User blog comment:Healingmantra/New attribute for supports/@comment-5588011-20161210192310/@comment-25281296-20161211074133

As I've written, these changes I've written here were just an examples and an example. The whole post is about Spirit itself. I'm happy you like the idea.

About the changes: The ways of implementation would wary if Rioters even considered adding such an attribute (be it as adding new or changing existing one, i. e. mana regen or health regen). The way the changes I have written the changes might be not perfect, but we all can find eventually a better solution - halving on defensive abilities and adding SPI ratios to them to compensate for loss, or even making Offensive Power/Defensive Power, make abilities scaling from  scale off power and make  count as  Power for damage purposes and 1 for defensive/utility purposes and  count as  Power for utility purposes and 1 Power for damage purposes. Naturally, each would be worth ~53 gold and items would give much less of respective stats, but here has a new idea born!

But if you are afraid of champions as, there could be also offensive items granting Spirit ({{as for me, {{Ii|Morellonomicon}} could be such an item, plus there could be added new one).