Talk:Heimerdinger/@comment-83.196.51.137-20121031083832/@comment-5052127-20121106191831

As for Heimer with Zeal... I dunno about 6, but that item can work on him (I used to run it as one of his items when i first started with him and it worked pretty well actually... though I think I mainly picked ad items at first because I sucked at last-hitting)...

I think his damage really might scale better with AD right now than AP (at least if you give him some mpen too, since his turrets also benefit form the mpen... the remarkably strong base damage on all of his abilities actually account for most of his magic damage, so Mpen and cooldown reduction really help him more than AP)... I haven't done the numbers but I'm pretty sure he can do more damage as AD right now than as pure AP, considering how bad his AP scaling is along with his long cooldowns and heavy base damages...

I also find that I kill more people when I'm fairly tanky... if a defensive item lets me live long enough for even one of my turrets to hit them one extra time, it really makes up for a LOT of AP (base damages again)... even more if i live an extra second and get another rocket or grenade off...

Ap with lichbane actually works for heimer. If you can get to your 6th item, Lichbane instantly makes him MUCH nastier (he can exploit the on-hit effect very well, and none of the stats on lichbane are bad for him). Just don't go glass cannon, but have fun teaching people how to dodge a wrench :)