Forum talk:Neekerivittu/@comment-218.186.15.10-20121120062207

Maybe it's just me, but I feel that his ult does too little damage at level 6 currently. Don't get me wrong, his ult hurts at rank 3 once you get enough AD, but 20% damage amplification at rank 1 just seems kinda low.

Let's say you throw down your ult, Shadow Slash twice (from the 4% CDR from masteries), spawn another Living Shadow before tossing out 3 Shadow Shurikens, then AA the enemy twice. Assuming you follow the R>Q>E>W skill leveling, only your Q is at rank 3, and all other skills are rank 1.

3 Shadow Shurikens: 145 + 72.5 + 72.5 = 290 damage

2 Shadow Slashes: 60 x 2 = 120 damage

2 Auto-attacks: 69 x 2 = 138 damage

Passive proc (assuming enemy has 950 HP at level 6): 57 damage

Total damage: 290 + 120 + 138 + 57 = 605 damage

Resulting Death Mark (damage calculated pre-mitigation; includes 100% AD):

(605 x 20%) + 69 = 190 damage

Therefore, at rank 1, Death mark would proc for about roughly ~190 damage, give or take 10 damage based on runes and masteries.

Furthermore, this is done -before- resistances, meaning actual damage would be around 190 x (100/136) = 139.7, assuming target has 36 armor at level 6. Once again, this can vary.

This is kinda bad. To put this into perspective, we can look at other assassin-type champions like Talon, Diana and Akali and their respective ultimates. Hell, even Sona does almost the same damage an AoE, and stuns as well. (I know it isn't fair to count Sona, but I just wanted to highlight the low damage Zed has on his rank 1 ultimate).

To be fair, Zed's ult is also a dash and he does become untargetable.

It also does incredible damage at later ranks - 50% damage amplification on an assassin is enormous. But at rank 1, it's fairly useless apart from the dash and popping incoming projectiles.

I like Zed's current kit and he's rather fun to play in lane; being able to constantly harass from such a long range without the fear of running out of mana is amazing. But his ult seriously needs tweaking at earlier ranks. People may start running now when Zed initiates on them with rank 1 Death Mark as it's super flashy, but when they realize how little it does, tankier champs may even stay and fight due to them knowing that it does so little. It would be so mch better if Zed's ult was changed from 20/35/50% damage amp to 30/40/50% - perhaps his ult could actually hurt more then.