Talk:Zilean/@comment-165.24.201.148-20120423135629/@comment-62.226.49.194-20120430234509

karma is a completely different support really

she concentrates way more on health management through mantra wave and shield, her string isn't that good until leveled up, and by leveling it early she loses her supportive power since her string would make her screw up the lane control through the damage to minions that may not be intended.

Zil on the other hand is a harasser/all out support, you don't have anything to directly manage your mates survival apart from a speedup to run from ganks, you just have means to make them more successful at killing the enemy before they get killed.

Both of them are incredibly good (and maybe a bit underrated [thank god]) at what they are good for late, zil doublebombs/speeds in fights late, adding quite the chunk of damage to your team and gives your team a 6th life/potential teammate through the course of a teamfight.

Karma shoots flowers, heals, shields(shieldbursts), manages her teams health and strings mates or enemies for a potential team 20% slow/speedup (you should only ever mantra the string for single enemy chases, or for fleeing from a possible engage).