User blog comment:Willbachbakal/(Item Concept) Hybrid Items Must Die!/@comment-26815373-20151007212027/@comment-1330314-20151008151543

Yes, you are correct, to me a "true" AD / AP champion would be one who would want good amounts of both AD and AP in their build to become powerful, and do so in a way that would make them stand out on their own from full AD or AP builds. They don't have to carry, but they should be able to make use of both AD and AP in such a way that they'd want both of it. In that respect, would likely be the closest to a "true" hybrid right now, as he builds  alongside AD and general tanky stats (plus ), though mainly for its CC, and he would likely purchase an AD version instead if it existed ( only works on autoattacks). It would be really interesting to have a champion with AD-scaling damage and AP-scaling utility, though such a kit would likely be tailored towards a champion capable of supporting, and supports are tied to magic damage right now and can't really afford AD.

I also agree that we need more unique AP ratios to utility and CC, such as the per-bounce increase on, though it's also possible to run into heavy problems with this if done wrong: for example, adding an AP ratio to a slow would require either the base slow to be weaker, or the ratio itself to be small, in order to avoid reaching an excessively high slow value, and if that champion were to not normally build AP they'd end up with an ability weaker than it should be. Adding AP ratios to effect durations also run the risk of leading to permanent buffs/debuffs/CC, and so would require inflated cooldowns, sub-par bases or tiny ratios in order to keep a necessary downtime. AP to spell ranges/sizes sounds potentially amazing, as it would allow for totally unique and relevant scaling, though the risk is that doing so might also confuse opponents who rely on those numbers to dodge and anticipate abilities.