User blog comment:Deshiba/What if: Viktor/@comment-1330314-20140522040846/@comment-1330314-20140522145904

That's sort of the point of my rationale: my version of the Power Core, for example, makes Viktor far more adapted to top lane thanks to the +10 movespeed. My Gravity Core would be a dream for a support Viktor as it would give him +10% CDR to start with. My Death Core would be perfect for mid lane Viktor thanks to the +10% magic penetration it offers. Since these would be the only effects Viktor would start with, these would be adequate passives, and if Viktor's stats were to be modified accordingly, the Evolution stacks he'd gain would compensate for his sub-par bases. The problem with the Augments is that it's only something you're going to benefit from much later in the game. For the largest part of the laning phase (if not the entire laning phase) you'd have the same Viktor across all three lanes, and that's what's preventing him from specializing into different builds. Sure, you can start with different items and runes/masteries, and level your skills in a different order, but there's no massive difference between the strengths and weaknesses of different Viktor builds until you get a lot farther into the game. The Hex Cores I propose allow for great differentiation right from the start, and only make Viktor's options more pronounced as he progresses.