User blog comment:LivesByProxy/Oracle, the World's Witness/@comment-1330314-20160321154803/@comment-1330314-20160322164403

Here is the post. The idea of a spotter-type champion pretty much fits Oracle to a T, and Rabid Llama sounds interested in the concept.

Onto the points:
 * I agree, Oracle's not the type to lob stuff at her enemies. I elaborated on this more on my wall, but in summary from that, I think a seer-type champion's attacks should be a bad omen of some sort, where they wouldn't hit immediately, but would hit them hard later on: what that should translate to should probably be some sort of delayed and avoidable effect a la, but perhaps with an even longer delay that would force the target to dodge or change their path. The end result would probably be very slow attack speed, and counterplay to each attack, but each hit would really hurt if it connects.
 * That quote specifically talks about warding, though, which is different from champion-centric vision, and I think the counterpoint to that is that not knowing about being watched can be confusing and non-intuitive to players, particularly those in lower elos or new to the game, since they aren't given visible (/pun) feedback on why they got caught or strategically outplayed. Perhaps this might be better to discuss further in another space, but I think you could combine Third Eye's movable sight and astral projection into a single active ability for Oracle, where she'd project her spirit to move freely around and spot for her team while leaving her body vulnerable.
 * If Oracle's manaless purely for flavor, I'd advise against it, since it would make it difficult for her to opt into a lot of current mana-based itemization (most magic users also rely on mana in spite of their own innate power, as is the case for or ). However, I think Oracle would be justified in being manaless, since her abilities aren't particularly spammable and wouldn't really be gated by mana in lane.
 * I agree, Obfuscate would be great at trapping enemies, and I don't think that needs to change, but I also think it needs to let Oracle do something within her sight radius, otherwise it could end up being a bit too situational (it could end up not doing all that much during laning and packed teamfights, for example).
 * Fair enough, seers are innately connected to the concept of time, and Oracle probably sees time differently from us, but I'd still say the theme association here might be a bit of a stretch.
 * I didn't realize Oracle had to lock onto her target to affect them. In that case, the ability probably has sufficient counterplay.

And a pleasure!