User blog comment:Sagee Prime/Sagee Prime's Nidalee rework... returns/@comment-3323227-20140608015614/@comment-3323227-20140610134151

Why the reply box has to pop up at the very top instead of the bottom of the thread is beyond me...

Anyway The purpose of hunt is to make her use her cougar form in combination with human form and not to make her want to use human form more. I understand that you probably think it should have some effect on both but then what happens when she can basically keep an enemy chain hunted? Nidalee will hardly be uncatchable with the prowl I have suggested. She barely has the ability to escape most other mobile characters especially if she hasn't inveted in mobility herself. There is absolutely no reason to start adding on excessive penalites either and I don't know why you keep moving towards those ideas other than you having some beef with the champion. The only time Nidalee is going to be faster than her live form is when she is chasing but fleeing will have her moving much slower with the combination of longer pounce Cooldown and less movespeed increase from prowl in combination with slightly slower human form.To add on to the she won't be able to maintain long runs where she is taking chip damage because she no longer has a burst heal to occasionally heal damage off with. She will not be able to flee like before and that's something you need to actually grasp.

Besides all of that I may as well scrap Prowling Predator in favor of Nidalee's old Dripping wound passive if I'm going to go with a stacking system like I did in my second rework idea:  http://leagueoflegends.wikia.com/wiki/User:Sagee_Prime/Custom_Champions/Nidalee_the_bestial_huntress/older#Remake_1

Setting it up as a stack system means that I can't have it give utility to her skills and instead have to make it deal damage based on stacks which means we are back to square one because there is no point in giving her a stack system for damage.

Unfortuately they took Nidalee's beta passive and put it on Darius and it makes no sense balance wise to have her passive stack. The hunt debuff has an effect for each of her cougar spells when it is applied, not just one spell

As for Javelin Toss goes... Subsequent hits??? are you saying subsequent hits from Javelin? are you suggesting spamming it? Again you are arbitrarily using the word "Toxic". Javelin Toss is only currently toxic because of the amount of damage it deals relative to it's safety and the fact that Nidalee doesn't have to do anything else to accomplish her goals. She also doesn't have any tools to do anything else after Javelin Toss like follow up on the damage it deals. What I did was give her quite a few follow up option as well as options that are more reliable to do other than Javelin Toss. Sure you can poke just like more than half the champion pool but the damage is far less punishing and there is actual gameplay involved in landing Javelins now versus the only gamplay being to land them.

Please tell me how Ahri, Ezreal, Morgana, Ashe, etc aren't toxic in the same light?

Nidalee will not be getting any hard CC and traps will keep moderate damage. Traps have built in limiters that prevent them from being heavily abused but make them very punishing to hit. Have you ever stepped on a bear trap? Because I can tell you with 100% certainty that they will hurt you and thats exactly what they should do. Do you know anything about game design? When you make a skill it needs to do what the player thinks it should do so if an attack for instace uses a gun to shoot a bullet at an enemt it needs to do something that makes sense. Being shot obviously is going to deal damage just like stepping on a trap will.

Have you been reading any of her skills? If you were you'd realize there are limitation on her healing and I'm not giving Primal surge another passive effect. It only has the healing passive and mana gated attackspeed buff because it's a strong pushing tool and allows her to heal faster when active.

Takedown has a very long cooldown considering it's live value. A reset on killsseems reasonable but that isn't going to happen. I need some kind of utility other than a lunge for the utility. I can't think of anything that makes sense and the lunge is just a placeholder for now.

Too mobile when most of her mobility is in chasing?

lol I had Swipe set for a cooldown reset and you hated that and now you are suggesting it back at me lol.

Cougar... I'm not giving her a % boost in bonus armor and Magic resist. That value is always going ot either be too low or too high when it comes to bruiser and utterly useless on other variants of Nidalee. Again you are suggesting excessive penalties for her...

"Cougar, something to encourage building armor/mr on her (e.g. % bonus). Or maybe the inverse in human form, e.g. cougar gets bonus armor/mr and human form reduces her MR/Armor. Would encourage her to go cougar if people get closer, and most likely still encourage some defenses just to deal with the occasional ambush. "

Perhaps I'll move the hp shred to hunted takedown and put the CDR mechanic back on hunted swipe.