User blog comment:Commander Marko/Mirage, the Arcane Zealot/@comment-6295292-20150829204923

Wow I must say this is very well put together blog and the concept of an arcane junkie seem pretty interesting, the base damage numbers are low or average in the case of her ult but giving them higher potential damage rewarding the player for thinking about there suroundings and when to use there abilitys for the best effect, you gave her abilitys long cooldowns exept for shift I asume that is partly because of when Arcane rush is in effect.

but I have to ask a few things first these might just be some thing your tweaking with but I wondered where is the slow percentage of Arcane Assault and what the 5% AP scaleing on hit and run shift is and finally I was wondering if you had considered having a macanic that reduced the cooldown of Mirages ult like gathering Arcanum would reduce it be a small flat or small percent but that is more of a sugestion than a question really.