Talk:Ryze/@comment-4018089-20110725202205/@comment-99.240.60.236-20110727015511

WOB Silas, I calculated Ryze with mana (Frozen Heart, Banshee's Veil and Tear of the Goddess) versus major sources of ability power (Rabadon's Deathcap, Zhonya's Hourglass, and Rylai's Crystal Scepter). For 6495 gold, mana provides 823.5 with a Q rotated through all of Ryze's abilities and assuming Spell Flux makes all 6 hits, costing 7.887 gold per damage. Ability Power provides 1206.4 damage for 9805 gold, costing 8.127 gold per damage. It looks clear to me if you are mainly going for either ability power or mana, mana works way better (though one does have to charge up the Tear of the Goddess). I'm not taking in account how ability power provides more magic penetration, though, but I'd rather have the defences mana on Ryze considering how long it'll take to use up all them Qs. Even comparing a charged Tear of the Goddess provides more mileage to just a Rabadon's Deathcap (499.5 damage and 1.99 gold per damage for the former, 527.8 and 6.82 gold per damage for the latter), though it will take a full 12.5 minutes for the Tear to fully charge, at best (and by that I mean it will never, ever happen that fast), but you'll be saving a lot of gold still to get more defences.

...I could calculate with magic penetration, but that takes too long and I'd rather win my argument! Seriously though, that would be rough, I don't wanna.