Talk:Yasuo/@comment-10561475-20140925143838/@comment-15280970-20141002012135

"free survivability"

Im tired of saying this but, HOW CAN A MELEE ADC WITHOUT REAL ESCAPE THAT HAS TO GET IN THE MIDDLE OF EVERYTHING TO DEAL DAMAGE, HAVE HIGH SURVIBABILITY JUST BECAUSE HE HAS A WALL?

Instead he is very hard to poke (but it's harder for him to poke you) and his survivability rises when the number of enemies trying to kill him is low.