User:ClayHuang158/Flamberge other

Description
is a fighter who whittles down his opponents with fiery attacks. His constant barrage of magic damage makes him a large threat to anyone who doesn't build magic resistance. Also, even if they do decide to build defensively, Flamberge will still pierce those defenses when he gets that third hit.

Changelog
{{scroll box|content= 5 January 2017 22 November 2016 13 November 2016 11 November 2016 7 November 2016 30 September 2016 16 July 2016 14 July 2016 27 June 2016 22 June 2016 12 June 2016 31 May 2016 26 May 2016 24 May 2016 23 May 2016 }}
 * Flaming Blow
 * Magic damage down from to {{ap|10|55|100|145|190}}.
 * Increased magic damage down from to {{ap|10|60|110|160|210}}}.
 * Stats
 * Base armor up from to.
 * Armor per level up from to.
 * Stats
 * Base health up from 541 to 570.
 * Health per level up from 83 to 84.
 * Flaming Blow
 * AD ratio for magic damage up from to.
 * AP ratio for magic damage up from to.
 * AD ratio for empowered magic damage up from to.
 * Flaming Blow now applies Arcflame Blade's effects.
 * Mana cost lowered from to 25.
 * Blazing Charge
 * Magic damage up from to.
 * Mana cost lowered from to.
 * Fiery Sweep
 * Mana cost changed from to 60.
 * Fan the Fire
 * Mana cost lowered from 150 to.
 * Stats
 * Base health regeneration up from to.
 * Health regeneration per level up from to.
 * Base mana regeneration up from 4 to 8.
 * Mana regeneration per level from to.
 * Flaming Blow
 * Magic damage changed from  to.
 * Empowered magic damage changed from  to.
 * Fan the Fire
 * Magic damage changed from  to.
 * Blazing Charge
 * No longer grants Flamberge bonus on-hit magic damage.
 * Now increases the magic damage in Flamberge's basic attacks.
 * AP ratio for dash damage up from to.
 * On-hit damage changed from  to.
 * Cooldown reduced from seconds to  seconds.
 * The mark can now be consumed by all of Flamberge's abilities.
 * Fiery Sweep
 * Cooldown up from seconds to  seconds.
 * Arcflame Blade
 * Damage changed from  to.
 * Blazing Charge
 * Bonus magic damage down from to.
 * Fan the Fire
 * Cooldown reduced from seconds to  seconds.
 * Arcflame Blade
 * AP ratio for magic damage down from to.
 * Blazing Charge
 * Bonus magic damage changed from  to.
 * Flaming Blow
 * Cooldown changed from static seconds to 5 seconds.
 * Flamberge's basic attacks now reduce the cooldown by seconds for each stack of On Fire applied on the target prior to the basic attack.
 * Flaming Blow
 * Static cooldown reduced from seconds to  seconds.
 * Blazing Charge
 * Mark damage down from to.
 * Stats
 * Base mana up from 240 to 300.
 * Base mana modifier up from 38 to 42.
 * Mana regen up from to 4.
 * Mana regen modifier up from to.
 * Acrflame Blade
 * On-hit magic damage down from to.
 * Flaming Blow
 * Magic damage AP ratio down from to.
 * AP ratio for increased magic damage down from to.
 * Blazing Charge
 * Dash magic damage lowered from to.
 * Mark duration lowered from 12 seconds to 7 seconds.
 * Mana cost up from to.
 * Fiery Sweep
 * Cooldown changed from seconds to  seconds.
 * Fan the Fire
 * Delay up from seconds to  seconds.
 * Cooldown refresh changed from 3 seconds to seconds.
 * Blazing Charge
 * Bonus on-hit magic damage AP ratio up from to.
 * Stats
 * Attack speed per level up from % to %.
 * Flaming Blow
 * Range down from 300 to 200.
 * Blazing Charge
 * Dash range up from 375 to 550.
 * AP ratio for mark damage up from to.
 * Fan the Fire
 * Stats
 * Base damage modifier up from to.
 * Base mana pool up from 205 to 240.
 * Arcflame Blade
 * Now deals magic damage on-hit and over time. On the third hit, Damage is doubled and Flamberge is granted magic penetration.
 * Flaming Blow
 * AP ratio for magic damage down from to.
 * Amplified damage down from  to.
 * Cooldown changed from seconds to a static  seconds.
 * Blazing Charge
 * Now deals bonus on-hit damage. This is separate from the stacking damage.
 * AP ratio down from to.
 * AP ratio for bonus on-hit damage down from to.
 * Fiery Sweep
 * Scorched Earth duration down from 6 seconds to seconds.
 * Scorched Earthnow deals damage every half-second.
 * AP ratio for damage per second down from to.
 * Fan the Fire
 * AP ratio for bonus damage down from to.
 * Bonus attack speed up from % to %.
 * Created.