Talk:Aatrox/@comment-28529352-20170222203857/@comment-31203455-20170224124422

Well I always found that his passive "Blood Well" was a bit strange because when it revives him, he can't be feeling well on that amount of health.

Bad Joke aside, the Blood "price" is being taken from the enemy. To be honest, while that justification isn't too far fetched, it would be better off being renamed or given a cost. Preferably a rename because at the moment the choice between healing or damage is fair enough.

Blood Price won't be dropped completely if you get behind in game then.

As for why his E cost while Q and W lost theirs is probably as follows, by my murky logic; - Q is a bought of strength, he leaps into the air and dives down. He has wings, he can do it without sacrifice. - W's Blood Price is simply him swinging harder or more likely that his sentient weapon is locking itself in a shape that prevents it leeching health but having a more lethal edge. - E is magic. Physical damage, yes, but magic. He is firing lasers from his wings.

@ Donci87 - The main thing with reworks is that the champions gameplay will change and therefore 99% of the time, you will have to change how you play a champion. Any proper "mains" that are not just "rhythm botting" with Aatrox will have the brains to see the changes and adapt to the rework.

Aatrox still heals for a percentage of his missing health. He will still be a pain at low health. He is now far more of a Bruiser or Psuedo-Juggernaut rather than a current Fighter, with his Live Lord low health healing.