Talk:Rengar/@comment-26808509-20180125140304/@comment-26808509-20180129171951

That's probably because Rengar has enough dashes in his kit if he uses bushes well and while this isn't possible anywhere on the map it counts towards counterplay, because Rengar has to catch people in favorable places while the enemy can do something about it by placing himself far away from bushes. Also he has his ultimate to get a free jump. Making his Q another movement ability would be over the top, that's why his dash range was reduced a while back.

And I'm agreeing with Einsoph5, the current Regar Q never felt clunky to me. I've played both versions, not to the extend that I would call myself a good rengar, but I played him a decent amount. And of course the AA-version is faster and has a lower cast time, but to my mind the AoE Q is just more balanced and not as clunky as people say. By far. The only thing that I guess people dislike about it is that you can't cancle the animation and AA inbetween, so you can't AA-Q-AA in a matter of seconds like you can with the old Q version.

But then again casting 3 AA's in a quick succession with one or even two of them being empowered is too strong on an Assassin to my mind.