Talk:Orianna/@comment-91.181.23.136-20121007194551/@comment-4834593-20121011192658

^It's not.

You know the ONLY reason why certain champions are played on-hit? I'll tell you. They have one ability that procs bonus damage on autoattacks (Teemo E, Kayle E, Fiora R, Kog'Maw W, maybe some more), plus a very high base attack speed (note this doesn't include Kayle, who actually has a pretty low attack speed for a champion that is played AD carry by most). Orianna has her passive and this attack speed. Hence why she can be played on-hit.

However, AD Orianna works better, as she can use the huge utility from her abilities together with her damaging autoattacks. She actually has a higher attack speed than all other "viable" AD carries, except Kennen, Twitch and Teemo (if you even want to call Teemo a viable AD carry). Of course, you might want to say she's squishy, but hey, what's that? 30 bonus armor and magic resistance from the Ball when she possesses it. Reminds me of Graves' passive. And you might say "hey, she has the lowest AD of all champions in the roster", but hey, 50 free magic damage from her passive grants her 140 damage on every autoattack without any items. That's higher than even Skarner and Cho'gath have. And... Just look at that utility... A free facechecker, 40% ms for you and yoru allies, 40% slow for your enemies, a 240 shield, and an AoE hard cc.

You know, there is a reason carries (normally) don't have hard cc. There is a reason Ashe has no steroid and Varus has a crappy steroid. They have to make up for that ult cc, because hard cc on AD carries is just retardedly strong.