User:TehAnonymous/Talk

Greetings,. This is Teh's Talk page. Feel free to leave me a message at the bottom of this page, and please remember to sign them with ~.

Email!
Hi there, TehAnonymous! I just sent you an email to the address we have on file. Please do take a look and reply back to me. Thank you!

Michael (profile)•(talk) 18:48, August 17, 2015 (UTC)


 * Responded. 18:53, August 20, 2015 (UTC)

LoL site coorporate
Hi, I'm admin from new chinese LoL wikia site can I request you to provided a site here basic template and code for me because the new site is need time faster build it Our Site. This dite is under Garena. Ericwong99 (talk) 14:29, March 20, 2015 (UTC)

troll on chat
Dunno if you're on right now, but a mod would be appreciated with User:Are You Freakin' Kidding Me in chat. http://i.imgur.com/qE8J5AO.png?1 – Mylittlewut, Friendship is Questionable 03:14, February 8, 2015 (UTC)
 * https://www.youtube.com/watch?v=1sONfxPCTU0 21:07, February 10, 2015 (UTC)

Useful wiki scripts that we may use
I found some script that we should consider adding.

(seen here)

This script lets users load external images from other sites.

PROS: It will allow users to post images in their comments without the fear of not having the files properly named and tagged. And it also doesnt clutter the file uploads page. People can upload files if they wish (only if they follow the naming and tagging rule), this is just a nicer option to have.

CONS: It may be abused by some people and upload picture links that aint appropriate.

What are your thoughts? And should we make a thread about this? --Tesla Effect (talk) 04:09, February 10, 2015 (UTC)
 * I've been thinking of the same thing for a while now - removing personal images is a good direction, though whether it's the best method is up for discussion~ 21:07, February 10, 2015 (UTC)

Ntoulinho Spamming On Message Walls
Ntoulinho's been spamming "Please" for the past three weeks on Kyubey X Eve's message wall. Could you look into this? He's had a history of badgering users on their message walls before, and this doesn't look like healthy behavior. --Willbachbakal (talk) 23:44, February 12, 2015 (UTC)

Katarina's 2nd Classic Skin
Teh.

If Katarina has a new (3rd) classic skin, why there is no "2nd Classic Skin" at Katarina (Background; Development)? I have saw that "2nd Classic Skin" before. Thanks for asking, I don't know how to deal with those.

~Ririko Kagome (talk) 09:22, February 16, 2015 (UTC)
 * Updated. Refer to the history of File:Katarina OriginalSkin.jpg. It should have a history of what the file used to be. We don't have a perfectly coherent system of naming old images, but it's now located at File:Katarina OriginalSkin old2.jpg. 21:26, February 16, 2015 (UTC)

ClariS Acting Up Again
ClariS decided to make another threat on the cost efficiency discussion. Knowing them, I'm pretty sure that's going to lead to another spree of deletes/undos across the wiki's item articles. In the interest of saving a lot of time and effort, could you have a word with ClariS? They're not going to stop having this kind of disruptive behavior unless made to. --Willbachbakal (talk) 21:45, February 19, 2015 (UTC)

ClariS has started vandalising item pages and clogging up the edit feed. They also tried to abuse their position as a moderator and tried to intimidate me into not reverting their edits. You should get onto this as soon as you can.

EDIT: Oh, and as icing on the cake, ClariS is also edit warring on those same articles. Why is this user a moderator again? --Willbachbakal (talk) 01:40, February 20, 2015 (UTC)
 * Okay. Removal stands. Future of cost efficiency suggested as a table on Gold efficiency. 04:52, February 20, 2015 (UTC)
 * Why, though? The consensus on the thread made for the latest discussion pointed more towards reformatting them, and not towards their removal. This decision flies in the face of everything that was discussed there. The consensus was also that cost analyses were worth keeping, so there is no real reason to get rid of them aside from ClariS's vandalism spree. --Willbachbakal (talk) 05:17, February 20, 2015 (UTC)

Gold Efficiency
Sry, bad english. This website is really confuse... blog, discussion, message wall being a page... have to edit this page to talk with you... really sry i don't know what i am talking about... So, can i put things about gold efficiency in the items pages?

