Talk:Nidalee/@comment-5426276-20130609030355/@comment-6109369-20130609032022

I think this is because Jayce's damage in melee form is lower than his ranged form, looking at the numbers. This is especially true after the series of nerfs to hammer E. Nidalee's melee Q and Elise's melee Q are both execution-type abilities that scale off missing health, placing a lot more damage in their melee forms. They also have ways to disengage while in melee form (Nidalee's Pounce, Elise's Rappel) but Jayce has nothing until Transform comes off cooldown so he can use his speed boost. (Yes, Hammer E is a disengage tool but it's also Jayce's major damage source in melee form, on a 10 sec cooldown.) So Jayce needs that extra armor/magic resist to provide survivability.

Tl;dr Jayce's melee form is tankier because it has less damage and no escape tools.

Kayle is basically a ranged champion with melee base stats, since her E lasts long enough for entire teamfights, so it's not unreasonable for her to gain no MR per level.