Talk:Kayle/@comment-76.92.184.123-20120520221519/@comment-5077305-20120522164118

Though I think that interceptor's tact has been overly aggressive I do have to confirm that he is right. Look a few pages back, I ran the numbers on comparing AD kayle to AD vayne. The outcome was that Vayne has higher single target DPS than kayle, but if you start to include the splash damage to the whole enemy team Kayle's DPS shoots up very fast and surpasses vayne's. Why would one sacrifice that kind of DPS for another build? AP on kayle will not keep up in DPS late game and will offer a marginal utility benfit. The only AP item I would consider anymore (especially since gunblade got nerfed so hard) is Nashoor's tooth for the CDR, but you can always buy blue elixers for the CDR.

You posed the question something like "What do you do if your E is on cooldown, then whast good is the AD build? do you move into melee range to kill someone?" To which I answer: YES!!!! FFS YES THAT ISN'T THAT BAD. And here is why:

In lane: Typically in lane with a proper rune setup you can trade auto's with anyone and come out ahead even without righteous fury. Do not hesitate to wail on someone for free if they are going to let you.

In team fights: Typicallly a team fight that outlasts your righteous fury has already gotten to the point of being scattered and disorganized. Ultimate are already blown and cooldowns are no longer synchronized. People are low health and retreating. In any case like this it is absolutely acceptable for you to move into melee range and finish them off. If you are building AD you can still out DPS anything late game even without Righteous Fury. I can't tell you the number of time that a fight took forever and at the end I just walked up and stabbed graves in the heart for the kill (her crit animation without RF is awesome).