Talk:Rengar/@comment-35730736-20180530052957

Why did riot rework rengar trying to make him an assassin instead of how he was originally indended to be played, a fighter (diver) as he was built with randuins omen and frozen mallet. But rengar mains played him full ad to 1 shot so riot tried to support this and make him a real assassin. But of course they failed completly so his 1 shots were telegraphed as much as a Sion Q. They also stripped his armor for some reason (nerfing it to about 85 while other divers have over 100 and even most assassins have more) and took away the armor on old W and replaced it with a heal only good against burst with makes his longterm duels pretty bad. 1 old emp W can be better than double W. Also, you now need your stacks when before they were kinda just extra benefits. They took away the 20% ad increase on emp Q and basically just put it on his passive which makes him snowbally and his dueling inconsistent unlike other junglers like Vi or Warwick. He has free lethality on R now which is good against squishies but ass against bruisers or tanks (Remember Rengar is a bruiser too aka diver) and divers should be able to fight frontlines pretty well which rengar cant do. Oh but evelynn (an actual assassin) gets a % MR shred which is good against Bruisers/tanks but bad against squishies. Makes sense right. Lets give the assassin good damage against tanks, the opposite of what they are trying to kill. ALSO the reworked ferocity system, while having its benefits, makes his early ganks complete shit as he cant walk into a lane with a snare anymore. You have to farm to 6 and before you get there, the enemy warwick, leesin, vi, kayn, has already ganked everylane 8 times. If you read all this i love you