Talk:VPBE/@comment-33536623-20150702030552/@comment-1330314-20150702125621

While making a more general spell might create new and interesting gameplay, a potential issue I see with this is that it would also risk crowding out the jungler's role. Not only would the jungler have a harder time farming (imagine two players on your team trying to level up at the same time), they'd also be a lot less important in the sense that they wouldn't have sole control over their jungle's resources. Battles around jungle objectives are frequently defined by each jungler's Smite, and the more people you have with the spell, the less meaningful smite stealing becomes.

The other issue is that this risks bringing junglers back to square one, in that they'd always be behind relative to laners. Junglers get access to crazy good Smite effects and jungle items because they're usually behind in gold and experience most of the time, and so need a means of scaling properly in order to stay on equal footing with their lanes, so if their laners get to easily access all of those bonuses they'd just gain an edge over junglers again.