User blog comment:Telaruhn/Aldric, The Elder Guardian/@comment-1330314-20140408052230

The new Protect is interesting, but I think the idea of having two different shields on the same character runs into issues of redundancy (why give one character two shields if they accomplish the same function?). You could simplify the ability a great deal by having Aldric grant both himself and his target the shield from Guardian's Seal. While your passive makes it clear that your target receives a shield, you should specify it anyway. Having Aldric intercept shots for his target is similarly redundant, as you're giving them a shield already to protect them from damage (sorry, Emptylord).

The other issue here, though, is that both the version I propose and your own version are extremely similar to, the only real difference being that Aldric can dash past his targets. You probably also know that I don't like the idea of giving an ultimate two completely opposite uses. I do, however, think a cleanse on Aldric would be thematically appropriate, and I know you really want him to have one. I suggest you change his W (again) to have him dash thirough his target and cleanse them of crowd control effects if they're an allied champion. That way, you don't have to muddle his ultimate. I also don't think this should reflect the cooldown on Guardian's Seal, as you could otherwise shield a target for ten seconds straight (E + W).

To resolve the issue of Sacred Hammer's pushback power, I suggest you change its effect so that it only knocks back targets a fixed distance and to the side. That way, you solve the issue of Sacred Hammer pushing back targets farther than Trist's ult while also keeping its peel. On top of that, clearing a path with your hammer makes for an awesome initiation ability, particularly if you use Rally and Holy Crusade on top of that. It would be a strong ability for both tanks and supports, which is what you should be achieving here.

I also want to reiterate that I think Aldric should be able to activate his shield on himself. I think Rally's active has enough mechanics that you don't need to add an autoattack enhancer on top of it. Move it to Protect instead, and have the passive proc his shield on him. Currently, despite being a tank, Aldric has no natural tankiness, even though he has the perfect tank ability in the form of his passive. This isn't a case like where being able to proc her own damage would give her a toxic play pattern (she has tons of CC and tankiness), this is a case where your champion has a strong initiate and good peel but no real way of keeping himself alive once he's in combat, unless you allow him to proc his own shield with autoattacks (while keeping the 10 second cooldown, obviously).