Talk:Vi/@comment-74.73.27.88-20130304033844/@comment-202.138.180.33-20130305044825

I'm mainly playing Jungle Vi, but here goes. If you're playing Jungle Vi, hitting your Q is vital because if you miss it, gank's over and you just made the chance that someone on your team will die skyrocket. If you're coming from the jungle, I suggest that you don't charge it from a bush. Aside from giving yourself a strict period to fire it off, you're also slowed for the entire duration you're charging it; meaning, if the enemy sees you crawling for a Q, he'll scamper away and your gank will fizzle. Most of the time, I make sure that the enemy has vision of me so that he'll start to worry that I'll Vault him - that way, he'll start running back to his tower (which would make his pathing predictable = higher chance to hit Q) and since you're approaching the enemy anyway, the self-slow on Q wouldn't be too much trouble compared to charging it before the enemy sees you. Lanewise, don't charge your Q from its maximum distance, since I can assure you that you will never touch a decent laner with that. Don't charge it in melee range too, because the moment your enemy takes the slightest step in movement you'll just whoosh across him. Try to charge it when you're distanced from your enemy at half-range of Q, that way you have a lot of leeway to aim your Q since your opponent would be in the range radius, thus the self-slow wouldn't matter as much.