Talk:Fizz/@comment-1969335-20111110234440

All information taken from here: http://na.leagueoflegends.com/board/showthread.php?t=1465532

Resource: Mana Assassin, Primarily AP oriented Passive: Ignore unit collision.

Q: A simple blinkstrike-style ability but he always moves a fixed distance - So, if they're far away, he lands on top of them - and if they're in melee range, you move X units past them - so you can use your Q to escape melee that's right on top of you.

W- Power on a skill. Possibly a Passive ability, that might also have a Grievous Wound effect.

E- Trickster. He becomes untargetable. He hops up to 400 units. He then is immobile for roughly 0.25 seconds. During the hop or the immobile period, he may choose to hop again (up to 250 units away or over a nearby wall) and deal damage in a very small area where he lands. If he doesn't choose to hop again, instead he will slam the ground where he is to deal damage in a large area around him and slow anyone nearby.

R- Throws a small fish that attaches to the 1st enemy champion it hits. If miss, "bomb" remains on the ground where you targeted, and can bind itself to an enemy if they are silly enough to walk over it. After a short delay, a shark jumps out of the ground, attacking the marked target. It has a radius, the affected person is knocked up, surrounding units are knocked back, and everyone affected is slowed. *Long Cooldown, 70 seconds at Rank 3*