Talk:Kindred/@comment-25755036-20150916012056/@comment-24660029-20150916012806

Can't agree more my friend. Kindred seems like a character(s) that can really f*** up a team when played wrong, and they seem like a feast-or-famine character- if they can get passive stacks, they will have high burst, zone control, as well as mobility, and if not, they will fall off hard and offer very little. No AP scalings (odd when you consider what this champion really is, a vengeful, primal spirit of death magic), squishy as hell, bad AD scalings as it is, and a bland kit that really just specializes in picking out people and dealing high initial damage before falling off hard because their passive will deal literally 0 damage once they are low. However, a BotRK Devourer Kindred would be scary only if ahead. Which is really sad because the concept and theme of the champion seems so fucking awesome to me.

Don't get me started on the ult.