Talk:Fiora/@comment-26203093-20170213161204/@comment-31203455-20170215135330

You seem to turn to petty sarcastic insults when I make a valid point.

Considering a game mechanic is a construct of rules designed for interaction with the game, what proves that describing damage isn't a mechanic in itself?

%MHTD is then a form of damage designed with a set of rules dictating the volume of damage dealt depending on how the damage interacts with a part of the game environment; opponent's maximum health.

Would a bloody scary baby if they talked like this. Their fingers would be unnaturally developed for their age.