User blog comment:CasperNox/Changes for LoL: payment, items, gameplay./@comment-76.122.39.105-20120401024154

RP to IP Conversion: Sounds good with a monthly cap.

Skins for IP: Never, under any circumstance, should this happen.

Recommended builds: They just throw random items on the recommended items list and never update anyways, so... meh.

7th slot: Somebody else highlighted the numerous issues with this. Another issue is that this works better for those who scale better with more items, like AD Carries, making ADCs an unstoppable force once people have their 7th items. Also, this would be easy to take advantage of - I have legitimately built 4 Doran's Rings, Boots, and eventually Deathcap in lane before when snowballing hard against a weaker player than myself. Throw in an extra Doran's, or wards or pots and suddenly the Deathcap becomes overwhelming early game in the 7th item slot.

Hybrid Item: Hybrid characters could become dominant with this level of power in a single 4k gold item. Jax, for example, would be totally unstoppable.

Resistance Item: Way too good, and doesn't really fill a role that needs filling. I would rather see a new Magic Resist focused item, as MR is significantly harder to come by than armour per slot - as in, there are two solid final items that give 100 armour, but none that give even remotely close to 100 magic resist.

AP Bloodthirster: Spellvamp is supposed to be much harder to acquire than lifesteal. While you're at making duplicate items, why not make an AD Deathcap? I think it's significantly better with AP and AD being totally unique stats rather than having identical final items with AD/AP being interchangable.