User blog comment:Emptylord/Blogs/Time-themed abilities/@comment-8100976-20131220160754/@comment-3974211-20131223033822

I think the self-troll is it's own counterplay - ie he counters himself. He loses his damage ability while chasing or running, because he won't be able to sustain the chase or he'll blink back to danger. It has high skill ceiling potential, though, with the trickery. To be honest, it's a case of the theme overstepping functionality - trying to capture "lag" as a mechanic.