User blog comment:Vitios/Yagdra, the Ash Worm/@comment-7814894-20130404204716/@comment-5663184-20130404211906

Here are your requests (From what I understand), with my responses below them. (Italic)

1) E replaced with passive

Why?

2) Passive changed to purely a passive fury gain based on movement

It already is.

3) Toggled tunneling, with a movement speed boost, controllable movement, scaling damage reduction, and 1 second delay on toggling on and off.

In my opinion, that would be overpowered, and most of the requested elements are already present.

4) E merged with R

It's unecessary.

5) Fury gain decreased based on distance traveled.

Why?

6) Damaged while stuck in terrain

Will implement.

7) Severely increased W cost, so it can be used for initiating.

Why would he be initiating?

8) Basic attack buff gained after emerging from tunneling.

Will implement.