Talk:Azir/@comment-4829762-20140826221256/@comment-5955640-20140827070815

League of Legends has developers from Valve's Dota. I assume they approach certain designs that synch up very carefully. I mean as it stands Gnar is one of the few champions who weakness is a huge drawback to a very powerful strength which is very Dota but I wouldn't expect RTS style management like in Dota because it could be overwhelming in various ways.