Talk:Gold per 10/@comment-20434720-20131227083524

Correct me if I am wrong, but...

Most pre-s4 items tend to generate never more than 800 gold, while a Kage's + Philo stone in s3 would generate 2100 gold over the course of a 35 minute game. They also provided more diverse build paths that scaled better into mid-late game, such as morellonomicon and Shurelya's.

I just don't see how Riot thinks they're improving supporting... would someone who has experience with the pre-s4 supporting experience provide some information about this?