Talk:Kassadin/@comment-4372473-20140121225726/@comment-7460908-20140124064948

What to think about this: Kassadin will always be in a state of flux.

Ever play DotA? (If you haven't, I'm giving an explanation, if you have, I am regardless :P) Anti-Mage is more or less the Kassadin of DotA. He has an on-demand blink on a relatively low CD (as a basic ability, mind you); no damage, but effective range.

He blinks in your face, drains all of your mana with his special on-hit effect, and then nukes you with his ultimate, which deals damage based on how much mana is missing from your mana pool- and it's not percent-based, either: it scales off of how many POINTS of mana you're missing; therefore, it'll do more damage to someone with an empty mana pool of 1000 than someone with an empty pool of 200. And I haven't even mentioned his passive Magic Resistance.

Thing is, he's only really good against mages, who in DotA, build for really high mana pools. Sure, he can annoy the hell out of any hero who needs to cast spells (i.e NOT a lot of Agility heroes, who get attack speed and armor and then run at people with shit like their innate crit chance), but it's mages he really screws over.

tl;dr: I think that if Riot wants to get closer to making Kassadin a balanced champion, they need to restrict him to more of an anti-mage niche.

He's too good in general.