Talk:Orianna/@comment-26571276-20170113193450

I think part of the reason she is so good is that with Syndra being as prevelant as she is, Ori can capitalize on her lack of mobility, so she gets more play time. It's true she is a very powerful champion ableit; in the right hands. It is sadly very easy for people to fumble with Orianna and mess up her kit. She is in a state where she simply cannot get buffed or nerfed as buffing her early game power would make her that much more dangerous late game than she already is. Even just by lowering the mana cost of her w by 10/20 would mean that her trades are more frequent and won't run out of mana nearly as fast. Either that or her damages being buffed by increasing the percentages, it would be terrifying to even have to deal with her. Or if they buffed her ult's flat damage at max to 400/450. Say they removed the negative scaling of her q, it would make her overall damage exponentially higher and her wave clear much better but would be impossible to trade with.

On the flip side if they nerfed the damage on her W and redued her shielding ability by even 5 per level it could cripple her early game. Ori is incredibly fragile without her shielding ability and is prone to getting CC'd so if she takes even a margin more damage she may not survive her trades.

With the sheer amount of utility built into her kit right now she is rather balanced but strong. She has plenty of waveclear, moderate-high damage late game, an AOE CC nuke, all while having low cd's and a shield with a slow and speed buff. This is countered by her lack of mobility, her fragile natural defenses, high mana costs, and extreme team reliance. She is a major carry Champion but only in a support role in that she can dominate mid lane but she herself cannot carry a game without team support and coverage from other Champs.