Talk:Ashe/@comment-696134-20140516150510/@comment-4952847-20140517042610

Frost shot should not generate an AoE field on every other hit. It'd be different if the slow is passive and the AoE field is the active component on the same skill, which sounds reasonable, though the passive slow will probably be nerfed if it became a passive no-mana slow. The way they can retain the current slow % without it costing mana would be to make it a stacking debuff. Do know that her Frost Shot costs mana because she has a very nice long range to begin with, and 35% is quite potent for her to take a shot and get out of skills' range, so Riot can't just make it passive without nerfing it.

Hawkshot is already immensely useful for farming, not only from the passive gold bonus but savvy use allows you to push without taking much risk. Though I quite like your version of it. Its duration doesn't warrant a need for 5 hits to be rid of it though.

It wouldn't make a lot of sense for a giant arrow of ice to pass through champions, it is a physical object after all. If you want it to pass through enemies, it should knock them to the side. Either way it doesn't matter a lot because it probably won't hit anyone except the first target thanks to its slow projectile speed.