Talk:Health regeneration/@comment-25532677-20141120205209

As of patch 4.20, health regen has been improved somewhat but needs to be worked upon. Why should all Legendary items offer the same increase of base HP regen (100%)? With few exceptions.

Also, certain items should improve your base HP regen such as warmogs and Banshee's or a new item entirely, making HPR more effective. Just my thoughts on the matter.

All I'm saying is, Hydra, which offered 15 HP5 should not give 100% when Spirit Visage Had 20 HP5 and offer the same 100% base hp regen, not counting it's passive.