Talk:Fiora/@comment-66.103.60.8-20120222215518/@comment-4696002-20120222222334

It's 440 +(4 x 0.65*440) OR 440 + 440*0.65 + 440*(0.65*0.65) + 440*(0.65*0.65) + 440(0.65*0.65*0.65) + 440(0.65*0.65*0.65*0.65) + 440(0.65*0.65*0.65*0.65*0.65). First one is OP(that'd be 1584 damage with no scaling!) The second one would be 440 + 286 + 185.9 + 120,835 + 78,54275 = 1111,27775 damage. Yea. Unless I messed up the formula, the above does seem incorrect.