User blog comment:EloHell/Champion Concept - Elizar ,the Elf Overling/@comment-5432924-20120821213822/@comment-5432924-20120821220024

Perforating Arrow, W

There are a lot of concerns here. It is an extension of 150 from the base autoattack range. That's terrible for any melee, and could be problematic for harrasment. It might not seem like a problem until range minions start coming into play. You can strike range minions from afar, but your opponent may have to come into your range due to a minion. It is a 150 on top of a 600 base range after all. Or it can be useless due to good avoidance of minions. But that is a lot of movement. This could be an issue. On top of that it stacks bonus damage on both the initial and secondary target. Could be good because of limited utility, could be overpowering because of stacking and bonus % damage.

Also, are there any limitations? The active seems fine, except there aren't any limits to the passive. Usually there are cost limitations.

Think of heroes with 'on hit' abilities. Miss Fortune's Double Up, Sivir's Bounce, Vayne's Silver Bolts, and Varus. Note the costs, CD, and of course effect.

The active seems to be okay, ignoring the passive concerns. It reminds me of Varus, Twitch, and of course Miss Fortune.