V8.1

New Cosmetics
The following Champion skins have been added to the store:

The following Summoner icons have been added to store:

Champions

 * Damage per stack increased to from.
 * Damage per stack increased to from.
 * Damage per stack increased to from.


 * Stats
 * Attack damage growth increased to 4 from.
 * Attack damage growth increased to 4 from.


 * Cooldown reduced to seconds from.
 * Mana cost reduced to from.
 * Cooldown reduced to seconds from.
 * Slow increased to 50% at all ranks from %.
 * Slow duration reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Slow increased to 50% at all ranks from %.
 * Slow duration reduced to seconds from.


 * Beam base damage reduced to from.
 * Beam base damage reduced to from.
 * Beam base damage reduced to from.


 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Stats
 * Attack damage growth reduced to from.
 * Cooldown changed to seconds from 16 at all ranks.
 * Cooldown changed to seconds from 16 at all ranks.
 * Cooldown changed to seconds from 16 at all ranks.


 * Stats
 * Attack damage growth increased to 4 from.
 * Bonus attack speed increased to % from %.
 * Cooldown reduced to 8 seconds at all ranks from.
 * Bonus attack speed increased to % from %.
 * Cooldown reduced to 8 seconds at all ranks from.
 * Cooldown reduced to 8 seconds at all ranks from.


 * Stats
 * Base mana increased to 320 from.
 * Bonus physical damage increased to from.
 * Stun duration increased to seconds from 1.
 * Bonus physical damage increased to from.
 * Stun duration increased to seconds from 1.


 * AP ratio reduced to from.
 * Base damage reduced to from.
 * Mana cost increased to from.
 * Base damage reduced to from.
 * Mana cost increased to from.
 * Mana cost increased to from.

Items

 * Healing and shielding power reduced to 8% from 10%.
 * Healing and shielding power reduced to 8% from 10%.


 * Healing and shielding power reduced to 5% from 8%.
 * Healing and shielding power reduced to 5% from 8%.


 * Unique Passive - Mana Charge
 * Tooltip updated from "on spell cast" to "on mana expenditure".
 * Tooltip updated from "on spell cast" to "on mana expenditure".


 * Healing and shielding power reduced to 15% from 20%.
 * Healing and shielding power reduced to 15% from 20%.


 * Healing and shielding power reduced to 8% from 10%.
 * Healing and shielding power reduced to 8% from 10%.


 * Healing and shielding power reduced to 8% from 10%.
 * Healing and shielding power reduced to 8% from 10%.


 * Unique Passive - Mana Charge
 * Tooltip updated from "on spell cast" to "on mana expenditure".
 * Tooltip updated from "on spell cast" to "on mana expenditure".


 * Armor reduction per stack increased to 5% from 4%.
 * Maximum armor reduction increased to 30% from 24%.
 * Maximum armor reduction increased to 30% from 24%.

Runes

 * Damage type changed to Adaptive from Magic.
 * bonus damage on the empowered attack.
 * Gaining 5 or 2 maximum health whenever triggered.
 * Heal increased to from.
 * Triggering Grasp of the Undying now grants or  (Adaptive) for 12 seconds, stacking up to 99 times. Halved on ranged champions.
 * Triggering Grasp of the Undying now grants or  (Adaptive) for 12 seconds, stacking up to 99 times. Halved on ranged champions.


 * The cooldown is reduced by 50% if the channel is interrupted.
 * The cooldown is reduced by 50% if the channel is interrupted.


 * Resolve bonus attack damage reduced to from.
 * Resolve ability power reduced to 9 from 18.
 * Resolve grants 65 health.
 * Resolve grants 65 health.


 * Resolve bonus attack speed reduced to 9% from 18%.
 * Resolve grants 65 health.
 * Resolve grants 65 health.


 * Precision secondary:
 * Bonus health reduced to 65 from 130.
 * Grants 9% bonus attack speed.
 * Domination secondary:
 * Bonus health reduced to 65 from 130.
 * Grants attack damage or 9 ability power (Adaptive).
 * Sorcery secondary:
 * Bonus health reduced to 65 from 130.
 * Grants 6 attack damage or 10 ability power (Adaptive).
 * Grants 6 attack damage or 10 ability power (Adaptive).


 * Resolve grants 65 health.
 * Resolve grants 65 health.