Forum talk:Neekerivittu/@comment-178.43.14.201-20130313164107/@comment-178.42.184.102-20130314150504

That little arrows somewhat works on Orianna, because she does not have any dashes. Zed's ult is a gap closer, so if you cast W then ult someone, you might land outside max W range already. Something like Rengar's passive range indicator could be better in this case.

And about ult proccing passive, that is to make sure you will get a proc if you don't auto your target. Imagine ulting an Ezreal that immidiately after Zed finishes casting ult, flashes-shifts out and receives only 100% of your AD in physical damage. If you manage to auto him once (say, he has 30% health), Ez will receive 100% AD from ult, 150% from amplified auto, 15% max health from passive: 10% of it being magic, 5% physical. My suggestion was to increase guaranteed damage in situation one, to 100% AD as physical and 10% max health in magic damage (not amplified). Such a change won't affect max possible burst, because normally Zed proccs his passive by an autoattack, to have it amplified by detonation. And a counterplay still exists, because Stasis/QSS/GA/Zil's ult/AP Janna's shield/HealBarrier/whatever.

And another suggestion, to reward proper usage of full combo: If Death Mark's target dies from detonation damage, Zed receives ~50 energy OR Living Shadow's cooldown is reduced by ~4 seconds.