Talk:Irelia/@comment-213.202.103.42-20120806112133/@comment-67.85.218.207-20120808050451

nah OP is right, they designed Irelia with too much in mind and it fell short in the end, albeit strong in solo queue/blind pick, she's good because she's as team dependant as other champions (same reason Garen, Renekton, and Darius are strong in solo queue/blind pick), she's overwhelmed in higher level gameplay.

Her abilities are too spread out, while dealing a fair amount of Physical, Magic, and True damage, she doesn't really shine anywhere in particular. she has a dash, a stun and free sustain. but her sustain is very situational (only good when the enemies group together), the stun is situational (can only stun enemies with higher health) and the dash is situational (you have to choose between getting the cooldown on the dash or waiting for it to kill the enemy for a refreshed cooldown)

She's strong, but situational as fuck, her abilities are really good but at times they don't synergize with themselves.

Also she has an overpowered passive