Talk:Teemo/@comment-82.158.185.52-20130112131616

I don't ask for a nerf, i don't ask for it to be removed from the game... i just ask for a minor bugfix.

Teemo is, after all, a minion/monster/ward, so it should act like that

- Smite working on Teemo

- Nunu's Q working on teemo

- Cho'gath's ult dealing 1000+ damage on Teemo

- Hunter's machete and subsequent upgrades amplifying damage againt Teemo

- If stealthed, his health bar should change to a 3-hit bar, let Teemo be the ward he wants to be

However:

- Skills that deal less damage to minions (Rumble's Q, Hecarim's Q...) will deal damage to Teemo as if he was a champion

- Skills that deal %hp damage will not have a cap against Teemo