Talk:Jarvan IV/@comment-209.23.96.40-20130101200649

For the record, Jungle J4 with Cloth+5 still works. Just keep in mind the clear is A LOT slower.

Either 21-9-0 or 9-21-0 work in masteries. 21-9 yields a clear of about 3:50, while 9-21 is closer to 4:00. Either mastery path leaves you at about half health each clear, that being said, both of my tests were done without "leashes"/damage on camps.

Runes are standard jungle: Armor yellows are mandatory, choice blue, though I normally go with scaling Mres. Finished my page with AD reds and MS quints, since %based MS is slightly stronger in S3.

Tested this out mostly because I don't like the new Machete item and how it's pretty much mandatory to take for jungling. I feel like the build paths for it are really limited; 9/10 times I still end up going for Wriggles' on Jarvan, which still builds out of Cloth Armor anyways. Cloth Armor, I can build that into any number of items: Emblem of Valor keeps you fairly sustained, and builds into Aegis and eventually Bulwark (incredibly strong items; early Aegis rush gives pretty much all you need for early defense), Warden's, though nerfed, is still strong, same with Randuin's, Tabi can gimp anyone AA reliant, and increase your general mobility.

Also, Machete does nothing to help you against enemy champions invading you. Cloth will at least mitigate damage. Take Cloth, survive early invades, or take Cloth and go invading yourself.

Just my personal opinion. Take from it what you will.

-Raknut