Talk:Heimerdinger/@comment-24.88.80.231-20121118063940/@comment-142.204.74.241-20121119155810

Not only that, they never let him catch up. Zyra's plants have the same base damage as Heimer's turrets at max rank by level 6, and she doesn't need to invest more than one point in her turret making skill. Sure, they're temporary, but that's all you really need. Heimerdinger's turrets stay in one spot with their limited range, kill whatever creeps are nearby and then do nothing until nearby creeps come by again.They're an extra source of revenue for enemy mids because they have better range than Heimer's fucking turrets, and the AI on them are stupid. I'd be happier if they did something to actually improve the base damage and range on his turrets to at least keep up with todays meta games of high range mids.

I feel that his W is decent. It could be better, but it's not a terrible skill overall. It's a skill that needs no real aiming and gives great harass. That ought to piss any mid off lol. His Blinding grenade is his second biggest problem. If his turrets weren't so bad, this would have been the main problem for me. The projectile speed is so fucking bad, and even if you were close to him it's still fucking difficult to aim with this skill. This makes landing Karthus' Q look easy in comparison. If they had at least made the projectile speed the same as Galio's or something, then that would be great, but they make you suffer like crazy if you miss with that huge as mana cost and CD. Besides, what's so good about a blinding grenade at MID? What mid champion relies on auto attacking for harass? Even junglers don't use auto attacks that much! The stun on this skill is even worse, in that it's got that tiny stun radius. As much as I'd like to stun that fast and mobile Maokai or Lee Sin, it's hard to hit them.

Overall, his kit isn't bad, but the numbers on them are terrible. If they had given him some better numbers, he wouldn't be so fucking unviable. Hell, Heimer's auto attacks are stronger than his turrets base damage and I will not listen to that crap called "grouping the turrets together to hit one guy". That just makes it easier to kill them, and it's not even that strong to begin with.