Talk:Ezreal/@comment-25544813-20150730213835/@comment-24621775-20150810144047

I've been thinking for a while that all AP Ezreal would need to be viable is for W to damage minions (make it so that his W didn't charge his passive when hitting minions/ monsters, only allied or enemy champions). Runeglaive was broken on AP Ez mainly because it converted an empowered Q into all magic damage, making it ridiculously strong with magic pen. It was also broken because it gave Ez long range, spammable waveclear; making his W into the waveclear spell would be more balanced because of the longer cooldown, shorter range, and higher mana cost.

This would also be a decent buff for AD Ez, as it would give him slightly more pushing power with the base damage of W, as well as some early scaling with a Sheen purchase.

To compensate for such a large buff, you could nerf AP Ez' ridiculously high scaling ratios - bring his R down from 0.9 to 0.7, bring his E down from 0.75 to 0.7 or 0.6, and bring his W down from 0.8 to 0.7.