User blog comment:Blithesomeness/Edith, the Favored Warrior/@comment-3391671-20151216054242

Let's see here...
 * "...will never become a champion..." What sour words. Yes, the concept may not ever become a champion, but no need to blatantly claim that.
 * Statistic can be changed, so I won't bother those.
 * The innate's passive is not linear. There is also the fact that the description initially doesn't describe the effects when an enemy hits the shield (it does in the tooltip, but the description should be just as clear). 5% of current mana is alright. But the free cast on next ability makes this skill an Annie innate with added effects and mechanism.
 * I like how the Q can be used as a teamplay aspect, allowing a AD ally to deal some good damage.
 * W, Queen's Beloved, is for sure a tool to deal with minions in lane and burst enemies in teamfights. Of course, at the expense of mana, but for a targeted spell, that's quite some damage.
 * Little White Lies...a peculiar ability. Again, the scaling is off (this time the AS boost). What catches my interest is that this spell can save an enemy, especially if Edith is built to have some good mana for her innate. Yes, it's more likely you will burst the shield, but I don't think being able to shield an enemy is a good choice. Maybe change it to a damage counter; apply a damage counter equal to 20% of Edith's current mana. If the enemy receives enough damage equal to the counter, they will be snared.
 * Charite also features some intriguing mechanics. Before that, two items make this ability underwhelming: The bonus range is small, although helpful; the duration is short too, so if she uses this ult but is CCed for the duration, she'll have to wait a full minute to reuse it. Also, cooldown needs to scale linearly as 100/95/90, if that was what you wished for.
 * The interesting mechanic I refer to is that this ability also buffs the enemy. But it makes it a game to hit the same enemy again to mark them. It does make this ult a team based ability.
 * Finally, I looked at the lore. While it is illustrative, I feel confusion when I finished reading it. She's a "warmonger" who by definition is a person who leads the people while calling for aggression and war. But in the lore, she is seen as an angel and a fine lady; an immaculate, which is the opposite to what one would expect from a warmonger. And she joins the league to hone her skills because the beast she thought she had tamed had broken out...it feels incomplete and out of place.
 * The same applies for her allies and enemies.
 * I do not think Bard and Soraka would favor a warmonger (yes an immaculate, but her title foremost is warmonger), most especially Bard who doesn't ally to anyone; he might aide Edith to save a world 100 or 1000 years in the future, but he is ally to none.
 * While Edith seems to be heavenly or "good" by the lore, an alliance to Kayle and Galio is not what I would assume. While she is not tied to Freljord as you make her a residence of Runeterra with no fixed abode, the two are not the first thing that comes to mind when I think of "friends".
 * The same goes to rivals...I just see three champions who could be oppositions to Edith, but were slapped onto the rivals' list "just because". Her lore doesn't justify so far why she would be a rival to such people.
 * This follows into her ability naming: The Rosetta Stone can only be assumed to be a part of her apparel, and also the source of Queen's Beloved (but she's not a queen...). Eden's Javelin...why "Eden"? The other abilities, which are Little White Lies and Charite, have names that don't make much sense. Given, for Charite, she is giving charity to help her allies deal more damage, but otherwise, it's just a unique name slapped onto the ability. Little white lies would make me question if Edith is really "the Immaculate".
 * Edith's build relies on hte following: Attack Speed, Mana (Mana Regen depends on build either towards innate or E), and AP. She will also require movement speed to be able to activate these abilities efficiently and AD so her basic attacks aren't a fish-slap on enemies, but the three stats first mentioned are what are supposed to make her skills viable.