User blog comment:ClariS/Nidalee & Unhealthy State/@comment-6486964-20140422135835

I Still find it really funny how when jayce was released he was just broken, his q-e combo (or E-Q if you don't use smartcast.)  did so much damage on a short cooldown that it promoted an unfun gameplay environment. (for the enemy of jayce) of him, just sitting back and poking and waiting. so they nerfed him. they raised the cooldown on e to make him have to either wait a while to use his combo, or use his q without the gate. and the only difference between nidalee's spear and jayce's combo was that jayce can hit multiple targets that stand close to each other while nidalee can only hit one. but the balance between these is that nidalee has a very big heal to survive off of and is pretty fast. while jayce had his gate to run with and his hammer form e to knock one person away from him. they were at pretty much the same power level. but they chose to only nerf jayce and leave nidalee just where she was. why is this? could it be because without the big spears nidalee would disapear? this is why I suggest a rework. we should switch nidalee from being "toxic" mid lane. to bruiser top lane.(yes I know some people do it.) we should return her mr and armor to her cougar stance. or at least make the activation going into cougar stance a buff that last maybe somewhere around 5-7 seconds give her the armor and mr for that time to promote tank/bruiser nidalee to switch forms and use both instead of just sitting in cougar all game.