Talk:Sejuani/@comment-75.110.152.194-20120130175256

I bought her the day she came out, and have really enjoyed her. With a heavy HP build I have gotten her to just under 300 dps (almost 1500 damage per use) with Northern Winds and Sunfire Cloak. Think about that in a team fight, that should now probably be at least 900 dps. I am not normally top damage dealt, but it happens. I am however surprisingly close (10k-30k) to the damage dealt of a fed carry 90% of the time. Her burst is pretty bad end game, but I still normally get kb's by being unkillable (finished build is 5.5k+ hp, about 210 hp/5, and reasonable armor and mr) and doing clean up late in a team fight or after it. Also, I have not used another champion where ignite is as useful as it is on her. I finish enemies every game while laning with it, and because you should be one of the last people standing in a team fight and positioned in melee range, the extra dps, ability to pick off somebody low on health hitting and running, or just picking off a runner without chasing is invaluable. Also, it is the only way she can finish a lot of the champions with life steal and heal mechanics later in the game.

Her ultimate has many uses, but the initiation of team fights is by the far the best end game use. Right before team fights, when your ranged carries and mages are poking each other, I can normally freeze two squishies to the front line, and then we engage. Need less to say, having your opponents instantly out one or two dps is a huge advantage, and isn't at all rare (at least once or twice in a long game).

Anyways, I am pretty sure my point was she does well for me endgame.