Talk:Viktor/@comment-3165723-20120301040227

I don't see how Augment: Death could be favored over Augment: Gravity. A little more ap and a bit of damage on his E alone doesn't sound like it would benefit as much as extra mana + mana regen + range on his W (which could translate to more damage anyways) + Cooldown Reduction (which also translates into more damage). I mean Death would be nice for early/early-mid but late game it seems like the safety of a longer range W plus the CDR would be a better pick. But i've never played Vik so i guess i could be wrong.