Vayne

Abilities
{{Ability frame|Q| {{Ability info }} }} }}
 * name = Tumble
 * icon = Tumble.jpg
 * description = Vayne quickly rolls toward the cursor's location, causing her next basic attack within 6 seconds to deal bonus damage. This ability resets the autoattack timer on cast.
 * leveling = {{lc|Bonus Physical Damage}} {{as|{{ap|30|35|40|45|50}}% AD}}
 * range = 300
 * cooldown = {{ap|6|5|4|3|2}}
 * cost = 30
 * costtype = mana
 * {{Ability2
 * targeting=Tumble is a cursor targeted linear dash and autoattack modifier ability.
 * damagetype=physical
 * muramana=
 * spelleffects=
 * liandry=
 * onhiteffects=The triggering attack will apply other on-hit effects and can critically strike as normal.
 * Like most onhit physical damage, the bonus damage from Tumble will apply life steal.
 * Critical strikes do not interact with Tumble's bonus damage.
 * The enhanced attack does not trigger against structures.
 * Probable Bug: The triggering attack will deal damage and apply on-hit effects through blind.
 * {{Pending for test}} Tumble's bonus damage interaction with {{ai|Counter Strike|Jax|dodge}}, {{ai|Aegis Protection|Pantheon|block}} and {{ai|Riposte|Fiora|parry}} has yet to be tested.
 * spellshield=will not block the empowered autoattack.
 * cc=
 * cleansing=
 * additional=
 * Tumble resets Vayne's attack timer on cast. However, due to the cast time of the ability, this can potentially result in an actual decrease in DPS if Vayne has sufficient attack speed.
 * Tumble's cooldown will not start until after the autoattack modifier is used or expires after 6 seconds.
 * Tumble cannot move Vayne over impassible terrain, but it does allow her to pass through minions and monsters.
 * Temporary terrain such as {{ai|Crystallize|Anivia}} and {{ai|Cataclysm|Jarvan IV}} can be moved over if Tumble can completely pass over it.
 * Tumble} can be used to dodge {{cai|Enchanted Crystal Arrow|Ashe}}. Not only can she avoid it by diving to the side, but also by diving towards it. This most often results in Vayne being slowed, not stunned, and only taking the arrow's AoE damage. If timed perfectly, the {{ai|Enchanted Crystal Arrow|Ashe}} will completely pass through Vayne.
 * video=Vayne QVideo

{{Ability frame|E| {{Ability info If the target is knocked into a wall, the target takes the same damage again and is stunned for seconds. |description2 = Condemn also applies once. maximum physical damage }} }}
 * name = Condemn
 * icon = Condemn.jpg
 * description = Vayne fires a projectile at target unit, dealing physical damage and knocking the target back 470 units.
 * leveling = physical damage
 * range = 550
 * cooldown =
 * cost = 90
 * costtype = mana

{{Ability frame|R| {{Ability info bonus attack damage }} }}
 * name = Final Hour
 * icon = FinalHour.jpg
 * description = {{sbc|Active:}} Vayne temporarily gains attack damage and enhances her other abilities.
 * description2 = While Final Hour is active, movement speed increase is tripled, and using  stealths Vayne for 1 second.
 * leveling = duration
 * cooldown =
 * cost = 80
 * costtype = mana