Talk:Tahm Kench/@comment-26744203-20150718214114

I've been winning my games as Tahm by building a spirit visage, Sunfire cape,  and boots first and then depending on the flow of the game I build Warmogs, Thornmail, or Wit's End and then depending on what I got first i get either wits end or Warmogs. Wit's End on top of the on hit dmg Tahm already does with his health gets ridiculous late game. I can do more dmg than a Warwick with Tahm and my full build:

Defensive boots depending who I'm playing agaisnt top (later changed to AS boots)

Sunfire

Spirit Visage

Warmogs

Wit's end

and then either Banshee's Veil, Thornmail, or Randuin's Omen.

have yet to try building a BOTRK for the hell of it but I personally think his on-hit magic dmg from his ult should be nerfed. Not his Devour. His devour is a choice he makes in the middle of a game and only does a specific amount of dmg. While the devour time should be shortened a little bit I think it's his passive on-hit magic dmg he gets from health that needs to be nerfed because he can outdmg even the heavy hitters like Nasus, Renekton, and Darius in lane with no issues after he hits 6. A smart Tom player also uses his stun first in fights until his opponent tries to run. Then he uses it one last time to catch his opponent before devouring him and thus erasing your stacks. I personally like using Tom to remove disruptive frontline tanks or bruisers so that my team can dive into the enemy without worrying.