User blog comment:JmLyan/CCC6 - Magia, the Spell Twister/@comment-533780-20141003021140

I love it, you've really done a great job in making a Champion that makes the Summoner Spells *interesting* and even *exciting*.

Just a few grumbles (it is the internet after all): Overall, I feel like there's something a bit *too* Summoner-Spell-centric in her basic moves - it makes her feel gimmicky rather than being just a solid champion who happens to have a very interesting set of mechanics. Having every single move mention summoner spells in a different way makes her feel like she lacks focus on her 'funky interaction', like you've thought up a dozen different ways of answering the challenge and instead of just picking the best one you've tried to shoehorn all of them in.

Also, there are lots of mentions of "spells" but I'm not sure if that means abilities or summoner spells?

With her passive - it's clear and interesting, which is really important, but I feel like it's not helping her summoner spells to interact with *her* - it's making her Summoner Spells interact with *eachother*. Maybe her Summoner Spells could reduce the cooldown of her regular abilities, or vice-versa, instead?

I feel like Q is *forcing* the interaction with summoner spells, when it could probably just zap champions that use abilities nearby rather than remaking their summoner spells. I think it needs to have a clearer identity as her main nuke, rather than going to all this trouble to be unique. Also, it shoots Champions when they cast Summoner Spells, but Summoner Spells are (supposedly) not cast by the Champions, but cast by the Summoner themselves, floating way up in the sky or wherever they are, so it's a little bit off to my mind.

I don't like W because it doesn't seem to *do* much besides annoy people - it doesn't do damage or control movement at all. I personally would make W just be a standard AoE nuke/soft-cc myself, to make her feel a little less gimmicky and to ease the lack of synergy and possibly give her some other toy to play with.

E is odd, it's a DoT that the victim can trade in for a stun? (Again, I'm not sure if this means a Summoner Spell or what) I don't think most people would do that trade, it'll either just be a DoT/silence if they're paying attention, or more commonly it'll just be a stun. The fact that the decision isn't in Magia's hands will make her feel inconsistent I think. I personally think making this a simple DoT with a brief Stun or Silence would be an improvement (in terms of that 'gimmickiness' and in terms of her consistency).

The ult is brilliant. Really brilliant. Well done. My only comment would be that it doesn't reset the cooldown on the summoner spells when it is activated, so it could conceivably be activated and then not be able to be used? I personally might have opted for losing the passive cooldown reduction but adding in a cooldown reset to the active.

Oh yeah, and Empowered Flash at Rank 3 is craaaaazy! :D So much moving!