Talk:Ekko/@comment-27105542-20161021223935/@comment-24884995-20161022040940

I did some math on it, and the biggest thing they hit (in my opinion) is the heal on the ult. In the current patch, if you take 3000 damage when you have a 4000 health build on him, he will heal around 700-900 of it back if you have a bit of AP.

With this upcoming update, if you take 3000 damage with 4000 health, that will be cut down dramatically to about 300-500. Of course, this is if you have less than 100 AP. If you build a good amount of AP, this heal will increase.

Tank Ekko can still be a thing, but the heal will be cut off by a ton. The passive was also hit in this sense, since it no longer slows and deals a significantly less amount of damage late game (50 less than live at level 18. Whew.).

In my opinion, full tank Ekko is pretty weak now and not really worth building, especially considering the top laners that have recently gotten stronger and are played more (Kennen, Jayce, etc.). Even on live, Tank Ekko isn't able compete with the damage of most other top laners.

If you look on Champion.gg (http://imgur.com/dzNpUUU), you can see that a tank build doesn't do nearly as much as before. Honestly I'm somewhat confused as to why they're still trying to nerf it even when it's in a weak spot like this, but I guess they've got their reasons.