User blog comment:TheTobarMethod/Gold and Income Overhaul?/@comment-8506165-20130622225421/@comment-8506165-20130623072719

" No matter the champion, they would ALL become stronger since gold is in higher supply."

No, they wouldn't.

Consider LeBlanc. She's a terrible farmer in the first place, and her main role is to kill or force her opponent out of lane quickly, then go ganking and snowball. So she has to risk engaging enemy champs when they've just been playing easymode farm lane (which this change does promote), while her lane opponent comes back, shoves her wave to the tower, gets a load more gold than normal, negating her early advantage, and makes her lose more CS.

Basically, carries are buffed because they really just want to get as much CS as possible early, usually ending up with the most in the game. Assassins who like to go ganking? Junglers who do the same? Supports? All negatively impacted by this. Toplaners are arguably buffed as they also get decent amounts of farm, but I still think they lose out relative to carries. And a few very specific examples of godlike farmers (Anivia, Malzy, Morgana et al.) might benefit as much as carries, but why give them buffs when good farming is already its own reward? Conversely, terrible farmers (who are already in a bad spot generally) are nerfed as a result of this.

If you really wanna force lategame early might as well just increase passive gold gain but I don't see why this is necessarily a desirable thing. At the moment the game is balanced around lategame arriving when it does, not ten-fifteen minutes earlier.