User blog comment:Willbachbakal/(Champion Rework) Varus, the Arrow of Retribution/@comment-25228021-20150501160206/@comment-1330314-20150503134143

I don't really see how his E would really count as an exploit. Even if Varus were to somehow be able to travel to the other end of the map instantly, and then autoattack enemies in Desecrated Ground from global range, the ability would still have the same counterplay.

My point regarding AP Varus is that, regardless of whether you want to call his overall fighting style burst or DPS, his damage would be entirely focused in bursts of Blight detonation damage, no matter how spaced-out they are. This is already how AP Varus plays on live, including the part where he has to "soften up" targets, so I am not forcing him to play in a way that is contrary to his existing playstyle. If anything, I'm making it significantly easier for him to function: on top of greater base attack speed and scalings, I also modified his Q, E and ultimate to be more usable (his Q can be charged more quickly in combat, his ult can hit frontliners more easily) and to synergize with his Blight mechanic (namely with his E, which can be used to stack Blight from a distance before setting it off), and gave him an additional active to use that could potentially be used very frequently in combat. Even with the loss of his moderately-scaling on-hit damage, this is still a significant amount of buffs for AP Varus.