Talk:Olaf/@comment-27386364-20160303131338/@comment-26203093-20160311180025

Flat true damage scaling makes olaf reach a point where his true damage percentage is high before falling off.

Fiora's starts exceptionally low (3% of 600 health isn't even going to be noticed. It's 18 health) and ends exceptionally high (20% of 4.5k health is. It's 900 true damage, if they go down that path).

The topic of true damage doesn't matter in the least for the topics of whether or not you should get lifesteal or armour penetration: Neither even interacts with true damage.

However, if you insist that the true damage is as impactful as you say, cooldown reduction is what gets the ability used more often. black cleaver is also currently olaf's highest winrate granting item. I attribute that mostly to his second highest winrate granting item: Titanic hydra, since he applies the debuff to whole teams then, but whatever. Different circumstances, different purposes.