Talk:Ahri/@comment-25223119-20150419172656/@comment-4882515-20150419190959

I never put much thought into before now. Just from experience it felt better than before, but I never actually went into the numbers. Here's what I got.

At level 1 with 40AP and a level 1 Q:

Old Passive: heals about 5.88 per hit. New Passive: heals 6.6 per hit.

At level 5 with 45AP and a level 3 Q:

Old Passive: heals about 11.51 per hit. New Passive: heals 11.05 per hit.

At level 9 with 50AP and a level 5 Q:

Old Passive: heals about 17.15 per hit. New Passive: heals 15.5 per hit.

At level 9 with 150AP and a level 5 Q:

Old Passive: heals about 20.96 per hit. New Passive: heals 24.5 per hit.

At level 18 with 700AP:

Old Passive: heals about 44.93 per hit. New Passive heals 83 per hit.

From these numbers, it looks like overall, the new passive is better at healing with Q. The only time it actually does worse is if you don't have any AP. Even then, the heal isn't that much worse. This is only accounting for Q and not W, but I really dont think it matters since early on you won't be leveling up W and the new passive doesn't heal based on the damage you'd do.

It's safe to say that by end game, the new passive blows the old one out of the park. If you managed to land it on a full wave of minions, you'd get 1000 health back. A nice way to keep yourself healthy after a fight.