User blog comment:AwesomeBathtub/An idea for a Karma rework/@comment-5336296-20130130234515

The problem i have with this idea is how is this going to improve her in any way? Why is she underplayed now? - Cause she is hard to play and base values are pretty low so you have to build AP to be as effective as other supports. This will only make her even harder to play (mix of those spells and separated cooldowns, i like the idea but that just wont work), also you are making her unable to do two things with one spell and that is a nerf imo. I like the passive effects from ult and separated cooldowns on other spells after swapping, maybe with some number tweaks she would be more viable, but still she'll have the same faith Syndra does, ballanced and good champion, but too hard to be played by 90% of the players.