Talk:Magma Chamber/@comment-5015210-20120817111902/@comment-188.25.106.169-20120817125748

Why, well, we have 5-30 mins co-ops, 15-40 3v3s, 20-60 5v5s. 1h+ gameplay would be missing =D.

Although not sure, they say " Biggest of the Classic mode maps with longer lanes ." which is surely not smaller than SR. This, anyway, helps at expanding the game's duration (assuming we want longer games).

Sharing xp while jungling will likely make ppl not want to jungle together, while "less gankability" will surely mean more junglers (with more cc) for them to succed. As the balance should be pretty hard to keep (between farm and gank), the fails will make ppl ignore this map and go back to the classic SR. On the other hand ... man ... 2 smites ... 890 dmg at lvl 1 ... i can't see the tougher monsters you have in mind xD maybe more blue buffs at thier camp, but it still hard to think of.

Really curious who and how will be the "new unnamed creep", should it be offensive (not neutral, like regular camps), if it will be like baron,dragon or even roshan(from dota). And how would teleport work. I mean, some1 trying to get away with 1 hp from enemy lee sin, they perma teleport using the pads? or perma ganking bot then top?

Considering the problems of programming, the art and whatsoever will appear, i also doubt its release, but the hope dies last =D.