User blog comment:MystiKnight/Senna, the Bindings of Despair/@comment-10253076-20140106030934/@comment-4484912-20140110105035

Concepts are always the easiest parts to make, in my eyes, because it's so easy to stea- uh, find a concept and rework it in a way that it is original and different, yet doesn't stray too far from the source materials.

I'm not sure why her bases seem too strong; I just compared her to Annie and Zyra and she has the lowest Base and Scaling Mana, as well as the lowest Base Mana/5 and only beating Annie in Scaling Mana/5. Meanwhile, she beats Thresh and Leona a little in some of her stats, which is where it should be, considering that her stats are a mixed average(ish) of Leona+Thresh+Zyra.

Her W trades accuracy for spammability. The radius is a bit bigger than Karthus Q, and I think the diameters are 100 (K) - 150 (S), so its 1.5x a Karthus Q on a 9-5 second cooldown with a kinda equal delay. But, I suppose when the abilities have a 8-4 second cooldown difference, I need to relent a little. The radius was increased to 100.

Her innate defenses are why her damage scalings are so low. She is a support who plays like a tanky-caster, Morgana or Swain or Vlad-esqe, I suppose. Jumping into the fray and getting into the opposing ADC's face while peeling divers off of your carry is her playstyle, not belting out damage from a distance. It isn't fitting for her, but that was my intention.

The ultimate was a mixed bag for me. There weren't too many abilities to base it off of, really there was just Blitz's Rocket Grab, and I borrowed the range off of that. In my lazyness, I didn't notice how much single-target damage it could do; the 'multiple leashes on a single target' was designed as a way for tanks to intercept the ult and save carries. Changed the damage to a single target to have a diminishing effect, and removed the channel time limit, but replaced it with a leash-range limit, AKA Morgana Ult.

The maximum time was there to (hopefully) allow for even more counter-play: Do you lock up Senna in the hopes that you force a poorly timed ult? Do you bait CC from the other time away from more important roles? Can we predict when she's gonna start channelling and mess up the timing? But, the leash range gives a fair amount of counter as well, which is much better than her counter being tons of CC.

Thanks for the review! Don't worry about the lateness, people have lives! You've given me a bit to think about, both for Senna and for future concepts.