Talk:Vladimir/@comment-4659726-20120708091502/@comment-4659726-20120709071248

^ I get that, but what I am saying is that movespeed quints improve the early game and the late game. More so top lane because of Vlad's range, it allows him to chase and run even against champions with targeted gap closers. You don't really lose all that much top lane most likely because you aren't the primary nuker on the team. You are secondary to your team's mid.

Ap Quints make his early game a little stronger. 3.75 hp extra healed on Q which is every 10-5 sec or so. And 9 damage on Q. 6.75 on E. Arguably the movespeed from quints allow you to kite in and out of harass range and get some good damage while you are at it without much chance for retaliation.

So, Vlad players. Movespeed quints work right? Also, again, does scaling hp seals count as "bonus" hp? How about hp you get from anything in the defence tree?