Talk:Elise/@comment-10402264-20130813013650

Kay, so, I've read through most of the entire first page of this and all I've seen is people complain about Elise's Rappel saying that it's bad now cause it sets her a certain amount of units behind the targeted moving enemy.

Have you ever actually noticed that on her old rappel it does the same albiet slightly less noticeable then it is now.

Now think about this, if you jump towards someones current location and they don't move, you're going to land on top of them aren't you? But if they move to the side or backwards some, are you going to follow their movement mid jump and still land on top of them or will you land in their previous location?

Apply this same thought process to Elise's Rappel and it'll make sense why she lands a certain amount of units behind her intended target instead of seeing it as Riot inetionally doing that to piss you all off.