Talk:Lux/@comment-4842500-20120523001952/@comment-50.103.29.97-20120525064320

Eh, Angel's was just bad in general not just because that it was a dead end item (it was), but because it wasn't really all that good either. The Magic Resist and minor discount was the only real selling point over Tear, but Tear built into a very powerful AP item with very strong mana regen itself.

Any mana-hungry AP caster worth their salt was going to nab Blue Buff or build Tear of the Goddess anyway (or both), since most ganks teamfights and pushes ended with you going OOM, dying, or porting back to base to buy items anyway. Max-mana was just better in general for most champs.

Though I like Athene's Grail. Anivia loves it and it's no longer a risk for her to skip Tear just to grab Grail (though I'm still partial to Tear anyway...the max mana is far FAR more useful if you do nab Blue)