User blog comment:Alien Paranoid/Volibear: Champion rework/@comment-25235491-20161105133630

Oh my a rework. As a guy who simply loves playing, this drew me almost immediately in, so I'll give my three cents on it. So, overall, this actually accomplishes little towards palliating issues, and doesn't really channel into his niche. While his stat changes make him more of a juggernaut, his abilities don't really have much new aside from some effects being shuffled around. All around, the loss of instant CC on his roar and the paradigm change of his attack speed boosts make him a differnt (and nerfed) version of his current self. While there are some enjoyable ideas here and there, I don't think I'd see this rework do any good in the game, or to alone. I definitely do think you have some potential as a content creator, so I'm looking forward to further edits on this page, and to your following works.
 * P: The lightning bolt, while making sense on lore terms, is a rather pointless addition. The damage is pretty small for the situation and the area of effect is too large to allow it to be powerful.
 * Switching Q and E is a bad idea imo.
 * Roar: Decaying attack speed bonus is a no-no imo. Removing the fear and slow nerf bodyguarding ability since the access to instant CC and the fear on minions allowed him to trade wherever in the top lane or keep anyone from diving his allies.
 * W: The loss of a passive devalues long-term dueling ability. However, the bonus damage and stun makes him more powerful at the cap of 3 autos, so his trades, while longer than other champions, might be pretty powerful (8% max health is nothing to scoff at, though I feel that with the requirements you might use a tiny bit more power).
 * Rolling Thunder:
 * The requirements for gaining movespeed on the new passive are horrid. The stacks fall off faster than you can gain them under conditions where it would kill you.
 * The lack of scaling on the bonus damage makes the skill pretty weak. Also, the fling duration (WTF!) being increased on distance travelled kind of anti-synergizes with the autoattack reset.
 * R:
 * So the old E active got here, which, while a buff to the ultimate (a flat addition like that is always a buff), is a massive nerf to his ability to fear minions.