Talk:Vayne/@comment-1838919-20150304104413/@comment-3466579-20150305104328

1. Night Hunter is one of the reasons why Vayne can decide to kill you and simply proceed to do that with little counterplay. Ever happened to face a Vayne, as another ADC, in a 1v1? Moreover, Night Hunter lets Vayne land the three auto attacks to proc Silver Bolts, i.e. in the laning phase, with ridiculous ease.

2. Tumble is 1) a gap closer/dodge skill 2) aa reset 3) damage boost on a 6 seconds cooldown at level 1. I think it's a really good skill even in the very early phase.

3. Silver Bolts damage scales, in %, with the target's maximum health. It always deals the same % of the target's maximum health, be it 4/5/6/7/8 out of 100 or 40/50/60/70/80 out of 1000. It's just more noticeable in the late game because 1) you see bigger numbers 2) true damage is more 'valuable' the tankier your opponents are.

4. If you think an ADC should only have offensive skills, i doubt you ever played this game. Just look at Caitlyn, please. Condemn deals hilarious damage AND stuns if you knock someone into a wall (offensive use n°1). Condemn can be used as an added, final damage on a poke pattern (offensive use n° 2). Condemn can be used as a 'get the f**k off from me' tool (defensive use n° 1). Condemn can be used to interrupt a channeled skill (defensive use n° 2). I don't think interrupting a Crowstorm is less valuable than having an additional, pure damage dealing skill.

5. Final Hour GIVES you added damage, wtf. Movement speed buff from Night Hunter is tripled (lol) and you gain access to the super strong mechanic of stealth. Do you want something more?

Let's mention all of Vayne's skills are targeted, so you can't miss one.

Vayne is the best hypercarry of the game, in my opinion, and the best duelist out of LoL ADC pool. She does have a slow start (against long range ADCs/pokers actuallly) but that's just necessary, or else she would just be ridiculously op.