Forum talk:Neekerivittu/@comment-97.88.148.64-20121106190056/@comment-97.88.148.64-20121106194150

Blinking when he casts his ultimate or right afterwards is a huge problem, I agree. To fix that, I would think making him appear where they are when the casting time ends would be a big help. Anything past that would be too much.

MS buffs, though, don't really let you escape. Slows counter MS buffs by the way MS is calculate in those instances, and he has an instantaneous strong one that lasts through nearly all of his rotation. While they will definitely get out of range of a second E, any target you want to be bursting will take all the rest of your damage before they can get out of your range, especially if you build Randiun's.

Really, his only problem is he's slightly less sticky than he should be, and his passive deals magical damage rather than physical damage. Fix those two things, and he will be viable. As it stands, he's right there with Panth, Talon, and Kha - not great, not trash, sometimes an excellent counterpick.

(He's also great in poke comps, as the range on W>Q is pretty silly, and he can double Q the enemy under turret all day long.)