User blog comment:Kagimizu/Tryndamere Rework/@comment-5077844-20141230094043/@comment-1272757-20141230215556

1) Current Trnydamere gets passive Crit Chance based on how much Fury he has.

2) Current Tryndamere has a low-cooldown gapcloser that scales off of 120% of his AD PLUS 100% of his AD. A gapcloser that not only generates more fury for him, but has its cooldown reduced whenever he crits.

3) Current Tryndamere has a  Q passively gives him a permanent bonus to his AD and grants him even MORE AD based on his missing health.

4) Current Tryndamere has an auto-targeted projectile-lacking slow WITH damage reduction if you're facing towards him.

5) Current Tryndamere's ulti has no cost, grants him flat Fury, and actually gives him a minor heal.

Yes, I gave him free attack speed and lifesteal. But in return he's lost his innate heal and passive crit chance, as well as his free AD. And the reason I gave him the slows and a stun was for the sake of utility. If current Tryndamere doesn't get fed and starts stomping he has nothing to offer his team besides getting fed off of relentlessly splitpushing, which isn't fun for anyone involved.