Talk:Irelia/@comment-139.130.57.34-20101118213916

People just play her foolishly. I feel she's more or less balanced. True damage is a godsend in the current tanky meta-game. She's a melee carry, so she's best played jungling or with a good lane parter with a stun or someone who can harrass very well.

She's defined as a carry so expect a weaker start than most. Her ult I feel is a little weak in the damage department. I think the base damage should be increased a bit. Ratio for bonus damage or AP should probably also be increased by 0.5 or something. Small tweaks I know but I think that should make her right. Nothing massive because I have noticed that landing all 4 shots gets you pretty high damage. But if you go typical physical damage carry, her auto-attacks with hiten style endgame do more damage than her ult so its mostly a finishing spell when they run away.