Talk:Sivir/@comment-10428734-20131014113138

What the hell is Riot doing?

With a standard ADC build, PBE Sivir loses ~20% of her single-target DPS to gain ~20% AoE DPS. However, this damage can only be reached if Ricochet hits all 5 enemy champions. Very big nerf for duels, turret dunks and barons. Small buff for big teamfights, but the reduction of her lifesteal potential may hurt her survability too. The fact they removed the base damage on Ricochet is painful as well. With such a pitiful DPS, it will take forever to kill tanks and bruisers.

Furthermore, PBE Sivir scale less with items due to reduced base AS. She also scales with CDR but purchasing CDR means sacrificing something else like crit chances. Statikk said he wanted CDR Sivir to become more popular. But what items are you building then? BC? Zephyr? Where is your damage?

Fun fact: Because of her weak AS/level, PBE Sivir with Ricochet and ult's passive actually has LESS attack speed than Live Sivir with ult. Btw her ult feels so weak too. Just a better Jayce's E.

Riot said they wanted Sivir to be a niche pick. Live Sivir is effectively niche (but seen even in tournaments). But PBE Sivir is not niche anymore, she is just bad at everything. She can't burst like Graves, she can't kill you from miles away like Tristana and Cait, she can't DPS like Kog, she can't duel like Vayne, she can't AoE crit like Twitch and Jinx, she can't escape like Ez, she can't CC like Ashe and Varus, she can't poke like Corki because honestly that Q is not that hard to avoid, she can't even splitpush and dunk turrets anymore. And now she loses half her team utility.

For example: Why would you pick Sivir over Jinx who basically deals more AoE damage from 200 more range, with equal poke, equal mobility (that passive), equal team utility, equal (and safer) pushing power, but who also has a snare, a slow, true vision, high-damage AoE global execution, and who can still switch to 1.5-base-AS gatling mode while still having 25 more range? Just for a spellshield?

I don't think Sivir needs a -even a small- kit rework. Her mechanics are perfectly fine. Imo all she needs is mana fixes and small buffs to be on par with other ADC, at least damage-wise or survivability-wise.

If Riot really wants her to be an AoE-carry again, then they have to make more radical changes like bringing that good old Ricochet back or allowing Live Ricochet to crit.

Otherwise they are just going to kill her another time.