User blog comment:Willbachbakal/(Champion Rework) Elise, the Spider Queen/@comment-12443575-20141219100820/@comment-1330314-20141219102324

is a good case to consider here, and I think the best solution would be to just special-case the Spiderlings to either ignore the AoE damage or, more generally, be immune to anything but autoattacks and spell damage (and even then, that could be tied to single-target damage only). The core goal is that, to get rid of the above Spiderlings, you need to dedicate some time and effort to removing them yourself, but killing them should be just a matter of hitting them, and not whittling down their health before they explode.

Rappel's reset-on-kill mechanic here is one of the changes I'm less sure of, and one I'd be happy to remove if it proves to be too much. The idea behind it is that Elise, who already has great cleanup potential, should get to jump back to safety, or quickly jump to another target, if she helps kill an opponent. I disagree that resets to mobility are a bad thing, and, despite his nerfs, is still in good shape (his nerfs also had nothing to do with his E reset).

I also don't agree on Elise not needing changes: she's been nerfed to the ground, and has fallen from top-tier jungle status to bottom-tier even before Preseason 5 hit. The community's been calling for buffs for a long time now, and even Riot admitted to her needing changes due to an overloaded kit, and fished for ideas on the forums a couple of months back. From an design standpoint, she's a mess, and even if she were genuinely in good shape she would still need a rework.