Talk:Yorick/@comment-201.47.214.226-20110625081440

He is a melee dps with good base stats and bad scaling (damage-wise, because in terms of resistance he sucks), and should be played as such. Focus on getting trinity and armor pen, then lots of survivability.

As a character, he compensates his subpar sustained damage by being able to burst (activating all ghouls on the same target and attacking once with a trinity deals 820 + (2.8 bonus ad) and then double damage for the following couple of seconds, triple damage if you count ult), reliable soft cc and amazing pushing/solo laning power.

His main weakness is AoE, killing all of his ghols with a swift blow at once. As such, he has problems with teamfights, but can be a beast on low scale combat. His ult kind of compesates for it, if only it lasted longer...

I'd recommend increasing the duration of ghouls at least 30% and doubling their magic resistance. Increasing his ult duration by 50% and allowing to apply on hit effects (ulting warwick is a waste). Omen of Famine is kind of weak late game, it could scale of total AD.