Talk:Renekton/@comment-81.8.133.181-20110124095540

I just can't get into my head why Riot decided to make a Tanky dps when they have said that they dont like Tanky dps in the meta game. Renekton looked like a champion that could dominate if he had farm in the champion spotlight. Kind of like a Mordekaiser(Prenerf) but with less survivability and with more technique. I do not get what Riot has against Tanky DPS, I mean if you're playing a tanky dps you do not what to feel like you are left out, because you do now actually, I like playing Nasus alot and he is quite the Tanky DPS really, he is the only one that still works. But champs like Mordekaiser(He could be considered a tank but he was only a tank because of his Area of Effect damage output hence a tanky dps) or Olaf. The ONLY thing they have is damage, they have little to no control. So ofcourse if they do damage and get away with it, IF they can maximize their damage output while staying alive, why should they not win. The learning curve is way easier on Tanky Dps sure but whats important to remember is even a skillcapped Kassadin or Galio or whatever should be as good as a skillcapped Mordekaiser. a Kassadin has more CC and less health so his damage output should be about the same as a Kaiser and Galio has more CC and Health so he should have LESS damage than Kaiser. That is not the case.