User:BryghtShadow/snare vs root

Looking through the existing game files for words "snare", "snaring", and "root".

Snare

 * \League of Legends\RADS\projects\lol_air_client\releases\0.0.1.53\deploy\assets\data\gameStats\gameStats_en_US.sqlite


 * 1) "Ionian Fervor","Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.  1 Champion: 10% 2 Champions: 25% 3 Champions: 40%",
 * 2) "Flame Chompers!","Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire.  Flame Chompers will bite enemy champions who walk over them, rooting them in place."," Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 100/150/200/250/300 (+1) Magic Damage over 1.5 seconds to nearby enemies. Chompers last for 5 seconds."
 * 3) "Grasping Roots","Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast upon a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy movement speed.","Sends forward vines dealing 60/95/130/165/200 (+0.5) magic damage and rooting enemies for 0.75/1/1.25/1.5/1.75 second.\n\nRampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows dealing  (+) magic damage and slowing enemies by 30% for 2 seconds. Lasts 10 seconds."


 * \League of Legends\RADS\projects\lol_game_client_en_gb\managedfiles\0.0.0.103\Data\Menu\fontconfig_en_GB.txt


 * 1) tr "game_buff_tooltip_Hardening" = "TenacityThe duration of stuns, slows, taunts, fears, snares, silences, blinds and immobilizes on this unit is reduced by @f1@%.Source: @SourceName@"
 * 2) tr "game_character_enemyTooltip_Pantheon" = "*Keeping yourself hidden in brush can make it harder for Pantheon to target you with Grand Skyfall. *Watch out for when Pantheon has a stunning or snaring partner in lane with him (example: Morgana, Sion) as he can cause devastating damage with his Heartseeker Strike."
 * 3) tr "game_character_lore_Elise" = "Vicious and elegant, Elise's charismatic grace lures the innocent and greedy alike into her web of deceit. While her victims may discover her true intentions, no one has ever lived to reveal what dark secrets lie behind her enigmatic guise.  In dark halls, hidden from society, Elise preached the word of a mythical spider god. Her desperate followers hungered for the god's favor, believing its blessings to be the source of Elise's vibrance and power. When Elise proclaimed that she would lead a pilgrimage to the spider god's shrine, she selected only her most devout disciples to join her. Ecstatic, the chosen few followed her blindly as she led them on a perilous journey across the sea. When they came ashore at their final destination, the mysterious Shadow Isles, Elise led them to a cavern shrouded in webs. Expecting a shrine, the group looked to their priestess in confusion. She turned to the crowd and raised her arms in triumph, revealing strange, spiderlike legs that grew out of her back. Seeing her terrifying true form for the first time, Elise's followers turned to flee, but she conjured magical webs to trap them. With her victims ensnared, she turned to face the cave and uttered a screeching cry. An enormous undead spider-beast emerged from the darkness, dragging its hideous bulk on thick, pointed legs. Elise's followers could only scream as the monstrous spider ate them alive. She approached the sated creature, extracted its venom, and drank the strange substance. An immediate sense of rejuvenation flowed through her veins. With mortality delayed once again, Elise left to rejoin her congregation. They were overjoyed to hear that their fellows had chosen to remain at the spider god's sacred home. Elise reassured her disciples that she would lead another pilgrimage in due time. The spider god would be waiting.  The truly faithful need not fear the spider's embrace. -- Elise"
