User blog comment:Zilla4444/Sunfire Cape Remake Suggestion/@comment-2095407-20120624173355

Both versions seems unneeded. MR is bound to be harded to come by compared to armor. Get Merc's, FoN, BV for that. One builds sunfire mainly for health, then takes nice armor (not main source of armor, just addition) and only then considers the passive damage. As a tank or bruiser you already have your damage or you shouldn't do that much damage in the first place! It is just farming and aggro addition, not the source of serious damage to take down someone solely by some passive that costs you about 800 gold. Aren't you really taking this passive damage too seriously?

I mean i know that is is not too attactive to but on a tank with quite silly damage late game, but is was never meant for a serious damage like that item in DotA.

Give for item like more armor and health (500hp, 50ar) and only tweak passive to scale better to late game. I could see it scale with enemies max health per second - not your own.