User blog comment:Lukeatlook/Pyro's Item Overhaul 11 - The Mage Project/@comment-24852115-20150110054329/@comment-4813965-20150110085951


 * 'Mana scatter is definitely a good idea on paper, as it allows mages to keep up in farm a bit better, but when you're suddenly blowing some of your gold on stats, passives, or actives that you can't use, it puts them at a disadvantage.

Net loss of offensive stats on would be negligible, and I think 100 less health for 10% CDR is manageable for most manaless mages. With, I've already took manaless mages into consideration - final item is the same for them, even 100g cheaper.

Manaless mages could maybe require a new AP upgrade and that is possibly a gap that I've missed when I've moved  towards what "oldschool mages" want. Keep in mind the new items, though - the Tank Project assumes unlocking on Summoner's Rift, and for mage bruisers and tanks specifically, there's, a neat compensation that's kinda borderline broken.