How i sign this? why there is so many modes to edit one page? omg... --Thiagola92 (talk) 15:27, February 24, 2015 (UTC)
 * Try reading this page: https://en.wikipedia.org/wiki/Wikipedia:Namespace Basically, each one of those "namespaces" you mention is a different type of content, with different rules and uses. For gold efficiency, I would advise staying away from the subject. It's fairly controversial around here, and you may or may not ruffle some feathers. With regards to editing modes, I'm not sure what you mean. Ar you referring to Rich Text Editor vs Source Mode Editor? If so, I recommend the Source Mode editor to better understand how pages work. I use an old-style of talk page because I dislike MessageWall, an extension of the basic Wiki software. 23:21, February 24, 2015 (UTC)
 * If i'm not wrong there is VisualEditor, Rich-editor and Source editor. I do like source editor but somehow didn't look that simple to use templates on him (will try to learn other time). Now will read the link you pass, thank you for the answer. Thiagola92 (talk) 09:39, February 25, 2015 (UTC)
 * EDIT: Where should i ask for questions like "should i put the total damage of mordekaiser W if the enemy stay 6 seconds in range?"?
 * That would be a more stylistic question. We have a Manual of Style, but we don't use it much. For some things, like abilities that modify autoattacks, it is better to list "bonus damage" (ex. +20% AD), rather than to list "total damage 120% of AD" as it's displayed in the game, because it's more clear on the point that the autoattack is being modified. For cases like this, I would say to consider if the total damage is truly relevant - that is, is it likely that an enemy will remain in Mordekaiser's W AoE for the full duration (including every tick of damage)? My answer would be no. Compare this to something like poison (Teemo, Cassiopeia) or Ahri's Fox-Fire, where the full damage over time / full damage is relevant. 15:09, February 26, 2015 (UTC)
 * Who should i ask this type of questions? I read a little the Manual of Style but i'm not sure if there would have the answer for most of the questions. In the Range page tell me that the range from a targeted skill is the distance between the center to the other center (center of the hitbox, right?), but have being changed to be edge to edge. If i don't understood something wrong or the range page is not right or the zilean E page is not actually right about the range. Well, this will be the last question i don't wanna come here to ask you something every day, thank you for everything. Thiagola92 (talk) 17:25, February 26, 2015 (UTC)
 * Try texttip. 18:43, February 26, 2015 (UTC)

Uploaded pictures arent showing up
So I want today to see any new updates (one of which are the file updates), when I stumbled on a problem. I just couldnt find the little window on the right side of the wiki that usually shows the latest updated files. Is this a new thing the wikia all have to accept or is this a personal problem. Need to know since thats how I usually edit any new files posted with categories and copywrights thing by scrolling that page. --Tesla Effect (talk) 18:13, March 4, 2015 (UTC)
 * I can't say that I'll miss that box. Use Special:Log/upload, Special:NewFiles, and/or Special:UncategorizedFiles instead. 15:10, March 5, 2015 (UTC)

Test
StealthTeh (talk) 05:00, March 6, 2015 (UTC)

Retest StealthTeh (talk) 05:04, March 6, 2015 (UTC)

Test was fail 01:53, March 22, 2015 (UTC)

Your recent edits
Any reason as to why you undid all my categorization and page edits for creatures, factions, lore in general? I put a lot of time and effort into making all those edits, and seeing them all being deleted like that without any reason is absurd. I demand a valid reason for this action. Also, in regards to the Noxian army photo, it aint speculation if two devs confirmed it was Noxus!link1,link2, Noxians attacking Bard Mountain confirmed 3.--Tesla Effect (talk) 23:36, March 24, 2015 (UTC)
 * Superfluous and completely unnecessary. I mean If you're going to indicate that the army is Noxian, it would be prudent to reference it, when the video provides zero context for specific groups. Also, one of your links is far stronger than the other two. To expand on "completely unnecessary", those categorizations and templates have zero gameplay relevance, zero validation, and non-zero duplication of categorization and organization (probably the biggest factor here). Adding species&etc. is more relevant in a more developed setting, e.g. Star Wars, where races/factions/groups are quite clearly defined with a large cast of individuals belonging to those groups. League, on the other hand, is a medley of singletons which makes general categorization (ex. "Ursine", "Rat") quite unnecessary. 00:45, March 25, 2015 (UTC)
 * There is a difference between places and factions (places are only geographical in nature, while factions are political bodies and groups). Also The Order of The Shadows was the order made by Zed, that page should not have been deleted. While I guess I can agree with that creatures thing to not be necessary, it will be in the future, same with the culture tag, once the lore starts chugging up for all people to see. I thought that everyone knew it was Noxus at this point, seeing as Bards Q&A was pretty well followed, Ill keep that in mind in the future when obscure confirmed things pop up. --Tesla Effect (talk) 00:55, March 25, 2015 (UTC)

Your actions regarding of gold income
First you made the page as a mere redirect to the "god" article gold that is too long and is not much else than list of items/runes/masteries. Then as I reverted the change back with groundings as it has valid purpose (contains more information than subsection in gold page, is a effect/buff, it is a own subsection of items) you deleted the article, along with HOURS OF WORK and made it a mere redirect again. No groundings, no conversations, no preserving of information. Mind restoring the content somewhere where from I can copy it as it was the only version made and upkeeped. BlackSmith (talk) 19:04, March 26, 2015 (UTC)
 * Content was not provided in a standardized page fashion nor provides objective information. It contains substantial theorycrafting, which is not something included on mainspace articles. 06:24, March 27, 2015 (UTC)
 * Standardized page? Ahem, these standards are not provided by policy and the pages do differ from each other. How could they be identical when the content and subject are different? You are really saying Life steal should look the same as gold page? In what way they were not objective? Substantial theorycrafting is quite overkill when there were decent scenarios provided. If that is not allowed in mainspace articles, I suggest you start cleaning up all the item pages as none of them is out of scenario plays or synergy math. Now please restore the content to any page of your choosing and note me about it so I can salvage it. BlackSmith (talk) 15:00, March 28, 2015 (UTC)


 * I've undeleted the page so you can access the history. Please note that just because other pages contain information that shouldn't be there doesn't necessarily justify the existence of your page. That said, if you can find a way to work the information there into the page in a way that
 * appears neutral and objective, then I would encourage you to do so. Maybe put it past one of us before doing so. Ajraddatz (Talk) 16:05, March 28, 2015 (UTC)

Because you're never on the chatroom I feel a need to ask this dire question to you, as a fellow kekboy to another;
What's your battle.net tag?

