User blog:Commander Marko/Helios, The Fire Titan

Helios' abilities don't have any cost related to them, so the use of his abilities is only limited by cooldowns. Instead, he uses heat as his secondary bar. Helios starts with 0 heat, and it caps at 100.

Helios' autoattakcs generate 10 Heat, while his abilities generate 20 Heat. When Helios reaches 100 Heat, his abilities become supercharged for 5 seconds, dealing 10% increased damage and applying his passive to all enemies hit. While not capping at 100 Heat, Heat decays at a rate of 5 per second.