User blog comment:Endless Exceptions/Ritz, The Discordant of Sound/@comment-67.190.106.17-20120330194011/@comment-50.134.158.102-20120331081401

Got it, sounds really good! It being a DoT definitely makes high damage easier, and after review Nunu's ult I'm not as biased that direction (direct damage would be fine, it may be possible to combo it like that, but it's interruptable). My thought in hitting non-visible enemies was that it was just a radial blast of sound, rather than targetting people within a radius (from a lore, not game mechanic, perpective).

I hadn't crunched any numbers for ult range/damage decrease, but what I was meaning was something like full damage at (foir example) 100 range, decreasing by say 4% per 100 range from the epicenter (total range then = 2550 I think). Again this is approaching it from a blast of sound in all directions that eventually reaches a point where it is nothing. If it is meant as individually targetted blast at everyone in an area it could just not taper off at all, as it is magically controlled sound (again looking at it from a lore, not mechanical, perspective, with no regard to balance one way or the other).

Overall, great job and have fun on the nightshift! You definitely put a lot of thought and work into this!