User blog comment:Suzuran no Yubi/Master Yi Re-work/@comment-31656015-20120811052619/@comment-220.255.2.46-20120812060715

Well... You do know that 15% slow is almost equivalent to a red buff right? Lets say you are level 5 and you use ur q (9% lvl 3 alpha strike slow from the stance). Red buff slow at level 1 is 8% you know.

That aside, i would like to suggest something.

Let the healing stance remove wuju's style bonus ad completely(even if he activates wuju style while the healing stance is still on) instead of just -58 ad. That way, you must choose between healing and losing your attack dmg or just keep it on.

You may also want to scale the dmg on 5 per level like 10/15/20/25/30.

On the passive that heals mana, does it calculate both strikes or just the 2nd strike?

I actually found the scaling now to be okay(compared to b4 >.>). Open up this page

http://leagueoflegends.wikia.com/wiki/Master_Yi and compare. you will feel that it is more fair and okay(may nid some nerfs but i dunno yet).