User blog comment:Telaruhn/Aldric, The Elder Guardian/@comment-4773210-20140409044820/@comment-1330314-20140411230302

The changes you made are fantastic again! The only thing I disagree with is Aldric boosting the movespeed of allies in the AoE of his damage. What I had in mind was that Aldric rallied his teammates and increased the passive movespeed boost so they could come to him (i.e. he jumps in with his ultimate and uses this to boost his team so they can charge through). Right now, your ability is fantastic as is, so you don't have to change it if you don't want to, but you may risk not being able to affect that many people with the movement speed boost.

If you're thinking that the interaction with his passive would make him shield everyone in a 800-unit radius, I also proposed a tweak to Guardian's Seal so that only allies hit by your damaging abilities (i.e. Q, E AoE and R) and Protect (so you start with your passive ready to use at level 1 in all cases) get shielded. This doesn't actually change much, since W and E are your main sources of shielding, but you also have more leeway when it comes to shield deployment.