Talk:Irelia/@comment-5259099-20140114080128/@comment-4834593-20140122210539

I like her kit too, but I can't deny she's getting a lot:

3 types of damage

dash

cc reduction

sustain

cc

more sustain

endless sheen procs

all on low cooldowns. She should focus more on certain aspects. I would say that the important parts of Irelia are mobility and sustain. Some damage should have to be changed to physical and she should have less cc, and no more cc reduction. Rework should, in my opinion, look like this:

Passive: Reworked. Maybe something that promotes dashing?

Q: The same. Maybe cooldown to 10/9/8/7/6.

W: More sustain (or probably always the values it currently has on active), now has physical damage with a minor scaling (or without, whatever is best).

E: Reworked. Maybe an ability that grants cc removal to make up for the rework of her passive, or a spell shield-like thing.

R: More or less the same.