Talk:Taliyah/@comment-28397958-20160507012855

Good news her login theme is now up on the PBE. Aaand also now for bad news. The bad news is the first change to her kit on the pbe is... a nerf to her W (Seismic Shove). From a 50% AP ratio scaling to a 40%.

So I guess she was always meant to be a support? I honestly wish she could jungle better as she has the hallmarks of one. One could even be excused for logically thinking that since her Worked Ground effect isn't really beneficial to her while in lane that as a Jungler she would be less hindered by it. Also that her 390 movement speed at level 1 while Rock Surfing (her passive) would be really good from getting from camp to camp.

Aesthetically from the voice lines, the animations, the character model, the portrait, the splash art, the login screen theme and animations, her backstory... she is perfect.

Yet my biggest issue is with how her kit performs mechanically. I am not even saying it would need to be taken back to the drawing board or in need of major changes. She really just needs Quality of Life buffs to her kit in a few areas and it would really help bring her in line as I am worried she might end up like Bard; cool kit yet in desperate need of buffs.

Well why don't I post this type of feedback for her on the PBE? Already have. It was met with dead silence. Me along with many others, just dead silence. Well except for one thread where ZenonTheStoic argued for three posts against Vector Casting for her W (Sesimic Shove).

I am not filled with doubt in the sense that I am certain ZenonTheStoic is reading the feedbacks about Taliyah yet I am also bewildered by the recent nerf. As I can't really recall that many threads that specifically stated "Her W does too much damage and should be nerfed". In fact there were many complaints about her Q (threaded volley) for a variety of reasons. From the visibility of the Worked Ground, the hindrance and frustration it creates when you throw 1 instead of 5 stones by accident, to the very matter that Threaded Volley on Worked Ground felt exceptionally weak for an ability.

The other thing was her passive which has had many suggestions given to it. Such as making it more like Miss Fortune's strut on what can dismount Taliyah, allowing it to remain active on Worked Ground even if there are no nearby walls, to moving this passive to her ultimate and having a new passive take its place. As others have noted that her passive if your laning is only good in the early game for getting back to lane. Also that its been frustrating with the pathing system on Summoner's Rift when you get dismounted despite assigning a path alongside a wall.