User blog comment:Zilla4444/Cheraim, The Chimera/@comment-87.94.46.33-20120801210504

I have some suggestions for Wyvern form:

1. Wyvern Form Health: 503(+98) (2169 HP at level 18) Attack Speed: 580(+5.85) (1,15681 AS at level 18)

2. Poisonous Blood Deals 10/15/20/25/30 + % of your missing health as magic damge

3. Playing Dead (Active) The killer should gain fake exp and gold, making killer unable to buy items/gain levels with that gold/experience, respectively. Cooldown: 55/50/45/40/35 Mana cost: 100 Max time death: 5 seconds During Cheraim's "death" he wouldnt be able to regenerate, and his current health will go down by 10% per second while "dead". (Metamorphosis: Last Strike) If u die to this, enemies will get only assists: considering to be a suicide(but u wont get gold from it). Reduces ur death timer by 10%. Deals 300/450/600 (+1 per AD) true damage.

4. New passive - Gigantic monster He gains HP ecual to his AD (including base) and bonus size. Atmas source of AD that doesnt affect this.

Why? 1. He is more tanky guy than damage dealer, so he needs HP. And his AS was extremely too low

2. What if u are full on HP? Due to heal or shield? Now it deals damage even then.

3. Fake gold/exp: think like Cait getting his ult due to lvlup, ulting, killing ur team member? Or Karthus in base, gets assist, buy Rabadons and pressing R? Cooldown nerf: was bit op. Stabile mana cost: Now the mana cost increases per level, but the spell doesnt get better. Not good. More time "dead": balance for nerfs. HP lose: to make a option: "die" or run - "die": if they figure it out u are dead - run: more HP but u wont fool anyone. Last strike was underpowered. Low damage and waste of live.

Passive remake: As tanky DPS, his AS, MS and CDR needs arent so high: he needs HP and damage.

But still, great work! Tell me if this was helpful. If it was i try something with Hippopotamus and Earthdragon. I mean Hippogryph.

And, selecting the form would happen at skin selection.