Talk:Urgot/@comment-23838403-20150611101818/@comment-26001789-20150614162903

He offer no real crowdcontrol in generalized Teamfights making him a subpar tank. Other more dedicated tanks such as Alistar, Maokai, Zac and even Tank Bruisers such as Jarvan IV, Sion and Sejuani offer a lot more than a slow and a supress switcheroo.

You are better building up AD, CDR and Mana on him, that way you can survive a lot of damage just by reducing the damage tyour enemies deal to you thanks to your passive + shield and you will deal a load of damage with Locked On Acid Hunters. You can still get FH and BC on the same build, just remember that generally, FH is a more defensive oriented early/mid game buy while BC is a more lategame oriented offensive buy. You also need mana early else you are useless and early penetration helps as well. With 7.5% CDR in runes and Masteries and going with Brutalizer + FH with an early rush to Manamune, you can get maximum Acid Hunter rotation(5 shots) easily. Afterwards just build him a LW and he should most definetly crush everyone once Mana Sword transforms.

He has seen success on top but bear in mind something: You will be camped because you CANNOT run from a Gank and you will die EVERYTIME YOU DON'T HAVE FLASH. So it's very VERY risky to run Urgot top to bully melees. If you really want a solo Lane urgot, play Mid and pray you haven't picked him into a pushing Midlaner otherwise you will do nothing for 10 minutes. As an ADC he is strong but you do not have the lategame compared to other Crit Based ADCs so, be careful.

Finally, don't even build things that require him to auto. His auto attack range is just too poor to use Spellblade or Mallet's passive.