User blog comment:LancettaBreeze/Nova, The Wyvern's Child/@comment-3391671-20170115102229

While I do not dismiss champions based on retconned lore, I will say that I will not be able to evaluate Nova well because of it. While the idea of an ally to the rift is in some way interesting, I already find a bit of that in.

Before going onto the review, I first ask that you remove the "blog post" category from the blog, as per proper noting.


 * I find this innate closely resembling 's, but otherwise won't say much else than that the bonus damage can be buffed a bit, such as to.
 * Make sure to use proper game language, as League has a distinct magic and physical damage. I'm sure these Searing Shots will be magic damage, but even then, note as such.
 * I also advise putting the radius of the explosion on the right side instead of needing to use a double "/" to divide up the ranges.
 * Uhm... if you do not mind me being blunt, but this Dragonscale is very dull. Simple may be nice at times, but this is just too simple that there is nothing to get excited about this ability. "I rank up Dragonscales! I get armor and magic resistance! Hurray... ok, what next?"
 * The idea of having the head+tail damage at the same time is nifty, but I believe the added dash mars that specialty. I would place the dash somewhere else.
 * I also question why the head damage also scales with . It's rather in an odd place, since a spellbook doesn't teach a dragon how to deal more damage with their noggin. The same goes for the.
 * The range for the tail should be lowered, if not outright halved. If Nova was actively using his tail to bash someone away, I can understand that range, but it would seem he is just swiping it around lightly.
 * To say things simply, I would recommend changing up how this ability ranks. I can understand the need to go with 4 ranks, but I would instead have Nova have 1 rank at the start of the game, and have normal level progression at 6, 11, and 16. The current make up of ranking is rather haphazard. This would also remove the need to remove 1 rank from W, which I think bitterly of, as it's a simply splicing of ranks for little purposeful reason.
 * While Searing Shot has a nice effect, and none to say to Dragonscale which needs an improved effect overall, Twofold Strike will literally not become twofold anymore with this effect. I would actually think that he would have his wings be used from the very start instead of creating two separate new effect. Make the upgrading effect clear and linear, like you've done for the other upgrades.
 * I can only say so much for the active, since you too admit at how it's likely (well, to be honest, it is) OP this ult is. On top of that though, the idea of simply granting extra ways to apply the passive along with bonus attack speed + reduced damage per hit is nothing creative, and I'm sure you noticed that too. Cook the ult a bit more and make it something worth looking at. For one, I would make Coming of Age a passive element instead of being the entire ability itself.

Much can be done to improve this champion, but for now, get around to cleaning up what I had pointed out above. If you have any questions, please ask away.