User blog comment:Tri De Novus/Drakula, the Bloodlust Wyvern (Custom Champion)/@comment-25235491-20150920180203/@comment-27002630-20150922012914

Thank you for the comment. So I've noticed a lot of problems here, usually on definitions that are not fully defined. So I want to share the plan to Poisonshark and GreenMoriyama before I'll edit to the page:

The passive, I didn't know how to add the scaling fury gain properly, sorry about that. The Fury gain per hit is 3 (Lv. 1-10), 4 (Lv.11-15), and 5 (Lv.16-18). For fury gain when assist is 5, and 10 for killing champion.

For Q, the duration of the skill will be 10 seconds, like Nasus and Jax, and the cooldown will start after the time runs out or after the attack. The reason why the lifesteal effect is 50% is that his tank utility is based from the passive. If he channels multiple skills, he will runout Fury very easily, and the Armor and Magic Resist buff will be low. Also, I didn't indicated that this skill will give 50% lifesteal constantly, so that it won't be affected by other lifesteal effects. For Fury cost, yep it's not linear. The first version of him will start a Q with 5 Fury cost at SkillLv.1, which is too low, that he can use it frequently and regain his health. The first version of scaling will be 5/10/15/20/25 Fury cost. If you think it's ok, let me know. And I may change the lifesteal effect, scaling from 10/20/30/40/50% but still constant.

For W, sorry again that I didn't describe important details. The "Cast Delay" should be changed to "Cast Time". and the mark time is the same as slow time. I thought 2 seconds will be long enough for him to attack because if it's longer, maybe other champions will gank and kill the target, which is not fair for me. I thought the longer time will be like Nasus's slow (too long). Well, I may increase the slow percent, and a little bit longer time, like slow percentage will be 20/25/30/35/40% for 3 seconds. For the bunus fury gain, I thought it to be doubled. For "He is immobile", I meant that he can't move while using. If it's wrong word, I'm sorry for that.

For E, that's the only thing for him to escape easily, so I don't want any damage I don't really sure the knockback range how much is it. I wanted the range will be far that Yi cannot Alpha Strike instantly at that range, that's all. Maybe the cooldown is too quick. If you think so, I can change into constantly 10 seconds.

The first R, just another version of Aatrox's ultimate. Sorry, I didn't mention that there is 0.25 seconds for casting before 0.5 seconds stun, and also the cooldown that I didn't think about the interest in leveling up. I will change to 100/90/80 seconds cooldown then. The first version of this ult will also increase attack damage too. But since he has powerful Q, so I just deleted it, and only have speed buffs. But I don't want those buffs have a lot more percentage than Yi's Highlander because Drakula also has another activation of this ult.

The second R, don't confuse about the dead pillar and metal. It is a dead pillar made from metal, that's it. I don't think it requires any edit about damage. The first version of it will deal damage with 10% of enemy's maximum health as true damage, but without AD percentage. That was OP in my opinion, so I changed into this. But if it's too low damage, I may change the AD percentage from 50% to 80% if you like.

Finally, the theme. Sorry I didn't add lore to him, I think it will make people understand better. The real theme of Drakula is from Vlad Dracula in the ancient history, which he is bloody as he cruely executed civilians by using pillar impaled their bodies. That's why there is dead pillar skill. Also, Vlad Dracula's behavior lead to dracula legend today. But this Drakula isn't that "bloody" from inside, he just be bloody as he want to revenge. Why dragon? Because "Dracula" in ancient time referred to "Dracul", which means "Dragon", and I still want to keep that meaning and appearance. Besides, Drakula, in the lore, is heroic, rather than villain, so I don't think adding dracula preference will suited that, being dragon is more suitable. I may change the title, but I can't come up with any better titles.

So, that's all. If there are any suggestions, please reply.