Talk:Tryndamere/@comment-24474109-20141122211858/@comment-6281696-20150517071913

Trynda's ulti is toxic as hell given that the average fight lasts like 2 seconds (personal record, dying in 0.22s to a rengar coming out of stealth, so basicly my screen was gray before I could even see him...) Especially in a 1v1 situation.. God the amount of trynda's I've seen win fights despite being leagues behind and taking way too much risk because they can quadruple the length of the fight and thus beat their opponents anyway. His ultimate would be fine if it weren't for the fact that the duration is so much longer than the duration of a fight...

Also, melee carries in general are fairly toxic given that they are designed to either be utterly useless or horrible murder all their opponents five times over on their own. Neither situation is particularly fun if you're on the recieving end. Though sadly e-sports seem to favor an all or nothing approach to balancing cuz it looks flashy.. Never quite understood why they focus so so much on that.