Board Thread:Wiki discussions and announcements/@comment-4698489-20150808195101/@comment-1990160-20150820192434


 * Recap:
 * FlipText is bad for minimum-maximum values (Varus Q) because it's not intuitive or clear that it should be flipped (this is problematic)
 * FlipText is good for per-stack/at-maximum-stacks values (Varus W)
 * Consistency is desirable


 * Possible solutions:
 * Redesign FlipText to indicate its flip-nature
 * Don't use FlipText for Varus Q & similar - reserve it for cases where it is more aptly suited
 * Kill/replace FlipText (bad idea, but it's an option that exists)

The general issue is that FlipText is not always intuitive that it should be flipped, as in the case of Varus Q. It serves as a nice bonus for abilities like Varus W, where the additional information is non-guaranteed and not frequently observed (ex. Kassadin R max damage) as opposed to something that is relatively commonly observed (max charge Varus Q). I believe that one of the first two solutions should definitely be implemented.
 * Teh's Conclusion

Also, this thread is longer than it needed to be.

The damage reduction in Varus's Q description is unnecessary and even misleading. I recommend its removal.
 * Relevant side-note