User blog comment:Willbachbakal/Classes & Subclasses My Way/@comment-28230442-20160427164432

Will, Plz, I was going to talk about this topic next. I had the rough draft and everything almost complete, stop stealing my INGENIOUS IDEAS.

Oh well, Making a mirror post in such a short span is a bad, and If you've seen my posts(which you have), I'd rather not post what I have in the comment. Guess what I have is moving to the back-burner. But hey, glad someone else is already interested in classifying things like this!

Unintuitiveness: I personally agree with Riot with trying run away from stereotypical names, simply because they're a bit meta; All Riot needs to do is find better names than the one's they currently have on some of their classes. Riot doesn't quite understand "Skirmishers" at all at the moment, and I do agree with you with Skirmishers belong to the fighter archetype.

Misnomers: There's nothing wrong with a champion not being able snap easily into a certain Class/sub Class, so having hybrids is fine by me. Something that I noticed is that when you're judging champions, you're looking at what they can do during mass fights(AKA teamfights) and not how they play in lane/smaller fights. If you look at how a champion like plays in lane, you could easily call him a skirmisher.

Alright, one to the post itself!

While assassins (currently) tend to all do very similar things.

Assassins

Well, you said it yourself. I don't think Assassins can be their own Class at the moment, due to lack of distinction/champions. Your Reaper category for assassins is pretty bare bones, as the 2 champions you've listed are honestly that only one's you could fit into that sub-class(, albeit poorly if I might add.) I could say the same for Rogues. Hunter, on the other hand, are a spot-on example of an assassin subclass.

Fighters

Pretty much spot on. I like to see Divers as the middle-man between Juggernauts and Striders. They can output more damage than Juggernauts in a quicker timeframe, but not as much as Striders. They have more raw durability than Stiders, but not as much as Juggernauts. Divers are jack-of-trades sub class, and it's honestly why they're so hard to balance; ether they don't do anything, or excel at everything.

Mages

I agree with you here as well. Warlocks could more fleshing out as to what they're supposed "to do" in fights though.

Marksman

You trying to classify what each different Marksman does made me see why Riot stayed away from doing it themselves(No offense to you, of course!). Like I said early in post, Hybrid subclass are not a bad thing; everything doesn't need to fit into place. Your terminology falls into the same pit-hole as your Assassin terminology did in that it tries to be "too specific."

Supports

Harbingers fall into the aforementioned trap, everything else I get can behind.

Tanks

I'm now envisioning you as one of those guys who comments on music related youtube videos, genre-policing the crap out of my favorite songs. The big difference between them and you is that they do it on purpose(and I don't want you to jump off a bridge <3). In other, non degrading humor news, Jailers and Disruptors are really just the same thing with different magnitudes. Your classification of Wardens is perfectly reasonable though.