Talk:Teemo/@comment-5955640-20130812201710/@comment-4937115-20130815211527

-Teemo gets a very powerful on-hit effect (his E). Even if it's magic damage it still enhances your autoattacks. It makes harassing and last-hitting much easier in lane, and still creates a noticably high autoattack damage increase at lategame. The fact that it's magic damage is both an advantage (because it makes it harder for the enemy to build the right early-game defences) and a disadvantage (because it won't benefit from your late-game armour penetration)

-He is easily the champion with the highest map control thanks to his shrooms, regardless of wether playing AP or AD.

-He has the highest base AS out of all champions.

-He has a very good movespeed passive+steroid.

-The cherry on top of the huge fucking mushroom cake: His blind will let him duel and kill all other ADC's in most conventional 1v1 or 2v2 situations, the few exceptions being strong disables (Blitz+Vayne permastun)

So why NOT play him as an ADC? (just because Riot decided to call it "marksman" does not mean WE have to.)

As a sidenote, I've been trying to play him as an ADC jungler, and I gotta say it works nicely. The key is the right runepage. I use AS reds+blues, armour yellows and armour penetration purples. I take E as my first skill, 22-8-0 masteries (taking the armour and Bladed Armour from defence tree), and I start at red. I smite it as soon as it appears and kill it in 4-6 seconds depending on ally help. Smite will definitely be ready for the blue golem if you don't ignore the 2 golems near red. I take SotEL as my first item, not only for the AD+CDR and easy jungling, but also because Teemo's shrooms apply the burn. The resulting DoT from that item, red buff and your E gives you more than enough ganking potential. After I have both SotEL and Berserker's Greaves I take a lifesteal item (BT or BotRK depending on enemy team), I build a Zeal, IE, upgrade Zeal to Phantom Dancer, grab my LW, and there's 1 slot left. I usually don't get a defensive item, but GA and FM both work nicely. Otherwise I grab Trinity Force for a good damage boost, movesped boost, and on-hit slow.