Talk:Evelynn/@comment-4929329-20120707014720

There are 2 things I want to see in Evelynn's rework:

A change in how stealth works, Riot seems to have taken care of this part.

A change in ult heal. Serious changes.

Previously it just tossed Evelynn a large amount of health, and now it is smaller. No scaling at all. I certainly don't want Evelynn to be Blood Hunter from HoN, but I think her ult should scale by % of victim's Max Hp because an AP scaling doesn't seem right.

For you HoN newbies (like me, my bro plays it so this is how I know) Blood Hunter heals 40% of the Max Hp of everything he kills. Everything. But he has to actually kill it.

I would think that something like 200/275/350 + 1% of enemie's Hp would be nice. It's around the same healing for killing the squishies but proves almost 1k healing from killing a tank.

The reason this is nice is because tanks are hard to kill, so Eve would have more of an incentive to help her team fight tankier foe.