User blog comment:Megames1/Changes to Champions that would make them better/@comment-184.81.34.4-20121122170916

Honestly, they should just normalize Master Yi's Alpha Strike so it always does 60% increased damage to creeps. That's roughly what the increased damage averages out to over a game. Maybe reduce it to 50% to compensate for the normalization.

It would make things a lot easier (make Jungle Yi's early clear times predictable rather than dependent upon a random variable, and make AP Yi's life easier in general).