User blog comment:JAlbor/Community Thoughts on Ward Changes/@comment-15244341-20131118150227

The intention is good, the execution is poor. Three wards max per player means there will be three wards in the map plus as much as ward trinkets are in your team. Does it sound stupid? Well, please think about how many people bought wards before and what their mentality was. I saw a top Akali get ganked and killed FOUR (!!!) times from exactly the same place. FOUR TIMES. And he refused to buy wards because "I would fall behind if I spent that much gold in something that gives me no damage". Then I pointed they had a pink in lane and he said that he wasn't going to buy his own pink to counter it. See where I'm getting at?

Pro scene might get something exciting out of it, such as bot lane fighting for vision control with the new pink wards in a way that is not getting a pink, dewarding X, then the enemy doing the same and repeating the process. Maybe even using pinks to bait the enemy support and get a kill (six autos is a lot early). Most people will never ever buy a ward, even less now that they get to have a free one. Supports will still have to ward late game because nobody is buying three wards with their last free inventory space or an oracles with those 400 odd gold they have left.