User blog:Tankymofo/Oscar

Oscar, the Oligarch is a champion in League of Legends.

Abilities
{{Ability|Passive
 * name = HURT ME MORE
 * icon =
 * description = Every 500 damage taken increases Oscar's armor and magic resistance by 1 permanently.  Also, his attacks have a 75% (50%/lvl 18) chance of missing

{{Ability|Q }}
 * name = ME ALL ME
 * icon =
 * description = Oscar screams out, turning all enemy champion's attention to him.  During this time, enemies can only hurt Oscar with basic attacks and/or spells.  Any ally attacked by an enemy within the range will take no damage.  (True damage is not negated)
 * leveling = {{lc|Duration}} 0.5 / 0.75 / 1.1 / 1.3 / 1.5 {{as|(+ 0.5 seconds/500 (armor + magic resist))}}
 * cooldown = 8 / 7 / 6 / 5 / 4
 * cost    = 50 / 60 / 70 / 80 / 90 / 100
 * costtype = health
 * range   = 750

{{Ability|W }}
 * name = HEALTH TIME
 * icon =
 * description = {{sbc|Passive:}} Oscar regains health equal to a percentage of his maximum health each second.
 * description2 = {{sbc|Active:}} Oscar walks up to target allied champion and infuses them with a piece of himself, restoring a percentage of their maximum health over 12 seconds. When this is on cooldown, the passive on Oscar is lost.  This goes on cooldown as soon as the ability takes effect.
 * leveling = {{lc|Passive}} {{|0.1|0.2|0.35|0.5|0.7| %of his maximum health regained each second}}
 * leveling2= {{lc|Active}} {{ap|10|20|30|40|50}}
 * cooldown = 35
 * cost    = 100
 * costtype = health
 * duration = 12 seconds
 * range   = 100

{{Ability frame|E| {{Ability info }} }}
 * name = PAY MORE ATTENTION TO ME!!!
 * icon =
 * description= TOGGLED ON: Oscar channels taunts everyone in a circle around him, draining health per second. While this is activated, Oscar's armor and magic resist are reduce by 1/2.  While this is on cooldown, Oscar's other non-passive abilities are 1/2 as effective.  The cooldown on this ability is increased for each second active. (i.e, at level one, this ability will be on cooldown for 10 seconds x how long it is toggled on for)
 * leveling =
 * cooldown = 10 / 8 / 7 / 6 / 5 seconds
 * cost    = 100 initial health, +5 health/second each second
 * costtype = health
 * range   = 500

{{Ability|R }}
 * name = SURVIVAL
 * icon =
 * description = After channeling for 1.5 seconds, Oscar sheilds every allied champion for 2 seconds, taking all damage taken upon himself.  During this, he cannot move, attack, or use summoner spells, but he can activate his other abilities.  This cannot be activated while Oscar is at the fountain.
 * leveling =
 * cooldown = 330 / 300 / 270 seconds
 * cost    = 750
 * costtype = health
 * range   = Global