Talk:Nasus/@comment-5077844-20150517174156/@comment-25148748-20150531050129

@Ziverdael

I think the point he's trying to make is that some champions are more dependent on your enemis skill level and team comp as far as their ability to do their job goes. An easy esampls is are immoble melee's because they can be kited without being able to even toutch the enemy team. Where as most other champions may very well be counterd by the enemy team and not sucede they can still function on a more limited level. These would be people with high mobility, team supporting abilities, long ranges, and CC. (Like morgana, wu kong, azir, ahri, sivir, thresh, nautalis, ect..) The enemy team can counter these champions with counter picks, but they will always be able to get at leas one ability off in a team fight if played well, while Nasus might not. If you play Nasus and you get hit by a Nunu Q/Morg Q/Insert CC here you essentialy become completly useless in a team fight unless the enemy carry is kind enough to walk within your basic attack range. To be fair nasus has one of the highest sustained damages of all of the bruisers in game if well stacked and is almost allways more tanky then them.