Talk:Braum/@comment-10880231-20140711044815

Imo he's somewhat broken...

Innate should have a halfed stun duration or so when reaching 4 stacks again in X seconds, rather than just having no stun at all... and maybe make it require more stacks.

Q is pretty much down to just applying the innate and slow, as even with 4k health you creep around the same damage of other's base damage which is kinda frustrating for his only non-ultimate damage skill.

W+E would be nicer if the scalings were nerfed and the duration increased.

R should get a lower CD and get the AP ratio thrown out.

But that's just my point of view...