User blog comment:Sagee Prime/Sagee Prime's Nidalee rework... returns/@comment-6281696-20140605162702/@comment-3323227-20140605165212

Arbitrarily calling something toxic doesn't make it toxic and you fail to understand why her old skillset was toxic. Her problems with her old kit were that she was able to accomplish her job without allowing her enemy to interact with her.

My javelins do indeed have the functionality as before but nidalee can't do all of her damage in a single instance from the cast of a single ability. She'll need to rely on a combination of poke from human, sustained damage from cougar and human,  and burst from cougar to be of the same value as prerework nidalee.

Many of the changes in riots rework are my ideas that they fleshed out further.

Bushwhack still has utility in the form of vision but I did want it to have a slow. Tge slow idea us listed near the bottom of the blog.

The pounce idea was originally mine and I'm glad they went with some iteration of it. She is mobile but we're focused on making her more mobile when it comes to chasing and less when it comes to fleeing.

Swipe could probably use something other than a cd reset. Do you have any ideas? I wanted it to be a semi burst semi sustained damage ability tgat required nidalee to use basic attacks to lower the cooldown. The idea us adding more high risk/reward components to her kit.

The sustain may be too high but honestly it's hard to say. I wanted to take away her ability to heal allies and heal out of combat.