User blog:Ozuar/Swain's Passive

Before I begin, I would like to clarify that this is not a post crying about how is underpowered, or that he needs buffs, or anything else of the sort. I love Swain, and think that, if anything, he is too powerful because of how high is ratios are. With that out of the way, let's get started.

What I think is:

A way for him to maintain a reasonably high amount of mana in lane to deal with the high early game mana cost of his abilities. This, in my opinion, is not where fails. I believe that it makes 's early game manageable, and simultaneously makes it so that you need to balance the amount of farming you do and the amount of damage you can deal to your lane partner. This adds a great depth of play to.

 scales poorly:

Although makes  have an interesting early game experience, it does not scale well at all into late game. To put this in perspective, the passive on 's level two will give him the same amount of mana for killing units that  will give at level 18. Not to mention that has a much easier time of farming with minimal mana than  does. Also, a will give half of the effect that  does at level one.

My suggestions:

Perhaps change into something that provides an additional level of gameplay, such as  does for  or  does for. This would need to be something that gave mana, considering that is what he really needs out of his passive (either that or something that made it so shields didn't so easily save people from ). Therefore, the following is my draft for a new passive.

This would maintain with the concept that would be using Beatrice (why is this not a page) to collect mana from enemy corpses. Also, it would make caster minions give 1.4.0753 min, melee minions would give 2.225.13 min, and siege minions would give 3.5{plus}}.1353 min. This change would allow to regenerate decent amounts of mana in early game, and would allow for him to stay in team fights longer while  is active.

'''Questions? Comments? I want to hear all of them below!'''