Caitlyn/Strategy

Skill usage

 * Take advantage of for harassing enemy champions.
 * Caitlyn is superior in side lanes as the brush makes her passive,, more effective.
 * It is not recommended to harass enemies with since it drains mana too quickly and has a distinct channeling animation, allowing it to be dodged.
 * Instead, use to disable enemy with another crowd control or make a few shots on them.
 * It is easier to hit with when inside brush because enemies cannot see the one-second warning before the shot.
 * will push the lane and leveling it early increases the pressure on your lane.
 * During the laning phase, place a in side routes and bushes to deny the enemy team the use of those bushes.
 * It is also a good idea to set up by placing all 3 in a straight line within the lane to limit your opponent's moblity.
 * If any enemies were to step into them by mistake or they walk through the small passages between the, this allows an easy setup with or.
 * If you place a on top of an enemy ward, then the ward will be come visible once again for a short period when the enemy champ steps on that trap.
 * is better than as a first skill due to its utility, and allows for Caitlyn to dominate her lane.  is easy to juke, but if an enemy steps on a trap, you can get off some free damage on them.
 * By starting off with you can assist your jungler by placing  at common jungle locations; this can be used to help your jungler counter-jungle.
 * When in team fights, placing a in front of enemies or behind them can help your team escape if losing or capture fleeing enemies.
 * When fighting against, your will be less effective due to her . She will often run into the trap with her  activated to give her mana, but that will make her vulnerable to  since  will be on cooldown.
 * To counter an enemy or  using their ultimate, place a  in the center of the circle where he will land, stunning and effectively crippling him.
 * This is also effective against targets that are re-spawning with the buff, placing  under them provides a definite kill.
 * You can fire away from opponents to close the gap when chasing.
 * Inversely, it can be used as an escaping tool as well, slowing the opponent and propelling you away.
 * recoil will immediately stop you when you hit terrain that is too thick to move through.
 * can use to hop over thin walls in the jungle, creating a quick escape route out of dangerous situations. She also can use this functionality to pursue enemies effectively. As it uses a bit of mana and has a long cooldown, it should be used with caution.
 * Avoid using in large team clashes as it might be blocked by another enemy champion. The cast also cancels if the target dies prematurely.
 * Using at an angle that the enemy team would not expect makes it more difficult for it to be blocked.
 * When an enemy flees at low health, you can finish them off with . However, remember that it can be intercepted, so try to find a clear shot first.
 * requires vision of the enemy to cast. Having an ally with can help finish off low-health enemies.
 * Because grants vision of an enemy who steps on it, be sure to place them strategically and keep an eye on them. You may be able to get a surprise  off of someone who triggers it in the bush or jungle, allowing you to either hurt them to prevent a gank or finish them off if they fled to the jungle.

Build usage

 * Building one or two items that focus on attack speed, such as, will charge faster, improving her damage in the later part of the game.
 * is especially useful as, as with most physical DPS champions.
 * enables Caitlyn to get procs three times faster.
 * is an excellent item on as she can easily farm stacks with . It grants a massive amount of attack damage, and the lifesteal greatly improves your sustainability and improves your abilities as they scale greatly with AD.
 * Buying the component early can help extend the amount of time you can remain in your lane.
 * Building Caitlyn with and  will allow her to do high damage in team fights before she gets focused.
 * An effective build is to get 2 and an.
 * However, rushing an before a  is highly recommended for the better damage and minion farming, if you can get enough minions/kills early game.

Countering

 * Unlike most carries, has very powerful early game due to her superior range and, that allows her to harass her enemies, whittling down and possibly forcing them out of lane out of fear of getting killed by.
 * can win a lane through denying enemy carries from farming, but does not have a "steroid" ability. Supports that can zone her, such as, , are an effective counter.
 * Be aware of where traps are as  +  combo is devastating early game.
 * Effective for preventing getting kills with  are supports, such as, , , , that can interrupt her ultimate or help the targeted ally :
 * ,, can interrupt it respectively with -  and , ,.
 * also can intercept the ultimate even at low health and survive it with his.
 * Additionally and, ,  and  can provide the target with just enough health to survive.
 * Perhaps most effective is as it will completely nullify the damage of.

Champion Spotlight
KFNFY6-gaDA