User blog:Nuclrdmntr/fdasfds

Just a new champion concept I came up with a couple days ago. Any suggestions for improvements will be highly appreciated. His name, Drakir, is just a filler until I find something better to use.

Health: 487 (+89)

Attack Damage: 52.3 (+3.6)

Health Regen: 6 (+0.9)

Attack Speed: 0.690 (+3.5%)

Mana: 240 (+50)

Armor: 16 (+4)

Mana Regen: 7 (+0.6)

Magic Resist: 30

Range: 350

Movement Speed: 315

Passive: Scars of Punishment

Drakir's autoattacks slow for 1, 2, 3, 4% and deal 0.5%, 1%, 1.5%, 2% + 1%/100 bonus AD of his target's maximum health over 3 seconds. Stacks up to 5 times

Q: Fiery Torment

Drakir's next autoattack gains 350 range, slows for 20%, 25%, 30%, 35%, 40% for 3 seconds and deals 30, 60, 90, 120, 150 + 1.8 Total AD.

Cooldown: 10, 9, 8, 7, 6

Cost: 30 Mana

W: Vengence's Wrath

Drakir digs his whip into a target and dashes to it. If the target is an enemy, it deals 50, 85, 120, 155, 190 + 0.8 Bonus AD

Cooldown: 21, 19, 17, 15, 13

Cost: 40, 45, 50, 55, 60 Mana

Range: 800

E: Scorched Fury

Drakir lashes out with his whip and damages all enemies in range. It grants 5%, 10%, 15%, 20%, 25% Attack Speed for each champion hit, 33% of the buff for any other units hit. Stacks up to 5 and lasts 5 seconds.

Cooldown: 10

Cost: 50 Mana

Range: 450

R: Retribution

Drakir summons his cursed power and grabs an enemy champion. In the next 2 seconds he can chose activate this ability again to drag it in a chosen direction, for a distance depending on rank and Scars of Punishment stacks. The second activation gains 10, 20, 30 bonus range with each stack of Scars of Punishment. Deals 200, 325, 450 + 1.5 Bonus AD in physical damage, half at the start, half at the end. Drakir can move, autoattack and cast abilities normally in the duration.

Cooldown: 120, 110, 100

Cost: 75, 100, 125 Mana

Range: (initial) 450, 625, 800 (2nd activation base) 350, 475, 600 (2nd activation max) 400, 575, 750