Talk:Fizz/@comment-6061249-20131116225240/@comment-8506165-20131124151222

"1) The only good reason they had for nerfing him is because everything stronger became nerfed. That's a pretty scary cycle that can't end well."

It's the natural thing with a cyclic meta. Buffs go to characters who aren't particularly in favour (e.g. Ziggs got some pretty major ones in 3.13 if we're talking midlaners) and characters who are currently dominating get nerfed. Assassins were the dominant class for a while, so they have to be nerfed to reintroduce variety into midlanes, otherwise the meta just stagnates - you can't just constantly buff the people who don't fit in well or you just get a case of ridiculous power creep.

"2) It was a STANDARD that any offensive character with an AP on-hit effect should had at least a 30% ratio, just like Teemo, Kassadin, or Kayle's 40% ratio. Hell, right now even Nami has a bigger ratio on her on-hit effect."

Add in the passive which stacks with the active though and Fizz meets that standard...? I mean, you quote Kayle's 40% on an ability which has no effect when not active - Fizz has 35% constantly (along with %missing health) and then 50% with the active.