User blog comment:SamuelKeller64/Rickard, the Cowardly Prankster/@comment-4664737-20160220131337

I see you changed your original concept but I think "False Body' isn't exactly fitting for someone titled as Cowardly Prankster. You should've added some spice to Tree Fort in the first place and added a few buffs to it.

Example:

TREE FORT: Places a Tree Fort at the target location. Tree Forts serve as visible long-ranged wards that can see even through brushes, obstacles and terrain. Rickard can elect to enter a Tree Fort, becoming immobile but gaining a massive boost in attack and cast range for a moderate duration. Rickard cannot end Tree Fort's effect. If the Tree Fort is destroyed by enemies before it expires, Rickard reappears with damage to his health.

COWARDICE: TREE FORT EFFECT: Rickard's passive is granted to one ally with the lowest maximum Health within range of the Tree Fort if he elects to bunker it.

FLOUR BOMB: TREE FORT EFFECT: Flour Bomb leaves behind an area that periodically applies a buff that expends when they make an auto-attack and causing it to miss.

SMELLY EGGS: TREE FORT EFFECT: If Rickard bunkers a Tree Fort, it gains the ability to peridically hurl smelly eggs at an enemy within range.

THE BEES: TREE FORT EFFECT: The ability becomes a skill-shot AoE projectile that damages enemies in the impact zone and spawns several bee swarms that randomly wander for several moments, applying a poison effect to enemies who come in contact with them.