Talk:VPBE/@comment-32156284-20170914011653/@comment-4091261-20170914155437

Rito is trying to make him rely more on the autoattacks of the sand soldiers rather than the poking of. I can see him maxing first to dive in and shred someone, charging in a similar fashion to how  keeps balls out for her.

With diving in with being as dangerous as ever, I think this changes his build towards rushing  even before. The ratio on the shield will certainly help, but he's definitely going to need to rush a  item in order to survive the close combat.

What this improved is that it gave a powerspike to take advantage of with his combo. The ratio on the shield from  should also make close quarters combat better for him, since it is ridiculously easy to proc a shield if the enemy is already in  face. This will make him much better at aggressively zoning the enemy, but the nerfs will make it excessively difficult to sit back and poke.