Talk:VPBE/@comment-24023648-20140609201737/@comment-24430045-20140610173555

@Freeze145: Yes, and snares also "silence" all movement-related abilities (blinks, dashes, etc.). A move that stops the opponent from using those without forcing them to stand still too would be a new form of CC, like the OP said.

@StorocnekXx: Because if they did give her an interrupt on her Q, her Q would be far too similar to Kass's. Single target magic spell that shoots an orb at the enemy and interrupts? She has all the CC she needs as an assassin in her E. The Q silence just forces any enemy she jumps onto into a helpless state as she just pounds them with damage. That's very anti-fun, to feel like there wasn't anything you could do to stop her from chunking your HP with no exchange potential.