Talk:Lucian/@comment-417640-20141027124213/@comment-7095057-20141027163512

I can't update it, but the ability details on light slinger do seem to indicate a different effect Since we have confirmation from Riot about this the message would need to be updated to something like the following: The second part against the minions is changed as it reflects what was originally tested (Observing damages of 150% and 175% on minions instead of the full 200% and 250%)
 * Critical strike chance is calculated on each attack individually. The second attack's critical strike will deal 50% AD*Critical damage  against champions or (50% AD*Critical damage) + 50% AD  against minions and monsters
 * Critical strike chance is calculated on each attack individually. The critical damage is halved for the second shot.
 * This means that the second shot will deal '(50% AD*Critical damage)/2  'against champions or (100% AD*Critical damage)/2  against minions and monsters