Talk:Corki/@comment-28013897-20160816195741/@comment-28977071-20160830141806

That doesn't mean you were wrong, wiki might be wrong too.

I just said that presence of static cooldown puts 's passive into a position where it's impossible to distinguish by normal means if it is on-hit or no-attack effect, both would work for it almost identically.

But wiki might be wrong and it could actually be on-attack effect currently, ergo what you familiarly named an "attack modifier". On-attack effects might be influenced by, so it would explain the mechanics.