User blog comment:The Lost Marbles/Seles, the Shooting Star/@comment-7709681-20140802203047

Despite this is just you publishing again the same concept with a few changes (But not for this insignificative) doens't mean you did a bad job with the champion, however:

Q / E - They still feel too similar; yes, Q is a skillshot and E a ground targeted projectile, but the function remains the same: Throw two damaging projectiles, make collide them and you'll get more damage.

W - A recommendation: Enlist first the passive, then the stock system's notes and then the active.

R - If the slow is by 10% per 10% missing health, isn't then the same than putting 1% per 1% missing health?