Talk:Zac/@comment-8506165-20141213034041/@comment-1330314-20150115055322

I think Zac's revive passive actually has a lot of potential on him, since it can disrupt the enemy team in its own way by forcing them to take action against his bloblets. However, its current implementation just means that Zac dies so easily to AoE (especially the smite from ) that his opponents don't even have to pay attention to get rid of him. If his on-death blobs worked like his on-cast chunks, he'd force the enemy team to break up and run around to try and stomp on him, which would make killing him in teamfights a much more active decision (he'd also get to place more importance on his chunks, which are currently extremely difficult for him to use properly in any kind of fight).