 * 4) tr "game_character_lore_Thresh" = "Thresh is a twisted reaper whose hungry chains ensnare the souls of the living. A moment's hesitation at the sight of his ghostly visage and there is no escape. He leaves in his wake hollow corpses, their souls ripped loose and trapped in the sickly green light of his lantern. The Chain Warden takes sadistic joy in tormenting his victims, both before and after their deaths. His grim task is never complete, and he stalks the land for ever more resolute spirits to unravel.  Thresh carves careful, deliberate paths through Valoran. He handpicks his targets individually, devoting his full attention to each soul in turn. He isolates and toys with them, gradually eroding their sanity with his twisted, maddening humor. Once Thresh takes an interest in a soul, he does not relent until he possesses it. He then drags those he captures back to the Shadow Isles for an unimaginably dreadful fate. This is his only purpose.  Little is known about the Chain Warden's past, and many of the details live only in nursery rhymes and campfire tales. They tell of a sadistic jailer from centuries past who took great delight in torturing his wards. Patient and brutal, he used a variety of methods to break his victims' minds before their bodies succumbed to his grisly designs. Chains were the jailer's preferred instruments of terror. Their shrill scrape marked his dreadful approach and promised agony to those he visited. His dark reign went unchallenged until his prisoners escaped during a massive riot. They overwhelmed him, and without ceremony or remorse, hanged him from his own chains. Thus began the unlife of the horrible specter known as Thresh, or so the tales go.  Thresh now haunts the land, leaving an aftermath of horror and despair. However, there is a devious purpose behind his dark machinations, and the meager spirits of average men are insufficient. He seeks stronger souls. Only when he has broken the wills of Valoran's most resilient warriors will he finally have what he needs.  There are few things as invigorating as taking a mind apart, piece by piece. -- Thresh"
 * 5) tr "game_character_opposing_tips_Nunu" = "Nunu's Blood Boil allows its target to run away from fights. Make sure to snare and stun any target with Blood Boil on.Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.Using Summoner Flash is a surefire way to escape Absolute Zero.With only 1 single target ability that can break a spell shield, Banshee's Veil is extremely effective against Nunu."
 * 6) tr "game_character_opposing_tips_Pantheon" = "Keeping yourself hidden in brush can make it harder for Pantheon to target you with Grand Skyfall.Watch out for when Pantheon has a stunning or snaring partner in lane with him (example: Morgana, Sion) as he can cause devastating damage with his Heartseeker Strike.Use your auto-attack to break his shield before casting your abilities.</ul>"
 * 7) tr "game_character_passiveDescription_Irelia" = "Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.  1 Champion: 10% 2 Champions: 25% 3 Champions: 40%"
 * 8) tr "game_character_search_tags_snare" = "snare"
 * 9) tr "game_floatingtext_Snared" = "Snared!"
 * 10) tr "game_spell_description_ZyraGraspingRoots" = "Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast upon a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy movement speed."
 * 11) tr "game_spell_tooltip_AdrenalineRush" = "Adrenaline Rush (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><font color='#FF9900' >Passive: While ready to cast and out of combat, gives +@Effect1Amount@ Movement Speed. <font color='#FF9900' >Active: Removes Slows, Snares, and Immobilizes, and gives 50% Dodge for @Effect2Amount@ sec.</mainText>"
 * 12) tr "game_spell_tooltip_ZyraGraspingPlantAttack" = "Grasping Roots</titleLeft><titleRight>Level (@Level@) [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight>Zyra sends forth vines through the ground to ensnare her target, dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage and rooting enemies they come across for 1 second.  <font color='#DDDD77' >Wild Growth: If Grasping Roots hits a seed, it grows a Vine Lasher plant to attack nearby enemies. Vine Lasher attacks deal @Effect2Amount@ <font color='#99FF99'>(+@CharAbilityPower2@) magic damage and slow enemies by @Effect3Amount@% for 2 seconds. Lasts 15 seconds.</mainText>"

Root

 * \League of Legends\RADS\projects\lol_air_client\releases\0.0.1.53\deploy\assets\data\gameStats\gameStats_en_US.sqlite


