Talk:Kayle/@comment-4829762-20121031003141/@comment-2124153-20121103151824

^ There is nothing in Utility that's worth the expense.

Swiftness is good, but Initiator is better and cheaper. She could use spell vamp, but Transmutation is too deep in the tree. The flat CDR is too little for what it costs to get (better to get the 4% from Offense). Kayle does not need the gold/10 or bonus starting gold. She has no use for bonus EXP, or Strength of Spirit (low mana pool). Mastermind is too far down the tree. Finally, adding thirty seconds to jungle buffs, when she is not jungling, is a waste of 9 points.

Utility is good for mages or supports. Kayle is not a mage, and she's not support when she's playing top lane. Top lane is about defense and sustain, and her top lane game in particular is about pushing and denial. Utility helps with none of this.