Talk:Mordekaiser/@comment-26905764-20150820165036

As we can now imagine Morde in any role in the game, literally any role including weired 100% roams, I still feel his spot is either mid or top where he is a flex pick top and can go AP or AD while being tanky.

As a support he offers no protection and real gimmicky healing and he doesn't scale into anything beyond early since he won't have the cash to stay relevant which supports usually don't need since they have worth while abilities.

As an ADC he offers a weak laning phase which is rather easily countered by any ADC with 550+ range or supports with hard CC, blocking him from keeping his shield up.

In the jungle he's extremely quick but he does need his health to clear so he has a rather weak start. His ganks are completely reliant on the laner offering the CC, but at least Morde offers some form of tower diving, but there are much better choises to be made.

So this leaves him in mid or top. Midlane he pushes in and wants to roam, maybe even get a little counter jungling in and definitly help with dragon. Nothing much changes here, except that he can't use his W unless his jungler is around. As a toplaner he probably turns out to be quite the bully and like Rumble could offer the magic damage needed later in the game when you have a Varus or other AD in the mid. With the right build he will be pretty oppressive as his Q is a beast in extended trades and his shield says nope to any damage traded.

I don't expect him to be around in professional play a lot, since he still offers no CC and Rumble seems to be more of the right choice for most compositions.