Talk:Rammus/@comment-187.158.24.240-20121227231235

Rammus is a beast now, the increased jungle rewards lets you forego the gp5 initial items and the revamp on tanky items allow you to build both utility and durability, i have no problem playing rammus at any stage, he is susceptible to counter jungling though, but most counterjunglers are bruisers, so even if they get ahead GL in the late game when you have a mildly fed bruiser that dies in 2 hits vs a Rammus that can lockdown your carries and actually like being hit.

I do miss the FoN speed buff though, that went nowhere, but its ok due to new warmog i guess.

My build is

Spirit stone

Tabi

Iron solari, yes its insanely good now, it gives you a lot of TF presence and CDR which is crucial for rammus since it reduces the effective CD of DBC by 17.5%. And a bunchload of health.

From here on it changes depending on teamcomp.

1.- if their ADC is getting fed ill rush thornmail which allows me to kill them no matter how fed (provided i get the taunt)

2.- If they have a lot of burst AP with CC which would hit me before i can DBC ill go negatron cloak into spirit visage.

3.- If everything goes smoothly ill either finish spirit of the ancient golem or if they dont have CC ill simply sell spirit for sunfire.

From there i always try to get the warmog + visage combo which makes me unkillable at that point.

For jungling ill always max DBC before taunt,  taunt is got at lvl 3 or 4 and maxed after DBC and tremors.

"You are a total noob, your ganks will be shit" au contraire, your ganks become far stronger with DBC due to the fact that coupled with spirit stone your clearing and your sustain in the jungle are top notch, coupled with rammus mobility you are always ready to gank or assist at any moment, and your ganks can be more daring because you are not afraid of being caught in bad position.

With taunt first i found that i risked getting killed in the jungle or if i ganked too behind, i could only gank already winning lanes without fear of gettingkilled.