User blog comment:Dragonzzilla/Fuse Champions/@comment-5686533-20140313154228/@comment-5686533-20140313155224

Leonami :

Innate - Surging Sunlight :
 * When Leonami strikes an enemy with a spell, that enemy is marked. If an ally damages a marked enemy, the mark is consumed to deal bonus magic damage. Leonami can't trigger the damage herself.
 * When Leonami strikes an ally with a spell, that ally gains movement speed for a short duration.

Q - Daybreak's Blessing : Empowers an allied champion for 6 seconds or until they have attacked 3 times. During this time, their basic attacks deal bonus magic damage and stuns the target hit for X second.

W - Zenith Priosn : Leonami sends a bubble into the air towards a targeted area. When it lands, it deals magic damage to all enemies in the area of impact and suspends them for X seconds. If an enemy champion is struck, Leonami will dash to it.

E - Eclipsing Flow : Leonami surrounds herself with a shield of sunlight, gaining bonus armor and magic resistance for 3 seconds. When the effect ends the shield bursts, dealing magic damage to enemies within 275 range of her and healing allies within that same range. The more units are affected, the higher the damage and healing are. If Eclipsing Flow struck any unit, the bonuses remain for an additional 3 seconds.

R - Solar Wave : Summons a wave of beams of solar energy that moves outward in a broad line and deals magic damage to enemies it comes into contact with, heavily slowing them for a short duration. Enemies struck in the center are stunned instead.