Talk:Kha'Zix/@comment-24474109-20141212114755

i'd love riot to rework kha'zix and let him really REALLY excel at taking down isolated targets, but making him a little weaker at taking down non-isolated in turn

keep the general idea of his abilities, a nuke, a long range nuke/poke, a leap, a stealth. and also keep the evolution mechanic of course (it wouldn't be kha anymore then)

his passive deals less damage to non-isolated targets, but the slow and dmg increase against isolated target

his q can stay pretty much the same (buff the unevolved isolation dmg, nerf the evolved isolation dmg, i don't like having to evolve q to actually do any considerable dmg cos the other evolution offer amazing utility)

his w will make the spikes stick in isolated targets. his next basic attack will detonate the mark deal magic dmg and reduce healing for 2 seconds. lower the base dmg of the ability, increase extra dmg against monsters to 30 or 40%

i actually don't know anything for his e, it might just stay the way as it is rn

kha'zix can activate void assault one time for free (even if the ability is on cd) after killing an isolated target