Talk:Nasus/@comment-24971427-20191207132847/@comment-4636093-20191207141831

Nasus isn't intended to be a tank at all.

I thought of something similar to that Q suggestion at first too. Cooldown increased by 2 seconds at all ranks to 10-6 instead of 8-4, but it getting put on a flat 2 second cooldown if it kills the target... Problem is I realized that it'd just cause his snowball to start much earlier and a 2 second cooldown increase isn't enough of a stop to that. So nah, I think it's fine as it is.

Although maybe swap his Passive and W... Something like: Passive, Damaging an enemy champion applies a debuff for a few seconds, it doesn't refresh and after it wears off they become immune to it again for a few more seconds, but while it lasts a slow ramps up per further hit they recieve. W passively grats him lifesteal against slowed targets, active causes an attack speed slow on all slowed targets.

But that would not be classed as a mini-rework, that'd be an actual full rework.