Talk:Urgot/@comment-27424921-20170907000044/@comment-28977071-20170924071936

Cited from the ability details above:

"To ensure death, the execution first deals as true damage, then true damage in powers of ten from 10 to 1,000,000." ..ye, definitely 1,111,110 true damage is too low, that needs a hotfix asap -_-

While off CD, the ability stimulates the entire enemy team to keep all their healths bar well above 25%. If they wouldn't, one preceding CC yields a free kill for ..

Tell me any other ability that can effectively threaten (and thus, til cast, "disable" from the tactical point of view) 1/4 of total enemy max HP..