Talk:Hecarim/@comment-6000082-20130316100737

> Spirit of Dread ( W ) cooldown increased to 22/21/20/19/18 from 18/17/16/15/14 seconds.

> Onslaught of Shadows ( R ) charge damage reduced to 50/100/150 ( +.4 AP ) from 100/200/300 ( +.8 AP )

> Onsalught of Shadows ( R ) shockwave damage increased to 100/175/250 ( +.8 AP ) from 50/125/200 ( +.4 AP )

Okay now this is just getting ridiculous. I was silent when they nerfed his late game, by making his W a constant 20%. But now they are actually dramatically increasing the cooldown on it too, and massively nerfing his ulti? Are riot actually putting in some thinking before making these nerf decisions?

Now thanks to the W nerf, Hecarim basically lost the purpose of being who he was known for. Not only is his teamfight presence less viable, but also his jungle sustain is and clearing speeds are affected too...

Now if you want Hecarim to be what he used to, you just HAVE to build CDR and more AP than usual. I will start experimenting with it right now, so that my favorite pony still stays playable.

But it just sounds like they are trying to do with him what they did to Rengar, Zyra (mid), hell, even Kayle. - You just don't see those poor champs anymore.