Talk:Lee Sin/@comment-175.145.60.20-20120326073502

'Lee Sin does too much damage without building damage'

^i remember that quote from a recent patch preview.

Why don't they decrease the base damage on his Q and increase the ratio back to 1:1?

Or make sonic wave scale 1.1 and resonating strike scale 0.9 so you'll be rewarded by landing skillshots?(or vice versa so you'll be rewarded for taking risks?)