Talk:Xin Zhao/@comment-129.174.190.99-20101220074525

In my opinion Xin is OP, not just because of any individual skill, but also thanks to the over the top synergy of them. Pop Battle Cry, use Audacious Charge, and then Three Talon Strike. The use of those will more than likely wreck anyone in a 1v1 to the point a successful counter-attack is impossible, and make escape impossible.

Grouping up is fine in the late game, and Xin becomes "balanced" in team battles. However, up until that point, he has a huge advantage when he is fighting 2 or fewer opponents.

He even has an easy time against ranged opponents. If there's any ability that is truly OP on Xin, it is Audacious Charge. The range on it is rather high, enabling Xin to easily get in range and launch a combo that is pretty much an insta-kill against any single opponent, excepting some tank builds. The slow is icing on a cake with too much of it, as it effectively traps someone for the inevitable three talon strike, and possibly his ultimate.

Battle cry is OP as well. Let us compare it to Master Yi's ultimate on attack speed. Xin receives a bonus, passively, at level 5, that is only 5% less than the lvl 1 ultimate of another character, and when activated, is only 10% less than the lvl 3 ultimate of Master Yi. Cooldown reduction is less troublesome on its own, but serves to add onto an already crazy ability.

Three talon strike and his ultimate are fine, it's the synergy with audacious charge and battle cry that makes them questionable.

His passive also seems over the top. If there were no minions or creep on the map, fine, but Xin pretty much has an endless health machine with minions and creep. It isn't terrible, but it pretty much makes him impossible to shake from a lane in anything but team battle.

Basically, I view Xin Zhao as a Master Yi with the strengths but none of the weaknesses. He and Yi have high attack, they both have ranged initiates, and both have attack buff abilities. The problem is Xin also disables opponents.

Ultimately, a decent Xin will kill many enemy champions early using his combos, feeding himself beyond anyone's reach until late game, and allowing his team to push towers easily. By the time things even out, the opponents team will be playing defense, and will most likely still have a distinct money disadvantage.

To put it bluntly, a team with a decent Xin Zhao will win almost every time, barring some sort of atrocious play on the part of his teammates. His battle cry should be nerfed significantly in speed boost, and his audacious charge ability should have its range lowered to around 500 with the slowing effect reduced.