User blog comment:Emptylord/Red Posts/Xelnath's Yorick Rework/@comment-5824171-20130704160000

YES! I agree with this, I love playing necro/summoner characters and League has always been missing one that's my style, and all of these are my style. I know a lot of others will have different opinions but my personal opinion is that a rework that incorporates one of these will make the character much more interesting.

Obviously the "Ghoul swarm" as I am calling it would be less likely since the ghouls would be difficult to balance, (Too strong and they become basically a minion wave that gives you the money for their kills, too weak and they become free and easy farm.), personally I think that the lantern revivor is a better one. Three meat-shields that you can heal and revive. Not OP by giving you easy-as-pie pushing and farm, not UP by giving your enemies easy-as-pie farm. Three decently-powered ghouls would be much easier to balance in a game like League than a swarm would be, considering the importance of minions and pushing.

Most likely, though, is either 1A or 1B. Keeps similar to the current style of play while at the same time improving his summony-necro role.

On the subject of summony champs, I'd love to see at some point a champ which was something like the lone druid of DOTA (DotA hate will be ignored, that's not what this is about) but a bit more supporty. Something with a tank minion, which is centered around supporting either other players or the minion or both. Obviously not getting the minion items as well like in DotA, that's just silly, but certainly a permanent minion that has lots of health and armour but low damage, while the champ itself heals it and sets it up for damage with a snare or stun. Maybe a support-come-jungler? I dunno, just throwing ideas around. Basically, a support with a permanent tank minion.