Talk:Yasuo/@comment-3460935-20170312013239/@comment-31203455-20170316160830

No, he really shouldn't have bonus armour pen at all. He already bursts targets with his ultimate, so the bonus armour pen is overkill in that respect.

On top of that, there is a reason we have Tanks in the game, and that is to stand against damage heavy champions like Yasuo. Giving Yasuo bonus armour pen on top of his quick access to 100% crit chance means Yasuo can go after Tanks as well. It just seems like yet another coddling mechanic allows Yasuo to hunt any and all classes.

His Wind Wall is just too powerful an ability on an assassin champion that already has a passive shield and also boasts top class damage.

If Wind Wall was changed to have some sort of health system, or possibly if Passive Shield was removed and Flow Fueled the strength of Wind Wall instead, would that work?

It just creates to strong a sense of "you are utterly fucked" when Yasuo jumps on an ADC or Caster who obviously can't get away but can't really fight back and really doesn't want to be padding around the Wall for a better position when weeaboo-style buggery is that close!

As for Double Crit Chance; it is a problem, but not the biggest he has. It could do with a bit of blunting for early game. Would love to see it 1.5x instead of 2x, meaning he can't get the 100% so quickly but increasing the damage reduction for early game while scaling it down as the game progress would be nice.