Conjurer (Season 2014 Mastery)

Conjurer is a tier 2 utility mastery with 1 rank.

Effect per rank
Summoned units, traps and clones have 10% increased duration. This does not affect wards.


 * duration increased to 49.5 seconds from 45 seconds.
 * duration increased to 49.5 seconds from 45 seconds.


 * duration increased 4 minutes 24 seconds from 4 minutes.
 * duration increased 4 minutes 24 seconds from 4 minutes.


 * duration increased to 3.3 seconds from 3 seconds.
 * duration increased to 3.3 seconds from 3 seconds.


 * duration increased to 8.8 seconds from 8 seconds.
 * duration increased to 8.8 seconds from 8 seconds.


 * duration increased to 8.8 seconds from 8 seconds.
 * duration increased to 8.8 seconds from 8 seconds.


 * duration increased to 23.1 seconds from 21 seconds.
 * duration increased to 23.1 seconds from 21 seconds.


 * Idle duration increased to 38.5 seconds from 35 seconds.
 * Active duration increased to 2.75 seconds from 2.5 seconds.
 * Idle duration increased to 38.5 seconds from 35 seconds.
 * Active duration increased to 2.75 seconds from 2.5 seconds.


 * duration increased to 33 seconds from 30 seconds.
 * duration increased to 33 seconds from 30 seconds.


 * duration increased to 4 minutes 24 seconds from 4 minutes.
 * duration increased to 4 minutes 24 seconds from 4 minutes.


 * Idle duration increased to 66 seconds from 60 seconds.
 * Active duration increased to 5.5 seconds from 5 seconds.
 * Duration increased to 19.8 seconds from 18 seconds.
 * Active duration increased to 5.5 seconds from 5 seconds.
 * Duration increased to 19.8 seconds from 18 seconds.
 * Duration increased to 19.8 seconds from 18 seconds.


 * Spheres are not clasified as units by any known measure.
 * Spheres are not clasified as units by any known measure.


 * duration increased to 6.6 seconds from 6 seconds.


 * duration increased to 11 minutes from 10 minutes.
 * duration increased to 11 minutes from 10 minutes.


 * The decoy will detonate after 1.65 seconds, increased from 1.5 seconds.
 * The decoy will detonate after 1.65 seconds, increased from 1.5 seconds.
 * The decoy will detonate after 1.65 seconds, increased from 1.5 seconds.


 * Health will now decay over 5.5 seconds at 1.1 second intervals, increased from 5 seconds at 1 second intervals.
 * Revenant duration increased to 11 seconds from 10 seconds.
 * Conjurer does not affect the duration of the resurrected champion.
 * Revenant duration increased to 11 seconds from 10 seconds.
 * Conjurer does not affect the duration of the resurrected champion.
 * Conjurer does not affect the duration of the resurrected champion.


 * Spheres are not clasified as units by any known measure.
 * Spheres are not clasified as units by any known measure.


 * Duration increased to 4.4 seconds from 4 seconds.
 * Duration increased to 6.6 seconds from 6 seconds.
 * Duration increased to 6.6 seconds from 6 seconds.
 * Duration increased to 6.6 seconds from 6 seconds.


 * Seed duration increased to 33 seconds from 30 seconds.
 * Plant duration increased to 11 seconds from 10 seconds.
 * Seed duration increased to 33 seconds from 30 seconds.
 * Plant duration increased to 11 seconds from 10 seconds.

Requirements

 * Requires 4 points in Utility