Board Thread:Wiki discussions and announcements/@comment-1876049-20150826151818/@comment-1920550-20150831221016

Skarner, the Crystal Vanguard  is a insectoid fighter-tank who skitters through the jungle looking for isolated targets to capture and destroy. Capable of capturing and manipulating certain areas deep in the jungle to his advantage, Skarner gains tremendeous sustain and dueling power which makes fighting the crystal scorpion in these battlefields a fool's errand. Aside from this, his innate defenses, speed boosts and ability to deliver a singled out target straight into his team mates hands makes Skarner a potent engage and chase tool for his team.

Mordekaiser, the Master of Metal is a sinister fighter-mage who thrives in inflicting pain to his opponents, using that as a catalyst to fuel his dark powers. Armed with potent damage spells, the more damage Mordekaiser inflicts onto his foes, the more difficult it becomes to kill this armored menace. Aside from this, Mordekaiser's most dangereous feature is his ability to capture the soul of an enemy champion, quickly creating a numbers dissadvantage for the enemy team. Be careful though, as Mordekaiser can capture more than your own soul and can even bring the noble soul of a massive dragon to obliterate an enemy team with potent area of effect damage.