Talk:Diana/@comment-25414621-20140913060759/@comment-24090662-20141015225419

The trouble with Diana is that she's totally reliant on Q to do anything. If they dodge it, you can't go in. She was originally intended to be an AP Fighter, but people started playing her as an assassin because of the power of her QRR combo.

AFAIK when they rework her they're going to be moving power away from the burst combo and into a combination of utility/durability/DPS.