Talk:Tristana/@comment-87.211.80.3-20120819231747/@comment-88.186.19.90-20120820125258

It depends entirely on who you are facing, how you plan the game, who your support is and who you are against.

Corky is an early-mid game carry with great killing potential in lane, Ez is a safe and effective mid-lategame carry and Trist is a pure hypercarry with decent killing potential at levels 1-6.

Tristana's damage output lategame is only rivaled by Kog's. The problem is making sure you don't loose your nexus until you reach lategame; how you do that is up to you. Corky on the other hand should take a definite advantage before lategame hits. Ez is good all around, but since he has no strength you can't really capitalise on them to make a comeback, ie: if seriously behind your entire team can work feed a tristana so she just becomes a monster lategame and just melts the opponents; you can't do the same with Ezreal.