Talk:Nidalee/@comment-24663301-20140710135555

Has anybody tested if W deals damage based on current health at the point of the trap going off (so it calculates how much damage it will do in total based on how much health the target had upon activating the trap)?

Or, does it deal damage based on their current health per tick of damage? So that it essentially works similar to Liandry's Torment.

Just something that I'm curious about.