Talk:Runaan's Hurricane/@comment-24882239-20150805102438

How does this work with on hit effects that apply spell vamp (I'm thinking teemo's poison right now). Would that reduce the spell vamp on them to 1/3, or would it stay as the full amount? (The context is a just for fun build with this and hextech gunbalde, fight someone in the minion wave to heal a lot and have the gunbalde active nearly always up)