User blog comment:Atmey/Marie, The Bipolar Knight/@comment-5433392-20130823013700

I think she may have slightly too much cc for level 1 because of the additional cc that she gets from her ult. If the champion gets on top of someone, she's capable of doing a 75% slow for 3 seconds (huge) and a 0.75 second stun level 1. That much cc that early could be problamatic. Particularly since the slow holds her onto the opponent so she'll definitely be in range for the stun.

For Q, if the enemy flashes, does she go with them?

Flame arua's the cooldown seems to be just too long. A wave comes every 30 seconds so at best (unless you're farming jungle/killing the enemy champions) at rank one your looking at a 30 second cooldown basically with 6 to 7 minions a wave. At 20 seconds, if she uses the ability just before her teams wipes the other team, she still would have to wait to use it again. I think lowering the duration and cooldown with a small increase in damage may fit well.

For a melee support cc champion I think you'd need some kind of ranged engage. In lane she would suffer intensely to poke as she only has a shield to keep herself alive and no way to trade back. Of course with boots and the naked stance on top of that shield movement she'd get up to 447 movement speed. So definitely could get closer with that but an idea may be to make her Q just have longer range and have it a skillshot. A lot like leona except it isn't a stun.

I like the champion, this is just my 2 cents : )