Thread:Willbachbakal/@comment-7709681-20150131182542/@comment-1330314-20150407090252

I feel the movement ratio you gave to Cruor Bond works. If you imagine the movement of a character as a vector sum, then having the victim's movement only be 15% as effective would make sense in terms of how they'd move overall (perhaps the ratio should be increased, but 15% sounds good).

Regarding blood trails, I think they could be developed on another kit (the other one we had, for example), but I don't think it's worth making an entire system around them here. I think it would be fine if just one or a few abilities created blood trails that you could then consume with Tainted Bloom, but more than that would likely be too much. If they were to just interact with Tainted Bloom, and provided no bonuses, then the blood trails themselves would just be visual indicators for the mist's range relative to Dmitri.