Talk:Heimerdinger/@comment-98.149.44.60-20120705181804/@comment-72.253.3.24-20120709233935

Turrets are so easy to kill. A Stray AOE skill can pop both turrets without a second look. If Turret health scaled on HP and AP (not just one), then they would have longer staying power as the game went on. As it is right now, Turrets are strong early, weak later.