User:Emptylord/Patch/Ziggs


 * Satchel Charge will now scatter Hexplosive Mines hit by the explosion, hitting enemies they fly through. Mines are always knocked 400 units. Mines scattered could explode on impact with the ground - i.e. wasting them if they do not hit an enemy. This would be depending on whether the play here is dealing instantaneous area damage or increasing the area of control.
 * Satchel Charge will now scatter Hexplosive Mines hit by the explosion, hitting enemies they fly through. Mines are always knocked 400 units. Mines scattered could explode on impact with the ground - i.e. wasting them if they do not hit an enemy. This would be depending on whether the play here is dealing instantaneous area damage or increasing the area of control.