Talk:Kassadin/@comment-9705522-20140328150404

yknow, the more i think about it the more i wonder why his ult has such a crazy mana limitation in the first place.

now hold your pitchforks and let me explain. the thing is, yes, his ult gives him huge mobility. he is hard to catch and good at chasing. ... but its an ultimate. its kinda supposed to be stronger than the average abilities. and here is the thing. in terms of mobility ... kassadin is kinda not really far above all.

take nidalee. until he gets a lvl 3 ult she will always have more mobility. sure, her jump is shorter, and its a jump, not a blink. but at the same time it has NO manacost, and its not her entire ult (meaning she has even more out of her ult). then we also have riven. who can dash as often as kassadin can, really. again, not as big of a range, but no limitation, and its not the ultimate. and yes, total distance covered is surely less, but again, not an ultimate but a normal spell.

and then we have lee who is even worse. 2 dashes that he can use right after each other, both have very long range and both have a low cooldown. and again, no actual limitation (he technically uses energy, but since he never runs out of it, it doesnt do jack shit.).

so that leads me to my result. what if kassadins ult had a static manacost of, say, 100, and the cd was static. i mean, before that wouldve been a really really bad idea. unless you were the carry you couldnt fight back (silence is a bitch), but you also couldnt run. now you can actually fight back quite well. so what would the problem of this ult be? huge map mobility wouldnt be much of an issue, again, nidalee and riven already do it better until level 16. killing him would be hard, but then again same goes for everyone i already mentioned. fighting back is easily possible now. his damage isnt particularly high now, so maybe it could work. of course, im not saying that i would imideatly implement it. but it should be tried on pbe. thats the problem i always have with pbe. its clear those changes are not the original iteration. they already had a bit of internal testing. it would be nice if that process was also done on the pbe.