Item

Items are artifacts carried by the Champions to enhance their performance on the battlefield, replenish hitpoints and mana, and cast spells.

Consumable Items
Consumable items are one-time use items that disappear or the effect vanish after the use, and can be used again by getting them again or with special events.


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!style="width:60px; align:center;"|Image !style="color:#000; width:100px;"|Item Name !style="color:#000; width:80px;"|Cost !style="color:#000;"|Effect
 * -bgcolor="#cedff2"
 * [[File:Health_potion.png]]
 * Health Potion
 * 35
 * Restores 200 health over 20 seconds.
 * [[File:Mana_potion.png]]
 * Mana Potion
 * 40
 * Restores 100 mana over 20 seconds.
 * [[File:Vision_ward.png]]
 * Vision Ward
 * 175
 * Places an invisible ward with 1000 range Invisible Sight (See invisible units). Lasts 6 minutes, Max 3 stacks.
 * [[File:Elixir_of_Fortitude.png]]
 * Elixir of Fortitude
 * 300
 * Grants 350 health and 20 attack damage for 4 minutes.
 * [[File:Elixir_of_agility.png]]
 * Elixir of Agility
 * 300
 * Grants 35% attack speed and 20% critical strike for 4 minutes
 *  [[File:Elixir_of_briliance.png]]
 * Elixir of Brilliance
 * 300
 * Grants 60 ability power and reduce cooldowns by 10% for 4 minutes.
 * [[File:Oracle's_elixir.png]]
 * Oracle's Elixir
 * 300
 * Gives your champion stealth detection untill your champion dies.
 * }
 * Grants 60 ability power and reduce cooldowns by 10% for 4 minutes.
 * [[File:Oracle's_elixir.png]]
 * Oracle's Elixir
 * 300
 * Gives your champion stealth detection untill your champion dies.
 * }
 * }

Basic Items
Basic items are items that do not require any combination of sorts to obtain. Also they are mostly used to craft Legendary Items, or Advanced Items


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!style="width:60px; align:center;"|Image !style="color:#000; width:100px;"|Item Name !style="color:#000; width:80px;"|Cost !style="color:#000;"|Static Bonuses +225 health +500 health +25 magic resistance +50 magic resistance +10 health regen / 5sec +130 health
 * -bgcolor="#cedff2"
 * [[file:Ruby_Crystal.png]]
 * Ruby Crystal
 * 475
 * 475
 * Giant's Belt
 * 1100
 * Giant's Belt
 * 1100
 * [[File:Null-Magic_Mantle.png]]
 * Null-Magic Mantle
 * 400
 * 400
 * Negatron Cloak
 * 740
 * Negatron Cloak
 * 740
 * [[File:Rejuvenation_Bead.png]]
 * Rejuvenation Bead
 * 250
 * 250
 * [[File:Doran's_Shield.png]]
 * Doran's Shield
 * 435
 * 435

+9 armor

+10 health regen / 5sec +17.25 health regen / 5sec +20 armor +50 armor +10 attack damage +130 health
 * Regrowth Pendant
 * 475
 * Regrowth Pendant
 * 475
 * Cloth Armor
 * 300
 * Cloth Armor
 * 300
 * Chain Vest
 * 700
 * Chain Vest
 * 700
 * [[File:Long_Sword.png]]
 * Long Sword
 * 415
 * 415
 * [[File:Doran's_Blade.png]]
 * Doran's Blade
 * 435
 * 435

+6 attack damage

Unique Passive: +1 gold / 10 sec +25 attack damage +18% critical chance +15% attack speed +40% attack speed +10% lifesteal +20 ability power +130 health
 * [[file:Pickaxe.png]]
 * Pickaxe
 * 975
 * 975
 * Cloak of Agility
 * 880
 * Cloak of Agility
 * 880
 * Dagger
 * 420
 * Dagger
 * 420
 * Recurve Bow
 * 1050
 * Recurve Bow
 * 1050
 * Vampiric Scepter
 * 450
 * Vampiric Scepter
 * 450
 * [[file:Amp Tome.png]]
 * Amplifying Tome
 * 435
 * 435
 * Doran's Ring
 * 435
 * Doran's Ring
 * 435

+10 ability power

+5 mana /5 sec +40 ability power +200 mana +500 mana +3 mana regen / 5sec +7 mana regen / 5sec +50 movement speed. +50 attack damage. +8% critical chance.
 * Blasting Wand
 * 880
 * Blasting Wand
 * 880
 * Sapphire Crystal
 * 400
 * Sapphire Crystal
 * 400
 * Sage's Ring
 * 975
 * Sage's Ring
 * 975
 * Faerie Charm
 * 180
 * Faerie Charm
 * 180
 * Meki Pendant
 * 390
 * Meki Pendant
 * 390
 * [[file:Boots of Speed.png]]
 * Boots of Speed
 * 350
 * 350
 * 
 * B.F. Sword
 * 1850
 * 1850
 * 
 * Brawlers Gloves
 * 400
 * 400
 * }

Advanced Items
These items are made by combining 2 to 3 basic items, and contribute to building Legendary Items and Unique Items.


