Talk:Mordekaiser/@comment-25855686-20151006091709/@comment-26203093-20151008171212

Shield level 1-18:

Before:

120 - 630.

After: 131.25 - 460.

Used to have 170 more shield at 18 with no item requirements. NOT a direct buff.



Decay: before:

3.6 - 18.9 after:

8.97 -27.585

Decay lower across the board. Literally a nerf. NOT a direct buff.



Shield generation:

before: 35%

now: 25%



Literally a nerf. NOT a direct buff.

<p class="MsoNoSpacing">Let me go over this again:

<p class="MsoNoSpacing">460 is less shield than 630.

<p class="MsoNoSpacing">8.97 is more decay than 3.6

<p class="MsoNoSpacing">27.585 is more decay than 18.9.

<p class="MsoNoSpacing">25% is less shield generation than 35%

<p class="MsoNoSpacing">

<p class="MsoNoSpacing">Every time you throw health from any other source other than his level scaling, you're making a CONDITIONAL CHANGE. When they nerf flat damage of an ability and increase the AP ratio - IT'S NOT A DIRECT BUFF. Especially if the required AP to break even with the reduction is utterly unreasonable. DIRECT means UNCONDITIONALLY better. YOU. ARE. DECIDING. THE. CONDITIONS. WHEN. YOU. ADD. 800. HEALTH.

<p class="MsoNoSpacing">

<p class="MsoNoSpacing">My feet are covered in shoted.