User blog comment:ErdamonPL/Siegenn - the Omnipotent Magus/@comment-6292556-20131020050833

"Stacy is out for vacation. Yves is out for a date with... someone. Because of those reasons, I have to come here and do a quick analysis on you, Mr. Siegenn."

"Unlimited Potential is rather confusing. You should stat what level will give that level of bonus. Should you use this format. For example.

It will be like

Until I'm clarified, I will not say anything but stat that chaining skills makes you pretty interesting"

"Spellsphere is simple and straightforward. At first, I'm really irritated with its damage but, after saw its AoE, finally accept it. Hard to land with high reward, isn't it?

Also note that its range is terrible. It should be increased and, like Sing, Aurra said, should have its cooldown lowered or he will have no damage output in teamfight."

"Power Shift is unique enough. Its stun duration should be clarified. Other things have Sing, Aurra said already...and I think stun and damage should be move to initial cast since you don't want to give ability back, I know. Unlimited Potential bonus can be changed to steal more ability power."

"Give Up, Weakling, in addition to what Sing, Aurra said, I'd recommend it to remove a small flat amount of magic resist but stackable and can be spammed (like Soraka's Starcall). It would synergize with his innate and can be helpful."

"Arcane Blast is... weird. Cooldown is too long. Sing, Aurra did a good thing to fix it. I also recommend you to buff its early game damage, like 300/550/800 so he can grab some kill to snowball."

"Hope you have a good day in the league, Mr. Siegenn. Would you like to listen to music with me?"

- Jubeln