Talk:Miss Fortune/@comment-216.56.6.18-20130313175805/@comment-4118289-20130313190806

Good AoE wave clear with Make it Rain at a medium-long range make MF hard to lane against if you don't have appropriate laning tool.

Her passive makes trips to the base easier to manage, since she will get back in less time. Also, her passive shines in roaming, which AP MF can do considering she has access to top and bottom.

Her ultimate is AoE god of damage. If grouped with an AoE disabler (Amumu, Galio, Malphite, Sona), her ultimate damage becomes huge. And considering its very high range compared to other ultimates of that type (channeled, continuous damage area effect) like Katarina's and Fiddlesticks'.

AP MF has also very high sustained damage through her Impure Shots (both effects), and considering AP MF usually builds Nashor's and/or Malady, the effect is amplified. If MF buys Lich Bane, her Q also starts hurting like a truck.

All in all, MF looks good on paper, but still lacks the proper burst of a carry. You should therefore build AP only when you have a good burst damage in a team, a heavy load of disables to support full channeled ultimate, and have appropriate amount of magic damage from other sources (top, jungle, possibly ADC like Corki or Ezreal).