User blog:Lykrast/A suggestion about Flash

Well, I've seen this EVERY SINGLE GAME (bot games) picked by at least 3 guys on my team. So I've got a little idea to change it :


 * Cast range increased from 400 to 800
 * No longer automatically Smart cast
 * Can no longer be cast if a player or a big neutral monster (Dragon, Baron Nashor and Vilemaw) damaged you in the last 5 seconds
 * 's bonus changed
 * Old : Reduces the cooldown by 15 seconds.
 * New : Increases cast range to 1000.
 * New : Increases cast range to 1000.

This way, it became a really unreliable escape spell, except if used before the first damage comes, except if the enemy poke you every 5 seconds. However, tanks without proper initiates like are now happy ! And it also work for gankers, flashing out of nowhere (well, from the jungle) right in the face of the poor victim and landing that initiating spell.

So, what are you thoughts ?