Talk:Evelynn/@comment-188.114.28.199-20120217144703

Here's what I would change in Evelynn's kit if I was in charge. Let me hear your thoughts on this:

Innate: Reduces non-champions' basic attack damage by 15% (minimum 4).

Q: Same targetting mechanic as before, only now it prioritizes champions in critcial health (i.e. below 33%) when possible. Champions hit gain a stack that increases subsequent Hate Spikes' damage by 9% (max 9 stacks, lasts 1,5~2 seconds)

W: Same as before, but Evelynn now receives 40% less damage from her target for the duration of the slow (meaning that enemy's tenacity reduces your buff's duration as well).

E: Same, but when hitting Ravaged opponent with Hate Spike, you gain mana spent back.

R: Probably the same, maybe add some flat magic penetration, for great justice.

Your thoughts, please.