Talk:Talon/@comment-151.185.60.250-20120328191753/@comment-142.214.85.188-20120329181123

Talon's purpose in a teamfight is to kill a valuable squishy target fast. As he requires melee range, there is a lot of risk in doing his job right. Since he requires a lot of attack damage to do that aforementioned job, he will be lacking in survivability stats. Because he won't be very survivable, autoattacking much in a teamfight where you'll be in the range of 5 people is likely suicidal. Lastly, building a lot of attack damage is inefficient for autoattacks compared to the attack speed, attack damage and critical strike mix that carries build - so, doing much more autoattacking as Talon aside from finishing off a target will probably have you personally lose the fight in most cases.