User:Emptylord/2020 Patch Notes/lua



In an ideal world, every champion's theme and abilities would be a cohesive experience. Unfortunately, Riot sometimes misses the mark - especially during early seasons when they were releasing champions every 2 weeks. Riot has spent the last few years pushing gameplay and visual updates for the champion's who are the more serious offenders (and even some ).

Riot's usual goal of these "visual gameplay updates" is to preserve the champion's original theme and focus on modernising their gameplay (they learned early that changing the champion's theme rarely goes down well, eh with and ?). However, there are occasions where the champion's original kit doesn't match their theme but there's ultimately nothing wrong with the kit - e.g. . So what was Riot to do?
 * 1) Create a new kit that better suits his original Valkyrie theme, or
 * 2) Create a new character to better suit his blademaster kit?

Unfortunately for fans of either Aatrox, Riot went with hidden option number 3: keep neither.

What complicates matters for Aatrox is the fact his relaunch came less than a year after his first rework. While Aatrox went largely unappreciated for years leading up to his first rework - his rework was a huge success and lead to the champion becoming insanely popular. If Riot had never released Aatrox's first rework - his relaunch would have likely been well-received. While his relaunch did nothing to address his thematic issues by replacing it with a new theme: lore-fans are usually very quickly drowned-out by new fans of the character.

However, gameplay-fans do not give up so readily. While many of his former fans have requested a do-over (as was done for, and ),  relaunch poses a new problem - his new experience is good. The aforementioned reworks had objective problems that were worse than the problems the original kit had - but not for Aatrox. While his new experience might not appeal to his previous fans - it has found new ones, and plenty of them. To revert Aatrox would ultimately put the game in the same situation it is now - lacking a playable character that players previously enjoyed.

My solution? Release new champions to fill the voids of original kit and lore.

While the easiest solution would be to simply create a new character for his old kit and a new character for his old lore, and do nothing to the live iteration - I personally adore his original design. His original artists went all-out to capture his front-line commander with his banner-wings and crown-horns. The demon-Valkyrie who lands in the center of the carnage and inspires his team to victory. The champion whose most iconic line was "even those who have nothing can still give their lives". I would rather see that character get the kit it originally deserved, and instead create two new champions for the two existing kits.

But to make things more complex? The perfect kit for the demon-Valkyrie already exists. Almost a year prior to Aatrox's massacre, Riot deleted another champion and replaced it with an entire new one with the same name:. Nothing about Galio's original gameplay or theme were preserved in his rework - leaving his fans (me included) a little bit sour. However, that's not to say Galio's new kit isn't fun - it's hella fun. But it would be better on.

Valanx (Aatrox's VGU)
Valanx is the first of the new champions: created to be the host of live kit. In keeping with the live kit's new existential personality, I felt like one of the Shuriman Baccai would be a perfect candidate. Baccai are those who were rejected by the ritual of Ascension - they are malformed and incomplete.

Aatrox (Aatrox's Original Lore)
Aatrox, the character who keeps the name, is the Darkin of War. The Deathbringer. The Demon-Valkyrie. This character would receive a modified version of kit.

The Ruined King (Aatrox's Original Kit)
The Ruined King is the second of the new champions: created to be the host of original kit. If not a Darkin, what better theme would befit sacrifice and sustain? Shadow Isles. A powerful, undead warrior who wields a mighty, soul-hungering sword? Well, now I have the Lich King on my mind. Wait, doesn't League have its own Lich King character?

Kai'Sa (Original Kit)
Kai'Sa was one of only a few instances of Riot converting a popular lore character into a champion, along with characters like, and. She first appeared within the Journal of Justice as part of and  story. While little of the character was established during her brief appearance - she represented the opportunity for character that has been left to survive in the void from an exceptionally young age, combining several tropes such as "sole survivor", "social isolation", "void-corrupted" and possibly even "raised by wolves".

However, the champion we eventually got ticked none of the boxes that players were hoping for from the character - who somehow remained a well spoken plucky optimist in spite of nearly a decade of social-isolation in the void-touched wastelands, as well as having the appearance of a well-kept, clean-faced, curvaceous female in a skin-tight and revealing bodysuit.

