Talk:Yasuo/@comment-4636093-20151219065809

There is one thing which I wish wasn't a thing with Yasuo.

I don't mind his dashes, I don't mind his windwall, I don't mind his crits, I don't mind his knockup, I don't mind his ult.... I don't mind literally everything mentioned in his kit.

What I do find beyond frustrating about him is that, normally being out of range of a champion with a clicklock dash means you're safe from it, if you're running from a XinZhao and he's too far away then he can't catch you, unless of course he dashes to a minion, in which case he's used the cooldown and you're safe for at least another 6-7 seconds.

But that's not the case for Yasuo, if you are running away and your own minion wave approaches then they literally give him a ladder of perfectly spaced dash targets to go through and that's not really what clicklock dashes should be about, when you're out of range you're supposed to be safe.

My suggestion is: New reworked E:

Yasuo dashes through the target a fixed distance. This has a static cooldown of 3 seconds with an on-target cooldown of 10-6 seconds based on rank. Landing a Q on a target which you can't dash to (because of the on-target cooldown), or landing a Q or auto attack on an enemy champion causes E to reset completely.

Absolutely nothing would change about his laning or his teamfighting. In lane he dashes through 1 minion, Qs his opponent, dashes back through another minion. Just like he always did.

In teamfights he's auto attacking and Qing constantly anyway so nothing would change there ether.

What would change however is him chasing someone, their minion wave approaches, he dashes through a minion, he Qs behind him against the minion he dashed through to reset his E (and build a Q stack just like he did before), he dashes through another minion..... and Q is on cooldown. He can't chain together 3 dashes without targets for him to hit, only 2 before he has to wait a second for his Q cooldown.

And if nothing else then nothing would really change.

(It would also make him scale even better with attack speed for the increased Q speed)