User blog comment:JmLyan/CCC6 - Magia, the Spell Twister/@comment-25391173-20141004091030

In my opinion, the Q's bonus interaction with summonner spells can really make things happen in a fight, and with the low CD you can get on summoner's, can even be cleverly used to lure ennemies.

The silence on the W is kinda weird, since you want them to use spells. Have you thought about silencing them IF they cast spells within the area ?

I really like the way the E interacts with ennemie's spells, can be usefull to force out a high cooldown spell out of someone, or force an engage into a bait.

And for the R, well I must say we're on the same wave length :D (I actually made a champion with a pretty similar ultimate a few time ago ^^ If you want to take a look : Here )

Anyway, in a word, a brilliant concept :)