Talk:Kalista/@comment-3974211-20141105043716/@comment-2179912-20141105204650

If they make only the base damage scale, i'm literally quitting LoL and going to DotA 2. I HATE having the awesome concept of scalings in the game and then have Rito either give AP scalings on AD champs and vice versa, or giving shitty/zero scaling on cool spells.

E has a falloff, each spear after the first does less than half damage. You had 80+60=140 AD. 15 stacks = 80 + 14*32 + 60%AD + 14*24%AD = = 80 + 448 + 84 + 470 =         = 1082 physical damage before reduction.

Put in the % reduction from armor and there you have it. Should be around 400-600 damage, idk the % phys. damage reduction of Blue at lvl 1.