Talk:Tristana/@comment-4881935-20120826015759/@comment-74.161.32.108-20120907154705

Another few toughts on Explosive Shot

A: Have its damage range on passive expand as your range expands (only a little, but enough)

B: As opposed to AP scaling, have it do extra damage based on X% of the (now dead) targets MAX HP.

Kinda think her Ult should be remade...

Glass Cannon - Tristana fires a massive Glass Cannonball at an area, dealing magic damage with the resulting shrapnel. (Damage decreases when further away from the center) Leaves an area of broken glass that damages anyone walking on it, as well as slowing them for (20/30/40%)

Initial damage is AD based, while DoT is AP based. (And yes that was a bad joke on the skill name...)