Talk:Trundle/@comment-71.146.136.107-20110628020817/@comment-178.1.147.154-20110628110739

it sais 250 health is stolen as magic dmg. so it deals 250 damage. And this amount again over 6s. So you first heal for 250 Hp and deal 250 Magic Dmg and then you deal another 250 dmg over 6s and heal 250 Hp over 6s. And I guess the skill stops working once the enemy is dead. Dead things have no health after all...

Ok, think about it. Trundle can take away 50% of the damage Ashe would deal. Trundle can reduce crowd control effects by 40%. Trundle can make the tank a lot less beefy by taking away 25%~50% (?) of their Magic Ressistance and Armor. And out of that, he can give hsi team 60% Attack Speed. So basicly lategame, Trundle makes the Tank useless, CC a lot worse, the "glass-cannon" dps useless and may give his teams tank an easier initiation (through the movement speed of contaminate) as well as buffing him and other right-click-to-win champs with some Attack Speed.