Thread:Emptylord/@comment-7709681-20171018211958/@comment-3974211-20171023164749

I’m tempted to rollback to use “Interrupt” to refer to all.

I went to add “Disarm interrupts basic attacks.” and had a vision of the future where you would want a new term to describe attack inhibiting effects. You also stated that “Mute” “interrupts abilities”, which is wrong - Mute, as you’ve invented, is the status of being unable to cast. 1) Nothing interrupts casting except death. 2) That is already called “Silence”.

Interrupt refers to the exclusive ability to interrupt channels.

It would make more sense to update all other crowd control effects to list their compounded nature - eg Stun combined the effect of Silence, Root and Disarm, not that a Silence and Stun are in some made up new category. Well, not a new category, but a new word to describe it. Silencing, disarming and immobilising are perfectly fine terms.

It would make more sense to add, for example: “The following effects also Silence.”


 * Status Effects
 * Silence - Cannot cast.
 * Root - Cannot move.
 * Ground - Cannot dash.
 * Disarm - Cannot attack.
 * Nearsight - Cannot see.


 * Instants
 * Knockdown - Interrupts dashes.
 * Interupt - Interupts channeling.

Other effects just combine these.