User blog comment:Sagee Prime/Nidalee Remake Suggestion: Part 2 - Give me Feedback/@comment-3213322-20110802223436/@comment-3323227-20110803175703

I added the AD scaling to Javelin toss because she is less support not more support. The scaling is off of Base AD so it will only benefit once you get Attack damage items. The scaling is based on the AD to AP gold cost.(higher scaling because you pay more for less points in boosting your damage).

Dripping wound was part of Nidalee's beta kit and all her damaging abilities applied it. The only thing that gained damage off of it before was Takedown. I gave it a realistic number then went through and lowered all of Nidalee's Cougar base damage and damage scalings per level in some way. Her damage is about 10-20% lower on the base damage side and scales a lot better than it did but her damage potential is even lower because, and I don't know why no one can see this, Her Cougar damage is split between human ability ranks and ultimate rank. Basically when you hit level 6 you have some nice damage based survivability but your damage potential is so much lower than it used to be. It won't be till you get some items and more levels that your damage begins to show more. This makes her less early game and more mid to late game.