Talk:Diana/@comment-25912163-20150330001136/@comment-10943377-20150331152713

I think Talonmain is right about Diana though I do think they are under valuing her a bit more than she actually is.

The Azir, Syndra and Cassio matchups require a lot of skill (perfect play) to win in their match ups against Diana or at least reliant on something that can be unreliable. I am basing these match ups on a Level 6 fight as in both champions trying to fight till the death and not trading.

Azir wins by putting Diana in a bad position where she can't escape or get to do her burst pattern. Correctly positioning to keep Diana out of optimum combat wins for him.

Syndra wins by being able to hit her abilities including the stun/ knock back correctly, while having the correct amount of spheres to burst through natural tanky Diana. If she doesn't miss she wins.

The Cassio match up. Turns into a DPS vs Burst argument and unless Cass lands the stun I don't know how Cassio will be able to out put all her required damage before Diana can get close enough to out trade.

In the end it doesn't matter because Azir, Syndra and Cass have relativly good pre-6's so they should take some lane dominance early to get a head of Diana to win. BUT unless they play their level 6 fight perfectly or have some other advantage (enemy has been weakened or you have higer combat stats) I'm not 100% sold that they will win their lane.

Anyway my calculation for her 50AP level 6 burst with passive (excluding auto attack damage) came to 581. Ignite at that level is also 170. So she can get close to full 100 - 0 but she does fall short. She will likely have to have damaged them a little before trying to 100 - 0 them.