Talk:Aatrox/@comment-26128186-20170123075710

I honestly think aatrox's worst (but not necessarily only) problem is his mobility, cuz its what he lacks when compared to other melee dps. His q isnt sufficient for mobility due to its low range and relatively high cd.

A dps usually has either mobility or range: mobility for champs like yasuo, tryn, and yi, or range for champs like caitlyn, vayne, and jinx. Aatrox tries to have both (q dash and r bonus attack range), but he gets to mediocre levels on both of them. Since I'm pretty sure aatrox is meant to be melee-based, mobility is the aspect he would need if he were to get a rework. However, I am not ignoring the other side of him, which is his supposedly tanky side (tho I usually find myself being melted even with a good amount of tank items). A rework to make him tankier could also be in order.

In addition, i feel like all the sustain he gets from his kit is making it hard to balance him. He's meant to be a sustain and dps tank, but by giving him lotsa sustain, they must take away his other aspects.

But please don't think I'm the typical "omg, this guy is useless" or "this champ is a piece of trash" guy. I really like his concept and design, and I think he's a cool champ overall. And he can still do decently well, cuz I've had pretty good aatroxes on my teams. I simply think that its hard for him to get powerful until much later, and his weaknesses are easily exploited. If they are to change them, I want them to either (a) adjust his stats, or (b) rework him without taking away his overall concept and still make him feel like you are playing the current aatrox.