Talk:Janna/@comment-24971427-20170312050746/@comment-26808509-20170416144238

Percentage movementspeed allways scales with the base movementspeed of the certain champion. An allied Ashe that moves towards Janna would get a boost of 26 for example, no matter if she has boots on top of it. Same thing for the bonus movementspeed from Luden's Echo, Runaan's, Stattik's, RFC or Phantom Dancer.

15% movementspeed on all allys that walk towards her would be way too strong. Back in the old days Janna's passive was global and granted her whole team 5% increased movementspeed in general and that was allready busted (it's a bit weaker than the buff of one cloud drake, but back then there weren't that many mobile champions).

I agree with you, however, that Janna's passive is hardly noticable. It's kinda like the old auras from Sona, they have some impact, but you neither see nor fell them really and it doesn't feel like you are contributing much to the game with it, even if you try to position yourself properly to make use of it. Same as her ult and her E, they aren't impactfull anough. The ult mostly is used for the knockback only, because the heal was nerfed a few months ago and it often is too risky and not worth to channel it. So it's almost only an AoE knockback without any damage and a huge cooldown, nothing that would do justice to an ultimate ability. And the E is a huge trade off if you use it and that's incredible old design, you won't see such of a hard trade off in newer kits. And all of this only because all her power lies in her E and that's what they need to change.