Board Thread:General discussion/@comment-5836995-20121206224539/@comment-207.157.127.160-20130111172607

With the new items in season 3 it all depends on what you need for that match.

Anti-tank would be Kog-maw because of Hydra and his total health % tears multiple tanks apart (Vayne can only tear one apart.)

Long range would be either Tristana, Kog-maw or Caitlin depending on the phase of the game and how much you want sustain that range. Caitlin starts with highest, Kog-maw has the second largest for a limited time (first is Twitch, but only with spray and pray which makes his attacks pass-through skill shots that lose damage as they hit targets), and Tristana has the largest range after leveling up excluding Kog-maw and Twitch with active abilities.

For early game you want Caitlin (she isn't any weaker than when she could go top, just that people kinda figured out how to fight her up there and she really wasn't top material to begin with). A good early game doesn't always mean good late when it comes to ADCs so keep that in mind.

Harrass is Ezreal, Kog-maw and Ashe. Caitlin's range gives her a noticiable edge in harrassment, but only in certain lanes. Ashe's passive and her long range (second highest level one ADC range there is) allow her to be very effective in harrassing her opponents. Ezreal's skill shots if used properly give him major harrassment. Kog-maw lastly has that active that gives him great range and shreds their health. Varus gains an honorable mention because in the hands of a master he can use his W's health shred to take opponents down quickly.

Farming goes hands down to Ashe with her hawlkshot. Farming with an ADC is about not pushing your lane but not being forced under tower, so a lot of other ADCs fall short at times.

As far as all around best ADC, I'd have to go with Kog-maw based on what I've placed here thus far, but all ADCs have their own individual strengths. Graves is durable, bursty and interesting close range potential; Corki has escapes, true damage and missles; Draven has a global execution, strong attacks, and an interesting axe mechanic; all melee ones have increased AD and their own special mechanics (endless rage and oranges); MF has magic damage on hit, attack speed buff, and healing reduction in one ability, plus her ultimate is by far the strongest ADC ult for orginized teams; Sivir can push and chase very well; Tristana has amazing range and an ult that'll get every one off you in emergencies; Vayne shreds target with true damage (just ignore hurricane on her, it's passive doesn't proc her W, and even if it did, it only can stack on one target so, yeah), can stealth and stun in mid fight and has a very strong late game; Varus can snare targets, shred health (not as well as Kog-maw, unless built AP, but still in a very effective way), burst in mid fight (with his Q or E while the enemy has stacks of his W on), and steroid himself by farming and by taking down enimies; and Twitch can gank his opponents, stealth around enemies, out range towers (barely), secure kills on fleeing opponents and much more (he can even jungle. In fact, sometimes he's a crappy bot lane choice, but an amazing jungler).

Hope this helps.