 * {|cellpadding="1" style="border:1px solid #cedff2;width:100%;color:black;background-color:#000000;"

!Image ! Item name ! Total Cost / Recipe Cost ! Static Bonuses !Special Effects +250 health
 * -bgcolor="#cedff2"
 * -bgcolor="#ffffff"
 * Phage
 * 1290 / 400
 * 1290 / 400

+18 attack damage Physical attacks has 25% chance to reduce target's armor by 15, and slows target by 40% for 2.5sec +425 health
 * -bgcolor="#ffffff"
 * Catalyst the Protector
 * 1325 / 450
 * 1325 / 450

+325 mana +300 health Gives nearby allies +35 armor, +40 magic resist, +8 attack damage +40 magic resist
 * Restores 425 health and 325 mana upon gaining a level
 * -bgcolor="#ffffff"
 * Aegis of the Legion
 * 1875 / 700
 * 1875 / 700
 * -bgcolor="#ffffff"
 * Chalice of Harmony
 * 890 / 100
 * 890 / 100

+7.5 mana regen / 5sec +35 magic resist
 * Increases mana regen by 1% for every 1% mana you are missing
 * -bgcolor="#ffffff"
 * Mercury's Treads
 * 1200 / 450
 * 1200 / 450

+70 move speed +35 magic resist
 * Reduces the duration of movement impairing effects by 35%
 * -bgcolor="#ffffff"
 * Spirit Visage
 * 1375 / 500
 * 1375 / 500

+25 health regen / 5sec Nearby champions gains 10 health regen / 5sec +28 health regen / 5sec
 * Cooldowns are reduced by 12%
 * -bgcolor="#ffffff"
 * Emblem of Valour
 * 800 / 100
 * +17% lifesteal
 * +17% lifesteal
 * -bgcolor="#ffffff"
 * 
 * Philosopher's Stone
 * 1115 / 250

+12 mana regen./ 5sec +90 armor
 * Gains 5 gold / 10sec
 * -bgcolor="#ffffff"
 * Warden's Mail
 * 1650 / 400
 * 1650 / 400

+25 health regen / 5sec +25 armor
 * 20% chance to reduce physical attackers movement / attack speed by 35% for 3sec
 * -bgcolor="#ffffff"
 * [[File:Ninja Tobi.png]]
 * Ninja Tabi
 * 850 / 200

+11% dodge chance

+70 move speed +15 attack damage
 * NO EFFECT
 * -bgcolor="#ffffff"
 * [[File:Madred's Razors.png]]
 * Madred's Razors
 * 1000 / 285

+25 armor Physical attacks have 15% to deal 500 bonus damage to minions Returns 20% of physical attacks as magical damage. Minimum 15 damage must be recieved. +500 mana
 * -bgcolor="#ffffff"
 * Thornmail
 * 1600 / 600
 * +70 armor
 * +70 armor
 * -bgcolor="#ffffff"
 * Glacial Shroud
 * 1675 / 400
 * 1675 / 400

+40 armor +12% critical chance +20% attack speed
 * Cooldowns reduced by 25%
 * -bgcolor="#ffffff"
 * Avarice Blade
 * 750 / 350
 * 750 / 350
 * Gains 5gold / 10sec
 * -bgcolor="#ffffff"
 * Zeal
 * 1195 / 375
 * 1195 / 375

+10% critical chance

+8% move speed +15% lifesteal
 * NO EFFECT
 * -bgcolor="#ffffff"
 * Executioner's Calling
 * 1800 / 950
 * 1800 / 950

+15% critical chance +25% attack speed
 * Physical attacks apply a debuff to target that reduces incoming heals by 40% for 8sec
 * -bgcolor="#ffffff"
 * [[File:Berserkers Greaves.png]]
 * Berserker's Greaves
 * 920 / 150

+70 move speed +20% attack speed
 * NO EFFECT
 * -bgcolor="#ffffff"
 * Stinger
 * 900 / 300
 * 900 / 300

