User blog comment:Kenetron/Irvine, The Archranger/@comment-66.28.232.5-20130214174404

pretty cool idea! Though i have some questions:

Q: is the bolt scaling (bolts: 2|3|4|5|6) for armor shred or bolt cap? Cause i like the 3 bolt cap since the Q actually deals out some good damage. And if there is a short cap of 3, then it requires the player to switch to other stances more often making for some pretty fun/ interesting plays.

W: Not really a question, rather more of a comment. I think the passive should be more reflective of the theme of the stance. Instead of the magic damage, perhaps a weaker form of ashe's ice arrows or a debuff that when hit with fire stance active stuns the target for 1sec. Something to spur more stance change and less static damage dealing. --> and if you do reduce or change the damage on W, perhaps buff the Q passive by .5% or 1% to account for the damage reduction.

E: Love it.

R: Is it like GP's ult where there is a random chance of being hit by an arrow? Or is the area constantly applying DoT like a void pool or tormented soil?

--> and also how does that passive work? is the slow in the field of arrow? or does it slow people around you..?

anywho, cool concept. I like the fact that it is sort like udyr, it allows for some crazy combos and gameplay.

-Simon