Talk:Ziggs/@comment-28465461-20170301040002/@comment-28977071-20170302180511

By the Clarke's law the sufficiently advanced technology becomes undistinguishable from magic (and then we have this Hextech hybrid of course). Advance a bit further and one can even say that magic and science are just two sides of the same coin- reality. You call things magic as long as you don't understand their fundamentals. Once you do, they suddenly become the technology. One can see the examples all along the human timeline, whenever two civilizations on different levels of knowledge make a contact. Both are using the terms 'magic' and 'science' to refer to the same thing. So I'd without much hesitation dare to advocate as a valid hextech mage. However, Fleedling Hyneken is right that attributes primarily correspond to the in-game role, not the champion theme.

Also, just because is primarily a marksman, it doesn't mean that he couldn't be played as a mage. One often sees people who like to build .. on him instead, to collect toxic kills via their minefields. Hence, depending on the itemization, majority of his damage doesn't come from AA at all. The reverse could be true for who'd build ..