Talk:Kog'Maw/@comment-28465461-20160726130847/@comment-15667791-20160817073353

Kog is meant to be a mean ranged on-hitter, if you choose to go that way. AD/Crit build is still a thing on him, but his kit synergy with that ends with his overpowering range and free %HP on-hits on top. Spells aren't critting unless they are core to the playstyle of the champion in a way that challenges Crit Chance viability on that champion. Kog is not one of those champions. So far, we have Miss Fortune, and I think Lucian.

And having so many skills without bases simply isn't going to happen, especially on a champion with absurd ranges like he has. He'd always be either whimpy and useless until full build, or powerful enough after 3 items, and then impossible to approach at 6. Base damage values gate the effectiveness of damage by allowing non-damage builds to do *something*. A totally non-base-damage build would simply never balance in the game that LoL is.

And his ultimate of all skills? He could literally build no damage at all and have zero base damage on it when it lands? And that's not even unheard of on Kog, who can go builds like Wit's End/Runaan's/Statikk, and never get an AP or AD all game. Nah, not really gonna happen.