Talk:VPBE/@comment-7713144-20140107083607/@comment-1330314-20140107120335

Actually, the changes allowed Kassadin to farm a lot better. They also gave him a better early game: the active on Kass's W got turned into a permanent passive, and the new active game him an autoattack reset, whereas the rank 1 damage on his Q didn't change. He did effectively end up with more damage, but only if he landed his autoattacks, instead of going for a straight REQ combo. I'm curious to see whether they pulled it because of gameplay issues or because they want to improve it and put it back in.