Talk:Elise/@comment-188.181.58.238-20121023194507/@comment-5533721-20121023224147

The scalings are low, but keep in mind that you'll have 5 spiderlings for a total of 6 times the scalings you're seeing on her on-hit and spider-W. That means a heal of 12% AP per attack on her W and a whopping 70% AP per attack on her on-hit. Late-game, spider-W just wrecks things, and her human W has an exceptionally strong AP scaling. Since she's both melee and (partially) a magical DPS champ, I agree that she shouldn't be built glass cannon like most mages. Should probably rune for heavy resistances over AP and buy more defensive items than most mages, especially in the jungle, which is DEFINITELY where I think she belongs, as it lets you make far better use of your sustain, gap closers, and human-W skillshot. But ultimately your damage is dependent on AP and you don't have the CC/disrupt to tank, so building AP and AP/defense hybrid items is essential.