Talk:Yorick/@comment-25364408-20151116000754/@comment-27420759-20151218142410

To me Yorick is kind of like Udyr in that there's a ton of different ways to play him (specially with the new item options), but I'm i nterested as to why you've chosen Titanic Hydra/burst AD build vs a sustain unkillable monster build?

I've had better success with Cleaver and Iceborn (SR often too) as I find the power spikes are smaller but more frequently occuring as you reach new CDR points due to the improved build paths. I find that Iceborn satisfies the need for split pushing, also gives you the spelblade damage boost and opens up a Sterak's later if you're getting focused; the slow on it also replaces the Mallet.

I'll usually then add on a Randuins or a Dead Mans plate, dependant on how well I'm being kited or if they have a crit champ like Yas or Tryn.

I also more often than not run with Grasp of Undying keystone with such a large health pool build, but this is largely dependent on what role I'll be filling in the team comp too.

Role in team fights is generally to sit on top of the ADC to body block as much as possible while helping to peel with W slow, and of course the ult to give them a second life. This usually results in 1 of two things, ADC kills everyone without dying or the ADC dies, but gets out a ton more damage before their second life runs out and I'm usually able to 1 v 4 outsustain what's left of their team.

Alternatively you can split and duel 1 v 1, 1 v 2 anyone, you might not be able to kill as easily, but you will shove them back to their nexus as you eventually become unkillable through sheer sustain.