User blog comment:Atmey/Astorias the Abysswalker/@comment-5859769-20130514235046

You've designed a AD melee carry / caster that might actually work. This is one of the best champion concepts I have seen on the wiki. Seriously. Good job, I'll definitely be keeping an eye on this.

-

The Q is nice as a steroid and soft CC.

The W gives him a potential gap closer, fits his kit, fits his lore, and fits the existing abilities in League without ripping off of them, I love it. Very Nocturne without being Nocturne.

The E is interesting. Early game, it's a nice form of CC to punish people going all in on you, and makes you less defenseless as an early AD melee carry. Late game, it's a straight AD caster damage suppliment, but the secondary CD on the pull balances it. You nailed the cooldowns perfectly.

The R is fascinating, giving him strong AoE against teams that stick, and the second execution would be ideal for punishing an enemy carry that is out of position, however, the self-silence means you can't flash or something afterwards, to counteract the huge gap closer he's just done. So cool.

The passive is alright, it makes his damage deceptive. Nothing special, but anything more on his kit would make him too strong for a mid to late carry, so you handled that well.