Talk:Garen/@comment-34168428-20190816115021/@comment-26203093-20190819123608

I think you're VASTLY underestimating how much being able to put points into E for early damage instead of relying on the level scaling will affect him, together with the passive change for the early game, not to mention the reliability of the execution. The fact that he can flat out execute the frontline just below half health instead of trying to reach the backline villain - even though he can still do that - can completely screw fights over because no tanks can be assumed to be able to never go under half health after the fight starts. It's a pretty harsh threshold.

Plus he can just Q out of things like wither, and even with AS reduction, he'll never go under 8, and unlikely to ever go bellow 9, too.

Oh, and know what item doesn't get reduced by the whirlwind? Frozen mallet. He can just run through a team to slow them all, or just lock down a target pretty much completely since he doesn't have to stop to auto attack.