User blog comment:Nearthel/Hemet, the Great Game Hunter/@comment-3391671-20161010095743/@comment-1330314-20161010220416

I personally have never used a sandbox for a single one of my blog posts, and also tend to store my incomplete concepts in Word documents. I should probably try sandboxing, but at the same time it kinda feels like releasing spoilers. :3

Also, regarding the topic of quantity vs. quality, I think the point GreenMoriyama is trying to make is that your kits could probably benefit significantly from at least a week more's worth of reflection. I'll post an in-depth review of Hemet later, but right now I can tell you that you should be trying to nail down an idea that adds something radically new and interesting to the game, and really digging deep into the fantasy you're trying to create, instead of just porting a kit and calling it a day (the above's a Marksmanship Hunter, but doesn't really carry its sniper/sharpshooter fantasy that well). Game-to-game translations are really interesting, but only when the user making them delves really deep into the mechanics of both games, and how to bring the unique flavor of one game into another.