VPBE

Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

PVP.net

 * Party Matchmaking
 * "Changing Game Mode" no longer kicks all players from your party and reinvites them when switching between Summoner's Rift, Classic game modes.
 * "Play Again" can now be selected by any party member.
 * The Party Captain remains unchanged unless they decline the invite, meaning the party cannot enter the queue until the previous captain decides one way or the other.
 * Party members will be shown in the team loadout as "Not Ready" until they accept or decline.
 * "Play Again" will now automatically re-select your previous positions.

Game

 * User Interface
 * In-Game_Runes.png Players can now view all their runes, and read their associated effects, in-game via a button adjacent to Show All Stats below the Champion Portrait. This feature is currently very bugged.


 * Loading Screen
 * A player's Secondary Path choice is now displayed next to their Keystone (Primary Path).


 * Minions
 * Minions now take 5 bonus damage from enemy champion attacks.

Champions

 * Base damage increased to from.
 * Base damage increased to from.
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 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Initial base damage increased to from.
 * Detonation base damage increased to from.
 * Pass through damage increased to from.
 * Explosion damage increased to from.
 * Pass through damage increased to from.
 * Explosion damage increased to from.
 * Explosion damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Minimum base damage increased to from.
 * Base damage increased to from.
 * Minimum base damage increased to from.
 * Minimum base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Maximum base damage increased to from.
 * Maximum base damage increased to from.
 * Maximum base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Target's maximum health ratio increased to from.
 * Maximum shield strength increased to from.
 * Base damage increased to from.
 * Target's maximum health ratio increased to from.
 * Maximum shield strength increased to from.
 * Target's maximum health ratio increased to from.
 * Maximum shield strength increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Empowered damage increased to from.
 * Base damage per hit increased to from.
 * and
 * Base damage increased to from.
 * Base damage per hit increased to from.
 * and
 * Base damage increased to from.


 * Base damage per strike increased to from.
 * Base damage increased to from.
 * Base damage per strike increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Shield strength increased to from.
 * Base damage increased to from.
 * Shield strength increased to from.
 * Shield strength increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Initial base damage increased to from.
 * Secondary base damage increased to from.
 * Base damage increased to from.
 * Secondary base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.

Stat Adjustments
Table= Patch Notes=
 * Stats
 * Base health increased to from.
 * Health growth increased to 92 from 80.
 * Health growth increased to 92 from 80.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to 90 from 85.
 * Health growth increased to 90 from 85.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 82 from 70.
 * Health growth increased to 82 from 70.


 * Stats
 * Base health increased to from.
 * Health growth increased to 88 from 76.
 * Health growth increased to 88 from 76.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to 562 from 550.
 * Health growth increased to 92 from 80.
 * Health growth increased to 92 from 80.


 * Stats
 * Base health increased to 552 from 540.
 * Health growth increased to 92 from 80.
 * Health growth increased to 92 from 80.


 * Stats
 * Base armor increased to 34 from 25.
 * Base armor increased to 34 from 25.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 88 from 76.
 * Health growth increased to 88 from 76.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to 537 from 525.
 * Health growth increased to 87 from 75.
 * Health growth increased to 87 from 75.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to 95 from 90.
 * Health growth increased to 95 from 90.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to 32 from 27.
 * Base health increased to 585 from 580.
 * Health growth increased to 85 from 80.
 * Health growth increased to 85 from 80.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to 85 from 80.
 * Health growth increased to 85 from 80.


 * Stats
 * Base armor increased to 37 from 28.
 * Base armor increased to 37 from 28.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 98 from 86.
 * Health growth increased to 98 from 86.


 * Stats
 * Base health increased to 562 from 550.
 * Health growth increased to 112 from 100.
 * Health growth increased to 112 from 100.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to 66 from 58.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to 488 from 476.
 * Health growth increased to 87 from 75.
 * Health growth increased to 87 from 75.


 * Stats
 * Base armor increased to 27 from 22.
 * Base health increased to 585 from 580.
 * Health growth increased to 95 from 90.
 * Health growth increased to 95 from 90.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 95 from 83.
 * Health growth increased to 95 from 83.


 * Stats
 * Base health increased to 528 from 516.
 * Health growth increased to 87 from 75.
 * Health growth increased to 87 from 75.


 * Stats
 * Base health increased to from.
 * Health growth increased to 90 from 78.
 * Health growth increased to 90 from 78.


 * Stats
 * Base health increased to 602 from 590.
 * Health growth increased to 94 from 82.
 * Health growth increased to 94 from 82.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to 84 from 79.
 * Health growth increased to 84 from 79.


 * Stats
 * Base attack damage increased to 65 from 57.
 * Base armor increased to 29 from 20.
 * Base armor increased to 29 from 20.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to 528 from 516.
 * Health growth increased to 92 from 80.
 * Health growth increased to 92 from 80.


 * Stats
 * Base health increased to from.
 * Health growth increased to 87 from 75.
 * Health growth increased to 87 from 75.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 91 from 79.
 * Health growth increased to 91 from 79.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to 537 from 525.
 * Health growth increased to 87 from 75.
 * Health growth increased to 87 from 75.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to 39 from 30.
 * Base armor increased to 39 from 30.


