User blog comment:Zelgadis87/Abilities table/@comment-3451074-20110409205858/@comment-3418656-20110409220821

Sorry but allowing 4 different skills in one would require an insane amount of IFs, dun even know if the parser could handle it. If we really want to display the various cards effects, I could create a template ad-hoc, but then the code would have to be maintained for both (as in, changes to one template would need to be manually propagated to the other).

Alternatively, we could create an icon that displays the 3 different cards at once, and put it into the secondary effects, along with a common description of the cards. Something like this could be done for Heimerdinger's turrets too (dunno if the icon changes with the level tho-).