User blog comment:Grrrbear26/Hawker and Adarr/@comment-26188361-20150310105306/@comment-10958553-20150310124112

YUP THAT SLOW NEEDS TO BE CHANGED THANKS

Also I kind of wanted all of Adarrs abilities to have oppressively long cooldowns but maybe this one should be lowered.

On W "give me a boost" is Hawkers ability (IE used when controlling hawker) but the animation would show Adarr throwing him, so its kind of Adarr's ability used when controlling Hawker, if that makes sense (this could sound like giberish)

Yes if one dies the other dies. I didn't want to cause any confusion with killing half the champion, especially when their synergy is so dependant on each other, i thought this would be easier.

As for the AI, it is explained in the ultimate. Basically they use the buddy system. The AI controlled body will complete any attack it has started (as in any attack it has begun the animation for), but will not attack beyond that.

Thanks for commenting! These are good questions that I realize are unclear in my concept! I will reword W a bit and fix the Shoulder Artilery scaling.

I was also considering lowering all of Adarr's cooldowns to 15.