Thread:Typhron/@comment-173.166.87.74-20121218172819/@comment-60764-20121218220810

Thanks for the suggestion. You could've commented on the champion page itself, I wouldn't have minded. XD

But, er...the cost is actually averaged down from the mana cost of the one other version of spell that has mana cost (being Nasus's). I do like the idea of costing max mana to extend the duration of a spell (as seen in MartyStu!Typhron and another custom champion I'm working on), but for Tess's ult it doesn't quite fit with the theme. As it stands, though, 15 seconds is quite a long time in itself, with the 9% max mana-per-second leading to an 11 second duration (fighting against the fact that her spells all cost mana themselves).

Now that you mention it...I could apply the effect to the shield to have it extended beyond the 15 second duration (it converting mana gained from her passive and all), having it decay after the duration instead of giving it a cap, since the whole conversion thing is neat. What're your thoughts on that?