User blog comment:GreenMoriyama/Raymond, the Traceur Policeman/@comment-22636720-20160811234321/@comment-3391671-20160815180653

I do not think him being an officer means he should have a sixth sense. Just concept wise, he's a traceur, someone able to track well, and having a sixth sense felt appropriate. It will still need some tweaks, but rest assured, I'm aware of what may need to be done.

Yep. 175 fixed. Unlike most knock backs that is more than the range of the ability, this ability is meant to utilize its CC-potential than the push-back.

W is yes a steroid, but tweaks will also be made to this kit to emphasize more on its MS potential and the active part of the ability.

I debated on whether to offer him damage resistance or a shield. I went with shields so that there is a way to counter not only his resistance, but also his. Before, he received a large amount of health regen, and that in itself had not method of counter. I understand where you get the idea of how anime protagonists has so much ridiculous damage resistance, but Raymond is not supposed to be like one of those sturdy protags ;3

I do not believe the heal on this ability is abusable. At the start, it helps him get through the jungle. But in the late game, even at 40% CDR, if countered appropriately, this shield will be easily gone in seconds and the heal will not activate. The shield gives him survivability and just helps him live a long fight; the heal is the reward.

It's somewhat looney, thinking of an actual man lassoing someone with rope from afar. It gives both the impression of an apprehension officer, along with the playful attitude Raymond is supposed to give. He prefers playing with his opponent than being a poor sport and take them down with a bullet to the knee.

If only I could make animations/movie, I could show visuals of how I see Raymond as a character. I'm sure you might like where he goes with his persona.