 * 1) "Ionian Fervor","Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.  1 Champion: 10% 2 Champions: 25% 3 Champions: 40%",
 * 2) "Flame Chompers!","Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire.  Flame Chompers will bite enemy champions who walk over them, rooting them in place."," Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 100/150/200/250/300 (+1) Magic Damage over 1.5 seconds to nearby enemies. Chompers last for 5 seconds."
 * 3) "Focused Resolve","Karma creates a tether between herself and a targeted enemy, dealing damage over time and revealing them. If the tether is not broken, the enemy will be rooted.  Mantra Bonus: Karma strengthens the link, dealing bonus damage and healing.","Links Karma to target enemy champion, revealing them, and dealing 60/110/160/210/260/ (+0.6) magic damage over 2 seconds, rooting them in place for 1/1.25/1.5/1.75/2/ seconds if the link is not broken.\n\nMantra Bonus - Renewal: Focused Resolve deals  (+0.6) bonus magic damage over the duration and heals Karma instantly for 20% (+%) of her Missing Health. If the leash is not broken, she is healed for another 20% (+%). "
 * 4) "Zenith Blade","Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.","Strikes all enemies in a line dealing 60/100/140/180/220 (+0.4) magic damage. The last enemy Champion struck will be briefly rooted and Leona will dash to them."
 * 5) "Ring of Frost","Freezes nearby enemies in ice, dealing magic damage and rooting them. ","Deals 70/110/150/190/230 (+0.6) magic damage to nearby enemies and roots them for 1.1/1.2/1.3/1.4/1.5 seconds."
 * 6) "Light Binding","Lux releases a sphere of light that binds and deals damage to up to two enemy units.","Fires a ball of light, rooting the first enemy hit for 2/2/2/2/2 seconds and dealing 60/110/160/210/260 (+0.7) magic damage. The second enemy receives 50/50/50/50/50% of the effect."
 * 7) "Twisted Advance","Maokai dissolves into a cloud of arcane energies.  He regrows near a target enemy, dealing damage and rooting it in place.","Maokai transforms into a cloud of arcane energy that quickly travels to a target enemy, deals 80/115/150/185/220 (+0.8) magic damage and roots it for 1/1.25/1.5/1.75/2 second(s)."
 * 8) "Dark Binding","Morgana releases a sphere of dark magic.  Upon contact with an enemy unit, the sphere will deal magic damage and force the unit to the ground for a period of time.","Fires a bolt of dark energy, rooting the first enemy hit for 2/2.25/2.5/2.75/3 seconds and dealing 80/135/190/245/300 (+0.9) magic damage."
 * 9) "Bola Strike","Rengar throws a bola at his target, slowing them for a short duration. Ferocity Bonus: Roots the target for 1 second.","Throws a bola dealing 60/105/150/195/240 (+) physical damage and slowing an enemy by 50/55/60/65/70%, enemy Movement Speed recovers over 2.5 seconds.\n\nFerocity bonus: Roots the target for 1/1/1/1/1 second."
 * 10) "Rune Prison","Ryze traps target enemy unit in a cage of runes, damaging them and preventing them from moving.  Also gains bonus damage based on Ryze's maximum mana.","Roots the enemy for 0.75/1/1.25/1.5/1.75 second(s), dealing 60/95/130/165/200 (+0.6) plus 4.5/4.5/4.5/4.5/4.5% of Ryze's maximum Mana (+) in magic damage. "
 * 11) "Nevermove","Swain marks a target area. After a short delay, mighty talons grab hold of enemy units, dealing damage and rooting them.","Swain marks a target area. After a short delay, talons grab hold of enemy units, dealing 80/120/160/200/240 (+0.7) magic damage and rooting them for 2/2/2/2/2 seconds."
 * 12) "Grasping Roots","Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast upon a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy movement speed.","Sends forward vines dealing 60/95/130/165/200 (+0.5) magic damage and rooting enemies for 0.75/1/1.25/1.5/1.75 second.\n\nRampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows dealing  (+) magic damage and slowing enemies by 30% for 2 seconds. Lasts 10 seconds."


 * \League of Legends\RADS\projects\lol_game_client_en_gb\managedfiles\0.0.0.103\Data\Menu\fontconfig_en_GB.txt


