Talk:Jax/@comment-174.253.192.63-20130214022952/@comment-6346598-20130217071120

It's situational because you have to be in melee range after 1s of it being casted. Most ranged characters have some sort of cc or dash so they can just move away from you and not get stunned. It's amazing during a duel, but it isn't too good while the enemy has cc up. A good use for it is during teamfights after someone engages you can go in the middle and pop it, deal damage to everyone and not take too much, then jump to the bruiser attacking your back line or something and kill him. Counter-Strike is a really good skill, but not the best if you want to lock someone down. It makes up for that in the dodge aspect which is really helpful.