User blog comment:Care Level/MVP Status/@comment-15244341-20130824183911

You could rig it up for losses with none or almost no penalties. Two votes dedicated to your team and two to the enemies' means a total of 20 votes per team. If you coordinate with the other team, that means each one of the players gets 4 MVP votes, so the losers don't lose as much LP and the winners get more. Of course that's not going to work every game, but it can be done and it will be done.

Also, the MVP thing is pretty much skewed. Your lane opponents are the ones you know more about. Maybe that guy top was terrible but the jungler camped his lane so he ended laning phase 5/0/1. And then the game ends early with not that many teamfights in which you could see him being bad, since he is fed and stomping around. Without having seen him play directly, how would you rate his performance? Shen suffers from this too. Maybe you didn't see much of him during your match, but he could have saved thrice mid lane from a double gank or done an awesome play to secure a kill.

And well... Maybe it's me, but honorable opponent seems like one of the least given honors in the sistem. Mainly because people tend to have an antagonistic relationship to many champions that stomp pretty hard (Darius, Diana, Elise... any assassin, actually) and automatically get into a "only hate" mentality. I mean, playing as Swain I survived a three man gank (a terrible one, since they just came running from mid lane) against an Ahri and I got him called "an OP champ with an OP ult".

Also, don't quote me on this, but it has been said by Riot that they will look on the whole "less penalty on LP if losing with an afk".

Honestly, the ideas is good, and I like it, but it still depends on people being sane human beings capable of not raging at losing at a game and then trying to make someone pay for their loss. On the internet. Sorry if it came off as negative.