User blog:Koneko1313/A Balanced (at least, i think so) Xerath's Rework

Xerath, the Magus Ascendant is a champion in League of Legends.

Pricipal Changes

 * Xerath's Passive was quite of inutile in early game. I modified it to be responsive at all phases of the game.
 * Instead of a range increase ability, I increased the range of his abilities and changed this increase into an AP and moviment speed buff, to give him an escape.
 * Her passive stuns, so I modified his stun into a snare, that causes magical damage over 2.5 seconds. Xerath had a weak damage by second, and this would fix it.
 * His passive with a three hit ultimate would be incredibly OP. So I increased the damage and removed one of his uses.

What do you think about?