User blog comment:Unholy Ark/Urgot attempt rework/@comment-6295292-20140626020616

if you want urgot to be an adc better auto attack range like 500 and better auto attack speed would be a good start.

I think a new passive that could work for urgot is one that applys stacks with auto attacks up to     X times somwere between 3 and 5 that disaper after x secounds will let you shoot  X number of locked on missile at full passive stacks  that will consume the all the stacks when ithe number of locked on missles has hit and corrosive charge could apply 2 stacks if it hits as well.

his Q could apply on hit effects as well but have a shorter range.

his W not be stopped by destroing his shield could make his autos and Qs apply an armor reduction debuff in stead of slowing that staced up to X times and it could also give him an auto atack and  Q range increase for the time.

his E could apply a slow instead of shreading armor and applling 2 of his passive stacks.

and his ult I'm not sure it could be a buff of some sort or a AoE decent damage dealing Ult instead of his curent ult which is just too risky for ADCs Imo.