Talk:Rumble/@comment-5503261-20121029164252/@comment-62.1.226.174-20121106193512

Hello guys,

Rumble is a powerful and unpredictable mage pusher, who does not need mana/mana regen items to function. This is his gimmick, his strength.

a) He's not a dedicated fighter, however with a few items he can become noticeably tanky/assassiny and thus, "fightery": He has a bubble, he has a short-ranged cone, and a short-ranged double-slow, along with independance from mana and mana regeneration.

b) Rumble is not a good solo-quer and not a good AP-hypercarry. Rumble is an excellent early game mage AND pusher and an amazing solo-lane bully. He can also harass melee silencers (Talon, Garen) on his own grounds, by overheating himself and becoming more "fightery" for 6 precious seconds, with damage boosted by the AP stat - which already boosts his spells.

c) Rumble is also a terribly carry and canNOT carry a worthless/dumb team. Rumble players should concentrate on pushing and guerilla-like warfare, presenting themselves as very annoying THROUGHOUT ALL GAME. It's their job to frustrate their enemies withOUT risking too much.

d) Rumble is an excellent tanky mage due to bubble and ulti. Rumble can farm wraith's/wolves/lil golems during laning, like a Mordekaiser (very similar champion). Rumble late-game should not tank though, unless we are talking about Nexus defense, where anything goes.

Thanks.