Talk:Shyvana/@comment-86.155.88.221-20111231040650/@comment-88.186.19.90-20120101003027

Don't build solar cape, there are better ways to deal damage whith Shyv, and burnout is already a built in solar cape that scales with AD: why would you get another one?

She scales on AD/AP+AS primarily, other builds are viable, but those two are the most straightforward and yield the most visible results. Going beyond 155 in any of the two resistances is a little pointless (unless you want to play full tank Shyv, which is viable but not as satisfying). Frozen mallet or Rylai is a must on her, but not atmas (actually, don't build atma unless you plan on getting a fratmog) there are other items that are more efficient on her.

Remember that she has no sustain whatsoever, so you need to get some, and since Shyv excels on the offensive, lifesteal is a must. Just build a bloodthirster on top of your wriggles lantern and you should be well set in teamfights with your AoE damage. If your AP caster can build a a WotA, your survivability will be through the roof.

After that it's resistance, damage and AS all the way, wits end and madred are perfect, black cleaver too but get it once you can tank properly, you can go for an infinity edge or phantom dancer, though the critical path is not the most efficient way to go since twin bite doesn't apply crit on the second hit. Your aim will be to maximise DPS so you can benefit from your AoE lifesteal on twin bite and thus remain in the fight longer, both AS or pure damage are a possibility, since sacrificing some AD for some AS will lead to a faster twin bite cooldown (and thus more damage and more lifesteal).

Example of a build order would be something like: cloth armor/boots -> wriggles and upgraded boots -> phage/frozen mallet -> bloodthirster/madred/wits end -> finish frozen mallet -> other items adapt to team compositions. Building a trinity is also a possibility, though I still recommend making a wriggles first because it's designed for her.