Thread:Shaw Fujikawa/@comment-1445357-20140310025352

I think the page is coming along well, but I find myself debating which type of abilities should go on there. I think definite ones are:


 * Abilities that choose at least one but not all targets in an aoe based on
 * RNG
 * proximity
 * prerequisite buffs/debuffs
 * AoE abilities that cannot be cast without valid targets

The ambiguous ones are abilities that affect all champions globally (as they can be argued as AoEs having global range (Gate/Requiem/Wish), abilities that affect all champions if they stay within range of an anchor (delayed AoE; Chain of Corruption/Soul Shackles), and uncontrollable pets, since I think their AI will always prioritize attacking your autoattack targets (and units with Malefic Visions in Malzahar's case).

What do you think? 