Talk:Kennen/Strategy/@comment-88.76.41.203-20110713105127/@comment-3358335-20110713201334

Difficult to read without capital letters at the beginning of sentances and "u r". Ffs if you are going to type that long at least type correctly.


 * 1) There are builds in the build usage that have nothing to do with pure AP Kennen.
 * 2) Abyssal Scepter is ussually better than voidstaff on Kennen.
 * 3) His AP ratios are fine because he hits EVERYBODY with them. Also it means that Magic Pen increases his damage more than AP.
 * 4) Kennen Kite's his opponents. He only needs to "stun and run" until he gets them low enough that he can kill them in a fight.

The problem with the above is that you are passivly comparing AP Kennen to AP Annie, veigar, or another burst Caster. But 75% of Kennen's skills are AOE damage. Annie has 2 and Veigar has 1. He needs to land 3 marks to stun his opponent and at any given time (past level 6) he has 5 ways to put a mark on someone in less than a second, can land 6 marks on someone in a full second, and 7 marks one someone in just over a second. And 3 more marks 3 seconds later.

I'd say, the ability to land 3 stuns in less than 5 seconds certainly allows for plenty of damage with his current AP ratios, and the more AP the harder those hit.