Talk:Diana/@comment-25038920-20140609194953/@comment-10428734-20140622110316

Riot wanted Diana to be an AP bruiser, not an AP assassin: she has a shield, she has sustained damage, she has no escape (assassins have a go in -> kill -> go away pattern, but even if Diana gets a kill, she has still no way out and usually dies in most fights).

The fact that the innate has to be charged was made to allow assassin Diana to 100-0 a squishy with burst+innate while not being able to do so without innate (unless she is far ahead): it «delays» her kill potential and give time for her target's allies to react and peel.