I want to be wrecked by Dr.Boom spam in Plebstone. Zenketsu (talk) 22:27, March 29, 2015 (UTC)
 * (NA) Teh#1503. Also I don't own Dr. Boom. 03:19, March 30, 2015 (UTC)

New Message
Hello Teh, why did you delete my posts? I don't know what are the reasons, and there is no warnings in deleting my post..it was so rude...It should have any warnings so that I can make it right...but why delete it? It takes time to type blogs..and I hardly thought about those blogs...can you please give it back my edits if you can!! Sincerely yours, Lyndongwapo Lyndongwapo (talk) 10:30, April 10, 2015 (UTC)
 * Many pages being created, serving to "supplement" user-generated champion, to the number of ~10 or more -> spam. Instead, try consolidating all the "content" on one page. 21:57, April 10, 2015 (UTC)

Kek image of the galactic center
http://www.keckobservatory.org/images/blog/2013orbits_img.png p.s.: Love what you've done with the place, with the colors and all. Also, feels weird leaving my sig; haven't done that in so long. 00:58, April 12, 2015 (UTC)

What is best?
(The second is redundant, right?) --Thiagola92 (talk) 14:51, April 19, 2015 (UTC)
 * 1) Ability power ratio reduced to 0.4 from 0.5.
 * 2) Ability power ratio reduced to  from.
 * 3) Ratio reduced to  from.


 * The first or the second. Sure, it's redundant, but specifying the scaling at the beginning of the sentence is relatively important - many things don't scale off of AP, and some things scale on two things. When someone reads the sentence, it should be immediately clear what it's referring to. Now, the primary difference between the first and the second is that #1 is usually how it's initially formatted, then somebody else comes by and applies the mostly cosmetic formatting template. I stick to the first, but we use both 1 and 2 on patch notes since they read much the same. 02:42, April 20, 2015 (UTC)


 * I will use the second for now...
 * The first style is fine, but i think that we should use the same style both in the champion page and patch history. While in the champion page we do use, in patch history we sometimes use 0.4... (I don't really know why we use % in champion page while riot use 0.X, but we probably should choose one).
 * The second is between first and third styles and i would say he is like "i don't know if i should change".
 * "specifying the scaling at the beginning of the sentence is relatively important - many things don't scale off of AP", People can identify the scale using the colors or looking at "AD" or "AP" (You can tell by far each scale is without reading AP or AD: or  )
 * "some things scale on two things" I could do something like: Ratio changed to from, in the first style this could be a little more complicated, i could separate in two setences but this also could be made in the third style.
 * I don't get why we do use Ability power ratio reduced or increased, i know that sometimes a clear buff or nerf but when it's not can be a little complicated to explain in the text, you don't really want to say "Ability power ratio reduced before rank 3 and increased after"... You could use "Ability power ratio changed" and would be fine. People can judge for themselves if was a buff ou nerf. Right? --Thiagola92 (talk) 05:51, April 20, 2015 (UTC)

18:31, April 27, 2015 (UTC)
 * 1) Okay. Go ahead if you'd like and standardize all the values. It'd be a worthwhile project, though it'd take quite some time and energy.
 * 2) As you read a sentence, it should be clear in its direction. For clarity, its subject matter should narrow in its progression Ex. ISO 8601 is the yyyy-mm-dd format. Reading 2015-04-27 is clear in its descending orders, and parses well for sorting. Comparatively, if you read somebody's talk page, where long gaps existed between posts, you might see two posts labeled with "April 7, 2014" and "April 20, 2015", thinking that they were both from the same timeframe even though they were from entirely different years. The third does not indicate the involvement of ability power until halfway through the line.
 * 3) See as above. Colors are helpful, but superior syntax is better.
 * 4) Yes. Changes to values in either direction can be buffs or nerfs, whereas increased / reduced exactly describe the changes in values.

Template:MiniBanner
Why was it deleted? Emptylord (talk) 03:11, May 15, 2015 (UTC)
 * Not fitting in established style of patch notes pages. Unnecessary addition of images & TOC content. 18:05, May 16, 2015 (UTC)
 * Its also not fitting if you dont do the full editing job to the end. Yeah okay, so the template cant stay and you revert the edit on patch page 5.9. Do it for all the other pages that used that template, dont just do it on one page, otherwise dont do your action at all if you arent willing to spend the time to do all the editing somebody here has put time to do. --Tesla Effect (talk) 19:51, May 16, 2015 (UTC)


