Talk:Lulu/@comment-26420279-20160905085020/@comment-28977071-20160909190917

Well yes, it's just about setting boundaries, for me was never a good ADC. "Viable" will always mean just "able to live" to me.

"calling lulu an adc is like putting wheels on a sofa and calling it a car"

A bit exaggerated comparation I think, but again yes, I told already that I wouldn't call her an ADC. Even as a wheeled sofa and a car share 2 similarities, it'd hardly be 2 out of just 3 needed.

But that's irrelevant, you are right in next point. The only true purpose of ADC is a steady constant dmg in late game. That makes really a presence of mobility tool just symptomatic, and your examples of immobile ADCs as and  are proving that. However, the other two features are as well as defining ADC too- I've run through list of all ADCs and both scaling and AA steroids are present on all of'em. The logical reason behind is simple and I mentioned it already; you need some reason to pick'em over just any random ranged champ. They need to outperform to get the job.

Regarding the comparation with, I don't find it a good example as most ADCs would not outdamage him either. But it's clear what were you trying to tell, any common ADC should outperform ADC by raw power late game, correct.

I also think that talking about 'marksmen' ( or "") is currently again off-topic. ADC is a jargon term exclusively for 'AD marksman' (or even used in different meaning of AD Carry, which doesn't imply ranged at all). If I wasn't reluctant to open such off-topic in this already a long thread, I'd dare to guess that might actually be a 'good marksman' as she has all the qualities desired from AP marksman. Under specific circumstances (with certain synergies and counters) she might even outperform in terms of viability as AP marksman. However I didn't try that build in real game so far, playing AP Marksman 'd require her to not build entirely by Recommended (opting more for, etc.).