Talk:Anivia/Strategy/@comment-68.191.105.34-20130205150457

Just because I love to use the Double Rod of Ages + Seraph Staff + Maramana + Death Cap on a lot of AP champs, I thought I'd drop the numbers here for Anivia's Frostbite combos.

First off, Anivia should be at 4511 mana at level 18 (1211 from her own mana pool, 650 from each rod of ages, and 1000 each from the Seraph Staff and Maramana) assuming no masteries or runes altering her mana. This means Seraph staff gives about 135.33 AP from the passive alone. These items also manage to give her a bit of AD as well, 110, though it's not too impressive on her.

Now the AP at this point is 60 from Seraph Staff, 80 from each RoA, and 120 from the Death Cap, this adding up to 340. Seraph Staff's passive gives it another 135 boost up to 475. Rabadon's? Another 118.75, putting you up around 594 (depending on how the game wishes to round the .33 from Seraph's passive and the decimal value of Rabadon's.).

That's all well and good...but not over yet. Let's assume you landed chill on an opponent and have the Maramana's active...active. On a chilled opponent, a level 5 Frostbite basically has a base damage of 350 and a 100% AP ratio, giving it a bonus 594 for 944 damage, but then we have to add in Maramana's active. Consuming 3% of her 4351 mana (assuming one cast of Flash Frost to get the chill) means Frostbite will cost 130.53 mana, but will deal an additional 261.06 damage, making that Frostbite deak 1205 damage. Quite the hefty sum, no?

That being said, I prefer Liandry's Torment and Athena's Unholy grail over Maramana and the second RoA. Burn with her Ult is far too fun to pass up.