Talk:Ahri/@comment-25223119-20150419172656/@comment-4882515-20150420175321

It's because the older passive is spell vamp so it scales with damage. The higher level q is, the more you heal, whereas the new passive doesn't scale with how much damage you dish out. Also none of my calculations take mr into consideration.

The new passive starts to kick in the moment you get some ap. The calculations I did with 45 or 50 ap assume all you have is dorans and basic runes and masteries. I doubt you would stay in lane all the way to level 9 without backing in most games.

As for the 1v1 situation, W would heal more because 3 hits over 2. Fun little note: I ran the numbers on W for level 18 and 700 ap for both passives and I found the new one slightly beats the old one too. Don't remember the numbers, but it was a noticeable difference.