User blog comment:Typhron/Xerath QoL changes/"Rework"/@comment-216.58.59.39-20121029232548

No offence or anything, but I think this is worse than Xerath's current state. I honestly think that the only changes needed are:

1. Make his passive more interesting and fun to use. Right now you can not even know what his passive is and still play Xerath to his full potential. So make it an integral part of his gameplay. Maybe an increase in damage the further away a target is?

2. In the summer this year, Riot did a 'secret' nerf. Before, you could lay down all 3 charges of your ult really fast. Now, there is a delay in between each ult, and the time it takes to the ult to actually hit has been increased as well. Just undo that change.

3. QoL buff here, make it so that when you are smart-casting/normal casting his ult while rooted, and you target outside of your current range, it will hit the max range. Right now, this is really a pain in the ass when you need to finish off that low hp guy, and you smart cast outside of your range while rooted, but you don't cast the spell because it is too far away. Sorta like the Jarvan flag QoL buff they did a while ago, if anybody remembers that. When Xerath isn't rooted though, it should remain the same.