Talk:Physical damage/@comment-2019046-20110609070446

Are there any other factors that would contribute to the amount of 'physical damage reduction' other than armor? The reason I ask is I'm comparing different champions and their ability to tank or take damage in general. This example is an exaggeration, with a squishy champion for comparison sake, by no means am I planning to tank with Zilean, haha. Now, let's say I took a squishy champion like Zilean and the tank I enjoy playing, Alistar. Alistar's base hp at 18 (442+102 per)= 2176, and armor(14.5+3.5 per)= 74 Ziliean's base hp at 18(380+71 per) = 1587, and armor(6.75+3.8 per)=71.35

If I had the right items so that Zilean had the same hp and armor as Alistar, would he take physical damage just as effectively? or are there some innate factors built into champions. This would take some actual simulations or trials to verify. Thanks!