Talk:Xerath/@comment-6778736-20140128130802

How many of you have seen this twitter post from Zenon's improptu AMA? https://twitter.com/danielzklein/status/423609882193846272

I'd written a long-ass comment on how Xerath got nothing but nerfs since his very first PBE iteration, how the PBE thread (http://community.pbe.leagueoflegends.com/c/gameplay/39bNlmHA-xerath-rework-now-back-on-pbe) had its sticky tag mysteriously disappear, how there's been a complete lack of response on legitimate criticisms of the unrefined ability kit and how I'd be damned if I don't at least try to get people to call this situation out and have proper consequences occur for something that actually affects gameplay, unlike a pink skin.

We all know Xerath's kit is balanced, if only because he needs to do so much to get the equivalent result of a LeBlanc mashing her abilities in the general direction of a champion hitbox while having 80% of his attacks be completely dodgable. Xerath is potentially one of the most unrewarding champions in the game, he sucks up so much time and effort to do what others do effortlessly, having an identity through scarce traits: immobilization-centric gameplay, innate penetration, amazing high-range AoE burst. Xerath's PBE kit only retains the former. If this was about another champion, people'd be rioting over the complete disreagard the changes show. You can't have the rework's justification going from "This champion's the second least-played mage in the game, but he's balanced, meaning his kit seriously needs QoL" to "This champion's fucking broken killing people from fog of war and needs his burst to be removed".

I'll admit being biased towards Xerath; it's the first champion I'm the closest to mastering and love his cerebral, tactical playstyle, whereas well-calculated use of his abilities dominates over mindlessly spamming in hopes for a kill. What I can freely say is that I don't need to be impartial to see there's someting obviously wrong happening with the rework. My biggest hope is in that the rework's yet to be completely finalized, so there's still some hope that things will go well.

By the way, here's the current values of the Mana Surge passive (30/33/36/42/48/54/63/72/81/90/102/114/126/138/150/165/180/195), if someone more familiar with the wiki's editing functionality can update the info, that'd be greeeat.