User blog comment:Lykrast/CCC5 by Emptylord and Willbachbakal/@comment-3974211-20140905133434/@comment-3974211-20140908114233

Let's see:
 * 1) Items with ridiculous slot efficiency.
 * 2) Items replacements that forget consumables are usually only purchased the first two times you shop.
 * 3) Items replacements that create discord between where you need to use the item and the new effect it grants, but not in a way that creates interesting new gameplay.
 * 4) Items that don't interact with the kit at all and are simply added to an otherwise complete champion simply to meet the challenge (this is probably what I would have done, to be honest).

I do have a favourite though - which is a very interesting item. Heck, I could almost see it being made a top-tier Support mastery.

Curious to see if anyone creates a champion whose item is unlocked for their team, rather than just their selfish-self. ;)