User blog comment:Nhan-Fiction/(Custom, Fan-Made Champion) Kiya, the Fervor of the Sands/@comment-76.188.185.215-20121224203856

I feel like she is a Support/Tank/AP carry all at the same time. I think that the buffs she gives in addition to her CC is a little too strong. I like the idea of being able to switch the orb based on your team or the situation, but the way it is implemented is too strong. She essentially has J4's Demacian Standard, but a much more versatile version, in addition to a great variety of CC. It makes it so when she's in a team fight, certain members of the team become virtually unkillable, depending on what version she uses, in addition to the gold swing. An ace is already a big gold swing itself in a team fight. You're adding another 100 gold on top of that just for her throwing down her aura. It's a good idea, but some of the buffs and CCs need to be reworked.