Talk:Nautilus/@comment-25548760-20150218075434/@comment-25548760-20150220172901

Think about this : riot already translate from game the " disruption and pure tank " ( usually know as "utility tank" ) to something different. Every tank got a sort of way to damage enemy in sustained fight. The usual form of damage is on those new meta tank is the %HP based damage and it works regardless of itemization, being builded in their kit.

This allow those tank to dish out damage ( all phase of the game ) while still building tankiness, while still putting on the table tons of utility.

Nautilus always were an utility tank ( with tankiness builded in his scaling ) with "more cc". Sadly the change to Nautilus shield ( who get improved on bigger pool of Hp, trought itemization and not base scaling of the ability ) force him to build straight tank, without a viable way to still keep being a treath ( a tank who's not a threath in term of damage or zoning is a meat shield, nothing more ) trought innate kit or trought item, no more affordable.

This set him behind to all the others new meta tank.

And that's the reason no one play him, except for the fews who still find his kit funny to play. Funny, but no viable. I not even see him more played in 5v5 team match ( were a full tank, full utility champion could find a proper role... way more thans YoloQ )

In the season of mobility, the static nautilus without base scaling, a such heavy need of itemization and the lack of the %damage that every tank got it's simply a joke.