Talk:Lee Sin/@comment-6281696-20140712161630/@comment-6281696-20140713184424

Who the hell combines a figher & an assasin, those two are eachother anti-theses which genius thought that could possibly end up being balanced in any way shape or form?

As for others having higher burst, not the point, the point here is that we have a bruiser who has the damage to effectivly be an assasin, without even needing an assasin build, which is, well really really dumb balancewise.

As for dodging his Q, not going to matter at all if all he has to do is walk up to me. Vaynes range is 550, The range on kick is 375, which leaves a distance of 275 for him to cover. That's less than a second walking even for the slowest of champions, and about ~0.6s for a lee with normal T2 boots, not taking into account any other possible movementspeed buffs or all of his gapclosers. That's not enough of a distance to even begin kiting. Hell, the slow from tempest already has nearly the same range as Vayne's AA's. I think the best I've managed is probably to get him to halfhealth 1v1 by tumbling away and what not until he manages to catch up and just instantly kills me. Which is well, rather extreme.

As for CC, their team actually didn't have much CC beyond Lee (The rest was Vlad, Zed, Soraka & Ez), so that wasn't even a possible problem.

Look, I'm not saying I should dominate him as Vayne. I'm just genuinly curious how Riot envisions I should react to him in order to stand any chance whatsoever of winning when the Lee is not completly braindead.