Talk:Warwick/@comment-82.130.25.178-20120712154637/@comment-4929329-20120713043640

The only reason I build Wriggle's Lantern is because it gives me a ward, is cheap, lets me kill Dragon and buffs in a reasonable amount of time, and has some armor. Getting Madred's Razors for dmg is for late game, and that's only if the enemy builds a ton of Hp, which they most likely will not.

Tanking > Damage

Always. ALWAYS. Warwick is a dmg sponge, play him as such.

I don't know how you live with that build if that's how you play WW. He needs an early atk speed item pretty badly, because it's how he does anything, this is why Wit's End is 5000x more popular than MBR. The MR items you give as examples are worse than Wit's End by your own reasoning because for the most part they provide MORE immediate protection but less over time, because of WW passive and how it works with Wit's End. His heal is just too good to give up.

BT may be fun late game and give you hybrid dmg, but enemies will always have something like Last Whisper by now, so it'd be more beneficial to buy something like Thornmail which is cheaper and will make them wish they never saw you.

Wriggles (Replace with tank item later), Mercs, Wit's End, Frozen Heart, Frozen Mallet, Tank Item <- for the most part this is more solid, but you might want to build the Frozen items at the same time, or get Mallet first if they are casters, Heart later when their AD Carry starts hurting.