Talk:Shyvana/@comment-24053221-20180625024310/@comment-28977071-20180626105257

@FrostyShots: Good point, I was talking nonsense, scratched it out. I think I was very prejudicial regarding classic itemization. Now that I've carefully read the passives, they really aren't wasted at all. I still somewhat like tankier more, but my arguments for this were absolutely unjustified.

@2 SLYK 4 U: Your description of teamfights makes me think that your enemy is doing something terribly wrong. E.g. like no actual team coordination. You can have upper hand diving enemy carry and bursting'em cuz they are squishy. Same goes for tanks who couldn't produce sufficient DPS to beat you. But I don't think it's that easy to just fight'em together in frontline with build like this when facing enemy team where people know their place. Cuz a good team just uses team CC to lock you down in front line while DPS/burst of backline carries kills you. It does not matter if current meta is kite or not, carry is a carry and they do damage. No need to kite anyway, cuz kiting is a main tool of dealing with bulks, while with your build you're no longer that tanky. This itemization looks like a build, ergo "waiting for right moment to dive in" in teamfights (when key enemy abilities are on CD, mispositions, etc.).

Powerfarming sounds valid, 's really good at this.