Talk:Dark Harvest/@comment-5285937-20180810202918/@comment-3538385-20180919170617

It takes a while to kick off, offers less damage than Electrocute in early and mid game, but needs only one attack as long as you have your charge ready and also resets on champion (or cannon/large monster) kills. On Howling Abyss, it is the superior choice for anyone who doesn't have overly long autoattack-animations like a couple of mages who will be busy casting anyways.

Charge only lasts a few seconds prior to gathering 150 stacks. After 150, it's basically up all time as long as you have gathered another soul somewhere (until consumed by attacking ofc.)

Autoattacks and abilities that apply on-hits trigger it (Warwick Q, Ezreal Q, ...).

Your champion's hands or whatever glow red/purple when your charge is up. Buff tooltip shows remaining time of the charge.

You automatically gather a soul of something you lasthit by any means as long as you're still alive (champions, cannons/supers, large monsters), resulting in DH charge resets.