Talk:Thresh/@comment-7785527-20130611220003

So let me get this straight:

Each soul gives him 1 AP*

Each soul gives him 1 Armor*

Each soul gives him, effectively anyway, 1 AD^


 * Goes down as he gets souls

^Once he has his E

So he could be a great adc, right? Natural tankiness and, let's say he gets 150-200 souls by endgame, a ton of extra on-hit damage. Only problem is his dinky range.