User blog comment:LivesByProxy/Let's Talk About Urgot/@comment-26163398-20160516170034

I think the fear duration needs to be lowered and shouldn't be affected by things such as caster minions. Three scalings on his shield might be overdoing it, especially with a total AD scaling. His Q needs to have a bigger limitation to being able to slow people, maybe something like only slowing poeple affected by his E or just keeping the slow on his W so he needs to spend more mana if he wants to fully commit. I also noticed you gave him scaling magic resist but I feel like this goes against his anti-marksman marksman identity.

My big idea for an ult would be to move his E to his R. It initially sounded bad when I thought of it but after some thinking, I convinced myself that it could be good. Without his E, he does nothing right? Well it's also the reason he can sometimes become super oppressive. Increase a few numbers on it to make it an actual ultimate ability, increase it's hitbox so you're not trying to land something on-par with heimer's E, and give it nice visuals like launching artillery. (Maybe) increase lock-on range or Q damage? This will also leave a basic ability for you to play with that is more interesting than what it currently is.