Talk:VPBE/@comment-24896347-20150502044215/@comment-26315220-20150502080045

Actually if you look at it from the standpoint of a damage per mana ratio this is a nerf to his Q at level 1, neutral level 2 and a buff from level 3 and beyond. And the increased cost later on might be a problem for him but his lategame is way better than his early game so it probably will balance itself out.

He is going to clear the jungle faster now but he is going to run out of mana while dealing the same damage as before. Remember they nerfed his mana regen a patch ago.

This might push his winrate in the jungle over 50% though.

A very interesting change from Riot and I think a clever one.