Talk:Tryndamere/@comment-75.36.240.207-20110721062504/@comment-3486816-20110721095910

you need 2 line breaks for them to stay. You should be getting a Last Whisper in pretty much any game as tryndamere imo, so crit damage or AD reds would probably be better. Crit chance runes are pretty much entirely unnecessary imo since with his passive, IE, and Phantom Dancer/Youmuu's (both of which he should always have) he's close to or at 100% crit during his ultimate. They CAN make for an easy first blood, but that's kind of a joke on Tryndamere (as for your runes, they're fine imo, but by no means ideal). He's meant to be played either in the jungle or very passively in the lane (preferably with a support), as you were absolutely right when you said that his early game is terrible. Given the right playing (mostly involving avoiding or reducing CC by any means possible, since it can really screw you up), however, his late game is ridicumazing, and that's what you have to focus on. This is because of his innate crit and crit damage, which makes his damage scale better with items (and buffs, he's godlike with many of the supports) than pretty much any other champ in the game in terms of straight damage.