Talk:Illaoi/@comment-646222-20160623052724/@comment-3546228-20160703002125

She's quite similar to Morde in a lot of senses - she's a great split pusher and she gains toughness from dealing damage, and she also has an ability that can turn an enemy aginst his team (tentacles spawning and swinging at his teammates due to him being a vessel, obviously).

Mordekaiser, however, is extremely random. He's basically the result of a "let's make a heavy metal champion" sentiment. His abilities are generic save his ult, which is Doomguard's ult from DoTA 2, so not that original either.

Illaoi is not "random" - she's well designed thematically and her abilities are tied well with her theme as a prophet to a cruel deity. She gets stronger as her god leeches life force from her enemies and she spreads chaos with her powers given by that Kraken God. She attacks in a crude and straightforward manner and she does not run from fights. She's a warrior, but could also be considered a monk. She gave her soul to this evil willingly and she enjoys the power it gave her, going as far as (literally) breaking Gangplank's heart.

Save a few bugs on her E and W she's also extremely smooth to play, unlike Mordekaiser, who'll always remain an awfully clunky champion.

Regarding Skarner, there are no similarities. He's a completely different champion, closer to the likes of Udyr or Dr. Mundo as a backline dive oriented tank. Illaoi has none of these tools and she's more of a peeler/tank buster in regular fights, but she also fuctions really well as a physical combo mage in AoE comps to complement Jarvan IV and Orianna.