Talk:Vladimir/@comment-26251295-20150716202244/@comment-26001789-20150726193443

It wouldn't be too bad if Vladimit would get a Targeted Skill that drains the HP of the target while slowly healing Vladimir over the duration.

Breaking the chain would stop Vlad regen the moment the tether is broken but deal damage, a decent ammount, while staying would heal Vladimir for a lot of HP but deal little to mediocre damage over time. That way, both Vlad and his opponent have a small minigame.

Does Vlad want to heal or he wants me to get scared and run away from him because I can't kill him over his regen, dealing me a large ammount of damage or he is bluffing and wants me to stay and heal him up, knowing he can't kill me? It sounds like a possible way to balance Transfusion.