Talk:Zac/@comment-88.23.128.151-20130322205734/@comment-93.39.97.242-20130323090920

^^Again with this shit...

I copy past my message from some posts below.

''The skills will always cost the same, guys... Even if he build low on Hp and high of resistences, the health spent would worth more than a same quantity of health with less resistence.''

2000 Health with 200 armor and mres > 2000 health with 100 armor and mres.

''It's still 2000 health, but it worth more. And he will alwais spend the same quantity of health, without considering it's effective worth.''

''So, if you build lot of HP, you're fucked cos' the health costs of your abilities will go up, but if you build resistences you are still fucked because, it's true that you spend less health, but that health worth more, and in the end is the same with any setup that you can find. ''

''So, in conclusion, build his tankyness with the most efficient way, depending on the current metagame. At the moment the metagame favours Health stacking. It may change in future, and Zac will be able to switch to the new metagame without any trouble.''