Talk:Ezreal/@comment-74.15.234.202-20110828180143/@comment-3532889-20110831160640

Well, talking strictly from an AD standpoint, neither W or E do any significant amounts of damage. however, the key thing is that by leveling up W, you are increasing the cost of your burst by a whopping 60 mana for only 30 more magic damage, and a 20% AS reduction on hit. At level 4, by choosing to level E instead, you do slightly less damage overall, but you save that mana and get CDR reduction on the E, which MAY save your life in a pinch. after level one, E doesn't scale in mana cost, so it's only natural that one would pick it over W.

Not only that, but I don't like the W as a move overall. it's fairly shortrange, and hard to hit with, the AS reduction is marginal at best, which considering only about half of your opponents really benefit from AS anyway, furthers the argument that it is situtional. damage from the E is more reliable in my opinion, but again, it's not really important.

On the flip side, in addendum to what Shallsnuffit said, if you are using AP, it is a smart idea to take advantage of every aspect that AP affects. I can see W being an interesting move to get if you are build hybrid or AP. However, that's not to say it isn't still a huge mana-hog for what it costs.