User blog comment:Purebreaker/Rina, The Hope of the People/@comment-5883057-20130910210340

Not bad, despite a few technical problems.

I don't know if you noticed, but so far every champion in the league has abilities that scale linearly with the rank. For example: Lucian's Q deals 40 + 40/rank damage, + 45 + 15/rank % AD, has a 15 - 1/rank cooldown and costs 55 + 5/rank mana. This is primarily to make it easier for players to remember the scalings, and maybe it's even embedded in the code, i don't know.

But normalizing the scalings will bring her in line with the league champions, AND nerf her strengths/buff her weaknesses.

I'd suggest:


 * E:
 * Bonus MS: 10 - 14 - 18 - 22 - 26%
 * Bonus AS: 20 - 30 - 40 - 50 - 60%
 * 25% Lifesteal (sounds better)
 * R:
 * Dmg: 150 - 300 - 450

This will immediately reduce the ks chances on her ult, while allowing her to buff her allies in a more... logical way.

I hope this helps

A pattern-seeker