User blog comment:Emptylord/Custom Champion - Finn and Ebb the Tidehunters/@comment-5686533-20131113093954

Lurking into the Depths seems a good idea, because a EWQ combo can get close to the target, and I think he need something to do once he closed the gap. I would make some not-to-be-underestimated damage as well as a knockup, making a EWQR combo really deadly. I am for the reactivation, I would make it only knockup on full charge and make the dimishing damage like 20%-80% (100% of course on full charge), but I think 4 seconds is kinda long, 3 or 2.5 would be enough. For Ebb, I think he could remain on the ground, but he would inflict not knockup and/or lower damage himself.

I prefer the otter, well because otter !