June 19, 2009 Patch

Champions

 * Reduced cast range from 800 to 700.
 * Reduced cast range from 800 to 700.


 * This skill no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
 * Increased cooldown from .7 to .75.
 * Reduced damage from 30/55/80/105/130 to 25/50/75/100/125.
 * Reduced Ability power ratio from .28 to .25.
 * Reduced Armor/Magic Resistance reduction from 10/15/20/25/30 to 10/14/18/22/26.
 * Reduced Ability power ratio from .28 to .25.
 * Reduced Armor/Magic Resistance reduction from 10/15/20/25/30 to 10/14/18/22/26.
 * Reduced Armor/Magic Resistance reduction from 10/15/20/25/30 to 10/14/18/22/26.


 * Corrected tooltip to say that it deals double damage if it hits a single target (corrected numbers in tooltip as well).
 * Increased damage from 30/50/70/90/110 to 35/55/75/95/115.
 * Can no longer be cast while dead.
 * Reduced ability power ratio from .75 to .7.
 * damage increased from 20/40/60/80/100 to 30/50/70/90/110.
 * Reduced cast range from 1200 to 1000.
 * Reduced Magic Resistance/Armor reduction from 20/25/30/35/40 to 15/20/25/30/35.
 * Reduced Wall duration from 12 to 9 (and it no longer lingers after the particle fades).
 * Reduced cooldown from 25 to 22.
 * Reduced Magic Resistance/Armor reduction from 20/25/30/35/40 to 15/20/25/30/35.
 * Reduced Wall duration from 12 to 9 (and it no longer lingers after the particle fades).
 * Reduced cooldown from 25 to 22.


 * Reduced bonus damage from 25/35/45/55/65 to 20/30/40/50/60.
 * Reduced bonus damage from 25/35/45/55/65 to 20/30/40/50/60.


 * Increased damage from 80/105/130/155/180 to 80/110/140/170/200.
 * Reduced Mana Cost from 80/100/120/140/160 to 80/95/110/125/140.
 * Reduced cooldown from 120 to 90.
 * Reduced movement speed boost from 35% to 30%.
 * Reduced Attack Speed boost from 30/55/80% to 25/50/75%.
 * Reduced duration from 18 to 15.
 * Reduced Attack Speed boost from 30/55/80% to 25/50/75%.
 * Reduced duration from 18 to 15.


 * : Reworked
 * Removed old passive (so Soraka will heal less, deal less damage w/starcall, and infuse less often as she levels now).
 * NEW Passive: +25 Magic Resistance Aura.
 * Increased damage from 60/75/90/105/120 to 50/75/100/125/150.
 * Removed bonus magic resistance.
 * Stats
 * Reduced Magic Resistance from 35 to 30.
 * Stats
 * Reduced Magic Resistance from 35 to 30.


 * Reduced ability power ratio from 1.0 to 0.8.
 * Reduced ability power ratio from 2.0 to 1.8.
 * Reduced ability power ratio from 2.0 to 1.8.
 * Reduced ability power ratio from 2.0 to 1.8.


 * Increased Ability power ratio from .8 to 1.
 * Increased damage from 60/110/160/210/260 to 60/120/180/240/300.
 * Increased cooldown from 120/100/80 to 130/110/90.
 * Increased cooldown from 120/100/80 to 130/110/90.
 * Increased cooldown from 120/100/80 to 130/110/90.


 * Modified % Health damage from 5/7.5/10/12.5/15% to 4/8/12/16/20%.
 * Now Instant Cast.
 * Increased track enemy percent from 60% to 66%.
 * Reduced cooldown from 50/45/40/35/30 to 45/40/35/30/25.
 * Reduced cooldown from 120 to 90.
 * Increased bonus damage from 30/45/60 to 30/50/70.
 * Reduced cooldown from 120 to 90.
 * Increased bonus damage from 30/45/60 to 30/50/70.
 * Increased bonus damage from 30/45/60 to 30/50/70.

Items

 * : Reduced Health Regen % from 1.5 to 1.2.
 * : Reduced Health Regen % from 1.5 to 1.2.
 * Reduced Magic Resistance reduction Aura from -40 to -30.
 * Increased ability power ratio from 60 to 70.
 * Reduced Movement Speed from 10% to 8%.
 * Reduced Ability Power from 110 to 100.
 * : Increased Slow duration reduction from 30% to 35%.
 * : Increased Armor penetration from 33% to 40%.
 * : Added new component: Elementium Threaded Cloak.
 * : Increased Armor penetration from 33% to 40%.
 * : Added new component: Elementium Threaded Cloak.

Summoners Spells

 * Cooldown tooltip changed to correctly show the cooldown at 5 minutes.
 * With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful.
 * Increased sight radius from 1650 to 2000.
 * Increased Aura Damage from 15 to 18.
 * Increased Aura Armor from 30 to 35.
 * Increased Aura Damage from 15 to 18.
 * Increased Aura Armor from 30 to 35.
 * Increased Aura Armor from 30 to 35.

General

 * All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings).
 * Blue Pill particle now correctly disappears upon being canceled or broken.
 * Team Minions no longer have Health / Mana regeneration (this will help the game run faster!!!).
 * Cannon Minions:
 * Stats: Increased Health from 600 to 700.
 * Increased spawn rate from every 4 waves to every 3 waves.
 * Increased DPS Champions overall DPS by 10% by level 18 (except for Master Yi).
 * Fixed a Bug where some computers would have intermittent FPS hitching.
 * Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes.
 * Fixed a Bug where ghost minions will no longer be present when you reconnect.