Talk:Gragas/@comment-128.153.216.214-20130312045606/@comment-90.80.1.65-20130314103656

this gonna be a bit longer, hope you are patient. ok so here's the deal about jungle grag. (im plat V if that means something).

Skill order shoud be R>W>E>Q. Maxing W not only because of the damage, but also because of the free damage reduction (its so op).

Why E before Q? mostly cause of the cost. Ill be giving blue away most of the time, and by lvling E you get more damage for the same cost (75 mana). Also E has AD scaling, and since W gives free AD its a nice sinergy. Lastly, the Q debuff is really relevant only once teamfights occur -> meaning late game. In early/mid game ganks the AS debuff is not that much usefull, i much rather have more damage on my E which i can usually use twice in a gank. Also W allows you to ignore buying resistances till end of mid game and you can focus on HP/damage. As W gives free AD, thus in runes i focus on AS for fast clear so AS red and quints, armor yellow and mr/lvl blues. mast: 9/21/0.

I build usually aura take + damage like this: first back  Spirit Stone  + boots. After that go Kindlegem, upgrade stone toSpirit of the Elder Lizard (i prefer this to acient golem but its preference), upgrade boots, Upgrade kindlegem to Zeke's. This is core.

It should be mid game now, so build Aegis into Bulwark. With W up + bulwark you are tanky as fuck... after that it really depends how the game goes.

regarding ganks: allways remember to W before gank - u got 20 sec after that. if you fail your gank dont dive when W will be going on CD. missing out on 18% damage reduction is huge. thats about it. im still testing this in normals but with very good results (mostly vs gold rimmed ppl). I will soon go into rankeds and see how it goes.