Talk:Urgot/@comment-25532677-20141220002949/@comment-1403138-20141221113433

His range is piss poor in comparison to most ADC characters and while higher than most for top lane, he is too item reliant to do without and runs out of mana quickly without tear. On top of that, he only really has two damage moves outside of his autoattacks and while his ult is a gapcloser of sorts, it also puts him in the middle of danger given how it works with no compensation for being thrown into the whim of the opponents. Because he is most often seen as a top laner (but thought of as a Marksman), he also has to deal with other top laners such as Renekton, Darius, Riven, and Nasus, all of whom have more natural resilience on top of some method to punish an Urgot too far gone from his tower without being as item reliant (bar Riven). In addition to the above, Urgot also has no wave clear to reset the wave with in a pinch and cannot really help his jungler setup ganks without using his damage sponge skill and is super skillshot reliant on his Q for most of his damage.

Short of it: Ooms quickly, easily lane bullied, cannot make ganks easier, no gap closer, and potentially makes a 5v5 a 4v5 if an ult cast turns sour.