VPBE

Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

General

 * Champion Mastery
 * Blue Essence cost to upgrade a champion's mastery level to 6 reduced to from.
 * Blue Essence cost to upgrade a champion's mastery level to 7 reduced to from.


 * Voice Chat
 * New voice chat system added for premade parties both ingame and in client.


 * Your Shop
 * Your Shop returns on the PBE.

Game

 * Turret
 * Turret first blood gold reduced to from.

Champions

 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Cooldown increased to seconds from.
 * Mana cost increased to from.
 * Cooldown increased to seconds from.
 * Mana cost increased to from.


 * Cooldown increased to seconds from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Passive attack damage increased to from.
 * AD ratio increased to from.
 * Any of Jhin's damage now marks enemy champions with Caught Out, allowing the with Deadly Flourish.
 * AD ratio increased to from.
 * Any of Jhin's damage now marks enemy champions with Caught Out, allowing the with Deadly Flourish.
 * Any of Jhin's damage now marks enemy champions with Caught Out, allowing the with Deadly Flourish.
 * Any of Jhin's damage now marks enemy champions with Caught Out, allowing the with Deadly Flourish.


 * - New Champion
 * (Innate)
 * Kai'Sa's basic attacks deal   bonus magic damage.
 * Kai'Sa's basic attacks, and nearby allies'  effects mark enemies with  for 4 seconds, stacking up to 4 times. At, Kai'Sa's next attack ruptures the target, dealing  as bonus magic damage, capped at 400 against monsters.
 * When reaching a certain amount of stat from items and base stats, Kai'Sa can evolve the related basic ability. This has a channel time of 2 seconds, and the upgrade is canceled if the said amount of stat isn't reached anymore.
 * (Q)
 * Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby enemies, each dealing   physical damage. Non-minions take 30% damage from missiles beyond their first.
 * Requires to upgrade – Icathian Rain fires 12 missiles and deals 100% increased damage against minions below.
 * 55
 * seconds
 * (W)
 * Kai'Sa fires a Void blast in the target direction, stopping at the first enemy hit, dealing   magic damage,  for 4 seconds and applying.
 * Requires to upgrade – Void Seeker applies  and refunds 50% of the cooldown against enemy champions.
 * 2500
 * seconds
 * (E)
 * Kai'Sa for  seconds, during which gains % bonus movement speed, increased by.
 * After charging up, Kai'Sa gains % bonus attack speed for 5 seconds.
 * Kai'Sa's basic attacks reduce Supercharger's cooldown by seconds.
 * Requires to upgrade – Supercharger grants  while charging.
 * 30
 * seconds
 * (R)
 * Kai'Sa dashes to a target location near an enemy champion with and shields herself for    for 3 seconds.
 * 100
 * seconds
 * 100
 * seconds


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Basic attacks against enemy champion now instead reduces the cooldown by 2 seconds.
 * Base heal changed to from.
 * Basic attacks against enemy champion now instead reduces the cooldown by 2 seconds.
 * Base heal changed to from.


 * Bonus attack speed duration reduced to 3 seconds from 5.
 * Now also causes nearby monsters to on cast.
 * Fearing monsters now also doubles the attack speed for 3 seconds.
 * Enemy duration increased to 6 seconds from 4.
 * Enemy duration increased to 6 seconds from 4.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Active duration increased to 7 seconds from 6.
 * Cooldown reduced to seconds from.
 * AD ratio increased to from.
 * Base true damage increased to from.
 * Passive bonus resistance increased to from.
 * Active duration increased to 7 seconds from 6.
 * Active bonus AD reduced to from.
 * Active bonus AD now scales with.
 * Active bonus AD reduced to from.
 * Active bonus AD now scales with.


