User blog comment:Usiar/Actual Gameplay Requirements for Ranked?/@comment-5556439-20130119170920

People instalock a champion when they dont want another person to take it or when its a champion like Blitz or Amumu that is for sure going to be picked by the opposing team. I have yet to see people instalock on a reqular basis. And honestly what difference does it make? I always instalock my main and other champs im very familiar with or have played alot in the past. Like iv already said on numerous other posts, all these issues you guys complain about all stem from lower Elo's and Normal blind picks. The only requirement there should be in ranked is your Elo, your level, and your champion number. Now I have many suggestions to how to change the Elo system. None of those changes requires you to have "experience" with your champion. Its a lawed concept what your talking about because say its a champion like Vayne, Orianna, LeBlanc, Rumble etc. You cant just "learn" them in 10 matches. It takes alot of practice and precision exercises with many aspects of this game to be worthy of playing them in ranked. Now people like me who can pick up nearly any champion and play them decently is a exception. Im a fast learner and and its easy for me to do newer things without failing in this game since rules between champions are nearly universal. The majority of the game isnt like this though. They main one champ and suck at the rest, thats the majority. So with this idea, eh, yea it could work but I dont think it would change a thing to be honest. the only true change needed is to shift away from the current Elo system to a more personalised one based on your avg minions slain, deaths, champion role played, etc. That way your KDA ratio or losses doesnt determine your skill, and that you can climb in Elo even if your on a losing streak.