User blog comment:Czyiel/Xander, The Chained Commander/@comment-13671215-20130730144504

thanks for the comments. it made me think that  those bonus ADs on the skill is too big for a carry. I've rework some of the damage and skills to make some room for utility and movement. The ultimate before gives a huge amount of damage and control so i've changed it to something that is needed by a carry, sustain and damage. thoughts on this?