Talk:Brand/@comment-25532677-20171211222317/@comment-26808509-20171230164152

Which means the 6% max health damage will only be applied for 2 seconds instead of 4, because the explosion charges 2 seconds after you stacked the passive 3 times on an enemy. And since it's X% max health damage OVER 4 seconds and not EVERY second of 4 seoncds, it only deals half the damage it "should" deal.

Why didn't they just changes the interaction with his passive and the explosion so the 3 stack-burn will go through regardless of the explosion and the passive just can't stacked on this enemy again instead?