 * Stats
 * Base armor increased to 25 from 20.
 * Base health increased to 530 from 525.
 * Health growth increased to 78 from 73.
 * Health growth increased to 78 from 73.


 * Stats
 * Base health increased to from.
 * Health growth increased to 98 from 86.
 * Health growth increased to 98 from 86.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to 545 from 540.
 * Health growth increased to 85 from 80.
 * Health growth increased to 85 from 80.


 * Stats
 * Base health increased to from.
 * Health growth increased to 91 from 79.
 * Health growth increased to 91 from 79.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to 64 from 56.
 * Base armor increased to 38 from 29.
 * Base armor increased to 38 from 29.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to 70 from 62.
 * Base armor increased to 36 from 24.
 * Base armor increased to 36 from 24.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to 85 from 80.
 * Health growth increased to 85 from 80.


 * Stats
 * Base health increased to from.
 * Health growth increased to 98 from 86.
 * Health growth increased to 98 from 86.


 * Stats
 * Base attack damage increased to 64 from 56.
 * Base armor increased to 36 from 27.
 * Base armor increased to 36 from 27.


 * Stats
 * Base attack damage increased to 68 from 60.
 * Base armor increased to 34 from 25.
 * Base armor increased to 34 from 25.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 102 from 90.
 * Health growth increased to 102 from 90.


 * Stats
 * Base health increased to from.
 * Health growth increased to 90 from 78.
 * Health growth increased to 90 from 78.


 * Stats
 * Base armor increased to 47 from 27.
 * Base armor increased to 47 from 27.


 * Stats
 * Base health increased to 532 from 520.
 * Health growth increased to 87 from 75.
 * Health growth increased to 87 from 75.


 * Stats
 * Base armor increased to 45 from 25.
 * Base armor increased to 45 from 25.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to 28 from 16.
 * Base armor increased to 28 from 16.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to 31 from 22.
 * Base armor increased to 31 from 22.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 94 from 82.
 * Health growth increased to 94 from 82.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to 94 from 82.
 * Health growth increased to 94 from 82.


 * Stats
 * Base health increased to from.
 * Health growth increased to 88 from 76.
 * Health growth increased to 88 from 76.


 * Stats
 * Base health increased to from.
 * Health growth increased to 90 from 78.
 * Health growth increased to 90 from 78.


 * Stats
 * Base health increased to 537 from 525.
 * Health growth increased to 96 from 84.
 * Health growth increased to 96 from 84.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to 64 from 56.
 * Base armor increased to 33 from 24.
 * Base armor increased to 33 from 24.


 * Stats
 * Base health increased to from.
 * Health growth increased to 92 from 80.
 * Health growth increased to 92 from 80.


 * Stats
 * Base attack damage increased to 65 from 57.
 * Base armor increased to 39 from 30.
 * Base armor increased to 39 from 30.


 * Stats
 * Base attack damage increased to 68 from 60.
 * Base armor increased to 33 from 24.
 * Base armor increased to 33 from 24.


 * Stats
 * Base health increased to from.
 * Health growth increased to 92 from 80.
 * Health growth increased to 92 from 80.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.

Items

 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Cooldown increased to 92 seconds from 90.
 * Cooldown increased to 92 seconds from 90.
 * Cooldown increased to 92 seconds from 90.
 * Cooldown increased to 92 seconds from 90.




 * Bonus damage reduced to 20 from 25.
 * Now grants for 2 seconds.
 * Bonus damage reduced to 20 from 25.
 * Now grants for 2 seconds.


 * Damage over time increased to 35 (max ) from 25.
 * Health restored over time remains 25.
 * Damage over time increased to 35 (max ) from 25.
 * Health restored over time remains 25.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Damage over time increased to 35 (max ) from 30.
 * Health restored over time remains 30.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Now grants for 2 seconds.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Damage over time increased to 35 (max ) from 30.
 * Health restored over time remains 30.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Now grants for 2 seconds.


 * - New
 * Put yourself in for  seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. Transforms into, which cannot be activated but can still be upgraded. Future purchases are also broken.
 * Put yourself in for  seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. Transforms into, which cannot be activated but can still be upgraded. Future purchases are also broken.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Damage over time increased to 35 (max ) from 30.
 * Health restored over time remains 30.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Now grants for 2 seconds.



Runes and Masteries
See Runes (Season 2018) for full article.
 * Mastery Trees.
 * All existing runes. Past tier- and tier-3 purchases will be compensated.
 * 60 new Runes, split into 5 Paths.
 * Precision icon.png Precision (Improved attacks and sustained damage)
 * Domination icon.png Domination (Burst damage and target access)
 * Sorcery icon.png Sorcery (Empowered abilities and resource manipulation)
 * Resolve icon.png Resolve (Durability and crowd control)
 * Inspiration icon.png Inspiration (Creative tools and rule bending)

Summoner Spells

 * Level Requirements
 * (ARAM) increased to 6 from 1.
 * increased to 9 from 6.
 * reduced to 7 from 8.
 * reduced to 9 from 10.
 * (ARAM) increased to 6 from 1.
 * reduced to 9 from 10.
 * increased to 7 from 6.

Upcoming Changes

 * Champion Update Schedule
 * 1) Swain VGU teaser.jpg  - Visual and Gameplay Update
 * 2)  - Gameplay Update