Talk:Rengar/@comment-24896347-20150917011251

Since everyone on the post mostly just complains about nerfing him or gutting him, tell me what you guys think would be a good nerf for him? Especially without putting a nerf idea that completely removes his title as assassin. Hes one of the hardest champion to nerf considering the fact that nearly all of his damage is put into two abilities (E and Q) unless you're ap Rengar.

Nerf his Q too much and he will actually lose his assassin title and become garbage.

Nerf his E too much and he could lose his assassin title since thats a big part of bursting a target.

The ideas I had for nerfs were these, as someone who does main Rengar, he can be a bit ridiculous. However, he is just an annoying champion and one that is very hated, just like Riven.

His ferocity no longer gives 10%Bonus AD, this is not needed in his kit, it just makes him in the late game building full crit and auto attacking everyone to death.

Range on E decreased from 1000 to 800, when the E is a ferocity bola, its range is now increased from 1000 to 1200. This reduces ganking power in early levels but allows him to be a stronger ganker with ferocity ready.

Bonetooth necklace: Thrill of the hunt bonus duration is no longer unlocked at 12 trophies, it is unlocked at 20 trophies, now the movement speed while stealthed and moving towards a champion is gained at 12 trophies. Bonus duration gained from thrill of the hunt at 20 trophies is now 6 seconds from 5 seconds. This change makes sure that he must use his ult at the perfect time or else it will run out and especially when he is chasing a champion. Now he cannot constantly ult for escape with he has 12 trophies.

This is whag I think, as a Rengar main, I think this would put him in a better position, although im not sure as Rengar is pretty damn hard to balance.