Talk:Sion/@comment-9771997-20141003221343

Played the new Sion on PBE yesterday, and I found him really fun with a bruiser build. With the change to his ult, he's lost an enormous portion of his godly dueling power though. His biggest weakness I felt was his lack of sticking power; this can be supplemented through items, but still, his two chasing skills (E and R) have cooldowns that are too long for a chase in most cases. This is especially true when your passive procs. Death Surge is good, but you only get to use it once, and your passive has a cost like Swain's ult that just keeps building and disables summoner spells; your passive makes you a god, but it also makes you extremely easy to kite, and with the delay that Sion has between death and reanimation (which is like waiting to respawn from GA), most champs can clear some distance and just run away until you bleed out.

In other news, every single ability he has now make him extremely relevant in teamfights; which is what you want as a bruiser or tank. His Q is devastating if he gets to charge it (which he might actually get time to in the heat of a teamfight), his W gets really high damage in addition to the max hp damage with no AP, his E can shred a tanky target's armor or slow a high priority target, his Ult is a great engage if you can land it (it goes fast but has a lot of counterplay), and his passive could be insane in the middle of team fight where they can't focus you, but they need to at the same time.