User:Care Level/Brand

= Brand Rework = Points of interest:

Mechanical Changes:

 * None.

Passive: Burning Heart
Brand may pay his spells' costs in Health if he does not have enough mana.

After not attacking for 4 / 3.3 / 2.7 / 2 second(s), your next basic attack deals 30 / 90 / 150 / 210 (+ 50% AP) bonus magic damage to your target and foes in a cone behind it.

This attack sets all affected foes Ablaze for 3 / 4 / 5 / 6 seconds, dealing 5 / 15 / 25 / 35 (+ 10 % AP) (+ 2% of target's max health) magic damage per second for the duration.

Q: Ardor
ACTIVE: After a very short channel, deal 60 / 85 / 110 / 135 / 160 (+ 50% AP) magic damage to your target foe. If that foe is Ablaze, that damage is doubled and foes in a cone behind your target are also set Ablaze.

Range: 650 (cast range). Cost: 110 / 130 / 150 / 170 / 190 mana. Cooldown: 6 / 5.25 / 4.5 / 3.75 / 3 seconds.

W: Shrapnel
PASSIVE: Incendiary Shock: Whenever you set a foe Ablaze (that was not already Ablaze), it takes 45 / 75 / 95 / 105 / 125 (+ 40% AP) magic damage and are silenced for 1 second.

TOGGLE: Ardor always deals an additional 45 / 75 / 95 / 105 / 125 (+ 40% AP) magic damage to foes near your target or in the cone behind it.

Range: 275 (AoE radius). Cost: 30 / 35 / 40 / 45 / 50 mana per cast. Cooldown: 1 second.

E: Glowing Gaze
ACTIVE: Deal 30 / 45 / 60 / 75 / 90 (+ 30% AP) magic damage to your target. If that foe was Ablaze, gain 40 / 50 / 60 / 70 / 80 (+ 3 / 4 / 5 / 6 / 7% missing mana) mana.

Range: 900 (to center of AoE), 250 (damage radius), 125 (stun radius), 550 (vision/heal/empower radius). Cost: 50 mana. Cooldown: 1 second.

R: Pyroclasm
TOGGLE: Burning Form: Brand heats up dramatically, pushing away nearby foes and dealing Ardor's magic damage to them. While in Burning Form, Brand has 20 / 30 / 40% bonus AP, Ardor pushes affected foes away, and foes near Brand are dealt 30 / 50 / 70 (+ 20% AP) magic damage per second, but he is slowed by 60 / 50 / 40% and set Ablaze every second for the duration.

Range: 600 (initial knockback); 150 (target knockback); 75 (collateral knockback). Cost: 100 mana plus 40 / 30 / 20 mana per second. Cooldown: 60 / 35 / 10 seconds.