Talk:Riven/@comment-24023648-20131122221850/@comment-24023648-20131124141725

A full & fast Q AA Q AA Q AA covers 3.5s., while a spamable Q Q Q combo covers 2s.

This 1s of diable is enough to give the enemy a chance to counter untill he's stunned or the enemy Riven pops absorb. This delay tweaks her mobility a bit and punishes only bad play. I know, you'll say "there's no need to punish bad play, it's a downside in itself" but when this 'bad play' can be rewarding as well, I'll say the contrary.