Item

An Item is an artifact carried by the Champions to enhance their performance on the Fields of Justice. Items are only obtainable through the Item Shop. They are divided into five main categories (by their effect). They can also be divided by their Tier (Low, Middle, and High).

Types

 * Consumable Items
 * Basic Items (Low Tier)
 * Advanced Items (Middle Tier) Phreak
 * Legendary Items (High Tier)

Item Store
The Item Store is the "building" next to the Champion's spawning pool in any Field of Justice with a big animal selling the items. The Item Store is divided into five categories: Consumables, Defense, Attack, Movement, and Magic. In the right-side window, there is a Champion-specific interface with six recommended items selected by the Riot Games staff for the Champion.

Effects
Many of the Advanced and Legendary Items, as well as some Basic Items, have a double effect. The first one is considered the Primary Effect, and the second one the Secondary Effect.

Primary Effects
Primary effects affect the Champions themselves, and can increase the following statistics:
 * Ability Power
 * Armor
 * Armor Penetration
 * Attack Speed
 * Cooldown Reduction
 * Critical Strike
 * Damage
 * Dodge
 * Health
 * Health Regeneration
 * Life Steal
 * Magic Penetration
 * Magic Resistance
 * Mana
 * Mana Regeneration
 * Movement Speed
 * On-Hit Effects
 * Spell Vamp

Secondary Effects
Secondary effects are divided into six categories:
 * Active: An item that has an ability that can be activated by clicking on the item or using the Number Pad keys 1-6.
 * UNIQUE Active: An item that has an ability that can be activated by clicking the item or with 1-6. If you have two or more of the item, the cooldown is shared between them.
 * Aura: Has an aura effect that affects nearby enemy and/or allied champions and/or minions
 * UNIQUE Aura: Has an aura effect that can't be stacked
 * Passive: Has a passive effect, like a Passive Ability
 * UNIQUE Passive: Has a passive effect that can't be stacked