User blog comment:Drazull/Garsnick, The trickster./@comment-3514681-20120720172722

Couple o'things:

-clear up the grammar mistakes. They go over that line where they make the text plain hard to read.

-passive is a really fun idea, you probably should make the cups ignore AoE damage so that they cannot be wiped out with a single spell.

-Ultimate is good, but the chance element needs to go (it does not beling in LoL); also you might wanna make stealthing time more than one sec, probably with stealth delay on hit; it would make it just way too easy to escape sticky situations: enter bush, wait one sec - you are invisible and you can move. Also, ult damage depending on being in bushes will make the gameplay a little weird in the sence that you will be forced to always camp in bushes instead of moving freely. Think about it.

-The trap must be limited in placement, but the idea is great. Maybe you can steal some ideas from Bioshock, and make other spells empower the trap in one way or another.