Talk:Heimerdinger/@comment-28529352-20170502152728

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/jIEZxfck-heimerdinger-changes-for-710-request-for-comment

Things i like from these changes:

- Being able to restock all 3 turrets at once

- Lasers getting charged by hitting spells

- W mana cost and CD reduced, making it a viable Max option vs ranged lanes

- Turret damage now has good scaling, and slightly less damage early on makes it less opressive vs melees. Heimer's teamfighting with good turret positioning will be very strong.

Things i dislike:

- Beam timer is too long, even if it goes down with spells.

- Turrets are still made of paper and easily cleared by ranged foes.

- RW and RE still consume spell cooldown

- Laser beam is still far too easy to dodge.

I expect to see some more followup on these changes, but for now i like what i see.