Talk:Soraka/@comment-26808509-20150727123647/@comment-26808509-20150727151230

Thats true but Xerath has way more range with his W and the self heal is port of sorakas W and not her Q. Also Xerath has no 10% max health cost on his core spell (would probably be his Q).

Like I just said, I don't want to delete the counterplay on Soraka's Q but it's more than justified to make it easier to land. Soraka is meant to give her carry a safe laning phase with tons of sustain and medicore poke. Cause of her W the sustain cant work without the poke (exept you have incredible live reg, your carry farms like crazy and you never get hit by the enemy). So you try to land your Q but that's not really easy with a 1 second delay on max range AND an obvious (more like screaming "get out of here) mark on the targeted ground. Sure you could go further so the star just needs 0,5 seconds but on this way you get near to the enemy so they can damage you more than you get healed. How should she give her carry a sustained lane If she can't land her spell wich she needs to sustain herself?

And the cooldown of Soraka's Q is 5 seconds, not 3. Except you have 40% crd and during laningphase that won't be the case. My arguments only affect the laningphase cause in teamfights hitting her Q would be easy even If it had a 5 seconds delay. But the most important time for Soraka is the langingphase (see above).

Again, I can land her Q but these arguments are out of the view of a Soraka newbie wich dont play her since her release. She's really unpopular cause many carries want a damage support, so they just have to last hit or they want a cc machine. Soraka however offers a save laningphase wich is also really nice. But people try her and see that she has problems with sustaining herself cause of this clunky Q.