Board Thread:Wiki discussions and announcements/@comment-4698489-20150808195101/@comment-1330314-20150815001656

JasonWildBlade wrote: I may have forgetten to mention this, but my suggestion would also rely on the fact that information regarding modifications to standard/essential information would be displayed in the description so it would be regulated and not changed based on whether information is considered as essential or not.

I agree that value scaling should be indicated in the ability's description, and that's also the standard on the mainspace. What I'm saying is that a number change in the game could easily add or remove this kind of scaling indication, which would in turn lead to the addition or removal of FlipText templates at the drop of a hat, and thus makes for a very fragile distinction between "essential" and "non-essential" information in many cases.