User blog comment:Poisonshark/Ideas on classes/@comment-24862418-20140731122500

So how can you descrie a Melee Carry?

Health: That goes to "Damage-Carried" Tanks.

Attack Damage/Abity Power: That goes to Assassin. They actually carry early game. Which is opposite from DotA.

CC: That goes to support. And again, they carry early game, which is opposite from assassin: they protect team carry.

Fighter: Mixed of the above.