User blog comment:HeresyHorus/Syndra, a tale of a lost potential/@comment-15244341-20131030092305/@comment-24090792-20131030193032

( Assassins NEED to snowball, need to get kills and need not to get killed. Ever. Every time LeBlanc gets killed, she gets set further back from where she should be. You need to win early as an assassin. Not as a mage, whose kit might require a lot of skill but lets him or her farm to mid game and be useful late game. As an assassin you are a force to be reckoned up to 35 minutes. From there on, you are honestly fucked or a pro, since teamfights make squishy assassins sad and so do tanky items/GA. Not to mention that as you rise through tiers, people become more aware and better at warding. Good luck roaming when the whole map looks like a Christmas tree (illuminated by wards) and everyone on the other team knows your every move. ) - assassin lover screaming here - :

1 - you speak about snowballing, getting kills and not getting killed concept as if its not importnat for all but assassins while in fact its more important for mages ( they need this more than any other class because they fall off late - mid and late game no matter what for reasons including but not limited to : 1 - they have nothing besides their kit while most assassins have their aa which offer a sustained way of dealing damage / healing life for them to stay longer in battles and deal much more damage than mages making an assassin with just 1 or 2 core items - along with their higher than average abiltiy scaling and lower cd than mages - able to make a great come back even if not doing well early and early - mid game which results in assassins have a lesser dependency on the snowballing, getting kills and not getting killed concept . 2 - most assassins and ad carries ( the mages main targets ) will build GA and MoM / MS when up against an ap heavy team or when noticing a dominant mage player while sacrificing nothing of their damage and so they limit the mages damage against them way more - and even outdamage / outsustain them more along with what i have mentioned above - than the mage can limit their damage against him by having a zhonya as getting another defensive item will limit him even more. 3 - mages are way more prone to dying / having their target escape than assassins - since they used to have a somewhat similar role in theory but due to the current shift of power in the favor of assassins they can carry games easily and safely while mages cant do that anymore ( exept a very few who are prone to nerfs too ) and just fall off to utility or medium poke late - mid and late game - due to them have a longer cd on their spells and, less effective cc power and lower ability scaling overall than most assassins ( just look at akali, leblanc, kassadin, khazix and others ) while most assassins have a way  of escaping / chasing in addition to all of the previous things which makes snowballing and killing / survivng - while way more improtant to mages considering all of what i have said - far less easy thus making most assassins a no brainer champs with very high safety / reward rate.

2 - well if its a christmas tree than its that way for all not just for assassins as junglers and mages too leave their lanes you know