Talk:Evelynn/@comment-74.65.211.149-20120202005634/@comment-201.52.153.12-20120202082947

That's the thing though, reducing only movement speed does nothing to hinder the opponent's offensive abilities which makes ganking potentially fatal for such a frail character with such a lacking damage output; Basically it makes her a rather restricted assassin.

I do agree that stun would be too powerful and i would prefer something that could be made to last a bit longer without it being broken, perhaps reducing the character's attack speed and silencing them as well as movement speed.

As for the stealth rework, i fear they're going to make stealth suck..... Gotta say, if that happens, DOTA 2 is looking pretty good...