User blog comment:Emptylord/Champion reworks/Corki the Daring Bombardier/@comment-2094543-20130627074347/@comment-4921386-20130627181713

While I love the concept you have here, I have to agree that I'm not too fond of the idea of a resourceless ADC. Mana costs are the one thing that keeps most ADC's in check when it comes to ability harass. With effectively no resource to mana long-term, Corki is free to harass as he pleases, with better scaling abilties (that still have respectable base values).

That said, I think your general idea here is fantastic. If yo're set on sticking with heat, consider a sweetspot like the danger zone to encourage players to manage their heat well. Just my off-the-cuff ideas for bonuses:

Q: Don't increase the missile speed. That screws with trying to land the skill effectively (think hiemer grenade). I'd say increase the radius and perhaps the damage by maybe 25%.

W: Add back the armor shred. I miss it.

E: Vents all heat, but deals bonus damage and (perhaps) range.

R: I'm not sure here. Maybe a barrage of two rockets for the same heat cost? Idk.