User blog:Riuzak/Custom Forecast Patch 4.13

Introduction
Hi there damned community here's Riot Riuzak (101% fake but makes me feel like a goddess). Here you can read the 4.13 Forecast Custom Patch. Hope you enjoy it, bitches.

Resume
Changes to:, , , , , , , Bloodthirster, Ardent Censer and Black Cleaver

Champions

 * Blitzcrank
 * Mana Barrier (Passive)
 * Cooldown reduced to 60 from 90.
 * Drop limit increased to up from.
 * Shield strenght changed to from
 * Rocket Grab (Q)
 * Mana cost reduced to from
 * Cooldown changed to 20 at all level from 20/19/18/17/16
 * Damage reduced to 50/100/150/200/250 from 80/135/190/245/300
 * AP Ratio changed to down from
 * New Tooltip: If Rocket Grab hits an enemy unit it's cooldown is reduced by 3 seconds.
 * Overdrive (W)
 * No more gives attack speed.
 * Movement speed bonus changed to 15/20/25/30/35% from 16/20/24/28/32%
 * New Tooltip: Now gives half of the movement speed to nearby allies on activation.
 * Static Field (R)
 * Passive removed.
 * Skill Rework: Blitz detonates his static field dealing magic damage to nearby enemy units and stunning them for 0.5 seconds. This skill can be used 4 times within 15 seconds, then goes on cooldown. Cooldown, cost and range are unchanged.
 * Damage reduced to 50/100/150 from 250/375/500 (now have 4 wave, keep in mind)
 * AP Ratio reduced to from


 * Graves
 * Buckshot (Q)
 * Mana cost lowered to at all levels from
 * Range lowered to 900 from 950
 * Every bullet after the first one will deal 50% of the damage up from 35%
 * Smoke Screen (W)
 * Range increased to 1025 from 950
 * Now last 3 seconds down from 4
 * Slow increased to 10/20/30/40/50% from 15/20/25/30/35%
 * Quickdraw (E)
 * Auto attacks against champions now reduce the cooldown by 2 seconds
 * Collateral Damage (R)
 * Cost reduced to from
 * Range reduced to 900 from 1000


 * Malphite
 * Brutal Strikes (W)
 * Cost mana reduced to from
 * Now reduces the cooldown by 0.5 when hit by minions and mosters and by 1 when hit by an enemy champion.
 * Ground Slam (E)
 * Range increased to 325 from 200.
 * Cooldown increased to 12/11/10/9/8 from 7 at all ranks
 * Armor ratio increased to from
 * Unstoppable Force (R)
 * Missile speed changed to 1300/2150/3000 from 1500+ malphite current movement speed on spellcast
 * Range reduced reduced to 850 from 1000


 * Nocturne
 * Unspeakable Horror (E)
 * Now slows the enemy by 35% trying to fear him


 * Olaf
 * Ragnarok (R)
 * No more loses the stats granted by the passive on active


 * Shaco
 * Shaco received a Visual Upgrade and a Voice Upgrade. (I want it so bad.)
 * Backstab (P)
 * Reworked: Shaco abilities now have additional effect when used behind an enemy.
 * Deceive (Q): The next auto attack will also stun the target for 0.5 second
 * Jack in the box (W): It will instantly fear him for 0.75 second
 * Two-Shiv Poison(E): Damage and slow increased by 50%
 * Deeceive (Q)
 * Stealth increased to 5 seconds up from 3.5 seconds
 * Critical damage changed to 180% of damage from 140/160/180/200/220%
 * Two-Shiv Poison (E)
 * Reworked: Shaco throws a dagger to an enemy champion marking him for 2 seconds. After that delay the dagger shards dealing 50/100/150/200/250 + . Nearby enemy take 50% of the damage and are slowed by 40% for 2 seconds.


 * Talon
 * Rake (W)
 * Mana cost reduced on early levels to from
 * Cutthroat (E)
 * Mana cost reduced to from
 * Shadow Assault (R)
 * Ratio AD increased to from
 * Mana cost increased on early levels to from
 * Cooldown increased to 90/75/60 from 75/65/55

Items

 * Bloodthirster
 * New Tooltip: Increases user's Attack Damage by


 * Ardent Censer
 * Mana regen increased to 25 per 5 seconds from 10 per 5 seconds
 * Attack speed bonus increased to 40% from 25%
 * Duration of attack speed bonus lowered 4 seconds
 * Movement speed increased to 10% from 8%
 * Cost increased to 2850 from 2200


 * Black Cleaver
 * Health increased to from
 * Cooldown reduction increased to 15% from 10%
 * Passive Reworked: Next basic attack reduces target's armor by 15% for 4 seconds. Can't proc on the same target for next 6 seconds after the effect ended.