V0.9.22.16


 * Type /surrender in the in-game chat to start a vote
 * Once a vote is started type /surrender if you want to surrender or type /nosurrender if you do not want to surrender in the in game chat
 * If enough vote for a surrender, the game will end after 30 seconds
 * You cannot surrender for the first 15 minutes of a match.
 * GUI Component coming soon!
 * Two New Bots: Sivir and Minotaur
 * Bots now have Two difficult settings Medium and Easy
 * New Hotkey Z: Brings up chat history
 * The window can be moved around using the blue drag bar
 * New Loading Screen
 * New Scoreboard
 * Minion Kills now displaying the correct values
 * A New Champion Approaches: Blitzcrank, the Great Steam Golem 
 * Rocket Grab
 * Overdrive 
 * Power Fist
 * Ultimate: Static Field
 * Passive
 * A New Champion Approaches: Janna Windforce, the Avatar of Air 
 * Howling Gale
 * Zephyr 
 * Eye of the Storm 
 * Ultimate: Monsoon
 * Passive
 * A New Champion Approaches: Malphite, the Shard of the Monolith 
 * NOTE
 * Ground Slam - Malphite slams the ground sending out a shockwave that deals damage based on his armor and reduces the attack speed of enemies for 4 seconds.
 * Seismic Shard
 * Brutal Strikes
 * Ultimate
 * Passive
 * A New Champion Approaches: Dr Mundo, the Madman of Zaun 
 * Infected Cleaver
 * Burning Agony
 * Masochism 
 * Ultimate: Sadism
 * Passive: Adrenaline Rush
 * Gangplank
 * Reduced Cooldown from 30 to 25
 * Activating this skill no longer removes Morale Boost from himself (he now gets double effect for the duration)
 * Reduced Movement Speed Bonus from 4/6/8/10/12% to 2/4/6/8/10%
 * Increased Ability Power Ratio from .3 to 1
 * Modified Mana Cost from 55/60/65/70/75 to 65
 * Modified Cooldown from 20 to 30/27/24/21/18
 * Reduced cast time to make it a quicker cast
 * Gemknight
 * Increased the self heal component up to 40% from 25%
 * Reduced Cooldown Reduction on Hit from 2/2.25/2.5/2.75/3 to 2
 * Modified Cooldown from 20 to 20/19/18/17/16
 * Increased Heal from 90/130/170/210/240 to 90/135/180/225/270
 * Shatter now always yields +10/15/20/25/30 Armor to Gemknight (regardless of if it is on cooldown)
 * While available, the skill provides a +10/15/20/25/30 Armor aura to allies / self
 * Activating the ability deals damage and reduces opponents armor by -10/15/20/25/30
 * Is fabulous
 * Increased Cooldown from 13/12/11/10/9 to 14/13/12/11/10
 * Damage now scales by range (more damage the closer you are)
 * Increased Damage from 80/130/180/230/280 to 80/160/240/320/400
 * Reduced Max Stun from 2.5 to 2
 * Made Tooltip easier to understand
 * Modified Mana Cost: In now costs 10 + a cumulative 10/15/20 per second it is on
 * Now Instant Cast
 * Made Tooltip easier to understand
 * Sivir
 * Reduced Damage from 80/110/140/170/200 (x2) to 75/100/125/150/175 (x2)
 * Reduced Cost from 80/95/110/125/140 to 80/90/100/110/120
