User blog comment:Typhron/Fiora QoL changes/@comment-5955640-20130820035307

I actually forget that Fiora is in for a minor rework. I'm looking back at some of the quotes regarding her and I ran across this.

"We don't have specific plans right now, but only due to workload. Some of our work on Yi will likely inform our work on Fiora (plus I still want something sexy for Riposte), but it's not our top priority currently."

Is this just me or is this, bad news? The work on Yi by changing his scalings and the like didn't go a long way to fixing how he works in certain ELO rankings. They were trying to make him consisent but he's still a face crusher that exists to crush the less skilled and will be instantly crushed by the very skilled.

If you asked me. Personally. You can't do nothing about that, it's sort of the core design of the kit. A large payout for a small investment. But because it's so small it runs out when it really counts. And when I think of the way Fiora crushes people it's quite simliar to what Yi does and if the work on Yi decides what they are going to do with Fiora. Things could get unpleasant. For one thing we won't be looking forward to a rework of her soon I assume. Master Yi might fall back onto the table.

Looking at her kit and really thinking about it though. Fiora's kit has synergy. But problems.

Duelist scales with level and stacks which is almost a consisent form of in built life steal. I assume it's always available but doesn't heal for a whole lot on it's own at any paticular stage.

Fiora can spam lunge an additional time at no mana cost. It has an affordable mana cost already and scales well with attack damage.

Riposte can parry an attack and counter attack with damage that scales from AP. An inexplicable stat that doesn't do Fiora any good. It's a dueling countermeasure to win a trade if you happen to be losing it or cement a victory to prevent anti trade methods. It's scaling off AP so it doesn't actually blow you up and is basically a themed Pantheon shield block. Except it doesn't block turrets and isn't as easy to summon in a fight.

They should probably change that. Make some sort of brief window where when Riposte triggers an increases attack speed briefly or gets a full stack of Duelist. An AD scaling seems like the right move but it would make her dominate more on lower tier matches and still wouldn't prevent some anti dueling measures that people have for use in higher tier.

Burst of speed is a crazy momentum maker and basically lets you over power multiple targets if you actually manage to kill one. Sort of like how Highlander works it's a cleanup attack which isn't unusual for assassins but it's just movement speed so again. Uncoordinated team is going to get crushed. You can kite movement speed and she's completely vulnerable to counterattacks. Coordinated team will CC her. Killing her momentum instantly.

Blade Waltz is the crusher but only if Fiora has any sort of lead and the enemy doesn't waste CC on her during the Blade Waltz. Again. Less skilled people will do exactly that. More skilled people will wait it out or even have the ability to CC her in the space between spaces where she's actually targetable.

You'd have to change E and R sort of like how Master Yi needs his R and E changed. But it shan't be done. They are fun abiilities that serve the champion using it very well. It just doesn't have strong strategy elements.

Very simple counterplay is what's killing her and Yi in high tier fights. I'd almost settle for that. I'd settle for it. Or change things.

Make Lunge a dash attack that can be used defensively. If you Lunge at a champion you can Backstep away at around the same distance and doesn't require a target to use it on.

Riposte interacts with Duelist and gives her a full health stack upon activation and upon the enemy triggering the parry she deals increased attack speed for a few seconds.

I'd change burst of speed to a made up move called Sidestep where during the duration of Riposte OR Lunge she can use Sidestep at no cost and she automatically jukes linear skill shots once per the casting of the Lunge or Riposte. Sidestep does not stack.

When using Blade Waltz on one target and only one upon activation she doesn't become untargetable and dash across the field. She gets full stacks of Duelist and parries every other auto attack for the amount she would have waltzed a group and gets the attack speed buff throughout and can sidestep without actually having to activate Riposte or Lunge. When using Blade Waltz on two or more she dashes and becomes untargetable. However. She will only hit every other target once and the orignal target twice.

She can strike up to five times and if she Waltz's three times the other two will be turned into parries that she can use. When she kills a target with Blade Waltz Lunge will go off cooldown and Sidestep will become available for a set time.

I made E and activate of W and I added a lot of mobility moves that are used defensively instead of calling it a day with a movement speed buff. She's an all in champ right now. All in champs have to kill people when they invade the zone. Otherwise they die themselves. Hence all the powerful tools needed to crush the target fast and furious like. But some champions have incredible zones and others are great kiters. Kiters can protect a zone and zoners kill you for even entering it.

She can't really escape or dodge anything that will come at her for when she invetibly rushes the target. Well Blade Waltz but if you ask me. Blade Waltz only shines in team fights. In a one on one duel with a person who is hurting you enough for you to need five free shots at 'em. Blade Waltz isn't helping you because it deals less damage to the same target.

That's what I would do. That or nothing. I really don't have anything wrong with her being just for low tier players. Make her cheap. Have her on free week often and she can become a lesson in learning when to all in on people and that you should buy CC removers or take cleanse to make things more survivable.

I'd be fine with that.