Talk:Azir/@comment-26034614-20150901201037/@comment-24496127-20150903053754

His E was nerfed because Crowd Control on a sustained damage dealer that also has arguably the best defensive tool in the game on his kit was just too much defensive power for an offensive powerhouse come late game. It also shields, and is a dash, and does damage. The CC on it was just too much. Having issues using it as a knockup sounds like a huge personal problem, because as far as I'm aware most people had trouble not hitting people when they just wanted to dash. It also is something they could change without taking away from his zoning dpds mage identity.

Champions are balanced at the highest level because that just makes the game more fair. Not the lcs, but the highest level. Just to clarify though, when I said you can get to challenger with Azir, I mean just with Azir knowledge and decent game knowledge (Clearly someone who walks into unwarded enemy jungle won't win no matter their mechanics).

It seems like you just have a hatred of Riot as a company and want to think they're nerfing Azir without reason. If you disagree with their choices then that's fair enough, but if you can't see Azir's value over other zoning mages or assassins, then you're just not looking at him.

Either way, blantantly ignoring his strengths does not mean he's weak. For example, you stated that he can't stop bruisers from gapclosing on him without his ultimate, but he has 1200 range to work with for attacking, and his E can be used to move you away from them if you save a soldier. Is it really a bad thing that slamming your face into people isn't the best way to deal with threats as a ranged carry? Azir has insane damage, so if he did it to an assassin or bruiser they normally just melted. If they didn't try to gapclose they died at a far range. He has his ultimate, that's supposed to be his main defensive tool, because otherwise he's just an opressive champion due to the lack of vulnerability.

The E knockup was just extra fluff to a strong kit. Considering some of the shit Azir has done against profession level teams since it's removal, arguing that it was really needed isn't holding much weight.