Talk:Sejuani/@comment-33536623-20140331092028/@comment-9048637-20140416024343

With all due respect, YourPersonalNightmare, I don't know what you're on about. Sejuani's rework didn't fundamentally change her identity. She has always been a late-game tank (due to her monstrous CC and bonus health scaling on W) with nasty early ganks, who prefers the jungle to a lane and whose weaknesses are defined as low duelling-power early and item-dependance. The rework did nothing to change that. What it did was improve on her strengths (high AoE CC, punishing ganks, high late-game damage while building straight tank or close to) while ameliorating some unintended or overcooked weaknesses (painfully slow and somewhat dangerous early clears, no hard CC outside her ultimate), compensated by the loss of permaslow (a mechanic which, judging by Skarner's rework, they've come to frown upon anyway). That has always been the intended way of playing Sejuani, and it's how most people, indeed, do play and have played Sejuani, both before and after the rework. She's not some sort of bruiser, nor has she ever been, though conceivably she can be built as one; she is, at heart, however, a tank, through and through. She has everything a tank wants: strong initiation, hard CC, durability (with an incentive to build more). The rework, far from changing this, only improved it.

Besides, I don't know what you mean by "another lategame tank". For a start, there aren't enough tanks in LoL (particularly who are also popular picks) for that phrase to ring true even in the slightest. Secondly, tanks are meant to be good late game. There are exceptions; Amumu is obviously picked for his overwhelming mid-game, Rammus and Shen for their early-game dominance, but by and large, tanks are meant to shine late-game; complaining about one who does is like complaining about a marksman who does the same. Though you seem a little bit confused as to what you believe Sejuani has actually become... earlier, you called her a "late game support bruiser", which, apart from the 'late-game' part, completely contradicts the idea of a "lategame tank"...

I'm not saying Sejuani is in a perfect state right now. As I said down below, jungle tanks, indeed tanks in general who aren't Leona or Amumu, are at best uncommon picks, and at worst entirely niche. One could spend all day analysing why, but few would say it's the fault of their own design. Sejuani is no exception. If she's at all weak, it's due to the state of the meta and, possibly, some overnerfed numbers. But her kit is fine. Her kit is wonderful. It was great before the rework, but the rework only made it better. I don't understand what your current problem with her is.