Board Thread:Wiki discussions and announcements/@comment-3308937-20150122092301/@comment-24073465-20150126183916

Ntoulinho wrote:

Double Slap wrote:

Wandering Stranger wrote:

A simpler way to do it is drop the result altogether and leave it at a formula. Think about it, the only reason it gets complicated is because different scenarios call for different formulas to apply the stats. So, if all that is shown is like EVERY single formula, then there isn't a problem at all because then when someone wants to whip out a certain scenario, they can just pull the designated formulas together and plug in the variables.

I would figure that in an item, it's gold efficiency could be calculated as Gold Efficiency of Item on Champ X= (Gold value of measurable constituents such as HP, damage, Armor and MR, etc) - (Gold Value of Unused components; usually things like Mana or AP) + (Gold Value of passive)+(Artificial gold value due to synergy with other item/s)

Now, defining the gold value of a passive is tough, but I feel that in many cases, it may be done....something which NEEDS another action would theoretically be worth 0%, but if that other thing were there, it's efficiency would be based on that....

Ex. SV's passive on someone without any Life Steal or other HP regen skills (i.e. the only HP regen is through regular. Think someone like Jax) is worth 144 G (for 20% increase in base regen as well as in the passive of item itself). However, for every % of life steal, spell vamp or other HP regen they get, the passive's value increases by 55*LS+27.5*SV'+3.6*HR where LS, SV', and HR are %life steal, %Spell Vamp and %Health Regen....

Or in another case, think something like Glacial Shroud on Akali (I know...extreme example, but still think of it as just an example)...it's effective gold value would be= 400 (gold for Armor) + 500 (gold for mana) + 317 (Gold for CDR) - 500 (Mana is wasted on her) = 717 g...thus effective gold efficiency of such an item would be 717*100/950=75.47%

On the flip side, on someone like Singed, Gold Value becomes= 400+500+317+167 (approximate value of gold from the extra HP from his passive)=1384 g...that gold efficiency then becomes 1384*100/950=145.68%

From things like these, we can theoretically find effective gold value of an item AND a general formula for it's gold efficiency per champion. Won't be easy, but it just might work....