Talk:Kayle/@comment-25956640-20160503064324/@comment-24082016-20160503202057

I've been testing out building muramana, per your request for ideas on a bruiser build.

Assuming you're going into the game with 17.5% by lvl 18 runes(all cdr scaling glyphs, and 1 cdr quint), you can survive rather well in lane with rushing manamune. I might even suggest your first back being a pickaxe+boots+pink if you started dorans ring(I usually start corrupted), instead of a tear. The pickaxe makes it really hard to trade with you for most toplane opponents. then you bakc again for tear, bc a normal or rough laning phase will take at least another 4 minutes of farming to complete the manamune, 4 minutes that you can use toward building up the tear. But manamune has to be completed asap bc it's much easier to get stacks on with autoatks than abilities on Kayle.

After that, building your cdr item is recommended, since the frequency of skirmishes and teamfights will be increasing by the time your done with first item+boots. You'll need your E up more often, so with haste, you want to try get your remaining cdr. You'll complete muramana between 24 and 28 minutes, so as long as your team isn't feeding like crazy, you should have adequate enough time to scale into a someone with obnoxious damage output.

Mana wasn't an issue while I had muramana, even less when I had manamune bc no mana was being sucked out. The issues that I needed solving were lack of defensive stats, or lack of AS(if your cdr item is defensive).