User blog comment:Sagee Prime/Nunu... and the future of supports/@comment-4434378-20120823002654/@comment-3323227-20120823022046

You are missing the point. With my method you can go support and have strong utility and be a strong support without having damage scaling but the option to build damage and have it scale well is there without making utility on a damage building champions utility too strong for the amount of damage they do. This is why supports have been getting nerfed left and right. All your suggestion does is apply a bandaid fix that ends up having mutliple balance problems. If it is too strong the item gets nerfed but if just a handful of champions are too strong what do you do nerf the item or the champions?

My suggestion brings utility into an easier to balance scenario where items can pretty much remain static and base and scaling on utility can be adjusted as balance dictates per champion.