User blog comment:Whatthefak/Abacileth/@comment-25235491-20150802171139

Ooh, I need to drop in some thoughts here. Conclusion: There's a lot of things to fix here. There's only one thing that can survive this ult (Tryndamere, I'm looking at you.). The stun hasn't an indicated range, the W's text makes it hard for me to understand, Q is a bit bland, and the passive might as well not be there, just add the scalings to the abilities.
 * P: Er, you know you could just add damage to her abilities instead of having this passive as an ability? This is a bit of a waste of a spot. I also do not really understand what you mean by "basic damage" here, since it's supposed to counterpart magic damage I'll treat this as physical damage. But even then, it's not precised how this scales with your levels,as you cannot even rank up your passive.
 * Q: It's a bit long-range, now isn't it? Though, really, if you're passed through by the orb, you only take half damage from the skill? That's easily counterplayed by positioning yourself just before the orb's landing point so you take only half damage. Though even at half the ability's range sidestepping it is easier. It lacks a bit of precision: can both the travelling phase and the AoE both damage a same target (The above treats it as a no).
 * W: What does "fourth spell of basic attack" even mean? Is it "every fourth basic attack", is it every basic attack after four spells? I can not understand how this passive works.
 * E: Come on now, it doesn't deal so much damage (235 at max rank is a bad scaling, not that I'd give it a buff)... also, why's it called Dark Forces like the passive? What's even the range on that thing? People complain about the ult, but is this a global stun? Also, gaining 1 AP and AD on killing a champion isn't this much, just makes this champion snowbally...
 * R: Which IS going to happen when you have a global instant kill on your kit. (Not exactly, though, if I believe your comment, you have upon getting it a 3000-range instant kill. Far too broken, and with leveling, the instant-kill range is increased to 4200. For your information, this is above the range of Nocturne's ulti. And if you don't get an instant kill, you get a 200% AP nuke. True damage? Magic damage? We might never know, since you aren't telling us. Oh wait, with that passive it's potentially 110 , and the AoE is just XBOXHUEG at max level.