User blog comment:Willbachbakal/(Summoner Spell Concept) Streamlining Summoner Spells/@comment-25228021-20161017195159

I am very much behind the general idea of buffing summoner spells. You make the point that Flash being picked all the time is due to its competition being just worse, and it is indeed WAY worse. I appreciate the drastic buffs to a lot of summoner spells.

I'm also very interested that someone other than me has considered removing Smite from the game and I'm expectedly surprised in a very good way.

For specific points now:
 * I think Phase is really, really strong. I'm all for playing with crowd control immunity, but that plus damage immunity makes this spell the second coming of Malzahar's new passive.
 * Tying in with the first point, Ghost also has become very strong with the invisibility it grants. Especially when paired with Phase.
 * Concerning both Ghost and Phase, in practice they might find the same practice as Flash, sadly, going from where you are to the desired point. Flash is instant but only goes so far, Ghost needs to be sneaky, and Phase is telegraphed. Of course, the spells' have other uses, but I fear for the overlap with Phase/Ghost.
 * Exhaust slowing projectiles is overkill when it already extends most cast times to 1 second. This would obviously become a support mainstay.
 * Heal just isn't that great as you made it. While 20% max health is stronger than what it currently is at pretty much all stages of the game, that's all there is to it.
 * I'm not too fond of the instant Ignite, but I get your point. Sadly it's probably going to be used only as a point-and-click execute whenever anyone's under 20% health.
 * I wish you'd gone more ham on TP, like cutting its channel to 3 seconds. But I guess that since you didn't raise its cooldown you wouldn't take that risk? I just want to say that it still wasn't picked as often as Flash is.

I don't have any issue with removing the rest of the Summoner Spells as with what you're bringing to the table, I don't see what more would be needed.