Talk:Quinn/@comment-5605969-20140112035033/@comment-4022742-20140122185412

What IAmTheSpoon is saying is correct, when using you get the  into  combo by using the first to blind and wait for  to apply (which will not happen immediately). And then use Vault to reapply the Harrier once it is popped. When you do this, you get enough time for your 's component to recharge.

However that is only part of why you get in the first place. The biggest reason is that literally EVERY statistic on that thing is of use to. The component synergizes with her  passive. The component synergizes with her  passive (linked to Harrier). And the component synergizes well with her role as a Marksmen.

Other viable items that would take up the same utility slot are, and. The first two increase your critical strike chance significantly and up your attack speed for a bit, but they loose out in everything else. While the gives you about the same AD, but more attack and movement speed, while giving you the additional CDR and Tenacity that doesn't come form any of the others.

When you compare it though, still wins out, because of it's purpose. It just does better for quin, since it does better in a hit-and-run situation. And that is what Quin is, a Guerrilla fighter that excels in assassinations and winning trades. While Shiv is for farming, PD is for extended fights and Zephyr is niche for cooldown dependent champions.