User blog comment:Slashingstrike/Master Yi's Wuju Style rework idea/@comment-36072697-20180703234234/@comment-36072697-20180720004619

arguing, arguing, lalalala

so, i misread quite a few things and i thank you for correcting me. but, you're also kinda wrong on quite a lot of things.

1) you'd better read all of this since it took me some time.

zed's normal burst combo: w>w(for gapclosing)>r>e>q>auto>ded.

talon's normal burst combo: w>q>r>auto>ded.

now let's calculate that. i'll be assuming they built the same as yi, just replacing warrior with ,say, death's dance maybe and ravenous with black cleaver.

talon has 120.7 base ad and zed has 120.8 base ad (but fuck it i'll consider both of them as having 121 base ad).

with the items they both would have 391 total ad. i'll calculate it with 421 with zed assuming he got a nice ad boost from his ult's passive.

since i'm too lazy to type the whole calculation, i'll just tell you that talon's total burst is 3161 damage and zed's total burst is 2900.005 assuming he hits both shurikens. now, last time, i misread something and miscalculated yi's burst. his actual burst is: 3435,575. (without red smite)

so, yi's burst is higher than both zed's and talon's AND has more armor shred and true damage. and he could gapclose easier.

(btw, didn't calculate brand because he's not an assassin in the first place)

2) yeah, you're right is misread the ability description. my bad. but even like that yi isn't ad soraka :p (please don't play that)

3) i saw faker build two defensive items on yi. so yeah.

4)missing the dagger would be pretty hard imo. the reason is, you can throw it at point blank range after q. also, time for more calcultions:

you said you nerfed yi's dps. that's true. but, uhh, you're calculating the wrong way.

i'm assuming yi uses this build: red smite warrior, greaves, Botrk, stattik shiv, IE, lord dominic's. (sigh, more calculations)

that's 317 ad (note that all of this is level 18).

concept e gives: 95 extra true damage per hit.

live e gives: 110 extra true damage per hit.

so yes, indeed, you nerfed his dps by 15 true damage. but, you made it apply to his q, and gave him a 285,5 true damage nuke instead. live yi needs to do 20 autos to start doing more dps than concept yi, and by that point, target will be already dead...aaaand, if by some miracle it still didn't die, Q and E would've gotten off cooldown anyways xD.

so yeah, higher damage.

conclusion:

i believe this is an attempt to make master yi more skill reliant, but imo it just a straight buff to current yi. (also i should get a life)