Nautilus/Development

Champion Sneak Peek - Nautilus, the Titan of the Depths
By NeeksNaman

Any sailor worth his salt will let you know that the world's greatest mysteries lie at the bottom of the ocean. Of course, they'll also probably tell you that those who aren't careful find themselves caught between the devil and the deep blue sea!

Take for instance,, the Titan of the Depths. You'll find no better expert on the things that lurk in Davey Jones' Locker.

Nautilus, the Titan of the Depths Revealed
By NeeksNaman

Greetings summoners!

If you've ever wondered what preternatural bests lurk near the ocean floor, look no further than, the Titan of the Depths! This imposing new champion is a fun, satisfying tank with a new and a ton of soft crowd control mechanics to wreak havoc on the enemy team. And to top it all off, he's utterly massive and punishes his opponents with from a gigantic anchor.

Nautilus' core ability is. Although he's relatively slow and lumbering, Nautilus has the ability to drag himself and an enemy closer together. This makes him an ideal champion to have up front when you're at a standoff with the enemy team. By dragging himself in to lead the attack and pulling an enemy out of position, you can create just the opening your allies need to start the team fight off on the right foot. You can also use on terrain to either get around more quickly or escape in a pinch.

Nautilus can also deploy his ultimate,, to great effect against a clustered enemy team. Although it is targeted against a single champion, deploying it against an adversary located at the rear of the enemy formation will cause it to potentially knock multiple enemies into the air as it travels. This can either cause the enemy team to scatter and leave fragile targets undefended, or set up an initiation with.

In addition to this unique movement ability, Nautilus' kit is rife with abilities that lay down damage,  multiple enemies and keep him. Although his is the only hard disable at his disposal, the amount of  damage and  that he's able to inflict will make your opponents think twice before they let him run amok in their midst. For this reason, this juggernaut of the high seas will make a very attractive target despite his high durability!


 * Abilities

I= Nautilus' first basic attack against a target deals and  the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
 * Staggering Blow

Nautilus throws his anchor forward. If he hits an enemy, he'll himself to his target and his target to him. If he hits terrain, he'll himself to the terrain and the cooldown is reduced.
 * -|Q=
 * Dredge Line

Nautilus places a shield on himself that absorbs additional damage. While the shield is active, Nautilus' attacks deal damage over time to units around him.
 * -|W=
 * Titan's Wrath

Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and the targets hit. This decays over time. Multiple waves that hit the same target deal reduced damage.
 * -|E=
 * Riptide

Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge all enemies it encounters while traveling and explodes on impact,  the target and  them into the air.
 * -|R=
 * Depth Charge

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