User blog comment:Lykrast/CCC4 by Commander Marko/@comment-5961106-20140712091041

Okay, I'm confused now.

Is it acceptable if:

Q grants stacks but is not impacted by stacks

W and E have their effects altered based on stack count, including cooldown, and eat up stacks

Additionally, is it alright if an ability grants a buff, and the cooldown does not begin until the buff expires? (example: 's ) Naturally, the actual cooldown would be sub- or equal to- 5 seconds, but would be influenced by cooldown reduction. If I need to be more specific I can, but I suppose this second one would be given the above:

1. Can I make an ability that has it's cooldown begin after a buff expires, and have the actual listed cooldown be <5s, despite the downtime between activations being >5s; and

2. Can that same ability have it's "cooldown increase" be done by having the buff duration increase, such that it cannot be activated again as soon, yet maintains the same actual cooldown?