Talk:Kassadin/@comment-88.207.5.12-20121211113608/@comment-88.186.19.90-20121212000208

Kassa is mobile. When you can escape a 4v1 after they CC you in their jungle you are either very mobile or very tanky. Riftwalk is a mobility move. Whether you use that mobility effectively or not is an entirely different matter altogether. Good Kassadin players don't die once they get 6, they just flee.

If you like all-in assassins like Talon or Fizz; then Kassa isn't for you. He's all about regularly-applied unavoidable non-negligible damage. You deal your Q+E, then do it again, and again, and again, and again until you kill them; they can't run away from you since Kassa is so mobile and they can't retaliate because of your silence. They can try to recall if they want, but in that case they just allowed whoever is in that lane to freefarm.

Once you get a Rabadon and some AP items, Kassa's damage stops being non-negligible and becomes downright dangerous. With a DFG he can instagib any squishy; or he can buy some resistances or more AP and just leave that squishy at 1/4 health and no escape at the beggining of the teamfight, ripe for the kill.