User blog comment:LivesByProxy/Proposed Vision Alterations/@comment-1330314-20150731154555

I'm not really a fan of true sight, as it makes stealth completely useless when active. I agree that stealth is not well-implemented and often unhealthy, but that might be worth fixing by changing stealth itself, instead of just making it less powerful overall.

I really like Blanket trap, and it could be an interesting mechanic to have in-game. I also really like the Sentry ward you're proposing, bar the true sight, though right now it's outshined by Beholder in pretty much every way.

Elixir of Perception has a few issues. The enhanced vision range is interesting, but the experience multiplier clashes with the role of elixirs as late-game purchases, and the true sight effect is similar to, which was hugely detrimental to stealth champions.

The Simulacrum effect looks really cool, though I question the use of it on an AP item (your clone cannot use abilities but deals a percentage of your damage, so it would naturally scale with AD).