User blog comment:Rehoma/Rhodium, the Purge Seeker/@comment-3391671-20130817124651

Making a new "thread", since the one we were talking in was getting long.

The concept is getting better and better, but like how humans make mistakes, we aint perfect. Let me elaborate:

-The new innate is okay. I'm sure that free crit damage could be abused in game, but I wouldn't mind. Anyways, I looked back at how critical damage works, and I think that concept-wise, this is interesting. But, mechanics wise, it might prove fatal and incompatible. I might advise that you remove "This strike will benefit from bonus critical damage runes, masteries and items." I don't mean to discourage this concept, but I think it could get confusing...especially with the Q...

His W will definitely be able to "benefit from Inducement" because Inducement affects basic attacks. All the W is doing is giving extra damage if he basic attacks while stealthed, so the "benefit from Inducement" part is not needed.

-The Q is like before, except for the revised description. This is good. But, back to the innate, it should be describe instead "Pride Swings can activate Inducement to allow both strikes of Pride Swings to deal double damage. This will activate the bonus movement speed and energy regain".

-W and E are all good now. Don't forget to mention that the body in W will be "dead".

-The R...is reworked in the way I asked, yet it isn't. The suggestion I gave was actually based from Sej's ult, not Graves'. Her ult sends a bola in a line, stunning an enemy champion and nearby enemies if it hits successfully. If no champion is hit, Sej's bola explodes at the end, only slowing nearby enemies. I was thinking Rhodium's ult can work similarly, where it benefits better if it hits an enemy champion. Therefore, I would reword the ult to say, "Rhodium channels his dagger for 1 second, then throws out a massive amount of power in a line. If it hits an enemy champion, it will explode, inflicting 100% of the base damage to the target and 70% of base damage to nearby enemies. If the ability reaches maximum range, it will explode, inflicting 70% of the base damage to nearby enemies. This also inflicts 100% damage to non-champion enemies it passes through."

I hope what I explained above explains my new concerns. I do apologize if this burdens you more. I just want to make sure this champion is good.