User blog comment:MendoMan56/Raiu- The Void Wrath/@comment-26815373-20151228041746

Haha, I think what Primus is trying to say is that there is a lot of unhealthy design here.

First off, that passive. While I do think we need more detection abilities in League, this is the wrong way to do it. It has a substantial range, has no cooldown and is, subsequently, always 'on', comes as no detriment to Raiu (unlike which at least forces her to sacrifice her normal vision), and has very little interactivity for the opponent (no counterplay) and virtually no skill or decision making required of the person using Raiu. I understand you might not be 'done' with your presentation, but as it stands, this is bad.

His Q is pretty generic, not much else to say.

HIs W contains a passive which puts to shame - a passive mind you, that Riot has stated that they hate and is not healthy or fun to the game for many of the same reasons I criticized your Void Luck passive. It also features a stealth, which while not a bad thing, is usually very frustrating as it suffers from a lack of innate counterplay. Judging by the cooldown and extremely short duration, I imagine the primary use for this ability is just the untargetability a la. It might not be broken, which is to say, it might qualitfy as 'balanced', but I don't think it's a super cool ability, which it could be. There is a lot of design space left in stealth, IMO.

His E is a self-heal that empowers his next attack causing it to scale with his bonus armor...? It's not the coolest way to do a heal, IMO, as like stealth, heals have a tradition of being notoriously difficult to make feel fair and balanced. I also don't understand the flavor implications of this effect outside of 'he's an assassin / tank".

The R features another passive effect which isn't really exciting and is probably overpowered. As for the active effect, it is just a huge steroid that features armor and m.res pen because being a huge self-buff apparently wasn't enough.

I don't mean to come across as overly critical, but I think it is important that we hold each other to a certain design standard as though we worked for Riot ourselves. Like, if you were presenting this to them, what would they say? Unfortunately, I think Primus has told us exactly what they would say. :/

I do like the ability icons though. I hope to see some nice lore or artwork to really flesh out your champ and give us a better idea of who he is suppose to be. Also, I think you use the word 'Void' too many times, but that's just a pet peeve of mine.