User:PraYer;-;7/Sandbox/Yaengo

Self Critique
Making an AP skirmisher is difficult, and maybe a bit pointless. However, I still want to try and make it work. A big obstacle was that regular skirmishers rely a lot on basic attacks. While they are core of Yaengo's kit, they don't do much damage off course. I'm looking for ways that they can actually do some damage, without having just a permanent passive thrown somewhere that gives his auto's AP scaling.

Items like Nashors, Lich Bane and Gunblade off course help with that, but I think that relying 100% on items is maybe a bit odd, but then again maybe it is not. If it is the case though, I might buff his early game a bit (btw all the numbers are obviously not perfect) so that he doesn't have no dueling power at all. If common opinion is that his early game is not weak, then I won't buff it obviously.