Talk:Renekton/@comment-4929329-20120929004140/@comment-4929329-20120929230804

Honestly, I just like coming to the Renekton page and talking about possible changes. Yeah, I think he could use some changes, but I should point something out to you- Renekton recieved a suite of changes back when Riot wasn't so good at balancing, and most of those were nerfs to his Q. If you look at his Q, you'll notice that it's basically an AoE version of Transfusion with twice the CD and inconsistent healing. However, you should consider who Zilla is before you say "Renekton is fine". Zilla has played many hundreds of games as Renekton, so we're hardly in any room to argue against his experience. He says Renekton is UP. I've played Renekton, I understand what he means, and yes, Renekton is UP. The way his Q and W interact must have been a mistake...

Saying the only drawback he has is his Fury system isn't accurate, either, but let me tell you why Q being the way it is with his W is bad:

W applies lifesteal and is single target, therefore it is almost an infinitely superior choice to Q, if Q wasn't so useless when you don't rank it first. W gains power even if you don't put ranks into it, and E actually does the most damage of all of Renekton's basic spells, so in almost every situation you have no flexibility, you're going to max R>Q>E>W or R>E>Q>W. For a bruiser, that's a big deal. It means that counterplay doesn't have to change based on how you rank your moves, and that you're not really able to harass them without pushing your lane quite a ways. I'm starting to agree with Zilla's idea of making Onhit effects apply on Q. If we could shift the power on Renekton's W onto his Q, and turn W into a late game nuke, then Renekton would be a much more diverse champion. What I'm suggesting is supposed to turn Renekton away from being so item reliant, while opening up build possibilities. This is what Riot likes to do.