Talk:Kayle/@comment-4542190-20140607223538/@comment-24082016-20140611184948

@BladeFrenzy

You don't see a loss of "major" damage, but you do see one, right? Isn't the whole point of building an item on a champ, over another, to be more effective?

And Lich Bane isn't just 80 AP and a 50% magic bonus spellbade. If you're building Rabadons first, as you should, especially because of the nerf(even before the nerf to Lich bane, it was a solid move) then that 80 is more like a 110(which by itself, gets you at least into the next bracket of the MS buffs department of Kayles "new" W). And lets just ignore the extra damage spellblade does, and the increased output of nashor's passive.

And that spellblade is actually  75% base AD + 50%, which, if you doing a decent bit of farming, you'lll probably end up completing the bane(as a 4th behind nashors, 2nd tier boots and rabadons) at lvl 10 the earlier, which means your base AD will be somewhere around 80, and the bonus to the spellblade damage from that AD would be around 60. So that's a whole lot of extra jibberish damage you're leaving out. So that "little burst", built at the right time, ain't so little anymore.

@Solstius

Im in agreeance. Runaan is all about the teamfights and wave/turret mowing. But I can tell you from my  experience, and broadcasted matches, that any proper ADC,burst mage or bruiser w/ the same cash flow as you will rip this kind of kayle apart during early/mid game. That increased rate of procing holy fevor is more affective lategame when people ACTUALLY have defenses that aren't negligible. That's why I said it was better off being a 5th item or later, after you have some actual damage. Hell, alot of LCS teams go hardcore by midgame w/ there teamfights, so maybe, JUST maybe, it can pass as a 4th(boots, Nashor's and Rabs completed already), but you really gotta do a good job of baiting  the other team to round up(which is a team begging to be AOEd), in order to be truely effective. Not saying it isn't viable, just saying that the earlier it's made, the wacker(as in sadder, not better) your dueling potential, self preservation, and teammate preservation you have.