Talk:Ryze/@comment-70.79.143.203-20110906232040

Maybe changing the mana cost on his Q to a scaling 50/55/60/65/70 would help improve his early game a bit? Or make it so that all enemies hit by his W's aoe damage from the ult receive a 50% duration snare (ex. At level 5, and ult activated, all enemies around the target and damaged by rune prison's AOE would be snared for 1 second)? This would increase his utility a bit, since right now his only cc is a single target snare.