Talk:Sion/@comment-5289193-20130225172956

(Whoops, posted on Ability Details page by accident...)

I just thought of how to make AD Sion viable... he's too easily kited, right? And his passive is worthless beyond early game, right? So just add to his passive a move speed increase whenever it procs. So, like this:

(Innate): Sion has a 40% chance to ignore up to  30  /  40  /  50  damage each time he is hit by an autoattack. The damage reduction is calculated before armor and percentage damage reduction benefits are taken into account. Additionally, whenever Feel No Pain procs, Sion gains 6/8/10% increased movement speed; this bonus is doubled against attacks by enemy chamions.

I think that a change like this could be the way to make him viable again... other options include adding slow resist, tenacity, breaking free of slows/movement impairment upon proccing.

I think that adding a bit of kite resistance to his passive could help make him more viable, but keep him like the Sion we all know and love to play: an unstoppable cannible zombie.

Tell me what you guys think ;)