Talk:LeBlanc/@comment-4743916-20120204222908/@comment-4743916-20120205020551

So far the clone works as the following.

A. When her HP reaches 40%, she'll enter stealth. B. All auto attack AI's, including turrets, do not lose target of her when she enters stealth. This is clearly shown in her "preview" video on her moves list and I've tested it on turrets. If the turret targets me when I enter stealth, it'll still fire at me. C. The clone appears when the stealth breaks, not at a stagnant .5 seconds. All actions, whether it's flashing, casting a move, or return distortion will break stealth. She can auto attack without breaking stealth until the auto attack hits its target. D. Banshee's veil will spawn on the clone regardless of whether the original has it up or not although it takes a second for the spawning animation to finish. Guardian angel will spawn its animation on the clone although I am currently testing if it does matter if the original has it up. The effect however does not activate even if the clone takes lethal damage for a premature death. E. Currently testing whether it really does give invulnerability during stealth or if it's just some ultimates like Malz's which stop after losing sight of the target.