Talk:VPBE/@comment-24795478-20150511190320/@comment-6271162-20150512101421

It's not about difficulty, but more the point of view from which the games are approached - DotA is more base on the attacker, so it has much more ways to instakill someone and thus more powerful abilities, while LoL is based on the defender, so it has less powerful abilities and is more about keeping yourself alive than killing enemies.