Talk:Olaf/@comment-81.233.250.8-20121028164148/@comment-217.121.187.123-20121029074928

Start Q, use it so that you immediately pick it up after throwing it for the cooldown reduction.

Max W second, don't put points (or one at most) in E, as it gives negative sustain. Start blue (if you spam Q all the time, you need the mana) or wolves, then the other one, then wraiths golems red if you want level 3 and/or red before ganking, otherwise gank after blue is taken. So just as most junglers.

When ganking, throw your Q exactly on the enemy, to pick it up as easy as possible, and keep throwing it. It is worth walking a slighty further distance if you need to pick it up.

Summoners take Smite and Ghost, though you can also switch Ghost for Flash. Masteries just normal jungle masteries, same for runes (or AD, if you, like me, only have an AD and an AP rune page).

Build: Wriggles of course early, rest is all your own preference. Frozen Mallet, Trinity Force, Warmog's Armor, Force of Nature, Maw of Malmortius, Bloodthirster, Zeke's Herald, whatever you prefer and need (and of course these aren't the only items you can take).