Talk:Singed/@comment-88.91.46.19-20121122230826/@comment-4068613-20121123015600

Build an early null-magic mantle. Singed doesn't scale well with AP early on, so that will tide you over for a long while. Bring lots of health pots, and ALWAYS TAKE BOOTS EARLY. (Absolutely either first or second. And only second if the first is a null-mantle.)

The trick against Singed is to keep him from poisoning your farming location by standing there yourself. If he comes in close enough to poison you anyway, harass him away. If he flings you, he's going to run out of mana before you run out of health. If he flings and then glues you, then he's going to run out of mana even faster.

Be stingy with your mana, but only when he comes up close. You can out-trade him, just don't chase him. If he wanders by, and you get a whiff, ignore it. The poison doesn't start doing any meaningful amount of damage until rank 3 or so, by which point you should have far more burst than anything a fling and a couple seconds of poison can do to you.

Irelia's a rough lane for him. So is Akali. Darius messes him up pretty bad. The idea is to build for sustain, because he has no burst. Get you merc's treads (or whatever boots you want, just make sure you get that null mantle), and then put the rest of your resources into regen/lifesteal/sustain.

To put it simply: Gap closers are Singed's enemy. He doesn't like prolonged slows. Reduction-proof CC isn't good for him either. If you are outrunning Singed, you are winning. Do not push your lane if you're having a hard time.

Again, I know that as Singed, I have a huge pain in the ass dealing with Akali in particular. Too much sustain, too much burst, too much range on that gap-closer, with too low a cooldown. Darius has a similar issue, what with his haste, his slow, and his grab that will let him slap you even after being tossed in a glue puddle.