User blog comment:Emile674/About Crowd Control/@comment-5654809-20130521200712

One problem I see with making Fear cause enemies to walk away from you is for Fiddlesticks. There has always been a slight randomness factor when using his Q W combo but for the most part the enemy will stay within range of your drain for the duration. If fear makes enemies run, you will only get like two seconds or less of drain before they leave the tether. I can see some use for this change if enemies are chasing you, but for the most part it think it would be a pretty bad neft for Fiddlesticks.

I do agree with most of this blog however and you did do a good job putting the information together. Perhaps if they added more unique CC effects they would change all other Fears and keep Fiddle's the same.