User blog comment:Darksusanoo/(Champion Rework) Caitlyn, the Sheriff of Piltover/@comment-1330314-20150517001113/@comment-1330314-20150517002728

Apologies, I misread those. Going back to her Q, though, I think the 1-second cast time is fine, at least in the early game where it gives her a huge amount of poke. I think the better solution would be to have the cast time decrease with attack speed, or have some other interaction with attack speed and/or crit that would make the ability good even later on, while still maintaining counterplay.

While your new W does help set up a Headshot chain, I'm not sure if that's the best way to make Caitlyn feel like a sniper. By itself, Crippling Shot isn't particularly interesting or unique, and even when factoring Headshot it doesn't really foster that much new gameplay. The Headshot effect is also not necessarily the best way to express a sniper's power, since snipers tend to want to kill targets with as few shots as possible, even if they're really spaced apart, instead of attacking them repeatedly.