User blog comment:Lykrast/Pre-rework champs/@comment-10256611-20140307190416/@comment-5686533-20140307202810

Here is my thought on why they remade each spell :

Inner Flame - "hidden power and no counterplay blablabla".

Heavenly Wave - not really good without a Mantra, and a cone heal needs good team coordination.

Spirit Bond - TOO MUCH COORDINATION NEEDED!

Soul Shield - in fact they didn't really changed that.

Mantra - they made 1 charge because having 2 would mean that each Mantraed spell need to be weaker (cause you have 2), and a guy said she is screwed if she starts a fight with only 1 charge.

Althrough I enjoyed pushing with Mantra Q... :'( I miss her...