User blog comment:Hidden Sniper/Mechanics that don't make sense to me - Part 1 Lifesteal/@comment-4290320-20130716083337/@comment-4290320-20130716190827

Yeah, I know, man. Sorry about being a douchebag, honestly.

Anyways, returning to the blog topic, what if a number of the items are somewhat changed/reworked so they can't overpoweredly synegize with themselves (working on a blog about it at the moment). For instance, BotRK has it's life steal component removed, while the passive that deals 5% of the target's current health now heals you for 50% of the damage dealt after reductions?