User blog comment:Steelside/Do You Believe in Skill Caps?/@comment-46.117.56.192-20121206174417

I believe there is always a way of improvement, and to put it down very simply here are some phases I now realized I gone through now that I look back into 4 months ago:

At first I understood the basics, do everything that you need to do to get to the nexus and destroy it. Then I realized each character has a unique job. Then I started to fall in love in some characters and learned how to play as them. Afterwards I learned what should I build for them and how should I upgrade their abilities.

After these phases you come to the point where you mastered your job, but if you are really creative you know it's not a dead end yet with how skilled you can get. It took me several weeks to realized how I can use Fizz's Passive and Playful/Trickster to evade enemies. When you get to a certain skill level you develop more slowly, but if you are keen eye you know and start realizing how more skillful you can get. Heck I developed a quite fine build for a Bruiser Fizz.

Note that some characters with the right mind and build you can turn them into something they aren't usually supposed to be and still kick ass, so there is always a room for improvement.