User blog:Jens Ingels/AP item rework

New Item

 * Recipe: +  + 800 (=2600)
 * Stats: 80 Ability Power, 100% Base Mana Regen, 10% Cooldown Reduction
 * UNIQUE Passive: +10% Cooldown Reduction.
 * UNIQUE Passive: Gain up to +20% additional Cooldown Reduction (10% for 100 bonus AP from other sources).


 * Recipe: +  + 330 (=1200)
 * Stats: 40 Ability Power
 * UNIQUE Passive - Eyes of Pain: +10 Magic Penetration

New Item B

 * Recipe: +  + 1000 (=3000)
 * Stats: 80 Ability Power, 10% Cooldown Reduction
 * UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
 * Unique Active – Malice: On activation gains 3 charges. A charge triggers whenever you deal ability damage. Triggering a charge grants you 10% movement speed for 2 seconds while walking towards enemies you triggered your charge on.


 * Recipe: + 450 (=1300)
 * Stats: 40 Ability Power
 * UNIQUE Passive - Void Staff: +35% Bonus Magic Penetration.

New Item C

 * Recipe: + 365 (=800)
 * Stats: 25 Ability Power
 * UNIQUE Passive - ???: Magic damage inflicts Grievous Wounds on enemy champions for 3 seconds.


 * Recipe: + 565 (=1000)
 * Stats: 20 Ability Power
 * UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.

New Item D

 * Recipe: + New Item C + 600 (=2700)
 * Stats: 70 Ability Power
 * UNIQUE Passive - Void Staff: +45% Bonus Magic Penetration.
 * UNIQUE Passive - ???: Magic damage inflicts Grievous Wounds on enemy champions for 4 seconds.
 * UNIQUE Passive - Grievous Amplifier: Grievous Wounds now effects outside heals.

Torture Staff

 * Recipe: +  + 400 (=2600)
 * Stats: 70 Ability Power
 * UNIQUE Passive - Void Staff: +45% Bonus Magic Penetration.
 * UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing true damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.

More ideas or other suggestions? Just let me known ;)