Talk:Kha'Zix/@comment-5476695-20140209060406/@comment-9705522-20140217165154

again, that only seems to be the case for you. i rarely ever see glass cannon. and diminishing returns arent actually diminishing return. its non-linear scaling, but it does scale as well when you have more armor as it does when you have less. it basically increases the amount of damage needed to kill you by a steady amount. and due to this its actually better against penetration, as the more armor you buy, the less it increases damage. which is weird, actually. and the difficult to kill point is easily reached, hence why we have a tank/tanky meta. and again, s4 only helped tanks. MUCH better defensive tree, a rather lacking offensive tree, and better items all did that. and believe me, what you say is more interesting. because the actual meta, the meta of tanks, is rather boring. they just come lategame, dont die to anything and just slowly chip away your health.