Talk:Elise/@comment-68.113.235.144-20130304033635/@comment-76.246.56.208-20130304231037

If she targets a champion with her Rappel, they have to be within the circle to start it, but even if they run away out of the circle, Elise will follow them because she's already targeted them. She's untargetable while in the air, but damage over time effects that were placed on her before Rappel was cast still hurt her (Ignite, Liandry's Torment, Red Buff, etc.). The trick to getting away from Rappel is to have massive movement speed because she lands behind the champion she targeted. Not in front of them, so it's easier to run away from her than if she landed in front of you. You can try Boots of Swiftness with Alacrity, Zephyr, Phantom Dancer because of its passive, things like that. And have Flash ready. Her Q in spider form is a gap closer, but it doesn't have a huge range.