Talk:Anivia/@comment-26808509-20161116004017

So there are some Anivia changes on the PBE and they are pretty similar to the ones that were on PBE a few weeks ago. They are supposed to push her more into a zone mage direction instead of the oneshot bird, she used to be. "Frostbite deals double damage if the target was recently stunned by Anivia or slowed by a fully formed Glacial Storm". With this the insant R>E combo isn't possible anymore and the Q>E combo is harder to hit. As compensation her ult ramps up twice as fast, has a lower base damage, the same max damage and the same max slow, but these are faster to get. Also her Wall cooldown is reduced massivly 25 > 17.

Most Anivia players will disagree with me, but I like these changes. She combines medicore to good range, hard CC, high zoning potential, DPS and burst alltogether. She has many strenghts and is only limited by her mana pool and her slow nature. Being able to immediately nuke someone within your range, without much counterplay, is pretty toxic. Sure, it's some kind of zoning, but pretty toxic too. Now she has to use her zone tools better to nuke someone down. It's not a crucial change. in some situations it might be a nerf, if someone doesn't hit the stun or if the enemy doesn't stay long enough inside of her ult, but i predict it to be a buff for teamfights. Because of her oneshot nature being removes, she will use her tools way more carefully and to actually zone the enemies, instead of hunting down the easy R>E combos.