Talk:Kha'Zix/@comment-4091261-20140511205601/@comment-4091261-20140515232909

I'm not quite following your first explanation, could you elaborate? I just can't see how you frequently apply in a long drawn out fight without using. I mean, I can see small skirmishes chained together because him leaving and coming back in is precisely what the passive is for but stays in battle right? So I'd expect it to be who jumps comes in and out of battles frequently enough to proc

I think placing the armor debuff on promotes a passive playstyle. It is debatable whether this change is desired not. I mean, Rito even wanted him to look for "windows of opportunity," so I guess it wouldn't be that bad. Though I do think it gives a large bit of utility for his team if you think about it. Aoe armor reduction, very easy to apply since there are 3 bolts shooting out, and slows. At least with the armor shred on limited it to the one target he's attacking as well as promotes FOCUS because it also slows, but on his  it allows that same utility to be brought without him even participating in the fight making it more of a support buff than an assassin buff which is what I think he needs.

The increased speed for is PERFECT! I'd dare say to try this before my suggestion because it really promotes the chasing aspect of  which I think is really important because it is what makes him better than. Though... I don't know. I feel like it buffs more than. I mean, it allows you, no matter how far away they are, to stay on top of them. Sounds very fighter like in my opinion since assassin/fighters have powerful consistent gap closers. Though removing the damage reduction would probably still keep it based since it decreases the importance of health on.