Board Thread:Wiki discussions and announcements/@comment-4881935-20140514222931/@comment-1330314-20140520234345

Deshiba wrote: FACT: We don't know all the stats their value.

I think what you were trying to say is that we don't know the value of all stats in the game. :P This is true, but not actually harmful to the measure of gold value, since we just measure the stats we know and say either "the stat(s) and other effect(s) must be worth a combined value of at least X gold for Y to be gold efficient" or "Y is Z% gold efficient without its stat(s) and effect(s)".

Deshiba wrote: FACT: We calculate by the cheapest item in a tier, which we guesstimate, since we don't know how RIOT does it.

Though more of a technicality, what you're saying is actually wrong. We calculate the gold value of a stat using the least gold efficient item in a tier, which usually (but not always) happen to be the cheapest item.

While it is true that Riot has not given an official way of calculating gold value, we don't need one for gold value on this wiki to be valid, since the method we use to derive gold value from items is sound (see above). If Riot were to present us a table of gold values for stats, we would base our information off of that, but in the meantime we have a system that is both internally consistent and accurate on its own.

Deshiba wrote: FACT: Knowing what it's worth is not the same as knowing What it's value.

The worth of something and the value of something are literally the same thing. As in, the terms are equivalent and interchangeable. This isn't a question of logic, this is basic grammar.

Deshiba wrote: FACT: Incomplete information without practical application has no place on an informative format.

Maybe you missed the post right above yours, but I clearly explained how gold value has practical applications. The information provided by the cost analysis sections is also accurate and complete (at least, if you include the situational data that needs to be reinstated), even when taking into account the stats whose value we cannot measure. There are also a great deal many features here that do not have a "practical application", as you put it. The biggest example would be the lore sections: they don't help you in-game, but they're definitely worth having here. I'm surprised you're still insisting that gold value should have strategic ramifications, as it seems to run completely contrary to your desire to remove strategy guides entirely. Some part of your rationale here is not consistent.

This is also a discussion, Deshiba, not a shouting contest. The point to a discussion is that, while we may all have our viewpoints, our goal should be to listen to each other, keep an open mind, and share one's own thoughts through rational argumentation and evidence with the intent to convince others. You are doing none of those. Did you really expect your post to be convincing in any way, or did you simply want to assert yourself by restating your opinion?