User blog comment:Cooler39140/Tombron, the Tomb Spider/@comment-25235491-20151208115925

Okay, I'll be as short as possible. Overall, there's some text that needs reformulating to be truly understood.
 * Stats: Attack speed is bugged: we don't have an idea of your champ's base attack speed. I assume the +45% is the bonus attack speed at level 18, which, welp, isn't too good.
 * P: Looks like Rengar's passive, except applied to every ability singularly instead of all together. Seeing as it applies on the ult though... you'll rarely ever get to ult 10 times in a game, especially on a 120-second cooldown...
 * Q: Spitting prey? Don't you need to like eat it first? If you're spitting out some random critter though, it'd be fine, though weird how it can be spit in a conic aoe. The damage of the enhanced version is also imprecise. If you deal 150% bonus AD each second though, I think people are gonna call BS.
 * W lacks an incentive to level it up, and instead has an incentive to NOT level it up: the increase in mana cost. Just for 20 damage every 5 casts.
 * E: How far does the web push enemies? Because a 600-unit knockback on a 10-second cooldown is kinda OP... I don't understand the additional damage on the enhanced version, because you don't exactly explain how you can apply that extra damage.
 * R: Basically a targeted suppression. For 5 seconds. That's flat-out broken, since within a teamfight, you spell doom for someone who doesn't have Quicksilver Sash. The enhanced version makes it like Amumu's ult, which is the same thing as before except now it's braindead AoE that can hit the entire enemy team and you don't even need to put your mouse over someone.