Talk:Viktor/@comment-8100976-20140127092331/@comment-1312522-20140204214503

I find Vic Sup more then viable and I use him all the time. I run a 21/0/9 setup with him with regual runes except for scaling AP Glyphs. This does leave him very squishy but you can outrange and poke safely once you've learned how to use your death ray.

I do use augment gravity, and I usualy get it after upgrading my spelltheif (I buy regular wards for a while before the sighstone) as together these two items give vic all the mana regen he's going to need all game.

I think a common mistake people make during the laning phase is being too agressive with the gravity feild, as this should only be done when your foe has no escapes left, because it's better to save it for defensive use. It is very easy to catch foes with gravity feild when you are being chase as your foe will either need to use a hard escape/flash to get out or move around it. And if they do flash over it I go all out with my offeses as they have just burnt their escape, and no doubt moved out of range of their support. By lvl 6, vics full burst hits very hard, espically thanks to the hex core, and should chunk around 50% if not more of a carries HP.

The Augmented grav feild is far more usefull late game as it can really screw up enemy initation, or set up some really good ambushes. Try not to think of gravity field as being weaker then annies stun because it's not instant, but rath thing of it as providing a slow, then a stun. it can also be used to catch stealthed units, and to out predict your foes before they make their move as well as being on demand where as annies stun requires charge up and a target and also has a lenghty cooldown for it's max range AOE varient.

One last think is I don't find it unusualy to be fully built with vic around the 30/35 mintue mark. I usually sell my Frost by then for another item.