Talk:Aatrox/@comment-7709681-20180612204351

So the VGU was announced and... I ain't mad at all, it looks awesome, but have this mighty irk that behaves too akin to Riven.

Innate seems like a sign for threanding up shield-hatred and I like it, but being bonus AArange with % HP damage is meh, it works but nothing new.

Q is Riven's 3Q but way more interactive, depending on ratios who knows how powerful these turn out to be.

W is perhaps a major problem, if it was the chain alone would be good enough, but slowing aswell is just a big screw against immobile champions. Easily ends up as too oppresive.

E is nice, simple but nice, a cutely short dash on a charge system, but is the bonus AD per cast and the passive health drain that turn it into an excellent concept but entirely dependent of numbers.

R... I frankly don't like the new direction too much. I am all in with integrating the Blood Well into the ability, but making it rapidly generate by its own without further actions, just over the duration, takes away the reward out of it and punishes killing him harder than before. Still hesitant overall for the undefined "increasing his overall damage" could mean, perhaps not just % damage increase since cannot be AD as E already grants it.

As per visuals and thematic, I think they got rid of the concept of war-inducing warmonger who fights alongside the losing side promoted by his previous lore and went full-on with creating an incarnation of pure bloodshed, a simple and straighforward warmonger... who knows how this will turn out to be, will depend of how his VO and lore come out as.