Talk:Kayle/@comment-12904660-20160110142319/@comment-25304344-20160116120157

She doesn't need any rework, only passive should be more... not sure how to explain it, to fit also with burst build or support build. This passive is good only with high attack speed build, which I use the most, but I play her on all roles (hybrid dps instead of adc).

Passive should be something like: If ally dies she gets healed for X (+ X ap), if she dies nearby allies get healed for X (+ X AP) and some dps utility, less gold efficient than her actual passive but better for bursting or supporting, some kind of flat dmg which wouldn't depend on attack speed.

And what about other skills?

Q - slow, single target, medium dmg. Average skill, not OP not weakest, way too simple though

W - Heal, speed - cool skill, doesn't need any change

E - Dmg based on how much you strike and how much you kite, a bit skill rewarding. Ppl say that Kayle is click to win but if Kayle player has no idea of kiting then she wont do anything in game, maybe some lucky ult.

R - Ult :) nabs complain about it because they go all in and don't know meaning of term "bait"

So yea Passive and Q maybe need some update, while dmg potentional would be simillar and more skill rewarding.