Talk:Warwick/@comment-50.92.157.147-20130203214239

I've been thinking, and I wonder if it might be a good time in the meta for Lanewick (top) again? His Q does %maxHP damage which is ideal in this Giant Belt stacking era, and his sustain is second to none.

Albeit his range is poor, and he lacks escapes (barring a nearby low-hp opponent to trigger Blood Scent, unreliable I know) but he could be something of a lane bully in several matchups I suspect.

Also there are a few items that I think would work well on him; Muramana for example, when activated adds bonus damage based on a % of your mana, well this will trigger 5x when you cast your ultimate, potentially adding a huge amount of damage (+500-1000 dmg depending on mana pool/build)

I think Iceborn Gauntlet also has potential - it will trigger an AoE slow when you ultimate in on the enemy team, and late game when you have maxxed Q and stacked some CDR (or blue buff) you'll have a ~3.x second Q spam to re-trigger the Gauntlet procs during chase. Plus it adds additional survivability, damage, and mana (for Muramana.)

Blade of the Ruined King doesn't need an explanation, does % damage which procs 5x during Ultimate, an all around good item on Warwick.

Overall I'd say a good lategame build using this line of thought would look something like:

Blade of the Ruined King, Muramana, Iceborn Gauntlet, Merc. Treads, Spirit Visage, and Guardian Angel. Running some combination of hybrid ArPen/Mpen runes and masteries (damage sourced from auto-attacks and Q spam, split between physical and magic)

If anyone has played any Lanewick lately I'd like to hear about the results - as I intially said, I'm sure some of the matchups are rather poor, anyone that can range-harass or has a spammable escape to stay out of Warwicks range could be problematic, but against several of the common toplane melee champs I think Lanewick might be worth experimenting with.