Talk:VPBE/@comment-24710280-20150217144028

What's going on with the base damage of Zilean's Q with this rework? (Even the old numbers were a little strange)

75 / 115 / 165 / 230 / 300 means +45,+50,+65,+70 extra damage on it when it gets extra ranks... Why don't they make it something like this:

75 / 130 / 185 / 240 / 295

One more thing about Zilean's E: It's effect is still quite weak for me, they should do something about it. What about adding an another effect on it when it is cast on the same target the second time in quick succession? Like healing an ally or rooting in place an enemy?