User blog comment:LivesByProxy/Let's Talk About Urgot/@comment-26815373-20160517173914/@comment-26378838-20160518113354

I'll be a shameless harlet for doing this, but I tried to remember robotic enemies from other games and I think I found the scenario that would make Urgot both more juggernaut-ish and deploy machinery like willbachbakal suggested: the CPU fight in Final Fantasy IV.


 * Zaun's Oppression Drones
 * deploys two flying drones, the Hextech Annihilation Xyster (HAX) and the Noxian Orbiting Physical Eschewer (NOPE).
 * HAX emulates the of the enemy champion with most AS and shoots pass-through beams accordingly (600 unit range).
 * NOPE grants Urgot immunity to physical damage.
 * The drones orbit 300 units around Urgot and can be targeted by enemies. They last X seconds but last Y more seconds with kills and assists.
 * They have and Urgot will share damage suffered by the drones.
 * Urgot will have his attack range reduced to 300 units and his abilities' range is halved but will deal 50% bonus damage while HAX is active.