Talk:Urgot/@comment-25532677-20141101011311

Honestly, buffing Urgot would be really simple.

A few changes I wouldn't mind seeing are:

1.) Changing his ult to a damage reduction % instead of armor and incresing the range of which he can activate it. The fact that you have to be so close to activate it kinda ruins the point of it; You're supposed to use it to pull people behind or separate people from teamfights, but you can't do that well with it's already low range.

2.) Replacing his shield with a steroid. The shield is nice don't get me wrong, but I feel urgot would benefit way more from something that helps his auto attacks and Q.

3.) Increase the time his passive's debuff lasts along with lowering it to 7% but allowing it to stack three times. Ultimately, I feel urgot would be a great marksman in teamfights on paper. Posessing the ability to debuff enemy's damage is something any team can use in a teamfight, especially versus high-damage champs.

4.) Increasing his Q's mana return from 1/2 to 3/5 would make him less mana-reliant in lanes. Also, I wouldn't mind a better buff from his E than just homing shots, or atleast make it so his auto attacks have increased range against those targets.

But that's just my two cents on the matter.