User blog comment:LivesByProxy/Oracle, the World's Witness/@comment-24385282-20160319031143/@comment-26815373-20160319064207

Thanks for the review! (Again!)

I tweaked a few of her abilities and cleaned up (hopefully) her ability text boxes.

About her basic attacks and her 'knowledge of fate' (i.e. her theme and flavor) I had several disparate elements I was trying to combine:

1) I really wanted a 'psychic' champion that didn't impinge on 's theme (she's the closest thing League has currently to a 'psychic' with her ability to move stuff with her mind / magic, i.e. telekinesis.) 2) And I really wanted a champion that plays with vision. So an 'oracle' was the obvious choice, but I wanted to double-down on the 'oracle' moniker. The two senses of the word: the 'sight-based' effect that is known in League, and the historic Oracle of Delphi, who's role was a diviner who spoke sacred truths, was thematically resonant with me and a personal challenge.

These two elements - one part sci-fi psychic, one part priestess - were her core thematic concept. With that in mind, I concepted her kit by thinking of appropriate names for her abilities.

For example, Obfuscation can (and normally does) apply to cryptic language (the ancient Oracles where said to have spoken in riddles and metaphors), but it can also apply to sight as it literally means 'to darken'. All of her abilities have this sort of word-play / double meaning, referencing the psychic and the priestess. I could explain them all, but I encourage everyone to solve it for themselves! :^)

Lore-wise, I imagine she's a priestess from Ionia, but I wanted to reference the Frozen Watchers somehow, implying that she was connected with them (perhaps). To that end, I imagined her with her tall female form, with four arms, and the great eye in the center of her head. All features she shares with our apparent ideas about Watchers.

What struck me about her having four arms, though, is that it played off the idea of the Hindu gods and goddesses (thus strengthening, in my mind, her connection to spirituality and the divine). Also, where I was previously imagining a literal third-eye in the center of her forehead, I've since imagined her having a headpiece of sorts that plays of the idea of a tiara, coronet, halo, etc. emphasizing her religious position with the world of Runeterra that could resemble an eye.

As for her basic attacks and abilities, I imagine she's always moving two of her arms when she attacks (in a sort of ritual motion) while the other two will always be stationary in a particular position depending on what ability she's using. (Hands clasped as though in prayer, when she uses Q, out and raised in front of her with W, hands and fingers to her temples when using E, etc.) I'm still not sure her passive basic attack modifier resonates thematically, but maybe Oracle as a package comes together enough to make up for it.

Sorry for the rant! X_X Thanks again for the review!