User blog comment:Willbachbakal/(Champion Concept) Bak Mei, the Iron Fist/@comment-10768370-20150928103337

Seems very interesting, I like the monk-fighter-like character that you made and his kit is pretty unique as far as it goes. However, here are a few tips concerning the countering of possible abuse.

First of all, I think that a better way to make his basic abilities have a cooldown would be to give them all a but make it decrease with AS, similar to. This way you can still have the AS-CDR synergy that you strife for without being a button-mashing megalomaniac who can 1v1 everything with permanent CC.

Concerning the mentioned permanent CC, an on-target-cooldown for the CC would make it a lot less toxic. Similar to Udyr's, he can CC everyone 1-by-1 but not CC one person permanently.

Lastly I would lower the damage on his ultimate quite some as he now has one of the highest max-health-damages in the entire game and due to his otherwise CD-lacking abilities he's able to quickly take anyone down as he'd be able to use his ult 2-3 times in a duel, skirmish or team-fight if he's lucky. Adding a bit longer CD wouldn't hurt either, or giving it the bonus max-health-damage effect every 30 seconds or so and a different standard active.

These are just my points, nice to see this concept! Very well executed otherwise :)