Talk:Tryndamere/@comment-3017217-20140213125652/@comment-6281696-20140215132153

O there's plenty of other ridiculously broken stuff. Though most of the stuff you've listed is broken because Riot obsesses over damage and seems to hate tanks. E.g. it's more than possible to do over 3K damage with Kha's combo, which is just idiotic. While there are no real tanks in the game currently, the only "tanks" in the game are really just tanky bruisers who rely on the fact that they can barely survive the initiation and quickly run up to the squishy ADC/APC and since those are squishy they have just enough damage to quickly kill them as opposed to proper tanks that are mostly just there to soak damage. E.g. The average Jarvan has half his build for damage, and has much more influence on the game on his own than the full tank Taric as their survivability doesn't differ that much, but there are leagues of difference in their damage which Taric's utitlity doesn't really make up for as the fights are over too quickly to get a lot of use out of the utility-based bonusses.

The biggest issue I have with Trynda is that he basicly doesn't require any skill or thought as he indeed only really has his ulti, spin & AA's, yet requires a tremendous amount of effort to get rid of. Basicly there is close to no difference between a good and a bad tryndamere. Whereas those others at least can't rely on an on demand immortality to fix 90% of their mistakes for them.

Backdooring: well you outrun virtually anyone anyway, just run away if people show up... 1v1: well you outdamage pretty much everyone, you can't really be kited, and for the few people that could kill you in time, use your ulti, at worst they'l manage to flee, at best you got another kill. Teamfights: run towards a priority target, start hitting it, press R and pray that you don't get CC'd to hell. If it dies, go on to the next target.

Counterplay: Throw literally everything you have at Trynda and pray to god his ulti runs out & you get the last two hits in before he kills you. Preferably even make your build completly armor focusses, you might stand a chance at surviving his damage long enough then, though you will be of absolutly no threat to him since you yourself now have no damage.

Tl;dr Long term immortality in a game where things die increadibly quickly combined with high damage and high mobility is just not a fun thing to play against. Which makes him worse than all those others.