Thread:Willbachbakal/@comment-6016076-20140625164717/@comment-6016076-20140629102121

For tanky junglers, I was going to add 30 spirit to SotAG. You have a point about speccing into it and the itemization not being fully fleshed out, as well as it not playing to his strengths. I'll have to think more on this aspect of it.

As for the supports, Janna had a notoriously unhealthy solo lane that was immediately nerfed by Riot it was so bad, as soon as Zekent showcased her solo lane abilities. She charges her Q and clears the entire wave from her turret. It's like Sion's W but ranged. They have these counterplay issues in solo because their kits are designed to be effective without access to easy scaling.

Problem: I don't know how you can design a kit that is effective with no scaling in bot lane but still have the potential to scale in this gold-starved state to be a late game threat AND simultaneously contain its power in a solo lane where gold and AP are easily accessible.

In Janna's case, they nerfed her numbers to keep her down in solo lane, and now she is not viable in bot lane anymore. It's a really tough balancing act.

Lulu with better scaling would turn her into an absolute monster. She is already one of the highest scaling champions in the game in solo lane through her utility. An 80% AoE slow + polymorph on low cooldowns means it is literally impossible to catch her, and her ult/E distribute a gamebreaking amount of health over her team, capable of single-handedly nullifying almost all burst put out in a teamfight. With proper kiting, she utilizes Lich Bane to great effect and even attains threatening DPS through all the time she gains from kiting. Riot has nerfed her several times to the point she is barely viable as a support, yet she's still OP in solo lane. Now, where else can Riot turn in balancing her? How would you solve the problem above for Lulu's case?

It will be interesting as well to see how the Soraka rework approaches this.