User blog comment:Big Lupu/Why do wards take slots?/@comment-8244323-20130608163709

Your problem with wards is obviously that they take a slot, that could have been an item late game. But if you give them a special slot, then every player on the team carries wards late game. All five players eventually just stock them - much like the elixers - and games wouldn't ever be won, due to 25 wards for BOTH teams. NOBODY would be caught by surprise.. nothing would ever been done in secret. I think the tradeoff between having an item or having 5 wards on the field is very important to a game. I can see your problem, I just don't think your solution is better in any way.