Talk:Zac/@comment-31544581-20171001204725

Would be a cool update:

W (unstable matter) = Deals between 0-25% bonus damage if zac's current HP is between 50-100%. And deals 25%-0% reduced damage if zac's current HP is between 0-50%.

The above change would make Zac's damage more closely match his size, since he "gets bigger" when he is healthy. And it makes since, since "unstable matter" could logically deal more or less damge depending on exactly how much "matter" we're dealing with. ;p

Also it's cool because, we have several champions that deal bonus damage when their health is LOW (Dr. Mundo, Olaf, for examples). But not too many that deal incrased damage when their health is HIGH. This change would weaken zac against daamge that can trim off the upper half of his halth (such as damage that is based on "current HP"). But he'd be stronger against damage that only scales off the lower half of his health, such as damage that is based on "missing HP". Overall I think it would further clarify his strengths and weaknesses.