Talk:Riven/@comment-8733289-20131224042732/@comment-9008617-20140104022833

@Leyrann:

"StarSaviour, have you ever tried truly learning Riven? There's quite a lot to improve from how most people play her. Her problem at the moment is not that she deals too much damage when played right, but that she deals too much damage when played wrong."

Yeah, I've tried "learning" Riven but not like that matters any. Sorry we can't all have a Riven-themed icon on lol.wikia....

There's quite a lot to improve on for just about ANY champion in LoL so that's a futile argument and point. It's more or less what separates us casual gamers from LCS. lol ^^

I think, if anything, the fact that you're saying Riven does "too much damage" regardless of skill level (i.e. if you're bad) is indicative that something here is broken.

I don't care if they make her one-dimensional in that she scales purely off AD but it's the combination of having high mobility, a huge spammable shield that scales off that same AD (~190 + 200-300'ish AD = ~300-500 hp shield every 6 seconds), a spammable AoE stun, and AoE knockup. I'm not going to even get into her ult here.

Looking at champs like Shyvana who excel at pushing by means of tankiness and AoE damage, Shyvana clearly lacks CC which makes her an arguably weaker jungler.

Champs like Yi and Tryndamere are just as one-dimensional but there's COUNTER-PLAY because Yi lacks any CC and Tryndamere's is a soft CC and situational (i.e. your back facing Trynd).

Riven's gap closer + shield -> AoE stun -> Q, AA, Q, AA, Q (knock up), AA really isn't that hard to land since you suffer minimal tradeoff (that 300-500 hp shield) and your target is either stunned or being knocked up... Throw in your ult if you've got it and you've got yourself a party.