Talk:Vayne/@comment-1838919-20150304104413/@comment-1920550-20150306030002

Right, i used to think the same when i first saw Vayne's kit...and then i played with the kit, so i can say that you couldn't be more wrong.

1) Night Hunter gives the flat 30 movespeed when chasing champions...that a tier 1 boots worth of gold...it helps on closing gaps, overtaking fleeing champions who have the same or higher tier boots. That and her Tumble makes it near impossible to escape Vayne in prolonged chases.

2) Tumble is excelent on every stage of the game. Early game it'll help you evade skillshots and CC. Lategame it's awesome for chasing and reposition.

3) Silver Bolts does only scale into lategame, but it scales ULTRA HARD.

4) Condemn is a versatile targeted spell with an above average base damage and scaling. You can either use it offensively with a Tumble to position for a stun and burst down your opponent or defensively to peel a bruiser from you and them extend the distance with Tumble.

5) Overhyped damage buff? Gaining the equivalent of a BT's worth of AD, a Mobi's worth of MS and the equivalent of Kha's evolved ultimate stealth? Final Hour is the linchpin of Vayne's kit...unless your a snowballing Draven, you cannot 1v1 a Vayne with Final Hour...slap a Ghostblade on top of that and she's bloody unstoppable.

The point is you cannot just classify abilities on how "good" or "bad" they are...you have to see the full kit and how it synergizes with itself and with the items you buy...and Vayne's kit synergizes ultra hard with itself and with items...it's why she's the best 1v1 hypercarry in the game.