 * 1) tr "game_buff_tooltip_LeonaZenithBladeRoot" = "Zenith Blade: Immobilized</titleLeft>This unit has been immobilized.</mainText>Source: @SourceName@</postScriptLeft>"
 * 2) tr "game_buff_tooltip_MaokaiUnstableGrowthRoot" = "Unstable Roots</titleLeft>Maokai's roots have immobilized this champion.</mainText>Source: @SourceName@</postScriptLeft>"
 * 3) tr "game_buff_tooltip_NautilusAnchorDragRoot" = "Dragged Away</titleLeft>This unit has been struck by Nautilus' anchor and cannot move.</mainText>Source: @SourceName@</postScriptLeft>"
 * 4) tr "game_buff_tooltip_NautilusPassiveRoot" = "Staggering Blow</titleLeft>This unit has been hit by Nautilus' staggering blow and cannot move for a short time.</mainText>Source: @SourceName@</postScriptLeft>"
 * 5) tr "game_buff_tooltip_RengarERoot" = "<titleLeft>Bola Strike</titleLeft><mainText>This unit is rooted.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
 * 6) tr "game_buff_tooltip_Root" = "<titleLeft>Rooted</titleLeft><mainText>This unit is rooted, it cannot move or use movement related skills.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
 * 7) tr "game_buff_tooltip_SwainShadowGraspRoot" = "<titleLeft>Nevermove</titleLeft><mainText>This unit is being held in place by powerful talons.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
 * 8) tr "game_buff_tooltip_ThreshQSelfRoot" = "<titleLeft>Shackle</titleLeft><mainText>Thresh is dragging a poor soul toward him.</mainText>"
 * 9) tr "game_buff_tooltip_VarusRRoot" = "<titleLeft>Chain of Corruption</titleLeft><mainText>Bound in place by Varus.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
 * 10) tr "game_buff_tooltip_ZyraGraspingRootsHold" = "<titleLeft>Grasping Roots</titleLeft><mainText>Rooted. Literally.</mainText><postScriptLeft>Source: @SourceName@</postScriptLeft>"
 * 11) tr "game_character_lore_Zyra" = "Longing to take control of her fate, the ancient, dying plant Zyra transferred her consciousness into a human body for a second chance at life. Centuries ago, she and her kind dominated the Kumungu Jungle, using thorns and vines to consume any animal that set foot in their territory. As the years passed, the animal population steadily died off. Food became increasingly scarce, and Zyra could only stand by helplessly as the last of her kin withered away. She thought she would perish alone, until the appearance of an unwary sorceress presented her with an opportunity for salvation.  It was the first time in years Zyra had sensed a creature wander so close. Hunger drew her to the sorceress, but some other, deeper instinct compelled her. She enveloped the woman in thorns with ease, but as she savored this final meal, foreign memories invaded her thoughts. She saw great jungles of metal and stone where humans and animals thrived. Potent magic surged through her vines, and she devised an elegant but risky plan to survive. Using the woman's memories, Zyra poured her newfound magic into the creation of a human-shaped vessel. She didn't know what sort of world awaited her, but she had nothing left to lose. When Zyra opened her eyes, she was overwhelmed by the raw power ready at her fingertips. It wasn't until she noticed the shriveled remains of the plant she once was that she realized how vulnerable she had become. If this body died, there would be no network of vines to retreat through, no roots to regrow her...but she felt truly alive. She beheld the world for the first time as animals did, and a dark smile crept across her lips. She was reborn, and there was so much now within her grasp.  Closer to the flower, closer to the thorns. --Zyra"
 * 12) tr "game_character_opposing_tips_Riven" = "<ul><li>Riven has a great deal of mobility but she cannot move very far with any one skill. Rooting or Silencing her during her combo will greatly reduce her effectiveness.<li>All of Riven's damage is physical, prioritize high armor if an opposing Riven gets out of control.<li>Riven excels at dueling multiple melee attackers at once, as she will be on an almost equal footing damage-wise. If pairing up against Riven, don't go in as double melee until she has expended her full combo.</ul>"