 * Then express your concerns, rather than breaking a two-dozen or so articles by out-right removing the template (which, if I wasn't used to operating on this wiki, I might not have had a backup for the code) - or at most you should have reverted the edits made to the pages themselves and flag the issue, rather than touch the template, since the template was/is in use elsewhere and the template itself is fine.
 * Established style is not gospel and it is regularly iterated.
 * There are no additional images as it's a 1-for-1 swap compared to the old layout.
 * It was intentional that the template interacts with the TOC.
 * The changes to the VPBE were intended to be a demo (although Tesla don't fully grasp demos and insists on consistency), but responses to the changes were positive (to the extent that the template was un-deleted by a third party). I've also received praise for the template on my personal blogs, and the template was well received when demoed on the Custom Champions wiki. Emptylord (talk) 20:13, May 16, 2015 (UTC)


 * Thats why I implemented it on all the season 5 patch pages, it a good update for the patch notes, and I would also go further ahead and add mini banners for items, maps and general ones. Easier access to patch note data is what the TOC is here for. --Tesla Effect (talk) 22:13, May 16, 2015 (UTC)
 * Adding 20+ lines to the TOC in fact makes the TOC less useful for accessing information. Ex. Named item effect if TOCRIGHT was not being used. 17:58, May 29, 2015 (UTC)
 * I think its time for you to get this warning. The patch changes have been made and are staying. --Tesla Effect (talk) 02:44, June 10, 2015 (UTC)


 * Warnings are meant for people breaking the rules or having no idea how wikia works, not staff members who have different site maintenance principles or bickering of this degree between members of the staff demeans us in the eyes of the entire user base. When I reflect on this, it is ironic coming form me. Teslia, what is the reason why you're giving Teh a warning? There should be sound reasoning of why you gave it out, because simply adding more stuff o a page doesn't automatically make it more useful for the page. ClariS (talk) 03:45, June 10, 2015 (UTC)
 * Claris stole that from me. Feirund (talk) 03:47, June 10, 2015 (UTC)
 * Well, ignoring that distraction, I actually have a reason why I joined this talk other than about that warning. I personally like the idea of the image, BUT not in their current form as they actually consume a lot of space on the page (making the page a lot longer than it needs to be) to provide information that isn't really that important. (For example) Having the Aniva's banner be three times the spaces compared to Aniva's two line wroth of changes. It's making the page more unnecessary long. Also, on a mobile, it takes up like a third of my screen (also, the name isn't in the picture when looking through a mobile phone). ClariS (talk) 04:04, June 10, 2015 (UTC)
 * If it ain't broken, don't fix it, especially if you're actually breaking it. The images are too big and just incompatible with the otherwise standard page layout. Would perhaps work under different circumstances (maybe in a box template thing, where box-shaped banners would be geometrically fitting). A person's eye focus will keep getting drawn to these, making noticing and concentrating on the text an ordeal, which it shouldn't be. Remember that the point of a wiki is to easily provide people with information, not look pretty or advertise itself. Feirund (talk) 04:30, June 10, 2015 (UTC)
 * First of all, I want my moderator role back. Second the ban itself made no sense at all. Third the warning for Teh refer to all of his previous edits in the past as well. He has been known to remove valuable templates from the wiki without any reason put forth and this template was no different, if Empty and I havent messaged here, he would continue to do that without messaging the creator. Instead of actually communicating with the creator and editor to make it better, he goes and removes the edits completely. If he can place a warning for every little thing going around, then I can place a warning for his reckless removal of edits without actually going the way to fix anything that his removal has done. I cant even speak out against the actions of the admins without them banning me, even though their actions were flawed just as anyone on this wiki, they are not perfect and should not be treated as such.

Also, in the week I was gone, this wiki had already went down in quality in its media editing, categorizing, and edits in general and you remove your most active editor from the circle, yeah really smart...no, actually it isnt. Classic case of he is seen everywhere as always right, so he mist be always right so why should we even listen to this upstart at all, the other one can never do no wrong, not even if he doesnt even follow the rules he himself has placed for all moderators to do.He did not guide at all, he only removed and remained silent without actually laying down the necessary requierments. He did not say we should vote on this, he did not place a voting on this, he litteraly is not doing his job so why da hell would I respect him if he cant even do that! --Tesla Effect (talk) 21:06, June 18, 2015 (UTC)
 * Actually, it works in the exact opposite way - you're supposed to ask for the administrator's approval before implementing anything large-scale, not "warn" him whenever he reverts reckless and/or unnecessary edits. Even if you had more of a point (which you don't), the action was still out of line. A moderator isn't just somebody who edits more than others, it's somebody who's expected to remain calm, level and respectful of his peers; in other words, being able to moderate a group of people. Yet, instead of this, you insist on belittling your fellow editors by calling the quality of their work "inferior", you warn people you have no power over for doing things you'd have done differently and now you express disrespect for the person that was deemed trustworthy in the eyes of the community to oversee all wikia matters. The wiki was here before you, the wiki will survive without you, so why should the wiki have to put up with you and your attitude? Feirund (talk) 12:38, June 26, 2015 (UTC)

Main Page eagerly awaiting _____ thingy
Other people ARE allowed to change the picture on it right? Draaaaaaaaaaaaaven (talk) 15:07, May 22, 2015 (UTC)
 * Yeah. But it's pseudo-automated, so you just need to edit the relevant templates and upload the image in the right location. 17:58, May 29, 2015 (UTC)

