Talk:Yorick/@comment-84.145.189.12-20110701180339/@comment-118.208.248.178-20110702095717

Malz's minions are incredibly well implemented, annie's not so much, heimys turrets tend to derp out alot but are fine. Minions are such a good champion concept for a game like this e.g. leaving a trail of 'wall' behind the champion that is impassable and explodes 5 secs after being placed, no fancy code needed for that and using resources already there. My suggestion for Yorick fix is simple; his passive also gains every 15 secs a minion (up to 2) these are significantly weaker in damage but do not time out and can be effected by auras