Talk:Diana/@comment-24798873-20140620102438/@comment-24055932-20140718161841

After trying this for a way too long time, I came to the conclusion, that this bug is not usable. What you do is, at least after my experience, is: You activate the dash. The dash doesn't start immediatly, but has a really, really small window in which nothing happens. In this time you have to cast your Q. The dash will then start, and by that stop the q. By this you skip the q animation, and after the dash is finished, you got an instant q. This of cause only works, if Diana doesn't need to turn, so the point you choose has to be right in front of you.

The joke about it is: Smartcast is too slow to do it. The window really is extremly short, and therefore it is realistically only possible, if you want to catch an enemy running away from you. You selct them with your ultimate, catch up, and then, when you know you will jump, activate your q (notice how q and r range are almost identically). By that I had at least 1 in 6, and if you perform it really really hard, you propably get to improve to 1 in 3 or around. But if you fail it, you will cast your q without dashing, and then you lost this chase for sure.