Talk:Summoner spell/@comment-80.222.212.131-20110902144834/@comment-71.195.185.45-20120209090232

haha I see what your saying but theres alot of things to offset this, like the fact that the cooldown is soooo high it has almost no affect on the game, or the randomness factor e.g. you flash and you move in random direction or only a small distance instead of long, or just dont move at all like theres an invisible barrier.... Though I think these things might be due to the games general bugs and not the spell itself because it happens also with vayne's tumble and tristana's rocket jump (two that I personally experience all the time) as for ignite I dunno exactly it seems when someone uses it on me it does decent damage but if I use it on someone when they are at 30 hp it never even fnishes so the only reason I usually take it (never) is for the +5 damage from the mastery. Maybe a good idea would be to greatly reduce the power of ALL the spells and then allow them to be used with a reasonable cooldown. DotA cooldowns with LoL potency = useless