User blog comment:Numinous J/Benji, the Menace on Wheels/@comment-25771421-20160525165913

Yo ! I really the champion's concept, it's really solid right now. I've a few comment about the page, the champion, and its item.
 * You should use the template for all your numbers with decimals, it a simple thing that makes the page just a lil' better.
 * You should use the template instead of , it won't display the growth in the middle of the stats.
 * Stats: Benji has growth but he's a ranged champion, which in LoL's logic is impossible: only melee champions can have  growth.
 * Passive: I really like this passive, it gives the idea "going roam with a mate :D". It also makes me think about the World of Warcraft Mechano-Hog, 2 seater bike.
 * Oil Spill: Should last no more than 6 seconds at max rank (duration should be seconds instead of ).
 * Items: Your stat values are incoherent with their prices. If you want to make them more logical, you should use Gold efficiency, and make your items about ~100% gold efficient. Ask me if you need more information about Gold efficiency.
 * Frost Route: Tribute passive is disabled upon killing minions, incoherent compared to or  which don't disable upon killing minions.
 * Healing Fumes: Typo error in the description ( instead of ). Healing active cooldown is too low, should at least be 60 seconds.
 * Crash Course: Spellblade passive incoherent for a ranged champion (+cooldown too low, even  can't  that much).
 * Invisibility Cloak: What is the use of this passive ? Being invisible while there are no visible enemy champions ?
 * Speeding Ticket: Cool item. :D