Talk:Shen/@comment-3523161-20110914010935/@comment-3473553-20110914072349

It's more of a go figure really. The game was focused too much around tanky dps so they added a lot more offensive champions and now the game is all about carries and supports. Full tanks then became relatively useless. Instead of making them unkillable again, they decided to give them more offense. This promotes the idea that games should end in a certain amount of time, and not dragged on by heavy tank teams for 90+ minutes.