Talk:Shyvana/@comment-10300926-20131119185603/@comment-14585319-20131209022906

Don't underestimate Shyvana's magic damage potential. She has a beautiful combination of physical damage vs magic damage, as every ability aside from her Q deals magic damage, not to mention Wit's End and Sunfire Cape, common Shyv items, also deal magic damage.

I've watched a few games recently with Shyvana, and noticed that the players max E second. After thinking it over, this is what I've found:

-Flame Breath's damage is not that much, and since nothing seriously increases that damage, maxing it last means dealing 200-300 damage late game, instead of early to mid. Not as efficient.

-Shyvana doesn't have the best AD Carry skill set, as her Q is the only real thing effected by AD, and it doesn't have a good ratio until mid game at least. It is, however, excellent at on hit effects.

-A lot of Shyvana's early damge will come from her E, including during champion kills, so the lower the CD and the higher the damage the better, not to mention it's ranged.

-Shyvana will not have anything maxed at level 6, which is a crucial milestone of any game. She will have her ultimate, allowing her Flame Breath and Twin Bit to fire in a cone (both hitting the entire team). This means highly increased damage on a team of debuffed champions in one shot. Of course, lower CD and increased damage effect prolonged team fights and chases, as well.

To summerize, I would say to max her E first because you will get much more out of maxing it early game rather than late, and her Q is often times largely for on-hit effects, not damage, especially against a team of tanks (E does allows damage based on max HP), and if you build tanky (she is half-tank), especially earlier in the game, maxing Q for damage will not be as effective. So, if you are planning to tank or are fighting tanks, definitely max E second. If you are top, maybe max Q second (I would say put a point in it at level 2, regardless). But don't forget, lots of the damage from her is magic, not physical, and if you build her with that in mind (Wit's End, for example, works well) then you will find E is a valuable tool.