Talk:Diana/@comment-25304344-20150117093059/@comment-15244341-20150128202226

Problem is, that Assassin and Fighter are (IMO) roles that are mutually exclusive. A Fighter buys a damage item and relies on his high bases or other mechanics (% HP, mixed damage, low cooldowns for sheen procs) to deal damage while building tanky. An Assassin goes full damage, extremely squishy and one shots (or one combos) squishy champions. Fighters tend to deal their damage in extended fights, while Assassins rely more on burst patterns.

Diana's issue is that hal her kit (Q+R+R) says "this guy goes boom", while the other half (passive+W) says "i want to lay down the DPS and survive". She also has a spell (E) which pretty much says "initiation" but she can't initiate for crap as an assassin as she gets blown up. So it's the old-Sion problem. She is a schyzofrenic and can't decide what she wants to do =P. The only Fighter+Assassin I can think of is Rengar, but the issue is that AP itemization is just not there for bruisers (since AD spells usually use total AD) since they tend to give low amounts of AP.