Board Thread:Wiki discussions and announcements/@comment-1990160-20140521040036/@comment-4091261-20140523102520

Yay, my first post is interesting! :D

Ok, lets ride on this. If anyone didn't understand the purpose of my first purpose, it was an introduction to a new -or not so new- idea: Statistical effectiveness. This is the idea of how effective are the stats you have. The arguement was that because statistical effectiveness is literally varied in every single game, you can't determine with certainty, how efficently you are using your gold no matter how hard you tried.

BUT, then it seems I am supporting such a broken method? What is this? Blasphemy? No, no, no, I simply believe it's possible to ride on said method. The assumptions of each and every gold statistic is a valid one if you think about it. It's just there are certain reasons you can't use an item fully just because of your statistical effectiveness and duration through conditions of items. Nevertheless it is a broken method with it's flaws forementioned by me and literally everyone here. So, why exactly am I supporting gold efficency even if I know just how bad it is? Simple, it isn't that bad.

Ok, now it must sound like i'm screwing with you, but yeah, it's not that bad. Considering we haven't made any suggestion of replacing it. ._. Yeah, so how are we going to repkace it? At the end of the day, seriously all that's being done is moving a statistic somewhere else. It's not like it's going to totally disappear. The thing is, we haven't solved the problem at all then. Literally, the way it's being showed is metaphorically synonymous to hiding all your scattered dirty clothes in the closet. The closet can be dirty orclean depending on how it's placed in the closet. Though the clothes are still dirty. We know that gold efficency is a problem, so when are we going to fix it? What are we going to replace it with or do we intend to not replace it at all? Is this the hidden main goal, to prevent people from judging how good an item is based on broken statistics? In my opinion, that is is a fair idea and you shouldn't feel bad for thinking this way because just like a champion, every item is good in their own individual way. Though I feel a weak method is still better than none. Cause when you do move this page, some people wilk abandon this method but what are they left with in the end? No method. No method of comparing items, cause they know gold efficency is broken now, so they won't use any method at all, which I personally think is terrifying. So how and when are we gping to put these dirty clothes in the wsher?