Talk:Yorick/@comment-7006769-20130813105302/@comment-5955640-20130813170956

Maybe I can help you. Let me see.

Expiration date: It's a passive that lets you summon up to three ghouls which share a portion of your current health and attack damage. When they get destroyed another one will take it's place after 20 seconds. And if he summons more than three of them, one of them shall decay and dissapear over time.

Ghouls will tank for him by default so I assume that when he's hit they take the damage for him. Or they could be a literal barrier in the manner simliar too Elise's spiderlings.

Shovel Sweep: You hit a target with your shovel. If it's a large jungle monster or a enemy champion you have two seconds after killing them to assumingly turn then into another generic ghoul to use. I can see the promise in that depending on how they tank hits.

Pesilient Ichor: Yorick flings mankey mud at a target. It hits them and blows up and slows them shortly afterward for a moment or so. If a ghoul is caught in the mankey mud he'll become explosive and go boom as well.

Shovel 'n soul: Yorick flings dirt in a line and if it hits a target it heals him for a certain amount. If the ghoul is around and protecting Yorick the ghoul will do it for him presumeably. The ghoul stores the damage they dealt and activating the skill again lets you cash in on the damage they dealt for health.

Embrace the inventible: You summon five more ghouls ontop of the ones you already have and you can command them to attack a given target with the pet command key (I've changed it's smart cast so I don't remember it's old place) or clicking on the ult button again and choosing the location. For five seconds the hp decay that takes place usually won't happen. Good chance to strike then one would assume.

Hopefully that helped.