Talk:Sona/@comment-5224716-20140730141915/@comment-5955640-20140730153624

I had the exact opposite experience. I did notice how the cooldowns and needing to put points into the ult gated the damage and spell casting by a lot but the effects were pretty good. I went from a mobility build with quints of speed to a CDR build and in both cases I had magic damage and magic pen and the damage stayed relevant thanks to that even though I managed around a 105 ability power (my finished build would have been 250).

Facing off against Leona and Morgana would have been hard as old Sona for almost the exact reasons. Leona zones really well and can focus you to win a fight before you can counter attack or even lead a fight. Your ult would be put on peel duty and you'd use green aura for the duration of the laning phase. Now you'd just have to have CDR and some early game damage and not get grabbed and heal. Still with the new changes Leona can ult you both because most of the time you'll be in range because of how the new aura works.

Morgana is a counter to all support mages because she blocks damage and can tie people down. Even if you ult morgana not getting out of her range means she can ult you and it's not hard to see a Sona ult coming so it's not that hard to put a magic shield up.

Those were two champions who had a real advantage on you before the changes.

Tanky Sona is a thing you can do but honestly you just need to have mobility. Instead of Ninja Tabi you opt for Pen boots or something of great mobility or magic resistance. It depends on what aura you need the most and you wear the boots to compliment it. You also want to rush Mikeal's Crucible not just for the mana but for the spare heal and CC removal. For armor I'd honestly suggest Seeker's Armguard. Evolve it into Zhonyas last but if a team is jumping you to win the teamfight it's actually worth it to get that sooner.

Ardent Censer is pretty core but you can always opt out of it to get something else. Twin Shadows if you need more map control or Locket of the Iron Solari if you want more armor coverage.

The weakness now is indeed being in the middle of a team and needing their protection but the strength to suvive via spell casting is even stronger than before so it's balanced out as long as you have your mobility and CDR.