Talk:Leona/@comment-3529242-20110726111009/@comment-3334534-20110727141952

Ok, I guess armor stacking I didn't make very clear. As you say yourself if you got 150 armor going +70 only provides 9% damage reduction (which is still almost 10% which is pretty darn good in my books since all you paying for it is 60 mana). However, going past 100 armor you get into diminishing damage reduction, so the only reason to go past 100 is in order to counter any red/pen enemy might have, so you end up with net of 100 (more is better ofcourse but it's less cost effective). So that said, if you got 150 that should already account for most red/pen enemy team can get, but in Leona's case you don't need 150 base armor, since her W should account for any red/pen enemy could throw at you (basically her W gives you +70% EHP). So, stacking more than 130 is just plain waste and not cost effective, you'd be better off investing in more HP. But, that's all situational and varies from game to game. And no, you don't have to go frozen heart in order to get CDR, there's plenty other items.

So, longer CC duration is not worth if damage is lower, on a tank meant for CC? You're on the wrong boat here again, if you want your tanks to do damage, look elsewhere, Leona is not for that.

Ok, mechanics, I will summarize here, since if you want longer explanations just read the comments, me trying to restate everything again is silly. Leona doesn't rely on enemy making a positioning mistake in order to initiate. She provides a butt load of HARD CC. She contributes to dealing damage to the focused enemy not only with her direct damage but also via her passive. Not to mention, you just in and focus a physical carry, with hard CC, you aren't tanking that carry since they are disabled, so your survivability shoots up tremendously. You rated her ulti as being worst on par with Irelia's, now 1200 range 1.5 sec stun is worse than 0.5 sec silence with 2x the radius, but you have to be right next to them to hit? I mean really? Like amumu's ult hands down better than Leona, because it's 2x the range, longer duration stun and he has the means to pull himself towards the enemy team in order to use the 600AOE stun. Blitz, sorry you got to either walk or flash in there, I don't see how 600 AOE local with soft CC beats 350AOE at 1200 range hard CC (and for the sake of the argument lets say 80% slow is a hard CC).

Lastly, trying to convince people with erroneous or misleading information representation is not right. And personally, no I don't see any point for Leona to get a buff. People need to understand and know how to play her, then we won't have a problem of her being thought to be UP.