Talk:Fizz/@comment-25806801-20150605192905/@comment-25806801-20150618175234

i can usually tell that a champ is untargetable when is health bar becomes transparent, it's how it currently works for fizz vlad and zonia's, that would be the warning, instead of instantly getting his health bar transparent it would take a small time to get like that after casting. of course particles to make it look easier to visualise would be apreciated, the real issue with this would in fact be the mechanical part

about the invulnerability thing yeah it would be dificult from a mechanical standpoint (which is why i doubt riot will change it like this) but i would still want projectiles to break like it currently does, the window of time they would have in order to hit would just be sligtly bigger, this woud cause some projectiles to hit and some to not hit because projectiles travel a diferent speeds.

yes overall this would diminish fizz's available time while invulnerable, since i cant find a solution to that maybe some conpensasion would be required (like slightly lowered mana cost or maybe some more time on the pole).

that fourth point is a killer because i didnt come with a solucion for that, he would either have to gain cc imunity while Eing or havind its effect only after landing or just get cc'd and having his cooldown reduced or maybe not even trigered on that point either scenario would be fine for me.

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i dont think the time he currently has to "dodge" is that fair, sometimes he isn't exactly "dodging" i feel like he is "kayle ulting" over what im throwing at him and that thing has a really low cooldown. Either way i doubt they'll touch his E any time soon and if they do it'll probably be just some cooldown changes or something which is too bad because i really dont like this guy's E :b