Talk:VPBE/@comment-24951773-20150511035557/@comment-26389275-20150511095323

Having had a quick glance at the list of champions I noticed that all summonable and controllable 'pets' (I use this term loosely as some of the ones I refer to aren't pets as such) have just one interaction between the player and the pet: movement. Shaco's clone, LeBlanc's and others can only be told where to go.

The funnest summoned 'pets' are the ones that are imobile (at least through alt + clicking you don't control their movement). Zed's shadow, Orianna's ball and Azir's soldiers. I know they're not quite pets, but if anything they're a hell of a lot better than the current state of pets. They are definitely the focus of these champions and need to be controlled correctly (more so than any of the other pets).

I too would enjoy a champion who could control a real pet rather than an invulnerable object but I can't imagine how this could be accomplished. Looking at Dota 2 (not that I'm tying any links between the two games so please no: "Dota's not League!, Dota Sucks!" etc.) which has a lot of pets, clones or summons that need microing. When I played the game in the past (which admitedly wasn't for too long) I got the impression of an RTS game like Age of Empires or the like (which I suppose makes perfect sense having come from Warcraft). You can individually control any character under your control and at the same time not be in control of you (the hero you picked).

In League of Legends you are always in control of your champion. Right-clicking someone will always command your champion, so unless Riot do some major changes to how unit selection works (which at the moment is non-existant) then the sort of pets we'll be seeing will probably be rather meager.

(Sorry for the long post)