Talk:Evelynn/@comment-95.180.177.219-20120301213301

this is how i would rework her : passive(changed) : Demonic essence evelynn steals 5/7/10 of the target minions health and 3/5/7 of the target minions mana, if used on champions this gain is tripled , and after using an ability this effect gets doubled for 2/5/7 seconds this effects stacks upon itself up to 3 times. (only works once vs champions)

This would give her some sustain, so she can jungle and counter jungle , and would also make her a somewhat viable solotop of being able to duel and to heal the damage off.

Q : Hate Spike : evelynn sends forth up to 3 hatespikes to attack her enemies, prefers to target champions. (has 10 % more range than the original) This would allow her to jungle even more, and also to chase down running enemies easier

W Shadow cloak : evelynn passively gains perma stealth, enemies within 550 range of her can see her. When she activates the skill she gains 5/10/15 armor and magic resistance and her basic atacks slow her enemies by 10/20/30% for 5/7/10 seconds.

E: shadow distortion  : evelynn ascends to a shadow form blinking to the target and striking the target 4 times. after the target has been hit they get a debuff that lets evelynn see them on the map for the next 10 seconds, during this debuff , her skills deal 1/2/3/4/5 % increased damage to the target.

R Ultimate Awaken : evelynn awakens the darkness within and transforms in to a foggy shadowy figure, when she transforms she deals aoe damage and applies her passive to each enemy hit , after that for 15 seconds she stays in the form , her abilities give the target an additional DoT , if evelynn successfully kills someone , she drains their energy getting 5/10/15% of their maximum health and mana.

so what do ya think op up or balanced :3 ?