Talk:Soraka/@comment-24747048-20140927210242/@comment-3466579-20140928103618

I tried Soraka in a couple of games and i felt she's been given some interesting and useful stuff but, at the same time, some terrible stuff too.

Salvation is great now. Not only it lets you reach wounded allies faster but it can be used to escape in certain situations too.

Starcall is just really, really hard to land at certain distances. It takes too long for the skill to actually hit and even boots-less opponents can easily step aside the impact area from afar.

Astral Infusion seems weaker than it used to be before. It sure had a super long cooldown but the armor boost and the fact that Soraka could heal herself were simply too strong to be taken away. The very low cooldown of the new skill lets you heal for more in critical situations but don't forget that a double cast will take away 20% of your maximum health! Let's not forget the reduced cast range too.

Equinox is a really good skill right now. The root helps quite a bit in making aggressive plays and it also triggers quite fast.

Wish is Soraka's defining skill, so nothing much to say about it.

Overall i feel Soraka's survivability has been greatly reduced with her being unable to heal herself with Astral Infusion. She now can only heal herself with the unreliable Starcall orthe ulti,  Wish. I also think she could poke a bit more reliably with her old kit; however In a close range fight she can put the new Starcall and Equinox to a great use.

Just my two cents!