Board Thread:Wiki discussions and announcements/@comment-1876049-20150731182500/@comment-1876049-20150804142630

Vsagent wrote: Kind-Hearted-One wrote: TehAnonymous wrote: Teh's opinion: Fluff and flowery descriptions are a waste of space, subjective and susceptible to personal arguments, and adds little that is not on the /Background page. How is saying that Ahri is a mage that uses mobility to juke people and draw people out to kill them, that Kog'Maw is an extremely fragile glass cannon that rapes whole teams if properly protected or that Graves is a tough marksman that wants to get in your face and burst you down "subjective"? You only choose those 2 examples, but what about Lee's description? You say his damage falls off, but I can build him like an assassin which is also his secondary role. You say he shifts to utility, when I can say: you should use his ulti only as an execute.

Another example would be Twitch: I don't find him weak and vulnerable early on. But Lee's damage DOES fall off, and anyone with a smudge of knowledge in the game will tell you that he's more of a utility tank later in the game. The fact is, that is his intended thing. Yes, you can build him as an assassin or only use his ult to get kills, but that is the same as building Renekton as a support or building Lissandra as an ADC: sure, it can be those, this is an open game but that doesn't change the fact that it's not what they are supposed to do.

These guides are meant for players who are new to the champion, and thus should reflect what the champion is supposed to do; let them experiment on their own later on. By that very definition, Riot's champion spotlights are bad and subjective because they don't tell you that you can build Tahm Kench as an ADC or Soraka as a jungler.