Talk:Evelynn/@comment-82.11.125.103-20120303011847

'this is how i would rework her : passive(changed) : Demonic essence evelynn steals 5/7/10 of the target minions health and 3/5/7 of the target minions mana, if used on champions this gain is tripled , and after using an ability this effect gets doubled for 2/5/7 seconds this effects stacks upon itself up to 3 times. (only works once vs champions)

This would give her some sustain, so she can jungle and counter jungle , and would also make her a somewhat viable solotop of being able to duel and to heal the damage off.

Q : Hate Spike : evelynn sends forth up to 3 hatespikes to attack her enemies, prefers to target champions. (has 10 % more range than the original) This would allow her to jungle even more, and also to chase down running enemies easier

W Shadow cloak : evelynn passively gains perma stealth, enemies within 550 range of her can see her. When she activates the skill she gains 5/10/15 armor and magic resistance and her basic atacks slow her enemies by 10/20/30% for 5/7/10 seconds.

E: shadow distortion : evelynn ascends to a shadow form blinking to the target and striking the target 4 times. after the target has been hit they get a debuff that lets evelynn see them on the map for the next 10 seconds, during this debuff , her skills deal 1/2/3/4/5 % increased damage to the target.

R Ultimate Awaken : evelynn awakens the darkness within and transforms in to a foggy shadowy figure, when she transforms she deals aoe damage and applies her passive to each enemy hit , after that for 15 seconds she stays in the form , her abilities give the target an additional DoT , if evelynn successfully kills someone , she drains their energy getting 5/10/15% of their maximum health and mana.

so what do ya think op up or balanced :3 ?'

i would need to say op as she is more viable as a tank then a actual damage dealer from that point. your basicly giving her 50 health per hit at level one which is kinda op espcially with 2.5 attack speed person second with her ulti.. thats about 125 health per second which is incredible if you think about it. Her damage is lacking now. however i do agree her passive should be swapped for a spelly life steal effect. how about this with her stealth. she can activate it so she canno't be dected on the map. and only champions 600 range or closer can see her. Meaning if your not paying attention she can assasinate so much easyer and makes oracles alot more useless vs her. ( orcacles is just op . )