Ratio
There is a reason to be "Ability power reduced to from " and not "Ability power reduced to  from "? There is needed for (+)? --Thiagola92 (talk) 03:29, May 28, 2015 (UTC)
 * Probably not. Which page/revision was this on? Ajraddatz (Talk) 05:07, May 28, 2015 (UTC)
 * Forgot to put 'ratio'
 * "Ability power ratio reduced to from " and "Ability power ratio reduced to  from "
 * All champions -> background -> patch note. I have being editing the patch notes and took me a time to notice this and ask if is correct this way. --Thiagola92 (talk) 12:15, May 28, 2015 (UTC)


 * What Aj said. Link/example? What Thiagola said is correct. 17:58, May 29, 2015 (UTC)
 * You want to know where i saw that? (Ahri/Background), i have used this format but i don't know if is correct. So is not correct?--Thiagola92 (talk) 21:42, May 31, 2015 (UTC)
 * (Thiagola's change)Okay, I understand what you mean now. The rationale behind the + is that the damage scaling is additive to the base damage/shield/whatever. That is, it preserves the formatting from the 100/200/300/400/500 (+50% AP) on the main champ page. As your changes read, it is possible to assume that an ability's effect scales purely off of AP (or whatever else). Having the + character makes a small yet noteworthy distinction for non-ambiguity. 23:35, May 31, 2015 (UTC)
 * My english is not great and i am assuming that "Ability power ratio reduced to 0.5 from 0.6" could be changed to "Ability power ratio reduced to from " just in the patch note. I tought that "Ability power ratio" was enough to let clear that was talking just about the ap ratio. So the right is "Ability power ratio reduced to  from "? (Counting that i prefer use the template) --Thiagola92 (talk) 23:06, June 1, 2015 (UTC)

Forum Spammer
Hey Teh. This user Johnmurphy11, Contrubitions, spammed a bunch of stuff on the forums and has been banned for his actions. Now I need you or Neon to removed/delete the new forums Johnmurphy11 created to spam his stuff since apperently a moderator can't do that themselves. Thank you so much and have a nice day.

P.S. Feirund told me to tell you that his head exploded before he could do the deed. He fought well in this battle, but died a quick and very painful death. ClariS (talk) 19:50, May 30, 2015 (UTC)
 * K. 23:35, May 31, 2015 (UTC)

Another one, but this time it is a person by the name of Knoxjk. League of Legends Strategic Elements. He didn't spam, but it another adversitment. Delete please and thank you very much Teh.

ClariS (talk) 04:48, June 1, 2015 (UTC)

Oh look, another one. Dweefcvb spammed a few new forums (all at once talking about random things with links that I dare not touch) as his first new edits. They can be found here, here, here, and here. Like the last two, please ban him and delete his forum post (or close if that is all you can do). Thank you very much Teh.

ClariS (talk) 03:52, June 29, 2015 (UTC)

Blog Posts
Hey there Teh. Recently you suggested that my blog post called "Standardization of Champion Pages" was posted in the wrong location, and that the discussion in which I proposed belonged in a forum thread.

If there is some kind of listed rule on what are suitable contents for blog posts, could you kindly please inform me of its location so that I may have a read? I would loathe for something like this to occur again solely due to my incompetence (it feels like I've committed a treason comparable to that of posting custom champions as blog posts).

GutsyTick (talk) 05:34, July 22, 2015 (UTC)
 * Actual wiki discussion belongs in actual wiki discussion forums. Such a rule does not officially exist because the rules are mostly pre-generated and not actively maintained. The issues with hosting with hosting a meaningful discussion on a personal blog include:


 * It centers the topic on an individual (see: whatshisface's thing)
 * Board:Wiki_discussions_and_announcements specifically exists for the purpose
 * Other blog writers may develop inferiority complexes from such quality posts
 * comment format is not conducive towards the highest quality of discussion, though it has some upsides that are lacking in the other formats
 * 17:28, July 23, 2015 (UTC)

THANK YOU!!!
Oh Teh, I didn't think you were shielding me from trouble for so long. I am grateful for it, but you shouldn't have. If I was going to be punished, you should have allowed them to punished it. I needed to learn my lesson.

But anyways, I am so grateful that you even did this for me. You are a very nice person and I do hope you go into greatness.

ClariS (talk) 02:37, July 30, 2015 (UTC)

Champion Description Project
Greetings!

As you may imagine, this is about the project to short include champion descriptions at the top of the champion's page that I had recently started. I think we can both agree that the descriptions themselves weren't harmful or detrimental to the wikia itself, and I in fact believe they could add modicum of flavour and helpful information that would make the wikia "stand out" a bit more.

So, in assuming that the problem was not, in fact, the project itself, but the fact that I didn't follow the proper channels to start it, which is one is the right one to do so?

Kind-Hearted-One (talk)
 * I personally disagree with the project, reasons, and content, but the actual issue is the method of implementation. gl hf 20:51, August 3, 2015 (UTC)

Question
Sry, terrible english.

