Talk:Katarina/@comment-24082086-20160501014319/@comment-3546228-20160501090300

Riot has been going back and forth with this for the past year. For the longest time Grevious Wounds used to affect all healing, even health regeneration, regardless of the source. Then they changed it to what it is now and now it seems like they want to reverse it.

In my opinion, if anything, Kat needs a rework. Not a nerf, not a buff, just a soft rework. She rarely feels fair to play against and she's either pathetic or plain stupid. I don't really enjoy stomping her with my Azir and I certainly don't enjoy her bursting me from full HP to zero when she's 1/5 and only has an Abyssal Scepter.

I think her kit could use some more depth - it's hard to read Kat and certainly hard to calculate how much damage she can do to you because the ceiling is so high.

What definitely HAS TO GO from her kit is her lack of cast time/animations. So many champions have a delay on their abilities that gives you a split second to react. In Katarina's case there's nothing you can do to react to her FLASH - E - Q - W - Q - R - W etc. It happens instantaneously and even if you kill her afterwards the damage has already been done. If she has no items (or your team has Locket) then she has no impact. If she has a Deathcap then you're all dead.

WHAT I PROPOSE: Give her mana. Make Q have a cast time and deal full damage on each bounce. Make her refund mana cost by triggering the mark on it. She should actually go in poke range to actually farm efficiently in lane. In return buff the W damage, maybe make it deal extra damage to champions. I think the ultimate should also grow stronger the longer you channel it, as Katarinas literally never channel all of it, they just use the first half second for the burst then cancel it, because in 9/10 cases the ult deals more damage than the champion's health pool.