Talk:Ezreal/@comment-67.127.103.179-20121012064606/@comment-4659726-20121013104919

Skillset is fine, numbers aren't. I've been playing ezreal occasionally since a really long time ago (remember when everybody said he was a terrible AD carry? Yeah, I remember that too and laugh at it.)

His Q range is either too long in range or it does too much damage for how much mana it costs now. It nukes pretty hard.

His W essentially makes him win any trade with the attack speed debuff and on a good ezreal it will allow his team to take down a tower faster. Needs to have a lower attack speed debuff (although I don't think the attack speed boost to teammates is unbalanced)

His E..is a bit iffy, I am not sure it is unbalanced but sometimes it feels like it is always up. For an AD carry this is a big game changer.

R is fine, no changes needed.

Mostly his problems right now stem from

1) too much damage from skills and auto attacks as both nuke really hard.

2) Debuffs on W make other carries cry

3) Might be too safe due to his E. Again I am unsure if solving the skill damage problem would solve this problem too, since taking longer to kill enemies gives them more time to get in your face...But if nessesary they might need to increase the CD on it, or increase the mana cost so he can't just spam it to get away.

I like Ezreal a lot, and he is a ton of fun. But he needs nerfs as he is blatantly broken right now.