Talk:Riven/@comment-5077844-20150113115846/@comment-4834593-20150113201840

And here Zed can sometimes burst down a mage 100-0 at level 6. And so can Veigar against a mage. Or LeBlanc. Basically any assassin/burst mage can kill you at level 6 if you're at 50%. Most need skillshots, some, like Riven, need to get in range.

I don't want to say I'm really against this change though. It's mostly that the 50-0 comboing isn't wrong, imo.

What you said about Riven luring you into chasing her until her cooldowns are up... That's a low elo problem. Once people learn to understand the champions they play against, they learn to be careful when chasing a Riven if they don't have too much health themselves. I NEVER die to a Riven turning around.

Also, this change would not change my playstyle. I would still go all-in at about 60% enemy hp (50 if going tank), activating ult at the start and using Wind slash at the end.

For her weaknesses, they are pretty clear:

1. No range. At all. Riven is the single lowest range champion in the game outside her ultimate execute. The only champions that come close are Evelynn (superior way to close the gap), Garen (not meant for gapclosing, but for damage soaking), Mordekaiser (totally different playstyle; just removes the enemy minions and wanders off while you can't poke him) and Udyr (and believe me, he's faster than Riven). Make use of it by picking a ranked champion and poke her all the time. Riven can't shield everything, and if you have enough damage on your poke, you can even just break through the shield. And her sustain is basically negative, so it sticks like on no one else.

2. Relatively immobile assassin. No other assassin in the game needs that much time to close the gap. Even Caitlyn, not exactly the most mobile AD carry, can kite a Riven without flash. If the Riven isn't too good she even can if Riven does have flash, because she'll be able to counterflash. Heck, I think that if she uses her net at the right moment Riven won't be in stun range after flashing. And assassins are squishy. That shield saves you from one autoattack, but not more. If you don't kill your target, your target kills you.

3. Very cc-vulnerable. If you get hit by even a one second stun, half of your hp is gone and your targets are outside your range. And, worst of all, you can't afford to buy tenacity if you want to have 40% cdr.