User blog comment:Vietphro/Libra, the High Priestess/@comment-24549025-20150211045016

In the Strategy section, Cleansing Fire is called Cleansing Light instead.

How exactly does Eye of the Master behave? Is it a continual stream of damage for its duration, ultimately dealing the specified amount to any target that stays within it from start to finish, or are people only struck for one, big blast when entering it? How long is the channel period and how long is the duration? How many degrees in size does the cone gain per 0.25 second interval? Is it a fixed shot or can she rotate to move the cone?

She sounds similar to Morgana in that her one-on-one power is decent, but not outstanding unless she's truly ahead of the curve — her real power lies in disrupting for team fights, as your notes say. (Although Morgana also has a freaking three second snare, a spell shield, and an ult that wrecks faces, so not an exact comparison, lol) I can see her having similar functionality as both a combat mage and damaging support; it might be worthwhile to add that as her secondary role.

Her AP scaling ratios are fairly poor, and their base values aren't too high either (barring her ultimate), which would force her to really make use of her passive — something I like. She's more DPS than raw burst, like Karma often ends up being. She has to pay attention to how she initiates and handles her skill ordering depending on the situation.

Her health and mana are actually worse at base than Sona's, which might be a tad extreme if she's meant to be a pure mage. Her laning phase would be fairly hellish given she has no means of sustain and fairly costly skills, none of which offer any shields or hard disables.

On the skills themselves, the Q is like Varus's R, but more than distinct enough to have its own identity. Very interesting concept that I'd like to see more often in League of Legends proper, but that is fairly difficult to balance. Her W and E are good for catching someone who's wandered out of position or for getting someone off her tail (and even then potentially turning the tables by getting the slowed, whittled-down pursuer in her ultimate). Then, her R is both simple and complex, being an expanding cone of persisting destruction, like a fusion between Vel'Koz and Cassiopeia's ultimates. The unchanging mana cost on it seems a little odd, given that late-game mages will have more than enough pure MP and MP regeneration to handle dropping it nine times out of ten, and it deals a very high amount of base damage. That alone makes her extremely potent with anyone carrying a stun or snare, let alone a strong slow.

All in all, a very interesting character concept. I don't really see how her name fits her lore, though, if it's meant to. "Libra" is all about balance; how does balance tie into her religious fanaticism? Is it meant to be an oxymoron?