Talk:Dodge/@comment-25201690-20140720014017

I feel like it would be delightful if they lowered the chances on crit and lowered the chances on dodge and brought it back, put both crit and dodge up to a cap with dodge being say 15-20ish% and crit to say up to 60-65% and put both mechanics on the pseudo-random distribution system. The system in short says that, starting with the base chance, for every time that the action at hand doesn't occur the chance for the action to occur increases slightly. Not to bring any bias into this but it is the same way crit and dodge work in Dota 2 and they manage to be incredibly effective under this system with precentages like 15% crit and 35% dodge, etc.