Talk:Teemo/@comment-3238314-20110411202037

Sorry guys, but the nerf is a good call. First of all, it's not a large nerf. His and  are the ones touched, and just barely(sau a preview). W gets a bigger cooldown on the active, and R gets a small increased cooldown, lowered base damage, and that's about it. These are tweaked because in high elo, his ability to make coordinated split pushes is extreme. He can simply cover that part of the map with shrooms, push a turret, and escape with too much ease. They want to make this a bit more fair, and he's not getting a full nerf bat. The reasoning is pretty solid, it's not a "waking up and deciding to nerf somebody". I know nerfs are never cool, but what is actually changed will probably not affect your games at all.