User blog comment:ClayHuang158/Sidnara/@comment-3391671-20161209110239/@comment-27859592-20161224105021

I'm going to change Sidnara's E, but, as some defense, has a random "Yordle trap" in her kit. As for some ideas of an area of effect ability that I kind of want to preserve in her kit, I currently have:


 * Sidnara throws a device that separates into 10 smaller discs that deal damage to the first enemy struck.


 * Sidnara tosses an explosive onto the floor which detonates after a while, dealing damage to and slowing all enemies hit.

The first idea fits more into Sidnara's kit thematically, but the second one seems to work better gameplay-wise, because it still allows Sidnara to deal area of effect damage and apply crowd control effects.

(Also, there is ....)

Furthermore, I've used your ulti description revision and switched her Q and W abilities around. Thanks for those suggestions. :D