Thread:Willbachbakal/@comment-7709681-20150131182542/@comment-7709681-20150207025629

Believe me, I am taking the path of your proposed changes. I got rid of the original passive, combined both Enemy casts from the Q into E, conserved your Q (Although sightly modified), W is your innate passive but toggled and the surge will be an itty bit different from what you'll expect, but is fine, and the ult is sightly changed (Mostly the damage sincerely).

Also, about the kit, I do consider that can remain mage-y and still be faithful to the theme, which can be resolved with animations.

For instance for the Q, using Avatar as an example, water-benders can cover themselves with an aquous body to be a barrier to hinder enemies' assaults (Like Katara and Tarrlok), and some with close combat fighting styles would extend the reach of their strikes with water, in contrast to blood-bendind which pretty much was torturing and manipulating the enemies' bodies with their own blood.

Relax buddy, our work will go well. Just wait for my proposal. :D