User blog comment:Reilock/Retiring Dominion: Thoughts/@comment-5955640-20160214044955

Dominion doesn't work. Which is weird because I don't believe the other Mobas suffer from this. On Heroes of the Storm they've made their entire game based around objsective based gameplay where you run around the map, there isn't a particular lane meta, and farming really isn't ideal over capturing points and killing a siege target.

I think Dominion wanted to be that but it was a game mode made when Riot didn't really know how to build something that ambitious. Hell, years later when the Shurima patch came out we got what Dominion Should have probably been. A mad rush to stop a seige player and it was just as fast an exciting to play and there wasn't a learning curve with how the game mode should be done.

Unfortunately normal dominion is hard to balance, players don't know how to do Dominion well enough, and it has poor traffic. The temporary game modes exist because of Dominions poor performance and the data that basically says that no one plays the other game modes for very long.

ARAM will probably stay as the fast paced alternative to Summoner's Rift but for Dominion to work it would have to be completely uprooted and reworked and at this point if you wanted multiple game modes or a variety of maps to play on you'd honestly have better options playing other Mobas entirely.

When people do custom matches of your game map just to play hide and seek it's time to shut the map down. And consider maybe making a hide and seek map (like maybe an entire field of shrubs with objectives sitting in an open clearing that's accessible from all points of the brush).