Talk:Master Yi/@comment-8506165-20130801143908/@comment-3238314-20130801164011

this rework is balanced because you don't build yi to alpha strike for 1k damage, and if you do, he can still go splat unless he gets really well timed alpha strikes. And i'm completely fine with him aoe-ing down teams and crushing them if he's fed. Meele carries need to have an edge above ranged carries if they are to be relevant in this game, and i think new yi nails it.

My only problem is that his damage feels relevant a bit too early now. If i have my statikk shiv and my hydra, i start to shit on people quite hard, especially once i hit lvl 11. I think that if he'd need to pay a bit more for his damage, he'd be quite balanced.