Lissandra/Development

Lissandra, the Ice Witch, revealed
By Tyler 'RiotWenceslaus' Eltringham

is a flexible, mage with abilities that emphasize crowd control, kiting, and  over raw damage.


 * Abilities

I= After a brief cooldown, Lissandra's next ability. Hitting an enemy with movement impairing abilities reduces Iceborn's cooldown.
 * Iceborn

Lissandra throws a spear of ice that shatters on contact with the first enemy struck, dealing damage and their movement speed for a short duration. Enemies behind the struck target also take damage.
 * -|Q=
 * Ice Shard

Lissandra freezes the area around her, dealing damage to nearby enemies and them for a short duration.
 * -|W=
 * Ring of Frost

Lissandra casts a slow-moving, long-range ice claw in a line, dealing damage to all enemies in its path. Re-activating Glacial Path teleports Lissandra to the claw's current location.
 * -|E=
 * Glacial Path


 * -|R=
 * Frozen Tomb
 * Lissandra freezes an enemy champion, damaging and them briefly. Dark Ice emanates from the target, dealing damage and  nearby enemies.
 * Lissandra encases herself in ice, herself in place briefly and becoming untargetable and invulnerable. Dark Ice emanates from Lissandra, dealing damage and  nearby enemies.


 * Gameplay



Lissandra's and crowd control skills make her an ideal choice for aggressive, roaming mid play. By shoving the lane with her AoE abilities, the Ice Witch can create the space she needs to make a move on top or bottom lane. The long range blink from lets her get the drop on enemies from unexpected angles by jumping terrain or by circumventing typical ward locations. Once the ambush has been sprung, Lissandra's potent combination of, , and allows her to stick to an opponent and close out the kill.
 * Mid lane

Lissandra's allows her to be much less dependent on  compared to many of her AP counterparts, making her an excellent, self-sufficient choice for top lane. Despite her low base durability, the long range blink on helps Lissandra stay safe by pulling off daring escapes. If she's caught in a gank, Lissandra can freeze her would-be killers in place with before disappearing over terrain with a well-placed.
 * Top lane

The area of effect damage on also allows Lissandra to guard turrets even when pressured, or press the lane in an attempt to lure enemy junglers into a counter-gank. When an opponent takes the bait, Lissandra can cast on herself, ensuring her own survival as she uses her other abilities to set up kills.

Lissandra isn't the type of mage who immediately blows up high-value targets, but instead has the potential to lay down impressive amounts of damage and crowd control on grouped up opponents. The AoE aspect to keeps enemies pinned down through repeated area damage and slow effects while she waits for the opportune moment to unleash her full combo. Once she sees an opening, Lissandra can use to close in and lock down a high-value target with. If the opposing team starts to focus her, Lissandra can instead use on herself, juking the initial burst before escaping with.
 * Team fights

If you're looking for a mage who favors crowd control,, and kiting over raw burst damage, Lissandra is sure to make a welcome addition to your lineup.

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