User blog comment:Willbachbakal/(Champion Rework) Nocturne, the Eternal Nightmare/@comment-25235491-20150509161549

Very few things to say. Though I like Nocturne as is, he isn't really an assassin per se and you did a great work at doing what you told you would do. Now I have a few personal biases in the way.
 * P: Very good and Nocturne-esque. I like that, though the loss of the old passive is, well, a loss.
 * Q: I don't like how you stealth Nocturne during this. While it helps use the passive, I prefer not using stealth, especially now that it persists as long as the Dusk Trail is there. It's an escape that leaves as the only real counterplay.
 * W: The old passive is back but as its own skill. Not very interesting, but it's a finishing blow.
 * E: I'll be honest, I don't like the changes you did to this one. The passive on this synergizes with the new stealth on Q is potentially quite broken. Yes, even with a static cooldown of 6, late-game we have a monster who will close in on you with 835 movespeed from 3500 range. God forbid he gets.
 * R: Losing the dash from R makes me wonder what makes it so special now. It's much less an assassin skill now. The message this ult sends to me is that "you're getting dived, you just don't know when or from where" rather than "someone's getting picked and you don't know who". The loss of damage also makes him less of an assassin and makes his level 6 damage spike non-existent.