V8.9


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New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

General

 * Profile Background Picker
 * On your profile, you can now select the background image, which is one of the champion skins you own.
 * You can also define the background as dynamic.

Champions

 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Mana cost reduced to from.
 * Mana cost reduced to from.
 * Mana cost reduced to from.


 * Stats
 * Base mana increased to 495 from 396.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 438 from 350.
 * Mana growth reduced to 21 from 42.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 469 from 375.
 * Mana growth reduced to 21 from 42.
 * Base mana regeneration increased to from 8.
 * Base mana regeneration increased to from 8.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to from 63.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Total health regenerated increased to from.
 * Total health regenerated increased to from.
 * Total health regenerated increased to from.


 * Stats
 * Base mana increased to 500 from 400.
 * Mana growth reduced to 28 from 56.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana regeneration increased to from 7.
 * Base mana regeneration increased to from 7.


 * Base damage increased to from.
 * Maximum bonus resistances increased to 40 from 30.
 * Total unit kill required increased to 160 from 120.
 * First seconds tenacity increased to 85% from 60%.
 * First seconds damage reduction increased to 85% from 60%.
 * Total unit kill required increased to 160 from 120.
 * First seconds tenacity increased to 85% from 60%.
 * First seconds damage reduction increased to 85% from 60%.


 * Stats
 * Base mana increased to 385 from 308.
 * Mana growth reduced to 20 from 40.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Duration now also refreshes when attacking large monsters.
 * Duration now also refreshes when attacking large monsters.
 * Duration now also refreshes when attacking large monsters.


 * Health cost reduced to from.
 * Grove mature duration reduced to from.
 * Missile width increased to 80 from 65.
 * Grove mature duration reduced to from.
 * Missile width increased to 80 from 65.
 * Missile width increased to 80 from 65.


 * Upgraded missiles fired reduced to 10 from 12.
 * Bonus attack speed duration reduced to 4 seconds from 5.
 * Cooldown reduction per basic attack reduced to seconds from.
 * Bonus attack speed duration reduced to 4 seconds from 5.
 * Cooldown reduction per basic attack reduced to seconds from.
 * Cooldown reduction per basic attack reduced to seconds from.


 * Stats
 * Base mana increased to 467 from 373.
 * Mana growth reduced to from 31.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Base shield strength increased to from.
 * Base shield strength increased to from.
 * Base shield strength increased to from.


 * Stats
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Passive base damage changed to from.
 * Passive bonus AD ratio increased to from  at all ranks.
 * Passive AP ratio reduced to from.
 * Active base damage reduced to from.
 * Active AP ratio increased to from.
 * If Lightning Rush damages an enemy champion, he gains % bonus attack speed for 4 seconds upon exiting Lightning Rush.
 * Bonus resistances now only persists while in lightning form, from a static 4 seconds.
 * If Lightning Rush damages an enemy champion, he gains % bonus attack speed for 4 seconds upon exiting Lightning Rush.
 * Bonus resistances now only persists while in lightning form, from a static 4 seconds.
 * Bonus resistances now only persists while in lightning form, from a static 4 seconds.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base mana increased to 475 from 380.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Health growth reduced to 85 from 91.
 * Base mana increased to 480 from 384.
 * Mana growth reduced to from 47.
 * Base mana regeneration increased to 8 from 6.
 * Now has 10% bonus attack speed at level 1.
 * Attack speed growth reduced to 1% from %.
 * Base damage increased to from.
 * Cooldown reduced to 10 seconds at all ranks from.
 * Mana cost reduced to from.
 * Returning wand now always shields for twice as much, instead of needing to hit an ally first.
 * seconds cast time.
 * Missile speed reduced to 1200 from 1300.
 * Radius reduced to 310 from 350.
 * Cooldown reduced to seconds from 10 at all ranks.
 * Mana cost reduced to from.
 * Missile speed reduced to 1200 from 1300.
 * Radius reduced to 310 from 350.
 * Cooldown reduced to seconds from 10 at all ranks.
 * Mana cost reduced to from.


 * Stats
 * Base mana increased to 375 from 300.
 * Mana growth reduced to from 55.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana regeneration increased to 15 from.
 * Base mana regeneration increased to 15 from.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base movement speed reduced to 340 from 345.
 * Buckler total range increased to 350 from 300.
 * Bonus movement speed reduced to 30% at all ranks from %.
 * Increased armor ratio reduced to from.
 * Increased magic resistance ratio reduced to from.
 * Range increased to 475 from 425.
 * Base damage reduced to from.
 * Uncharged attack knockup duration reduced to seconds from 1.
 * Uncharged attack now makes the enemies targetable.
 * Range increased to 475 from 425.
 * Base damage reduced to from.
 * Uncharged attack knockup duration reduced to seconds from 1.
 * Uncharged attack now makes the enemies targetable.
 * Uncharged attack now makes the enemies targetable.


 * Base armor increased to 30 from 20.
 * Base armor increased to 30 from 20.
 * Base armor increased to 30 from 20.


 * Damage per second scaling with.
 * On-hit damage scaling with.
 * Fireball AP ratio increased to from.
 * Dragon Form fireball AP ratio increased to from.
 * AP ratio increased to from.
 * Fireball AP ratio increased to from.
 * Dragon Form fireball AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * Stats
 * Base attack damage increased to 49 from 46.
 * Base attack damage increased to 49 from 46.


