Talk:Tryndamere/@comment-24.130.19.100-20120318203716/@comment-3546228-20120318214745

Best Tryndamere rework here:
 * - Reworked, now grants Tryndamere a guaranteed critical hit every time he autoattacks. Has a 0,1 internal cooldown.
 * - Tryndamere consumes all of his fury, but instead of healing himself now he gets 100/200/300/400/500% lifesteal for a moderate duration. This effect also affects allies. This should give Tryndamere a much desired support side.
 * - Now steals 90 AD from all enemies. This effect stacks additively. The slow increases over time, similarly to '.
 * - Now has a 5,0 AD ratio. AP ratio was removed, it was only holding Tryndamere back. Now cooldown reduction per critical strike scales per level, since he desperately needs the additional mobility at later levels.
 * - Now grants Tryndamere 5000 additional health regeneration, armor and magic resist for a duration of 10/11/12/13/14 seconds. Duration is increased by 5 seconds each time an enemy minion/champion/monster/turret attacks Tryndamere.