V9.24 (Teamfight Tactics)


 * For the main game patch, see V9.24.

Champions

 * - New champion
 * Tier 5.
 * Curse of the Sad Mummy.png Unleashes his rage, dealing   to nearby enemies within  hexes and  them for  seconds.


 * AD ratio per arrow increased to from.
 * Total damage per attack increased to from.
 * Total damage per attack increased to from.


 * Ability damage changed to from.
 * Ability damage changed to from.


 * Ability shield reduced to from.
 * Ability shield reduced to from.


 * - New champion
 * Tier 4.
 * The Culling.png Fires at 4 times his normal attacks per second in a direction for 4 seconds, each shot dealing , applying on-hit effects, and dealing.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Ability heal reduced to from.
 * Ability heal reduced to from.


 * Ability heal changed to from.
 * Ability heal changed to from.


 * - New champion
 * Tier 2.
 * Piercing Darkness.png Fires a beam through her furthest ally, dealing   to enemies hit by the beam, and granting allies   for 5 seconds.


 * Ability damage reduced to from.
 * Ability damage reduced to from.


 * Ability duration increased to 7 seconds from 5.
 * Ability duration increased to 7 seconds from 5.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Minion health changed to from.
 * Minion health changed to from.

Traits

 * 6 Berserker synergy now also grants to all Berserkers.
 * 6 Berserker synergy now also grants to all Berserkers.


 * Dodge chance increased to from.
 * Dodge chance increased to from.


 * Damage increased to from.
 * Damage increased to from.


 * Now also triggers on critical strikes.
 * Burn duration reduced to 4 seconds from 5.
 * Burn radius increased to hexes from 1 at all synergies.
 * Burn damage reduced to from.
 * Burn damage reduced to from.


 * Attack speed increased to from.
 * Attack speed increased to from.


 * Chance to gain increased attack speed increased to from.
 * Attack speed multiplier increased to from 2 at all synergies.
 * Attack speed multiplier increased to from 2 at all synergies.


 * Increased damage reduced to from.
 * Increased damage reduced to from.


 * - New Class
 * While at least 2 Soulbound units are in play, the first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.


 * Bonus health and duration changed to from.
 * Bonus health and duration changed to from.