Talk:Volibear/@comment-204.108.65.36-20130219201512/@comment-5.83.71.124-20130220123910

You're considering Spirit visage a core item, when at best it's just a situational one. The extra healing and CDR sounds good, and apparently synergistic with Voli's kit, however, the extra healing of the innate is not affected by the CDR, and the rest of the kit is not affected by the extra healing, not to mention that it gives too little health to make his kit scale well, and the balance MR-HP is subpar when compared to other MR-HP options like Bulwark or Banshee's. On the other hand, you're making the mistake of not considering Warmog's core. It has been core on Voli for a long long long time way before the pre-season, and the reason is not only it's tank attributes, but also the fact that it makes your innate heal you 100 more HP and your W deals 150~300 extra brute damage.

For an armor option, FH is bad on him, just because it doesn't provides HP. Randuin's should always be your first option when building armor, and Sunfire cape your second one. Frozen mallet is neither that good on him, because it's redundant with your kit, and the slow has diminishing returns. Atma's impaller should be fine with so much HP, although you shouldn't need it: Voli is a teamplayer, he gives poking and peeling to his team with passive W+R, but it's his team which does the majority of the damage, so he shouldn't need Atma's. About the new BotrK, sounds nice and I'll give you better feedback when it comes to the official server, but keep in mind that it doesn't gives any defensive stat (Which is bad for Voli), and that Voli doesn't gets so much AD in order to make the lifesteal work (Not to mention that with Warmog's around it feels redundant). For now, I would consider it a situational alternative to Wit's end/Zephyr if you're way ahead and nobody is dealing enough damage in your team.

For more info, I made a try-of-guide two threads below this one, maybe you should have a peek at it.