Thread:Emptylord/@comment-26859534-20160509021513/@comment-26859534-20160509035210

I'll try to bother some Rioters, then try to compile the entire thing in something that is both logical and simple. The current spell effect page is an overcomplicated mess (to be fair, it wasn't streamlined for a while). I've been meaning to make a post to clarify on-hit vs on-attack vs spell effects for a while so I might as well cover all the cases.

1. The issue stems from Riot's use of "spell effect" to refer to  "on spell hit" while the community used it for any spellcast related effects.

2. Sadly, they're not really that much of an exception, what pets and pet like abilities are classified as is completely at the whim of the designer. Zyra's plants and Kindred's Wolf are coded as spells. Tibbers and Heimer Turrets are pets (with the laser being a spell). Lulu's Pix and Swain's Beatrice are neither (but Pix is explicitly coded to proc spellthief's). Then clones follow their own rules by applying on-hit effects. It's all over the place, but still manages to mostly make sense (Spells vs Pets vs Clones).

>Are you actually sure? Xypherous stated Zyra specifically when he put this change on the PBE, and the item states that things will apply the weakest slow that they qualify for.

I have no idea how it worked before the Zyra rework. I just know that on 6.9 both plants apply a 40% slow for 1 second.

3. Spell Effects are things that proc Luden's Echo. Black Cleaver and Morellonomicon would fall under their own categories since they're applied by both basic attacks and abilities regardless of their ability to apply on-hit or spell effects.

If I were to remake the spell effect page I'd add on-physical/magic damage, it would cover the Morellonomicon/Black Cleaver cases, since the game does not consider them spell effects.

Since Talk pages don't appear to be used, what's the best way to submit evidence?