User blog comment:BIA-Kaboose/The Sheep are Everywhere/@comment-15244341-20130917224751/@comment-15244341-20130919152238


 * Scaling on Heimer's turrets:
 * MAGIC DAMAGE:  30 / 38 / 46 / 54 / 62(+ 20% AP)
 * That is not great base damage. Attack speed is 1.25, so actually that amounts to about 77.5 +24% of your AP per turret. AP of which you have none, since you are a tank with poor stats so you cannot afford buying luxury damage items. And why in hell would someone take any interest in killing Heimerdinger if he has no damage items? He poses no danger whatsoever to the frontline or the assassins and while his other skills have decent base damage they have high cooldowns. He might work in dissuading an autoattack reliant champion of a dive with his grenades, but I much rather have an actual tank, such as Shen, that can also deal with enemies and push effectively.
 * Also let's roll with it. Sona gets standard top lane mage runes: flat armor yellows, MR per level blues, Movespeed Quints (for kiting) or AP quints (for damage) and then MPen reds. She has, assuming 9/21/0 or at least a setup with maximized armor, 29 armor at level 1. Let's go to level three, to showcase the actual problem here. Level three sees Sona with 1000 effective health assuming she has not gone back to buy (664, remember, with 9/21/0, and 51 armor). That's not counting the 11 armor pen Renekton has, which makes it 40 armor and makes her health about 934 effective. Now we assume Renekton has gone for Doran's blade, which is a safe assumption since is a common starting item. His Q hits for 75, his W for 133, both slice and dice for 47 each plus 81 for each autoattack he can put in between hits. Lets say he hits just Dice, since Sona pokes from her max range (750, I think). And let's not count any empowerment. That is 336 damage to her effective health for just an all in and counting he makes a single autoattack. That's a third. Sona would have 62 damage on her Q and 38 from her passive or 76 if thrown after Q. Renekton has 32 MR after Sona's runes and 848 health, making that about 1020 hit points. So yep, counting her 56 AD at level three, she gets 194 total damage. Granted, she can do that twice as much as Renekton, and this is accounting not for her (pityful) heal and cooldowns, but neither is taking mana expenditure or empowerment into account. That is, I believe, enough taking runes into account. And it doesn't look good for Sona.
 * As for Jayce, the normal Q is acceptable as a poke, plus the range advantage Sona should have over melee champions is gone, so her zoning should be weaker.
 * I'm not saying you can't do it. I'm just saying it might be a terrible idea.