User blog comment:Wow look i made a rework/Poison is for ninja not pirates (Gangplank rework)/@comment-4434378-20140207214107/@comment-24510442-20140208031048

On second thought yes Booty is objectively terrible. I'm just trying to think of a gold-related innate that would better define Gangplank's character. My alternative idea was an innate called Plunder. Gangplank's attacks cause enemy champions to lose 1 gold and grant Gangplank one stack of plunder. Plunder does not trigger anymore after it reaches maximum stacks (like 3 gold at level 1). Gangplank can converts the stacks of Plunder into actual gold by walking up to any friendly turret or structure. The idea is to create a back-and-forth that adds an interesting element to laning. Gangplanks attacks, gets the gold, retreats to put it in the bank and then comes back to steal some more. But then, any ability that causes gold loss is guaranteed to be incompatible with the game's philosophy.