User blog comment:Zeagoth/Samantha The Galactic Warrior/@comment-204.129.111.145-20120209230354

All in all this would be a fun champion to play regaurdless of how "interesting" it might be, a few things about the numbers though. Passive: Maybe lower the damage to a 0.4 per ad so she isn't so dependent on an ad build. Q: You didn't state how long the slow would last but in my opinion 2.5 seconds would be sufficient W: The only change to this I would make would be increasing the ratio to 0.7 instead of 0.6 just to make it a more conciderable choice with your passive as well as help it scale into the late game better. I would also have it charge the target granting vision of the person hit for 3 seconds. E: I would change the cooldown to 7 at all levels and change the 0.6 ratio to 7.5 as well as have the damage over time be magic damage to support a more hybrid build while stopping it from becoming a super poke before team fights. R: The only thing I would remove is "and her passive bonuses are doubled" All in all good idea.