 * Stats
 * Base mana increased to 468 from 374.
 * Mana growth reduced to from 57.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 480 from 384.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to 8 from 6.
 * bonus changed to (15% bonus damage against champions) from (2 seconds bonus duration).
 * bonus changed to (15% bonus damage against champions) from (2 seconds bonus duration).
 * bonus changed to (15% bonus damage against champions) from (2 seconds bonus duration).


 * Stats
 * Base mana increased to 425 from 340.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to from 7.
 * Base mana regeneration increased to from 7.


 * Range increased to 575 from 500.
 * Range increased to 575 from 500.
 * Range increased to 575 from 500.


 * Stats
 * Base mana regeneration increased to from.
 * Base mana regeneration increased to from.


 * Stats
 * Base mana increased to 333 from 266.
 * Mana growth reduced to 19 from 38.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 490 from 392.
 * Mana growth reduced to 26 from 52.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 469 from 375.
 * Mana growth reduced to 21 from 42.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 405 from 324.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base attack damage reduced to 63 from 66.
 * Target's health ratio reduced to from.
 * Heal changed to % from %.
 * Cooldown reduced to seconds from.
 * Bonus movement speed changed to % from %.
 * Cooldown reduced to seconds from.
 * Bonus movement speed changed to % from %.
 * Bonus movement speed changed to % from %.


 * Stats
 * Base mana increased to 459 from 367.
 * Mana growth reduced to 22 from 44.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * Stats
 * Base mana increased to 480 from 384.
 * Mana growth reduced to from 47.
 * Base mana regeneration increased to 8 from 6.
 * Base damage per mine increased to from.
 * Base damage per mine increased to from.
 * Base damage per mine increased to from.


 * Stats
 * Base mana increased to 452 from 361.
 * Mana growth reduced to 30 from 60.
 * Base mana regeneration increased to from.
 * Base mana regeneration increased to from.


 * Stats
 * Base mana increased to 425 from 340.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to 8 from 6.
 * Base mana regeneration increased to 8 from 6.


 * Stats
 * Base mana increased to 418 from 334.
 * Mana growth reduced to 25 from 50.
 * Base mana regeneration increased to from.
 * Base mana regeneration increased to from.

Items

 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.


 * Ability power increased to 75 from 70.
 * Ability power increased to 75 from 70.


 * +50% base mana regeneration.
 * Restores 4 mana upon killing an unit.
 * Grants 5 mana regeneration per 5 seconds.
 * Basic attacks deal 5 on-hit bonus physical damage to minions.
 * Basic attacks deal 5 on-hit bonus physical damage to minions.


 * Ability power increased to 35 from 30.
 * Ability power increased to 35 from 30.


 * Combine cost reduced to from . Total cost unchanged at .
 * Mana increased to 600 from 500.
 * Slow duration increased to 2 seconds from 1.
 * Slow duration increased to 2 seconds from 1.


 * Ability power increased to 40 from 25.
 * Ability power increased to 40 from 25.
 * Ability power increased to 40 from 25.
 * Ability power increased to 40 from 25.


 * Mana increased to 600 from 500.
 * Mana increased to 600 from 500.
 * Mana increased to 600 from 500.
 * Mana increased to 600 from 500.


 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.


 * Glory needed for bonus movement speed reduced to 10 from 15.
 * Glory needed for bonus movement speed reduced to 10 from 15.


 * Can now be sold for instead of.
 * Can now be sold for instead of.


 * Ability power per stack increased to 6 from 4.
 * Maximum bonus ability power increased to 60 from 40.
 * Maximum bonus ability power increased to 60 from 40.


 * Ability power increased to 90 from 85.
 * Ability power increased to 90 from 85.


 * Can now be sold for instead of.
 * Can now be sold for instead of.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Ability power increased to 120 from 100.
 * Active ability power reduced to from.
 * Active bonus movement speed increased to from.
 * Active bonus movement speed increased to from.


 * Total cost increased to from.
 * Mana refund reduced to from.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.
 * When gaining maximum mana, now preserves the, instead of restoring the same amount of maximum mana gained.


 * Ability power increased to 70 from 60.
 * Ability power increased to 70 from 60.


 * Ability power increased to 75 from 70.
 * Ability power increased to 75 from 70.

Runes

 * While out-of-combat, swap one of your equipped summoner spells to a new, single use summoner spell.
 * Your first swap becomes available at the 5 minute mark, with an initial 240 second cooldown. Selecting a summoner spell reduces the swap cooldown by 15 seconds, up to once per unique summoner spell, down to a minimum of 120 second cooldown. You must swap to 3 different summoner spells before returning to one you've already used.
 * Selecting a summoner spell puts it on a 2 second cooldown.
 * Using a selected summoner spell puts the summoner spell on the same slot on a 10 second cooldown.
 * Reduces the cooldown of summoner spells by 15%.
 * Additionally, you may swap your Summoner Spells while at the shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
 * Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.
 * Reduces the cooldown of summoner spells by 15%.
 * Additionally, you may swap your Summoner Spells while at the shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
 * Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.