Range

Range is the measurement of how far a champion's attacks will travel. It shares the scale with Movement Speed, so one point translates to one game distance unit traveled per second. Each Champion begins the game with a particular base range. Range cannot be increased by champions other than. Note that range does not relate to Abilities, which have their own individual range.

Range varies from 100-130 units for melee units (depending on hitbox size?) to 's 625 units, while ranges from 550 to 703 units based on level.