Board Thread:General discussion/@comment-189.177.228.123-20121202205106/@comment-4708818-20121203150233

I guess you are hinting on Elise' Q?

Anyway, no ability is "better". It's all about when and how to use them.

It's just that those abilities that do damage depending on the enemy's maximum life are good against healthy champions (e.g. Cho'Gath, Amumu, Shen etc.).

Abilities that do damage depending on life missing are good finishers against already low enemies - and they are extremely useful if you want to killsteal. Not that anyone would like to do that.

Abilities that do damage depending on the health the enemy now has, are good as initation or - again - against tanks.

Tell me if I err.