Talk:Jax/@comment-28465461-20160904110430/@comment-28977071-20160904125700

Well, firstly, they lost, albeit not by his pick. Maybe a dissonance when choosing positions or maybe he just wanted an easy S^^ You can see that his results as support were decent.

He clearly knew what he was doing. of course isn't a controller by attribute and this role might be subpar for him, but player's itemization path included into, plus 2 aura items. So the items provided him the utility required from support and he played as part of the team- an approach that tends to fail on lower ranks where many players play each on their own. As a result he became a nuissance of 40% CDR tank with jumpy stickiness similar to that of. I didn't check but the passive on-hit effect of his combined with  and his  every  s could lead to relevant DPS similar to. Now if enemy team ignores him, they suffer from both auras, and accept dmg. If they focus him, he has his, with  s CD and a jump available every  s (ofc all the time supposing that he didn't take , although it'd be possible).

The crucial problem with such build is only, that albeit viable in the end, getting to it might be a problem. Every champ still has to start playing by own attribute, and the shift into new role makes him a jack-of-all-trades for a moment, which is inefficient. But tank faces same problem after all..