V9.13

New Cosmetics
The following Champion skins have been added to the store:
 * (Limited)
 * (Limited)

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

Champions

 * Cooldown is now pingable.
 * Tentacles can no longer be stopped from attacking. If they're killed or they have to during the slam, they will instead die after finishing the slam.
 * Tentacles are longer put on if Illaoi or a Vessel are not within 2000 units.
 * Tentacle damage now also scales with.
 * Range of enemies to gain vision of tentacles reduced to 1000 units from 1400.
 * Disabled tentacle duration reduced to 30 seconds from 60.
 * Enemy champions no longer globally gain vision of tentacles that are slamming.
 * Tentacles can no longer damage or attack units if Illaoi's dead.
 * No longer has a static cooldown of seconds.
 * Now uses a 2 charge system with a recharge time of seconds.
 * Now has a minimum base damage of, that can be applied on.
 * Spirit duration is no longer reduced by seconds each time the target damages Illaoi with basic attacks, by 1 second with single target spells and by  seconds with area of effect ones.
 * Spirit duration reduced to 7 seconds from 10.
 * Vessel duration reduced to 10 seconds from 12.
 * Tentacle automatic attack cooldown reduced to seconds from 10 seconds at all levels.
 * Target range increased to 1050 units from 950.
 * Maximum tentacle summons increased to 6 from 5.
 * Vessel duration reduced to 10 seconds from 12.
 * Tentacle automatic attack cooldown reduced to seconds from 10 seconds at all levels.
 * Target range increased to 1050 units from 950.
 * Maximum tentacle summons increased to 6 from 5.
 * Maximum tentacle summons increased to 6 from 5.


 * Bonus movement speed duration reduced to seconds from.
 * Bonus movement speed duration reduced to seconds from.
 * Bonus movement speed duration reduced to seconds from.


 * Stats
 * Base health increased to 580 from.
 * Base mana increased to 320 from.
 * Base attack damage reduced to 60 from.
 * Base movement speed increased to 340 from 335.
 * Base movement speed increased to 340 from 335.


 * Tooltip now notes it works on large monsters.
 * Tooltip now notes it works on large monsters.
 * Tooltip now notes it works on large monsters.


 * AD ratio increased to from.
 * AD ratio increased to from.
 * AD ratio increased to from.


 * No longer stores of the damage he takes from enemy champions as Grey Health on his, up to 80 , with an upper cap of . If unseen he no longer rapidly consumes his Grey Health to  for the same amount.
 * Cooldown reduced to seconds from.
 * Stab attack damage reduced to 100% from 115%.
 * No longer deals AoE damage. Now only damages the nearest enemy, prioritizing champions.
 * The stab no longer deals 30% damage to minions and monsters beyond the closest.
 * Bonus movement speed increased to % from 40% at all ranks.
 * Now stores % of damage he takes from enemy champions as Grey Health on his, up to 80 , with an upper cap of . If unseen he rapidly consumes his Grey Health to for the same amount.
 * No longer deals damage to non-champions.
 * Bonus movement speed increased to % from 40% at all ranks.
 * Now stores % of damage he takes from enemy champions as Grey Health on his, up to 80 , with an upper cap of . If unseen he rapidly consumes his Grey Health to for the same amount.
 * No longer deals damage to non-champions.
 * No longer deals damage to non-champions.
 * No longer deals damage to non-champions.


 * - New Champion
 * (Innate)
 * (Q)
 * (W)
 * (E)
 * (R)


 * Stats
 * Health growth reduced to 95 from 105.
 * Second hit health ratio reduced to from.
 * First hit health ratio reduced to from.
 * Second hit health ratio reduced to from.
 * First hit health ratio reduced to from.


 * Stats
 * Base mana regeneration reduced to 8 from.
 * Attack damage growth reduced to 3 from.
 * Mana cost increased to 75 from 60.
 * Mana cost increased to 75 from 60.
 * Mana cost increased to 75 from 60.


 * Aura damage AP ratio reduced to from.
 * Active damage AP ratio reduced to from.
 * AP ratio reduced to from.
 * Active damage AP ratio reduced to from.
 * AP ratio reduced to from.
 * AP ratio reduced to from.


 * Stats
 * Health growth increased to 95 from 85.
 * Base attack damage increased to 61 from 58.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Mana growth increased to 40 from 30.
 * Health growth increased to 95 from 90.
 * Health growth increased to 95 from 90.


 * Stats
 * Attack damage growth increased to from.
 * Base mana increased to 250 from.
 * Base mana regeneration reduced to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * General
 * Starting at level 16, all abilities can gain a 6th rank.
 * Base damage increased to from.
 * AD ratio changed to from.
 * Shield strength increased to from.
 * Bonus movement speed increased to % from %.
 * Movement speed duration increased to seconds from.
 * Cone base damage increased to from.
 * Magic damage per second increased to from.
 * Bonus movement speed increased to % from %.
 * Movement speed duration increased to seconds from.
 * Cone base damage increased to from.
 * Magic damage per second increased to from.
 * Magic damage per second increased to from.

Items



 * Armor increased to 70 from 60.
 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.