Talk:Janna/@comment-4442345-20130709064549/@comment-5955640-20130724041526

Lulu is high utility. A buffer for all intended purposes. She doesn't set up kill lanes truly speaking but she does strengthen their zoning abilities.

Janna however is an enabler. She allows for a lot of poking and harassment. It's funny that you pointed out the shield ad buff because that's always pretty relevant on a Carry as opposed to Lulu's Whimsy which grants a AP buff that would only suit Ezreal and possibly Varus.

The knockup with the Q is great for champs who just need to poke here and there rather than go into an extended duel. Vayne and Quinn like to poke but need the target to be very vulernable for a moment or so and knockups cannot be removed by cleanse and you can get very tricky with the tornados and if your really spry you can chain it with W to let them get poked more.

Lastly the ult is so much more than a group heal. It pushes enemies away. It breaks clusters of enemies apart. It pushes them into allied turrets. It's a really nice thing that's really effective in lane. This isn't always the case for Lulu's ult which should really be saved for the tankiest champ with enough CC and or mobilty to tear into the enemy in a teamfight and allow the allies to be safe in some manner to do damage along with him. Sometimes you can save an ally by ulting them but it's not a heal in any traditional manner so it's unwise to use it like that.

Lulu works best with champs in need of lots of buffs and that AP boost. Janna goes best with pokers who only scale from AD and nothing else (I don't mean you will build from AD I mean no AP scalings period).