Board Thread:Wiki discussions and announcements/@comment-3308937-20140828121932/@comment-658634-20140908212644

Emptylord wrote: My comment was not unclear. I said "The purpose of level 0 is to show you the per level." [...] level 0 is staying, regardless of how much he thinks it's not useful. This is more like the problem that you think regular reader appreciates as information something that he will never see, champion with zero level stats. I will again ask, how do you see that it servers a common reader? To me, it makes more sense that the regular reader Joe gets served the champions starting point i.o. level 1 stats (health, mana, whatever), the progression and where the champion ends up i.o. level 18 stats. Thats three numbers instead of present two. I fail to see why regular Joe is first served with stats that he never sees and the champions progression. Is the purpose that he calculates the progression for level 1? Or with the fancy new feature, why the progression is shown at default view and starting point (level 1) is hidden behind a menu but at level 1 it then hides the progression? Would it not serve a reader more to see the starting point, progression and end point on the page where he lands? If he wants to see certain point in progression he could use the menu but as said the starting and ending values are used for those that plan builds. Emptylord wrote: The bitterness and sarcasm was because he won't drop the subject You behavior is a example to us all. LonelyFlame wrote: I also think the level 0 stats are important for the same reason Empty has already given. Is there some message hidden/edited from me or where do you see his reason? This far his reasoning has been 'because I say so'.