Talk:Kayle/@comment-4542190-20140607223538/@comment-24082016-20140608032047

Im lazy when it comes to math, but I don't think u should be so plainly comparing 40% to a "95"% ap splash damage. The difference between a 40% and a supposed 95% ap damage is not as extreme a difference when the 95% is from a nashors(passive considered)+ runaans(passive considered), and the 40% from a nashors(passive considered) + needlessly large rod + blasting wand(leading into a rabadons), ignoring the increased utility and damage gained by all Kayle's other abiltities(beside ult). Runaans might be better in teamfight, but thats only as long as u can keep urself out of range and  as long as the oponent is engaging nice and close together in "front" of u, meaning someone better be doing some hella decent peeling for u, especially condering u're lack of personal peeling since runaan builders tend to max e first. But regardless of how many directions you might be getting collapsed on, an AP build(assuming kayle's using the proper skill tree path, R>Q>W>E), will have better disengage(Q and W),re-engage(Q and W),burst(Q and E), and sustain(W) potential than a runaan's Kayle.