Talk:Sejuani/@comment-1348270-20151128074329/@comment-4022742-20151207101846

Issues with this build, first up Masteries:
 * you pick 4% attack speed over 2% ability damage, while Seju is all about abilities.
 * I would take perseverance over insight. The 10 second reduction on smite isn't really worth it if you don't take an active VS enemies.

Secondly Runes:
 * attack speed? she relies on abilities, why?
 * rest is ok I guess.

Items:
 * Titanic Hydra... She has an AoE Q that decimates camps as it is. Her auto attacks are slow even augmented with your attack speed.
 * Wit's end... Better take abyssal if you want mpen.
 * Selling Cinderhulk... Whut and loose the +15% bonus health?

Overall it feels like you want to push Sejuani into an auto attacker role, when you should be playing her with abilities in mind. Leave the auto attacking stuff to the likes of Hecarim and Volibear.