Thread:LOLisLeagueOfLegends/@comment-11200708-20190221153205/@comment-34439477-20190226043939

I don't know what's your meaning about "first animation cancelling"

There's no - and I didn't mention - "first animation".

It's forward animation and afterward animaion, the Q cancels the afterward one, not forward.

And what's your focus about testing with 2.5 attack speed?????

If you'r to test what we'r discussing (modifing auto attack timer), you'r supposed to test with attack speed that's as low as possible.

2.5 attack speed means the whole cycle only took 0.4 second, not to mention that the delay being only the forward animation, of course you will see Riven attacks "at the same instant" after using Q.

It's not, it's just after 0.? second that you cannot even check.

Not sure what you'r talking about this time, totally a mess.

And for the movement command cancelling, as what I said, it's much less noticable.

You'll still take the same amount of time to attack of course, but that's about the attack after the movement command, however you ended one that's before the movement earlier.

This is exactly the same case for Riven's Q, she is not unique at all, her Q cancels the AFTERWARD animation of attack that's BEFORE the Q, doing nothing to the attack that's after, you'll still take the same amount of time to attack next time just same as in case about movement command cancelling.

I suggest you test with like 0.? attack speed so you can see the FORWARD animation of attack that's AFTER Q, which will be done between the Q and the damage of the attack.