Talk:Talon/@comment-33172118-20171204202910/@comment-26808509-20180130181345

Ye Talon is kinda weird for an Assassin. He starts off with insane damage and kill potential at level 2 and if he snowballs grows into a oneshot mashine during midgame. If he doesn't however, his midgame is still decent because of his roaming and flanking, but he won't be able to oneshot as easy. Talon HAS to snowball early.

His straight forward-kit is pretty easy to counter and he his only real escape is his E which needs a wall and isn't as fast as comparable disengage abilities. Also his damage is kinda backloaded because of his W's travel time and his bleed, means there is enough time to counteract by flashing or killing him. At least that's the case if he is beind or even with the enemy. If he is ahead however, he can delete his target in the blink of an eye with enough items, but that's only the case if he has the upper hand from the start.

His is an early game Assassin with a worse late game scaling than other Assassin and a kit that isn't the best for late game either. For example I often find myself not being able to proc the passive in late game, because I don't get the AA off. Either the target dies too quickly or I do.

I would really like to see a reduction of his early burst but better accsess to his passive in later stages, like procing it by the 3'ed ability hit rather than by an AA after 3 ability hits. But then again, he would be able to apply an AoE bleed...