User blog comment:Zilla4444/Update for Executioneer's Calling and Avarice Blade/@comment-181.20.137.230-20120613223451

I voted for the 2 version because it's more lore-friendly. Also it you could make the stasis last a little longer... say, .75 sec? because the main purpose is to stop channeled spells. If anyone complains about it being OP, it could be Melee-range like Bilgewater Cutlass' active.