Talk:Health bar/@comment-40021199-20191128125253/@comment-5621719-20191128232010

this.... isn't right?

base + bonus < 7.125 * bonus - 100

base + bonus + 100 < 7.125 * bonus

base + 100 < 7.125 * bonus - bonus

base + 100 < 6.125 * bonus

from here.... I don't know what else you could do to continue? you could move around the variables but you can't really get rid of another variable. how would you get to a percentage comparing the buff to the base?

I've done some comparisons of numbers I know, and it usually equals out to about 14%...

Z = 1 - ((100 / (100 + X)) / (100 / (100 + X + Y)))

X = Maximum amount the visible icon will appear for this buff (can use the equation i provided to find this number easily) Y = Buff amount in relation to X Z = Minimum % reduction for icon to be visible

so now we can start testing numbers, let's use a buff amount of 40:

X - 40 = 7.125 * 40 - 100

x - 40 = 185

x = 145

Z = 1 - ((100 / (100 + 145)) / (100 / (100 + 145 + 40)))

Z = 1 - ((100 / 285) / (100 / 245))

Z = 1 - (0.350877 / 0.408163)

Z = 1 - 0.859649

Z = 0.140351 or 14.0351%

Using 72 as the buff number makes a z value of: 14.0351%

Using 90 as the buff number makes a z value of: 14.0351%

Using 600 as the buff number makes a z value of: 14.0351%

I am fairly confident something went wrong in your math...