Talk:Kennen/@comment-3486816-20110501202141/@comment-3358335-20110502203508

Unload on him after he does lightning rush. That is his escape and it has a relatively long cooldown, he is very slow without it. His defense at that point is to stun you, but if he missed you with the lightning rush he may not be able to. Early on his cooldowns are long, so it is difficult for him to get stuns.

A good Kennen Can:
 * Rush through a minion screen, throw a star, run back through during the same rush, then hit W.
 * Only uses his rush to escape, do the above, or to ensure the stun. They don't lead off with the rush, they use it last.
 * If Kennen is coming at you, he should have either his 5th attack ready (from his W), his ult, or both. So be able to take the stun and then react, or GTFO.
 * Can get three marks on you before you realized what happened. Can often get a 4th mark on you while retreating, setting you up for a second stun if you chase.

Kennen is strongest when he is the only AP-DPS character on the team. If the other team loads up on MR to deal with him, then he just adjusts to a tanky stun factory and lets his AD team do the work. If they decided to build for the AD team and take their risks with Kennen, he can (and will) AOE everyone on their team with crazy amounts of damage very quickly while dropping AOE staggered stuns.