User blog comment:ClayHuang158/Ciemnota/@comment-26378838-20160505152543/@comment-27859592-20160506023452

Sorry. I wrote it incorrectly. What I wanted to happen was multiply  multiplied by the percentage of the enemy's missing health. For example, if Ciemnota was fighting another one, and the enemy Ciemnota was missing 400 health, or 21% of his max health, the enemy Ciemnota would take (1867)(21%4) bonus damage, or. I just don't know how to type it without making it messy.

Oh, and Shadows do not apply on-hit effects.