Talk:Taliyah/@comment-26808509-20160705160658/@comment-26808509-20160708223050

It's good to know, what you are caring about, but to my mind it's vector casting that doesn't feel fluid. The lockout felt a bit gross at the beginning, but the lockout itself isn't what I will miss. It's the double cast. While with vector cas you have to point a spot and then instantly choose the direction before the spell even starts (so you have to predict), the double cast gave you the whole 0,86 seconds the W Needs to detonate for choosing the direction you want to throw them. Like you chase someone and want to throw him back in, but then you see his some of his teammates and the attempt to turn, so you could still chose to push them away. I have to admit, These situations were rare, but simply having the opportunity was pretty nice. Riot often makes changes that gate the possible uses of spells, mostly not because they're too strong this way but newbies haing Problems with it and it honestly makes me sad everytime.