Talk:Nasus/Strategy/@comment-216.56.6.18-20130315170539/@comment-9048637-20130927175209

Sunfire Cape: great on Renekton, not so much on Nasus. Guardian Angel: great on no one early game, viable on Nasus late game, horrendous on Renekton. Late-game Renekton falls off hard; you don't need the Guardian Angel aura giving the enemy one fewer reasons to focus you. Nasus doesn't have this problem, so I could see GA on him, but by the time it gets to late game, AP has usually fallen off already, and Spirit Visage is superior as an MR choice before that due to the synergy it has with lifesteal (plus, Nasus appreciates CDR).

As for Sunfire on Nasus, I feel he has much better armour options: Iceborn Gauntlet and Randuin's Omen are usually my go-to choices, with Frozen Heart there for consideration. I'm not saying I'd never get it on him, but I definitely wouldn't get it as a rush; you really don't want to be pushing your lane as Nasus, which Sunfire Cape's aura can do.

Speaking of which, while I fully understand the lore-based attraction of Renekton and Nasus working together, I don't think they have any synergy being on the same lane; their playstyles are entirely different. Nasus wants to play an extremely passive farm lane in order to become a late-game monster; Renekton wants to play an extremely aggressive kill lane so that he can snowball to stay relevant once the laning phase is over. Renekton also wants to be using Cull the Meek on minions all day for his sustain, which will inevitably lead to him taking creeps that Nasus could have been Qing, hurting Nasus' Q-farm. So, yeah. Fun? I'm sure. Good idea? Not so much.