Talk:Graves/@comment-201.255.177.190-20111024150332/@comment-3532889-20111024230224

Why are all of these comparison comments so narrow-scoped? If you compare the max damage of his skills to other AD carries ALL of them are larger (prob, not 100% sure). He's DESIGNED that way. So in order to judge balance, you have to weigh a much larger spectrum: CD's, scaling in terms of distance, skill synergy, individual stats, functionality etc. Graves ult does damage in an extending cone. It's pretty basic. Combined with his other skills, it remains as such, serving mainly to enhance the bursting power designed in his kit, and to supplement his abysmal long distance fighting power. Tristana's ult on the other hand synergizes with her rocket jump by allowing her to position herself and her opponent to create optimal fighting conditions. If graves move could do that, it'd do a LOT less damage. In fact, Graves has almost nothing in terms of CC. He has smokescreen, which has varying degrees of usefulness, and a slight slow. Compared to another AD champ who has no CC, Ezreal, his burst isn't looking so amazing. Graves and Ezreal are mildly similar in that whatever Graves has in Armor/MR, Ez has in longrange-harass and Mobility. They both have higher damage outputs then most AD carries, but have unique weaknesses.

This is the same argument that has been going on about Chogath, conspicuously labeled mage, and other mages. More extreme, albeit, but similar in that Chogath retains the massive burst mages are needed for, and has more CC, but has issues in that he must close in on the opponent before he can do damage.

In conclusion, stop comparing based on design. they are designed with different degress of power and effects for a reason. The only balance comparision one can really make is how effective the champ is at fulfilling his role, which is varied and unique even among champs of the same class, and whether the numbers involved allow said champ to do a job TOO effectively.