User blog comment:Xyclone010/Ashe Rework Idea/@comment-24862418-20140609031326

Here is my other ideas? I want to ask you guys before upload it.

1. Passive: Decrease the duration to gains Focus to 1.5s while change the bonus damage from critical hit to 60(+1.5% /level)(+50%Focus)% AD instead of normal 100%AD.

2. Q: The different between each level of Q is little (15-27%). I want to increase the base slow to what it is now and nerf. I'm thinking about: a) Nerf the critical slow b) Instead of bonus slow, Ashe gains movement speed. c) Crit will stack slow (about 5% each stack which maximum is 15-30% bonus).

3. E: a) Change to Orianna's mechanic. Change it back to a target area skill. A hawk fly toward, giving sight. After that, it stay there, with reduce sight. This skill is not avaiable until the hawk return or in the middle of its cooldown (about 20s). The hawk will return if Ashe passing by or getting too far away from it. After the hawk stays there, the maximum distance starts to reduce, forcing the hawk to return.

b) Change it back to an area skill. The hawk gives sight. If an enemy target pass by (similar to Fizz's R, the area is smaller than the sight), the hawk reveal the target for 5s. Ashe gains bonus movement speed equal to 10% distance between her and the hawk if she facing toward the hawk. (similar to Vayne passive).