 * 13) tr "game_character_passiveDescription_Irelia" = "Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.  1 Champion: 10% 2 Champions: 25% 3 Champions: 40%"
 * 14) tr "game_character_tips_Swain" = "<ul><li>If you're having trouble rooting an enemy with Nevermove, try using Decrepify to slow them down first.<li>While laning, try to gauge the strength of your opponents to determine the right balance of aggression with Ravenous Flock. If they're stronger, it might be more beneficial to stay back and cast Nevermove or Torment.</ul>"
 * 15) tr "game_floatingtext_Rooted" = "Rooted!"
 * 16) tr "game_item_description_3222" = " +300 Mana +40 Magic Resist +9 Mana Regen per 5 seconds  UNIQUE Passive - Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana. UNIQUE Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals that champion for 150 (+15% of missing Health) (180 second cooldown).  (Unique Passives with the same name do not stack.)"
 * 17) tr "game_item_tooltip_3222" = "<titleLeft>Mikael's Crucible</titleLeft><titleRight>Sells for:<font color='#FFCC00' > @Value@ </titleRight><subtitleLeft>+300 Mana +40 Magic Resist +9 Mana Regen per 5 seconds</subtitleLeft><mainText><font color='#FF9900' >UNIQUE Passive - Mana Fountain: Increases Mana Regen by 1% for every 1% of missing Mana. <font color='#FF9900' >UNIQUE Active - Restoration: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals that champion for 150 (+15% of missing Health) (180 second cooldown).</mainText>"
 * 18) tr "game_spell_description_MaokaiUnstableGrowth" = "Maokai dissolves into a cloud of arcane energies.  He regrows near a target enemy, dealing damage and rooting it in place."
 * 19) tr "game_spell_description_RengarE" = "Rengar throws a bola at his target, slowing them for a short duration. Ferocity Bonus: Roots the target for 1 second."
 * 20) tr "game_spell_description_SwainShadowGrasp" = "Swain marks a target area. After a short delay, mighty talons grab hold of enemy units, dealing damage and rooting them."
 * 21) tr "game_spell_description_ZyraGraspingRoots" = "Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast upon a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy movement speed."
 * 22) tr "game_spell_displayname_ZyraGraspingRoots" = "Grasping Roots"
 * 23) tr "game_spell_levelup_DarkBinding" = "<postScriptTitle>Next Level - click to level-up or press [Ctrl-@Hotkey@].</postScriptTitle><postScriptLeft>Damage Root Duration Mana Cost</postScriptLeft><postScriptRight>@Effect1Amount@ -> @Effect1AmountNL@ @Effect2Amount@ -> @Effect2AmountNL@ @Cost@ -> @CostNL@</postScriptRight>"
 * 24) tr "game_spell_levelup_DarkBindingMissile" = "<postScriptTitle>Next Level - click to level-up or press [Ctrl-@Hotkey@].</postScriptTitle><postScriptLeft>Damage Root Duration Mana Cost</postScriptLeft><postScriptRight>@Effect1Amount@ -> @Effect1AmountNL@ @Effect2Amount@ -> @Effect2AmountNL@ @Cost@ -> @CostNL@</postScriptRight>"
 * 25) tr "game_spell_levelup_MaokaiUnstableGrowth" = "<postScriptTitle>Next Level - click to level-up or press [Ctrl-@Hotkey@].</postScriptTitle><postScriptLeft>Damage Root Duration Mana Cost</postScriptLeft><postScriptRight>@Effect1Amount@ -> @Effect1AmountNL@ @Effect2Amount@ -> @Effect2AmountNL@ @Cost@ -> @CostNL@</postScriptRight>"
 * 26) tr "game_spell_levelup_ZyraGraspingPlantAttack" = "<postScriptTitle>Next Level - click to level-up or press [Ctrl-@Hotkey@].</postScriptTitle><postScriptLeft>Root Damage Vine Lasher Damage Vine Lasher Slow Cooldown</postScriptLeft><postScriptRight>@Effect1Amount@ -> @Effect1AmountNL@ @Effect2Amount@ -> @Effect2AmountNL@ @Effect3Amount@% -> @Effect3AmountNL@% @Cooldown@ -> @CooldownNL@</postScriptRight>"
 * 27) tr "game_spell_levelup_ZyraGraspingRoots" = "<postScriptTitle>Next Level - click to level-up or press [Ctrl-@Hotkey@].</postScriptTitle><postScriptLeft>Damage Root Duration Mana Cost</postScriptLeft><postScriptRight>@Effect1Amount@ -> @Effect1AmountNL@ @Effect5Amount@ -> @Effect5AmountNL@ @Cost@ -> @CostNL@</postScriptRight>"
