Talk:Lux/@comment-203.218.153.189-20111214190303

I think her CD is acceptable. I know it is hardly to compare with the real AP carry, but the role of LUX is, in the teamfight, she usually stays at the back, and her outranged skills can let her to join the fight.

Point is, when i play lux, my skill is cooling down in the fight, i will observe if we are winning or losing. If we are losing, obviously teammate will start falling back, and you should find a good escape exit for your teammate, and your skill should be cooldowned if you have some CDR. When losing, your skills is no longer used as dmg output but saving teammate lives, usually ppl chase, you can snare 2 or at least 1, also with your slow.

Her role definitely not a AP carry, far from that. But she is good at controlling, no matter assisting the team to escape or chasing. Therefore we should say she is support mage, not in healing support, but an insurance to gurantee an escape from the teamfight. I mean, her first round of skills casted = Dmg output + CC, second round skills casted = control, saving life, or chasing. Usually stay near the AD carry, shield the ad carry is enough, is not difficult i think, but also is good if you can shield more.