Thread:GreenMoriyama/@comment-7709681-20180818035822/@comment-3391671-20180821063607

Here it is: AoE that deals damage and slows enemies 99% for 1 second, cleanses her.
 * Innate: Still a Fury system, however it works much like, although the Enraged version of abilities are more unique on its own cooldown (this means she can cast enraged Q without putting normal Q on cooldown, outside a gate of possibly 1 or 2 seconds to prevent spamming the two in succession).
 * Q is now does not cost Rage, instead being Sauna's main ability that'll grant her it.
 * Normal Q is more like a dash-AA, dealing one punch on the next AA.
 * Enhanced Q is much like current Q, dealing three instances of on-hit while going.
 * W is either going to remain how it is, or change into the following:
 * Normal Q causes Sauna to mark a target, granting her a shield while gaining bonus MS when moving towards the target.
 * Enhanced Q has Sauna mark a target, nearsighting Sauna except for the target (and the terrain outlines), while gaining a strong shield and bonus MS when moving towards the target.
 * E now does not have Sauna "channeling." Instead is now 0.75 seconds default, and consumed Fury only increases damage. No more "hit nearby enemies" for normal.
 * Enhanced E causes Sauna to also damage nearby enemies, like default. Then, she follows up the knock-up with a as she jumps with the target, slamming them to the ground to  them for a little longer. This means there is two instance of damage, instead of modifying the knock up damage any further.
 * R may activate instantly. Duration dropped to 10 seconds.
 * Her Rage meter remains full at all time, while reducing how often she can activate enraged abilities to 1.5 seconds.
 * Second activation is still an AoE, but also inflicts a decaying 75% slow for 1 second on enemies. It also Cleanses her, while making her immune to CCs for the next 1 second.