Talk:Nautilus/@comment-96.22.244.111-20120211151137

Staggering blow: It's a lot like Udyr's bear passive. You're guarantee a mini-stun on wahtever you hit for the first time. Kat ultiing? Np. Nunu ulting? np. As long as you don't auto-attack, (which shouldn't be hard, because you're a tank and you do shit dmg with your basic attacks), you have an interrupt in reserve. Dredge Line: its amumu-blitzcrank pull in one, which is kinda interesting. but also he can hookshok to terrain as a kind of movement type. when he hook the terrain his cooldown is reduced. Titan's Wrath: seems like malphite's passive+ some aoe dmg aura. It has a threat aspect that makes you want to blow up his shield, but if he builds tanky enough, it might discourage destroying the shield, meaning you should just try to not be around him at all. Riptide: Like the previous spell, it seems like a self-centered aoe? if you're around him you get slowed down. Depth charge: it throws a rammus-behavior missile which causes a malphite ultimate on impact. it sounds too much like fizz, though, and i hate anything fizz-related. the outcome of this ultimate depends too much on the enemy team and too little on you.

he sounds like he's on the strong side. Yet another guy that's going to make my life difficult as a squishy carry. Dash to me, annoy me, probably kill me, while being hard-to-kill.