Talk:Sejuani/@comment-3983088-20130403162616/@comment-5605969-20130404003612

Reasons why she is better: Passive is now usefull (although i liked the 30/40  MS reduction) in teamfights, and not a pain to inflict on all enemy champs.

Q: Better skill overall, lost small AoE damage, and 50 range, but is much more powerfull.

W: damage: vs non frosted targets: new one deals more in AoE alone (not counting AA enhancer damage proc)

vs frosted targets: old one was better, although with tenacity it was hard to keep 6 full secs of Frost/Permafrost, but I digress. (NOTE: this calculations were made with A late game Sej, who had 4K HP and 100 AP, meaning, theorized values that i usually reach)

E: nerfed early duration, but increased early power. However this is a nerf, since, although few have tenacity or CC reduction in early game, the MS reduction  calculations reduce the strength of slows, should they reach a certain MS valuse, meaning a 2 sec 50% slow will not stop as much movement as a 3 sec 30% slow. (Haven't actually tested it. If someone can, pls repply.)

R: this one goes both ways. It was nerfed should you fail, but buffed should you hit. It was, for me, a buff, since not only does it demand more skill for players to use her, but to also develop counter strategies to her kit, and reward you for being able to hit or dodge her ulti. Also, duration was nerfed, but still strong as hell.

Final comment: I'll miss old W, but admit that it would be OP if they kept that skill and gave her all the new ones. So I do aprove.