Dark Star: Singularity

Dark Star: Singularity is a temporary game mode which first occurence was from May 4th to 15th, 2017.

Description

 * 3v3 round-based game mode played on a brand new map called "Cosmic Ruins". Play as to hook and flay your enemies into the Dark Star and feed it souls, helping  cause the Singularity and end the universe!
 * The Cosmic Ruins are a corrupted corner of a once-great world that has been harvested and ejected into the vast emptiness of space. A black hole looms in the center of the map, pulling all survivors into the infinite depths of the Dark Star.
 * Map has unique theme song.
 * Everyone plays as with slightly modified abilities.
 * Range massively increased, cooldown reduced and mana cost removed.
 * Pulls enemies much farther.
 * If you throw a Death Sentence through the center of the Dark Star, it lights on fire and deals to the target.
 * While an enemy is bound by your Death Sentence, you are immune to that enemy's Death Sentence.
 * You can dash through the Dark Star if you grab someone accross the star.
 * Shield removed, cooldown increased and mana cost removed.
 * Lantern duration reduced to seconds from 4.
 * An ally in danger will be automatically saved by Dark Passage, without them needing to click on the lantern.
 * Cooldown reduced and mana cost removed.
 * The passive part (bonus magic damage on next hit) builds up in only 4 seconds after you last basic attack and hits harder.
 * Throws enemies much farther, cooldown reduced.
 * Ability removed. Not available on the Cosmic Ruins because Thresh doesn't need his box to end the universe.
 * Champions cannot be killed by basic attacks or abilities, the only way to kill a champion is by pulling them into the Dark Star, which will inta-kill them.
 * The lower health a champion is, the smaller he'll be, like.
 * The lowest their health is, the further enemies will travel. Try basic attacking enemies before or  them.
 * Thresh will spawn in space around the edge of the map. He can move around in space and can step onto the Cosmic Ruins from wherever he like. When stepping in, he gets by 90% decaying over  seconds. While in space, Thresh is untargetable, cannot basic attack nor cast abilities and has 1000 movement speed. Spawn timers are super short.
 * Three Gravity Anchors are positionned around the Cosmic Ruines (blue orbs). one will pull Thresh to it.
 * Being saved by or  a Gravity Anchor will break out any disable/knockback and make him untargetable for the travel duration.
 * Health Relics will spawn around the map, they can be, and will restore.
 * Gold, experience and items have been disabled.
 * Everyone starts level 3, and has points automatically distributed to his skills.
 * Every champion has the same stats, 54 attack damage, 0 ability power, 16 armor, 32 magic resistance, attack speed, 0% cooldown reduction, 0% critical strike chance and 385 movement speed.
 * Everyone also start with six cosmetic items in their inventory describing the game mode rules.
 * Cloak of Stars
 * Dark Star Sigil
 * Gravity Boots
 * Everyone also start with six cosmetic items in their inventory describing the game mode rules.
 * Cloak of Stars
 * Dark Star Sigil
 * Gravity Boots
 * Cloak of Stars
 * Dark Star Sigil
 * Gravity Boots

Objective

 * Bo3 rounds. Round win is first to 100 points. Sacrifice an earns 1 point and a champion earns 5 points.