User blog:Seretax/Thorum - The Fabled Miner

Thorum, the Fabled Miner is a champion in League of Legends.

Abilities
{{Ability|P Bomb Infusion (Rock Blaster) Tunnel Collapse (Cart Mode)
 * name = Striking Lucky (Default - Slugger)

Bomb Infusion - After using a spell in Rock Blaster all of Thorum's auto attacks deal additional health damage for 2 seconds. Tunnel Collapse - When Thorum is below 25% health while in Cart mode his movement speed increases greatly
 * icon =
 * description = Striking Lucky - Upon last hitting a minion Thorum has a percentage chance of gaining bonus gold.

{{Ability|Q Destructive Blast - Plants a bomb in the target location which lasts up to 30 seconds, or until Thorum Detonates the Bomb. Upon detonation Thorum and enemies in a certain radius take damage, howver Thorum takes half of the damage. Derail - Thorums Cart goes of course and flies into a specific direction. Upon collision with an enemy champion or the end of the spell cast it deals damage around the point of impact thorum is swaped back to his default slugger stance. {{lc|Heal}} {{ap|5|4|3|2|1}} {{as|(+ 10% AP)}} }}
 * name = Pick Slog/Destructive Blast/Derail
 * icon =
 * description = {{sbc|Active:}} Pick Slog - Swipes his Pick infront of him, applying a brief stun/slow depending where they are in the hitbox
 * leveling = {{lc|Damage}} {{ap|1|2|3|4|5}} {{as|(+ 10% AD)}}
 * cooldown = {{ap|10|9|8|7|6}}
 * cost    = 25
 * costtype = mana
 * range   = 625

{{Ability|W
 * name = Miners
 * icon =
 * description = {{sbc|Passive:}} This is the description for W's passive ability. This showcase the basic layout for an ability with a passive ability.

}}
 * description2 = {{sbc|Active:}} This is the decription for W's active ability with bonus health scaling and mana scaling.
 * leveling = {{lc|Passive}} {{ap|1.5|1.75|2|2.25|2.5}}
 * leveling2= {{lc|Active}} {{ap|10|20|30|40|50}} {{as|(+ 10% bonus health)}} {{as|(+ 10% max mana)}}
 * cooldown = {{ap|20}}
 * cost    = 100
 * costtype = mana
 * range   =

{{Ability frame|E| {{Ability info }}
 * name = 1st Ability with Multiple Effects
 * icon =
 * description = {{sbc|Active:}} This can be the first part of the ability, or first set. This also showcase defensive scaling.
 * leveling ={{lc|Damage}} {{ap|100|150|200|250|300}} {{as|(+ 50% bonus armor)}} {{as|(+ 50% total magic resistance)}}
 * cooldown = {{ap|8}}
 * cost    = 140
 * costtype = mana
 * range   = 1500

{{Ability info }} }}
 * name = 2nd Ability with Multiple Effects
 * icon =
 * description={{sbc|Active:}} This can be the second part of the ability, or second set. Without any scaling, this is how any ability will look like. It is also possible to have scaling within the description such as: {{as|50% total AD}} or {{as|100% max health}}.
 * leveling =
 * cooldown = {{ap|15|14|13|12|11}}
 * cost    = 0
 * costtype = mana
 * range   = 0

{{Ability|R }}
 * name = Ultimate
 * icon =
 * description = This is a blank example.
 * leveling =
 * cooldown =
 * cost    =
 * costtype =
 * range   =