Thread:Lesdin/@comment-3391671-20160912054757/@comment-27802145-20160923040011

The recharge duration indirectly incentives people to make the best use of their available Ars Charges, as spamming them willy nilly will bring about great amounts of punishment from opponents who would take advantage of it. If anything though, I don't think extending the base cooldown will actually make a difference, as raising them by two folds won't achieve much other than harming her fluidity.

As for the shield, you've hit the nail on the spot. Nine would lack any means of protection while recharging were it not for the shield, especially with how the recharge duration is increased by ability inhibiting CC. If I am able to think up of some more fitting and unique way of preventing damage, I'll be sure to implement it, instead of the shield (shields are pretty boring as well).

Regarding the lore, I do implore you to keep trying, but please don't feel pressured to take any drastic measures. Nine needs not be a project in which we must finish quickly, so I'd rather you take your time and conceive something greater than which you would otherwise.