Thread:Willbachbakal/@comment-1920550-20150512100119/@comment-1920550-20150515232848

In terms of Crit, i don't have an issue although i do think its current version is poorly optimized. The Ashe rework does create an interesting crit interaction though.

In terms of confusion, yes it would be an ultimate spell, though i don't completely agree that could only use it in the marksmen...although the primary target without a doubt, you could also cast it on a tank/fighter to peel an enemy carry from you or an AP carry like Cass...i think overall what we need is champions focused on the concept of being an "anti-carry"...the only thing close to that is Urgot and his current kit is extremely toxic.

If i could get into Riot, here's the champion's i'd try to rework (in no particular order)


 * Evelynn: Her kit is in shambles and her identity is murky at best. Is she a vampire? An undead? While her stealth mechanics are cool, it's about the only cool thing about her. I'd much rather see her Sion-ed, having her identity and kit reworked into making a banshee-like character complete with screeches and everything.


 * Vel'Koz: While his skillshots do have some unique traits to them, his scalings and overall don't give him a reason to be picked as an artillery-range mid-laner. I'd rework him, giving him Xerath's old Locus of Power ability as a 2 part ultimate with the laser as castable. I think the whole notion of artillery mages lost something when the reworked Xerath lost Locus of Power, even though the rework allowed him to function better as a whole, i think the spell itself is amazing and unique.


 * Brand: Obvious reasons.


 * Talon: Obvious reasons, that we've already discussed, although i did come up with an alternative E-R since then that would clean up alot of Talon's power budget and focus him better into the theme i designed.


 * Skarner: Yes he's been reworked to death, but i think his problem is his "Swiss Army Knife" Q, that makes it difficult to balance him...instead break up his speed bonuses over his various spells, allowing a more chase oriented combo caster.


 * Warwick: I think his theme as a blood hunter is severely underused.


 * Rengar: Minor rework, focused on making him less of a one-trick pony with changes to his passive and W.