User blog comment:Nearthel/Critical Strike and Penetrations overhaul/@comment-5266525-20150620182331/@comment-5235176-20150620203744

The problem with critical strikes right now is that you can win or lose a trade just because of a lucky crit, while everything else in the game is consistent on terms or damage.

In this game, luck is just enemy's errors or damage misscalculations, with the exception of critical strikes.

Dodge chance was also removed from the game mostly because of its randomness.

About the terminology, it's name could also be changed.