Talk:Renekton/@comment-5162027-20120612102801/@comment-5009341-20120612165017

all three are good to lvl first, but depend very much on the situation:

q:

 * get it if u are first on ur lane-> aa aminion, q (u hit the three melee minions) and aa again=25 fury in less then 2 seconds, then continue with aa and set give the killing last hit them afterwards (i usually make it to 35-45 fury before my foe appears),
 * move urself to ur dieing minions (if the enemy is melee) and wait till he goes for the lasthit.
 * if u know u would win a trade let him come to melee range and aa,q,aa and get out;
 * if u know u would lose trade press q once he enters its range and retreat a little, if he still continues to lasthit the minion attack him and retreat once he tries to assault u
 * additionally u restore quite a bit of health for ur damage on q *go far ad runes, not armpen, so ur q will deal more damage to minions (they have very low armor, so armpen is pointless) and heal for much more,
 * also armpen is very weak if the enemy has loads of armor (if he has ~50 armor u wont feel much of a difference between flat ad and armpen, if he has +100 armor flat ad>>>>armpen (thats the main reason most renes fall off like a stone, since they get full armpenrunes)

w:

 * if u have very dangerous foes on the lanes and want to punish them for every attempt of harass, skill this, but be aware of the long cd and the selfsurpress,
 * it wont help u much to trade, it is good for ganking enemies (with ur allies) due to the cc, but else dont pick
 * it doesnt give u any sustain and q is still superior harass tool, so give it only 1 point

e:
http://leaguecraft.com/builder/renekton/?items=117,81,73,104,60,61&runes=111,111,111,111,111,111,111,111,111,63,63,63,63,63,63,63,63,63,52,52,52,52,52,52,52,52,52,105,105,105&level=18&masteries=1300440410000030103300300000000000000000000000000&skiller=qewqqrqeqereewwrww ur main priority is cdr, with 40% cdr ur abilities cd:
 * ur main moboílity tool which lets u cross walls and get u faster to lane and hunt enemies and is the offset for a perfect harass position, further more it is the reason why rene doesnt need to run flash (pick exhaust and ignite instead for hyper 1v1 ability, and the possibilty to 1v2, u WILL need it in top lane)
 * it actually is the skill with the highest damage (not fury empowered), therefore try to always hit the enemy with ur e
 * but ur e doesnt give any sustain, has huge cd at low ranks and without cdr it isnt very useful
 * skill e first if u have a ranged kiter like teemo, ashe, ez, kennen,(if u go mid) anivia, ziggs, cassopia (yes u can easily handle her)...
 * use it only for escape till u lvl to 3 and have all skills, from there on ur real harass begins

q:4.8

w:5.4

e:7.2 (the cd start when u cast slice, if u cast dice after 4 sec, ur remaing cd will be 3.2 seconds)

r:72

after cdr goes ad:

perfect rene combo: e in, aa,q,aa,w,aa,(if enemy is low:hunt with e,aa=>kill; if just harassing e out)

if put all this into bonus damage ratio(for hunting down with out fury): 0.9+1+0.8+1+1.5+1+0.9+1= 7.9 damage for 1 bonus ad

(hunt down with fury): 0.9+1+1.2+1+2.25+1+0.9+1= 9.25 damage for 1 bonus ad

(if u should happen to crit during the hunt, with fury)= 10.75 damage for 1 bonus ad (=>get fucking ad and stop build him offtank)

( 1 perfect tryn combo: e in, aa,aa,aa,aa,aa,aa,e hunt,aa,aa,aa...)

counters
( 1 perfect tryn combo: e in, aa,aa,aa,aa,aa,aa,e hunt,aa,aa,aa...)

rene is no freewin champ, he needs a lot of skill to pull off that combo against good gamers

he is super easy countered by exhaust (reduces ur ad by 70% and additionally ur skill damage by 35%, with exhaust on rene his basic abilities deal like 75% less damage (sooooooooooooooooooooooooooooooooooo easy to counter he is not OP)

cc (especially silence and blind) are his archnemesis (yes even over stun), cause stuns are mostly short, while silence and blind have default lengh of ~3 seconds...>.> (i hate it sooo much)

(okay have to go to eat now, will finish later)