User blog comment:Willbachbakal/(CCC4) Anselm, the Conjurer/@comment-25235491-20150504195304

Ah, CCC4. Happened when I subscribed in here. I would've so liked to participate. Ah well, let's go back in time and review this. As this time, we have a basic concept, I have something to look for in the abilities.
 * P: A pure reward spam promotion. The fact that the movespeed decays makes this a bit hard to utilize though.
 * Q: A spell without cooldown? Also, it's targeted but collides with the first enemy unit it hits? It's harsh of me to say that but it's almost unuseable for harass. Though you can push and last-hit like a monster. However, the fact that the gating mechanic doesn't stack makes it a bit of no-good for fitting the contest's terms, as you want to max this out to deal consistent damage. Even at max level, 60 mana isn't too much to spend (every second [ with cooldown reduction] though...). And even when you want it down, it's just 3 seconds. While this doesn't really fit the contest terms, I like that spell.
 * W: Burst (as in hit-everything-around-me, not quick damage) skill, with a ramp-up slow. Rewards getting close to the enemies with the possibility to stay there, though 450 is a dangerous range for a Mage champion. The fact that the passive makes Anselm move so fast, though... It's overall a good skill, if a tiny bit bland. Mana cost is also extremely minimal, moreso than Q.
 * E: A quick untargetability spell. Having that once every 5 seconds is a bit strong, even though you'll need to wait an extra second to keep it at 1 second. For once, a spell that you'll want to not spam. The fact that it's entirely free and the passive on it restores mana to spam his other skills, though...
 * R: Le Juke. You get a duplicate that you can constantly switch places with, and essentially 10 seconds of being a nightmare for the enemies to hit, what with switching places once every 3 secs. I wonder how much fun this is, but this must be too frustrating for his enemies for me to like.