User blog comment:Jao and jom/Item Idea/@comment-5441738-20121003164339

200 true damage seems like a bit much again. I think simplicity will bring you a long way: Increase the base bonuses to more than what Pickaxe and Blasting Wand give separately, and and tone that active down! For that one specifically, why not have the damage start at something like 100 damage and scale off of the user's AP and AD? I don't see any reason why it should be leeching off of an opponent.