Talk:Ezreal/@comment-2248060-20150407232354/@comment-6334772-20150414112416

...Er excuse me? No real burst as an AP Champ? AP Ezreal has one of the highest burst potentials in the game. The problem is actually being able to use it. For one, his standard burst combo involves using his escape for damage, and another big part of his power, his ult, is commonly blown to waveclear. And since AP Ezreal has no waveclear other than that, it's a pretty big issue. Blue Ez better than AP Ez? Jury's out on that one. It really depends on how you want to play. Blue Ez is actually better than AP Ezreal at poke, in my opinion, since your main poking tool is much more taken advantage of (Mystic Shot). He's got more DPS, of course by simply being AD and he has more survivability through lifesteal. However, AP Ezreal functions as a skirmisher and late game hypercarry. Once you actually get rolling as AP Ez, you start really picking up in damage. Your full combo can take out 3/4 of a tanks HP late game (provided you want to burn Arcane Shift in that fashion). He has a lot of single target burst with Lich Bane, Mystic Shot and Arcane Shift, which is why I feel he works better as a skirmisher. Of course, if you manage to get a full team Trueshot Barrage and Essence Flux, that is a whole heap of damage that you've just done to them. He's not bad at teamfighting in that regard. And by the late game, he's a monster that can two shot squishies if you use your spells correctly. But lack of waveclear and survability early on means AP Ezreal's going to have a bit of trouble in the early game. AD at least has the benefit of lifesteal better farming. I think AP Ezreal's probably the worst way to build him, but only comparatively. It's still good if you can survive the early game, farm well and start bursting out enemies.