User blog comment:GoldenSupport/Kean McMillan/@comment-10768370-20141121081758

Hi there :D

Here's TF/Viktor from the Tales of Valoran page.

I like the concept of the passive, it being very lore-related. But it might bring toxicity to the game as allies get less advantage if they choose to play a Noxian champion. Making the health turn down to the Noxian-level for all champions might make it slightly less advantageous and erases the possible toxicity.

About his Q, scale the scaling down to and scale the channel time down and it's a good ability.

His W is kinda weird, you're giving him a whole load of true damage on top of the fact that he already has the advantage of becoming ranged and you make it scale. This is quiet overpowered and perhaps and attack speed buff is better at place here instead of a true damage buff. I also want to say that you have a lot of scaling true damage in the kit which is always a bad idea. If you want something to deal true damage make either the damage low or make it an ultimate.

His E is very interesting but you should really up the cooldown, the detecting range on a 3 second cooldown combined with a 30% movement speed boost for an unknown duration can make it an unstoppable chasing-ability a la.

The ultimate really needs a nerf on the damage and the scaling, but should get a lower cooldown in exchange. I understand that giving it a high cooldown might give the illusion of balance but with a damage that high you will still have a 400 +150% bonus AD nuke every 3 minutes.

And for the fifth ability, you'd need to take that out as League doesn't support that really. You'd need to take a look into the Dota2 fanbase for that ;)