Talk:Nidalee/@comment-3323227-20120704174849

Here are some small QOL changes I want to suggest to RIOT give me your opinion.

First Nidalee's Passive

(Innate): Nidalee ignores unit collisions and Moving through brush increases Nidalee's movement speed by 15% for 2 seconds
 * Prowl

-This will fix allot of her pathing problems without the need for her to pounce to the cursor.

-Human attack range normalized to 550 (currently 525) -Cougar attack range normalized to 125 (currently 100 and lowest attack range in the game)
 * Base stats

There is just simply no reason why her attack ranges is so low.

Lastly Change the formula of Takedown so it doesn't bug with critical strike.

Currently it adds her attack damage with a base of 40/70/100 and then increases the damage by 2% per 1% hp the enemy target is missing.

Instead have it capable of criting but the additional damage is a damage amplifier of the ability. So your auto attacks damage is amplified by 2% per 1% damage the target is missing. This would also make other on hit effects work allot more with her cougar better and open up more build paths.

This last one is probably the most controversial since it is a bug fix but also out right buff as well.

Thoughts?