User blog comment:Tailzdafox/Ark, The Rune Constructor/@comment-4087140-20121003200125/@comment-4087140-20121003204351

There's nothing inherently wrong with slower pacing except when it's surrounded by quicker pacing. It's kind of like when the team respawns and go off to do something, but the AD carry says "wait I need to charge my bloodthirster." It drags the entire team down when you literally have to remain motionless in order to be useful at all.

If you want a full shield as you go into a fight while still being able to use Masterwork Construct to its fullest extent, you have to spend 10 seconds Reconstructing, 10 seconds charging your shield, 10 more seconds reconstructing, and then you can run into a fight effectively—a fight that will probably last fewer than 10 seconds.

Compared against every other champion in the game, frankly, that is absurd.