User blog comment:IllYaoiSpeculation/Lily, the Stormbringer/@comment-3391671-20170115083935/@comment-3391671-20170122123918

I thank you for your response too, IYS.

Before making a response, I wanted to point out how many edits you made to this page, none marked as "minor edits" among them, when there were for sure minor edits. This carries over from another wikia I lead, but it's a disaster not to mark small edits as minor edits. If this were an article, and someone wanted to find out what major change you made, they'll be frustrated to find out 20+ individual edits... were actually all small edits with little significance.

I did not provide suggestions because that has been a stock of many of my previous points of criticism, and the results tend to be distasteful as the people either take it entire into their kit without making adjustments or ignore it completely. I do not take you as an idiot, but I didn't want you to simply be given the bone by me.

"I'm fairly set on the Random Charge mechanic." This quote alone makes me believe you did not take into consideration what I had said about randomness. Maybe for other abilities, but you pester on about the "Random Charge" mechanic which I've said is not something to be done. Of course, you can take the or  and say that the calculations gravitate towards a given median, creating less randomness. Yet, doing just that is bland, on top of being on a stat that is more noticeable in effect: damage. You deal 30% less damage, or up to % more damage... but why have the random mechanic in the first place if the damage will be moderated to a given value? If you need me to be bold, the Random Mechanic is not exciting at all, no matter how important you say it is to his kit. If you still want it, then I'm more than obliged to offer you the rundown I had mentioned about before.

I look forward to what lore you can offer to Lily. It may bring a different light upon her.

I do not see any noticeable differences for the innate. Please point them out, along with making a patch log for the page.

At the time, as I recall it, the abilities simply featured too many chancy elements along with stacked damage elements. It doesn't matter if Q is a skillshot compared to W, but both had a "percent chance to deal bonus damage" and that is undeniably a sign of redundancy. If you chose to use three different methods of enhancing Lily's damage on a single target, it may have passed, but these stacks are simple stackers...

As of current, I cannot offer much because I'm largely not following your gameplay directions, especially because I am not for your "Random Charge" mechanics. Your kit is a mess still as you do not seem to make those dots connect. What I could offer would not match with what seems to be your way of crafting Lily, so I'm withholding my ideas atm.

I've looked at the comments section, as it was there at the time. However, while you point out critical elements of your kit that needs to be addressed, other parts are personalized here & there and do not offer new insight. It does show to me what you have gone through to get to these abilities, but as said, some of it is more about yourself than justifying the ability's valid presence in the kit. Thus, there isn't exactly much to say, aside from thanking you for at least making a comment section in the first place.

I will stop commenting for the while until someone else offers an extensive review. Before I get any more vulgar with my words, I would like to see if anyone else agrees or disagrees with what I have said thus, or else this will just be me running my mouth. Who knows, I may be ticked off and that is ruining my ability to critique this specific champion. Nonetheless, just know that you are not receiving the most positive of attention from me.