User:Lukeatlook/Template:Items/AP/DPS

Magical DPS
Items oriented around dealing damage over time.


 * +40 ability power (-10), +200 health (-100), +50% mana regeneration (new), +10% cooldown reduction (new)
 * +20 magic penetration (+5)
 * Dealing spell damage applies a damage-over-time effect that deals bonus magic damage equal to per second for 3 seconds. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters.
 * Less raw AP, more magic penetration (doesn't stack with, though) and a mana component. Champions like or  should love this.


 * +60 ability power, +50% attack speed, +10% cooldown reduction (-10)
 * Basic attacks deal 15 bonus magic damage on hit.
 * 400g cheaper (!), but loses the CDR. On Kayle, you're encouraged to opt for instead of  if you want CDR. The  component, already mentioned in the Fighter Project, has 20% AS and 15 on-hit magic damage.


 * (new item)
 * Recipe: +  + 750g (total cost: 3300 gold)
 * +120 ability power, +50% base mana regeneration
 * +5% movement speed
 * Create a zone for 15 seconds that reduces magic resistance of all enemies within by 5% per second, stacking up to 6 times. (900 range, 1000 radius) 90 second cooldown.
 * The fourth NLL upgrade, dedicated for immobile AoE DPS mages. Just like in the Carry Project doesn't stack with Last Whisper, this item is rather an alternative to  than a counterpart. Unless the enemy has absurdly heavy MR, then maybe using both could be a good idea.