Talk:Akali/@comment-30053890-20191026231355/@comment-44262225-20191028203459

You're proposing a bunch of nerfs that heavily impact Akali already super weak late game and do nothing for her strong early game apart maybe for for W nerf. Where are the buffs to compensate? Do you even play this champ?

The energy restore is require to sustain her Q, without that sustain Akali cannot proc passive enough to output damage. Reducing ring size will only benefit her MS shes gains and nothing else. The ring is fine as it is and so are MS gains, is few things we can say that perfectly balanced.

Removing Q slow is removing skill expression, hiting it consistenly is hard to master. Besides the slow is extremely short compared to GB, the difference is quite noticable. Lowering bonus damage is making her late-game even more weak than already his. It's there for a good reason, so she can properly wave clear. She already gated heavly by energy consumption, and there is no energy restore other than W when dealing with minions.

The changes to W would render it useless, Akali is a very squishi champion she would insta lose against any ADC mid game since they can AA her faster than she can rotate her Q-AA-Q combo, for which your purposing nerfs to energy restore. How is she supose to do her job if she insta dies to an ADC? Are you an ADC main?

Akali does not have much burst damage except for E, for which your purposing an heavy nerf on champ that does not tipicaly build lethality items, any champ with 90 armor only takes 52% damage.

Putting energy restore on ult with an extremely high cooldown, make sno sense. Most champs can ult 2 times before Akali ults comes of cooldown. And the energy restore would do nothing for her after killing the enemy with ult.

While a disagree with most you have purposed, I do agree that are should be counter plays, but only in early to mid game. So here my take:

P: change bonus AD to 90%, change AP to 50/60/70% at levels 1/8/13

Q: change cooldown to 4/3.5/3/2.5/2/1.5. change energy cost to 80 at all ranks

W: change invisibility to last 30/50/100% of shroud duration at levels 1/6/11, after invisibility expires Akali can be revealed to enemies that enter shroud

R1: reduce base damage by 15, add 30% AP ratio

R2: reduce base damage by 15, add 50% bonus AD ratio