Every monster page(dragon/baron/..) should have it own patch note session? OR the monster page should have all patch notes changes about monsters? OR both? --Thiagola92 (talk) 08:19, August 1, 2015 (UTC)
 * Both would be best. It's hard to appreciate the full context of jungle changes in a single monster's history, so duplication on the Monster page would be beneficial. 20:51, August 3, 2015 (UTC)

Please turn off global forum activity notification
As I no longer active in LOL wiki I would like to NOT receive any notification (the bell icon at the upper right corner) of LoL forum (Wiki discussions and announcements) activities when I am working on other wikia project. Bear in mind that I have never followed any LoL forum threads which leads to the news feed and there is no opt-out of notification in the user preferences. I suspect this is the LoL wiki admin's doing because there is no other wiki which I have contributed to notifies me of forum thread which I don't follow. I demand any possible action to stop this nuance. Please and Thank you. -- Inpursuit (talk) 01:47, August 3, 2015 (UTC)
 * I don't know anything about this, try asking Wikia or checking your e-mail/notification preferences. 20:51, August 3, 2015 (UTC)

Using FlipText to hide essential information?
Hi TehAnonymous,

I'm looking for more opinions on the issue detailed in this thread. I'm not sure how best to have more people weigh in so I decided to contact you and Emptylord to start with. I am also starting to get concerned about Willbachbakal's repeated attempts to discredit my arguments through aggressive accusations, and I thought it would be best to inform you of my concern early on.

Thank you. -Phoenix169 (talk) 02:06, August 10, 2015 (UTC)

Just warning
I finish editing all champions patch history, still have to finish one thing or other. (if you don't remember what i am talking about: http://leagueoflegends.wikia.com/wiki/User:TehAnonymous/Talk#What_is_best.3F) Thiagola92 (talk) 23:13, August 15, 2015 (UTC)
 * Cool. Good work. Did you retroactively format old patch notes, though? (seconds, reduced, X/X/X to Y/Y/Y) 19:05, August 20, 2015 (UTC)
 * Sry bad english, i don't understood what exactly you mean. All i did was going from patch history (background from every champion) and editing them. All that i did was put templates and fix some mistakes. I didn't edit the patch note (like V5.16).
 * Don't worry about it then :3 01:35, August 25, 2015 (UTC)

Multihit Ability Details
All multihit abilities are currently listed as aoe abilities, which lists the wrong Rylai's slow. I've tried to fix it, but "multihit" and "aoe dot" aren't recognized. "multihit" removes all of the ability details while "aoe dot" lists aoe spell effects and dot spell effect separately. I don't know if I'm doing something wrong or if there just isn't support for multihit spell effects. -Willump (talk) 23:07, August 16, 2015 (UTC)
 * I'm not sure what your problem is. Is it with a specific template, or a page? Try linking an edit where you came across the issue. 19:06, August 20, 2015 (UTC)


 * When editing the spell effects on an ability's details, I can't find a way to get the right Rylai's slow and spell vamp value for abilities like Nasus' Spirit Fire, Vel'koz's ult, and Morgana's Tormented Soil. They are classified as multihit abilities, so they should proc the 20% Rylai's slow. The only way I've found to show that they have the 20% slow is to switch them their spell type to a single target dot. However, these abilties are still AoE, so if I change them to a dot the spell vamp would be wrong. I'm not sure if I'm doing something wrong, or if it's just not possible to change the ability details so it says the ability procs the 20% Rylai's slow and the 33% spell vamp. -Willump (talk) 20:13, August 20, 2015 (UTC)

Item Tooltips
Could you please add this to MediaWiki:Common.js: {       classname: 'item-icon', parse: '{'+'{Tooltip/Item|<#param#>}}', } -- Ninjamask (talk) 17:40, August 16, 2015 (UTC)
 * Sure. Having difficulties saving it - will get back to you. Hopefully I didn't break anything ;o  18:53, August 20, 2015 (UTC)
 * Can you try again? Seems like the change never happened. (Was that during the JS issue time?) -- Ninjamask (talk) 09:04, September 10, 2015 (UTC)
 * Huh. I had to change the edit because the thing triggered the filter, but it didn't save the original edit contents :S 13:33, September 10, 2015 (UTC)

Arbitration on Mundo and Akali
I'm not too sure about the formatting on, as the description for the healing has no relation to the damage cap values listed to the side. The change I made to was also deliberate, as the detonation damage does not occur independently of the initial damage (so you end up dealing only initial or total damage). What was your thought process behind those edits? --Willbachbakal (talk) 16:14, September 1, 2015 (UTC)

I'm not Teh but IMO, your edit on is wrong, as the additional damage value is underivable from the initial damage, thus need showing properly.

And since when did the description must have relation to the tooltip?

