Talk:Feral Flare/@comment-1330314-20140301192326

Anyone else think it would make more sense if the item's on-hit damage against champions were physical damage and not magic damage? Magic damage is great against jungle monsters, who have zero to negative MR, but giving autoattack-based (and thus mostly AD) champions a huge source of hybrid damage sounds like it could create serious itemization problems for both the wielder and the opposing team.