User:Emptylord/Patch/Lee Sin


 * Lee Sin will now also restore 2% of his missing health on the empowered attacks.
 * Attack Speed bonus increased to % from 40% at all levels.
 * (Q1)
 * Damage changed to from 50 / 80 / 110 / 140 / 170.
 * Damage equal to 8% of the target's missing health.
 * Damage is now modified by 0.5% for every 1% of the target's health that's missing.
 * Minimum damage changed to  from 50 / 80 / 110 / 140 / 170.
 * Maximum damage implement at.
 * Total/maximum damage from both actives changed to from 100 / 160 / 220 / 280 / 340.
 * (W1)
 * Shielding effect.
 * Lee Sin will now place himself between his target and the nearest enemy champion.
 * Iron Will can now only be cast if Lee Sin targets a champion with Safeguard.
 * One of the following:
 * Self-targeting.
 * Targeting self will now create an Astral Projection, an immobile decoy that lingers for 30 / 35 / 40 / 45 / 50 seconds. The decoy is visually distinct and has 3 health, taking 1 damage from all sources.
 * (W2)
 * Life steal and spell vamp.
 * Now shields Lee Sin and the target of Safeguard from up to 60 / 100 / 140 / 180 / 220 damage.
 * (E1)
 * Damage changed to 25 / 50 / 75 / 100 / 125 from 60 / 95 / 130 / 165 / 200.
 * Now deals physical damage instead of magic.
 * (E2)
 * Renamed Humble.
 * Damage changed to 50 / 150 / 250 from 200 / 400 / 600.
 * The target will now take an additional 25 / 75 / 125 bonus damage for each enemy champion they collide with.
 * Damage changed to 50 / 150 / 250 from 200 / 400 / 600.
 * The target will now take an additional 25 / 75 / 125 bonus damage for each enemy champion they collide with.
 * The target will now take an additional 25 / 75 / 125 bonus damage for each enemy champion they collide with.