User blog comment:Asfidyll/Zathias, the Battlemaster/@comment-7709681-20140113050701

I was hoping to not see something like this again; yet, I must understand that there will always be someone to shatter the structures from which all that is established compose. With this being said, I express my point: As in the past, this is a champion broken beyond human's vilest imaginings.

To clarify and simplify the reasons behind my previous words:

- First, the highest amount of damage amplification coming from basic abilities (including the innate passive) is ~ from, against champions with  applied to them. Normaly, all damage amplification that goes beyond 20-25% belongs to either ultimate abilities or is achieved with a .

I do believe that he was a notorious inspiration for thee, as Zathias possess both damage amplification against movement impaired champions and all his ratios are, sorry if this is a mistake from me.

Yet, the mention is done for my second point...

- Second, you amplify aswell the effects, be these the duration and/or the amount, of CC effects while having all your basic abilities applying the specific crowd control effects required for the passive to be triggered.

For the sake of aforementioned examples: Eventhough Talon has his amplification against a certain type of CC, from these he only has one source of', while you not only granted all of your basic abilities the required CCs for the passive to trigger but aswell, by the nature of the same, all of Zathias crowd control effects have their durations beyond the 3 seconds limit.

The terms toxic or overpowered are short terms for what I am expressing; for example: The only damaging ability with a 3s CC is while abilities that go beyond this point are both non-damaging and only apply soft effects.

Don't get me wrong, less that I want is to make you feel ashamed or irritated for what you have done, but understand the following:

- If champions were made extremely powerful at the moment they are released then they are certaintly purchased as soon as possible, then those players who either don't possess the champion or are playing against this will rage for balance, bringing this to a shadow of its former self, letting them forgotten and by worst, unplayable. 'The objetive is to make a concept that requires minimal changes, showing that was optimally done. If not, then when everyones becomes special then no one is'.

I would recommend you to do heavy changes in these concept, beggining with eliminating the CC effects amplification.

I wish you the best at its balance and the greatest success on its impression for the readers. :)