Talk:Cassiopeia/@comment-4636093-20140827230102/@comment-1330314-20140828004452

@Herzog de Puce: First off, this is a gameplay update, not a full-on rework. Cass isn't having her playstyle changed in the same way as, say, or. It's also not meant to be a buff or a nerf, though it's certainly meant to give Cass clearer build options. If is anything to go by, it's okay for a non-marksman to have a super-weak early game, especially considering Cassiopeia is one of the "true" AP carries out there. It's also fine for her to have clear weaknesses, and that's in fact a good thing: it's okay for Cass to be weak against long-ranged kiters, since now she has better tools to kite and chase every other champion. She doesn't need range or zoning or early power, because that's not what she's about.

My point about Twin Fang's mana cost is that one single cast costs between one fifth and one tenth of her base mana pool, despite being spammable. Using it to full effect on a poisoned target can completely drain your mana bar, which is not good for you even though it's meant to be Cass's clearest success case. With the mana refund, Cass can alternate between harassing and recharging her mana through last hits, which will allow her to manage her mana a lot better than with a simple not-too-effective cost reduction.

I also disagree that the rework "isn't justified": while her problems aren't as urgent as, say, 's or 's, she's been in a consistently awkward spot since release. She very rarely sees play, and mainly because, on top of her extreme difficulty, her kit is not optimally tuned. Even high-end Cass mains have complained that she doesn't do what she's meant to be good at in the best way possible. The above set of tweaks should hopefully fix her usability problems. You and HeresyHorus are also completely misunderstanding the way Riot handles champions and gameplay in general. Riot isn't this one individual who goes: "Okay, today I'm doing champion X, and then tomorrow I'll release a skin, and after that I'll rework champion Y;" Riot is made up of multiple different departments, each with multiple teams handling different projects at once. Cass is getting tweaked now because that's the work of one of those teams, while others are likely taking a look at other issues or developments. Those teams do prioritize certain issues over others, but will nonetheless ship changes as soon as they're ready.