User blog comment:Typhron/Karma's Problems./@comment-6301771-20130826230428

I played a bit of old Karma. She was okay. She wasn't much of a support, and she wasn't much of a mage, but she had some perks.

I now play new Karma. She's AMAZING. The old Karma players who say she's shit are midless and stupid. The old Karma haters who say she's still shit are mindless and stupid. I don't waste time trying to change the minds of people who don't have them. So sayeth the meme, "Hater's gonna hate."

New Karma is a strong mage with a powerful, short cooldown blast, a handy snaring tether, and a highly flexible shield/speed boost. She has about the same power as the average champion but spread out over her kit, which gives her some strengths and some weaknesses. Her mantra'd abilities are potent but not truly ult-worthy, but all of her base abilities are strong and her Mantra'd bonuses are nothing to sneeze at. If built intelligently (Max CDR, Lichbane, go nuts), she applies near constant pressure on the enemy during teamfights but lacks burst, and if built unintelligently (max AP, 6 Deathcaps) she fires her Mantra'd Q and then frantically runs away as her one damaging spell does nothing.