Talk:Urgot/@comment-4636093-20170707214415

I am... absolutely amazed by this.

I was an Urgot one-trick for all of the prior two seasons before this one, only stepping out to play different champions in this last one.

Urgot having such a hideous amalgamation of concepts from hyper-ranged ADC to a diving bruiser made me have little hope for anything remaining about Urgot and expected him to get Sion'd (I love Sion's rework but it still is nothing like what he was before it, going from a Melee Carry OR AP Burst mage, to a tank).

And yet this is literally everything I could have hoped for. He's kept.... everything about why I played him.


 * Mechanical Spider Legs


 * Utterly terrifying lockdown where the only counter is killing him before it goes off (although this is an execute instead of an initiation).


 * Ranged bruiser


 * 'Bursts' of long duration sustained DPS, followed by gaps of low damage (I might be wrong but his new W ^^yelloweverybodythisis Purge is his primary damage output it seems.)

I mainly played him bot lane before this although he seems to be much more of a top laner now.

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His passive is sort of like a Fiora Passive, only HE has the marks not the enemies. It gives him a great chaotic sort of feel of him wanting to be in the middle of everything so he can effectively shotgun knees someone on one side, then shotgun knees them on the other side.

If he ISN'T in the middle of everyone his E is a Singed/Volibear sort of flip so he can still make use of the guns on his other side against a single target.

And... that ult.... Jeez. It... really lives up to having a fear effect attached.

A good combo would be to slow and lock onto enemies with his Q, Hit W and open fire blasting them a few times with his passive, drag them over to the other side and blast them with the passive on that side, then finish them off with ult. Or initiating with ult if you have enough damage to get them to the threshold before the debuff wears off.