Thread:Double Slap/@comment-3017217-20150625141131/@comment-4091261-20151208142104

Well, I was expecting a more... refined answer to your opinions on Juggernauts. I actually found them useful when in the patch they were released, but saying that again is redundant. I was also expecting a more refined opinion on FeralPony's answer.

That said, I haven't lost interest in the matter. If you want my opinion, I think his theories make sense in his perspective. However, the solution to his worries are actually quite simple: make more damage reduction effects--akin to the reduction on and.

Currently, damage reduction and and  are nigh synonymous. The only difference is that penetration does not effect damage reduction. Even then, flat penetration didn't give a fuck. With this new system of damage reduction combined with damage reduction effects, there would be a guaranteed protection for tanks in the early game against assassins. It's only logical. Why the hell should a cower before a  on a level playing field?