User blog comment:Sagee Prime/Nidalee Remake Suggestion: Part 2 - Give me Feedback/@comment-3360527-20110728212557

Passive: Use the innate template so we can see level scaling of her passive please? It'll let us help make critiques. 10% would be more balanced than 15% imo, especially with a 2 part passive that are independant of each other. IMO, the dripping poison is just a carbon copy of twitch poison and/or GP's passive and she's fine with just the MS in brush.

Javelin Toss: 4 seconds is too short for such a nuke and a 180% move speed increase and increased range would make a high risk/high reward nuke into a low risk/high reward nuke. The base 7 sec CD is strong enough as is as is the range that allows her to snipe tower huggers without being hit. IMO, Jav Toss is fine as is right now and doesn't need to be improved. Just bug fixes will go along way.

I started to go into an ability by ability breakdown of all of your changes until I realized I was saying the same thing for all of them. IMO, all of her caster form abilities are perfectly fine as is. Bug fixes are all she needs in that aspect.

Changes I think she needs to bring her out of her buggy/inconsistant status.

As far as her cougar forms, I do agree with and had always thought that her QWE ranks should scale up her cougar form abilities by some base damage amounts. Ranks in cougar form could scale up her dodge, movement speed, and(/or) attack speed (or AD). While the skill ranks rank up the cougar abilities.

Fix all of her bugs caused by when using her abilities right out of cougar form (some are still there).

Pounce should be changed to function like Vayne's tumble in that she pounces at the mouse because I HATE it when she changes direction briefly due to minions being in the way. Let it maintain the ability to jump over thin walls but be able to control the direction of her pounce directly. It should also do damage to all she passes through so that those you are meleeing are hit instead of jumping over them and doing 0 damage.

Set it so that takedown is unaffected by crit or scales linearly with crit chance (like Garen's Judgement).

She is in a pretty good spot where she is already, she doesn't need to be buffed up. She just needs all of her kinks to be gotten rid of for smoother, funner and more consistant gameplay.