User blog comment:Chase999/Arikka, The Hydra's Mistress/@comment-7709681-20160207165327/@comment-7709681-20160208162500

Similar =/= Same.

They differ sightly, but not identical, so do not put words into my comment.

They seem similar because both have semi-spammable (stationary?) dependent summons that react to your basic abilities. The only significant difference between heads and tentacles is that, although the heads are alot weaker, they can attack faster (well, they likely strike slower until enough AS is build), apply on-hit effects, can crit. and have that oppresive debuff.

Your Q empowers your next basic attack to deal bonus damage and command all summons to strike the target, just like her W.

And that's it as for Illaoi's sake. W-E mobility combo seems too similar to Azir's E-Q mobility combo, and both the head's debuff and the R are too oppresive for healthy gameplay (Making enemies unable to be buffed as long as they're attacked diminishes harshly their gameplay experience, and having build-in Griveous Wounds enhances this further. Making them nearly inmune to AA means that any AA-dependent/oriented and/or melee champion is hard-countered).