User blog comment:Slashingstrike/Nerante - the Devil Hunter/@comment-25235491-20161123164446/@comment-25235491-20161125153702

@Green: I was kind of jabbing at myself for requiring you to clear some of my points up is all. No offense taken to the "spotlight-stealing" - it's not stealing if it accomplishes any purpose. @Slashingstrike:
 * However, I'll need to be harsh and say that I did indeed mean that he didn't offer much effort in his . This custom champion is basically two characters rolled into one, with their claim-to-fame abilities borderline copypasta'd (the empowered ability system from Nero and the Devil Trigger from Dante). Outside of this, the abilities include two dashes that deal damage where the dash trailed, with differences only coming around when empowering comes by. Also, no care has been taken about numbers.
 * Two of your points and actions somewhat contradict themselves: you expect people to be smart enough to understand "will stealth X health as true damage", yet you also expect them to be morons enough to need colors to see what kind of damage you are dealing.
 * I treated Nerante as an Assassin because his abilities offer burst due to how quick you can go from one to the next. This enables burst playstyles over DPS. With dashes that can initiate from 1100 range as you so kindly pointed out yourself, this is an assassin, not a skirmisher like you see your concept as.
 * My gripe with the ultimate is that it is a simple stat boost that offers no actual gameplay (unlike, for example, ), merely a bit of decision-making for when you suddenly gain tank stats, movement speed, and extra-powerful.
 * I think the added Devil May Cry video tutorials are unnecessary. We should be able to understand your concepts without putting too much effort into it. I'll take, who, despite being exponentially more complicated to play than this champion, relies on mechanics that you can understand just by reading his kit.