User blog:Firellight/Alpheus, the Water Ward

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Details
Whose father is a lighthouse keeper, and mother an innkeeper, Alpheus has seen all sorts of travelers dock at the harbor in Ironwater. He has met various types of sailors come from Bilgewater, some who looked to escape debts, others who arrived to collect them; he has met platoons from the Noxian navy who shared stories of how their soldiers rose through the ranks; and he has gotten to know the Piltan industrial fishermen who frequent the docks with huge catches of fish. Alpheus often looked to the sea, wondering how these people always had amazing tales to tell, when his life in the town seemed so mundane compared to theirs. He wished for his own adventure one day, and to his amazement the ocean listened. For every rainstorm was a surge of magical energy that allowed Alpheus to control the water around him. He took every opportunity to practice until he was a natural mage of the sea. It wasn’t long after gaining such a proficiency that he was able to save a crew of fishermen from crashing into a nearby rocky cliff during a rough storm, as he used the waves to beat the fishing boat to another direction, and then used the surrounding ocean and rainwater to grab hold of the boat and pull it towards him, ever so slowly, but steadily, guiding it to the dock. All of the members of the crew thanked Alpheus that night. Since then, travelers try to recruit him to keep their crew and ships safe while out at sea. Now, Alpheus doesn’t just hear of the stories coming to the docks, he bears witness to them himself.

Alpheus is imagined to be a 15-year old human, dark-brown hair, light skin, and lives in Ironwater. His kit is all about kiting, itemization, and is the go-to pick for an AP attack speed support. He uses water magic.
 * Twitter Profile
 * League Boards Profile

Karma
Alpheus' kit design assumes a rework for and her. I made an example of a rework that removes her speed shield, and replaces it with a shield bomb(ing). The link to it on the League Boards is below.
 * Karma Rework

Quotes

 * Taunting an Enemy
 * "Earthquakes cause tidal waves."
 * "Water beats ground."


 * Upon Casting Aqua Bolt
 * "Stay back."
 * "Don't come close."


 * Upon an ally entering the Streamline portal
 * "Gotcha."
 * "You're safe."
 * "Saved you."


 * Upon Casting Cover Sport
 * "Let's go."


 * Upon Casting Cover Sport in the river
 * "Waterslide."


 * Upon Channeling Downpour
 * "Time to clash!"