Talk:Wriggle's Lantern/@comment-24087642-20140211140746

I've always thought that the solution to making wriggle's lantern viable/fun/balanced is quite simple: change the stealth ward to a vision ward. This supports the team way more, even late into the game, as it gives baron/dragon control, and makes it actually in the competition with sightstone.

What it removes from wriggle's lantern, however, is the ability to ward one of your buffs and call in an ambush on the counter-jungler, but this is basically good because your team-mates will already be super mad at you for not ganking most of the game (since you're farming since you bought wriggle's), and probably won't gank the jungle for you :P

The best part is, comparing to the totem trinket upgrade costs, this doesn't even change its value, it just fits the meta better!