Talk:VPBE/@comment-25532677-20180719161105/@comment-25532677-20180720141156

I'm really just hoping they remove crit chance entirely. It never made much sense why one of the main mechanics of the game revolves around a champion's potential RNG. I know the game has measures to ensure it's not true RNG. It seems that the issue is how unmanageable crit can be, making it difficult to balance. It sounds like if they instead changed the items to ooffer a clear and concise DPS curve via strictly attack damage and attack speed then it would be something much easier to balance, but that's just my two cents.