User blog comment:Jao and jom/Ashe rework ideas/@comment-4881935-20130423060837/@comment-5955640-20130423063532

Hm. It doesn't seem bad. The passive has an interesting additional effect which while not nessacary would be make minion farm a little more fun.

The Q now does damage and scales off AP. Which is something that seems like a really good idea. It's supposed to be a kiting tool but it doesn't any damage and creates more utility rather than ideal damage output that would help a trade in some way. Q is only is useful if the target is actually running. With this it might actually Justify AP Ashe.

Volley is mostly unchanged which should be fine.

Hawkshot doing damage would be a god send. Is it just me or do people cast hawkshot in a fight as if it does something? I see it all the time and I get it. It feels like you should have more weaponry it your kit but it's pratically a support skill that exists on a ADC almost arbitrarily. So it doing damage would be really nice.

I was almost hesistant on Enchanted bow doing Attack Damage rather than magic damage. But then I remember that aside from Hybrid carries. Strict ADCs usually will put a hole through you with their ult. None of them have CC like Ashe's ult but at least it will scale better into late game. I've been in a couple of matches where she initates and you still lose the trade because the CC did like 200 damage and everyone was stunned for a whole second.

I haven't heard Ashe in line for a real re-work but I imagine they would do exactly this. People still play Ashe really well despite her shortcomings but I feel that she has the least to offer out of all the ADCs as far as Meta goes.