Talk:Viktor/@comment-5763148-20140529152040/@comment-24447033-20140611054344

Exactly, his passive is one of the things that prevents Viktor from his late game presence which is strange right? Considering his kit seems to scream late game with that scaling ap per level, plus his aoe slow/stun and ult which are perfect for late game team fights. His passive isn't the only problem. Viktor is one of my favourite champions and I have analysed him in great depth and have come up with several problems which should be addressed.

1st Problem: Most obvious problem that everyone seems to know is his passive. It's something that creates a unique aspect to League of Legends but it reduces his late game power - shouldn't need to explain why

2nd Problem: His kit synergy is all over the place. His Q has mediocore range and the shield is too small to be noticeable, furthermore, Viktor is only shielded when the projectile returns which is fair enough - introduce some counterplay, but his mediocore range puts him in a bad position while the payoff isn't as high. His core choices are also poorly handled, and the only viable choices are the gravity field enhancement and the death ray enhancement. Gravity field enhancement is situational, hence death ray enhancement is what 95% of players grab (myself included). Viktor has very limited space to create opportunities for team fights with the range on his Q and W (without enhancement). I coud go into detail but essential his kit doesn't have synergy.

I have thought of solutions to these but I can't be bothered to type them again.