Talk:Karthus/@comment-220.255.2.87-20120823042809/@comment-4659726-20120824204351

Not really a "fair" nerf since it gives up so much while giving you no reason to rank it.

If you had to nerf it I'd give it reduce magic resist by 15-25 at max rank. Or a flat 20% of both armor and magic resist to keep it's flavor. Even so removing a skill that is more about a team effort really makes for less interesting plays imo.

Karthus wall is one of those skills that zone the enemy because walking into it is painful (imagine that, it is called wall of PAIN). Reducing the reduction by so much and removing it's armor reduction just makes it lackluster.