Talk:Thresh/@comment-24094431-20131026061657/@comment-6281696-20131028130238

Well you have two options, ADC & tanky AD. ADC works on account of it being scary & weird, tanky AD works on account of just being able to sit there and outlast most things. Tanky AD is probably the most viable way to play thresh along with on-hit thresh if you want to actually deal damage and don't want to wait to get 500 souls.

For ADC just stack AD as high as possible and proceed to have your first hit do 1k mixed damage, after which you'l only need 1-2 hits to finish them off (not to mention most people will panic). To put it into perspective, you do 300% AD damage + souls with your initial hit. If you use an average carry build that'l be a good 900 + souls, not counting crits late game. On top of that your souls means your armor doesn't entirely suck & that you have mixed damage, making itemizing against you difficult and you're more difficult to kill than most ADC's.

If you'd want a more balanced build that might actually work beyond just twoshotting people, go tanky & get Zephyr and/or blade of the ruined kings to gain some AS speed to follow up with after the initial hit, and take the rest mostly tanky in the same vein of characters like Garen or Darius. So items like hexdrinker, atma's, the black cleaver, frozen mallet etc. Since you get free damage from your souls you don't need 300 AD and can get away with more "minor" damage items like atma's & a mallet and become rather tanky while maintaining good damage but less burst.