Talk:Syndra/@comment-12055343-20140202044451/@comment-3974211-20140208044437

Anyway, my point is that her Q is on a 2ish second cooldown on your average Syndra build - so it's basically a Karthus Q, Kog'Maw R, Cassiopeia Q, etc. I'm not sure if removing her ability to cast-walk would be beneficial. While Zigg's Q is equally low cooldown - it's play-pattern is closer to a skillshot than a ground-targeted skill.