Alpha Week 6

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Champions

 * Stats:
 * Basic Attack Range decreased to 400 from 480.
 * Base Health increased to 500 from 480.
 * : damage increased to 100 from 85.
 * : damage increased to 170/250/330 from 150/230/330.


 * Movement Speed slow increased to 40% per second from 23% per second.
 * Attack Speed reduction decreased to 15% per second from 23% per second.
 * : slow duration decreased to 3 seconds from 4 seconds.
 * : slow duration decreased to 3 seconds from 4 seconds.


 * Cooldown decreased to 4 seconds from 5 seconds.
 * Heal increased to 50/75/100/125/150 from 50/70/90/110/130 and is now improved with Ability Power.
 * Ferocious Howl has been renamed to.
 * Ferocious Howl has been renamed to.


 * Highlander:
 * Cooldown changed to 20/20/20/20/20 from 30/26/22/18/14.
 * No longer breaks “net” effects such as ’s.


 * : Ability Power Ratio decreased to 0.5 from 1.0.


 * has a new particle effect.


 * : heal increased to 250/400/550 from 250/350/450.

Summoner

 * Cooldown increased to 90 seconds from 75 seconds
 * Damage is now reduced by the target’s Magic Resistance.
 * Movement Speed bonus decreased to 15% from 20%.
 * Movement Speed bonus decreased to 10% from 15%.
 * Cast Range increased to 1100 from 800.
 * Sight Radius decreased to 1650 from 1800.
 * cooldown decreased to 6 minutes from 7 minutes.
 * Sight Radius decreased to 1650 from 1800.
 * cooldown decreased to 6 minutes from 7 minutes.

Item changes

 * Gold Cost increased to 415 from 350.
 * Gold Cost increased to 975 from 825.
 * Gold Cost increased to 1850 from 1550.
 * Gold Cost decreased to 350 from 600 (total item cost increased to 3975 from 3775).
 * Gold Cost decreased to 200 from 600.
 * Damage decreased to 50 from 65.
 * Gold Cost increased to 600 from 200.
 * Damage decreased to 18 from 20.
 * Chance on hit to slow target increased to 25% from 18%.
 * Slow amount increased to 40% from 25%.
 * Armor Reduction duration decreased to 3 seconds from 5 seconds.
 * Damage decreased to 30 from 40.
 * Increased damage returned to 20 damage from 18.
 * Damage decreased to 30 from 40.
 * Increased damage returned to 20 damage from 18.

Misc
Caster Minion: Health increased to 280 from 260. Melee Minion: Health increased to 445 from 425. All Champions now get an additional 20 Health per level. Turret Stats will now scale as the game progresses. Attack move now functions correctly. Improved path-finding when chasing units. Added shortcut in the start menu for submitting logs. Improved chasing around corners.

Bug Fixes
’s buff tooltip corrected. ’s buff tooltip corrected. ’s tooltip now shows the proper ability power bonus. ’s tooltip corrected. Passion’s Embraced is once again named. Resolved an issue where right clicking an enemy tower in Fog of War has no effect. Teleport Home skill now has a new particle that matches its’ duration. Minions no longer give half gold and experience when you have lost an inhibitor.

HUD Changes
Fixed bugs with cooldown timers not matching the UI which could put you in bad states sometimes where it looked like you could cast as spell but it was not cooled down. Fixed the issues with items that reduced cooldown not being reflected in the HUD. “ESC” now closes the chat box, and erases any text in it Fixed issue with in-game healthbars disappearing when you hover over a player in the HUD Tooltip positions improved Fixed error with announcement messages appearing overlapped on the screen Announcements now have icons for towers and minions Disconnect messages have improved aesthetically Shop should no longer overlap camera lock/unlock button, causing people to press it accidentally Max distance of camera zoomed out by 6.5%