Talk:Resolve/@comment-29964258-20171128135610/@comment-28977071-20180711084850

Agreed, imo conversion is one of those dangerously godly mechanics that've sent many games in their early grave.. With power surpassing both and %/flat pene, it makes building too tanky inefficient. Old % penetration made tankiness only less efficient, allowing a carry do do significant dmg. conversion, on the other hand, is a pene on steroids, allowing to deal that scales with one's own damage, fully bypassing influence of target's resistances. Basically a portion of one's damage output that one can increase with almost no restrictions, but an enemy has very few options to reduce.

P.S.: Leaving weapons in Mombasa truly isn't the brightest idea but, well, shit happens..