User blog comment:Nearthel/Bellomarus, the Destroyer of Worlds/@comment-26263213-20160821091853

PASSIVE: I like the concept which the leash happens when a unit is been damaged.

Q: Increase the damage if the cooldown is low, also the range is too low since the champion is low on mobility. Try create some skills which improves his ability or a CC that slows enemy so that you chase the unit and remain your distance from the enemy if we focus to our Passive.

W: To make it a little realistic, make the skillshot collides. If you don't want it to change why not make all the enemy minions or neutrals slightly knocked and collides to first champ it hit..Take my idea or not, its no problem.

E: ..... its good.

R: Since your Ult really depend on your passive, there you must really have a good mobility skill or a Crowd Control effect type of skill to make Bellomarus keep his distance from the leashed target.

Overall: A fighter champion and a stun disabler. Good only if he is not alone. His stun may be successful but mostly fails if he encounter a champion which has great mobility. Almost many champions counter him. He is also a fighter which has lesser reach in the range of his abilities, how can he execute and redirect the skill properly? Why did you change the past kit?

Just an opinion...