User blog comment:TMStage/Angel, the Neverending Story/@comment-26815373-20160506154157

Name and title are a bit odd, but no biggie. Her Q, E, & R are all kinda basic, non really excite me, but her W, while an interesting idea, is currently useless. Not letting them leave fountain (which is already a very limited window of opportunity) for a measily two seconds just doesn't cut it. I do like the passive though, it's a neat idea, especially Angel gives vision the entire time he's walking around. I'm not sure about letting him be seen at all times by the enemy though, as it would make it really easy to avoid him, not that enemies shouldn't have the chance to skirt around him / out manuever him.