Talk:Syndra/@comment-92.36.28.111-20120923203922/@comment-218.186.15.10-20120925071148

To the person talking about the knockback, you answered yourself. Having a Poppy-level knockback in an AoE sounds fair to me, plus she has to potential to stun people at long range.

And regarding Cass, that is why I said different champs are different. Cass focuses more on damage and more damage. Her only CCs are a 9s CD slow that takes a while to expand in size and a long CD AoE stun, but she makes up for that with amazing damage.

Syndra lacks the same damage output, but gains a more consistent slow and the ability to stun people at longer ranges more frequently (but it's a skillshot so it's not OP). Her ult is not that bad, but takes a while to set up (but still has a good bit of reliable base damage). Her W also has some interesting mechanics too, so it's not just a slow.

Why do people always talk about a 1v1 situation? Not being able to win in a 1v1 situation doesn't mean that the champ is UP. Look at some of the supports, like Janna and Shen. They get constant nerfs, yet they cannot win in a 1v1 scenario. It doesn't mean that they suck, it means that they simply excel in ways other than pure damage. Syndra sacrifices some damage for more constant slows and stuns. Champs like Orianna provide great utility, but will lose out to Syndra in terms of damage alone, as Syndra has more damage than Orianna.

Syndra is like the middle child between damage and utility, which is why many feel she's UP. But her abilities, as with every other ability in the game, all have the potential to excel at different situations.