Talk:Mordekaiser/@comment-24971427-20190709123419/@comment-40093659-20190713041936

I'm not opposing you that much as it may seem. I'm not even against taking away his Magic Penetration (as long as there is something to compensate). I just said that, if he's going to keep the % Penetration, let him be with the Max HP damage. And this is because % Penetration combined with flat damage is even stronger. Just looking at Darius, I cannot agree with you that his damage is balanced. It is exactly the combination of high flat damage with % Penetration that makes it unbearable, but it's allowed because he's a Juggernaut and, without it, he has nothing else to offer. This is what this Class is about.

About the Q, I'm against taking damage away from it because it already feels bad to use. I don't know if you play as Mordekaiser, but if you do you'll notice that the ability is mediocre before level 9 (and only the reduced Cooldown saves it, another reason why I would be afraid of touching the CD). Now let's be real, does Mordekaiser even deal that much damage? His W deals no damage, his E damage is dispensable and his Ultimate actually deals no damage. That leaves us with his Passive and Q, and their damage isn't even that high for a Juggernaut. So how can that be the problem?

The problem lies in his build, in his lack of sustain and lack of reliable defenses. I would trade the Magic Penetration for any of these at anytime.