User blog comment:Rezardmaw/Bloodrazor proposed change/@comment-5035765-20160514225256

the problem with the on-hit/AS jungle items has always been that Riot has no idea where the ideal number of stacks is

put it too high (like with Devourer) and you end up with a jungler who never participates because the game's over before they can stack it

put it too low (like with Feral Flare, especially when it counted monsters killed before buying it), and you end up with too many junglers buying it to the point of the jungle choices becoming "okay who can use this item best"