Tear of the Goddess

Rift, Abyss and Treeline=


 * -|Scar=

Cost Analysis

 * 250 mana =
 * 25% Base mana regeneration =
 * Total Gold Value =

Total Gold Value (fully stacked) =
 * 750 mana =


 * is efficient at its base value and  efficient when fully stacked.

Background
''Few are fortunate enough to come across the tears of the very goddess who created our world... but those who are lucky enough to acquire a Tear of the Goddess may take pleasure in a significant boost of mana points and mana points regeneration.''

Strategy

 * is an ideal item for champions with low cooldown abilities such as, , , , or  (abilities in  do not cost mana).
 * It is a good item for champions with abilities that have an upkeep cost like, , , etc.
 * is the only champion in the game who is unable to charge without an enemy target (factoring only basic abilities).
 * The passive cannot be charged with transform ultimates  that cost no mana such as /, and .
 * combines excellently with champions with spammable abilities or abilities with low costs that constantly consume mana (e.g.  or ), ideally bringing a fully filled at the 20 minute mark.