Talk:Shyvana/@comment-4677525-20120308100402/@comment-88.186.19.90-20120308130348

Good assessment.

She isn't a dedicated dueler though, it's just that she has an insane amount of damage at melee range combined with a good burst (flamebreath into twin bite) that makes a good hit-and-run tactic. I know you didn't say she was, but making the distinction is important because chars such as Lee sin, Fiora and Irelia can take her on 1v1 regularly with an advantage even if she theoretically deals more thanks to their kit.

She also has a bit of a hard time getting back up to par if she falls behing on gold, not snowball-level, but you can feel it more than some other champs which simply remain just as effective even if they have a gold disadvantage, while Shyv's damage output and tankyness somehow end up slightly below what you would need to win.

I disagree on the team coordination part. Of course, her lack of CC makes ganks pretty hard withough help, but she is one of the most independant champ you can come across (especially if you build her bruiser or tank). You pretty much lock a non-tank traget in the middle of the fight and keep pounding until it dies, rince, repeat, until you have no health left and flashout to get your health back on jungle mobs. In lane, you activate burnout, clear half the opposing minion wave, reactivate burnout, rush the opponent, flamebreath->twin bite and pound and pound and pound until he retreats, then proceed to free farm and regain your health on minions. Your teammates don't even have to pay attention to who shyv is focusing/who she flamebreathed, since all her damage is AoE anyway. If you get kited, switch targets and keep hitting. You are so tanky and deal so much damage that you'll be effective as long as you remain in melee range of anything; and good players will just run away from you the moment you ult anyway meaning more free damage from your team.