User blog comment:Caporai/Gideon the Legion/@comment-186.136.186.166-20120802051709

Maybe its too mana dependant, punishing you for every move you make because your Q gives you Attack Speed for your mana, so, the less mana you have, you gain AS.

That works well with his W, because you cant really abuse your passive: each time you hit, you regain mana. But because you can level up your W, you will try not to: Your W turns you weaker with each rank, its like having an ability that will give you -5% AS each rank, you dont want to. Also your W deals damage based on your current mana, but it doesnt really work with your passive. THAT COULD BE COOL, i mean, deciding what do you want, sustained damage with your passive or burst damage with your W and Q? But it doesnt really set a playstyle IMO.

Also, your W gives you damage based on your current mana, but its a toggle so its not really burst damage. Your Q deals burst damage, but its based on your missing mana, so missing mana will give you AS and extra damage on your Q, but, when you auto attack (and your Q is an auto attack) you gain mana, meaning your W will get stronger.

Olaf gain up to 100% AS based on his % HP. This is cool, similar with Karma, she gains AP based on her missing HP. The thing is that they both CANT control their HP, this also works with Karma for example, because you fuck with her, she fucks with you. Mana on the other hand, and spamming should never be that rewarding. Gideon players would go top (for example) spam everything, go oom, and get free AS.

I like the idea overall, but you have 2 auto attack enhacers, so, its not really fun to play as Gideon if all you can do is auto attack, there are no really skills on that. And the mana thing is cool, but it sets a weird playstyle.

What about?

Passive: Gideon receives 2/3/4 % of his missing health as mana regen?

That would encourage Gideon players to stay in lane even when they are 20% HP, setting a brave playstyle, telling you "common, you can stay a little longer"

Q) deals damage, but its not an auto attack, he deals damage to the first enemy in a short range (lets say 250 range)

Physical Damage: 20 / 30 / 40 / 50 / 60 (+1.0 per bonus attack damage) he gets up to 50% bonus damage according to his current mana. If the ability kills the enemy, all of your other abilities are refreshed by 1 /1,25 /1,5 /1,75 /2 seconds. Proc on hit effects.

This I think means, he will gain mana when hes low on HP, the mana he gains will make his Q hit even harder, his Q could be like the "burst" ability of his set and refreshing all of his other abilities will make this an ideal ability to last hit. It could work as a small version of GP's Q and like a poke.

W) Passive: Gideon deals (1 / 1,2 / 1,4 / 1,6 / 1,8% ) of his total mana on his basic attacks.

Each time he cast a spell, this amount is duplicated for his next auto attack.

Active toggle: All of Gideon auto attacks and his Q gains splash damage (Like your ult)

Lets say 40 / 45 / 50 / 55 / 60 % ? That way he could get a way to farm with ease and you dont need to your ultimate to deal AoE damage.

E) I think this ability is pretty cool and nice, it sets a combo: E + W + Q (yes I know, my Idea of W is not really bursty xD)

The only thing Im not sure about your E is the silence, he doesnt look like an anti mage, he looks to me like a fighter with the ability to get in the middle of the fight and deal substancial damage while sucking a lot of damage too. Also, because he looks like a melee champion based on mana, I would get Manamune and frozen heart. Maybe AS reduction? That would work with frozen heart.

Maybe: E) Gideon dashes to a target location, slowing all champions for 15 / 19 / 23 / 27 / 31% and reducing their attack speed by 20/ 23 / 26 / 29 / 31%. Gideon gains 50% of those stats (both MS and AS). Last 3,5 seconds.

That could give him a good 1vs1 power, he can poke from a certain distance, he deals bonus damage from his passive and he can reduce your AS while increasing his own.

If he use E on lets say, Ashe and Graves, he would reduce their AS by 31% and he would gain 15,5 % of their total AS.

About his ultimate, I like the idea. The mana, I dont know. Maybe all this mana powers ( his W and Q) punish you too much for not going manamune and frozen heart, Blitz players can go Thormail / RO and Warmog without being punished that much.

And the splash damage I think, it could work better as a toggle ability in order to farm.

But a good disable and AoE damage sounds pretty cool for this champion.

Sorry for the wall of text xD my wikia account is fabooloove but I cant log in at the moment >.< what do you think? I like your concept. +1