Talk:Quinn/@comment-26808509-20170625205821/@comment-28829421-20170711085440

Problem is Lethal don't scale well as crit does on Quinn.

She already weak late game. Then why still pick lethality on her when she cannot utilize it to it full power?

She is not adc. She is range assassin/roamer that can play as adc becasue she has range attack. She need to be ahead her enemy or else she will be useless (Most of adc out scale her and Her combo was too obvious to counter.).

But at the same time that is her strongest point. Quinn is one of the best champion to applied global pressure. Take the lead in early - middle game and use that lead to finish the game before her power start to drop(aka enemys get some item).

And again with those reason. I mainly pick her as the jungle. Don't underestimate how aggressive she can invade. With QWE she can stay healthy in the jungle if you kite well.

Usually I start with red smite + warrior. Then go PD for damage reduction and AS/Crit. Follow up with Dead dance for sustain and again dmg reduction. WIth all of dmg reduction she has. it really hard to duel her. AS/Crit and AD give enough dmg for her if she do the combo right.

Normally the game just end in 20-25 minute because Herald and how far my team ahead .(With Quinn continue to applied preassure. Enemy cannot make much move becasue the risk that this bird just came out of nowhere and counter gank or fuck them if their misposition.