User blog comment:Realasi/CCC3 - Esmer, the Two-Faced Magician/@comment-13840767-20140612211011

True, turns out I can't count.

Got rid of some of her CC and trimmed her damage and innate AP. Still high but should be a little bit more manageable.

Lowered the duration of her passive so in theory she needs to stay in combat constantly to keep that bonus.

Lowered some of the scalings (yeah I hadn't realised her second Q scaled 155% off AP x_x)

Still seems a little on the overpowered side but I can't figure out what specifically to change.

Also put in a line where she has a 3 second cooldown on all her abilities when she changes form so she can't chain stupid amounts of damage and CC. In theory.