Talk:Kog'Maw/@comment-25620056-20151219053658/@comment-1920550-20151224011607

Pre-rework Kog's offensive patterns were very similar to that of Corki's. An AA modifier, long range and low CD spells that allowed for multiple Sheen procs. As such, pre-rework Kog'Maw was like an immobile Corki with a much better lategame. A Trinity Force based spell weaver. His W % damage and early range was better, his ult damage was better, meaning he could harass you in lane and in the mid game.

Post-rework Kog is a whole different beast. His lanning phase and harassing patterns are weaker. He wants to engage in prolonged trades while remaining immobile. And his ult is only more potent on very low health targets. Hence why you trade Trinity for a Rageblade. It gives Kog a good chunk of AP, AD and AS. He can stack it quickly with his W. If you can stack a BotRK/Rageblade/Runnans, you can waveclear for days and grind down all but the highest of tanks almost instantly.