User blog:DoctorAsawa/Mute, the Silent One

Mute, the Silent One is an ability power caster who excels and bursting down crippled enemies and disrrupting enemies during teamfights.

Abilities
Say No More allows Mute to counter-harass the enemy during the earlygame as it can be followed up by a quick Silence or Punishment.

Silence is Mute's core burst ability, but also his only reliable silence other than his ultimate. It should be used to follow up one of his other silences to benefit from the double damage, but can be used alone in combination with Punishment for minor harass.

Null Field is a strong ability in teamfights. Positioned right, the field can force enemy carries to be in less favorable positions to deal damage to your team. The delay however makes it an unreliable silence in the earlygame.

Punishment has great synergy with Second of Silence. The ability has a global range, and can be used to pick up assists without even leaving your lane.

Mute's ultimate is a global silence on a short cooldown. With cooldown reduction, it can be used twice during teamfights and is great for disrupting channeled spells. The fact that you need vision on the target to silence them prevents Mute from having a spammable Karthus Ult, but it still can help initiate or assist in a gank. Rylai's can give your ultimate a global slow as well.