User blog comment:NicknameMy/Name'less, the faceless of the Void/@comment-9669567-20130517162655

Q should have scaling movement speed bonus IMO (if the other stuff is fixed)

instead of making w ranged based why not make it a channel (pantheon E like) and get rid of the .5 second delay. Have the delay makes it a pretty weak spell because most people could react quick enough to get away from it unless at like center of the 400 range section.

e (400 ap your guy has a 100% increase in attack speed... wow plus another 315 magic damage a shot. Just to give you an idea of what could happen)

R change bonus flat AP bonus and Flat magic Pen bonus. 20% AP is too crazy ( 386 damage per shot when connected to the e toggle at 400 AP)

Also the red bar should be 0 because you do 0 physical damage and should not build physical damage because it doesn't scale at all. AP with your kit should be 150% because you guy would do stupidly strong damage if building straight AP. Skill could be like 10% because well you are dealing stupidly insane damage.

Lets say a potential full build for your champion

zhonyas, void staff, RoA, magic pen boots, Deathcap, Nashor's tooth

Ap from this build (without skills) 600+ with ap masteries, Attack speed bonus 50%, tankiness from RoA and Zhonyas.

Ap from build and ult 710 + masteries attack speed with ult bonus 177%+ 50% from item

Damage from toggled e and ult (550 per shot) at a crazy fast attack speed and of course full damage w (900+) ever 8 seconds (but who needs this because just doing auto attacks would do more damage)

Yes I understand this is full build but even at 400 ap this would be a crazy amount of damage. The E and the R are my biggest problems with your kit.