User blog comment:Krauserlols/Nop his ult still sucks/@comment-6906412-20130619005439

You point out the BIGGEST PROBLEM with steroid ults in this post: Steroid ults have to be MASSIVE (and OVERPOWERED?) to feel good at all. A range boost on his skills would probably not mean very much anyway, aside from the fact that Aatrox could slow or engage/disengage at greater distances, giving a little more chase power (which isnt that important). The AA range boost and attack speed boost are what set Aatrox into a similar category as Fiora, AD Master Yi or Gangplank, whereas an ultimate that focused on damage and skill boosts would make him a figher closer to a Darius or Garen. Aatrox's current ultimate is made to deal a little bit of damage and grant a good AS boost to synergize with his passive (you can get to about 1.4 AS without any attack speed items with max passive and ult if I recall) so he can proc his toggle passive more often for damage/healing as the fight drags on.

Your first suggestion on changing Aatrox's ultimate would make it essentially a weaker version of Sion's ultimate. Your second suggestion takes Aatrox completely out of the "fighter" or "melee carry" role in which he was originally assigned.

Overall I see Aatrox as a relatively balanced character. His ultimate doesnt need any buffs or else he would indeed become OP, but right now I think he is fine. Noobs, stop calling Aatrox OP since he isn't. Learn what health costs are.