User blog comment:Senvious/Lyr, The Remnant of Icathia/@comment-7709681-20140312141546

The innate passive is mechanically inefficient, as you only turn invisible to one champion, supposing that this works out it would only work during the laning phase, once everyone begins to push and teamfights form the passive becomes non-existing.

Q (Which should have a reduced cooldown) and W (Should have a fixed duration and lower slow) feel, to my concern, as weaker versions (damage oriented) of  and, respectively.

E is a more powerful version of ; true, this concept doesn't have mobility tools, however once it gets its ult. can have it indefinitely.

In such case that you maintain your current motion of replicating projectile-based abilities with the ult then examples such as, / , , ,  and  are fitted for the example I did before.

R is weird, why not replicating the damage type and the scaling damage aswell?, why limiting to projectile-based abilities?, does the passive imply that Lyr has a passive spellshield, regardless of replicating spells or not due the inability of replication during cooldown?. Until explained I will have a neutral position for this ability, but still remains making me unconfortable in relationship with the rest of the kit.

Overall, not to impressive, specially because falls off late-game, but has great potential, for example: Making the innate passive have an on-target cooldown and, instead of what you said, causing the target to have obstructed vision, like and.

P.S.: '' isn't an on-hit effect, is on-ability effect. You dum-dum :P''