Talk:Diana/@comment-24036535-20150823035204/@comment-24036535-20150905045121

The way I've always seen Diana is that she has two main sources of damage, her abilities plus the occasional innate, which relies on AP and burst. Or her more sustained damage playstyle, which revolves around AS and her passive. The reason I run a much tankier Devourer Diana over AP is because I think she doesn't make as effective usage of AS if Diana is built AP, she bursts people down allowing room for only one or two AAs in there, while it does give sustained damage like Yi, it doesn't offer the damage avoidance power Yi gets from his Q and W. Diana is glass cannon and needs to sit down and smack the carry a few times, meaning she'd die against a team with moderate damage or cc.