User blog comment:Deshiba/No counterplay/@comment-5686533-20140516125627/@comment-1330314-20140516150427

That's not always true. It all boils down to the difficulty of landing your ability versus the difficulty of countering it. If you're and  s just before you land your stun, that's going to be very fun for her, but not excessively annoying for you, considering Sion's stun is extremely easy to land and usually never gets countered. On the other hand, if your entire team focuses and he casually s and blocks everything, including your ultimates, that may be frustrating. In the end, though, counterplay is always good: increasing counterplay allows the ability in question to be more powerful if used correctly, which makes it all the more satisfying when you land it, and it gives your opponent more options to avoid your ability, which is all the more satisfying if the ability had an extremely strong effect.