User blog comment:Emptylord/Sandbox/Custom Patch Notes/@comment-4068613-20140214033305

Your crit rework seems contradictory to everything video game players have learned about what the "critical" stat does. Infinity edge demands an unituitive amount/type of mathematical operation for its unique effect.

Sword of the Divine stacking with other crit items seems troubling as well. Historically, its downside has been that other crit chance items had negative synergy with it. As it is now, IE is the Rabadon's to SotD's Deathfire Grasp. I enjoy the effective differentiation between AD and AP boosting effects right now in live.

All in all, I think the minor amount of RNG in league now is good for the game. Better than this counterintuitive take on what a "crit" is.