Talk:Vayne/@comment-5556374-20121001151957/@comment-90.218.180.248-20121001190106

That's a very vague term. No teamfight is the same, it always takes place in a different area, and involves different people, engaging in different ways and scenarios.

Basically, stand where you can shoot at the enemy and they can't shoot back, or where you can easilly save yourself if you get jumped on.

Against melees this is obvious, stand back at range behind your tanks and bruisers. If the enemy jumps on you with gap closers they'll find themselves right in the middle of your team with their escape on cooldown and yours available. However against ranged it's more difficult to say, if you have higher range then fire away, stand outside their range and shoot at them. However if they have higher range then you're going to have to choose your engagements well, wait for the enemy carry to be CCed or for them to be occupied, then close the distance to shoot at them.

It's also worth noting that you should never use your gap closer to engage unless it will secure the ace. Even on Graves who's gap closer is linked to his steroid shouldn't use it for the attack speed unless he's sure no-one can just jump on him when they see it's on cooldown.

People like Vayne who's gap closer is on a 2 second cooldown are probably safe to use it for damage, just don't roll towards anyone you're already in range of, only to the side.

It's a lot of information but it's a broad topic.