Talk:Tear of the Goddess/@comment-112.200.213.100-20120215175807/@comment-69.141.8.150-20120414172338

this is bad on ezreal (or MF or Corki or any other champs aside from Karthus, Yorick, Urgot, and Ryze) because it gives 0 AD at purchase, and builds into something that gives very little AD when built (manamune).

In addition, it requires you to spam spells or attacks encouraging wrecklessly pushed lanes and needlessly putting your spells on CD.

Furthermore, AD carries don't really build much mana nor do they have large mana pools or good scaling mana per level. This makes Manamune's base mana basically the only thing it'll be scaling off of. It doesn't synergize with an AD carry's build at all.

If wasn't bad enough, Manamune doesn't grant any stats like Crit chance, armor penetration, attack speed, or lifesteal to help force multiply an AD carry's AD pool. It doesn't grant any on-hit effects. It doesn't grant any CC effects. It doesn't even have any damage mitigation.

This is a terrible item for 90% of the champs in this game. Do yourself a favor and buy some AD, AP, damage mitigation, or sustain early game instead of Tear.