Talk:Quinn/@comment-24023648-20131204000458/@comment-16963511-20131205153138

@ Vsagent : You're right on the "High risk high reward" (and about jinx too, she's like a Kog maw to me :/), and that's what makes her some much fun to play, I'll probably try your build sometime, just to see, but I'm just too bad of a player to try and play her like that. I just don't feel like relying on her ult alone to have enough AS.

@Solstius : Regarding Botrk, I bougth it at first but I think it's a really situationnal item, and Quinn has no problem kiting and hit and running, or even chasing. She has a slow, a movespeed buff, a short bump, a dash, a blind if she has to wait for her cooldowns, and if the worst happen, she'll just switch to Valor. Imo, BotrK is core on top Quinn since she'll be facing tanky opponents, but otherwise, on adc quinn, botrk won't help in laning phase, I much prefer a BT for poke, sustain and quick engages, and buying two lifesteal items would be overkill.

Zerkers, although risky to take because you're so weak to CC, they're not a waste at all. You're not supposed to use Valor for anything else than 1v1, chasing, running away or joining another lane. So it helps you a lot when fighting in Quinn form.

And I agree with Busecatu about BC. This is an item for top lane Quinn, not an adc Quinn.