User blog comment:Grrrbear26/Harket, The Lancer/@comment-10958553-20130728212944

NERF TIME:

Tactical Step: Cooldown is halved, not refreshed.

Spinal Tap: Crit increased at early ranks and reduced at late ranks to  15% / 20% / 25% / 30% / 35%  from  10% / 20% / 30% / 40% / 50%

Malice Prison: Ranged reduced to  1250/1500/1750 from  5000 / 5500 / 6000. Damage increased to  100/150/200 + 120% from   90 / 130 / 170 +  80%. Enemy champions can only be damaged once by the initial chain, and once by the pullback.

The ability notes more acuratly describe the pull back length.