User blog comment:Contractas1/Ashe - The most ignored concept of a carry?/@comment-4012115-20140107201931/@comment-4434378-20140108004026

I think her E is the place to change. Making the gold gain passive flat (as in, like +3 gold per last hit from the get go) and altering the active to be a bit more aggressive in nature (damage?  maybe Ashe could deal bonus damage to marked targets?) would be awesome.

Ultimately, Ashe is all about the ulti. I think its dumb that the two cheap carries (Ashe and Sivir) are also the most team reliant (and thus worst in Solo queue), but that's how it turned out