Talk:Twisted Fate/@comment-79.167.181.253-20111207153849/@comment-41.135.13.243-20111207175305

If you play him AD a standard DPS build with a trinity force and you focus on w and e and after they are maxed you put points into q. If you build AP, a standard caster build without mana regen, cos of bluecard and you must have a lichbane thats core,on AP you start with w then max q 1st and w 2nd... AD sucks early game but totaly faceroll lategame, but in a teamfight if your team cant protect you you will die, AP has a powerfull early game but damage falls a bit short at the end but you can stay further back and be a little bit safer only come close to throw lichbane procs then run back, a few sidenotes AP tf is one of, maybe even the best split pusher, and with lichbane even turruts are affraid of you ( i tested it in a bot game but with 500 Ap you can drop a turrut in 5 attacks now taking cooldowns into consideration this should be about 12 - 15 seconds) you can also build him a onhit champion, just get malady wits end sword of the devine and mandreds bloodrazor, just remember a lifesteal item of your choice, and heres another big secret he can be played as a support aswell, and dont come with that he doesnt have a heal crap cos janna also doesnt have a heal till lvl 6, and yes janna has a shield but you have a stun and if you start picking a card the enemy carry will be careful cos it aint worth it to harras and get stuned and have tf and another carry shoot you, oh and as a support you have the best CV in the game that can also be used at the start of teamfights to pop any bansheesveils so yes this guy can be built almost anyway and do a decent job at it