User blog comment:ZPPHR/Nate/@comment-1330314-20140905015049

The changes you made are really good! The new Duplicate looks especially awesome. In terms of balancing, I think being able to summon clones at will with stats comparable to a champion might be a bit too good, but the core concept fits Nate's theme. I think the armor penetration and third charge are unneeded (you won't be able to use that third charge in a solo lane anyway), though.

Overall, your kit meshes a lot better together. However, most of the bonuses don't really interact with duplicates so much as gain more power while they're around. Psi-Blast, for example, does the exact same thing regardless of whether or not you have a Duplicate active, but just has bigger numbers when there's one around. If you truly want this to interact with your duplicate, for example, you could instead make your duplicate fire a blast of his own, or have damaged targets take more damage from duplicates, or any kind of mechanic that entails gameplay on the part of your duplicate. The same applies to Psionic Maelstrom. Psychic Resonance sort of has some interaction with duplicates, but in a way that removes interaction from your opponent, and overall I think the ability needs to have its targeting/spread pattern changed.

You've made huge progress on Nate, and have a much stronger theme put together. There's a lot of interesting gameplay, though I think you can improve a little on some abilities (Psychic Resonance, especially). Congratulations on the improvements you've made!