V1.0.0.98

League of Legends v1.0.0.98

Galio – The Sentinel’s Sorrow

* Resolute Smite: Galio fires a concussive blast from his eyes, slowing and dealing damage to enemies caught near the impact point. * Bulwark: Galio shields an ally Champion, increasing their Armor and Magic Resistance, and restoring Galio's health each time that Champion suffers damage. * Righteous Gust: Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally movement speed. * Idol of Durand: Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes. * Runic Skin: Galio converts 50% of his total Magic Resistance into Ability Power.

Blitzcrank

* Rocket Grab cooldown reduced to 20/19/18/17/16 from 22/21/20/19/18 * Overdrive cooldown reduced to 20 from 22

Ezreal

* Fixed a bug with Trueshot Barrage where Ezreal's voice would play at the target location instead of where Ezreal was

Garen

* Decisive Strike now resets Garen's auto attack timer on cast

Heimerdinger

* H-28G Evolution Turret o Base damage increased to 30/38/46/54/62 from 28/36/44/52/60 o Turrets no longer get bonus attack damage based how many hits they have landed o Ability Power coefficient reduced to 0.2 from 0.25

Mal'Zahar

* Base movement speed increased to 315 from 310 * Malefic Visions range increased to 650 from 600 * Malefic Visions cooldown reduced to 15/13/11/9/7 from 16/14/12/10/8 * Nether Grasp range increased to 650 from 575

Nasus

* Fixed a typo in Siphoning Strike's tooltip that indicated the spell did magic damage when in fact it does physical damage.

Nidalee

* Fixed a bug with Swipe that would cause it to occasionally not include Ability Power in the damage * Takedown is no longer dodgeable and now resets Nidalee's auto attack timer on cast

Nunu

* Consume cooldown reduced to 18/16/14/12/10 from 30/26/22/18/14 * Consume heal reduced to 125/180/235/290/345 from 125/200/275/350/425

Olaf

* Undertow slow percent increased to 24/28/32/36/40 from 16/22/28/34/40

Ryze

* Overload now has a new passive component: 2/4/6/8/10% cooldown reduction * Rune Prison duration increased to 1.2/1.5/1.8/2.1/2.4 from 0.8/1.2/1.6/2/2.4 * Rune Prison now deals damage over 2/3/4/5/6 ticks (evenly split by the duration) instead of every 0.4 seconds * Spell Flux Magic Resistance reduction changed to 12/15/18/21/24 from 15/15/15/15/15. * Desperate Power cooldown increased to 50 from 40

Soraka

* Astral Blessing cooldown increased to 10 at all ranks from 9 * Heal amount reduced to 80/130/180/230/280 from 80/135/190/245/300 * Wish cooldown increased to 120/110/100 from 100/90/80

Taric

* Imbue heal reduced to 100/145/190/235/280 from 100/150/200/250/300

Teemo

* Fixed a bug with Toxic Shot where it was not applying the poison damage immediately upon hit

Vladimir

* Crimson Pact (passive) tooltip now displays stat bonuses * Sanguine Pool cooldown increased to 26/23/20/17/14 from 25/22/19/16/13 * Tides of Blood health cost reduced to 30/45/60/75/90 from 40/55/70/85/100 * Tides of Blood is now blocked by spell shield.

Items

* Bilgewater Cutlass o Stats increased to +35 Attack Damage, +15% Lifesteal from +25 Attack Damage, +12% lifesteal o The active component's cast range has been increased to 400 from 300 o Fixed a bug where the active effect would go through spell shields o Fixed a bug where the active effect stacked with Hextech Gunblade's active * Hextech Gunblade o Stats increased to +60 Attack Damage, +75 Ability Power, +15% Lifesteal, +13% Spell Vamp from +45 Attack Damage, +55 Ability Power, +15% Lifesteal, +12% Spell Vamp o Fixed a bug where the active effect stacked with Bilgewater Cutlass' active * Wriggle's Lantern o Removed Long Sword from the recipe o Decreased the combine cost to 75 from 150 gold o Decreased the attack damage to 23 from 35 * Fixed a bug in which Haunting Guise was displaying the wrong stat bonuses.

Summoner's Rift

* Fixed a bug where Baron Nashor would stop attacking a target immeadiately after the target stopped attacking Baron Nashor * Fixed a bug where Baron Nashor was not regenerating health at the proper rate

General

* Smart Cast now defaults to Shift and Self Cast now defaults to Alt. These can be changed in the keybinding menu. * Death Recap now operates under a priority system in order to show which abilities are contributing most to the kill * Fixed several server crashes * Fixed a bug where kills or assists were not granting experience if the Champion was too far away from the target * Fixed a bug with the Tutorial where disabling the sound would break the progression * Fixed a bug where Champions that killed a target would continue playing channeling animations after the target was dead * Fixed a bug where the item stack number wouldn't swap properly when items were rearranged in the inventory * Fixed a bug where entering a game with sounds disabled would cause all sounds to be disabled for the rest of the game, regardless of if sounds were enabled later on

Skins

* Alien Heimerdinger now has Alien turrets