User blog comment:GreenMoriyama/Raymond, the Traceur Policeman/@comment-22636720-20160811234321/@comment-3391671-20160812101627

I can see what you are trying to say, but I wish to counter-argue some of your claims.

I can agree that Sixth Sense is slightly, if not completely, powerful as a detection tool, but I believe it is still fixable by being nerfed. Your comparison with 's actually gives reason to that. Rek'Sai's ability is much more reliable and powerful than what Raymond has with Sixth Sense.


 * Tremor Sense has a more accessible and reliable activation than Sixth Sense. For Rek'Sai, it's an active ability on a that can stay active for as long as Rek'Sai stays burrowed. Outside ability activation, which will need a tweak, Raymond only has access to his detection when outside of battle for, something that cannot be volunteer activated on his own.
 * If you are arguing for the on-ability activation, that can be for sure changed or removed. But your main point seems to point at the ability's detection method.
 * While Raymond's Sixth Sense has the capability to sense even still enemies (for now), it is in most cases less frequent than Rek'Sai's Tremor Sense ( vs 1.5 flat at all levels).
 * Both Raymond and Rek'Sai are on par when it comes to receiving information. They do not receive sight, but know what are the relative locations of enemies in the vicinity. Raymond has the advantage of mobility and CC, but in contrast, I beleive Rek'Sai has a lot more damage within her kit.
 * Of course, Raymond is not when he gains Sixth Sense. That's one clear advantage he has if any.

The next thing that caught my attention was your comment about Assassins being ousted by this ability. True, they wouldn't be as invisible as they could be, but from what I know, Fighters (and Tanks) are a counter to Assassins due to have the kind of utility or statistics that would allow them to beef out the situation or CC down the Assassins. If look back at Raymond's role, he is an Apprehension champion, someone who excels in capturing enemies; damage is only secondary to his kit, even though he is marked with a lot of "Attack Power" at the top of the page.

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