Talk:Aatrox/@comment-ArgonBorn-20130610220835/@comment-Alloa1234-20130611185655

AD champions sometimes have AP scalings so that:

1. Items like Tri- Force (Sheen) get viable (I don't think that Tri- Force is great on Aatrox)

2. some abilities have more impact in the earlygame [ ==> Those abilities with AP scalings deal more damage in the earlygame but fall off in the lategame (due to the nature of scaling armor/ mr per level and increasing HP per level while you (e.g. Aatrox) do not build AP)] Fighters usually don't deal much AA damage in the earlygame but they get some strong abilities to compensate it. However, ... those AA's get stronger and stronger as the game drags on and Riot cuts your lategame burst with those AP scalings because your lategame DPS (AA's) is too high

AP ratios on AD champions is a mechanism of earlygame/ lategame balancing most of the time.