Talk:Rengar/@comment-28465461-20160821054821/@comment-28977071-20160921200637

Yes, the Rito's so often mentioned Dunning-Kruger effect; the abilities needed to correctly evaluate own competency are exactly the same as the abilities needed to be competent, hence the incompetent players don't recognize own mistakes.

I also understood the 'consistency' of Diamonds as being 'consistently decent', rather than 'occasionally godly'. They tend to build their advantage slowly over time, or by abusing enemy mistakes. "Consistent" low MMR players are just consistent at consistently doing inconsistent stuff imo :p