Talk:Sejuani/@comment-31984064-20170511223733/@comment-4636093-20170512000627

That is an intended tradeoff.

You can ether charge into melee and hit them, or get an ally to do so, then E for your first stun, then R after. This gives you more damage and double the stun duration, but the delay before the hits means it takes longer and giving the opportunity for them to escape, and you need to be much closer.

OR

You can initiate from a very long range with a single 1200+ range stun. But you don't get your E on that target for a while.