Talk:Olaf/@comment-93.203.103.8-20130310170038/@comment-4952847-20130311125434

^ I see that more as a needed buff. Considering how they tuned down Olaf's AD steroid uptime while at the same time they tuned down his consistent damage by putting a 90% downtime on the armor penetration as well. While I can understand tuning down individual skills, that nerf tuned down his whole kit. Add that onto already tuned down skills and it feels like what I would call an overnerf.

He is still hella fun to play, just doesn't deal enough damage with his Q anymore.

If anything they could restore it as a passive percentage penetration because that way he wouldn't be as effective as he was (pre-nerf) in tearing squishies apart (which he doesn't have a problem with anyhow) while still effective against bruisers and tanks.

I don't mean to say he needs to be able to 1v3 like he used to (pre-nerf), just probably not be weak enough to get counter jungled... where he used to be the invader but now I can't sustain him properly without Wriggle's Lantern ._.