Talk:Garen/@comment-90.56.171.141-20120818085933

I have an idee for buff Garen Judgment. I think it can be a good solution.

Add a special ratio on the spell :

"For each percent of crit, Judgment damage are improved 1%

The spell cannot crit."

You lose the random crit and this stat can be perfectly balanced.

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Exemple :

Note : I don't take AD and crit in blue + yellow, offensive runes are bad here.

level one with + 18 AD : 215,4 damage

level one with +14% crit page + 3 AD from mastery : 183,9 + [(14x183,9)/100] = 210,35 damage

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Exemple in mid-game :

Spin level 5, 20% crit, +60 AD Garen level 13 (98 base AD)

Spin 841 damage + 20% of 841 = 1009 damage

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Exemple in end game :

+200 AD, 40% crit : ~ 1500 spin

I see only one problem, start with crit runes can be broken for the Q spell. But i found a second solution : Q can crit only level 5.

What do you think about that ? Have you a better idee for the ratio ?