Talk:Maokai/@comment-124.13.136.156-20110302151827/@comment-3213322-20110307041911

Well, the only ranges which are almost certainly accurate are those that have been mentioned in the patch notes. I also left out the more obviously unreasonable ranges from the champions I've edited. Most of the time it's difficult to determine whether or not the Riot site is accurate because of things like the ability template being longer or shorter compared to the actual hit box, area of effect damage, animation delays, deceptive unit model sizes and whatnot.

It's also hard to judge based against auto-attack range from in game experience because auto attacks follow the target outside the targeting range. Unfortunately, I don't own that many champions so I can't test much myself in custom games, and the data probably isn't really a concern for most people because if you play a champion you tend to get the feel for their ranges regardless of knowing exact data.

I have heard that there is a way to get the real character data from the game files, but I'm not a technology oriented kind of gent. We'd have to get one of those interested.