Talk:Nasus/@comment-26580454-20160217211237/@comment-24779751-20160222174652

@Nazareadain

But the amount of time you spend in a fight at a low enough health for the lifesteal to be anything decent is low. And it's non-linear. Unless you're low you get near nothing. And with normal items it'll be at least 100 every 4 on grasp. 12 second fight and it beats out SotA instantly. Plus it deals damage. Sure it's not a lot but that's really meaningless. I'd rather have 100% guarenteed damage/sustain all fight than an boat load of sustain when I'm super low. It just makes SO much more sense. Especially since if you're below 20% hp anyway, get the 40% sustain with passive and hit Q. You'll get to MAYBE 40% if it's a UBER MASSIVE heal. But you'll only do that once per fight. Most of the time you get dropped to 20% you're being kited and won't even get to abuse the lifesteal before you die. Same could be said for GotU but it at least affects the game when you're above 20% It's not something you have to be low to get value out of. If anything I'd take Thunderlords over the new warlords to wreck laning phase. basic+Q+Spirit fire procs it. I'd rather that anyday.