"45... to 145 with 50% AP, okay" "and... if you hit them it does more damage" "hmmmmmm...... hmmm.... where... is.. that.. bonus. damage???"'' "35-flip-80-that's...uh.. 45 bonus base damage at rank 1-260-flip-115-that's...um.. 145 bonus damage at rank 5-90% AP ratio-flip-40%-50% bonus AP-am I sure?-flipflip-...-flip-yeah, it's 40/90, which means that the bonus damage is 50%"
 * Your old Dr. Mundo edit & how it used to look vs how it looks now. The reduction in whitespace is substantial.
 * Your Akali edit. So I get your point about only initial/total damage existing, but here's how I read the description:
 * ''"Okay... so this thing has base damage"
 * glances right*
 * return view left*
 * glance right*
 * Afterwards, once I've figured out that you can see the total damage, I'm thinking to myself, "okay, so there's bonus damage, but how much is that, exactly?" And it's not easily accessible, because I have to target my clicking and flip it back and forth a few times. That's really asking a lot out of the end-user.
 * FlipText should only be used to supplement information, kind of bonuses in a way. All important values should be immediately visible from simply scrolling down without any additional clicking. To take the other example, with Varus's Q, it has the minimum and maximum values immediately displayed, which is a substantially more direct presentation of relevant information. On the other hand, the reduced damage values are not as important - the reader can calculate these on their own, and the bonus info does it for them. It's similar for DoTs; Teemo's E is a good example - the FlipText flips for total DoT and also adds up total damage for convenience. 21:42, September 1, 2015 (UTC)

But then, by that rationale, wouldn't a user want to have leveling information map onto description fields? Infected Cleaver is not the only ability info to have a lot of whitespace, and putting leveling info on a section that's unrelated to it would be more confusing to a viewer than the whitespace. is a similar example, and it would make no sense to fudge the autoattack reset component alongside arbitrary values. By that same token, the change you made to Akali's page creates a huge amount of whitespace that could have been avoided altogether, so it doesn't seem consistent to prize formatting convenience on one article and informational mapping on the other.

I also think the distinction between derived and essential information tends to fall apart pretty quickly. I listed the formula for Piercing Arrow's damage increase a while back, and the detonation damage on MotA is equal to the base damage + 1, times 1.25, so again the reader could be able to "calculate these on their own". I also feel like a lot of this just comes from some kind of difficulty around using FlipText, and not the formatting itself (if the template were easy to use, activating it wouldn't be seen as some kind of chore). The issue of whitespace could be avoided on the Mundo article altogether with FlipText, and is inevitably going to remain as a staple for compact formatting, even if it goes against the display of "important values" (unless, of course, you want to unpack the whole of Mace of Spades and its values in separate lines). --Willbachbakal (talk) 22:10, September 1, 2015 (UTC)
 * "I also feel like a lot of this just comes from some kind of difficulty around using FlipText" If the template doesn't work well for the situation, then yeah, don't use it.
 * "unless, of course, you want to unpack the whole of Mace of Spades and its values in separate lines" Sounds fine to me. 00:21, September 2, 2015 (UTC)

Here is Mace of Spades without FlipText. I hope you realize that that would not constitute acceptable formatting, at least not to an extent that it could easily be compressed into something much more acceptable. I'm also saying that the difficulty around FlipText is one tied to the template, not to its usage: if FlipText didn't feel so difficult to use and understand, there would likely be no conflict at all regarding its use on everything, particularly since it can easily solve formatting issues that would otherwise seriously affect the display of some abilities (e.g. Infected Cleaver and Mace of Spades, but also, , etc.). My other point here is that the standards for what constitutes "important information" right now are so arbitrary and inconsistent that they're not going to serve any true purpose in guiding formatting in the future, and they sure as hell haven't now. By contrast, just applying FlipText hard and fast to everything and working on improving its usability would make for much simpler, prettier displays, and with the issues ironed out people wouldn't complain that they didn't know how to access whichever value. --Willbachbakal (talk) 00:33, September 2, 2015 (UTC)

This conversation needs follow-up. Do you know anyone who'd be able/willing to work on FlipText? I could also contact Emptylord if all else fails. --Willbachbakal (talk) 00:16, September 4, 2015 (UTC) "If FlipText didn't feel so difficult to use and understand, there would likely be no conflict at all regarding its use on everything" --User:Willbachbakal
 * Please read this line. Now read it again. Again. Now imagine hearing this from somebody else, replacing "FlipText" with anything: "the English language", "algebra", etc. Please re-read the quote, and consider just what kind of flawed logic you are arguing.
 * Things don't have to be difficult. If something is complicated, then it should be less complicated, if possible. That is to say, if FlipText is making things difficult for people, the problem is not with the people, it is with FlipText.
 * Q: What are (wiki pages / the FlipText template) trying to achieve? A: Delivering relevant information in a clear, concise, and presentable manner.
 * In context, this means that any information that a user is interested in should be reasonably visible. When the theoretical end-user wants to see details for an ability, by gods they should see a clear & short description with the base-line values listed when they open the page.
 * "By contrast, just applying FlipText hard and fast to everything and working on improving its usability..." No, No, three times No. Sure, maybe this sounds good in your head, but try to consider how other people feel: to them, you are trying to shove this template down their throat despite several complaints and disagreements. People take issue with limited deployment, and you're advocating full deployment!? No, what that course of action indicates to myself and others is a total disregard for the opinions of others and a supreme confidence arrogance in one's own design choices.
 * On a semi-related note, if one user is involved in multiple editing disputes with different users, it is more likely that the issue is with the single user involved in all of the conflicts rather than all of the other editors. Consider this a last warning about your "productive" "discussion" tactics. 12:52, September 4, 2015 (UTC)

