Talk:Urgot/@comment-5663971-20140517152858

What would happen if...

Urgot VU: Think, Armored Core quadruped robot motions, Back boosters(activate with enough MS), A little less flesh, modern hextech(Like dinger)

Base HP/HP per level --> increase

Mana Per Lvl --> decrease

Range --> 500 or 525

Passive ---> around 5-20 Mana restore on AA

Q ---> Rescale base dmg(a little larger early, smaller late), increase ratio to 100%, scaling static cooldown with skill level(2 to 1) and reduced mana cost in earlier levels.

W ---> decrease slow amount, shield amount and cooldown, Increase mana cost, small knockback on cast

E ---> increase mana cost

R ---> Rework to: After channeling for 1 second, Urgot gains massive AR/MR for 5 seconds, massive ms boost that decays RAPIDLY(Around from 100% - 20% in 1 second and remains there) over the duration, and the ability to Autoattack and cast spells without breaking movement(even for a split second), semi low cooldown ability. Mana cost: percentage of mana pool.

That oughtta fulfill the barrage-tank design space, incite BOTH glass cannon and full bruiser builds. Allow jungling and top lane gameplay, increased counterplaying... etc. But I'd miss the old ult of course... I'd sure reuse it in another champ. hahaha...