User:Commander Marko/Custom Patch Notes

New Skins in the Store
The following skins have been added to the store:

The following ward skins have been added to the store:
 * Pool Party Ward
 * Blood Moon Ward

PVP.net

 * Replays.pngy System Added
 * There is now an integrated replay system. Replays are stored on the server for 7 days. You can move these files to your local machine, at which point they are only deleted when you choose to do so. Replays you've watched are automatically transferred to your local machine. You can also save replays of another player's games by viewing the games in their match history.

Champions

 * Attack speed scaling at changed to % from % for every 2% in the Blood Well.
 * Attack speed scaling at changed to % from % for every 2% in the Blood Well.
 * Attack speed scaling at changed to % from % for every 2% in the Blood Well.


 * General
 * Texture update.
 * Texture update.


 * General
 * Visual update.
 * Visual update.


 * General
 * Visual update.
 * Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
 * Cast time reduced.
 * Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
 * Cast time reduced.


 * General
 * Visual update.
 * Magic resistance reduction changed to 12% from.
 * If the projectile hits an enemy champion, is refunded 10 / 15 / 20 / 25 / 30 Mana.
 * Base magic damage increased to 10 / 15 / 20 / 25 / 30 from 8 / 12 / 16 / 20 / 24.
 * Mana cost per second reduced to 6 % of current Mana from 8 mana per second.
 * AP scaling reduced to 35% from 50%.
 * Cooldown changed to 8 seconds at all ranks from 10 / 9 / 8 / 7 / 6 seconds.
 * Mana cost changed to 100 Mana at all ranks from 100 / 150 / 200 Mana.
 * Cooldown changed to 140 / 130 / 120 seconds from 150 / 130 / 110 seconds.
 * AP scaling reduced to 35% from 50%.
 * Cooldown changed to 8 seconds at all ranks from 10 / 9 / 8 / 7 / 6 seconds.
 * Mana cost changed to 100 Mana at all ranks from 100 / 150 / 200 Mana.
 * Cooldown changed to 140 / 130 / 120 seconds from 150 / 130 / 110 seconds.
 * Mana cost changed to 100 Mana at all ranks from 100 / 150 / 200 Mana.
 * Cooldown changed to 140 / 130 / 120 seconds from 150 / 130 / 110 seconds.


 * General
 * Visual update.
 * Base damage at later levels decreased to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
 * Mana cost reduced to 80 at all ranks from 80 / 90 / 100 / 110 / 120 Mana.
 * Projectile speed increased to 900 from 850.
 * Mana cost changed to 60 / 65 / 70 / 75 / 80 Mana from 50 / 60 / 70 / 80 / 90 Mana.
 * Cooldown decreased to 4 seconds from 5 seconds.
 * Cooldown is now static.
 * Mana cost changed to 60 / 65 / 70 / 75 / 80 Mana from 50 / 60 / 70 / 80 / 90 Mana.
 * Cooldown decreased to 4 seconds from 5 seconds.
 * Cooldown is now static.


 * General
 * Visual update.
 * Minor kit rework.
 * Consecutive autoattacks and increases  critical chance by 5%. This effect stacks up to  times.
 * Mana cost per attack changed to 3% of current Mana from 8 Mana per basic attack.
 * Physical damage per arrow changed to 20 / 30 / 40 / 50 / 60 from 40 / 50 / 60 / 70 / 80.
 * can now critically strike, dealing 10 / 15 / 20 / 25 / 30 bonus physical damage.
 * Hitting an enemy champion with this ability reduces its cooldown by 1 second.
 * Cooldown increased at later ranks to 16 / 14.5 / 13 / 11.5 / 10 seconds from 16 / 13 / 10 / 7 / 4 seconds.
 * Range changed to 3500 at all ranks from 2500 / 3250 / 4000 / 4750 / 5500.
 * Cooldown changed to 45 seconds at all ranks.
 * Base damage decreased to 150 / 275 / 400.
 * Base damage now ramps up over 2800 units, reaching up to 225 / 412.5 / 600.
 * Impact radius increased to 325 from 250.
 * Maximum stun duration decreased to 2.75 seconds from 3.5 seconds.
 * Slow duration decreased to 2.5 seconds.
 * Slow increased to 75% from 50%.
 * Slow now decays over the duration.
 * Projectile speed increased to 1675 from 1600.
 * Impact radius increased to 325 from 250.
 * Maximum stun duration decreased to 2.75 seconds from 3.5 seconds.
 * Slow duration decreased to 2.5 seconds.
 * Slow increased to 75% from 50%.
 * Slow now decays over the duration.
 * Projectile speed increased to 1675 from 1600.


 * General
 * Visual upgrade.
 * Visual upgrade.


 * General
 * Attack speed per level increased to 1.60% from 1.44%.
 * Visual update.
 * Slow reduced to 50% from 60%.
 * Mana cost reduced to 80 Mana from 90 Mana.
 * Mana cost reduced to 70 / 75 / 80 / 85 / 90 Mana from 70 / 80 / 90 / 100 / 110 Mana.
 * Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds from 13 seconds.
 * Mana cost reduced to 70 / 75 / 80 / 85 / 90 Mana from 70 / 80 / 90 / 100 / 110 Mana.
 * Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds from 13 seconds.
 * Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds from 13 seconds.


 * General
 * Model adjusted to be a bit more attractive.
 * Cooldown decreased to 16 seconds from 18 seconds.
 * Cooldown reduction when Lissandra impairs an enemy unit with one of her abilities is now doubled against champions.
 * Mana cost decreased to 75 Mana from 85 Mana.
 * AP ratio increased to 75% from 70%.
 * Mana cost decreased to 75 Mana from 85 Mana.
 * AP ratio increased to 75% from 70%.
 * AP ratio increased to 75% from 70%.
 * AP ratio increased to 75% from 70%.

Items

 * Mana gained from basic attacks changed to between 4% and 8% of damage dealt.
 * Mana gained from basic attacks changed to between 4% and 8% of damage dealt.