Category:Pending for test

A list of champion abilities or other mechanics in the game which have a label next to them for easy reference. After testing, please remove the label (and the information itself if it is erroneous) from the relevant page.

Champion Abilities

 * procs spell vamp similarly with all single target spells and abilities with full effect on all enemies hit.
 * procs spell vamp and Rylai's slow similarly with all multi target spells and abilities with diminished effect.
 * There is currently a bug popping Spell Shield on the primary target, but still affecting that target as if the Spell Shield failed to block.
 * The ability details page for is currently locked, hence it needs a registered user to edit.
 * Enemy units can only be affected by one of either the initial cast damage or the collision damage, not both.
 * If a champion gains a spell shield while Unleashed Power is already in effect, the shield will not pop, but the champion will not be protected from the remainder of the damage.
 * effectively disables the target for about 1 second.
 * will cause Pix to follow the target unaffected by
 * will reveal the target unaffected by
 * applies a after, and will not apply the 20% damage increase.
 * disable lasts about 1.25 seconds.
 * will return energy even if it is blocked by a shield.


 * There is currently a bug where the terrain can be passed using.
 * will not pop spell shield.
 * The ability details page for is currently locked, hence it needs a registered user to edit.
 * will deal reduced damage to the target if the first explosion was blocked by a spell shield.
 * If a poison has already been applied, its damage will not be updated to reflect any extra ability power that Teemo may gain in that time.
 * will block
 * If a is applied to an ally who has Wither already applied, the slow will not increase, but will affect the target for the remaining duration.
 * If Twitch is blinded, his autoattacks will miss all enemy units.
 * will apply the armor reduction even if the target has
 * will apply the armor/magic resist shred even if the target has
 * knockback disable lasts about 0.75 seconds.
 * Skarner is considered to be moving backwards to his normal direction while the suppression is in effect, causing different effects for spells such as and.
 * bounces do not pop spell shields.
 * does not pop spell shields.
 * will be applied if nearby enemy champions lose sight of him through effects such as and

Items

 * Sell value, if sale is possible.
 * cannot be re-obtained if sold.
 * will lose upgrades upon being sold.

Other

 * Nexus Obelisk in Dominion can be blocked by abilities like which are otherwise ignored on the other maps.
 * Nexus Obelisk A champion that is revived by will still be ressurected if they die to the Obelisk.
 * The Hunt is On! occurs for each opposing and  in the event that both teams have both champions.
 * The Hunt is On! will end if Rengar sells his.