damage increased to 49 from 46.
 * Base attack damage increased to 49 from 46.


 * Stats
 * Base mana increased to 468 from 374.
 * Mana growth reduced to from 57.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 480 from 384.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to 8 from 6.
 * bonus changed to (15% bonus damage against champions) from (2 seconds bonus duration).
 * bonus changed to (15% bonus damage against champions) from (2 seconds bonus duration).
 * bonus changed to (15% bonus damage against champions) from (2 seconds bonus duration).


 * Stats
 * Base mana increased to 425 from 340.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to from 7.
 * Base mana regeneration increased to from 7.


 * Range increased to 575 from 500.
 * Range increased to 575 from 500.
 * Range increased to 575 from 500.


 * Stats
 * Base mana regeneration increased to from.
 * Base mana regeneration increased to from.


 * Stats
 * Base mana increased to 333 from 266.
 * Mana growth reduced to 19 from 38.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 490 from 392.
 * Mana growth reduced to 26 from 52.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 469 from 375.
 * Mana growth reduced to 21 from 42.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 405 from 324.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base attack damage reduced to 63 from 66.
 * Target's health ratio reduced to from.
 * Heal changed to % from %.
 * Cooldown reduced to seconds from.
 * Bonus movement speed changed to % from %.
 * Cooldown reduced to seconds from.
 * Bonus movement speed changed to % from %.
 * Bonus movement speed changed to % from %.


 * Stats
 * Base mana increased to 459 from 367.
 * Mana growth reduced to 22 from 44.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * Stats
 * Base mana increased to 480 from 384.
 * Mana growth reduced to from 47.
 * Base mana regeneration increased to 8 from 6.
 * Base damage per mine increased to from.
 * Base damage per mine increased to from.
 * Base damage per mine increased to from.


 * Stats
 * Base mana increased to 452 from 361.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to from.
 * Base mana regeneration increased to from.


 * Stats
 * Base mana increased to 425 from 340.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to from.
 * Base mana regeneration increased to from.

Items

 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.


 * Ability power increased to 75 from 70.
 * Ability power increased to 75 from 70.


 * +50% base mana regeneration.
 * Restores 4 mana upon killing an unit.
 * Grants 5 mana regeneration per 5 seconds.
 * Basic attacks deal 5 on-hit bonus physical damage to minions.
 * Basic attacks deal 5 on-hit bonus physical damage to minions.


 * Ability power increased to 35 from 30.
 * Ability power increased to 35 from 30.


 * Mana regeneration reduced to 25% from 50%.
 * Mana regeneration reduced to 25% from 50%.


 * Combine cost reduced to from . Total cost unchanged at .
 * Mana increased to 600 from 500.
 * Slow duration increased to 2 seconds from 1.
 * Slow duration increased to 2 seconds from 1.


 * Ability power increased to 40 from 25.
 * Ability power increased to 40 from 25.
 * Ability power increased to 40 from 25.
 * Ability power increased to 40 from 25.


 * Mana increased to 600 from 500.
 * Mana increased to 600 from 500.
 * Mana increased to 600 from 500.
 * Mana increased to 600 from 500.


 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.


 * Glory needed for bonus movement speed reduced to 10 from 15.
 * Glory needed for bonus movement speed reduced to 10 from 15.


 * Can now be sold for instead of.
 * Can now be sold for instead of.


 * Mana regeneration reduced to 25% from 50%.
 * Mana regeneration reduced to 25% from 50%.


 * Ability power per stack increased to 6 from 4.
 * Maximum bonus ability power increased to 60 from 40.
 * Maximum bonus ability power increased to 60 from 40.


 * Ability power increased to 90 from 85.
 * Ability power increased to 90 from 85.


 * Can now be sold for instead of.
 * Can now be sold for instead of.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Ability power increased to 120 from 100.
 * Active ability power reduced to from.
 * Active bonus movement speed increased to from.
 * Active bonus movement speed increased to from.


 * +25% base mana regeneration.
 * +25% base mana regeneration.


 * Total cost increased to from.
 * Mana refund reduced to from.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.


 * Ability power increased to 70 from 60.
 * Ability power increased to 70 from 60.


 * Ability power increased to 75 from 70.
 * Ability power increased to 75 from 70.

Runes

 * While out-of-combat, swap one of your equipped summoner spells to a new, single use summoner spell.
 * Your first swap becomes available at the 5 minute mark, with an initial 240 second cooldown. Selecting a summoner spell reduces the swap cooldown by 15 seconds, up to once per unique summoner spell, down to a minimum of 120 second cooldown. You must swap to 3 different summoner spells before returning to one you've already used.
 * Selecting a summoner spell puts it on a 2 second cooldown.
 * Using a selected summoner spell puts the summoner spell on the same slot on a 10 second cooldown.
 * Reduces the cooldown of summoner spells by 15%.
 * Additionally, you may swap your Summoner Spells while at the shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
 * Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.
 * Reduces the cooldown of summoner spells by 15%.
 * Additionally, you may swap your Summoner Spells while at the shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
 * Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.

Champions

 * General
 * Improved spell queueing for, , and.
 * Number of ability ranks reduced to 5 from 6.
 * Base damage changed to from.
 * AP ratio increased to from.
 * Bonus mana ratio reduced to from.
 * Deals bonus true damage to enemies with.
 * making Overload dealing % bonus damage.
 * Mana cost increased to from 40 at all ranks.
 * Base shield strength increased to from.
 * Bonus movement speed changed to % from %.
 * Bonus movement speed duration increased to 2 seconds from.
 * Rune duration increased to 5 seconds from 4.
 * Rune duration now refreshes on taking or dealing damage.
 * Cooldown changed to seconds from.
 * Bonus mana ratio increased to from.
 * Rooting the target for seconds.
 * Slows by 50% decaying over seconds.
 * Mana cost of.
 * Restores on cast.
 * root duration reduced to seconds from 2.
 * Cooldown changed to seconds from.
 * AP ratio increased to from.
 * Bonus mana ratio reduced to from.
 * Spreading damage reduced to 0% from 50%.
 * Spell Flux bounce radius changed to ( and off champions) from.
 * bounce radius increased from.
 * Number of ability ranks increased to 3 from 2.
 * Range increased to 4000 at all ranks from.
 * Cooldown increased to seconds from 180.
 * bounce radius increased from.
 * Number of ability ranks increased to 3 from 2.
 * Range increased to 4000 at all ranks from.
 * Cooldown increased to seconds from 180.
 * Cooldown increased to seconds from 180.


 * Upcoming skins


 * Unknown skins for:, , , , ,.


 * Champion Update Schedule


 * 1)  - Visual and Gameplay Update
 * 2)  - Visual and Gameplay Update
 * 3)  - Visual and Gameplay Update