User blog comment:ClariS/A Buff for Melee Carries/@comment-5980721-20130128174617/@comment-4881935-20130129170455

^ it's true that almost all assassins, AD caster, and bruiser auto-attack, but the amount they do will kind of make the change just off-set each other.

Unless your suggesting that those champions auto attack around 6 times in one fight, the change won't really buff them. It's not like SoTD where each hit is a fore sure crit, unless it is stacked, they will have to remain in fights for a longer time then what they normally would want to make up the damage they could have got from before. Then in exchange, this would give the enemy more time to counter attack.

I don't even see where the disagreement is coming from. You're afraid that this will overbuff a another class even though no class even grabs this item. It's a powerful item, but all I did was relocate the stats that are normally desired by other classes and shifted to the stat that Melee Carries really desires that no other class really care for.

And I'm pretty sure that anon wrote what he wrote because you wrote that assassins carries game (or implied it) which tends happen a lot in lower levels.