Talk:Kayle/@comment-24082016-20160322231535/@comment-24082016-20160323150638

Which is why i stated every 2 seconds. And that's not a strawman. Without the detail of righteous fury damage being counted as a new spell every 2 seconds(including spash damage), Fervor of Battle would completely pale in comparison to that of Thunderlord's Decree and even Deathfire Touch(which is completely ineffective on Kayle due to the ticing interval unless it's being used vs an enemy comp with many frontline).

After level 2, any 4 seconds of combat can provide 8 stacks, with the bonus damage from previous AAs equaling close to Thunderlord's Decree, and every followup swing producing damage that is at least a 3rd of Decrees. Not to mention many tanky toplane matchups will build some form of straight MR against Kayle, which will make the mixed damage(without having to invest an arm and a leg, only a keystone) even more useful.

The easyness of getting stacks, applying the bonus damage, and providing a large DPS source that makes dealing with tankier comps more effective is what makes Fervor of Battle viable and in many cases optimal on Kayle.

Not a fun fact. A need to know fact.