User blog comment:Big Lupu/The Curse of the Supports/@comment-4952847-20130418072554

I sort of understand the issue you are trying to bring up and that is how supports are by default unable to bring impact to a fight when, well, not supporting others.

A friend of mine who's new to LoL and switched from DotA actually made the same remarks about the support role as a whole - how the support champions by themselves have the strength of half a champion, and I couldn't really argue with that, because it's true that most of the time supports don't have the sustained damage output that can scale into late game.

But then again you can't really say supports are UP because they DO have a presence, and a lot of teamfights actually have their outcome decided by the supports.

I can only say that as a whole, supports are underappreciated, hence the 'last pick gets support' mindset of the game. But are they UP? Certainly not.

Personally I play supports because I can be lazy doing it. Just being the only role whose role is to not farm minions makes the game a whole lot more relaxing to play. That's also why my second role is Jungler.

On a side note: if you aren't happy with being a, say, buff carrier Lulu support with 4 item actives and 3 auras, you could always build AD, because AD scales universally. The only problem would be how to farm?