Talk:Teemo/@comment-3176964-20120510110849

I have found that the Attack speed / On hit Build Does wonders and turns teemo into a carry that is better than an AD Carry.

I so far have around 25 ranked wins and 9 losses as Teemo. I take Flash and ignite, My rune page is a full attackspeed page = 38%. My masteries are 22/0/8 grabbing attack speed, armor pen % and Magic pen % and increased move speed in utility.

I take Solo top and grab boots and 3hp. I take toxic shot 1st and max it 1st, and all other skills are leveled situational to preference.

I grab beserker greaves, malady, wits end, madreds bloodrazor, frozen mallet. last item is up to you, if i get picked on i grab GA, if i want so much more damage i get IE, if i want more magic damage i grab Ionic spark and sell beserker boots and buy magic pen boots, or if team is stacking MR i grab void staff.

I Shroom Up all bushes when i can to my lane or in jungle and river. And im weary of mages like Veigar, i wait for team to initiate and i enter safely from the side of the battle to pick off their AP casters. i apply my blind in team fights to their ad carry even if im not trying to kill them 1st.

Counter picks to teemo top: Malphite (immovable object that shards you over and over again), Jax( empower w leapstrike is not effected by blind followed up by dodge stun), Rumble (need i say more?), usually anyone who is more spell reliant and ranged counter you top.

Hope this helps :)