User blog comment:Willbachbakal/(Item Concept) A New Kind of Crit/@comment-1920550-20150711052318/@comment-1920550-20150711064611

I didn't say to reduce the cost...xD

I was referencing the snowball power for caster carry hybrids that live Ghosblade gives due to it's armor pen, CDR and low cost. Also the snowball power to ADC's with attack speed scaling ultimates and was reffering to the way Ghostblade worked: by a lower price, you get your power in windows (by combining the active with a Lucian/Twitch/Vayne ultimate for instance), thus your power comes in peaks and valleys. It also works especially well with Blade of the Ruined King users like Vayne and Twitch where they combine their item and ultimate actives to create an assassin-like playstyle centered around that window of power and it's due to the live active.

Although it's live version is held back due to it's dilluted stats and low crit chance (meaning that even with the active your DPS may be on the lower end) since you reworked crit and removed the armor pen on the item the dilution is no longer there. The problem is the removal of the attack speed and short duration on the active elliminates that assassin-like playstyle you see in champions like Vayne or Twitch who are ult reliant and not as safe as a Jinx/Ashe/Trist, whose superior range allows them to simply auto from a long distance in the backline thus scale better with a Shiv/PD. Vayne needs to be constantly dancing around fights with her ult stealth and Tumble, Twitch needs his stealth Q and ult to assassinate the backline. Lucian scales better with hard AD, but his ultimate needs attack speed to back it up to generate a larger amount of shots.

Ghostblade provided a powerspike that enhanced the windows of power gameplay style of those champions due to the way their ultimates synergized with the item especially the instant attack speed steroid.