Thread:Willbachbakal/@comment-1920550-20150512100119/@comment-1330314-20150624031039

Okay, first off, mobility creep is not nearly as bad as it's made out to be by a large part of the forum community, and it's often a red herring when it comes to balancing champions (some of the most OP recent picks have been, and , and in general mobility doesn't correlate that much with popularity or even success). It's true that Riot has had trouble balancing mobile champions relative to immobile champions for a long time, but that is not longer nearly as much of a problem now.

Second, there is no "gap" to be created. If anything, three-strike effects make the relevant effects more difficult to access, whereas champions who don't have it are likely to have more direct access to other effects. The bonuses associated with three-strike passives also do not differ all that much from other mechanics, so it's not like champions who have a model like that are somehow innately better or more versatile than those who don't. Three-strike passives have been used often because the mechanic carries intrinsically fun gameplay and interaction, and allows champions to feel powerful and fair at the same time.