Talk:Olaf/@comment-3213212-20110104111309

* Frenzied Strikes base damage reduced to 7/14/21/28/35 from 10/17/24/31/38
 * Frenzied Strikes health scaling increased to 1%, from 0.5%

Despite yet another mistake in a skill name, that's the huge Olaf buff we've all heard about from that Riot's video. And I say - huzzah!

As much as I had some disappointment with Garen's buff (I'm still very positive about it though), I'm very happy to see this one. What we've got here is 0.5% more Health scaling compared to what we had after Patch 1.0.0.107 which is alot *and* an actual early game buff compared to the situation before, since it's now 1% on all levels instead of 0.3/0.6/0.9. There's this flat Base Damage nerf going on but later on it's insignificant, next to achivable bonus Damage.

Overall, I'd say it's a huge, much needed buff which brings back balance to, in my opinion, one of the most balanced Champions available in League of Legends. That's how Vicious Strikes should look like after Patch 1.0.0.107 so good job Riot for noticing that and fixing your error.