Talk:Irelia/@comment-28624975-20180613004232/@comment-14081808-20180625175641

Personally, I think the range on her E stun is too large and the AA strip on her ult is unnecessary and unfun. Hitting an ADC with it and killing them feels rewarding, sure, but they don't really have a chance to fight back if you do it right and that just isn't good for counterplay (something they consistently make a point of saying they want to maintain).

I would take a hundred or so units off the range of E or link the range to the first dagger (sort of like GP's barrels). This would force her to dance around her opponents more and put her more in the danger zone a fighter should be in.

As for the ult, take off the AA debuff and just go for a longer slow or with bleed or stun. The cage is supposed to be there to keep her targets trapped, not make them unable to act. Even allowing a double Q to someone who walks through it would be more fun.