Board Thread:League of Legends discussion/@comment-26390084-20150515162826/@comment-1330314-20150515164958

I'm not sure or  are what need to change the most on. If anything, it's that needs a redo, since it's the least interactive and interesting ability on his kit, and is extremely limiting in terms of what it lets him achieve. The new Feint looks nice and has good synergy with Shadow Dash, though the return damage looks a little weird.

Overall, I think Shen's main issue is that he's inconsistent in terms of both gameplay and theme. Thematically, he's a tanky ninja, which is already a contradiction in itself, and though it might be possible to bring the two themes closer together (by having him phase out of damage or the like), there's nothing about Shen's current kit that truly relates to ninja elements. Gameplay-wise, he has the potential to be a great tank, since a lot of his playstyle revolves around absorbing damage and diverting it away from his allies, but he doesn't fill out his niche as best as he could, mainly because a lot of his power revolves around dueling opponents, which is one of the reasons why his Q needs to change. If I were to change him, I would personally take out a lot of his damage, and instead focus on giving him better utility and crowd control.