Talk:Ezreal/@comment-74.93.5.162-20110803025146/@comment-12.70.138.3-20110816190356

Banshee's veil is a hard counter to burst damage. QSS is a hard counter to CC. Clense is a hard counter to Chain CC. 3 Different uses for 3 different items. You get one or two depending on enemy team comp. The only time to get QSS imo is when there is a morde/Warwick/malzahar owning your team and you want to shut down their ultimate. Banshee veil offers more survivability unless your bad at dodging pokes. Due to the negated 1 spell + health increase. Even though it has less MR it has more effective heath. QSS is much cheaper but only works against debuffs and doen't prevent say the damage from tibbers. Sure you can get out of the stun and flash away but you still took the damage with less effective health. And clense on Ez is a staple. What else would you get? Teleport? Ghost? Clense + flash + E = can't gank me. Those are the only viable summoner options for Ez with Ghost offering the 2nd most chance to "survive" Flash E Ghost= get out of town you'll never catch me unless your leblanc. But it doesn't really help you teamfight that much or provide direct survivability except through poitioning. Ghost can help you chase though.

So of the 3 for survivability. I would get Banshee veil unless there is a morde/WW/Malz. I would get QSS if they have morde/WW/Malz. I would get clense in ranked. And Ghost in unranked. My 2 cents.