User blog comment:GreenMoriyama/Sauna, the Yordle-Brawler/@comment-1330314-20150827153418/@comment-3391671-20150828070023

Oooh my...!

Glad to see a lovely review. Seeing that I did tag Sauna as a Fighter/Assassin more than a Tank, I do see why you cut down on her durability to keep her more in line with being sort of durable but more about the damage dealing. I'll take your thoughts into consideration for the next update.

Once again, I thank you for your review. Much appreciated and I'll tune up Sauna to what I've heard so far.
 * Very true that Sauna is meant to deal damage and disrupt a bit. You could say in mind, I had imagined that "getting hit upsets you more" but that's all a concept idea and not necessary to her build as she is likely to be more "get more enraged the more violent you are". I had thought too the movement speed would allow her to chase also (one of my other thoughts of what she would be capable of), but maybe the CCs are more than enough, along with her Concentration's MS steroid.
 * The issue I have with ranking up the number of strikes with Assault Rush's rank is that it would remove the point of what imagined as "five swift strikes" (or less if necessary) in a matter of seconds. It may be better to just have the attack deal full on-hit effects for only the first strike, while the others only goes towards building up her Fury or something. This can be reviewed more if necessary.
 * The inclusion of the AS buff was the fact that..."she concetrates allowing her to strike faster and also run faster". I was under the impression that she requires her AAs to attain Fury, which could be received through Assault Rush, but would otherwise need..."something". If Tenacity is not necessary, I'm fine with that, along with the adjustments for the shield. I had extended the cooldown due to below comments, just as a note. Also, Fury already affects MS.
 * Looking at how you changed around God Fist, it may be a good idea to go for the "on first enemy hit or at end of dash," although I may want to keep it to "champions and/or large monsters" for the on-first-hit effect. Definitely reduce that AoE (to even zero as you suggest) so the ult can do the work instead. I don't know about the knock up duration, but that can be discussed.
 * So buffing the effect of God Fist to an AoE instead of a strike-through...no complaints there. If you feel that deconstruction will do good, I see no problem as it still keeps it relavent to her theme in one way. The "over-rage" also looks like something I myself may like if I were to play such a champ; it would definitely buff her basic abilities...without directly buffing them!


 * Eruption Core was originally intended to be a "mediocre nuke" that champs such as Riven seem to have during their ult...although I didn't try to make it powerful for Sauna. But with how you repurposed Sauna's kit, it may be a nice tool to use to finish off the weak. It does add to her way of being a Fighter, Assassin-alt. It also helps reimage "Eruption Core"...as an Eruption Core!!