User blog comment:TMek7/Alistar (Alternative)/@comment-3974211-20140316014555

I feel like his passive should be part of his ultimate, rather than something that's always active. Permanently having the ability to intercept projectiles is overpowered - but sounds bad-ass at the same time.

I dislike that you're giving him health scalings. Factoring the passive you've given him and the damage reduction on his ultimate - health is already insanely strong on him. He shouldn't also get damage for building health. I don't mind giving him one health scaling (maybe on Headbutt?) but he should keep AP ratios.