User blog comment:Emptylord/2017 Patch Notes (Unofficial)/@comment-3391671-20170627014122

Destroyed their integrity? While some of them surely have gone a completely different direction I had expected... I certainly like most of the changes you have made for the champions I pay attention to.

Would like to comment on them, but so many to list. Let's start off with those that caught my attention:
 * Fighters:
 * Sion: The adjustments on this big are some meaningful buffs that makes his post-death usability more rewarding, along with making Q less of a "stop him from using the axe" to a "stop him from knock us up."
 * Trundle: I'm no Trundle player, thus there may be faults in my thoughts. But I don't find there to be a need to buff the values. Once again, I may be just on the wrong side of the table, and doing the opposite of what I had said for Sion.
 * Yorick: On top of letting graves spawn more often, I like the way you changed the ult to being less of a split-push tool, and more of something on the backlines, where Yorick summons the Maiden to attack enemies as an untargetable force.
 * Ekko: Yes. Remove that on-hit effect that looks like a cherry-on-top, only there for te excuse of "in case he does not 100-0."
 * Gangplank: I find the reduction of Serpents being a buff for ARAM.. but otherwise, I find the changes to be helpful, such as Trial by Fire not triggering on lesser monsters/minions.
 * Graves: Letting AS affect reload instead of AS. I don't mind that, since seeing the guy buck up two shots in a row felt a little odd.
 * Yasuo: The small changes here and there are all nice, but I like the most that Sweeping Blade is now a one-AA attack and the ult does not place Yasuo outside turret range (if he is going to take the risk, he best not be given the handicap).
 * Slayers:
 * TBA
 * Supports:
 * TBA
 * Specialists:
 * TBA