Talk:Kayle/@comment-3457312-20110727142119

Here's a quick theorycraft. A lot of you are only looking at her "nerfs" at this rework, but you've moved past that then you should try something new and play up on her "positive changes". What positive changes you ask? I noticed at least two changes about Kayle that may head her into a different direction.


 * Reckoning: Slow increased to 35% from 25%
 * Righteous Fury: Bonus damage increased to 20/30/40/50/60 from 4/10/16/22/28

Okay, Righteous Fury got a huge bonus magic damage upgrade. This means that if you level this up early, you're looking quite formidable early magic bonus damage (+40 at level 3 Righteous Fury?). Expound upon this fact and get early AS. Reckoning got a speed slow buff, which means that along with AS you'll be landing in a lot more Righteous Fury strikes making sure you definitely stack up that bonus magic damage. Malady? Wit's End? Divine Sword? Nashor's? Not to mention, most of those not only boost your AS but add a form magic damage as well to your attacks. Sniffing out a AS/On-Hit Kayle here.

Heading toward late-game, her AS/On-Hit viability will most likely fade away as everyone inevitably has more HP and MR. Here, I'd say you just have to swallow the fact that Kayle is not a carry, and delegate yourself into a Pusher/Utility role (notice I didn't say Healer). 'Pusher' because with your stacked AS and Righteous Fury, you will annihilate waves of creeps - and pushing, as everyone knows, is an important part of a succesful game. 'Utility' because of your Divine Blessing and Intervention. You may say, "But her Heal is sh1tast1c!" I say, well look, they double the MS buff. Sure, it's only 2.5 seconds but +23% is noticeable and it may mean the difference of a clutch life or death for yourself or an ally running from a last hit. Intervention, you guys know the drill. This ultimate is a pain in the ass for your opponents - 3 seconds is a lot in a high-paced teamfight, and this ultimate can, and will, be game-changing if used correctly.

TL;DR, play up on her new "buffs" with early-mid game AS/On-Hit harass/DPS/chasing and transition into a pushing/utility role, but not forgetting that you still do decent amount of damage on champions who neglect MR.