Talk:Pantheon/@comment-26539937-20190904051415/@comment-43354488-20200115231151

Pros

-He excels at teamfights more, and his disengage ability is very solid now.

-You're less team-reliant when it comes to late game (Meaning you don't have to be overly dependent on your damage dealers or supports), meaning you can clean up stragglers or just get the drop on squishies if you build him with a bit of lethality.

-His Q is sort of a "duel" ability now, considering the halved cooldown when you thrust. There's also the higher HP threshold for his old critical passive to trigger, though it's limited to his Q.

-It's a legit rework on Panth. Meaning you can still apply what you knew from the old one, just with a few extra gimmicks.

-Your ult has more coverage, though it's (personally) still a little confusing on how to land it properly. Practice makes perfect, though.

Cons

-Dueling a Darius is still suicide.

-While your late-game proficiency has been improved because of your kit, you'll still find yourself falling off when it comes to duels with a late game Darius, Garen, Nasus, or any bruiser monster in the late-game. (This is where your improved teamfight comes handy.)

-You'll still die from a Singed.

-Being able to shoot down ultra-mobile champions is less of a pain now, but it's still there.