User blog comment:Emptylord/Custom runes - New Sabotage Path, plus other tweaks/@comment-24420226-20171207212648

I have a open question (I'm kind of out on the run so I don't have time to read everything immediately I do want to come back and re-read everything more thoroughly, sorry but I really wanted to ask the question though). How would you (if at all) propose to resolve the current issue the runes have in regards to not providing good early magic resistace - and by early I mean first 5 or 6 minutes into the game? This is a huge hidden factor in how the runes have rebalanced the game with early magic damage-based harasser champions being very powerful in these early levels and creating a snowball effect (particularly in bot lane where mage supports are very opressive). As I read it your changes to Reinforce don't address this (you would have to buy Null mantle at lvl 1 which is a debatable decision), and adapt doesn't address for the same above reasons. Nullifying orb can save you from total all ins and maybe teamfights, but against a more harassing style it's not that useful (you would probably be too low by that point anyways and/or the shield would be on cooldown).