Talk:Lux/@comment-91.107.77.212-20110226214853/@comment-635932-20110305052723

I'm still new with lux, but I do Ring, Lucidity, Chalice, Rabadon's, Morello's Evil Tome (or Deathfire Grasp for less stats and slightly more gold, and the health based nuke), Void Staff.

The regen on the Chalice, ring and tome/grasp give all the mana you could want from almost the beginning, enough to spam everything, and you end up with 35% CDR, 5% below cap (which can come from runes or mastery). 10% below cap if you take a Grasp instead of the Tome, so maybe a Soul Shroud next to replace the ring for a little late game survivability, max CDR and auras. Otherwise maybe a Lich Bane if you get the Grasp. The Grasp scales with AP and the Void Staff's MPen, the Tome has better AP/Regen/CDR than the Grasp and is a little cheaper, and the Lich Bane effect is physical (goes against enemy Armor). Maybe an early Mejai. Your laser CD drops to 24 seconds with max CDR.

I used to use Clarity, but the Chalice gives amazing mana with the other small regen items (and 30 MRes) and lets me skip Clarity and any raw Mana items. I use mastered Clairvoyance and Flash. Clairvoyance reveals a huge area and is great for sighting and aiming your laser for champions that are recalling and running away.. almost always gets early kills. And once you have a good reason to have it you start realizing how useful it is for other things, like dropping it in a jungle to see if a gank is coming. Always fun to see an MIA, drop it nearby and see 4 champions coming in for a surround, letting you and your buddy get out. Or if no one's there, verifying that it's clear and knowing that it's safe to move up. It has a <50s CD mastered, so you start dropping it anytime you think it might be a little useful, and figure out quickly where/when to use it and how helpful it can be, to the whole team.

Abilities I do.. priority on the AoE, one point into the snare at level 2, secondary priority on the shield (level 4, 8, 10, etc). That priority on the shield points, CDR, healthy chalice regen, frequent shield use, 2 second snare (with only one point), AoE slow and huge range should give good laning survivability.