Talk:Soraka/@comment-3529242-20141221182527/@comment-11013454-20141222074648

Well, soraka was resigned into what riot always called 'the primary healer' of league. There isn't alot of design choices you can realisticly on this path that doesn't make her a very team depended support, because her job is making people last longer, and thats always been her job. Unforunately, when your kit has so much power dedicated to healing, your goign to have to make the gamble of whether or not your teamates are going to be smart enough to handle and use your healing effectively and not just waste it. But that's always going to plague soraka, as long as half of her kit is designed on healing other people, people will etierh get really recklass or just not use the hp constructively. Before her rework she was more useless, trust me.

Soraka's role in itself is just not really favoured in the meta, espiecally with all the blinky flashy gap closer dudes and dudets flying about. It's easier to just pick thresh or leona and try to make opportunities happen. And that's not wrong, but they accomplish different goals.

Her kiting takes a litle bit of time to get used to. I usually push it up to lvl 2 before starting to max out my heal just so it does a little bit more in the early stages. Kiting isn't really her strong suit though,it's true.

Annie's stun outranging your E is a lie. On it's own it's a couple hundred range longer than any of her skills. THe key to her E is placing it strategicly to get it's value out, even if it' serves as a deterant to engaging mages 'incase' they get snared in a bad spot. THe aoe silence in a bunched up teamfight + snare will make a difference, you just won't often see it.

Itemization is another awkward spot yeah. I normally just get some support items with some regen and then get a rabadons or something to make my heals pay off more for the hp cost.

But by god, if you have a nice sturdy team with even a remotely good level of cc, you will have the enemy team raging so hard at your healing.