Talk:Poppy/@comment-4515660-20120206132220

Heh. Poppayne. Innate: Night Fighter: When moving towards an enemy Poppayne gain 30 flat movement speed and any damage taken extending 10% max health is reduced by 50%. Q: Devasting Tumble: Poppayne tumble towards the cursor making her next deal 40% bonus damage + and 8% of targets maximun health as magic damage. W: Paragon of Silver bolts: (Passive) Every thrid attack deal bonus true damage and every time she take/deal damage she gain bonus armor and attack damage. (Active): Poppayne's next attack instantly trigger silver bolt and she gain full stacks + bonus movement speed. E:Heroic Condemn:Poppayne charge her target and then shoot a bolt dealing Physical damage if they collide with a wall do they take additional damage and is stunned for 3 seconds. R:Diplomatic Hour:Poppayne focuses intensely on a single enemy champion, dealing increased damage to them, and becoming immune to any damage, disruptions and abilities from any enemies, other than her target, including tower damage. She also gain triple movement speed from her passive, gain bonus AD and Devastating Tumble makes you invisable. Seems balanced, right?