User blog comment:Deshiba/No counterplay/@comment-8919271-20140517073634

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Thing is, you often can't make a champion who both has counterplay: for example, Shaco feels very original to me, but he is often mentioned as someone who can't really be counterplayed (targeted abilites, blink, non-skillshot cc) (that's not the case IMO because you can counterplay him by distinctive style of playing and investing in red trinkets, but hey, who am I to judge) - another example would be yours beloved Vi, who also has very clear and fun play patterns (and barely any real counterplay in terms of game mechanics) and old AP Master Yi - it was sure fun to play him if your team was any good, but in terms of counterplay, well... Often champions are being kept from becoming the "he's fun, but he has weak counterplay" thing by murdering their numbers (mana costs, bases, scalings, cc durations) ruthlessly (look (again) Shaco, Zac, Yorick). IMO there should be more champions with current gameplay of AP Shaco. (so you need to actually thing of how to use your abilities, you can be countered by a given mechanic (waveclear, sustain) and you can't really 1v5 even if feed. (seeing that's the kind of gameplay League is going for; however I could see someone like that if his laning would really suck(not like Vayne's "her lane is kinda bad", more like any melee against old Jayce kind of 'suck')))

I hope that made any sense, it's morning here and I'm kinda sleepy yet.

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