User blog comment:StrategicMagic/Breaking the Meta - Objectives Teamcomp/@comment-209.161.162.126-20120722004628

Support yorick? Yorick, one of the most farm dependant champs, as a support? Dafuq? And ad malz is such a waste, sure his minions have good ad ratio, but all of his abilities have godlike AP ratios.

The reason for the current meta is to maximize your damage's damage. Ad carries are really farm dependent, so if they go bot with a support who can keep them in lane, they get to farm better if they were with an ap nuke or brawler. They go bottom because the support keep the carry healed and mana'd up in order to take dragon with less help from other lanes.

If an ap nuke went mid, that would mean dragging other lanes down for dragon, plus the jungler, who could be ganking/farming, needs to babysit bot far more often then he would a solo top brawler becaus eof the squishyness of ap.

Brawler/tanky champions take on top because they too can use a good deal of farm, and their tendency to be tanky but able to dish damage is good if they have to 1v2. An ap nuke could never do that unless they had a build advantage over the two.

Ap's go mid because, once again, farm is nice. And ap's stand a far better chance winning a 1v1 fight with other aps then 2v1 or 2v2. Aps also tend to naturally push if they harass if they have aoe abilities, and mid is much more forgiving if it gets pushed because you dont have to go quite as far tog et to your turret if ganked.

The role of a jungle is to allow two lanes to get solo experience, while having a player sacrifice much. Successful junglers win games if they get good ganks off. Ontop of all that, junglers keep awareness and vision of the map.

People tend to hate the meta because they don't get to pick the small range of champions they like to play.

You play nothing but ranged carries, and someone locks in before you can, you blame the meta.

The meta is designed to get the most out of every champion in the current style of the game.