Talk:Skarner/@comment-25807555-20141203213950/@comment-12904660-20141212145508

I agree, I don't like it when people say he is a tank or primairly a tank. His kit feels really fighter like when you play it, and therefor I usually build fighter items, which tends to actually make me pressure my enemies allot.

I like his new passive somewhat, and I find it Ok they put a miniature passive on his q (cooldown delay). I only hoped they gave his other two basic abilites also on-hit stuff, like restoring his shield on-hit if it is damaged but not broken, or draining mana or health on-hit on targets marked with e (though the debuff last extremely short to make something on-hit work).

I always liked the hyper part about skarner, cooldown reduction (faster spells), attack speed (faster attacks) and movement speed (faster movement). I hope they will one day return some of this.