Talk:Evelynn/@comment-92.250.73.127-20120911044005/@comment-68.48.7.148-20120911151326

I don't see AD Evelynn get much love, though that's the way I play her always. Start cloth and pots, jungle like a boss, gank whenever you have red, and soon you build up Lantern and ms5 boots. Throw on a BF, grab your Trinity (Sheen then Phage then Zeal), and now you have two build paths: either grab a GA (which will kinda gimp your damage output for a while) or finish your IE. Regardless, next I build whichever item I didn't there. Then a Wit's End, and if the game has gone 55 minutes, exchange Lantern for Bloodthirster.

Haven't gone negative in three days with this build (~6 games a day).

You will find that she becomes less useful late game because she's such a 1v1 champ, and late game is all about the teamfights. But any AD melee carry (except Tryn, I guess) is gonna have the same issue.