Talk:Lee Sin/@comment-24346464-20140315235512/@comment-9705522-20140318161432

ah ah ah. those arent number changes. they are mechanical. no more missing hp damage on q. the new energy cost mechanic on w. e actually updating quicker making it weaker. and his ult being weaker when used in the insec. his e dealing physical damage. those arent number changes. number change would be from 50 damage to 40 damage at lvl 1 q or something. its not quite the idea i had, but its the same direction. weakening his utility and free damage while also restricting his mobility and giving him an actual possibility of running into energy problems. a lot of stuff that was problematic wont be the case anymore. the w e q gank? no longer possible. impossible to catch thanks to w and q? no longer possible. is this rework perfect? no. but its a start. and really, those nerfs actually prove that he is badly designed. hence why they removed a bunch of his stuff while making the other stuff less accessible.