Talk:Darius/@comment-24896347-20141019021046/@comment-6061249-20141019184707

Darius' winrate is really low at diamond/challenger.

Full tank is just wrong. Who needs an immobile chunk of health that deals damage only by one ability? What the actual heck? You really need that in your team?

Almost 800 true damage seems impressive, but definitely not more impressive than +1100 true damage + serious damage from other abilities / AAs. And it's possible to achieve that damage while still remaining tanky.

About Hemorrhage dealing tons of damage - in lane maybe. In late game it barely even exists. For a full tank build, it's averagely going to deal ~25 damage per second when fully stacked. That's even less than a Sunfire Cape. And, coming down to Sunfire Cape - damage it deals is low too. If you need health and armor, go for Randuin.

The true answer is - AD offtank. That's the optimal way to play. I had a lot of success with this build, reaching ~67% win rate, so it works, at least for platinum/low diamond.