Talk:Warwick/@comment-33128512-20190115231240/@comment-27802145-20190226074634

I don't know where you got those numbers from Naz but individual tentacles don't heal for more when they hit multiple champions as far as I'm aware.

Using the formula listed on her page, Illaoi can heal for around 37% of her missing health, not 91.5%, whenever W is off cooldown (which I'm not even sure is 1.2 seconds, and even then is actually longer due to attack animations), assuming there are 8 tentacles and that they all hit at least 1 champion.

This of course is Illaoi's healing at her maximum potential. You're never going to see any Illaoi pull this off outside of practice tool. It's fun to wave around huge numbers produced by champions when they're pushed to their max, but arguing with these numbers in practicality is just silly. Furthermore, sustain means regeneration capacities which allow for one to outlast their opponent in drawn out laning phases, and not the maximum amount of healing someone can pull off within 8 seconds when all the stars in the goddamn universe aligns. You're only going to heal off Illaoi's Q in lane and handful of E's here and there, whilst Warwick and Nunu gets to nom on anything that moves in their general vicinity with very little downtime, be it champion or not.

And if we're speaking practice tool numbers, just get any melee adc in a minion wave, build crit/ad, lifesteal, and Ravenous, then voila: more flat and percentile healing than any Illaoi could even dream of. Even in practice tool, Illaoi is still not that great at healing.

Healing is garbage to begin with anyway when it gets countered by 800g.