Thread:Double Slap/@comment-3017217-20150625141131/@comment-3017217-20151121154706

That is right.

The only way for it to be both linear and have constant returns to scale would be to have

Damage Reduction = 1/Defense.

So Effective Health = Defenses x Health

But that would totally screw the game.

So an exponential function should be the way to go.