Talk:Renekton/@comment-9775822-20150710145406

Remember when Riot made Renekton gain more fury from abilities, but made his fury decay faster. This was more of a nerf than a buff since you need your abilties to build fury more efficiently, but if their on cooldown when you do have enough fury it doesn't make sense to make you gain fury any faster.

V5.1:
 * Reign of Anger
 * Fury decay rate increased to 4 per second from 2.
 * Cull the Meek
 * Healing is no longer affected by armor and is defined as specific values instead of a percentage of damage dealt. The healing cap remains unchanged.
 * Healing against minions changed to 3 / 4.5 / 6 / 7.5 / 9 (+4% bonus AD)  from 5% of damage dealt.
 * Healing against champions changed to 9 / 13.5 / 18 / 22.5 / 27 (+12% bonus AD)  from 20% of damage dealt.
 * Empowered healing against minions changed to 9 / 13.5 / 18 / 22.5 / 27 (+12% bonus AD)  from 10% of damage dealt.
 * Empowered healing against champions changed to 27 / 40.5 / 54 / 67.5 / 81 (+36% bonus AD)  from 40% of damage dealt.
 * Fury generation against minions reduced to 2.5 from 5.
 * Fury generation against champions increased to 10 from 5.
 * Ruthless Predator
 * Now generates a bonus 10 Fury against champions.
 * Dice
 * Now generates 2.5 Fury for each minion hit and 10 Fury for each enemy champion hit.