Talk:Sona/@comment-71.59.218.232-20110828192151/@comment-202.156.11.12-20111102082155

Use the heal immediately when someone gets trapped and the enemy is ready to burst him/her down. Not only does that 140 hp make all the difference between life and death, the extra 40 armor/mr might just saved his life. Without knowing it, the 40 armor/mr has absorbed a lot more damage than the old heal could ever replenish.

But I feel your pain, 0.25 AP Ratio on W is just sad. 0.3 would be reasonable but that ratio is way too low to write home about...