User blog comment:Porchmunkyforlife/I like to play things that arn't viable./@comment-5556439-20130205062156

This is why melee carries are well suited for jungling. They can freely get in range, deal damage and sustain themselves. Since almost every melee adc has a sustain skill (Fiora's passive/W, GP's oranges, Trynd's Q etc) they can jungle just as long as any other and do well, not to mention once a melee adc gets in range its gonna be tough to get them off without CC. Overall, everything is viable in a sense, but its just not as effective as their pre-designed pathway's. AP Jax is an example. He deals shit-tons of damage but cant sustain it as well as AD Jax, its just revolving around your build really. The only builds that cant work are things like AP Garen or AD Syndra, ya know.