Talk:Thresh/@comment-5865816-20130224193559/@comment-173.23.249.62-20130226170407

Look at it this way, remove all damage from his kit and see how he still fairs.

Q loses passive damage, yet keeps the full utility of pull/dash.

W is still his most powerful skill, you mainly  use it for the pull. The shield is a bonus.

E is still a push/pull on a low CD, low/no damage changes nothing.

Q is just a giant slow at that point.

It's one of the reasons Riot has trouble balancing Supports. "How do we nerf something that is still good without damage?" "How do we avoid completely overdoing it (mana costs, CD nerfs)?"