Talk:Varus/@comment-25038920-20140715194830/@comment-14081808-20140715212132

I don't know how he stands against others, but his kit and what it brings depends greatly upon your build.

Build AD: Poke/Siege potential with Q, small % health burst and on-hit damage with W, AoE slow + GW on E, and a 2 sec AoE snare with ult. Normal ADC usage, solid early-mid game as long as you play safely and don't get greedy. Nothing special lategame, though Mundo can be pretty annoyed by him and his E.

Build AP: EXTREMELY large %health burst and decent on-hit damage with W, 2-sec AoE snare with ult that now does very respectable damage even if it just catches a single target. DPS mage usage. Weak early game with no AD/Lifesteal, but catches up near midgame to scale monstrously into late. Protect him, and he can eliminate anyone on a standard timeframe of 6 seconds or less as long as he hits 2 skill shots. Runaan's actually becomes usable and does a lot of work to make him unbearable.