Talk:Heimerdinger/@comment-91.65.50.116-20120411230843

some ideas, add some, not all:

- Make his grenades, when used close to him, toss him away from the blast, like Ziggs Satchel Charge.

- Decrease mana costs in general.

- Make his turrets scale in hp better by adding hp based on bonus hp of heimer. That would allow for tanky heimer builds to be good, like getting a warmogs. Turrets survive for 3 seconds after heimers death. That way, he could actually become useful in team fights, by going into the fight a bit more. That also makes his rockets and grenade more useful as he can aim /hit the right things better.

- Increase his base/per level hp/armor.

- His turrets dont hit enemy turrets anymore, to decrease his pushing ability a bit, in return for other buffs, like turret hp buff.

- His ulti changes himself into a Mech, adding armor/magic resist/dmg reduction, 4x his passive on himself.