Talk:Kog'Maw/@comment-189.70.227.93-20120520045653/@comment-87.172.194.26-20120521055501

As said, Mundo isnt a tank.

If you ask why you should be scared of kog, you obviously have never played against a fed kog with a not unskilled player. take a look at malz' skill "null zone" it's a main dmg source of him, but kog deals with madrets and 2,5/s atk speed as much dmg as malz' with one of his main dmg spells with 1,7k AP (!!!) even if kog has not a single AP. now keep in mind, that kog can shred your mr with a single item that adds dmg+ap+atk speed and still has tons of slots left to build ad stuff. So, how would you counter mixed dmg that also scales with your hp?

now, that fact aside, kog has his ult where he can lower the enemy team's hp long before they even initiate and outranges every other AD-carry (aside twitch, but his long range-shots can be avoided by simply walking). this makes kog a "ap" carry and an ad carry, at once with longer range that focus both the same target - and you could think what this means.

def-stats in LoL arent that great, if you play full mres stuff like gailo and full armor stuff like rammus, you could tank the enemy that uses the type of dmg. if you play a offtank, like garen you just survive a bit longer since you take away some dmg of each type (since enemys logically have ap and ad in their team), but still not enough to stand up vs 2 carrys bursting on you. you could try to play malphite with frozen mallet and lower kogs atk speed wich is the source of both his dmg-output, but...

what good team would let their 2 in 1 carrys go down? also kog usually comes with a support/tank.