User:Emptylord/Patch/Janna


 * (Innate)
 * Janna gains bonus movement speed and perpetually ignores unit collision. Allied champions moving toward Janna will gain half this bonus.
 * (Q)
 * Range reduced to 450 from 850.
 * Damage reduced to  from.
 * Whirlwind absorbs all incoming enemy projectiles.
 * Whirlwind visibility significantly improved (for enemies) while stationary.
 * Range, damage and knockup duration are now increased 100% per second from 35%. For reference: the maximum channel time is 3 seconds.
 * Maximum range increased to 1800 from 1760.
 * Maximum damage increased to  from.
 * Maximum duration increased to 2 seconds from  seconds.
 * (W)
 * Janna calls a gust of wind from the target location within 450 range that travels 450 units in the target direction, dealing  magic damage to all enemies it passes through and leaving behind a directional draft for 3 seconds. The draft applies a directional force of 150  units per second that moves stationary or immobile enemies, as well as functioning as a flat movement slow for enemies and flat movement speed haste for allies. Being displaced by Zephyr does not count as crowd control and will not interrupt channeling.
 * (E)
 * Renamed Nimbus.
 * Shield duration reduced to 3 seconds from 5 seconds.
 * Bonus attack damage.
 * Elevates the target on a puffy cloud, causing them to float while the shield holds. For the duration, movement commands will not cancel the target's basic attack wind-up and will instead cause them to drift in the target direction while performing the attack.
 * Shielded turrets will gain on its attacks.
 * (R)
 * Renamed to Eye of the Storm.
 * Channel time changed to  seconds from 3 seconds.
 * Effect radius reduced to 725 from 875. To match its persistent range.
 * Healing.
 * While channeling, Janna renders the area around her completely impassible to enemies. Janna retains the ability to cast while channeling, and may even move herself using Zephyr, although other movement effects will interrupt the channel.