Thread:PrimusMobileVzla/@comment-27802145-20171115155033/@comment-7709681-20171115184925

I've been checking the progress on the rework, and got to say: I fucking love the Innate, is perfect.

I was tinkering of a musical concept (but rather someone that lures and brainwashes people with music, and more than that wanted music to be part of her gameplay and not just flavor... blame Bard's original design of having a build-in Guitar Hero for that. :P), but personally what I could do for that couldn't be better with an Innate other than this. <3

As for the basic abilities, I see the sense of not having a cooldown, but does it actually needs to be force to cast the spells on the current quarter note? However, does make sense that the used quarter note is locked until the cycle ends. The effects are nice, but still as meh to me as the current Sona: effective, but that's it... also you and your angular defense fetish.

The only thing I could think of as suggestion is that, to make something befitting of the kit, the prism that indicates the tempo empowers or causes a "spell crit" if a spell cast in sync with it. Say that it passes through the quarters as it rotates, and there's a meter on each (akin to metronomes), the closer to the center at the moment of cast, the more powerful it is (with the increase scaling with the selected melody, the higher the beat, the more powerful it is, or make a unique empowerment depending of the current beat).