User blog comment:HowLeeSheet/Evelynn gameplay update idea/@comment-4022742-20150330212221/@comment-1330314-20150330213950

While I don't agree with the above changes, I also think Eve needs some modifications to her gameplay. Her passive has the potential to create awesome strategic play, but instead just devalues the enemy team's ward game; she's an assassin whose kit forces her to play and build like a bruiser; and her abilities don't really allow her to interact with her targets in an interesting manner in combat. There's a serious mismatch between theme and gameplay with Eve (her exact theme's also fairly unclear), and a lot of her kit works mainly by removing counterplay, which is why I think she can't be the best she could be with her current ability set.