User blog comment:ArtMaster7/Madena the Supreme Sorceress/@comment-7709681-20150413175744

So, is an extremely circunstantial tanky AP marksman, with a kit sort similar in behavior to that of Azir, except it isn't mobile and has a higher limitation than his (He requires charges, yours a monstruous mana pool). Also, her hyper-scaling passive does nothing towards her late-game that a Tear (to a Archangel/Seraph) and a RoA can offer.

And still don't understand which is the point of making her melee when most of the game, if note it's entirety, you'll be forced to be ranged to play, aswell of why to grant her physical damage inmunity when she needs to stay rooted in order to be functional, becoming a stationary objective.