Talk:Irelia/@comment-20434720-20140210221324

I hope Riot doesn't rework Irelia... she's pretty good right now, in the "balanced" category that all champions should be in. Of course, being in "balanced" category usually means that you'll rarely get played...

I've heard (and experienced myself) a lot of complaints about how "weak" irelia's ultimate is. And I'll admit, it *feels* like it doesn't do much. But consider the following maths:

Triforce + Zephyr + blade + runes. bonus AD = 100, bonus AP = 30.

160 + 60 + 15 = 235 damage per blade

feels pretty weak, right?


 * 4 = 940

A 940-damage ultimate that is AOE? Not bad.

Hit 5 champs with it? Heals 125%.

= 1175 health back.

For the lulz, let's think for a moment about what would happen if you also hit an entire minion wave.This essentially adds another 60% healing to it. Meaning that it now heals 185%. That's a 1,739-health heal.

The funny part is that you can get spirit visage with it also!

1,739 * 1.2 = 2086.8

So at 4 full items in an ideal situation, your ult can heal you for 2000+ health. Now I know that this ideal situation is rather unlikely, but it should show you that the ult is by no means weak. The damage is actually quite reasonable for a teamfight, but the healing can be insane. I shudder to think what an AP or heavy AD irelia is capable of with it.

Well, I think I'm going to do the math anyway! An Irelia with 600 AP will deal 1840 to each target hit (no bonus AD). Healing for 185% of that as in the ideal situation, that'll be a 3404 health heal. Wowwwww. Gimmicky, yes. But holy crap that's a lot of healing. And the damage is wombo-combo-worthy. Factor in spirit visage (what self-respecting AP Irelia has SV...?) and it's 4084 health back.

Why people don't bring out executioner's calling just for Irelia... is a mystery. Mundo can't heal 4084 health. XD