Talk:Vayne/@comment-5019437-20120530122759/@comment-193.200.175.68-20120605144746

" I feel you need to reevaluate your ettiquette before blatantly attacking somenoe else's perspective on a character."

you know, all i do is trying to show you other perspective

no ranged carry can sit on the "traditional backline" and be efficient for his team

if you sit back as kog or corki and spam your ult, not engaging in your autoattack range in a teamfight, you do 0 for your team, those items wich you bought are useless, cause you are not useing them to at least 90% potential

to do dmg ad carry need to be in a range of his autoattacks

with ease i can stay back as vayne and wait for my teammates to initiate, in case some tank or bruiser jumps on me or other teammate i can allow myself to hit him, cause only vayne and kog(maybe varus to some point) can allow themselves to attack tanks and be efficient to their team in terms of dmg. if i stay back and take good position flash, exhaust, invis, tumble, condemn would be enough for me to escape or reposition

kog wont go and attack me because of his 150 more range then me, cause i can go invis(not necessarily tumbling back, just aside), and then guess who will be in more dangerous situation, me hideing and being protected by my tanks/bruisers or kog who gonna be in range of gapclosers(there must be gapcloser in your team if you play against kog, or else you do it wrong)

tristana arguably has better lategame then vayne, but kog has one big disadvantage - he is stationary character, his slow wont help against gapclosers(on the other hand vayne has instruments to fight them), the only thing you have is your avoidable slow and flash

guess what kog will do if his W goes on 9 sec cooldown? he cant fight, because of no +range and no +% of hp dmg. 9 sec is huge thing

you are comparing kog to vayne in a perspective of vayne's disadvantages, i would recommend you to mention kog's disadvantages too

sorry for my bad english =/