Talk:Soraka/@comment-24798686-20140927120825/@comment-6281696-20140927200757

To be honest the aiming with her E and Q can be somewhat of an issue, though that is more because of how many champions have dashes and build movement speed than because they are difficult to aim with. It makes them fairly obnoxious during more mobile fights or when poking though they aren't exactly outliers when compared with similar skills. Especially Q is a bit awkward to aim with thanks to the variable speed (without it being a projectile it's a bit counterintuitive since very few spells behave in this way that aren't projectiles). Similarly the snare kind of requires a the target to be slowed beforehand to feel "nice". They're not really outliers, but given how important the aiming is to maximize their utility it's a bit meh. Hitting dead center with the Q is just unlikely, which means you'l usually lack the slow to make E proc the snare which can feel awkward.

Damage wise, well most supports suffer from this issue. It's fun and all that you have CC and other (invisible) power, but it's kind of stupid when your attacks end up barely tickling targets. Especially when your opponents can blow you away by simply looking at you. It can be frustrating at times. If a random opponent walks up to you and his combo basicly kills you while your combo barely scratches him, well that's just not much fun. Now you don't need to able to melt them, but it'd be nice if you'd at least stand a chance when utilizing your strengths properly. Simply losing because the other guy has much better stats, even though you clearly outplay him (e.g. stunlocking, silencing, kiting etc) is well lame.

Other than that, well her new kit does feel considerably more fun and looks less problematic. At least as long as Q and E don't end up making her yet another of those obnoxious poke mage "supports" who do nothing but stay at maximum distance and take blind shots that hit way too hard for the ease with which they can be made until they accidently hit an opponent enough to be able to win an engage.