User blog:Shaw Fujikawa/Custom Champion - Jodric, the Shock Trooper

'''Miniguns. Attack speed. Heat. Hilarity ensues.'''

And so, as this blog author was daydreaming during a rather uninspired physics lecture at university, the first inklings of what was to become this champion concept was born (look at me, totally the picture of a studious and attentive student :D)

Jodric, the Shock Trooper, is an especially terrifying case of Zaunite bio-engineering. Finding his frail human body insufficient for the destructive capabilities he craved, he turned to augmentations to boost his strength and speed far beyond the grasp of a pitiful unchanged human being. His body is a mass of muscle and dark blue vein, made all the more apparent by his lack of a shirt, showing off his tattooed barrel-chest. To compliment his formidable bulk, he carts around with him at all times a vicious-looking hextech rotary cannon, really intended for installation on defensive fortifications but just about within his ability to haul by his lonesome. The drum on his back is as big as a whole yordle by itself, a vast storage vessel to feed the hungry monster he cradles in his arms. Dare not incur his belligerent wrath, lest ye be turned into an unwilling Swiss cheese... whether it you deserve it or not.

Jodric is a tanky, manaless AD carry with a penchant for filling his enemies with lots and lots of little holes very very fast. His kit is inspired partially by the Minigun weapon of Timesplitters 2 and partially by the famous Heavy of Team Fortress 2 - he utilises the heat resource, the second after Rumble. His heat directly influences his attack speed and must be carefully controlled to ensure he doesn't accidentally gimp his combat prowess by mistake. A well-played Jodric can manage his heat perfectly so as to both maximize his damage output and simultaneously pound enemies into submission with his powerful long-range AoE spells.

Roll on!

Jodric, the Shock Trooper is a champion suggestion by Shaw Fujikawa in League of Legends.

Abilities
Jodric's abilities don't have any cost related to them, so the use of his abilities is only limited by cooldowns. Instead, he uses heat as his secondary bar. Jodric starts with 0 heat, and it caps at 100.

3 of Jodric's abilities generate heat when used. When Jodric reaches 100 heat he overheats, gaining a brief movement speed boost and silencing himself and reducing his attack speed for as long as he is at 100 heat. When not using abilities or autoattacking, Jodric will lose 5 heat per half second after 1 second, increasing to 10 heat per half second after another 1 second.

Lore
COMING SOON...

Quotes
COMING SOON...