Talk:Aatrox/@comment-24496127-20160814190311

I think that Aatrox's w should be changed so that the healing is a % of max health, rather than the current flat value. It could still scale with AD in a manner similar to Fiora's passive, but this change would support tankier builds better and ease some of the conflict he has in his kit.

Actually, I think a lot of his issues could be solved with that and some minor retuning. A few ideas I have are giving him some movespeed after he uses Q, making it so that his ultimate makes his auto attacks apply a slow, and lastly giving his E a faster projectile or just slightly more range.

I believe that making his abilities cost  % amount while making his healing a flat value is part of the reason why aatrox is sort of stuck in a balance limbo, it makes him seesaw between healing too much and being too strong, and just not healing enough and being too weak.