User blog comment:Willbachbakal/(Champion Rework) Lee Sin, the Blind Monk/@comment-5883057-20140920140434/@comment-1330314-20140920192247

But does he though? Currently Lee Sin's Q1 + Q2 deals up to 100-340 base damage, and is frequently followed up by W1 to avoid risk completely. My version of Lee would only be able to do that at 200 energy initially, and would empty his energy bar while also dealing less damage in the process. I removed all but the execute damage on Q2 because I want it to be used specifically to either initiate or execute, but not provide the bulk of Lee's burst.