User blog comment:Kind-Hearted-One/Champion Descriptions: Let's do this/@comment-26433263-20150728164108

Kennen, the Heart of the Tempest is a ranged  mage champion that uses energy as his resource bar. At the right opportunity, Kenen can electrocute several enemies while gaining movement speed and uses his ultimate or other abilities to finish them off, while applying a heavy crowd control in several foes. Since he needs to be at close range to apply most of his spells, Kennen can build tanky items to survive longer while assisting his team.

Jinx, the Loose Cannon is a ranged marksman champion. Jinx's playstyle switches between a rapid fire minigun to a slow firing rocket launcher that can damage foes in an small area. Due to her low movement speed and no escape, Jinx can apply 2 soft crowd control on her foes and hit from a long range to kite better, if she gets a kill her passive can further assist her on escaping or positioning better. Jinx's can cause paranoia to any foe on the battlefied thanks to her finisher ultimate, making her a severe global threat to anyone with low HP.

Gnar, the Missing Link is a ranged fighter that can transform into a melee tank during the course of the battle. While in his mini form, Gnar throws his boomerang to damgae enemies while positioning himself to not die, being an annoying little fella with his attacks. Once he has enough rage, he can transform into Mega Gnar, turning his gameplay into a slow hitting but powerful disrupting monster, having crowd control on all his abilities. Gnar is the only champion that can't control his transformation, so timing is key to master him.