User blog:Typhron/Warwick "Rework"

Decided to go after Warwick, putting more thought into this than I did (without giving him any vastly new abilities). He was one of my first champions I ever purchased in LoL and served me well through the leveling process (And I've been playing since the beta, having Rammus and Tristana beforehand). It was a good a run, until everyone (including myself) learned to counter him, and people began to realize how to play other champions in the same roles far more efficiently (This being around the time Olaf was released). As a result he has not been updated for literal years, aside from making his passive do magic damage (lore-wise he's not even a howl-at-the-moon!werewolf anymore).

This might be because he's a "Recommended" champion and is probably seen as someone who isn't supposed to be used competitively at higher levels or is used a teaching tool for newer players. The problem with this, I feel, is that while other Recommended champions are actually well off and playable or have been/tweaked to allow potential viability in higher levels of play. To this end Warwick feels like a wasted opportunity, Riot!Ezreal's champion being one I'm sure a lot of people would love to see used.

SO, I've taken a shot at trying to make him a true assassin worthy of his lore (Because people take lol's lore seriously). Where has his tools of the trade and his passion, and  has his evolutionary options and his drive for survival, Warwick has his lifetime as a high-standards hunter and his bare hands. As a fun little addendum I've decided to add on a spot purely for ability tweaks. Lordz knows everyone has their own take on how abilities would be.

And like before: Warwick's stats, recommended items, quotes, lore, etc...all those stay the same.

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