User blog comment:Dj0z/AP on supports - quick analysis/@comment-4922088-20120508001324/@comment-5045559-20120508022556

Utility..? yeah i see where you're going. Basically depending on the champ in this list that you give AP to, the roles you obtain are not the same. I could put that in the analysis but only for those i've played or seen played AP myself, which means not all of them. Could use some help with this one. So far:

-Taric gets a strong instant-heal, whatever way he decides to use it, and an even stronger burst-killer or kill helper. He always has to get in melee range for this anyways, but with AP build it might become risky if his AP items arent tanky.

-Janna becomes a good poker and gets a very potent teamfight/push heal for the whole team. She might get away with squishiness considering her speed, knockup and ult knockback.

-Soraka becomes a monster heal battery and minion cleaner, aswell as a rather good poker. I've seen pure AP sorakas, they're powerful indeed, just so very squishy when on cooldowns.

-Zilean well, he has those strong bombs but they tend to get less and less impressive as the game goes on. Also potentially full-hp revive, but the enemies wil try even harder to not proc it.

-Lulu becomes a stronger poker and gets abit of extra health on ulti.. let's say she becomes a tradeoff of average burst mage and average shielder/healer.

-Alistar becomes more of a melee disable-combo-killer, rather than getting any real better at supporting.

-Nidalee well i really don't know. I see that her spears keep doing damage instead of completely falling off lategame, but well, it tends to become unnoticeable in packed teamfights because it's hard to focus on anyone with that. Her cougar abilities clean things up faster but then again they clean fast without much AP already. Better heal but without armor to make it more potent, and carries all have lifesteal anyways lategame. Not sure about Nid really.

The other i haven't seen with much AP yet.