User blog comment:KeithCornell/Champion Concept - Yurgen, the Evolutionary/@comment-3391671-20160823070146

When looking at the page for the first time, I can agree that there seems to be too much going on. It may just be because of the need of clean up and organization, but I feel so many things are going on in each pair of ability which could be reduced with appropriate word choice and change.

What I can say is that much thought had been placed into this Proton/Electron champion. It circles around being able to make the stun-plays between Q and E, while R is an easier CC tool to use for Yurgen.

I feel the W can be modified or reduced to be a litte more brief in what it does. As much as Yurgen is subject to jumping into melee range due to his E (which I'll comment on next), I feel that the passive should be more in the spotlight.

The E's dash range, while single-target and requiring a target to go the full 900 range, needs to be reduced. Targetting an enemy with the Electron debuff is more than enough of a powerful tool since it would grant a 900 dash with a stun on the target, right?

I would say "make Q and E's paired abilities correlate to each other." But I know that not all champions (custom or official) do not follow that rule. It makes it easier to understand the abilities if the purpose of both overlap well together... but that's only an ideal. If you could explain to me how you would imagine how Yurgen would be played, please tell me.

For now, that's all I'll say. I have more to pick on, but that'll be after you respond.