Talk:VPBE/@comment-7709681-20150409201455/@comment-1330314-20150410060959

I agree, especially does not sound at all like a worthy purchase, and items like  or even  feel wasteful. I hope they tone down the innate CDR, since it looks like it's going to crowd out a lot of potentially valuable items.

On a larger scale, though, mana as a form of itemization and as a system needs to change, I think, since right now the stat is interesting to buy only on a select few champions (Ryze being one of them), and only works by making the resource management minigame it affects less relevant. I feel Ryze could work even better with a mana management minigame (he's the mana champion in the roster), though I feel it would also be hard to implement that without making him excessively hard to push out of lane (he already gets massive health sustain at level 6 and onwards).