Gangplank/Strategy

Skill usage

 * greatly reduces the healing done to affected champions. If the enemy team has a healer or high health regen champion such as, ,, and it can be useful to spread this around the team or use it to help pick off a healer during a fight.
 * Because can cause critical hits, it works very well with critical strike chance items.
 * A detailed calculation of damage was done by Heat n Serve. Now that  damage is physical, armor penetration runes are the most effective at increasing early game damage.
 * Critical damage runes along with can lead to extremely devastating damage early game with  at the cost of weaker non crit damage vs armor pen runes.
 * The bonus gold given by can be very helpful in increasing your gold income.
 * can allow him to stay in the lane for an extended period of time.
 * can cancel suppression like or.
 * can be used defensively and offensively, to be able to move fast for both, and have extra damage for the latter.
 * Use when pushing a tower. This can quickly give you and/or your allies the boost you need to take down buildings, effectively allowing you and your team to rush towers and your enemies not having enough time to defend it.
 * can be used across the map. If you cannot get to a lane to help your teammates, try using.
 * Paying attention to low health enemies on the map can land you a surprise kill with.
 * Try placing on the path of fleeing enemies to cut them off.
 * is a great ability for saving a turret that is surrounded by minions as the cannonballs deal AoE damage.
 * If your turret is under attack, can be used to kill a huge minion wave or force the enemy champions to stop attacking your turret.
 * Working as a team with  and  and your ultimate, you will cause devastating damage to enemies.
 * is most effective when it is used alongside other ultimates such as, , etc.

Build usage

 * applies on hit effects like, or . However, it does not apply.
 * If you get a critical strike using your damage will be quite higher than an auto-attack critical strike. Getting  or  can help maximize your damage output.  would be also a good purchase.
 * Although not recommended can also be a good purchase, since  applies extra damage, a chance to slow an enemy 15% critical strike chance and 12% movement speed.
 * Alternatively a and  will provide better results, but will have a bigger cost.