Talk:Diana/@comment-25364408-20150415005126

How (in my mind) to make her either more or less assassin-based: Either lower the base damages and increase the scalings while also reducing her resistances (for assassin), or increase her base damages and reducing her scaling while also adding a little bit more to her shield (for fighter/tank). Numbers and stuffs would be the only thing that needs to be tweaked, IMHO. She can't have nearly the same burst as Kat while also being resistant enough to survive multiple people on her face. I've hated Diana before, and I'm going to continue to hate her unless they decide what to make her focus and make counter play based around that decision.