Talk:Master Yi/@comment-5605969-20130729031228/@comment-3308937-20130729170111

The issue with Irelia isn't her true damage, it's her combination of skills (kit) that allows her to walk through your team, shrugging off your CC with her passive, close the gap to your carry with her Q, stun them in place or severely slow them with E and just wail on them to death with her high base damage and healing from her W and R.

Now, you may ask how this is differnet than other assassins who can just go in on a carry and blow it up. The difference is that after Irelia kills your squishy she'll have no problem turning around and going toe to toe with your best bruiser with the same kit she just killed your squishy with.

My take on the new Master Yi, having played against him a lot on the PBE, is that he's incredibly frustrating to play against 1v1 if you're on equal footing or he's even a little fed. He will out damage you, he will out heal you, you can't run away from him while he can run away from you, he can do his healtank thing with his W and you can't build tanky against him and expect effectiveness because of the fact he has such high true and physical damage for free from his steroids. There were times were death recap showed his E's true damage dealing 20-40% more damage than his auto's physical damage did.

That being said, once you hit teamfights he just has the same problems old Yi had, he's entirely shut down by a single stun and he's very susceptible to AoE. I do feel he's a bit too strong atm on the PBE in that once he gets going he's essentially a mix of AP and AD Yi in that he will AoE your team down with strong Alpha Strikes and will slice through your team with super strong auto attacks with the added benefit that he'll melt through your tanks with his true damage but I do feel he's on the right path to being balanced.