Talk:Olaf/@comment-3358335-20110805221906/@comment-3358335-20110809224601

I did a little research, and saw how many people recommended Wriggles, starting with Madreds. Madreds seems to make a huge difference in the jungle, again the largest problem is getting enough money on the first pass to get it.

I tried several starting builds for jungle (Based on my current rune set which frankly isn't optimal for Olaf. Tedious task of several custom games that lasted no longer than 6 minutes.)
 * Vampiric and one Pot
 * Longsword and one Pot
 * Doran's Blade
 * Longsword and 2 pots.
 * Cloth Armor and 5 pots.

But the one I have settled on is Cloth armor and 3 pots. W-Q-Q-W-E. I have tried it in Normal games with reasonable success. If I can get a leash at blue, I will start there, go wolves, wraiths, golems, and that will usually get me Madred's. If not, then I start at golems go wraiths then wolves then try for a gank. Once I get Wriggle's most of Olaf's problems seem to go away, and I have a hard time actually going back to base (sometimes going back with 4 k gold and buying trinity force outright.)

Now my biggest problem is what to end up with late game (once bought a warmogs but after 4 minutes sold it for something else. . I didn't like that either.) It's embarrassing to go 15-2-6 and have no idea what you are building after boots and wriggles. I was considering BV because the last game I ran FoN I didn't love it. (although it was useful for the Movement.