Talk:Yasuo/@comment-20434720-20140111224017/@comment-9705522-20140114164800

that doesnt seem to be the case. afaik you cant have negative scaling. it didnt work with hecarims passive, so it shouldnt work. however, there are opportunities to hit something. oh, now that i remember, his dash has something special. the cooldown starts ticking AFTER he completed the dash. meaning if you know where he lands, and even if you react after half the dash time, you still have a 0.8 second time window. this might help. cass is still hard, but not as hard as assumed. only one i can see having trouble is tf, cuz bloody hell those cards are slow.