Talk:Inhibitor

Stub
In my opinion a few things need to be added to make this a complete article Exiton 07:18, February 23, 2011 (UTC)
 * need to add the Hit points and defense values of the inhibitor. Are these values constant or do they increase over time?
 * need to determine if some spells and abilities that work with turrets also work with inhibitors, these include.
 * Is damage to an inhibitor based on your base damage plus the higher of your bonus attack damage or 40% of your ability power?
 * When no enemy minions are within an inhibitors's sight range does gain armor (x3.88) and magic resistance (x2.47) effectively further reducing physical damage dealt to by 49% and magic damage by 29%?
 * Does each allied Champion nearby a friendly inhibitor increases its armor and magic resistance in the same way as a turret?
 * Can inhibitors be shielded by 's as  does not work on them as far as i can tell.
 * Does Heimerdinger's Passive gives inhibitors HP regeneration?