Talk:Jinx/@comment-4499945-20131023212334/@comment-3067750-20131024140635

I already posted my comments on the nerf on Surrender@20 and will just copy/paste them here.

these "nerfs" overall are just cosmetics to make it appear that she was nerfed (With the exception of Chompers! but that needed a better mana cost as it was too free before).

Zap!'s changes, 5 more mana cost is nothing. In addition, they only reduced its base damage by 20 / 15 / 10 / 5 / 0, which in reality you're likely going to have Rank 2 on your first recall so you lose 15 damage before you go buy that BF Sword that increases Zap!'s damage by 63.

Zap!'s real damage comes from its scaling, so again this nerf is primarily cosmetic, mainly giving the appearance of being nerfed which will in many cases be enough to shut up the people who QQ for no reason about a champion being OP.

Switcharoo! lost 20 / 15 / 10 / 5 / 0% attack speed on max stacks, lets look at this one a little bit assuming you max Q first (leveling it at 1, 3, 5, 7, and finally 9):


 * Old Attack Speed on Left, New on Right
 * Level 1: 0.944 vs 0.819 (0.125 difference)
 * Level 3: 1.081 vs 0.988 (0.093 difference)
 * Level 5: 1.219 vs 1.156 (0.063 difference)
 * Level 7: 1.356 vs 1.325 (0.031 difference)
 * Level 9: No Change

Overall, the attack speed buff hits the hardest at level 1 and moderately at level 3, at levels 5 7 and 9 the difference is too small to really bother. This really only changes her ability to pick away at towers when an enemy team is forced out of lane very early. Past that it does sort of his sustained damage trades but even those don't last too long for the lowered DPS to matter alot.