Talk:Ezreal/@comment-4852459-20140606175513/@comment-10590654-20140620191627

Oh really? That's cool I hadn't heard of that alternate build where you skipped manamune. Tbh I always took manamune as the Infinity edge thing of the build, it was the late game 200 bonus damage proc thingy that was the idea so as to make your Q do tons of damage, but yeah that alternate seems nice too.

I personally retried blue rushing reaver into tear into IBG LW and then manammune when my stacks were about done, the reaver and IBG combo seemed pretty good, I chose to buy tear later so as not to gimp my early too much and to have a late game option, I was tempted to forgo it but I wanted to see if that active manamune forever idea could work. Sadly I was overfed for some reason and we ended the game even though I had lost (well I was 1 1 0 and the supp was 0 2 1, not too bad) lane but it honestly felt good to play with reaver, you get early ad powerspike as well as the cdr and mana with a good build path.

Anyways anyone playing around please share your opinions, I'll try that non manamune Blue tho.

TLDR: Manamune seemed to be a late game proc thing, and reaver feels awesome as a first item rush for Ez.

Edit: That build you have does seem to lack damage though in the sense that IBG is kind of the defense item and building an IE is pointless with low crit to a point that pros forgo it even on trinty ez and go for bork, that's where the muramana comes in as far as I can tell, maybe a BT I guess? ^^ I'll try if I have time.