Talk:Mordekaiser/@comment-24951773-20170208000121/@comment-31203455-20170208151946

You could reduce the shield gain on E a bit, but not enough to remove shield overflow and then let his W feed off the excess shield in some form.

Either subbing the cost or applying yet more of a spin to the tick rate on his W. You could aim to have the best tick rate coming from CDR, teammate proximity and excess shield.

Would be rather funny to have enemies bounced between the two W fields, or else within the E cone. Bounced, knocked down and spat on. Well maybe ripped blooded by shards of metal instead of spat on.