Talk:Hecarim/@comment-4948122-20130107145602

I honestly think his biggest issue is that he just doenst deal any damage..i mean his q is shit early game..really,its good midgame and becomes just a sheen proc lategame,his E is just meh..i mean nice basedamage but shit scaling,long cd.His W is okay,id let it like this.His Ult is a nice initiation but it doesnt have any scaling(its good as ap but who plays him like that?) and the basedamage is magic,cd is kinda big and the fear is only 1 second.

So i was thinking to increase his scalings to make him a lategame beast,also a better jungler(slightly):

Increase the q damage to 60/95/130/165/200(+0.8 per bonus ad) and increase the damage to creeps to 75% of the base damage.W remains the same.E get its base damage lowered by 10/20 and its ratio increased to 0.85 and up to 1.7 per bonus ad.Duration gets increased per level like from 3/3.5/4/4.5/5.And his ult get 0.7 AD from the riders and 0.4 from the shockwave damage.Fear changed to 0.5/1/1.5.

How does this sound?I think its pretty good,and mainly buffs his scalings,so with 2 q's a max E and full ult he deals 1.6+1.7+1.1 totaling 4.4 per bonus damage,as oposed to its currently 2.2 damage(2 qs+ max e).

Sounds good?