Talk:Shen/@comment-4019444-20131017063701/@comment-15244341-20131017231020

Shen's whole niche is being a presence all over the map from level 6 onwards, making the other lanes safer but when his ult is off cooldown. The ultimate's ideal use is the same as TF's, going bot/mid and making a losing fight into an advantageous one for your team and splitpushing late game. Aside from that, both champions have far weaker kits than they would have if their kits didn't have long range teleports. Think about this the other way around: what does Shen have going for himself when his ultimate is on cooldown splitpushing wise? He splitpushes still, sure. But he is far worse at it than other champions such as Tryndamere or Jax. He has not amazing pushing power outside of a very specific item (Sunfire). His dueling power, unlike many others', involves terrible burst. He needs to stick to a target to kill it, and his dash is on a damn long cooldown. Shen is kiteable without his dash up, since he literally will only kill you with autos. Also, he escapes terribly bad, unless the other champion has no dashes and you can dash over a wall.

That's not to say he is bad. He is really good in lane and scales well. But his ult is what makes him actually good as a pick. No because he can splitpush when it is up, but because the ult makes your lanes safer, having another jungler of sorts ready to countergank a lane. Splitpushing is a cool perk you get if you go sunfire into tanky duelist. If you give him a "filling" shield, his ult is a waste. There is no point in stopping 50 damage each second when you are getting dived by jungler and the whole bot lane. You'll be dead far before the channeling completes. It would actually make the ult better for splitpushing. Why use it to save someone when he or she will probably be dead before you finish the channel?