User blog comment:TremendousDerp/Jzherazim - The Stormraiser/@comment-1330314-20131209014230

The mechanic on Jzherazim's ultimate is really interesting! Here are my thoughts:

Rising Storm looks very weak on several levels: the damage increase is minuscule, and 10 stacks would take way too long to charge up, considering your champion's kit is that of a burst mage. This needs to be reworked. Your champion's ultimate makes him a mobile burst caster who's going to be spending some time at melee range against his targets, and so you could retool Rising Storm to cater towards that.

Powerstrike is good as a pure nuke, but it also lacks flavor: there's no real subtlety to it, other than just cast it at whomever. You should give it some sort of interaction with the rest of his kit. Also, what's with the changing AP ratio? Some AD champions have changing AD ratios so that their base AD doesn't factor too much into their ability damage, but there's no real point to having the AP ratio increase with level, especially since you've made it go from already really good (most good nukes have a 60% AP ratio, so 65% is above par) to insanely strong (very few champions have AP ratios above 80%).

Stormfall looks pretty much perfect. Its damage looks fine, it's got reactivity to it and brings nice utility. Nothing to really criticize here.

Having an anti-attack spell that stuns enemies might sound nice, but in practice it'd be hugely annoying. The worse anti-attack mechanic currently in the game is, which deals quite a lot of magic damage. Having another stun on your champion might not be a good idea either, since your champion could stunlock an enemy for a total of 2.75 seconds, something only can do (with her ultimate) and which she pays a high price for by having terrible AP ratios. Since Jzherazim is a mage, and one that looks focused on damage, you may want to remove the stun. Since your champion's going to be in melee range a lot, perhaps instead of a stun you could have the detonation be an AoE, damaging all enemies around Jzherazim if he gets attacked.

Arclight Array is one of the best custom abilities I've seen in a long time. This turns your mage into a hyper-mobile burster, with huge teamfight potential. My only reservation is that you should give targets an immunity to further marks for a few seconds, since the low cooldown would otherwise make this a far better ult.

Overall, some of your ideas (Stormfall and Arclight Array) are amazing, and you should work the rest of your kit around these abilities. Stormwreath has the potential to be a unique self-peel ability, but in its current shape wouldn't be fun to play against. Powerstrike needs more interaction with the rest of Jzherazim's kit and a straightforward AP ratio, and Rising Storm could do with a rework, as it's currently really weak and not very good with the rest of your champion's abilities. You have fantastic ideas here, though, and I'll be checking back often to see how they develop!