Talk:Pantheon/@comment-4076932-20110707172349/@comment-3457312-20110707211259

It's usually accepted (but by no means unanimously) that flat armor runes provide a greater survivability benefit than dodge runes. This is because as opposed to depending on chance, flat armor gives you a reduced damage received from ALL auto-attacks no matter what (and this includes physical damage abilities too, which dodge is obsolete against). If you were to take 100 auto-attacks in a row, I can safely bet you that the difference will be marginal whether you have flat armor or dodge.

This does not mean that dodge is obsolete, however, because by entirely negating one instance of an auto-attack the cases in which involve fewer auto-attacks will result in a much greater benefit than flat armor runes. How? Because when you think of it in the lowest extreme scenario, where you are auto-attack just once, the difference between a succesfully dodged auto-attack and a reduced damage auto-attack is huge -- and could mean the difference of life and death.

What's my point? It's not as epic as you would think. It's very nice when dodge procs, but I gurantee you that you'll hardly notice a difference in the long run whether you're running dodge or flat armor runes in terms of attaining a superior defense beyond what is already known for Pantheon. Can't go wrong either way, though, imo.