Talk:Karthus/@comment-79.169.38.172-20120325000149

They took away Twisted Fate's Destiny/Gate global range because it was too overpowered as it allowed him to backdoor like hell-»ok

They took Pantheon's Grand Skyfall global range because it allowed him too much ganking power in late game-»ok

Then why the hell don't they take this thing's global range? Or at least make it like Ziggs' Mega Inferno Bomb that deals less damage the farther away you are from the center of the explosion in the way that the enemies Karthus can see take massive damage but all those that are away take less damage based on how far away they are from him. This would end that annoying routine of everyone weakens their enemies and then signals Karthus to use Requiem and he gets a quadrakill, a triplekill or some other high number of simultaneous kills.