User blog comment:Slashingstrike/Nerante - the Devil Hunter/@comment-25235491-20161123164446/@comment-15077371-20161124132203

OK formatting issue how its it read better this way which is showed by default in all champion pages physical damage 100 / 150 / 200 / 250 / 300 or this way 100 / 150 / 200 / 250 / 300  1. the line transition in my opition is really bad as it separates numbers 2. When you see Colored Text (color coding) You immediately understand what is the type of damage without reading the text Therefor i believe my formatting is way better but thats how I like it

As a light fighter, he should only get clutch defensive abilities for short amounts of time, not free resist scaling that lasts 10 seconds.

You thread Nerante as Assassin as i assume you love to one-shot people but he is a light fight therefor he gets some sort of defence. I do not wish to restrict him to go tank but rather than if he builds armor and magic resistance then he gets extra tank benefits because he put some gold in those items and wish to become tanky. Therefor its for the player to made the decision either go tank or glass cannon It also may seems free but its has 150 seconds cooldown for 10 seconds benefits just like when lee sin kicks you for FREE

My english is not the brightest but i try my best to be written as simple as possible so everyone can understand the concept however everyone has their own way of understanding so however i write it sometimes doesn't matter but i do try my best to be as readable / understandable as possible

I am pretty sure that people are smart enough to understand that next basic attack will steal health euqlas to 30% to 60% AD as true damage based on Nerante's missing health The way i see its its simple logic and I do think that people are smart enough to undesrtand it which is if Nerante is missing more health then he steals more health and that the healthsteal is true damage.

Yes it might be true that W might not be the most interesting ability but so are many ability in the game. W (500 range) + Empowered E (800 range) = 1100 total range This is very decent gap closer or escape mechanic so you still can utilize it pretty damn well. its the combo you choose and why you are choosing it

Why choose Nerante of Rengar? Why choose Sivir over Jinx? Its personal preference. You would choose to play Nerante not because he is better than other champions but because you like the character concept and his ability and the way he is being played