V1.0.0.139

New Skins in the Store
The following skins were released along with this patch. The following skins were released in this patch, But are not yet avaible to be purchased

PvP.net V1.59

 * Added a new image for ignored Summoners in the buddy list.
 * Fixed several display inconsistencies when using Summoner Name Change.
 * PvP.net Store:
 * Added an indicator to show owned rune content when attempting to purchase a new rune.
 * Rune purchases past the usable rune limit will now be prevented.

Champions

 * Now gains 1.25 magic resist per level.


 * Now gains 1.25 magic resist per level.
 * : cooldown reduced to 150/130/110 seconds from 170/150/120.


 * Base health increased to 460 from 424.
 * : mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140.
 * Fixed a bug where it returned damage to turrets.
 * Duration reduced to 8 seconds from 15.
 * Cooldown reduced to 16 seconds from 30.
 * Mana cost reduced to 20 from 25.
 * Armor and magic resist bonus increased to 20/30/40/50/60 from 10/20/30/40/50.
 * Armor and magic resist bonus increased to 20/30/40/50/60 from 10/20/30/40/50.


 * Updated "Playing Against" tips.


 * Base movement speed increased to 320 from 315.


 * Now has a short cooldown upon activation to avoid accidental disabling.
 * Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100.
 * Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%.
 * Fixed a bug where it was reducing the duration of blinds and silences by more than intended.
 * : cooldown increased to 75 seconds from 65.
 * : cooldown increased to 75 seconds from 65.


 * Fixed a bug where using a ward could break sound.


 * Stats:
 * Base health increased to 546 from 515.
 * Health per level increased to 90 from 85.
 * Base health regen per 5 increased to 7.5 from 6.5.
 * Base damage increased to 59.3 from 56.3.


 * Fixed a bug with and  skins that caused the game to hitch when first using.


 * Fixed a bug where was stunning through spell shields.


 * : slow reduced to 20/28/36/44/52% from 28/36/44/52/60%.


 * : cooldown increased to 9 seconds from 8.
 * : life steal and spell vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%.


 * Now gains 1.25 magic resist per level.


 * Ability power ratio reduced to 0.6 from 0.7.
 * Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60.
 * Updated to reflect that it is a knock up ability rather than knock back.
 * Updated to reflect that it is a knock up ability rather than knock back.


 * Fixed a bug where was interrupting.


 * : mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
 * Fixed a bug where assist failed to reduce cooldown.
 * Duration changed to 8/10/12 seconds from 6/9/12.
 * Duration changed to 8/10/12 seconds from 6/9/12.


 * : secondary target damage increased to 120% from 115%.
 * : now deals physical damage.


 * Fixed a bug with the skin when  was not visually applying the fear tether.


 * Now gains 1.25 magic resist per level.
 * Added a range indicator to.


 * : cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4.


 * General:
 * Base attack damage increased to 52 from 49.
 * Base attack projectile speed increased to 2400 from 1400.
 * Recommended items updated.
 * Animations updated for, , and.
 * Mana ratio reduced to 6.5% from 7.5%.
 * Ability power ratio icnreased to 0.4 from 0.2.
 * Base damage increased to 60/85/110/135/160 from 40/65/90/115/140.
 * Cast range reduced to 650 from 700.
 * Mana ratio reduced to 4.5% from 5%.
 * Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
 * Duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2.
 * Now has a 1% mana ratio.
 * Projectile speed reduced.
 * Bounce radius increased to 400 from 375.
 * Now prioritizes enemy champions over Ryze.
 * Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
 * Passive mana component removed.
 * Active now adds 35/45/55 movement speed.
 * Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
 * Passive mana component removed.
 * Active now adds 35/45/55 movement speed.
 * Active now adds 35/45/55 movement speed.


 * Base health increased to 487 from 448.
 * Fixed a bug where was reducing the duration of blinds and silences by more than intended.


 * : bonus attack damage ratio increased to 1.1 from 1.0.


 * Duration of magic resist reduction decreased to 5 seconds from 8.
 * Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.
 * : can no longer targets allied minions
 * : armor bonus changed to 25/45/65/85/105 from 25/50/75/100/125.
 * : armor bonus changed to 25/45/65/85/105 from 25/50/75/100/125.


 * Fixed a bug with and  skins that caused the game to hitch the first time  was used.


 * Base armor increased to 20.5 from 18.5.
 * : mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80.


 * Now gains 1.25 magic resist per level.


 * : shield strength reduced to 60/95/130/165/200 from 60/100/140/180/220.


 * Fixed a bug where was reducing minion movement speed to 0 at rank 5.


 * : damage reduced to 8/10/12/14/16% from 8/11/14/17/20%.


 * Zilean can no longer level up at level 1.

Items

 * Now builds out of and.
 * Total cost reduced to 2330 from 2350.
 * Now grants 80 ability power and 15% cooldown reduction, from 60 ability power, 12 MP5, and 15% cooldown reduction.
 * Active cast range increased to 750 from 650.
 * Active base damage changed to 25% + 4% per 100 AP of the target's current health from 30% + 3.5%.
 * : cost reduced to 1125 from 1245.
 * Now builds out of and.
 * Total cost reduced to 2330 from 2350.
 * Now has a Grievous Wounds active.
 * : aura damage increased to 40 from 35.
 * Now builds out of and.
 * Total cost increased to 2500 from 2100 and combine cost reduced to 440 from 465.
 * ,, , , , and tooltips now update dynamically.
 * Fixed a bug where the tooltip stated the incorrect slow duration.
 * Total cost increased to 2500 from 2100 and combine cost reduced to 440 from 465.
 * ,, , , , and tooltips now update dynamically.
 * Fixed a bug where the tooltip stated the incorrect slow duration.

Summoner Spells

 * Fixed a bug where could be used after being affected by crowd control effects.
 * Fixed a bug where casting could interrupt.
 * : base value reduced to 100 from 145.

General

 * Turret base damage reduced but armor penetration and damage to minions increased.
 * Improved particle scaling on larger characters like and.
 * Champion skin names will now be displayed on the load screen.
 * New option added: Show All Chat
 * Cross-team chat in all games is now hidden by default.
 * Cross-team chat in spectated games will also be hidden by default.
 * If you enjoy competitive banter, opt-in using the new toggle in the "More Options" menu.
 * Fixed a crash that would occur when attempting to maximize the window while loading into the game.
 * Selected unit outlines are now improved to be less pixelated.
 * "Surrender Vote Failed" message no longer appears to the enemy team.
 * Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions.

Co-op vs. AI

 * Changed  logic to help all allies instead of just those near her.
 * Changed logic for use of.
 * Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points.
 * Fixed a bug where did not learn all of her skills.

Spectator Mode

 * Spectate your friends.
 * Added the ability to spectate games that friends are playing by right clicking their name in the buddy list.
 * Easily identify friends you can spectate by the eye icon near their name.
 * Feature Games
 * The landing page will now host features games that anyone can spectate.
 * Click the "Watch Now" icon to view some of the most skilled players in League of Legends.
 * Directed Camera
 * Implemented a directed camera mode that will automatically follow the action in game.
 * The camera will seamlessly jump between champion fights and other critical moments.
 * Interesting events like Champion kills will be prioritized.
 * When multiple Champions are on the screen, the camera will automatically adjust to include them.
 * Timeshift Controls
 * Spectators can now jump around the timeline of a live game to watch past events.
 * Replay events in slow motion to review action-filled moments.
 * Spectators can now actively fast forward through the game.
 * Spectator announcer coverage will now report more events.
 * Updated spectator UI elements to respect colorblind mode.