Talk:Lich Bane/@comment-88.207.113.156-20121118130602/@comment-3974211-20121118151018

Base damage is to make it more viable as a first item on more people. Also, the nerf in 25% can partially be made up from the Spellsword master (5% of your AP as bonus damage on EVERY attack). You can attack twice in 2 seconds, so it's only a 15% nerf. Would you look at that, Malady now has a 15% AP scaling. ;)