+5 mana regen / 5sec +25 ability power
 * Cooldowns reduced by 10%
 * -bgcolor="#ffffff"
 * [[file:Kage's Luck Pick.png]]
 * Kage's Lucky Pick
 * 765 / 330
 * Gains 5gold / 10sec
 * -bgcolor="#ffffff"
 * Sorcerer's Shoes
 * 925 / 140
 * 925 / 140

+33 ability power

+70 move speed +30 ability power
 * NO EFFECT
 * -bgcolor="#ffffff"
 * Fiendish Codex
 * 1245 / 420
 * 1245 / 420

+7 mana regen / 5sec +250 mana
 * Cooldowns reduced by 10%
 * -bgcolor="#ffffff"
 * Sheen
 * 1260 / 425
 * 1260 / 425

+25 ability power +70 ability power +350 mana
 * After an ability is used, next physical attack is increased by 100% of your base damage. Effect has 3sec cooldown
 * -bgcolor="#ffffff"
 * Mejai's Soulstealer
 * 1865 / 550
 * 1865 / 550
 * Upon killing a champion permenantly gain 10 ability power and steal all of the target's current mana. Stacks 7 times.
 * -bgcolor="#ffffff"
 * Tear of the Godess
 * 980 / 400
 * 980 / 400

+5 mana regen / 5sec NO BONUS +90 move speed
 * Each time your champion uses an ability they will permenantly gain 4 maximum mana. Effect has 3sec cooldown
 * -bgcolor="#ffffff"
 * Mana Manipulator
 * 475 / 115
 * 475 / 115
 * Restores 7.2 mana every 5sec to nearby champions
 * -bgcolor="#ffffff"
 * Boots of Swiftness
 * 1050 / 700
 * 1050 / 700
 * NO EFFECT
 * }

Unique Items
Unique Items are items that aren't really legendary, but are better than advanced.


 * {|cellpadding="1" style="border:1px solid #cedff2;width:100%;color:black;background-color:#000000;"

!Image ! Item name ! Total Cost / Recipe Cost ! Static Bonuses !Special Effects +500 health
 * -bgcolor="#cedff2"
 * -bgcolor="#ffffff"
 * Soul Shroud
 * 2225 / 650
 * +600 health
 * Gives nearby champions 12 mana regen / 5sec, and 15% reduce cooldowns
 * -bgcolor="#ffffff"
 * Innervating Lcoket
 * 2600 / 800
 * Innervating Lcoket
 * 2600 / 800

+450 mana 1. Gives nearby champions 9 mana regen / 5sec

2. ACTIVE: An ability that gives surrounding units 50 health and 20 mana over 2secs, This effect has a 3sec cooldown +80 magic resist
 * -bgcolor="#ffffff"
 * Force of Nature
 * 2690 / 1000
 * 2690 / 1000

+40 health regen / 5sec

+8% move speed +500 health
 * Restores 0.35% of your champions maximum health every second
 * -bgcolor="#ffffff"
 * Sunfire Cape
 * 2700 / 900
 * 2700 / 900

+50 armor +500 health
 * Deals 40 magic damage to nearby enemies
 * -bgcolor="#ffffff"
 * Banshee's veil
 * 2715 / 650
 * 2715 / 650

+400 mana

+60 magic resist +40% attack speed
 * Blocks one negative spell every 25sec
 * -bgcolor="#ffffff"
 * 
 * Wit's End
 * 2150 / 700

+32 magic resist +75 armor
 * Grants a mana burning effect of 42 mana, also deals damage equal to mana burned
 * -bgcolor="#ffffff"
 * Guardian Angel
 * 2250 / 850
 * 2250 / 850

+40 magic resist +70 ability power
 * Upon death revives champion with 50% health/mana. This effect has a 5min cooldown.
 * -bgcolor="#ffffff"
 * Abyssal Scepter
 * 2670 / 1050
 * 2670 / 1050

+60 magic resist +42 attack damage
 * Reduces nearby enemies magic resist by 30
 * -bgcolor="#ffffff"
 * Tiamat
 * 2320 / 500
 * 2320 / 500

+15 health regen / 5sec

+4 mana regen / 5sec
 * Your physical attacks splash, now dealing physical damage in a small area around the target
 * -bgcolor="#ffffff"
 * Stark's Fervor
 * 2550 / 700
 * 2550 / 700

+20% attack speed 1. Gives nearby champions 20% lifesteal, 25% attack speed, +30 health regen / 5sec

