Talk:Sejuani/@comment-9048637-20131125015237/@comment-15244341-20131128105632

I honestly don't believe Riot is going the right way with the jungle in this preseason. It sort of looks like they are trying random things to see if they work. They probably aren't, but it just feels like that.

As for the regen... I don't know but it does seem good IF you farm a lot. It certainly will help with mana sustain since W deals a total of 120 damage per target hit which means about 360 total damage to buffs/wolves. This means that just doing W damage gives back 32~ health and 21~ mana (which is half the cost of the spell). Just with base damage too. The spirit stone item now gives 14 hp/5 and 7 m/5. This is pretty close to 15 seconds of regen WHILE you clear as opposed to always. So it basically breaks down into: faster regen if you farm and none at all if you gank. It also means that Golems and the bloody Wraith are even less desireable to farm now for Sejuani early on, since you can't spam W to help keep your health up. And lategame, as the initiator tank you don't really have much time to go farm to heal up. Your job is to lead the line or at least peel for the damage dealers. I know I'd rather have regen if I'm not going to farm much at that point.

This does look like trowing a "regen buff" to slow junglers and hampering gankers that can't farm well and prefer to gank.