 * Reduced Cooldown from 10 to 9
 * Increased damage reduction per bounce from 23% to 25%
 * Amumu
 * Improved skill shot speed / ease of use (this should especially help chasing champions)
 * Increased Health Drain from 2/2.25/2.5/2.75/3 to 2.3/2.6/2.9/3.2/3.5
 * Annie
 * Renamed to Summon: Tibbers
 * Soraka
 * Particle now refreshes correctly
 * Reduced Cooldown from 4 to 3
 * No longer displays a particle
 * Lich
 * Reduced Ability Power Ratio from .7 to .6
 * Increased Mana Cost from 18/26/34/42/50 to 24/32/40/48/54
 * Modified Mana Regen on Kill from 15/25/35/45/55 to 20/27/34/41/48
 * Removed the Kill a Champion mana regen effect
 * Increased Mana Cost from 25/35/45/55/65 to 30/40/50/60/70
 * Tristana
 * Reduced Range from 0-180 to 0-162
 * Cryophoenix
 * Increased Cooldown from 12/11/10/9/8 to 13/12/11/10/9
 * New Missile Particle
 * Gave it a 1 sec c/d upon casting
 * Removed an errant 'say'
 * Reduced Movement Slow from 30% to 25%
 * Teemo
 * Gave it a new explosion particle
 * Increased Mana Gain per Level from 30 to 40
 * Chronokeeper
 * Increased Cooldown from 160/140/120 to 180/160/140
 * Fixed a bug which caused issues with Cryophoenix's Rebirth
 * Morgana
 * Increased Cooldown from 80 to 90
 * Soul Siphon: Fixed
 * No longer removes Chronoshift
 * Judicator
 * Modified Damage from 90/150/210/265/325 to 80/140/200/260/320
 * Singed
 * Modified +Stats from 30/50/70 to 35/50/65
 * Kassadin
 * Reduced Mana Cost from 110 to 100
 * Increased Charge # Requirement from 4 to 6
 * Minotaur
 * Increased +Dmg to Turrets from 20/30/40/50% to 20/40/60%
 * Evelynn
 * No longer reduces damage from turrets
 * Modified Mana Cost from 6/12/18/24/30 to 8/12/16/20/24
 * Fixed a bug that caused it to cost double mana after the first cast
 * Twitch
 * No longer costs mana to turn off
 * Cho'Gath 
 * Reduced Size per stack from .9/.15/.18 to .7/.11/.15
 * Reduced Cooldown from 20 to 17
 * Increased Range from 800 to 900
 * Modified Mana Cost from 80/95/110/125/140 to 80/90/100/110/120
 * Increased Damage from 20/40/60/80/100 to 40/60/80/100/120
 * Increased Ability Power Ratio from .25 to .33
 * Armordillo
 * Gave it a 1 sec c/d upon casting
 * Modified the Slow% from 40/45/50/55/60 to 28/36/44/52/60
 * Modified Mana Cost from 80/95/110/125/140 to 90/100/110/120/130
 * Updated tooltip to not say it stuns (since it doesn't)
 * Tryndamere
 * Reduced Slow % from 30/40/50/60/70 to 20/30/40/50/60
 * Jax
 * Increased Cooldown from 4 to 4.5
 * Reduced Ability Power from 1 to .8
 * Reduced Dodge% from 10/12.5/15/17.5/20 to 10/12/14/16/18
 * Reduced Attack Speed per Level from 8/12/16% to 6/10/14%
 * Can no longer crit
 * Fixed an issue causing Empower to not proc
 * Veigar
 * Reduced Impact Delay Time 2 to 1.6 secs
 * Entropy remake
 * Veigar steals 20% of each nearby enemy champion’s Ability Power. The amount stolen per target cannot exceed five times Veigar’s level.
