User blog:Suzuran no Yubi/Master Yi Re-work

Master Yi Re-work
This is just an idea got and i decided to get the opinions of others to it.

This concept is mainly for AD yi and completely removes AP yi.

this is just a test one so it might be somewhat overpowered.

Stances
In this re-work. after master yi uses one of his basic abilities he gains a "stance" after a short delay or immediately. Master Yi can only have 2 stances active at a time. a 3rd stance will override the 1st.

( this is different from the stances and  have )

Stats
Health - 444 (+86)

Health regen - 6.75 (+0.65)

Mana - 220 (+46)

Mana Regen - 6.5 (+0.45)

Range - 130

Attack Damage - 58.12 (+3.3)

Attack Speed - 0.679 (+2.98%)

Armor - 16.3 (+3.7)

Magic resistance - 30 (+1.25)

Movement Speed - 330

Abilities
 Double Strike (Innate) 


 * Every 7th Attack Master Yi strikes twice and restores a percentage of the damage dealt as mana.

Mana restored - 10/15/20/25% of the damage dealt.

Notes


 * The second strike also procs on-hit effects and can crit but only deals 50% increased damage. ( 1st strike deals full crit damage )


 * The second strike crit is not boosted by crit damage.

 Alpha Strike (1st Ability Q) 


 * Master Yi leaps across the battlefield striking up to 4 enemies. Alpha strike also has a 50% chance to deal bonus damage to minions.

Range to the 1st target - 600.

Mana Cost - 60/70/80/90/100

Damage - 100/150/200/250/300 (+1.0 per bonus attack damage)

Bonus Damage to Minions - 200/250/300/350/400

Alpha Stance

After casting Master Yi gains Alpha Stance for 4 seconds. while in Alpha stance his basic attacks slow his target for 2 seconds.

Slow - 10/15/20/25/30%

Meditate (2nd Ability W)

Master Yi enters a defensive stance and restores health over 5 seconds and gains bonus armor and magic resitance. if the channel is broken he loses 50% of the bonus armor and magic resistance and the healing effect is cancelled.

Mana Cost - 80/90/100/110/120.

Cooldown - 35 Seconds.

Heal - 200/300/400/500/600 (+2.0 per bonus attack damage)

Bonus Armor and Magic resistance - 50/100/150/200/250

Healing Stance

After  effect ends. for 3 seconds master gains 15% increased healing and damage reduction but loses Wuju Style's passive bonus and attack damage.

Damage reduction - 10/12/14/16/18%

Attack Damage lost - 10/15/20/25/30

Wuju Style (3rd Ability E)

Passive - Increases Master Yi's Attack Damage while Wuju Style is off cooldown.

Bonus Attack damage - 15/20/25/30/35

Active - Master Yi Doubles the passive attack damage from wuju style.

Mana Cost - 40 mana

Cooldown - 25 Seconds.

Wuju Stance

After casting Master Yi enter Wuju Stance gaining reduced crowd control effects and the next   silences his target for a few seconds.

Reduced crowd control - 5/10/15/20/25%

Silence - 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds.

Notes

If Master Yi can only silence with a {[ai|Double Strike|Master Yi}} while Wuju Stance is active

Highlander (Ultimate R)

Increases Master Yi's Movement Speed and Attack Speed for a few seconds and makes Master Yi immune to slowing/snaring effects.additionally killing an enemy champion while Highlander is active refreshes all of Master Yi's Cooldowns ( Assists reduce Cooldowns by Half )

Movement Speed bonus - 35/45/55%

Attack Speed bonus - 40/60/80%

Cost - 120 Mana

Cooldown - 75 Seconds.

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