User blog comment:RoznosicielCiast/Why Sejuani is getting reworked?/@comment-5077844-20130216084856

First of all, I'm a passionate Sejuani player. I once decided that I would by her and learn how to use her, regardless of how long it would take (twas awesome in the second game :3). She is a viable champion with good ganking abilities and a teamfight winning ult. Though there are a few things which just have to be changed, which is most likely why she's getting reworked:

1) tankiness: Sejuani is mainly a tank. Hoever she doesn't have a single tank ability. All other tanks have at least: a health buff, a heal, a armor/magic resist buff, a health rec buff, a shield. Sejuani is one of the 2 tanks who doesn't have one of these...and the other one's Darius, and I swear to god, if Riot now buffs Darius I will stopü playing this game.

2) bugs on her E: her E, Permafrost relies on her passive, just like Twitch's E. HOwever her passive is only a slow, which means it will not apply to champs like Olaf and master Yi when they have their ult on, thus playing AP Sejuani against those champs will give you a major disadvantage because you lose a great dmg burst.

3) jungle clearing: Sejuani is quite slow in the jungle...at least when played as AP. I like to compare to Nautilus. I played both of them with my AP-tank runes (9 mpen red, 3 ap quints, 9 armor yellows, 9 mres blues): What happens was: Sejuani's E dealt great dmg early game and was viable for ganks, however clearing camps was painfully slow. Nautilus however dealt good dmg too in ganks, but he was way faster with the splashdmg of his W. I play Seju now with AD runes and it works way better, but it still bugs me that I can't play earlygame-AP-Sejuani.

Those would be the reasons I think Sejuani is getting reworked for (and the fact that she's not a popular pick, despite being a hot, half-naked barbarian girl, riding a goddamn boar. We all know why Karma is rarely seen, but that doesn't make sense for Sejuani)