User blog comment:Johnarch77/Dual Wielder- Champion Concept/@comment-3391671-20170729073207

What criticism I can offer from the start... is that I feel there is a lack of necessity in having Leorus wield two swords at one time. Putting aside the potential of what a dual-wielding champion could be like, I say that this champ does not need one sword because technically, I can think of a definite way for this kit to work without the seemingly flavour text of "dual sword." And that is a "Runic Sword": a sword that is much like 's, however can be a normal sword, or a charged magical sword. I come to this conclusion because it's quite easy to get rid of all the "dual sword" nit-bits you added into the abilities to make dual swords work, but in truth, it hampers the creativity of the kit. Magic damage and physical damage is tossed left and right within the kit, and you have to keep referencing one sword in comparison to the other, which is taxing on the number of words used in a single description...

This also comes from the fact that Leorus' kit does not exemplify a need to be "dual wielding" in the first place. If it had something to do with, for example, switching between which sword damages every other basic attack, that would make good reason. But that is not the case at all in this kit.

I do not mean to rain upon your concept with such criticism, but Leorus does not feel as Stellar as his title names him as. It may also be because of the lack of a backstory or explained theme, but for now, this champion is as shallow of a character as other knight concepts.