Terminology (League of Legends)

There are LoL terms that are used in and outside the game, with some terms being used to simplify and facilitate rapid communication. This is a list of these terms and their definitions.

Please contribute to the page by adding more terms and definitions alphabetically.

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1v1: 3's: 5's:

A
AA: AAS: ABAM: Ace: Active: AD: ADAM: ADC: AFK: Aggro: Ali: Ani: AoE: AP: ARAB: ARAM: ARAP: ArP: ARTS: AS: Assassin: Assist: Aura: Aura platform: Auto attack:

B
B: Babysit: Bait: Ball: Banana: Baron: Base: Bear: BC: BD: BF: BG: Bird: Blind: Blind pick: Blink: Blitz: Blue: BM:BoRK: Bot: Bot game: Bounty: Box: BP: BRB: Broken: Bruce: Bruiser: Brush: BT: Buff: Bug: Burst: BV:

C
Cait: Cap: Care: Carry: Cass: Caster: Cat: CC: CD: CDR: Chain CC: Champ: Char: Channelling: Chase: Cheese: Cho: Classic: Clutch move: Co-op: Collapsing: Commit: Counter gank: Counter jungle: Counter pick: Cover: Cow: Creeps: CS: Custom: Cup: Cupcake: CV:

D
Dar: D: DFG: DC: Debuff: Deny: Di: Disable: Dive: Dodge: Dog: Dom: Donger: DoT: DotA: Double kill: DPS: Draft: Drag: Duelist: Dunking:

E
E: EC: Effective health: Egg: Elo: Elo hell: Elojob: Eve: Execute: Executed: Exp: Ez:

F
Face check: Fail flash: Fall off: Farm: Farm Alarm: FB: Fear: Fed: Feed: FF: FFS: Fid: Field of Justice: Fighter: Fill: Fish: Flash: FM: Fratma's: Fratmog's: Freezing: Focus: Fog: FoN: Forced teamfight: FotM: Fountain: Fourchan: FPS: Franky: Full damage: Full tank: FWotD:

G
GA: Game throw: Gang: Gank: Gap closer: Gauntlet: GG: Ghoster: GJ: GL: GLHF: Glass cannon: Global: Glyph: Golem: Gold: Golden Pose: Gold per 10: Grag:

H
Harass: Hard CC: Hard leash: Hat: Heal bot: Hec: Heim: Hero: HF: Hold: Hook: Horse: Hourglass: HP: HP5: Hybrid: Hypercarry:

I
IE: IBG: Ignite: Imba: Inc: Inhib: Inhibitor turret: Initiate: Inner turrets: Instagib: Instalock: Int: Invade: IP: Ire: Item:

J
J4: Jack: Jay: JoJ: Juggernaut: Juke: Jungle: Jungler: Jungling:

K
Kar: Kass: Kat: Kay: Ken: Kha: Kill lane: Killing spree: Kit: Kiter: Kite: Knockback: Knockup: Kog: KS:

L
Lag: Lag Spike: Lanes: Laner: Lane bully: Lane swap: Laning: Laning phase: Lantern: Laser: Last hit: LB: Leash: Leave: Lee: LS: Leech: Leo: Liss: LoL: LOM: LW:

M
Main: Mana: Mana Battery: Manaless: Malp: Malz: ManBearPig: Man drop: Mao: Map: Map awareness: Map control: Map objective: Mark: Martyr: Mermaid: Meta: Metagolem: MF: MIA: Mid: Mid top: Mid turrets: Minion: Minion wave: Miss: MK: MM: MOBA: Monkey: Morde: Morg: MP5: MPen: MR: MS: Mundo: Mummy: Murder bridge:

N
N1: Naut: Nerf: Nexus: Nexus turrets: NJ: Noc: Nid: Noob: Normal: NPC: Nuke:

O
OC: Occult: Off tank: Off meta: OMW: OOM: OP: Open mid: Oracle: Orange: Ori: OTW: Outer turrets: Overextending: Overkill:

P
Pant: Party: Path: PBE: PD: Peeling: Penta: Pet: PFE: Philo: Ping: Pink: Poach: Poke: Pony: Position: Pot: Premade: Pro: Proc: Proxy: Pub: Pubstomp: Pull: Purple: Push: PvP:

Q
Q: QQ: QSS: Quadra kill: Que: Queue dodge: Quint:

R
R: Rage: Ragequit: Raka: Rambo: Random: Rank: Rat: Razors: Rdy: Re: Recall: Recommended: Red: Ren: Reng: Report: Req: Revolver: Riot: Rito: River: RNG: RoA: Roamer: ROFL: Root: RP: Rylai:

S
Satan: Scaling: Scrim: Scrub: Seal: Secret OP: Sej: Shop: Shroom: Shutdown: Shyv: Silence: Siv: Skar: Skillshot: Skin: Slow: Smart cast: Smiteless: Snake: Snare: Snipe: Snowball: Snowball item: Soft CC: Soft leash: Solo: Solo queue: Sora: SotO: Space AIDS: Spell: Split push: Squishy: SR: SS: Stat check: Steal: Stealth: Steroid: Store: Streaming: Stronk: Stun: Summoner: Super: Support: Suppress: Surrender: Susan: Sustain: Sustained damage: SV: Synergy:

T
Tank: Tankiness: Tanking: Tanky DPS: Taunt: Team comp: Teamfight: Teeto: Tenacity: TF: Toon: Top: Tower: Tower diving: Tower hugging: Toxic:TP: Trade: Tree: Tri-brush: Trinity: Triple kill: Tris: Troll: Troll pole: Troll pool: TT: Tryn: Turret:

U
Ult: Unique: UP: URF: Utility:

V
Var: Vel: Vision hack: Veig: Vent: Vik: Vlad: Voli:

W
W: Ward: Ward jump: Ward bait: Ward coverage: Ward placement: Warma's: Wet Noodle Fight: {{term|Winions {{term|Wombo combo {{term|WotA {{term|WotD {{term|WP {{term|Wu {{term|WW {{term table end}}
 * d1= Minions, especially when they overwhelm objectives such as towers or the nexus. Also, when they contribute to a lot of damage against a champion.
 * d1= When teammates effectively and consecutively chain together their abilities on enemy champions. The term first originated from a Smash Brothers Melee match.}}
 * d1= {{ii|Will of the Ancients}}}}
 * d1= Win of the day: rewards player a flat bonus of 150 to the {{IP|IP}} earned from winning the first match. The bonus refreshes every 22 hours after the first win.}}
 * d1= Well Played}}
 * Wuk
 * d1= {{ci|Wukong}}}}
 * d1= {{ci|Warwick}}}}

X
Xin:

Y
Yas: Yellow: Yi: Yor:

Z
Zil: Zone:

League of Legends Terminologie Terminología de League of Legends 英雄联盟术语