User blog comment:Willbachbakal/(Item Concept) Fixing Mana/@comment-3974211-20151208054314/@comment-3974211-20151208190146

I wholeheartedly agree that mana itemization creates an excess at the moment. Tear of the Goddess does too much to completely remove your mana issues; and Essence Reaver is pointless on champions with small mana pools, almost encouraging you to build Tear of the Goddess (which then makes Essence Reaver pointless to purchase). But that doesn't mean mana itemization is doomed to fail - especially if there's a standardized baseline from which all mana itemization is fair. Plus, without mana, CDR can easily become a trap for some champions - you just run out twice as quick.


 * Basic item:.
 * You consume 1 charge of Mana Reserve every second to replenish 1 Mana. Mana Reserve holds 100 charges that are replenished by visiting the fountain.
 * You consume 1 charge of Mana Reserve every second to replenish 1 Mana. Mana Reserve holds 100 charges that are replenished by visiting the fountain.
 * Grants 1 maximum mana for each spell cast and mana expenditure, up to 100 mana.
 * (+), (+),  (+) and  (+Tier-2 Jungle item).
 * You consume 1 charge of Mana Reserve every second to replenish 1 Mana. Mana Reserve holds 100 charges that are replenished by visiting the fountain.
 * Scoring a champion takedown grants 20 charges of Mana Reserve and doubles the rate of consumption for 5 seconds.
 * (+), (+) and  (+).
 * You consume 1 charge of Mana Reserve every second to replenish 1 Mana. Mana Reserve holds 100 charges that are replenished by visiting the fountain.
 * Scoring a champion takedown grants 20 charges of Mana Reserve and doubles the rate of consumption for 5 seconds.
 * (+), (+) and  (+).
 * Scoring a champion takedown grants 20 charges of Mana Reserve and doubles the rate of consumption for 5 seconds.
 * (+), (+) and  (+).

P.S. I don't think Ezreal's ever really made building CDR an objective - Riot just kept putting CDR on his items. At most he bought Lucidity as a dedicated item, but only because there was never really another option for AD Ezreal. Most AD Ezreal purchases are about making his Q hurt more - most of which are mana items. I'm not sure he'll still buy Iceborn Gauntlet when it's practically a dedicated tank item - probably end up getting Trinity Force every game unless kiting is super needed. Add a Firecannon along side his Statikk Shiv, then as many high-AD items as he can get his hands on (Bloodthirster, Infinity Edge and Youmuu's) and suddenly his build looks very similar to Twitch or Vayne.