Talk:Diana/@comment-25855686-20170630225952/@comment-26808509-20170705121250

The question is not what she SHOULD be but what she is NOW and that's a combination of a diving fighter and an Assassin.

There are part of her kit that make her a good diving fighter such as her Passive that give her good damage in extended fights, her resetable ultimate for diving onto an enemy, her shield that gives her durability and her W that gives her the opportunity to stick onto an enemy.

The only Assassiny thing in her kit is her high and fast burst damage.

From a design perspective she is more suited for a diving fighter kind of playstyle, someone who jumps in and fights till the enemy he is targeting is dead or he dies himself. For an Assassin she is lacking any meaningfull escape mechanism and the shield is somewhat out of place (Assassin usually don't need/have durability tools). The only reason you CAN play her as Assassin is her damage that is hard to react to. And to balance that Riot is keeping her durability down, crippeling her to a state where she can't fullfill either one of these two roles perfectly.

Riot now is buffing her fighter playstyle, but that won't do the job. I know that they want her to still be able to assassinate people but she can't be played as a fighter properly right now. Her durability is too low. They have to find a way to buff it without making her Assassin nature stronger as well (something like a bonus health scaling on her shield or something). Else she will still be played as Assassin with a passive of low usage.