Talk:Thresh/@comment-24.88.89.72-20130122202401/@comment-91.199.201.200-20130125100041

I played Karma. It's really bad, mostly because she needs tons of CDR and AP just to be baseline playable, so you need expensive AP mid gear, which you don't get as support. So it's basically, you play support and you're useless, or you play mid and you're weaker than other AP mids. That's why you shouldn't play karma. Support champs need things that remain relevant past early game (Lulu has good polymorph, long ranged slow and AoE knockup with massive slow aura). If support doesn't have hard CC, I'm not playing it. Shield/heal supports require too much AP to stay relevant. At least other shield/heal supports are strong early game, but Karma is weak even early because mantras have 30 sec recharge and you can only store 2.