Talk:Sona/@comment-174.97.200.11-20110120230322

I play a tank oriented Sona, actually. Her heal is really very good early game laning if you max it first, grab an E after Q, then just max Q second (after ult). She doesn't really rely that much on AP for most of her utility (her auras aren't effected by it, nor is the active speed buff). Honest, end-game her speed buff is the most useful spell she has. It helps clean up after team fights that you win, and helps you/allies escape losing battles. As a below poster said, her ult is also irreplacable in team fights. It doesn't do huge dmg, but it's an AE stun for 1.5s (which is enough time for your nuker to kill their nuker).

I grab Mercury Boots, Tear, Soulshroud, Archmage, GA in that order, then get all defensive items from GA onwards. If we're doing exceptionally well, I might throw in a Soulstealer somewhere there.