Talk:Janna/@comment-8733289-20140628095237/@comment-3466579-20140630204807

Just take Nami's Aqua Prison. Comparing two single skills from different champions may not be the best way to judge one skill's balance, but it still provides some useful hints if the two skills works quite similarly.

• Aqua Prison: 60 mana, 1.5 seconds knock up, 14 to 10 seconds cooldown, 75 / 130 / 185 / 240 / 295 (+ 50% AP) magic damage, 875 range

• Howling Gale: 90 / 105 / 120 / 135 / 150 mana, 0.8 to 3 seconds knock up, 14 to 10 seconds cooldown, : 60 / 85 / 110 / 135 / 160 (+ 35% AP) or 105 / 145 / 185 / 225 / 265 (+ 65% AP) magic damage, 1100 to 1700 range.

1) Howling Gale costs 50/75/100/125/150% more than Aqua Prison

2) Howling Gale knocks up for 53.3% (instant cast HG) less or 200% (full charge HG) more than Aqua Prison

3) Both skills have the same cooldown

4) Aqua Prison deals 25/53/68/78/84% (+0.15% more ap) more damage than an instant cast Howling Gale and -29/-10/0/7/11% (-0.15% less ap) less/more damage of a fully charged Howling Gale.

5) Howling Gale has 26% (instant cast HG) or 95% (fully charged HG) more range than Howling Gale

6) Both skills are AoE, even though Howling Gale has a higher (longer) area of effect