User blog comment:EliteMadness/Custom Champion - Vane/@comment-3974211-20190213024958/@comment-3974211-20190213144302

Anyway, regarding the rework:


 * The new innate rips off Kindred. Completely. We already have a marksmen who gains attack range and attack speed by killing enemies, who heals periodically on their next attack, and who deals bonus damage on specific attacks.
 * Perfect Timing's wording is weird - basic attacks already deal 100% tAD, so how is that a modification? Do you just mean "The next attack deals X% bonus damage based on target's missing health"?

Most of my other complaints still stand.