Board Thread:Wiki discussions and announcements/@comment-26053782-20150129202217/@comment-24055932-20150218224953

Well, by tweaking formula above I ran into a dead end as well... it would be like really usefull if we had a couple of ingame values with given amplification effects and raw AD/AP. I'm starting to feel insecure about the values given on replay-channels, and some of the formulas that I wrote out worked miraculously for one and not the other.