User blog comment:Lesdin/Adara, the Calamity Adherent/@comment-3391671-20161010102119/@comment-3391671-20161015190251

Instead of continuing an old comment, here is my criticism to Adara in a new one!
 * For once, I'm looking at the stats, knowing that you place good though into your kits. And from it, you make it painfully obvious that Adara herself is not supposed to take damage with the low, and . While the only outstanding bit of her base stats is her base attack speed (which has a poor growth of 1%), you make it clear that she needs to rely on her kit to function well in the game.
 * Of course, she doesn't run on (which some people would argue Adara should run on), and her abilities have relatively . But these only support her being a kit-focused champion than a champion who relies on having some sort of decent stats to be viable at the start of the game.
 * Onto the Innate, I already mentioned my primary question to Shiva's Link, which is the orbit time of the Shards. Also, are all three of them floating around her, creating a total of 180o of invulnerability? Or are their angle 20o each, thus when appointed they create that 60o invulnerability? This may be obvious, but will this angular invulnerability not block AoEs and their effects?
 * Otherwise, aside from that sort-of-not-linear, I worry that Adara will build towards health items to improve her damage, especially since all of her abilities work off it... unless that's what you intended.
 * On another note, I presume is purposedly made to function better in elongated fights, since they are not depleted when "used," am I right?
 * I already made my pokes at Q, that it is similar to 's ult. I don't have much to comment, since as said, the ability looks solid. (well, aside from projectile speed, but that's not a kit problem)
 * Hooking into then ext ability, that 1000 range on Q makes me scared of the W's effect, since Adara can effectively have a 2000 line of damage and stun. Of course, Adara is supposed to be a Controller, but even then, I do not believe that much zone-control is.
 * I too agree with Nazareadain above that the stun + CDR on-champion effect needs a nerf, or at the least some work around, since Adara can simply toss one shard from Q to cause an enemy champion to be between her and that shard, pop the W, and proceed to rinse-and-repeat. Either that stun (and the CDR effect) needs a cooldown/restriction of its own so that Adara does not have too much control of the field.
 * So a dash + AA-modifier... not much to say, aside from that sore 40 damage along with the need of clarity if the flee for non-champions trigger when she starts to dash or upon arrival of the dash. **This ability looks like it could work well as a peel on a single enemy. May not be entirely reliable with it being an AA-enhancer, along with fearing the enemy for only one second, but still, it can help her escape if need be.
 * More of a comment, but this ability also provides a mean to reposition Adara when she wants to provide some synergy between her Q's shards and W.
 * The ultimate... you know me Lesdin. I am not a fan of non-linear scalings. Even if it was parabolic/exponential, I'm no fan of it especially on the three rank ults...
 * Enough squabbling, I do not have much to say about this ability, much like for Q. But it doesn't mean I think R is also solid. It's just that I do not have any comments on whether if it's good or not...
 * More TBA for theme and backstory

In general, the kit looks intriguing with its use of. Unlike the likes of 's and his blubber bubble, this form of damage stored creates a sensation of Wrath in Adara, without going through the others' boorish iterations of "every time X is damaged, X receives x bonus damage." I look forward to more out of either Adara or your champions to come (been waiting around for Ecila and SoC).