User blog comment:RoznosicielCiast/OP stuff not that good as considered by everyone? Balance, countering, sticking to meta without thinking, Riot's fails/@comment-3466579-20130812094314

Some Stuff #1: simply wrong. Barrier protects you from 1 or 2 auto attacks / spells from a adc / apc; Flash takes you out of range (= no auto attacks) of your enemies. Guess which is better. Plus, saying Barrier has offensive uses is a ridiculous statement because it doesn't give you any direct offensive advantage.

Some Stuff #2: wrong. You're just looking at effects and at how easy it is to use summoner spells, you're not considering the effectiveness/difficulty ratio, so to say. Ghost is as easy to use as Flash but it is way less effective. Ignite requires the target being in range in order to be used, and when you're in that range your enemy can retaliate, unlike Flash. Plus, if wasted you're losing a big chunk of damage in your combos for 210 seconds, i wouldn't say "wasted without any further lose". Every misused summoner spell puts you at a disadvantage.

Some Stuff #3: somewhat correct. As soon as you see your opponent without Flash, you should change your playstyle (if possible) in order to gain advantage from that loss. Or, gank again from the jungle. But, if i have used my Flash i will change my playstyle too, exposing myself to fewer dangers. Moreover the real problem with Flash, imo, is that it's so good it is picked even by those champions with blinks or dashes already available in their skill set. Renekton will still dash away from a gank.

Some Stuff #4: no. Champions' skills are (or should) be balanced around other stats like hp, mana, armor and other stuff. Flash is available to anyone without drawbacks.

Some Stuff #5a: wrong. Ignite is a simple damage dealing spell, featuring true damage. It's like every other damage dealing spell in the game. Exhaust is countere by every crowd control plus every mobility enhancing skill in the game. I'd say they're quite common skills in Lol. Flash is only countered by blinks / dashes OR by another Flash.

Some Stuff #5b: i agree.

Some Stuff #6: i agree. Janna needs Flash, Galio needs Flash, etc. Other champions don't, but still it's such a stronger summoner spell than the others that those champions pick it anyway.

Some Stuff #7: i agree. It's not really Riot that balances the game around Flash, i'd say Riot does not realize that when 90% of the players uses the same summoner spell, well, there's might be an issue.

Some Stuff #8: i agree. Moving Flash to boots as an alternative to the current ones is plain stupid. Every stat boots offer can be gained from other items. I'd just skip that stat if i can only get Flash on boots. No balance at all.

Some Stuff #9: quite agree. You Flashed over a wall? Oh, i'm Graves, i'm not even wasting my Flash, i'll just dash with my Quickdraw. You Flashed over a wall? Oh, i'm Twitch, if my Flash is on cooldown, i'm screwed. That's the problem guys.

Some Stuff #10: wrong. Having Flash is not a early game, laning phase advantage. The thing a lot of people don't take into account when talking about Flash and co. is that there are CHAMPIONS SKILLS too. I can Flash + stun you with Taric and you can't do anything about that. If i Ghost + stun you, you can react. That's the point. With Ghost you can cover Flash range in 3 seconds? Well, the opponents have 3 seconds to react, to use skills, to get to a nearby ally. Ever played Galio or Janna? How can you initiate with Idol of Durand or Monsoon with Ghost? LOL!