User blog comment:Mineko Charat Lucky/I propose that Flash should really be reworked/@comment-6486964-20130809222708/@comment-5791947-20130810113150

On the contrary yes it does.

Can you imagine how many people will pick Ghost over Flash if Ghost is on a 60 second cooldown and Flash is 600? When cost outweights benefits, a normal, thinking human will discard whatever's not worth it to them, that's in human nature.

I can assure you that you will not ever get Stompers on Vayne, calculate the number of Tumbles you will do in your game, and it'll be such a useless item you might as well stick to something else. If 12 seconds isn't enough, make that 36, 60. Same argument for nerfing Flash's cooldown.

When something dominates all other summoner spells by a ridiculous amount, it's broken: http://www.lolking.net/charts?region=all&type=spell-popularity&range=daily&map=sr&queue=normal

The perfect solution here is to restrict flash's power on champions who has spammy gap-closers (which matters in teamfights) and benefit others that doesn't.

A remake of Flash isn't need right now, I would agree, it's already post-season 3, but Riot should really think about Flash's current status, you want diversity in summoner spells, Flash is too versatile not to have it. First you said anyone can do fine without Flash, now you say that you will not hesitate to pick Flash as long as it's available. That's just extremely peculiar to me. So, is Flash absolutely mandatory, or not?

A true pro would be fine if there's a major Flash change, they know how to adapt to the game, they know the mechanics. Bad players wouldn't, because to them, Flash is a "get-out-of-fail" for basically anything, and they will not like the change.