Talk:Kog'Maw/@comment-213.146.48.239-20120305230855/@comment-213.146.48.239-20120306135823

some people are saying term 'late game', but first tell me, what time period is in your opinion late game? of course, if you play in team that has afker, or some noobz and you play over 50 minutes, this is hard late game and it's time when you got 12-16k gold, but decent games ends often much much quicker, or by surrendering because other team has too much advantage already, or because it has too much map control (destroyed most of their turrets), and if you refer to games with noobs where you can feed your whole item set for 15k gold, its not reliable to compare it to other builds, as ad vs on-hit. Now lets do some serious math

AD (top mobafire guide): Runes: 24 armor pen runes, mana regen, 24mres / masteries standard 21;0;9 / Items berserkers, ie, pd, bf sword (total 9200 money) = 1.7aa per sec, 55%crit, 260%bonus crit, 225 dmg, 55 armor pen(with Q), 10%armor pen, 25 mres pen, 54mres, 76armor, 1.5% bonus dmg, 6% more dmg vs target below 40% health

(stats from my on-hit build) vs 107 armor, 100 mdef(half stacked wits end), 2265 hp, now, how much time he needs to kill this target alone? / 423(rounded dmg with crit chance included)*1.7*0.68(reduction after armor pen)*1.015 + (W) 135*1.7*0.57*1.015 = 496+132=628 || 2265 *0.4*0.94 +2265*0.6 (6%increased dmg at 40% target+60% normal) 2210 / 628 = 3.51 sec

now On-Hit Runes:14 mpen, 175 hp, 24mres / Masteries, 12 dmg, 10% armorpen, armor/hp / Items: sorcs, wits end, malady, madreds (8700 total) = 62 magicdmg, 152dmg, 59mres pen(without malady's debuff), 4% dmg eff, 2aa per sec, 25 armorpen, 10%armor pen

vs 76 armor, 54 mres, 1952 hp = 152 *2 *0.69 + 257(magicdmg, from madred, W, wits and malady) * 2 * 1(no mres reduction) = 209 + 514 = 723, now 1952 / 723 = 2.7 sec to kill

which means, ad kog vs on-hit kog, ad would die almost second earlier, he has more health and armor, which means if targeted, can stand longer, massive magic penetration, which means his ult is VERY effective, as effective as AP, massive dps'er, and don't forget, that malady's debuff helps your ap team member kill the target you're debuffing quicker

now, someone can say, that ad just buys negatron cloak and he's safe, lets calculate something again, even with negatron cloak (48 mres), ad would have a total of 100 m res, on-hit even without malady, can reduce 59, so ad stays with 41 mres, its 29% reduction

152 *2 *0.69 + 257*2*0.71 = 573 per sec, 1952 / 573 = 3.4 sec, and STILL he ownz ad quicker, (3.51 vs 3.4 sec)

any more questions including math?