Talk:Aatrox/@comment-Maryflo-20130624105501/@comment-Odaswifteye-20130624230214

Having seen Aatrox fight Singed several times I can safely say that his slow SHOULD work but the problem with Singed is that he won't be deterred by harassment and you have to outright crush him to get him off your back. That and the poison very directly interferes with sustain.

Seeing Aatrox and Trundle as a farm lane is probably very accurate. Trundle's only damage dealers are Q and R after that it's the modification he gets from ice field and then it's just a matter of beating Aatrox in an auto attack. Aatrox however has sustain in his auto attacks and damage in all his moves which cost no mana. The lane will freeze until Trundle runs out mana or either jungler arrives.

Same with Nunu but a little less so. The lane would freeze until Aatrox has gotten his blood well completely full and rush one of his main items. At which point he can crush Nunu six ways to sunday

Nunu isn't a duelist at all so he would either need to gear up with some anti melee gear or he's just going to get bullied in lane all day and possibly not get very far in later games assuming Aatrox is smart enough to always knock Nunu up for when he tries to ult.

Malphite technically has a lot of melee bane. Innate shield, scales from armor and health, lowers attack speed with E. He'd be the strongest choice out of all of them. Malphite's only weakness would be dealing too little damage in trades.