User blog comment:Emptylord/Blogs/Jungle Rework/@comment-3110123-20150701162640/@comment-3110123-20150702074720


 * 1) Gromp - Yeah, as a jungler I always try to give my laners some buffs to help them but most of the time they just kindly refuse my offer, probably because they couldn't be arsed to leave a lane. Having a buff monster in the river (and very close to top/bot lane) would probably make it easier for both parties.


 * 1) Scuttle - As a jungler, going between lanes is quickest through the river, but since most of the river (besides the brush) is open terrain, it means that you will be in the open, and unless you have enough movement speed you probably won't be able to be quick enough to escape any ganks, so the Scuttle buff sounds pretty useful to me.


 * 1) Fae - This camp sounds like I could give Karthus jungle a try (I heard it was good but I never quite tried it). Also, you could make the Skinweaver the big buff monster easily, you could make it something like a Faerie Dragon and instead of fire it spits out faerie dust that heals the targeted Fae ally.


 * 1) Speaking of Dragon, do you think you might add an on-Smite buff to Dragon? Nothing major, more like something on the lines of Smiting the Blue Sentinel or Red Brambleback (you Smite and immediately get some stats). In the Dragon's case it could be a Sheen-like attack buff that burns the target on the next basic attack. This could probably help not only to kill the Dragon, but also to deter any would-be Dragon-knappers (someone tries to take Dragon, you Smite Dragon and hit them with the on-hit buff to whittle them down). What do you think? Good idea? Bad idea?


 * 1) About the Trailblazer spirits, I also thought that they sound like Twin Shadows active, but does that mean that the said spirits only seek out and reveal the enemy champion who killed them, or do they deal any kind of damage? Just curious.