Talk:Ashe/@comment-33536623-20150625011254/@comment-4636093-20150701145826

In Dota fights last longer. Think of the tankiest team in LoL and you have Dota's average level of tankiness. The carries have got about an extra 70% health compared to carries in LoL.

And thus stuns are much much longer too.

I mean in Dota a stun only really gets threatening when it gets over 3 seconds long, anything less than that will result in you just walking away, when it starts getting into 4 seconds long then you have to start making plans to run like hell.

In LoL after tenacity a 0.5 second Riven stun is enough to spell certain doom if she's got a half an item advantage.