Talk:Skarner/@comment-8025472-20140626034111

I get Q being his bread and butter ability, but they already made it do TOO MANY things simultaneously, compared to his other normal abilities,  so here's a tweak:

Take off the bonus movespeed from Q and put it in E, and take off the bonus magic damage when charged and do something like this:

Q: Hitting an enemy will charge himself with    Crystal Energy, granting bonus attack speed  for 5 seconds, stacking up to 3 times and  charging his other abilities, adding a bonus effect to them at full stacks.

W: If fully charged with      Crystal Energy, the movement speed bonus ramps up immediately and he regenerates a %of max his health over the duration(miss the rapture sustain :

E:  If fully charged with      Crystal Energy, it deals bonus magic damage (the previous bonus from the Q or more), the missile  25% wider and longer, the slow strength is increased by flat 10% and the slow duration is increased by flat 0.5 seconds(flat means it doesn't depend on skarner's level or spell level, it will always be 10%/0.5 bonus)

Sooo? what does that looks like? i don't think his ult needs any tweaking.. but.. hmm tell me what do you think. :D