Karthus/Strategy

== Strategy ==
 * Ask your allies to help point out when you should use to get kills in different lanes.
 * is very strong at farming minions and harassing enemy champions.
 * His passive allows him to cast spells while dead. Abuse this every time you die and punish any who remain near your corpse by activating, and endlessly casting . This may actually get you a kill.
 * can be cast for several seconds after Karthus dies. If an enemy champion's health is low enough, quickly cast before its channeling time exceeds his time left to cast spells in . Although be careful if you cast your ultimate, as it will not allow you to cast any other spells for the remainder of.
 * Many people will try to rush to cast a before they die, when this actually is a terrible idea, because if Karthus starts to cast  and then dies; it will actually cancel the casting and no one will take any damage. If you know you're going to die; don't rush it. Just wait until you die, and THEN use.
 * Karthus highly benefits from the Ancient Golem buff, giving him increased mana regeneration and reduced cooldowns for all his spells.
 * Equipping Karthus with a can lead to some surprising tactics.
 * Karthus's at higher levels can mow down creeps by standing next to them or walking past them for just 2 seconds. If given free rein or adequate protection from enemy Heroes, this can turn the tide of a battle very quickly or cement a teams victory.
 * mid-game can be used before a major offensive is launched to weaken all enemies, making them easier to kill, especially DPS heroes.