Talk:Vladimir/@comment-26203093-20170208122025

I wish they'd brought back the ratio for health to AP, because it was already weak before the nerf - 40 AP for 1000 health? Now it's 25? It's a courtesy number. I know they struggle with juggernauting - making someone both durable and do a lot of damage just makes melee lose by default, but by the late game, it's not a problem anymore. I wish they'd increase the ratio all the way up to 10% based on level, even reduce the AP ratio to compensate.