Talk:Volibear/@comment-2248060-20121019142337/@comment-5.83.71.124-20121020053243

First comebacks should always be Philo stone and Heart of gold. At first it looks like they suck, but in fact, Randuin's and Shurelya's synergize too well with his Q and E, Randuin's is even better than Frozen heart, and given Shurelya's mana regen, you don't need the mana. Of course, Merc's is a must. You could think about getting Ninja tabi, but most of the times Tabi is good because it reduces minion's damage, but Voli already has his E to take their attention away, so it would be only a choice if you're playing 1v1 or 3v3 vs a full AD team. 5v5 is less likely to have a full AD team.

As you already have a slow and you're going to build Randuin's at some point, you can drop the Mallet and go straight for your Warmog's. Your W scales with it, it's like getting an IE on a carry or Deathcap on a mage. Force of Nature is pretty much another must. If the enemy has at least half of a brain, they will build Madred's or Deathfire, so building FoN is pretty much important. Plus, the health regen and the mspeed is really appreciated.

Those are already 5 items. Last item should be both situational AND offensive. If enemy is leaned towards magic damage, go for Wit's end, if it is leaned towards physical, go for Atma's. Most of the times the game will be over before you get your last item, but personally, if I get more gold than needed for those items, I like to get Maw of Malmortius or Madred's bloodrazor as "upgraded" versions of Wit's and Atma's. But of course, these are just my personal tastes about last items.