Talk:Kog'Maw/@comment-79.54.47.224-20120613210802/@comment-5185239-20120614134339

And Bruisers are common to run around with 150-200 armor (Ninja Tabi + Randuins already grant 100 armor, 13 from runes are very common too). And Bruisers are by far the most dangerous thing for a AD Carry and should be shut down first.

Lets take for example Irelia: 15 Start Armor + 3,75 per level (63,75 at lvl 18) + 13 from runes + 6 from masteries adds up to 97,75 armor. Without anything! Thats already 49% damage reduction. Now lets add Ninja Tabi to add up 122,75 armor/ 55% reduct. How about Randuins Omen? Oh wow, 197,75 armor/66% reduct (Tabi)| 172,75 armor/ 62% reduct (Merc).

But wait, how about we get Last Whisper? 46% Armor Pen (considering you will have Sunder in the mastery tree like a normal person would) make Irelias Tabi Armor go to 66,285 armor/39% damage reduct. Whats happening to her Randuins Omen? 106,785 armor/51% reduct (Tabi) | 93,285 armor/48% reducts. Heck, even when she gets a Thornmail to hit near 300 armor (75% reduct), she'll receive 14% more damage. Last Whisper is the only reason why Carrys work late game even when people stack armor.

Nobody uses his Q active anyways due to shitty cast range, its mostly maxed last, one third of the Kog players I saw or know dont even touch it pre-13. On-Hit effects become bad after mid game due to low damage+no AD+no crit+pure aspd based (hi randuins), he probably isnt even a threat for anyone except for his passive. AP Kog'Maw isnt bad but like first anon said, AD Carry one is clearly the superior one of those three build.