User blog comment:Chase999/Raphael, Heaven's Archer/@comment-3391671-20170715181728

As witchking seems to mention below, the kit is somewhat a mess, since it mixes up all kinds of desirable effects, marring the identity of the champion. A healing innate, own max health scaling, lots of focus on critical strikes. None of these naturally come together, and feels like you are forcing Raphael the skill spoon, believe it works because it's writing in the kit. I believe that this champion needs to go back to the drawing board.

To be quick for abilities, the innate has been covered by witchking. If scaling on an ability is flat, then keep it at one value; no need to have it be 10 / 10 / 10 / 10 / 10. The MS boost is also miniscule and not as beneficial. Cry of Heaven is rather... lacks any backing as to what it is. The mix of allied/enemy effect only make it harder to understand the clear intention of its use (than being a buff/debuffer). E is... something I have seen before, and I recommend removing due to it rather unexciting effect; yes, not only is it all utility, the effects are so little that I do not find it iconic to an angel, just someone with flappy wings. I've mentioned to Witchking, but self-buffing ults are a bland form of ults... and only when clear thematic changes are made upon it will such an ability be forgivable. Raphael's ult does not fulfill this criteria.