Talk:Quinn/@comment-4922088-20140127082156/@comment-4922088-20140128060459

Eh I was honestly really tied when I wrote this, not sure why I did so anyways.

When I said through minions I meant between/around minions, a perfect example of my tiredness causing me to use the wrong wording. To be honest a lot of what I meant came off incorrectly. DX

I agree the spell is just not quite there in terms of what it feels like it should be doing, but I don't see it as being as far off as you're putting it. I see the spell being a lot narrower would make it fit what it seems like her designer was aiming for. From the motion she makes it seems like she calls down Valor, and using her arm lines him up with her desired target, and from this he swoops through the battlefield to blind them with an attack before retreating out of view.

For vault I am not sure what I was thinking by moving the bonus MS there other than that it lets her escape, honestly just ignore that. As to the displacement immunity I meant it only towards the target she is vaulting off of. They fixed the spell so certain champion with CC based auto-attack modifiers could not abuse her vaulting off of them to actually force her into melee range, but certain spells are still unaffected by this; Flay and Fling are the two most obvious offenders. Just to repeat for clarification, you cannot vault off of the enemy Vayne and be immune to Flay, but preforming the same move off of Thresh will make you immune to any of his fancy timing Flay moves.

For her ult I am still not sure what to do. I really feel like the spell with "assualt" in the name should be the spell that causes Valor to jump to his target, not vault. Blinding assualt is so weird currently in Valor form, he just sits there and spins in place, not very assualt-like. Perhaps move the jump to there and make vault more of a next hit auto-attack modifier which does NOT reset attack animation, it only applies the slow and bonus damage.