Talk:Kog'Maw/@comment-67.246.146.52-20120113031856/@comment-88.186.19.90-20120113092304

AP cog is effective starting level 11 or so, will monopolise blue buff and will need a good team to support him, but is to his opponents what the death star is to a battle cruiser. It's insanely fun to play: you'll just zone the opponent out of their own towers from halfway off the map, secure improbable kills, make the opponents rage, etc...

AD cog is a little more independant (he's still a squishy carry though), and is a "I melt your face to oblivion in 3 seconds" kind of gameplay. The trick resides in remaining alive while being in range to autoattack.

Both are 100% viable.