Talk:Yasuo/@comment-25562166-20150317181650/@comment-24496127-20150326224553

A hyper carry is a champion that makes up for bad numbers with free stats/damage buffs that scale heavily with items.

I had a whole two paragraphs or so typed up, but honestly I am serious when I say that I find arguing about Yasuo to be pointless. I have not once seen any actual progress made, just more people who say they don't like how he works. Riots so called bad solution is the general way you make a melee carry. That's how they're balanced. Yasuo is like a less extreme example of faceless void from dota 2, if you want a comparison.

Also, seriously stop going on about bad design. I highly doubt you're a pro game designer, and Riot is a huge company. If you think he deserves a nerf on something then whatever, your opinion, if it's a good idea I'd discuss it(no nerfs are needed right now so moot point), instead you keep going on about bad design like you know more about game design than the most successful MOBA's balance team. It's so easy to call a champion badly designed based off what you like and don't like in a game that you saying it so much is in no way productive to any conversation about the champ.