User blog comment:CrazyMori/Hakumen the White Void/@comment-3529242-20130203092723/@comment-5859769-20130203094840

Keep in mind, the Q passive counts are proc'd by both auto attacks and skills. I can definitely lower it, but landing your full skill combo nets you another true damage boop pretty quickly at level 6 Q. At one point in the past, it was much lower, but then it was reworked to be skills and auto attacks. I'll lower it for now though.

And yeah, I've been talking with some very solid league players (much more talented than I haha) about his E, and how to make it not under or overpowered. I just want to be careful and make sure he can't have an incredibly strong dash dash nuke stun nuke at level 3. We mostly determined that if it has a longer range, the players would use Q - W - E - E - Q for insanely high damage early on (used to have an even higher AD scaling). I can up the range though.

The R isn't really all that bad when you consider how many champions have much stronger and less situational CC. It's similar in function to how Nocturne's shield works as a counter to being attacked, but since Zanshin only pops the snare on damage from skills and not auto-attacks, all you really need to do is auto-attack him for a second and the snare won't go off. There are definitely some odd exceptions, like Evelynn or Cass that would see this design as perhaps counter to their own, but I don't really see how it needs a channeling time any more so than Nocturne's shield does. I see it as more of a skill that you would use to tank unavoidable but slow moving harass, such as Elise's Q, and a good escape tactic against certain junglers like Udyr or Evelynn, who are extremely reliant upon skill-based damage. In the mid and late game, the snare becomes much more reliable during the chaos of a teamfight.

If anything, the channeling time should be maybe 0.5 seconds, but I'm iffy on that, since then all it does functionally is buy him time while the enemies catch up and surround him for 1.5 total seconds, like a poor man's Zonyas, and he would have been better off simply not using the skill and continuing to run.