Talk:Viktor/@comment-58.111.211.53-20130123132012

For Runes and Masteries, what should I go with on Viktor?

ATM on Runes I go:

MPen Marks, Mana Regen Seals, AP/Scaling AP Glyphs and MS/AP/ScalingAP/MPen Quints

For Masteries:

21/0/9, 21/9/0, 9/0/21 or 0/9/21

For Builds ingame, depending on the Augments I take:

- Augment Power: Rylai's, Liandry's, WotA, Defensive Boots or SorcShoes, and either Hourglass, Abyssal or RoA (In the case of RoA, I get it earlier. But this item is considered depending on the scenario so its a situational first choice item).

- Augment Gravity: Defensive or Sorc Shoes, Rylai's, Athene's and DFG or Morellonomicon. The rest are situational items depending on what roles I begin as or what I need. The choice between DFG and Athene's or Morello's is based on the Mastery I go with. 9/0/21 gives 10% CDR off the bat and combined with the Augment, 20% CDR. Adding Morello's max out the CDR to 40% and allows me to purchase 1 more item for Viktor to use. The use of DFG and Athene's is more based on an aggressive Gravity play and is about takin down 1 target at a time so its basically duel oriented.

- Augment Death: SorcShoes, Rylais', Hourglass, Deathcap and Void Staff. Basically what I'd go as my variation of a classic Death Viktor build. Near Glass Cannon. I say near cos occassionally I use Defensive Runes and Masteries in tandem with the Rylai's and as a result hit over 3k HP from time to time. If I decide to do that, I replace Void Staff with WotA instead. Since Viktor is bulky enough to survive a coupla hits, the Sustain would be much more effective.