Talk:Trinity Force/@comment-26612064-20170228053502

Do either of Trinity Force's on-hit effects (Spellblade's on-hit damage after an ability every 1.5 seconds and Rage's movement speed bonus on-hit) get multiplied by 1.5 (or any increased amount) if used in conjunction with Guinsoo's Rageblade?

By the way, to TacoParadox below, Trinity Force rocks and the combination of stats is ideal for some champions/builds. Tanks with high based AD and lower AD/AP scaling on abilities can get extra Health for tanking, Mana+CDR for using abilities more often, higher attack speed for better use of their base AD and any on-hit items and Spellblade for better use of their base AD. Fantastic. Just because you somehow don't see the great synergy between the stats doesn't mean it doesn't exist.