User blog comment:AHarmlessTaco/Viz'roth, the Swarm Lord/@comment-26815373-20170113162547/@comment-26400721-20170113175707

You caught me in the middle of finally having some time to finish fixing up this post. First and foremost, go back and check out the lore if you get a chance. I'm trying pretty hard to keep away from making an insect queen and instead I am aiming for a spirit that is sustained by the life-force of the swarm. It is a long shot, as I am not a great writer, but I think that [generic insect queen] has been overused and could use a fresh twist. I did consider using the Void as an origin point.

I searched allllll over for icons to make this look legit. I aprpeciate your appreciation of them.


 * Symbiotic Specter (I): I am trying VERY hard to sell this as the glue to what makes Viz'roth unique (artillery/warden hybrid). With the updated lore it should make a lot more sense.


 * Hive Cluster (Q): Thank you. This is the bread-and-butter part of his kit, and is what I focused on the most I think.


 * Locus of Diminution (W): YES! I was so happy with the play on words here. The word Diminution was kind of a 'meh' placeholder until (if) I could think of something else. It does get the point across considering the bush being eaten, buuuuut yeah. I hadn't even thought about it sounding like Sona's passive. Glad you like the ability overall.


 * Pestilent Tidings (E): I was a little hesitant about it myself and indeed went for flavor and simplicity. Considering Viz'roth's intended role as a support, I needed some kind of CC, but something simple that wouldn't put him over the top. I will think it over.


 * Chitinous Carapace (R): After posting this and thinking things over a bit, I agree that this ability offers VERY little interaction and counterplay considering its potential power. I did intend for QWE to all be castable while bound to an ally (aiming based on your ally's movement seems fun!), but I think some serious work is needed here. It was the most 'warden-like' effect I could think of that fit the theme and lore strongly. I did consider simply sacrificing health to give an ally a shield for that amount of health.

Thank you very much for your feedback and I am glad that we agreed on the same points that need some work. I will continue to update this kit for the next few hours and see if I can brainstorm anything that makes the E/R feel better. As for the BUZZING effect, could be cool, especially if the Comb didnt give much vision.