User blog comment:Nephtar/Rollita - The Quick Automaton/@comment-7481207-20140121101916

30% of bonus health as armor and magic resist? That's way too much. Let's say she builds a Randuin's Omen, that's a total of 220 armor and 150 magic resistance in addition to 500 health for just one item. Then buying a warmogs and she gains 300 more armor and mr, with her total stats then 3490 health, 600 armor and 497 magic resist. And if someone actually breaks through that she can just heal herself for 998 health over 5 seconds, not counting Warmog's passive health regen and her own health regen. And on top of this she has a shield on a somewhat low cooldown.

However, while she is extremly tanky, she has hardly anything else, mediocre CC and very low damage without her ultimate (which still only makes the passive deal 355 damage per second as her only proper damage source), although considering how tanky she gets with only two defensive items, she could build raw AD with the rest of the slots, bumping her passive's damage alot, but still only when she has her ultimate since it would still deal ver little damage otherwise.