Talk:Magma Chamber/@comment-78.225.4.49-20110223182514/@comment-67.208.160.122-20110228205057

What's wrong with Riot having a business model in the first place? They can't charge for the effort they put into things? They need money for support, pay their employees, server upkeep, etc. It's not like they're just siphoning your money for f*ck's sake. And also, the core game is free and playable in its entirety (if you got the time) without dropping a dime to Riot.

Also, making money via Champions is a more sensible business model. Unless you mean just aesthetic changes (like seasons, different minion skins, etc.). Another thing to consider for payable maps is this -- they'd have to consider how to manage players who play for free and players who purchase new maps (e.g., will there be players lost overall, will there be a gap in between just core players and paid map players?) Champions are individually owned, but maps are shared by players with different vested economic interest in the game.

Full stability? That's determined over time through players voicing complaints and constant tweaking and balancing fotm, op, and up champions. In a sense, Riot has more of an interest to bring stability if you keep buying their stuff. You just have your mouth open and hands out waiting for a silver platter with a perfect game to appear.