User blog comment:Commander Marko/Roddus, the Colossus Titan/@comment-7709681-20140307003048/@comment-7709681-20140307142028


 * Ok
 * That isn't enough to "counter", stops the passive but not the build path, later can be tanky enough to towerdive, in fact, the passive encourage the enemy to not attack you or face the undying that would resist better the towerdive.
 * Ok
 * Not really, there are some "pseudo on-hit effects" how I like to call, for example:
 * With enough CDR  has a s cooldown for a 5s active effect, for an effective cooldown of s. Deals  on-hit on each strike while active (This damage includes  ).
 * The most powerful case is +, together can deal up to 400  on a single strike and both are pseudo on-hit.

P.S.: Fact - Pseudo On-Hit Effects can make active toggle trigger twice on a single strike, one on-hit and another on-ability. The only champion (and his respective ability) that doesn't do so is, because it was patched; is his only exception, the rest of the on-ability effects still apply as normal.