Talk:Taric/@comment-16517370-20150713221957/@comment-4091261-20150715231922

The dude asked how it worked, not if it works or not...

The main jist of AD Taric is that he shreds a ton of armor and that is tied to an autoattack. That said, people get some form of attack speed to allow him to proc easier. The fact that he procs easier allows him to effectively cut more cooldowns, so AD Taric is typically CDR dependant.

Due to being a naturally good item for, he relies generally on locking an enemy down and crushing them with multiple stuns and slows. To further amplify this, AD Taric generally gets a to maintain this sticking power alongside granting more attackspeed--the health shredding is just the beautiful bonus to it all. With a combination of multiple and lifesteal, Taric becomes very difficult to fight back against as he maintains a large amount of sustain. This is the general gist of how and why it's played.

A major weakness is the reliance of mana. Due to requiring a lot of spell spamming, he will deplete his mana very quickly. Once he runs out of mana, he becomes utterly helpless to getting his ass glassed. Fortunately, there is a significant amount of mana items he can obtain as AD such as, , and. Another weakness is his range and mobility. Due to his mediocre range and low mobility on top of it, he is extremely vulnerable to kiting and can't really do much if he doesn't ever lock an enemy down. This is part of the reason why items like and  are built on him.