Talk:Sona/@comment-108.85.84.234-20120725020934/@comment-91.66.192.206-20120726131040

I'm playing Sona quite often and consider myself very good with her.

A 75% Win-Rate with Sona should speak for itself. Personally I think she's still highly underrated.

I use all gp10 runes on her + 0/12/18 masteries. Then I go straight for Philosophers Stone, Heart of Gold and Kages Lucky Pick, so I end up at 35gp10, making warding really easy. Always remember to ward important spots. Especially the enemy jungle-junctions. One single ward can decide a whole game and one item slot is always reserved for them.

I do start with Faerie Charm, 2 Wards, 3 Health Pots and 2 Mana Pots

Most times I go for Ionian Boots, cd reduction is really helpful for spamming your auras and having your ult back earlier. Archangels Staff is a must.

Upgrade your gp10 items last. Kages into usually into Morellos, DFG only if there is no strong selfhealer (like an ad carry with lots of lifesteal, Swain, Sion, Mundo etc.). HoG into Randuins, Philo into Shurelyas.

On lane, be aggressive if you can, many underestimate Sona. Try to slam your Q-Powerchord into the enemy ad-carry's or support's face as often as you can, it's hilarious. If you go in for the kill, use your e-powerchord.

When it comes to late game teamfights, Sona just wreaks havoc unto the enemy team.

Flash into them, stun them all with your ult, use Morellos on the strongest selfhealer, usually the ad carry, as soon as your ult stops, use randuins. Your team should have wiped the floor with them already. If somebody survives, use shurelyas.

Most times, the game is won before you can upgrade your second or even third gold item. In about a hundred games I only managed to get my full build twice.

Imho, Sona's Ult just makes her the best late game support.