Talk:Taliyah/@comment-6301771-20160507015426

Liking her thematically, two personal issues with her kit:

1. Unraveled Earth doesn't make any sense to me. We get a boring grid of exploding...rocks? And it punishes dashes? I feel like Riot's trying to combat mobility-creep in a new way, but it just isn't working for me. I'd prefer an ability somewhat like a combination of Syndra's E and Anivia's W: A wide, low-damage sweep that knocks enemies back and forms a wall between you and them. Have her focus remain on moving around fights and distrupting enemy positioning, but make her method of doing that make actual sense.

2. Weaver's Wall is hilarious but it being forced into a straight line makes it a really unflexible ability (Yes, it's stone, stone doesn't bend, ha ha ha). I'd prefer a control method somewhat akin to, say, Sion's Ult where you can guide it on its path in lazy arcs. Minor gripe, to be sure, but it'd be entertaining to speed around an enemy trying to flee up mid then loop back around to get a circle of stone around them. It'd be like playing Jarvan, if Jarvan played the Pokemon Ranger games on the DS.