Talk:Ahri/@comment-26808509-20180403212152

I don't know guys, the new changes are kinda weird. They intended to remove Ahri's safety via her movementspeed and compensate it with more damage, making her riskyer to play, but more rewarding if executed correctly.

With the new set of changes she indeed deals more damage, but with the reduced E and R base damages, the nerfed E Ap ratio and only the buffed R ratio I don't know if it's enough damage. Plus they simply moved her movementspeed into her passive, tho it's a tad harder to optain and weaker overall.

Feels like they couldn't decide which version of Ahri they liked more - the Assassin Ahri with little to no safety, but lots of up front burst or the kiting Ahri who's damage was lackluster but had lots of safety due to her movementspeed buff. Instead they took both versions, gutted them and put them into one kit. More damage, but not THAT much more and still movementspeed, but not THAT much speed. Don't know if I like this.