User blog comment:Yorukin/Quinn Improvement Ideas/@comment-12314620-20140423073406/@comment-24852115-20140423130516

I never said she was bad, I just said she was awkward. A lot of my suggestions were to make her more fun to play and expand her playerbase, not to give her a huge buff. I never made it clear in the post, but I didn't intend for her to receive EVERY listed buff. These are just a lot of suggestions.

I mentioned her Q being a one-point wonder because I tend to max her W first followed by her E, if only to capitalize on the vision and steroids, as well as ensuring that Valor has a heavy AA at level 6. I could try maxing it first for a couple games, though. Who knows, I might like it.

As for the E untargetability, I could probably balance it out with an increased cd. On the other hand, a Ghostblade could easily get around that balance, so it wouldn't really work all that well. Think I'll change it to being only untargetable during the middle half of the jump; you can still attack her when she's close to the ground.

I'll agree that those passive buffs may have not fit her playstyle; I was just throwing them out there. Still, I think the first one at least should make it in. It's kinda frustrating when you're incapable of capitalizing on a mark just because it came in at a bad time.

You've definitely got better ideas than me for her ult balance. I'll be editing in changes shortly. Also, I've never actually had problems with those bugs. That, or I've never noticed them. One of the two.