Talk:Graves/@comment-220.233.7.160-20120601062842/@comment-202.7.185.232-20120602142739

Riot touch on this in their patch preview- Buckshot hit so hard base that there was no real reason to use it up close and personal, instead just hitting it at it's max range. His original design intention was for extreme risk (highest damage is dealt at melee range, on a Ranged AD carry), extreme rewards (Extremely high burst damage resulting in an enemy losing a terrifying amount of their health bar with one shot). It's neither a nerf, nor a buff- it's a small rework of a skill to bring it in line with what they had intended him to originally do.