Talk:Vi/@comment-5.83.71.124-20121220050737

In lane, as much as I'm trying, I feel that she shouldn't focus on killing the enemy solo top like other, more aggressive champions. In fact, she feels more like a pusher, go ahead for the caster minions, dispatch them fast with some positioning, then go back to your minion wave and dispatch the melee ones. She can do that pretty fast, so she shouldn't have problems regarding pushing and going back to her turret in order to avoid ganks. As she is like now, you can even catch some unwary people in normals and finish them at the very moment they dive you with your ult, letting your turret do most of the job. On the other hand, she feels fantastic in 1v1 duels, you can deal a lot of damage with her E, and her W is great on the long run. Her ult is great in teamfights so you can neautralize the enemy carry. However, her Q, although good as an engaging mechanism, it's not that much of a escape way. People can neutralize you quite easy while you're charging the dash with some CC, so diving into the enemy bulge should be reserved for when the right time comes. That, combined with the fact that she lacks of accessible CC, makes her feel quite balanced. At least, that's my impressions about her.

My actual build goes like this. I'm still testing things, but situational items apart, I feel that this is the way she should be built. However, I'm open to discussion and suggestions. Generally speaking, I start with Boots+3, then build Vamp scepter, Phage, and Bruta for early game choices. At this point I'll try to rush FM and TBC as soon as possible, however, when the laning phase ends, I just go straight for my Merc's+Alacrity. That settled, my next stops will be Iceborn gauntlet and the situational late-game item (Maw of Malmortius, Mercurial scimitar, or Atma's impaller). BT is left as my last item because earlier I feel that it is better to stack both HP and AD, and after that, getting some defenses feels like a must. Iceborn gauntlet might seem redundant with FM already around, but the combined 61% slow allows on most targets to use E, wait the 2 secs CD of the gauntlet, then use E again, so you always deal maximum damage and perma-slow your target. Not to mention that, with Sorcery, TBC and Iceborn, Vi reaches 29% CDR, which feels already good. For the moment I'm testing how stacking Doran's works on her, but now that they don't grant lifesteal, and given how expensive this build is, I'm not feeling like getting them.