Talk:Champion Mastery

Analyze point distribution of Champion Mastery system
I believe we should add a table that breaks down the gains at the Post-Game screen. Specifically, we'd have to find out what kind of points are awarded based on grade. E.g., how many points do you receive on average for S+? How many for D-? Consequently, what kind of effect has a victory / loss on the factor of Team Performance? What kind of minimum / maximum point reward can you expect from your team? Similarly, what kind of party bonus is received as a duo, trio, quad or full premade?

With that kind of information we could go a step further and display how many games are necessary to reach a specific point amount, assuming a certain level of skill (e.g., S tier). This becomes especially interesting in respect to the time investment necessary to achieve mastery of all champions or extremely high mastery of one champion (remember, the points are unlimited and displayed in the profile once the maximum tier has been reached). Sayath (talk) 03:09, March 14, 2015 (UTC)