Talk:Lissandra/@comment-5663427-20131202202158/@comment-5663427-20131213230026

Now when I'm comparing Annie and Liss... I'm wondering what riot was smoking when they were giving Lissandra those values. Annie has overall higher range, more damage, better cc, better tankyness, better mana sustain, better burst, better push. The only thing where Lissandra wins against Annie is mobillity, but well... compare Liss's E to Fizz's E, her E is a lot harder to use to do something well with it, when Fizz not only can use it instantly, but it also grants him a lot more of a safe play. Liss as she is, is pretty fine, but the problem comes when she's compared to other mages and when you realize that currently, everyone can gain up to 100 MR in late game which negates Liss's burst too much (unlike Annie with her +990% AP if Tibbers will deal full damage).

TL;DR: Riot should hammerbuff Lissandra if they wanted to make her as viable as other mages (Or nerf the rest lol)