Talk:Galio/@comment-201.165.198.84-20120601044354/@comment-177.32.26.167-20120604205240

^ All of those are non-issues. Galio is still a counterpick champion who is not nor was ever overwhelming and has a kit that relies heavily on good team play. There is no clamor to nerfing him and he's not causing games to be unbalanced by showing up. Even if it was the case that he was this "great force" on the field, this nerf does not address that, it's just dumb random crap being thrown at the wall to see if it sticks. Galio shines due to his utility and if there was an issue, it would be here. "Resolute Smite" is not cheap enough, not spammable enough, nor does it do enough damage to be an issue, and if you want to increase it's potential in game, you have to sacrifice other aspects of the champion.

^ ^ It's not about giving Dota credit, but about recognizing that it's a f2p, far more cosmetically attractive game, with much more friendly player policies, cheaper buyable stuff, higher strategic value and better balancing strategies and practices that's about to come out and will likely be nasty competition to LoL. Riot needs to step up their game and right now, the easiest, quickest way they could measure up or even beat Dota would be through cleverer use of applied game theory; Their approach to balancing is amateurish and unimaginative, at best.