Talk:Armor/@comment-89.156.3.186-20121220194141/@comment-108.200.171.77-20121223025054

To continue from my post above.

Since (effective health)=(health)/(%damage reduction), and (%damage reduction)=100/(100+armor),

then (effective health)=health *(100+armor)/100

This means that every point of armor increases your effective health by 1%.