Talk:Aatrox/@comment-36002403-20180914083637/@comment-4091261-20181004201514

Ah the classic rush. Waveclear is quite valuable so I can see why someone would use it. In fact at times I use my to build.

Though there are quite a few animation canceling techniques he can use that I barely make use of due to a late that becomes a  after the next back.

I assume that player is using. It would pretty much be necessary to be tanky enough to rush without issue. I personally use to enhance his  synergy.

I find that reaching the 3k health threshold, gains much more freedom. I also use so the investment transitions to carrying the game. A strike is devastating to turrets.

Ever since the new runes were brought out, the lack of / made a real powerful hit to early game tankiness.

Ever since was changed to have an, , and  ratio its usefulness for bruisers that tend to go for / and / builds skyrocketed. I find that this reworked is one such champion.