User blog:AlexHawks/My idea of Karma's remake

Rework of Karma.
Basically what this rework might do, is turning Karma from unplayable support champion to a powerfull champion for her team. Although she might look OP as this for the first look, she is deffinetly going to have high skill cap.

Stats
Health - 458 (+92)

Health regen - 7.00 (+0.7)

Mana - 380 (+50)

Mana Regen - 6.5 (+0.6)

Range - 550

Attack Damage - 48.05 (+2.0)

Attack Speed - 0.620 (+2.50%)

Armor - 18.2 (+4.5)

Magic resistance - 30 (+1.25)

Movement Speed - 310

Abilities
Passive:  Enlightenment 

Every successful ability cast on enemy or ally casts adds stacks of Enlightenment.

On ally cast:

1 stack : Ally champion enjoys his movement speed increased by 20 for 5seconds.

2 stacks: Ally champion receives 20% bonus attack speed for 5seconds + remaining time from stack 1.

3 stacks: Ally champion has 10% increased lifesteal and spellvamp for 5seconds + remaining time from stacks 1 and 2.

4 stacks: Ally champion receives 20ability power and attack damage (+2 per level) for 30seconds.

On enemy cast:

1 stack : Enemy champion is slowed 10% for 5seconds.

2 stacks: Enemy champion has his attack speed reduced by 20% for 5seconds + remaining time from stack 1.

3 stacks: Enemy champion receives -15 armor and magic resist for 5seconds + remaining time from stacks 1 and 2.

4 stacks: Enemy champion is stunned for 2seconds.

1st ability (Q):  Balance of Fans 

On ally cast: Uses the energy from the Fan to heal ally target by 50/100/150/180/250 (+ 0.8 per ability power)

On enemy cast: Uses the energy from the Fan to damage enemy target by 50/100/150/180/250 (+ 0.8 per ability power)

Adds one stack of Enlightenment, can only add 1st stack only.

Cooldown - 14/12/10/8/5

Mana Cost - 70/80/90/100/120

2nd ability (W):  Mantra shield 

On ally cast: Shields ally champion for 50/75/100/150/250 for 5seconds (+ 0.5 per ability power) damage adds 2 stacks of enlightment. (Can add only stacks up to 3)

Cooldown - 15/18/20/20/20

Mana Cost - 90/100/110/120/130

3rd ability (E):  Inner Light 

(works pretty much as Karthus' or Cassiopeia's Q) Upon activation, deals 30/50/80/100/150 damage to target area and applys 1 stack of Enlightenment if it hits an enemy champion. (Can only add stack 2 or 3.)

Cooldown - 3/3/3/3/3

Mana Cost - 40/50/60/70/80

Using this ability for more than once in 5seconds doubles the mana cost. (Pretty same as Kassadin's ultimate.)

4th ability (R):  Nirvana 

Karma rises up to the air and channels ultimate for 2seconds, after 2 seconds all deals 100/200/300 damage to surrounding enemy champions and applyes 2/2/3 stacks of Enlightenment to both enemy and ally champions. (up to 4)