Talk:Kayle/@comment-80.239.242.190-20130114130838/@comment-58.106.255.45-20130116051538

Lol. Interceptor, my first counter argument here is about Anivia. My close range tactic against Anivia isn't about just goin up and hitting her. It's obvious that she will juke my ass with her Q then cos it'd be too obvious. What I do is hit her once, and then move to her front or to her side and hit her again and then move somewhere else near her and keep hitting her. This way, she will be forced to rely on her ulti and E to combat me, or use W and escape in most cases. If I just went upclose and started hittin her like some maniac ADC and not move around while doin so, I'd obviously get hit and stunned on the spot. My tactic is basically get upclose, but not too close. Consider it as a Melee Hit n Run within that specifc Zone, always stayin within range to hit Anivia and at the same time moving around within that range to: A) Make her miss Q. B) Flash away, thus wastin her Summoner for the first few minutes or C) Force her to use her ulti and engage me.

Any of the options they take on me, I can handle.

For Darius, what you've said about stayin up my face is after he gets a few gears. Early game, if he does that against Kayle, he is dead. I won't say the same about Xin and Panth since they can do more than what Darius can do, but regardless, Darius is left completely vulnerable after his 3 skill combo.

As for ur Malzahar argument, Mal's W has a longer range by 100. So factoring in ur position and ur distance between Mal and urself, U can either pop ulti and kick his ass before ur ulti dissipates or get outta range until W's effect wears off or if u manged to get outta W's range before taking damage, u can just engage against him or pull back according to ur current condition.