Thread:Lesdin/@comment-7709681-20180220205028/@comment-27802145-20180303010652

When I said I'd yet to get a perfect grasp on the kit, it was to express that I could not conceive validating the entirety of the kit's inventory. This is not to mean that I did not understand what the abilities do or their purpose (it may come as a surprise, but I can read 😛).

The main problem I have with Kahrellya's kit is much with her very apparent identity crisis. She's supposed to be a Battlemage, but lacks any defensive capabilities, lacks reliable mobility, ridiculous investment into game-changing utlities which costs her actual fluidity of gameplay, and an Assassin aspect on her Innate (which I believe I've said many times in the past is the defining point of most, if not all kits).

Also, I raised the question of the because the amount is stated as 62.5%, not 125% as you claim. Perhaps you're confused about how critical damage works? starts at 0% and starts at 200%. As said before, 62.5 tcd would reduce the damage when compared to a normal basic attack. This is why I asked you if it was a typo, which I assume it is now since you claimed that the base amount is 125%, and 125=/=62.5

And now with your permission granted, I'll be tweaking the kit. Be warned: I will be cutting lots of things from the kit, as to me it looks comparable to some superfluous Wikipedia article some highschooler copy pasted for an assignment. It may be hard at first accepting some of these changes but I implore that you consider them impartially, as I believe they will help make Kahrellya a better champion overall.