Talk:Taliyah/@comment-26442038-20160508091012/@comment-6016076-20160518123136

It's not useful ie. is intended as a limiter, but there are 2 situations I can see where it's not as bad as it seems.

1. last hitting. Spending half mana to last hit with Q could be okay.

2. The full Q is unreliable anyways. It takes several seconds to fire all volleys, and you can't change it's direction once you activate it. This means there is ample time for the person to dodge the ability's damage, even by just walking to reposition. Therefore, if you assume 1-2 volleys are going to miss anyways, you aren't actually losing that much dps firing Q from worked ground, especially considering the shots you are missing out on only deal 50% damage.

In a teamfight it will be different because your Q will more reliably land all of its shots and have a higher chance of dealing "first hits" for maximum damage.