Talk:Urgot/@comment-30810397-20170714014628

 Right now, his W his having too many downsides:

1. Reduced on-hit damage

2. Damage tick/interval does not scale in any way

3. Reduced base movement speed

4. Failing to lock a target champion heavily reduces the usefulness of this ability

5. Cooldown starts AFTER this ability's duration

 6. Cannot critically strike

These changes should be administered on his kit as he's too spiky early game but not as intentionally strong late game:

Adjust his W: For 6 seconds, Urgot will autonomously attack the nearest enemy at 1.3 - 3.0 attack speed (based on level) without interrupting his movement, dealing modified damage. Purge prioritizes enemy champions marked for Purging.

Modified damage: 30/35/40/45/50 (+30% AD)

Purge can critically, based on critical strike chance, dealing 100% × (0.5 + bonus critical damage) bonus damage and deals a minimum of 50 damage against minions.

1. W is now slower at level 1 (1.3 at level 1, + 0.1 per level, 3.0 at level 18) but still faster than his basic attack, balancing it out from spiking through Fervor of Battle keystone.

<p style="font-weight:normal;"><span style="font-weight:normal;color:rgb(115,127,141);font-family:Whitney,"HelveticaNeue",Helvetica,Arial,sans-serif;font-size:13.8px;white-space:pre-wrap;">2. Modified damage now scales with flat damage instead of AD ratio, allowing Urgot to itemize better as a juggernaut, and not be fully dependent on AD to deal damage.

<p style="font-weight:normal;"><span style="font-weight:normal;color:rgb(115,127,141);font-family:Whitney,"HelveticaNeue",Helvetica,Arial,sans-serif;font-size:13.8px;white-space:pre-wrap;">3. Since W's speed of tick / interval per hit now scales per level, on-hit damage is no longer reduced.

<p style="font-weight:normal;"><span style="font-weight:normal;color:rgb(115,127,141);font-family:Whitney,"HelveticaNeue",Helvetica,Arial,sans-serif;font-size:13.8px;white-space:pre-wrap;">4. It can now critically strike with reduced damage. Building IE will only grant +25% critical damage for W.

<p style="font-weight:normal;"><span style="font-weight:normal;color:rgb(115,127,141);font-family:Whitney,"HelveticaNeue",Helvetica,Arial,sans-serif;font-size:13.8px;white-space:pre-wrap;">5. These changes will nerf his early by a small amount (since W will tick slower at level 1) and buff his late game even better.