Talk:Master Yi/@comment-5.83.71.124-20121001233510/@comment-5.83.71.124-20121003163055

Thank you NicknameMy. I've been testing with some hybrid builds, and aside of a weaker Alpha strike and being glass-cannon, I wasn't finding anymore flaws compared to AP Yi. On the other hand, aside of a bit less AD and way less crit chance, I've not seen any flaws compared to AD Yi.

Hybrid Yi can be as expensive as an AP Yi, and still deal as much late game damage as an AD Yi but with a nicer initiating/finishing Alpha strike, also fully healing him with Meditate (Even when most players don't use Meditate for the healing, this is still something juicy). Biggest problem is -Aside of the ones remarked before- that hybrid is supposed to be used first as an AP character and then as an AD one, so you can start going well at mid game and keep rockin' at lategame, however, since only hybrid item viable on him is Hextech gunblade, your AP and AD items have little-to-no synergy between them, so actually you feel a downside regarding killing power between mid and late game.

Just as Anon2, I'll report back if I find a way to eliminate that downside.