User blog comment:ZPPHR/Zane/@comment-4881935-20121109050916/@comment-4881935-20121109062503

i'm going to exaggerate to attempt to show you my issue.

Let's say I make this champion that has the longest attack range in the game, like 1000. Now at the same time, i give him all defense steroids, like 100 bonus armor and magic resist, and healing effects so he can stay alive.

But wait, why do I need all these extra defense steroids when I have the longest range where no one can reach me. Why do i care so much about being tanky when in most situations, no one will even touch me. Just because I'm tanky will not mean I want to get closer to the enemy because the best choice is to remain far back and continue to poke them to death. Taking 0 damage is way better than taking reduce damage. And its not like taking reduce damage makes my damage output better. .... and so on and so on.

Does this somewhat clear up my point?