Talk:Mordekaiser/@comment-24951773-20170208000121/@comment-31203455-20170208091249

I build him with a large amount of AP when going botlane although Gunblade and Rylai's can get the job done with the rest being tank.

It just seems a mixture of "ADC in 2017" and "killing them is the best defence" is a key factor in build Morde as a "Juggernaut" Burst Mage. ADCs are already pained by mages and assassins, so planting AP Mordekaiser in a lane he can easily chunk down seems a good bet.

There is also the obvious connection between the more damage he deals and the better shield he gains.

Pretty much, he needs to look better for Pentakill, so yes; bring on the VU!

Jumping in on what Nazareadain said, a defensive scaling on his passive would be good. Possibly increase the percentage of damage converted to shield?

You could also have bonus gains to the shield from incoming crowd control effects.

As for countering range, either passively or possibly a new active for Harvester of Sorrows could have a percentage of the incoming damage converted to his shield. Probably would apply after damage is applied, so either his health or current shield would take the bite before he gains anything from it. Might he difficult to tweak so that it doesn't completely remove all range threat at all points in the game.

As long as they keep Mace of Spades as it is, though. That and Dragonforce. Well, as long as the mechanical theme of MoS stays similar I will be happy; the increased damage could scale off armour (he is metal) or even some stat on the target?