Talk:Vayne/@comment-26700236-20150715132811/@comment-1905446-20150721205130

How about making the % max HP scale with her AD: Then she actually has to build big AD items to deal big damage, rather than being allowed to build two primarily AS items before getting any big AD items. It would end up being a buff to her already strong late game while removing her ability to win any duel against a better farmed enemy ADC (and usually any other position) in the early to mid game.
 * True damage: 20 / 30 / 40 / 50 / 60 (+ 1 / 2 / 3 / 4 / 5 % per 100 bonus AD of target's maximum health)