Talk:Sivir/@comment-24428993-20140120230946/@comment-4929329-20140120234540

What you are proposing is that I change my entire build and invest my items slots solely to try and spam... Q? Something that, at max rank, might only do 42+44% of my AD on my intended target every 5.4 seconds? On top of that, I could have a better early game anyways just by spending the money for Tear to get Vamp Scepter or put it towards an item I need for survival or lane dominance. By the time late game comes - yes, you're giving up a lot of carrying ability. The build you just showed me has literally no flexibility. That means it is only usable in a situation where you never get hit once. The enemy must not have range or gap closers of any kind for you to survive base damages of spells while under ignite (which will happen). You even admit that you will not have enough mana to spam during the early game, and since I have nothing to protect me late game like Mercurial Scimitar or another useful item, you'll just get stunned (Spell shield can't block enough for your squishiness) and die horribly. While we are talking about its scaling into late game, tell me how you have the space to fit in a Last Whisper when you listed 6 items for that build. In a more normal build, I can have up to 2 situational items.