User blog comment:Flyxmoloking/Opinions and why you agree/@comment-4952847-20130310113135

Champions who need buffs are probably melee AD carries such as Tryndamere and Fiora. Where Master Yi is still usable thanks to his ulti granting slow immunity, Tryndamere and Fiora just cannot stick onto enemy champions well enough today thanks to all the dashes and CCs.

How they could be buffed I do not know, as many might put it Tryndamere is quite broken, where he either wrecks face or gets wrecked face, while Fiora's biggest problem is the lack of escapes so she can't even hit-and-run well compared to the other melee ADCs. While building tankier on them might give them enough survivability to enter and exit teamfights, it robs them of the much needed AD to sustain their damage, making them subpar versus mobile ranged ADCs who can pretty much build full AD and still survive from good positioning.

Having more items like Youmuu's Ghostblade which dedicate themselves toward melee AD usage might solve the problem, but at the same time can cause other roles to become OP. For instance if they added an item with decent AD and armour (which right now only Wriggle's Lantern and Atma's Impaler offer both on SR) or an item with decent AS and armour (no item as such), the AD Bruiser and Tank archetypes can become overpowered.

Xerath probably needs a buff on his passive, and his damage is quite unreliable, because of the cast delays. While some other AP mids (Brand in particular) suffers too much from unreliability, where mainly his ultimate does not always kill the person you want it to kill (which is quite bad for an ultimate), I guess I'm just against bouncy bouncy type spells.

As for nerfs, someone below stated Singed, which I sort of agree with as well. He can splitpush well and becomes a huge threat simply by being so discouraging to chase after.

Lux has a huge range for the amount of damage she dishes out, but then the biggest problem I feel is that her cast times are too small compared to other skillshot based champions (for the range she has anyway). Nerfing her cast speed is going to end with some huge rage from the Lux community, while I feel that her decently low cooldowns kinda make her what she is. Perhaps she should have a more noticeable cast delay (does she even have one)? Then again she is one of those high-skillcap-high-reward champions, because you can really differentiate a good Lux from a bad one.

Champions that need rework are getting reworked so I won't criticise or this will become too long a post.