Talk:Olaf/@comment-5877442-20130728192929

The current changes can't go through, right? The first set of changes were a buff to most things, then it was slightly unclear and now it's definitely a huge nerf. Sure, maybe this isn't the final version, but why would Riot nerf the lowest win rate and one of the lowest pick rate champs?

Q no longer has more damage, so you're swapping no slow decay for hugely decreased utility and melee power. Not worth it.

W is a nerf. You lose the SV, which helps you negate health loss from E and gives you some handy healing from Q. Lifesteal is also reduced. The extra AD and healing is nice, but is no way good enough to compensate the nerfs. However, I would like to point out, getting W at lv 1 with this rework may be huge-you get 20 extra AD, which, if coupled with a Longsword, gives a total of 30 AD at lv 1. Now, including runesteries, this gives over 100 AD on every AA, all the time, as soon as the game begins. Also, if you choose to get Q at lv 2, it'll be doing near enough 150 damage each.

Ult is a nerf too. kinda. Less duration for a passive... meh.

Overall, a pretty big nerf, surely his win rate will go EVEN MORE DOWN???