Talk:Evelynn/@comment-3486816-20110502045303/@comment-3358335-20110506230340

"What if the other opponent also last hits then?"

Well there are a few scenarios. ..
 * If you are solo, then you run the risk of being denied, you need either the mid or jungler to go in for a gank in order to keep them honest.
 * If you have a lane partner, then you need to both be ready to jump on Eve, or simply forego the last hits until your minions get pushed. You can stay back, and try and run up just when a minion dies so that you don't lose exp.

Like I said, it's a particular Art. There is also a particular art to denying your opponent that takes even more discipline than getting pushed. It is why good solo 1v2 characters tend to have long range skill shots. They can make the bushes incredibly uncomfortable for their opponents, and still get those last hits. (It is worth noting somewhere, that if you do the damage that kills a unit and you are not in the "Range" to receive exp, you still get the exp.)