User blog comment:N00bpl0x/Do others have this problem too?/@comment-3358335-20130614001215

There is not a lot of information here to make any sort of judgement. "Relatively good" could mean that KDR is about the same but the other team has completely outfarmed you with last hits, secured the dragon more often, and has warded and counter warded a hell of a lot better then you.

In my experience, the fastest way to lose is not having a tank that can sit under a tower. One good ace and the game is over. I have lost games where we were completely destroying the other team simply because after an ace, or a team fight where we killed most of their team, we didn't have anyone that could take a beating from the tower without waiting for minions to catch up so that our suriving team could pull it down. have won games where we were getting destroyed, simply because after killing 3 of the other team, our tank was strong enough to sit under their tower and/or scare away their surviving team and allow for the carries to rip down a tower. I have lost games where we had the tank but the team decided to try and get those last two kills instead of taking down the tower.

There are lots of ways to throw or lose a game, from one guy being out of position and getting caught, to the other team prioritizing targets better. It's best to ask yourself each fight how you won or lost that small part of the game and then determining what the severity of that is across the game as a whole. Remember, no one thing loses the game for you, it's usually lots of little things. One guy on your team getting rocked counts as a little thing, somewhere else on the map there should be a equally bad match up.