User blog comment:DauqS/Bernice, the Progressor/@comment-10594216-20130623115946

Well I have to agree and it is entirely intentional that her lategame power is made outright supreme. I prefer to create ultimates that really feel "ultimate"; in this regard Ascension is indeed brutal.

Bernice is, after laning phase at least, meant to be a ranged carry. Her range from level 16 is the same as Ashe's, but even with the true damage autoattacks I feel like her DPS is below any regular ADC's with LW - bear in mind that she cannot build AS and crit. Of course she makes up for that with tankiness and disruption in teamfights, although beefy targets are easier to slice through in this season.

Also, she is supposed to have a ridiculously weak early game. Before level 6 she has no range, no sustain and her disengage (E) is on a crazy cooldown. Most GP10 are either less efficient(Philosopher Stone's, Avarice Blade) or out of reach (if you get the GP10 mastery, you're missing the 21 points from the Defense Tree) and in general they make her even weaker on lane.

You have an awful lot of time to shut her down and to deny her farm till the very end. Essentially you have to 4v5 until she becomes scary, and by that time most games tend to be finished. This is all yet theory and would be best to be tested ingame, but I think it'd be really, really hard with such a champ to even reach even midgame.