Talk:Soraka/@comment-5172617-20140925121833

Wait, is the W passive really giving the heal for EACH champion hit by Starcall ? Meaning if you hit all 5 enemy champions, you can regain up to 650 health +200% AP ? That's totally broken. Ok, hitting 5 champions will often be hard but in a good TF, it's easy to hit between 2 or 3 enemies, giving a heal AP ratio between 80% or 120%. And that for spell that only has a cooldown of 5 seconds.

Btw, which ability should be upgraded 1st for you ? I'd say E last cause the Root and damage are situational (you need a way to keep them in place) in early game when you have few items and a limited slow in Q. Then, I'd buff Q if I'm winning my lane and W if I'm on the defensive.