User blog comment:Sagee Prime/Sagee Prime's Nidalee rework... returns/@comment-3323227-20140608015614/@comment-3323227-20140611015955

Nidalee only has 2 AOE abilities and they aren't really that big of a concern and in most cases she won't hit more than 3 targets which results in about 1/2/3/4/5% healing per target which would be about 3/6/9/12/15% of the damage she did which is a little higher than hitting a single target and that's how I intend it to be.

AD casters don't do mostly magic damage.

Her ult doesn't increase the effectiveness of her cougar skills at all. If it said that in the text it was a typo. If you were paying any attention to the cougar skills you'd notice that.

6 Ranks was an idea in one of my older reworks that included giving her ult at level 1 and it was before Jayce or Elise got released.

"And to be honest I suspect her Q will always have this issue, that range advantage is just extremely powerfull. It's the same with trynda's ulti, or Thresh's lantern, or blitz's grab, and a number of other abilities, regardless of what you do those spells will mechanicly always be good regardless of the numbers backing it up. "

Perhaps you should keep the above in mind for now on. There are certain things which are fundamentally iconic to a character that you can't change without essentially deleting the original character. Blitz is the best example and he is a character that is defined by 1 single ability.

AP Yi was actually an inteded path but AP tryn was an abuse of his high AP ratios on his heal and spinning slash after similar champions had been nerfed or phased out. Remember Nidalee's old heal stats? 1.25 AP ratio and 60-180 base heal with 60-80 mana cost.

True abuse cases are using bug, glitches, or uninted item synergies orbuild paths to get ahead or break the game. AP tryn, Tryn invulnerability glitch, drop hack, endless ulted Yorrick, Ashe's volley 1 shot shotgun, and then the morgana+ashe 1 shot volley shot gun, Getting knocked into orbit by knockups, Sunfire stacking, shaco stacking sunfires, etc

Anything Nidalee does is completely intended even if it isn't to the liking of RIOT atm. Poking is a legit strategy and it has it's own set of weaknesses. Nidalee just does too much poke damage while being mobile. We are reducing her mobility when it comes to escaping, her ability to heal out of combat or in the process of fleeing, and reducing the power of her poke so she is actually weak to the already existant counterplay.