Talk:Zac/@comment-67.0.76.223-20130319004014

Personal impresions of Zac from playing him on PBE a dozen times today as top & jungle.

-Spell vamp doesn't make up for huge HP costs of spells.

-% health costs instead of flat hp costs make sure you can never be "too tanky to care" like mundo can.

-Bad base damage and AP ratios make your spells hurt you more than opponents, even with spell vamp builds.

-0 kill potential with no burst damage or sustained damage beyond AA's

-Being manaless makes all spirit stone jungle items gold inefficient because of mana regen, poor build options.

-Passive actually reduces your movement speed while on CD (Why isn't this written anywhere?) and makes sure if you ever do survive with your passive you will not be escaping anyone with your 400hp and slowed movement speed.

-Passive blobs are affected by AOE, meaning somebody like garen just Spins and all 4 die instantly.

I actually had the most success by building Zac as AD while playing solo top and not using his abilities for anything but Utility. Building BOTRK and Warmogs as core items, followed by BT and attack speed.

I think this character is in desperate need of AP ratio buffs, because truthfully I think he has absolutely nothing good going for him as he is on the PBE right now.