User blog comment:Eval12345/What Class of Tank I need to use?/@comment-112.209.76.206-20120809033332

First of all, I honestly don't think Wukong, should be on that list (just a side note). He's built mostly like an assasin, with escape capabilities and a stress buttong (Stress button means, when under stress, press this button, and it's alright).

Ok back onto tanks. Like you said, there are many different types of tanks, you enmurated each of them, but what you fail to see is that all these tanks can be placed all into one. You can have a buff assed Rammus, having magic resist, maybe not a shield, but hell of a lot of life. The ratio in which you mix all these types into one would vary based on the enemy team. Say they have 4 AD carries, any sane person would planly build armour and just stand in the middle of the clash.

You also failed to mention another important aspect of tanks, it's their disruptiveness in a clash. Going to the example of Alistar, he groundslams the floor, then the whole enemy team just jumps up, giving you a golden opurtunity. Another would be Galio, with his mass taunt. He atracts the attention of the whole enemy team, so that there would be less casualties, at the same time, no proper focus for the enemy team.

If you were to ask me, the BEST tanks, rating them (this is my opinion though) it would be this

Amumu- He is a nice tank, people would question, "but he only has 1 stun and ulti with a 100 seconds cooldown, what's good about him?" All save one of his abilities are AOE type, he can literally hit everyone at the same time. His ulti roots all his enemies in placem giving his teammates some clarity on who to focus on.

Nautilus- Painly, he has so hard CC's, pasive snare, a slow, a stun, and knock up. Plus he has a really strong shield, that can last the whole team fight. The pesky people with chanelled abilities like Kat, Karthus, Malzahar, he can prioritize them with his ulti, greatly readucing the damage of the enemy team.

Cho'Gath- Some like to play him as Tanky AP, well whatever, because he's good in any of those roles. He has some painful CC's, silence and a knock-up followed by a slow. And plus, because of his huge size (if played well) he is too damn clickable, skillshots would land on his first before it'll land on teammates.

Rammus- He's pretty annoying, you've not been playing enough games you have not seen an annoying Rammus. Rammus, can play as both Carry and tank at the same time. The draw back to him though would be that, when his skills are on cooldown, he is literally just a sitting ball, waiting to be killed.

Alistar- He's just tanky, but other than that, once he uses up his spells, he's pretty much just a rock, pretty hard, but no one pays attention to him.

The pure tank that I hate most though would be Shen. He's kinda small, the only disruptive skill he has is a dash taunt, but the duration is kinda too short, sure he can save a few people here and there, but nothing that can drastically change the team fight to his team's favor. Some people argue about this, so this is my stand on shen.