Talk:Nautilus/Strategy/@comment-66.51.238.165-20120219030607

I may sound like an noob for even saying this, but I seem to do better in games when I go Fratma by getting Warmonger > Frozen Mallet > Atma's Impaler (I do this after getting Mercury's Treads and Heart of Gold.) Some times I will switch the order of Mallet and the impaler when my team has a feed advantage. I guess like most tanks I just want to take damage for my team and not worry about getting killing blows. At the same time I like to be the one who disrupts the enemy team with all the CC I have available. I have tried AP builds as people suggested but I seem to do pretty iffy. I guess when it comes to melee I feel the need to take risks. I am still trying to decide what to get after I get Fratma's, In some games I feel getting the Sunfire Cape is good addition or even Thronmail. The last game I played I went 6/2/30, by going Fratma's and getting the Sunfire Cloak. In the end I had about 4.7K Hp. I am looking for some feed back to this set up is all.