User blog comment:Slashingstrike/Vampirizer/@comment-15077371-20160827161416/@comment-3391671-20160829093204

I'm aware that the Health Stolen cannot crit, but it is still a strong effect, especially for AD Assassin/Marksman champions who are not crit reliant.

I did take into consideration that the active is only for 5 seconds. What I was looking at though was just how effective having the 1% bonus mixed with life steal has on cost efficiency. The actual cost cannot be accurately finalized since it's not an actual stat, but I still firmly believe that it is at least per.

When I said "theme," I was not asking you about the intended theme, as I'm already well informed that you have a fetish for high AS items. What I was looking at was the theme behind the item itself: an item that excels in dealing more direct damage (true damage) while healing for the same amount. I would expect the item to be more about granting a bit of life steal (yes, on top of the Health Stolen; about 5%) instead of the AS-ship you've given it. What is your image of a vampire?

The issue still stands that you can get more AS bonus (while temporarily) than any in-game item. Remove your fixation on AS and make the item be balanced. While I may have been a stickler on gold efficiency, making it more expensive will not make the item more acceptable.