User:Pancake59/Sandbox

PART 1:

Disclaimer: I have ~420,000 mastery points on Jayce and I would like to share how to beat him from my own experience. Time to stop complaining about Jayce op, because this is how you shut him down. Warning: this guide is in depth!!!!!!-This guide is broken up into: Laning, mid game, and late game phases, and what champs to pick against Jayce.

-When laning against Jayce, remember that he is a huge bully. Any good Jayce will be in between you and your cs, and he will poke you down and run into the bush to get rid of minion agro. Be careful of his thunderlord's proc if he runs that, and bring tp so you can get some early health back. NINJA TABI are definitely the best item to build against Jayce!!!!! If you are having a very hard time with him or any other ad bully top lane, just get ninja tabi. Remember what form Jayce is in, look at any skin (except for forsaken) and you can see that when his hammer is glowing blue and pointed forward, he is in ranged form.When the hammer is glowing orange and pointed upward, he is in melee form. For forsaken Jayce, you can only tell based on which direction the Hammer is facing, giving this skin a very slight advantage against novice players. Knowing which form Jayce is in can help you stay away from his q poke in lane. Speaking of the q poke, another important detail to note is Jayce's melee q. It is an area of effect (AoE) ability, and he can use his q on a nearby enemy minion to get the damage and slow onto you when attempting to run. run diagonally away from this spell when he is using it on a minion, because the hitbox is very generous in those areas. Jayce's ranged q+e combo costs a lot of mana. This means that when a Jayce uses it to poke, he is either trying to shove the wave so he can back, or trying to kill you.

Watch out for his mana when laning against him, because you can use that indication of whether or not he has enough to full combo you. Jayce's combo can kill you at around 300-400 hp without items when he is around level 3 through 5, depending on how long the fight lasts. If you are playing a tank however, the Jayce will have to poke you down to around 200-300 hp. Other poke options Jayce will use to hurt you: auto + ranged w auto reset for quick thunderlords proc, melee q+w+auto for huge damage vs. squishies, and the infamous ranged q+e. Remember, Jayce has more armor and mr when he is in melee form. If Jayce brings ignite, try not to fight him unless you brought ignite or exhaust. I normally suggest taking tp against Jayce. Tp allows you to live throughout the early game and defend your tower from his massive siege damage. You can also follow him across the map if he decides to fight another lane. Focus on out farming Jayce early on and getting ninja tabi ASAP, and if your jungle tries to gank just make sure you get as much damage out as possible. Remember, a Jayce that goes even in lane ends up losing at 25 minutes, while a Jayce with a kill in lane can win in that time.

PART 2

-Mid game Jayce is extremely scary. If he gets a kill, he can easily snowball off of a little lethality and sustain. His ranged q+e can deal tons of damage to even the tanks in this phase, because of his scaling and penetration. Be careful for picks and make sure that he is one of the champions you focus in a teamfight. At this point in the game he can normally 1v1 most champions. I would suggest locking him out with cc and keeping him away from his teammates, because this can help split their team up for the next teamfight. At this point in the game, expect Jayce to be at every dragon spawn. He can easily help lock down the pit and stop enemies from engaging using his melee e, which is the knockback. He is also amazing at split pushing and sieging turrets, because when using his ranged q to 1 hit the melee minions and his melee q to 1 hit the ranged minions, he can keep his own minion wave moving at all times. His ranged w and melee passive (which makes his first auto deal bonus magic damage +25% of his ad) can take out a turret in around 10-20 seconds depending on the level. When attempting to stop Jayce form pushing a lane, try to sneak behind him and clear the wave when he is far ahead. Often times he can travel faster than his own minions and he will move past them to clear the next wave. If you want to fight him head on, just bring some form of cc that will scare him away.

PART 3

-Late game, Jayce can easily poke down squishies when paired with a blue buff. Tanks, stay in between Jayce and your carries at ALL TIMES, I CANNOT STRESS THIS ENOUGH!!!!!! This makes his ranged q+e combo next to useless because tanks soak up that ish like a Sham-Wow. Also, carries, if you don't have vision of Jayce, stay near a tank with cc. If he tries to pick you off, then you're not doing a good enough job of staying with the team. Remember, unless the Jayce is absurdly fed he will not be able to dive into an entire team and pick off a carry and still escape. The best cover is your own teammates. Teamfighting against a Jayce is tricky, because he kinda sucks in late game but when you don't deal with him he can destroy the backline. Make sure that your backline tank is ready to tank a q+e and can stop him from getting to the carry. This is just like defending against any other dive champ. His damage may be weak, but he can still serve as a meat shield if he has built some hp items like Black Cleaver and Sterak's Gage. These items sacrifice some of his damage, however, and makes him less of a threat. Again, he is not a big threat, but don't leave him alone. On a side note, be careful when taking elder dragon or Baron. His ranged q+e combo can be great for sniping the two objectives. Place a tank in between him and the target and you can annoy the Jayce to no end by doing that. I find it very stressful when a 10 stack Cho 'Gath is blocking my view of the Baron and I can't find a spot to fire a q+e and save the game.

PART 4

Champions I suggest to fight against Jayce are going to fit into two categories: counters and skill matchups

Counters: Jayce has very few counters, but some changes to play style may help swing the lane your way. As stated previously, bring tp to sustain the early poke and follow up Jayce's ganks. keep the wave pushing toward your own tower, that way a friendly gank could be good for a kill or a nice chunk of his hp. Again, bring ninja tabi if you are especially troubled by him. Again, these champs are based on MY experience. Now, on with the champion list.

