Talk:Runaan's Hurricane/@comment-13203425-20150429060005

I propose they remove either 1 or 2 daggers from the recipe, making it a 1600-2050 item with less attack speed. If not overpowered, I would like it to add a small movement speed bonus kinda similar to trinity force rage, where each autoattack gives +1 movement speed stacking infinitely. This would fit most on this item since it synergizes with the extra bolts. Then, I would create 2 different item paths. Runaans + zeal to make a golden version at around 3300+(hydra's cost) gold, which would give 70 as 12%~ crit 5-7%(pd is 5, shiv 6 and trinity 8 so I recommend 7) ms along with the 1 ms passive. The passive would be modified to reduce critical damage by 50%, then whenever a crit occurs an extra bolt would be fired to all 3 targets. This would make adc's with on hit effects be able to multiply that damage, and its kinda silly that even on somebody like kogmaw runaans isn't popular. The other route would be runaans + an ap item, possibly aether whisp. Since the only non adc champions that would use runaans rely on on-hit effects, most of which scale on ap, the stats become easier to think of since all you need to do is throw in ap. The aether whisp would mirror the zeal portion of the build ( lich bane is 5% ms and ludens 7% so I propose 6%). It would have around 50+ ap, probably increase the on hit damage of the item and convert it to magic, possibly have a scaling like nashors, but more importantly this path would give access to an active. Tiamat and hydra share a burst aoe active at an 11 second cd, but that would be overkill on the crit item that would activate too often. So the ap item should have an active that makes the next auto fire 3 bolts to each target(2 to the main target), since its an active instead of a periodical crit like the other ones it should fire more bolts. Thoughts?