Talk:Lee Sin/@comment-15280970-20130816200922

There are 2 main reasons to lee sin falling off late game:

1) Team fight potential: Hes not that guy with aoe dmg, hard cc and all that stuff. Still lee sin can still do a great job cripplin the enemy or diving to kick, but that seems hard to do so he is placed in the peelers position.

2) Way people build him: people se lee sins late game as weak because of his dmg being so low vs ARMOR  and HP built on everyone. Now as lee sin is mainly played in the jungle, he doesn't have enough money to buy DMG items(like BT being great on him), so he tanks and so he evolves into the PEELER- Meatshield build (locket and all that stuff) while not having a tanks kit. Also (9 21) masteries will cripple his DMG earlier.

Lee sin should not be built Tanky at early game. He has VERY HIGH RATIOS with BONUS ad. However as a jungler, building dmg can be hard... so he is better played at Top, or even at mid:

LEE SIN MID will blow half of the Armor-quints-less AP mid Health with one QQ combo, Be almost ungankeable, while being one of the greatest gankers/roamers because of his kit. Heres an example build to lee sin(21 - 9):

2 pots+sword -->  (some dorans) -->BF sword if you can get the 1550/ if not Pickaxe ---> BloodThister or Hydra---> Frozen mace for tankyness and slow---> Last whisper so armor doesnt cripple ur dmg--> Proceed to tank urself depending on the enemy comp (mostly randuins etc).

OFc there is more the say: Games here at west are way longer than in korea (people cant close a game).

Also lee sins is very versatile and can be very good for lane swaps and baiting picks.

After ALL THE LONG WALL of Text my conclusion is: people will learn to make games shorter, rely less on the meta and we will soon discover that lee is OP.