User blog comment:Jao and jom/Ashe rework ideas/@comment-7095057-20130424071006

There are a few things I'm not liking with this but I'll say them bit by bit

Passive: Personally I liked Ashe's original passive. I don't think it needs to lose a % chance after 7 seconds. Part of what made ashe deadly was the fact that every time she came to lane, she had 100% crit chance. That's kinda shut down with this passive. the piercing isn't needed because Ashe is going to almost always attack at max range anyway. There's nothing to pierce in that case

In short: Passive was fine, people are just mad cause it's not great late game. Instead of pierce I'd suggest on a critical hit, she applies a bleed effect that does a bonus 10% of her AD as magic damage over 3 seconds. This effect cannot be applied more than once every 3 seconds.

Q: She doesn't need magic damage. If Ashe turns this on and is chasing you, it's essentially established, you're dead unless she gets peeled off. What would make this a real nasty rework is if frost applied the Focus effect I stated earlier. However it doesn't need it

W: Volley is essentially weaker like this. Volley is what makes Ashe strong. Why is it weaker like this?

While it's damage is higher at 5, the AD ratio is cut from being 100% total AD to just 60% Bonus AD. So instead of being able to deal 380 damage with Volley when she has BT and IE (She has about 300 AD with AD marks and quints running a normal ADC mastery set), she'll only deal 200 (240 with your frost). Given this is probably going to be where all her damage comes from, this is rather way too low for her mid-late game.

E: Was frankly fine where it was. I'd be more inclined to be happier if it was changed to passively increase Ashe's attack range or attack speed (Afterall the name implies her aim is better, meaning her range should increase)

R: This I'm okay with.

As it stands however if I saw this as the rework, I would build her AP with Seraph, Raba, Rod of Ages, Torment and Runaans, and focus on the frost shot procs.