Talk:Athene's Unholy Grail/@comment-173.3.68.125-20120427025843/@comment-140.228.138.208-20120427155403

RIOT has said explicity that ranged carries are designed around the assumption that they do NOT have easy access to CDR, and they do not want to give them an item that as good enough stats to incentivise that they buy it.

Attack speed, Armour Penetration and Attack Damage all packaged up with heavy CDR into one, efficient item suddently gives AD carries an amazing incentive to buy it.

Ashe comapred to Alistar is a good example: The cooldowns on Alistar's abilities are balanced ASSUMING that he's going to maximize his CDR. The cooldowns on Ashe's abilities all assume that she will NOT.

If ashe can suddenly buy the amazing amount of efficiency for a single slot that this item would offer, she would be able to fire off her ultimate WAAAAAY too often.