User blog comment:Toppoo1234/Alter/@comment-24170465-20140116231956/@comment-3256006-20140118161159

P:  Alter receive double the bonuses from damage and ability power.

Q: ACTIVE :  Alter swing his scythe in front of him, sending  out the wave of energy, dealing damage and adding 1 Stigma to enemies hit.

STIGMA BONUS :  enemies that have Stigma will receive 1% more damage for every stack of Stigma on them (or for every stack of Stigma on all enemies hit, not sure.)

W: This one is writen good enough  to understand.

E: Alter create dark vortex that slow enemies by 20% and deal damage per second, adding 1 Stigma to who ever remain in vortex every second. Lasts 5 second.

R:  ACTIVE :   Alter strikes a target dealing alot of damage, consuming all Stigma stacks to deal 1% / 2% / 3% increased damage.
 * If Stigma is equal or greater than 20 it will change magic damage to true damage
 * If Stigma is equal or greater than 35 it will stun target for 1.5 / 2.75 / 3.5 second
 * If Stigma is equal 50 and target is killed by this ability, cooldown of this ability is reduce by half and add 50 Stigma to nearest enemy champion within 1000 range.

I gues it should have been something like this, only it is still OP