Talk:Bard/@comment-26996560-20150918061409/@comment-4091261-20150920165550

Oh yes, he is so much like in terms of transitioning. The main difference is that he is an initiation support that doesn't offer advantagous initiations.

What I mean by not offering advantageous initiations is that when he starts a fight, it doesn't negatively effect the enemies. Every other initiator offers hard cc to lock the enemies down so that the team can take advantage of the few seconds they are rendered useless. However, literally make the enemies invincible in the duration or just charges head first into the fight. However, just like, what excels at is screwing over the enemies' positioning. With good analysis of when the enemies are in a bad spot, completely wrecks them. Bad thing is that his numbers are pretty low and his costs are pretty high early on.

I don't particularly think the shrine should punish the enemies. The point of the shrines functioning the way they do is to punish stupid players. However, I do believe that the charging time is unreasonably long. I know Rito wants people to go aggressive on to counter him, but 10 seconds of waiting screws over the adc's positioning easily. It doesn't take 10 seconds for the adc to move up to the caster minions after attacking the melee minions. I do think that the minimum heal is good though, good because it is useless. If the minimum heal was good on its own, there would be no reason to charge it in the first place. I just think the charge time should be lowered 7 seconds.

Why does everyone argue about the projectile speed of ? It is obvious that it is supposed to be hard to hit from max range. It's even faster than but nobody complains about that one. Rather, my gripe about is that the cc time is completely useless at max range. 2.5 seconds of a hard cc is definitely insane, its just that when I am 3400 units away, can't close that gap in less than 2.5 seconds. So I think the best thing to do is to allow the stasis time to scale with distance. I mean, the point-blank stasis time was never useful in the first place so might as well make the larger distances more powerful and the closer ones weaker.