User blog comment:Masterzach32/Yomu - the Dark Wind/@comment-7709681-20140131010404

I believed that the ult is problematic, it has an percentual increase by AP, but in any for that you put the scale is bad if no toxic for either the player or the target:


 * If it is were it is right now (Increase the percentage of missing health) actually makes the abiliity useless latergame as increases the missing health ratio simultaneously decreasing the death chance.


 * If it were the opposite (Increase the death chance) would be too much, as with 750 AP (that is the average amount of a APC) would have 31% death chance for every 1% of missing health, with that it would only require 3.5% missing health to execute the marked target.