Talk:Skarner/@comment-20434720-20141027210551/@comment-24241164-20141028022450

is skarners damage output lower than before the rework, yes. but here they thing, he needed it. skarners damage has always been insane!

its just that with his original kit, unless you were playing ap skarner his e was useless, his w was as much of a adetriment as a benefit as the attack speed was tied to the shield meaning once it was taken down his dps was reduced by aa hefty amount, and he had no real way of getting to someone, aside from runnig towards them. granted if he did get to them they were never getting away, but it was unlikely for him to actually get there.

then after the first rework, he was no longer potentially toxic, and had a better means of catching up to people, but had no sticking potential beyond that. his damage was still really high though.

now, in his current state, his damage is significantly lower, but that is only to compensate that he has the benefits both of the old kits had. sticking potential, which his first kit had (except now with more speed for him rather than a perma slow) and long range cc with the new fracture (which is bar none the best non ultimate slow in the game)