2. Rreduces nearby enemies armor by 25. +50 armor
 * -bgcolor="#ffffff"
 * Atma's Impaler
 * 2405 / 825
 * 2405 / 825

+18% critcal chance +110 armor
 * Physical damage is increased by 2% of your maximum health
 * -bgcolor="#ffffff"
 * Frozen Heart
 * 2800 / 425
 * 2800 / 425

+500 mana 1. Cooldowns are reduced by 25%

2. Nearby enemies' attack speed is reduced by 25% +40% attack speed
 * -bgcolor="#ffffff"
 * Last Whisper
 * 2215 / 715
 * 2215 / 715

+50 attack damage +15% lifesteal
 * Attacks penetrates target's armor by 40%
 * -bgcolor="#ffffff"
 * Malady
 * 2040 / 750
 * 2040 / 750

+40% attack speed Physical attack inflicts target with a debuff, that causes any champion physical attacks to the target will be increased by 5 bonus damage. Stacks 6 times. +30% attack speed
 * -bgcolor="#ffffff"
 * Nashor's Tooth
 * 2580 / 800
 * 2580 / 800

+55 ability power

+10 mana regen / 5sec
 * Cooldowns are reduced by 15%
 * }

Legendary Items
Legendary items are assembled by forging together 4 or more items you obtain throughout your intrepid journey through the jagged ruins of a once flourishing land.


 * {|cellpadding="1" style="border:1px solid #cedff2;width:100%;color:black;background-color:#000000;"

!Image ! Item name ! Total Cost / Recipe Cost ! Static Bonuses !Special Effects +400 mana
 * -bgcolor="#cedff2"
 * -bgcolor="#ffffff"
 * Archangel's Staff
 * 2910 / 1050
 * 2910 / 1050

+25 mana regen / 5sec

+45 ability power 1. 2% of your maximum mana is convert to ability power

2. Each time your champion uses an ability your maximum mana will permenantly increase by 4 maximum mana. This effect is continuous and has a 3sec cooldown. +450 health
 * -bgcolor="#ffffff"
 * Rod of Ages
 * 3005 / 800
 * 3005 / 800

+450 mana

+50 ability power +900 health
 * Your champion gains 20 health / mana, and 2 ability power every one minute. Capped at 15 stacks.
 * -bgcolor="#ffffff"
 * Warmog's Armor
 * 3075 / 1025
 * 3075 / 1025

+30 health regen / 5sec Permenantly gains the following, bonuses capped at 500 health and 62 health regen / 5sec

-Minion kills grant 4 health and 0.5 health regen / 5sec

-Chamion kills grant 40 health and 5 health regen / 5sec +800 health
 * -bgcolor="#ffffff"
 * Frozen Mallet
 * 3190 / 800
 * 3190 / 800

+20 attack damage +500 health
 * Physical attacks now will always slow target's movement speed for 2.5sec.
 * -bgcolor="#ffffff"
 * Rylai's Scepter
 * 3635 / 1000
 * 3635 / 1000

+500 mana

+80 ability power +350 mana
 * After a spell cast, your champion next basic attack reduces your target's movement speed by 35% for 2.5sec
 * -bgcolor="#ffffff"
 * Lichbane
 * 3490 / 950
 * 3490 / 950

+80 ability power

+35 magic resist

+7% move speed
 * When an ability is used 100% of your ability power is added to your next physical attack, this effect has a 3sec cooldown.
 * -bgcolor="#ffffff"
 * The Black Cleaver
 * 3065 / 800
 * 3065 / 800

+75 attack damage +60 attack damage
 * Physical attacks reduces target's armor by 12 for 5sec. Stacks 5 times.
 * -bgcolor="#ffffff"
 * The Bloodthirster
 * 3200 / 900
 * 3200 / 900

+15% lifesteal +80 attack damage
 * Gain an additional 1 attack damage and 0.25% lifesteal per unit killed, capped at 40 stacks. Bonuses lost upon death.
 * -bgcolor="#ffffff"
 * Infinity Edge
 * 4080 / 375
 * 4080 / 375

+20% critical chance +500 mana
 * Critical multiplier is now changed from 2x --&gt; 2.5x.
 * -bgcolor="#ffffff"
 * Zhonya's Ring
 * 3735 / 1000
 * 3735 / 1000

+100 ability power +45% attack Speed
 * +25% Ability power
 * -bgcolor="#ffffff"
 * Phantom Dancer
 * 3395 / 900
 * 3395 / 900

+30% critical chance

+20% dodge chacne

+12% movespeed
 * NO EFFECTS
 * }