Talk:Fiora/@comment-26203093-20170213161204/@comment-31203455-20170214091854

Nazareadin, it is not trite. Percentage Maximum Health True Damage is not fair on the most basic level. You could squash the numbers to 0.0001% and it is still fundamentally one of the few things in this game you can genuinely call "broken", because it offers no counterplay. You cannot just use the term "death" as an excuse for counterplay, as dealing damage is a fundamental aspect of the game and not a form of counterplay tailored to beating a damage type that guarantees a kill for Fiora (or Vayne) in an exact number of strikes, no matter the defensive input.

I am not talking about Fiora, I am talking about that %MH True Damage. Fiora happens to be one carrying the problematic mechanic.

Keep her at a distance? So by shear fact of dealing %MH True Damage she then counters every single melee and static ranged champion? Is that balanced? Not to mention the fact that she has a dash.

Crowd Control her? Not only is that universal to everyone and therefore moot for individuals, but you also have her parry that allows her to (funnily enough) parry the crowd control.

Outmaneuver her? She has a dash and can build slowing or movement increasing skills. While not impossible, it's hardly stacked against Fiora.

Don't run at a Duelist? This is a stupid point; Duelists are meant to be good in 1v1 fights, not so incredibly hard to beat, just because they have a bullshit damage mechanic. What the fuck is the point in picking anyone toplane then? Or must we go without a Jungler or a Support in Botlane just to beat a Duelist?

Fiora would be fine if she didn't have that toxic %MH True Damage.

And this all doesn't matter anyway, because they reverted the changes on BotRK anyway.

If anything happens, it will now either be directed back at AA reliant champions or down the fighter/bruiser/juggernaut route. Pretty much will either be AS focused or AD focused depending on where it goes.

Would have been fun pointing out all the problems BotRK would have caused on champions like Fiora and Olaf.

Really worrying when it looks like Riot runs on without a battle plan and promptly back tracks. Was already worrying when BotRK's passive was changed to just the slow and it was even stated "this is a place holder for something better".

Why is everything rushed without finishing?

Have we had so many totally accidental "oops, we really didn't see that imbalance" champion releases/reworks and item changes that Riot can't hold off releasing something until it is ready?

They are charging into the dark with our beloved game, past the "beware the cliffs" signs and I don't like it.