User blog comment:Nhan-Fiction/(Champion Remake) Fiora, the Grand Duelist/@comment-4881935-20131229192346/@comment-4881935-20131230012444

Well, to reply to some replies:


 * Unless she's a tank, her passive is never going to be relevant for team fights without outright making it too powerful for 1v1. The amount 1 champion can dish out to her compared to 5 champions is such a huge gap that it's gonna be possible without mechanical changes.
 * I'm not saying the armor penetration on is bad. I'm just saying giving flat armor penetration is the exact same as giving Lunge higher base damage. It makes no difference in the results. If the enemy stacks armor, the exact same result will happen as if you just increased the base damage. Flat penetration does not counter armor stacking so giving it is some needless and bloating the ability for no reason.
 * I would love if blocked secondary effects, but I only mentioned it because your reasoning may it sound like they just overlooked it, which is completely false.
 * For, what you're doing isn't making it easier to use, you'er just giving people to move faster, which a lot of people rather prefer. The way is, it's not hard to use, it's just doesn't do what a lot of people want it to do, even though it was never intended.
 * To follow up with it, you remove her ability to disengage by shifting the movement speed for the first three second. Now, she has no form of disengaging so her gameplay is just straight up fighting because it takes a while to build up your AS but once you do, why would people leave the fight since you have your 60%-120% bonus AS for up to 4~6 seconds that almost no champion can match. Hence, this is a huge change in 's playstyle.
 * Also, this actually makes the whole role of double pointless because you have the bonus movement speed. You don't need a second lunge to stick to a target since you have absurd amount of bonus movement speed.