Talk:VPBE/@comment-24710280-20170414050747/@comment-3391671-20170414080812

The current passive calculates its 15% true damage of incoming magic damage after resistances are counted. Thus, if an enemy would resist 40% of 100 magic damage, 15% of the leftover 60 would be 9; 51 damage would be magic, while 9 would be true, which made little sense as to why the true damage is there (no difference in damage dealt, aside from when specific spells/effect require magic damage).

With the above change, true damage will be calculated before resistances, fulfilling the purpose of having true damage.