Talk:Xerath/@comment-175.139.28.253-20120829183550/@comment-186.136.186.166-20120901202802

I think Xerath problems come from his range (similar to Lux). Xerath is I think, the only champion in the league that actually benefits from range, other champions can use their range but Xeraths W gives him range AND %MagicPen. The problem here is that if we check Riots logic, they tend to nerf everything that is not "heroic". For example, Morello said they reduced the HP regen on philo stone and they think reducing the HP regen is a good idea because it rewards you for doing nothing: You can just sit under your turret and get your health back. Lifesteal on the other hand, it requires you to go and attack in order to get your hp.

A lot of champion have those little rewards if they actually play agressive:

Lux passive rewards her if she doesnt only cast spells, but also, auto attack her target.

Katarinas Q rewards her if she goes and deal magic, instead of just stay back and cast her Q. (Same with Akali)

Vladimir can deal a lot of damage with his E if he gets in close range, also, dealing damage with that will give him more and more damage the longer the engage.

Morganas ultimate is also an example, if she had a different ultimate, she would just stay in the back.

So, Riot rewards you for going in, taking risks, Xerath on the other hand, gets range AND damage with his W. (With Riots logic, he should actually get passive %magicpen and lose that passive if he activates the ability to gain range) So, I think they dont really know how to balance Xerath without turning him into a range monster. I also think they are trying to remake him

http://1.bp.blogspot.com/-E-Bv2n_281k/UAMzH3VgajI/AAAAAAAACiQ/14KSmMQGPMc/s1600/surrenderat20DW.jpg

Sorry for my lousy english, but its just my opinion about him.