Talk:Cassiopeia/@comment-4636093-20140827230102/@comment-10428734-20140828010845

That new passive is just corny. At least, the current passive has some gameplay (reducing the mana cost of W/R by stacking the passive before). The new one has absolutely no gameplay: you just gain bonus stats as the game goes on. You farm the same way. You harass with Q the same way (actually it's a nerf to her laning phase). You kill champions the same way. And you passively gains stact for doing exactly what you would have done otherwise. Imagine a champion passive that says "this champion gains 2 AP per minute, up to 100". Wouldn't that be boring? Well, it is the same concept.

I don't get why Riot needs to emphasis things they don't need to. Of course, Cassiopeia is going to waveclear with W and harass with Q, you don't have to make a special stacking passive for players to do that. Of course, Kassadin is going to build some mana because of Riftwalk's huge mana cost, you don't have to add a mana ratio to the skill for players to do that. Of course, Twisted Fate comes in his lane to last-hit like any other non-support champion in the game, you don't have to add a passive on top of that.

At least, Draven passive (it is still bad, but for other off-topic reasons) has a purpose: without the passive, you would not farm with Q, as it wastes mana and it makes your movements predictable for the enemies. It actually affects the way you play the champion. Here? Nothing.

Then again, Cassiopeia never needed more late game scaling anyways. Especially if that means she is forced to build more AP to be efficient (less base damage = more AP required to do the same damage): she is already squishy enough, even with a Ryliandry build. In fact, lowering her burst damage would make her even more vulnerable.