Talk:Evelynn/@comment-98.87.140.214-20120228144957/@comment-4834593-20120228174418

Super high mana costs?

Imagine that you have 5 Archangel Staves and a Rabadon's Deathcap. Then you have around 1300 ap. And 25 mana regen per second, only counting bonus, so not the base, which is around 2, if I am not mistaken. Maybe even 3. First, you enter stealth. Then you attack the enemy carry with Ravage. If he/she doesn't have bonus magic resist, you do something like 1250 damage. Not fun. Then, you start spamming Q. When not having magic resist, the base will have been reduced to 4. Nothing. Q has a cooldown of less than 1 second, which means that you just much click is as fast as possible. You mana regen is almost equal to it's cooldown, and it deals (if you have 1300 ap) 449 damage each time, minus the armor, which is maybe 20 (4% reduction; it's a little bit less). 4 seconds, and this random carry with Frozen Mallet is dead, because of 1250 + (4*430) = 2970 damage. If not enough the next will finish it almost for sure.

And that with almost full mana left, and counting 1 second per cast, instead of the 0.8 cooldown, which will always be shorter than the actual cast time.

So not UP either...