Talk:Evelynn/@comment-24741259-20151211075945/@comment-10136989-20151211132130

You would have to expand on what kind of build you're playing with, and what level of play you're at. Evelynn works with anything at lower elo's because people don't play around the invisibility. When you say tank do you mean full tank with Cinderhulk, Deadmans and Banshees for pure survivavbility, or a bruiser build, running something like Warriors, Iceborn, Sterakks?

As for WHY a tankier Evelynn works is because of 3 reasons. Her base stats are pretty damn high, 90hp per level, decent armor, base AD and hp regen. The second reason follows the first in that her skills have a decent base damage, and low cooldowns. Tanks work well in drawn out fights by using their abilities multiple times. Going full damage and using your abilities once before dying is actually less damage than surviving being bursted down, and being able to put out some DPS. Something many players don't seem to grasp, if you're dead you don't do damage. Except Karthus.

The third reason is the Ultimate. Originally reworked around her healing health after killing someone, this is designed as an engage tool, to hit as many people as possible, and be rewarded for doing so. The problem with engaging on multiple people is the immediate backlash as they try to defend. The shield put up is great for blocking that. More importantly, the shield will also scale with Eve's resistances, giving her an effective amount of health. Getting a 1k shield when you already have 3k hp isn't as good as getting a 1k shield when you have 2k hp and a bunch of armor/MR items.

Riot realised this way of playing Eve was the best a while ago and nerfed her base damages by quite a lot, increasing her ratios to compensate and encourage building more offensively. In my opinion picking up a sheen item and going tank/cdr is the strongest way to play her because of the role you play in teamfights as a great flanking engagement, as opposed to an assassin that times her appearance to get a kill and back out. This playstyle gives you less options as you rely on a fight to break out for you, which could already turn the fight in the enemy teams favour.