User blog comment:KaptnKrok/Urgot - A Discussion!/@comment-24966592-20150307151521

I definitely agree with you on the design/voice things. He's kind of this fat, slimy blob at the moment, not a terrifying half-man-half-warmachine. His voice is also great; one of the best fits. But as Ohatsu says, the ult really doesn't fit his theme, or even wih his current kit. Everything else works well in tandem and promotes a long range sniping role, but then you have this ultimate that puts you in the middle of the enemy team.

My thoughts:

Riot should decide which way they want to go: Tanky bruiser (Keeping ult, changing other abilities) or keep the sniping/mid range kit. Then they can see what they want to change. As for following theme, I think Urgot could use Health as his resource. He is constanlty in pain and in his splash, you can clearly see that there are tubes sticking into his body. I think it would make sense that he uses his own body fluids to propel his machinery, among other chemicals. I kind of want Urgot to be skinnier-not more muscular; I agree he shouldn't be buff-but thinner and more agile (If they go for a tankier approach, or maybe remodel his as more of an assasin) His design is spider like and he has this one claw hand. To amp up the fear-factor in game, one ability could be like Naut's hook where he shoots his hand out and jumps to the target. Another ability could be to latch onto the target and start cutting them up. Then maybe a fearing ultimate, where everytime he kills a target, they explode and fear nearby enemies? I'm really just rambling at this point, but I think it could be interesting! Maybe something having to do with his acid charges? That's a pretty horrifying way to go out.

Thanks for putting this post up; I think Urgot is a champ that has a ton of potential and it'll be fun seeing what other people think of!