Talk:Tahm Kench/@comment-26431983-20151025032336

I know that it would be considered simple physics, but I'll bluntly say it: Tahm's q's cast time (or standing still time) is as long as it takes to hit a target, or at full range. Hitting a target at point-blank range is takes almost a fraction of a second, I've seen damage(and the cc) being calculated before tahm is done doing his spinning animation; while hitting a target at full range or even missing outright takes marginally longer.