Talk:Karthus/@comment-5589202-20131216005214/@comment-8506165-20131220215247

I have never worried about a Jungle Karthus gank in all my time playing League. Never. I haven't ever died to one. It's easy, you just have to bait the wall and walk around it. If he doesn't wall, he won't ever catch you. Karthus has pretty atrocious MS and has to stop momentarily to cast Q. Although if you have any kind of dash or mobility skill you don't even need to do that, you just run straight back to your turret and use your dash after Karthus walls you. Oh sure, I've died to Requiem cheese after my laner's almost killed me, but I don't see how that makes a case for Jungle Karthus. He can just as easily do that from lane.

Regarding Karthus having highest level 2-3 damage in the game? Theoretically, yes, he's up there, but that holds true at all points of the game. Assuming you hit all Qs perfectly on a single target. There are better candidates though, especially if you value consistency over theoretical unobtainable potential - Tiger Stance Udyr, particularly with a Doran's Blade start, deals a lot of physical damage over quite a short time just by AAing, and everyone starts with less Armor than MRes. Xin Zhao can land one Three Talon Strike for a total of 360% of his total AD, plus 90 bonus damage with innate armor shred. If we're just talking theoretical damage... Cassiopeia theoretically deals 150 damage per second at level 3 (this doesn't mean Cass jungle is a good idea!).

Oh, and enjoy playing against a Nunu or someone who'll steal your blue buff and make you completely useless for the next few minutes. And enjoy being short of gold as a mage who's meant to shine in the late game.