Talk:Ignite/@comment-8506165-20131103070837

I hope this spell's down for a S4 change, because when it's gotten to the point where even supports are taking Ignite for cheap kills in lane it's really gotten ridiculous.

I mean come on, 70 true damage at level 1? That's 12% of the HP of the character with the highest starting health (Gangplank) and 16% of Anivia's starting health at the opposite end of the spectrum. And it just gets worse after a few levels... level 5 Ignite can burn through 20% of a health bar.

So basically, people can get kills when you should've been fine on a fifth of your HP, and even if you chug down all the pots you've got it screws your self-healing so that probably won't save you. At the very least, you're forced out of lane because rather than hanging in there on 15% health and waiting on your health to regen under your turret, you're one minion AA off death instead. Pretty broken...