Talk:VPBE/@comment-24896347-20140601045107/@comment-3974211-20140601130409



For reference, Brand's ultimate can bounce between targets up to 750 units apart; and Morgana's ultimate has a cast range of 600 and a tether range of 1050. Sona's heal has a cast range of 1000 and each of her auras affects allies up to 1000 units apart.

I'm sorry, but Kha'Zix's damage is far from "circumstantial". For an ability whose theme is Taste Their Fear, it should actually require their target to be outside of at least their support's area of effect.

Options for nerfs:
 * Isolation radius increased to 1000, but terrain will now obstruct it. Evolution improves the isolated damage and reduces the isolation radius.
 * Isolation mechanic changed to be "A target is considered to be isolated if they are not in range of any of their ally's abilities, excluding abilities classified as long range." So it would be comp-specific. Perhaps add a maximum radius of ~1000 units. Evolution improves the isolated damage and possibly reduces the maximum radius.
 * Base damage reduced. Damage now amplifies based on how isolated their target is (up to 100% bonus damage to targets 1000+ units away from their nearest ally). Evolution adds percent-health damage, which is also modified by the isolation.