Thread:ClariS/@comment-1990160-20150127055627/@comment-4612150-20150221154100

Gold efficiency may be a theoretical number but the way it's calculated tends to be very methodical.

Just like numbers like EHP, that the game engine doesn't directly used to calculate gameplay, gold efficiency helps players roughly gauge the effectiveness of items.

There's no problem using stat to gold as a basis for what you want as long as you are aware of exceptions.

Finally, the wiki is a place where everyone can contribute. I think the majority of people find gold efficiency to be useful, and you as one user have decided to remove it. If you really hate it that much you should start a discussion.