Talk:Poppy/@comment-24042737-20140216004131/@comment-5209745-20140224121928

@Loserbodoh: It's not that I don't believe you, it's just that with Sheen/TF/IBG Devastating blow doesn't procs any red numbers to me. However, just for in case, I checked it too in my little cousin's pc, and there it actually procced red numbers, so I guess you're right after all. Sorry for wasting your time.

@Kenshigo: "but after that...nothing for a too long time..." You see, if you're playing APoppy, you should invest in maxing CDR, and from there it isn't too hard to keep on in a teamfight regardless of cooldowns. And on the other hand, hybrid Poppy can deal good sustained damage, but little burst, so if you can't take down somebody within a few secs, you also fail. It revolves arround how skillful can you be when slamming somebody against a wall.

That's actually why I switched from full hybrid to AP, because in TT it's easier to hit somebody against a wall, although with some degree of hybridization. Per example, instead of just building Lich bane, I also build Nashor's tooth so I can max CDR with Ionian boots, while improving my burst in 30+(40% AP) by applying Lich bane first and then Q, instead of applying them together. As for sustain, always build Hextech gunblade, even if you go full AP: Since the aura nerf from WotA, Gunblade is the strongest spellvamp item, but it also offers 45 AD and 12% lifesteal, which works with Poppy's base 117 AD at lv18 and +35 AD from maxed W.

All in all, a little hybridization is necessary for the current Poppy, the rest is up to your playstyle.