User blog comment:Degritone/Imad, the Tethered Soul/@comment-25280175-20150205201944/@comment-25364408-20150209160755

Oh, right, I had scaling duration. My bad, forgot that was a thing. Was making that claim assuming it was only 3 seconds. Then how about it slows anyone caught by 100% if they move more than 500 range away, but it works like it does now for anyone caught by another tether?

It's 70%, so essentially a 35% steal that doesn't help the rest of the team catch up to them, and he has to be in melee range to apply. How about 50%?