Talk:Viktor/@comment-141.0.10.169-20120416033333/@comment-4677525-20120416071008

It's not the fact that the passive is straight-up bad, it just poses some difficulties for Viktor players. For one, out of all the Augments, only Augment Death is actually cost efficient for Viktor's lategame (eventually I'll do a more in-depth analysis on all of Viktor's augments but not right now :P).

More importantly, however, is the fact that it takes up an item slot. This means less slots for wards to help your team (please buy wards no matter who you play, btw) as well as less flexibility to buy necessary survivability (like some early game MR or armor) without finding yourself full on inventory space.