Talk:Warwick/@comment-1876049-20140415191847/@comment-1330314-20140415220213

I like this a lot. The stacking multipliers on WW's Q looks a little messy, but I really like that there are clear build paths for AP, tankiness and/or on-hit effects. I'm actually surprised at all the mobility and CC WW gets: he has AoE CC, the ability to stunlock a single target for 3.25 seconds, multiple slows that are either super-strong or prolonged, plus a dash, a movespeed steroid and a boomerang move. His damage doesn't look too shabby either (910  damage total). All of this is likely going to change, but hopefully these are the mechanics he'll end up with when his patch hits.