User blog comment:GreenMoriyama/Judaeth, Messenger of the Limbo/@comment-1330314-20160729133913

I have mixed feelings about this kit. On one hand, Judaeth is well-polished, tremendously flavorful and unique, and based on a heavily underappreciated warframe, while also seriously improving on its design. On the flipside, so much of Judaeth's kit is passive buffs and steroids, when I feel he could be much more interesting if he focused much more on the original Limbo effect, i.e. shifting to another plane with all of its associated consequences. Thoughts on his abilities:
 * Denizen of the Limbo is already 4 passives in one, two of them being damage modifiers, which in practice tend to be difficult to appreciate in League. I'd remove those two effects at the very least, perhaps also the missing health damage, and instead focus on the Limbo. While the original Limbo frame is also a mess of steroids, the Limbo effect in itself is pretty straightforward and extremely powerful: you interact with anything with anything in the Rift plane, but are unable to interact with anything on the physical plane, for better or worse. Two-way untargetability is an effect that hasn't really been done in League, and could have really far-reaching implications on a support-y kit, including a support mage or marksman.
 * Dimensional Bullet looks like a fun ability that could interact well with the Limbo effect. No major criticism here.
 * Banishment, while effective in the original Warframe, where abilities are geared towards hitting multiple enemies as easily as possible, doesn't feel entirely appropriate here, as it's a point-and-click, spammable spell with a tiny initial mana cost and a ton of associated buffs and debuffs, plus some damage. I'd recommend making Limbo toggling Judaeth's innate, e.g. by having his abilities send enemies in or out of the Rift for a few seconds, and implementing his kit from that premise.
 * Rift Walk is another three steroids in one, one of them being a steroid to his passive's four steroids. Again, I'd recommend condensing as much of Limbo's passive power as possible into a single, easily recognizable effect, and making all of his active abilities have their own impact beyond stat modifiers.
 * Destructive Cataclysm is a great ability, and the stun on previously affected targets is a great idea, though one that would be better if the Limbo buff/debuff weren't applicable on-click. I'd do away with the radius reduction and passive, but otherwise this is pretty cool.

Overall, Judaeth really has the potential to bring something completely unique to the game, and his core playstyle is also original, but despite basing yourself on such an off-the-wall warframe, it feels like you've sort of been too timid: instead of implementing Limbo's original Rift Plane to its fullest extent, which would've included untargetability on allies and enemies, you instead spread out his power over a laundry list of buffs, debuffs and stat mods, which makes for a kit that's far less focused than it should be. You could have a wonderful support kit, even marksman-support hybrid, but you'd first have to seriously tighten up his abilities, and make his kit more focused on proper actives, rather than just steroid appliers.