User blog comment:Simbey/Paladin, The Glory Hunter/@comment-10768370-20131206130503

A few tips:

For his passive, increase the vision of that enemy. has a but with larger range and target with higher health are still visible. So little higher health percentage is ok, make it level with ulti or something. The True Damage part is ok though.

Q needs more damage, and with more damage I mean A LOT more damage. Take. It has a lower cooldown, 2 times larger energy cost but deals 5× the damage! Up the damage, lower the scaling and it's a great poke ability.

W is ok. Just lower the AP scaling.

E, remove the Bonus AP scaling. Make AP scaling with about as high scales as AD. Lower the energy cost and it's a great gap closer. Also, I would make him able to dash in a direction instead of straight at an enemy.

R, decrease the AD scaling! Seriously! He seems Assassin/Fighter and those often get around 100-200 AD in a match! You could deal a freaking 550 TRUE damage! You could increase the base damage though.

Make some interactions with, , and/or. That would be cool.