Talk:Orianna/@comment-26870429-20150815170922/@comment-1920550-20150815171929

Her passive is a core point in her kit as it stands. Its an immense help for last hitting, harassing and trading against mobile/melee assassins in longer skirmishes...add the low Q CD and Ori's mid-to-late game sustained damage is actually some of the best in the game for a mage and it makes Ori one of the few mages that can actually trade when all in by an assassin.

Also the AOE burst on her Q-R-W combo can legit one-shot squishies and heavily dent tanks, her AOE offensive power is also some of the best in the game.

Also her supportive power is already existing with her shield and AOE haste. Her ability to use her team mates as ball delivery systems and position it in several ways for multi man shockwaves. Your version of a passive would actually reduce her lane power since the AOE DoT will not generate the same pressure as her AA empower