Talk:Xin Zhao/@comment-3493296-20120410182309

Xin needs some mayor ratio changes to be viable. I think the thing in which he really sucks his his scaling, he scales with nothing. So he should get scalings on his abilities.

His Q should be instead of total damage bonus damage with 10/20/30/40/50(+0.5 per bonus AD). This would nerf the high earlygame power while giving it a good lategame scaling.

His W is good as it is.

His E should deal physical damage, 50/70/90/110/130(+0.5 per bonus AD). I mean why should it deal magic damage and why it should scale with AP?

Same goes for ulti, base dmg(is physical btw) should be 100/150/200(+1.0 bonus AD). And instead of current HP it should be 1/10 maximum HP.

This way, he would scale waay better into late while having less of the feared earlygame power.