Talk:Bard/@comment-25855686-20150326035639/@comment-5955640-20150326055933

I honestly think he needs more base mobility and for chimes to spawn in more areas near the bottom lane. Seeing as the chimes can be in an area for ten whole minutes and Bard will want to gather them up in a group rather than one at a time the chimes will occupy the space that other chimes could have spawned in during the intervening time.

SOOOOOOO. More Chime spots in the area Bard is in the majority of the laning phase. It would take a lot of struggle from the champion which I suppose is the point but it would help so much also his base movement speed. When I think of Mobile supports I think of Janna. Janna has 5 more base movement speed on her and that's not accounting for her W passive which scales it's movement speed buff based on her AP.

For one thing. Why didn't Bard get that for his W? Movement speed that scales off of his AP. It would actually make the shrine really strong even without the wait for the full heal. Secondly Bard doesn't have quite that kind of disengage or as much sustained movement speed and he's being punished pretty hard for a thing Janna has already figured out how to make a fair exchange.

Fixing bugs on Bard and allowing clones to go through tunnels and grant him assists when the tunnel leads to a kill is good it's a real buff. The increase on Damage with the Q. Not so much. That needs rapidity. Not Damage increase. I see in fights when the meeps run out all you have is the Q as the auto attack is also too slow and you can't kite anyone really with 500 range on the auto attack and less than average movement speed when normally walking around. Supports like to take mobility boots too so Bard players are extra slow whenever they end up in a fight.

Lowering the cooldown or increasing the total amount of meeps you can have on you would make him a lot more stable but I reckon they intentionally abstained from that.

They don't want to really buff Bard because when they buff weak champs in ways that makes them strong they grow like wildfire and cause a ruckus in queues which only lead to a hasty nerf.

It's also nice to always have a bullet in the chamber for "release champs are always released OP" people. So ya know. Thanks for that Bard all the same.