Talk:Riven/@comment-24073465-20131127201625

Just a couple of ideas, which MIGHT change Riven and decrease some of the "She's so OP!" talk going on...

For Q, decrease the time you can have between 2 jumps...currently, while it's 4 seconds between jump, decrease it to something like 2 seconds between jump...HOWEVER, if the Riven autoattacks between each jump, the time wait between jump increases back to 4 seconds...this will have no change to proper Rivens who autoattack between jumps, but feel like a nerf to those who spam Q like maniacs...

No actual ideas for W beyond the usual "change values,cd,stun duration, etc,etc" stuff, so ignore this part...

For E, I'd suggest that you increase the cd on that shield...there is no need for a shield to be that spammable (and yes, it may nerf her survivability, but I'm getting sick of Rivens jumping in trades they can't win, I almost kill them, they run away so I hit them with ignite, and right before they die...shield up)....HOWEVER, make some difference to it...1) Riven's cd on the shield will decrease everytime she autoattacks....something similar to Olaf's E or 2) When used, Riven's shield increases her defensive stats temporarily....you want survivability, you're getting it, but I want to keep that 3.6 second shield in hell where it belongs...

About R...while the %increase in AD surprisingly isn't that high, I'd say the amount of time you're getting it for might be slightly decreased....other AD modifiers (Olaf, Vayne for example) grant good AD, but the timing is a lot less...secondly, without changing the distance travelled by the cone, slightly lowering it's speed might be a small way to ensure the guy COULD get out of there in time (changing 2200 to 1800 or max 1500, would change wave time from 0.4 to 0.5 or 0.6)...

now these are just some ideas....if you have better ones or see problems with these, explain what/why/how/etc...