Talk:Annie/@comment-24496127-20160803020815/@comment-24496127-20160804043432

...are you just being defensive about Annie because you enjoy playing her? Because it seems like you're completely ignoring what I'm saying, and if that's the case fine, but it makes this a really pointless conversation.

Like, you're making suggestions on beating her (many of which are flawed or just general things to do), cool, but that wasn't even my point. She still has the same stat-check style of gameplay with no innovation post rework, people still hate playing against her for what I think are fair reasons, and now she just has even more stuff to be annoying with. So what did the rework really change for the better? The ultimate still does the same thing even against a group, all her things are still impossible to outplay, and now her shield is stronger and the bear is stronger. So what was the rework even for? They didn't update her for game health, that's for sure.

Here, since I'm calling your argument flawed, allow me to actually argue a bit. Engaging her is suicide unless you're a tank, Annie is perhaps the easiest in the game to last hit under tower with, and can push back if she wants, items will only protect you from dying instantly and most likely you won't be in a position to fight back, and if you're rushing QSS on a mage at that point you're basically useless anyway. Ranged wave clear needs to be really long ranged otherwise she can just stand up in front of your minions whenever she wants to trade, that's why I mention Xerath.

There are cases where what you say will work, and cases it will fail, that's not in anyway counterplay to Annie so much as tryingto play around her toxic points.