User blog comment:Henrythai/Poppy Remake/@comment-1330314-20140101102616/@comment-5345946-20140104180932

1) How about this?

Poppy reduces incoming physical and magical damage by 10%. This amount increases by, up to a maximum of 25% additional damage reduction.

With no health items, runes, or masteries, this Valiant Fighter would provide 22.54% total damage reduction (12.54% coming from her base health) at level 18. She would need 1869 bonus health (or 3750 total health) to reach the maximum potential of Valiant Fighter (i.e. 35% damage reduction). The damage reduction numbers can be tweaked around a bit if they are overpowered, of course.

2) Wait, what was your argument for why Garen can deal magic damage? Why can't Poppy's Q sidestep armor as well? Same with Zed's passive, Darius' passive, and Kha'Zix's passive dealing magic damage, even though they are innately AD champions.

4) How is the ability itself unreliable? It's only a melee version of Condemn. It's just that the current live version has bugs.

5) I didn't notice that damage amplification stopped working with true damage since Patch 3.15. Thanks.