V9.18


 * For the patch, see Teamfight Tactics:V9.18.

New Cosmetics
The following Champion skins have been added to the store:
 * (Limited)

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

Champions

 * Healing against minions reduced to 25% from 100%.
 * Bonus movement speed reduced to % from %.
 * Healing against minions reduced to 25% from 100%.
 * Bonus movement speed reduced to % from %.
 * Bonus movement speed reduced to % from %.


 * No longer stuns for seconds on first cast.
 * Second cast maximum base damage reduced to from.
 * Cooldown increased to seconds from.
 * Second cast maximum base damage reduced to from.
 * Cooldown increased to seconds from.


 * Now grants bonus movement speed that decays over  seconds.
 * Damage reduction reduced to % from %.
 * Cooldown increased to 15 seconds from 10.
 * Mana cost increased to 40 from 20.
 * Cooldown increased to 15 seconds from 10.
 * Mana cost increased to 40 from 20.


 * Stats
 * Base health increased to 575 from 510.
 * Base health increased to 575 from 510.


 * Stats
 * Base attack damage increased to 62 from 60.
 * Base attack damage increased to 62 from 60.


 * Mana cost reduced to from.
 * Stun duration increased to seconds from.
 * Mana cost reduced to from.
 * Stun duration increased to seconds from.


 * Bonus damage against low-health targets increased to 140% from 100%.
 * Bonus damage against low-health targets increased to 140% from 100%.
 * Bonus damage against low-health targets increased to 140% from 100%.


 * Stats
 * Base attack damage increased to 59 from 57.
 * Base attack damage increased to 59 from 57.


 * Bonus attack speed reduced to % from %.
 * Bonus attack speed reduced to % from %.
 * Bonus attack speed reduced to % from %.


 * Aflame base damage increased to from.
 * Passive base damage increased to from.
 * Aflame base damage increased to from.
 * Passive base damage increased to from.
 * Passive base damage increased to from.


 * Stats
 * Base health increased to 575 from.
 * Base attack damage increased to 70 from.
 * Base damage increased to from.
 * Cooldown reduced to seconds from.
 * Base damage increased to from.
 * Cooldown reduced to seconds from.


 * AD ratio increased to from.
 * Slow increased to % from %.
 * AD ratio increased to from.
 * Slow increased to % from %.
 * Slow increased to % from %.


 * Stats
 * Health growth reduced to 82 from 90.
 * Base mana reduced to 280 from.
 * Base mana regeneration reduced to 7 from.
 * Armor growth reduced to 3 from.
 * Slow strength reduced to % from 50% at all ranks.
 * Slow strength reduced to % from 50% at all ranks.
 * Slow strength reduced to % from 50% at all ranks.


 * Enemies now have a green tint on their screens when blinded.
 * Clearer timer for remaining duration of bonus movement speed.
 * Now checks for nearby enemies more frequently.
 * No longer detonates against who aren't in combat.
 * Can now bounce off of other traps multiple times.
 * Charges increased to from 3 at all ranks.
 * Now checks for nearby enemies more frequently.
 * No longer detonates against who aren't in combat.
 * Can now bounce off of other traps multiple times.
 * Charges increased to from 3 at all ranks.


 * AD ratio increased to from.
 * AD ratio increased to from.
 * AD ratio increased to from.


 * Always grants attack speed against hunted targets.
 * Always grants attack speed against hunted targets.
 * Always grants attack speed against hunted targets.


 * Stats
 * Base armor reduced to 25 from 28.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.