Talk:Alistar/@comment-25320798-20141206005207/@comment-25320798-20141212210729

I firmly stand behind the changes I suggested in the first paragraph of my post. The first paragraph of my post is where I actually put any thought. I made a mistake saying that his ult puts out that damage. Alistar's passive activates whenever he uses his spells.

As for my second paragraph - I was just throwing out random ideas and buffs to his utility to counteract the changes that I feel must be made to his damage in order for people to stop considering him a good top or jungle champion. I don't really care what they do to buff him that is why I didn't go into specifics. Yes I did say that Riot should take out his original trample passive and replace it with something else in my previous post. Honestly with all the nerfs I suggested from my first paragraph in my previous post it would take a lot of buffs before he became over powered. The reason Lee Sins ult is on a 60 second cooldown is because it has a 200% bonus AD ratio and higher base damages and knocks them back farther then alistar's w. I don't think Riot adding a nerfed version of lee sin dragons rage effect to Alistar's w would make him op - it would be like Jannas tornado when disengaging. Making Alistars e reset allied units auto attack animations would require good timing in order to be effective. Yes sometimes you will get a bad alistar support that just spams e whenever it is up and make the enemy survive but you could also get a bad blitzcrank who pulls an enemy galio into the middle of your team, a bad alistar that doesn't do the wq combo correctly and pushes an enemy to safety, or a bad kalista that pulls you with her ult right before you are about to get a kill. So saying just because a skill effect might turn out to be anti-productive for your team doesn't mean that it should be dismissed. Almost everything in Alistar's kit besides his e makes it seem like he was intended to be a solo lane champion. I have no problem with Alistar being a solo lane champion, but Riot intends him to be a support champion. In order for Alistar to be considered a support champion he needs skill effects or passives that rewards players for pairing him with another champion in a duo lane - currently Alistar has none.