Talk:Garen the Night of Demacia/@comment-3546228-20110816121312/@comment-98.252.26.207-20110822230319

I've tried that build. It doesn't really work in practice. I'll try it again, but there are some problems I have with it:

First of all, I'd like to start by saying that it's not about timing Courage. It's about the enemy team catching you while Courage is on CD. 18 seconds is a very long time. And it's about not being able to do anything in a team fight once you've used Judgment. 4 seconds is a long time to shave off of your main attack.

That build basically sacrifices armor/MR, CDR, and armor penetration for a slow, critical chance and attack speed. It even sacrifices tons of AD compared to a Spirit Visage build.

Basically, you're left building Infinity Edge/Zeal when you have no real armor penetration, so your damage is sub-par and your defense is sub-par because when you get focused, you still explode.

The lack of any kind of armor penetration outside of runes means that even though you'll be critting a lot, you'll still be doing pretty low damage to anyone that's build even a single Chain Vest, and Zeal/Phantom Dancer doesn't increase your autoattack speed enough to justify prioritizing your autoattacks over Judgment.

In the end, your build finishes at 13,480 gold. Last Whisper brings this build to 15,770.

So you have a 16k build to do what can be done better in 12k.

It's inefficient and awkward to build because you end up having to get Last Whisper well after you need it.

There are more issues I have with the build, but basically... it's actually not very damaging, it's inefficient, the defense, although adequate, isn't enough to counter magic penetration, and overall, you can get slightly more effective health for much cheaper, which enables you to build armor penetration and more AD earlier, which are arguably more important than critical chance and attack speed.