Talk:VPBE/@comment-24795478-20140828072849/@comment-24035110-20140828185342

Azir's passive is crappy when you think about it.

You can resurrect a tower for short duration that LOSES health just cause, works only on destroyed non-base turrets, Azir has to get into melee range to set it up and after that turret damage is delayed by another like 2 or 3 seconds and he needs to stay near it (not sure about that last part) to not crumble even sooner.

Unless you meant CDR->AS then, meh, remember he's AP so he have no use of AS outside reducing "cooldown" of Sand Soldier's attacks.