User blog comment:JmLyan/Chance, the Random Number God/@comment-11623843-20130722061313

What happens if you get several good rolls in a row? The enemy dies. What about several bad rolls? The take no damage and you take up to 1020. You can't plan ahead because you have no idea what your attacks will do, so all you can do is hope. The gameplay would be to randomly use abilities and hope they they die instead of you. It sounds terrible to play and terrible to play against, with no options for skill on either side. As it is now, with a single W attack you can do between 0 and 800% AD damage, for either nothing or an instant kill. You should scale down the numbers to have less random, more predictable values, like between 80% and 120% for his passive. I like the fundamental concept of a champion based on chance, but this is too much randomness.