Talk:Jarvan IV/@comment-188.228.76.73-20110304112356/@comment-3238314-20110305091520

Yes, but the ways these work is fundamentally different.Xin can buff himself only, and loses 1 second of cooldown per strike when his battle cry is active. Jarvan doubles his bonuses, but instead buff his team (and i love that buff, it makes fast turret pushes feasable, especially with a warwick and ezreal in the team). Xin is more single target oriented with his 3 talon strike, which a great attack steroid for his next 3 strikes and aoe oriented with his charge and ultimate, and has to "get in there" to deal alot of damage. Jarvan can be a poke champion, since 2 of his abilities are ranged, and is more aoe orietend with the exception of his ultimate.

With these things placed together, i conclude that they are more different than similar. Think about it: when designing abilities, you have a limited amount of things you can work with: damage, range, effect, blink, etc, so of course we'll see similar abilities.