Talk:Warwick/@comment-4915885-20130411094214

Alright, after theory-crafting for like an hour or so, I've finally developed a build for Warwick that minimizes the amount of kiting the opponent can do to you while giving out the most mobility in today's Meta. Do keep in mind that this is what I thought up in an hour, and it may not be the best thing ever.

-Boots of Swiftness (Merc Treads if there are other sorts of CC)

-Frozen Heart (I was deciding between this and Randuin's Omen and I decided that this is just slightly better than the Randuin's because the constant aura slow)

-Phantom Dancer (Being able to move faster and move through minions can be a godsend for when you're chasing down the enemy, and WW likes chasing down the enemy. If you don't like this, then just go Statikk Shiv instead)

-Sunfire Cape (Or some other defensive item, like Randuin's, cause you need to be in their team, and you need to come out that team alive, too. It also helps you splitpush)

-Wit's End (Cause the Item is still good on WW, especially since he gets all the stacks just by ulting someone. More tankiness along with damage? Yes please!)

-And last, but not least: Blade of the Ruined King (The Item fits like a charm on WW. Its the best thing Riot made since WW. It's the thing that makes WW chase better. Its the thing that makes WW attack better. It even gives WW a sort of CC to use on the enemy. The item gives him more sustain and damage. Finally, you Ult someone, and if the enemy teamhas nothing to stop it, then you're guaranteed a kill)