Talk:Yasuo/@comment-25562166-20150317181650/@comment-24035110-20150412203916

I say that as a person who spammed Yasuo since his release until his penultimate nerf ranked or otherwise, SR or TT.

Yasuo WAS strong. At some point in the past. Perhaps when he still could recharge his Resolve dashing around. Or perhaps when Resolve shield strength and duration was noticeable.

I'll just list most common points made by people disliking Yasuo with counter argument(s).

1. Infinite dashes?

- Requires an enemy to be used - works best in the middle of enemy minion wave, doesn't exist in 1v1 situation

- Cannot be reused on the same enemy

- Static range - predictable for landing skillshots

- Any hard CC stops the dash

- Non-existant escape posibility without jungle camps nearby and vision on them

2. Windwall?

- Creates a static object on the map - you can just walk through/around it

- Blocks only skillshots with travel time - every champion dash/blink ignores it

3. Resolve Shield too OP?

- Low duration

- Desputable strength

- Requires as little as 1 auto attack to be removed

- Only one way to recharge durning a fight - Last Breath

4. Early game?

- Non-existant unless you play aganist, say, Ziggs

- Gets bullied in every, but maybe 3, non-melee matchup

- Still loses at least a half of melee matchups

5. Late game carry potential?

- Very squishy

- Lacks real defensive abilities - Windwall can only block so much being static, Resolve shield and Sweeping Blade don't exist when AoE and CC is flying around

- Nearly impossible to charge Steel Tempest when grouping

- Knock up wombo combo? Doesn't work better than any combination of Orianna, Wukong, Malphite, Amumu, Katarina, Diana, Vladimir or Annie.

Did I miss anything?

On the side note: I always instalock Syndra aganist Yasuo. Supposedly 3rd best matchup for Yasuo according to ChampionSelect.net. I know it means nearly nothing, but that's what people think.

Outcome? I haven't lost this matchup as Syndra since a weak after Yasuo's release.