User blog comment:Braumissomanly/some items a bit to strong?/@comment-5593561-20140725100339/@comment-12314620-20140725130140

On the flipside we have the fact that itemisation against mages is really lackluster at the moment. Randuins isn't too strong in my opinion, tanks are in bad enough spot in the current state of the game already.

The only problem I see with Last Whisper that it's very effective as offensive item even against squishy targets, I think riot should adress it's efficiency against low armor target but it being efficient pickup to melt tanks is mandatory for the health of the game.

Mikaels crucible is extremely hard item to use to it's full potential, and it's actually very situational pickup, and shouldn't generally be picked by a support if opposing team lacks powerful hard cc, the manaregen is very nice and it does shut down champions like Ashe, but I think buffing some alternative support itemization (say make Banner of Command support item, buff Ohmwrecker or make Zekes Heral actually viable) would be much better approach than nerfing Mikaels. Also using it to remove some powerful hard cc (fiddle fear, Rammus taunt etc.) is very rewarding feeling for the support players so I think Mikaels is fine as it is.

Shiv is midgame item and Phantom Dancer is usually more effective for most aa reliant champions lategame build, the passive does give nice burst and some waveclear but I for myself have never found Shiv to be an issue (unless the champion building it is named Yasuo)

Yomuu's most likely needs it's active parts cooldown readressed, other than that I don't think the item itself is problematic, it's not as slot efficient in lategame build than pd/shiv or even pd and offers nice midgame item for champions suffering from weak midgame. It's also quite gold efficient which means it's a good item to build if you are behind and need some instant power, but as I mentioned before, not slot efficient come lategame.