Talk:Rejuvenation Bead/@comment-4900160-20120522220813/@comment-24.7.187.204-20121209142347

Try a minute and a half.

Consider though that the rejuvenation bead heals you indefinitely, while three potions heals you only for 450 health.

If you're laning for five minutes, the bead could potentially heal you for 1500 HP. Though that is unrealisticly an optimized situation.

If you're doing a war of attrition during your laning phase, the rejuvenation bead could potentially better sustain you than three health pots could. If your opponent blew all his health pots and ported back while you steadily maintain a moderately high amount of health, the bead more than pays for itself. And you would only pay 180 gold, 54g if you choose to sell it later. Health pots cannot be sold after you use them.

I'm not saying that rejuvenation beads are better than three health potions. I'm saying that these choices both have their pros and cons.