User blog comment:Simbey/Apophis, The Horror of the Sands/@comment-24242333-20131210093431/@comment-24244189-20131212145452

OK, I've completely reworked his passive, so it now only works if he has more health than his target, capping at 30% increased damage if he has 1,000 more hp than his target. So, it's like a missing health execute kind of thing, but not really. So, if he does get tanky, he'll only deal 30% increased damage to squishies, and he has no mobility, so he has to drop his combo on someone quick before he gets cc'd liek hail.