Talk:Taric/@comment-110.32.64.84-20111110062358/@comment-46.13.244.124-20111112225542

Taric is imho better as support but AP tank is fun and still quite good and fun to play so: i am runing 9/0/21 taric imho benefits more from CDR and Mana regen (and %Mren) than little more HP and resist can offer (new skill tree can change it cuz of new options but i haven´t done math). Mpen reds, HP/lvl yellow, flat CRD blue, flat AP quints start with crystal and pots and rush Tear, than merc boots, glacial shroud, bashee, finish Frozen hearth, upgrade tear into Archangel. If game ani´t over yet, buy something to younter main dmg output usually Randuin (i am usually buying HoG in early game anyway) or Sunfire against physicals, Abyssal ( almost same MR as FoN + nice aura and AP) also Wit´s end is nice (R+W allows you to do a lot of dmg to squishies Wit´s gives AS for it and that MR is stil nice + you can splam heals) if i don´t need more surviability than Rabbadon of Wit´s end again (Mallady + Wit´s is also really nice and cheap combo btw) For summoners: flash is mandatory, second depend on personal prefs (i usually take teleport, taric is durable and can clear even huge waves fast with his R+W so he can defend and backdoor nicely, really good for solotop) or just what team lacks (mostly Ignite/Exhaus or CV if you don´t have support or if he´s stupid), with new changes Surge and Heal can be nice options also