Talk:Minion Dematerializer/@comment-12904660-20171118114532

Arguably the most garbage rune out of all of them. Either 9% damage increase against one minion type, or if you spread them evenly, 5% damage increase against melee, caster and siege minions. That is nothing. And instantly killing a minion has very little impact, considering you are limited to 6 uses. It's realy only useful for some kind of early cheese, but man this thing so underperforming in value.

I think a rune dedicated to minion control is cool, but this thing needs a complete rework in order to fill that niche. I'd rather have it that they remove Banner of Command and make it a rune, perhaps granting one Promote active item every X minutes, and the delay in between slowly scaling down. That way it would be a strong lategame option for supports to aid in taking towers and pushing waves. Similair to the demolition rune granting tanks tower damage, I think each role should have an option to take down towers faster. (Rite of Ruin is also an item I realy want them to consider bringing it back)