Talk:Evelynn/@comment-159.205.49.141-20121221061441/@comment-4929329-20121221072537

If you think she's toxic now, then you have no idea what inspired her, or what she used to be. Riot wasn't out of their minds, in fact, they were following a path that had worked for DotA, and since all other designs had worked in LoL, it was almost a no-brainer to try and make Evelynn. (People say Evelynn was inspired by Riki, but she's closer to Bounty Hunter)

I'm not sure why you're ranting about this, as everything that's being nerfed is just rebalancing because they got extra utility earlier. Q had its mana cost reduced a lot, so making it scale less (barely a nerf) makes sense. E had its range buffed by something like 100, so dealing 0/10/20/30/40 less base damage to compensate is all right, considering that it gives her bonus AS anyways. Lastly, even if she's getting an HP nerf, look at the top of the page... oh right, that's actually a buff compared to what we have on this page... Someone must've missed that. The HP nerf is necessary, as Evelynn actually has range now. She didn't, when she was first made. So, like Lux, Evelynn will have less base HP.

Simply put:

More Range + Shield + Lower Mana Costs(Buffs) needs to be balanced with -> Less HP. Less DMG. Look at Jarvan, his base armor is terrible because of what his E does. He lacks a real steroid because he has burst and range instead.