User blog comment:LivesByProxy/Let's Talk About Urgot/@comment-26815373-20160519191649/@comment-3391671-20160704044252

It has been a while since I've looked at this blog, probably not changing too much from when I last saw it a few months ago. I recall not commenting on the ult, so felt that I should say a few things.

The ideas of having drones would be lovely; although they would be similar to 's Pix, I believe they could offer something nice for Urgot. And as Numinous mentioned, keep that self-destruct, although some changes could be made.


 * The self-destruct could start "beeping" at the 10% mark, increasing the potency of the explosion for however long he remains in this state; exploding when he dies or when the cap is reached. If he goes above 10% for X seconds though, the self-destruct section would stop and he would go on cooldown too (or maybe no cooldown cost to it?).
 * The drones could come in multiple numbers, such as scaling to, lasting for 15 or so seconds. They would deal damage to enemies near the target of Urgot's AAs (one drone per units; Only one drone attacks Urgot's target if there is more drones than targets), while also applying the same effect the kits' Noxian Mortar Vial has for Hyper-Kinetic Zaun Bolts (allowing H-PZB pass-through affected enemies). Terror Capacitor also has increased shields, thematically due to the drone also being shielded and granting Urgot some more shields.

These were just the thoughts that came to me when I reviewed the page again. I just hope Urgot gets his much needed rework, something that appeases the same line of thought you have made in this blog.