V10.3 (Teamfight Tactics)


 * For the main game patch, see V10.3.

Champions

 * Sand soldier duration reduced to 5 seconds from 6.
 * Sand soldier duration reduced to 5 seconds from 6.


 * Ability damage reduction increased to % from %.
 * Ability damage reduction increased to % from %.


 * Ability stun duration increased seconds from 1.
 * Ability stun duration increased seconds from 1.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Ability damage increased to from.
 * Ability damage increased to from.


 * Ability AD ratio increased to from.
 * Ability base shots increased to 12 from 10.
 * Ability base shots increased to 12 from 10.


 * Ability damage reduced to from.
 * Ability damage reduced to from.


 * Ability bonus health reduced to from.
 * Ability bonus health reduced to from.


 * Ability bonus attack speed increased to % from %.
 * Ability bonus attack speed increased to % from %.


 * Ability critical strike chance increased to 25% from 20%.
 * Ability critical strike duration increased to 10 seconds from 4.
 * Ability critical strike duration increased to 10 seconds from 4.


 * Ability bonus on-hit damage duration reduced to 4 seconds from 5.
 * Ability bonus on-hit damage increased to from.
 * Ability bonus on-hit damage increased to from.


 * Minion health reduced to from.
 * Minion health reduced to from.

Traits

 * Bonus critical strike damage changed to from.
 * Bonus critical strike damage changed to from.


 * Attack speed changed to from.
 * Attack speed changed to from.


 * Spell power per stack increased to 15% from 10%.
 * Spell power per stack increased to 15% from 10%.


 * Increased damage reduced to from.
 * Increased damage reduced to from.