Talk:Teemo/@comment-4724964-20121229053516/@comment-142.204.74.248-20130109172852

Not to mention there is a dilemma when it comes to the oracles situation. You invest 400 gold into oracles to be able to see Teemo's wards. How many Teemo mushrooms do you think you have to destroy to regain back the amount you payed for oracles? 16. Not to mention that the mushroom still do their job of revealing enemy champions even if they destroy the wards because they still have to be there to auto attack those things.

Teemo only has to invest 125 mana late game for his wards, can place 3 instantly, has them lasting twice as long, and punishes those who steps on them. Teemo's mushrooms still make you lose gold because you invest alot of gold to get tiny amounts of gold back, and Teemo can just put them back up again without him paying a single gold, not to mention that he still stops the gank because he still gained vision of the team before the mushroom is destroyed.

I guess you could say the same thing for sight wards, but those cost money and people tend to not get that many everytime they leave the base.

To sum it up, you lose gold to see and destroy Teemo's mushrooms. Teemo pays only mana to put those back up. You don't stop a gank, nor do you gain that much more advantage due to how easy it is for Teemo to put them back up.

It becomes even harder to get that money back due to the nerf on Oracles. The only way this doesn't become a burden on anyone is only during extremely late game when the tank has their complete set up and has the gold to buy it with impunity.