Talk:Draven/Strategy/@comment-3287634-20121031151216

draven is my main adc i play (since i havent actully bought any other high ip lvl adc atm eg. graves or vayne) and i find him a great champion to play.

When played well at start, and maxing his damage output with his ulti, he deals tremendous amounts of damage against squishy targets, with his Q with phantom dancer, full maxed bloodthirster and infinity edge ive dealt damage about 800-1200 per hit.

His ultimate is fun to use aswell, as in teamfights if the enemy team is lined up 1-by-1 (which i have seen before near baron) he can use his ulti and it could hit all 5 targets, and hit all 5 of them again if they where stupid enough to stay in that same line. its also great to taking out champs which are low hp near turret.

disadvantages with him as stated is his teamfight position, some times i have truly failed in teamfights because i either got hit by a stun (ashe&apos;s ulti, blitz grab, ww&apos;s ulti) and just unable to defend myself. his e may be usful to avoid damage. aswell as if hes play full adc (With no tanky items) hes fairly squishy, and can be taken down easily with cc as he cannot escape with his w. However, i still find draven to be excellent adc for taking on squishy supports and non-jumping adcs such as ashe, vayne (minus her roll), sivir. and supports like sona, soraka, janna, karma, zilean