User blog comment:ClariS/Why Xerath's Passive is Bad/@comment-5556439-20130318134228/@comment-4881935-20130319035640

This passive is a GOOD passive, but main point of everything is why is this tanky passive on a hero based on out-ranging every other heroes so he wont be closed?

Of course he can get engaged, he's not blasting from his fountain, he can be countered (otherwise, he would be completely broken and would ruin every games). But then again, why does the passive grants him survivability when the gameplay was intended to be "be so far that the ennemies can't reach you, don't ever take a hit"...

I basically took this quote from an anon from above since this more or less sum up everything.