V0.8.21.110

Champions

 * Max HP to consume is now a flat value of 300/550/800 (from being able to consume up to 1k)
 * Will no longer penetrate abilities like Guardian Angel, Chronoshift, Undying Rage
 * Will no longer penetrate abilities like Guardian Angel, Chronoshift, Undying Rage


 * Increased Damage bonus back from 20/30/40/50/60 to 25/35/45/55/65
 * Increased Damage bonus back from 20/30/40/50/60 to 25/35/45/55/65


 * : Increased stun duration upon hitting the ground from 1 to 1.5


 * : No longer affects allied minions


 * Modified cooldown from 30/30/30/30/30 to 30/26/22/18/14
 * Increased Attack Speed per stack from 7% to 8%
 * {{ai|Slash: Renamed to Spinning Slash
 * {{ai|Slash: Renamed to Spinning Slash

{{ci|Teemo}}
 * {{ai|Bantam Trap|Teemo}}: Reduced slow % from 40/50/60% to 30/40/50%
 * {{ai|Move Quick|Teemo}}: You can no longer cast this without sufficient mana

{{ci|Karthus|Deathsinger}}
 * {{ai|Lay Waste|Karthus}}: Increased AoE from 185 to 200

{{ci|Nunu|Yeti}}
 * {{ai|Absolute Zero|Nunu}}: Reduced ability power ratio from 3 to 2.5
 * {{ai|Bloodboil|Nunu}}: Increased Attack Speed from 15/25/35/45/55 to 20/30/40/50/60
 * {{ai|Consume|Nunu}}: Modified damage to minions/monsters from 800 to 500/600/700/800/900

{{ci|Anivia|Cryophoenix}}
 * Stats:
 * Increased base stats to line up closer to other champions (Health, HP per level, HP/MP Regen, Armor per level)
 * {{ai|Crystalize|Anivia}}:
 * Increased cast range by 100
 * Increased width from 200-600 to 400-800
 * {{ai|Flash Frost|Anivia}}:
 * Increased ability power ratio from .4 to .5
 * Fixed casting freeze bug (effectively increased range by 200)
 * Increased chill slow duration from 2 to 3
 * {{ai|Glacial Storm|Anivia}}:
 * Removed toggle-off cast animation
 * Increased ability power ratio from .2 to .25
 * Reduced mana cost from 80/110/140 to 70/100/130
 * Increased break distance by 100
 * {{ai|Rebirth|Anivia}}:
 * Modified Armor scaling from -20 ? 20 to -30 ? 30
 * Rebirth cooldown now only procs after a successful rebirth

{{ci|Rammus|Armordillo}}
 * {{ai|Defensive Ball Curl|Rammus}}:
 * Added Magic Resist equal to the bonus armor
 * Increased damage return from 16/20/24/28/32 to 24/30/36/42/48
 * {{ai|Powerball|Rammus}}:
 * Lowered detonation distance with minions, increased detonation distance with champions
 * Can now be toggled off
 * Is now instant cast
 * Increased acceleration from .2 to .25
 * Reduced Mana cost from 85/105/125/145/160 to 80/95/110/125/140
 * {{ai|Tremors|Rammus}}:
 * Increased ability power ratio from .2 to .3
 * Reduced Mana cost from 150/200/250 to 100/150/200
 * {{ai|Scavenged Armor|Rammus}}:
 * Fixed a bug which caused it to be removed with Guardian Angel
 * Stats:
 * Increased base health by 36, and health per level by 6
 * Updated recommended item list

Items

 * : Reduced cost from 460 to 435
 * : Reduced Gold per 10 from 2 to 1
 * : Fixed tooltip
 * : Increased Damage from 40 to 42
 * : Reduced combine cost from 130 to 115 (total cost 475)
 * : Reduced cost from 490 to 475
 * Made the bonus damage based on max life
 * Increased Combine cost from 400 to 600
 * : Reduced cap from 80 to 70
 * : Reduced cap from 80 to 70

Summoners

 * : Reduced damage from 575 +25 x level to 420 +35 x level (1060 total down to 1050)
 * (Mystical Vision Talent): Increased Stealth detection duration from 15 to 30, increased total timer from 15 second bonus to 30
 * : Reduced Cooldown from 270 to 240
 * : Reduced Cooldown from 300 to 270
 * Increased Cooldown from 300 to 330
 * Reduced cast range by 100
 * Reduced cast range by 100

Turrets/Dampeners

 * Reduced base Armor by 5 (to all turrets)
 * Reduced Armor bonus from a single assisting champion from 25 to 20
 * Increased base turret damage to compensate
 * Turret Degeneration occurs earlier on all turrets
 * Anti-Backdooring: Increased assisting minion range from 800 to 1000
 * HQ Turrets:
 * Gave them each 8 Health Regen per sec (Chaos used to have 5)
 * Reduced Health from 6000 to 5500
 * Dampeners:
 * Reduced Health from 5000 to 4500
 * Reduced respawn time from 6 minutes to 5

Jungle/Rune Monsters

 * Increased Rune Buff durations from 2 minutes to 2 ½ minutes
 * Lizard Rune (Red):
 * Changed slow % to 50-130 AP buff
 * Modified DoT damage from 20-50 per second for 4 seconds to 15-55 per second for 3 seconds
 * Golem Rune (Blue):
 * Reduced cooldown reduction from 35% to 25%
 * Reduced Mana regen from 2% to 1.5%
 * Dragon
 * Dropped AoE DoT from 20 a second over 5 seconds to 15 a second over 4.
 * Upped base damage from 140 to 175
 * Upped Level 1 HP from 2450 to 3000
 * Max HP scales by 220 instead of 200 per player level, leading to a max HP of 6740 instead of 5850.
 * Increased global gold from 100 to 125
 * Increased respawn time from 240 seconds to 300 seconds
 * Golem / Lizard
 * Made Lizard attack stats nearly identical to Golem (slightly faster attack, slightly less damage)
 * Raised base HP to 1400 from 1200
 * Increased level scaling from 125 per level to 175 per level, leading to a max HP of 4200 instead of 3325.
 * Increased respawn time from 240 seconds to 300 seconds
 * Baron Nashor
 * Lowered Base HP from 9000 to 7000
 * Max HP scales by 240 per player level, leading to a max HP of 11080
 * Increased Nashor buff duration from 3 minutes to 4 minutes

General

 * Super Minions
 * Increased HP scaling from 100hp every 180 game seconds to 150hp
 * Added a 30% multiplicative MS boost aura with 800 radius that affects both minions and champions
 * Fixed some Crash Bugs
 * Fixed a bug with Monster Leashing.

PVP.net - Beta Build v0.21.38

 * Fixed a memory leak in the Rune Combiner.
 * Enhanced the Landing Page.
 * Added new sounds.
 * Successfully saving Masteries now has a confirmation message.
 * Chat rooms should no longer show previous chat when you enter.
 * Fixed a bug with Saving Page Names in the Rune Book.
 * Fixed a bug where multiples of the same rune would not stake.
 * Added more info to the temporary ‘Get Runes’ Page
 * Fixed a Bug that caused some accounts Rune Books to lock up.
 * Fixed a Bug with matchmaking
 * Fixed a couple bugs where the stats on the Rune Page did not display or add correctly.
 * Fixed a bug where bots entered the game incorrectly.
 * Improved the look of the Buddy List Window.
 * Added more details to an error message that displays when you fail to log into Beta.
 * The mastery ‘Deadliness’ should now properly display its name in its Tooltip.