User blog comment:Willbachbakal/(Champion Rework) Vladimir, the Crimson Reaper/@comment-24501229-20150103074852/@comment-1330314-20150104111640

I'm starting to think the problem may lie with the length of the 18-point lists. As you mentioned, a linear increase would halve the space taken, but I kinda wanna keep the current version while also conserving space. The implementation of non-linear increases on champion stat lists is both visually clear and space-efficient, and I'll try to see if I can get a similar template for this.

I agree that the per-point damage is minuscule, and the decimals are really ugly. If I can compress the maximum damage, I'll try doing the same with the per-point damage, and in the worst case I'll just shift it into some collapsible template or in the additional info section.