Talk:Zyra/@comment-9533487-20160510162920/@comment-9533487-20160512220700

The situation where you land q+w on an enemy and the plants don't push the wave is pretty unreliable. They sometimes won't hit the creeps, but that will change regardless when you have to lasthit one. Are you sure there's higher attack speed on plants? That is not a change mentioned in the patch notes, nor is it here on the wiki.

The movement speed buff does not make up for a range reduction, time spent moving+casting definitely does not equal time spent casting, and moving towards an enemy is a good hint that you're about to do something. The reduced burst/scaling may not matter as much at a certain period of the game with certain builds and certain conditions, but the fact remains that it was reduced and you can feel the hit throughout the game.

Now, I'm not saying Zyra support is much worse, if at all. You aren't expected to carry in that role anyway. Some people even max e first on her when supporting, so the damage hit may be felt even less by them. If you're playing Zyra purely to counter the enemies' engages, she's better in most situations, sure!

The only way I can see her being better at higher levels of play is if the passive is actually just too oppressive. At the very least, I'm betting that's what Riot will see, because that passive definitely does not promote much initiative or originality.