Talk:Galio/@comment-30843848-20170308111541/@comment-31203455-20170309145607

@Herzog de Puce - Well he is a Vanguard, an engager. He initiates a fight with his AoE Basic Attack.

Did I mention he is a Vanguard? That makes him a tank, so let's try and build gear that tanks would build first. Like magic resist items.

It is 8 seconds long. Static, yes, but Gangplank also has a static cooldown of 15 seconds on his Trail by Fire. While GP can get this cooldown refreshed by destroying a barrel, he has to risk having the barrel sniped away from him. Galio on the other hand needs only to hit two of his spells to regain the cooldown.

Since the cooldown can be reduced by 4 seconds when he hits an enemy champion -- Remember, Galio is a Hero. He is meant to save his teammates. Evident first in that he "shields" his target and now if it zones the enemy, means they are not killing his target.

Shen's ultimate is highly telegraphed. It is still strong. Ryze and TF still find use for theirs. Pantheon still seems capable of landing his ultimate.

I don't see how having limited but still long range and allied targeting on an ally saving ability makes it shit. That is pretty much what you are trying to make it out as. --

Casting R - Land R - Knock Up Enemies - Press W - Release W - Taunt Enemies - then Casting E - Knock up prominent threat.

During this time your allies should either be safe and away or following in on your engage.