User blog comment:Emptylord/Custom Champion - Riah the Plight of the Sands/@comment-4881935-20121103232023/@comment-3974211-20121104005204

The anti-pattern isn't actually broken by itself. I've seen proposed the notion of a leash that only damages if it's broken, and it's the reason that Shen's Q and Skarner's E heal on scoring the killing blow. A reverse mechanic isn't implicitly broken. Nidalee's Javelin Toss is a perhaps the most renown example; you instinctively run from a missile: but you take more damage the further away you are. I personally love this style of mechanic (well, in practice I hate it, but in theory I love that it forces you to think).

Nostrilla's ultimate doesn't actually do any more damage than Rammus' ultimate; it doesn't do anything that Thornmail, Defensive Ball Curl and Molten Shield don't already do. It's just a gimmicky/glorified damage over time. If anything, it's more balanced than direct damage because it has a very simple counter-mechanic: don't fight. You could argue the same thing about Mordekaiser's ultimate: it's basically "you could fight, but taking damage bites you in the ass". Galio's Bullwark, unless you exceed his healing you're only helping him.

It's really only case-by-case, and as I said, I personally like when a champion challenges their enemies rather than the summoners playing them (with respect to counter plays; not just challenging because they instakill you).