Talk:Mordekaiser/@comment-25837934-20150907011944

In total for the PBE changes/nerfs:

Q: Health cost up to 25 / 30 / 35 / 40 / 45 from 20 / 23 / 26 / 29 / 32

W: Can now be self-cast (does not deal DoT during the duration, but can still be reactivated for damage and heal).

No longer deals over-lapping damage (double damage).

Minimum single target damage increased to 140 / 200 / 260 / 320 / 380 (+90% AP) from 140 / 180 / 220 / 260 / 300 (+60% AP).

Max single target damage lowered to 140 / 200 / 260 / 320 / 380 (+90% AP) from 280 / 360 / 440 / 520 / 600 (+120% AP)

Health cost increased from 0 to 25 / 30 / 35 / 40 / 45

Healing from minions lowered to 25% from 33%

Max units healed lowered to 2 from 3

Movement Speed now says "up to 75 movement speed" from just "75 movement speed".

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Stats: Base Armor lowered to 22 from 24.88

Armor per level increased to 3.75 from 3.5

Armor at level 18 is now 85.75 from 84.4

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In total, this is a pretty big nerf, mainly to his W. Giving it a health cost while decreasing it's sustain and damage seems pretty harsh to nerf all at once. Havin the max unit heal from 3 to 2 seems like a pretty big nerf in the end.