User blog comment:Lesdin/Alanor, the Adroit/@comment-3391671-20161212015434

I have little to none to say in regards to this kit, since Will below already offers what kit criticism I could offer, while the lore that I usually would critique has little to none to nitpick at. The lore itself is short, but covers just what it needs to create a simple yet attractive character bio. I do not profess in such ambiguous backstories, but for Alanor, it only helps her hide the potential behind her personality.

What I will, if not critique, on the kit are the following:
 * Before the abilities, I would love to point out how you are really taking the characters from BlazBlue and implementing them in one after another. What passion, and what skill, to be able to do so in such a fantastic fashion. I do not wish to take any credit, but was this because of, or independent of him?
 * What I love is how this ability plays out. Instead of being an ability activated spear-piercing like, it's much more inlaid in 's basic attacks. It brings up the image of Alanor scoring a pentakill with one jab, which is intriguing to imagine in mind.
 * The shield on the Q-dash reminded me of, but only that. As for the duration based on distance, I was initially confused on first look if the "depending on distance" part was in reference to the shield strength. Gladly there was the clarification in the ability description notes, but I personally feel that placing the parameters in the ability description itself will relieve of this initial confusion.
 * "...for up to 4 seconds, based on the distance she's travelled." adjusted into "...for 2 to 4 seconds, duration increasing with distance travelled."
 * I agree with Will about the name, while also wishing that you had stayed with the flower ability name theme of the original Natsume is based off of, or went with something related to red. Regardless, "Heartstriker" does just fine for this.
 * Is untargetable or suspended when "leaping into the air" with ? I presume it's neither, but I question this since I wonder if she is still targetable when she jumps. It also makes me wonder how her animations will look like...
 * It may be just me, but I feel a disconnect with . As much as it is for sure a useful tool for Alanor, and has its purpose, I believe that I'm a little unsettled with the range of this ability. This is likely due to my inner image of Alanor sweeping a blade that should extend in the same way as to an extent.
 * I also would like to say that the ability image should be coloured red, as that thought came to mind since the Crescent Sweep image contrasts with the red shades of the other icons...
 * I will agree with Will that may not need its passive, while it may make sense since Alanor is slamming down her spear, removing her capability to activate her  or  back up with it. I also feel that the impact radius may be a bit large, since the damage is true damage and also scales off . 1 second is not that long, only "telegraphed" by her presence nearby.
 * This is nothing of a suggestion, but what came to mind was that Alanor could activate while using  on a shorter  time.