Talk:Morgana/@comment-4748826-20150704025134

I know this is way too 2009ish but... I have a small idea for a rework I would like to publish on forums and stuff...

She was my first champion long ago and I love her but she feels... bad compared to new champions.IMO her problems are her E as it can sometimes be waaay to strong and other times it feels a little week (Zed combo) her Q (3 seconds and 90% AP ratio its retarded and its a little too straightfoward and boring) and how unreliable her combo is overall unless you hit a Q, but if you hit a Q it's waay too much of a punish for the enemy. Also her passive is amazing, but ... boring.

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Passive: Soul Siphon

Morgana builds 1 stack of sould siphon per second. Dealing spell damage to an enemy champion give you 5 stacks, dealing damage to a minion or monster gives you 2 stacks. Auto attacks will give you 3 stacks regardless of your target.

Upon reaching 100 stacks your next basic attack will deal 7/8/9 + (1per100 ap)% of your targets HP as magic damage and restore (10xlevel) + 40% of your AP as health.

Q = Morgana releases a sphere of dark magic that will deal damage and snare the first target it hits for 2 seconds. And deal (less damage than current damage).

Aditionally it will mark monsters or champions with Mark of Torment. Dealing damage to a target with Mark of Torment will give you 10 additional stacks of Soul Siphon.

(More personal utily less overall CC, deals less damage but now you have your passive to deal damage)

W = Minimum damage is now  Minimum Total Damage: 80 / 160 / 240 / 320 / 400 (+ 120% AP)

(This is her signature spell, should feel strong... and also, you can't fuck them for 3 seconds anymore)

E = Morgana places a shield around a target friendly champion protecting them from both physichal and magic damage for 4 seconds. While the shield holds the target unit will be inmune to crow controls and will receive 8/12/16/20/24% movement speed when walking toward units affected by Mark of Torment.

Shield value is now R =
 * Shield Strength: 60 / 120 / 180 / 240 / 300 (+ 60% AP)
 * Cooldown is now 18/17/16/15/14
 * (Basically more focused into a quick initiation after a good Q and less about "can't touch this" frustration... also now adcs can pop your shield with auto attacks)

Basically the same, but upon dealing the damage of the second part of the spell Morgana also gain 10 stacks of her passive. Overall maybe it would give her that edge to outsmart her foes, take more risks and do more things than just landing a good Q. What do you guys think?

(Sorry for my bad english)