User blog comment:SomethingAbsorbate/Saphiria, The Manipulator of Dimensions/@comment-4915885-20130410094329

Hmm, let's see:

Passive: Hmm, makes up for her lack of escapes, although being able to dodge a skill shot can be annoying.

Q: Deals quite a bit of damage, but with a cooldown like that, I guess it is justified/

W: So a Dot slow that stuns... a bit too muchm but seeing as the cooldown is so high, I guess it is justified, just like everything else.

R: Reduce the Base damage, the Cooldown, the cast range, and the channel duration. Bases damages of 200/350/500 would be much less broken than 400/500/600.