Talk:Twisted Fate/@comment-90.212.13.72-20120508154930/@comment-88.186.19.90-20120509101327

Stop it with the "1500 damage per stun", it doesn't justify that AP tf is better, it doesn't justify that AD tf is worse/unviable, it's not even a valid argument. You can deal this kind of damage only with a full build, after 40 minutes of game, if the opponent has no magic resistance, once every 4 seconds. And even if you did land your burst, you'd still have to AA and proc stacked decks to not get outdamaged by the opposing AP carry.

If you really want to compare damage with a full AD build: AD tf deals 1200 damage PER AUTOATTACK. With a 3 seconds stun. And you still have a decent poke with wildcards. What now huh? You always portray AD tf as going for the enemy carry, but it's obviously not possible with his small range. AD tf's role is to stun a target and focus it down in conjunction with the carry, preventing his victim from fleeing or retaliating.