Talk:Amumu/Strategy/@comment-4996845-20121208163528/@comment-4996845-20130126203721

Actually I run 0/21/9 masteries with all physical damage reduction and HP in defence, mana regen, summoner spell CDR and buff duration in utility, and I shift around points at a game-to-game basis considering both team comps. I would get flat Armor seals, scaling MR glyphs and flat hp quints, giving me pretty high early game durability and AS marks for easier passive tagging (m.pen won't reduce negative MR lower). I wouldnt consider any other runes, although flat MR glyphs or scaling HP quints might also work.