User blog comment:KaosCrash/Dark Demacian Champion Concept/@comment-24.190.81.23-20121008182848

Honestly, the numbers make him really op.

Passive: 15% is already really high, and needs a hard cap against monsters. Might want to make it scale with level, so it reaches max effectiveness at level 16 or so.

Q: The ranking of the CD is off. It should decrease linearly. Damage increases really strangely... 147? Not sure if that's a typo. But it should still increase at a steady rate. Also lacking a length on untargetablity. to clarify, he takes no damage from anything that isn't a dot? Like Vladimir's Sanguine Pool?

W: Seems fine, though he doesn't really have much to proc the charge. How long does it last? Because if it lasts more than 4ish seconds, you can continuously proc it with itself. Damage should increase linearly.

E: You said damage magic damage.. Either it has to be shorter duration or longer cd. Right now, you can get it down to 10/12 seconds cloned and dealing on hit effects. That's just ridiculous. Again, the damage doesn't increase linearly.

R: This thing deals absolutely ridiculous amounts of damage. Also, the channel/suppress time is far too long. If you know about Katarina, then you'll see the problems with long channels that require you to be nearby. The champion becomes dependent on that ult for everything, which is what has occurred here. Shorten the suppress, the channel, decrease the damage and it's scaling, and it should be fine.

The scaling on most of the abilities is weak, while the ult could quite feasibly kill someone outright. So you want to push some damage onto the basic abilities, and decrease reliance on the ultimate. Just to show you what i mean, if you got a Deathfire Grasp, and had 200 AP, you would take out 33% of their current health, then another 65% of their maximum if you pulled of the ult. With the help of any teammate's cc, you could kill anyone instantaneously. Not a fair game at all.