User blog comment:Tylobic/FUN – Realistic League of Legends/@comment-180677-20150627203624/@comment-180677-20150628095938

Up to the next one!


 * Annie is obsessed for playing with fire. Every time she casts a spell, she deals some true damage to herself (scales with max HP)


 * Annie throws a burning toy ball at an enemy champion. She uses health instead of mana because the ball was already burning before she tossed it. If it kills the enemy unit, every other enemy nearby will flee in terror and get burned for some physical damage. s and s get destroyed after 30 seconds.


 * Uses a flamethrower and roasts everything in front of you for random physical damage. Also applies Grievous Wounds to allies and enemies in the wake.


 * After 5 seconds, Annie collapses from overheating.


 * Range = Global. Tosses her teddy bear Tibbers to a target location. Range increases depending on current health (stamina) level. But because Tibbers is supposed to be burning and burn enemies near him, he has a high chance that he doesn't even reach the targeted location because he already burned to a crisp. This causes to weep, charming all enemies in a large radius around her till she and Tibbers respawn - because will be no more tea parties.

To end this drama, only a can help Annie regain her sanity without getting killed.

Every champion who is equipped with, or  will take 75% reduced damage from her, until the items melted away as well.

Yes, i am a bit mean.