Talk:VPBE/@comment-5877442-20140628123222/@comment-1330314-20140628220905

I think the issue with purchasing multiple gold generation items, especially items with complementary gold generation (support items generate gold in-lane, jungle items generate gold out of lane) is just that it risks distorting incentives by causing players to pick items for pure gold generation and not for actual in-game use, as was the case during testing for the S4 support items where players on the PBE picked multiple gold generation items and got insane GP10. I don't think getting two gold income items would necessarily lead to that, but each gold item is designed to provide a boost in gold generation that is satisfactory on its own.

I think the big issue here is the usage of multiple jungling items, though: builds like the Madstone build ( + ) make no sense outside of the aberrant clear speed they grant, and encourage undesirable playstyles (the Madstone route consists of ignoring all outside gameplay completely, to a degree worse than pre-nerf, and using the massive amount of gold gained to purchase double the amount of completed items and proceed to stomp). Even without a jungler re-itemization, there should be a restriction to one jungling item at a time.