Talk:Ezreal/@comment-2124153-20110810161150/@comment-2124153-20110814154548

^ It does not take ages to kill things. Consider that I'm going 21/0/9 with a full page of offensive runes. Ezreal has about 65 AD at level 1, plus 6 ArPen and +2 minion damage. He is getting 10-50% bonus attack speed from his passive. I have Havoc, for additional damage output. Also keep in mind that I'm taking Q at level 1, spamming it, and also attacking at range.

Fighting creep camps requires specific placement, but is otherwise straightforward. The way it works is, you stand just at the edge of leash range, preferably near a wall, pull them with Mystic Shot, and then just fire away.

This works really well on wolves, because you can stand next to a wall and only one of them can attack you at a time. So instead of a 3v1, it's a 1v1, 1v1, and 1v1, which saves a lot of health. Wraiths, you just Smite the big one and stand such that you can freely autoattack the others... they die quickly. Golems, they run so slow that you can start with MS, autoattack, take a step, autoattack, step, etc, cycling MS when it is up. Often you can kill off a golem before it even gets close enough to you to melee, and then it's a simple matter to 1v1 the other one.

tl;dr, please try these things before you make assumptions. Jungling is faster than a duo lane, and nearly as good as a solo. The point of jungle Ezreal is not that it's the best way to play him, it's that it's an effective way to make sure that your team has the jungle advantage. The best part is, this build is only one mastery point away from a laning build, so it's very easy to lane swap or cover for people.