Talk:Gnar/@comment-24073465-20140730052846

Well, initially looking at the skills and stats, looks like a kind of teemo mixed with gorrila genes....while the gorilla part sounds good, am pretty iffy on the Teemo part....

Q is kind of a modified Olaf Q....no problem there, except the damage looks really damn low, and in spite of it being resourceless, it's of little use except as a form of cc....

W sounds ok, though the 30% speed boost leaves a bad taste in my mouth, mostly due to how that's teemo's trademark, and just remembering all the times I get the little bas**** to less than 100 HP only for him to run away out of range with that makes me want to learn hacking and delete him from the whole Riot mainframe...also, am just a bit worried about the 14% lategame, since that translates into about 420 damage on a 3k tank, but let's see....too early to tell

E....well, the skill sounds a bit like a weak version of Zac's or Fizz's E, but the jumping off of someone head sounds pretty fun....however, it is an ESCAPE....come on, Riot! One Champ! Just one champ like the old guard, who's tanky and goes "Escapes? F*** escapes! Escapes are only useful for wimps, kids and POWs....everyone else digs their graves, stands in it and fights to get out or lie in it..." *ahem* (end rant on too many escape champs nowadays)

As for R, *exhales*....you just HAD to show where Teemo got his genes from, didn't you? Increasing his running away passive? Really makes me think all yordles have in-built "Danger! Get the F*** out of here and return when your team has taken the brunt of the enemy's damage...." engoded in their genetc sequence....obviously, exceptions are there (Poppy and Amumu), but mutations exist in every species so....

The Mega-Gnar active though sounds pretty cool...modified Vayne E, kinda reminding me of King Kong swiping around or equivalent.....

Overall, seems alright, but the mini-Gnar part reminds me a bit too much of Teemo....let's see though...