User blog comment:Sworndragon/Warwick, the Blood Hunter Rework/@comment-5663427-20140114130218

So generally you want to make WW overpowered in early game (even if he is already). By giving him new passive, he can spam his Q in lane endlessly, which results in infinite sustain since he has no mana problems from now on and can focus on building heavily tanky or tons of damage. That's not how WW should look like for me, also because you fixed none of the problems, instead you just gave much more, also his team fight presence is now way too weak. Seriously, his ultimate isn't fiddle's, it's not that overpowered and there's no reason why you should extend the duration, it would make him even better dueler than he is right now (currently he has innate sustain, your rework gives him much more sustain and infinite cc). Also, if he uses "blood" why couldn't he just use his health? And why the fuck he still has mana if you obviously gave him new resource?