User blog comment:Deshiba/Bronk, the Juggernaut/@comment-1330314-20121130204501/@comment-4022742-20121201100946

First off I've been around custom champs a lot, so I noticed that it's harder for people to focus on the actual mechanics of the champ when you give them amazingly strong damage. It's easier to make the skills weak, but mechanically solid, since then you get comments on the actual kit instead of the OMG OP cries :)

That being said, tweaking the skills should be no problem at all.

Q - ye that's been bugging me as well, I've been having trouble thinking up something unique or strong for it. I've considered giving it a de-buff on the target hit or a buff on Bronk himself, but it just turned out mediocre. Gonna need some Ideas for that one.

W - noted, gonna update it in a bit.

WE - if I'd change anything about this skill it'd be the effective range. Right now it's on 800, with your knocks being really short range they wont be out of range unless they flash. another thing would be the damage reduction, and make it scale with levels.

R - its a combination of Nautilus his ult and Maokai's snare, since it again is a really small knock back and applies bruises to anyone hit it does actually synergize with the kit, any issues with it should be solved with the skill buffs.