Talk:Evelynn/@comment-4641863-20131027043045/@comment-1330314-20131104205155

@YourPrivateNightmare: Actually, the ward limit is one per player, not per team. This effectively means each laner can lay down their own vision ward to defend against Eve's ganks. However, unless the support goes to deep ward the river, there's always going to be one side of mid lane Eve can approach without being detected.

I don't think it would be that easy to get rid of vision wards, either. If Eve destroys the ward, she reveals herself, but if the enemy lane goes out of their way to take out the ward they risk losing cs and, if they're behind already, risk exposing themselves to the enemy lane. Vision Wards look like they're meant to be only reliably deployed in areas players have control of, and are also going to have their cost reduced, so while going out of your way to destroy that ward can provide benefits if Eve ganks before the ward gets refreshed, it's still going to incur a cost.