Thread:Willbachbakal/@comment-1920550-20151101063518/@comment-1330314-20151101074021

Overall, I'm really loving the preseason so far! Marksman are going to be a lot more interesting and diverse, their builds are also going to be cooler and far richer in gameplay and choice, and the jungle's getting a lot of boosts it desperately needed to address some core issues (the new Hunter's Talisman will hopefully answer the issue of low-sustain junglers early on, the Rift Herald will de-isolate top lane, etc.). On top of that, there are a ton of under-the-hood changes that will probably do some good for supports and even mages in the long run, in spite of current increased costs. Here's what criticism I have of the PBE content so far:
 * This was the perfect opportunity to overhaul crit, and remove its dependence on RNG, but instead the stat's just been made more reliable via higher amounts across items. It's sort of a solution, but not the best one, imo, and will likely need a proper rework in the future.
 * The new masteries are phenomenal, but I'm not a fan of runes or masteries as a form of out-of-game power. This isn't really criticism, per se, but I hope both systems eventually get removed completely, with compensation across champion stats (and perhaps jungle monster stats as well).
 * I'm not generally a fan of items you need to sell later on, i.e. Doran's items and the like. On the flipside, the new refillable potions and secondary starting items also kick major ass, so I'm holding judgment as to how they turn out.
 * I'm also not a fan of hard-counter mechanics, i.e. true sight and Grievous Wounds, and I wanted to see those getting removed. As with starting items, though, this is completely new territory we're treading with these new items, so if they make the game more fun in a manner that's not problematic it would be fantastic.
 * I want to see mana and mana overhauled as systems, and that's not yet a thing. The new changes have made huge steps in giving mana champions far better mana usability, so that's the biggest step forward that's ever been made in the game, but I'm hoping they take it further.

There are a few other things I slightly disagree with (I want to disappear, for example, as well as resistance penetration/reduction in favor of different mechanics that achieve the same general goal), but all in all this preseason's looking to be amazing, and I'm really happy with most of the changes Riot's making.