User blog comment:TMek7/Alistar (Alternative)/@comment-1330314-20140316220638

The new passive you propose for Alistar looks fantastic for the save potential it offers. I do, however, think it would be very abusive with respect to minion denial: with this passive, you could deny the opponent farm by standing in front of low health creeps, which combined with a and his heal would be far costlier to the enemy marksman than it would be to him.

I also agree with the others that you may not want to have all of his abilities scale with health. I personally think his damaging abilities need to scale with AP, though having his heal scale with his HP would be good for his late game.