Talk:Swain/@comment-26913771-20160420160237/@comment-25447003-20160423061607

Thank you. These looks like a nerf in disguise to me.

- Mana passive and Q seems buffed, but not much I think, and after major item like RoA Swain has enough mana so that these change hardly make any difference.

- Damage: nerfed obviously


 * The 10% ratio AP of new Q does not compensate for lower CD (20% lower at rank 5 and 75% lower at rank 1).


 * E: base dmg down, ratio up. At rank 5 it's 65 base dmg vs 20% AP, which means base damage is lower until Swain has more than 325 AP. At that point Swain should have at least 2 big items, but his weakness at early level is still remains (and even weaker, new players will not clear wave effectively and is likely to lose trades). If we count the amplification nerf, it's obviously this new E is weaker, and even much weaker if not max first.


 * R : cooldown increase 25%, but the heal against minions is the same (15% x 5 = 25% x 3). Looks like a buff if he can hit 5 enemy champions at once , but I doubt it in reality Swain can survive that situation - unless he is 2 big items ahead (i.e. already fed). If he doesn't have 3 big items and try stand among 5 opponents he will be vanished in 3 secs or less.

- Wave clear: buffed, this is upside but is not enough to compensate his dmg nerf, especially when S6 meta is fast pace oriented, and tank items are still good whilst AP items are nerfed significantly...

.

Perhaps they should revert the nerf to his W ? Why on earth Ekko has 2.25s stun and other champions can not have 2s stun ?