Talk:Jhin/@comment-1920550-20160413233805/@comment-4091261-20160417165139

Well the very reason why I believe is difficult is because he has tons of mobility. The sheer level of aggression and activity you need to play is quite overwhelming if you aren't an innately active player to begin with.

For and, positioning is of paramount importance. In my eyes, difficulty lies in how complex a champion is. That being how many things a champion needs to do. In that point of view, I actually believe is more straightforward than  is. rolls around to get into position and queues up in the right position.

I will say that is definitely unforgiving compared to  kit. However, needs to do much more than. needs to not only aim his abilities with solid positioning, but he also needs to autoattack in between spell casts as well to maximize damage output. That said needs to think more than  does. The compensation is that kit is very forgiving on failure as he has a solid kiting combo with  and . All in all, I would say has more potential to for failure, but  is more complex.

movement speed gained from is pretty large. Large enough to rival the mobility of with. He can most definitely deal a to use it as a gap closer while champions like  can't do that. So he's better off than most immobile champions.

Also, I really don't think particularly needs a gap closer to do what he does--given that two of his abilities are over 2000 range. The biggest concern for is his reliance of an indomitable front line that prevents every enemy from diving. It is this reliance on pressure that makes him difficult.

Forget gapclosers, if gets pummeled by bruisers and tanks every time he gets even close enough to autoattack, then this is a severe problem. It's the same reason why is difficult. The level of precaution needed for is quite unnerving. Having such a solid counter to his kit means that he is forced to underutilize more times than not. His kit isn't complicated at all--neither is if you think about it. However, this innate underutilization means that a higher level of coordination is required to play without sacrificing lives or damage. difficulty is dependant on his team coordination. That said, the difficulty of is not really conditional on individual skill, but rather the level of teamwork. In a group call with a party of 5 people you know, isn't really that difficult.