Talk:Jax/@comment-25010134-20140601120200/@comment-15244341-20140602111141

You can't judge a melee champion's chances to kill a ranged champion using LeBlanc as an example. That's like saying Ashe is awesome because she can kite a manaless Udyr forever. It's pretty borderline xD.

While not the best at chasing, Jax has definitely the tools to kill pretty much anything with his standard build. Trinity gives him a lot of movement speed, which coupled with his high base makes him really fast. Blade adds onto that with a movespeed steal. His Leap Strike is on a fairly low cooldown too. This adds up to a lot of chasing power unless he gets crippled by Wither or something like that. Add his stun which makes him tougher against AoE and high mixed damage and he deals with champions with one dash pretty damn well.

He is basically a late game champion with insane 1v1 potential. Sort of the inverse of Darius, which dominates early and mid game with his mixed damage but starts losing power late game.

I believe he is not over powered, but he does skew your top lane/jungle choices to ones that shut him down hard. Which is not a problem since Renekton does unspeakable things to Jax and is basically the best top laner ATM. If shut down, Jax can go farm his ass off to recover, though. This means that he isn't in teamfights so it is a certainty that Jax's team is going to get stomped. This is true with any late game champions like Kassadin. Sufficiently aggresive play with strong early/mid champions should shut them down and net you a win if you push for objectives early.

Also, taking down the first top tower is probably and error in the same way taking Nasus' tower is. It will make it so that they can farm safely.

Plus, the time to engage Jax is when he has used Grandmaster's Might. This makes him a lot easier to burst.