Talk:Heimerdinger/@comment-3093341-20110623094313

ONCE AND FOR ALL, Heimerdinger is NOT an AP carry/nuker (unless hilariously fed up). DO NOT, I repeat, DO NOT play him as such. You need some survivability + AP and mana to stay in that lane (later in teamifghts) and poke/CC enemies.

Remember that every shot from your turrets will also lower target's MR/armor which will buff up your whole team's damage. If you throw in an Abyssal Sceptre you can help your team by just laying down 2 turrets, and standing there... ofcourse you gotta stay alive.

I don't wanna brag in any way, but I love Heim, he was my 1st main and he is awesomely fun to play. Some comments from enemies/allies in games were like: "You're not really dangerous, just annoying." or "lol, Heim I'm loving your turrets" (after the ulti-slow saved a running teammate)

The biggest strength Heimer has is psychological warfare. Your turrets will make enemies stand back a bit, so will your rockets and grenades. You MUST annoy them. They need to think "OMFG stop that harass already!". You must make them think that way.

Learn that and you will succeed as Heimerdinger. :)

TL;DR: Fuck that, just read the whole thing if you're interested. xD