Talk:Lucian/@comment-5649293-20130716125729/@comment-8468980-20130716174650

"DIFFERENT. FUCKING. TEAMS. There's a deisgn team for champions, then a COMPLETELY DIFFERENT GROUP OF PEOPLE WITH DIFFERENT SKILLS working on bug fixes"

This argument has never really held water. Riot doesn't arbitrarily choose how much resources each team is budgeted and their hands aren't tied when it comes to redistributing these resources. If Riot was truly determined, they would simply change which teams got more people, money, and time to complete projects.

The reason why they won't focus more on bugfixing and creating more stable patches as opposed to champion and skin creation is because champions and skins are how they make money. As long as their game is moderately stable and their playerbase isn't leaving en masse due to bugs, what incentive do they have to fix 100% of all bugs and make the game's stability as close to perfect as they can?