User blog comment:Wlord99/Elise (mini-)Rework/@comment-26815373-20171112190753/@comment-26815373-20171115174947

Something I would like to see:

Make Elise's Rappel make her untargetable for 5 seconds if she hasn't taken damage within the past X+ seconds.

My reasoning is that if she had such a stipulation to her Rappel, and it didn't have the obvious cast indicator for her enemies to spot, it would allow her to engage in a sort of stealth-gameplay. Imagine: she sees someone approaching, but they don't know she's there... she goes into spider form, rappels and waits for them to walk underneath her, then drops down on them, classic ambush.

IDK, just a small tweak I've always wanted to make to Elise.