Talk:Ardent Censer/@comment-24693081-20140618135314/@comment-6281696-20140619090523

I disagree, LoL is obsessed with pushing every singly bit of utility in a team onto the support, forcing awkward & illogical builds upon them with a lot of wasted stats (e.g. if you take a full support build you'l go waaaaaaaaaay over the CDR-cap and will probably have near infinite mana). This all under the mantra that supports should not care about being borderline useless as a champion and should only care about being glorified heal & buffbots with the occasional CC thrown in because you are supposed to do NOTHING other than empower your allies. Focussing on helping allies is good, being forced to pretty much completly neglect yourself is bad, really bad.

As for the item on alistair, it isn't the worst item ever but it just doesn't fit very well. CDR you can get in a million other places, idem with AP and manaregen, the only thing that isn't easy to get is the movementspeed. And that small amount of movementspeed & the passive should not be able to outshine other items with more appropriate stats, at least not until it's your 5th or 6th item or something and you start to notice the diminishing returns on defensive items, and by that time the match is over anyway. Plus at that point the amount is relativly insignificant given that everyone who really wants AS will have build it by then. Hell, it isn't particularly impressive anyway, once calculated it for caitlyn, she'd get less than 1 extra AA over it's duration (she might reach 1 depending on if she starts an attack that still benefits from the effect when it wears off).