V7.24

New Cosmetics
The following Champion skins have been added to the store:

The following Summoner icons have been added to store:

PVP.net

 * ARAM
 * Poro Skins now enabled on and.

Skins=
 * Snow Battle ARURF - NEW!
 * Basics:
 * Map:
 * Draft: with a limited champion pool/fixed skins
 * Features:
 * buff
 * Everyone has the summoner spells and . Equip your poro icons!
 * Rune substitutions:

Classes=
 * Controllers


 * Fighters


 * Mages


 * Marksmen


 * Slayers


 * Tanks


 * Specialists

Game

 * Enabled for testing. This will only be available to Challenger players on live.
 * Enabled for testing. This will only be available to Challenger players on live.


 * Unit Frames
 * V7.22 Cycle
 * Unkillable.png Unkillable enemies now have a skull above their health bar.
 * Champions that will revive now have wings above their health bar.
 * Damage_taken.gif When targets receive a substantial amount of damage from one instance, the damage taken briefly lingers on the health bar.
 * Healing_received.gif Healing received from direct heals is briefly distinct from the target's previous health.
 * Structure_death.gif Health bars now have a distinct animation when their owner is killed.
 * All champions with secondary resources/stock now display ammunition beneath their health bar - e.g..
 * All ammunition now utilizes the same design.
 * V7.23 Update
 * Size and color adjusted to be more similar to the previous season.
 * Duration that non-burst damage lingers reverted to match previous season.
 * Burst damage VFX improved to better distinguish current health and damage taken.
 * Extra life, unkillable, shred and defense icons updated.
 * Spell shields now have an icon on the over-head unit frame.
 * Ammo.png Secondary resources updated to have unique stock icons.
 * Grey health visibility improved.

Champions

 * General
 * New ability icons.
 * New ability icons.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Stats
 * Base health regeneration increased to from.
 * Active shrine limit changed to from 3 at all ranks.
 * Range increased to 900 from 800.
 * Active shrine limit changed to from 3 at all ranks.
 * Range increased to 900 from 800.


 * Shield duration increased to 2 seconds from.
 * Time to use second cast increased to seconds from 3.
 * Shield duration increased to 2 seconds from.
 * Time to use second cast increased to seconds from 3.
 * Time to use second cast increased to seconds from 3.


 * Mana cost reduced to from.
 * Mana cost reduced to from.
 * Mana cost reduced to from.


 * Stats
 * Base attack damage reduced to 59 from 63.
 * Base attack damage reduced to 59 from 63.


 * Bleed damage increased to from.
 * Noxian Might bonus AD increased to from.
 * Bleed damage increased to from.
 * Noxian Might bonus AD increased to from.


 * General
 * New ability icons.
 * New ability icons.


 * AD ratio reduced to from.
 * AD ratio reduced to from.
 * AD ratio reduced to from.


 * AP ratio reduced to from.
 * Cooldown reduced to seconds from.
 * Damage reduction AP ratio increased to from.
 * Deals between  and   magic damage, based on charge time.  Deals  damage.
 * Cooldown reduced to seconds from.
 * Damage reduction AP ratio increased to from.
 * Deals between  and   magic damage, based on charge time.  Deals  damage.
 * Deals between  and   magic damage, based on charge time.  Deals  damage.


 * Grove health cost reduced to from.
 * Cooldown reduced to seconds from.
 * Grove health cost reduced to from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Target's maximum health ratio reduced to from.
 * Base damage reduced to from.
 * Target's maximum health ratio reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * AD ratio increased to from.
 * Slow duration increased to seconds from.
 * Minimum delay between shots increased to seconds from 1.
 * AD ratio increased to from.
 * Slow duration increased to seconds from.
 * Minimum delay between shots increased to seconds from 1.


 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Base damage reduced to from.
 * AP ratio reduced to from.
 * Base damage reduced to from.
 * AP ratio reduced to from.


 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Stats
 * Base mana regeneration increased to from.
 * Mana regeneration growth reduced to from.
 * % spell vamp.
 * Morgana restores health equal to % of ability damage dealt to champions, large minions and large monsters.
 * Tormented Soil's cooldown is reduced by 5% whenever it damages a champion, large minion or large monster.
 * Morgana restores health equal to % of ability damage dealt to champions, large minions and large monsters.
 * Tormented Soil's cooldown is reduced by 5% whenever it damages a champion, large minion or large monster.
 * Tormented Soil's cooldown is reduced by 5% whenever it damages a champion, large minion or large monster.


