Talk:Warwick/@comment-28465461-20160708140326

Here is an idea for a warwick rework.

Passive: Blood thirst

Warrick  gains sight  of all nearby enemy champions  with less than 50% of their maximum health, also alerting them in his  presence. Warrick's basic attacks deal 5  - 25 (based on level)  magic damage while healing for the same amount, warrick gains damage and healing increases by 0.1 - 1 (based on level) for every 1% of his target's missing health.

Q: Hunter claws

Warrick swipes at the target enemy, dealing physical damage (by 40/80/120/160/200 plus 40% of bonus attack damage) and applying on-hit effects.

W: Hunter's thirst

For 6 seconds, Warrick  gains bonus attack speed (by 20/30/40/50/60 percent) and his movement speed (by 30  / 35 / 40 / 45 / 50 percent).

E: Wolf's force

Warrick passively gains armor stealing (by 2/4/6/8/10) for each basic attack stacking up to 10 times. On active, Warrick removes all negative effects on himself and each negative effect that he removes will apply that effect to the target that warrick attacks. Cool down is 16/15/14/13/12

R: Remains the same