Talk:Miss Fortune/@comment-27107226-20170301235726/@comment-26808509-20170302143735

They allready nerfed Make it Rain a couple of times, because maxing it first with Thunderlords was too opressive in laningphase. Giving it more damage, either with an increase of its base damage or with an additional AD scaling, would accomplish the very same thing. It's not supposed to deal damage on AD Miss Fortune. It's supposed to help you kite/chase or to zone or to be devestating in combination with your ult. An increase of its damage would only be balanced if they increased its cooldown and/or the mana cost, so you're not able to spam it in lane. Also it would increase her waveclearing abilities and that's one of her intended weaknesses afterall.

For the Q yes, it's a massive nerf to Miss Fortune in general. No matter if AP, lethality or crit. The Q bounce, especially the critting one, was only meaningfull during laningphase, because no enemy squishy will do you the favor of staying behind a low minion in mad/late game and the situations where you could kill someone with Q and bounce it to someone else behind him are rare after laningphase aswell. So it directly hits her laningphase. And her Q bounce was the only thing that made her strong in laningphase really. She doesn't have a high range, her E isn't made or good for poking and her trading is only average aswell due to low base stats the lack of damaging abilities beside the semi AA reset from Q. That crit Miss Fortune will be able to make use of crit Q's during mid/late game with the new changes is nice and all, but it can't make up for the huge nerf of her early game. They HAVE to give her a compensation, otherwise her early game will be too weak to carry her low base values to the point where her items even them out.