Talk:Renekton/@comment-4948122-20120506183820

I've been playing him again pretty much and i have to say hes not that bad if you profit from your deadly early game,but if you dont,you're useless literarly,though its quite hard to fail with rene most of the times because you have q+ e to farm like hell,also ive seen that heal + ignite makes you a monster and almost imposible to kill and a deadly towerdiver

I started thinking what he would need to be better,and i thought,he has his early game right?why not improve it a tad more? like increasing base damage/hp/armor/hp regen to be more effective in that stage and so he can skyrocket if played well to compete with the other bruisers

Apart from this he needs the passive,be it ad per missing health or per fury he needs a better fury regeneration,a better heal on q(he has a cap right? why not increase the heal by 50%) and also lower the cd by 1 sec.

His w needs lower cd or better basedamage(2x/2.5x more)

His e needs 2-3 sec lower cd and a bigger armor sherd like 35% i mean you need 50% fury for it make it goddam worth it

Now i come to his ult,im not saying it isnt good but he needs tweks to it like giving him 150-175 range during it on basic attacks as well as on 2,increasing his slic/dice range by 50 for each dash.And he need a better basedamage(bassically nasus deals the same damage like rene to a 2k healthed champ,like most champs at lvl 16 and double to a tank while giving him ad wtf)

This changes i think would make him viable,im not saying implementing them all but at least half of them would make him more on par with other bruisers