User blog comment:Deshiba/Are you Critting me !?/@comment-8225465-20130518143303/@comment-4022742-20130518144627

And thus make it more of a critical strike exchange based off skill. In a competitive game, I can't really see this as a bad thing. Getting critical struck 4 times in a row by someone having 12% critical strike and dying that way isn't fun game play IMO.