User blog comment:Willbachbakal/(Item Concept) Another Look at Jungle Items/@comment-24795478-20140630080534

Great work as always!But i think some items need a litlle tweak : buff Feral flare a bit in the onhit healing, make it stack to a cap of 20 or 25,up to you (10 hp at late game is a joke); buff sotel's incinerate a bit, like  .75*lvl+20%ad true damage( you need to have 250 ad  (yes i know you mentioned it) to deal the same true damage, which i think is too much for a bruiser to have,because to get that ad you need at least another 2 damage item beside the sotel);the passive of sotag need a nerf, because 25% bonus health is a little too much at late game, may be 20% is ok.

your idea solve a big problem here :cannot stack madred and spirit stone, and also solve another problem: laners farm jungle for more gold advantage. with the nerf to jungle gold and buff to gold income, i think the jungle and lane minion will be more balance, and more rewarding to junglers