Talk:Mordekaiser/@comment-24073465-20150406080840/@comment-11556861-20150406094047

Well, I use flat AP glyphs, HP regen seals (Wasn't paying that much attention to runes recently... Are HP regen runes still worth it after health regeneration changes?) and mgc pene marks.

Yes, I do not have any defensive stats in my runes, but...

Spell vamp quints are letting you go more agressive against your lane opponent, and as such also let you gain more shield, while also laying some heavy damage.

For masteries... well you have 2 choices. When going on mid I usually take standard AP masteries 21/9/0, while for top lane I go with tank masteries (This tenacity is really usefull), but it is more of your personal choice - Depends if you want to be more tanky, or - as I do - go for total burst mage.

Also additional note: I was recently also testing Cooldown reduction runes on him, with 10% cd red in runes (3 quints, 3 glyphs), 5% in masteries.

First thing I bought was Ionians and findish codex (which I would later on upgrade into WoTA) I could get 40% cd reduction in very early stages of the game.

It is pretty much the only build in which I actually felt the HP costs, but to my surprise, it worked incredibly well.