Talk:Riven/@comment-71.138.131.194-20130318052042/@comment-4952847-20130318102900

GA requires a good team coordination to be effective. Most of the time Riven can utilise it because she gets focused in teamfights, meaning she might well be the first to die. This is when GA is useful, when there are teammates to follow up on your ress. Also Riven is good at turning the tide because she deals absolutely crazy damage.

I hate it for its 5 minute CD and I prefer Warmog's as well in general. GA is quite overrated for its low base stats and in a smooth game you won't need its passive so much if you had a Warmog's instead anyway; while in a bad game you probably won't get the chance to survive the resurrection.

Attack speed is not great on her for several reasons:

1) All her skills reset her AA animation so your aim ideally should be to spend your passive stacks 1 by 1 instead of getting 3 stacks then 3 AA. You should ideally also initiate with E -> W instead of QQQ because QQQ is slower, you waste your damage potential, and you end up having to chase on foot rather than keeping in range with your Q.

2) Being melee, she can be kited. Her skills help remedy that. Even with fast AS, if the enemy can keep a distance such that you could only get 1 AA off per Q, your AS technically become wasted stat.

3) She has great AD ratio and relatively short cooldowns, meaning her strength comes from her skills more than her AA. Prioritising AS means you prioritise AA.

4) Last but not least, most AS items don't offer a lot of raw AD. While your DPS with AS might be consistent, your burst will be significantly lower compared to having lots of AD (considering how every single spell of hers scale with AD). As Riven you shouldn't let fights drag on, because she IS fragile and fights that drag put her in a lot of danger.

In all, Riven should just try to 1-combo-KO everything she sees. A dead enemy can't kill you... except Karthus and Yorick.