Talk:Sona/@comment-5955640-20140707194200/@comment-4068613-20140708003726

The fact that "press W once" was all you needed to do to play Sona in a defensive lane was what they fixed, not what they sacrificed. Now you need to actually pay attention to block damage.

Her new Q looks like it will deal 80 damage if both Sona and whoever she's laning with both get off one basic attack. This is potentially in addition to the active effect, and her power chord. If my math and assumptions are correct, she should do... 149+130%AP? That seems kind of high for level one burst, but then she is on a 10-second cooldown for another Q, and a 30-second cooldown to charge up another power chord. Maybe I made a poor assumption somewhere.

I don't think they said they were removing the armor/mr boost on Sona/the healed target, but it no longer grants the mr/armor aura. So the defensive merits scales on the resists of the nearby allies instead of their health, resulting in positive synergy with the active portion.

The new E aura looks like a buff to me.

I think forcing her to be somewhat rounded with the ult scaling is alright. Takes a bit of choice in minmaxing from the sona player, but ultimately guarantees greater effectiveness of all her abilities.