When presented with some early explorations for the Daughter of the Void as well as the concept art for the 'scrapped' law-enforcement themed champion, Husk, it's apparent that Kai'Sa is primarily the latter - just re-skinned in a purple spandex. In fact, I wouldn't be surprised if I was told that the champion was re-themed in order to make her more visually distinct from the Overwatch character, Pharah, whom Husk very-much resembled.

As someone who had been keenly awaiting The Daughter of the Void, I feel that Kai'Sa's kit would be best delivered by an actual vigilante/law-enforcement character. I'm just glad that was so beautifully executed, and hope that  dad is done so as well.

However, in spite of all that negativity, Kai'Sa's kit is actually incredibly fun and I would not see it removed from the game. Considering how popular the playable character is as well as Riot's fondness for her as a mascot, I would sooner re-brand the existing kit and release an entirely new Daughter of the Void.

For the new character, I would personally go back to the law enforcement angle but keep Kai'Sa's up-beat personality and optimism (as opposed to creating a second -like character, who is another champion that was created from the original Husk concept art). Up-beat law enforcement? How about wannabe-hero or vigilante? A character who believes in Zaun/Piltover's future. A Robin to Jayce's Batman.


 * Change list
 * Name changed to Kaisa from Kai'Sa.
 * Title changed to the Piltover Vigilante from the Daughter of Void.
 * Modified quotes to account for new origin.
 * New lore.
 * New base skin.
 * Possibly drawing inspiration from Overwatch's Pharah (this would fit with and  aesthetic).
 * Ideally incorporate some elements of DIY - she built/salvaged the armour herself (portrays character through visual cues).
 * Ideally show some damage/repair work, such as cracks or tape holding a joint together.
 * Ideally androgynous or with played-down femininity - to convey that she's disguised/in a masked identity.
 * Ideally features some moniker that has become her public identity, such as a Moth or Butterfly (based on her 'wings').
 * This lends itself to how she could be regarded by her enemies, e.g. 'bug', 'insect', 'pest or 'flutter away'.
 * renamed Tactical Armor.
 * Living Weapon renamed Live-fire Modifications.
 * renamed Dispense Justice.
 * renamed Seeker Drone.
 * Visual effects changed across all skins to resemble a drone, rather than projectiles flying in a helix.
 * renamed HALT!, Cease Your Resistance, Stop Resisting or Citizen's Arrest.


 * Compensation
 * Kai'Sa Insights 06.jpg existing owners are refunded gifted /  equal to that spent on Kaisa including skins and chromas. The content is NOT removed from their accounts.
 * is relaunched as a new, skin.
 * Gifted to all players who previously spent on Kaisa.
 * Visually reworked to more resemble the Marvel character, Venom, including a new voice over complete with plural pronouns and harmonic voice, as well as an adaption of the iconic line "We are Kaisa", and the remark "This isn't a mask" when the player attempts to Toggle.

Other than the champion's terrible execution of her character fantasy, I don't actually have any issues with the kit. As I've already said: it's really fun. However, the following changes would really help smooth out the few kinks that I have while playing her:
 * Now grants either or  for the duration of the dash, or causes Kaisa to  during the middle portion of the dash similar to.
 * Either the targeting reticle is hidden unless the target is within range, or Kaisa will successfully cast the ability so long as the target location is within range even if the target is not.
 * Either the targeting reticle is hidden unless the target is within range, or Kaisa will successfully cast the ability so long as the target location is within range even if the target is not.

The Daughter of the Void (Original Lore)
This space is for a new champion to fulfil the Daughter of the Void thematic.

The original direction I was taking Kaisa's character was a champion who survived this long by making do with what she could find - and utilized a weapon mechanic similar to the one that was eventually implemented by. Unlike Aphelios, Kaisa's weapons were divided into distinct primary and off-hand categories (e.g. a rifle and a shield), with primary weapons modifying her Q and off-hand weapons modifying her W (with her W abilities being primarily utility-focused). Additionally, Kaisa would have to obtain her weapons from slain enemies and they would be discarded once depleted.

Regarding the character's character and story, my preference would be for a character like - combining social-ineptitude with merciless proficiency at killing. To ground/compliment the outlandish character, I decided to tie-in one of my favourite champions whom I know to be currently lore-less:. The duo formed a friendship/companionship/co-dependant relationship - with the infant Kaisa rescuing the adorable void-puppy very early into her decade in the void.

However, with release, I'm unsure how to proceed.