User blog comment:Chase999/Netzach, Death's Stalker/@comment-27042778-20170327210152

I may suggest to rework him a little: he seems pretty much overpowered

1) Silence

Silence on assassins is a dangerous skill: all the ones that had it got nerfed so that they don't have it anymore (Le Blanc, Talon, Kassadin). The reason is that later in the game the target has no way to react to their assault and should they be ahead it'd turn into a snowball fuckfest. A slow would probably be a better choice

2) Hard CC

There is not a single assassin with hard cc unless it comes for a price (depends on terrain location, lack of disengage, is an ultimate, gives time to react, ecc.). Giving him such a strong tool on a basic abilities doesn't really seem a good suggestion

3) Scaling

He deals too much damage depending on the enemy stats. He has both missing and current health dmg and one of them is on the passive with a 5 seconds cooldown and can be activated by allies' skills as well. This last bit wouldn't be a problem if not that he can the proc it double with his R from any given range. This would make him a siege monster with the adding that he has blinks and invisibility as well. Also, he would never risk to fall off like other assassins, since the scalings allow him to be relevant anyway

4) Blinks

The only champions that nowadays can blink follow a pattern (Le Blanc blinks back to her sign, Katarina can blink only on units, Ekko must first dash so that he can then blink to an enemy unit). A free-to-aim blink on a AD assassin would make him literally unstoppable, considering that he has also stealth. Just imagine: with 40% cdr, he has a blink on a 6 seconds cooldown; he blinks in, gains stealth if he has 11 stacks, procs his passive on 2 champions with an aa and R, blink is back. You should either give him stealth or the blink, not both. And if you choose the blink, you must give it a pattern as well

5) Resets

Champions with resets are always difficult to balance, since if you make them slightly stronger they'll win any single fight. This is why all champions with resets have some very huge weaknesses (Darius has no range, Akali's stealth is limited to the shroud location, Katarina is very squishy and suffers heavily when CCed). Not only he has a lot of safety with blinks, invisibility, ranged skills that also provide either hard cc or magnificient gap closers and health scalings, but he has a R with an execution ratio that can hit 3 times and gives back a charge on kill. It's basically a 4th-Jhin shot that can be used every three seconds. I know he has long recharge time, but the reset can easily bypass that limitation

6) Theme

He doesn't really seem to fit into a theme. Simply naming him and his abilities in one way doesn't fulfill the fantasy. His skills must have a sense with the theme he somehow represents. Rengar is a hunter that stalks the preys to then kill them with a mix of damage, cc and self-resistance. Kha'Zix is a creature that feasts on whoever is alone and punishes them hard with his jump reset. Talon is a thief that uses his agility and blades to ambush his victims and then quickly disappear. This guy seems like someone who is really mobile and has a lot of power in his ranged skills, but not even Quinn tends to such a design like yours

TL:DR

Try to make him so that he fulfills a fantasy and has weaknesses as powerful as his strengths