Talk:Lethal Tempo/@comment-4091261-20171128164356

This rune quite monstrous on ADCs who rely on getting 100%. This allows one to confidently rush an as the first item to deal massive damage in that burst of.

As an example. Level 6 with, , with  fighting for 6 seconds. increased ADC damage output by 12%, but increased ADC damage output by 31%!
 * 56 + *(+)*(6 seconds * )*(+12% rune bonus) = 1165.878 physical damage
 * *(+)*(6 seconds * ) = 1365.862 physical damage
 * No rune: *(+)*(6 seconds * ) = 1040.962 physical damage

Holy shit.

Now this isn't to say that is vastly superior in all cases. There are still factors of ADCs abilities and all other damage output that increases the damage offers. However, if the ADC takes up a large portion of the damage output, then is stupendously superior for the 100%  + near  builds.