Board Thread:Wiki discussions and announcements/@comment-1990160-20140521040036/@comment-4022742-20140522124234

Why do we need a secondary gold value assigned to items when we have the actual in game spent coins as a hard number on the item pages already? Is it harder to compare items with the numbers that RIOT assigned to them?

And if so, is it vital information? Where does it stand on the level of importance? Is it main space material like Champions, Items, Runes, Masteries, Summoner Spells, Summoners Rift, Twisted Treeline, NPC? Is it secondary information like Critical Strike, Attack Damage, Ability Power? Might it even be tertiary information like Champion Backgrounds, Runeterra, Trivia?

Fact is that it's neither of these, it's additional information in the form of an arbitrary number that got assigned on the basis of comparison. Not in-game functionality, not game/riot provided stats, not lore based, not even legacy or meta data.

It is a comparison of X is better/worse then Y (because Z).

It should be X does this and Y does that. (there is no Z)