Talk:Kha'Zix/@comment-5877442-20130111181250/@comment-24.246.78.135-20130113151831

What "massively increased damage"? Evolving Q has virtually no benefits unless the enemy is ISOLATED which is hard to find in lane because of all the minions, and gets harder and harder later on in the game with teamfights. 50 extra cast and autoattack range does not change the fact that he is still a melee assassin that has to get right up to his targets to deal damage (with the exception of W, which is why it's better and safer to evolve that). And how does evolving W give you "2 more missiles that 80% of the time (unless farming) won't hit anything"? Those two extra missiles are basically guaranteed to hit people in a skirmish or teamfight, and even if they don't, evolving it makes it APPLY YOUR PASSIVE. This means that you don't have to run all the way up to an enemy to slow them down, and adds a significant amount of extra damage.