Talk:Ashe/@comment-4882515-20151029034854

Man I got a little scared when I read this.

Ashe 
 * Change Goals
 * Allow Ashe to interact with chance-based crit events in a way that doesn't compromise her recently-new passive's steady damage output.
 * Follow up the changes made to Ranger's Focus (Q) earlier this year to make the spell a more interesting, engaging part of her pattern.
 * P - Frost Shot
 * Base slow reduced 5/11/17/23/29/35% >>> 5/9/13/17/21/25%
 * Dealing bonus damage via Frost Shot no longer counts as a Critical Strike (bonus damage unchanged)
 * Ashe’s Critical Strikes (which once again happen only by chance per all other characters) deal only 1.0 Total AD (as opposed to 2.0 standard), but they apply Frost Shot’s slow at double effectiveness (10/18/26/34/42/50%), decaying to the base amount over the duration of the slow
 * Q - Ranger's Focus
 * Slow amplification removed
 * Can no longer be cast at less than 5 stacks, and passive Focus no longer stacks while the active component is running
 * Passive no longer stacks with Volley and Enchanted Crystal Arrow
 * Cooldown removed

I assumed they were removing the bonus damage on her passive and letting her crit again like before, just without any actual damage. After I reread it, turns out the passive damage is staying, it just won't be considered a crit.