Talk:Pantheon/@comment-11149612-20140309021022/@comment-24476907-20140309222422

Remember that solo queue is way different than LCS. In LCS, everyone should be all coordinated, and the roles in each team are very clearly defined in their comp. However, in solo queue, other champs are more viable than other because of carry potential. Yasuo isn't played in LCS because of shield nerfs, kind of like how Katarina can be a monster in solo queue depending of the league, Yasuo with a higher skill cap. Great solo potential, but easy to shut down, especially in a voice chat environment aka LCS. Remember back in season 3 spring promotion where Olaf was nerfed so hard just because of Voyboy, not because of the community. Riot doesn't target solo queue, they target champion viability in pro play. Panth is played for the high damage, and the reliable initiation even when underfed. Solo queue just loves him for the ability to click q and e for a kill when fed. That said, he shouldn't be nerfed because of solo queue full ad carry potential, but because its similar to Kha'zix, where he has strengths and weaknesses. They have similar jumpin abilities, high instant burst, and can gank easily. The general nerf to Kha'zix was to lower his op q to balanced, and his jump, because its supposed to be mostly mobility, not damage. Panth has a better jump-in, a pointblank stun, and same if not higher damage, depending on the cc of the other team, however he lacks mobility and slippery-ness. So my suggestions for him: 1. Fix the bug about his stun. In solo queue i was stunned for 2.5 seconds. The other team also had a fiddle that was level 18 and feared my mid, and it lasted less time. Plis Rito fix that. 2. You either can nerf his ratios and make the base damage higher, or make the base damage lower and ratios higher, making him the risk-free or riskier champ to play. 3. Change his cooldowns in someway where either he has to spam more to do the same amount of damage, or make cooldowns higher so he cant smash your face with a 1.4 ratio every 4 seconds.