User blog comment:Qwertyfatcat/A different look on Crit/@comment-35019468-20140209003955/@comment-4296199-20140211235501

Let me ask you this then. In the mid game, if you've got 30% crit chance and you don't get critical strikes for the next half dozen auto attacks but get the rest after that, would that not affect the game? Certainly later on critical strikes happen more often, but people have to rely on chance to determine their damage output.

Meanwhile, a mage/bruiser/assassin can determine whether their damage will kill someone or not, and give them something they can strategize with when dueling someone.