Talk:Rek'Sai/@comment-24659969-20141130055955

Need to test these questions:

1. During burrowed, Reksai will still have 1300 range tremor sense even when Nocturne activates it ultimate. However, any enemy hit from prey seeker will only visible/revealed to normal "paranoia" view range which is of course your ally can't see that unless they are within range. Correct or not?

2. Tremor sense detects "blink" move such as Flash, Kass R, Ezreal E, Yi Q, Zed swapping with one of his shadow, Shen ulti, etc you know. So if those move landed in your tremor sense range, it does not show any "ripple wave". But the moment they move by just 1 unit (which most players tend to do) then the ripple wave will show up. Correct or not?

3. Non "blink" move such as shen dash, tristana jump, gargas leap, aatrox leap, Fizz Q and E, Azir dash to soldier, Kalista ulti, and the likes. Then forced movement like Alistar headbutt (if aciddentally pushed into fog/brush), pushed from Tristana R, Enemy pulled by enemy thresh lantern and the likes. Respectable mention are these three moves: TF gate, Nocturne paranoia leap, and another Reksai passing thru your spot on ulti. Will it cause "ripple wave" to appear or not?

4. Does it also detects Evelynn and Rengar on ulti from 1300 range in fogs?? Will it cause the evelynn " !!! " notice?