User blog comment:Mineko Charat Lucky/I propose that Flash should really be reworked/@comment-3466579-20130809125348

Give Flash some more range, like a 25 or 30% more, but make it that you are slowed by 30 or 40% for 3 seconds after using it.

My biggest concern about Flash regards its defensive uses, rather than the offensive ones. I mean, there are quite some champions that can really make a wonderful use out of Flash, like Galio, Janna and Sona, since they have skills that become a lot stronger when they can be pulled out of nowhere with a Flash + Ulti combo.

It is much more annoying to see people escaping perfectly executed engages or ganks just because they brainlessly Flash away, when you don't have a super mobile champion or Flash ready to be used.

With the slowing effect occurring after using Flash you won't have issues while Flashing just to catch an opponent with a stun or the aformentioned Ultimates like Janna's or Galio's ones, but you'll have a much harder time escaping with brainless tactics.

This, or either remove Flash or make it that only certain champions (those without blinks or dashes) can use it, while introducing another Summoner Spell for the "Flash uneligible" champions. That would actually "balance" the game. Some champions (mostly those released at the beginning) simply do not have mobility enhancing skills, others happen to have one or two of those kind of skills (Riven? Ahri's ultimate? Rengar? Kha'Zix?). Moreover, those champions without blinks or dashes aren't really "stronger" or something, to make uo for their lack of mobility. THIS is unbalanced.