Talk:Gold efficiency/@comment-5267018-20130201210208/@comment-5267018-20130202051300

For now, I think we'd be best served to continue using the Kindlegem-generated value for CDR, rather than Fiendish Codex. So long as one of these is used as a consistent base for all calculations, the results will be the relatively the same, however, the markedly lower cost of CDR generated from Fiendish Codex would cause several CDR items to lose significant value, and would require yet another list overhaul. Rather than do this, which would require recalculation of all items containing CDR, as well as giving a significantly reduced value to theses items, we should simply leave the current CDR calculations intact, and consider Fiendish Codex to be a very cost efficient Advanced Tier item.

In regards to Hunter's Machete, I personally made no effort to include this item because it contains no stats by which we could compare its value.

While at first I similarly left out Health and Mana Pots, I would not be against seeing them included at their "peak" efficiency, aka, when used in lane and allowed to run their entire duration. Using this scenario, they could be compared to the addition of flat Health and Mana (though obviously this consideration would not hold true for surviving burst damage). For an example of this, see my cost-equivalency concept in the passive of Catalyst the Protector.