VPBE

Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

New Cosmetics
The following Champion skins have been added to the store:

General

 * Skin Collections
 * Story blurbs were added for a lot of skins. These short descriptions can be found in the skin viewer.

Champions

 * Cooldown reduced to seconds from.
 * Armor penetration increased to % from %.
 * Cooldown reduced to seconds from.
 * Armor penetration increased to % from %.
 * Armor penetration increased to % from %.


 * Base damage increased to from.
 * Empowered base damage increased to from.
 * Base damage increased to from.
 * Empowered base damage increased to from.


 * Cooldown reduced to 10 seconds at all rank from.
 * Mana cost increased to from.
 * Bonus damage against monsters increased to 100% from 50%.
 * Dealing 50% bonus damage to minions.
 * Cooldown reduced to seconds from.
 * Dealing 50% bonus damage to minions.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Mana cost changed to 100 at all ranks from.
 * Keg duration reduced to 40 seconds from 60.
 * Mana cost changed to 100 at all ranks from.
 * Keg duration reduced to 40 seconds from 60.
 * Keg duration reduced to 40 seconds from 60.


 * Base damage increased to from.
 * on-catch cooldown reduction reduced to 40% at all ranks from %.
 * Bonus AD ratio increased to from.
 * on-catch cooldown reduction reduced to 40% at all ranks from %.
 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.


 * Stats
 * Base attack speed increased to from.
 * Attack speed growth increased to % from %.
 * Base attack range reduced to 500 from 550.
 * Recharge timer of seconds.
 * Cooldown increased to seconds from 30 at all ranks.
 * Gaining bonus attack speed while near her Oathsworn.
 * While near her Oathsworn now gains bonus attack damage.
 * Mana cost reduced to from 30 at all ranks.
 * While near her Oathsworn now gains bonus attack damage.
 * Mana cost reduced to from 30 at all ranks.
 * Mana cost reduced to from 30 at all ranks.


 * Cooldown increased to seconds from.
 * Shield duration increased to 4 seconds from.
 * duration reduced to 3 seconds from 6.
 * Charge base damage increased to from.
 * Charge bonus armor ratio increased to from.
 * Charge bonus magic resistance ratio increased to from.
 * Shockwave base damage increased to from.
 * Shockwave bonus armor ratio increased to from.
 * Shockwave bonus magic resistance ratio increased to from.
 * The shockwave damage is only applied to units not hit by the initial charge.
 * duration reduced to 3 seconds from 6.
 * Shockwave bonus magic resistance ratio increased to from.
 * The shockwave damage is only applied to units not hit by the initial charge.
 * duration reduced to 3 seconds from 6.
 * duration reduced to 3 seconds from 6.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Empowered base damage increased to from.
 * Base damage increased to from.
 * Empowered base damage increased to from.


 * Stats
 * Base health reduced to 585 from.
 * Base attack damage reduced to 65 from 68.
 * Attack damage growth increased to 3 from.
 * Base attack speed increased to from.
 * Attack speed growth reduced to 3% from %.
 * Bonetooth Necklace trophy bonuses change:
 * Changed to from 1.
 * Changed to from 3.
 * Changed to from 7.
 * Changed to from 13.
 * Changed to from 20.
 * Leap range from target on landing reduced to 50 from 100.
 * - Rework
 * Rengar slashes all enemies in an arc in the target direction before piercing all enemies in line, dealing  physical damage per strike.
 * Savagery's total physical damage is increased to.
 * Rengar's next two basic attacks gain 40% bonus attack speed, with the first within 3 seconds also dealing  bonus physical damage.
 * Savagery's bonus physical damage is increased to  and applying it grants Rengar  bonus attack speed for 5 seconds.
 * It grants Ferocity and attack speed against turrets, but does not deal bonus damage.
 * Ability icon reverted to the icon before V6.22.
 * Particles and sounds have been added/re-added to support the old ability animation and buffs. This includes stuff for skins.
 * Base damage increased to from.
 * Empowered base damage increased to from.
 * Cooldown reduced to seconds from.
 * Range at which enemies can sense Rengar reduced to 1600 at all ranks from.
 * Track range of nearest enemy champion changed to from.
 * Bonus movement speed increased to % from 40% at all ranks.
 * Closest enemy leap guarantees a critical strike.
 * Closest enemy leap deals bonus physical damage and shred the target's armor by  for 4 seconds.
 * Enemy champions revealed by Thrill of the Hunt (by being closest to Rengar) stay revealed for the spell's duration (even if another enemy moves closer).
 * Enemy champions near the closest enemy who can sense Rengar are also alerted of Rengar's presence.
 * Closest enemy leap guarantees a critical strike.
 * Closest enemy leap deals bonus physical damage and shred the target's armor by  for 4 seconds.
 * Enemy champions revealed by Thrill of the Hunt (by being closest to Rengar) stay revealed for the spell's duration (even if another enemy moves closer).
 * Enemy champions near the closest enemy who can sense Rengar are also alerted of Rengar's presence.


