Talk:Fleet Footwork/@comment-33380020-20171112162140/@comment-15667791-20190727035812

@Cardinilo Not sure the relevance to what I said, though I don't really have a lot of recollection of this from so long ago.

Fleet Footwork does have a delay, but it is still an on-hit effect. The point of my comment was mostly to direct the OP to looking at on-hit effects for more guidance, as some skills will proc this, but only ones with on-hit components.

While the hit-cast-run thread can be convincing, it's hardly unique to casters, as hoppers tend to use it well (Tristana, or moreso Vayne/Lucian). It's also the opposite reaction compared to that of Phase Rush, which is in a heavily caster-oriented tree. The truth is that it was merely put in to distinguish it from the other buff, and create some type of drawback compared to Phase Rush.

As another point, few mages are going to go as you said, attack-cast-move. Most mages are going to be casting CC, so if they attack at all, they won't necessarily have anything to actually cast, it'll already have been cast as CC. For similar reasons, this rune has always been heavily AP-lenient in order to make it more flexible for AP builds which actually make the mechanic more difficult to use. Even casters with attack-based kits like Lux, TF, Viktor and Fizz have limited use of the rune. I think it usually ends up being a solo-lane rune for mages with poke range but limited sustain.

AP Attack Speed champions exist (Kayle, Teemo, TF, Kog, to a lesser extent Elise, Kennen), so while it's got effectiveness on some AP champions, it's just not strong for simply being a mobility boost with a casting delay. It's got a number of qualities to it:


 * It's the only keystone that effects monsters at all


 * It can charge over the course of about 4 moving autoattacks, making it among the quicker resets


 * It synergizes with autoattack-based weapons, specifically Rapidfire Cannon on release.

Calling it a caster rune is just inaccurate, to say the least. The caster viability is basically only through AP scaling that was generous because of how poor it is on casters in general, and even AP skirmishers.