User blog comment:Deathkin12/Champion Concept: Glume, the Devourer/@comment-5492285-20120915170856

Somewhat don't agree with the stored corpse thing, because it relies too much upon farming everytime you have to use your ult.

Passive: Needs a max number of stored, because you could theoretically get around 400 bonus ad by not dying and farming all day. Also, AD is worth more than AP, so if the scaling per corpse is going to be that high, they should be switched.

Q: Could you make the bonus ad orange? But anyway, Make a minumum damage as well, otherwise you literally can't use it after the ultimate. Needs a % on the slow

W: No active component makes it kind of boring, maybe includes a short term buff that further decreases or increases your own armor/magic resist.

E: Diminishing returns. If there were, say, twenty minions around, then you could heal 260 + 1 per AP. If that's only for already dead, then it should deal some damage to alive enemies, and if they die then are soncumed. Also.. Feast is already taken.

R: Probably needs a base scaling or something. Depending on the number of corpses stored, can do completely OP damage or completely insignifcant. Slow duration is pretty long, but that's okay for now.