User blog comment:Purebreaker/Luka, The Fake Hero/@comment-24669744-20140311172627

made an acc just to comment on this XD yes i know mgq and remember the skills but may i suggest some changes? :D for sylph- i would make just projectiles miss cuz having miss chance in 2 skills is kinda weird i think (yy i know he could dodge almost anything but its just my unimportant opinion) as for gnome- take the crit chance and give it to undine, and replace it with an invulnerable buff against cc (ya know what im implying right? :D)                     -DSB- near a wall or tower for deeny- most basic attacks miss (projectiles-melee alike), + the crit chance from gnome, oh and serene mind is kinda easy to be cancelled i think: basic attacks dont work but a skill does so it will end kinda quickly...  mandy XD- i would reduce ratios(i know u did that all on purpose but let me have my fun XD)                    DSCS/VRS- let it apply on hit effects with every strike just for the hell out of it   after quadruple giga- make it a little clearer spirits dissappear (yes im dense): eg.: all on cd or just bonus lost?                                - as for taking damage half cd and half mana   that's it from me and gj btw i laughed really hard seeing someone post HIM XD