User blog comment:Endless Exceptions/Locus, the Sage of Time./@comment-79.173.34.164-20121103084353/@comment-3475363-20121103090703

" His ap to cdr ratio is the same as his ad to cdr ratio, isn't it? " 

I kinda miscalculated it. It should be:

"For every 10 Attack Damage Locus gains 0.5 % cooldown reduction while for every 10 Ability Power Locus gains 0.25% cooldown reduction." AP items are easier to get as they are cheaper. So the % cooldown reduction should be lower too in comparison.

 I don't get what's goin on with his W, u should clarify it :3 

Let's say you get chased down by Irelia. You are trying to get away by using Wind-up (1). You use another Wind-up (2) to get you even faster. Irelia dash to you and slows you with her E, you get slowed. You use another Wind-up (3) and cleanse the slow. You start to fight back, and keep on using your Wind-up (4) --your skills duration gets reduced by 1 second-- Irelia is lower health than you now and use her stun. You lose all stacks because Wind-up was active and the cooldown has changed to 5 seconds. After these 5 seconds you can use Wind-up normally again.

" I don't think excluding enemies'/allies' ultimates cooldown increase/reduce by his R is a good idea, it would not be op. Would work like a silence rather (assuming enemies' ultimates are off-cd). 

In my opinion, some ultimates are too gamechanging to be reduced or increased by cooldown reduction. Think about some AoE abilities like Amumu's ultimate, Morgana's ultimate.. hell, even Ashe's ultimate could be reduced or increased.

Thanks for the kind words. :)