User blog comment:JohnRiddle/Orion - The Ramming Templar/@comment-5352068-20120731185710

Sorry, was not logged in when I made that critique down below. And if you want to hear some ideas from me, then I'll give it a go.

-Base Stats: Try looking at the base stats of the rest of the champions. See where the highest base stats are and the highest gains are, and plan according to how you want your champ to be set up. As well, try to keep the stats at least within range of the other ones. Like the base highest base mana in the game is Janna at 302. She is the ONLY champ to go above 300 base mana, so having a base mana of over 400 is just too out there.

-Passive: Orion creates an aura that gives ally champions bonus armor based on the number of ally units around Orion. This bonus armor caps at a certain amount.

(I don't know if this is what you were wanting to do with his passive, but I changed the wording of it anyways. Also, I took out the magic resistance portion of it since giving both would be just a bit much)

-Q: Orion thrusts his lance forward, dealing physical damage to all enemies hit and slowing their movment speed for 1 second. This ability can be activated again 2 more times before going on cooldown.

(I made his Q similar to Jarvan, but with more utility and used a bit more like Xeraths ult. I took out the dash mechanic as well, but he will still have a dash, so don't worry)

-W: (Active) Orion swings his heavy shield in an arc in front of him, dealing magic damage and knocking any enemy hit back.

(Passive) Orion reduces the effects of CC based on how much health he is missing.

(Your idea of the W is good, but instead of making it based on the enemy armor, make it based around Orion's armor. I also added the passive to make him more tanky and harder to deal with for the enemy)

-E: Orion stops and raises his mighty shield in the direction of the cursor, reducing all damage he takes from that direction for 1 second. 50% of the reduced damage will be converted into attack damage for 5 seconds. At the end of this ability, Orion will gain a temporary movement speed increase for 3 seconds.

(The idea of reducing damage and then converting some of it into attack damage was great, so I kept that. I just made it so the use of it would take more timing instead of just making him tanky. As well, since Orion would stop to raise his shield for this ability, I gave a small movement speed buff at the end of it.)

-R: After channeling for 1 second, Orion will charge forward with the power of the spectral ram in his shield. Orion will deal magic damage too all enemies he passes through and steal a percentage of armor from all the champions he hits for 5 seconds.

(I reworked the dash from his Q into his ult, as well as making it so he steals armor from the enemy champs, which will scale into his tankiness and his W)

I didn't include the numbers of the abilities, but I could give you a more in detail if you want. Hope this helps you out.