User blog comment:TheTobarMethod/Nerf Worthy Champs + Your Thoughts/@comment-6029866-20130704152612

Having played Jayce quite a bit in the past, I feel that the only offending thing in his kit would be his poke.

The current issue with Jayce right now is that he's a Swiss Army knife with an unnecessarily large railgun attached to it.

All of his other abilities (apart from his poke) have a ton of utility but rather lackluster damage - something that defines what Jayce is: a jack of all trades, but master of none. With proper numbers, this can actually be balanced. With the post World Championships E nerf, this has been even more so, but...

Being able to chunk someone for over 400 damage with minimal AD from miles away just breaks his kit (which I still heavily abuse to this day :P).

If anything is to be done, just transfer some of the base values from his ranged Q to his melee E, which IMO has been nerfed just a tad bit too hard. Raising the incentive to enter melee range (and not just poke all day) is the only thing that needs to be done.