User blog comment:Poisonshark/Custom Champion: Taoh, the Bringer of Fear/@comment-1330314-20160903234927/@comment-25235491-20160904133444

So, I guess there are a lot of things I didn't do perfectly. The Fury system in particular. I added these effects at the last second, and I agree this was quite hasty (I erroneously wrote him down as using mana before), so thanks for going out and pointing out the problems. His lore isn't really too elaborate, as he's not meant to be too high on the totem pole of the Shadow Isles. Taoh is just a free evil spirit that just goes around relishing in people's fear as he pounds them physically and mentally. His passive is basically just him using the enemy's fear of him to damage them mentally without really touching them (which really is his passive). Anyway, thanks for the visit and the quality of your comment, Will. I'll be thinking ways of patching up the holes in the kit now. I hope you'll be here to see when I get him fixed.
 * As a marksman, I didn't really intend for Taoh to consume his Fury, instead really gradually becoming more powerful, but I guess this isn't really impactful. The cooldown is on-target to enable Taoh to actually CS without having to wait out the passive's cooldown every time (or making it even shorter than it already is). I agree however, that Fear Empowering should be able to spend Fury to actually fear enemies. This is a very good suggestion.
 * Once again, the magic damage and AP scaling are there so that Taoh isn't 600% hard-countered by armor, and for this to not be its own damage source without Fear Empowering, as it's simply not meant to be a poking tool that has its in-built reward. As for the Fury boost, I didn't want him to function like Renekton and just spend 50 Fury for a boost.
 * Deadland Walker is simply meant to be Taoh's chase skill, with the massive movement speed and attack speed making sure you don't escape from him. But I agree that the synergy with Fury and Fear Empowering is too clunky for its own good on second glance. It wasn't meant to be used at the start of a fight, but rather when enemies are running away from him.
 * I don't really think that your bonus effect on Chaotic Knuckle is a route I would take, but the intention behind it is fairly interesting. The idea of spread and chaos is part of Taoh after all.
 * That anti-synergy is something I will really work on to distinguish Deadland Walker and Aura of Domination. I should perhaps remove the fear from this to Fear Empowering and using this grants Taoh enough Fury (or whatever) to use the fear effect.