Talk:Nasus/@comment-3493296-20120819170550

Quote: Stonewall007 from his blog: "Make a Jungler Out of You - Jungler Buff Ideas"

"Nasus Now Nasus is one of my favorite characters in the game but not only do I rarely get to play him (forced to jungle) but even if I did he's heavily countered in top lane and if he isn't countered he's camped. Basically he doesn't really exist in the game at the moment. He too could be considered for a boost in order to revive jungle farmers.

The proposal for him is rather simple really. It would certainly make him a ticking time bomb in the jungle but that's the responsibility of the enemy team to keep in check. Let him farm his Q better in the jungle!

Q- Siphoning Strike: Upon killing a jungle minion Nasus's siphoning strike refreshes.

This is exactly the same as the proposed Gangplank change above. It is jungle monster specific so it cannot be abused in a lane. If the Nasus does it properly he'll be able to smack every camp monster for the finishing blow and siphon gain. This will end up also giving him a much faster jungle as he is able to throw some ranks onto his Spirit Fire and blast a camp with it and pick off the dying monsters with his lower ranked (thus high cooldown) Siphoning Strike.

W- Wither: Lower the movement speed and attack speed debuff it currently has. To compensate for this Nasus gains some of those drained stats.

Now this one is insane and I'm just throwing it out there. If you were to give Nasus power in farming he can become insane and wither is already an ungodly broken so allowing him achieve god status from jungle farming but still letting him maintain his broken wither is a bad idea. The proposal would help his ganking/chasing and later soften some of his issues with being kited later. Sure he won't absolutely cripple a carry but it may not be a problem when you were able to farm up excellently thanks to the change on the Siphoning Strike."

http://www.reignofgaming.net/blogs/stonewall/21343-make-a-jungler-out-of-you-jungler-buff-ideas