Rammus- Rammus is a good pick against Jayce because of his great stacking of armor and ability to poke without ever touching the enemy with his w defensive ball curl. He is a great pick to also cc Jayce in the mid game and just a good tank overall in the late game vs. an ad team comp. A cheesy build for ramus against Jayce is to rush thornmail and max w and farm while it is up, and you won't have to worry about poke at all.

Pantheon- Pantheon is a great counter to Jayce because of his passive and his javelin toss; his passive mitigates lots of Jayce's poke and his javelin toss basically makes him a ranged champion. Focus on using javelin toss to poke and farm ranged minions when your passive is up, because Jayce normally is able to poke best when melee champions go to kill the ranged cs. Also, bring ignite!! This spell amps Pantheon's damage and makes him a huge early game threat.

Nasus- Nasus's ability to sustain using his passive can make the lane vs. Jayce an easy one. Paired with ninja tabi, you can easily farm your way to the mid game with 300 or more stacks by minute 15. I would suggest going Iceborn Gauntlet if you are behind, but if you are even or ahead go trinity force after tabi. Tp and your preference of flash or ghost are the summoners that do the best against Jayce, and stormraider's can help mitigate his melee q slow.

Gnar- Honestly when I play against Gnar, I have no problems, but I have seen most Jayces get destroyed by Gnars. What most fail to realize is, Gnar does better against Jayce in ranged form than in mega. When in mega, Gnar is slow and vulnerable to poke. His w and e are easy to dodge when Jayce uses his melee q to get out of the radius, so his q is the only fallback option. When playing as Gnar, do your best to poke down with mini-Gnar's q, and proc your w passive as often as possible. The w passive is a thunderlord's proc with an added speed boost, so hit him 3 times and dodge poke or run. If he is running away, the slow from your q as mini gnar can keep you kiting him for days. Again, when you are mega, you are slow and vulnerable.

Poppy- Poppy is naturally strong against Jayce because of her great tank stats and passive auto-attack shield. Use your wall stun to land an easy q, and throw in some auto attacks. Your w is a great spell to block Jayce's melee q, and can easily turn the fight in your favor. Poppy is one of the few champions that can efficiently trade against Jayce.

PART 5

Skill matchups- I only suggest these champs to players that have lots of time invested into these champs. If you are a novice with some, you will get steamrolled.

Yasuo- Yasuo vs. Jayce is my all-time favorite matchup to watch in league. Though I have little experience with playing as Yasuo, I can tell you that knowing what form the Jayce is in is the most important part of the laning phase. I have seen too many Yasuos waste their wind walls after I use melee q to engage, leaving them defenseless against the ranged combo. Dash through the ranged minions to land q's as poke, and use the wind wall to block Jayce ranged q.

Riven- Riven is another great matchup against Jayce because both champs are capable of 1 shotting each other based on so many different variables. As Riven, the most annoying thing you can do is cancel Jayce melee q with your third q. The third q is a knock-up, and has a faster animation than Jayce melee q. This can normally secure the kill for you. However, be careful if you are trying to engage on Jayce with your third q. His melee knockback can cancel the stun and leave you with much less cc than you previously had. Your ultimate gives you a huge advantage over Jayce, so try to engage at level 6 and forward. Take either tp, exhaust, or ignite with flash depending on what your preference is.

Fiora and Irelia- Floating in the same boat, these two champs can win or lose the lane based on how well they can use their stuns. Fiora should save her w riposte for when Jayce uses his melee knockback for a free stun, and follow up with her ultimate for more true damage and sustain against Jayce. Irelia can dash around the lane and dodge lots of Jayce poke, and should go in for poke when her w is ready. Escape quickly though, because Jayce melee q can hit minions and splash onto Irelia, leaving you in a bad position.

Tryndamere- Tryndamere can make the lane go either way depending on how well you can manage your poke. If you know how to engage and manage cs while using your q to heal, you should survive until 6. I strongly suggest taking fervor keystone, because Jayce will most likely build executioner's calling to take care of the heals you get.

Kennen- When building ap Kennen, you force Jayce to build Maw of Malmortious first item (or at least Hexdrinker, if he doesn't you can most likely kill him from half health at level 6 with an item). Hexdrinker is more of a tank item than a damage item, because it gives no penetration. This slows down Jayce's early game and can stop the snowball from rolling. tp and flash recommended for summoners.

Also, great supports to pick vs Jayce: (supports can be the best counters to Jayce because they are a huge presence that do not get targeted unless picked off or their team is picked off)

Thresh is huge, because his q and flay stops Jayce melee q from landing. His w is also a great spell for disengage.

Lulu is a great counter to any assassin like Jayce, because her ult and shields almost completely mitigate his damage when used at the right time.

Braum can block Jayce q+e at no hp cost with his big shield and provides lots of cc.

Taric is great because he can be at the backline and frontline thanks to his w, which allows his entire team to become invulnerable for a few seconds. He can also stun Jayce rather easily (because his q is a better gnar w) and grant his ally that he is bonded with bonus armor.

Well, if you stuck around this long, congratulations. Jayce is a super easy matchup now!

-Just remember, survive the early game, and ninja tabi alone will probably get you through 90% of the time. GGEZ