Talk:Shen/@comment-25754362-20141123203508/@comment-25754362-20141126053428

A lot of archsight's ideas are really cool, although that change to stand united sounds pretty op. I was thinking, maybe a little more subtle a change could be to maybe make the channelling time for his R shorter, the closer you are to the champion you're targetting. Like for instance if you teleport to someone from top lane to bottom lane, it'll be as it is now it takes a while. However, if you do it say....from within visual distance of the champion then it's much faster. I just think that could maybe give it a little more utility.

Either that, or maybe give Shen some sort of effect out of teleport like maybe retaining what shield is left on the champion he's teleporting to and taking it into himself, maybe converting it into additional extra magic damage on his next passive proc? They made it less safe to teleport away since Shen can be inturrupted easier now, but I don't see too much harm in maybe in some subtle way giving it a more offensive edge other than giving someone a shield and appearing.

Whatever the case with his R, for other things I definitely agree that there should be greater emphasis given to more energy recovering synergy. That or just plain lower the EN cost of his moves like many others have said, but I like the idea of needing to know ability orders for bonuses. It's cool. It's one of the reasons I kind of like the character still, and I'd like to see them maybe improve on that aspect of him over everything.