User blog comment:CasperNox/Changes for LoL: payment, items, gameplay./@comment-4546311-20120407174711

It's uncommon that I read something like this and I disagree with nearly every single suggestion but somehow you did it.

RP to IP conversion: If they did this, everybody would bitch and moan about being able to buy power and win based on moneys. People already bitch enough about there being IP boosters. EXP boosters are fine but IP from RP is bad bad bad bad BAD.

Skin Purchase from IP: Why the fuck do they even have RP be seperate from IP if you want them to sell IP and also give skins away for IP? This would just be a tremendous hit to their finances. I would neeeeeeeeeeeeeeeeeeeeeeveeeeeeeeeeeeeer buy IP with real money if there were no items that were only available from real money. Microtransactions are a psychological dance of deception and you can't put all your cards on the table.

As for your talk about items...

AP Version of Bloodthirster: Do you even know how bursting works? There's a reason they nerfed the only items that give spellvamp already.

Harness of Vindicator is the dumbest item concept I have ever heard of. What the hell is that. Do you have any idea how magic resist + armor is calculated? Or, again, bursting? Basically, you'll make it so people deal more damage the more health the opponent has. Go play the fighting game, "Touhou HisoutenSoku" for a week and a day and you'll learn why it's a pretty bad idea to make a raw random super at 100% health the best potential move. It's madness.