User blog comment:Ozuar/Portential Maphite Rework/@comment-5663427-20140320133008

"I gave him A LOT more crowd control but removed some of it from his ultimate"

I agree on trying to make him overpowered uncounterable piece of shit, but I must say that you actually buffed his ult, now that he has it more often, he can make da playz more often, 0.5 knock up duration is not a big change. Also, your version of R + Q makes it even more broken. Malphite isn't AP Carry/AP Bruiser/, he is tank, definition of full tank that should never build any damage, and still carry games in a varioty of ways, that's why his shield is all-or-nothing, because he is tank, not Vi that uses shield for exchanges, he needs that shield to tank incoming damage when fight starts and it has large cooldown because it's simply STRONG ENOUGH, you don't have to buff it so hard. And this whole new kit... you just replaced Q and W with Malph's R that's more often and Darius's E that deals damage, the only thing you're trying to bring is less counterplay which riot tries to fight with. So, let's see, you haven't accomplished nothing, current Malphite is just healthier for a gameplay, and I guess you should stop playing Lee Sin/Nidalee/Pantheon, at least you would knew what balance is