User blog comment:Emptylord/Champion reworks/Quinn and Valor, Demacia's Wings/@comment-1330314-20141104114136/@comment-1330314-20141106002718

I disagree that having an on-demand transformation as an ultimate prevents you from using it to make plays: granted, with current shapeshifting champions, transforming isn't a big play in itself, but Quinn's live kit already challenges that: she can turn to Valor to chase down her target or run away from a fight as if she had a personal ultimate, and transforming back to Quinn also executes targets in range. You can blend in cool, powerful playmaking actives into each transformation, provided you balance your champion around that. I also feel like keeping Quinn's mana would be better here, since "going melee" shouldn't be a gate in and of itself, as that would imply that going into melee range is a limitation rather than a suitably powerful alternative to ranged. isn't just gated by his melee form, as his ranged harass is strictly controlled, and his melee form isn't just a gate to his harass, since he can use it to scare targets away from their minions.

If you want to turn Valor into a melee carry, you can, but then again, what would motivate a player to switch out from Quinn to Valor, or vice-versa? When you're DPSing your enemy hard from a distance, you're not really going to want to switch to melee form just so you can DPS them from up close. If you're diving in just to Skystrike your target, you're already using Valor just for extra assassination potential.

You're also right that Valor's kit has to mesh with Quinn's: the point to shapehifting champions having more than four abilities is that they need to combo off of both kits to work to full effectiveness, which is why got reworked while  and  are still in an iffy spot. is sort of an exception in that he's two different champions rolled into one, but even then he flows from one form to the other really well once you get the hang of him.