Talk:Gangplank/@comment-78.157.109.162-20110523141507/@comment-69.245.231.147-20110524041830

Yes. Clearly a 40% slow across the middle of a huge AoE is MUCH worse than a 25% slow across a comparatively tiny AoE. The cannonball collision is more consistent, but now you have to get hit by 3-5 of those cannonballs (depending on the scaling) for every single cannonball from the previous ulti for damage (65 vs 140 at level 1? Seriously?). It is mathematically worse in every way. Only useful as minor CC harass or a weak counter-push from across the map

Ultimates should be awesome trump cards or provide character synergy; not just silly farming tools.

FYI: It's impossible for all 25 cannonballs to hit. Period. You might get hit by a quarter of them if you have terrible luck AND stand in the effect range for the entire duration.