User blog comment:Aphostropils/Questions from a beginner/@comment-26815373-20160406200921

About your 3rd question, I think it's highly likely we'll see the classes of Support / Marksman, Support / Assassin, Tank / Marksman, and all the other odd pairings. The difficulty is in finding the right champion to fit the role.

Some of those here would mislead you about the nature of the roles, saying things like, 'tanks are tanks because they have CC, and supports are supports because they have CC and heals / shields', but consider what champions like, and  suggest with their design.

Riot has shown they are willing to play with champions who are slow, powerful attackers (as is the case with Jhin), champions who specifically soft-counter projectiles (like Braum and ), and A. Sol's specific weakness is getting within melee range of him.

Is it inconcievable to have a champion who is tanky against projectiles, has extreme range (think 'artillery' like and, but is incredibly slow and telegraphed (like ) and succeptible to melee sustained DPS like A. Sol? I don't think so.

fits the bill quite nicely for League's premier Tank / Marksman, requirely only a few tweaks to his gameplay and abilities. I also think, that with a Champion Update, Riot could play up his 'abomination of metal and flesh' / 'living war-machine' fantasy, but that's another story...

The possibilities are wide-open, and will probably lead to some of the most interesting and fun champions League has ever seen.