Talk:Taric/@comment-44189186-20191020142855

Ideas for a change to, hopefully, improve Taric's gameplay:

Bravado

INNATE: After casting an ability, Taric's next two basic attacks within 4 seconds gain  100% total attack speed, each dealing 25 − 93 (based on level) (+ 15% bonus armor)  bonus magic damage. If both basic attacks hit, Taric's next basic ability is free to cast.

''EXPLANATION: Bravado no longer reduces cooldown on basic auto attacks instead he is able to save the mana cost on his basic abilities if he connects both Bravado basic attacks. Cooldowns on his basic abilities are reduced, so Bravado is no longer a necessary mini-game in his kit. ''

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Starlight's Touch -'' Now starts with 2 charges but has reduced healing at rank 1. Max charges will stay at 5. At rank 5 the skill, when activated, will consume 4 charges but counts it as 5. Leaving you with 1 charge left.''

PASSIVE: Taric stores a charge of Starlight's Touch periodically, up to a maximum at once. Bravado empowered attacks grant one charge.

''EXPLANATION: Taric will be able to heal more when he saves up the 2 charges, but less with 1 charge. Common complaint is investing only one rank at the start was not worthwhile because the heal was too low for the mana cost. ''

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Bastion - Cooldown reduced to 12 seconds.

PASSIVE: Taric gains  bonus armor and links to his ally. While tethered, the bonus armor and Taric's abilities are replicated on the ally, though the effects do not stack.

Whenever Taric casts an ability while an ally with Bastion is nearby they also gain Bravado for their next 2 basic attacks, gaining 25/30/35/45/50% of the   attack speed and  bonus magic damage and reducing the  cooldowns of Taric's basic abilities by 0.'5' second.

EXPLANATION: This compliments and awards Taric for being near an ally with Bastion. Especially the fact that an ally can now reduces Taric's basic ability cooldowns while not having to go into melee range of an enemy.

Dazzle - ''reduced the cooldown to 14/13/12/11/10 seconds. Collission radius is slightly improved to 90. ''

ACTIVE: Taric projects a beam of starlight towards the target location, erupting after a 1 second delay, dealing magic damage to all enemies hit and  stunning them for 1.25 seconds. If both beams hit the duration is increased to 2 seconds.

EXPLANATION: Again, rewards Taric (and his ally) for being near each other and working together.

Cosmic Radiance 

ACTIVE: After a 2.5/2/1.5-second delay, cosmic energy descends upon Taric and all nearby allied champions, rendering them  invulnerable for 2.5 seconds. If fully descended areas connect it also explodes in a 800 wide radius, granting all nearby allies Bravado.

EXPLANATION: Lategame this ability took too much time descending, granting the invulnerable effect. Reducing the delay Taric might just be in time to save an ally/his team.