Talk:Leona/@comment-3238314-20110715021029/@comment-3334534-20110715130400

what you describe is a general theory of tanking (oh lol sounds like serious business).

if you don't have any direct means of taking aggro from your carry to yourself (taunt abilities) you do so by building some damage to provide a high threat level so the enemy team cannot just ignore you and go for your squishes.

In general if the enemy team can allow themselves to ignore the tank that means the tank has failed at being one, now he's just a useless sack of meat.