Talk:Quinn/@comment-4094339-20130507052216/@comment-4834593-20130510201327

But just look at Trinity Force (oh, this already feels like the good ol' days when I told people why it was bad on Riven...):

AD - You get 30 from this item. If you buy a BotRK instead, it costs you only 5 AD.

Health - BotRK gives you 15% of your enemies' max health as bonus damage, in fact. Now if you count 100 effective armor, this is still 7.5% of what can easily be 3000 health, so 225 health. That's a slight bit less than Trinity Force, if I remember the health right (TF gives 250 IIRC).

Slow - You don't need it with BotRK active, your E, your ult, and your W passive. And you need it even less if you buy Furor.

Attack Speed - BotRK grants more.

Crit chance - You lose 20% here if you don't take Trinity Force, right?

Movement speed - Same as with the slow - you're already fast enough. Not to mention that a Phantom Dancer grants nearly as much while allowing you to ignore unit collision.

Ability Power - Wow, an amazing 15 damage every 7 seconds.

Mana - If you have mana problems with Quinn you're doing something wrong.

Sheen proc - You normally don't space out your abilities. That, again, means one proc every 7 seconds.

So, what are the things that are useful?

30 AD

250 health

30% Attack Speed

20% Crit chance

Now what does a BotRK offer for 800 gold less?

25 AD

225 (effective) health

40% attack speed

A passive that grants an average of 50 bonus damage PER AUTOATTACK on a squishy, or 75+ on a bruiser or tank.

A slow + movement speed bonus that I maybe shouldn't count because I didn't count those either for Trinity Force. The slow is more reliable though. And the movement speed better.

Balance for taking BotRK over Trinity Force:

-5 AD

-25 effective health

-20% crit chance

+10% attack speed

+50-100 damage on every attack

+A reliable slow + speed up

Not to mention that this reliable slow + speed up makes BotRK a viable defensive item when combined with the rest of Quinn's kit, allowing you to put in a BT + IE + PD + LW combo NEXT TO IT, instead of leaving PD out and taking a defensive item. And you can bait with BotRK while you can't with Trinity Force.