Talk:Aatrox/@comment-Dj0z-20130521054419

Hit kit is indeed as boring as it sounded. That passive is also pretty weak, it's limited by 1) max value 2) decay to base value 3) health costs in the kit and 4) 225 seconds cooldown. That's Waaayyyyy too many things limiting its power, especially since it has no use at all outside of reviving. With all these limitations it feels like he had ratios based on Blood Well or something, but right now it's pretty useless.