Talk:Fizz/@comment-3578129-20130920124756/@comment-5955640-20130921204742

I'm sticking by with what I've seen Kassadin shuts Fizz down due to being a stronger duelist with more utility. The sustained damage is good but you'd have to get Kassadin to do that and Kassadin has a really spammable blink while Fizz needs his Chum waters to land to do a nice combo after level six. He also two ranged spells who both deal the right kind of CC to a mobility mage.

And then there is the passive which converts the ignored magic damage you are taking and turns it into attack speed which goes well with Nether blade which makes you do magic damage in your auto attacks.