User blog comment:Willbachbakal/(Champion Rework) Annie, the Dark Child/@comment-4888212-20150728220507/@comment-4888212-20150729010433

E isnt really that risky with 80% movementspeed bonus. considering she will most likely only get that close if she packs a stun anyway and has the time to retreat afterwards anyway.

i understand that you wanted to reduce her instant burst combo, which you did. but only if annie is played badly. an annie with good mechanical skill would lay waste with tibbers micromanagement and would be an unstoppable force with even MORE burst combo than your current one. while you could fix that issue by making it so that tibbers and annies damage doesnt stack on the same target, that would kinda defeat tibbers purpose and just make him her prolonged arm and zone tool. id just cut the damage and the ratios tho, and that by a pretty big amount (speaking of 30-50% alltogether).

this still makes a good annie very viable, but the bad annie is crippled.

is that bad? not necessarily. a bad nidalee that never hits a spear is crippled too, well sucks, play an other champ then or learn to hit em.

same with annie. learn to use tibbers to a high potential or play something else.