Talk:VPBE/@comment-1990160-20140219015112/@comment-3308937-20140219020552

His post on my Patch time blog:

Topic: Number shifting
 * 1) Numbers on a scaling ability can be
 * 2) * strictly reduced (ex. 30/40/50 -> 20/30/40 OR 50 -> 30/40/50 OR 30/40/50 -> 30 OR 30/40/50 -> 10/30/50)
 * 3) ** V4.2: : Base damage reduced to 16 + (4 / 8 / 12 * level) from 16 + (7 / 8 / 9 / 10 * level).
 * 4) ** It's still 16 and 160 at levels 1 and 18, but reduced at every point in between.
 * 5) * strictly increased (ex. 30/40/50 -> 40/50/60 OR 30/40/50 -> 50 OR 30 -> 30/40/50) OR 30/40/50 -> 30/50/70)
 * 6) * changed (ex. 30/40/50 -> 40 OR 40 -> 30/40/50)
 * 7) "lowered" as has been recently used in patch notes is extremely passive voice relative to the action of nerfing, in addition to being completely inconsistent with past patch notes. "reduced" is proper.