Talk:Shen/@comment-92.200.106.120-20120223230627

the energy cost on taunt should be reduced and the return should be removed. This skill is not some random aoe that you throw in for dmg which is why you cant wait for it to hit the maximum number of enemies. Hitting the carry is so much more important than taunting a bunch of bruisers. Also, during chases you might use this skill as a gap closer without hitting anything, or for getting through walls. Every time you do this, you are ooe. Does that make sense?