Talk:Nidalee/@comment-7515652-20130511171126/@comment-3323227-20130513232445

The problem with Nidalee is in order for her to maintain such mobility that is expected from her type of background(Big Cat - Cougar) She also needs to lack in CC otherwise she become too strong. CC and mobility is a terrible combination unless the CC is weak. I gave her CC that is strong in unique instances and they are aimed at disruption more than locking enemies down. My intentions for her Stagger is for it to disrupt channeled abilities and cancel enemies casts and attacks. It's a small amount of utility that has the potential to have a high impact.

The only abilities that makes sense for any kind of other CC are her traps and her pounce but that would require additional limits on her traps and nerfs to pounce. I don't want that but the options make very much sense if they were ever pursued. Cougars have one of the most power(real life) attacks in nature of any big cats. A cougar can pounce on prey and send them sliding up to 20+ feet across the ground with the cougars crushing weight bearing down on them and Cougars are also one of the faster big cats but obviously not faster than a cheetah. If I gave her CC on something else it would be a mini displace like riven has but on pounce and increase the cooldown on pounce and perhaps increase movespeed in return.

I really don't think she needs any other CC though.

As for the Bushwhack shred, I did that because Nidalee does mostly mixed damage 40% to 60% magic and 60% to 40% physical damage so building penetration is really hard. In order to combat that I gave her shred instead. If it is too strong for allies it can always be made as a debuff that only she benefits from.

I honestly cannot see giving her any CC beyond what I suggested without it being too strong.