Talk:Rengar/@comment-92.86.13.234-20120928070327

to put it simply, what made rengar fun to play was the smoothness with which the skills worked one after the other. you could run and slow, buff, attack and run back, not going in for the kill necessarily. but it all fitted together. it was coherent. the skills complemented each other and became a whole. the pridestalker.

now try to play him. there is no smoothness to him. the fun is basically gone. say you chase someone, try a slow, then q/w depending on what you prefer, then nothing because all your skills aer on cd so you're just left there with two options: autoattack or run away. and since you're rengar and the enemy team are used to ganging up against you, staying around is a bad idea usually, and running away will just make you the victim of any cc they may have.

what riot could have done in order to keep the fun would have been to lower the dps output a bit but kep the timers as they were - that would have kept the smoothness and fun, but would require building more ad/ap on him in order to make it count. it would have been ok for rengar not to get first kill but at least he'd still be able to harass and make himself noticed in lane.

and for all the high elo players, guess what: 99% of lol players are NOT high elo players so take your expert opinions to the private forums!