Talk:Pantheon/@comment-24625250-20140304130500

I've been reading the comments and people generally seem to be saying that his passive on his e should be raised to 20-25% critting. However, other people have been saying that this possibly might be a bit too OP, so I've thought of a way it might work. You could move the passive from his e to his w, and make it scale with his w's levels, so it could start at around 10% and go up around 3-4% each level. This would mean that he doesn't fall of late game, as he would have nice crits and could finish up after team fights alot easier. Pantheon players also usually max his w last as it has the lowest base damage, and if they decided to max it first for the passive, they would be losing damage that he gains early game from his e and his q's base damage, and so would remove the "make or break" way of playing him.

If you think this might be too OP, you could possible completely remove his damage for his w. However, if you think that would be too extreme you could also extend his range on his w to 700-750 to be on par with other assassin's gap closers. Also if you think that isn't enough you could give it a small scaling with bonus AD of around 50%, still with no base damage.

I know this sounds like a big rework, but I think it would balance him a lot.

Discuss.