Talk:Swain/@comment-88.186.19.90-20130106035059/@comment-88.186.19.90-20130106222707

I dunno, most of the time I find it's more effective to burst down a single target in teamfights during the mid-game than damage the entire team consistently. DFG allows you to implode someone really fast with your DPS. You can get Rabadon later once you have Zhonia/WotA.

Rabadon is nice, but you need to be really tanky to deal enough damage with your augmented AP. Abyssal+DFG or Liandry+DFG deals much more damage thanks to the early penetration and there usually isn't enough sustained DPS to bypass your sustain before you deal enough damage to the opponents.

On the other hand if you go for Abyssal/haunting guise+DFG you usually can't afford a Tear or Catalyst so you become really blue dependant to stay in lane; though the lack of mana doesn't really affect teamfights since you should stay in the middle as long as possible.