Talk:Will of the Ancients/@comment-1748472-20131126200530/@comment-8468980-20131130181353

this item is right where it needs to be. Buff it anymore and manaless casters won't need to choose between getting early game sustain or a powerful damage item because they'll have both.

"I just hate that every AD guy gets Lifesteal shoved down the throat with loads of choices while AP gets to eat a dick if they want sustain. I wish they'd finally think of a way to establish multiple SV-items that aren't totally weird or weak."

Meanwhile AP users get a smorgesbord of defensive and utility choices from items without sacrificing much damage. And AP's cheaper and flourishes earlier to boot.