Talk:Yorick/@comment-3457312-20110706162400

I haven't been playing much LoL recently, so I haven't gotten the chance to see this guy in action. Reading the comments, however, it seems to me everyone is labeling this guy as nonviable. I'm not going to ask if this is true, but rather ask if my theories would work (as I'd like to try him out later tonight).

His biggest gripe seems to be that he has no distance closer when he is a melee-DPS character. What about Nasus? I know, I know, some of you swear by him as more a off-tank DPSer, but people do fine with Nasus. Nasus does have a ridiculously awesome slow CC so correct me if I'm wrong, but doesn't Yorick's bonus MS from Q and movement slow from W match this?

I wanted to play upon these MS buffs and debuffs Yorick has with Q and W respectively and consider that he get Brutalizer and Phage early-game. I was thinking of getting Armor Pen runes (boosted further by Brutalizer) and then going defensive with the rest of runes: HP Quints, Armor Yellows, and MR Blues. His masteries would be 11/16/3 (http://www.fieldsofjustice.com/m/#/auZeZaqZalxulwqxu), giving attention to offense and defense (I really love armor/mr runes + tier 1 defense tree's armor/mr, helps so much early game).

With a moderate defense boost he gets from Phage, runes, and masteries, I would hope this will allow him to be more liberal and gutsy in going up in enemy champions grills and landing in a auto-attack or two. My harassing gameplay would revolve around this general order: W (to slow champs), auto-attack, Q (to reset auto-attack timer), and auto-attack. From here, I guage whether I can finish off the champ or just back off and get another opportunity to harass again. Of course, I'll use Exhaust whenever necessary. I figure this will only work better with a lane partner that has CC.

TL;DR: Brutalizer + Phage, Armor/MR/HP runes, 11/16/3 masteries = good Yorick early/mid-game?