Thread:Ruthlessocelot/@comment-25873244-20141215095537

If someone goes around and notices my edit on Rek'Sai's page, and happens to look here, I tested the tunnels, to see if what  was there was accurate, and made it more detailed. If you have a less wordy way of saying what I did, or if my formatting was off, please feel free to fix it. If you wish to test what I have written, please feel free to do so, I recommend the large block of terrain below red side tri brush (coming from that craddle area just below the tri brush, you can see a very extended tunnel, in addition to a very high variance as to which direction Rek'Sai will tunnel when cast towards the center of the mass of terrain.

If you wish to imagine the pathing of the ability, the path starts by the player selecting the endpoint of the ability by casting Tunnel, if the endpoint is in terrain, imagine an expanding circle centered on the player selected endpoint, the first point on the terrain that the expanding circle contacts is where the endpoint for Tunnel will be. And due to the fact that there are more necessary  calculations to find a proper endpoint when the player selected endpoint is is very close to the exact middle of two possible endpoints Rek'Sai will start traveling to the player selected endpoint until the calculation for the valid endpoint is done, this also seems to occasionally lead to Rek'Sai ending on one side of a wall and the end tunnel on another. 