Talk:Kayle/@comment-24023648-20140608124149/@comment-10227406-20140612050738

@Vsagent I do agree with you that Kayle is quite useless without its main damage source. However, a few seconds arnt really that much if you handle it well.

Back to the Topic, you argue that a handicap on a champ to lower it's power is a design flaw, and I said that Riot has tried it on many champs as @Simoncr1s has stated, Rumble is a good example. Can you give us a reason why you think those are different? Both need to make a good timing, Kayle need to know when to charge in and when to withdraw before she is out of E. And above all all this is natural, not skill specified like other champs. I admit that Riot does seem to like artificial interaction better but the fact that they keep Kayle-the odd one, up until now without discuss much about it, is the fact that they do like it.

For the skill shot, It was once a good idea for design, but now it's literally EVERYWHERE. They even make skill show sheild skills for god-shake.

And one more thing, Kayle is a 450IP champ, many champ at this price is made for beginners, tell me how many interactions do you see in these champs Ashe? Yi? Nunu? Ryze? And her E is fundamentally a damage skill(not a CC or support), with this much interaction of timing and counter-timing, it's a masterpiece already. And hell, without it, she still has tons of interaction with her W and R, producing hundreds of allies saving highlights.