Talk:VPBE/@comment-6061249-20150228170219/@comment-1330314-20150228174324

This is pretty much the same kind of changes received a while back, which significantly improved both her clear and her late-game CC application. This is not only going to massively improve Naut's wave clear right from the start (his shield breaks too fast for the damage nerf to be too significant), but will also give him far more uptime on his slow (enemies would be slowed more than half the time). He's going to be even better at locking targets down for long durations, and along with the upcoming Cinderhulk enchantment he's also going to have much better clearing and damage potential.