User blog comment:Xyzdragoncannon/More maps/@comment-5663427-20140904204602

Well, I had once an idea for a map set in Kumungu Jungle. Basically, what it was? It's shape was pretty much simillar to the SR's, but much smaller (possibly a 3v3 or 4v4) and whole middle of the map was filled with jungle, and you could enter it just straight out of the base (unable to enter enemy base early on tho), there were some normal camps but there were also random creatures that could attack you out of the trees without warning (obviously they wouldn't be as hard as let's say Dragon).

Also, this map would feature a modified vision, where base vision of everything would be reduced (wards', towers', even champions') and wards would be of course limited to one per TEAM, and when the one ward is placed, you couldn't place another one until the other is gone (just to don't troll allies). However, to compensate, there were torches set on the map, in specific stategical places, both of teams could light up the torch to grant vision to themselfes (obviously, it has a duration and cannot be lighten up again right away).

And since Kumungu Jungle is for me similar to Asian jungles, I always thought of it like a place where it always rains, so rain was also a part of gameplay aspects, where it would be the cause sight reduce while also slightly slow every unit on the map, and maybe even reduce their accuracy?

I didn't really thought of actual values/sizes/possible changes to items, just about the concept itself where you fight in jungle full of danger, where wandering alone might be a death sentence. If I'll think of it more in-depth, I might try to do a blog post about it, but for now, It's just a scrap.