User blog comment:Darksusanoo/(Champion Rework) Caitlyn, the Sheriff of Piltover/@comment-1330314-20150517001113/@comment-1920550-20150517003742

I get your point, but the only way you'd get even more of the sniper feel would be one-shot kills and that brings problems of it's own since you'd have to generate massive almost Veigar-level burst or use execute mechanics and that creates unhealthy gameplay patterns by itself, so i tried to focus on standart burst that comes in waves instead. The rework is focused on more Cait's mid game it's true, but since you have more AD scaling spells you should have multiple ways of maintaining your passive.

I removed the W cast time due to the decreased range outside of her passive stance and her Q poke is massively empowered and can crush through an enemy team. The overall idea however is move alot, positioning with your ultimate, and attacking from out of reach and out of sight. Some bush ambushes can wreck a roaming/splitpushing enemy champion. While you can play as a regular ADC, the idea is pick the "high ground" and strike from there.