User blog comment:PotatoaDancing/Nightingale, the Wyvern Fang/@comment-24430045-20140823054353

Time to dissect this kit.

There are many contradictions throughout this. You say you want her to be fighter with the ability to delete enemies before they can get away, so more on the assassin side of things. Alright, generally speaking assassin type fighters are a bit more mobile with some sort of dash (Jax being the quintessential figher-assassin), but her champion tags say she's a fighter/tank? There's no tankiness built into the kit so this confused me. What else confuses me is how well-suited this kit is for doing the opposite of what you say you want it to do. This is the kit of a melee-DPS carry that SPECIALIZES in chasing. The passive encourages autoattacking, The Q encourages autoattacking. The W encourages autoattacking. So does the E, and so on. Autoattacks don't usually delete champions unless your champ is specifically built around that (I'm looking at you, Aatrox, Trynd, Yi, and Fiora). Is that the sort of champ you want? Because that's fine...except that with this kit, it's not. It has too much CC. There's a reason that the champs I mentioned have exactly two CC abilities out of 16 total. It would break a melee carry to have a stun and slow and a movement speed boost and the ability to move through units (without having to work for it really).

So I'm left confused as to what this champion is supposed to be. The damage numbers are admittedly really low, so I'm guessing most of the kit is just there to help with the whole "autoattack your opponent to death" gameplay...the Q makes thematic sense but lacks synergy with her kit. Why would a melee carry give an AoE buff to teammates? Melee carries are the most selfish bastards on the battle field! And I don't even know what is going on with the ult, it's dealing true damage based on movement speed and I'm just lost as to what it actually is/does so I can't really comment.

There isn't much synergy throughout the kit, some pretty neat ideas (I love the idea of a singing warrior killing her foes), so my advice is: Pick a theme, stick with it throughout the kit. None of the abilities gel thematically...the Q and E are literally opposite! One of them mentions being loud, the other mentions being silent, and I just don't even know.

Oh, and way way way too much true damage. Limit that stuff to just one ability, 'cause it's a very toxic mechanic.

Please don't take this critique harshly, I just really like analyzing champion kits, and I wanna help people improve their concepts. Thank you for posting this here for me to critque, and I hope I can help you make an even better kit in the future.