V7.18

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma packs have been added to the store:
 * (Mission exclusive)

The following Summoner icons have been added to store:

PVP.net

 * New Game Mode: Invasion. Play as Star Guardians and defend Valoran City Park against the corruption! Play Invasion from 9/7/17 (11:00 AM PT) to 9/25/17 (11:59 PM PT).


 * Emotes
 * Emotes are new type of cosmetic that can be purchased in the store.
 * Similar to Pings, emotes can be accessed via a pop-up radius that is triggered using a hotkey, and causes the Emote to flare-up similar to Champion Mastery.
 * Up to four emotes can be equipped at a time, which can be done via the Emotes tab in the Collection.
 * An additional, Thumbs Up emote is always available.
 * An additional two emotes can be equipped, one for start of the game and one for the end of the game, which will be triggered automatically.

Champions

 * Is now unstoppable while diving onto his target. He can still be interrupted on his way up.
 * Bonus attack range increased to 225 from 175.
 * Is now unstoppable while diving onto his target. He can still be interrupted on his way up.
 * Bonus attack range increased to 225 from 175.
 * Bonus attack range increased to 225 from 175.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Poisoned bonus magic damage reduced to from.
 * Poisoned AP ratio increased to from.
 * Poisoned bonus magic damage reduced to from.
 * Poisoned AP ratio increased to from.


 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Bonus movement speed gained from hitting is doubled to  seconds.
 * Bonus movement speed gained from hitting is doubled to  seconds.
 * Bonus movement speed gained from hitting is doubled to  seconds.


 * Stats
 * Base health reduced to 510 from 540.
 * Base health reduced to 510 from 540.


 * Hitbox has been adjusted to be less ridiculous at its end.
 * Hitbox has been adjusted to be less ridiculous at its end.
 * Hitbox has been adjusted to be less ridiculous at its end.


 * Base damage increased to from.
 * Damage AP ratio increased to from.
 * Base damage increased to from.
 * Damage AP ratio increased to from.


 * Base shield strength reduced to from.
 * Maximum health bonus shield per champion hit reduced to from.
 * Base shield strength reduced to from.
 * Maximum health bonus shield per champion hit reduced to from.


 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Mana cost reduced to 60 at all ranks from.
 * Now refunds 50% of mana spent when it hits terrain.
 * Mana cost reduced to 60 at all ranks from.
 * Now refunds 50% of mana spent when it hits terrain.


 * Minimum heal AP ratio increased to from.
 * Maximum heal AP ratio increased to from.
 * Minimum heal AP ratio increased to from.
 * Maximum heal AP ratio increased to from.


 * Masterwork upgrades now become available once Ornn reaches level 13.
 * Fixed the bug where you couldn't move the camera clicking on the minimap while forging.
 * Can now also craft.
 * Health damage changed to from.
 * Maximum speed increased to 1200 from 1050.
 * Health damage changed to from.
 * Maximum speed increased to 1200 from 1050.
 * Maximum speed increased to 1200 from 1050.
 * Maximum speed increased to 1200 from 1050.


 * Cooldown reduced to seconds from.
 * Collision radius reduced to 150 from 200.
 * Cooldown reduced to seconds from.
 * Collision radius reduced to 150 from 200.


 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * Bonus AD ratio reduced to from.
 * Base magic damage reduced to from.
 * Bonus AD ratio reduced to from.
 * Base magic damage reduced to from.
 * Base magic damage reduced to from.

Items

 * Health reduced to 300 from 325.
 * Health reduced to 300 from 325.


 * Base shield strength reduced to from.
 * Shield amount is reduced to 0% if the target has been affected by another in the last 5 seconds.
 * Shield amount is halved if the target has been affected by another in the last 8 seconds.
 * Shield amount is halved if the target has been affected by another in the last 8 seconds.


 * Cooldown reduction increased to 20% from 10%.
 * Cooldown reduction increased to 20% from 10%.


 * Cooldown reduction increased to 20% from 10%.
 * Cooldown reduction increased to 20% from 10%.


 * Combine cost reduced to from.
 * Total cost reduced to from.
 * Health reduced to 250 from 350.
 * Health reduced to 250 from 350.


 * - Added
 * Only available while is on your team. Limited to one  item.
 * +100 ability power, +60 armor, +10% cooldown reduction.
 * Put yourself in for  seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time (120 second cooldown).
 * Put yourself in for  seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time (120 second cooldown).