Talk:Warwick/@comment-25218650-20170111111817/@comment-25037679-20170111195139

Death's Dance won't actually heal him for very much, since his Passive, Q, and R all do magic damage.

CDR is actually great on him for duels or any extended fight. At 40% CDR he has 2.5 seconds of damage reduction on a 6.6 second cooldown, which is about 37% uptime. If you count his fear as being part of the damage reduction duration (feared enemies can't attack you, right?) then it's actually 53% uptime. That's compared to 31% uptime without any CDR. It's a big jump, plus you get to heal and dash much more often when your q is on a 3.6 second cooldown.

Whether both Bloodrazor and Botrk is too much damage is up to your playstyle and whether you're going offtank or not. Go with one or the other if you have to.

GA might be nice since he can sustain after reviving, but it comes with the common problems of being easy to waste or giving your target plenty of time to run away while you revive, plus a long cooldown. You could argue Zzrot is better for a armor/magic resist item, since it also gives you a bit more chasing power if you're in a lane. Both aren't that stellar aside from niche applications, though.