Talk:ArmorDraven/@comment-99.100.141.4-20121218183440/@comment-216.188.250.129-20121221102534

Draven's ult is far more difficult than Ezreals. Draven's ult has acceleration (more difficult to lead), will return on 1st hit champion so make sure your target is a clear shot, and requires more concentration as you don't just fire and forget, you can lead it to hit twice on the way back or recall it early - either way, you're probably not trying so hard to catch axes while it's traveling.

Secondly, Draven's damage is unimpressive without his spinning axes, especially early game. Draven's damage game has a lot to do with how his axes let him position and play his mind game. However, it's extremely easy to knock Draven off his rhythme with even minor CC. Draven without an axe spinning feels very vulnerable. Also, his W and E are not gauranteed escapes and against a decent player only prolong the chase (that's if you didn't already use W before you needed to escape). If you don't have W, you can take the risk to use Q, catch to get back W, throw axe again, before it lands use W really fast, then go into an E and get the maximum out of the combo. You realize most players will never require that amount of skill to attempt an escape.

I love Draaaaven. But his performance seems to hinge on the opponents' skill to read him (or lack of) more so than other champions. This is why people hestitate to play him. That and his axes disappear sometimes.