User blog comment:Typhron/Not what you think: Nocturne/@comment-50.136.243.223-20121106003602

I never thought Nocturne was weak, but I disagree with him being played as an assassin. As an assassin he just falls off too hard late game and doesn't have enough burst to insta-melt someone or the ability to quickly disengage from a fight.

Also, with his ultimate he can really punish an over-extender and can also tower dive someone IF he was tankier. I also disagree with, "That being said never use this abiltiy to initiate a teamfight." As a tanky DPS he can initiate successfully and get off some decent damage and a fear off the enemy team's carries.

This is why I think Nocturne is just so much better as a tanky DPS, he survives long enough to provide the utility a team needs.