Talk:Vladimir/@comment-87.118.30.186-20110617143010/@comment-89.167.76.163-20110618095120

Indeed. What a coincidence that Vladimir is going to get nerfed, along with Twisted Fate (Ultimate no longer global, 17/18 bans on Dreamhack), Jarvan (one of the most picked tanks for solo top in competetive play) and Vayne (first pick in most Dreamhack games, and with this one I actually agree but that's not the point) right after the release of the most picked/baned Champions list from Dreamhack.

Don't bother kissing Riot's ass, they aren't reading this Wiki anyway. Instead, google the mentionet list and compare it with upcoming nerfs. I might be wrong (sure hope that I am) but if all predictions, Morello's posts etc. are correct, I'm certain that you will see most of the Champions from the top 5 got hit by the nerfbat.

And one more thing - mind that Vladimir or TF is hardly considered OP in most mid-lower ELO games (and that's like 60-70% of the playerbase). Also, Shen for example (which is also supposed to be nerfed by making his ultimate non-global range) is considered viable mostly because of his Ultimate's superior supporting capability, since the damage nerfs. So nerfing those Champions only because TSM (who are great competetive players and provide valuable support to the LoL community by posting their Champion guides, but let's face it - they are not the majority) and other competetive-based teams are able to utilize their abilities in high-ELO games (not many kills, advanced tactics, which do not happen in most normal/ranked games) with great success will only cause many lower-ELO players to stop picking them and by doing so, they won't learn to play them properly and rise the general skill level of the community. So I don't see in what way those nerfs are going to help the majority of the playerbase. But as I said - treat this as a reaction to a *predictions*, not to an actual patch. I still hope that nerfs won't be very hard and those Champions will still be viable in standard, mid-ELO games.