Talk:Olaf/@comment-4641298-20120411201714/@comment-4834593-20120414113155

Mocking Swing: Slows, lowers attack damage, and deals true damage to target unit.

Spinning Strike: Dashes to target location, dealing phisical damage to all units passing through. Additionally, you gain bonus life steal and spell vamp for 6 seconds. Cooldown is lowered by two seconds whenever you critically strike.

Battle Undertow: throws an axe at target location, dealing damage in a line. For each unit hit, you gain 5 fury. Each fury grants .35% critical strike chance. After 5 seconds, Fury starts decaying by 5 per second. Maximum 100 fury. You can lower the cooldown by 4.5 seconds by picking up the axe after throwing.

Sounds pretty OP...