Board Thread:Wiki discussions and announcements/@comment-4022742-20140519231344/@comment-4022742-20140520034711

So we have one answer I suppose.

This still doesn't solve some of the more intricate similarities though. Take for example, currently there's 4 items flagged as similar:, ,  and.

LT's passive deals magic damage over time based off of the targets Percentage Current Health on hit. This gives us the following similarities: When you look at it like that BotRK is the closest of them all when taking all metrics into account, but none of them are wrong, except for SotEL, seeing as the only thing LT and SotEL have in common is the fact that they deal damage over time...
 * BFT; Magic Damage over time based on target's max health on use.
 * BotRK; Physical Damage based on target's current health on hit.
 * DFG; Magic Damage based on target's max. health on use.
 * SotEL; True damage over time for a fixed amount.

And then there's also the thing where the precursor to LT's,, has a closest match in both and  while the only reason that LT doesn't anymore is because the passive is so innately different from these items...

If we are really bringing back Similar Items, then there's going to be a lot of case-by-case situations that need to be considered...