Thread:Tesla Effect/@comment-26252250-20150328051037/@comment-25050130-20150426020314

Couldnt said it better myself dude. Which is why I stopped commenting on the negative lore pages (probably the same reasons as to why Rioters didnt comment on those pages as well). People just dont get that everything in the company is connected in some way and if you arent getting any info about the lore from the devs, there is certainly a good reason to that. Maybe they dont want to spoil it, maybe they are still working it out as the listen to quality fan feedback. We just dont know, but we can not say that they are lazy, would you say a company is lazy for 2 years between their game releases if they didnt show of any lore. Would you say a writer was lazy if he doesnt show any of his work before the release of his next book, or artist or anyone that works on something. Most if not all the time you wont get the backdoor preview of whats to come because the creators want to keep their fans in suspense. This is not new practice, but yet people are still insensitive about it all.

"I can make more lore than Riot at this point" statement is so wrong because you dont know how much they already made by this point, they just arent showing it to you until the best time for it comes.

If you want to be 100% Honest about this, MOBA gameplay is generic and stagnating in the way its used in LoL. That type of gameplay where you constantly reset after each match doesnt lead to any further evolution of anything. You just repeat everything over and over and making a world centered around arena matches like those, where conflicts reset over and over with each match is bad to say the least.

The best case would to have a major event changing the very way you play the game because of story reasons, but that will fail at the end due the the very nature of esports which needs the base game to not change, while the small nuances like the items, champ rosters and ability powers can change to keep it from not getting the same old same old gameplay.

You have to give Riot props for having different maps, game modes, and featured game modes. They keep the game fresh and exciting even after 3 years of playing the same type of mechanics.

What I want to say is that MOBA gameplays are not a good base for creating any evolving world, they are incredibly restricting. So the actual summoners and Leage arent the real problem here, event tho most would point at that because that was retconed (even tho Summoners were later stated that they will be brought back into the lore in some way), the problem was actually the game from which this world was created.

Riot is getting bigger and they want to last longer than their MOBA, making their world separate from the MOBA gameplay was a good decision, one that opens up for other types of games with the same locations and characters, just not the same gameplay. And they can do it now that they are larger, before the lore was kindof a joke to be honest and you can see the whole Riot mentality back then was joking around type of thing. Making their game not stale by creating new maps, items, patches, a lot of champions in one or two years...was what made them popular, it wasnt the lore (thought we cant deny influence to some extend). It was that that made the modern Riot and is the reason why they can do the expansion they wanted to. Their world is not gonna be a joke or a pop reference anymore (even tho many champion lines still are pop references but thats even evolving with newer VOs and even some old lines have become iconic with LoL in general and are now pop culture references of their own) it is gonna be something more than it was before.

As someone said: Rome wasnt built in a day, nether is lore for an entire world.