Talk:Malzahar/@comment-90.178.217.144-20120423211227/@comment-88.186.19.90-20120424012632

Swain: Tanky DPS spellvamp mage with limited utility (he has a large AoE cage, but it's not that hard to avoid), good for "I-run-in-the-middle-of-the-teamfight-and-hit-everyone-with-my-AoE" Karthus style, except you don't die because you have so many HP and so much spellvamp. Decent laning presence, but don't expect to burst anyone down. You have to work on your positioning at all times to make use of your short range withought being too exposed. Very mana hungry. If you let him deal damage for more than 5 seconds his DPS becomes absolutely and completely INSANE. Did I mention that he never dies? And did I also mention that his damage is insane when Torment is applied properly? And that he never ever dies while dealing damage to you?

Malzahar: Toolbox AP mid that can pretty much do anything you want him to do if you build him right. Only problem: he has no escape mechanism, so anyone who can get in his face and AA will take the advantage (try to lane against a wukong, see how it goes for you), and everything he can do has a weakness: ult is easy to interrupt, his silence is a hard to place skillshot, limited survival CC (silence is nice in teamfiights, but when running away you wished you had a slow) etc... He doesn't have major mana issues, but if you want to spam spells you need the blue buff. Major perks include his 1 target ult instagib, his ridiculously ranged poke, and his memorable farming capabilities. With the blue buff you can actually hold a tower 1v4 almost indefinitely as long as there isn't a pesky Allistar to stun you.