Talk:Karthus/@comment-93.65.94.115-20110216193533/@comment-217.191.221.55-20110220085024

I´d say this comment contais truth but also some flaws.

It´s often not about the mere damage output but more about the way your damage is dealt and the supportive side effects your spells provide to aid your team such as disabling, stunning, slowing etc. In this criteria, Karthus´ wall excells at adding an additional edge to any fight with an smszing slow and the armor/MR reduction it provides (which can be seen as a damage source in a way too).

The aura on E provides incredible damage even though you have to go up close of course, and it forces the enemy team to scatter, often ruining their positioning even after Karthus dies. This is a very useful addition to any team fight, a strong AoE in combination with spamming your bombs.

You are right though, in numbers he might provide less damage/no burst like so many other mages in LoL do, but the utility of his spells makes more than up for that. The ultimate is not there to compensate that imo, but is much rather his signature, the mere icing on the cake and what makes Karthus significant :)