Talk:Kog'Maw/@comment-1931585-20140203041210/@comment-5955640-20140203042614

Last I checked Kog Maw's weakness is that he doesn't have a good escape for when he get's focused. His kit is solid and his passive makes flash and dash mandotory. It doesn't reward you for dying. It gives you a chance to get revenge for getting killed. Plenty of times you get killed and the target walks away on a sliver. Those passives are for that but Kog Maw's is far more reliable than Zyra which is really easy to juke for Kog it's something you have to outrun and that's really difficult to do in early game.

Urgot's E and Q is to make up for his range which is hideously low for a primary marksman. Kog Maw's range is below average and then gets modified to one of the longer ranges and then the ult. Is supposed to be a poke. Ask any Corki player you don't really nuke targets per'se. You force them to run because they can only take so many of those hits before you just dive them and finish the job.