User blog comment:Emptylord/Custom Champion - Ferox the Deathless Prince (2013)/@comment-4708818-20130311125020

So, it is about time I actually share my thoughts. I promised to do this a week ago, but... well, I'll just start.

First of all: As always, your concepts are quite innovative. Be careful! I suspect Riot will steal on idea or the other in the future. I am serious, if a Rioter stumbles upon this, you might find one or even more mechanics you've created on real champions. They are just too good to ignore them totally. ;)

His innate looks quite new, for example. Who thinks of connecting AD and AS this way? You, obviously. I fear there may be some exploits, but I couldn't think of one. Butas most things, you can never know until you've tested it.

His Q isn't that innovative, and it is his farming spell. Well, there's not much to say about this. ;)

His W(Protection Shield) makes him a quite potent mid laner, too, I think. I don't think this makes him overpowered, it just forces the enemy APC to be careful. As soon as this is on CD, Abaddon is as vulnerable as everyone else. Noone thinks Morgana overpowered, and her shield both blocks CC and scales as she progresses.

However, how you've correctly stated, it doesn't fit him in general. It makes him a counter APC, where he is probably more of a toplaner or possibly jungler.

So, his other W concepts are a bit inconsistent. In Suggestion 1 it says (+100%AP), whereas in the description of the spell it says 20% of the mitigated damage, and in the explanation you say something else. I won't comment on these in fear of misunderstanding you.

His E won't be as OP as some of you think. He's still a meelee and will probably deal most of his damage via AA. Thus, it just enables him to initiate or stick to enemies.

However, it is also a good escape tool. Especially in lane he will probably have full charges (unless he plays very aggressive), and thus blink a long distance, rendering most ganks useless. So, I think you should increase the CD on earlier ranks, but leave it as it is later.

His Ult is just fitting his overall feeling and theme. However, if he isn't attacked, he stays 40 (!) seconds. That seems a bit long to me, especially since the after-death mechanics won't start your revive-timer until you are "really dead". In a personal feeling - but I point out, that you cannot know this exactly before testing it - I'd say his decay should be considerably higher than his passive AoE-Damage.

That's the short form of it all. As always, I'd like to discuss. Let the flame begin!