Talk:Kindred/@comment-26187239-20150926210559/@comment-4636093-20150927142443

Passive: Wolf periodically marks an enemy jungle camp, and you can also select an enemy champion for Lamb. Killing this target grants a permanent stacking bonus to your auto attacks doing current health damage. Wolf stops marking enemy jungle camps after 6 stacks.

Q: A short ranged mini-dash which shoots off damaging bolts to the nearest 3 targets. Has lower cooldown when used alongside W.

W: Passivly charges up as you move around, your next auto attack after fully charging heals you. Activating it paints an area on the ground, wolf attacks things within this area prioritizing your own target, casting Q while in the area lowers its cooldown to make it spammable.

E: Slows the target and marks them, auto attacking the target 3 times causes the final hit to deal high amounts of bonus damage.

R: Casts on an ally, painting an area on the ground around them. Nothing within the radius, allies or enemies can be brought below 10% health no matter what attacks them. When they reach 10% health they become immune to both damage and healing. At the end of the duration the area detonates, ending its effect and giving a heal to things which were inside the ring when it ended.