User blog comment:Sagee Prime/Sagee Prime's Nidalee rework... returns/@comment-6281696-20140605162702/@comment-6281696-20140605170937

I'm not arbitrarily calling it toxic. You negate the biggest weakness of the spears to a degree, namely getting into close range, without removing the current problem, massive damage without interaction. That just makes it more toxic. Though to be honest the on hit bonus in itself isn't a bad idea, the issue I have with it is that the spell still lacks interaction, it just hurts slightly less.

Could be, but since I don't like the official rework either it's kind of a moot point.

You didn't list the slow & vision in the skill description which is what I based my comments on. Damage is still idiotic though..

Resetting on kill facilitates fleeing, e.g. flee through a wave of low health minions. And the increase in range when engaging I just don't really like, leads to inconsistent behaviour and the amount of mobility creep going on with most recent champions is something I don't really like as it has gotten to the point where half the time when I miss I don't miss because my aim was bad but because my target just happened to jump halfway across the field...

The sustain is increadibly high. It's effectivly 16% free lifesteal & spellvamp against champions, which is just massive. Plus, just spam spears at range, effectilvy allows her to still heal out of combat as long as she occasionally hits something, and minions aren't difficult to hit...

Il make some suggestions later, gtg do something now ^^