Recall

Recall is an ability that every Summoner has, regardless of champion chosen. The spell allows its champion to hard channel for a 8 seconds and teleport back to their respawn pool after the channel is completed(provided the channel is not interrupted).

Development
Recall was remade from which originally was an item you bought and then activated to return to base, then it was made into a summoner spell, that you had to choose to be able to use.

Gameplay
To activate Recall, you can either click its button on the ability panel or you can press the key bound to it ("B" by default). When activating Recall, your champion will enter a hard channel state for a few seconds. This means that the channel will cancel by being hit by any attack or spell or by moving. The duration of the channel is 8 seconds if playing in the Summoner's Rift or the Twisted Treeline, while it is 4,5 seconds if playing the Dominion game mode. If the channel is succesfully completed, you will be teleported to your team respawn point, if it isn't completed, you will have to start the channel from the beginning if you Recall again.

Player disconnection
When a player leaves the game their champion will automatically recall. If the champion is attacked while recalling the recall is cancelled and the champion will attempt to walk back to base instead. Note that soon after the player leaves, the champion gains a huge bonus to their Magic Resistance. This is to prevent enemies from using global abilities (like and ) to instantly kill champions that have disconnected at level 1.

Enhanced Recall
In Dominion, Recall was remade to fit in to the game mode's fast pace style. Recall in Dominion takes 4.5 seconds to cast.

Trivia

 * The old is possibly a reference to the film . In the film Neo is offered the chance to take a red or a blue pill. The blue pill is for waking up in the matrix.
 * It was previously possible for champions with abilities that makes them dash to an enemy champion to follow an enemy that has just finished recalling and teleported to base, making the champion fly all the way to the enemy base. This has been fixed.