User blog comment:DarknessStriker/Which support should I choose?/@comment-5955640-20130520013056

Every support fits a certain ADC. Now some can fit for more ADCs than others. Zilean for instance is good with Melee ADCs because he can give them mobility. Take away the mobility of other targets. And going all in and getting the Zilean Ult is pretty fun especially if that Melee ADC is Tryndamere.

I can't help you in supports that can also play other lanes. Mostly because very rarely do I consdier that an ideal choice over say. A real mage or an assassin.

I would say. For most occasions. Lulu is a strong support pick. She roughly has more utility than Orianna who has a TON of utility for someone who isn't a support. Glitterance's slow is very reliable and it's possible to hit two targets who are actually a fair distance from each other. Whimsy grants a movement speed buff that lasts a while as far as temporary buffs go. It also lends the target a little extra AP. This in paticular makes Lulu an ideal choice for ADCs who cast a lot of AP damage or are going Hybrid. That new Ezreal build people seem to flaunt would apperciate Whimsy. Cast on enimies you silence them and slightly slow them for but a moment or so. Casting whimsy on a very powerful or a disruptive target usually puts them in the hot seat.

Help Pix can cast a shield and Pix himself will aid an ally in their attacks which has interesting trading potential. Cast on an enemy and they take magic damage and will remain revealed for a few seconds. Champions like Rengar or Twitch will continue to be revealed by Help pix if cast shortly before they use their stealth.

The ultimate is great. Ult the target who gets bonus health. Goes Cho'gath size and slows all targets in the aura surrounding it. Tanks ask for it by name.

Janna is a strong pick. With the right ADC. She's less effective than one might think but i've really done the thinking and I figured out quite awhile ago that Janna does well with ADCs who primarly need distruptive CC so the opponent can't trade while they poke. Vayne, Twitch, And Caitlyn like Janna. I would say Vayne has to have one by default. Howling Gale is a nice knockup and the longer it charges the more effectively it knocks them up. Zephyr grants you personal movement speed when not in use (so don't use it to self peel!) and chains pretty well with Howling Gale as it slows when used offensively. Eye of the storm grants the target a shield and while the shield is active. Gives you additional attack power. You see why I'm saying it's good for champs like Vayne and Twitch? That CC combined with the additional pressure and buffering with the shield makes them serious contenders. Moonsoon is a good peel move that heals an injured target or even targets. Tanky Janna heals teammates while the enemy focuses you down instead of the damage dealers.

Thresh is a great alternative to Blitzcrank as a strong initator support. Death sentence is a decent grab that gives you the option to pull yourself towards the enemy or pull them towards an ally or even yourself depending on how far away they were.

Dark Passage can be THE life saver for those death dives to get the kill on a fleeing target. it's also a shield and basically. while Thresh is a powerful initator and all ADCs can benefit from it. Corki and Tristana are two Yordles who like this guy as he keeps a target pinned. Can take a punch. And oh. Don't make diving as deadly as it usually is.

Flay sweeps the enemy in a line and basically can be used to soft peel or keep a target in place depending on proximity to the target you want to save or hand them too. The Box is just that. A box that has apparantly the strongest slow in the whole game. It also does burst damage like crazy. You will like Thresh. He does get banned occasionally in ranked matches not unlike Blitzcrank though.

Remember when I said Caitlyn goes well with Janna? She goes even better with Nami. Aqua Prison pins the target well. It's a hard skill shot but once you land it Caitlyn would have to be completely asleep on the wheel to not exploit it. Ebb and flow is good as well since the distance is just long enough for it to hit a target that is just outside Caitlyns range. Also health and speed buff makes it very nice.

Tide Caller's blessing give her the ability to stick to a target like a very nefarious glue. The additional magic damage is also nice. The ultimate is really nice. But it isn't an opener. It's actually more of a chaser. It also chains with a successful Q very well. I remember when a Darius grabbed me to initate for the enemy and I countered with the wave. Not only did I escape with my life we we won the trade because the wave either CC'd them or they seperated from their allies to escape the attack.

And on the topic of counter initations Zyra is my number one choice for non support support champs because she is a powerful anti initator. Yes. Anti initator. You get a lot of wise guys who take Volibear and Blitzcrank in lane and think they've won the game. Normal supports can't really deal with that. Well most (Alistar probably has some really aggressive CC that pushes most opponents away and imagine Voli picking up Alistar only to make it easier to get headbutted under the turret and stuck there no less?) supports anyways. She can ward the lane bushes and create lots of aggro to disengage and harass lane opponents with. You like Taric ya? You won't be liking him when the only way to stun the enemy ADC is to take it full in the face from Zyra's plants. Get snared. and try to self peel as she ults and knocks you up.

You will have my sympathies which is more than I can so for the ADC who will hate you.

Shen support sort of marries the sustain support and initator support with fun results. Rammus is a good support and I think you will know why. He however. Is not a great support against initator supports or ADCs who aren't quick to respond to openings. Sona Support is THE buffer. She exudesauras quite literally and also rewards ADC champs for having AP ratios. She has lots of CC and i'm not talking about the ultimate. Her passive rewards spamming and auto attacking as the third spell cast makes the auto attack deal extra damage and cast some additional effects to boot. Tristana and her do real well. Tryndamere does as well inexplicably You can't actually go wrong with Karma despite rumors to the contrary. She goes well with bullies both ADC melee and ranged. A spammable burst that slows. A movement speed buff that's also a shield (and can do damage as well). And a snare to prevent escape. It's all a really nice kit and it's a shame it doesn't get more respect.

SO YEAH. You have a lot of options to choose from.