Thread:Double Slap/@comment-3017217-20150501142244/@comment-4091261-20150513203720

A 65% ratio seems reasonable, The interesection of resistance is at around 126 Armor/MR so it is still a level only an offtank and tank should reach. I'm just trying to think of a scenario of the runes, masteries, and items that must be invested to reach that level of penetration output as I actually believe 40 and 50 armor penetration are pretty large numbers. Then again, 300 and 400 armor are pretty large numbers too. I'm just wondering if a standard adc, with full flat ad quints and marks, could reach that level of penetration. This is very important considering effect.

Multiplicative stacking on %Health runes? Well, I guess it isn't too bad since normally it is 193%. Though that is still 50% more than before, I can feel the bruiser exploit. How does this 143% health boost compare to the other health runes?