 * Vampiric Scepter
 * Abysal Scepter
 * Mercury's Treads
 * Tiamat
 * Removed the -Armor Component
 * No longer stacks with Frozen Mallet's Slow
 * Increased Combine Cost from 400 to 425
 * Infinity Edge
 * Atma's Impaler
 * Tear of the Goddess
 * Clarified the tooltip
 * Added a max cap of 750 Bonus Mana
 * Giant's Belt
 * Ruby Crysta
 * Aegis of the Legion
 * Soul Shroud
 * Warmog's Armor
 * Sunfire Cape
 * Innervating Locket
 * Rod of the Ages
 * Frozen Heart
 * Willpower (Talent)
 * Fortify
 * Cleanse:
 * Added the Summoner Spell Particle
 * No longer stops Lich's Ultimate
 * Rally:
 * Reduced Base Armor from 25 to 15
 * Made it dramatically easier to select
 * REMAKE
 * Mystical Vision Talent
 * Runes:
 * Reduced the effectiveness of health regeneration per level runes
 * Reduced the effectiveness of health and health per level runes
 * Reduced the effectiveness of attack speed per level runes
 * Increased the effectiveness of ability power and ability power per level runes
 * Fixed crit modifier runes
 * Update: On hit effects no longer apply on dodges or misses
 * Bug Fix: Fixed an issue which caused number of passive icons to disappear on death
 * Bug Fix: Fixed an issue with Master Yi dying while Alpha Striking w/Guardian Angel on
 * Added an internal Cooldown to his AoE Slime Spell
 * Reduced Global Experience from 1000 to 600
 * Exalted w/Baron Nashor: Now gives 20-60 Dmg/AP over the course of the game
 * Stats: Increased Health Regen from 10 to 15
 * Increased Damage from 600 to 999
 * Increased Range from 1500 to 2250
 * Increased Attack Speed from .57 to 1
 * Added a hit effect
 * Global Cooldown: Reduced from .5 to 0
 * Global Summoner Cooldown: Reduced from .25 to 0
 * Darkened Fog of War slightly
 * Increased Non-HQ Turret Range from 700 to 750
 * Decreased HQ Turret Range from 850 to 750
 * Champion Kills: Increased Base Gold from 200 to 250
 * Assists: Reduced from 75% to 70%
 * Kill Streak: Reduced Maximum gold for ending a kill streak from 1400 to 1000
 * Death Streak
 * Reduced Death Streak multiplier from .2 to .15
 * Reduced Minimum Champion value from .5 to .35
 * Reduced Base Death Timer from 30-64 to 25-50
 * Increased the Percent Cap from 1.44 to 1.75 (Total Difference: Max Death Time at 50 minutes Decreased from 92 to 82)
 * Leaver Mechanic: Removed the Bonus Gold mechanic
 * Increased Turret Attack Speed by 20% and Armor/Magic Resist by 15
 * Champion Bonuses to Turrets now all increment by the same amount (instead of bonus from the first champion)
 * Turret Damage to Champions Increased from 1 to 1.1
 * Turret Damage to Minions increased from 1 to 1.105
 * Increased Outer Turret Damage from 112 to 152
 * Reduced Outer Turret Power Increase Time by 2 minutes
 * Fixed some announcements
 * Super Minions: Removed Bonus Movement Speed Aura
 * Skill shots are now more accurate (ie Enchanted Crystal Arrow)
 * Fixed issue with losing attack/spell orders
 * Added more shadow qualities. Note the higher settings will reduce performance. "Low" is what shadows were at prior to this patch.
 * Frame rate improvements
 * Moving around units should work better
 * Removed lag from the AOE cursor and made it more accurate
 * Area of effect cursor is more accurate to the area it affects
 * Now prevent units from getting stuck in a building.
 * Allow players to walk out of units if they are stuck inside.
 * Holding-down-player-movement should be more responsive
 * Towers/Minions no-longer clear the player’s bounty
 * Players now equally share assist gold
 * Client Crash fixes
 * Fix FOW not showing up on very low graphics.
 * New Chat!!
 * Entirely new visual design and layout
 * Custom status messages
 * Custom Chat Rooms
 * Shows teammates from games played during the current session
 * Docked Chat View
 * Time Stamps
 * Invite Players to chat
 * Feature not yet implemented: Ignore List
 * All pop up notifications have been removed and will now appear in the bottom right corner of the PVP.net client.
 * If a notification is not acted upon, it will get added into the notification queue where it can be acted upon later.
 * PVP.net remembers your last game. If your match is still playing, PVP.net will display a reconnect screen. Selecting Reconnect will allow you to rejoin any game you disconnected or crashed out of.
