Talk:Scout (Season 2014 Mastery)/@comment-4612150-20150126021403

I really like this mastery, perhaps too much. I end up running things like 8/21/1. 15% cast range often saves me from ganks: eg. in top lane where you're trying to ward your river. Getting in range for a normal range means you can get hit by a Lee Q, Vi Q, or Xin E. Which means you die. But there's so much advantage from 9/21/0.

Definitely one of the best early mastery points in the game.

It also increases the radius of the red trinket which isn't even stated.