Talk:Teemo/@comment-25320798-20151112004008

I think they should increase the shroom duration and decrease the recharge rate of the shrooms significantly - and in order to compensate they could decrease the slow, ap scaling per second, and maybe even the shroom explosion radius so it doesn't take half your life if you are a squishy. The bouncing shroom mechanic can hardly be utilized since the recharge rate is too long and the shroom duration is too short. I rarely see people using the bouncing shroom mechanic. Most people just shroom like they did before the teemo update. Maybe Riot can introduce a passive in teemos ult where the recharge rate of your next shroom decreases by a few seconds every time it bounces off another shroom.