User blog comment:Alartan/IP - are influence points a problem?/@comment-25254389-20150410182443

IP was a problem when I started playing league of Legends over 5years ago, and its actually grown.

Older champions sometimes get cheaper, but only relative to new champion releases and never an equal amount. I dont think any champion has been released for less than 6300 since 2010. There is even a special bracket of champions costing over 7000 for the first week of release.

League of Legends doesnt reward consecutive play for playing multiple games and performance isnt rewarded, just whether or not your team wins.

This game has no real objective due it being a PlayerVersusPlayer game with no campaign. It ends up as a champion collect-a-thon and the IP just makes that far longer than necessary.