Talk:Veigar/@comment-186.136.187.224-20121114152655/@comment-186.213.146.254-20121115212702

Neither one of them have instantaneous 2.5 seconds AoE stun on 1k range to make their skillshots always hit. Also Veigar should always get more AP, so his meteor ought to always hit harder than barrels or ruptures (ever faced 1k ap Gragas or Cho'Gath?).

Different champions, different advantages. Gragas can sustain dash ans knock, Veigar can strongly harass, use AoE stun on steroids and one-shot carries; you can't compare a single aspect of the kit of a champion against the entire kit of another.

However, I would welcome making his W having a 11/10/9/8/7 seconds cooldown and increasing base damage into 140/185/230/275/320 and mana cost by 15. Lower cooldown means you can use this ability in clever ways late game (it's not like you can hit it without stun anyways) and higher base damage at lower levels means the slow skill shot actually hurts when you hit the slow thingy early game.