User blog comment:CLK3/What is the role of Locket of the Iron Solari?/@comment-3391671-20170422131706/@comment-26715431-20170422144235

Thank you, indeed this is all a discussion and possible theory crafting. The reason why I build Locket at it's current state is ONLY for the strong Active. If I need Magic Resistance or Armor, I feel like other items respective give stats in better packages. Sure, Locket is not an expensive item but I'm starting to realize that the Locket is not necessarily supposed to be a core item for Supports, until late game. This also leads me into thinking what Supports "should" be building in Locket's place?

It sure has focus towards Tank Supports, due to the Resistances which go well with the Health Leona, Alistar, Tahm etc. build. I think the shield strenght is great, I would not buff the Active part because I'm afraid of making it a toxic anti-Assassin item (something that Mikael's partially was, only Locket Activge is AoE). I wish it gave some other stats in addition to what it currently has to make it a worthy investment both completion and build-path -wise.

I wish I knew what to build for Thresh and Blitzcrank in order to achieve max CDR and solid stats, after the core items. I love the concept of Aura-items for Supports, interacting with your teammates and we have few interesting ones like Zeke's and Knight's Wow or even Ardent Censer. These, however are still looking for their place in our Support builds. I can't say if Locket should be tweaked back into an Aura item, but as a teamfight -item, it offers very little aside from the Active.

Back in the day, as Locket used to give the Aura, had stats and the poor Shield, it was an Item. Currently it feels for me like and Ability.