User blog comment:Slashingstrike/Kritalius Striker/@comment-25228021-20160903095445/@comment-25228021-20160903234212

You know, there are two sorts of things in this world: things that look cool, and things that are cool. This item is one of the former. It's so horribly busted that there's just no saving it. You're horribly focused on theory and completely fail to realize that there's a reason why no item in the game has AD, AS and crits.

You also say your item is a mess for some people. From the comments, it is a mess for everyone but you. That's quite the difference. It's not really such a cool idea if you're the only one to like it, am I right? I don't want you to stop sharing ideas, but if you don't listen to advice, what do you expect from us?

If you want my two cents, I can meet the intentions of this item without the intrinsic issues that come with regrouping all the stats ADCs love.

Here:
 * Recipe: 1100 gold = 3000 gold.
 * Stats: +50% attack speed, +20% critical strike chance, +5% movement speed
 * Active (30-second cooldown) (Melee only): Next basic attack critically strikes for a modified 100 (+ 100% critical strike chance)% base critical damage. Champion takedowns refresh this active.

Without so many unnecessary things stacked up, or the holy trifecta of AD stats all in a single item, it suddenly look that much less broken now doesn't it? It still meets your stated goals: a crit on-demand (though I cannot fathom why you would want that because on-crit effects aren't really a thing anymore), and synergy with the above-mentioned items and some other burst-oriented ones.