User blog comment:Willbachbakal/(Summoner Spell Concept) Fade/@comment-11045621-20130816110206/@comment-1330314-20130817131008

A 210 CD is standard fare for summoner spells such as, , , and. For junglers, this offers a free super-effective gank at early levels (and possibly encourage early ganks), which can determine the outcome of a lane. Additionally, this is a spell that allows for strong initiations and escapes, as with, though on a much lower cooldown.

I considered giving Fade a movespeed boost, but that would step on Ghost's theme and make both ganks and escapes far too effective. As it's currently implemented, Fade already allows junglers to dodge s (and should be countered by s, as they're a significant early game investment) and can let them get into melee range undetected, which would make a lot of junglers far better at ganking early.