Talk:LeBlanc/@comment-129.78.32.23-20120129125616/@comment-4743916-20120129193004

She has only single target damage and a combo that takes 15 seconds on max cooldown reduction to reset. In lategame where the enemy team should be grouping up, this makes her job a lot harder. Her crowd controls require either 2 seconds of revealing yourself in the fight to activate that snare or hitting two spells on the same target.

As for her combo, it's not that it doesn't scale well, it's that it becomes harder to hit most of them while not dying yourself. Q is 700 range which is the standard range for longrange characters. W's range is probably going to be used more to get in range for Q rather than proc the Q since teamfights are extremely dangerous for LeBlanc to be in the middle of, getting rid of one of your damage outputs. E takes 2 seconds to obtain its full damage which isn't good for a squishy character like her.