User blog comment:Poisonshark/Champion Rework: Galio, the Sentinel's Sorrow/@comment-24430045-20140805024643/@comment-25235491-20140805231037

Being an extremely subjective person, my rework is extremely suggestive as well. Mostly focusing on the attributes: Tank and then Mage. This is my prime direction for now, and if anything any other rework on Galio should have him qualified as Tank-Support in my opinion.

My idea here is that, while he still wants to protect his allies, he will have to do it himself, as in go frontline and soak up damage for your teammates. Which is also the use I intended for Righteous Gust. It doubles as a poke, but also, lets Galio advance forward first. Maybe I should let Galio's allies gain half the movement speed bonus Galio gets, but he, the tank, is supposed to be the one in front.

For the Q, well, everything but the in-game rendition supposes it's an eye laser. I just came to the logical conclusion.

The passive just makes Galio's early-game more potent, I don't even guess what's so valuable about it. The calculated gold value is in fact not even superior to Nasus's passive, and it's not active constantly.

Also, about the gaining more armor for building MR... Woops. I'll take the armor gain apart and only scale his MR gain with the MR he builds, to have him need to build still a little bit of armor.

TL;DR version: Maybe E will be back to buffing allies for half the boosts, the armor on W won't scale with MR, and I don't know what's so potent about the passive.