Talk:VPBE/@comment-25818504-20150821081233/@comment-1330314-20150821132030

You forgot. :P

It seems to me like Riot's finally cozying up to the idea of including true damage as an appropriate damage type for specific situations, rather than just as a recognition of extreme and/or highly gated power (though it still is, to a large extent). Perhaps true damage might need updating in the future (it currently ignores damage reductions and amplifications, for example, which is exceptional), but for the time being I'm really glad it's becoming more prominent.