Talk:Diana/@comment-24524301-20141119153501

I picked up diana on free rotation recently and been having fun with her. She's like a harder version of akali with alot more problems. One problem Diana has is her mana costs. I was killing a nassus landing q-ult-q-ult with the other spells thrown in, I had blue buff and I RAN OUT OF MANA >_> so the nassus got away with 20% HP even after I kept landing the hardest q's to land in the game, pretty sad. I definitely think the Q should give back mana if you land it on a champion since diana easily runs out of mana and the Q doesnt really do much either other than setting up the free ult, the fact that Akali can sustain her energy through her q already makes akali better than diana. I think there could be room for diana to build athenes or roa or other mana items, not too sure though as pros dont commonly build her with those. Also another thing akali has over diana is the spell vamp and alot of it with the gunblade, which gives akali more survivability during fights. I find that Diana is a worse and harder version of Akali but diana is more fun to play than a faceroll point and click champ.