User:BaronVonScrub/(Rework) Yorick, the Undead Pretender

Melee Champion

Passive: Yorick gains +1AD and +1AP for each active pet he currently has, item-inclusive. Additiionally, he gains +20% gold for any minions or monsters killed by his pets. Any ability-created minions may be targeted by banner of command to further enhance their stats. With the exception of the consciousness-controled Wight, his pets have no leash.

Q: Putrefy (16/14/12/10/8s CD) 50 mana, 600 range

Enemy target: Burst of magic damage around target minion, dealing 50/80/120/150/180 + (30%AP) magic damage to the target and all nearby enemies.

Friendly minion target: Yorick decays the corpse of a friendly minion, turning it into a skeleton pet with +10/20/30/40/50% attack speed and a burn effect that does (5/10/15/20/25) (+10%AP) magic damage per second to nearby enemies.

Skeleton cast: Returns skeleton to full hp, permanently grants it +2 physical damage on hit, armour and magic resistance.

W: Mark (2s CD) 8/6/4/2/0 mana, 600 range

Only one mark may be active at any given time.

Enemy cast: Marks target enemy, making them the priority target for all nearby skeletons, and enhancing all damage against them by (1/2/3/4/5)%

Ally cast: Increases target's AD by (2/4/6/8/10%) and movespeed by (10/20/30/40/50%) for 4 seconds. (Cannot stack)

E: Wight (30s CD) 150 mana, 600 range, 1500 leash.

If there is no active Wight, transforms an existing skeleton into a Wight, bringing it to full health, granting it bonus armour and magic resistance equal to Yorick's armour and magic resistance respectively, doubling its health and movement speed, granting it (+2/4/6/8/10%AD) % of the enemy's missing health as bonus damage on hit, and resetting the cooldown of Wight.

If there is an active commander, toggle consciousness between Yorick and the Wight after a 1 second delay.

While consciousness is inside Yorick, he may move and cast normally.

While consciousness is inside Wight, Yorick may not move, but instead control the wight manually. If the Wight should die while the consciousness is inside of it, Yorick is stunned for 2 seconds before the consciousness returns to him.

R: Deathhorde (200/150/100 CD), 300 mana, 600 range.

After a 0.5 second delay, stuns all units in target area of radius 300 units for 1 second. dealing 200/300/400 + (100%AP) magic damage.

Returns all pets within 600 units of Yorick to full HP, converting minions in the same radius to skeletons.