Talk:Annie/@comment-24496127-20160803020815/@comment-1973463-20160806193022

So I went back and looked again, and you are right; I didn't address the actual point you were trying to make with the comparison. But in fairness it basically comes down to the same thing: They are threats in very different ways. Veigar has 1k range while Annie only has 600. She can momentarily augment that to 1k with flash, but because flash has a 4 minute cooldown, she can only afford to do that against high value vulnerable targets in moments when the opportunity presents itself. Whereas Veigar can flex the range on his damage and CC at any time, in exchange for it being less reliable each time he does it.

And therefore the way you play against them is also very different. If the tanky frontline rushes at Veigar's team and he stops them with his stun field, not only are they stunned for longer, but also anyone behind them is also barred from entry because the stun field is persistent and covers a large area. Vs charging into Annie's team which works much better, as her stun only affects targets hit directly. Plus if Annie's looking to engage, she'll be further forward and easier to get to.