Talk:Talon/@comment-28259808-20170713205606/@comment-27802145-20170713210340

There is and. By default, their base values are 2 and 0 respectively, meaning when critting, people deal 2 times the damage the attack would've dealt otherwise, whilst 0 of that 2 (ie. none) was gained from items and runes.

IE increases to  and  to.

Without IE, Talon's Q crits for 50% bonus damage, whilst his basic attacks would crit for 100% bonus damage. Refer to the numbers above for the reasoning. With IE, Talon's Q should crit for 50% + (50%) = 75% bonus damage.