User blog comment:JBox2D/The patch I want to see\/@comment-10764129-20150623133119/@comment-24090662-20150624190956

"what i said is quite clear, kalista cant dash if she isnt AA'ing someone or Q'ing."

So in other words, literally all the time in any kind of teamfight. That's like saying "shyvana only does physical damage when she's not using any of her abilities" or "sejuani isn't tanky if she was afk for 30 minutes and has no items". The only thing Kalista can't use her dash for is to avoid skillshots while running away. She's basically immune to most melee champions and can escape or chase any immobile champion with absoulutely no counterplay. As for your friend in plat, plat really isn't actually that impressive. Kalista has an extremely high pick/ban rate in diamond and up, and that's because picking kalista essentially invalidates any melee champions the enemy team has picked because they will never be able to kill her.

I understand that I'm nerfing her core mechanics and her identity: like I said in my above post, Kalista's identity is not healty for the game and should not exist. It's the same with poppy. Poppy's identity is an ability which makes her immune to everyone except for the other team's support. There's no question about what her identity is, but the issue is that the identity she has isn't something that should exist in this game, just like a dash on every autoattack isn't an identity that should exist in this game.

Fiora's being reworked so I'm not going to bother proposing changes. I have no idea what to do about Xin short of a rework because his kit is so powerful and so simple that he's always going to be a fundamentally broken champion. At least he's not particularly popular or strong right now. Annie could certainly do with a partial rework but for the most part she's fine.

Kalista is just not a well designed champion. At all. Nothing about her core mechanics is even remotely healthy for the game, and short of saying that she shouldn't have ever been released, reducing her mobility and making it so that slows actually mean something to her is a good way of adding counterplay to her kit.