Talk:Varus/@comment-28465461-20160710054626

Riot should give this guy some love, I really want to main him but his skill set is pretty saddening. Please rework him.

Stats

Movement speed: changed to 345 from 330

Passive: Blighted Quiver

Varus's basic attacks deal bonus physical damage (by 5/7/10 plus 35% of attack damage) plus magic damage (by 5/7/10  plus 25 % of ability power)  and apply blight  for 6 seconds, stacking up to 3 times.

All of Varus's attacks and abilities  consume blight  on enemies upon damaging them, dealing them magic damage (by 2/3.5/5 percent plus 5% per 100 AP)  for each stack.

Q: Piercing arrow

Varus  channels  for up to 4 seconds, increasing  Piercing Arrow's  range over the next 2 seconds.

Varus  can still move while channeling, but cannot use other abilities or basic attacks  and is slowed  by 20%. At the end of the channel,  Piercing Arrow  is automatically cancelled, and mana is refunded.

Varus  fires, dealing physical damage (by 70  / 90 / 110 / 130 / 150 plus (130% of bonus attack damage)  to all enemies in the arrow's path, ignores armor (by 1/3.5/6/8.5/10 plus 10% of ability power).

W: Living vengence

Varus passively gains living vengence stacks for allied structure (1 stack) or allied champion (2 stacks) deaths globally. Every stack gives varus 12% attack speed, 3% bonus attack damage and 25 ability power, and stacks up to 5 times.

On active, Varus shoots a magical arrow to the first two targets hit, dealing magic damage (by 80/100/120/140/160 plus 120% of ability power) while making his targets bleed, which deals physical damage (by 60% of attack damage) every second over 5 seconds.

E: Hail of arrows

Varus  fires a hail of arrows that deals physical damage (by 65/75/85/95/105 plus 120% of ability power) to all enemies in the target area  and desecrates the ground for 4 seconds. Which deals magic damage (by  10 / 14. 375  / 18. 75  / 23. 125  / 27. 5 plus 17.5%  every 0.5 seconds) and slows them by 40%.

R: Chain of corruption

Varus  flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage (by  100 / 175 / 250 plus 150% of ability power), also rooting  them for 3 seconds.

The corruption then attempts to spread towards nearby enemy champions that stay near the infected champion for 1.5 seconds, applying the same effects, then continues to spread until there are no further targets in range. Each champion can only be infected once per cast.

Enemy champions will take 10% bonus damage from this ability for each blight stack.