Talk:Warwick/@comment-4929329-20120823071743/@comment-175.139.37.22-20120826180913

^Yes, a visual rework seems due for the League's favourite werewolf (or, ONLY werewolf :D)

In terms of his W and his E, little added bonuses wouldn't hurt either. W could like you said, gain a bit of movespeed but break slows, not too sure. He's got high sustain and damage output, giving him an almost sure excape mechanism + Flash or Ghost might be a tad too much.

E is a little tricky. On one hand the visual targetting it grants the team is extremely valuable in identifying targets who are running. I've seen it used many times to set up difficult skillshots that would otherwise be near impossible to use in the fog of war. The movespeed bonus is great too. On the other hand it does almost nothing in a game if you're on the losing end, not to mention you only get these bonuses if the pre-requisites of the enemy needed to be of low health to work. I dunno what I would add to the ability, perhaps...an active that allows Warwick to have more lifesteal and attackspeed per attack? It stacks nicely with his ulti and gives the feel of 'Blood Scent' and the feel of a hungry werewolf.

Well these are just my thoughts anyway.