Talk:Katarina/@comment-24947613-20140710040818/@comment-25180401-20140715033824

It is true that for dots first tick damage activates when reapplied. Examples include, besides those you mentioned, puddle effects such as morgana's pool and malz's pool, and effects such as malz's malefic visions. The other examples you gave, teemo's (i assume toxic shot), fizz's trident, and naut's shield all do similar things, where the passive damage is immediately procced once another aa is executed.

These abilities all do damages each tick, starting at tick one when it is applied. A dot activiating every .5 seconds for three seconds in this case would have 7 ticks of damage.

However, liandry's only does 6 ticks of damage over 3 seconds, as the damage is neither calculated nor applied until .5 seconds in, which was a mechanic implemented, i assume, to calculate current health damage and cc effects only after the spell that applied it afffected the champ. Since the damage is not immediately dealt, the first liandry's damage instance does not happen until the third dagger is thrown, so the second dagges simply cannot reapply the damage.

Instead, the second dagger extends the duration of liandry's from 3 seconds after the first dagger to 3.25 seconds afer the first dagger. In a way, you are right in that more daggers do in fact proc more liandrys, but only because the time is extended as well to 5.5 seconds after the first dagger, or 11 procs instead of 6.

If the mechanic operated as you stated, it might actually reduce the damage of liandrys, as the second dagger would move the first tick of damage back a quarter of a second, until liandrys did no damage until 3 seconds after the first dagger.

In order to operate the way you wish it to synergize, the daggers would not have to refresh duration but actually add a new liandry's debuff, for a total of 10 simultaneous liandrys burning at once. That would be burning 20%-40% of current health per second at some points, depending on if the target is cced, which would be, im sure you understand, imbalanced.