Talk:Pantheon/@comment-4636093-20140325183539/@comment-9705522-20140325190316

horrible, they reverted the stun changes. now pantheon doesnt have to worry about his channel spell, which deals absolutely ridiculous damage (3.6 per bonus ad. thats more than kha has with all his spells combined. thats more than talon has with all his spells combined). not to mention no-brainer ganks.

now these changes have gone from nerf to straight up buff. passive working more reliably against monsters? check. lower channel time on ult? check. lower cd late game? check. insignificant range reduce post lvl 11 (and no reduce at lvl 16)? check. so yeah, lets take a literally broken champion and buff him.

sure, his ult has less range at lvl 1, but its still outside of ward range and with the reduced channel time it will be more powerful in ganking. sure, he has less global presence, but that doesnt help the huge buffs. im still for the old changes, they were good.

but no, pantheon players being sad that their literally broken champion might not be broken (to be honest, i can understand them somewhat. the first time their champion is actually viable, and now they try to gut it. then again, his kit isnt healthy for a jungler).