Talk:Wukong/@comment-4641298-20120403084642/@comment-1902684-20120404053946

He's just saying it's odd is all. Every champ's damage scales fairly linearly in that each rank will usually increase the damage as much as the previous rank, so it's a bit odd that the base damage goes from 20 to 110 with or without ratios taken into account. Although the damage does scale linearly once you take out the odd ball first rank giving 20 then it gaining 90 damage with each rank.