Talk:Orianna/@comment-212.117.1.33-20120324080855/@comment-24.6.194.76-20120325090750

Please don't say that Orianna is fine as she is. That, my friend, is a flagrant lie. A quick analysis of Orianna will tell you that she is, in fact, not perfectly fine.

Flaw #1: Orianna cannot trade well (e.g. harass) against a majority of champs because of her very high mana costs. Toss the ball a few times and you will quickly find yourself OOM. Throw in a few Dissonances and you'll be OOM even faster. And to the delusional folk, Ori's passive is not a good alternative for harassing. Yes, you can throw a few cogs at an enemy here and there but in order to even deal noticeable damage you would have to stand there and hack at them for a good amount of time. And to no surprise you would likely die for standing stationary for so long.

Flaw #2: The ball has a terrible flight speed. In my estimation Orianna is a champ that is highly reliant on spatial control and movement. However, with the Ball's present abysmal flight speed controlling space becomes very difficult. And I'm not even talking about moving the ball from one end of the screen to the other. Even across short distances the Ball is pitifully slow.

Orianna of course has other shortcomings but these are perhaps the two most salient. I personally would like to see an increase in the Ball's flight speed above anything else. OR, Orianna could get a movement speed buff which would partially compensate for a slow ball.