User blog comment:ClariS/A Moment for Clarity/@comment-5955640-20130416064858

I gotta be honest. I think Clarity is perfectly fine. I often take it with me when I am playing the ADC *lighting strike* and it keeps me in lane much longer because despite the assumption that I am spamming my attacks. I am maintaining my mana to the point to where the addition of clarity keeps me in lane for 7 to 8 minutes. And seeing as it only takes two minutes give or take for it to go off cooldown. It has actually been the linch pin in a last second moment where I things got tense and I had to use up my mana to maintain my placement in lane or my standing in a fight.

Being able to give mana to both myself and someone else is endlessly useful as well. After I've bought the items to keep my mana up I often don't need it by mid to late game. But my allies who max CDR or just never buy any mana need it very badly and it helps them alot to have someone who owns this item. I would reckon that anyone who thinks this item isn't useful just hasn't made use of it.

Now if it was part of Elisa's Miracle I would really appericate this because I always have clarity equipped as a support *Piano Discord Sting* but as a support. Heal can be optional because if anyone can heal in this game it's them. So even if it's group heal. It's not as useful for built in healer supports. And Clairvoyance. And clairvoyance. I never use.

I think it is fine the way it is. And there is very little to do to it that would make it more effective because well. It's just a summoner spell. A tiny trump card that exists for a certain situation.