Thread:Lesdin/@comment-3391671-20160912054757/@comment-27802145-20170227053214

The problem with the old Jaunt was that 1) It conflicted with the removal of the term Elemental Residues and 2) The effects it provided were too strong for it to be spammable (though to be fair I could've easily worked around it by setting a limiter).

As this is a joint project, I do not wish to force upon something into the kit which isn't to your liking, yet I must say that reimplementing the old Jaunt would be hard for the current kit without making everything messy. If you've any ideas for a beneficial compromise for both of us, I would be more than delighted to hear them, due to the fact that as it stands, the current Jaunt needs to stay (because its conditional aspect allows for it to be spammable).