User blog comment:Poisonshark/Custom Champion: Tajiro, the Resonant Fire/@comment-5663427-20140928170713/@comment-25235491-20140929185356

He's fire-themed, but specifying his poison caused burn damage felt too wall-of-text. Weird though, since I ended up removing any mention of burning. P: Well, that's a hard-carry passive. A bit unintended. Its previous iteration dealt percent health damage, and this flat damage boost now scaling on AD made me a bit wary of potential brokeness. As for the DOTA2 suggestion, well... I'm not keen on DOTA. Q: It's your standard colliding skillshot that resets on killing a unit. Then if you reset it twice it becomes a piercing skillshot. On the idea of things I don't like, it's skills you need to grind like. So I added that so that he could have a piercing skillshot and a damaging linear skillshot in one skill. Originally, it was more spammable, which explains the low damage. Perhaps there will be some damage buffs incoming. W: Yes, it's an autoattack reset. The first value of bonus range is for this autoattack only, and then you gain another range value to attack that specific target some more, just not as much as the actual empowered strike. E: More OP? gives 175% movespeed boost. He gets only around 2/3rds of it, and that's late-game. As for the reset on killing anything, I'm starting to get your point here. I think I'll follow what you said and do it like Jinx, or making it so that it can only reset once. And I'll probably double the cooldown on that thing. R: Naah, this isn't a total reset, think Darius's ult. And the cooldown is back to 120 every time you cast it, even though you can fire it again if an enemy champ dies from poison damage. Killing with the initial damage will not let you re-cast the spell.  Then, about the visual design. Samurai and Archer are two different visual trends, but you just have to imagine a guy wearing samurai wear (not armor) and using a bow. Not too hard. And for the Archer hate, not because I hate something, doesn't mean I shouldn't make one. A good chunk of the Marksmen in the actual are archers. No discrimination. Anyway, now to the balance changes.