Talk:Jax/@comment-83.253.24.106-20100930123300

with the old +2 health for attack damadge and +2 magic resistance for ability power passive..

armour penetration marks, dodge seals, flat ap glyphs, and flat physical damadge quintessences. alternatively, flat health quintessences or dodge quintessences, also viable options, given that he has the highest dodge percentage to date. 21 9 0 mastery build, hitting all the major offensive masteries in the offense tree, armour penetration, attack speed (you know the drill) and pushing the defense tree enough for the one point in nimbleness. ignite and ghost. dorans shield, health pot, use health pot, ninja tabi, rageblade, trinity force (if you feel a certain need to enhance your offense, usually do), or GA (if, usually not, there are too many situations where your death couldve been prevented by this because your opponent exhausted his efforts into seeing you dead, for instance. this can stop feeding quit effectively if bought somewhere between the laning phase and mid-game, which is, ideally, when your going to get it if not buying trinity force), sell dorans shield, GA or trinity force (depending on which you bought earlier), then gunblade, then phantom dancer. jax s damadge output relies heavily on his basic attack, enhanced by his ultimate finally, if the game lasts long enough, sell ninja tabi, and get either, malady, ghostblade (usually not), or one more gunblade or phantom dancer. finally, if the game lasts long enough, sell ninja tabi and get malady, or ghostblade (usually not), or another phantom dancer or gunbalde. its probably better to get more of the same item, usualy a gunblade suits your purposes best. there are few cases where you should probably ignore those, the sixth item varies according to the opposing team. sword of the occult (if a heavy fighter enemy team, or not, if you just feel like it). alternatively, mejas soulstealer (if a heavy caster team, usually, not if you feel like it) ofcourse,as usuall, with snowball items and carries, you buy them early on, allowing to strengthen over time, as you strengthen. so youll need to rearrange the order. after rageblade, would be good, or trinity force. then, at the end, sell ninja tabi for a phantom dancer. ideally, youll have 30% lifesteal at the end of the game. its naive to leave attack speed for rageblade with jax and focus only on ad and ap items, afterward, soley because of the passive while ignoring how effectively these can be used when combined with attack speed, especially since his ultimate also increases attack speed with each consecutive hit. the most suitable way to build a jax is to spread between AD, AP, and AS, focusing more on ad and ap, than as. these attributes sort of blend together with his ultimate, rageblade, dodge as well as stun to create an unstoppable, divine, relentless, unstoppable, supernatural force called JAX.