Talk:Movement speed/@comment-24.20.216.171-20120702050450/@comment-5242809-20120710004129

I was calculating maximum movespeed that can be mantained regardless of the situation around you, not counting CC. That means in combat, with no Sona. This will probably be when movespeed matters, so I went for what i thought was the most practical movespeed. So my definition of sustainable MS is movespeed that can be kept in any condition (again, not counting CC).