User blog comment:KeithCornell/Turret Changes/@comment-27004415-20161115111551/@comment-27004415-20161115212901

well if turrets hit 3 different targets at the same time, I don't see how you would have enough waves even after a clean ace. And obtaining a clean ace would be harder since you want to make it harder to dive. I mean, you are basically making turrets do all the work.

I agree with you on 2 basic things, first the games are very snowbally, second the turrets are part of the problem. But I think it's more about the gold they yield than anything else. I mean shit, a firstblood on a turret obtained by a sole player destroying it is 650 gold. How is that fair? Good junglers are abusing the shit out of this to carry games now, getting as much turrets as they can to grow a gold lead and win on this basis. Then of course it's easy to dive an enemy team in their base when you get 2k gold lead from turrets alone. Riots should lower the reward from turrets takedown.