VPBE

Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

Champions

 * If Akali is while in her shroud, she is  for the duration of the immobilizing effect.
 * No longer gains % bonus movement speed while in the shroud.
 * On-cast, now gains % bonus movement speed that decays over 2 seconds.
 * First cast targeting changed to enemy champion targeted from free targeting.
 * First cast target range increased to 625 from 575.
 * First cast dash distance increased to 625 - 675 (based on distance from target) from 575.
 * Second cast dash speed reduced to 1900 from 3000.
 * First cast target range increased to 625 from 575.
 * First cast dash distance increased to 625 - 675 (based on distance from target) from 575.
 * Second cast dash speed reduced to 1900 from 3000.


 * Stats
 * Base movement speed increased to 335 from 325.
 * Now deals minimum of damage.
 * Now deals minimum of damage.
 * Now deals minimum of damage.


 * General
 * New visual effects.
 * New visual effects.


 * General
 * New visual effects.
 * New visual effects.


 * - Gameplay Update
 * Stats
 * Base health reduced to 575 from.
 * Base mana reduced to 265 from.
 * Base armor increased to 38 from 34.
 * Base magic resistance reduced to 28 from.
 * Whenever Wukong enters stealth or a brush, he shields himself for that lasts until broken. This effect can only trigger once every  seconds.
 * Mana cost reduced to 30 from 40.
 * Cooldown reduced to seconds from.
 * Base damage changed from.
 * AD ratio changed to from.
 * No longer reduces his target's armor by % for 4 seconds.
 * Now increases the damage Wukong and his clones deal to the affected target by % for 4 seconds.
 * Renamed Wuju Strike from Crushing Blow.
 * Renamed Warrior Trickster from Decoy.
 * Cooldown increased to seconds from.
 * Now dashes at 1200 speed on cast rather then blink.
 * Dash distance increased to 350 units from 100.
 * Clone duration increased to 3 seconds from.
 * Stealth duration reduced to 1 second from.
 * Cooldown now starts on cast rather than on clone death.
 * Clone now look's identical to Wukong's animation state on spawn and animates if the S key is pressed.
 * Now casts in the direction of cursor rather than where Wukong was facing.
 * Clone can now basic attack for at 275 basic attack range and apply on-hit effects, prioritizing the last enemy Wukong damaged. Basic attacks cannot .
 * Clone now gains bonus attack speed and, but can't trigger the effect, if cast prior to Warrior Trickster.
 * No longer deals  magic damage on clone death.
 * Damage type changed to magic from physical.
 * Mana cost reduced to from.
 * bonus attack speed duration is now paused while active.
 * Can now cast abilities during Cyclone, cancelling the ability.
 * Now grants stacks of on each tick.
 * Tick rate reduced to 1 per seconds from 1 per.
 * Damage per second unchanged.
 * No longer has a base damage of damage per second.
 * Now deals per second.
 * AD ratio reduced to from.
 * Damage is now capped at per second against monsters.
 * Bonus movement speed changed to % at all times active from.
 * No longer has a base damage of damage per second.
 * Now deals per second.
 * AD ratio reduced to from.
 * Damage is now capped at per second against monsters.
 * Bonus movement speed changed to % at all times active from.


 * Mana cost changed to from.
 * Empowered base damage reduced to from.
 * Now deals if the missile is empowered.
 * Crowd control lockout duration now scales down with cooldown reduction.
 * no longer counts as an immobilizing crowd control.
 * Base heal reduced to from.
 * Heal AP ratio increased to from.
 * no longer counts as an immobilizing crowd control.
 * Base heal reduced to from.
 * Heal AP ratio increased to from.
 * Heal AP ratio increased to from.

Champions

 * Sand soldier duration reduced to 5 seconds from 6.
 * Sand soldier duration reduced to 5 seconds from 6.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Ability AD ratio increased to at all Star-levels from.
 * Ability base shots increased to 12 from 10.
 * Ability base shots increased to 12 from 10.


 * Ability bonus health reduced to from.
 * Ability bonus health reduced to from.


 * Ability bonus on-hit damage duration reduced to 4 seconds from 5.
 * Ability bonus on-hit damage increased to from.
 * Ability bonus on-hit damage increased to from.


 * Minion health reduced to from.
 * Minion health reduced to from.

Client

 * Match History improvements in recording matches.

Champions

 * is no longer absorbed by.
 * is no longer absorbed by.
 * is no longer absorbed by.


 * Fixed a bug where he could select neither form if he died damaging both a ranged and a melee champion when the orb count for both forms were within 8% of each other.
 * Fixed a bug where he could select neither form if he died damaging both a ranged and a melee champion when the orb count for both forms were within 8% of each other.
 * Fixed a bug where he could select neither form if he died damaging both a ranged and a melee champion when the orb count for both forms were within 8% of each other.

Runes

 * At the start of the game you can remove 1 keystone from Omnistone's pool.
 * At the start of the game you can remove 1 keystone from Omnistone's pool.

Practice Tool
Some changes are coming to the Practice Tool.
 * Spawn Jungle Camps are now split into:
 * "Spawn Jungle Camps and "
 * "Spawn Jungle Camps and "
 * New "Fast Forward 10min" button.
 * New "Suicide" button.
 * Target dummies:
 * Health reduced to 1,000 from 10,000.
 * Armor and magic resistance to 0 from 100.
 * New "Add 100 Max HP" button.
 * New "Remove 100 Max HP" button.
 * The target dummy gains increased size the more it has, with the maximum size capped at 10,000 health.
 * New "Add 10 Resistances" button.
 * New "Remove 10 Resistances" button.
 * New "Fully Stack Runes" button, which fully stacks:
 * Precision Legend runes
 * Domination Vision runes
 * Domination Hunter runes.
 * Domination Hunter runes.

Set

 * Set 2
 * New Champions
 * New Traits
 * New Items


 * Set 3
 * Released around mid-March.
 * The theme will revolve around out of this world and space:
 * PROJECT:
 * STAR:
 * BLAST and SPACE:
 * PULSE:

Items

 * Zhonya's Hourglass item.png Zhonya's Hourglass - New item
 * 25 armor, 20 ability power
 * On falling, becomes untargetable, invulnerable, but unable to move for 4 seconds.

Arenas

 * Brand new Arena skins based on Ionia, Bilgewater, Star Guardian and Blood Moon.

Skins

 * Over 120 skins planned for Season 2020.
 * Unknown skins for, , , , , , , , , , , , , , , and.
 * Dark Star skin for.
 * Elderwood skin for.
 * Prestige skins for, , ,
 * Eldritch Horror skin for based on his appearance in Warmother, which will be free to players who owned Volibear prior to his VGU.

Champion Roadmap

 * New Champions
 * The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.


 * Whimsical Non-Human Jungler
 * Edgy solo-lane melee carry
 * A duo-champion release, like and, consisting of a whimsical jungler and a masked demon. These may be the aforementioned characters.
 * A champion who previously existed in the lore, similar to and.

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