Talk:Zyra/@comment-25223119-20160420155931/@comment-25223119-20160420174223

@Kind-Hearted-One trying to sound smart again eh? FYI, making Zyra thematically unique by making her plants stand out is a good move, but having half, if not a majority of her damage revolve around plants isn't. You can still achieve distinction with Zyra's plants without making everything reliant on the plants.

Have you read the boards? The new passive is good, but it's not without flaws. Plants are still susceptible to aoe damage and die out quickly. The Q nerfs are overboard and W is overly identical to her new passive, save for the % health increase. The idea was to make Zyra unique by giving plants a more active part in her gameplay, not make 70% of her damage revolve around plants. That's two different things, accentuating something =/= shifting damage entirely in to one part of the kit.