Talk:Vi/@comment-98.232.242.48-20121212200405/@comment-50.53.139.17-20121214035117

Ahh, the asshat drools all over his keyboard again and declares it logical reasoning. Good to see you're still posting Rapacious.

See, I always know when you post not because of your unique avatar, but because all I have to do is look for random insults and ad hominem attacks without any provocation and lo and behold, there you are. You are consistently a toxic and unhelpful poster who likely retains their unbanned position by palling around with the right people who run this site. Perhaps it would be best if comments were disabled on this site just so I wouldn't have to read your cruel and unwarranted garbage.

That being said, I will take the time to answer your arguments, carefully and slowly, so that even you can understand them.

1) 41% is a lot.  I'm actually surprised it's that high and it certainly doesn't help your argument at all.  If Riot really were in the business of releasing OP champs because they believed that drummed up sales, I would call that a 41% profit.

2) Your argument for Regnar is that because he really was OP on release but Riot made a mistake with bugs then that proves he wasn't OP?  Are you completely insane?  That would help the argument that they DO release OP champs but Regnar was a mistake.  Do you even listen to yourself?

Now I think it's time for you to face up to reality (or at least try to, I don't know how capable you are of entertaining any thought outside of your own very confined box). Riot is a company. They need money. The people who run this company are NOT going to ignore potential ways of making money so long as they don't alienate their customers. That is what companies do. If you really believe they put the game design above everything else you are hopelessly ignorant.

The game designers do not run Riot. The CEO, CFO and COO run Riot. The massive parent company, who trades publicly on a stock exchange, run Riot. Shareholders who care about the bottom line first run Riot. If you don't believe that then you are delusional. That doesn't make League of Legends a bad game because the designers, people who don't care about the bottom line, try to balance what they want with their investors. But to pretend that something so easy to do, like releasing champions that are more powerful to drum up sales, is somehow above them when other companies routinely provide in-game advantages for money (i.e. 90% of online games nowadays), is living in a fantasy.