Talk:Rek'Sai/@comment-6295009-20141126001840/@comment-1330314-20141126012405

The problem isn't so much the prominence of mobility on new champions (though it does sometimes feel as if it's mandatory for a new champion to have some kind of gapcloser and/or knockup), but rather the tradeoffs mobile champions make for what they have (i.e. what they give up for their mobility). Rek'Sai, for example, has massive cross-map initiation potential, but lacks burst or any significant ranged damage. Recently, got his ranges nerfed, so he's now a risky marksman with tons of mobility, but no crowd control. Even hyper-mobile champions such as and  make tradeoffs for their mobility (Yasuo has low base defenses and terrible sustain, whereas Kalista has no attack steroids and a heavy dependency on her allies, even with her kiting power). The problem comes mainly from mobile fighters and assassins, who frequently outperform "immobile" bruisers and mages in everything they do, to the point where those immobile champions need to be overcompensate in order to be on par ( has a ton of anti-melee CC and the highest single-target burst in the game, which makes her both a major lane bully and one of the best-scaling mages around, and can two-shot squishies with his basic abilities, for example).