Talk:Ashe/@comment-24693081-20150208150425/@comment-3466579-20150210115109

Welcome to Ashe's most debated feature, her passive skill. I honestly like the idea of a critical hit chance buff on an ADC passive skill. However, critical hits are by definition 'random' and powerful.

The random aspect of critical hits should be somehow eliminated from a passive skill, i mean, just look at Ashe's old passive, as ZomsX said. You almost always wasted your critical hits on minions. This means you need to know when you have your critical hit ready.

In my opinion, stacks should build by themselves and by attacking. Something like 1 stack per second and 1/2/3 (lvl 1/6/11) per attack (to be balanced). That would make much more sense, as an ADC passive skill, than a critical hit building up while NOT attacking, it's pretty counterintuitive.