User blog comment:JBox2D/Templar Assassin: Attempted DOTA Crossover/@comment-5234801-20140219014605

Playing both games, I can say it is kind of difficult to implement a hero from one game to another because the mechanics differ substantially once you go in-depth (that means pretty much anything beyond map-layout). I like, however, how you off-set the lack of Blink Dagger. One nit-picking on my part, though: TA is ranged from the very beginning. Her range is considerably small (140 IIRC), but mechanically she's still ranged, and although it may seem inconsequential, it makes a huge difference when it comes to certain effects like Orb of Venom and Quelling Blade,.