Ability effects

On-hit Effects are item abilities that add something to your normal attacks, as well as some Champion abilities.

In the case of abilities, most will state outright in their description whether or not they apply on-hit effects.

Items that add on-hit effects

 * : +18% Lifesteal, +15% Critical Strike. UNIQUE Passive: On hit, you cause 4 damage per second for 8 seconds. UNIQUE Active: Attacks inflict Grievous Wound, causing 50% reduced healing for 8 seconds. 20 second cooldown. 1600 Gold
 * : +700 Health, +20 Attack Damage. UNIQUE Passive: Physical attacks slow enemy's movement speed by 30% for 2.5 seconds. 3250 Gold
 * : +35 Attack Damage, +45 Ability Power. Passive: On attack, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times) 2235 Gold
 * : +30 Attack Damage, +40% Attack Speed, +25 Armor. UNIQUE Passive: On hit, deals Magic Damage equal to 4% of the target's maximum health. 3800 Gold
 * : +15 Attack Damage, +23 Armor. UNIQUE Passive: 15% chance on attack to deal 500 damage to a minion. 1000 Gold
 * : +50% Attack Speed, +25 Ability Power. UNIQUE Passive: Your physical attacks shred your target dealing 20 Magic Damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times. 1825 Gold
 * : +225 Health, +18 Attack Damage. Passive: 25% chance on hit to reduce target's movement speed by 30% for 2.5 seconds. 1315 Gold
 * : +55% Attack Speed. UNIQUE Passive: Every fourth attack deals an additional 100 Magic Damage. UNIQUE Active: Your attacks cannot be dodged and you gain 30 Armor Penetration for 8 seconds. (40 Second cooldown) 2170 Gold
 * : +75 Attack Damage. Passive: Physical attacks reduce your target's armor by 12 for 5 seconds. (Maximum 5 stacks) 3065 Gold
 * : +42 Attack Damage, +15 Health regen/5 sec., +4 Mana regen/5 sec.. Passive: Your attacks Splash, dealing physical damage in a small area around the target. 2070 Gold
 * : +30 Attack Damage, +30 Ability Power, +30% Attack Speed, +15% Critical Strike Chance, +15% Movement Speed, +250 Health, +250 Mana. UNIQUE Passive: 25% chance on hit to slow the target by 35% for 2.5 seconds; on cast, increases your base attack damage by 150% for one attack. 4070 Gold
 * : +40% Attack Speed, +30 Magic Resistance. UNIQUE Passive: Physical attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed. 2150 Gold
 * : +23 Attack Damage, +30 Armor, +14% Lifesteal. UNIQUE Passive: 20% chance on attack to deal 500 damage to a minion. UNIQUE Active: Places an invisible ward with 1100 sight range and lasts for 3 minutes. 3 minute cooldown. 1525 Gold