User blog:LivesByProxy/More About Me

My Blogs

 * Shaco - Champion Update - Season 6
 * A Fool's Hope: The Case For Support Shaco
 * Proposed Vision Alterations
 * Vision: Sight, Stealth, Detection, & Denial
 * Too Many Blades: Naming Conventions In League of Legends
 * Objectives In League: Riot's New Paradigm
 * Summoner Spell Redux
 * For The Love Of Stealth
 * Mastery Redux
 * LBP's Design Challenge - The Smuggler's Passage
 * Ward Variety & Sight Options
 * Re-ImaJHINing Jhin: An Experiment In Word Choice

My Custom Champion Concepts

 * Oracle, the World's Witness
 * Heir To Blackblade: Fulfilling League's Thief Fantasy

Design Articles

 * Willbachbakal's Another Look At Vision for a great rundown of the problems that sight and wards pose for League.
 * Zileas' List of Game Design Anti-Patterns for excellent design tips for noobs and veterans alike who are working on their own champion concepts.
 * Kind-Hearted-One's The Champion Description Project for great examples of describing your character's flavor and attributes without resorting to mechanical lingo and technical jargon.
 * Extra Credits' Counter Play: Making Multiplayer Fun For The Opponent for a great analysis of counter play and the importance of interaction between players.
 * Mark Rosewater's Bursting With Flavor as the best case one can make for the importance flavor and its role in games.
 * Lesdin's Darssan, The Inciter as the prime example of a well orchestrated custom champion concept layout, formatting, and content.
 * Aqua Dragon's A Nuanced Look At Dragons, Randomness, and Competitiveness which is full of insight into what makes games fun.

To Do

 * Create League Achievements List.
 * Write thoughts on lore and story-telling.
 * Finish map of Runeterra.
 * Post Shaco update infographic to boards and Reddit.
 * Collect all champions.