User blog:Megames1/Interesting Xerath Rework

Xerath, the Magus Ascendant is a champion in League of Legends.

Reworked passive to make him less chunky and nerfed base damage and scaling.

AbilitiesEdit
Ascending Form After casting a spell, Xerath gains a stack of "Ascending". Each stack lasts up to 4 seconds, refreshes with each spell, reduce the next spell's cast time by .25 seconds, stacks up to 4 times, and each stack increases the spell's cast range by 75. Arcanopulse * Range:  900 Active: Fires a long-range beam of energy in a line after a short delay, dealing magic damage to all targets hit. Harvest of Power * Cooldown:  10 seconds Passive: Xerath gains passive magic penetration.
 * Cooldown: 6 seconds
 * Cost: 65 mana
 * Magic Damage: 65 / 105 / 145 / 185 / 225 (+ 60% AP)

Active: Xerath gains double his passive penetration and gains 35% movement speed. Mage Chains * Range:  700 Active: Deals magic damage to an enemy and marks them with Unstable Magic for 3 seconds. The next spell Xerath strikes this enemy with in these 3 seconds will stun them for 1.5 seconds. Arcane Barrage * Range:  1000 Active: Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast another two times, with no cost, within the next 8 seconds before going on cooldown.
 * Magic Penetration:10% / 12% / 14% / 16% / 18%
 * Cooldown: 9 seconds
 * Cost: 80 mana
 * Magic Damage: 65 / 110 / 155 / 200 / 245 (+ 70% AP)
 * Cooldown: 75
 * Cost: 180 mana
 * Magic Damage Per Cast: 120 / 180 / 240 (+ 60% AP)
 * Maximum Magic Damage: 360 / 540 / 720 (+ 180% AP)
 * Diameter of AoE: 425
 * Diameter of Sight: 600