June 6, 2009 Patch

Champions

 * the name changed to.
 * the name changed to.


 * Removed an errant blank buff that this ability caused.
 * Can now proc item based effects (such as, , etc).
 * Reduced cooldown to 12 from 14.
 * Can now hit Minions and Monsters (but cannot proc the 15% of their max hp damage).
 * Reduced cooldown to 12 from 14.
 * Can now hit Minions and Monsters (but cannot proc the 15% of their max hp damage).
 * Can now hit Minions and Monsters (but cannot proc the 15% of their max hp damage).


 * +Stats reduced to 30/55/80 from 30/60/90.
 * Ability Power Ratio increased to .3 from .2.
 * +Stats reduced to 30/55/80 from 30/60/90.
 * Ability Power Ratio increased to .3 from .2.
 * Ability Power Ratio increased to .3 from .2.


 * Attack Speed Bonus modified to 30/50/70 from 25/50/75.
 * Movement Speed reduced to 30% from 35%.
 * Cooldown increased to 18 from 16.
 * Movement Speed reduced to 30% from 35%.
 * Cooldown increased to 18 from 16.
 * Cooldown increased to 18 from 16.


 * Reduced duration from 12 to 10.
 * Reduced Crit per stack from 5 to 4.
 * Reduced attack speed per stack from 8 to 7.
 * Reduced Crit per stack from 5 to 4.
 * Reduced attack speed per stack from 8 to 7.


 * cast range reduced from 600 to 525.
 * Fixed an edge case bug that allowed it to continue after dying.
 * Reduced damage from 40/70/100/130/160 to 30/55/80/105/130 (still penetrates immunity) (This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon).
 * : Modified Miss chance from 5/10/15% to 10%.
 * Reduced damage from 40/70/100/130/160 to 30/55/80/105/130 (still penetrates immunity) (This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon).
 * : Modified Miss chance from 5/10/15% to 10%.


 * : Reduced duration from 45 to 15.
 * : Reduced cooldown from 60/50/40/30/20 to 40/35/30/25/20 (Note: since recall affects itself these numbers are more like 50/40/30/20/10 to 30/25/20/15/10).
 * : Reduced cooldown from 60/50/40/30/20 to 40/35/30/25/20 (Note: since recall affects itself these numbers are more like 50/40/30/20/10 to 30/25/20/15/10).


 * Reduced cooldown from .8 to .7.
 * Reduced Mana Cost from 7/14/21/28/35 to 6/12/18/24/30.
 * Reduced range from 400 to 340 (to make it easier to hit your target).
 * No longer resets your attack animation.
 * Made it reduce Magic Resist in addition to Armor when it hits from behind.
 * Increased Armor/Magic Resist reduction from -10/15/20/25/30 to -10/16/22/28/34.
 * : Reduced time to stealth from 1.5 to 1.25.
 * General: moved skills around.
 * Increased Armor/Magic Resist reduction from -10/15/20/25/30 to -10/16/22/28/34.
 * : Reduced time to stealth from 1.5 to 1.25.
 * General: moved skills around.


 * : Increased cooldown from 120/90/60 to 120/100/80.
 * : Increased ability power ratio from .5 to .8.
 * : Increased ability power ratio from .5 to .8.


 * : Sped up cast time to make it more responsive and easier to hit with.
 * : Sped up cast time to make it more responsive and easier to hit with.


 * : Modified miss chance duration from 2/2.5/3/3.5/4 to 1.5/2.25/3/3.75/4.5.
 * : Now has a 0.7 ability power ratio.
 * : Now has a 0.7 ability power ratio.


 * : Increased projectile speed from 1400 to 1600.
 * : Increased projectile speed from 1400 to 1600.


 * reduced Ability Power ratio to 1.0 from 2.0.
 * reduced Ability Power ratio to 1.0 from 2.0.

Items

 * NEW ITEM: : Low / Mid Tier - Ability Power / Mana Regen item with a 10% cooldown reduction.
 * NEW ITEM: : High Tier - Armor / Mana item with 25% cooldown reduction and a 25% Attack Speed Reduction Aura.
 * NEW ITEM: : Mid Tier - Movement / Magic Resist which reduces all slowing effects by 30% (Slow, Stun, Fear, Snare, Taunt, etc).
 * : No longer triggers effects like and.
 * Reduced Recipe cost from 700 to 550.
 * Reduced Health Regeneration from 2% to 1.5%.
 * : Fixed all bugs associate with this item.
 * : Fixed all bugs associate with this item.

Summoner Spells

 * Summoner :
 * Gave it the correct buff icon / tooltip.
 * Can now be cast while disabled.
 * Summoner :
 * Fixed a particle bug with it's cleave.
 * Reduced HP per level from 250 to 150 (from 850-5100 total to 750-3300 total).
 * Added a 33% damage reduction from turrets.

HUD

 * Fixed issue with scoreboard size being wrong often, especially when you changed resolutions
 * Fixed issue with player’s minions not giving them full credit for kills in the announcements.
 * Converted the hud update cooldown function into a generic one, and use it for avatar spells as well, should solve several avatar spell cooldown issues.
 * Fixed issue with cooldown HUD not updating if you are out of mana.

General

 * Changed Champion Names:
 * Singe → Singed.
 * Sivir the Battle Maiden → Sivir the Battle Mistress.
 * Morgana Le → Morgana Hex.
 * Updated Tooltips: Unbreakable Will, Eternal Thirst.
 * Reduced starting Health on champions by approximately 10%.
 * Increased Health gain per level to compensate by level 12.
 * Increased level 1 Non Caster attack damage by 20%.
 * Reduced damage growth per level to make max level total attack damage to be approximately 10% less (accounting for the lvl 1 damage increase).
 * Updated various champions initial attack speed timers.
 * Increased Armor per level for casters and ranged dps to make them slightly less squishy.
 * Increased damage minions do to champions from 60% to 70%.
 * Channeling spells will not break as easily as before.
 * Fixed issue with chasing and repeatedly clicking on the enemy interrupting your attack.
 * Fixed issue with channeling spells being interrupted by autoattack.
 * Fixed issue with insta-cast summoner spells interrupting your order when moving-to cast.