User blog comment:Typhron/Not what you think: Nocturne/@comment-5697098-20121104161554

nice article!

I have a few things to say though:

1st: say that a champ works wonders in the right hands... well... means very little. Of course, if enemy team is noobs and my team is pro even Noct will make it's damn wonders, but can we say the same in a balanced situation (let's lay, mid tiers vs mid tiers and pro players on both sides)?

Personally I am no pro. I play from a bare two or 3 months, not regularly, I have a life outside the screen, but I can handle myself and I've seen a few things about Noct

if you build carry you will deal tons of damage, right, but chances are you're dead. Repeatedly dead. Deader if possible. Enemy team will start parties with cakes and dance music waiting for you to respawn. They will feed their noobs with your spoils because your survival time in a fight will be less than 1 second.

I don't know about you, but when I have less than one second against a carry (a real one I mean)... I feel like I can't do much.

If you build tanky maybe things get a bit better, but still at pro level (good level players could suffice though), enemies will start avoiding your duskblade due to that short channelling time and the projectile being slow... so you have to get near (and die). No, I'm kidding, you just have to get near, but whitout dusktrail you are not so fast... this means you lack closing skills. Nice for an assassin! (as you said it's not the case to initiate with paranoia...)

Another issue: long cooldowns. Fiora, Talon, Akali or (of course) Katarina, with similar function will kick your ass all the time in 1v1. Leave fighters alone. Target supports and squishy mages: this will give you satisfaction, until you are focused :P

Abut skillset I would improve duskblade a bit (no channel time, faster projectile and maybe a longer trail). Also Paranoia is a mess to be an ultimate. I mean, it should have the same range at all levels (1st level is little more than a normal skillshot... it's pointless) - and either more damage or a shorter cooldown. Even without taking Darius into account, it's an ultimate: it's supposed to grant you one kill every now and then: am I asking too much?

as usual, my 2 cents. Noct is still my favourite champ, but I am hoping for a bit of improvement because I feel it a bit underpowered (again - I listed enough assassins that will piss over Noct all day long).

the only thing that is missing on this guide is a building ideas, anyway, thanks for the guide :D

Taglio