Talk:VPBE/@comment-24951773-20160909004925/@comment-26489540-20160914175637

'The changes to his ultimate made AP Kog'Maw healthier'

You mean, killed it outright? Literally the playstyle, build etc in any variation just doesn't work. Saying the damage was buffed on a 1/2 hp target is all well and good, but this is a siege/poke mage we're talking about (at least in terms of playstyle) and no, his E will not chunk you for half your hp. considering the lowest health Assasin (Leblanc) as the most realistically low HP target in the game (Most classes outside of ADC and Assassin tend to buy some HP of some sort) and Kog would need, (((1791/2)-260)/70)*100=908 AP (rounding to 3 s.f.) Not accounting for MR. Not accounting for Pen either, but lets's face it getting 908 AP is a feat in itself, I doubt he really built much Mpen. And bear in mind that's the softest target I can think of, a Leblanc with 0 HP from runes, masteries and items. That much AP simply doesnt happen for a Kog.

Finally, ' removing that initiation power was probably for the best of AP Kog'Maw's longevity'. Yes. It was, since the build became unplayable the moment the change went through. Totally kept the build alive.