User blog comment:Nhan-Fiction/(Custom, Fan-made Champion) Vikki, the Gemini Witch (Ver. 6.0)/@comment-4881935-20120801033012/@comment-5001455-20120801193404

Numbers can always be adjusted, which I have already toned down a lot of random ones. The first set of base stats and ratios were along the lines of "filler."

Like I said in a different comment, I made Vikki specifically to be "hard." You see, I started with Dota first for four years before I went to LoL. I know what so-called "bad" game design looks like, which Dota was arguably a lot more fun at times with its crazier mechanics and hero designs. Though LoL's simplicity is often heralded, there are times where it seems like LoL's champs draw from the same well, rehashing mechanic after mechanic just to meet the two-week deadline.

I don't necessarily believe LoL should start making champions that are like Dota/HoN, but I do believe the game could afford more "complex" ones. Basically, the way I see it, the game already has 100 champs and counting. Having a few "difficult" characters pumped out at this point would be fine in the sense that there would still be plenty of other champs waiting in the wings, especially a lot of easier ones for someone to build a foundation with toward becoming a better player.

Nonetheless, I have read your opinion and I do respect your input.

On a side note, tenacity is CC reduction. There are champs in the game who do get tenacity, though the game has not updated the tooltips appropriately (e.g. Singed).