Talk:Hecarim/@comment-89.240.167.192-20120903103716/@comment-4834593-20120906160016

UP?

Some calculations: Hecarim heals for 30% of the damage done to each enemy champion in a team fight. The five enemies together recieve 500% of the damage a single enemy recieves, 30% of 500 is 150% of the average damage your team deals is healed by Hecarim. Which means that at least 1.5 enemy have to focus him to avoid his health going up. Not going down, but staying the same. I don't see where this is UP.