User blog comment:LancettaBreeze/Nova, The Wyvern's Child/@comment-6292556-20170116032213

I think looks nicer? Here is the code

First thing. He is melee and has no innate tankiness so he should have per level. Otherwise he would be squishy as a mage.

About the kit, the very first thing I notice is that your mana scaling on A and W is quite absurd. Searing Shot cost 110 mana for a measly (with  coming out of nowhere, but I do think it adds quite a variety to his itemization). Its cooldown could be lowered, too, since it is his main offensive ability. Same things go for hit E. Its base damage is quite low Also, do state how long the slow is. Otherwise I like the idea of wyvern thrashing around and basically makes a mess out of his enemies.

I personally don't like the fact that he has 2 leaps, but since new ( has them too, I think I should not complain (maybe it's because I hate jumping around, but oh the immobile mages!). Also, please state cast range of his W, otherwise I would think of it as a global leap, like he constantly leaping from one point toward his target from another side of the map until he reaches them?

I think his ultimate could use some active effects. The upgrade is quite powerful but not that impacting for me. He gains a bit of damage and mobility. Maybe make is so that his attack hit all enemy in front and applies his passive twice as fast? Anyway I'll leave it to you

Overall I think he is quite solid. Could be a niche ganker and semi-carry jungler. Could potentially be a squishier-but-attack-happier. Keep refining. You've done quite a good job!