User blog comment:Rowtuh/Boiler, the Disjointed Automaton - Remake 1/@comment-69.165.137.140-20121219003617/@comment-69.165.137.140-20121219024005

i didnt mention if id enjoy playing him because i personaly enjoy playing just about every champoin, so i find that kind of irrelanvant, but yes, id love a tank focused on aoe dmg and slow that actualy works, because we all know the currect one they have dosnt(caugh *sejuani* caugh)

i did read the entire thing and you are mostly right, but the only problem with mundo comparasent i find is the fact that mundo's is a single target skillshot, so the slow would most likely need a flight speed of some kind (like nami's q, or anything of the sort) in order to justify the aoe slow effect with a reasonably slow cooldown. the ultimate is currectly a thing of of tweaking, one of the reasons amumu being banned is the fact that he has a redicilous dmg output when compared to the ccs in his possession, i mean endgame he starts melting people and there isnt much one can do. and while the boiler dosnt provide as much croud control effects as amumu, he balances that out by the constant sheilding (it may not seem much but 200-300 dmg (depending on ap) for entire team which you can cast atleast 3 times in a duration of 10 seconds is allredy the equivelant effect of sarokas ult, causing it to be basicly sarokas ult + a buffed version of amumu's ult, so agein, its an issue of currect balance, the problem isnt the consept, its methods people can abuse it.

simplest fix to the issue is reduce the ap values on all his other skills significantly, that will create a scenario where it is not worth spamming ap or magic dmg dealing items on the hero, and meaning you will be able to leave the ulti as is.

now, the fallowing is more of a free ball, if i understood the idea of what you are trying to make of the hero currectly, consider those ideas for the next rework, they might be not very good once, but ima just say em anyhow :P

Q: what you could do is make it a very complicated skill to land while making it extremly rewarding, and in an actualy simple manner, instead of having a high innitial slow value, what you can do is cap the slow at 30ish% at last level, with a 1.5 duration, making it a reasonably weak slow at 1v1 (considering it a duel skill) but then in order to make it effective in teamfights, you can add 10% (2-4-6-8-10 per level respectivly) for every additional hero hit, and a 0.25 duration increase if needed, so for example, hitting 1 person will leave only a 30% slow, hitting 2 people leaves a 40% slow on both, and if you hit the entire enemy team it will leave all of them with a 80% slow for 2.5+ seconds, an extremly high skilled thing to do, and extremly rewarding if sucsessful, also makes a very interesting combinations with some ccs like shen's taunt and galio

R: in order to leave the survivability and a reasonable amount of dmg in tact, while making it unscalable with W for abusive play, you could make it a variation closer to nasus' ult in the falowing way: give him a similiar hp drain as nasus (5% current hp +1% to 100 ap ratio) but add an aditional mechanic whereby the hp drained will be split among all nearby allies as a sheild, that will create a very interesting scenario that gives you a slightly upper hand when outnumbered or being jumped apon, and also creates a start of fight mutigation that doesnt turn into too much of a complication when there is a lesser amount of enemies nearby. that also leaves your W for a more entertaining option (like the one he had before the rework, or a more powerful sheild, without having to worry about balancing it with his ult)

those two are just ideas, you could if you want keep the skills you currectly have and simply tweek the %s, just remember, if a hero is tankish he has to have low ap values, or you end up with people abusing them just like they abused sion when he had 1 to 1 ap ratios on his skills, and playing him as a caster nuker when hes supoused to be a bruiser (also remember amumu dosnt have any survivablity skills what so ever :P)