Talk:Shaco/@comment-86.6.230.68-20130114035304/@comment-46.229.8.62-20130115165327

2) No-risk ganking. The changes to deceive (duration & cooldown) are related to making it so that Shaco has to a greater extent choose if he is initiating or running. Being able to do both really well with impunity is just lame.

3) screwed-if-you-do-screwed-if-you-don't engagement -- When shaco appears 1v1, you can either run and die to backstab and chain slow, or stand and fight and lose to blind. If you win, he escapes for free. This is frustrating and lame for the defender, and we wanted to mitigate this so that Shaco has more of a chance of not winning and/or dying. The blind is superfluous and not necessary to make shaco an awesome champion, he already has so many other defensive tools between JITB, deceive and hallucinate.

http://www.gamefaqs.com/boards/954437-/56069850