Talk:LeBlanc/@comment-4221730-20130709225742

Wait hold on, so old mimic at level 1, if sigil is max ranked, does 363 base damage (on both hits? or total?) and now level 1 mimic will make sigil do 100 damage for both his. Making you need to proc that hit for a good amount of damage. Which yes, like a lot of you have been saying, means more skill. But how does it lead to higher payoff too? It's less damage but more effiort. Okay yeah this fixes her low level stomping but how do these changes fix ANY of her other problems?