Talk:Thornmail/@comment-4641298-20120109172321/@comment-71.210.55.2-20120122174544

I'd like you to take a look at the messages above concerning Master Yi, as what I mention is similar in regards to Thornmail's usage. Currently, there are few counters to lifesteal, and a tank's going to be worse than useless if the enemy carry just uses you as a portable life source.

I can't quite understand what you mean to say by calling Thornmail offensive; I pretty much called it a lifesteal disable, which is to be combined with the initiation capabilities of a tank. If you mean it's supposed to be a means of damage dealing, do remember that it requires the enemy to attack you.

Finally, I'd like to see any calculations you've done on cost effectiveness on Rammus. It's the highest source of armor available in the game, and becuase you really can't rely on DBC for reasons I mentioned earlier, it can be extremely helpful. Other sources of armor are often more expensive (Frozen Heart, GA, Randuin's Omen, etc.) because of their mixed stats, which make Thornmail good for building a lot of plain armor. It also has a really flexible recipe, as both Cloth Armor and Chain Vest build into lots of tanky items. If Thornmail doesn't seem like it'll work, you can quickly switch to a Randuin's, GA, etc. Generally, if you get it on Rammus, you'll want it as one of your last items, and only earlier if your opponents are mainly AD (which Rammus was made for). Certainly, it is not a core item for him, but it is good as a situational or luxury item for him.