User blog comment:Willbachbakal/(Item Concept) A New Kind of Crit/@comment-1920550-20150702041033/@comment-1920550-20150702125459

I am a fan of Trist Q/E CDR mechanics, although i feel they don't fullfill their full intent to allow Trist to act as a reset-based hypercarry...maybe add a mechanic, where every time Trist crits, the amount of CDR she gains is higher (2 seconds maybe 3, when she has her E on a target while her Q is up?)...that way her interaction with your items would allow her to scale in a unique way, where she has to spam/weave her E in order to maintain her DPS...she'll maintain the same weakness, if her combo get's screwed, either by being zoned or focused her DPS drops like a rock due to her low base stat scaling, but if's she allowed to free auto, her resets allow her to maintain her DPS due to her massive ability scaling...even so she'd burn through her mana pool really fast...