User blog comment:Willbachbakal/(Champion Rework) Graves, the Outlaw/@comment-1920550-20150215080204/@comment-1330314-20150215100731

The AoE damage doesn't apply on-hit effects, so it's not much different from, say, with Fishbones's AoE (she actually deals more damage with it, including to the primary target). I also feel like there's a contradiction in saying that both the range nerf and tankiness buff are overkill at the same time: granted, two wrongs don't make a right, but this is a case of one change directly affecting the other. Graves could afford to have a lot more tankiness if he were forced to fight from much closer ranges, and he'd be able to fight at those ranges with appropriate levels of resilience.