User blog comment:Lyndongwapo/Cean, the Cyborg Kid/@comment-3391671-20160820220919/@comment-3391671-20160821183445

Innate: I did not mean to generalize the cooldown of LAZER, but what I wanted to point out is that passively, Cean can gain his resource too easily. Looking at the rest of the kit, he wouldn't have an issue with resources at all if used well; as much that should be a rewarding bit, the current resource rewards too much in that you do not have to be that skilled to maintain resource.

AAs that become ranged, deal magic damage to the target, and with the CD refresh can last longer than Kayle's E. I may have been in the wrong place to mention they were "too similar," but I did not mention saying anything bad of this ability.

It is always nice to see a champion being unique, but that argument in itself is not what I beleive justifies an ability (it would be the same thing as telling people to get used to newer functions of a phone just because the phones are becoming more complicated; yes, we adapt, but is that really a fair reason?). What W offers is a wide range of abilities that would allow him to do varied tasks that other champions are not able to do with their kit. This isn't simply an argument of "" champions, but more of the fairness of a champion having so many aspects in one ability, and the need to be aware of what the five parts do individually (five separate skills, not five elements to one skill). I will stay to saying that W needs to be hampered down in a different way, as the current method of display is in itself is.

At the current moment, you make Cean a much too safe to play champion in respect to his Resource. His out-of-combat regeneration is very quick along with having two methods of refunding his Energy with both the passive & active portion of E. I don't understand of what you mean "too difficult to consider," but it would make Cean a little more interesting if he was rewarded for given situations than being kept in the safe-bubble of a simple minion wave. He already builds Energy in-combat through the.

If you don't mind the mention, but I too have a champion who I need to make an appropriate ult for. His ult at the moment is all cool and awesome in image... but it's mechanic do not exactly bring uniqueness to the game, neither is it balanced and fair. Sometimes when making an ability, you have to look back at what purpose (and theme) you made the champion and go off from that. For example, my champion is supposed to be a brawling combat-mage who is a Fighter-Mage, so an ult which bases around the importance of AS and AP wouldn't be a bad idea. How about Cean?

To delete the "blog" aspect, edit the page and look to the right hand side, under where you would usually select "publish." Under is the section for images, videos and more, and among them is "Categories." Under "Categories" you should see that there is "blog posts"; remove that to remove that tag from the page.