User blog comment:Qwertyfatcat/A different look on Crit/@comment-16737371-20140211143503

Sry to burst your bubble, BUT the way Riot has coded crits in this game does not work like you say it does. The crit in this game is very balanced and does not work like a randome chance variable. A True randome chance variable might take 100 chances(auto attacks) to reach the % you have set. Better example lets say you attacked 50 times and only 12 crit even though you have 25% crit chance. You didnt make 25% of your shots crit, but if you kept attacking at some point in time you would get a 25% crit chance. league doesnt work like that, league forces a smaller poole to make crits more consistant.