User blog comment:Khaladar/Noxuswood Stake/@comment-76.229.139.77-20120605234903

completely UP. the active will heal for 66% of 3% of targets health, or 2% of their health. even on 5k tanks it will only heal for 100 health. if its far enough in the lategame for tanks to have 5k health, its far enuf that 100 health will make no difference at all. i would suggest removing the active completely and drastically reducing the cost.