Talk:Xerath/@comment-8733289-20140118144606/@comment-4012115-20140119143028

The reason why they rework xerath cuz he is can deal most of his damage at 1.3k range and they dont like it cuz there is no counterplay to such a high range..

New Xerath:

- Can`t stun enemys behind minionwaves

- Lost massive amounts of aoe damage cuz they changed his ultimate from low cd massiv aoe damage at 1.3k to a long range finisher vs isolated enemys

- Lost 40% MPEN !!!!!!

- Higher Manacosts force him to go into auto attack range to refund mana with new passiv (a window of counterplays for enemy)

- Cuz of the new Windup system on Q the CD is increased by 1-2sec = less harass at long range (even with damage increased on Q)

- Added a good Slow but again new fighting range is 1k (old xerath 1.3k)

- Lost the shitty armor passiv (yet he got nothing useful)