User blog:Killer Sardinas/Qu' Shar - Void's Armor (Tank for the Void)

Innate: Attacks from enemies slows their MS by 5%. This effect stacks  3 times at 3 stacks dealing damage equal to 10+(20% Qu' Shar's Armor and MR). This effect occurs once every 8 seconds.

Q: Voidal Dash

Cost: 90 mana at all levels

Damage: 80/90/100/110/120+(60% of Qu' Shar's Armor and MR)

CD: 14/13/12/11/10

Distance: 650

Drags: 1/1/2/2/3

Active: Qu' Shar dashes in a straight line and drags the nearest ally or enemy champions in 150 radius around him at skill cast. At the end of the dash it deals damage(magic) and slows enemies by 25% for 2 seconds.

W: Seeping Vanguard

Cost: 70/75/80/85/90+(5% of Current HP)

Shield: 90/115/140/165/190+(40% Qu' Shar's Armor and MR)

Passive: Qu' Shar gains permanent Armor and MR at champion kills or assists. +3/4/5/6/7.

Active: Qu' Shar surrounds himself with mystical powers from the void for 5 seconds and if the shield is destroyed it deals damage(magic) equal to the shield strength in a 650 radius around him.

E: Call of the Void

Cost: 60/85/100/115/130

Duration: 1/1.25/1.50/1.75/2

Damage: 100/130/160/190/220+(50% of Qu' Shar's Armor and MR)

Active: Qu' Shar resonates letting out an enticing howl for 2.5 seconds in a 500 radius around him. Enemy champions around him get stacks every .5 seconds at 3 stacks they get enticed to Qu' Shar unabling them to attack or cast skills. Minions and monsters are damaged(magic) over the duration, deals half damage to champions.

R:  The Void is Unleashed

Cost: 150/125/100

Damage: 30/50/70(Magic)

Damage:10% of Qu' Shar's Armor and MR(True)

Damage Reduction: 10/15/20%

Active: Qu' Shar unleashes the power of the void for 10 seconds. In 500 radius around him he deals damage every second(magic and true). He also gains damage reduction over the duration.