User blog comment:JBox2D/Diana Rework/@comment-7709681-20141015160410/@comment-7709681-20141015232143

@KpzBrmz: Is rare, not non-existing, just rare; in other MOBAs with moon-themed characters none has such ability (Luna, Mirana Moon Queen (A copy of Luna) ), perhaps with only exception I know existing in Smite, which is Xbalanque. I just mentioned the post because has a good amount time published (A bit more of two months) and the ults in both proposal are almost identical, with the only difference being that it doesn't Fear targets that leave the AoE.

@ JBox2D: "The ultimate was an original idea, and it's kind of obvious, not sure why you suddenly assume I stole it." - First, you're the one assuming that was "stolen", I'd never implied such thing; you could have said "Inspire by it" or "Saw it, thought it was nice and used it for my own proposal (Because the rest of the kit is original, from my creation)", or simply "That's a curious coincidence" in the case you're right, but rather you use a kind of term that makes you sound more like you feel threatened rather than confident of your position, if it is that you position is right.

Ignoring the Ult and the aparent polemic I have caused; yes, you did increased numbers, and you just corrected the flaws that had her Assassin and her Fighter playstyles:

In the state that you're proposing, she would be so godly that would be nerfed into the oblivion.
 * Innate passive can ocurr more frequently due to the increased AS bonus.
 * The dash now has two forms to decrease its cooldown (Which does give her a disengage: Mark target, deal damage to it, and retreat) so the double dash is still possible, if not more thanks to the AS increase.
 * You made the shield one of the potentially most powerful in the game.
 * You gave her the tools to initiate for her teammates, which she pretty much didn't have.
 * All of her abilities now deal damage, which is really rare among champion.