Talk:Ziggs/@comment-160.5.232.116-20120206172651

Honestly I see Ziggs as perfectly balanced, my only problem with him is his passive. I seriously find that too strong... he just has to build AP and he can own towers with his auto attack. Let's look at it from a possible scenario. If he has 300 AP he would have 105+18+13. That would equal 136 damage without building any AD items. Other than that I find him perfectly fine.

His Q is relatively easy to dodge if you are smart enough to know where he will throw it. Just don't stay near your own creeps in lane and constantly move around; you won't get hit if you don't do anything stupid. His W has such a long cooldown and low damage that it isn't even worth mentioning. Plus the knockback is only actually good for going over terrain... using it to escape on flat land isn't that much useful anyway. His E is pretty much his most annoying spell, purely because of it's spammability and slow. Each mine is relatively weak and only an idiot would step on all of them. His R is really strong, but it is not OP. I mean Gangplank's ultimate is more powerful than that when used correctly. GP's is global and slows everyone, making it useful in any situation (such as chasing or dealing damage).