V7.11

New Cosmetics
The following Champion skins have been added to the store:

The following Summoner Icons have been added to store:

PVP.net

 * Doom Bots of Doom are coming back to PBE.
 * New "Missions" system on the PBE. Complete missions to earn rewards. Example of missions:
 * Thief of Time: Play 1 game as . (Disables Shield of Light)
 * icon.
 * A Legend Rises: Get 10 kills and/or assist.
 * Key fragment
 * Reach the Peak: Complete 3 other missions.
 * Gemstone
 * Serpent Acolyte: Win 2 games with at least 10 kills and/or assists. (Must own Banner of the Serpent ward)
 * Hextech chest
 * Shield of Light: Play 1 game as (Disables Thief of Time)
 * icon.
 * 10 bans for draft pick is now on the PBE.
 * Skin purchase while in champion select.

General

 * Item Sets
 * Item sets are coming back on the new client.


 * Ping Mute
 * Can now mute pings in-game.

Champions

 * AP ratio reduced to from.
 * AP ratio increased to from.
 * AP ratio reduced to from.
 * AP ratio increased to from.
 * AP ratio reduced to from.
 * AP ratio reduced to from.
 * AP ratio reduced to from.


 * Stats
 * Base attack speed reduced to from.
 * Attack delay increased to from.
 * no longer grants Headshot stacks on secondary targets.
 * Passive starting bonus attack speed increased to 15% from 10%. Level 1 attack speed is still .
 * no longer grants Headshot stacks on secondary targets.
 * Passive starting bonus attack speed increased to 15% from 10%. Level 1 attack speed is still .


 * Stats
 * Attack damage growth increased to from 3.
 * Base magic damage per half second increased to from.
 * Base magic damage per half second increased to from.
 * Base magic damage per half second increased to from.


 * Stats
 * Attack damage growth increased to from.
 * Granting as bonus on-hit physical damage on her basic attacks per stack.
 * Every 2 marks increases Kindred's basic attack, and  cast range. The first 4 range increase grant 75 bonus range, while every 2 marks after increase their ranges by 25.
 * Every mark now also amplifies all of Kindred's basic abilities:
 * : Increases by 5% per stack.
 * : per stack.
 * : per stack.
 * Gaining +5 base damage per mark.
 * Now grants for  seconds on cast, increased by 5% for every mark.
 * AD ratio changed to from.
 * Base vault speed increased to 500 from 400.
 * Can now direct Wolf to a position within 500 units of Lamb before creating the hunting territory. Wolf can go over walls while travelling in this way. This range does not scale with stacks.
 * Wolf damage type changed to magic from physical.
 * Wolf now also deals damage, increased by % for every mark.
 * AD ratio changed to from.
 * Base damage reduced to from.
 * Missile speed increased to 2000 from 1600.
 * AD ratio changed to from.
 * Target's health ratio changed to from.
 * Every mark now also increases damage by.
 * Wolf's mount will for 50%  bonus damage against targets below.
 * Missile speed increased to 2000 from 1600.
 * AD ratio changed to from.
 * Target's health ratio changed to from.
 * Every mark now also increases damage by.
 * Wolf's mount will for 50%  bonus damage against targets below.


 * Back design of his shirt changed to yellow from red.
 * Shirt changes to yellow when casting Dragon's Rage.
 * Back design of his shirt changed to yellow from red.
 * Shirt changes to yellow when casting Dragon's Rage.
 * Shirt changes to yellow when casting Dragon's Rage.


 * Mana cost increased to from.
 * Mana cost increased to from.
 * Mana cost increased to from.


 * Armor ratio increased to from.
 * Armor ratio increased to from.
 * Armor ratio increased to from.


