User blog comment:Rehoma/Rhodium, the Purge Seeker/@comment-3391671-20130817124651/@comment-15158097-20130817143234

Wow, you sure know how to keep a man busy! This is absolutely amazing, thank you so much once again.

After looking into this I started making my adjustments, here they are:

1. Removed scaling with bonus critical damage such as runes, masteries and items. You were right, this really helps understanding the entire Champion a lot more. There's no need for unnecessary math problems any longer.

2. Removed the activation of Inducement on his W in the description, it's a basic attack so it will always trigger. I realised that bonus damage cannot critically strike, so the bonus damage will always stay 'untouched'. A 20%-40% Bonus AD on hit is not a lot, even though you already critically strike. So I boosted the damage to 30%-50% just to give it a bit more punch. It's a surprise attack from an Assassin, it should be something that you notice quite heavily. At rank 5 you will strike your opponent with 100% (basic) + 100% (critical strike damage default) + 50% (bonus damage from total ad) which would be a 250% AD strike. Equal to an autoattack with an Infinity Edge. Since this is a basic attack, it will scale from bonus critical damage runes, masteries and items (right?).

3. His W now described the left body as a dead unit.

4. Lowered the bonus AD ratio's on his Q and added base damage. This prevent Rhodium from snowballing too hard, or falling behind too far.

As I said in my previous posts, I really enjoy your help and appreciate it a lot. But I don't quite get what you are trying to change at his ultimate. With all respect, but I don't think it's something I would want to change, really sorry for that. The visuals in my head on this ultimate, is that Rhodium channels his dagger and then throws that force out, letting out that line that travels over the ground like Nautilus' ultimate. But in this case, if it would ignore Champions on the way to it's targer like Nautilus' ultimate or Seju's Ultimate, it would be kinda weird. Plus, I think it would require a lot more skill because you don't simply click where you want to have it. It's either you hit a champion, or it explodes at the end, not just where you cast it.

Again, I absolutely appreciate your help a lot, but with all respect and gratefulness, I will leave the ultimate as it is right now. Sorry about that :(

Thanks again for all your help, I'm really looking forward to your next comments and feedback! :)

Oh and P.S.: I meant the spell check in the comment section here, not in the champion edit page. Sorry for not mentioning that.