Talk:LeBlanc/@comment-8340836-20130613213951/@comment-8340836-20130614135030

LB is a squishy champ. Her role late is gonna be always the same: If you can't position yourself, try to CC the bruiser. If you can position right, kill the carry.

The thing is, this changes move the dmg on her Q. Now you need to proc the mark to deal good dmg, so when you distort in position and cast dfgQR, you are gonna need to follow with her E to kill your objetive. Because the base dmg of her Q has been reduced.

There is no need to say that a) aiming chains in a TF is HARD, it's a skillshot wich can be blocked. Everyone has landed a chain before and locked that champ or minion that was like a teemo away from the direction of the actual chains, but it hit it anyway instead of the objetive you were aiming at. And b) It is difficult to land a full combo in a TF against a decent team. The fact that dfg has no cast animation and that you can cast R and Wback as soon as the animation of your ultimate starts is what helps LB survive any TF. Because you are squishy as hell and you can't stick around. But now you will most likely need to cast dfgQR and E to kill someone. It can and will be blocked if you are not facing retards. And they will probably cc and kill you right away.

So, to deal full dmg with your combo you will need to stay in the front line and dfgQRE the bruiser. It won't kill him. It will deal more dmg than the actual combo, but you won't be able to kill him and the cc will last less. And the CD on your ultimate hasn't change so you still won't be able to do anything else after landing your combo, only QE someone.

'''TL;DR: Nerf early-mid game dmg. Nerf CC. Nerf W. Nerf her ability to assassinate the adc. Buff early mana cost. Buff her lategame dmg. Buff mana cost ultimate.'''