Talk:Shen/@comment-27244691-20160208175823

Wow, I'm getting tired with this reworked crap, how the hell less flexible build path, less versatility (Top/Support before and now only Jungle is better while his old roles are much worse now) and literally a copy of Vi's passive with a bit diffirent numbers can be more interesting to play? Sure, his old kits was boring to play against, but current kit makes Shen just another situational jungler which players will get Cinderhulk and some defense items on and even in that case he's hugely limited due to energy, so he can't buy RoA, IBG, Frozen Heart. And most of ppl never got what Shen was doing best and why he was good top laner - minon managment. I could keep enemy's minion wave exactly where I wanted every single time while staying healthy and doing good trades (not every single time, but usually). Heck, I could even stack my own waves even against someone with good waveclear and then taunt'em into oblivion. I dunno, most of You will disagree but I personally take this as a nerf that doesn't affect competetive play since Shen is going to shine there even brighter due to him actually having some outplay potential, but for casuals like me his wonky Q & W mechanics and lowered flexibility is not interesting. Not to mention AP Shen is dead, even though he's a ninja and some people would want to play him as a assassin and he had potential to be build both as a full tank or AP and not being unbalanced in each role with just a few tweaks like higher CD on Q or making it a skillshot and buff it's ratio, adding some interaction between W and the rest of the skillset, lowering ratio on ult, maybe a low AP ratio on passive wouldn't hurt too. I'm dissapointed although his VU is incredibly well made excluding Blood Moon (skin's colors in-game) and icons which are too accurate and look like crap on a tiny HUD.