Talk:Miss Fortune/@comment-146.229.185.125-20120222000115/@comment-3546228-20120223004930

Been playing almost exclusively AD carries the last month and my opinion on MF is this: She has great laning but her spells have a lot of usability issues.
 * Double Up's animation time has to be removed, it has to have a lower mana cost and a cooldown. It's cool as a farming/harassing move but later in the game MF has absolutely no reason to use it, it just fucks up her dps.
 * Impure shots is a cool steroid with a debuff, that has some weird hybrid like passive. The magic damage encourages you to build attack speed which you will because she's an AD carry but the damage is far too low. I would just have this passive removed and replaced with something more awesome. The steroid is disgustingly low for it's duration and cooldown. Graves, Tristana, heck even Ezreal has a better AS steroid. It should be buffed to 70-80% or have it's cooldown drastically reduced.
 * Make it Rain is a very cool farming ability which is just too ineffective to be used outside farming. The damage is "okay", the slow is not that bad but I would be happy if they gave it a larger AoE and more damage at earlier ranks, something like 110/160/210/260/310 total damage and 22/27/32/37/42% slow.
 * Bullet Time sure deals a lot of damage and is an awesome ultimate but it would be really cool if it dealt physical damage instead of magic. That is all.
 * Strut. This encourages you to go around and farm lanes and kite with MF. Hard to use but otherwise a solid passive on paper. Wish her kit allowed her to use it better. Her range is not that high, her Q and E have long casting animations, her ultimate is channeled.