Talk:Fiora/@comment-9705522-20140308223228

Alright then. I think everybody agrees that her w is a boring spell, has barely any impact, and should probably be changed. So that got me thinking. How could you make riposte interesting?

First off, the ad bonus should be removed. it doesnt really fit the skill, is just there to shoehorn some extra power in, and causes the spell to have to be weaker.

Second, the skill itself kinda doesnt make sense. In fencing, a riposte is an offensive action after a successful parry. So why does it work on someone like cait? So the idea would be to give a range limit on the damage part. Basically, you can block an attack from any range, but the return damage only happens in say 200 range.

Third, i would introduce a new mechanic i call "disarm". It does exactly that. Disarm. It disables your autoattacks for X seconds, as well as any spell that enhances your next autoattack or procs onhits. Basically ezreals or nasus q. Now this does multiple things. First off, it gives her some cc, which is something she could really use. Second it makes her a better duelist. Which, given the fact that her name literally is "the grand duelist", and despite that she kinda is a meh duelist, thats good. And third, it makes the spell actually interesting and useful. Now im not sure how long disarm should last, but ive thought something along the lines of 1.0/1.4/1.8/2.2/2.6

Fourth, i would reduce the uptime of the buff. With the buff above, it would be too powerful. The enemy cant attack you for 1.5 seconds, else he gets disarmed for almost the same time. Also, this would make the skill harder, increasing fioras skillfloor, and making the spell more interesting. Instead of a shield that says "dont attack me for 1.5 seconds" it would be a spell that if you time properly disarms the enemy. Closer to real life ripostes. something between 0.25-0.5