Talk:Renekton/@comment-64.121.106.39-20120928140533/@comment-4929329-20120929000435

Renekton needs some changes, but the biggest problem is finding out what those should be. People complain about his early game but that is because Renekton has the W he has, which is an instant stun with large amounts of damage, and Q gives a decent amount of sustain. Later on, his Q feels weak when it is supposed to be his best late game spell. E is just unnaturally strong as a damage spell, and is usually forced to waste half of its damage or put Renekton in an awkward place.

Possible solutions: W scales off BONUS AD, Q scales off of TOTAL AD and deals reduced damage to minions. W animation scales off as AS for fluency. Remove ult cast time.

This might seem contradictory at first. Make Q weaker late game but make W better? Q is Renekton's laning tool, and W is his nuke. Q will ALWAYS be good vs a group of champs. The reduced dmg is because pushing lanes is bad. No ult cast time makes the animation reset worthwhile, and the W scaling off of AS also promotes items like Ghostblade for Renekton.

E is so weird that I am not sure what to change besides it not wasting Fury on a missed Dice.