User blog comment:Grrrbear26/Meranis, The Transworld Prisoner/@comment-22636720-20131127113827/@comment-10958553-20131127181634

Yeah the Q is going to be hard to balance and thanks for the comment. I have an idea for that in a comment below let me see what you think. I may have something similar to Yasuo's abitliy only it doesn't deal damage. Maybe I will have you activate it gaining some kind of stack and when you have 3 stacks they will be consumed on your next attack dealing the damage. That way your opponent in mid lane can see you charging up to wreck them.

W yeah it needs to be changed around a bit. I am going to make it keep you in place and the shard bonus will allow you to move as well. The cooldown will drop like a rock after this change, in addition to what you stated earlier.

E this ability has a 1 second delay and the radius is 75. It is puny and easy to dodge. I havent stated the range before. Just so you know it is half the size of viegars abitliy. That is smaller than the stun radius on Leona's Ulti. Now that you know this is there anything else you would change?

I was expecting people to freak out about the R as it dealt with terrain and walls. Suprised to see that people liked it. thanks!

Thank you for commenting. You helped my brain process and think. C: