Talk:Heimerdinger/@comment-4334649-20111002144655/@comment-2246772-20111007190709

Yeah he needs a buff, big time. Asking one of the Riot people, Heims is widely considered to be one of the worst 3 characters in the game at the moment. He is far too squishy to survive beefy bruisers diving him in lanes or a burst champ such as Brand or Annie in the mid. Then people like Caitlyn or Xerath easily out-range his turrets.

Heims abilities are all of a fairly long cooldown and do not have high ratios unlike other champions with comparative cooldowns. In a teamfight, Heimer puts down his turrets, which are extremely squishy late-game, fires his missiles which track the nearest targets (meaning they're unlikely to strike high priority targets without exposing Heimer to danger. And, as a slow squishy with no built-in escape mechanism, he has little hope of escape), throws his grenades, and then twiddles his thumbs.

If he's lucky, the team will ignore his ~150 damage turrets. If he's unlucky, the enemy team will just 1-shot them or simply relocate the fight away. Since the turrets are on a very long timer, he has no way of replacing them in the current fight without first placing the two down then waiting the roughly 45s or so to re-stock 2 more. If Heims is *really* unlucky, an assassin character will just dive on top of him and kill him, which despawn his turrets anyways.

Believe me, I've played lots of Heims games. A Tryndamere, Jax, Renekton, Dr. Mundo, and Blitzcrank will give you all sorts of trouble. Even with the blind from my grenade and my hourglass buff, I still have little hope of escaping them. The smart players stun/knock-up/silence me immediately, before I have to chance to hit UPGRADE!!! or my hourglass. And even when I do pop my Hourglass, they just turn and 2-shot my turrets while I'm in stasis. Try to grenade stun and run? Jax can leap, Trynd can spin and slow, Blitz can speed-boost, and Renny can slice towards you.

Long story short, Heims does need a buff.