 * Cast time reduced to seconds from.
 * Now has a -seconds post-cast delay.
 * AP ratio increased to from.
 * Voidlings rework:
 * Health increased to from 3 (with modified damage).
 * Physical damage dealt changed to at all ranks from.
 * Magic damage dealt changed to   from.
 * Dealing 50% reduced damage to monsters and 300% damage against minions affected by.
 * Now deals 50% reduced damage to epic monsters and 300% damage to lane minions.
 * Attack speed growth increased to 2% from 0%.
 * Attack speed at level 18 increased to from.
 * Armor changed to from 30 at all levels.
 * Magic resistance reduced to from 50 at all levels.
 * Gold reward reduced to from.
 * Movement speed reduced to 400 from 451.
 * Duration reduced to seconds from 12 at all ranks.
 * Champions' and turrets' basic attacks will instantly kill Voidlings. All other damage will be reduced by armor and magic resistance normally.
 * Gaining 100% bonus movement speed when running toward priority targets.
 * Movement speed affected by distance from Malzahar.
 * Mana cost increased to from 40 at all ranks.
 * Charge system. Now has a standard cooldown.
 * Cooldown reduced to 8 seconds at all ranks from.
 * Cast range reduced to 150 from 450.
 * Casting Malzahar's other spells gives him Gathering Swarm, increasing the number of Voidlings summoned by Void Swarm, up to a maximum of 2.
 * AP ratio increased to from.
 * Target's maximum health ratio reduced to from.
 * Target's maximum health AP ratio reduced to from.
 * The beam attack to the main target now deals  over the duration.
 * AP ratio increased to from.
 * Target's maximum health ratio reduced to from.
 * Target's maximum health AP ratio reduced to from.
 * The beam attack to the main target now deals  over the duration.
 * The beam attack to the main target now deals  over the duration.


 * Cooldown reduced to seconds from.
 * Base healing reduced to from
 * Health ratio on heal increased to from
 * Maximum health AP ratio reduced to from.
 * Sapling movement speed adjusted.
 * Sapling duration in brush changed to 30 seconds from.
 * Maximum health AP ratio reduced to from.
 * Sapling movement speed adjusted.
 * Sapling duration in brush changed to 30 seconds from.


 * Stats
 * Health growth reduced to 85 from 90.
 * Fury generation changed to 25 fury generated for all attacks and unburrowed abilities from 5 per attack, 10 per ability, and  per extra enemy hit.
 * Health restore duration reduced to 3 seconds from 5.
 * Maximum health restored reduced to from.
 * Base damage reduced to from.
 * AD ratio increased to from.
 * Damage type changed to physical from magic.
 * Damage now scales with.
 * Knock up targeting changed to closest single target from area of effect targets.
 * Now knocks back other units 250 range away from Rek'Sai.
 * Knock up duration increased to 1 second from.
 * Knock up on-target cooldown increased to 10 seconds at all ranks from.
 * Damage changed to  from.
 * Scaling per point of fury.
 * Cooldown reduced to seconds from.
 * On-target cooldown reduced to seconds from.
 * Passively gains.
 * After channeling for seconds, Rek'Sai  into the ground and dashes to the target  entrance without shutting it down, becoming untargetable for the duration.
 * seconds
 * Global
 * Dealing damage to enemy champions marks them for the next 5 seconds.
 * Rek'Sai lets out a harrowing scream before burrowing underground seeking out a marked target. Moments later she leaps from underground, dealing   physical damage.
 * seconds
 * 1500
 * Passively gains.
 * After channeling for seconds, Rek'Sai  into the ground and dashes to the target  entrance without shutting it down, becoming untargetable for the duration.
 * seconds
 * Global
 * Dealing damage to enemy champions marks them for the next 5 seconds.
 * Rek'Sai lets out a harrowing scream before burrowing underground seeking out a marked target. Moments later she leaps from underground, dealing   physical damage.
 * seconds
 * 1500


 * Cooldown reduced to 11 seconds from 13.
 * Shield strength health ratio increased to from.
 * Cooldown reduced to 11 seconds from 13.
 * Shield strength health ratio increased to from.


 * Stack duration reduced to 6 seconds from 10.
 * Stack duration reduced to 6 seconds from 10.
 * Stack duration reduced to 6 seconds from 10.


 * General
 * Voice getting higher threshold reduced to from.
 * Voice getting higher threshold reduced to from.

Items

 * Renamed to Abyssal Mask from Abyssal Scepter.
 * Item icon updated.
 * Item icon updated.


 * Minimum bonus physical damage reduced to 15 from 20.
 * Life steal reduced to 12% from 15%.
 * Life steal reduced to 12% from 15%.


 * Item icon updated.
 * Item icon updated.


 * Unique passive effect reduced to 10% from 12%.
 * Unique passive effect reduced to 10% from 12%.

V7.11 V7.11 V7.11