Talk:Ezreal/@comment-4920076-20120316195512/@comment-50.103.5.185-20120321235658

"I know urgot's a more special case, but i'd say no, because he's alot stronger with frozen heart and brutalizer/tankyness than he is with manamune. "

I'd disagree. The reason he gets Manamune isn't directly for the damage, but the scaling mana so he doesn't have to buy another hard mana item until later (frozen heart). The fact he gets attack damage from it helps smooth over the loss most other champs feel when they get Manamune; because other champs just have better options to suit their kit at cheaper prices.

It's all a matter of timing. Urgot sits in an odd place among champs.

Urgot's real offense begins right when Manamune becomes affordable; and he is unique in having both this AND a kit that feeds Manamune quickly. Compared to On-hit champs like Ezreal (who take AP items, or Sheen/etc) or other AD Carries whose game begins later. Carries need higher raw attack damage and survivability early on, and need minimal mana-capacity for bursts and the odd skill late game. Assassins and other AD Bruisers have little/no use for it since their damage comes from higher base skill damage, and so they're more prone to building glass-cannon damage or getting very basic mana regen items instead.

This is why Manamune is generally ignored by everyone but Urgot.

Cutting manamune on Urgot is doable, but I don't think it's generally ideal. He just gets so much from it to cut because it solves all of his mana problems without cutting his damage down by much. It's a perfect fit for him.