Talk:Sion/@comment-24984923-20140526000104

Before i start...I'm sorry for my bad english!

Riot should buff his innate, say istead of 30/40/50 damage before armor reduction, 27/30/33/36/39/42/45/50/55/60/65/70/75/80/85/90/95/100 and 50% chance istead of 40%.

They should, as well, change his W completely to something that dosen't make him to stick to his target but rather to make then suffer for attacking him...something like: W:

Passive: whenever Sion is being attacked by a champion basic attack, the attacking champion will lose 8% AS and MS for 1.5 seconds(dose not stack wth itself)

Active: for 3/4/5/6/7 seconds, Sion triple his W's passive effectivness and double his Innate effectiveness. if he took less than 10%/15%/20%/25%/30% damage of his maximum health while W's active is on...his W's cooldown will cut in half.

Cooldown: 20

Cost: 40 Mana

Now about Sion as it is for now, Alot of you say his laning phase is fragile...well I must agree to disagree...Jst take Quints of Armor, Seals of scaling Armor, Glyphs of Scaling MR and 9/21/0 in Masteries and see the magic, Build BotK then Tabi then Randuim then Zephyr then Negatron Cloak then Infinite Edge and lastly Bunshee's Veil and your a tanky monster from the very start(laning phase) to the very end(Undead Phase O_o)

Lee Sin, Riven, Darius, Shyvana, Pantheon, Wukong, bla, bla, bla = Piece of cake!