Talk:Fizz/@comment-216.56.22.130-20130312162742/@comment-70.31.8.129-20130318231849

Akali's hide is negated by wards and sight-granting items/skills whereas there's nothing to use to negate Fizz's intangibility. Akali's 3 dashes is her ULT which requires she harvest 3 essence of shadows which take 15 secs each (9 seconds each with max CDR) or per kill/assist. Without kills, that's 45 seconds or almost 30 seconds with max CDR between triple dashes. Fizz's 800 dash is every 8 seconds (4.8 seconds with max CDR) AND applies slow which Akali's does not. Fizz's other dash is 6 seconds (3.6 seconds with max CDR).

Kass's blink costs 100 mana the first time and subsequent blinks cost an additional 100 mana on top of the previous cast. So by 2 blinks that's already 300 mana, 3 blinks that's 600 mana, etc. Not to mention that one blink travels less distance than Fizz's playful/trickster, does not grant intangibility, AND the damage of Blink is 80 + 80% AP whereas Fizz's playful/trickster is 270 + 75% AP...

Diana's not nearly as good as you paint her especially after the nerf on her skill ranges causing her kit/ult to not synergize well at all. The only two other AP assassins I agree are more broken are Eve and Kat.

The reason I brought up ADCs was that Fizz's kit actually synergizes quite easily. Fizz's passive is a built in PD and armor against AAs. Everything else just feeds off AP whereas there's many other champs that are underpowered because their kits are all over the place.

Lastly, QSS has a 90 second CD whereas playful/trickster can be spammed every 4.8 seconds. Do the math before you tell people to learn how to play and cry about your champ needing a buff. Selectively comparing to other champs without realizing it's all rubbish.