User blog comment:S124/Teemo, The Swift Scout/ Ability remake idea/@comment-4834593-20120822110641

So a nerf to AP Teemo shroom damage, I see (might be needed, btw).

Poison per second damage has a far too high ratio (.6 per second would mean 3.0 per second with five stacks, mean 15.0 total ratio), Ability Power and Attack Damage buff doesn't really fit Teemo, imo, also because, why would you get that from moving faster? E might have a bit too high range (Nidalee has 1600 on her Q, iirc, as a reference) and a bit too big AoE (from one side to the other is equal to Teemo's attack range), and I also don't see why Teemo should have a dash in his stealth. Making it an active ability would be great however, enter a bush when chased, camoflague, wait till you are sure they are gone, then go recall. And if they wait in your bush, go afk, except if they start spamming AoE skills. Then just run.