Attack damage

Attack damage (or AD) directly increases the physical damage of a unit's autoattack and also improves the damage a small number of champion abilities do. This statistic stacks additively.

At level 18, base attack damage ranges from 93 to 130 ( and ).

Items

 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * |1369}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * {{ile|Wriggle's Lantern| {{highlight|+23 attack damage|, +30 armor, +18% life steal. Unique Passive: On hit, 20% chance for target minion/monster to suffer 500 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown.|1600 gold}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}
 * {{ile|Youmuu's Ghostblade|+30 attack damage|, +15% critical chance. Unique Passive: +20 armor penetration, +15% cooldown reduction. Unique Active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown.|2687}}

Consumable

 * : Grants +10 attack damage and +140–235 health, based on champion level, for 4 minutes.

Champion Abilities
Note: Only the attack damage bonus effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
 * increases his attack damage by 60 / 75 / 90 for 6 / 7 / 8 seconds.
 * increases his attack damage by 40 / 55 / 70 / 85 / 100 + 0.4 / 0.55 / 0.7 / 0.85 / 1 per 1% health he is missing for 5 seconds.
 * passively increases his attack damage by 8 / 10 / 12 / 14 / 16. He can also activate this ability to increase his attack damage by 14 / 22 / 30 / 38 / 46 instead, also increasing nearby allied champions' attack damage by half of that amount.
 * increases his attack damage by 30 / 40 / 50 / 60 / 70 for 20 seconds.
 * increases an allied unit's attack damage by 14 / 23 / 32 / 41 / 50 for 5 seconds.
 * increases his attack damage by 20 / 25 / 30 / 35 / 40% for 6 seconds.
 * passively increases his attack damage by 15 / 20 / 25 / 30 / 35 when the ability is not on cooldown and grants double that bonus for 10 seconds on activation. It is possible to have both bonuses activated if the coolwodn gets refreshed during those 10 seconds
 * grants him 15 / 25 / 35 / 45 / 55 attack damage as long as he is on the trail created by the ability.
 * increases his attack damage by 7 / 14 / 21 / 28 / 35 + 1% of his max health for 6 seconds.
 * increases her attack damage by 1.5 / 2 / 2.5 / 3 / 3.5 when she is hit by an attack or hits an enemy for 5 seconds (stackable up to 10 times). She can activate this ability to gain max stacks for 5 seconds.
 * increases his attack damage by 25% of his armor.
 * increases his attack damage by 25 / 35 / 45 / 55 / 65.
 * increases the attack damage of nearby allied champions by 8 / 11 / 14 / 17 / 20.
 * increases his attack damage by 30 / 60 / 90 and half of that to nearby allied champions.
 * increases his attack damage by 20 / 25 / 30 / 35 / 40 for 8 seconds.
 * passively increases his attack damage by 5 / 10 / 15 / 20 / 25 + 0.15 / 0.20 / 0.25 / 0.30 / 0.35 per 1% of his health missing.
 * increases his attack damage by 15 / 25 / 35 for the next 5 / 6 / 7 attacks within 12 seconds.
 * increases her attack damage by 25 / 40 / 55.
 * increases his attack damage by 8 / 12 / 16 / 20 / 24.

Masteries

 * increases your champion's attack damage by 1 / 2 / 3.

Summoner spells

 * summons a beacon that increases nearby allied unit's attack damage by 10-35 for 15 seconds (20 seconds with ).

Runes

 * and runes increase attack damage.

Neutral buffs

 * The buff gives 40 attack damage for 8 minutes.
 * The buff, on Twisted Treeline, gives 1% bonus attack damage per champion level for 2 minutes.

Champion Attack Damage Rankings
† increases his attack damage by 25% of his armor. This includes his base armor and is a passive ability thus essentially increasing his base damage unlike all other summoner abilities which are temporary or situational boosts to damage. The increase to his damage is 6 at level 1 and 22 at level 18, this is incorporated into the numbers above.

‡ increases his attack damage by 8/10/12/14/16. This is a ranked ability and thus could not be counted on for a bonus at level 1. However, arguments could be made that at level 18 you will have 5 ranks and thus this will increase his damage permanently by 16. This would put basic attack at 124 damage, surpassing  for third place. Since it is not a guaranteed bonus like, he is not included in the top 5 list. The same is true for, who can always have her active bonus damage, giving her a total of 126 damage at level 18.