Talk:Karma/@comment-24035310-20140405151831/@comment-5955640-20140413172205

There is very little you can do against a teleport ganker full stop. You have to buy a pink and de ward the bushes and lane. I've dealt with like countless Leona's I am not dead the second I get grabbed by her because I never let her grab me. It's not that hard to hold out five to seven minutes which would be the amount of time it usally takes to get some extra mana aside from masteries and the recently buffed glyphs.

Part of Leona's weakness is that she's all in when she grabs you. The Marksman has to be high damage or you just to take her down. When I play as Annie support I just zone with my stun. When Leona doesn't grab me I just stun her carry (because Leona uses up her peel strength and is out of position when she grabs) and that saves my carry easily. Morgana. Obvious choice. Orianna. Not as obvious but you'd be surprised. Q into the bushes for a ward that Leona can't destroy. Keep the E on your ally for buffed stats and a brief shield. W anytime you can feel the Leona attempting to make the grab (I can smell a grab coming a mile away) and give a sudden move of movement speed that makes her miss. After level six you can use your ult to stop the advance of her ult.

I've used Nami to peel off Leona. Easy thing. Q Leona, W on your marksman to let it bounce onto the enemy, E him to give extra damage and kiting power and then ult to completely stop their advance and probably kill Leona as she has no escape due to going all in.

If she can't grab you. She's not even an ally in lane. This is a problem I have with all the grabbers sans Thresh to an extent. They don't have lane harass. The marksman should never be out in the open to get grabbed and you can never throw out your grab attacks as often as they can buff or harass you. So you are pushed to your lane unless someone makes a mistake or the jungler comes in.