User blog comment:CheIIy/Champion draft idea - A water based champion/@comment-4022742-20110803100528/@comment-4022742-20110803101232

even half effect for allies makes it too strong on those hig mana pool champs, if you want to get it right for those champs it just gets unrewarding for all those who do not have that mana pool. The inate is in my opinion unbalanced by nature because of the percentage scaling. You might consider giving a fixed amount of mp/5 for each % of mana missing.