Talk:Miss Fortune/@comment-16257908-20130910135210/@comment-4922088-20130916213256

Eh... Make it Rain is just really a self-peel spell and I don't see it much more than that outside of early game except when you need vision. The spell is only a deterrent because of its slow, not its damage.

Even Varus' E damage is not that impressive honestly, requiring around 200 AD for it to even match the damage of Make it Rain. The fact is it only combos really well with his % of health damage which requires another spell in order to be consumed.

Miss Fortune has this as well in a sense, the strong slow aiding her in landing more of her ultimate and preveneting enemies from escaping it as quickly. The only real flaw with the spell is the slow zone lasts half that of other carries similar abilities, but it makes up for this somewhat by being a much stronger slow, being the only spell of its kind to grant vision, and dealing significantly more damage early game compared to its counterparts.

It's no Void Ooze or smokescreen, but it's not a bad spell the way it is. Miss Fortune is designed in a way that other certain carries are intended to out-scale her when it comes to single target damage, but that doesn't make her weak. She perfectly fills the AoE carry niche she needs to.

Honestly I'm saddened we haven't seen some of her lately in worlds considering she pretty much stomps on Corki's face with her heels, but the assassin mid meta just isn't something she can deal with.