Talk:Fiora/@comment-176.227.154.70-20120719192650/@comment-176.227.154.70-20120719210532

Well, any carry gives barely anything besides high damage, so I think that's fine.

I'll give you the fact that she has only a situational escape, something a carry shouldn't lack, OK.

The third point it's the one I see most unfair: Glass cannon build (Although I wouldn't go this way in late game) almost doens't needs anything defensive, because she will melt you before you melt her, and if you manage to almost do it, she will Blade waltz your face and be untargetable. Plus it can be solved with just a Frozen Mallet... You know, I've not made this thread without previously testing her.

About the fourth point... Well, I don't know what to say. I'm able to kill her under lv3, but at that point, she really overpowers anyother carry (Well, except carry-build Jax). On the other hand, an offensive offtank (Renekton maybe?) can trade blows with her, yes. That said, the subject about her sustain becomes solved with lifesteal, and her jungling... Well, that's something that becomes solved as the game goes on.

So, OK, I can see she's sort of balanced, but I don't see how her advantages outweighs her negatives. Thank you for your post, but could you give me more arguments?