Talk:Vel'Koz/@comment-32617634-20181109231511/@comment-26808509-20190511224745

Nah, increasing his damage, especially his true damage, would be a severe mistake. Vel'koz' damage is pretty high to be honest. He is, similar to Lux or Xerath, an artillery mage with burst mage components.

While Lux has the highest burst of the three, she also has the highest cooldowns as a trade off, making her more focused on combos rather than poke. Xerath on the other hand has the lowest burst of the bunch, but has the lowest cooldowns so he is more poke focused.

And Vel'Koz is in the perfect midlle of these two. Unlike Xerath he is combo focused like Lux, bu unlike Lux he does these combos with high frequency. If you'd make the damage of this combo higher, he would outshine both of the other option, because he doesn't have the drawbacks that these two have (in Lux' case it's her high cooldowns, in Xerath's case it's the low burst). Being in the middleground means that he has the best of both worlds and the "drawback" that he has is that it's not as strong. His poke is weaker than Xerath's, his combo is weaker than Lux'. And his strength comes with the frequency of his combos.

Also, the duration of his passive is pretty much Vel'Koz zone potential. While Lux has her E to deny areas and Xerath zones with his W, R and Q charge times, Vel'Koz zones away enemies with his passive count.