Talk:Ezreal/@comment-214.15.218.74-20111025092952/@comment-2124153-20111025154449

Worth noting, btw, the reason for 9 points in Defense mastery: +6 Armor/MR is good throughout the entire game, and Strength of Spirit is a lot better than people give it credit for. At 3/3, SoS gives 1 HP/5 per 100 max mana, which amounts to an extra 30-60 HP per minute in regen for Ezreal during the level 1-7 stretch in the lane. That's worth a couple potions of sustain, until you can get a lifesteal item, not to mention the reduced incoming damage from bonus Armor/MR.

I run with that when I feel like I don't need Utility. Which, when you really get down to brass tacks, is just a slight 5% EXP bonus and 22 extra seconds on red buff, since the tier 1 choices are kind of garbage.