League of Legends Wiki talk:Advanced Tagging Project/@comment-Exiton-20110328204315

Ok i think several of these categories are similar or overlap. There needs to be some more distinction or some of them need to be removed.

Fighter/Meele: I think these are the same. Or they are not different enough as almost all champs that fit one description automatically fit the other. See the description between Ranged and Mage is far more distinct as the source of their main damage is different (although i think the wording needs to be changed). What about Fighter/Mage describes their abilities while Meele/Ranged describes their auto attacks auto attacks.

BruiserTough: I think there is little distinction between tough and bruiser. basically camps that are hard to kill and get in there to smack people around. Less damage than a mile carries but with the ability to actually take some hits. I think these should be one category as i can't think of a champ that would only fit one or the other.

Tank: As i stated before, a tank is not just someone who can take hits and not die, a tank needs to be able to protect the carry or in some where make the other team focus them even though there are better targets on your team. All the top tank have stuns, taunts, disables or other forms of control to stop the opposing team from killing your squishes. Im talking Amumu, Rammus, Shen, Alistair. Champs who are hard to kill but lack these abilities are bruisers. They rely on damage to be a threat but they can be ignored if someone else is more of a threat.