Talk:Riven/@comment-3529242-20150822000154

I think her Q should feel like Yasou's.

Rework her passive entirely, she should be a melee AD caster, not low damage abilities with AA steroid. Maybe with some sort of mechanic that works her ult to make her sword whole again

Q: CD 2.5 seconds, much faster animation but delay after landing the hit so it can't be spammed to escape, narrower AoE, first target takes full damage and on hit effects, subsequent targets takes 70%. 3rd hit on the same target stuns and knocks them back a bit.

Animation should looke much sharper, something similar to Yasou's and Fiora's dashes, and recovery is about the same as Yasou's Q, her current animation looks like she is swining a fan,

Damage: 10 / 30 / 50 / 70 / 90 (+ 80/85/90/95/100% AD)

W: faster animation, because it is so slow it looks like it is stunning you as well.

E: Increase CD to 14 / 12 / 10 / 9 / 8, add effect: if you take damage while the shield is active reduce it's CD by 2 seconds, can happen once per cast.

(While it can look worse at first look, it would scale better with CDR, also to be weaker escape tool)

R: % AD buff is very snowbally, the active animation looks like a fan attack rather than a big huge sword swing.

Works with her passive to collect the parts for fix it.

Active: Riven drags her heavy complete sword, similar like Trynadamere draging sword animation, she loses much mobility, her turn become restricted like Sion's ult (but much lesser), she gains 20/30/40 bonus AD and 30 tenacity. Q animation is changed, ranged doubled and deals 100% and on hit to all.