Talk:Lulu/Strategy/@comment-134.71.201.35-20120521225143

I really like Lulu as both support and as an AP.

As support, I can help my partners stay alive and continue harrassing the enemy if they get too close. My primary objective is to make sure that the other AD range doesn't get his/her CS so that the AD carry on my team gets his up.

I'm partnering up with Graves and it works very efficiently. I harrass them and if they get too close, Graves can dash in, gaining AS and giving a huge damage output from his buckshot. During a close 2v2 fight, I polymorph either the support, who might be helping the AD carry, or I whimsy the AD carry if the support isn't doing much. What makes it effective with this combo is when Graves has a ton of AS. The Graves I'm partnering up with has a good amount of AS to abuse Pix's bolt attack on the target. People say that AS is what gives mimimum damage, but with Lulu, you can DPS higher. By the end of securing bot, Graves ends up getting AD items to deal more base damage.

As AP Lulu, my primary goal is to get a high enough survivalbility so not only I can survive the fights, but also give my partners a boost to survive as well. AP Lulu gains a ton of AP benefits when she gets them (I remember giving my partner an additional 900 HP by the end of the game thanks to her ulti). When 1v1 on mid, grab Glitterlance for a good amount of damage dealt. Because Glitterlance can penetrate through anything, you can get someone from behind the minion line. I grab Help Pix! next. This would allow me to do extra harrassment. In addition, if they are dominating (or doing a ton of damage), I can cast Help Pix! on a minion and use Glitterlance to the enemy champ. Get at least 1 level of Whimsy to make a break for it if a gank is about to happen.