User blog comment:Chase999/Arcenciel, Heaven's Quintuplet/@comment-25235491-20170105181055/@comment-25235491-20170106091917


 * It's good that you did that, however, we'd like to know at what levels the passive "ranks up".
 * Example: 
 * In fact, missing health may as well be maximum health when the ability triggers upon taking fatal damage (basically meaning current health is zero). Adding to that, most self-revival passives have very long (like, 300 seconds).
 * Even if it is point-blank, you need some semblance of range.  has 290 range for example.
 * I persist that the ultimate's active has is way overblown.
 * The radius calculation means that the area of effect will always hit back to your position and up to 6000-range in a best-case scenario.
 * Also, 18 seconds is not a cooldown for an ultimate. An ultimate is meant to have long cooldowns, with the exception of, and , all of them toggles. Other exceptions like  are at least not this powerful.