User blog comment:JmLyan/Aljira, the Aspect of Darkness/@comment-12443575-20150718083446

Ability interactions look rather complicated, not something to remember on a first try. I'd say remove the passive to make it at least somewhat easier to understand, because casting a spell on an existing field causes a total of 3 effects (the spell itself, the innate and its interaction with the affected field), and these effects also vary depending on the existing field type and the spell cast, not to mention you can have multiple instances of all three fields lategame with lots of CDR. And to compensate, maybe make it possible to cast R on level 1, or I dunno. Can't say I dislike complex champions because I main, but if this would be a champion it would have 60% win rate among those who main it and 40% among those who don't. Also, plz specify W projectile speed.