User:Emptylord/Patch/Xerath


 * Visual Update
 * is now Xerath's original skin.
 * is re-named Thunder Lord Xerath, and is freely unlocked to those who previously owned Xerath as well as being briefly available in the store. Spell effects could be made to sound more electrical.
 * A new, Risen Xerath skin is released - resembling in the sense of being a mummy wearing ornate armor. This skin is freely unlocked to those who previously owned Guardian of the Sands Xerath.
 * A new, Unchained Xerath skin is released - resembling Guardian of the Sands with minor cosmetic changes (similar scope to Championship Riven and Championship 2016 Riven). This skin is unlocked via a Missions that is unlocked while Ascension is active, and is the skin used by the Ancient Ascendant.
 * Stats
 * Mana increased to 515 (+ 80) from 366.96 (+44).
 * Health reduced to 0 (+ 0) from 514.4 (+ 80).
 * Xerath's mana bar is now his primary bar, and he has no secondary bar.
 * (Innate)
 * Xerath does not benefit from Health or Health Regeneration from items, runes, masteries and neutral buffs. Instead, Xerath's functions as his life force.
 * Bonuses from champion abilities still apply, such as .
 * Damage and healing are calculated normally.
 * The amount of mana restored is now increased by 1% for every 1% of his missing mana. The effect is still doubled versus champions.
 * Basic ability costs all changed to 40 / 50 / 60 / 70 / 80 Mana.
 * Ultimate is now free.
 * (Q)
 * Second cast delay increased to 0.5 seconds from ~0.25 seconds.
 * Arcanopulse now fires at maximum range without needing to charge and affects 57.5 conic area. Still has a telegraphed cast time.
 * Cooldown flattened to 8 seconds from 9 / 8 / 7 / 6 / 5.
 * (W)
 * Rite of the Arcane now strikes two additional times, forming a line in the target direction. Vector cast.
 * Cooldown reduced to 8 seconds from 14 / 13 / 12 / 11 / 10.
 * (E)
 * Active reverted.
 * Xerath deals magic damage to an enemy and marks them with Unstable Magic for 3 seconds. Unstable Magic will trigger if a marked enemy is hit by one of Xerath's spells, stunning them for 1.5 seconds.
 * Renamed Mage Chains.
 * Xerath casts out a chain that binds with the target enemy.
 * Both the initial damage and the stun now affect a 200-radius area around the target. The area is telegraphed.
 * Cooldown reduced to 10 seconds at all ranks from 13 / 12.5 / 12 / 11.5 / 11.
 * (R)
 * Xerath channels for 1 second as he works to suppress his restraints, then unleashes his true power. While in this form, Xerath's abilities are modified, are free to cast, the effect of cooldown reduction is doubled, but is immobile, immovable and cannot attack. Rite of the Arcane's duration is represented as a secondary health bar with health equal to that depletes steadily over 15 seconds, and he can be damaged to reduce the remaining time. Damage in excess of Rite of the Arcane's current health is not carried over to Xerath when the effect ends.