Talk:Mortal Reminder/@comment-26489540-20160921222327/@comment-21196051-20180428223213

Against Volibear, the value of such an item isn't as straight-forward as his sustain is on a decently long cooldown, but its' still amazingly good to have.

Against Maokai, it is DEFINITELY needed; Maokai's sustain is nine different kinds of insane. Even with Mortal Reminder, cutting the healing he recieves, he's still difficult to cut down.

Against Illaoi, it's a toss-up. IF you're playing with people who are smart and you know how to avoid her nonsense, Illaoi isn't going to sustain enough to be worth the purchase.Highly mobile, ranged champions should probably not need this item as they can dodge her effectively.

Hecarim and Darius I really wouldn't say this is a worthwhile purchase. While yes, they both have sustain mechanics in their kits, they aren't utterly reliant on the sustain as part OF their kits.

The heal on Decimate isn't there to do anything other than facilitate Darius' need for a prolonged fight, where-in he can apply full Hemorrage and dunk you into the shadow realm. It's also quite easy to deny him the bleed and the heal by not getting hit by the axe; move in and take the handle or just stay out of reach.

And with Hecarim, his healing from Spirit of Dread is rather miniscule to begin with; it's more there for sustaining against the jungle in the early game rather than another player. And even if faced in lane, the healing would not be sufficient to warrant the purchase over Lord Domink's Regarde. For Mortal Reminder to have any meaningful impact there, it would have to be the absolute first item you purchase, which would just be utter nonsense.

Nasus: Possibly worth it, if you're facing a Nasus that's actually focusing on stacking and not just being a Push Bot with his Spirit Fire. And yes, they DO exist.