User blog comment:Qwertyfatcat/Wukong buff idea/@comment-26815373-20151216061246

Stone Skin could (should?) be more interactive, IMO. You've changed the way it functioned a little but didn't add any more skill required or gameplay.

His other skills seem to have been given buffs but they go beyond QoL utility buffs. With the exception of Decoy, which I'll get to in a minute, all of his other abilities have been given additional effects (or should I say, bonus stats?) overloading him and directly increasing his deadliness.

As far as Decoy goes, Riot does need to look into tweaking the stealth crew. This is not how to do it though. Just giving him a flat bonus effect (haste while invis) does not offer your opponent any interesting decisions while simultaneously giving them less reaction time. Having the cooldown reduced by a fraction when the clone is struck isn't terrible, but it isn't particularly clever either. It works, but I think something better is possible.