Item

An Item is an artifact carried by the Champions to enhance their performance on the Fields of Justice. The Items are only obtainable through the Item Shop. They are divided into five main categories(by their effect). They can also be divided by their Tier (Low, Middle, and High).

Types

 * Consumable Items
 * Basic Items (Low Tier)
 * Advanced Items (Middle Tier)
 * Legendary Items (High Tier)

Item Store
The Item Store is the "Building" next to Champions Spawn Pool in any Field of Justice with a big fat guy selling the items. In the left side of the Store interface is the The Home of the Item Store is divided in Five Categories Consumable, Defense, Attack, Movement, Magic. In the other side there is a Champion exclusive interface with the six recommended items according to the Riot Games staff for the Champion selected.

Effects
Many of the Advanced and Legendary Items; and some Basic Items have a double effect the first one is considered the Active Effect, and the second one the Passive Effect.

Active Effects
Active effects are destined toward the Champion himself, and can increase the following statistics:
 * Damage
 * Ability Power
 * Attack Speed
 * Armor
 * Magic Resistance
 * Critical Strike
 * Life Steal
 * Movement Speed
 * Health
 * Health Regeneration
 * Mana Regeneration
 * Dodge
 * Mana
 * Magic Penetration
 * Armor Penetration
 * Cooldown reduction

Secondary Effects
The Passive Efects are divided into four categories:
 * Passive: Has a Passive effect, like a Passive Ability
 * Unique Passive: Has a Passive effect that can't be stacked
 * Aura: Has an aura effect that affects nearby enemy and/or allied champions and/or minions
 * Unique Aura: Has an aura effect that can't be stacked
 * Active: An item that has an ability that can be activated by clicking on the item or with the Number Pad 1-6.