V8.10

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

General

 * Options
 * You can now opt to have "Target Champions Only" [`] behave as a toggle instead of a hotkey modifier.

Monsters

 * Respawn logic changed such that only a single Rift Scuttler will spawn at a time, decided at random.
 * The location is telegraphed in advance.
 * This is with the exception of the initial spawn, in which case both spawn, but the next spawn will only occur after both have been slain.
 * Kill experience increased to from 10 at all levels.
 * Kill gold increased to from.
 * Kill gold increased to from.

Champions

 * Mana cost reduced to 70 from 90.
 * Mana cost reduced to 70 from 90.
 * Mana cost reduced to 70 from 90.


 * Cooldown increased to seconds from.
 * Health cost increased to from.
 * Cooldown increased to seconds from.
 * Health cost increased to from.


 * Stats
 * Base movement speed increased to 345 from 340.
 * Base movement speed increased to 345 from 340.


 * Stats
 * Base health regeneration reduced to 9 from 10.
 * Base damage reduced to from.
 * AP ratio increased to from.
 * Enemies that the knocked back unit collides with take 30% bonus damage.
 * Slow increased to 60% at all ranks from %.
 * Armor reduction duration increased to 4 seconds from . Slow duration remains seconds.
 * Armor reduction now applies to all units hit, not just the knocked back target.
 * Armor reduction duration increased to 4 seconds from . Slow duration remains seconds.
 * Armor reduction now applies to all units hit, not just the knocked back target.


 * Health ratio scaling with.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.

Items

 * General
 * Gold Income and Jungle items now share the same limitation (i.e. up to 1 of either, rather than each having a separate limitation).


 * Active cooldown reduced to 90 seconds from 92.
 * Active cooldown reduced to 90 seconds from 92.


 * On-hit physical damage increased to 35 from 25.
 * Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
 * Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.


 * Health restored per second and per enemy increased to 6 from 5.
 * Magic damage over the duration increased to 60 from 45.
 * The damage is increased to 75 if you have from runes or items.
 * +150% base mana regeneration while in the jungle.
 * While in the jungle or river, regenerate mana per second.
 * While in the jungle or river, regenerate mana per second.


 * On-hit physical damage increased to 40 from 30.
 * Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
 * +225% base mana regeneration while in the jungle.
 * While in the jungle or river, regenerate mana per second.
 * While in the jungle or river, regenerate mana per second.


 * On-hit physical damage increased to 40 from 30.
 * Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
 * +225% base mana regeneration while in the jungle.
 * While in the jungle or river, regenerate mana per second.
 * While in the jungle or river, regenerate mana per second.


 * Now grants 10% cooldown reduction.
 * Now grants 300 mana.
 * +7% movement speed.
 * Now grants 10% cooldown reduction.
 * Now grants 300 mana.
 * +7% movement speed.


 * Ward duration increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.

Runes

 * Damage reduction reduced to from.
 * Damage reduction reduced to from.


 * Damage increased to from.
 * Damage increased to from.


 * Bonus health reduced to 50 from 60.
 * Bonus health reduced to 50 from 60.


 * Base damage increased to 175 from 125.
 * Base damage increased to 175 from 125.


 * Base active item CDR increased to 15% from 10%.
 * Additional active item CDR per stack reduced to 5% from 6%.
 * Additional active item CDR per stack reduced to 5% from 6%.


 * Stopwatch transform time reduced to 8 minutes from 10.
 * Stopwatch transform time reduced to 8 minutes from 10.


 * Bonus movement speed increased to from.
 * Bonus movement speed increased to from.

Champions

 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 26 from 31.
 * Base health increased to 539 from.
 * Health growth increased to 85 from 79.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Base attack damage reduced to 58 from 62.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 33.
 * Base health increased to 481 from 475.
 * Health growth increased to 91 from 85.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Base health increased to 528 from 518.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 29 from 34.
 * Base health increased to 574 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 25 from 31.
 * Base health increased to 491 from.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to 4 from.
 * Base health regeneration reduced to 4 from.


 * Base attack damage reduced to 57 from 61.
 * Attack damage growth increased to from 4.
 * Base armor reduced to 24 from 29.
 * Base health increased to 556 from 540.
 * Health growth increased to 91 from 85.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 57 from 61.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 32.
 * Base health increased to 531 from 515.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 59 from 63.
 * Attack damage growth increased to from 1.
 * Base armor reduced to 28 from.
 * Base health increased to 571 from.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Base attack damage reduced to 62 from 66.
 * Attack damage growth increased to from.
 * Base armor reduced to 23 from 28.
 * Base health increased to 534 from.
 * Health growth increased to 89 from 83.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 24 from 29.
 * Base health increased to 534 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 33.
 * Base health increased to 571 from.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 50 from 54.
 * Attack damage growth increased to from 2.
 * Base armor reduced to 28 from 33.
 * Base health increased to 541 from 530.
 * Health growth increased to 91 from 85.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 26 from 31.
 * Base health increased to 532 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 5.
 * Base health regeneration reduced to from 5.


