Talk:Graves/@comment-116.202.132.188-20111213173349/@comment-3165723-20120112084422

finally someone spamming a champs page who actually knows what they're talking about (first reply)

Kennen has a good early mid but his damage falls off a bit late game (which is why i build CDR boots for more stuns). Mid game is where he really shines, but you gotta gank, A LOT. He can really 1v3 some squishier targets as his AoE stunning potential is incredible. I level W first for really easy and fast farming, and better harass through minions as a W proc and W cast can really hurt after the 2nd or 3rd time, while Q is hard to land on experienced players. His E allows him to skip getting ghost or flash in favor of Cleanse if you feel like that would be a good idea. Late game he becomes more about stunning and anti-carrying than being an ap nuker.

malz has a safe early, great mid, and unreliable late game. he can push or counter push and has no problem staying away from harass from most champs during laning and his E keeps his mana high, mid game he starts getting a bit of ap and can really hurt someone, and can kill almost anyone not a tank or fed with his full combo and can run around and push lanes like crazy. His Q (leveled second) has no problems taking down 80% of a minion wave mid and late game, not to mention if you land it on a carry with little MR it'll do about a third/fourth of their health alone. Landing your full combo on a carry at any point in the game will basically kill them as long as they dont QSS out and you don't get interrupted. Positioning and timing is key with malz so you can make sure you land your full combo. Also, don't underestimate his Q silence.

You can look a little further top for my diagnosis on Graves. But keep in mind, this is all just my opinion and playstyles, so don't feel like you should listen to me. Really just get the character you have the most fun with.