Talk:Nunu/@comment-87.99.106.216-20120628040420/@comment-4843765-20120630172522

Well I still think that his clear time is decent (I mean WW is god awefully slow), but I do agree that he needs some re-working in terms of scaling throughout the game. Presently, if i play Nunu as a jungler my only option is to go the route of a support/aura tank (Aegis, FH, etc) since Nunu is a poor bruiser. Even in this capacity, though, he isn't the best since he is poor at "peeling." Indeed guys like Maokai and Nautilaus fulfill a similar role and do the job much better.

Outside of jungling Nunu is basically left with being a bot-lane support --- a role he does pretty well but not particularly amazingly. I would like to see Nunu re-worked so that he has more dueling capability so that he can counter jungle effectively (like the old days) and still be a threat later on. It's nice to have a near perma-slow and perma-haste, but without much damage behind those punches Nunu is nary a threat. Someone like Lee Sin can pretty much do what Nunu does but better. Sure, Lee Sin lacks the constant slow but he hardly needs a constant slow when he has far more damage potential compared to Nunu. In any case, Q definitely needs some re-working so that it can affect champions. I propose that it work as a "bite" (like Trundle) and apply some kinda debuff. This would make Nunu a much better jungler duelist and hopefully better scaling champ in general.