Talk:Shyvana/@comment-195.255.102.2-20130124074809/@comment-5.83.71.124-20130124111350

She's supposed to be played aggressively. Jungle skill order is W > Q > E. Start wolves, then wraiths, red buff, and if you still can, go for golems. Leave your blue buff for your mid. Ganking with Shyvana is hard, but can be done with skill and good positioning, still most of the times it will be better to counter-jungle, and unless the enemy jungler is Mundo, Olaf or Udyr, you shouldn't have a hard time there. Lee Sin and Nunu are, however, two more guys that you should have an eye on them, but more killable over the three forementioned.

The first time you recall it's always Boots, or Tabi/Merc's if you can afford it in your first recall. Don't waste time enchanting them, with MS quints and Wanderer you should have 399 MS with Tier 1 boots (Almost the same as many champs with Tier 2, most of the times even more) and 420 MS with Tier 2 boots (Over every champ with Tier 2 boots+Alacrity), so wait until mid~lategame for enchanting them.

As useless it may seem to you, getting tanky is still good on her. Wriggle's+Wit's end are your better choices in jungle, not only because they get you tankier, but also because they sustain you and provide AS to keep your passive performing.

Basically position well yourself, counterjungle as much as possible, and build both tanky and cheap, and you should have the upper hand as long as the laning phase lasts. The rest of the build should be situational and it's up to you, but I would keep getting tankier (Now with some more HP) most of the times.