Talk:Karma/SkinsTrivia/@comment-66.50.4.195-20130309092001/@comment-69.116.233.15-20130317032905

The guy of above me doesn't really have a clue what he's talking about. Karma is "bad" because as a support, her kit doesn't have enough built-in non-scaling factors to make up for the lack of farm. To clarify, Janna's Sheild grants bonus AD, Taric's stun is 1.5 seconds, and Soraka's Heal grants a massive armor buff. All of these are non-scaling factors. Their impact is always the same, and aren't amplified to a powerful state through the use items (outside of cooldown reduction). Karma has, at best, a poor speed modifier and a % health heal.

Oh wait, lets build her with AP! That'll solve all the problems! Well, not quite. Karma mid with significant farm puts out some ungodly powerful shields/nukes, but lacks the real burst that a traditional AP midlaner would provide. You're essentially trading off annihilating one of the squishies (which tranditional midlaners would be responsible for) for a champion that provides a lot of utility and support for her teammates. While this doesn't sound awful, teammates are notoriously bad at working well with Karma, and as her effectiveness is drastically impacted by the positioning of herself, her allies and her enemies, its difficult to maximize her effectiveness.

In addition to all of this, Karma's kit thrives on targets that are all up in an enemy's face. As a squishy ranged ADC whose head everyone wants, thats the last place you'd like to be. As the squishy support karma with very little farm, up close to the enemy usually means you're dead. Karma's kit works very, very well with bruisers to the point where they can dive teams for high priority targets and Karma can keep them alive and manueverable with constant Shield nukes, Fan nuke/heals, and hastes.