 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 26 from 31.
 * Base health increased to 559 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 59 from 63.
 * Attack damage growth increased to from.
 * Base armor reduced to 27 from 32.
 * Base health increased to 542 from.
 * Health growth increased to 87 from 81.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Base attack damage reduced to 59 from 63.
 * Attack damage growth increased to from.
 * Base armor reduced to 27 from 32.
 * Base health increased to 549 from.
 * Health growth increased to 86 from 82.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 23 from 28.
 * Base health increased to 515 from.
 * Health growth increased to 89 from 83.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 33.
 * Base health increased to 561 from 545.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to 3 from 5.
 * Base health regeneration reduced to 3 from 5.

Items

 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.


 * - Removed
 * Removed from the game.


 * Cooldown reduction increased to 20% from 10%.
 * Cooldown reduction is no longer.
 * Now grants 300 mana.
 * +20% critical strike chance.
 * Gain additional cooldown reduction. This bonus does not include the critical strike chance given by this item.
 * restore.
 * Basic attacks refund on-hit.
 * After casting your ultimate, your next basic attack within 10 seconds grants for 8 seconds (30 second cooldown).
 * Gain 30% bonus attack speed, and basic attacks refund 20% of your remaining non-ultimate cooldowns.
 * Basic attacks refund on-hit.
 * After casting your ultimate, your next basic attack within 10 seconds grants for 8 seconds (30 second cooldown).
 * Gain 30% bonus attack speed, and basic attacks refund 20% of your remaining non-ultimate cooldowns.


 * - Removed
 * Removed from the game.


 * Attack damage increased to 45 from 40.
 * Armor increased to 40 from 30.
 * Attack damage increased to 45 from 40.
 * Armor increased to 40 from 30.
 * Armor increased to 40 from 30.


 * New item icon.
 * total cost increased to from.
 * Attack damage increased to 80 from 70.
 * attack damage increased to 110 from 100.
 * +20% critical strike chance.
 * +50% critical strike damage.
 * Doubles your critical strike chance.
 * When critically striking enemy champions, converts 20% of critical strike damage to . The true damage applies life steal, even if the damage is dealt through abilities. Area-of-effect abilities are affected by 1/3 of life steal but fully by spellvamp.
 * +50% critical strike damage.
 * Doubles your critical strike chance.
 * When critically striking enemy champions, converts 20% of critical strike damage to . The true damage applies life steal, even if the damage is dealt through abilities. Area-of-effect abilities are affected by 1/3 of life steal but fully by spellvamp.


 * Armor penetration changed to 10% total armor from 35% bonus armor.
 * Armor penetration changed to 10% total armor from 35% bonus armor.


 * Attack damage reduced to 40 from 50.
 * Armor penetration changed to 35% total armor from 35% bonus armor.
 * Grants bonus physical damage against enemy champions with  than you.
 * Attack damage reduced to 40 from 50.
 * Armor penetration changed to 35% total armor from 35% bonus armor.
 * Grants bonus physical damage against enemy champions with  than you.


 * Attack damage increased to 60 from 50.
 * Magic resistance increased to 50 from 45.
 * Magic shield strength changed to 350 from 300.
 * Magic shield strength changed to 350 from 300.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Attack damage reduced to 40 from 50.
 * Armor penetration changed to 25% total armor from 35% bonus armor.
 * Armor penetration changed to 25% total armor from 35% bonus armor.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * - New item
 * +65 attack damage and +25% attack speed.
 * If you haven't attacked for 2 seconds, your next basic attack deals 50 bonus physical damage, increased by 1 per . The damage is increased by any source of bonus attack speed, including the attack speed granted by Stormrazor's stats and passive.
 * When you apply or critically strike, grants 8% bonus attack speed for 5 seconds, stacking up to 5 times, up to a maximum of 40% bonus attack speed.
 * When you apply or critically strike, grants 8% bonus attack speed for 5 seconds, stacking up to 5 times, up to a maximum of 40% bonus attack speed.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Critical strike chance reduced to 15% from 20%.
 * Critical strike chance reduced to 15% from 20%.

Runes

 * Base heal changed to from . Formula changed.
 * Bonus movement speed reduced to from 30% at all levels.
 * Bonus movement speed reduced to from 30% at all levels.


 * - New rune
 * Domination icon.png Domination Keystone rune.
 * Basic attacking an enemy champion grants bonus attack speed for your next 3 basic attacks. While active, Hails of Blade removes the attack speed cap.
 * Hail of Blades lasts seconds, and each basic attack refreshes the duration to  seconds.
 * 5 seconds out-of-combat.


 * - New rune
 * Sorcery icon.png Sorcery Slot 1 rune.
 * Casting your ultimate ability, after a -second delay, grants 100 bonus movement speed for 2 seconds. The movement speed decays over the last seconds.
 * 60 seconds (affected by cooldown reduction).


 * - Removed
 * Removed from the game.
 * Replaced by.


 * - New rune
 * Domination icon.png Domination Slot 3 rune.
 * Reduces the cooldown of your ultimate ability by 5% (+ 2% per Bounty Hunter stack).
 * Earn a Bounty Hunter stack for each unique enemy champion killed.