User blog comment:Funtofant/standard in dominion/@comment-79.36.93.117-20130114090732

i found that champion with high mobility are the most useful in all dominion, cause they can easily go from one point to another more faster, gaining an advantage early...for example, usually i take rammus with mobilty boots starting, and head immediatly to the top point, 3 times on 5 when the other team arrive i just captured the top.

another champ "right" for dominion is blitz, that can easily ensure kill with his grab, gaining advantage over his enemy, or master yi, just cause is faster, deadliest and a very big problem when he get the sanguine blade....

usually the best champ to play in dominion are champion that can "teleport" like pantheon or twisted fate that can do early mid and then head top. that champion can -always- go mid and then teleport to any point not defended (or going to defend a useful point).

common team comp are:

bot: strong pusher/zoner (mordekaiser or twisted fate are good choice)

mid: champion with great mobility and, usually, tanky (blitz, for example)

top: assasin and tank, better if they have great sustain (akali, garen, mundo, darius, eve) cause they have to defend the point long enough to take the advantage

heimerdinger is one of the strongest champion for dominion for everything DoctorAsawa just said, i see a heimer in one game that go to top, place the turret and never retreat or go back. he stayed there for the whole game, never going back, with just corki with him (sometimes). anyone can lose a point, but heimer....is very difficult against a skilled player. this is why u have to take blitz