Talk:Fiora/@comment-4911476-20120802205320/@comment-177.32.20.207-20120804040008

^^ Indeed. Fiora does need a "buff", she's often considered one of the worst picks at high elo... But of all things, damage output is not it!

Her passive should either be changed or buffed in some fashion, it's not only weak against anyone who knows what they're fighting, it essesntially disappears, from a practical standpoint, as soon as you get a Vampiric Scepter(not to mention, it's greatly eclipsed by potions).

Q should be allowed to trigger lifesteal/on-hit-effects, this just might give her that little extra bit of survivability to offset her squishyness. This is a very interesting skill, with relatively high cooldowns and short range, but allowing you to do it twice; It's arguably as much, if not more, of a combat tool than a simple gap closer and it should remain as such.

W should scale from something other than AP and either have shorter cooldown, or be allowed to parry a lot more stuff, basically anything that single-targets(also, when you do parry something you should not still be affected by the attack's other effects, like slows and such).

Other than that, some slightly shorter cooldown on the ultimate is in order.