Pseudo-philosophical wankery aside, I don't see the issue here. In choosing whether or not to use FlipText, you are choosing a mode of presentation to this wiki's users, each with their own tradeoffs, and currently the tradeoff you want to make is favoring immediate display over efficiency. This is a fine tradeoff, except the immediacy of the display is also conditional upon FlipText's difficulty of use, which is why I'm suggesting that FlipText receive an upgrade in order to better set the grounds for discussion. You mention that information should be "reasonably visible", and that is FlipText's purpose: to deliver information in a manner that is clear and presentable, as you mentioned, while making it even more concise and space-efficient. Again, it fails to deliver efficiently not because of it superposing two text fields, but because its current presentation isn't intuitive enough to allow users to fully understand how it works from the get-go. Its use is, in all respects, as simple as any tooltip or collapsible template, both of which are heavily used on this wiki, but for some reason you make an exception for FlipText, the new and scary template. The issue of "shoving the template down [users'] throat (sic)" is also made moot by this, as we shove a plethora of templates "down users' throats" on literally every page for the sake of good formatting. Without these innovations, this wiki would not survive, and even someone as averse to change as you needs to admit that FlipText has improved the presentation of information on the mainspace, in spite of the flaws you assign it.

It is also rich of you to accuse me of starting conflicts when you yourself have been at the core of countless heated, often fruitless arguments, many of which arose purely due to your own random alternation between total apathy and abuse of authority. All of the edit wars that arose could have been stopped if you had simply made the effort to watch the edit feed like any other user, yet you waited until they heated up before you started doing exactly what I did, only with bureaucrat rights. Even now, you are feuding with Tesla Effect, and have the nerve to use this discussion as an example of you being able to "handle" criticism. You think your authority as a bureaucrat makes your own opinions sacred above those of other users, when you're supposed to represent us and mediate for us, and on top of this you accuse users who disagree with you of being arrogant and overly controlling. Perhaps you should listen to your own advice and consider your own "productive" "discussion" tactics over the course of years' worth of clashing with this wiki's user base. --Willbachbakal (talk) 16:08, September 10, 2015 (UTC)

Basic attack resets
Hi Teh,

Willbachbakal and Darksigi have been adding sentences to abilities which reset the basic attack timer, describing them as such. This information is already present under Additional Information, and I personally do not see any need to single out resets from the rest of the information in that section (for instance, lack of cast time). Moreover, most abilities already signal that they are basic attack resets with the "next attack" wording. Since their edits constitute a change to the current formatting standard, shouldn't they have started a forum thread for discussion on the topic instead of immediately making the edits?

Thank you. Phoenix169 (talk) 07:48, September 3, 2015 (UTC)
 * Yes, the information is redundant. No, they should not be introducing redundant information; only one instance should be described for each ability. The description boxes are used to describe the "basic" mechanics of each ability, with the minor details/interactions listed below. Now, resetting AA is pretty important but as you said, it's already implied by the "next attack" wording. I feel that this may be a little too implicit, but that repeating it in a completely separate description line is too explicit. A nice middle ground here, I think, would be to link to Basic attack (or specific section thereof, also the page could use some cleaning up) for every reference to "next attack" phrases, remove the description line explicitly detailing the autoattack reset, and keep the autoattack reset sentence in the ability details. 12:24, September 4, 2015 (UTC)

Tooltips
/* Custom Tooltips for use with the Tooltips/code.js */ var tooltips_list = [ {       classname: 'character_icon', parse: '{'+'{Tooltip/Champion|<#character#>|<#skin#>}}', },   {        classname: 'cc-tooltip', parse: '{'+'{Crowd_control_info|<#type#>}}', },   {        classname: 'skin-icon', parse: '{'+'{Tooltip/Skin|<#param#>}}', },   {        classname: 'skinloading-icon', parse: '{'+'{Tooltip/Skin/Loading|<#param#>}}', },   {        classname: 'item-icon', parse: '{'+'{Tooltip/Item|<#param#>}}', } ]; $('#WikiaArticleComments').bind('DOMNodeInserted', function (e) {   var elem = $(e.target);    if(elem.is('#article-comments') || elem.is('#article-comments-ul')) {        $(window).trigger('ArticleCommentsLoaded', [elem]);    } }); var tooltips_config = { offsetX: 15, offsetY: 15, waitForImages: true, events: ['RotationModule', 'EditPageAfterRenderPreview', 'ArticleCommentsLoaded'] };


 * new champion tooltips
 * config:
 * offset off the tooltip to hte mousecursor
 * wait for images before showing the tooltip
 * JaveScript events which trigger a recheck for available Tooltips
 * ... enables tooltips in article comments

-- Ninjamask (talk) 12:00, September 15, 2015 (UTC)

Featured Blog
Hi TehAnonymous,

This is Nico/Knakveey from Wikia. I think we met briefly during that ice breakers thing at Community Connect.

Anyway, would it be possible to promote this blog on the mainpage under the "featured blog" section?

Thanks for your consideration,

Knakveey (talk) 21:43, September 21, 2015 (UTC)
 * I can do that. 02:35, September 22, 2015 (UTC)