User blog comment:Manveru666/Warwick Remake (Attempt)/@comment-107.207.56.250-20130327211548

Bad. Part of Warwick strategy involves being able to toggle your bloodscent to lull enemies into a false sense of security untill you and your buddies set up the perfect time to re-activate it.

If it's just mindlessly on, then people will always just run away which is what you see at < Level 30 games

Also, the new Eternal Thirst does not have a duration associated with it. There is no slow % or duration, or the amount of time that allies may heal from the target or how much they heal.

Plus the way things are switched around in here, you're damaging his sustain in the jungle which is a big thing for Warwick. He's not as strong or fast as others in the jungle but you'll be damned sure he's walking out of there at level 6 with 4 health pots and machete.