User blog comment:Alien Paranoid/Volibear: Champion rework/@comment-5035765-20161105044848/@comment-26902312-20161105091927

Thanks for feedback :)

If this rework would hit his jungle, there is always possibility to buff it.

Anyways, his Q is not used to clear faster, and switching Q and E gives you more damage over old E (More damage per second as AoE).

Q is mostly used for ganks but once u are in, enemies have thousands of ways to kite you, so increasing its CD but increasing fling duration makes it more impactful + new E passive adds new strenght once inside of battlefield (bears should be angry if u hit them).

I think W is the most unhealthy ability. If u are ahead, it deals to much damage against squishy targets, even at 50% maximum HP. Outside of jungle, W does visually no damage to tanks, fighters, tank supports, has long CD for single-target bite without CC + Volibear is not an assassin to execute ADCs. This change would give him more impactful tool to use in combat.

Nowadays, I don't see people playing Volibear. Before nerfs, he was picked every single game (Ranked/Normal,  im Diamond II). After nerfs, I played about 300+ games on SR, not a single Volibear was picked. Only I did pick him 1st time after nerfs, since his only strenght (W) is gone, he is pretty much useless. I would pick 10 other tanks instead of him if I would like to win or have fun. I don't find reworking this guy a problem. Good LOL players like change and like to learn new stuff. This would make him pretty much the same (Go in with E, fling them, Q them, AA, bite them  and press R). More lightning (new Q, innate) and more slams, bites is more fun to me, than relentlessly autoattacking your prey till you can kill them with W.