User blog comment:Emptylord/Blogs/Time-themed abilities/@comment-24315274-20131220074936

I like the idea for Time Warp, but it seems like it would be difficult to inherently know what to do with the trails as a teammate or enemy as I heard was a problem with pre-rework Karma (?). Perhaps change it to be similar to a effect on ally cast, maybe with a heal, and a  effect on enemy cast to lessen some difficulty of use problems and make it a more effective spell than purely utility.