User blog comment:Doc Tam/Watch, the Embodiment of the Void/@comment-80.108.245.22-20120628080658/@comment-5240463-20120628192449

I'm the same guy, but now I have an account. =D

Well, I don't quite think that animations make a character memorable - though finally I found a word that fits better than memorable: unique. I understand that most characters have a skill or two that seems like we've seen them before a hundred times (things like Morg's snare, Brand's fireball, Lux's snare, Anivia's stun... they all are a variation of the same skill, basically, though the variation does make them a little less "common"), but then again every champion still has at least one skill that you just know belongs to him (think of Blitzcrank, you just can't imagine him without his pull, or Anivia's wall, Orianna's flexible targeting, Cho's feasting...). Watch on the other side... I recall him having a skillshot mini snare and an AoE-ult. A fair number of ults are AoE-DoT, but many add in something that makes them interesting. The other two abilities I just had to look up again to remember. :/

As I said, Watch isn't designed badly from a pure gamer's PoV, but I personally wouldn't care to play him just because he's so generic (btw, I also find this to be true for the upcoming champion Jayce, if his kit spoiled so far is correct).