Talk:Skarner/@comment-24539807-20140212191117

His abilities in my opinion until now were working together. For example in jungle at a monster I used my E, to get some HP by hitting the target. Casting immediately after that W gave me attack speed + shield, so the healing effect was strenghtened, because I gained more HP and the monster could not reduce it while charging, so first I maxed my E and W out. Also, if I had hit some monsters around the strong/big one with my Q, my E instantly killed them (because it was wider and faster), which granted me even more HP. Now, I have a totally useless slowing ability in jungle (E), which consumes mana, I have W which no longer provides attack speed, and based on that consumes a lot more mana, but I have Q, which has no porpuse, but dealing damage, which is at lvl 1-12 not the best choice and is not effective at all! Besides, Skarner was given the ability of chasing. He can slow in a long range with his E and gain movement speed with his W. Why? W was absolutely enought to catch them, and at ganking I only used W after casting R, because I was already in range. I could have tolerated some merfing on him, but totally changing his playability is very different.