User blog comment:RoznosicielCiast/Least popular champions/@comment-5185239-20130125022429/@comment-6061249-20130125150805

I said it's hard to understand because you have to think about mantra stacks. 2 is not that much, that's easy to see in early game when cooldown for another one is more than 20 seconds. And, something that people don't understand: 'W (spirit bond) is not just a movement boost/penalty. Read whole definition about this skill. 'Whole problem comes from that her skills can't be missed or badly used, otherwise they will become useless. And people mostly dislike champions without ordinary ultimate.

Dude, Soraka is made mostly for sustain. She can heal so much and then return mana/silence the enemy. And that's all, maybe some magic resistance can drop after 2-3 starcalls.

Then, look back at Karma. Less healing? So what? Have you ever noticed that it's AoE healing scaling for base + % of missing health that also deals damage, burning hell out of enemies in teamfights if you are building AP?

High AP scalling shield with AoE damage is weak? Freaking goddamit, so what is good in your opinion?

And, 6 levels for every skill is maybe not the best thing, but it also depends on situations and changes at every level...

Karma is actually powerful. Only things that stop her from easy carrying is low range, which hurts so much in late game teamfights, and maybe low effectiveness with heal as support. But look again - maybe heal is pretty low, but rest of her skills have their use:

W has weak slow, but long duration which can be used for chasing a single enemy.

E is pretty good shield that can change damage trades. Also can deal damage.

Most players that are talking about Karma had never seen her in real game.