Talk:Tryndamere/@comment-99.133.180.121-20120123050948

I really dont find Tryn's ulti any problem as he either uses it to dive or run away, which i can stop most of the times. What i hate about him is his passive (0.35% critical per fury). So at lvl 1, most tryn would probaly get 10% crit masteries and 8% crit brawler gloves. Let's say he gets 100 fury, which isn't hard to get. If i did my math right, he would have 53% critical strike and hes LVL 1 - 3! I think it should be nerfed to atleast 0.20% critcal strike per fury so he wouldn't smack an enemy champion for 200 - 400 health per hit. I don't have a problem with Q active, but the Q passive is just stupid. Q = Boosts attack damage by 5/10/15/20/25 and 0.15%/0.2%/0.25%0.30%0.35% per % health missing. Ok, everybody knows he will drop to about 1% health while he is using undying rage. Let's say his Q is rank 5. 25 damage + 35 damage = 60 bonus damage when he is in ulti. Plus in late game, he smacks everyone for 600 critical damage every hit. Really? I don't have a problem with W since every champion needs cc or a slow. But i can't stand the everytime tryn critical strike your E takes 2 seconds off cooldown. Late game, you ****ing critical strike 9/10 of your auto attacks, and the E has 9 seconds cooldown. It should be maybe .5 seconds off everytime you critical strike. Don't really have a major problem, but Riot should maybe nerf the fury gained while auto attacking/killing/critical striking.