Talk:Kayle/@comment-17609523-20140117112422/@comment-5763148-20140122095318

Im talkin in proportion to general performance, not calculations and all that higher damage crap. Whats the point of having ridiculous damage if u cant land it?

The Dual Sustain from the Gunblade lets you stay longer in fights and ppl underestimate it's performance. I've had plenty of situations where if it wasnt for that sustain, I wouldve died.

I'm not sayin it has to be obligatory or core, u can use the item as a tech-in for your build depending on the scenario. I also said 'recommended' section when players enter the game. the item is presented. I'm not even talkin about Guides. The hell?

If you are ahead by a large margin, you can get Gunblade to come out ahead solidly.

Also, Im well aware of the Slow system. You don't 'stack' the slow, you 'follow it up'. After the slow from either the item or Q, you can immediately follow up with the other slow.

Unlike most players who usually get CDR almost exclusively from Nashor's only, I max out CDR with Kayle all the time. So in my build, Gunblade is usually Core. Like I said before, I 'follow up' with my slows. with maxed CDR, Kayle's Q has a CD under 5 seconds.

After either of the Slow Source, I can follow up with the other Slow Source. That's a total of 5 seconds (Q=3, Gunblade =2). Unless they have Tenacity, most of the time, they will die within that 5 seconds unless they are Tanky.

Not to mention The Gunblade's Reload system is also something that can become quite nifty once u combine it with some other items.

The Gunblade is optimal in all phases of the game, but you gotta know which parts of it are optimal in which phase. The stats are good Early Game cos of the power it gives Q, the active is good in all phases but most optimal during Mid Game when ur roaming and pickin off enemies that are roaming as well or outta position, and in Late Game, the Dual Sustain lets Kayle survive fights for Longer Periods of time.