Talk:Steve 'Guinsoo' Feak/@comment-27018332-20160819172806

Guinsoo created all the game system, and contacted Chris Metzen to ask permission by using the map *Aeon of Strife* as the gameplay reference (Chris' patented version of an old unnamed map sketch). Guinsoo was the main programming designer, and along with the wannabe "Eul", one of the founders of the *Defense of the Ancients project (DOTA)*.

Everything eul done was the graphic and artwork, the idea of creating *Defense of the Ancients (DOTA)* was from *Steve Feak (guinsoo)*, the actual owner of league of legends, withing *Ryze Beck and Marc Tryndamere*.

Guinsoo and eul's got their desagreements, then they "splited", eul and the majority of the team working on Defense of the Ancients: allstars keep on valve, and the minority gone with guinsoo, he made a contract with two programmers, *Brandon "Ryze" Beck and Marc Merrill "Tryndamere"*, together they funded Riot Games, guinsoo is the actual owner and creator of *League of Legends*.

Eul's remnant team contracted ex-blizzard employers & valve staff to keep the work on defense of the ancients as their own, some of then was icefrog & cia. Then, time elapsed, years come, years gone, and now we see who got the better ideas and results, and which "works" got better.

PS: _"Where do you got those statements?"_ -- I got from 8 months of ticketing/contacting about 60 companies that the employers who worked on *DOTA: Allstars* project had ever worked and what they done, about 800 of email's. You can try to disagree with me, but i've dealt with so much facts for so much time (8 months) to listen to some random intenet weaboo/fanboy/attchap that knows no shits and use false sources as *wikipedia* made by random paid internet users/unpartial minded people as arguments. Might even not know which the complete name of each employer who worked with both guinsoo and eul, neither which where the based lore from WOW and who suggested.