User blog comment:Shigfugjum/Power Creep and the Fate of Older Champions/@comment-1920550-20150902025131/@comment-24420226-20150902233238

The idea of "tech debt" is an interesting idea. And you're absolutely right: League is still a relatively young game and Riot is a relatively young company that has grown so much in a very tiny window of time. The data pool is very shallow and it's hard to get accurate picture when we have so very little to draw upon. But you can still see the trends. Power creep - or rather utility creep - is having a definite impact in the game's evolution - at least that we have seen. The clearest example is Lee Sin. His kit was (and still somewhat is) so overloaded with utility that the majority of LCS games were Lee Sin v.s. whatever jungler was strong at the time. And even after some stoic nerfs, you can still feel echos of his power in the direction the jungle meta has taken: when was the last time Riot released a jungle champion that had a weak early game and was supposed to focus on farming for the first 6 levels?

This blog was not really to say that power creep is hurting LoL, or even that it poses a threat to it's balance or structure. As Riot matures and perfects their methods, of course their newer content is going to be exciting and more complex. This blog was really just to say that, in the wake of some of the reworks a lot older and simpler champions have been receiving (Sion, Garen, Fiora), Riot shouldn't over do it; they need to preserve some simpler "boring" champions as they are beneficial to new players and make it easier to catch up with more veteran players in the gigantic and still evolving game of League of Legends.