User blog comment:Care Level/Fucking Sightstone, Man./@comment-1330314-20140422000422/@comment-9593635-20140422043521

I agree, there could be some polish: maybe divide the active into an active that just drops a ward with no cooldown, and a passive that recharges every 60 seconds that causes the next ward to drop a Standard.

The idea here was mostly just to give examples of concepts for unified support items (gold + vision + utility); they're far from perfect.

Also, stat changes (random gain/loss of stat) are probably just copy/paste errors; there shouldn't be any stats lost.