Talk:Volibear/@comment-180.215.141.244-20120129082713/@comment-142.207.2.161-20120202011456

"Champions who are designed to take massive amounts of damage. Tanks are usually champions that sport high amounts of health, armor, and magic resistance. If left alone, tanks are able to accumulate high amounts of damage or disables on their foes. In battle, this type of champion is usually expected to start (or at least be in the front of) the team fight and stay in; soaking up damage, helping focus certain enemies, and protecting vulnerable allies. "

Designed to take massive damage? Passive, check. High amounts of health/armor/resist? Fair base stats, and you're generally encouraged to get these on him, but no real abilities that affect these outside his passive, partial check. If left alone, able to accumulate damage and disables? Pretty much reads his ult on the damage part, the CC on his E is actually pretty good early game. Usually expected to start team battles, stay in front, soak up damage and protect vulnerable team-mates? Check.

Sure, not the best tank, and definately a more offense-oriented tank, but he's still a tank by the standard definition.