Talk:Kha'Zix/@comment-24292179-20141228172106/@comment-5077844-20141228193629

So, now i read through it all and ehre'S my 2 bits:

I like what you did with the passive, but i guess it's more of an aesthetics thing, sine it doesn't really change much ingame. At least mere mortals would be able to understand it'S scaling process.

The Q thing....true that giving it more early power by letting it scale from total AD would be unnecessary...but the isolation range buff is definitely something that should happen....It feels like Kha is almost useless in teamfights since you will find your target isolated only in a few situations....also ganks are already a pain in the ass to pull off.

I absolutely LOVe your idea for W. Kha definiteyl needs better sustain in his jungle (jesus christ he dies so fast, I've gotten 2 executes in my last 2 games....)...but giving him less CD, as you said, isn't too good of an idea...It actually would give him a significant spike in chasing down people (which, in itself, isn't too bad if it wasn't for the fact that his damage can reach absurd amounts at some points, especially with 40% CDR).

E is fine as it is, I agree on that...but i think it wouldn't even need better damage...it's supposed to be utility/mobility. Adding damage would just give him an unnecessary increase in burst.

About the evolution thingy...while I agree that it would be nice to get final form Kha'Zix in every game, not depending on rengo...it's also a tricky thing to do. giving it to him at lvl 1 would completely break his pre-6 presence....I mean...imagine evolved claws early and you go invade the enemy team...the horror...THE HORROR!

Either way, since Rengo gains his stacks by kill, why not make it so kha can get evo #4 after he gets a set amount of kills and assists (but only after reaching lvl 18).

Like...you have to reach 10 stacks. assists get one, kills get 2 stacks. At 1o stacks and upon reaching lvl 18. you will get the final evo. And in the rengar even t you'll jsut gt it more easily. Stack limit is, of course, up for debate...maybe 20, like rengo, would be more appropriate.

I like your ideas, but we do ahve to be careful...in the past, every supposed Kha nerf only made some aspect of him shine again, and all you did so far was buff him in all aspects.