Thread:Willbachbakal/@comment-1920550-20150512100119/@comment-1920550-20150623233003

Lane crits are the most cringe-inducing thing on the game especially during the first 6 levels, it should never be a point of early-to-mid game power...plus given the way i'd considered, alongside that the attack speed cap is increased to 3 autos per second from 2,5 your crit damage is per second basically...also with this you can add unique crit effects on certain champions (Varus, Ashe, Vayne, Trist, Jinx) that can ciment then on their role as late game carries, while opening up itemization for other mid game carries (Corki, Ezreal, Lucian, Kalista, Sivir) and early game snowball ADC (Graves, Miss Fortune, Cait due to her wonky power curve, she need to snowball)

Crit/attack speed items would be slightly more expensive as a point of heavy investment with proper payoffs...but reaching that 2-3 item breakpoint would make crit power the same if not more potent than on live...