Talk:Yasuo/@comment-6061249-20141023213533/@comment-25223119-20141030163141

Unfortunately, I agree with Aku. Recent nerfs didn't do any justice for anyone. Yasuo has it all, damage, cc, utility and mobility. And I am all for nerfing him once or twice more. And what needs to be hit is his ridiculous windwall. That windwall is the bane of any AP Mids, on top of that, it is a 4 second, decent width projectile blocking barrier. There is really no way to go about this but to ask for more nerfs because even under coordinated teams, Yasuo can mitigate so much with his W. And in SoloQ, where coodination is not known to thrive, simply saying coordinated teams can shut his down easily is no excuse. Any champions are easily handled when locked down by coordinated teams.

Yasuo was designed to be a hyper-mobility mid lane AD Assassin who really just relies on his mobility. I recall somewhere that the balance team were commenting on his W as being a defensive mean for Yasuo, and I interpret this as him utilizing his W in the same way Riven uses her E. To avoid damage, but not block damage.

Basically, I think Riot's intended design of W is to allow him to use it in an offensive manner, this means he relies on W to block critical hits/major nukes, and not to use in a "Haha, your projectiles are useless against me" manner. Ideally, this means lowering wall width and duration. 2 is very ideal and critical enough for him and everyone else.

If a Yasuo is good, I rather see a Yasuo play by his ability to outplay others, not to make people feel frustrated with his walls. This puts Yasuo at the high skillcap champion that he's meant to be.

Frankly speaking, Yasuo is Kassadin 2.0 in AD form. And I'm pretty sure Riot has been reluctant to nerf his W from all the nerfs thus far. But one way or the other, there will come a time where the W is going to need some changes.