Talk:Bard/@comment-4091261-20150701020919/@comment-4091261-20150714161435

Well, a wall for a wall.

One of the ways of being able to hold one's own in a lane is to have utility that allows survival. The other is to simply overpower the opposition. It is a lot easier to deal with a 1v2 once a lead is made and snowballing champions naturally take advantage of these leads. Having both is something I imagine would be best for a marksman synergizing with.

A jungler who excels at map/jungle control is something I admittedly did not consider. Then again, I don't really know the criteria for map control on junglers. If I could get some insight on what makes junglers good at holding their jungle, then I could find a lot more possibilities for synergy.

I definitely would say that having teamates that people would be reluctant to jump on is important. Although, upon closer inspection, most other supports can do this even better. While might be even in terms of,  and  far surpass the chasing amplification that  gives.

Despite comparisons in terms of chasing, I will say that the flanking potential offers is monstrous. Only can offer the flanking opportunity to teamates that  gives. Even then, has a long range stasis trap to prevent fleeing while  does not. Many times have I been able to obliterate splitpushing champions due to the surrounding potential as splitpushing champions rely on only one escape mechanism to bail out. Whether it is an over-the-wall escape, or raw speed, a flank prevents the splitpusher from getting away.

Interesting take on AoE though. It does make sense that if doesn't even catch many champions that AoE would not be effective. The main scenario AoE was focusing on is catching an entire team grouped up in an awkward position. The catch allows teamates to get into position for crushing AoE which is important because otherwise the team would get mauled by the enemy since it essentially forced a teamfight. Though, I will say that in every scenario with that any form of CC is greatly appreciated as it can prevent retaliation and/or escapes. This is why I believe AoE CC is more important than AoE damage as even if the target is alone, the champion will still be helpless to getting mauled away by teamates.