Talk:Veigar/@comment-8205494-20150313202936/@comment-5663971-20150316114815

Riot has stated in the forums before the same idea Krufix said. They stay away from ability ranges and delays that are hard to predict, BUT not all the time... it would seem they allow variable ranges only if the factors regarding those range changes are semi predictable. like charging.

There aren't many more examples you could give except those that are charged and some Ults, wherein their ranges are predictable just simply by checking if the enemy level is 6, 11, or 16.