User blog comment:QuantumFeint/Tanky meta... or is it?/@comment-24420226-20150426224436/@comment-25970203-20150427181038

First off I dont see how you can say this isnt a tank meta when all you've pointed out makes it a tank meta. Overtuned tank items minus viability of later game carries would certainly make this a tank meta. the only thing you've shown is that mid game might be more than a little bit overkill in importance and that dragon buff might need a nerf. Vayne has already been stated to be very popular so there's that. Ezreal corki and graves don't scale well into the late-game due to being caster carries, but that doesnt make their late games bad just not as strong. Used correctly for their poke, they can still be highly effective. Not 6 item vayne or kog effective but good enough. The wight camp was buffed the way it was to help make a tank friendly meta, so this still lends credence to the whole "this is a tank meta" philosophy you are trying to counter. The aoe smite makes almost every champ more viable in the jungle, not just tanks. While it might seem to detract from the tank meta it actually lends its hand to it because before this tank meta it was a fighter meta and having the AOE smite allowed other classes to help compete. Classes like tanks. The biggest think that needs addressing is the 20% late game scaling of cinderhulk. I agree that it is too much, but that only makes the whole "tank meta" philosophy more true because once again overtuned items for tanks. On the issue of ADCs, in more depth, absence of tank busters does not make fora strong arguement against it being a tank meta. All it does is suggest that ADCs might have a meta where they are particularly weak because viability of the best marksmen is not as high as is ideal.