Talk:Warwick/@comment-30843848-20170129184109/@comment-4490419-20170131011115

You're not entirely wrong, imo, but I think there might be different problem. His ganking ability in the early game and his ability to hunt people down and clean up teamfights later in the game is INSANE now, but he's somehow much squishier than he used to be despite now having Primal Howl in his kit. The fact that Blood hunt only gives him offensive mobility and the fact that his passive only heals him at 50% hp or lower combine to make him significantly less survivable. However, I would argue that the rework has adjusted his role more than anything and that people need to adjust their item builds and playstyle. I've been having decent success with a Juggernaut-esque itemization where I build Cinderhulk enchantment, Trinity Force, and then tank up as much as I can. This way, you're more of an actual tank instead of a lifesteal tank and you have the burst to win mid-game teamfights easily, hopefully finishing the match quickly before you start getting kited and your damage falls off.