Talk:Fiora/@comment-4834593-20150814071401/@comment-26539879-20150814120459

There has been a lot of talk about how Riot intended new Fiora to a fighter now instead of a carry. I my self have been playing her as a trinity fighter with a lot of tankability, but the results are very mixed. Fiora's entire kit is gated heavily by requiring a large amount of flat AD. This is the exact same approach they took to Ahri when Ahri players were building her with to much health and durability. The lowered the base and scaling to make it so you had to go glass cananon just to do damage.

Fioras kit is set up the EXACT same way, but with less mobility/utility. So it doesnt make sense to me that this approach means you go fighter. take the Fiora passive for example, its basically %health shred per 100 AD. the passibe is lowsy with trinity meaning you cant really rush trinity and get any use. Trinity ONLY has synergy with Q spam, but fiora does a terrible job of supporting Q spam with her lack of utility. just play some one like Irelia or Poppy.

Also Fiora is suppose to be a duelist, yet she is gated to be weak early like a carry. The kit and her design philosophys have some serious conflicts and is most likely the result of more than 1 designer having a final say. That said there is one thing her kit does support heavily, and thats a crit-less flat damage build with no need for pen.

if we narrow her down to only needing 2 things, 300+ flat AD and some survivability i think we can finally get a clear idea of where "Powerful Fiora" might be hiding in this kit. It seems like Fiora sits on the line that falls between carry and fighter, she might still need some buffs to though.