Talk:Vladimir/@comment-121.209.35.202-20120527060206/@comment-50.103.29.97-20120528172057

(ignoring items/masteries)

Flat AP Quints grant:

-9 Extra damage (raw) on and 3.75 extra life regained from Transfusion (assuming you take Transfusion at level 1)

-21 bonus health

Spellvamp Runes grant:

-5.4 Extra life gained at level 1 from Transfusion (ignoring enemy magic resist), and scaling upward from there.

Late-game, obviously the Spellvamp Runes are worth far more than some paltry damage and bonus health, but Vlad's biggest problems are with his first 5-7 levels (depending on laning opponent), and the extra shreds of health gained could hardly be classified as "Infinite lane sustain".

However, due to Vlad's generally mediocre-poor AP ratios, AP Quints aren't the end-all either.