Talk:Braum/@comment-10880231-20140711044815/@comment-5955640-20140711071253

We talked about having more stacks on his innate for other players to apply and we thought four for him and six for everyone else is reasonable. Braum kites for other people so chasing someone down and trying to keep the stun applied doesn't work and there's the fact that late game his contribution is stunning one or two people and knocking everyone up which isn't nearly as impacting as say the Lulu ult or the Nami ult.

Q having health scaling damage I think is reasonable. It's his only true damage spell. His damage still falls off but with scaling health it's not compeltely irrelevant. You don't want to enter the Garen paradox where you tank and you have no damage and you don't contribute to a teamfight when your CC isn't enough.

W and E already had their scalings nerfed and the duration being increased isn't nessacary because Stand Behind Me becomes more of utility move where you jump around a wave or to an ally to assist and the Unbreakable wall only really comes into play to block a spell so in a melee team it sort of falls out of play.

The ult CD doesn't need to be lower either as that wouldn't make it more effective and it's not a very strong ultimate given what support ultimates usually offer. It of course goes well with a seige but otherwise you are likely to miss it. Throwing out the AP is an odd suggestion. Do you plan on replacing it? What are you replacing it with? AD? Make it percentage health damage? True damage? He has to have scalings. If the spell did no damage you would cripple the character or make the compentsation for the lack of damage and the difficulty of landing it being that it has incredibly powerful crowd control and a much larger width which would be pretty unnacceptable.