Talk:Riven/@comment-24023648-20131122221850/@comment-24023648-20131123225306

"What do you believe is her current faceroll? I believe it to be just hitting all skills."

Yeah, same. The idea was to delay her combo somehow, not to halve her skillset, but you're right that 'Rivens that do well' would be affected also and that wasn't my intention.

5s delay is just too much indeed, it's as if I had in mind to chain her up, but I still think that there must be at least a delay of 3s, so these Rivens that spam their skills mindlessly should feel a little punished. And her early-game power should be tweaked but not by decreasing numbers. She can have 4 skills at lvl 2, spam all without using AA on an fleeing enemy who got caught by surprise and get the kill with Ignite. The resource system I'm proposing may delay her 4th skill enough for the enemy to flee succesfully.

I don't see Riven broken myself (not even her sword or her spirit :), the fact is that she is, like my friends like to say, 'noob-friendly'. If she gets an advantage, she can easily keep it and eventually carry because there's no downside for her in lvling up like there's for mages with the mana cost of their spells increasing and their mana regen meaning less or for champions like Aatrox who has to work harder to fully charge his Blood Well etc.

In the end, I didn't say this is the solution to balance her. I saw that many complain without suggesting anything so I wanted to give a lead.