Talk:Annie/@comment-25223119-20150502060101

I saw the PBE changes where her 625 AA range is being nerfed and reduced to 575 AA range. I thought that was pretty harsh actually, but I can't help but wonder if Riot changed her passive instead, maybe she won't suffer so much. Just felt like what nerfed her doesn't make her Annie anymore. I thought she had good ratios, decent spells, easy learning curve, which was the point of Annie in S2 when they marked her under recommended. Then some S4/S5 changes came and Annie's the only point and click champion, almost all point and click champions had their kit reworked to skillshots. It will be nice if they don't touch Annie's skills from a mechanic PoV. But with resurgence on mid and solid pick at bot, she was going to need some nerf anyway.

And that's where my question with her passive comes in. Too much guaranteed damage for point and click I guess? Every 4th spell cast means her lane opponents always need to be in fear of her, even it means for no good reason. If not passive, maybe it's the fact that her damages are instantaneous or immediate, like Tibbers or W. If Riot gave Annie mains between a few choices for nerfing, would you rather have her range nerfed or have her passive changed(tweaked/tuned)/QoL tuned without the touching the ratios, base damage, mana cost, cooldown? How about a stun per 6-8 spell casts instead?