Talk:Elise/@comment-4636093-20150530133351/@comment-16257908-20150530134755

That is true, but I can think of some problems. Her early game is her strongest point, no doubt about it.

What about mid-to-late game? Her spells start doing less and less burst damage, and become more "sustained", since you're able to poke a little more with Q and W (if you have CDR).

As I stated in earlier posts, Elise can't be tanky and deal damage at the same time. She just can't, especially against Tanks. She'd be relying a lot on the 8% of the target's max health do deal damage. She won't build much AP, and the scalings are not that amazing, either.

Elise was made to be a front liner, but she can't do much in the front line... I dunno if I'm explaining well enough, I just think that her whole kit is all over the place and definitely not right.

The mana costs hurt her a lot, early game too. I can't deny her early game is strong, because it is, but that's the reason Riot decided to take Elise Top out of the viable meta and nerfed her to the ground.

It's such a shame! I love Elise and I feel great when I hit a Cocoon and let my whole team gang up on someone, but dang, what she has to do to deal damage is definitely not rewarding enough. ;~;