Talk:Lux/@comment-26203093-20160902090528/@comment-24496127-20160902091455

I think it really needs some sort of indicator, or maybe the ability itself needs a graphical redesign. A lot of the frustration of the ability is that there's no way for an enemy to percieve where it's going to stop, because it keeps up a consistent speed and animation for it's entire travel time before abruptly plopping down somewhere.