Lizard Elder

The Lizard Elder is a neutral monster in League of Legends described in-game as "a melee monster with large amounts of health. Killing this foe grants a slowing attack that deals damage over time." It only appears on Summoner's Rift, where it spawns with two.

When killed, the Lizard Elder grants its killer the buff (very often just reffered to as Red buff), where every hit deals 10-50 (10 at levels 1/2, 15 at 3/4, 20 at 5/6, etc) magic damage damage every second for 3 seconds and slows enemies (8/16/24% for melee or 5/10/15% for ranged).

Strategy

 * Controlling the Lizard buffs can give your team an advantage in the match. Most junglers will attempt to control not only their own but also the opposing team's buff.
 * The lizard spawn is indicated by a gold marker on the minimap. If your team has vision when or after the lizard is killed, the gold marker will disappear and reappear when the camp respawns.
 * The lizard respawns despite the buff still being around, so there can be more than two buffs around. The same applies for the.
 * The lizard does not respawn if the young lizards are not killed. This can be used against the enemy when taking buffs from the enemy jungle, as it robs them of potential buffs until they kill the remaining creeps and it respawns.