Talk:Athene's Unholy Grail/@comment-27066268-20160630071635/@comment-24613667-20160807154431

For anyone still confused by this, read the description like this:

"Healing or shielding another ally consumes charges to heal them, up to the current amount of Blood Charges stored at the time of cast."

So, you can store up to 100-250 charges (based on level), but you can consume them before hitting the cap.