User blog comment:Sagee Prime/Sagee Prime's Nidalee rework... returns/@comment-3323227-20140608015614/@comment-6281696-20140610090808

Like I said in my own suggestion, have the hunt buff stack a couple of times & interact with all skills. Also, have hunt applied from human AA's. Maybe have the bonus to her AA's only work while the hunt is active?

Prowl: some kind of interaction to stop her from being uncatchable/unescapable in the jungle. That movementspeed boost in combination with pounce & the bonus in cougar outruns virtually everyone. On top of that she'l like trinity and lich bane, which makes her even faster. Maybe hitting her in prowl slows her significantly because you broke her stride?

Have the spear only deal significant damage if you can get subsequent hits in, the hunt bonus increasing it, and preferably limit spamming the skill in some way. As long as you can deal average damage with it while spamming blindly it'l be the same toxic skill, just slightly less hardhitting.

Trap should not deal damage, but be entirely utility focussed. Giving a slow and possibly a root in addition to sight maybe even a stun. Again duration and effect increasing based on hunt stacks. As soon as it damages in some significant way, obviously losing 1 health wouldn't matter much, it'l be abused for that annoying passive harras style from ridiculous range. Maybe have trap apply multiple hunted stacks?

A heal on killing blows, increased when against hunted targets, but limited in cougar form (being able to instantly clear a wave and heal say 40% health would be a bit much, another solution would be to limit subsequent heals in a small timeframe)

Takedown with exponantial scaling, so it actually becomes an execute as opposed to just another nuke. Bonus on hunted targets. Longer CD, resets on it being the killing blow. Maybe resets on taking down preys?

Pounce, I don't really like the increased jump, but I can't really think of anything better to interact with hunt. Though she does get far too mobile at this stage.

Swipe, rather than an increase in damage I'd give it a CD reset on hitting a hunted target, allowing nidalee to quickly claw their faces of several times.

Cougar, something to encourage building armor/mr on her (e.g. % bonus). Or maybe the inverse in human form, e.g. cougar gets bonus armor/mr and human form reduces her MR/Armor. Would encourage her to go cougar if people get closer, and most likely still encourage some defenses just to deal with the occasional ambush.