Talk:Poppy/@comment-25532677-20141117050905/@comment-8506165-20150106053606

"Her natural tankiness doesn't scale well with tanky stats (in fact, it anti-scales, since you'll end up making less overall use of her passive)"

Sort of. W scales with health, so with most tanky items, and her base armor is already really high without it. The passive doesn't actually anti-scale as hard as people make out, imo, seeing as it's current health (if you're taking that much damage or if you're low enough, it's getting used - if you're not, you probably don't need it). But it does get more use if you're not tanky, sure. The question is obviously whether that's enough survivability for her to do her job.

Her natural tankiness scales best with sustain, though, and that tends to be a staple of glass DPS builds more than offtank builds. I think the discussion's a bit academic though - I don't think even Riot could tell us what they originally intended with Poppy. They seem to regard her ult and passive as huge mistakes (at least somewhat understandably) and haven't ever mentioned what the idea behind them originally was, if there even was one clear and cohesive idea behind them.