User blog comment:JAlbor/Community Thoughts on Ward Changes/@comment-2112140-20131116151925

Each player may place only 3 stealth (formerly known as sight wards or green wards) wards on the map at a time, placing a fourth ward removes the earliest placed ward This includes wards from Sightstone, Wriggle’s Lantern and Trinkets

Being a ward ***** support I find this change affects me a lot :( Adds more diversity to the game though. Wards will be used in key spots rather than to have the vision of the entire map. It might enforce "the ward meta" where you place wards at certain places every game (e.g you place one of them at top lane one for bottom and one for dragon early while later you place them at baron drake and a spot you think needs vision)

Vision wards (also known as pink wards) are limited to 1 on the map at once per player

''I wonder why would Riot do this change? It makes counterwarding "hard" and if I got it right it means you can have 5 of the wards on the map if they're all from different players. I'm not very happy with this change and I think it could've been executed better.''

Vision wards now have 5 hit points and are no longer stealthed

For the 5 Hit Points it's nice since you'll struggle even more when killing them and it's nice since the wards are destealthed.

For the no stealth, it adds a fun defending factor that stops your enemies from placing Stealth Wards until they've gotten rid of your Vision Ward which is a fun change IMO I like it a lot since it adds some map control objectives :)