Talk:Heimerdinger/@comment-85.243.86.129-20100913004651

The pre-nerf when we still had the 3 turrets made the turret dmg reduce by 50% late game (i could get my turrets doing 250 dmg per hit, since 250 is the cap for the turrets)

Any champion that could just bypass the turrets and jump heimer could gank him easy, WW, panth, anivia, akali, amumu... etc

The 2 turrets now are lacking, since you could place 2 forward and one in the back, so you could escape with your ulti if things got bad in your front like.

The grenade was buffed but, its a slow spell and requires alot of "luck" and skill to actually target a running target if hes far away, while makes a great melee range spell, huge dmg, stun and blind.

Rockets are a great "FU" spell since they do a nice dmg, and alot of time is used for a KS.