Talk:Kindred/@comment-24795478-20151024044826

I feel like Riot has failed in Kindred's design. Their innate force them to participate in combat and counterjungle to be strong, which is bad as i will show now:

- When ahead, innate is not necessary as they can already snowball with item and level lead. But when behind, they can't stack it to be relevant in game through counterjungling.

- They're only strong in skirmish due to their short range and W-reliant. Barring the ultimate, their only contribution to teamfight is damage, which is -IMO-  not that great to begin with. A kayle jungle can do most of her job, even better. So, the stack is likely obtained through laning phase, and after that is nearly impossible due to their weak teamfight power.

- In order to have an infinite scale innate, their base stats are one of the worst in game, which lead to a situation of feast or famine.

So we have a jungle with : weak damage, low mobility without W, soft CC, and 1 unique turn-the-tide ultimate that most of power lie in laning phase and skirmish. In fact, i've never seen any successful Kindred.