User blog comment:Tridan V2/Zayon, The Golem Maker/@comment-26815373-20151013193146

So, a couple of things...

The Good: Liking the general theme you've got going here. I like the 'Materials' resource, though I'd consider calling it 'Materia' (Final Fantasy anyone?). Loving the fact that he is a 'minion-mancer' champion. I'd like to see more of those in the League for sure. His ult should be called Magnum Opus for massive flavor points.

The Bad: He isn't really confusing, but perhaps unnecessarily complex. Reminds me of Invoker from DotA 2. His kit is probably overloaded just in sheer number of possible effects. A nit-pick: I don't like him having his resource cap at 200. Makes him feel like a ninja. Just sayin.

The Ugly: I really like this idea, but your particular character himself doesn't really resonate with me. Sorry. :/ He's an old man with a dash of alchemist and sculptor thrown in (what I get from it). He could be more distinctive, his kit certainly is. Speaking of his kit, I feel like how his abilities work makes him very similar to Yorick, in that they obey their AI. What would be better (imo), assuming Riot could implement it, would be having 'reactivate this ability to give his golem a new command'. That way you can control them like you would Shaco clone.

The Verdict: I like some of the overall ideas and flavor. Kits are always subject to change, so we shouldn't focus too heavily on them, other than to say, keep thinking about it. Let it fester. You have a diamond in the rough, rest assured.