Talk:Renekton/@comment-86.71.36.2-20121028141950/@comment-4929329-20121029003715

You know, I think I've got a solution to the "Fury gain during lane is too high" problem. If you look at Tryndamere, his Fury decays faster. If we changed Renekton so his Fury looked like this:

(Fury) When out of combat for 6 seconds, Renekton loses 8 Fury every 2 seconds. Fury caps at 200. Empowered spells cost 100 Fury, with autoattacks generating 15 Fury, Cull the Meek generates 10 Fury per target, and Dominus generates 10 Fury per second.

Dominus:

Passive: Increases time before Fury decays by 2/4/6 seconds, and reduces the amount of the decay by 1/2/3 per 2 seconds.

This way, you can't really hold Fury while in lane unless you're super aggressive, but when late game comes around, you've got the ability to generate more Fury.

Also - Lane vs Teemo means you build pure sustain. Doran's Blade < Vamp Scepter in this situation. That 80 HP won't help you at all, and you want to heal with Autoattack so you can harass with Q. If you notice, he uses Q just to last hit, and often misses a chance to harass, and he has no CDR from Runes/Masteries.