Talk:Twitch/@comment-4929329-20120713233657/@comment-4929329-20120714152220

They told you Q stealth duration was going to be nerfed in order to make his DoTs more powerful.

What Twitch lost: Ability to roam using stealth, Debilitating Poison, Team melting ult if positioned correctly vs an enemy team that is all melee. I mean seriously, only about 2 of them are melee, you're going to hit maybe 2 at the same time if you want to stay safe.

What Twitch gained: MS boost on Q to try and make up for duration loss and CD increase so it's now like a cool version of Graves Quickdraw [failed attempt], Venom Cask (Much better for dmg), Expunge got buffed pretty nicely too. Scaling with AD and not removing stacks but lower base to make up for the scalings. Unlimited shots on R during its duration. 50 more range. Some base stats.

His old ult is good against people who are already losing to his team a bit, because then they'd actually have to clump onto people to focus them, so winning a game you're winning doesn't seem to great to me. That or you're facing a mostly melee team.

I've seen Twitch before, I just value the new utility in his NON ULTIMATE kit some because pre6 and before you get all your items, you might want to do SOMETHING.

A Roaming carry is also a bad idea, so I like the stealth duration nerf.