Talk:Sejuani/@comment-2248060-20130107144854/@comment-131.227.154.17-20130108121126

I run armour quints and yels (used to run MS quints, but the extra armour makes you tanky early game, and clearing safer), mpen reds (don't have hybrid ones, but i think these work fine, as most of your clear is from your W rather than autos) and MR per lvl blues. I then run 9/21/0 getting cdr and penetration in offence obviously, the 21 in defence comes from preference, pretty standard for jungle, although the health masteries are obviously useful due to your W, i think defender and reinforced armour are both good too.

The build lacks a decent amount of CDR, so is a bit brutal with her Q cooldown and such, but i have never found it much of an issue, 30 sej games played s3, 20 won.