Talk:LeBlanc/@comment-10021290-20130620164045/@comment-8340836-20130621105232

Since when is LB not a combo champion? It's not like you melt the ADC by Qing him.

Also, if she is not picked and has a low win ratio is because she is already hard to play, requires good positioning an fast combos. These 'buffs' are not gonna change that, quite the opposite, because on pbe forums people are talking about how these changes make impossible to LB (unless she is really fed, wich is hard because her midgame is bad now) to assassinate someone. dfgQR no longer allows you to kill the adc. So what? She is not an assassin anymore? Less CC, the same single-target abilities, but now she can't do her job?

The changes on LB should be oriented to make her an easier champion, because LB is a squishy champ and requires good positioning and fast performance of her combo, and most people can't/don't wanna do that. They are better off playing Ahri, who can dps from behind and when the enemies are low, she can ult DFG the adc and oneshot him, while dealing good dmg to the entire team. Champions like Kha can jump in, kill, get out, get health back due to his natural sustain, poke... Diana offers more movility, survavility with her natural tankiness and her shield, and she can jump to another target after she kills anyone. Since she is an offtank, she can be played from the front line, you don't need to be sneaky like LB.

This is why people don't play LB, because even if WdfgQR sounds easy, performing it requires really good positioning and you can't mess up with your combo. She has no sustain, no tankiness, no dps, no aoe. She is fun and you can do wonders with her once you know how to play her, but most people will prefer to play an easier champ, or an OP assassin like Kha. Making her 'higer skill rewarded' won't encourage people pick her because she is already hard to play.