Thread:Double Slap/@comment-3017217-20150220082723/@comment-4091261-20150316032629

I just can't seem to comprehend how to utilize the result from the multiplying the rates, the derivatives, of the two attack speed reduction functions. I really hope i'm not missing something, crucial because it logically doesn't make sense.

Assuming there is a champion that has the attack speed of 1, so that every % gain in attack speed is .01, using the standard answer of 27.75% would show that 1 - 0.2775 = 0.7225 attacks per second. The graph of attack speed reduction would look like 0.2775x = f(x). This is a line. That means the rate is a constant 0.2775 at every point in the graph, i.e. 0.2775 = f'(x). If multiplicative stacking leads to 0.2775, the way it proven to be in the game, then where does 0.045x come in? I'm still trying to wrap my mind around the process of multiplying rates and how it works. I know the result for multiplying rates is correct, but I can't see what the result means.