User blog comment:Purebreaker/Vain, The Exiled Swordsman/@comment-10958553-20130825180309

The passive deals a lot of damage. A frick ton... and in a good way..

For all the basic abilities, TakaHann knows what he is talking about.

I want to focus on the Ulti. It is.... terrifying.... Just... terrifying. Too much health on a character that feels like a bruiser, not an unkillable tank. You will never have to build any sort of health and that is far too overpowered.

This will be nearly impossible to balance too. It is nearly instantanious damage as well. Mind if i propose a rework?

Range: 300

Damage: Same

Killing blow: Vain is shilded equal to the damage dealt, plus 5% the targets maximum health (10% on Wounded dealting true damage as normaly stated) This shield lasts 80 seconds.

Now the reason I do this is, Permanent health is really hard to balance (as seen by sion being clunky). However in my proposal, you still seem like you have a large amount of health. I didn't want to heal you for fear you were at full health and it didn't fit in with the theme.

This LONG lasting shield will make it seem as though you have a frick ton of health, without making you alate scalling highper carry of overpowered.