Talk:Zac/@comment-4664737-20140408132307/@comment-8506165-20140408222152

My comment below pretty much sums it up. His total CC amounts to two knockups in relatively small AoEs, with a long cooldown on each and a combined duration of only 1.5s, and his only other CC not tied to his E or R is the slow on Q, that isn't particularly good. Given that, you'd perhaps expect him to be tankier than other tanks with more CC, or inflict more damage, but neither is the case, as his blob pickup has been made much harder and his damage has been nerfed in multiple patches since his release. The nerf to his base health regen also hurt his early laning power and jungle clear.

He now really only has two things going for him - the sheer range of his initiate, and his revive passive. Neither is quite enough to justify picking him over other tanks, and what with the League of Bruisers forcing "true" tanks out of the game already Zac has fallen to near the bottom of the pick rate.