User blog:Mweop/Eulhri the Fyre Maiden

Eulhri, the Fyre Maiden is a custom champion in League of Legends.

Abilities
{{Ability|P
 * name = Burning Element
 * icon =
 * description = Each time Eulhri uses an ability she stacks "Fyre Element" capped at 10. When the stacks reaches the maximum stack (10), her abilities will gain 20% magic damage and 20% mana reduction. (Her passive won't trigger again in the next 60 seconds.)

{{Ability|Q Second Cast: Reactivating this skill again will return her to her normal position also dealing magic damage within a 250-radius area. }}
 * name = Waltzing Fyre
 * icon =
 * description = Active: First Cast: She graciously blinks to a target location, damaging enemies within a 300-radius area.
 * leveling = Magic Damage: 85/125/165/205/245
 * cooldown = 18/16/14/12/10
 * cost    = 80/90/100/110/120 MANA
 * costtype = mana
 * range   = 600

{{Ability|W Delayed Magic Damage: 40/65/90/115/140 (+50% AP) }}
 * name = Devouring Fire
 * icon =
 * description = Active: She casts a beam of raging fire in a direction dealing magic damage to enemies hit and slowing them for 2 secs. After the beam hits its final destination, it will erupt causing magic damage in a 250-radius area.
 * leveling = Initial Magic Damage: 40/65/90/115/140 (+50% AP)
 * cooldown = 14/12.5/10/9.5/8
 * cost    = 40/50/60/70/80 MANA
 * costtype = mana
 * range   = 650

{{Ability frame|E| {{Ability info }}
 * name = Blazing Companions
 * icon =
 * description = Active: She summons three ravenous fyre dogs that attacks nearby enemies and slows them. If the target dies, the dogs will find another target. It will keep killing a target until the dogs die.
 * leveling = Magic Damage: 50/60/70/80/90
 * cooldown = 20/18/16/14/12
 * cost    = 100/110/120/130/140 MANA
 * costtype = mana

{{Ability|R Burn Damage: 30/60/90 (+25% AP) }}
 * name = Inferno
 * icon =
 * description = She unleashes her power from the gods and casts a meteor field in 600-radius area and enemies who gets hit by meteors will be stunned for 1 second and burns them for 5 seconds.
 * leveling = Magic Damage Per Meteors: 75/120/165 (+50% AP)
 * cooldown = 120/140/160
 * cost    = 120/140/160 MANA
 * costtype = mana
 * range   = Global