Talk:Gnar/@comment-26002870-20150126120801

I really like the way they went with Gnar: from an attack speed based glass cannon to a health stacking lategame tank. Due to the nerfs to his boomerang damage and cooldown, he is not so reliant on his dps potential anymore and is much better as an initiator. Also, the health scaling on his E and the percent damage on his W still makes him do decent damage, even as a tank.