Talk:Kayle/@comment-76.92.184.123-20120520221519/@comment-2124153-20120522212442

^ The concise argument for AD Kayle has already been made half a hundred times: an AD build has higher DPS, both single target and AOE. There is no hybrid or AP build that can out-damage AD/AS past the first instant of combat. It's obvious to anyone who spends the time to look at the data, as many of us have. You're welcome to join us, assuming you can get past your "any build that's not hybrid is illegitimate" hangup.

To the rest of your post:


 * All Kayle builds use AS. AD, on-hit, AP, hybrid, and even 0 CS support. AD Kayle is AD because she also builds Doran's Blades, Infinity Edge, Bloodthirster, etc. She's not defined by AS items more than any of the others are.


 * Movespeed is always useful. Always always always. Best stat in the game. Kiting, chasing, map mobility for split-pushing. It works very well in combination with W, making you ungankable even deep in enemy territory. Your response that you don't "need" it, exposes you as an ignoramous. If you can't think of a way to leverage passive MS on Kayle, you aren't even trying. Or you lack the capacity for analysis.


 * Trinity Force: it's not a tangent if you bring it up. I don't bring up points out of the blue, I respond to your mad rantings. Sheen items are mediocre on Kayle because she lacks the capacity to maximise the effect of the passive. But TF is less bad than other hybrid items.


 * I gave advice to bait Q to drain mana, because not all Kayle players are smart. Evidence of this: people like you. It won't work on me to bait Q if you're Riven laning against my Kayle, because I don't bite. It also doesn't work to bush juke, because I'll ward the bush if you get saucy. Riven can't beat Kayle when the players are both skilled, but she can win if Kayle is dumb. This happens in a lot of matchups.


 * The amount of AP needed to double the effect is an easy comparison that even you can understand. The point of it, is to instill upon you a sense of proportion, an idea of what the AP actually does, and how strong Kayle's bases really are. If I gave that same AP to Anivia or Cassio for example, their damage on Frostbite/Fang would triple, not double. Nothing abstract about that. We can talk about the advanced comparisons once you are able to understand the basics.

To your point about melee, Salami is correct and you're wrong. Kayle is very capable in melee range, particularly with two ways to close distance. While CDR is nice, CDR is not free. You need to divert funds from DPS to CDR, so the smart choice is almost always to just make do with less CDR if possible. Some people can't do it, but the ones that can are more valuable to their teams than the ones that can't.