User blog:PanMac/Gangplank - random thought about fixin' our favorite pirate

Riot should smooth dmg for him. In early game GP is always pounded to the ground by anyone without any effort while from mid-late game he can obliterate literally everything.

For Q: they should make the same treatment as for Garen's E. They should increase base damage of his Q but capping his crit dmg (in result dmg with crit would be the little lower than live but less reliant from crit). It would scale with Infinity Edge as normal.

W is fine, maybe some changes in scaling numbers (mostly for lower ap scale) but it's fine it is.

For E: Many times suggested - casting shouldn't interrupt moving!

For R: Instead for damaging hitting cannonballs, it should do damage over-time in zone. Simple and would do the job. Rest would stay as it is (duration, slow, OP laugh). I wouldn't mind for some low AD scale.

Passive is also fine, no reason for change (maybe some base dmg nerfs and added scaling).

Just a random thought as I look here, what do you think?