Talk:Twitch/@comment-4290320-20140611215322

With the exception of the lowered base AD and +.25 seconds on his fade time ''while not taking damage', I think his nerfs are apsurd. 6 seconds if you were to get hit by anything?! That is insane, since they mentioned nerfing his early game, but now they screwed him over in every part of the game.

How about this: For each rank you put in, the fade time if you were to take damage is reduced by 0.375?

Example: 6/5.625/5.25/4.875/4.5.

This means unless you max the ability (which I actually do on Jungle Twitch), it won't be as terrifying as it seems on the PBE. Although, your potential damage output might fall ever so slightly.

What do you guys think?