Talk:Urgot/@comment-5300011-20140127043728/@comment-8053512-20140207182124

@ U N Own

Ok, seems we need to to just show information rather then just saying who knows what about Urgot, I'm just trying to explain things alot of people would probbly never even know about Urgot (even pros). Again read If you do care to just know more about Urgot and why I build how I do.

Urgot Burst Combo (spells only):

E first is equal to or even better then Q first, let look at the Pros and Cons again with a lvl 9 Urgot  126AD (76AD base +50AD bonus)

Q Max first Combo: Q [130+(85%AD)x3 + E 75+(60%b)]X1.12=  913 Dmg,15sec cool down,170Mana

E Max first Combo: Q [40+(85%AD)x3 + E 290+(60%b)X]1.2= 981Dmg,11sec cool down,190Mana


 * This is showing if some how you were able to get off three Q (somehow, Qx2 is normal time you get in the 5 secs window you have) E + Qx3 combo you still do more damage maxing E first.

Also this is a very expensive combo for Urgot to do 170~190


 * E spoke is very good

Urgot only regening about 42~75 Mana a minion wave, he can use his E every wave to harass enemy Marks Menn as they come in to last hit. Unlike Varus or Kog-ma and alot of other ADC his Poke is BOTH AD scaling and not a line shot this means they can't hide behind minions to advoid or lowering the damage it does.

If you Upgrade Q first you lose this powerful E poke for only 70 Mana and be force to spend 50 + 40per Q just to scare them off and you will have no mana soon or not be a threat farming with Q, but then  your wasting alot of mana 40 just to poke a minion. And line shot Q is terrible hard to land when in a lane full of minions with out the lock.