Talk:Ezreal/@comment-4920076-20120316195512/@comment-69.141.8.150-20120318162420

"You know why archangel's/manamune are shit and no one playing seriously will get them? because they ruin your early game damage, and late game they are outclassed by items that give way more useful stats. these items work only if you do incredible spam early game and fill them before the 25th minute mark, and/or (mostly and) if your character has actual sinergy with them, like ryze and karthus do with archangel (though you want rod of ages faster than archangel's on both of them, so...), and nobody with manamune(no, manamune is not good on blitz, it's a TRAP). What do you get for all this? some mana that you could probably have managed without getting these items in the first place.

Good enough reason for why you should not get either of them, not to mention get them simultaneously?"

Completely agree.

Manamune belongs on Yorick, Urgot, and Blitz. These guys have special synergy with mana, AD and tanky items. Items like Frozen Heart and Banshee's veil are common picks for them and allow them to boost Manamune's bonus while synergyzing with their tankier kits. Yorick and Urgot can charge up Manamune's mana boosting passive very easily with their short CDs and low mana costs.

AD carries like Corki, MF, and Ezreal do use abilities to help them gain kills. But they don't have room in their builds for mana items, they need AD, ArPen, Attack speed etc for team fights and getting kills in lane.