Talk:Orianna/@comment-4070227-20120529230358/@comment-4952847-20120601090116

A few ways they could adjust the damage dealt is to add a collision damage when an enemy is pulled towards a wall, make it have a base damage of 400ish (e.g. 150 / 300 / 450) or just give it a 0.8 AP ratio.

The ulti has great effects and great utility but just hits too little for now, making it quite weak without the proper team composition to support it.