Talk:V1.0.0.141/@comment-217.123.141.44-20120628173018/@comment-4499980-20120630180813

The orb's color convey a core mechanic for Ahri players. Green has and always will represent some form of heal or a beneficial effect. Changing the orb to red to match with the skin would make it too monotone for one, but it would alos prevent red/green colorblind players from being able to read the cue (when the spell vamp is ready). Because of this, it would be pointless to change the particle for Q as the spell is supposed to send out the orb. If the Q orb and her "weapon" orb are different colors, that's just plain confusing, though mostly for new players.

Charm's reasoning is simpler: charm needs to look like charm. Players need to know what has been thrown at them so that they can react.