User blog comment:Commander Marko/Maerd, The Fearmonger/@comment-5663184-20121117034949

I don't feel that the abilites fit the "theme" of the champion. He's a creature that feeds on fear, so why doesn't he have abilities related to that?

Fear Feast is similar to Fiddlesticks's Drain, but takes longer and doesn't do as much damage or healing.

Claustrophobia (misspelled in the post) is unclear. Does it stun? Does it create a wall? Can you escape? How long does it last? Why does it say "Magic damage per second"?

Cursed Orb is also unclear. Are the Dreaded Souls individual units? Do they hunt down enemies? Or does the ability simple damage enemies in an area?

Living Nightmare is simple enough, but it needs to be deactivatable. If you gave it a few more negative effects, it could be a toggle.