Talk:Ezreal/@comment-109.145.62.205-20120712225100/@comment-188.6.78.151-20120722212004

If only lategame existed with Ap Ez. I mean you can kinda pass midgame, but ur support stats and well placed R-s usually win teamfights. And u have enough of a lead. Hmmm. Lets see. 600 ap hits for 115+100+120+600 physical thats 930. a 100 armor squishy will take 50% dmg normally and 58,8 % this wil, 8%+ its ok with me... Honestly if a tank comes after me it will never kills or catch me, and he leaves his team behind... And it still reduces my CD.

It may be true that Ad ez deals more dmg overall, but if ur combo lets ur team to instagib 1-2 guys, who will be squishies so high dmg dealers, than it totally worth it. And ususally u can easily reuse urspells in a teamfight more than once. Not like u have Q only.

(But going arpen is build dependant anyway.)