User blog comment:Aldari1994/Valcurie/@comment-3391671-20170206162543/@comment-3391671-20170213061311

So it did have that 3-seconds reapplicable part. Good.

I am confused as to what you mean by "could you possibly make it so [...] ". While I can edit your stuff, this is your concept.

As for the "must attack" part, this is part of game balance. It wouldn't be reliant on E (is there a miscommunication) since Valcurie should attack her foes to gain the heal. A passive heal with the passive damage grants too much sustain, thus to remedy, the heal needs to be initiated by Valcurie. If you believe she will not proc it often enough (although I believe it will during the laning phase with minions), both instances of damage for Cogwheel Axe can proc the heal, although it should be restricted either with a heal cap per attack/ability or a champ-only limitation or of the likes.

3 seconds of DoT is fine with a 6 second effect (not too long, neither too short). I do not see what the issue is, until you release the ideas.