Talk:VPBE/@comment-24375936-20170214232133/@comment-8506165-20170215200947

" Traditional melee assasins weren't affected that much"

[citation needed]

" I believe making Lethality only 75% as effective on ranged champions would do the work."

Why do people always act as if making something melee only or diminished effect on ranged is the answer to everything? This is a bad idea - partly because there are ranged caster champions who are just indisputably meant to be buying lethality (like Jayce - sure he's OP right now, but that's his numbers at fault, he was OP before the lethality buffs too) and it also seriously contracts the number of viable ADC buildpaths, leading to an inevitable homogenisation of builds until we're back to just having two or three viable ADCs who are the best users of that one buildpath. "Nerfing them hurts the crit builds"? They're not that good with crit builds, that's the problem.

I'd rather see a variety of ADCs with different build paths than have every single non-crit build for ADCs gutted. It's not like lethality builds are just the greatest thing ever with no downsides compared to a crit build. If they were then we might have a problem, but that's not the case. And lethality items are getting nerfed soon anyway in all likelihood - Ghostblade's lethality is down on PBE and a Rioter posted somewhere saying they're thinking of nerfing Edge of Night a little.