Talk:Evelynn/@comment-213.64.223.47-20120412152624

Here's the changes I think would be enough to make Eve viable again.

The only abilities I'd like to change, would be her passive, invis and possibly her ulti.

I know the passive is usefull to some, specially in early game, when you harass, the minions automaticly target you, and the 50% reduced damage can prevent you from potting as often, saving them for more critical situations.

However, what if this passive would also reduce tower damage by, like 20%? This way she can towerdive people with low health, while still being able to die if at low health. To counter this, players will have to fall back a little behind the turret to recall, which will give you some time to spot her before she attacks.

Her W ability, I know how much people hated the stun, I never played her or faced her before she got her nerf, but after watching some streams and reading comments about the old times, I can agree that it probably was very frustrating, although, I wouldn't say it was OP.

But imo, the slow isn't enough, at least the stun would give her a slight head start, which all assassins probably needs vs carries, so why not change it to like, in addition to the slow, it gives a very short silence? this would prevent them from flashing away after the slow and will probably help you land in a few more blows before the silence is gone. Not as OP as a stun, but certainly not as UP as just a pathetic slow.

I've read some of the comments, and I have a few comments of my own to the people who thinks her abilities should scale with AD instead of AP: Why would we need another AD champion with a 50 second stealth? Since we already have Twitch (Not trying to compare the two) wouldn't it be nice to keep Eve as AP, just to keep every champion unique?

In fact, since I'd like Eve to stay as a AP assassin (Even though I play her Hybrid most of the time) Can't there be some effects on her W and probably ulti that could stack with AP?

Not really sure what to alter with her ulti to still keep her balanced, but perhaps buffing the health gain from her ulti? It only heals for like, 1-2 tower hits, and comparing the tower damage to a carry, you can probably figure out that it isn't enough.

I'm not saying that it should be reversed to how it was before, but maybe keeping it somewhere in the middle of them? (I actually can't remember how her ulti used to heal)

Anyway, these are my opinions, this would probably make her OP again, or maybe not, I'm not sure, but some friendly feedback would be nice. I'd really hate to be trolled just because I made some mistakes.

(And I know my grammar sucks, I can't help it :p)