Talk:Xerath/@comment-4219452-20111023144853

If they really planned on making him a siege champion, I don't know why they wouldn't make him hit extraordinarily hard, at the cost of having such delays. I mean, really, as people have been saying, for the purpose of his concept and gameplay, his ratios should prolly be over 1 to 1, with just an ever-so-slight extension to delays. In this case, make him an incredible force in teamfights, but a free kill or something when he's all alone (which isn't necessarily a glass cannon, in my opinion, just something whose delays for power would only be profitable in situations like that). That, or keep the power as it is now, and just make his skills easier and quicker to land with less cooldown, even though in some ways that doesn't work with his original purpose. But that's just my two cents.