Talk:Zed/@comment-8733289-20150116020348

Since riot has been concerned lately that zed has no counterplay, they might actually be able to put some counterplay options into Death Mark so its not really the 100% guaranteed death move. I'm thinking to add a range limit in order for death mark to explode, like: Enemies marked for death takes 10/15/20% more damage from Zed, after 3 seconds, if Zed is within X range of the marked target, the death mark will trigger, in this case, if you make the effort and successfully escape Zed or kill him before the 3 seconds is up, the death mark wouldn't screw you over and can be considered as counterplay.