Talk:Dragon Slayer/@comment-3529242-20160509212650

I don't like the new dragons much.

What I like is you can get stacks of the same buff which is cool.

What I dislike is the buffs are luck based (or at least the spawns, and you can't reroll unless you kill it then wait for it to respawn), would be cool if it rerolls/switches automatically everytime 2 minutes it is alive or so.

Buffs are not as good as each other, IMO infernal is the most powerfull, the others are less impactful, IMO it should be something like this:

Infernal: 6/12/18%

Mountain + 10/20/30 Armor and MR while nearby a tower along with current buff, so it is somewhat impactful in a teamfight.

Cloud: + 8/16/24% cdr for the first ability you use (effect CD: 30 sec)+ 15/30/45AS for 3 seconds after you land AA to enemy champion (effect CD: 30 seconds) along with weaker current buff: +10/20/30

Ocean: Less of a big heal, changed to normal regen => 0.6/1.2/1.8% of missing HP/MP per sec (which is somewhat lower than current "nuke" heal as the missing amount will decrease, and hope they don't go with (removed when hit) as in current PBE, but I guess the problem was with surprise heal, so the gradual shouldn't be a problem.