User blog comment:QuantumFeint/About how Fearless went full Urgot with Sona/@comment-5663427-20140803222535/@comment-24558666-20140808174530

To adress few points.

I rarely ever used to get over 100 ap pre rework (And so high only because I skipped utility page on her and ran her 21/9/0 with ap per lvl glyphs, while having only AP item Frost Queen's). But hell, 20 AD and 20 AP is bad for you?

With 100 AP I would get now, I would have 125 bonus magic damage on single autoattack on all people.

With 0 AP on old, you would get 20 physical damage on all autoattacks of allies and around 30-40 average physical damage on every attack of adc(who usually has lot of aspd and arpen, making it better than magic damage for him). And bonus AP and ad for scaling abilities of assasins who have 200-300% scalings? Yeah, if you can apply full 5 buffed attacks, it might be better. To be honest, I believe this aura might cause her team to snowball if they get ahead and I find it mostly problematic in design. Might be even OP right now, I am not sure. I however think that people have not learned how to counter it and soon, we will see her soloQ drop in winrates and popularity by lot, or if it is op, it will get used in LCS(where teams actually have coordination of some form) and nerfed hard, with soloQ drop in winrates and popularity following.

And even with minor buffs to her lvl4+ healthpool and 3 armor(1 more armor quintessence), Sona, even with frozen locket, is not much tanky. She can still get bursted by average fed assasin within blink of an eye, provided she is not fed enough to have whole build up&running.

And last thing, In case of Nami's E, i don't say Nami's E is better. I just wanted to make clear that other similar abilities don't get wasted by misplay of ally so easily.