Talk:VPBE/@comment-1138914-20150314013642/@comment-24874738-20150316104649

@Braumissomanly. That's overnerf, no one will play her again. She heals 13 on-hit, which is like having 10% lifesteal with 130 AD and you call it OP? And nasus what is,a god (pun intended dear anubis)? Rather than increasing her costs I'd reduce the duration of hiten style to 4 seconds and decrease her Tenacity per champ to 10/20/30%; change her Q to give back always half mana on kill (slight nerf early, slight buff late). If you really find her E toxic then change it to an aa buff, so you reduce the range to 125 and mak it clear that Irealia should stick up to targets to deal high damage.