User blog comment:Fixatron/Guardian/@comment-5433392-20131105211420/@comment-12537356-20140126014123

I've made some significant changes and I'm really appreciative of your criticism! :D

What do you think to the changes I've made? In hindsight the 200 base shield was ridiculous, I'm not sure if it was a placeholder or something.

A short changelist:

Passive has changed to a damage store (does not reduce the damage, just counts it). Upon hitting a certain amount, Guardian's next W or E is empowered. It has a small internal cooldown.

Q: Largely unchanged. I'm unsure what to do with it if I'm honest.

W: CC reduction has been removed and the shield is now a normal shield. Base reduced a LOT. Now scales with bonus HP to encourage tankyness.

Empowered W: CC is reduced then applied to Guardian only on the empowered W now. This is cooldown gated by both W and passive, and obviously requires Guardian to take damage first.

E: I think this is largely the same as before except I've reduced the armor reduction a lot. I thought it was out of place if the E was going to hold his damage also, though I may move that damage to Q with some form of CC attached. Not sure yet.

Empowered E: Skips out on the armor reduction to instead deal a slightly higher slow and magic damage scaling by level

R: I've toned down the punishment for using it, I still want his threat to be reduced whilst within the ult to stand away from a playstyle of building him as a melee carry and then ulting the ADC during a fight to get essentially a free life with large heal.