User blog:Deshiba/Item concept; Guinsoo's Rageblade remake.

Not to offend people who love this item as it is, this is just a brain-fart I'd like to share with all of you, to see what you think

While reading this post, I noted that we have just as many "pure" hybrid items as we have "pure" hybrid champions. Two out of those three items, actually do about the same. Where Hextech Gunblade gives an active component with a slow, Guinsoo's Rageblade gives attack speed. The rest of the stats they have in common, giving AP and AD, life steal and spell vamp. I also noted that we don't have any hybrid penetration.

So, we have 1 redundant item and 1 non-existing item, I thought about mixing these two together to create a Rageblade that fills a different role then it does now, but still keep it's core intact.

New Build
The current Rageblade is built from a and a. Now it has always struck me as weird that this recipe would give an Attack Speed buff. Since it's the only item to give attack speed due to either of these items ( doesn't count, it's attack speed is due to the ).

Recipe
The new recipe would have it built from a and a, this will automatically increase it's cost and change it's stats to have: But instead of opting to blatantly add the penetration of both items as stats, I tried to preserve some of the stacking nature that Rageblade has. Instead of increasing the damage however, I think it should reduce resistance and in that way still increase the damage.
 * 30 AP (+5)
 * 30 AD (+5)
 * 250 HP (+50)
 * +10% CDR

Item Role
This would put the item in a niche hybrid role with it's own identity, different from the little unstable brother of a certain Gunblade it now is. It's use would increase from mid to late game, where people usually have some more cash for resistances.

So tell me what you think, Does it smell funny? Or are my brainy farts better compared to roses?