Talk:Olaf/@comment-3013755-20131002050923/@comment-23996728-20131002113047

You forget that Reckless swing deals true damages, and scale with Total AD.

Here is the math :

(250+ Bonus AD) * Ennemy armor reduc. = 250 + (54+3.5*LVL) * 0,4 + Bonus AD * 0,4

Now some example of bonus AD, on lvl 9 (Only 1 skill can be maxed) :

+20 AD ===> E is better +50 AD  ===> Q equal E if you can negate ennemy +100 AD ===> Q equal E if you can reduce ennemy armor to 10% +200 AD ===> Q equal E if you can reduce ennemy armor to 20% +300 AD ===> Q equal E if you can reduce ennemy armor to 30%

So Reckless damages are better than undertow.

But this doesnt take in count : - Q CD can be reduce when you walk on the axe - Q is AE, so can deal more damages if you hit more than 1 target - Q have a slow - Q CD is flat, when E CD is reduce by lvl - E CD is reduce by AA