User blog comment:Ahri-chan/A concept on co-op vs. AI/@comment-5266525-20150105055050

I'm not going to echo the criticisms the previous three commenters had before me - it was the first thing that came to my mind but I think the point's been made by now - instead I'm just going to comment on two points you raised in the blog.

"In my concepts of the redesigned co-op vs. AI, you won't be facing the same old Taric, Miss Fortune, Renekton, Ryze and Annie bots anymore."

I'm a bit confused. That's just the Beginner bot roster. Intermediate bots have a much wider range than that.

"The concept of my matchmaking of co-op vs. AI is that you will be playing with four other summoners of the similar level, and will face bots whose difficulty is based on the summoner level."

Put bluntly, this system simply wouldn't work for the variety of summoners that play Co-op every day. This is enforced progression, an expectation that summoners will be at some arbitrary skill level at certain points in their road to 30. Many players are have wildly different capabilities even when they're ostensibly the same level as each other. I was garbage and still only fought bots when I hit 30 and I still meet sub-30s today who can fight on par with people in Bronze and Silver with hundreds more games than them.

There also isn't really any good reason to lock away PvE queues just due to level restrictions. These are not competitive games. This is important to me in particular as I happen to also enjoy going into Beginner games to wind down in spite of my level, and not for an easy First Win of the Day bonus. :P