Talk:Gangplank/@comment-4832742-20130311162258/@comment-76.19.89.247-20130312024441

W has a high HP scaling per rank because normally people do not build him AP, but one rank early to clear CCs is incredibly useful, would max it last unless getting lockdown constantly, extra survivability, or building AP.

Would max Q first ONLY if:

you are last hitting like a boss

(not taking into account CDR and AOE)

Q at rank 1: 8gp10

rank 2: 10gp10

rank 3: 12gp10 etc. etc.

plus procs slows, DoTs, lifesteal, AOE, spellblade, and a whole slew of other things, but only needs 1 rank to do that :D

but for essential 25 extra damage and 2 extra gp10 (at best) per rank, not really as rewarding as id like it to be.

I would normally get E third and max it first because i usually build him AD and all its benefits can be utilised.

the AD bonus also increases Q's damage and higher movement speed is always helpful no matter the situation e.g. running away, chasing someone, or when someone comes in to gank for you, giving him some extra movement speed (and AD).....

8 AD (+2 per rank) and 3% movement speed (+1% per rank) perpetually and when you need it, 8 AD turns in to 12 AD (+7 per rank) and 3% movement speed turns into 8% movement speed (+3% per rank) and your allies within 1200 units get 6 AD (+3.5 per rank) and 4% movement speed (+1.5% per rank)