User blog comment:DBinitiate/DBinitiate - Alice, the puppeteer/@comment-4773210-20130713023843

I like this concept. I just have a few questions/comments:

W: The pulse radius is rather small; I'd increase it by 100 or so. You'd have to get close to enemies or aim perfectly with the active portion to actually deal any damage. Also, do the passive and active portion both deal the same damage? if so, I wouldn't even consider using the active portion because of its low damage, high mana cost and difficulty to hit opponents due to small AoE.

E: I also feel the mana cost on this is a tad high, especially considering its low damage and AP ratio... 30% is actually really low for a mage. I'd increase the debuff duration by 1 second, because a 1 second debuff is too short to use effectvely. Also, either make the debuff intensity or duration scale with level, but not both, because its power level is a little too varied.

R: I think it's a little overpowered simply because of how safe it is: A targeted, 3 second, long-range suppression. Looking at other champions with suppressions, they have at least some sort of 'risk' involved in their suppression (Malzahar and Warwick both channel, Skarner has to get close and drags the target, Urgot switches places with the target). While your champion seemingly has none. You should either decrease the duration, as suppression is such a strong form of CC, or at least add some sort of 'risk' to suppressing a champion, especially given the duration. This will allow you to increase its power in other places, such as decreasing mana cost or cooldown.