User blog comment:ClayHuang158/Necrius/@comment-25235491-20161021132556

Figured I'd come around and see some few things. This champ got me surprised in a good way. I'll only note the bad, which might be obscenely little.
 * |costtype= mana on your abilities, please. Because the ability costs are only numbers, but 60 what?
 * Recalling gives Necrius 10 Spirit Essence, so early game, I'm going to from spawn twice to reach the cap of 15 before the game starts. Also, the max health heal means Necrius returns to lane faster, seeing as he needs to wait less for fountain heals - he already regained  from  alone.
 * Abate nears permaslow status with 45% CDR.
 * So on top of what it does, topping off Spirit Essence also gives Necrius more heals to use on himself and his allies.
 * And more aoes too. Silence is okay on a champion of this type, but giving damage reduction on champions you give a shield to is meh; my advice would be to remove the damage reduction to increase the shield amount - if it's even necessary.
 * This ult is a fine concept: you can spam it unlimitedly for 12 seconds with gatings to avoid repeat-stuns, so everything has been put up fine. I just think it's weird for a skill called Psyche Attack to fire spirits as bombs or something. Something like Spirit Bombardment would be more indicative of what this ability truly is after all...