Talk:Quinn/@comment-24853658-20151110133126/@comment-26844938-20151116211901

According to the patch note of 5.22 it is: reduced by 1% per 1% Crictchance that stacks multiplicatively. So the formula is: cooldown = 8*0.99^critchange. This confirms with their examples: 50% -> ~5 sec and 100% -> ~3 seconds.