Talk:Sion/@comment-24013185-20131219015814/@comment-4929329-20131223234943

I'm not exactly the expert on Sion, but I did play him recently in top lane and a couple of things surprised me:

1. Nasus could not kill me in lane. Granted, I couldn't fight him 1v1, but in the end I farmed just as well (better, in fact) than he did. It was... awkward. By the time late game hit, Nasus really wasn't threatening because I could simply attack one of his friends to heal off all of his damage. If he withered me, whatever, means I did my job and took the CC as a tank, and I'd build Scimitar and the tenacity boots just for those occasions.

2. Ganks were not too easy to pull off on me because of the sheer bulk that the shield provides, and the stun is pretty good too. To recover from ganks, Sion works like risk/reward Mundo and ults to regain lost HP. Not sure if this works against enemies like Riven, but it did for Nasus.

All in all, Sion was a good addition to the team. Since you can get ~3000 HP without building any around a little less than 500 HP off of farm and the shield is pretty strong, only build HP if you haven't gotten any farm and need the durability. Couple this with the healing power not ONLY to you but teammates around you, and Sion's a lot like a support-tank hybrid of sorts.