Talk:V1.0.0.118/@comment-3334534-20110510123407/@comment-130.39.200.121-20110510162835

The reasoning for the wit's end change was something along the lines that mana burn didn't offer compelling gameplay, being mostly useless against most champions and occasionally destroying the functions of a handful. There is the somewhat reasonable argument that it is counterable by building more mana in the same way that armor, health and magic resist mitigate damage, but I'd say that's an unnecessarily complication to defenses that the game doesn't really support.