Talk:Ahri/@comment-25867286-20150206093042/@comment-25532677-20150210004807

Depends on what kind of build you utilize. I find that tri-force alone makes his dps much worth the cost of Tri. Urgy also shares the luxury of benefitting from tank items while still maintining reasonable DPS. Pretty much the only thing I find out of place in his kit is perhaps his Ultimate. It's great for laning phase, but not much else after that. Though, it is possible to shift a teamfight in your favor with a well-timed, well-placed ult.

Perhaps, it is due to Urgot's lack of mobility is why he doesn't see much play. When nowadays almost every marksman has a way to kite their foes using mobility, only a few make a rule to this exception. Among those are compensated by having larger DPS or burst or utility than other marksmen. Urgot falls into the utility category. Though urgot's utility is rather bizarre where he transports himself, a marksman, into the middle of a teamfight. Aside from that, his abilities have a wide range of usefulness. A skillshot for longrange poke, a shield for persuing or fleeing from foes, and a Armor reduc DoT spell that steroids his Skillshot.