User blog comment:Willbachbakal/(Item Concept) Crowd Control/@comment-24795478-20150101132103/@comment-24795478-20150102115006

@PrimusMobileVzla yeh, i should have put it in quotes :P

@Will But the problem is that in laning phase your version of QSS is far superior than current one because as i said, there is at least 0.5 sec to react to enemy aggression, and it can even be used to negate PHYSICAL damage from abilities ( cait's ult for example ) rather than cleansing the CC. And even in teamfight, the case of multiple subsequent of CC is usually happen only when you get CC by the first hard CC, which meant if you negate the first one, you are likely to be safe from the others for a while. My proposal is further nerf the QSS to make it only negate the CC part of abilities, block damage is too redundant and can lead to a broken situation. Just imagine a sivir building this QSS and take cleanse ( or your phase ) confronts a pair of Corki and morgana.