 * The Wait Queue Screen (the screen after Champion Select) has been removed and its functionality integrated into Champion Select
 * Log out Confirmation prompt will appear when you now try to close the client.
 * New Mastery Tooltip Layout
 * If the PVP.net client is minimized, it should restore itself if the user is matched into a game
 * Fixed a bug where Mastery Tooltips would flicker and appear cut off
 * Decreased HQ Turret Range from 850 to 750
 * Champion Kills: Increased Base Gold from 200 to 250
 * Assists: Reduced from 75% to 70%
 * Kill Streak: Reduced Maximum gold for ending a kill streak from 1400 to 1000
 * Death Streak
 * Reduced Death Streak multiplier from .2 to .15
 * Reduced Minimum Champion value from .5 to .35
 * Reduced Base Death Timer from 30-64 to 25-50
 * Increased the Percent Cap from 1.44 to 1.75 (Total Difference: Max Death Time at 50 minutes Decreased from 92 to 82)
 * Leaver Mechanic: Removed the Bonus Gold mechanic
 * Increased Turret Attack Speed by 20% and Armor/Magic Resist by 15
 * Champion Bonuses to Turrets now all increment by the same amount (instead of bonus from the first champion)
 * Turret Damage to Champions Increased from 1 to 1.1
 * Turret Damage to Minions increased from 1 to 1.105
 * Increased Outer Turret Damage from 112 to 152
 * Reduced Outer Turret Power Increase Time by 2 minutes
 * Fixed some announcements
 * Super Minions: Removed Bonus Movement Speed Aura
 * Skill shots are now more accurate (ie Enchanted Crystal Arrow)
 * Fixed issue with losing attack/spell orders
 * Added more shadow qualities. Note the higher settings will reduce performance. "Low" is what shadows were at prior to this patch.
 * Frame rate improvements
 * Moving around units should work better
 * Removed lag from the AOE cursor and made it more accurate
 * Area of effect cursor is more accurate to the area it affects
 * Now prevent units from getting stuck in a building.
 * Allow players to walk out of units if they are stuck inside.
 * Holding-down-player-movement should be more responsive
 * Towers/Minions no-longer clear the player’s bounty
 * Players now equally share assist gold
 * Client Crash fixes
 * Fix FOW not showing up on very low graphics.
 * New Chat!!
 * Entirely new visual design and layout
 * Custom status messages
 * Custom Chat Rooms
 * Shows teammates from games played during the current session
 * Docked Chat View
 * Time Stamps
 * Invite Players to chat
 * Feature not yet implemented: Ignore List
 * All pop up notifications have been removed and will now appear in the bottom right corner of the PVP.net client.
 * If a notification is not acted upon, it will get added into the notification queue where it can be acted upon later.
 * PVP.net remembers your last game. If your match is still playing, PVP.net will display a reconnect screen. Selecting Reconnect will allow you to rejoin any game you disconnected or crashed out of.
 * The Wait Queue Screen (the screen after Champion Select) has been removed and its functionality integrated into Champion Select
 * Log out Confirmation prompt will appear when you now try to close the client.
 * New Mastery Tooltip Layout
 * If the PVP.net client is minimized, it should restore itself if the user is matched into a game
 * Fixed a bug where Mastery Tooltips would flicker and appear cut off
 * PVP.net remembers your last game. If your match is still playing, PVP.net will display a reconnect screen. Selecting Reconnect will allow you to rejoin any game you disconnected or crashed out of.
 * The Wait Queue Screen (the screen after Champion Select) has been removed and its functionality integrated into Champion Select
 * Log out Confirmation prompt will appear when you now try to close the client.
 * New Mastery Tooltip Layout
 * If the PVP.net client is minimized, it should restore itself if the user is matched into a game
 * Fixed a bug where Mastery Tooltips would flicker and appear cut off
 * Fixed a bug where Mastery Tooltips would flicker and appear cut off