 * Stats
 * Attack damage growth reduced to from.
 * AD ratio reduced to from.
 * AD ratio reduced to from.
 * AD ratio reduced to from.


 * Stats
 * Base magic resistance increased to 42 from.
 * Base armor reduced to 29 from 32.
 * Bonus AD ratio increased to from.
 * Base damage increased to from.
 * Bonus AD ratio increased to from.
 * Base damage increased to from.


 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Bonus movement speed changed to from %.
 * Increased movement speed changed to from %.
 * Transitioning from the movement speed maximum to the movement speed minimum now decays over 1 second rather than falling off immediately.
 * Biting a minions now also halves Frenzy's cooldown.
 * Now slightly hit enemies.
 * Enemies who are or dashing are dealt an additional.
 * Biting a minions now also halves Frenzy's cooldown.
 * Now slightly hit enemies.
 * Enemies who are or dashing are dealt an additional.
 * Enemies who are or dashing are dealt an additional.


 * General
 * New artwork for.
 * Duration extend of other abilities reduced to from.
 * Duration extend of other abilities reduced to from.
 * Duration extend of other abilities reduced to from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * No longer applies damage to enemies beyond the first hit.
 * Minions can no longer drop shards for.
 * Refunding % of cooldown when hitting an enemy champion.
 * Removing the effect now prevents the target from falling.
 * Minions can no longer drop shards for.
 * Refunding % of cooldown when hitting an enemy champion.
 * Removing the effect now prevents the target from falling.
 * Removing the effect now prevents the target from falling.

Items

 * Added to recipe for and.
 * Removed from recipe for.
 * Removed from recipe for.


 * Added to recipe for, , and.
 * Removed from recipe for and.
 * Removed from recipe for and.


 * Grants 5 bonus movement speed.
 * Grants 5 bonus movement speed.


 * Ability power reduced to 50 from 80.
 * Mana increased to 650 from 250.
 * Grants 10% cooldown reduction.
 * Grants an additional 10% cooldown reduction.
 * Mana increased to 650 from 250.
 * Grants 10% cooldown reduction.
 * Grants an additional 10% cooldown reduction.


 * Added to recipe for and.
 * Removed from recipe for.
 * Removed from recipe for.


 * Removed from recipe for.
 * Removed from recipe for.


 * Added to recipe for.
 * Removed from recipe for.
 * Removed from recipe for.


 * Ranged attack slow reduced to 15% from 30%.
 * Ranged attack slow reduced to 15% from 30%.


 * Ability power increased to 35 from 25.
 * +15 magic penetration.
 * Deal 2% increased damage for each second in combat with champions, up to a maximum of 10%.
 * Deal 2% increased damage for each second in combat with champions, up to a maximum of 10%.


 * Mana increased to 500 from 400.
 * +300 health.
 * Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second.
 * Grants 10% cooldown reduction.
 * Grants an additional 10% cooldown reduction.
 * Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second.
 * Grants 10% cooldown reduction.
 * Grants an additional 10% cooldown reduction.


 * Life steal against monsters reduced to 5% from 10%.
 * Added to recipe for.
 * Added to recipe for.


 * +150% base mana regeneration while in the jungle.
 * While in the jungle or river, grants flat mana regeneration per 5 seconds.
 * Health restored per second per monster burn increased to 7 from 5.
 * Burn damage over the duration increased to 40 from 20.
 * The damage increasing to 75 if you have bonus health from runes or items.
 * Added to recipe for.
 * Added to recipe for.


 * +15 magic penetration.
 * Unique passive dealing bonus magic damage is now named.
 * damage per second changed to from.
 * Deal 2% increased damage for each second in combat with champions, up to a maximum of 10%.
 * Deal 2% increased damage for each second in combat with champions, up to a maximum of 10%.


 * Total cost increased to from.
 * Ability power reduced to 20 from 25.
 * Grants 10% cooldown reduction.
 * Added to recipe for, , and.
 * Removed from recipe for.
 * Removed from recipe for.


 * Ability power reduced to 90 from 100.
 * +10% bonus movement speed.
 * Grants 500 mana.
 * Grants 10% cooldown reduction.
 * Grants an additional 10% cooldown reduction.
 * Grants 500 mana.
 * Grants 10% cooldown reduction.
 * Grants an additional 10% cooldown reduction.


 * - Rework
 * New item icon.
 * New stats:
 * +80 ability power, +300 health.
 * Dealing magic damage to an enemy champion inflicts them with for 3 seconds.
 * +15 magic penetration.
 * Old stats:
 * +100 ability power, +400 mana.
 * +20% cooldown reduction.
 * Enemy champion takedown restore.
 * Dealing magic damage to an enemy champion below inflicts  to them for 8 seconds.
 * Enemy champion takedown restore.
 * Dealing magic damage to an enemy champion below inflicts  to them for 8 seconds.


 * Added to recipe for.
 * Removed from recipe for and.
 * Removed from recipe for and.


