Talk:Sejuani/@comment-5605969-20121115131655

I've been thinking a lot lately, since Jungling is my main role, and Sejuani does do well in the jungle. If she's countered, then u say you can't beat anyone, but that is not true. I've beaten, maokais, nunus and even a nautilus. And if i can't win, I run with Q (something most junglers cannot do is escape, except with flash).

So there are only a few tweaks I would liketo see on her, cuz I oppose a rework.

First, her passive could reduce AS by 5%.

Make her Permafrost reduce AS by half the amount of reduced MS (hence the 5% reduction passive).

Her Q could stun for 0.5 secs or do a knockback of 150/200 units.

Her W could give her either: (10 / 20 / 30 / 40 / 50), (12 / 24 / 36 / 48 / 60) or                        (20 / 40 / 60 / 80 / 100) Ar and MR while active.

Finally, she needs an AS buff (to give her 1.0 AS at level 18) and an HP buff (so she can survive better early game). With these changes, a base Ar and MR buff would be to strong.

These changes wouldn't change the feel to how she is played, and would nake her more viable to the role she's suppose to fill in. She wouldn't be so item dependent, and so do better early game.