Talk:VPBE/@comment-24951773-20160909004925/@comment-1330314-20160909074859

I think this is a specific milestone because one of the features that Axes talked of reverting was a key change in Kog'Maw's rework that significantly impacted on the way he played, namely the double attack speed on his W. In fact, that was probably the core component to his rework, so reverting just that mechanic, even while keeping his R execute, would still mostly amount to a revert to his rework.

Personally, this saddens me because the fantasy of doubling your attack speed and spewing constant pain was awesome. I also think the issue isn't just with that particular effect, but with the way many marksmen output their damage: the reason Kog is getting changes is because he often turns fights against him into very binary checks: either you can reach him and kill him before he kills you, or you don't and can essentially never approach him, because he'll deal a ton of guaranteed damage at you. Reliability has always been a feature of marksmen, but Kog'Maw, especially his recent jungle builds, shows what happens when that reliability goes too far, and the result is a damage pump that largely cannot be dealt with other than through a select few options (i.e. burst, team focus or hard CC, the latter two of which can be used as counterplay to basically any champion, no matter how little counterplay they truly have). What we need is an overall reduction in the reliability of marksmen, and not just a revert to Kog'Maw's preseason changes.