Talk:Master Yi/@comment-3107063-20101025230658/@comment-139.130.57.34-20101113012628

Yi isn't really played in higher level games because he kind of sucks. Melee carries need a lot of health or some ability that keeps them in the action like Tryndamere. Yi doesn't have that so even if he gets an infinity edge, a bloodthirster, a phantom dancer and whatnot. Stun, burst, death = dead yi. Dead yi = no damage = fail. Some diehard yi fans will argue his viability in higher elo games by saying he can backdoor... which I feel is just lame because it rarely ever works. If you're trying out a sneaky fast push, your team is one man down for any team fights... and if you lose a team fight it means losing a tower or two. Further, if you're not winning team fights you don't have map control meaning a backdooring attempt quickly turns into an ambush and a feedfest.