Talk:Orianna/@comment-28642928-20180815165025/@comment-26808509-20180818103856

Uhm. Excuse me? Orianna doesn't scale well into late game? With a 120% AP nuke every 4 seconds? I think you underestimate Orianna vastly. Late game is one of her strong points, next to teamfights scenarios, especially because she can move while casting to make up for her mediocre standard range.

Also she is being nerfed because Orianna pretty much ALLWAYS was a stable pick, especially in higer elo and pro play, as she rewards teamplay heavily. Buffing Orianna is something riot has to be REALLY carefull about, because she is a team focused champion, means competetive she is incredibly good. Yet again she isn't bad in SoloQ either. And if they buff her for SoloQ, she would stomp everything in competetive. The slight cooldown buff they gave her on W was everything they could do without braking her and it was definitly enough.

The reason behind her MR nerf is that she was too safe against other mages, as her ball gives her +10 MR if it's attached. Even more if you put some points into it. That makes trading with her incredibly frustrating early on, even if you outrange her. Lowering her base MR is completly fine and needed.