Thread:PrimusMobileVzla/@comment-27802145-20160411124633/@comment-7709681-20161006210347

Welp, this iteration looks far more cohesive, although I feel doubtful for two things:

First, Q and E seem too parallel of each other, Q heals and grants MS, E damages and slows, but I supposes that's to contrast with the previous iteration in which you had both into a single ability, and having them separated could help to not overload. Second, I believe the ultimate's active feels off-place, but I cannot see why, so you could ignore this point if needed.