Talk:Viktor/@comment-3354279-20120509001334/@comment-3419132-20120509020855

This idea was proposed by someone else but I was in complete agreement. Viktor is my main and I always run Augment: Death. I know the complete usefulness of Augment: Gravity because I will sometimes find myself in the laning phase wishing that the enemy would push just a little closer so that I could stun them. These 2 Augments are no doubt his best and are completly useful. Its Augment: Power that we all know is rather lacking. The idea proposed was that it could grant Spellvamp on top of its stats. I loved this idea because it would really give him a survivability edge that would compliment the additional heatlh. As some compensation the additional health regen could be dropped (it is rather negiligable) and the Spellvamp would still offer a useable type of additional power as building high damage from then on would give him massive heals (espicially from his ult.) All in all I think almost everyone is in agreement that his Augment: Power needs some sort of buff or better mechanic