Talk:Twisted Fate/@comment-38258081-20190605193549/@comment-26001789-20190608122154

The entire build is centered around getting the expensivest Item in the Game, Trinity Force, and thus get him an item that has all the stats TF needs in the midgame, barring AP, to succeed.

The idea behind the build is trying to proc multiple Kleptomancy and thus accelerate the gold obtained to build this item. He already has a Gold Generating passive, so he can realistically get a 10-12 minute TriForce by just farming and procing Kleptomancy at least twice, fully, every minute or so.

The build is also centered around pushing and dealing huge ammounts of mixed damage. His Wild Cards deal quite a heavy ammount of damage, even with no AP investment and having a build that has both AD, AS and some AP means that itemizing against him is hard. A Rank 1 Gold Card is enough to proc twice the damage from Stacked Deck, so he is just as bursty as his AP build and has some random chance to crit too, if lucky.

Additionally, building AS-AD items grants him perks his traditional AP build doesn't have, such as Innate Waveclear(Runaans), some Sustain and Tankyness(Wit's End, TriForce), Crit(RapidFire Cannon). All which are not really available to TF unless going for a Rod of Ages or Luden's Echo, both expensive items otherwise, which aren't as Synergistic as TriForce.

He also splitpushes hardcore and, because he has a CDR Item attached to his core build, is never not in position to DestinyGate to somewhere away when cornered or needed to.

The main problem is that after Midgame happens and you build your core items(usually TriForce, Guinsoo and Rapidfire), he starts to be more of a Support-like champion, since his Burst is nowhere near his values(he is balanced around being an Assassin, after all). So he ends up playing like a Splitpusher and just Gold Carding to pick off stragglers. It's rare a team doesn't appreciate that but your damage numbers will be pretty low after a while, so keep that in mind. And I don't think going for a Lategame AP build is gonna save you if the game drags on too much or you start feeling the burden of being just a stun bot for your team.