Talk:Tryndamere/@comment-3017217-20140213125652/@comment-9705522-20140216223239

actually, there is one item he builds that gives ms, statikk shiv. well, ok, BotrK also does for a few seconds, but thats isnt very significant. and well, yeah, his dash is on a relatively short cooldown, although unless he hits you its still quite long. and well, kiting is still very easy. especially for ad carries, even moreso if they have red buff. those 6% wont make that much of a difference. Dot and delayed damage are actually common. ignite says hi. oh and zeds ult. its all about timing. as for cc, most champions actually have enough. you just need to cc him for a little and disengage or focus his team before killing him. which means any stun, larger slow, knockup or similiar stuff is enough. teemo actually IS the bane of trynda. thats why he has a 55% win rate against trynda. he can poke him all day, if trynda goes onto him he can blind him, use his w to disengage and punish trynda, and then later kill him. and well, you might not see them with that, but thats purely dependant on your level and or server. i dont know what its like in lower levels, but i know what its like in plat-diamond and in the lcs. and well, its as i said. each of them gets 1 at max. shyv gets botrk, trundle gets hydra or botrk, ww gets wits end, renekton might get hydra and so on. and they are tanks. shyvana gets a pretty good armor and mr steroid due to her passive, renekton gets a crapton of health, trundle steals a crapton of defense and hp, warwick is a sustain tank and mundo is mundo.

as for rammus, actually not really. his way of dealing damage is using his w and then forcing you to attack him while he attacks you with a good amount of ad and your armor being reduced.

and tanks arent supports/auracarrier. tanks are extremly defensive beefy characters that are still capable of dealing a good amount of damage. however, their biggest specialty is the fact that while they have a hard time killing someone, its literally impossible to 1v1 them. all of the actual tank tanks are like that. leona and thresh arent. taric, depends on the enemy, same goes for rammus. tanks are not about controlling the enemies. thats not what they are supposed to do, nor is it what they are. thats why cc is actually not neccessary. hence why mundo doesnt have much.

and again, no. bruisers are much less survivable than tanks. compare an actual bruiser, say, err, wow, i havent seen a single bruiser in like forever. lets take .... irelia? anyway, compare her survivability to mundo. or renekton. miles apart. if anything, our current problem is that tanks are overperforming, which actually pushes the bruiser role out.