Talk:Zac/@comment-4664737-20140416080123

I was wondering a bit about Zac and there's some ideas I have for him that will quite put him in advantage:

-Cell Division sends out bloblets instead of chunks

-Bloblets now have a ranged attack which deal % of Zac's max Health in magic damage

-Bloblets spawn closer when dealing damage to a non-Champion enemy, further when its an enemy Champion

-Bloblets can still be collected by Zac for a heal

-Bloblets can still be destroyed when stepped on

-Bloblets explode when not picked by Zac or destroyed, dealing % of Zac's max Health

-Bloblets have their duration based on Zac's level

-Let's Bounce spawns 3 bloblets for each bounce. These special bloblets cannot be destroyed or reabsorbed but they will have a longer attack range which applies a slow. Special bloblets lasts for several sec.

-Cell Division's bloblets instead of recombining, attempt to flee in their given directions instead. Zac will spawn if any of these bloblets survive

-Cell Division's bloblets gain additional movement speed as more of them are destroyed