Healing



Healing is the action of replenishing an unit's current health, it is distinct from the other forms of health restoration (life steal, spell vamp and health regeneration). Healing can be reduced by Healing reduction effects.

Healing cannot increase a unit's current health over its maximum. The act of leveling up and certain champion abilities (such as ) will increase a unit's current health by the same amount as the increase to their maximum health, but this is not considered a form of healing. As a result, they are not affected by healing reduction.

Champion abilities that can heal others

 * and
 * and
 * and
 * and
 * and
 * and
 * and
 * and
 * and
 * and
 * and

Champion abilities that heal only the user
Note: See health regeneration for abilities that increase champion health regeneration, which also restores health.
 * and
 * and
 * and
 * ,  and
 * and
 * and
 * , and
 * , and
 * , and
 * and
 * and
 * ,  and
 * and
 * and
 * , and
 * , and
 * , and
 * ,  and
 * and
 * and
 * , and
 * , and
 * , and
 * and
 * and
 * , and
 * , and
 * , and
 * and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and
 * , and

Champion abilities that heal dead champions

 * restores health. No healing buffs or debuffs affect this healing.

Runes

 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)
 * (through potions)

Healing reduction

 * is a debuff that reduces all healing received.
 * The Howling Abyss map reduces all outsourced healing and regeneration effects by 50%.

Trivia

 * In a role-play setting, healing may represent anything from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health.
 * Healing can be viewed as the polar opposite of damage. Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use.

Heilung Curación Uleczenie Исцеление Healing