User blog comment:Erendian/Lancelot, the Seeker of the Grail/@comment-10958553-20140914042519/@comment-10540150-20140914053709

I agree that his kit is slightly all over the place. I had some difficulties building him according to the initial ideas I had, which had him as a very fast paced champion, in accordancce to his need to use the Grail to regen his mana. Overall, I was working off of a concept of a knight who, rather than encumbered and slowed down by his armor, is instead very mobile and simply is never NOT fighting with all his might. Hence his spam and semi-assassin feel. And I agree completely that if there was any one spell that didn't fit, it would be his W. I spent quite a while simply looking at it, knowing it didn't fit and that I should take it out in favor of something else, maybe find a way to give him the wave clear he desperately needs while somehow making it not broken. I still haven't managed it.

To the thought of a defensive ability, I intentionally underloaded his kit. I knew that going a mana tank, similiar to Ryze, would quite possibly be the best option for him. But I wanted players to have to make the choice between heavy burst with little sustained damage and heavy sustained damage with intrinsically less burst. I felt that giving him a defensive ability would skew people away from the bursty builds, taking away that choice. Now that I read your comment, however, I am considering giving him at least a shield, probably as part of a new W. However, I still feel that it would lead him away from my original idea for him, which was a fast paced knight different from the typical concept.

Your thoughts on a horse spell actually strike a chord with me. One of the things I wanted for Lancelot was for him to be a visually striking champion, which I know is a silly thing to want for a champion you can't see. However, I can absolutely see this horse ability, him summoning a horse from water and jumping on it while running at full speed. I'll definitely take that into consideration as I continue to tweak him, and possibly as a key ability in the second version I'm thinking of. I'll have to take strides to make sure he remains distinct from Hecarim, however.

All in all, thanks for the ideas and criticism.