Talk:Ezreal/@comment-9775822-20150609002450/@comment-26001789-20150609161252

His Q and Ultimate do need some adjustments in regards to how they work. Q in particular needs to have some of it's cooldown be decreased at the lower ranks simply because his Poke playstyle, while strong from afar, isn't exactly the most optimal. Going for 5% CDR in Runes/Masteries and then getting Ionians only ever puts Q on a 2 second cooldown if you hit it. If you really wanna have constant DPS for that skill, you need to have 30%. The problems of the skill would be fixed if he had 3.5 seconds off cooldown of the ability since you would get 2.8 seconds and hitting it would net you an effective cooldown of 1.8, which is the optimal range. That or a Crit Damage Modifier though that seems so unlikely.

For his Ultimate, the damage falloff per target is pretty harsh. I know that before the ability used to be strong and the damage fall off is there to avoid having AP Ezreal comeback but in this day and age I don't think AP Ezreal is even viable anymore considering W is just a garbage skill besides group pushing and damage.