Talk:Volibear/@comment-4636093-20150911152200/@comment-26128186-20150923023725

It looks cool, but it seems kinda strong. Even though you've reduced base damage, you've given him free thunder claws permanently, and you've given a huge heal that can't be reduced at all.

If he gets to low health, chosen of storm can go off normally, then you can press r to instantly refresh it again, essentially giving him 60% max health gained as assurance from death (30% first time you sustain a lot of damage, another 30% when you activate R and you get fatally damaged again).

The mana cost is also kinda low, especially for an ult of than caliber. It would almost always be up when you need it. It would probably be best to increase it some more. Also, make the cd just a little more. I know 120 seconds is generous, but it can easily be reduced by cd. Ik that cd reduc isn't typically in a volibear build (or maybe it is? I dunno, I guess he could get black cleaver or sumthing), but people might start building cd. At 40% cd, that's a 72 sec cd on a very strong ult.

Im thinking maybe reduce passive lightning damage on aa some more, but restore it to the regular lightning claws damage for the 10 seconds that he is immune to healing debuffs. Also, maybe instead of instantly refreshing chosen of the storm, perhaps a different kind of heal or tank ability can take place? One that is not as strong, but can be used whenever, and isn't restricted to sustaining fatal damage?

But don't mistake my statements for criticism. I think the idea is very cool. I just feel that its kinda overwhelming.