Board Thread:General discussion/@comment-4881935-20121025031343

It bugs me that both these form of scaling looks exactly the same. I want to change one of them, ideally the percentage scaling since there are less of them, so people don't mistaken the two. I want a stander to differ the two by sight.

A example where people tend to make a mistake is WW and his Q. It's listed that he deals 20% of max health plus 100% AP. Now most people knows it, but many first time players will get the wrong impression and actual think that each 1 AP increase the ability by 1% instead of 1 flat damage.

I think this is a reasonable change, but I don't what is the best style for it, hence me creating of this forum. I want to hear some input and opinions before I go changing all of them.

I personally prefer something along the line of:

but some like:.

So any thoughts or better suggestions? 