Talk:Jayce/@comment-4900160-20120708171526

I think RIOT might nerf the Gate. I play Jayce myself a lot and I think this spell is seriously OP. It's a low CD shurelia, and the 40% bonus damage on Q is OP mid game. It's not rare (I max Q first) to destroy 50% of the other carry and support health bar in a single shot by 15 minutes. If I had to balance it, I would lower the MS buff a little bit and make the bonus damage to Q scale with levels. Right now, if you max Q and put a single point in E, you can poke the shit out of entire teams when attempting mid game tower sieges. Late game it's just fine, but mid game I manage to snipe people at their tower way too often, just because they do not realize I can remove more than a third of their HP in a single shot.

Don't misunderstand me: I really love Jayce and IMO he is the most interesting champion we have had in forever, but seriously, this gate is bullshit. I do like it the way it is, but when I get multi kills that easily, deep inside, I have the feeling that it's just not fair. This spell combines insane utility with amzing poke potential (Did you know that you could abuse the MS buff by following the beam from one side to the other, instead of just crossing the gate perpendicularly?). Maybe that's what they intended to do, but I'm sure I'm not the only one who noticed how powerful the gate is.

It's also a very nice buff to your team's engage potential. How many times have you been late for that kill your Nautilus/Malphite just set up on their carry when pushing the mid tower? Now, as soon as the tank engages, you can just lay the portal down, and everyone just streams through it to burst the shit out of the guy who got caught, even if he flashes away.

Anyway, I'd like to remind everyone reading this that this is an opinion based on a very NEW champion who came out two days ago. I have played only about ten games with him (+ the ones on the PBE) and I might be biased.