Talk:Thresh/@comment-25254389-20150202003014/@comment-26107214-20150215140758

on my opinion, its practically the same but on a different pourpose. thresh is good as a tank support due to his peel, disruption and poke(his auto attack burst from flay passive deals so much damage LOL). Nautilus on the otherhand is good for initiating kills and clears jungle better than thresh thus a better jungler.

as a support, thresh does better because his hook doesnt bring him in to harms way if he doesnt want to but nautulus must commit because it will bring him face to face with the enemy.

as a tank, i think thresh wins late game (souls LOL) but i think naut have a low base armor in the begining so yea thresh wins. on damage, thresh autos deal more due to flay passive(again souls) but then nautilus have a passive root on his autos so that may be more effective in team fights. thresh hooks gives longer CC than naut hook. thresh can save people with his W. thresh can save people with his slowing E. thresh can save people with his slow r. thresh can also initiate with all his skills and disrupt everyone in a team(if everyone is compiled in one place) nautilus ult can disrupt a person)or two if close)

so overall i think thresh wins on CC and late game tankiness. but nautilus wins as a roaming tank jungle.