Alpha Week 2

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Miscellaneous

 * The Red teams health bars are no longer red but instead are the standard health color green with a red border.
 * Increased the In Game chats font size to 36 pt. Also added a border around the text letters. Increased the text box size.
 * Changed some interface.
 * Champion's name is now overlayed on the Experience Bar.
 * There's now a big number that replaces your Champion portrait to notify you that you have spell points, and how many points you have to spend. Additionally, the "level up skill" button is now indicated with a "+" instead of the number of available points.
 * Left clicking a Champion portrait now goes to the correct Champion.
 * The minimap will start fully zoomed-out.
 * You can now open the shop from anywhere on the map, but can still only buy items when you are within range of the shop, or dead.
 * 's tooltips now accurately reflect the actual abilities.
 * Resolution changes are now saved across games.
 * The game should now start in the same resolution as your desktop, unless you have selected a different resolution.
 * Added a temporary "win/loss" screen.
 * 's tooltip updated to reflect the appropriate ability functionality.
 * 's tooltip now accurately reflects the functionality of the spell.
 * Changed all tooltips that have dynamic ability power bonuses, so they now reflect the bonus in the tooltip properly.
 * Made some changes to edit account screen.

Items

 * Changed stats on.
 * Increased damage bonus on.
 * Changed effect for.
 * Increase magic resistance on.
 * Decreased ability power, and removed mana bonus from.
 * Increased percent chance on hit to ignore target's armor on.
 * Changed passive ability on.
 * Reduced recipe cost of.
 * Adjusted health regenration on.
 * Increased return damage on.
 * Changed passive ability on.
 * Changed bonus damage on to be Magical, instead of Physical, and reduced the amount of bonus ability power gained from killing champions.
 * Reduced the Health regeneration on.
 * Reduced the Mana regeneration on.
 * Reduced the Ability power gained from killing champions on.
 * Increased the Mana gain on.
 * Increased the lifesteal and attack speed granted by.

Spells

 * Added health regen to summoner spell.
 * Reduced the attack damage and armor of 's bear.
 * Reduced the mana cost, and increased the "slow target" effect of 's.
 * Increased the spell coefficient of 's.
 * Increased the healing amount done by 's.
 * Changed the damage done by 's.
 * Increased the duration, and reduced the mana cost of 's.
 * Increased the projectile speed of 's.
 * Increased the projectile speed of 's basic attack, and attack.
 * Reduced the range of 's.
 * Increased the Health bonus, but reduced the damage of the Summoner spell.
 * Increased the damage per arrow of 's, but reduced the maximum number of arrows that can hit a single target.

Bug Fixes

 * Fixed attack timing bugs on, , , , , , , , , , and.
 * Fixed store bugs for, , , and.
 * Fixed the critical strike bonus of.
 * Fixed bug with 's ability which caused her passive to not active with some spells.

Tooltips
Fixed tooltip typos for:
 * 's
 * 's
 * 's (Passive)
 * buff
 * 's
 * s
 * 's
 * 's
 * Aura
 * 's
 * 's Aura Buff
 * Aura
 * 's
 * 's Aura Buff

Changed tooltip format for:
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * Buff
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's

Fixed tooltip functionality for:
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's

Added tooltips for:
 * Neutral Minion - Resistant Skin
 * Neutral Minion - Spiked Shield
 * Spell Immunity Buff

Map Changes

 * Minions can no longer be denied.
 * Reduced the health of tower's in front of Inhibitors.
 * Reduced the health, attack range, and global experience for base towers.
 * Increased the damage amount, and reduced the global experience for middle lane towers.
 * Increased the health of far lane towers.
 * Reduced the selection radius of archers and riders.
 * Increased the XP radius.
 * Increased the gold gained from champion kills.
 * Increased passive gold gain.
 * Death timer extension is now 4 seconds per level.
 * Reduced natural health and mana regeneration.
 * Time between kills to get a double kill has been increased.