User blog comment:ColdShowers/Nils, The Child of Light/@comment-76.97.149.82-20130315012659

This champions seem blatantly imbalanced. Even without numbers tweaking.

His ult apparently has no maximum range. Like. What the fuck. Really? Are you serious? Do you not see a problem with an unavoidable ult like this that has no maximum range? And then there's the scaling, which I suspect you made so low that we wouldn't complain about other aspects of the ult. The numbers are so absurdedly low that I wouldn't put points into it until level 10, even though theoretically the defense shredding- which is also incredibly low for an ult at all ranks- would make it worthwhile. I would love to see the scaling bumped up to .6, the bases raised to 150/275/400, the shred tweaked to 10/20/30, and finally that it be given a maximum range, so that he can activate it at any time, but it won't simply run across the entire map.

Like the poster below has said, 16 second cooldown on the weakest kind of CC in the game? Really? Just lower the blind duration but lower the debuff cooldown to 6 or so seconds.

The Q makes me scratch my head due to how it's literally a Jayce Q ripoff, but without him having an acceleration gate clone in the same kit. Obviously, it's different it scatters enemies- but then I realize that unless Nils is coming from the direction that an enemy is running from, the enemy champion will always be knocked away from Nils. Something to think about.

Okay, when you combine both a shield and a heal together in the same kit, you're obviously going to run into problems. In your case, you made the shield non scaling and rather shitty- Rumble's rank 3 Scrap Shield is stronger than your shield at rank 5- and the heal have dubious bases. It would be better to have both scale, but have very weak bases early by readjustment. Something like 35/55/75/95/115 for the shield and 30/55/80/105/130 for the heal would be good for bases.

There's a reason they nerfed Abyssal Scepter's radius- 1000 units is insanely large. Just lowering to 700 is fine, though I question why you'd give the guy 10% free CDR at rank 1. Just saying.