Talk:Quinn/@comment-2112140-20140809224907

So after some doodling with Quinn's build I think I found my favorite build for her. I play her bottom lane as ADC rather than top because everytime I go top I play ultra passively cause I'm afraid of dem bruisers being a squishy champion fan.

Runes: AD Marks, Armor Yellows, MR/lvl Blues, 2 AD quints, 1 Movespeed quint.

Masteries: 15/12/3 Grabbing everything movespeed related.. :)

Items

Start: Doran's Blade + Health Potion + Warding Totem.

Standard start.

Laning: Bilgewater Cutlass, Berserker Greaves, Phage.

I grab the bilgewater cutlass for sustain, Usually in lane people don't get tier 2 boots until they get their damage item (BF, Bilgewater) but some even delay them further, I don't. Phage for that passive 10 movement speed after every AA.

Core: BorK, Trinity Force IE, Furor enchant.

Speed steal, a movement speed buff every auto and the crit item. The idea of this build is to become a very strong kiter with the passive from Heightened Senses, Trinity Force and Furor boots while maintaining good attack speed.

End game choices: Last Whisper, Yoummu's Ghostblade, Frozen Mallet, Bloodthirster, Guardian Angel, Banshee's Veil, Mercurial Scimitar.

Last Whisper for dealing with higher armor targets.

Yoummu's Ghostblade for some movement speed boosts, more kiting power with more speed and also the armor pen+attack damage help.

Frozen Mallet is also a huge help with kiting due to the innate slow also the health it gives is a good boost to survivability.

Bloodthirster is possible if you feel like you'll need more sustain.

Guardian Angel is standard for defensive items on ADCs. Great against reset champions, assassins who can't jump out after they've engaged.

Banshee's Veil is good against siege, champions who can't really break it without using one of their main spells. (Singed w/ Fling is a good example)

Mercurial Scimitar is great if they have hard CC also the short 100 movement speed boost is appreciated.

Skill distribution: R>Q>W/E(swap points between levels, max them together.)

With Trinity Force and Furor boots + harrier proc I was able to get to 500 movement speed at level 18 which was when I was first testing out the build's effectiveness (I mean how would it let me kite) against bots.

Quinn doesn't really need the 21 in offense, it's helpful but it's not a must. Valor goes up to 600 speed, and can go up to even more with Ghostblade.

Feel free to comment, telling me what you think of this build I use.

Sorry for making this a wall of text rather than putting code like or,  I was feeling very sleepy at the time of posting :p