Talk:Poppy/@comment-70.79.143.203-20110910055717/@comment-3358335-20110910145849

They are also both situational, so you shouldn't get locked into just one build. AD (hybird) Poppy was correctly stated as the type of Poppy that drops his ult on someone (usually the character with the worst CC) then shoots through the enemy team to kill the squishies in the back. AP, takes out 1 guy, it doesn't matter who.

An example of AP Poppy in use would be if Amumu is destroying your entire team conventional wisdom of "don't attack the tank" kind of goes out the window, but if you do attack him the rest of his team kills you. Well. . AP Poppy would just take out amumu, and make their team function without him. I ussually make an AP poppy build if the other team is loaded with very dangerous tankey dps's.

You'd build Hybrid/AD when their team has that squishey ranged Carry (ashe/MF/Vayne/Cait) and that long range caster (Brand/Annie/Veigar), or obnoxious support squishey. That manage to stay in the back of the fight doing all kinds of damage to your team. Poppy drops her ult on one of those front line times, then kills Brand, Then that ranged carry. . .then goes back into the fight. Sometimes you don't even kill them, if you can get them to run your team should be able to handle the front line by themselves.