Talk:Varus/@comment-199.27.76.23-20130210123507/@comment-146.52.49.77-20130211134419

I have absolutely no idea why you have to be so condescending.

I'm theorizing. I wanted to underline, that sustained ap/dps (let's call it that way) is not possible in a competetive environment, where people don't let two guys auto attack them all day (talking about ap Varus+ad carry here). I tried to add sustain by trying to fit in Hextech Gunblade or Guinsoo's Rageblade and came to the conclusion, that it doesn't work.

That was all to prove my point, that ap varus cannot be played like an ad carry. An ad carry is characterized by damage per second builds. Your attack speed build is a dps build, not a burst build. Your team has to provide enough peeling/cc to protect two champions, who both play like ad carries.

If you go for a rather bursty route (more ap, less attack speed, like I suggested), your team does not need to protect you as much, because you can simply detonate your Blighted Quiver stacks 1 to 2 times in a fight and die afterwards.

Again, I'm not contradicting myself anywhere. Just learn to read and understand what I write properly and don't be such a condescending jerk, please.

If you want to kite in a fight and you WILL HAVE to, you won't be attacking 2.5 times per second like your "math of efficiency" wants to tell me. It doesn't work. Nobody will let two carries auto attack them all day. So, if you are going to be kiting, you obviously don't need as much attack speed and can concentrate more on ap for heavier Blighted Quiver + Chain of Corruption bursts and magic penetration, which always worked great for %health damage dealers (see Elise for example).