Talk:VPBE/@comment-693072-20130524131945/@comment-693072-20130524175332

@Emptylord: I'm talking about the ward change mainly. 90 seconds is way too short.

OK I see where you're coming from with the Unseen Threat bonus damage not triggering, but someone who evolves Q E R will be a lot more powerful, and evolved Q overall is a lot more powerful with 8% always.

But with Sejuani you're simply wrong, they are nerfing TOO many things at once and she will end up worthless again. Instead of toning down one aspect (CC/Damage) and seeing how things are, they are like "Nerf ALL the things" and she will end up destroyed.

@Zahha: Then why isn't Amumu nerfed yet? He's a fulltank with broken % AoE damage that does way too much damage in a teamfight, not to mention his ult. But he's fine at 55% winrate? Why is the mummy immune to nerfs always? Don't even mention the slap-on-the-wrist nerfs he had a while ago - Amumu's real problem is his W, just like Blitzcrank's real problem is the insane MS steroid on his W allowing for undodgable grabs and being uncatchable.

I wouldn't call a 37% damage nerf on Sejuani's W scaling "small" by any stretch of the imagination. On top of nerfed CC durations on everything else.

And Lissandra is already very extreme if she gets fed even just a bit, because of her invulnerability. Her ult + Zhonyas is just crazy. I'm not opposed to her getting less damage and more slow, in fact I was the exact same opinion as Riot before they announced these changes: That her ult is way too nukey and the CC component is too weak. But what I'm annoyed with is the 2.5 second invuln change. With Zhonyas that's 5 seconds of being unfocussable. That's like 80% of a teamfight most of the time. Simply too strong.