User blog comment:Deshiba/Are you Critting me !?/@comment-6048945-20130519063355/@comment-4431813-20130519225926

@ sunfire: got FIXED- it was not intended to stack and to be abused in that way.

@ my double personality problem : If I made a game, and sb told me afterwards "Hey, look at X and Y- they're unbalanced as heck", and it was sort of RIGHT, then I would be more than happy to fix it. but if sb told me "Hey, this game has no doublejump! dude, it's lame, add dbljump or I wont play it :/ "... I accept nerfs/buffs/kit changes for champs who need them, but telling Riot "Hey, crit is based on luck and not on skill! (of which the community is full, right? -.-) ?Get rid of it!"... it's saying NO to an integral part of a game. not just numbes tweak, a major change just so that Riot makes their offspring 'fed'.

Let's say I'm playing Quake for the first time. I see that my health is in decimals. "jajajaxaxaxax I  can still run after being shot in legs with BFG lolol, ID fix this!". Some games are just like that. "A silly pawn.. standing in front of an enemy's King.. Can't do sh*t cuz it's a freakin' pawn. Chessmaster, do sth to this stupid situation pl0x :/"

Riot made a game for us. Riot allowed us to take some part in it's 'life'. Let's be .. more humble about it, and more grateful for it. Don't act like children in a candy store, shouting at their mother about which candy each one prefers(demands).

And btw- what about starting positions, purple/blue team? maybe the map should be changed so that it is PERFECTLY simmetrical? and allow picking same champs because first picks in draft are also picked randomly.Maybe just make LoL like pong.. but wait! it still would be randomized- who starts has the disadvantage because the ball is always travelling faster towards him than to his opponent at each "turn". grrrrrr....

Whoever is saying "25% =/= 1 out of attacks" is probably right. But WHO THE DUCK makes graphs out of 4 test units?? You need at least 200 autoattacks to see that it was indeed 25% crit chance.