User blog comment:Krauserlols/Aatrox doesnt live up for his Legend/@comment-5333760-20130517170418/@comment-5333760-20130518201222

because having greater range against melee champion means you have greater potential for kiting or chasing and having a bit of range against ranged champ means you'll be kited less... 400 is the range of flash... meaning having 375 range means that even if they flash after you used your q means you can catch up to them with e then ulti... many people disregard champion's range as a primary statistics when in fact it gives you a lot in terms of microing and macroing situations in LoL...

also, you disregard the percentage damage of the ulti as well as the AS steroid it gives that means it syncs well with his kit... against an melee bruiser, you will always have an upperhand if you used your ulti well since it scales with your whole kit... this is in my opinion since the scaling as well as the ranges have not been revealed but, if you duel with a melee champ then he flashes away of uses a jump/dash skill away, if you used your ss during the duel the your Q would deal greater damage after landing it since you can attack more and you can land it properly, even if you miss it by a bit, your increased ranged would let you be able to attack the target unless invisible of having mobility skill + flash in kit, which would call for your E to slow your target and let you catch up to him, if you advanced ahead of your target, with the bonus ranged of R, you'll be able to stick to your target... also since your champ uses health as a resource, not getting lifesteal (which greatly scales with AS) would be unwise unless building full tank...