Talk:Alistar/@comment-5489694-20131203093942/@comment-6000413-20131204141106

We're not complainig about his overall damage. We're talking about coherence. Alistar's kit does not reflect his archetype.

Headbutt in particular, but Pulverize too, should at least have mixed ratios, because they represent a physical action. The entire concept of alistar screams for physical-ad-based, while his spells are all ap-based and abou magic damage.

The same principle could be applied to other champions, but ali is the most evident exemple of old skill design.

Other similar abilities are: Fiora's Parry, Fizz's jumps, Poppy's charge, Rammus' Roll (to a lesser extent) and Singed's fling (to a lesser extent). These abilities and alistar's Q, W and passive should have physical scaling and, possibly, physical damage, because they do not represent something magical. But as you can see, Alistar is the only one with more than a single problematica ability. One I can accept, but three is just too many.

Numbers should be fixed to compensate, of course.