User:Nazareadain

Champion Role, Purpose and theme.
Body guard, and duo-duelist. Can greatly bolster the power of a single ally, and lock down single opponents, as she throws herself between her allies and enemies to protect and avenge them. Power is greatly limited when by herself, and not ideal for teamfights, but when it comes to low number brawls, she's top in her class. She can borrow the defenses of one ally to go on the offensive, while stopping blow after blow as she dashes around the battle field, or lend her own body as protection and attacking the nearest assailant to intervene and bolster their shields, and force blows onto herself.

Durability required due to short range and being a melee fighter, meaning health, armor and magic resistance. AP to outlast the enemy by continually bolstering shield. Cooldown reduction all around good. AS to deflect and build retribution. AD for actual damage. What she focuses on countering is melee assassins, stopping upfront damage and locking them down, while struggling with long range casters and aoe damage.