 * Lockout duration on gaining full Ferocity for and  reduced to  seconds from.
 * Ferocity falloff timer increased to 8 seconds from 6.
 * Base damage increased to from.
 * AD ratio changed to from  at all ranks.
 * Empowered AD ratio changed to from.
 * Savagery's attack can now be canceled.
 * Fixed a bug where could sometimes cause his basic attacks to become the Q animation.
 * Fixed a bug where the empowered attack frame was slightly faster than base Savagery.
 * If Rengar presses or  during the E cast time he will now buffer those spells and cast them when the E completes.
 * True vision now linger until the end of the leap.
 * Fixed a bug where the empowered attack frame was slightly faster than base Savagery.
 * If Rengar presses or  during the E cast time he will now buffer those spells and cast them when the E completes.
 * True vision now linger until the end of the leap.
 * True vision now linger until the end of the leap.
 * True vision now linger until the end of the leap.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Base damage increased to from.
 * Spearing Spell Flux now only deals 50% damage.
 * Cooldown increased to 180 seconds from 120.
 * Base damage increased to from.
 * Spearing Spell Flux now only deals 50% damage.
 * Cooldown increased to 180 seconds from 120.
 * Cooldown increased to 180 seconds from 120.


 * Stats
 * Attack damage growth increased to from.
 * Attack damage growth increased to from.


 * Stun duration reduced to seconds from.
 * Stun duration reduced to seconds from.
 * Stun duration reduced to seconds from.


 * Cooldown reduced to seconds from.
 * Effect radius increased to 325 from 265.
 * Cooldown reduced to seconds from.
 * Effect radius increased to 325 from 265.
 * Effect radius increased to 325 from 265.


 * Stats
 * Base attack range reduced to 525 from 550.
 * Bonus attack range increased to from.
 * Bonus attack range increased to from.
 * Bonus attack range increased to from.


 * Bonus attack speed increased to % from %.
 * Active duration reduced to seconds from 7 at all ranks.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Base damage increased to from.
 * Base damage increased to from.


 * Cooldown reduced to 100 seconds at all ranks from.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Base damage increased to from.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Base damage increased to from.
 * Base damage increased to from.


 * Knockback speed slightly increased.
 * Knockback total duration reduced.
 * Knockback speed slightly increased.
 * Knockback total duration reduced.


 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.
 * Ability icon nows has an aesthetic flair when the cooldown is reset.


 * Stats
 * Base attack range increased to 550 from 525.
 * No longer applies damage to the first unit hit.
 * Base damage increased to from.
 * AP ratio increased to from.
 * Base damage now also increases by.
 * Now deals 20% reduced damage to enemies not directly hit.
 * Bubble acquisition range increased to 550 from 525.
 * Base damage increased to from.
 * AP ratio increased to from.
 * Bubble acquisition range increased to 550 from 525.
 * Base damage increased to from.
 * AP ratio increased to from.

Items

 * Bonus health reduced to 15% from 20%.
 * Bonus health reduced to 15% from 20%.


 * Active Frost Bolt base damage increased to from.
 * Active Frost Bolt AP ratio increased to from.
 * Active Frost Bolt slow increased to 65% from 40%.
 * Active Frost Bolt slow increased to 65% from 40%.


 * - New item
 * +40 ability power, +200 health.
 * +10% cooldown reduction.
 * +8% movement speed.
 * Grants yourself and nearby allies 40% bonus movement speed for 3 seconds (60 second cooldown).
 * All maps.
 * All maps.


 * Warmog's Heart health threshold increased to 3000 from 2750.
 * Warmog's Heart health threshold increased to 3000 from 2750.

Runes

 * Cooldown increased to 35 seconds from 20.
 * Cooldown increased to 35 seconds from 20.


 * Healing is now only 30% effective with attacks against minions.
 * Healing is now only 30% effective with attacks against minions.


 * Now has cooldown indicator on the buff bar.
 * Now has cooldown indicator on the buff bar.


 * Vulnerable bonus damage increased to from.
 * Vulnerable bonus damage increased to from.


 * Domination secondary:
 * Ability power increased to 10 from 9.
 * Bonus attack damage increased to 6 from.
 * Bonus attack damage increased to 6 from.

Buffs

 * Granting bonus movement speed while out-of-combat.
 * Now grants % bonus movement speed, tripled to % when out-of-combat.
 * Now grants % bonus movement speed, tripled to % when out-of-combat.

