User blog:Kikosempai/Mona the cursed angel

Passive:

Revenge.

When Mona dies every enemy that attacked her suffers a pain from her agony, getting slowed for 10% and sufering 10% of they're max health.

Q:

Endless pain.

Mona send out a loud scream, dealing magic damage 20/50/90/100/140 (+0.5 AP) and silencing them for 0.7 seconds. If her health is lower than targets Mona drains 50% from the damage dealt.

Mana cost: 80/90/100/110/120 Cooldown: 10/8/7.5/6/5 sec

W:

Blood line.

Passive:

Mona drains 5% from the damage dealt to her in to health points.

Active:

Mona deals 10/20/30/40/50 (+0.9 AP) magic damage and snares a target for 2/2.1/2.4/2.5/3

Mana cost: 90/90/90/90/90 Cooldown: 7/7/7/7/7 sec

E:

Sadness

Mona creates a force field around a friendly target healing them by 10/20/30/40/50 (+1.0 AP) every second.

If target's health is lower than 30% they get a shield instead of a healing effect. Field lasts for 4 seconds

Mana cost: 50% of her max mana Cooldown: 7/6/5/4.5/4 sec

R:

Another morning, another somber.

Heals all champion near her and gives them 40% of the current mana.

Mana cost: 100/200/400 Cooldown: 160/150/130 sec