Talk:Kassadin/@comment-26459891-20160616052020/@comment-24496127-20160616162159

He's been more or less the same, early-mid game the health to mana part of Rod of Ages seems to result in no real changes as long as you're taking some damage, and if you roam and go to burst someone, which is optimally done with a slightly stacked ultimate, you'll still have to recall due to mana issues, so it feels like nothing changed in that regard. I also find Tear to be extremely valuable, however, I'm also unsure of when to build it. What it comes down to is, I don't know what to give up for it, because my build prior to this patch would be RoA, Ionian boots, Abyssal scepter(Except against AD), Lich Bane, and then Void and Rabadons or Void, sometimes Zhonya depending on the game.

I don't really want to give any of that up, but I also really want that mana refund, so perhaps the best strategy would be to shift my focus from midgame, high pressure, roaming, into an even stronger late game assassin than before, with weaker burst for that midgame time period. The most prominent issue would be that Kass can't really stack tear, so I would need to upgrade it to Seraphs early, which between that and RoA, is a huge investment just to get your build rolling.

He doesn't exactly feel worse, just like his power has been shifted around a bit. If I use my normal build it still works fine, but it also feels like there are a lot of things I really want, so if nothing else there's more options than before, and I think that's the largest change to occur this patch.