Talk:Kayle/@comment-5763148-20131014071312

Recent experimentations and ranked games have shown the AD/CDR Kayle build I've posted awhile back to be lacklustre in terms of KDA performance.

While the Lane Phase is extremely smooth, it is almost a complete Farm focus. Tower Destruction, Split Pushing and Backdoor power have increased as well. However, contrary to the assumed theory, Duelling power is mediocre until Late Game where it suddenly skyrockets after teh 3rd to 4th item.

The Build, unlike the Parent Build (Classical AD), has a smoother Early Game and a more consistent Late Game thanks to the unique build path. However, unlike the old build, the Mid Game is drastically weakened.

Itemisation sequences are still in progress. Early Build Recommendation: Ionian Boots, Stinger and a Damage gear in either BF Sword if well farmed, Bilgewater Cutlass for a smooth Lane Phase over time, or The Brutaliser for constant Kit access should you have gained a huge advantage via kills. Rushing all of the major CDR components are not recommended unless a huge advantage has been gained.