User blog comment:ClariS/A Sivir Change/@comment-60764-20130909221525

Sivir used to have 525 range before it got nerfed to 425. The reason this was done was due to Sivir's old W making her range moot (the bounce range was the same as her auto range, so she could bypass many obstacles to auto or finish) AND her Q being so poke-tastic (it still is, and is really much better off than the old BB). I'm glad you're not buffing her range due to there being a legit reason for it: she's ability reliant. Also keeping in mind this/her design was well before trade/poke/retaliate stances became a thing.

That being said...


 * Spell shield's cooldown being reduced would make it way too strong by any margin. Even considering Sivir is an ability-ish carry it makes it less tactful in use and more of an up-all-the-time nuisance.


 * Riot may be removing the cast time from the ulti, although they are giving her/making her keep the casting animation. I agree that it should be removed, as it's a leftover from a different time.


 * I'm not sure about Spell Shield granting Sivir her passive. I don't see a problem with it, mind you, I'm just wondering why the change when it already grants her mana.


 * I don't like either potential nerf to her abilities. With the exception of her ult I feel her cooldowns are right where they need to be and any change would be weird.

Everything else I didn't talk about I rather like and wouldn't mind seeing from Riot's end, as a long time Sivir player. On that note, what you say to Sivir's W scaling with her overall AD, as opposed to what base damage it offers now?