Talk:Nidalee/@comment-4888212-20131120234909/@comment-4888212-20131121061411

@unevent: in 6 seconds, any adc would heal himself up again, and you wont kill anyone with a 1.0 AP ratio counting in resistances.

its true that alot of her power came from jumping away before her spear hit, but that was even stated in her champspotlight and therefore wasnt even a bug. tho i consider its fair that it got fixed. the ADC-range-deadzone is what bothers me more. they gave her a 0.65 ratio, and thats all she got now. this will encourage nidalee players from being far away from teamfights, impossible to catch, and still throwing those maxrange spears and stunned opponents. the change changes nothing for the facts the ppl are QQing about, it nerfs her at the wrong points.

while i agree that she has to be nerfed at some points (and the trap was a good nerf right there), they hit her at the wrong spots. the QQ will continue.

and i will say it again, nidalee had no carrypotential and no teamfightpresence. she was a total poker. any hardengage, orianna, malphite, shen, zed etc (who arent rly underplayed), are her doom , or should i say, used to be her doom, because now she will be standing so far back in TFs, that you will barely see her on your screen.