User blog comment:Pf987/If you were to rework ANY champ not on Rito's radar in any way, what would you do?/@comment-24333627-20151113021844

I've had a Morgana rework rolling around in my head for a while, since I personally never liked the theme of her abilities. I've always liked the idea of a fallen angel still being light-themed, so that's the basis behind this rework.

Innate: Star of Dawn - Passive: Morgana gains a stack of Star of Dawn every time she deals damage with an ability (5 stacks for a champion or large monster). Morgana's basic attacks consume Star of Dawn to slow and deal bonus magic damage equal to the number of stacks to the target and enemies in a line behind it. DAWNBREAKER EFFECT: Enemies marked with Dawnbreaker take 150% damage from Star of Dawn, but do not recieve a slow.

Q: Spirit Binding - Active: Morgana sends forth a soul projection in front of her that deals magic damage and tethers the first enemy hit for 4 seconds. The bond intensifies every time they take damage from allied basic attacks and abilities, placing one stack of Spirit Binding on the target. At 6 stacks, the target is dealt additional magic damage and snared for 3 seconds. DAWNBREAKER EFFECT: If Spirit Binding hits an enemy marked with Dawnbreaker, the snare and damage apply instantly, but the snare duration is reduced to 1 second. Note: Spirit Binding travels significantly faster than the Morg's current Q, which is why the instant snare is shorter

W: Radiant Shower - Active: Morgana showers the target area in burning light, dealing magic damage every second to enemies in the area and granting crowd control immunity to allies in the area. DAWNBREAKER EFFECT: Morgana heals for a percentage of the damage Radiant Shower deals to targets marked with Dawnbreaker.

E: Dawnbreaker - Active: Morgana projects forward a beam of pure light, dealing magic damage to enemies in a line and marking them with Dawnbreaker for a few seconds, amplifying all of Morgana's abilities to marked enemies.

R: Shackled Soul - Active: Morgana projects chains of light to ensnare nearby enemies, dealing initial damage and slowing them until they break the tether. If they remain within range for 2.5 seconds, they are dealt magic damage and stunned. DAWNBREAKER EFFECT: Targets marked with Dawnbreaker are additionally pulled toward Morgana and have Dawnbreaker consumed.

Basically, she's supposed to be more viable as a mage due to Dawnbreaker, allowing her to trade utility for damage or vice versa based on when she uses Dawnbreaker. However, only Shackled Soul consumes it so she has a way to get rid of Dawnbreaker if she wants to be able to get the full snare.