User blog comment:ClariS/A Buff for Melee Carries/@comment-3541335-20130128144845

Melee carries always had problems from the start. I've mentioned in your Fiora remake that pretty much shuts them down completely. Other problems are that there isn't much of a difference between ranged and melee DPS; they need to get close to do damage, but they don't have much time to do that before they die or the enemy just disengages with or something similar. They need to use their gap-closers to, well, close the gap. In comparison, bruisers are more tanky so they have more time to deal damage. What melee carries need are something that makes them last longer. is a good example of this.