Talk:Fizz/Strategy/@comment-4607995-20111116120408

I've seen a few people play him as a jungler already. His passive is like that from amumu's E, only MUCH better. after level 4 or so fizz seems to get almost no dammage from neutral creeps, so he doesn't need to build a full wriggle's; he can more or less skip it and go straight to the first item of madreds for faster jungle, get a wits end and with those items alone he deals so much dammage if you max W and Q. calculation Q, which deals on hit effects and your ad dammage plus an almost immediate auto attack plus W passive and activate and the above items results into 130 +100 + 100 +50 +50 +42+42 = 514 dammage, not calculating the rend dammage on his W passive AND the % based dammage. this would be the dammaga around lvl 13....build him like a jungler/bruiser, get madreds and you have a on hit effect procing, scary mobile, high % based dammage dealer that will be a **** hard to kill. haven't seen ap yet, but was amazed at the dammage output from just wits end, madreds claws, and base dammage from spells combined.