Talk:Elo rating system/@comment-62.163.237.225-20120804214448

I have yet to play ranked, but it pains me to be completely judged on a win/lose ratio since this means having 1 or 2 bad players on your team can screw you over a lot, them deciding what your ELO is. Unless you have actual entire teams, then chances arent that good on getting a high ELO. Of course, you could play hundreds of games, and eventually the ELO should rise if you're a good player. But it's still not fun to be given a single rating based on a team performance. I know it would screw over riot's database, but I'd much rather prefer to see player statistics based on the performer per champion used (averaged statistics, with only the player's 3 most used champions displayed), and being given a rating on them.