Talk:Kennen/@comment-66.130.36.20-20110528201717/@comment-3358335-20110531172612

Getting Ignite, and Burning Embers Mastery helps a lot in the early game. That extra 10 ap is surprisingly helpful. Considering how often you spam your skills, using ignite early (often not the "ideal" time) can make your harrassment with your Q and W that much easier, and allows you to use your Auto attacks to last hit minions.

My starting build: Dorans Shield. Ionian Boots of Lucidity. Hextech Revolver (Later becomes a Will of the Ancients)

At which point I start to diverge as needed. If I am getting pummeled with Magic Damage then I will get a Negatron cloak next, which will turn into either a QSS or an Abyssal scepter as needed. If I have been able to stay out for a long time and go back with enough for a Needlessly large rod, that will be my next purchase. But the priority is my Rylai's, simply because Kennen can Kite really well with it, and I need the HP. But final builds ussually resemble something like: Boots of L, Rylai's, WotA, Rabadon's, Abyssal, Warmogs (Doran's shield gets swapped out for a warmog's) Or trade Warmogs for QSS, Abyssal for a QSS. . Or you can sneak in a voidstaff for something, or a Zhonya's.

But the core build is the three I listed top, and Rylai's. Rabadon's ussually finds its way on my Kennen's but. . to be honest, Kennen's job is to bring the stuns, and lots of them And slows, with Rylai's. Damage should be his secondary function. Unless you already have a high CC tough team, that has enough stuns that Kennen can focus on DPS.