User blog comment:Draven, the Glorious Executioner/CB1 - Aftraia, the Enlightened/@comment-533780-20150328032623/@comment-533780-20150329141010

I think we get that he can't build shield if the shield breaks, we just still don't understand how the stacks work.

Say he gets 100 shield per stack. He has three stacks, for a total of 300 shield (bearing in mind there's nothing stopping him from building it on minions before engaging). Now say he takes 120 damage. That's not enough to break the shield, he has 180 left, but it is enough to break one stack's worth of shield. So will he now have two stacks, one at 100 and one at 80? Or will he have three stacks that each have 60 health left? Something else?

Suppose he then autoattacks again - was the 120 damage enough to prevent him getting another shield? Will he refresh his stacks and top up his shield? Is that initial 300 all the shield he is allowed for now, and he won't get any more shields from his autoattacks until he takes another 180 and waits a few seconds? (We get that if he took 120 damage while he *only had one stack* he wouldn't be able to get any more for a while)

Intuitively, I would expect that he would take damage on a per-shield basis, and would refresh them weakest-first, stopping only if he lost the *entire* shield; i.e. he gets three stacks (300), taking 120 puts him down to two stacks (100 + 80 = 180), then he gains a stack (100 + 80 + 100 = 280), then next shield would top him back up to the full 300. That's really really powerful though, because dealing 20% of a tank's maxHP in less time than it takes him to do three autoattacks can be a challenge, and if you don't do that *you can never damage him*. So maybe the shield doesn't work that way? But you haven't really made it clear how it *does* work.

I also agree that his ult making him untargetable for the duration is madness.