Talk:Sejuani/@comment-4943324-20120627194123/@comment-4019444-20120627211423

Option 1: There is zero compensation for that kind of change. This is just a huge buff and it is too much. W does a high amount of damage just by building defensive HP items. That's a powerful mechanic. She doesn't need an increase in mitigation because that's the very thing you should be building on her in the first place. That would put her over the top. Plus, the CD on the skill is fine since buildling full CDR leaves only a one second period of dealing no damage.

Option 2: I would agree on the one second reduction on E's CD, just to keep it consistent with the occurrences of W. As to the shield, I don't know how I feel about that.

Sejuani has very little issue in the jungle. All you ever need as Sejuani is the proper runes, a competent leash and a philo. Those are it. As to making her a viable tank, she already is one. She has a gap closer which applies her passive in an area, she has a strong dps ability so she isn't ignored, she has a powerful slow that prevents anyone from running and her ultimate is just a game-changer. The player should be the one adding defense onto Sejuani. This is why her W scales heavily off of health because many defense items have health. My opinion is that the only buff she needs is a slow/lvl on her passive that allows the slow to scale better into mid-game.