Board Thread:General discussion/@comment-3451074-20121026185907/@comment-2095407-20121028114427

Hey. Since this showed up in my notifications, issue is quite relevant, I feel like contributing.

First, recommended items must stay. Even though they are subjective, but they are selected my game developer to guide new players what might be useful, what role champion shall fulfill, etc. This proves to be useful regardless of the skill level of contributors.

Second, in-game provided tips is good thing too for new player of that champion, for opposing new player, since tips are provided in death recap. Adding them here is really welcome.

Third, strategy pages are indeed subjective. However they also contains some good insights both for new and already advances players. One just do not take stuff there for granted, one shall reevaluate subjectivities by himself, but once it is taken in, it works for the users. Level of subjectivity could be lowered, though.

Forth, other smart thing would be to make it more objective by converting strategy to math based calculations where applicable. When done right, numbers provide good comparisons of strategies. But this is just an idea how to make it work more objectively.

Last, Sydeyc's suggested layout seems good enough to bear recommended items lists.

P.S. Subjectivity is unavoidable when living and loving creatures are involved. It is not even a bad thing. Just seek how to make it work ;)