Talk:Maokai/@comment-77.21.80.76-20120314130347

why no one uses him for double jungle,

i mean karthus+ myokai (kart spams mokai tanks, dat passive will keep ur life up all the time)

kart gets blue and all the cs, while u skill ur cc spels and just tank the damage, the only cs u should get are some of the healing minions (so ur life will be full when its time to gank) and red buff, because kart will only spam and will just attack,

if u wanna gank make sure u innitiate with TA, throw a sapling exactly on him, then kart will put the wall exactly behind them, and he will permanently spam q, when the root ends u walk arround the target and knock him in karts direction (the target actually should be dead before the root ends)

ofc with this tactic u will have only one champ bot, that should be someone who can 1v2:

mundo: range of q is 1000, cd is just 4 sec, the cost is actually non existent if u hit the target and the damage is always higher than ur aa damage (unless going for straight ad)

garen: waits under the turret and regs health, his w will help him from being harassed, but he should actually lasthit under the turret

galio: shield heals more then the enemy deals damage, q helps last hit and harass

nasus: last hit under the turret, ur passive heal u

nunu: actually a better double jungler ( i will explain on nunus page), but q gives sustain and thats all u need

...(to lazy to mention all)

the pros of double jungle:

OP ganks/ savety for champs who have problems in lane because of their squishyness and lack of sustain (kogmav, kayle, teemo, twitch,... )/ the 1v2 bot lane champ will lvl much faster (really good for mid game champs)/ u can counter jungle much safer and much faster/ u can jungle without smite (if all champs spamm their spells at the same time this will usely have much better effect then smite (needs good comunication and coordination->premade))

the cons:

double jungle means half the xp for the junglers/ not every player can handle 1v2 bot lane