Thread:GreenMoriyama/@comment-7709681-20171121023837/@comment-3391671-20171123053149

It is true that that Clay has clear ideas, but I find that even if they went to creating an identity in each ability, the issue goes back to Tayna's identity. This is why at the very start, I told them to remove "knives" because they could work, but didn't provide anything for Tayna. I find the same problem happening with E (even with the new lore, the Magus Orbs do not feel justified) and Q feels flat even if it's part of the "blade" theme.

For this reason, I would like to say that "clear" for Clay having ideas may not be the right word. It is more like Clay has ideas that have a shape, but not a clear image of how they interact around.

At the moment, I'll keep criticizing Clay on their lore, as that is where I do best. They've improved the lore, but it still has a long way to go due to plot holes and writer liberties that have been taken. Tayna feels flat as a character, and more like a puppet to the story.