Talk:Skarner/Strategy/@comment-94.231.232.109-20110815013904/@comment-193.219.170.74-20111028124314

Since skarner is naturally great team fighter, I really prefer sticking with teamplay. Soloing only in lanes and chases. So for good team support, you need something that helps not only for you, and not to grab a kill for yourself, but preferably benefit all team and save squishes' lives to cover your back in further fight. So for this kind of friendly skarner I always take exhaust and heal. Heal saved not only my ass in huge number of fights but turned tides of battles too. Exhaust I take for several reasons. First it greatly compliments your Impale and slowing oriented teamplay support. When in team this one spell can easily separate one from enemies and be easily focused by my team. Same for runners. If you cant reach them with your impale or you are on cd, exhaust reaches them instead. And with lowered speed and dmg output, its easy kill. Also it saves lives too. If put wisely, you can save more than one teammate and feast on unlucky enemy prey. And sometimes it is the only way to shut down fed ad carry.

So in case of you are not selfish stinger, give a try to my advice. Not only you take out kills right from enemies' teeth but also bite them to death instead. You'll be loved and appreciated companion and teammate even if sometimes you screw up.