User:Reveleron/Sandbox

Note
The representation of Malefic is from 深淵との契約, illustrated by チカシゲ. Artorias the Abyss Walker is the character in the aforementioned illustration, and is from the game Dark Souls by FromSoftware.

Briefing
Serene, tender, and nebulous, holds an intricate allure whose grace is only matched by its absolute capacity to ruin an infinite entireties. Said to embrace all with null prejudice, none are exempt from their respective meet with the climax of life, as the world's entirety is subject to the weft and weave of the ; save for one: the one whose deeds were of pure anarchy, and intent impure; the day in which the night was killed, was the period when the absolute cycle was shattered, and hence one lone soul rejected from the eternal revolution.

In contest, Malefic marks those who are of dearest purpose to his opposers, pursuing them with null relent, and vigorously maiming those afflicted with the bane of his ill regard; the vile grips of Malefic's note are but absolute.

Background
is feared and rejected, as most are driven to ultimately despair against the unknown, regardless of the subject's beauty. In the darkness of mortals, the aforementioned emotions stirred for a partial eternity, until the unrelenting incarnate of hatred was manifested.

Lore
Fractured Ruins
 * Narrated by

''Into a sunken town, the Handsome Gambler ran, for he owed gold and blood, and yet had none to spare. Desperate and forlorn, he was about to change his path and walk away, when he heard a song that called on him, to chance his luck again.''

''Now the singer was a creature, with the biggest mouth the Gambler had ever seen. "Excuse my song," the monstrous siren said. "The tune's purpose was your attention. For I knew you had troubles and I can offer absolutions."''

''"Can you carry me from this bind?" the youth asked.''

"Boy, the world's one river, and I'm its king. Ain't no place I ain't been. Ain't no place I can't go again... And the price is a minuscule thing. See, I got hungers that ain't easily fed. But those finest tables? They ain't never got a seat for me. So I need men, like yourself, and let me in."

''Now the Gambler's only hunger was dice and cards. So this bargain? It seemed too easy a price. "If you're offering a ticket," the youth finally said, "that's a deal I will take." And before another word was spoke, the monster snapped him up and fled.''

Insight
To be blunt, I was notably disappointed with Riot's recent implementation of ; a marking system which did not require direct contact was something in which did not exist in the game before, and consequentially I was expecting greatness, but alas, I was met with but a dull cheating of the interface.

Regardless, I can openly concur that, in my opinion, itself isn't a failure of a design. In fact, I personally have grown rapidly fond of and the majority of their aspects. But I find that greatness is also somewhat of an adverse reminder of what could've been, if only the vitals were correctly taken just a step further.

But totally fret I didn't, as with shortcomings came inspiration to me also, from my recognition: a marking system which does not cheat the interface, but still achieves its purpose of striking irrational fear into those who have been chosen; to openly unveil one's intent, but also grant tremendous amounts of presence and utility in turn.

The notion then had me deliberating: who would best thematically fit the role of someone who hunts, regards, and heeds? A bahamut? A warrior? Or perhaps a without the tentacles and just the eye?

Then it struck me: a sinner, deprived of all as retribution, but their own source, their normal, and their nature.

Everything else following the sudden thought basically just slid into place. I did however take special care in relating the sinner to, in the hopes that it may accent not only the differences between the two marking systems, but also their similarities, and how the two are basically the bane of each other. The intent of their strained relationship was to exaggerate what I would have personally done differently for, and the potentials of different marking systems.

""The mark is a lie!""