Talk:Xerath/@comment-173.25.29.14-20120709185530/@comment-184.175.30.46-20120711141952

The entire point of Xerath was that his burst output was insanely fast for his ult along with his other abilities that have a relatively low cooldown. I'm always using xerath as my main ap carry and with this new buff all i've seen people do is AVOID his barrrage. I've tested it and with the new patch xerath;s ult lands slower than kog maw's living artilery. I'm not even talking about cast speed or cooldown; i mean the speed when it HITs the ground. now kiting xerath's ult is so easy even with the big blast radius. it forces me to get closer to ult rather than ult at the edge of xerath's range (this is what defines xerath's gameplay because he's has insane range when he uses W). I feel like riot's forcing xerath to be much closer to the teamfight than actually staying away from the fight and do ults + arconpulse together where he is from a safe location. This really defeats the purpose of using xerath as a long range artilery...