Talk:Ryze/@comment-190.101.108.3-20110216134845/@comment-192.91.172.36-20110217020920

Q isn't buffed that much. Even considering that you can cast it twice as often. Check it:

2 x (130 + 0.2 x AP) = 260 + 0.4 x AP;  versus the old 1 x (210 + 0.45 x AP) = 210 + 0.45 x AP

So the new version has 50 more base damage every 7 seconds (roughly 7.14 damage per second), with a lower AP ratio (if ryze has 300 AP, this damage goes down to a difference of just 5 damage per second), and it costs 30 more mana. That's.... really bad.

And considering that they outright nerfed the damage on all three of his other abilities (rune prison may seem like a buff, but considering that it used to get 4/6 ticks on a person with merc's treads, a ryze with more than 200 AP would be doing more damage before the patch, with a longer prison duration), the extra 7 or less damage per second is not hardly enough to make up for it.

The extra range will be nice for his survivability, but if he can't do any DAMAGE, it's not like that will matter anyways.