User blog comment:Grangik123/Jayson, The Haunted Ghost/@comment-5439558-20130412173014

Things to (re)consider Stats= Passive= Q= W= E= Way too powerful, so R=
 * Base Hp 4.0 and Mana 2.1 regen values too low see [] and []
 * Scaling for Mana regen (1.9) too high.
 * Attack speed per lvl is enourmous, []
 * Base magic resist is always 30 and the increase is either 0 or 1.25 per lvl.
 * Ignores unit collision and only on ability cast
 * Gains move speed for 1.5 seconds
 * Reduces slows by 20% for 2 seconds
 * Mana cost reduced per rank
 * Missing the slow %
 * (If supposed to buy Ap I'd raise the ratio to 60%, otherwise ignore)
 * Might want to increase mana cost per rank to
 * (If Ap, lower damage per sec (I'm assuming its DpS) to  (  over the 5 secs) and increasing the teleport damage to , but reducing the snare to 1.5 seconds.)
 * Reduce the snare to secs or 1.5 or even secs (at the cost of some damage ofc), 3 seconds is just way too high.
 * (Increase the base heal and reduce the scaling to missing hp, something like )
 * Maybe have the CD reduced to
 * Reduce the range to 600-800
 * Reduce Cd to
 * Only stealths Jayson and target allied champion, if self cast then gains 50% bonus duration stealth and double Ghost Walk move speed (breaks upon exiting stealth).
 * Duration reduced to 6 seconds
 * Gives Ghost Walk to ally target.
 * No longer increases the damage of stealth attack
 * CD should decrease. Ex.:secs
 * Hp reduced to or
 * Basic attack damage changed to
 * Move Speed should be 325 + Ghost walk
 * Armor becomes
 * MR becomes 30 or
 * Attack speed becomes 0.696 (or similar, 0.650-0.800) at all ranks
 * Change mana cost to