Talk:Jungling/@comment-4331179-20131213092048/@comment-4331179-20131215102037

Ok, You made me look at both tables again with a fresh eye. And I have to admit "prettier" is not the appropriate word here. I meant the one on "monsters" is better structured -and that often means prettier to my programmer's eyes :).

But let me explain, and take the Lizard Elder camp as an example. I think it has some defaults :
 * the lizards icon and template is repeated in the first and last columns ; this makes things a little confusing visually, especially with the Blessing of the Lizard Elder buff; I think there should be a way to easily distinguish between the big monster and the small ones
 * the columns for respawn and spawn are too wide when compared to the rewards column widths
 * Gold and experience rewards should be more clearly distinguished, maybe by putting them into distinct columns, or writing the unabbreviated word ("gold" instead of "G"), or adding an icon -is there no icon for the experience and gold in lol, btw?
 * the plus sign ("+") is unnecessary in the rewards column, rewards obviously being additions
 * I like my table cells with borders :)

Additionnally, I think there should be a "total monster camp gold" information added somewhere, and maybe we could even calculate something like a "theoretical total camp gold value per minute if farmed on every respawn" (what, is that too long for a column name?).

About the sorting columns thing: I think this would be useful to junglers -it would be, to me- to know which camp has the most value -esp. if we add the "total gold" columns I suggested above.

I totally second you on the monster statistics/reference thing. Still, I think it would be good to add a link to the Monsters table, for exhaustivity and easier update tracking.

Final point : I'm sorry my english phrasing is not as distinguished as yours (I love your "Subjectivity aside" and "therein"), but this is not my native language. thx 4 ur gud speaks, makes debating a pleasure!