Talk:Renekton/@comment-4929329-20120805072730/@comment-5009341-20120805115616

the problem with any sustain skill is that u cant have really much of both:

now there are champs who actually have both:
 * 1) nunu's q has HUGE sustain, but doesnt deal any damage nor gives any utility to the team except baron or nashor
 * 2) panth's q has strong damage and range (especially against low enemies), but 0 sustain
 * 1) nasus: 20% LS from passive + HUGE damage from farmed q = HUGE damage and HUGE sustain, but he needs to farm his q so it is somewhat balanced (on the rework they should have made his passive to constant 15% LS, not the mega buff they did)
 * 2) rene: good SV on furyempowered q against champs, everything else is very weak, even less usefull lategame where everyone has much armor

Rene's problem is, that he has to deal damage to actually have sustain, but then he will be very squishy and easy to burst ( btw lategame he is usually neither of both), this was meant to balance rene, since his sustain gave many toplaners a hard time (which is k, since he falls off really hard anyway), but they still nerfed him and since he was balanced back then the nerf made him a little UP

so now rene has to stack vast amounts of AD, CDR, ARMORand MR to be roughly as usefull as others

Rene's q is not his only problem, so he actually needs an utter remake (not for this meta, but general), so that he will be on the same level as other champs (just like his bro got a remake 1 year ago)