User blog comment:Leyrann/Placement Matches - The toxic that creates the Elo Hell feeling/@comment-60764-20121127171714/@comment-4022742-20121129105158

Ye kiddin meh?

ELO is a terrible system as it gives no leniency for games where there are trolls, feeders or leavers. If you are a higher elo support player but your mid decides on feeding, you will loose 40-60 ELO even when you were going 4/5/21, while the feeder himself only looses about 6-12 ELO.

The distributing losses and wins should be devided upon contribution not based on how high your and their elo is... Currently there is only a couple of ways to measure contribution, those are, KDA, objectives destroyed and CS... But if you were to include things like; Damage done to slain jungle bosses (Red, Blue, Dragon & Baron), aquired buffs, placed wards and some more stuff I can't think off on th fly. That way, you'd have a better way of measuring contribution.

Based on that you could have a fixed number of "ELO points", let's say 50, that could be distributed amongst the participating players. That way even if you loose the better players will still get punished, but not as exessively as those that played poorly. Aditionally when you win and you did terrific, you will get higher rewards compared to the rest.

That's even a system you could balance by tweaking the metrics and by roof-flooring. For example you will loose a minimum of 5 ELO per player, leaving the remaining 25 ELO penalty to be distributed by contribution up to a max of 20 (leaving a maximum of 2 people to bear the biggest penalty.

If your losses hit the trolls and out of elo players harder then people that actually tried to win, it would be less frustrating to loose when you did your absolute best to manage the troll of a 20 minute 10 death feeder. since you'd be able to move on and get back tripple the amount of elo that you just lost. while the troll will fall out of your ELO like a brick, since he'd loose 20 ELO per match, leaving a distance of 55 elo, in just 2 games, 95 after 3 and 135 after 4... (Asuming you'd win and he'd loose the max amount.)