Board Thread:Wiki discussions and announcements/@comment-3308937-20150122092301/@comment-24981764-20150124231723

Willbachbakal: Hmmm, isn't cost, though, ultimately tied to effectiveness? Especially with so many stats clumped together on items. On Athene's, for instance, parts of its value can be completely discounted on manaless champions, but what if the value for the rest of it is high? I feel like this is important in cases like buying sheen on a manaless champ like Akali - there's a question of whether or not it's worth it, despite unnecessary mana.

In any case, I hadn't heard about the distinction between effectiveness and gold efficiency before, except in that I knew effectiveness as what gold efficiency didn't cover whatsoever, and where it was severely lacking as a determining factor in making choices between items. I feel as though effectiveness is the goal that "gold efficiency" ought to be striving for, because shop price alone is fairly meaningless as a measurement, without the context of the champs buying those items. I don't know, then. I guess I'd say it's important to make it more clear? But again, I feel like it's important to emphasize that a numerical means of determining the effectiveness of items is the ideal, even if it isn't reached by gold efficiency. Both would be methods of evaluating the effectiveness of a purchase, but effectiveness/cost seems to the fuller realization of what information is given by valueBasedOnBaseShopPrices/cost. I guess I'm just saying, it doesn't have to be all-or-nothing... maybe the current system is fine given the tech on this site. /shrugs - I don't know