Talk:Yasuo/@comment-3308937-20131208013348/@comment-5878487-20131209012410

it would make more sense to leave the damage alone and make the crit chance multiplier scale with levels to reinforce riot's goal of making him mostly a late-game champ. if he has the full 2x at lv1 he can cause a lot of pain with some crit chance runes, a brawler's gloves and a bit of luck. and then once he gets shiv he can bully his lane opponent pretty hard, which isn't what it sounded like the developers want.