 * 28) tr "game_spell_tooltip_DarkBinding" = "<titleLeft>Dark Binding</titleLeft><titleRight>Level @Level@ [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Fires a bolt of dark energy, rooting the first enemy hit for @Effect2Amount@ seconds, and dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage.</mainText>"
 * 29) tr "game_spell_tooltip_DarkBindingMissile" = "<titleLeft>Dark Binding</titleLeft><titleRight>Level @Level@ [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Fires a bolt of dark energy, rooting the first enemy hit for @Effect2Amount@ seconds and dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage.</mainText>"
 * 30) tr "game_spell_tooltip_LeonaZenithBlade" = "<titleLeft>Zenith Blade</titleLeft><titleRight>Level @Level@ [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Strikes all enemies in a line dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage. The last enemy Champion struck will be briefly rooted and Leona will dash to them.</mainText>"
 * 31) tr "game_spell_tooltip_LuxLightBinding" = "<titleLeft>Light Binding</titleLeft><titleRight>Level @Level@ [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Fires a ball of light, rooting the first enemy hit for @Effect3Amount@ seconds and dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage. The second enemy receives @Effect2Amount@% of the effect.</mainText>"
 * 32) tr "game_spell_tooltip_MaokaiUnstableGrowth" = "<titleLeft>Twisted Advance (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Maokai transforms into a cloud of arcane energy that quickly travels to a target enemy, deals @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage and roots it for @Effect2Amount@ second(s).</mainText>"
 * 33) tr "game_spell_tooltip_RengarE" = "<titleLeft>Bola Strike (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft><font color='#EDDA74'>Builds 1 Ferocity </subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Throws a bola dealing @Effect1Amount@<font color='#F88017'> (+@CharBonusPhysical@) physical damage and slowing an enemy by @Effect3Amount@%, Enemy Movement Speed recovers over 2.5 seconds.  <font color='#EDDA74'>Ferocity bonus: Roots the target for @Effect5Amount@ second.</mainText>"
 * 34) tr "game_spell_tooltip_RunePrison" = "<titleLeft>Rune Prison</titleLeft><titleRight>Level @Level@ [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Roots an enemy for @Effect1Amount@ seconds, dealing @Effect2Amount@<font color='#99FF99'> (+@CharAbilityPower@) plus @Effect3Amount@% of Ryze's maximum Mana <font color='#5555FF'>(+@f1@) in magic damage. </mainText>"
 * 35) tr "game_spell_tooltip_SwainShadowGrasp" = "<titleLeft>Nevermove (@Level@)</titleLeft><titleRight>[@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Swain marks a target area. After a short delay, talons grab hold of enemy units, dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage and rooting them for @Effect2Amount@ seconds.</mainText>"
 * 36) tr "game_spell_tooltip_ZyraGraspingPlantAttack" = "<titleLeft>Grasping Roots</titleLeft><titleRight>Level (@Level@) [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Zyra sends forth vines through the ground to ensnare her target, dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage and rooting enemies they come across for 1 second.  <font color='#DDDD77' >Wild Growth: If Grasping Roots hits a seed, it grows a Vine Lasher plant to attack nearby enemies. Vine Lasher attacks deal @Effect2Amount@ <font color='#99FF99'>(+@CharAbilityPower2@) magic damage and slow enemies by @Effect3Amount@% for 2 seconds. Lasts 15 seconds.</mainText>"
 * 37) tr "game_spell_tooltip_ZyraGraspingRoots" = "<titleLeft>Grasping Roots</titleLeft><titleRight>Level (@Level@) [@Hotkey@]</titleRight><subtitleLeft>@Cost@ Mana</subtitleLeft><subtitleRight>@Cooldown@ sec Cooldown</subtitleRight><mainText>Sends forward vines dealing @Effect1Amount@ <font color='#99FF99'>(+@CharAbilityPower@) magic damage and rooting enemies for @Effect5Amount@ second.  <font color='#DDDD77' >Rampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows dealing @f3@ <font color='#99FF99'>(+@CharAbilityPower2@) magic damage and slowing enemies by 30% for 2 seconds. Lasts 10 seconds.</mainText>"