Talk:Akali/@comment-35247418-20180801034511/@comment-28977071-20180801084629

You're forgetting that there is a "mechanical" CD. The thing is that her reworked version cannot draw lucky 8-9 dashes per teamfight anymore, but as a trade-off, she has much higher specialized "chasing dmg", rewarding her for landing skillshots (all her dashes are now skillshot-reliant, with a limited supply and high CDs). Running away from never really worked, old version or reworked, does not matter (except for running away from the, that one still makes sense).

There are two situations, either:
 * You were not hit by her skillshots as a squishy, then a classic " encounter scenario" applies, you wanna gtfo.


 * You've been picked already, then sticking to her might be actually better, especially if you've got no mobility in kit.

However counter-intuitive at first glance, it'd allow you to out-trade her in not dying. You can hardly escape her anyway and turrets are no ultimate azz-savers either. Sticking close to her will incentivize her to move away from you, and if you're not at that point when she reaches the distance-breaking ring, you've got your opportunity to dash/blink/haste away (the best moment you've got to avoid a skillshot dash).

If you stay very close to her, you'll either force her to spam through her  (and that's very -costly in the longer run, removing her sustain proc as well), force her to expend her dashes (/ with high CDs, and that's your opening for escaping), or incintivize her to move away (mentioned before).

All in all, you might be right that she's outperforming, but I don't think that you'd be pointing at right reasons. For now it can be just that ppl dunno how to play against her yet, cuz her new kit is quite complex indeed (as compared to other champs).