User blog comment:Centuriarch/Different ADC build./@comment-6000413-20140313191047

Please... no. I like hurricane, but that's not the way to exploit it. Take a champ with some on-hit damage (teemo, twitch, kyle), give him more on-hit effects (botrk, TBC, manamune, even Wits'end), penetration (LW) and deal these on-hits on multiple targets.

Exemple:

twitch+botrk+muramana+LW+boots+hurricane+defensive has 2140 mana, for procs of about 120 damage (rapidly decreasing, but who cares), BotRK deals around 100 avg damage, his passive deals up to 48/sec to 3 champs. You will have around 300 AD, so you deal 300+220 = 520 damage to first target and 10+175+220 =380 to secondary ones. ATK speed gets to 0.679 +170% (or 240% after Q) = 1.833 - 2.3 AS.

After Q that's 1196 on first target and 874 on secondary (+48 all), rapidly decreasing due to manamune drain and hp decreasing.

Classic ADC gets:

BT + IE + PD + LW + defensive+ boots = 365 AD, crit 55%, 0.679 + 50% (120 % AS). Avg damge per hit = 365*0.55*2.5+365*0.45 = 506 + 165 = 671.

After Q that's a little more than 1000 damage on primary target. But it's stable damage, you deal more with abilities and twitch values AS a lot because of his high base AS and low scaling.

I find the first build intriguing, but most carries would benefit more from the second, especially if their spells scale with AD.

Ulti not included in this. You have to take into consideration, though, th