User blog comment:UsoppThePotato/Warwick on mid lane?/@comment-3578129-20130627091923

Why are you ever going to build WW like pure AP mage? This is just plain ridiculous. OK. I start.

1) Pure AP is trash. Why? Cauz ww doesn't have ap scalings on his autoattacks. You can build nashor's on champs like kayle, elise, varus, and a few others, but even there it's not always a good option. AP scaling on your Q is not enough AT ALL. Your ulti deals +2 dmg for every 1 bonus AD, while dealing only +0,2 for 1 AP. OMGLOL.

2) OH GOD WHY SPELLVAMP??? Only your Q benefits from it while it already has huge heal. Also you get trashy AP from that item. Spellvamp is good for sustained singletarget casters like ryze. But not WW at all.

3) Sunfire. HOW in the goddamn world does it synergize with other your items??? ... You start building AP singletarget mage and you buy tank item with prolonged aoe damage. :facepalm:

4) Zhonya. OMG. You ult enemy carry, use your Q, ignite, zhonya stasis and? ... be useless after that cauz you need to keep autoattack in the middle of fight.

5) MANA. OH man you run out of mana just by using your RWQ once per fight. Do you really think that +10 mana regen from your unter-items gonna help?

...

Uber WW should be hybrid. Hybrid penetration runes have to be taken here.

Why shouldn't you build pure AD? Cauz there is a few pure AD items with useful stats for WW. He shouldn't get lifesteal cauz he haz troubles sticking to his target. He shouldn't stack a lot of HP, cauz his relative heal weakens. NON-carry AD items rarely give attack speed, which synergizez with his passive.

Why should you build hybrid? Cauz WW's kit deals highly dual damage (autoattacks, Q, passive, ulti on hits). At first you get Athene's Unholy Grail (or just chalice) cauz it gives you magic resist against enemy mages and this godly endless mana. After that you must get Blade of the Ruined King and Wit's End. Wits lets you shred enemy MR with ulti for Q to deal MOAR dmg. Both ruined king and wits end apply on-hit effects to your ulti-attacks, so enemy carry gonna suffer alot. This HOLY botrk ACTIVE extends your initial burst to HYPERGIANT LEVEL and makes sure that NO ONE escapes if he is still alive. Attack speed bonus cauzez your passive to proc more frequent, so you gain more heal. After that you should think about defence. Spirit viasge and Randuin's Omen give you goddamn enough health and resistancez to live through enemy mages and bursters, while randuin's active and passive kills all attempts of enemy carry or fighters to kite you. Boots of your choise: merc treads for better sustain or sorcerers for better nuke. Also this build presents you 40% cdr, so you can (OH MY SATAN) use ulti twice in a fight.

Kill your build with fire.