User blog comment:SirAston/Lantana, Judgement of the 7 Blades/@comment-5663427-20130930181822

I really like this concept, but there's still some problems we have to talk about.

At first, there is no synergy between normal skills and empowered skills, This looks like "It's added because it's added". Instead of "Empowered increasing attack speed gives abillity to poke" something like "Empowered increasing attack speed gives increased damage/armor penetration/more attack speed/two of them at the same time with each attack"

The second thing is that, ultimate is pretty weak, at least it's weak at first level. Passive don't really gives that much (Jayce's passive is easier to use and gives more and for longer duration), also the only viable skill to empower with fury (in late game) is W because Q and E's damage isn't that good and they are kinda hard to use

Also, you didn't had to make new Attribute, most of Assassins and Fighters are "Melee adc's" (For example: Aatrox, Tryndamere, Master Yi, Fiora, etc.)

Concept is nice but it has it's problems, and it needs to be fixed