Talk:Karthus/@comment-27941059-20160309001408/@comment-27965496-20160312205513

And what's hilarious is Riot actually decided to nerf his W's slow, I guess just to troll Karth mains. Like seriously? Why nerf a champ that is CONSISTENTLY one of the least picked champs in the game?

Besides your buffs, I would make Karth a unique champ -- the only champ without an auto-attack. Instead, you can use your Qs to attack structures. Losing the AA is an obvious nerf, so the Q cost should be significantly reduced or even made mana-less.

Other ideas:

- A double Q should apply some sort of stack such as amplified damage or magic resistance reduction. This further rewards nailing your Qs.

- His E damage should increase based on the number of enemy champions in his aura. This amplifies his team-fighting ability and further encourages team-fighting.

- He needs to be able to move (maybe slower) during his death defied state.

- There's an ongoing bug where sometimes you can't Q for awhile when Death Defied starts. Instead, you should be able to Q instantly when this phase starts even if you Q'd just before dying.

- Riot claims they want to emphasize clarity. If that's the case, then make it clearer to the player how much time they have to press R during the death defied stage. How about a time bar?