Talk:Thresh/@comment-89.171.139.226-20130108105939/@comment-91.82.84.187-20130108112054

His Q is a 1.5 seconds stun/pull - it does not pull the enemy back to him from max range, only for a short distance over that time. It works however as a dash for him if he activates it again.

W is awesome indeed - stationary shield-generator, and one people can use it to jump to Thresh - this can be used with his Q to initiate a fight (throw down lantern, land a Q, activate Q, Galio/Amumu activates lantern, Galio/Amumu presses R).

E is like Draven's Step Aside, but pushes to the direction instead of the sides. This is sort of a mid-fight ability (to stun people), because the push/pull distance is pretty short.

R makes him viable as an AP - 1:1 scaling, and he can use his push/pull mechanics to force an enemy into the walls. Can also be used with his Q for initiation.

His autoattack poke is pretty decet indeed, especially if he gets lucky with some soul-grabs from small minions and waits for the damage to charge up.

I think he could work out as a pretty safe mid lane, but bot lane support and maybe jungle (autoattack-enhancer/aoe/CC/shield kit/awesome base stats) seem to be better suited for him.