User blog comment:Silver grimalkin/Hukou, the Keeper of Embers/@comment-20424633-20130916231328

Ok i have a few thoughts on your champ design, but first i like how you really linked his lore to his design great work. Now down to the nitty gritty, i see a problem with his passive, 9 health at max rank with only 7 stacks, means only 63 health thats not worth it. It would be better at 15/20/25/30/35/40 with it being lvls 1/4/7/10/13/16. the 7 stacks seems fine, but it might be better if it was every other spell cast costs 1 stack, champs adn large creeps drop 2, and normal creeps drop 1, and you lose half with death rounded up, ill explain more later.

It seems like the AP Ratio's are off, "Ashland Pyre" is too strong and is better then his ult, more damage ALL disables, 100% of AP, and SAME base damage as the ult, all abit to strong. It seems it would be better with only a slow, miner suppress, stun, or blind and silance (as you choke on ash and it blinds you). With an AP Ratio of 15% per sec with a max damage AP Ratio being 75% since it seems to last 5 sec. Next to "Explosive Kindlecraft" it seems fine except for the part about being the ONLY ability to your passive, so it might be better to have it deal bonus damage aka the % max hp damage per stack you have, no consumption as the revised passive consumes every OTHER spell cast. The ult seems it needs higher base damage and a higher AP Ratio, something like 150/275/400 and 80% of AP. Also please tell how much damage the flames from the ult deal and if they get an AP Ratio maybe dealing 75/150/225 (per rank) for each flame walked over with an AP Ratio of 20%.

Finally to conclude the passive, maybe for every stack you have you get a 2% bonus damage in all your spell casts, so with 7 stacks you get a 14% bonus in your abilitys.

I hope this helps, i really liked your idea