User blog comment:Illsigvo/Zilean rework/@comment-4921386-20130720181249/@comment-4921386-20130720214949

You've up and rid Zilean of his two most iconic abilities - Time Bomb and Chronoshift. Your new ability, which you decided to move "Time Warp" to, has no synergy as an offensive tool (as your slowing effect limits the damage it will do by not allowing it to charge), and presents poor gameplay choices. Either stand still and take damage or move and take more damage? That's awful design; there's no counterplay. The ally cast of the ability is just a flat heal, hardly anything interesting. You've removed the ability to reduce cooldowns, which is what made zilean plays so much fun - double bombs, spreading powerful movespeed modifiers, all within a fraction of a second - that's where zilean players have their fun. You've drastically lowered his utility because nothing is on demand (there's no up-front effects; everything is delayed), and you can't do interesting ability chains because you have no way to reset your cooldowns like Zilean currently has. What you've turned him into is an uninteresting delayed burst caster, with little thought in his play beyond "Cast all this on an enemy and hope they die two seconds later," or "Cast all this on an ally and hope they don't die two seconds later." Its a boring design that encourages very stale and uninteresting play.