Talk:Yasuo/@comment-5961600-20140131091238/@comment-24494719-20140201230337

The problem with  the mordekaiser comparrison is that morde doesn't have a secondary that blocks 90% of sources of damage. (Projectiles)

His early game sustain is just too high to explain his mid game facerolling. Not to mention his windwall is bugged/horrendously programmed (Ask any elise/lux/ziggs) that it blocks projectiles that have passed where he's cast it, EG:

E-W---PY

If the enemy throws projectile and Yasuo casts wall, it will block the projectile as long as it hasnt hit him yet. You can most visually see this with morgana actually.

Comparing him with aatrox isn't the best idea either, seeing as there's just as many flaws. It just seems silly to me that hes only dependent on really short cooldowns. Insane mobility, easy criting, deceptive amounts of sustain, and other "interesting" mechanics.

There's not a nerf needed here, but its definetly some dumb balance that needs work, more of a shift than anything.