Thread:Willbachbakal/@comment-1920550-20161003011221/@comment-1330314-20161019214510

My issue with Lethality isn't just that it's penetration, it's that it's less clear penetration. Ultimately, the stat is healthier than flat armor pen, but now there's this invisible formula for how much flat pen you're actually getting against any given target (the Lethality stat is the flat armor pen you get against level 18 targets), on top of the formula for calculating how much more damage the pen is letting you deal. The number given by Lethality items is basically fairly arbitrary, and the issues with the stat feel like they could easily be solved by more raw AD.

I've seen the changes to Fizz, and I agree, his changes are essentially designed for him to be less good with tanky builds, and for him to specialize in initiation. I'm interested in seeing how he turns out.

I also agree, Tank Ekko is much less likely to happen now, since he scales harder with AP and no longer gains any direct benefits from health. Hopefully that'll be enough to encourage him to go full AP, though I feel all melee champions are still somewhat at risk of going for tank builds, just because of how efficient those items are.

Zed's changes are definitely the perfect counter to the recent flood of Jhins, and are thematic too, so I mostly like them. I'm generally not a big fan of raw bonus stats, but at least this one has a purpose and encourages good gameplay.