Talk:Vladimir/@comment-27019624-20160818031458/@comment-28977071-20160905121141

The word you were looking for, is 'team utility', as opposed to 'self-utility'..

You are questioning 's utility by forgetting on of his  and claiming that he has no peel, when actually any champ can trivially peel by body-blocking skillshots. But those are details, what is a real mistake imo, is that you are intentionally mentioning quantities without enumerating quality, at least not where it doesn't serve your cause. His is the utility of top quality and that always was a true reason why world teams were picking him into teamcomps before rework when he had even less CC.

Second big error you are committing, is intentionally omitting influence of items, because "all champs could do so", but actually it's because it wouldn't support your cause. To the contrary, it'd prove it invalid. I'm now not talking just about, that's an item viable on him as carry.

main role is that of a carry of course and his default purpose is doing dmg. You also don't blame for his lack of team utility. I repeat it again, balancing between stat scalings and base dmg can perfectly make a champion more or less item dependant, dmg-wise.

Again, you at first intentionally remove items from consideration and then you are complaining about him useless if behind?! You seem to be that kind of player who always uses same build for one champ, very probably subset of Recommended page -_-

The game is similar to life in some aspects, and ability to adapt to environment is one such common feature. You continue to plan on building egoistic items like, , after enemy laner shuts you down completely and then you lament you are useless??

The rule no. one of itemization is that if I carry I buy self-centered dmg items, while if behind I buy team utility items. A full build of team utility items brings more utility into the game than any LoL champ ever had.. Team utility items are naturally of defensive virtue, hence if you are behind, you try to not feed or die, as this'd put you behind even more. It's quite natural to buy expensive dmg if you are thriving in game, and to buy defense and/or utility after you've just died. It's about natural adaptation to environment. The carries carry more and the others who are behind (compare to the carry who's got into lead), build their utility around'em. That's how an adaptive teams work. You cannot take a carry champ into game and expect to automatically be a carry. If you narrow your vision just to your old tested build, you lose on flexibility and adaptibility and those are the strongest weapons of true life...

P.S.: Sry for litanies..