User blog comment:Typhron/Warwick "Rework"/@comment-166.147.89.144-20121208030814/@comment-166.147.89.150-20121211021115

So the reveal may not be necessary, but i think the lifesteal in addition to his passive healing will be quite insane. Like Nasus with a trinity force and an additional AD item (i usually grab a tear then rush frozen heart). Spellvamp would only apply to his spells, meaning since ww has such terrible mana problems building as a tanky mage doesnt gimp his survivability.

As for the idea of a slow on his call, i think it would fit. He's a werewolf, and victims that survive the initial assault are usually limping away. It would add decision making into his ganks, as in activate it early for the aoe buff, or hold off until victims drop low. Also the added, though limited, cc would greatly help him