User blog comment:Zilla4444/Less Randomness: Critchance/Critdamage; Wriggles;...Remake/@comment-1569708-20120618030539

I can't get my votes to stick, but I voted yes for both. I've thought of this idea myself, as being an on-hit %increase to the base AD, achieving the same goal in a consistent manner without affecting AD skills obscenely.

I think AD carry items could use some work, to make alternative builds more viable. AD casters can't use several of the stats in these high-end AD items, yet carries get obscene power from IE PD BT combo. The build choices should be closer to that of AP carries, with decisions to be made on pure damage, resistance reduction, tankiness, etc. I think a higher (110~) AD item without crit, lifesteal, or attack speed would be a good option, for casters and carries.