Talk:Lucian/@comment-1120494-20151116084519/@comment-24795478-20151228180334

My bad. The bonus critical damage i mentioned earlier was not this, but to be exact, it's the bonus damage a critical strike would have more than an usual attack. That bonus is halved. So let say in normal circumstance, a critical strike deals 200% AD, which mean it deals 100% more AD than an usual attack (100% AD). The bonus 100% addition portion is halved to 50%, plus the 100% of the normal attack so the slinger shot will crit for 150% instead of 200%. But because the base AD of the second shot is modified to 60%, the final damage is 150%x60%=90%AD.

With InfiEdge, the bonus critical strike is 150%, halve it we have 75%, plus 100% = 175%. The actualy damage the second shot would deal with IE is 175%x60%=105% AD