Talk:Swain/@comment-178.166.24.118-20121229193649/@comment-178.166.24.118-20121230020559

^ Yep, but instead of using HP runes I'd rather go 21/9/0 instead of 21/0/9 (which is the usuall against other mages). Basically I sacrifice my typical mana regen + summoner spell CDR + extended buff duration for much needed health and armor. HP runes are not worth because you have to sacrifice either the AP quints (and you simply can't do this, you need early game trading power against those bruisers/assassins) or the armor seals (which are required to survive the early game harass of Pantheon's Q, Talon's W or Zed's spells). After you get the sustain from lvl 6 you're golden. Kinda funny to see bruisers trying to all-in Swain and get smashed in the face with countless DoT's. Swain just naturally doesn't gaf about melees. The key here is actually your Q. Most long range mages don't really care about Swain's Q since they break the tether by walking back a few steps. But bruisers get the full duration and kited all day long while R is on.