User blog:Doommachine23/Glynt, Conjurer of Elements

Difficulty: Extreme
'Glynt is a master conjurer that uses the four elements to do his bidding. His skillset relies on his use of his Elemental Alignment ability to fully make use of his passive, Combo Fields. Having twelve spells in total is for a summoner that is up for a challenge.'

Abilities
====(P): Glynt's vast knowledge of the four elements allows him to create Combo Fields, allowing his abilites to benefit with one another and to change depending on the other skills that are combined. ====

[Earth, Fire, Air, Water]


Combined with Meteor Strike causes a volcanic eruption, spewing lava geysers at the location.

 * Combined with Vortex causes all enemies to be rooted in place and take damage

(E): Entomb trap= Glynt conjures an Entomb trap on the ground, any enemy champion that triggers it causes stone hands to lock them in place, stunning them for a short time.

 *  Lasts- 1/1.5/2 Seconds. 

(E): Engulf trap= Glynt conjures an Engulf trap on the ground, any enemy that triggers it causes them to burst into flames which can be spread to nearby enemies.

 * Lasts- 1/1.5/2 Seconds.

(Q): Wind Blast= Glynt releases a blast of wind in a frontal cone, pushing back any enemy that is hit by a short range.
===(W): Vortex= Glynt conjures a vortex at a target location, pulling in all enemy types(minions, champions, jungle minions) towards its center in a constant spiral. If an enemy champion exits the vortex, they are slowed for a brief moment. ===

(E): Asphyxiate trap= Glynt conjures an Asphyxiate trap on the ground, any enemy champion that triggers it causes them to be stunned and blinded for its duration.

 * Lasts- 1/1.5/2 Seconds.