Types of Crowd Control/Summary

Please note the following:
 * Movement includes abilities (such as ).
 * For example, while airborne you can cast all summoner spells except and.
 * Dashes are only interrupted by Airborne effects.
 * is an exception, as it is the only Dash that will be interrupted by Roots, Entangles, Stuns and Suppressions.
 * Attack refers to a champion's basic attacks (by default right-click).
 * Ability refers to a champion's castable spells (by default Q, W, E and R).
 * cannot be activated where Abilities are disabled, as the item is intended to be used on allies.
 * Spells refers to the Summoner Spells.
 * Interrupt refers to whether or not the effect will cancel channeled abilities.
 * Roots and Entangles will NOT interrupt channeling, with the exception of two special-cases: and . Roots and Entangles will also interrupt  and  by virtue of disabling their second casts.
 * removes any crowd control effect that would.