Talk:Orianna/@comment-4990650-20120702034613/@comment-174.113.129.41-20120703021937

im not sure why they needed to buff ori, but i like it. i always carry hard as ori now, so if she gets stronger...

that being said, if you take a look at the buffs, the nerf to q damage + reduced cooldown = similar damage, more mana cost, more utility.

the w bonus damage will help make up for the damage lost from the q reduction when using your full burst. this isnt as spammable, and now maxing w first will be more mandatory, increasing mana costs ( cost of q doesnt level, w does)

the e bonus range just ads utility, nothing else. it allows her to stay far back in a teamfight and still help immensely..

so in generall all of these buffs are just utility buffs, and will have negative consequences in mana sustain. seems pretty fair to me