Talk:Kog'Maw/@comment-25398475-20160524183555/@comment-25398475-20160524195518

Advertisment of what? I calculated the damage based on enemy with 3000 health which is average number between tanks and squishies. For Botrk I used 3% max health damage as a average of 3000 (1500 health). The calculations are quite simple and the results comfirm this. You can test it in custom game if you want.

So with this build u get 5.0 attack speed and around 300-400 AP.

The numbers for onhit only are: 5*(112(warlord) + 90(Botrk for 1500 hp target) + 120(bloodrazor) + 150(Kogs W) + 90(nashoor + rageblade base dmg)

now multiply it by 1.5 because of rageblade every other hit proc twice we have 4215 DPS just from onhit

Now add to it kogs base AD which is around 220 so 220*5 = 1100

Thats 5315 DPS

If you add red onhit and consumable onhit you will have Red buff and elixir of sorcery thats extra 38 + 25 = 63 true dmg on hit so it will add to dps 63*5*1.5 = 472 extra DPS which will push us to almost 6000dps considering that extra AP from elixir.

Now for the healing, you have around 4700 onhit damage which gives 705 healing per second, but dont forget Botrk which gives another  1100*0.1 (his attack damage without onhit) + 5*1.5*90*0.1( Botrk passive works with its lifesteal) which gives us 177 more healing per second.

Total healing per second will be 882

thats it :) broken end game dps machine.