Talk:Pantheon/@comment-87.172.197.26-20120529112810

How I'd change him:

Innate: Refreshed after 3 Spells/Skills.

Q: Crits if the Target's health is below 33%

W: +0.5 per total AD, deals physical damage

E: Cut the passive and ad 100% Crit to Q if health is below 33% (since you basically deal in most times more damage with it than 15% of the enemy's hp so the old crit chance was useless most times) Active: Can be casted 1 time again within 1 second.

R: Physical damage +1.0 AD, instead of channeling he jumps instantly and lands at the target area after 3 Seconds. 100% Damage+1 sec stun to enemys in 333 range, 66% damage to enemys in 666 range and 33% damage to enemys in 999 range.