Talk:Syndra/@comment-96.241.114.20-20130122232829/@comment-218.186.15.10-20130123165020

Syndra would primarily need Mana, CDR and AP. Health is not really as important as all of your abilities have insane range: from 800 to ~1400, meaning that you'll be able to stay relatively safe if played right.

Personally, getting an early Tear is really good on her, as you can upgrade it into either a Archangel's or Muramana. Items like Codex and Chalice are also good for the CDR and Mana regen - Syndra needs A TON of mana as she burns through it really fast.

I feel like Rylai's is a good item to get later in the game (after your Deathcap) as it allows you to kite a lot of champions, especially melee ones like Darius.

CDR items like Athene's aren't too bad either, as your Q can really chunk enemies. It also allows you to stack spheres faster for a stronger ulti.

Void staff/Liandry's are also good items on her due to the magic penetration - Syndra can easily deal over 2k magic damage during later stages of the game in a matter of seconds. This means that your penetration will be much more obvious when you cast your spells.