User blog comment:Poisonshark/Custom Champion, Eranus, the Light of Ancient Times/@comment-5663427-20140825220108/@comment-25235491-20140828220843


 * He's supposed to be a hard carry switching between a marksman and a tanky melee carry that just bruises the hell out of the enemies he has under his nose. If I erased the purpose of one stance, then it's my bad for doing that.
 * I am taking guesses at ways to make melee stance purposeful. Should I nerf the range on his skills? Make a secondary kit for melee stance? Give him movement speed on melee stance activation?
 * Melee stance still makes him able to fight back if he gets caught. Gaining 50 armor and MR permanently helps in struggling against enemies so it should stick to defensive uses so far...