Talk:Elise/@comment-76.84.51.37-20121027030044/@comment-76.84.51.37-20121027034229

The design makes absolutely no sense to me. Leveling up her damaging abilities gives you 40some more damage, and the same 8%. No other champion has this horrible of damage+weirdass scaling based on health and slightly based on ap depending on health for weird damage amounts. I mean Warwicks is simple, and that is how it should work, increase the base, or even Kog/Varus increase the % of health taken, not some random-ass % based on how close they are to half health. Plus the whole point in spider form is to get in their face, but you get blown up, your only sustain is building AP, which doesn't scale well at all, and if you build tank... It's just messed up. Makes no sense.