Thread:PrimusMobileVzla/@comment-26815373-20160223062444

And to a larger extent, all the MOBAs and the newer 'hero shooters' (like Overwatch, Battleborn, Paragon, & Gigantic).

One thing DG did that I thought was cool, was incorporating the games passive gold economy into minion 'workers' who gathered resources(?) that the enemy team could disrupt or capture. Seems like a really cool objective League could incorporate, especially if Riot keeps playing with maps and modes like they do.

Another thing DG did, that has since been adopted by more recent games like Gigantic, is having each team having a 'boss monster' of their own. I adore Baron, Dragon, and Vilemaw, and would love to see Riot really play with the 'large monster objectives' aspect of the game, in addition to playing up structures and terrain. One thing at a time of course.

What do you think about all this though? 