Talk:Lee Sin/@comment-3238314-20110523175400

I'd like to recommend keepin lee sin in the jungle.

Runes: Armor penetration marks and quints, armor seals and magic resist per level glyphs

Masteries:crit chance, Smite, cooldown, magic penetration, armor penetration, extra AD; magic resist and Armor;ghost, less time dead, experience, and 1 in buff duration.

Skills: Max E first, then W, and Q last, leveling ulti whenever you can. Start with W, then two points in E, one in Q, then E again.

Route: You're free to do any route you want (i recommend using stonewall's guide to understand routes). Mine is golems->wraiths->wolves-> blue ->golems->wraiths->wolves-> base->red->gank. Sometimes i go and steal golems and a wraith from the enemy jungle, to screw their exp gain. I actually think the enemy Olaf was secretly shaking his fist at me.

Items: I like the default start of cloth armor + 5 pots. If you want, you can try jungling with vampiric scepter, it's doable. I usually stay in the jungle until i get enough gold to buy razor and boots of speed, or at least level 4. Then it's wriggle's, mercury, and Bloodthirster. After that, it depends, but i've enjoyed doing Hextech gunblade, trinity, and wit's end.

I now think that Tempest is the best skill to max out first for lee in any given situation. It slows alot, decreases attack speed, so retaliation is minimal, and deals decent damage. It's astounding how many succesful ganks it ensured. Plus, it makes a nice sonic boom noise (kudos for riot for that amazing sound effect). Resonating strike's damage continues to scale with 10% of missing life, so it's all good leaving it as last.