Talk:Zac/@comment-25325968-20150122160254/@comment-25325968-20150204162831

People are enticed by %health damage, but his w doesn't even hurt much because it's magic damage, so it's maybe 4 or 5% of their max hp, probably less, which isn't the point because that's not a lot of damage regardless. It's worse because Zac barely build mrpen. Also, he does not have high base damages, they're average and his ratios are below average. And about the blobs in teamfights, it's hard to pick them up because riot nerfed them a long time ago, making them very hard to pick up because they intentionally fly towards the enemy champs.

His q becomes negligable because it's just a shitty slow, with no damage; 40% for 2 seconds is very soft cc. After engaging he becomes useless the whole teamfight. You say he's very meatwall-y, but I disagree a lot. The only thing people say to justify building him tank is that he has health costs, which makes sense but he's actually very shitty at tanking anything because he has no tank steroids of any kind. It's like taking any other champ in the game and building tank. You can say that he was meant to be a tank because he grows in size with health, but if you ask me that's just bad design on riot's part, which is not uncommon.

The only way to play him and make a notable impression in the game is full glass cannon ap with maybe rylais. He could actually do alot of damage with his engage so he would have a use before he died, unlike tank Zac.

Just my two cents.