Talk:Irelia/@comment-94.156.18.156-20120813213844/@comment-58.172.169.27-20120816130854

^ By the time you get triforce/wits, their team will be 3 items into their build. Irelia is not that OP that you can towerdive a team you fed, quit exaggerating.

All you guys citing Irelia as an example of a badly designed champ, all you're doing is citing her skills. Yes she has true damage, and yes she has self-healing, and yes she has a strong stun.

But OMG! Ahri has a triple dash for an ultimate, true damage scaling on AP and autolock fox fires! Akali is impossible to escape from because her ulti range is so long! Alistar gets 70% damage reduction and has two of the best offensive or defensive CC spells in the game! Amumu has a gamebreaking ult and huge AoE damage without needing to invest in AP! Two of Anivia's skills do double damage and her ult can be sustained as long as she has mana!

This can go on forever. Face it, each champ is good, that is why we play them and that is why we enjoy the game. What makes one champ "badly designed", especially one that is quite good at what it does? Your opinion? Certainly not.