Talk:Udyr/@comment-94.134.192.204-20130308090353/@comment-5489694-20130309085615

I think I understand what you're saying. R would cycle your stances instead of having them tied to q,w,e,r and merely enhancing your auto attacks. I think this design concept falls victim to 'burden of knowledge' and actually creating a fun/unique experience for the player. 12 fun/unique skills to be tied in to one kit would be a huge accomplishment for any game designer and I'm not exactly sure it's doable.

Udyr is currently fun/unique because each of his abilities alters what he's able to do for the next 4-6 seconds, deciding how you dance ultimately decides your effectiveness in skirmishes. I like your idea but I think it'd be better suited for a completely new character, Udyr currently provides a unique way to play the game that no other champion provides.