Talk:Heimerdinger/Strategy/@comment-16789166-20131215045942

Heimer is a very easy champ to misplay with, (and as a senior heimer who's been maining him ever since pre-rework, this is true) his new rework makes him more aggressive.

Tbh, having a zed/mordekaiser and a heimer in the same team is very good. you can have any ADR+support in bot lane for synergy, and any jungler. Heimer and Zed/Mordekaiser can interchange between solo-top and solo-mid, so that they can cover each other's weaknessess, and trade lanes if necessary.

People using turrets defensively isn't exactly the best. sure, they're good for guarding your giant turret, but their main use should be for lane pushing. however, You NEVER push your turret's location past halfway unless you're sure their jungler is dead. It's imporant to always make sure the field is warded, so that you can safely push. You counterpush almost all AD Mids, and their mid lane ends up crying, while yours ends up clean if you're skilled enough.

Getting banner of command early can make sure your minions push. As they push, poke your opposing laner. If they can't keep up with the poke, then they go back, and are gapped. If they keep up and heal, they're almost always losing CS since they're hugging their tower (which easily kills off minions and leaves them no room.)

As for losing CS yourself, that almost never happens. just let them push to your 3 turrets, and then watch as you destroy minion wave per minion wave with at least 100 AP and enough MPen.

Overall - heimer is, in PH terms, "Utakan Gaming" (Utakan = something like intelligence or counter-intelligence). You have to play SMART as heimer. One misplay as heimer affects his games much more heavily compared to most other champs.