Talk:Graves/@comment-3529242-20111020052246/@comment-99.31.234.23-20111020072243

I'm pretty sure the -35% applies to each bullet cumulatively. So... 1 + .65 + .42 which is still 2.07 or 124 +1.66 BAD damage at rank one. 496.8 at rank 5

The problem I have with it, is unlike Rumble's Flamethrower, or Maokai's Sappling Toss (who both have similarly high damage), or [insert damage field here] there's no real delay, it's all upfront burst, and the damage is still decent even with one bullet. You do require yourself to be in a relatively bad position, but he has the means to get there or out of it after the damage is done, and unlike Rumble, he doesn't need to stay there for several seconds.

I think it'll probably be nerfed at some point, but hopefully not overly so. A bit less scaling, maybe start at 50 base damage, and I think it'd be okay.