User blog comment:Emptylord/Blogs/Upcoming class rework/@comment-26378838-20160604135203/@comment-3974211-20160604163250

I could see Captain working for Azir, but I feel his "zones" are far too mobile to the point he doesn't really defend territory so much as have a very specific area of influence on an offense kit. He's similar to Orianna in that sense.

As for Cassiopeia, I'd say she's a perfect fit for a Marksman and definitely isn't an area controller (aside from her W, but that's crude). I play her as a duo bot lane when we have an ADC jungler/Ad mid/both and her power curve is very similar to traditional marksmen (which Riot intended with her first rework). Her damage output is very similar to Corki except Cassi spends a ridiculous amount of mana to do it.

Marksman and Mage are bad names due to associations. I usually say Carry Bot when I pick Cassiopeia. One thing I liked about Infinite Crisis is the fact they had "Strength" and "Power" stats, damage and resistances and heroes (as in Strength Heroes, Strength damage, etc). Attacks would scale with with the relevant stat - so all character's attacks scale, with attack speed being the primary differentiator. So Green Lantern was a "Mage" even though his abilities were basically Zac, since he was a "Power" hero.