Talk:Master Yi/@comment-70.181.249.81-20130114011927/@comment-5.83.71.124-20130114174513

^Lots of "Let's build Trynd as a bruiser" discussions have been rolling on Trynd's page, however I can assure you that the classy glass-canon carry build is still better than anyother, at least until further proof can be given. Mostly, the problem with Trynd is that people don't know when to show up in tf and which team comp works for him (Split push all the way). If done right, Trynd is as viable as always lategame, the real problem is that Trynd needs to get his early fixed, which should be easily solved by rolling him back to V1.0.0.123. Other than that, Trynd doesn't needs any change, I can "garentee" you that.

Now, about a possible Yi rework:


 * First, let's state the obvious: If built with AP, Yi becomes an AP assassin, if built with AD, he becomes an AD carry.


 * I agree that E needs an AP scaling, but that's not going fix E "One point wonder" syndrome (Even when it isn't).


 * And on the other hand, I agree that Q needs some AD ratio, however, I do not agree about nerfing his AP ratio. Why? Because if reworked, Yi should be a hybrid (So both AP and AD players keep seeing him as an attractive champion), and hybrids need really strong ratios in order to be viable (Just look at Kayle's Q: 1.0 bonus AD+1.0 AP).


 * However, it's quite hard to mix carry and assassin roles in order to make a character that when built as AP reinforces the carry role, when built as AD reinforces the assassin one, and then keeps being balanced.


 * Lastly, and personally, I don't think that he should become an AP+AS hybrid like Kayle or Teemo, because that would just make the game less original. Only way to make him an assassin+carry hybrid would be trying to make him look like Noct, and that would require a more radical rework (If you know what I mean).

To sum it up: Just as Riot said when people asked to turn Darius' passive to physical damage, "careful what you wish for".