Talk:Kassadin/@comment-5057599-20131216200845/@comment-9705522-20131216230845

i have to disagree. his laning is better. 30 extra magic damage early game. let that go through your head for a second. and thats not even considering the scaling. lasthitting with autoattacks will be incredibly easy. yes, you wont win trades, but you lost trades before anyway. right now the problem is that he has trouble csing and staying in lane. these changes remove the first problem. sure, the second remains, but hey, its a countermeasure to his other stuff, so its fine. his e loses 80 damage. woo, big deal. not like 2/3 of the damage came from ap anyway. and if this goes through, why should fizz be better? fizzs early game is significantly worse, having absolutely no way of ranged cs and no 30 extra magic damage, having high mana cost and low mana sustain. not to mention, his damage isnt really higher, and the longer the fight is the worse it gets. plus, less mobility. this change is kind of a small rework, but thats not bad. personally, i think all that needs to be done about this version is a bit of numbertuning and he would be fine.