Talk:Xerath/@comment-11170141-20140116080255

I am saddened that Xerath's passive was taken away, as it adds on to his theme of being a siege champion. I think that they should not only keep his original passive, but also add magic penetration (per level, from 2-20%), which can mitigate his slightly lowered damage.

At least the new Xerath's abilities still have their long ranges, especially now with hisnew ultimate, which makes him feel more like an artillery. Based off of the current visauls and animations (to this date), I do hope they look more intimidating (EXPLOSIONS!).