 * General
 * New ability icons.
 * New ability icons.


 * Target's maximum health ratio reduced to from.
 * Cooldown increased to seconds from.
 * Target's maximum health ratio reduced to from.
 * Cooldown increased to seconds from.


 * General
 * New ability icons.
 * New ability icons.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Mana cost increased to from.
 * Base on-hit magic damage reduced to from.
 * On-hit magic damage AP ratio increased to from.
 * Base on-hit magic damage reduced to from.
 * On-hit magic damage AP ratio increased to from.


 * Stats
 * Base armor reduced to 40 from 45.
 * Base armor reduced to 40 from 45.


 * Stats
 * Base health reduced to 570 from 600.
 * Thrust AD ratio reduced to from.
 * Thrust AD ratio reduced to from.
 * Thrust AD ratio reduced to from.


 * Stats
 * Base attack damage reduced to 62 from 65.
 * Base attack damage reduced to 62 from 65.


 * Stats
 * Base mana regeneration increased to from.
 * Mana regeneration growth reduced to from.
 * Seed spawn radius reduced to 900 from 1300.
 * Plant duration increased to 8 seconds at all levels from.
 * Spawned seed duration reduced to 30 seconds from 45.
 * Plants:
 * Base health increased to 8 from 4.
 * damage increased to 4 from 2.
 * damage increased to 8 from 2.
 * On-hit effects dealing bonus damage.
 * ability damage increased to 8 from 4.
 * ability damage increased to 4 from 2.
 * ability damage reduced to 1 from 2.
 * Large minion/monster damage increased to 2 from 1.
 * Gold bounty reduced to from.
 * Increases plants' health to.
 * Killing an enemy grants 20% charge toward a seed. This is increased to 100% for enemy champion and large monster, and large minion kills.
 * Base damage increased to from.
 * Plants within the thicket have their duration reset and gain 50% bonus health.
 * Killing an enemy grants 20% charge toward a seed. This is increased to 100% for enemy champion and large monster, and large minion kills.
 * Base damage increased to from.
 * Plants within the thicket have their duration reset and gain 50% bonus health.
 * Plants within the thicket have their duration reset and gain 50% bonus health.
 * Plants within the thicket have their duration reset and gain 50% bonus health.

Items

 * Base damage reflected reduced to 3 from 15.
 * Now scales with.
 * Now scales with.


 * Immolate base damage increased to from.
 * Immolate bonus damage to minions and monsters reduced to 50% from 200%.
 * Immolate damage to minions and monsters changed to from.
 * Immolate damage to minions and monsters changed to from.

Runes

 * Bonus movement speed reduced to 3% from 4%.
 * Bonus movement speed reduced to 3% from 4%.


 * Damage amplifier reduced to 9% from 10%.
 * Damage amplifier reduced to 9% from 10%.


 * Completion bonus AD reduced to 3 from 6.
 * Completion bonus AP reduced to 5 from 10.
 * Champion assists stack reduced to 1 from 2.
 * Champion assists stack reduced to 1 from 2.


 * Base heal changed to from.
 * Bonus AD ratio increased to from.
 * AP ratio increased to from.
 * If the basic attack that triggers, the healing is now increased by 40% (+ ).
 * Increased healing set at  or.
 * Increased healing, with, set at  or.
 * Increased healing, with, set at  or.


 * Cooldown reduced to 6 seconds from 10.
 * Cooldown reduced to 6 seconds from 10.


 * Bonus magic resistance increased to 6 from 5.
 * Bonus magic resistance increased to 6 from 5.


 * Conversion rate for self-healing to shield increased to 40% from 30%.
 * Conversion rate for self-healing to shield increased to 40% from 30%.


 * 75% slow resist now works on all champions, not only champions.
 * 75% slow resist now works on all champions, not only champions.


 * Duration increased to 7 seconds from 5.
 * Duration increased to 7 seconds from 5.


 * The third attack no longer benefits from the bonus damage.
 * The third attack no longer benefits from the bonus damage.


 * Incoming heals are now increased by 10% while.
 * Incoming heals are now increased by 10% while.


 * Healing reduced to from.
 * Healing reduced to from.