 * Grants 10 bonus movement speed.
 * Grants 10 bonus movement speed.


 * - New item
 * +25 ability power, +200 health.
 * +15 magic penetration.
 * All maps.
 * All maps.
 * All maps.


 * - New item
 * +10% life steal against monsters.
 * Consumes a charge to place a at the target location (600 range). Holds up to 1 charge which refill upon killing a large monster in the enemy jungle or visiting the shop.
 * Upgrades to . Chilling Smite can be cast on enemy champions, dealing  true damage and stealing 20% of their movement speed for 2 seconds.
 * Basic attacks versus monsters deal and grant  for 2 seconds. Damaging a monster by any means set it aflame, dealing an additional 50 magic damage over 5 seconds while causing you to restore 6 health per second for every enemy you're burning. Killing large or epic monsters grants, and gain  for each level higher the monster is than you.
 * While in the jungle or river, grants flat mana regeneration per 5 seconds.
 * ,, , or.
 * Summoner's Rift and Twisted Treeline.
 * Summoner's Rift and Twisted Treeline.


 * Unique passive ability increased to 40% from 35%.
 * Unique passive ability increased to 40% from 35%.
 * Unique passive ability increased to 40% from 35%.
 * Unique passive ability increased to 40% from 35%.


 * Total cost reduced to from.
 * Unique passive ability increased to 40% from 35%.
 * Unique passive ability increased to 40% from 35%.


 * Grants 10 bonus movement speed.
 * Grants 10 bonus movement speed.


 * Added to recipe for.
 * Added to recipe for.


 * Ability power increased to 85 from 75.
 * Ability power increased to 85 from 75.


 * - New item
 * +100 ability power, +10% movement speed.
 * Gains a Spellbound Orb charge each time a nearby enemy or allied champion, including yourself, uses an ability, up to a maximum of 100 charges.
 * Grants ability power for 8 seconds, and  bonus movement speed decaying over 2 seconds (60 second cooldown).
 * Grants ability power for 8 seconds, and  bonus movement speed decaying over 2 seconds (60 second cooldown).


 * , and   - Removed
 * Removed from the game.
 * Replaced by.


 * - New item
 * +60 ability power, +7% movement speed, +10% cooldown reduction.
 * Summons 2 spooky ghosts that hunt down nearby champions, revealing and haunting them on contact. Haunted enemies are slowed by 40% for up to 5 seconds based on the distance the ghosts travel (90 second cooldown).
 * All maps.
 * All maps.


 * Ability power reduced to 70 from 80.
 * Ability power reduced to 70 from 80.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Bonus magic damage on-hit increased to 42 from 40.
 * Magic resistance stolen reduced to 3 from 5.
 * champions instead steal 6 magic resistance per basic attack.
 * Now stacks up to 30 magic resistances stolen from 25.
 * Now stacks up to 30 magic resistances stolen from 25.

Runes

 * - New rune
 * Resolve icon.png Resolve Slot 1 rune.
 * After taking damage from an enemy champion, for 5 seconds, the next 3 spells or attacks you receive from enemy deal  less damage.
 * 45 seconds.


 * - Removed
 * Removed from the game.
 * Replaced by.


 * Trigger damage increased to from.
 * Exposed damage reduced to from 12% at all levels.
 * Exposed damage reduced to from 12% at all levels.


 * Moved to Slot 2 from Slot 3.
 * Moved to the Resistance Slot from Vitality Slot.
 * Moved to the Resistance Slot from Vitality Slot.


 * - New rune
 * Replaces.
 * Inspiration icon.png Inspiration Slot 3 rune.
 * Potions and elixirs last 20% longer.
 * Gain 5% bonus movement speed while under the effect of potions or elixirs.


 * Precision secondary:
 * Ability power reduced to 13 from 18.
 * Bonus attack damage reduced to from.
 * Grants % bonus attack speed.
 * Grants % bonus attack speed.


 * Potions and elixirs last 20% longer.
 * Potions and elixirs last 20% longer.


 * Sorcery secondary:
 * Bonus attack speed reduced to 9% from 18%.
 * Grants 6 attack damage or 10 ability power (Adaptive).
 * Domination secondary:
 * Bonus attack speed reduced to 9% from 18%.
 * Grants attack damage or 9 ability power (Adaptive).
 * Grants attack damage or 9 ability power (Adaptive).


 * Precision secondary:
 * Ability power reduced to 14 from 20.
 * Bonus attack damage reduced to from 12.
 * Grants % bonus attack speed.
 * Grants % bonus attack speed.


 * Moved to Slot 3 from Slot 1.
 * Moved to the Vitality Slot from Strength Slot.
 * Moved to the Vitality Slot from Strength Slot.

Upcoming

 * Upcoming skin


 * Champion Update Schedule


 * 1)  - Visual and Gameplay Update
 * 2)  - Gameplay Update
 * 3)  - Visual and Gameplay Update
 * 4)  - Visual and Gameplay Update