Talk:Hecarim/@comment-4832742-20130114212615/@comment-189.79.255.232-20130119201148

i think his Q should get a little higher base damage, something like 230~240 total, and the minion reduced damage decrease from 34% to 25% (this way Q would do 75% damage). and his E should stay with the bonus movespeed for the full duration, even if hecs atack something...

this way, hecs can 1v1 decently (by the damage increases that comes with the 3 secs movespeed bonus on E) and can farm/jungle well (with the Q increased minion damage)