User blog comment:Poisonshark/Custom Champion: Haramn, the Demon Warmonger/@comment-3391671-20151211090213

In it's own way, I feel the kit being a bit awkward here and there. It could also just because of how I think a kit based off of a "stealing stats" theme is a bit alien to me.
 * Unless minions can also target corpse, Assimilation is not strictly a double-duty, but also a way for Haramn to benefit from enemy minions he couldn't last-hit. I would think there should be a time limit for how long corpse lasts, along with a scaling benefit from Assimilation (instead of stacks, Haramn gains 3/4/5 max health through this innate).
 * Nothing much to say about the Q, although I see the Q being a Trundle skill, especially with the armor steal and the bite theme. Necessarily, it's just a small aesthetic comment.
 * 12 seconds of not gaining stacks or attacking...feels a bit long for some reason...
 * As some have said below, the cooldown reduction by health regen does seem out of place. Also, a scaling cap may be necessary for the heal as Haramn can heal himself for between 100 and 150, plus 100% AP, at rank one by using this skill on minion blobs.
 * So the ult is either a support skill or a self-targetted buff...don't know what to say...