Talk:Vel'Koz/Strategy/@comment-3110123-20140330152407

Well I see everyone is throwing in their own 2 cents about Vel'Koz, so I might try to as well:

First I start with a simple Amplifyng Tome, a Healing Potion/Total Biscuit of Rejuvenation and Sweeping Lens (gotta catch those wards and shrooms, can't be too careful). This is usually enough to keep him going until he accumulates over 1k gold. At that point I get Catalyst the Protector, Spellthief's Edge and upgrade the Tome into a Fiendish Codex. With this build Vel'Koz will have some decent mana, ap and a bit of manaregen coupled with gold income.

The first Legendary item I give him is the Rod of Ages, simply because it gives him Health (to make him less squishy), mana and ability power (to increase the potency of his abilities). I also give him Sorcerer's Shoes (Homeguard), Rabadon's Deathcap, Frost Queen's Claim, Zhonya's Hourglass and Deathfire Grasp (by that order). In the late game, when/if I gather enough gold, I sell FQC and replace it with Athene's Unholy Grail.

With this build, Vel'Koz ends up with 650 AP, over 1k mana, enough health and armor to keep him going and enough ability cooldown to spam his abilities as if they were basic attacks. But that's just how I play him, if anyone has a better suggestion feel free to say so.