User blog comment:Emptylord/Sandbox/Random Mutation/@comment-16210885-20130830060634

Infrared Vision: allows to detect invisible enemies, including traps and wards (enemies will still be untargetable, while wards are targetable). This includes enemies in bushes and those in fog of war. -Probably triggered through killing, or being ambushed often by invisible enemies.

Enhanced Hearing: similar to above. Detection range may be increased, but is only granted while outside of battle

Nictitating Membrane: grants immunity to blindness once every few seconds. -influenced by being blinded repeatedly

Shed Skin: Every XX seconds, when affected by DoT or stat reductions, the effects are removed.