Talk:Tristana/@comment-4948553-20120506172239/@comment-4948553-20120507045551

i've said this before - trist is not a champ you can simply play - most AD carries all play the exact or very similar way - ALL AD carries may have the same role, but trist plays out very differently (as so a couple of others)

Trist has her very own style, and to master it, you either need to be a natural, or practice and figure it out (research helps a LOT, and if someone can teach you, even better)

and to the Anon, THANK you for understanding trist, and i have to say this cause i've seen too many incorrect or pointless posts/comments

600 burst at lvl 6, not even including ignite, or the fact that they're slowed and you can auto attack them, and if your support is good, they join in, and you automatically get the kill (unless you fail the initiate, but that's a completely different story)

a good trist gets the kill, and it's very scary to the opponent when you lane passively for so long (well, i push a lot, and harass a little, but i don't get aggressive till the moment i first burst, and it's really fun since a lot of people haven't seen a good trist burst XD) and then finally, when to moment comes, you burst out, dealing at LEAST 300 damage to start it off, doing your auto attacks and ignite/exhaust, or heal/exhaust if they decide to try and counter your burst, (personally, i don't use heal, which could be very useful, but i play too aggressively to live if i'd need heal, so i might as well secure the kill with ignite/exhaust :P) then, when they run, you can flash/ghost towards them, or R when they're just barely in range (which is not too hard to do since you should have W'd onto them) - this makes at least an automatic 600 damage from your skills, and by now, you should have at least serks, or a BF if you farmed really well - that gives you about 65~70 or 90~120 dmg per auto attack, and your support could help too - this gives at LEAST 800~1400 damage depending on how things play out, which will definitely secure you the kill at lvl 6 - remember to auto attack mid-jump, or use your E, cause you can do whatever you want during that jump - saves time and could end up saving your life

bad early game? i think not

horrible mid game? i say yes - unless you feed early, you can't do crap mid game, and you shouldn't have much Q unless you got enough damage early on and decided that it'd work - mid game, typically, you're just a squishy that has very below par damage

late game, of course you're scary, all AD carries SHOULD be - they CARRY - games are finished by either complete team dominance, or the AD carry + teamwork