Talk:Azir/@comment-24055932-20141003050814

He has so many limitations... Short W summon range combined with mediocre Q range (those two casting times are long!), limited soldier auto-attack-range and soldier amount AND an additional maximum range from that you can order your soldier to attack? That's a bit too much you have to consider there to put out just mediocre damage that can be dodged/avoided.

Allow Azir to move while summoning his soldiers and take away the maximum attack-order range (and for that fix his ultimate) and he should be fine.