Talk:Kayle/@comment-76.119.33.173-20120130034521/@comment-161.185.150.116-20120131193451

I agree with Interceptor on most things, having played kayle since like close to lvl 1 and mainin her til I am now lvl 30. AD is the way to go simply put because Q is equal between AP n AD, so why not just go straight AD? AP ratios are bad, you can deal 20% of 500-600 AP on E, which is no more than an extra 120 on hit, or deal close to 200 more damage in full AD to your main target, and then deal and addtional 40% of total AD (about 160 in my build) to targets around you, as magic damage (according to the wikia n tooltip)?

Where I disagree is that Kayle can't go toe 2 toe with an AP carry. Some she can, some she can't. She can be a good counter pick to Veigar, as his moves are predictable as hell and easy to avoid once you get boots and a PD, however a Lux is too damn tricky. By the time you get ult, or if you use a heal, you can take them on head on, avoid their slows, stuns, AOE, get in close range and pop ult while u wreck them b4 they can really counter. But this all relies on a lot that only a good Kayle player, and a good player in general can do. You have to know Kayle, and know what your opp will do b4 u they do it.