Talk:Nautilus/@comment-5077844-20150227224205/@comment-5266525-20150228034508

Cinderhulk is not a full compensation because the rank 1 and 2 damages of W were nerfed as well. Heck, they slashed the damage at rank 1 to just under 40% of what it was! The question is really whether -4s on the cooldown of Riptide is enough to make up for -75 damage (because you can only get out a max of 3 autoattacks on a camp at level 2). I'm not convinced it will be.

They went the whole Maokai route overall - give a tank a low-cooldown CC ability with moderate damage so they can remain a constant threat rather than being spikey as their cooldowns come and go, and that goes hand-in-hand with Immolate. I don't have a problem with this, though Riptide might become a bit of a mana hog in the short term.