User blog comment:GutsyTick/CC: Siago, the Ardent Reinstator/@comment-6292556-20150615105438/@comment-26044269-20150615114843

Well firstly, I must say that I'm sorry to disappoint you but the ability names are just made up words, all of which I made up on the spot really.

Also, yes, you basically have all the concepts of each individual ability correct, except for W and R; W actually knocks down allied champions who are airborne, not enemy champions, and R does not cause enemies to share damage + healing, but rather give copies of the damage + healing they receive to other linked enemies. For example if A and B were linked and A was to receive 1000 damage, the damage wouldn't be shared among them (as 500 + 500), but rather, B would also receive 1000 damage.

Now as to how Siago would actually play; Siago was designed from the very get-go (since the passive was the first part of the kit in which I made) to be a DPS mage who would be capable of employing brief, but concentrated bursts of movement in order to reposition hirself for either better usage of her Qs or warding herself from danger (due to her low range for a mage). This would mean that whilst Siago may be mobile in the most critical of moments when played properly, Siago would be very vulnerable to almost any forms of threat due to her low base ms and range when her passive is down (higher than average health for a mage was given to slightly offset this); hence allowing for moments in which Siago is strong and moments in which Siago is extremely weak (as both hir dps and mobility is dependent on hir passive).

So basically Siago is centered around kiting with Q and using W, E, and R as utility abilities. A powerful, ableit very telegraphed and easily avoidable combo would be to cast R with W, linking enemies locked down by W, whilst also activating Q from a favorable position and casting E on them.