Talk:Kayle/@comment-26870429-20150809001307/@comment-25447003-20150811152940

The nerfs is probably from some Kayle veterans abusing new buff, and also the Videos from famous players (like Faker and Nightblue3). Well, I would say those vids created so much hype, and the ban rate is influenced by such.

Actually, Kayle jungler still has her traditional weakness : weak early game, low mobility, mana and CDR dependant (thus once behind by counter-jungled it's slow to recover). The dmg was high to compensate for that - but now just mediocre.

Some other champions who depends on flashy plays (mobility + combo) can still do well in high ELO and LCS after nerfs (like Azir, Kassadin, Fizz, LeBlanc, ...), but for simple mechanics like Kayle, the damage reduction is huge nerf and there is no way to compensate.

Even good players can not do that - that's why she's nearly disappeared from competitive play (LCS/LCK/LPL) after 4.11. The last time I see her was probably as MSI showmatch (May 2015) - where she does poorly against a LeBlanc (0/4 in 15 mins or so) - although the player was Miyasa, former pro player in 2013.

P.S: Kayle jungler can play RuneGlaive as well, actually it's better than Devourer for Kayle beginners. Now with this nerf even the RuneGlaive is less viable and Kayle would need Devourer more --> when Devourer is nerfed again she would become third-rate jungler if not fallen into oblivion.