User blog comment:Hidden Sniper/Is it just me or are ranged AD dudes in a bad place atm?/@comment-3014924-20111104151830

IMO, it's fine how it is.

Usually, your team has 1 support, 1 melee DPS, 1 tanky, 1 ranged and 1 mage.

Now let's say you team fight. Ranged deal sustained heavy damage, mage does a burst. My melee-DPS is supposed to take one down of those threats. He needs the tank to give him that glimpse to get them and kill them. And your tank or support is supposed to stop me.

That's what makes the game a tactical team game. If your ranged is superior to my melee, how am I ever supposed to get past the tank, not get bursted by the mage + your damage? I can't. I'm useless. If we go full melee? You get the edge, cause you farm more, you kite and we can't properly engage.

I think the balance is right. It's just that a range needs his CC characters to do their job. He's dependant to them.