Talk:Darius/@comment-35229418-20140830113206/@comment-6061249-20140830220026

After playing some matches and paying attention to it, you should be able to feel the moment when it strikes for enough health. I honestly don't have any problem about it, especially considering that Darius actually doesn't always need to kill the target straight by the Guillotine, since oftenly in lane, Hemorrhage and Ignite will finish the target off, while Cho'Gath should always try to finish the target with Feast, unless he's on full stacks.

Such indicator would be fine for teamfights, when some mess is going on around, it would make it more clear where to go now. However, i just think it's healthier for the game not to have an indicator like this, since it pumps some difficulty into the kit that is already fairly easy to use, not to mention some people would most likely ult everything like mad, which definitely isn't a good idea considering the team also would like to get some gold.

And as Sanitiy said, it's true damage. It's not really hard to match the current damage of Guillotine to the health bar of your target.