Talk:Poppy/@comment-46.74.191.87-20120221183107/@comment-2066615-20120227200543

Poppy's base damage at Lv18: 117.05 Attack damage
 * proc --> 1.5x 117.05 = 175.575
 * {{ii|Trinity Force)) --> 30 AD, 30 AP (Convert to +18 damage on {{ai|Devastating Blow|Poppy}})
 * {{ii|The Bloodthirster}} --> 100 AD, maximum stack.
 * {{ii|Infinity Edge}} --> 80 AD
 * {{ii|Phantom Dancer}} --> 0 AD, no contribution.
 * Skill base damage --> 100
 * Skill bonus threshold --> 200~375 (Last to add)

We are calculating THAT 1800 damage Q proc with 4 items. Don't get side tracked. Now, NOT COUNTING IN Boots.

So you have:
 * 117.05 + 100 + 80 AD + {{ai|Paragon of Demacia|Poppy}} 35 AD = 332.05 AD x2.5 for critical amplifier = 830.125
 * Trinity proc bonus: 175.575
 * Skill damage + AP --> 100 + 16 (AP) = 116
 * Threshold --> 375 (I'm giving the MAXIMUM possible number)

Total amount --> 1496.7 Magic Damage.

So, if you don't want that maximum threshold damage, it'll be somewhat 1300 damage on regular minions. Note: This damage is a critically strike damage.

Say, I'll give you the bonus: You hit a {{ci|Dr. Mundo}} who have like 5000 HP, so that your 1496.7 magic damage is legit. How about an ult? So, 40% bonus, here's 2095.38 magic damage. Finally!! Oh, no magic penetration? Sorry, that's 23% reduction off that, making it 1613.4426 magic damage.

I gave you 2 bonus: Maximum threshold damage, and Minimum magic resist. That's the number. Sure, some runes and whatever, I'll give you the credit on runes for another 100 damage on it, and it's short 100 damage from your 1800 damage.