Heal

Heal is a 'non-targeted' Summoner spell. This spell instantly restores a portion of health for your champion and half for all nearby allied units.

Strategy
This spell is a plain healing skill that can be used to save your life. It is commonly used to get an early first blood where people underestimate the amount of health that heal replenishes. It is also a skill used for 'baiting', where you make your champion appear weaker than it actually is, to lure them out of position or to get them to tower dive you.

Trivia

 * Heal does not affect turrets or jungle monsters.