User blog comment:Pbnjelly/Adventure Time!/@comment-16462528-20140703075421

If we get to create a reason why we get the message I'll continue as I do. I'm really bad with my grammar, so deal with it.

TL;DR: Space Alien attacks Runeterra, you've been given the task to save Valoran. I take Kassadin, Rengar, Kayle, Quinn and Braum.

Dear Summoner

You are given this package today as a great threat has been brought upon us. The information must be delivered briefly. After some illegal void experimention that was conducted in the outskirts of the city-state Zaun, a portal was successfully opened, and a being of great power has emerged, which we call "The Father", since the champion Kog'maw has been kept in psyciatric care after he started to run out of control, saying that his 'Daddy' was here. The release of the "Father" sent shockwaves, disrupting all techmaturgy in the city-state, and causing small craters wherever it walked, causing strange plants to form from fluid it released from its shell. It had the resembelance of a huge wasp, leading us to speculate that it might consume the enviroment around it to create landscapes capable to enrich life for any creature from the Void.

The 'Father' seems to be traveling through the Ironspike mountains, but has not been sighted moving in any direction, leaving us to believe that it has traveled under the ground, and we worry that if it succeeds in creating a habitat capable of housing Void creatures underground, our world may be overrun within years. This is, what we believe, is the worst case scenario.

Due to the fact that this threat is absolutely humungous, local champions have been told to stay and protect their own city-states at all costs. However, the champions in the League realise what this threat poses, and have put their quarrels aside to help us. You may choose any five champions whom you believe will be able to work together and defeat this threat.

While the Institute of War has a vast expanse of resources, they aren't infinite, and we reccomend you think about practicality as well as power when choosing your champions. We also advise you that some champions are very dangerous if we unleash them, and while the "Father" is the immenant danger now, you never know which champion might turn on us the moment the "Father" is dealt with. The Council believes you will be wise enough to make the right decisions, and we believe your talent in the arts of magic and your natural leadership will prove invaluable on this journey.

Good luck Summoner. The world depends on it.

My choices would be:

Kassadin - He's the only Void expert who isn't completely bonkers, meaning that reliable information would be flowing through and you never know what secrets Kassadin might already know. It would be incredibly handy to have Kassadin save you in the nick of time if you or a teammate got caught in a bad situation. His intention would be clear. This is one of the unspeakable horrors Kassadin saw we when journeyed to the Void. And he wants to stop it.

Rengar - His animal instincts and his natural hunting prowess would be good for taking out a new threat. As a hunter, he knows how to survive on what is around him, meaning that if your team became low on rations, Rengar would be able to set up hunts and gather foods. As Rengar wants to prove himself the greatest hunter, it would seem more than likely that Rengar would be up to the challenge to prove himself, yet again.

Kayle - Kayle is incredibly powerful. She can fire bolts of crippling energy, heal allies, even prevent all harm, and is a godlike being herself. She is noble of spirit, and believes it is her responsiblity to look after this world. She owes years of service to the League and she honors that contract, making her a reliable ally to have to take down the "Father".

Quinn - While only a human, Quinn could prove herself to be useful in taking down the "Father". Quinn is a good scout and tracker, and brings in quite a few skills that are similar to Rengars when it comes to survivabiltiy. But she does have the company of Valor, enabling excellent communication between her and her comrades when splitting up, and can relay information back to summoners. Quinn and Valor are part of the Demacian Elite forces, and while the Demacian council know it is dangerous, they believe Quinn and Valor would be able to help take down the new threat, as the duo have surprised them many times before. (Insert power of friendship stuff here)

Braum - As my team would be traveling through the Ironspike Mountains, someone who knows about mountainous areas would be a must have, and while this could be suited to typically anyone in the Freljord, I pick Braum. Not only does Braum have the strength to bring down mountains, carry an unbreakable shield and create glacial fissures on the ground, he also brings entertainment value, and boredom can sometimes be as big a problem as one could be. Who wouldn't want to sit around a campfire and hear a couple of stories about how he saved a village from a dragon attack or saved a poro from being a pin cushion for an armies arrows?

In conjunction as a team, Braum would be friendly with everyone, even impressing Rengar to the point where they compete about their feats against each other, like story telling compititions. Quinn would be more kept to herself, writing in her diary the days events, even though Valor takes an instant liking to Braums natural... well, Braum-meness, playing flying games with Kayle, but steers clear of Rengar as Valor might look like Rengars next meal. Kayle would be responsible and take care of the team, ceasing any disputes or mischief immediately if it would be a pontential pitfall for the sake of the mission, but still would talk in general discussion. Kassadin remains quiet for most of the trip, giving out information about the Void, and making himself seem very serious, sometimes walking alone when possible. However, even Kassadin can't help himself when Braum and Rengar start boasting, causing Kassadin to join on in the fun as well. Rengar is thrilled to be on another one of his hunts, he also gets to boast about his feats to an audience, and looks forward to bringing down his next prey, while giving wise tips about what foods to pick from trees and what plants to avoid, although he does make use for some plants to serve as poisons for Quinns arrows, even though he is keeping his eye on Valor, in case this rare specimen escapes his grasp.

People to consider

Viktor - Viktor has the techmaturgy for any situation. However given that he isn't mentally stable, and the fact his techmaturgy provides more destruction then control, he might be too dangerous to allow Viktor to come on such an expedition, lest we lose a champion due to 'collateral damage'. Seroiusly, this guy can create black-holes, that near-uncontrolable destruction right there.

Malzahar - Opens a portal, sends the "Father" back to where it belongs. But, seeing as Malzahar is a bit cuckoo in the head, he might assist the "Father" and help cause the end of the world, because he's team Void after all.

Ezreal - The explorer would be more than willing to help map the inner reaches of the Ironspike mountains, but world saving isn't his forte, and he feels more than obligated to help his Lux feel safe in all this commotion (I'd ship that).

Syndra - You're gonna need some major power to put this big bug down, and while Syndra is powerful, it might take a little too much convincing to get her to help. She lives on her own world, if the world doesn't want her, she'd love to watch it burn for all she cares.

Ammumu - He could use an adventure to make some friends (Que depressing violin music).

After taking the time to read what I just wrote, I just realised that my team would actually be a reasonably viable team composition as well. LOL. If you guys wanna say anything bout mah story feel free.

Also, Pbnjelly: Thanks for making dis awesome thread/blog whatever :)

"Alright you five, come with me. We have a world to save"