Talk:Rune/@comment-3582164-20110514192740

Why does everyone hate on the rune combiner? For 375 IP, newer players can buy 25 of the 15 IP tier 1 runes, enough to cover multiple different play styles and not be at a huge disadvantage during pre-level 30 games. Then, once they are a high enough summoner level and have enough IP to fill up their Rune Book with the best runes, they can combine all of their old lesser runes into one random tier 3. Possibly even a quint, worth up to 2k IP. I've experimented a bit with the rune combiner, and of 7 randomly generated tier 3's, I've gotten 2 useful primary runes and 3 very decent quints. Also, even if you happen to get a crappy tier 3 rune, another 200 IP can get a re-roll. Although it is a bit of a risk for which tier 3 you happen to get, the Rune Combiner lets new players use lesser runes while they level up, and it's very possible, even likely, to save them money on a tier 3 rune that they would end up buying anyways, for up to 1675 IP more than what they paid.