User:KeithCornell/CPN:Champions6


 * General:
 * Attack damage modified to 57 from 62.92.
 * Attack speed modified to 0.625 (%) from 0.644 (%).
 * Removed basic attack damage penalty.
 * Dash range decreased to 200 (80% bonus movement speed) from . (220 with Tier-1 boots, 235 with Tier-2 boots)
 * Now disabled if Kalista is slowed. Note: If Kalista is slowed but her movement speed bonuses are stronger than the slows, she can use Martial Poise.
 * General:
 * Health modified to 572 (84) from (78). Health at level 18 increased to 2000 from 1890.
 * Base health regeneration increased to 9 from.
 * Mana modified to 395 (65) from (67). Mana at level 18 increased to 1500 from .
 * Attack range decreased to 125 from 150.
 * Attack damage modified to 57 (4) from . Attack damage at level 18 decreased to 125 from .
 * Movement speed increased to 345 from 340.
 * Armor decreased to  from  . Armor at level 18 decreased to 65 from .
 * Magic resistance increased to  from 30 (0). Magic resistance at level 18 decreased to  from 30.
 * : Retooled.
 * Kassadin converts all magic damage prevented by his into mana.
 * Mana cost decreased to 70 mana at all ranks from.
 * Cast range decreased to 550 from 650.
 * Damage decreased to from.
 * Now the target for  second.
 * Passive ability power scaling increased to % from 10%.
 * Cooldown increased to 9 from 7.
 * Total attack range decreased to 175 from 200. (Bonus range unchanged.)
 * Mana restore removed.
 * Damage modified to
 * Now steals for 5 seconds.
 * Kassadin restores equal to % of the mana or energy used by nearby ability casts.
 * Mana cost decreased to 0 from.
 * Cooldown increased to seconds from 6 at all ranks.
 * Ability casts reduce Force Pulse's cooldown by 2 seconds.
 * Slow modified to a 90% slow decaying over seconds from a % slow for 1 second.
 * Mana cost increased to 100 from 50.
 * Area of effect radius decreased to 100 from 150.
 * Mana scaling removed.
 * Stacks duration decreased to seconds from 15 at all ranks.
 * Stacks bonus damage removed.
 * At 4 stacks, Riftwalk cannot be cast for the next 15 seconds.
 * Now refreshes all basic abilities' cooldowns.
 * Dagger duration decreased to 3 seconds from 4.
 * Catching a Dagger decreases all basic abilities' cooldowns to second(s), according to the rank of the ability.
 * Cooldown decreased to seconds from.
 * Damage decreased to from.
 * Cooldown decreased to seconds from.
 * The movement speed is also granted upon picking up a Dagger.
 * Cooldown decreased to seconds from.
 * Now attacks the target and deals  bonus magic damage, modified from dealing    magic damage.
 * Catching a Dagger no longer refunds % of the cooldown.
 * Katarina can now cast basic abilities without interrupting Death Lotus.
 * Ticks decreased to 10 from 15.
 * Magic damage per blade increased to   from   . Maximum magic damage decreased to    from   .
 * General:
 * Base health decreased to 532 from.
 * Health regeneration increased to  from  . Health regeneration at level 18 increased to  from .
 * Base attack damage increased to from.
 * Base attack speed decreased to from.
 * Armor decreased to 20 (4) from . Armor at level 18 decreased to 88 from .
 * Duration decreased to 5 seconds from 6.
 * Marks are now refreshed by Kennen's basic attacks.
 * Stun duration decreased to 1 second from.
 * Stunning targets now deals  magic damage.
 * Energy restore removed.
 * The stun has a 10-second on-target cooldown. During it, detonating 3 stacks of Mark of the Storm deals double damage instead.
 * Cooldown decreased to seconds from.
 * Range decreased to 800 from 1050.
 * Missile speed decreased to 1600 from 1650.
 * Shurikens now deal physical damage and apply on-hit effects. Their magic damage still applies spell effects.
 * Magic damage decreased to  from.
 * Active removed.
 * Kennen's basic attacks periodically apply 1 stack of Mark of the Storm, dealing  bonus magic damage. Electrical Surge automatically applies against enemies with 2 stacks of Mark of the Storm regardless of its cooldown. Electrical Surge's cooldown is refreshed by 1 second by Kennen's basic attacks.
 * Cooldown increased to seconds from.
 * Energy cost decreased to from.
 * Movement speed duration increased to 3 seconds from 2.
 * Movement speed bonus now ramps up over the first second.
 * Bonus armor and magic resist and energy restore removed.
 * Grants 20% damage reduction while active.
 * Removed doubled damage against champions.
 * Damage increased to  from.
 * Kennen can move during the cast time.
 * Duration decreased to seconds from 3.
 * Now deals  damage every  second.
 * Damage falloff removed.
 * Now only applies Mark of the Storm against targets with the first bolt and any third one after.
 * Maximum damage decreased to  from.
 * Duration decreased to 3 seconds from 4.
 * Skaarl base health decreased to from.
 * Untargetability on dismounting removed.
 * Dismounted bonus attack range decreased to 50 (Total range: 175) from 125 (Total range: 250).
 * Dismounted movement speed and auto-attack damage penalties removed.
 * No longer hits non-large minions/monsters.
 * Slow now applies on the hit instead of the yank.
 * Slow now decays over 2 seconds, from lasting seconds.
 * Cooldown modified to from 3 at all ranks.
 * Recharge time decreased to from
 * Cooldown increased to seconds from.
 * Duration increased to 5 seconds from 4.
 * Attack speed decreased to 100% from 150.
 * Flat damage removed.
 * Damage scaling increased to from.
 * Shield removed.
 * Kennen can move during the cast time.
 * Duration decreased to seconds from 3.
 * Now deals  damage every  second.
 * Damage falloff removed.
 * Now only applies Mark of the Storm against targets with the first bolt and any third one after.
 * Maximum damage decreased to  from.
 * Duration decreased to 3 seconds from 4.
 * Skaarl base health decreased to from.
 * Untargetability on dismounting removed.
 * Dismounted bonus attack range decreased to 50 (Total range: 175) from 125 (Total range: 250).
 * Dismounted movement speed and auto-attack damage penalties removed.
 * No longer hits non-large minions/monsters.
 * Slow now applies on the hit instead of the yank.
 * Slow now decays over 2 seconds, from lasting seconds.
 * Cooldown modified to from 3 at all ranks.
 * Recharge time decreased to from
 * Cooldown increased to seconds from.
 * Duration increased to 5 seconds from 4.
 * Attack speed decreased to 100% from 150.
 * Flat damage removed.
 * Damage scaling increased to from.
 * Shield removed.
 * Recharge time decreased to from
 * Cooldown increased to seconds from.
 * Duration increased to 5 seconds from 4.
 * Attack speed decreased to 100% from 150.
 * Flat damage removed.
 * Damage scaling increased to from.
 * Shield removed.
 * Shield removed.
 * Shield removed.