Talk:Talon/@comment-4543335-20111028045152/@comment-50.103.1.45-20111030163415

Mana nerf would be ideal. Rake's AD scaling isn't that good into late game (you use it for the slow, obviously), but it has a very good scaling through mid game. Forcing it to become a burden on using Talon's OTHER skills reduces the number of early combos, and thus forces his early game burst damage down to where he isn't an overly dominant pick (vs other hardcore assassins).

A CD nerf wouldn't do much; any competent Talon player isn't going to spam it early on lest they risk overpushing. They will wait to use it to harass, or to combo into.

A damage nerf seems the most likely, sadly, since it's the easiest way to shut the most vocal whiners up (I'm not saying Talon doesn't need nerfs; he does, holy crap he does), not necessarily because it's the best decision for balance.