Talk:Nasus/@comment-27722295-20160920083123/@comment-24613667-20161004222229

Regardless of how he gets reworked, he needs a cap on his stacks, period. I don't care what the strategy is to keep him down earlier or whatever, there is literally no counter to infinite damage aside from a ban and it's unrealistic to expect 5 random people to be coordinated (or cooperative) enough to deal with him.

That being said, your second idea sounds more balanced while not leaving him extremely binary and boring. Though, I think most of the effects are still too powerful, at least the fact that they're all doubled in some way.