Talk:Zyra/@comment-25223119-20160420155931

The new passive is definitely a good change, I think that's what everyone had in mind with Zyra, she spawns plants everywhere she goes because she is a walking force of nature herself. But here's the thing, the update was so focused on her plants that her entire power has been shifted over to her pants as of now. You can infer from the big 6 updates, almost all of the mages involved have one ability that defines them, and that's where all their power is locked in to. Thematically, Riot hit some of the spots, but gameplay wise, they made everything worse or less satisfying.

Going on to her new Q, its going to function like Vel Koz's Q or Anivia's W, I'm pretty sure you can use it for wave clearing if you position yourself well. The skillshot vector will change its direction based on where you're facing I think.

W was disappointing, I was hoping now that her passive allows her to spawn seeds randomly, it would have freed up space for new abilities in her kit. I was keen on seeing a new form damage spell/plant.

E and R are fine by my standards. Zyra's update is mostly under delivered, the thing that makes me happy for sure is her base MS being buffed to her original state of release.

Q's current problem isn't the way it's designed, but I can't for the life of me understand why its nerfed to 180 + .55 AP Ratio. Truthfully speaking, the passive helps all lanes of Zyra, but unfortunately, the balancing is done around Support Zyra.