Talk:Elise/@comment-10354824-20131103173848/@comment-5955640-20131105231933

Hey that's all right with me (post laning phase and don't roam through the rivers too often) but yeah. Elise these days likes to go tanky with Tanky AP items.

If you get fed and you are running as the midlane mage assassin you can go squishy and just deal heavy burst.

As it stands your build is good Although the differences between those last three items are useful in various ways.

Athene's Unholy Grail has the weakest advantages to offer you. Rappel isn't so flexible a mobility spell that you would want the extra CDR to have more access to it (unless of course you are juking a lot of timed burst spells) The Extra magic resistance and Ability power is good though.

Banshee's Veil is good for tanking and juking initation spells that would help a teamfight which makes it safer for Elise to initate. Extra health and Mana is good and the passive is nice but it has no AP to offer you so with the build you already have you would do very little damage with this item to fill the roster.

Zhonya's Hourglass is standard on most mages. It's easy to buy a Seeker's Armguard. Farm that up and get Zhonya's whenever you can and it's Armor and AP with a moment or two of invulerability. Perfect for jumping onto a target getting everything to focus you and turn invulerable forcing them to peel off you or wait you out.

You'll have limited tankiness to magic damage however.