Talk:Jungling/@comment-69.118.12.109-20130211000956/@comment-72.218.154.205-20130212004208

I prefer Nocturne personally. Decent ganks pre-6 (with hard CC from W and ability to stick to targets with Q), survivability (spell-shield from W, heal from passive), one of the best ganks in the game post-6 (massive distance closer plus reduced enemy vision with R). And all of his skills can be used defensively (Q to flee due to speed-boost; W to block even the strongest abilities, like Karthus and Lux ultimates, and get that awesome evil laugh; E to Fear enemies trying to follow you; R to flee to lesser enemies and run away, plus the carries will rush for turrets when you pop it on pure instinct, giving you a better chance to escape).

He has excellent clears once he has a point in W (passive attack speed steroid).

He snowballs extremely hard.

He's fairly squishy if built pure damage, but if he does he's an assassin, so he's supposed to be. If he builds tanky, he's an excellent peeler/off-support.

And popping R forced Banshee's Veil to pop before you even ult someone fully, making them waste it.