Talk:VPBE/@comment-4270771-20131108102934

So Emptylord, how exactly did you update this on 11-11 when it's only 11-8? Are you zilean?

Also, I find the new money items to be interesting, but the philo pebble is beyond question outclassing the emblem and pick for gold income. It gives FAR more gold than they do unless you assume impossible senarios, gives lane sustain, and upgrades into the most useful item. In fact, I see the new shurelias as being stupidly OP. Embarrassingly OP, even.

Why? Because look at the masteries, any support can go heavy into utility and a speck into offense, and as soon as they hit 2k gold (meaning very very soon) they can get shurelias and have 31% cdr EXTREMELY early into the game, as well as shurelias and a buttload of regen. It will not be uncommon for supports to be coming back with this by the 2nd or (if their lane is going well) even first time they shop, causing a support who gets ahead to have a massive advantage, practically having permanent blue buff + shurelia active. The concept of the new items is not bad, but the cdr amount on new shurelia needs to be reduced, and the other 2 options need to be made more effective in gold or have pebble nerfed because currently the philo path COMPLETELY outclasses the martyr and true ice options, both in gold income and item usefullness.

A similar thing can be said for the new jungle items. All of them give more gold to the jungler, sure, but the new razors give WAY, WAY more than the spirit stone items. A 40% gold increase on ALL jungle camps? People will be getting that regardless of their character they are jungling with just because of the absurd amount of free cash it gives them. And characters who would already get it will automatically pull way ahead of other junglers in gold just because of the giganticly better income they get. Even if you sold it later, it's pathetically easy to make a huge profit off it still.

Granted, don't get me wrong, junglers and supports NEEDED more gold. I absolutely agree with that. And none of the new gold items are bad compared to what we currently have. BUT what I am saying is that for both roles, while there are multiple options, there is one option that CLEARLY outclasses the others in terms of how much gold it gives you. So much so that's it's not even a question which one 90% of players will always take no matter what hero they are playing.

I have confidence that riot will sooner or later fix this, but I would hope they have the sense to see how badly out of balance this is before any of it goes live, because this is REALLY REALLY obvious.