Talk:Yasuo/Strategy/@comment-24548335-20140304180050/@comment-4091261-20140405213945

Here is a basic summary of the 2 builds.

+ : Superior poke damage, Extremely powerful, Superior waveclear, better sustain, Expensive, Easy to build, Stronger critical strikes

+ : Superior dps, More useful, Mobile, Sticking power, Additional critical strike ability that isn't mitigated, Easy to Build, Hybrid damage

All and all, I can say that +  is better mid-late game and  +  is better early-mid game. They are both good for what they are worth. Though assassins need to establish their power dominance early on in the game. I fear that is too passive or an item to build for an asssassin like. As a fighter, it is good on him still but remember that the build is quite expensive meaning that if you get gold starved, you will easily be shut down. Though I said that +  has stronger poke damage, remember that  is his main source for poke so because  +  can use  more, that means there is more procs of FACE THE WIND which can essentially compensate for the damage difference. Though nothing can replace the requirement of raw damage for an assassin to be effective. + fits that perfectly for a fighter/assassin class champion. becomes much more effective in the process because the usurping attack damage and the extra crit damage on auto attacks and as well as the fact that the bonus armor penetration will only effect your physical damage which  is a hybrid focus on magic damage. + is definitely a safer build to go for though if you have even a slight gold advantage, go for  +  because you've already done the job  +  was for.