Talk:Heimerdinger/@comment-24704296-20140318212503/@comment-4843765-20140319155423

The turret thing is a bug, I'm certain. I think the game is misinterpreting the intended mechanic: "Heimerdinger now spawns with maximum ammo count." So instead of respawning with 3 turrets, which is fine and welcomed, Heimer actually gains 3 ammo whenever the initial CD on Q is finished instead of gaining a turret one by one.

To clarify, the problem we are discussing happens after you max Q. So, instead of functioning like Teemo where you get a shroom every 20sec or w/e, Heimer's turret count will reset to 3 after you place all 3 and Q goes on CD. So basically Heimer regains the ability to place 3 turrets after a single 20sec CD instead of having to wait 60sec (total) to gain 3 charges.