Talk:Rumble/@comment-78.49.129.70-20130322093819/@comment-78.49.129.70-20130322132246

The change is NOT out of the blue. Rumble has had an inflated win rate since way before s3, way before his QoL changes and the following danger zone and Q nerf. I've never seen his winrate drop below 53%, and he's usually between 54-56%. Even considering the low sample size and other similar interpretative arguments, such a winrate indicates that the champion is indeed too strong. Indeed, it's one of the reasons I main him - I was looking for a champ with a high wn rate to main, and found that his play style suits me.

Of course the ult is easy to walk out of. It was always way more effective when used in conjunction with his E or an external source of CC. But that's the thing: It's supposed to be a nerf, after all. If ol' vic had such a high winrate, switching his ult to DOT only (while altering the damage so that the combined damage remains the same) would not be unreasonable. He still has 2 damage skills, a shield, and an AoE slow/stun. I personally consider Rumble's basic kit strong enough to make him survive such a nerf.