Talk:Heimerdinger/@comment-76.230.137.145-20111217215626/@comment-2246772-20111219103246

To Anon8972:

Yeah it sucks that Jax has once again been pushed ahead of Heims, but I can kinda see why. Yeah, Heims needs that remake bad, but dodge is such an integral part of kit that he'd pretty much be broke without it (imagine Singed without Fling or Teemo without Shrooms).

And, Feralpony has explained before that he had to help redo the season 2 masteries which delayed Heims and Heims himself is such a hard champ to buff. Sure, they can just crank his numbers but that's just a band-aid. If they give him too many turrets, we're back to Club Dinger slowly stretching out. If they give his rocket champ priority on such a long range, he pokes and pokes and pokes while he slowly expands Club Dinger.

TL; DR Heims is hard to balance and please be patient.

Originally Posted by FeralPony 2011-08-23 at http://euw.leagueoflegends.com/board/showthread.php?p=3986716#post3986716 Well I'm not really sure to say cause I and Live Team have still been working on him. Not giving a timeline because it depends entirely on how testing goes. There are a lot of things myself and the live team have been experimenting with and testing. Unfortunately testing takes a lot of time and gradual tweaks. If the goal was simply to buff Heimerdinger we could do that easily. I could crank up all his numbers and call it a day, the main goals of the Heimer changes are several fold.

1) Make Heimer less frustrating to play against 2) Make Heimer more fun to play 3) Slide Heimer into a more active role to reduce passivity and allow him to play offensively should he desire.

It's not easy and it takes time. I'm sorry I can't give you a timeframe on when to expect the changes.