Talk:Katarina/@comment-37405309-20181104150928/@comment-26808509-20181110110720

It's not a secret that anyone who frequently plays Katarina and who played her pre rework knows that she is a low slower now. For some people that's more of a problem than for others. Because in return to that loss of speed she gained more mobility and more damage - both of which she has plenty now.

However, the E delay really kills the fun of playing her. She is balanced in her current state, or rather she would be. She maybe even is a bit undertuned in comparison to other Assassins, but pre season and the new Dark Harvest could solve that issue. Her early isn't good in most match ups, her mid game is dependant on Gunblade and in late game she is takes too much time to deliver her damage - as you allready mentioned.

In contrast she is a real monster if she is ahead and making it hard for her to reach that point is fair. She now is a real hit or miss champion (funny thing is that they wanted to make her more skill based and more consistant with the rework, but all of the changes made her even more of a high risk high reward champion). She either snowballs early with a few kills in lane or good roams, gets her Gunblade early and murders everyone in her path OR she falls behind, gets her Gunblade too late and thus can't use her only real powerspike, rendering her useless.

And that all would be fine (debatable tho, I would rather have her less dependant on Gunblade, less strong when ahead but more consistant if behind) if there wasn't the E delay. Her kit and it's design is cool and feels nice to play, but the E delay makes it feel clunky and laggy and leads to stupid situations that might get you killed.