Talk:Katarina/@comment-67.248.217.155-20130307231400/@comment-67.248.217.155-20130319204307

This is op here. I skimmed some of this stuff and read all of it, but I'd like to say that while I used to jump in relatively early as kat, I'd stopped doing that. The problem is that unless the marks are triggered, her q does really low damage, and to trigger them you have to get into melee range, or at least close enough (375 ability range isn't the distance most mages want to be to an enemy in a teamfight, and if you want to hit something than the tank you're even closer). Therefore she feels to me more like a win-more in teamfights: if your team for whatever reason can't get someone low (your adc got caught out and died soon, poor focus, whatever) then you're not going to be able to do much of anything with some unprocced q's and there will be enough enemies to focus you down if you go in. Only if your team is already doing well and bringing multiple enemies lower does Katarina do something, and then you feel like all you're doing is ksing (or at least some of your team does, and getting your team angry is worse than taking their kills often). Maybe she's just more team dependant than before and therefore not as good for solo queue, where I play mostly. Reading all of this is making me want to try a few more games as Kat though, so I'll see how that goes.