Talk:Zoe/@comment-5847779-20180207231709/@comment-3391671-20180209225611

Looks like nerfs are incoming for E, where TAG's suggestion is taken (no more CD reset) and the effect can be prevented by removing the  effect's initial part (which makes sense).

There are still a lot of things I would like to see "nerfed" more for the sake of visibility and fair-game (she is still packed with unique mechanics). This includes the idea of making Q visible. Other aspects maybe need something similar, but I don't think all CCs should stop Zoe from returning (A only really gets the leg and doesn't lock her down on the ground); harder CCs that are really "hard" (Suspension, knock-up, etc).