Talk:VPBE/@comment-6061249-20150404155351/@comment-3974211-20150406024243

Pounce is rarely used as a damage dealing ability and so often fails to do damage that it shouldn't have the option to do damage. You shouldn't reward accidents (just like how they reworked Nidalee's javelin to scale with distance travel instead of distance between Nidalee and her target, because Nidalee's used to be able to run away from her spear to increase the damage - the issue was most people who were utilizing this didn't realize, they were just being rewarded for a typical hit-and-run playstyle). Maybe if it dealt damage in its path instead of on-arrival it would be more appreciable, but a fixed-length ground-targeted dash isn't really mechanically compatible with damage dealing.