User blog comment:JmLyan/Alundre, the Magnificent Alchemist/@comment-1330314-20130714233816

The idea of mixing potions is nice, but your Q alone is 13 different abilities rolled into one. That's far too much to memorize, let alone counter. Some of these are also too situational, such as the Poro-Snax mixture, or too powerful, as with the stealth reveal ability. Others, such as the Crystalline Flash combination, are far too costly to be any good, especially as your champ needs to operate under a low income.

Burning Oil is a brilliant idea. You might even want to increase its overall damage, as damage-over-time effects have high scalings.

Slippery Fluid is an interesting support ability, and would help in ganks. I can't find much to criticize.

Your ult is good, but with no proper gap closers it may be unnecessarily difficult to use. You should perhaps consider turning the knockback into another form of CC, such as a stun.

Overall, you've got great ideas and themes (even if they step a little on 's), but you should really think about significantly reworking your Q. Abilities in LoL need to be easily memorizable for both the champion's player and the opponent, and your version as it stands would be confusing.