Talk:Gangplank/@comment-5259099-20131028085210/@comment-8321216-20131028185733

Yeah, GP is fun, and can definitely carry games. I like starting Q and going aggressive level 1. Then max R > W > E > Q. GP's W, plus mana regen (from pots/philo) makes you almost immoveable from lane, and you can outfarm most champs with good Q useage and GP5 items). If you level Q first, it is much easier to run out of mana. E is good to level second as the extra AD increases your AAs and Q dmg, and the movespeed keeps you safe from ganks. Also, should teamfights break out, the active aura is really powerful for your team.

I have been doing a similar build as you mentioned, but I add a philo stone for lane sustain and the gp5. Basically, first back grab philo and avarice _ pots and wards if you can. Then farm up, take advantage of your sustain and GP5. Then rush triforce and defensive items. Complete shiv at some point. Eventually, sell your philo if you make it to 6 items. Final build usually looks like the following:

Tabis/Mercs, Triforce, Shiv, Randuins/sunfire: then depending on whether I need more durability or more damage- Spirit Visage, Warmogs, IE, LW, Thornmail, etc. GP is pretty flexible in his item build.