User blog comment:Lesdin/(Rework) Rek'Sai, the Void Burrower/@comment-6292556-20170120141625

(I can never fathom how you made these gorgeous presentation. Really.)

I just read somewhere that Riot intends to rework to be more offense oriented and if I were a Riot design department that passed by I would follow your direction. Seriously.

At first I'm kinda concerned that you've removed heal from but your reasoning below justifies the change well (It's fury, not some inner vitality or something). The number may be a bit too high or very drastic on some ('s damage amp and movement speed bonus), but that is just my opinion as someone who is not well-versed in assassin and fighter anyway so...

The thing I like most is that you manage to turn from an uninteresting object that have limited interaction to something actually threatening. Your change encourages (I don't like the word 'force' it sounds too harsh) 's player to be more mindful on their placement to make big impact and encourage her opponents to make sure she is REALLY away before crumbles the (currently one would be like 'Oh, it's that tunnel maybe I should just step on it', or at least just me). I think it would be better for both sides.

I applaud your hard work. The only thing I would complain due to my nitpicking nature is that some choice of color could be improved, but that would be a stretch, hm?

Looking forward on more of your work.

(PS. I actually wrote a lengthy review yesternight but my internet connection failed me. I'm so frustrated and went to sleep and so sorry I couldn't work myself up to write it again.)