Talk:Heimerdinger/@comment-4664737-20131104124403/@comment-8267817-20131104183125

Now that they deactivate they are even more of a turtling tool/teleport landing zone, it was a good idea to prevent Heimer from dropping his 3 turrets near his tower that would stay and farm for him even if he died, but the deactivation range is quite short in my opinion, and if it was buffed a bit it wouldn't change gameplay much at all except allowing him to be a bit safer from junglers with CC/gap closers.