Talk:Armor/@comment-89.156.3.186-20121220152350/@comment-4881935-20121220154037

dealing with pencentage can be hard, but if you actually do the math correct, you will see that you are wrong.

Let's use the basics. Using 1000 health and 60 armor. You reduce incoming damage by 37.5%. In other words, the enemies attacks are only dealing 62.5% of their effectiveness.

We write the formula as:


 * (Total Damage before reduction) x (1 - damage reduction) = (Health)

We divide both sides with, (1 - damage reduction) in other to get:


 * (Total Damage before reduction) = (Health) / (1 - damage reduction).

Now, if we plug in the numbers we know, we get:


 * (Total damage before reduction) = 1000 / ( 1 - .375) = 1000 / 0.625)


 * (Total damage before reduction) = 1600 = Effective Health