Talk:Hecarim/@comment-26808509-20170205182406/@comment-26808509-20170208075420

Even if you are faster with a knock back, he has his E buff for 3 seconds and mostly will have enough time (and speed) left to run on you again, unless you burn something else, making you use 2 possible important spells or even summoners just to escape his charge. And often it's important you do, because it missplaces you and it's damage isn't low at all, especially if Hecarim has his trinity allready. With the buffed lethality items I've even seen Hecarims oneshot people with E-Q (and yes I know that he is squishy himself if he builds like that, but the point is, that the target has no way to escape this nuclear damage unless he is getting interrupted miles away from him and he still has his ult, so even this argument is obsolete).

It feels frustrating and unfair. They should turn his charged Autoattack, once started, into a dash with knock back, similar to Fizz' Urchin Strike. Because this one IS flashable and doesn't hit you when he is interrupted during the animation.