User blog comment:Alartan/IP - are influence points a problem?/@comment-24896347-20150412104942

Well, IP is for sure a problem for new player. As of lately, im starting to get tired of grinding IP non stop...every...single...day just to spend it on one champion which took about 5 days just to get. I just bought Zed about 4 days because well he is fun so like yeah, but it took me 1 week total just to get the IP to purchase him which is quite ridiculous.

The true problem I see here is that so many champions are beginning to cost 6300IP. It takes far to long for champions to have their cost reduced to 4800IP then to 3150IP then to 1350IP and then to 450IP. I currently own about 60-70+ champions, Which does get me enough enjoyment, the true problem for me is, rune pages.

Runes pages are a massive problem, The rune page costs 6300 (for an extra one, 2 are given free as we all know), then, you have to fill it with tier 3 runes which in total is about 5000-8000, sometimes 10000+IP just to fill the page, thats about 11K+ IP just to fill one page.

I remember it costing me 16000 IP just to fill the two free pages.

In my opinion, The cost of rune pages needs reducing, you can buy 20 rune pages yet each one is 6300, then you have to fill it with runes.

Not to mention, riot doesn't reward players that much for playing their game for so long, like, 1 mystery gift is all we got last year, for not being toxic players.

On the off chance riot does give more, its either an IP boost because servers got destroyed because riot boys and you got gold or higher in a season.

I had this thought, that what if their was this reward system.

If you play the game each week, logging in daily and playing a match, you will receive a IP boost when the next set of free champions are released, or you will be given a number of IP, such as 1000IP or 2000IP for logging in daily as well as playing a each every day for a week.