Talk:Evelynn/@comment-113.29.215.199-20121120011438/@comment-4929329-20121122045628

Do the math and tell me that. Just so you know, each point of magic resist increases you health bar by 1% against that damage type.

Let's say I have 2500 Hp and 100 magic resist. Abyssal reduces that effective HP from 5000 to 4500. With 300 AP, a DFG deals 30% of 2500, but due to how effective health works, it deals 750 damage to 5000 health, which is only 250 more than Abyssal Scepter in this case. The difference is that you see DFG easily but abyssal is hard to see. Of course, I watered this down as everyone worth anything has around 120 magic resist bare minimum (aside from AD Carry and some AP carries) but you're wrong about what I said, period.

More realistic example: I have 400 AP and my target has 3000 HP and 150 magic resist. Their effective HP is 7500, reduced to 6900 by Abyssal (600 HP loss) vs the 35% from my DFG which is 1050, which can be a nifty amount of damage until you realize that shield and lifesteal really hurt DFG burst - but Abyssal is always there and you don't have to cast it and it makes you tankier AND it is AoE. Yes, in some very rare cases, DFG is better, but considering the fact that magic resist helps you with your own shield, this case is known as Season 3 changes.

Now do you get what I mean? If not, search 'magic resist: stacking magic resist' or something like that.