Talk:Irelia/@comment-4460132-20120429195115/@comment-4957501-20120430032120

I don't feel he said anything particularly new... The item list and her progression through the stages of the game - weak early, possibly the best bruiser mid game and falling off late is something that's been repeated in this page by a few people time and time again. I do agree with most of it ofcourse. I liked his point of how building pure defense simply becomes uneffective later as compared to building damage because of items like Last Whisper and Void Staff. The input from the high ELO players and Morello's and Classick's response was definitely very interesting though. I feel that I can see now what exactly Riot had in mind with these next patch buffs.

But, in the end, I'm still pretty sure that these buffs won't make up for the Hiten nerfs and she's still going to be weak early. 3 more base damage, 31 more base health, a ~5% boost to health gained per level and increasing her health regen by 1 per 5 seconds (lol) just isn't going to make much of a difference at all. Put the numbers together and she'll be doing 1/20th of her old AD more (reductible by armor and even then, most of her damage coming from Hiten so not making much of a difference at all) and getting one extra AA worth of HP. These buffs are without a doubt minor at best, and IMO seeing how Irelia currently is, she simply isn't just BARELY at a disadvantage, but she loses exchanges and her lane lane as a result by a pretty wide margin if you don't tower hug.

I hope I'm proved wrong and this fixes her early game problems, but in the end I just don't think these buffs will make a whole lot of difference. It's always good to see a start at the very least I guess, but I feel like since they just buffed Irelia, she's probably not going to have another one incoming for atleast a while now....