User blog comment:Lyndongwapo/New Game Mode:Mix Mash Champion/@comment-4858812-20150510032651

Well, I think for now we can add some rules to make it viable:

For manaless champions:


 * All manaless champions will use energy


 * Champions with a unique system(Aatrox,Morderkaiser,Rengar,Rumble,Yasuo) they bar will move as buff in they innates


 * If you take a skill how use Fury, you champion will gain the ability of fury as a buff


 * Health cost will be energy instead (same rules for hibrid cost like Soraka will be only mana)


 * The cost of energy of they abilities will be between 30-120 of energy, and they ultimates will cost anything

Now for energy to mana and vice versa


 * For Skills, Energy will cost 5-10 fury is the skill is spameable like Karthus's Lay Waste and Corki's Missile Barrage, 20-40 for skill with 4-6 cd, 40-80 with 6-10 cd, and 80-120 with more that 10 sec base cd


 * For Mana users, Energy abilities will cost its energy cost plus 5-25 mana, and they ultimates will cost 0 or 100 mana.


 * The ability to regen mana like Swain's Carrion Renewal or Karthus' Defile will be disable to energy user, whatever, refund like Olaf's Reckless Swing or Varus' Piercing Arrow will regain the energy wasted

Empower Skills


 * If the ability haven't an empower by itself, and skill that empower it will deal  20-50% more damage-heal, and slows will empower to by 30% (multiplicatively), no changes otherwise


 * For Syndra's Transcendent will be each 3 of the same spells, without count some ultimates with long cd (2 Q for an empower Q), to prevent abuses (except of course for Syndra's Abilities)


 * Empower an ability that empower will have not effects, so careful of stack thing like Rengar's passive with Heimer or Karma ultimates