Talk:Ahri/@comment-33682043-20181216175250/@comment-26808509-20190118143705

If you look closely, the number 3 is appearing everywhere in her kit (3 stacks per ability, 9 stacks in total which is just 3 times 3, 3 fox fires, 3 ult jumps with each 3 ice bolts). It was something they wanted to implement into her kit, as it gives more consistency.

Other champs have that kind of reappearing numbers in their kit aswell and it would feel really weired to change something about it. Imagine Jhin (with his 4 shots on passive, 4 shots on R and 4 bounces on Q) would only have 3 bounces on Q. Or only 3 shots on his R. It would feel really inconsistent.

Also, as Rumski allready said, it's for balance reasons. Ahri's passive gives her LOADS of sustain actually and it would be really unfair if it was uncapped. Because it wouldn't just hit 6 minions, it would 6 minions 2 times. So a single Q into a minion wave would allready charge your passive for use. And playing against a champ that gets a pretty noticable heal every ~ 14 seconds (if she spammed her Q on cooldown) would just be unfair. Especially since sustain is something that is pretty uncommon on midlane. In fact, Vladimir, Talon and her are the only viable midlaners (Swain not countes, as he is used mostly as a counterpick on toplane) who have inbuilt sustain.