Talk:Pantheon/@comment-4934699-20130320201818/@comment-173.60.213.245-20130321200518

The ratios on his two AD spells is amazing; it more than makes up for only having two of them. You can easily kill carries. The penetration changes have helped him immensely.

The usual mindset appears to be W then E, but I find using E when they get too close is great. Even getting hit by 1-2 tics is a great amount of damage (you should be maxing it first). Spear Shot, and by then they should be running. NOW you can jump on them with W, and Heartseeker is probably up again.

His ult takes practice; it is not a fire-and-forget spell like most. It also doesn't even need to deal damage to be effective. It allows for excellent zoning of an opponent, can force a flash, or force them to take a more dangerous escape route.

I've found good ol Warmogs is usually enough to keep you safe while you dive a carry. Try playing him with a bit more in mind than the usual "jump in with W then E".