User blog comment:Airclever/CCC4: Asylia, the Silver Gunslinger/@comment-6006137-20140710103654

Patch 10th of July, 2014:

- ALL basic cooldowns have been reverted to 5 seconds, while the Power stacks still fall off every 9 seconds.

I'll admit, if Mark didn't remind/warn me about the rules, I would've kept it as I had yesterday. I think having Asylia's skills more spammable again can be problematic, but I also think that nerfing the dropping of Power stacks, she will still be more cautious about overdoing it. This might also increase Asylia's skillcap, because she is deceptive about her power potentials.

- Difficulty rating increased to 90.

On the topic of skillcaps, I think people agree with me she's really hard to learn. She needs a lot of League knowledge and micromanagement to pull off decently and while she can be very safe and forgiving on her E, this does not make her win games.

- W; Surge of Battle: No changes, but I am drafting idea's of mixing the buffs into one counter, instead of two.

If I mix the two together, Surge of Battle suddenly becomes more of a choice instead of a click and forget buff. Would I use it to block attacks or to deliver them faster? I am sure it will never be the most interactive spell Asylia will give, but the opponent can gain a lot of counterplay against Asylia's trading potential by burning her buff and Asylia can gain even more offensive trading power if she is kept unchecked. This is a risky change and I am afraid it might be more of a nerf then I intent it to be. I will update you guys on my toughts on this ability.

- Added a (Predicted) Gameplay section.

After about a week after her finalized kit, I took the time to analyse the League a bit and what she would be amongst them. Read the section and tell me if you agree on my toughts or not. I really want to shape the section up, so I can make a meaningful Tips and Counter Tips secton.