Talk:Sejuani/@comment-5077844-20141122083307/@comment-15244341-20141122124856

https://twitter.com/ricklessabandon/status/535913487382642689

Full set of changes. I'm also on the fence with this one. Q is probably going to be the last spell to max. E being on a 3.6 second cooldown is maybe enough to compensate for 1.5 seconds duration. That is assuming 40% CDR which is probably the number to get as Sej. The slow's strength also seems to still increase, so those that left E last to max should see not much difference with ganks.