User blog comment:C9 Teemur/Lance the Hextech Slicer/@comment-3391671-20170118235258/@comment-3391671-20170214213716

Differently? As I mentioned, there had been "huge" changes, but it does not change the way he play. This is because the change was only in W and the passive of E. Everything is all but the same. From the changes made, he might play a little more aggressively, yet nothing more.


 * New W removes the original healing ward and grants him a temporal means of bonus movement speed. Can be helpful in offering him a gap closer, as the second active is an physical damage AoE. As for the, I find it unnecessary.
 * E's change is the simple removal of the run-away-faster passive. Nothing much else.

These changes do not offer much more for me to criticize. Look at my old criticism and return when you have honestly review my points.