Talk:Lee Sin/@comment-4168772-20111016205619/@comment-78.97.213.18-20111030231814

not, it really makes no sense. Having a champ that's really hard to master, and WHEN you finally do master everything he can offer, he's just as great as a really easy champ? That's the worst logic ever. There has to be somthing that if mastered, the champion will be more rewarding than a right-click champ, otherwise there's no point in him being played, and this was his EXACT problem when he came out. It's the same problem when a high skill cap champ comes out. if you make him as rewarding as an already existing, easier to play champ, there will be no point in playing him.

Also, "a skillshot" isn't the only thing he has that's hard to master. It's also going in, coming out of battle, energy management, and especially his ultimate, which is ALSO a skillshot in sending the enemy into his team, and that's the hardest part. Mastering a champ isn't about "oh, i won a game with him, uh, i won another one" It's about actually being consistently able to make use of the full potential of his kit.