Malphite/Strategy

Ability Usage

 * can be useful when trying to push a lane because it pushes the enemy back. It's also helpful when trying to escape because you can steal some of the enemy's movement speed.
 * Using will cause  to deal more damage due to the increased armor.
 * excels at being an anti-carry, designed to stop carries in their tracks with his and then destroy them with his high damage output.
 * If your enemy is on low health and they are behind a wall, can go through walls and you can pick up a kill easily.
 * combined with other champions' abilities like can incapacitate most or all of the enemy team members for several seconds.
 * standard combo is first activating, slowing an enemy with , charging in with , then ending with . With a high amount of armor, this combo can shut down multiple enemies at once, especially if they're melee-DPS.
 * Jungling works especially well on as his  can negate most of the golem's damage at level one along with, meaning that  can kill the golem on an offensive or defensive build with just a  and 5 s. Skill Order for Jungling: EWEQER for the first 6 levels. After that you should start ganking, preferably squishy ranged-DPS like ( or ).
 * Due to, and , he is extremely well-suited to a tanking and initiating role.
 * is one of the best initiating abilities in the game, as it transports to the target location and knocks up all nearby enemies.  is also immune to disables during the dash.
 * Remember to allow to recharge if a team fight is about to start.

Build usage

 * Consider purchasing a or  to support the effect of his.
 * Most of your items should give you at least a small amount of armor. gains a massive amount of damage from armor, and  increases the damage even further, based on armor.
 * will often be your primary damage ability, so buying items like that give you armor and cooldown reduction or  will help tremendously. Building DPS/Tank gear and he becomes a deadly initiator and anti-carry.
 * specializes in tanking physical damage due to his heavy focus on armor, but be sure to get at least a decent amount of MR with items like, , or even when facing multiple AP opponents (your armor will have very little effect against casters like  or ).
 * Building health can be useful in addition to buying items for resistances:,, and are all good items, as they increase the shield for.
 * Sunfire Cape can help Malphite get minion kills in his early game without Brutal Strikes and attack damage.
 * is a good if situational item on, as it increases armor for and AP for  and . The active effect also gives you the ability to wait for his  to reactivate.

Countering

 * Try to destroy the shield from before using your high-damaging spell to ensure it deals full damage.
 * In the lane, try to harras to prevent his  to trigger.
 * Wait until the effect of his wears off before continuing to attack  as it gives him armor.
 * will usually build armor to make the effect of his and  more useful. Consider getting a  to counter this.