User blog comment:Willbachbakal/(Champion Rework) Caitlyn, the Sheriff of Piltover/@comment-25343084-20150906155338/@comment-1330314-20150906190236

You're basing your idea of crit off of live itemization, I did a proposed rework to crit, which would actually make Headshots deal even more damage (so with the right items you could deal 2k+ true damage with your ult). I think there's sufficient counterplay and unreliability to Ace in the Hole to make this work (it only enhances one autoattack, by the way), and overall the "ridiculous" power of Headshot, Perch and the like is justified by her heavy drawbacks (it's possible to deal with her in multiple ways no matter how far ahead she is, and her damage is a lot less reliable than that of other marksmen) and total lack of other kinds of power. Sure, Caitlyn has tremendous long-ranged burst on top of heavy DPS and a bit of utility/crowd control, but she's also extremely immobile, vulnerable in close combat, able to miss her damage completely and liable to be body-blocked by tanks. I don't think Headshot should be on a basic ability, since its damage shouldn't scale too hard early on, and I think making Perch a constant on-demand steroid would carry more interesting gameplay than just a temporary enhancer, as it would force Caitlyn to plant herself for much longer periods of time and make tradeoffs between a strong foothold and the possibility of reaching a more advantageous position.