User blog comment:TheTobarMethod/Think Twice About Guardian Angel/@comment-5907289-20130412093537

I have learned that GA works wonders against zero fucks given divers. For example, in nearly every game there will be someone like Singed, Nasus, Olaf, Garen, Renekton even Tryndamere sometimes who will just pop Ghost run through your team straight to you. It isn't always possible for your team to stop this siegeweapon and even if they can they'll just go ham and try to kill triple warmog's Garen, while the rest of his team has free reign over your frail body.

If your whole team is extremely professional, they will know they have to keep the whole team away from you, but seldom is this the case. You will die, because you are unprotected. If you have a GA however, you can participate once more in the fight and lifesteal away. This is what makes me pick GA. Also, I think armor and MR are better since you get "infinite" life from your lifesteal, so your GA takes the burst, but they shouldn't outsustain you.

I never get QSS because you have to react the split second they CC you, and you will still stand still long enough for chain CC and a giant dog flying at your face.