Talk:Kog'Maw/@comment-98.202.150.53-20121104211437/@comment-77.105.18.208-20121106173837

For every champion I have some kind of usual build, but for Kog it is different.

What most people do wrong is build him as AD carry which franky he is not. He is carry alright, but HYBRID carry.

His only skill which scales with AD is ultimate. And to be honest sometimes it is hard to hit something with it on level 1 of the skill.

So when people just focus on buying AD on Kog they forget one thing. He will only benefit from his range and his great W will go to waste.

Here is how I build Kog:

Beserkers Greaves for straight attack speed, if enemy has a lot of crowd control I switch for mercury but only in very desperate situations.

Madred's Bloodrazor for pure damage. Many will say that Madred sucks. Well thruth is that they suck, not Madred. It provides you with 4% magic damage to health + 6% from W, that means 10% with each hit that scales with damage, if that is not great then I don't know what is.

The Black Cleaver for pure ownage. If you want your skills and attacks to hurt more, The Black Cleaver is your weapon. Not to mention nice AD and attack speed.

Malady for more ownage. MR reduction, magic damage per hit, ability power and attack speed. Simply the best.

Frozen Mallet to make them sitting ducks for your ultimate. Pair it up with your range and nobody can't escape.

And then go with Bloodthirster for damage and lifesteal.

This grants you over 2.1 attack speed. Around 3000 health. 315 attack damage and magic resist and armor reduction effects. That is without any runes or masteries. If carry with critical strike comes to kill you, bombard them with your ultimate, vomit on them with Q, slow them down with E or just straight kill them with W. Pure ownage without a single percent of critical strike chance.