Talk:Kayle/@comment-5077305-20120626141431/@comment-2124153-20120626152630

The trick to fighting Malphite, is to stay out of Ground Slam range. If he is hitting you with anything more than Q harass, you are doing it wrong.

He won't survive sustained damage from Righteous Fury, so max E first and just pummel him with it whenever it's up. Don't let his shield recharge between harass attempts, aka don't leave him an 8-second window where he's not taking damage, otherwise Granite comes back and you have to burn through 10% of his health again. Don't use Q on him unless you are guaranteed to get 3-4 hits of E in afterwards, otherwise you'll drain your mana. Don't use W to heal if mana is a problem, use red pots instead. If you derp and get hit by Ground Slam, disengage. You won't win a trade if he has an AS debuff on you.

You may want to consider buying an early Executioner's Calling against Malph, even rushing it. The on-hit effect of the blade prevents his shield from recharging (4 damage per second for 8 seconds, so his shield stays down for 16 seconds after your last hit), and the active will counter health potions (50% reduced healing/regen for 8 seconds, every 20 seconds), just poke him with it every time he chugs a pot and it'll cost him about 40-50 health in healing/regen. Executioner's is a good item on AD Kayle anyway, since it has crit and strong lifesteal. Basically it takes the place of Zeal temporarily, and pushes back your Bloodthirster, so you need to itemize for AS and get your IE quickly.