User blog comment:Pf987/If you were to rework ANY champ not on Rito's radar in any way, what would you do?/@comment-26378838-20151109194438/@comment-26378838-20151110121301

InventorX, you forgot the the key concept in my reply: "quality-of-life changes". It's beyond obvious that Galio needs a basic ability that allows him to initiate with efficiency, but that requires a rework that already is on the radar of Riot. About MR scalings, he does need them since his persona in-game is the anti-mage tanky mage, and him scaling with MR allows him to build tanky without sacrificing much of his damage.

Now, if I were to rework him, I'd:

1) Place MR scalings on abilities and reduce the abilities' mana cost on early game to allow itemization paths other than rushing Athene's;

2) Make his passive regenerate a bit of mana with damage taken (and possibly with his W's healing if placed on an allied champion);

3) Make his Q much less wonky as a skillshot and add a movement speed buff between Galio's position and Q's landing spot to allow him and his team to initiate better;

4) Make his W heal ally champions if they're targeted to increase his utility in teamfights or even as a support pick;

5) Scrap off his E and make him dash forwards if enemies are facing him or blink towards the enemy if they're not (a la Weeping Angels), dealing damage;

6) Increase his ult's damage amp.

About Rammus... I don't really know how to rework him without taking huge chunks out of him. His kit is too stiffled to simply tune his abilities here and there.