User blog comment:Grrrbear26/Executioner's Calling RIP.. I THINK NOT/@comment-25055281-20141221221050

I recently played a blindpick game Quinn top vs Nasus, and like 5 mins in my thoughts were drifting to the likes of "Oh, how I long for Executioner Calling" and "Would Tristana top be viable?"

Neither of us could actually kill the other. I was largely unable to prevent his Q-farm appart from some annoying blinds (annoying as opposed to effective, as Q's deplete your mana too quickly)...it was an even game in lane, but quite booring and he probably scaled more efficiently into late.

But how ofthen will I be playing Quinn top in blindpick and facing such a high sustain and high scaling champion? And if someone goes for that, didn't he deserve to have his match sometimes?

As it is now, healing and sustain are powerfull, but not the only strategy...and actually, all in comps and high burst softcounters it. I don't know if effective itemization counters are neccessary. On the other hand, Executioners Calling was an underwellming item and removing it didn't seem like a neccessity, it just makes the shop inventory marginally cleaner?

Aka:

1) More variety in items and strategies...ok

2) An actually efficient anty-healing item...kind of not neccessary

3) Why remove E'sC in the first place? (I mean, there are plenty of noobtrap items that remain)