User blog comment:Willbachbakal/(Champion Concept) Rasputin, the Abomination/@comment-4068613-20130717210545/@comment-1330314-20130718002958

Rasputin's kit allows him to disrupt the enemy team even without his ultimate (Q+E to bring an enemy to a target location), so it would be advisable to do something about him (as with any other tank). The way his ultimate works also means the enemy team can counter it by hitting him with a less powerful spell (a support 's, for example).

Moreover, the power of Rasputin's ultimate is proportionate to the ability he absorbs. If the enemy team makes a small mistake, he can only gain a small advantage, whereas big mistakes mean bigger turnarounds. Other champions, such as or, can capitalize on small mistakes much better.

Regarding your final paragraph, that could be easily solved by giving a max range on teleport-able Vile Spew pools. Thanks for pointing that out.