Talk:VPBE/@comment-973379-20180524085458/@comment-25075290-20180525123452

What if the AD scaling was proportional to the champion's autoattack range? It would be like a "melee-only fix" but champions like Urgot could still use the item. Make the scaling 10% (like it is now) until 350, then lower it by 1.5% for every 25 units of range.

This way champions at 500 range would only get 15 + 1% bonus AD damage reduction and from 525 range onwards it would be just the base reduction, making it basically useless on every ADC. would be fixed and (given his already good synergy with  and ) would be at a nice middle ground with 4.5% bonus AD damage reduction.

with and  would be hit by it, but the only times those two dive the enemy team are when they're in melee form, so yeah.