User blog comment:Niyanrudan/Xeldarith Colthearts, the Sword Saint/@comment-69.141.8.150-20120513040941

I think part of this kit could work, but there's some stuff that A. Riot stays away from and B. Isn't likely on an AD melee carry.

For starters, his base stats and stat growth. Check out his peers: Yi, Fiora, and Trynd. This guy gets A LOT of extra base hp compared to whats normal for AD carry champs. Infact, he probably has more base hp than any other champ created. This can be applied to several other of his stats as well. His AD growth is a little much, but this may be balanced considering that none of his abilities give him free AD stats.

Second, hard CC is generally reserved for other champ roles. AD carries already get the ability to kill you very quickly, considering what Riot's done to Nocturne, Talon, and Irelia. They either want a champ to be a good assasin or a good carry, not both (exception: Vayne). Once again, look at Yi, Trynd, and Fiora.

Giving this guy free stats is good! Melee AD carries work great with free stats, however he gets A LOT of no-strings-attached Crit chance and he gets to keep it up all the time unlike Trynd and Ashe. In addition to this, he gets free defensive stats too. In raw exchanges, he's going to win VERY easily, even without much farm.

Lastly, what is up with his ultimate? It's a physical single target nuke with a very short range, very long cooldown, very low base damage, and while it does restore hp it's only partly and only if it kills an enemy. This ability is pretty terrible. Where's the unique gameplay mechanics? How does this tie in with this guy's gameplay and role in general?

I think this AD carry has potential, but a lot would need to be addressed in order to get him a little more closer to actual champs.