User blog:Waitseno/Workshop - Looking Glass

"There's no point in saving elixirs for the final boss battle if you're about to "game over" here." - ?

The Looking Glass is an index to Astraliche's pages of "rough designs", consisting mostly of game mechanics that he has thought of for a time that *should* be possible in the lines for League of Legends.

INDEX
 * Kiro, the Wind-UP Wizard
 * Krimson
 * Rekod, the Lighthunter (competing on the CCC thread on EU forums, thus, unavailabe)

NAMELESS CONSTRUCTS, and the CHALKBOARD ---
 * a Gold-based Champion, runs on mana; Melee, Fighter
 * a Time-stopping Champion, runs on mana; Ranged, Assassin
 * a Thief-type Champion, runs on mana; Ranged, Support
 * a Thrills-of-Battle Champion, runs on Fury; Melee, Fighter, Pusher
 * an Attack-Pattern-Switch! Champion, runs on mana; Pusher
 * the rest be on the desk, scribbled on paper with a too-cursive handwriting to read.
 * Globular Disposition (Active): a raging storm that lasts moderate seconds.
 * Sentry (Fire!!) (Active): sentry fires at target location
 * Bladestorm (Active): Rains down armaments on a certain AoE
 * there's some scattered pieces, but seems to be not apparent enough to make out.