Champions

 * Stats
 * Base attack damage reduced to 59 from 62.
 * Attack damage growth increased to 3 from.
 * Basic attacks that are already in-flight will now trigger and consume the Harrier mark.
 * Fixed a bug that would sometimes prevent from firing.
 * now applies her mark to all enemy champions hit.
 * Fixed a bug where would deal double damage if fired by re-activating her R.
 * Channeling no longer breaks when taking damage.
 * Removed the in-combat state that would refresh the cooldown every time combat was entered.
 * Taking damage from non-minions while channeling or while Behind Enemy Lines is active no longer breaks the channel or form. Instead, the movement speed bonus is removed for 2 seconds.
 * Taking damage from minions no longer has any effect.
 * Fixed a bug causing Behind Enemy Lines to immediately end when used while attacking a turret.
 * Fixed a bug that would cause movement orders to be removed or ignored while casting Behind Enemy Lines.
 * Returning to the fountain now automatically casts Behind Enemy Lines if it has been learned.
 * Fixed a bug causing Behind Enemy Lines to immediately end when used while attacking a turret.
 * Fixed a bug that would cause movement orders to be removed or ignored while casting Behind Enemy Lines.
 * Returning to the fountain now automatically casts Behind Enemy Lines if it has been learned.

Items

 * Before quest completion, killing multiple minions or monsters temporarily disables Favor and gold generation. Disable time increases based on recent minion kills and resets at the shop.
 * Granting.
 * Granting.


 * Grants a decaying shield to nearby allied champions and yourself for up to seconds, absorbing up to   damage (90 second cooldown) (600 range).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).


 * Melee Nightstalker damage reduced to from.
 * Ranged Nightstalker damage changed to from.
 * basic attacks now instantly kill enemy ward and traps when revealed by Blackout.
 * basic attacks now instantly kill enemy ward and traps when revealed by Blackout.


 * Tribute gold generated increased to from.
 * Before quest completion, killing multiple minions or monsters temporarily disables Tribute charge and gold generation. Disable time increases based on recent minion kills and resets at the shop.
 * Granting.
 * Granting.


 * Grants a decaying shield to nearby allied champions and yourself for up to seconds, absorbing up to   damage (90 second cooldown) (600 range).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).
 * After a brief delay, creates a protective field at your location for 8 seconds. Allied champions within the field are dealt 35% less damage (90 second cooldown).


 * Gold per coin increased to from.
 * Excepted coin drop rate reduced to ( per 10 minutes) from (9 per 10 mintutes).
 * Before quest completion, killing multiple minions or monsters temporarily disables Favor and gold generation. Disable time increases based on recent minion kills and resets at the shop.
 * Granting.
 * Granting.


 * Killing multiple minions or monsters without charge consumption temporarily disables Spoils of War and gold generation. Disable time increases based on recent minion kills and resets at the shop.
 * Granting.
 * Granting.


 * Gold per coin increased to from.
 * Granting.
 * Granting.


 * Gold per 10 seconds increased to from.
 * Granting.
 * Granting.


 * Tribute gold generated increased to from.
 * Granting.
 * Granting.


 * Before quest completion, killing multiple minions or monsters temporarily disables Tribute charge and gold generation. Disable time increases based on recent minion kills and resets at the shop.
 * Granting.
 * Granting.


 * Gold per 10 seconds increased to from.
 * Killing multiple minions or monsters without charge consumption temporarily disables Spoils of War and gold generation. Disable time increases based on recent minion kills and resets at the shop.
 * Granting.
 * Granting.

Runes

 * - New rune
 * Precision icon.png Precision Keystone rune.
 * After 4 seconds in combat, your first attack against an enemy champion grants you for 4 seconds and converts 20% of your damage to champions to  for the duration.
 * Damaging enemy champions refreshes this buff.


 * Upcoming skin


 * Champion Update Schedule


 * 1)  - Visual and Gameplay Update
 * 2)  - Gameplay Update
 * 3)  - Visual and Gameplay Update
 * 4)  - Visual and Gameplay Update