Talk:Kayle/@comment-7620198-20131025230539/@comment-24142954-20131107234354

>There is no point in wasting pure brain power over what you need to rank

If you have to begin a post with something like this, you should probably reconsider posting in the first place. You are just flat-out wrong, and had you expended even the slightest amount of brainpower, you could have seen that.

Going to repost the same thing I post whenever people suggest maxing E over Q:

No, max Q first. Q adds 50 damage per rank, and E only adds 10. So it takes 6 auto attacks in a row for E to out-damage Q, which is usually not going to happen. You usually get 2-4 autos per trade on average. By the time you get 5 auto's off they are probably under tower anyway.

With AS marks, at level 3, it takes Kayle ~7.85 seconds to perform 6 autoattacks. Q has a cooldown of 8 seconds. So the only way for E to out-damage Q is if your opponent is literally sitting there doing absolutely nothing, and even then it only outdamages Q by ten. And it only out-damages Q if you get *exactly* six autoattacks off. The moment you get 7 off, Q again wins because you've used it twice. And the numbers look even worse when you consider that E does not have a 100% uptime. And even worse when you consider how many extra autos the slow from Q will let you land (the slow on Q becomes more powerful per rank). Once you have your Nashor's, a point in E will increase your DPS by ~12 ( .638 * (1 + (2.5*8 + 15.28 + 50)/100) * 10). A point in Q will increase your DPS by 8 ( 50/(8*.76) ), or by 11 if you get Blue Buff. But you won't get your Nashor's until at least level 9, so you will have spent the early game leveling a suboptimal skill. And Q outranges E, and its damage is comes in greater bursts. And this is still assuming your opponent just sits there and lets you auto attack them. I mean, really. E only outdamage Q by 4 DPS under optimal (and completely unrealistic) conditions, and only once you get your Nashor's Tooth, at which point +4DPS is incredibly marginal anyway.

E does give you more pushing power, but Kayle doesn't really need help with that unless she's against Malz or something. Basically, E is actually the 1-point wonder, and Q is where the real value is. That first level of E gives you +425 range, +.4 AP ratio per auto, splash damage, and +20 magic damage per auto. Every subsequent point is nearly worthless. I oftentimes max W before I put a second point in E.

TL;DR: Q is better than E, period (unless you are in desperate need of counter-push power).