User blog comment:ScreamBloodyGore/Nautilus aka THE BEAST/@comment-5077844-20150115223447

Nautilus has always been one of my favorite champs in the game...i owuld even say he's among my top 3.

People tend to underestimate him...a lot. His clearspeed is far from bad, midgame, he can clear by using W only and regen everything under shield, basically not taking any damage from jungle creeps.

Thanks to his W he can initiate towerdiving ganks very early in the game (after finishing juggernaut usually). He also has a lot of early game DPS which many underestimate (the ability to 1v1 most ADCs at a certain early point).

His ganks are unmatched. If Nautilus wants yo to die, you die. Period. You don't get away from him. But he gets away from you, grapling hook style.

He pretty much builds fulltank and becomes this never dying brickwall chainlocking your squishies an setting them up for ganks.

His initiation is actually his weakspot, since he needs to hit Q on a priority target, or get in range for ult....but when he does...boy, shit's going down.

The only thing that really prevents him from being popular is smply the fact that his damage doesn't scale at all...he jsut stops doing damage at some point. Even Shen has more lategame. He also gets screwed hard by Vayne (true damage is a bitch), Tristana (range too long) and a few others who he just can't get to.

Also, and most importantly, like any tank jungler, he is so vulnerable to early jungler aggression. In organized teams, shutting down naut is the easiest thing to do.

To make things short: he is a great soloqueue jungler, who excels at getting his teammates fed and setting up kills for them in teamfights. He works best if you have murder machines like Vayne, Jinx, Katarina or Fizz. he doesn't work if you have too many tanks...then you rely too much on 2 people doing damage. The lower your elo, the better Nautilus works. I'm in Gold V and can use him on a regular basis, just because counterjungling isn't a thing here