User blog comment:Dragonzzilla/Fuse Champions/@comment-6061249-20140313161333/@comment-9450377-20140314155607

Wait... i have somthing for you: Zed'Koz

[P] Deconstruction of the Weak: Zed'Koz damaging abilities apply stacks of Deconstruction for 7 seconds, stacking up to 3 times. Upon reaching 3 stacks, the stacks detonate and the target suffers for 6  / 8  / 10 % of the target's maximum health as bonus true damage. Basic attacks will refresh the duration, but will not add additional stacks.

[Q] Plasma Shuriken: Zed'Koz fires a perrcing plasma shuriken which deals magic damage and slows the first enemy hit by 70% for a few seconds. The slow decays over the duration. Upon reaching maximum range or being reactivated, the bolt splits in two: each traveling in opposite directions perpendicular to the direction of cast. Each of the secondary bolts deal magic damage and slow the first enemies they hit, respectively. Enemy hit by multible Plasma shuriken take aditional damage and are slowed for by 70% for the full duration.

[W] Void Shadow: Zed'Koz stores a Void shadow every few seconds, stacking up to 3 times.

Zed'Koz creates a Void shadow at the target location which remains in place for 4 seconds. When it expires it deals magic damage to enemy near it. Reactivating the ability will cause Vel'Zed to swap place with his shadow, it deals the same amount of damage to enemy near it.

It mimics his abilitys.

[E] Tectonic Slash: Zed'Koz slashes the target location and deals magic damage. Enemy hit by Tectonic slash are suspended for 0.75 seconds. Enemy hit by multible Tectonic slashes are suspended by 1,5 seconds and take additional damage and are slowed after the suspention endes for 20 / 25 / 30 / 35 / 40%.

[R] Liveform Desintegration Mark: Zed'Koz roots himself in place and he and his Void shadows unleashes a laser forward in a line, damaging all enemies caught in its wake at 0.25 second intervals and slowing them by 20% for 1 second. The ray's trajectory will update over the duration to face the cursor and will end after either 2.5 seconds have elapsed or Zed'Koz recasts the ability. A Desintegration Mark is added on enemy hit by multible lasers which triggers after 4 seconds and deals the same amount of damage the target recived through the laser and Deconstruction of the Weak.