Talk:VPBE/@comment-24702580-20170311154724/@comment-27004415-20170318160813

@Lazmen, this is actually a buff, basically the current one is post-mitigtation, meaning that for the current warlord to give more lifesteal than the new one at level 18, you would need to hit a target with less than 20% damage reduction or 25 armor (100/(100+25 armor) = 80% damage taken, or 20% damage reduction). Let's say you hit for a 100 damage, new one gives 40 health regardless of the armor of the target you hit, but if your target has let's say 50 armor, current one gives 100/(100+50)*50%*100 damage = 33 health.

 "The first is reliability in effectively making it easy to be assured how much hp you will heal if you auto a target" current one is less reliable because if you have a target with a lot of armor, your heal will be reduced drastically, new one will be more reliable, since it won't depend on the armor your opponents have.

 So basically, you will get more consistent and superior lifesteal (unless your target has less than 25 armor which is unrealistic at level 18).