Talk:Taric/@comment-24971427-20170412062609/@comment-4091261-20170510193029

There really is no issue with getting if we are only talking about dueling. However, when we also take into account the fact its replacing, an item that is largely known for its waveclear, then there is some issues larger issues here.

It becomes the combination of the problem that there is a lack of and, both of which are very real issues to. has excessive costs and must spam frequently to succeed in duels. also has a vast amount of scaling that it would be unreasonable to ignore even with all the  already gained from other items.

All the issues listed already is about equivalent to the values you would gain from the large dueling potential with excessive healing as the success 1v1 fighting would easily compensate for the costs of not being able to spam more and take all that stupendous initial burst upon charging in teamfights. However, the AOE damage is nothing to scoff at.

greater expense is easily fixed by its much greater capability to clear waves and thus last hit minions. It also has an immediate usage of its stats, rather than the 10 minute delay of to ramp up to full power. Don't get me wrong, is an amazing stat stick--quite literally. However, to get the full use of a stat stick, your champion must have stupendous need for these stats.

There is no doubt that with champions like, , and that  has value because all the , , and  are all very valuable to them so having a cheap source of it is amazing on its own. However, is just not one of those champions. His scaling with is not on a level anywhere near, and even so  considers  at times so he's borderline with chosing between  and.

Since we are considering the item at all, it is clear there is a desire for these stats, but I'm just saying that is is incredibly difficult for 21 more healing from,  24 more shield from , and to equate to the 100-200 magic damage sweeping  that  gives. One takes 10 minutes to ramp up to, the other is on a 40 second cooldown.