User blog comment:Parrrley/Thea, the Clairvoyant/@comment-24862418-20140802123821/@comment-24474109-20140802134028

Passive: I think I didn't make it clear enough, but her passive does not grant true sight, that means stealthed units are not revealed. But I didn't think about the brush thing and I really like your version, so I think I'll change it.

W: The spell itself is really powerful since you can block spells like Playful/Trickster, Distortion, Light Binding or Aqua Prison AND then cast it yourself and that is really rewarding by itself. But I think what I can do is make the effects of the mimicked spell dependant on the level of Foresight.

E: I actually really like my version of her E, since I want her to function as a anti-tank so the on-hit true damage is needed.

But maybe I will change the active since she only has one damaging spell which is her ultimate.

R: I intended Thea to come from Ionia so the Phoenix theme doesn't really fit and we already have Anivia who is a Cryophoenix.

But I think your Ultimate is extremely strong because Karthus' E deals a lot of damage.

Not that it isn't a good idea and it would increase her sustained damage by a lot but it would also leave with little to no burst.

I would enjoy my version of her ultimate a lot in game. She is supposed to be teamfight oriented and with the second active she will have a lot of impact on as she will either isolate a primary target, deal damage to the entire enemy team or can snipe an escaping enemy. Also, Ezreal's ultimate is very similar and he also is a Marksman

I will bring in some changes but I really like my E passive and R so i will keep those.