Talk:Elo rating system/@comment-69.14.62.169-20110903014948

I would like to point a loophole at the system's "self correcting" mechanism. You say that over time if 1 good player and 4 bad players are playing vs 5 bad players the game should be favored to the first team enough so that someone can climb up? ELO gives around 10-20 ELO per game. To get out of the supposed "ELO Hell" using sheer probability like that, you'd have to play about 50-100 games per every 100 points of elo you want to move up. Each game is about 40 minutes on average. Who the heck would think that kind of a self correcting system works when it takes that many hours while being that 1 person playing well? It's not self correcting at all.