Talk:Last Whisper/@comment-27403782-20151215145557

The first graph needs to be removed as it is very misleading. (and outdated) Last whisper does (kindof) increase in %dmg as the target gains bonus armor but not even close to that degree. Right now when the target has 0 base armor, (which can be done through armor pen)  it maxes out at almost a 9% increase in dmg dealt at 120 (argueably 119) bonus armor. (second derivative test using the constant .7) Then starts to recede again, but much more slowly, staying around 7-8% for every bonus armor value past 120. And goes from 0% - 7.5% increase in damage from 0 bonus armor to just 50 bonus armor. The real truth of last whisper is that it gives a percent dmg increase that almost stays almost the same no matter the targets bonus armor value (past 50).

What makes it powerful is that past 120 bonus armor, the target will have to build nearly 2x the armor to reduce the %dmg increase from the passive than otherwise.

The catch is the "bonus armor" right now. For every base armor point they have, the max increases. I.E. if the target has 50 base armor then the max 120 * (1 +50/100) = 180. The new max. However this maximum is also at a lower % and is about a 6% dmg increase when they have 50 base armor. (130 bonus)

That being said, as a lot of you can tell, because the new last whisper only shreds through bonus armor; flat armor penetration greatly increases the effectiveness of it.

Also be sure to check that the passive's worth of dmg in gold (about 12.14) is under an 8% dmg increase or otherwise you would get more dmg from building AD.