User blog comment:Saint7777/Andriel, the Bringer of Light/@comment-10958553-20130715173511

I really like the theme of this champion. It seems like a realy solid support/mage character.

The Passive is nice becuase it just happens. It's not like you can choose to activate it when you want to. If you could it would be far to powerful.

Q very nice ability, stand behind your adc and toss stuff at them. And the 1.5 second stun really isn't that rediculous because you have to shoot it through an ally. I do feel like it should slow if not shot through an enemy just to make it worth something without an ally.

the W is pretty nice. nothing too special, nothing too strong. Simple things are nice in supports nice job.

Is the E's damage enhancing only from auto attacks? Becuase if it can amplify spell's damage too those percentages are a bit high. Actually they are a bit high in general.

I feel like the cast on enemy should heal Andriel for a portion of the damage, and the cast on ally should heal said ally from the damage. SUpport generally are able to 1 heal their ally or 2 shield their ally. Andriel lacks both of those qualities right now.

I love the R but the teleport seems a bit overpowered/awkward. The fact that you zoom to the farthest champion means that you will likely disengage from the battle entirely, and if you have beed stunning your opponents for 2 seconds your teams is doing one of two things, taking this time to run, or killing them.

It makes more sense to teleport to the nearest champ instead. By doing that you will be in the fight if you allies choose to stay. And if your allies are running you still get out of there albiet a bit closer, but you should still get away.

Other than that i really love the ulti C: seems like galio but with less damage.

ONE MORE THING the range on the ulti should match that of galio or fiddles ulti. It just seems a bit high to me.