Talk:Heimerdinger/@comment-3156618-20110111152639/@comment-3107063-20110111154700

Well at later levels enemy champs are capable of tearing through turrets with ease anyway so I don't imagine that the little extra armor/resist makes that big of a difference. I've found that the late game role of turrets in a team fight is to quickly clear out the minions that can soak up damage and then (if the fight is going well) give the enemy some extra incentive to run away.

I personally max out those turrets as quickly as possible as they have a huge impact on teamfights considering that 1 or 2 turrets throwing down splash damage on the enemy is nothing to sneeze at. Think about it, with 2 turrets and maybe about 800 AP you're doing about 400 splash damage per second. Sure the enemy can turn their attention to those turrets and get rid of them but chances are they're more worried about your teammates.