Talk:Trundle/@comment-8000552-20130613140406/@comment-5209745-20130614203137

Any decent Trundle will be undefeatable late game, unless a full build hypercarry like Trynd or GP catches you alone. The question is: How well does this in early? Because frankly, except for Trinity+Q and TBC+Hydra, I see little-to-no synergy in this build.

Also, why Sunfire when there's Randuin's? Just for the cost? Why Warmog's with so little armor/MR? Do your enemies don't know about BotRK/Liandry's?