Talk:Sion/@comment-25535822-20141013235112/@comment-25535822-20141014150413

Yes and no, for the sake of his passive in death, the youmuu may or may not allow better dmg but its active is dependant on the player not using it yet during the fight for bursting aspd while alive. Botrk gives its aspd + 8% extra dmg to current passively when your alive but while dead the aspd portion becomes useless as the aspd gets set to teh static 1.75 which I believe can to modified by ghostblade's active. The thing is, without the active while alive, Botrk becomes more powerful the ghostblade, but while dead if you chose to pop the active then, ghostblade becomes more powerful. I suppose its a give and take which is players choice. I typically only run two dmg items on sion, bortk and atmas because both scale him into later game without having to put too much effort into the dmg pool and be relevant. Because of sions infintely scaling hp pool, Ive had times when Ive reached 70-90 extra ad from atmas at around 200-250 cs point. My biggest debate though are sion's shoes, is it more worth to have or have not. Ive had a few games to test if it was worth it and to me, the value of his shoes isnt so great as his engage pretty much puts him where he needs to be already and the ms cc he has locks most people down. When dead, his ms is at a static ms so the boots there are also useless. I feel like the boots are best replaced by either more tankyness or another active such as frozen mallet for ad/hp to scale atmas further + addition ms cc which would while both alive and dead.