User blog comment:LivesByProxy/Let's Talk About Urgot/@comment-26186030-20160514023123

I'm more worried about an aoe fear on a basic ability. There's a reason why all of 3 champions have the ability to fear enemy champions, and at that it can easily be considered necessary to their kit/better balanced than being in a giant aoe around you. Hecarim's fear is attached to his ultimate, meaning he can only use it once every minute or so, Fiddlesticks can only fear one target, and he needs his fear to have significant damage output from hiw w, and Nocturne's is reliant on a leash which can easily be broken if you don't tag the enemy with your q first and if you don't get the fear off you don't have a lot of other options for initiating sustained damage. Not only is this a garunteed fear in an aoe, but that isn't the entirety of the ability. It also gives a farily powerful shield that reduces projectile damage. While reducing projectile damage is a cool idea, that w is too overloaded to be balanced while keeping the idea of Urgot's kit somewhat intact.