Talk:Liandry's Torment/@comment-24923571-20160208010641/@comment-27821710-20160218131805

It's still 96% efficient, the passive doesnt need to be extremely strong. luden's echo is only 80% efficient, so obviously its passive is going to be stronger, and for true dot/aoe mages, this is going to be stronger, because it will do more dmg over the duration. One of the most used combinations here is with rylais, meaning that it'll do 4% of current health as dmg on dot abilities, then put it on someone like heimerdinger, vladimir, swain or amumu (brand and malzahar aren't pure dot, brand has extreme AoE burst, and malzahar is mainly a single target assasin), who are able to spam dmg to multiple targets contineously. The longer the teamfight, the more dmg this is going to do, and definetly is going to outscale luden's echo's passive. And considering it's more dmg the longer the fight goes, it explains why it has health over other stats, cuz that will allow the mage to live longer in that fight, whereas luden's is designed for burst mages, with the goal to kill before being killed. On the teemo case, there's a difference between a teemo who focusses on his Q auto burst, and one who focusses on his shrooms. Considering teemo doesn't need to build rylai's for his shrooms, he can build this item about second or third, and make his shrooms hurt significantly, as they apply dot for 4 seconds meaning this item does 16% dmg over that (4 sec x 4% per sec, cuz slow) and another 2% over 1 sec as an endtick. I mean, even at 1/4 hp average (let's say they started at half and dropped down to 0, preferably), it's doing a significant 4.5% hp dmg, and since they're squish and you should have sorc boots, that could make the difference between a kill or not. for a passive that only needs to be worth 3% gold