User blog comment:Sagee Prime/Nidalee rework Final/@comment-5558329-20121002063356/@comment-3323227-20121002233948

Honestly the biggest issue is how Nidalee would build if she had the rework and it probably would be more AD or hybrid oriented. The only thing I could really think of to make her focus more on AP would be to removed some AD scaling and or maybe make others Bonus AD. Honestly Javelin Toss could probably due with a lower or no AD scaling at all as well as pounce.

Now if you wanted to compare to jax. Jax is a very strong champion with allot of free stats in his kit and once he gets rolling he really becomes unstoppable.

There is something I want to compare Nidalee to and you may not completely agree with me but have you ever played a game called "Dark Souls". Nidalee is very much like a weapon in that game called the "Drake Sword" She does allot of damage once she gets her ult but that damage never seems to go up at all except for when you rank your ult. In comparison Drakes Sword doesn't scale with any stats your character has at all but does get small amounts of damage from expensive upgrades.

Drakes Sword in dark souls is kind of a noob trap because it is a strong weapon you can get early on in the game and it just makes a pretty difficult game ridiculously easy but it also takes away from the learning experience of the game because enemies that took careful approaches and lots of hits to kill now take 1 to 2 hits to kill. But once you get to around the mid point of the game Drake Sword becomes utterly useless and people that are using end up playing a game much harder than they would have been playing if they hadn't gotten the drake sword and had instead picked up a real weapon(awe yeah Jax).

In the end I'm not trying to say Nidalee is a noob trap but current nidalee has allot to be desired. I'd settle for just a few of the tweaks in the if I could get them. The innate, Cougar changes, and maybe Javelin on their own would be solid but bushwhack and primal surge are contestable.

One thing about abilities like Primal Surge I have noticed with Blood Boil as the exception is the duration of the effects are in general 60% of the cooldown so that the ability would be persistent at 40% CDR. If I did anything with the duration and cooldown I would lower the cooldown and duration back to the original values and maybe even increase the mana cost.