Talk:Skarner/@comment-1876049-20150807145015/@comment-26203093-20150807164556

Area isn't the same as radius. 63% doesn't move the edge of the circle as much as one might think.

Also: They're going to have to return some mana if they intend skarner to mainain that in any way, but yay. I just still think they should keep the speed and slow separate, instead of fusing together in a single ability, or have the duration increase with each target hit with an effect decay. Still, with cooldown reduction, this is change is going to get ridiculous fast, along with oom skarners.
 * E - Fracture
 * (Added) Crystallizing enemies with Fracture and Impale now grants Skarner Crystal Charge (Skarner's new passive buff) for the duration of the disable and reduces the cooldown of Fracture by the same amount.
 * Cooldown increased by 1 second at all ranks

Crystals are still jank.