Talk:Orianna/@comment-89.93.197.218-20120704183038/@comment-121.72.170.144-20120704230434

So far the damage nerf on Q does look overly severe, that's true.

Then again, with a shorter CD Orianna gets so much area denial, no enemy wants to be anywhere near her ball, they avoid it like the plague... so being able to move it every 3 seconds will severely hamper them in making plays.

The W buff is dissapointing indeed, I'd have liked more base damage, even if the ratio increase remeained the same.

A note is that now at early levels, E will do more damage than Q... and with her global CD reduction, you could (feasibly) combo q => w => Alt+E, which just wasn't possible before.

I also like that her passive is getting improved... it's a great tool in early laning, and may make last-hitting less of a pain also.

The Ult Buff is gold for me, I mean really. It's gotten to the point where I don't try and use my ult during intense juking because I'm afraid I'll miss it again and then have to wait (seemingly) forever for it to come back up.

I understand the rational behind the changes, and support them... you have to admit Orianna is already quite a powerful champ, blossoming in teamfights especially, with a buff to her E range, she can more easily cast skills off the back of an ally... like ripping the AD carry from their place to right next to your CC tank...

I think, with these changes, buffs or nerfs however they may be, there will be a slight shift in how she's played, one I think will be interesting.

And, your english was fine, no need to apologise.