Talk:Kayle/@comment-80.239.242.175-20130221120328/@comment-5606883-20130227093755

@Interceptor402  You are one of the few people on this wikia that I feel I can have a logical arguement with because you actually know Kayle. While swapping out MR Glyphs would give you more damage early game, you are taking a big gamble because the wrong team comp = you need to sacrifice an item slot to fulfill that MR need, especially now since she will no longer have a scaling MR per lvl. Kayle is item dependant to be the late game carry that she has always been. Vayne needs early kills to get to her late game status, and so does Kayle. (Kayle isn't useless without kills, please don't think I'm saying that. I'm saying that she scales most effectivly with them.) and that 6% damage amp. is just the edge you need to win the early game trades and get a kill, mostly because they aren't expecting that kind of damage and try to run, but the slow allows you to continue putting dps on them.

After reading all these comments.... I think Kayle deserves a rework on her passive. While I would love her old passive, I don't see it coming back anytime soon. If she won't have her damage amp. on her Q, I think that her Q's effect with her passive should scale with level.


 * Ex: Reckoning rank 1 applies 1 stack, rank 3 applies 2 stacks, and rank 5 applies 3 stacks.

And for her passive to scale with lvls.


 * Ex: Holy Fervor stack limit increased to 7 and applies 3% shed on lvls 1-5, applies 4% shred on lvls 6-10, applies 5% shred on lvls 11-15, and applies 6% shred on lvls 16-18.