Talk:Nasus/@comment-5077844-20150106211731/@comment-24036535-20150107012904

I do see the point, but from my experience, Nasus level 1 is decent if he took E, which only happens in the jungle. Q? Not so much, most/all champions can bully him pre6, especially if he pushes the wave at all. I've seen everyone try it, and also do note that Nasus really doesn't do anything in particular to win lane, just not lose it. Simply: If the enemy can deny him, which most top laners can do, it's on their head if they fail to. On another note, that is simply how you beat Nasus, he naturally pushes, just cs, if he doesn't do so as well, he'll lose stacks, setting him behind, if he does, his Q does push the wave.

I somewhat agree with you in that a champion who does well based on the enemy champions not the player IS bad design, but I think it's very low on the list of badly designed champions, and minor enough, especially since most meta picks fall into the vein of "is mobile, beats Nasus". Nasus never automatically wins/loses lanes, its all about how the enemy plays, sometimes how the Nasus reacts to that (You'll lose rushing FH into a Ryze). Almost all champions have the capacity to win lane against Nasus.

On another note, a champion pretty much auto-winning lane against certain opponents is common, even seen what happens when a Kassadin picks into Talon? Or a Karthus? It ain't pretty. I don't really consider that had design (Talon maybe, but the matchups hold for Zed too)

Finally, yes, it is very easy to snowball him back, if you can get an early kill, or a health advantage, especially if Nasus pushes, he is screwed, he can recover if left alone, but he is still behind. An, no, you don't need to force him out of lane, just freeze at the lane midpoint, or closer to your tower, and create a health advantage, he can't last hit, loses gold, and if he tries to get anything, you kill him. Killing him constantly isn't always needed to win lane, zoning or harassing can be all you need.