User blog:Poisonshark/Champion Rework: Galio, the Sentinel's Sorrow

Galio, the Sentinel's Sorrow is a champion in League of Legends. Here is my rework for him, that will tend to traits such as:
 * His passive. Stat conversions from one stat to another are being removed from the game. Look at.
 * Mana issues. Galio is perhaps too mana-hungry for his own good. Even with, he can go out of mana if he uses too much spell harass. (This comes from actual game experience.)
 * His and  are supportive skills despite Galio not being intended as a support, so they will become less support-centric.

Abilities
Hide= Changes= Everything.

Hide= Changes= Doesn't count as a projectile anymore: Galio now just fires an eye laser towards the targeted area, and it explodes after a little while (imagine ). Mana cost doesn't go up with levels. Range nerfed from 940. Damage nerfed from Slow is buffed from %.

Hide= Changes= Now self-targeted. Now buffs allies around Galio, but especially Galio himself. Now doesn't heal anymore, but gives Galio an AP boost scaling on his Magic Resist if someone was hit with the shield up.

Hide= Changes= Now movement speed buff applies in any direction, but to Galio only. Buffed from %. Range nerfed from 1180.

Hide= Changes= Damage doesn't increase depending with the number of hits taken, replaced by a scaling on. Base changed from. Interrupting the channel doesn't reduce the range by 25.