Talk:Rengar/@comment-24896347-20150917011251/@comment-8506165-20150927171954

They were planning on doing it. For the longest time when the Rengar rework was in the works they were planning on Thrill of the Hunt just giving a massive MS boost and the jump. People complained, they put the stealth back in but with the obvious intent that he couldn't just jump out and oneshot people any more. They failed.

Again - he can keep it, but not if the result is that he appears from stealth and instantly kills people. Red trinket doesn't even work that well against him unless you know where he's coming from - the detect range is only about equal to his jump range. Might even be less. When everyone's only getting one pink ward out at once there's just not enough ways to deal. He might be "balanced" insofar as for every Rengar that oneshots with no counterplay there's one that just fails at it through lack of skill or insufficient items, but that's not exactly great design.

...but you are right in that they might ignore the problems with Rengar if they feel he's popular enough and if his winrate isn't stupidly high so they can pretend he's fine. Remember the Lee Sin rework that got quietly dropped when Lee Sin fans got mad over it?