V1.0.0.85

League of Legends and PVP.net will be updated on May 11th during scheduled maintenance

New Skins in the Store

 * Stinger
 * Crimson
 * Gentleman
 * Matador

PVP.net v1.11.15

 * You can now see how much time is left until your next "First Win of the Day" bonus in the end of game summary
 * The match history in the Summoner Profile will now display which map a match was played on
 * Fixed a bug where players could access the practice game menu even when practice games were turned off
 * Fixed a bug where using the logout function and then logging back in would not show available queues in some instances

League of Legends v1.0.0.85

 * : Akali spins her kama at a target enemy to deal magic damage and mark the target for 6 seconds. Akali's melee attacks against a marked target will trigger and consume the mark to cause additional damage and restore energy.
 * : Akali throws down a cover of smoke. While inside the area, Akali gains armor and becomes stealthed. Attacking or using abilities will briefly reveal her. Enemies inside the smoke have their movement speed reduced.
 * : Akali flourishes her kamas, dealing damage based on her attack damage and ability power.
 * : Akali moves through shadows to quickly strike her target, dealing damage and consuming an Essence of Shadow charge. Akali recharges Essence of Shadow charges periodically, max 3 stacks.
 * Discipline of Might - Upon obtaining 10 attack damage, Akali gains 10% Spell Vamp, increasing by 1% for every 20 attack damage gained thereafter. This does not include base damage.
 * Discipline of Force - Upon obtaining 20 ability power, Akali's hits deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter.
 * Discipline of Force - Upon obtaining 20 ability power, Akali's hits deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter.


 * Health per level increased to 84 from 76
 * Base damage increased to 45 from 40
 * Damage per level decreased to 3.6 from 3.8
 * Mana regen per level increased to 0.065 from 0.06
 * cooldown reduced to 10/9/8/7/6 from 21/18/15/12/9
 * cooldown reduction upon being hit reduced to 0.5 seconds from 1 second
 * Changed the aura range to be 350 at all ranks from 250/275/300/325/350
 * Added a base damage of 8/12/16/20/24 to the damage dealt based on the target's health
 * Health percent decreased to 1.5/1.8/2.1/2.4/2.7% from 2.3/2.6/2.9/3.2/3.5%
 * Health percent decreased to 1.5/1.8/2.1/2.4/2.7% from 2.3/2.6/2.9/3.2/3.5%


 * Removed the "Rebirth Ready" buff
 * Added a buff for when is on cooldown
 * Base damage increased to 45 from 38.5
 * Damage per level decreased to 3.2 from 3.5
 * Base health regen increased to .93 from .88


 * heal reduced to 70% of the damage value from 100%


 * Added "Yarr! I'm a mighty Pirate!" buff


 * Fixed the buff tooltip for to show the correct value
 * Fixed a bug with where it was silencing for the incorrect amount of time
 * Fixed a bug with so that it can no longer crit


 * Attack range increased to 125 from 100
 * Base movement speed increased to 310 from 300
 * Fixed a bug with where it was sometimes uncastable while Malphite was at low health


 * Attack Range increased to 125 from 100.
 * now deals Double Strike on every 7th attack instead of by percent chance
 * Cooldown reduced to 18/16/14/12/10 from 18.
 * Mana cost reduced to 80/90/100/110/120 from 90/105/120/135/150.
 * Reduced the total spell cast windup time.
 * Missile speed increased
 * Cooldown reduced to 35 from 45
 * now ticks every .5 seconds instead of every 1 second
 * Heal amount reduced to 140/280/420/560/700 from 150/300/500/750/1100
 * Mana cost reduced to 70/85/100/115/130 from 80/100/120/140/160
 * Armor and magic resist gained while channeling increased to 100/150/200/250/300 from 30/30/30/30/30
 * cooldown reduced to 25 from 30.
 * Assists now reduce all of Master Yi's cooldowns by half of the base cooldown amount.
 * cooldown reduced to 25 from 30.
 * Assists now reduce all of Master Yi's cooldowns by half of the base cooldown amount.


 * Fixed several bugs with.


 * is no longer affected by Cooldown Reduction and maintains a static 3 second cooldown


 * Added a new sound to
 * cooldown reduced to 26/24/22/20/18 from 30/28/26/24/22.
 * Fixed a bug that allowed Pantheon to cast Summoner spells before landing
 * Cooldown reduced to 150/135/120 from 180/150/120
 * Cooldown on channel cancel reduced to 10 from 25
 * Falling time reduced to 1.5 from 2
 * Falling time reduced to 1.5 from 2


 * damage gained from health reduced to 3.5% from 4%
 * cooldown reduction on champion hit reduced to 2 from 3
 * damage reduced to 50/95/140/185/230 from 50/100/150/200/250
 * base block amount reduced to 40/70/100/130/160 from 40/75/110/145/180
 * cooldown increased to 180/150/120 from 150/135/120


 * critical strike chance per 10% health missing increased to 5% from 4.5%
 * 's speed has been normalized to be more responsive


 * Base magic resistance increased to 30 from 25
 * Fixed 's tooltip to now show the correct attack speed buff value


 * dodge bonus decreased to 3% from 4%
 * shield decreased to 60/100/140/180/220 from 65/110/155/200/245
 * bleed effect increased to 1.8/2.1/2.4/2.7/3.0 times attack damage from 1.5/1.75/2/2.25/2.5
 * attack speed bonus increased to 30/40/50/60/70% from 24/33/42/51/60%
 * ’s flame attack will now occur every 4 attacks instead of every 3 attacks


 * attack speed buff changed to 40%/50%/60%/70%/80% from 50%/55%/60%/65%/70%.

Items

 * now gains 1 stack for each assist instead of 2
 * health regen per 5 sec increased to +15 from +14
 * Regrowth Pendant cost reduced to 450 from 475

General

 * Multikill timer now resets after every kill as opposed to being a static window
 * Crest of Flowing Water movement speed buff decreased to 30% from 45%