Board Thread:Wiki discussions and announcements/@comment-1990160-20140711013526/@comment-25118370-20140711083845

There are some reason why some display ranges of some spells don't have their orginal indicated ranges is that:

1) It might have been decreased due to reworks.

2) Some Projectile, Non Projectile and other abilities have their indicated ranges in game to a reason is that it shows ONLY until where the ability can be casted but in reality they don't follow their ORIGINAL ranges because upon cast, these abilities are developed intensionally to EXCEED their indicated range. Example: Jinx's W have a indicated cast range of 1450 in game but posseses an exceeding 50 traveling range which allows it to catch up on enemies even thought the ability is already out of range and also makes up to the ability's original range 1500 cast range.

The Probable reason for this is that it will make your enemies less confident in not being hit by the certain abilities.