Talk:Annie/@comment-10428734-20150217134148

I think it'd be more balanced to butcher her R initial burst damage in order to make Tibbers a damage threat on his own instead. It'd reduce the instaburst stuff while rewarding Annie for good micro during longer fights. Right now, you can pretty much ignore Tibbers completely, he's pretty much only there to fit thematically. Also, it would give more sense to her new E.

Example:

Burst damage from 175/300/425 (+80% AP) to 80/160/240 (+40% AP)

Attack damage from 80/105/130 to 80/160/240 (+40% AP), with 60% cleave

Aura damage from 35 (+20% AP) to 40/80/120 (+20% AP)

Health from 1200/2100/3000 to 1200/2400/3600

Movement speed from 350 to 360

Summon Tibbers has a ~0.3 second cast time before effect. Basically, it gives a very small time window to Flash out of Annie's initiation (the same way you can dodge Unstoppable Force if you predict it). AoE increased from 290 to 320.

Tibbers needs ~1.2 second to stand up before he can move or attack (so he cannot get that extra free attack during the stun, otherwise the change makes no sense). Plus having some real animation would look less weird than the current "Boom! Tibbers appearing out of nowhere!"