User blog comment:Lykrast/Onil, the demon sorcerer/@comment-4290320-20121230175247

Here are some suggestions:

1.(P) You should make his passive state that he reduces the damage taken for each nearby enemy champion.

Ex: 4% per enemy champion, and stacks five times. (Maximum 20% reduced damage)

2.(Q) Nothing special, but instead of extra magic damage it should add a flaming debuff which deals magic damage on the enemy every second and lasts up to 3 seconds. Each consecutive autoattack will refresh the duration.

3.(W) Lower the movement speed reduction, or rather make it a snare/stun/root. Your choice.

4.(E) I think it shoul target both allied and enemy minions, but if you are targeting an enemy minion the heal and mana regen are 15% less effective.

5.(R) Change the ultimate to an AoE ability, adding the flaming debuff I mentioned above to enemies that walk over it and dealing 60/90/120 magic damage every 1.5 seconds. The AoE should last for 12 seconds.