Talk:Eleisa's Miracle/@comment-67.127.253.205-20121216214825

I didn't know this shit existed and the Unique passive is pretty much useless.

Revive still has a high CD and you shouldn't die often + homeguard boots often

Heal is sometimes used, but falls late game no matter what

Who needs wards when you've got free sightstones.

The passive HP regen is great early game but still isn't enough.

The goal of supports are to retain GP/5 because they have no other source of income other than kills/assist.

I'd be saying this item would be WORTH IT, IF IT HAD THIS:

+12 HP regen

+ 12 MP regen

Unique Passive - Reduces CD of cv/heal by 20 %, revive by 25%

Unique Passive - Gains 3 charges (like crystalline flask) that restore HP/MP

Unique Passive - 3 or 4 GP/10

Disappears after 5 levels (Gives supports ample time to get as much gp/5)

Increase cost to 1400