Talk:Twisted Fate/@comment-79.168.138.170-20120205160452/@comment-4741157-20120212114020

I gotta agree here...

He doesn't really need much of a damage buff. AP Twisted Fate has ratios on the lower side, but they are low-mid cooldown mininukes with nice bonus effects.

AD Twisted Fate is ok as a semi-carry, kinda like how AD Teemo can end up. However, you're throwing away a great poke skill, and a great mininuke.

If he were to get a utility buff, I'd say that reducing Gate Cooldown would do it.

At most, putting Gate back as "E" with the old cooldown schedule. Now it isn't global, it's no-where near as ridiculous as the old gate. With the reduced range, it's like a super-long cooldown channeled blink ability. Ten times the distance of other blinks, but Ten times the Cooldown, 2 seconds extra Channel AND a warning system built in for your enemies.

Still, I admit that would be starting to push it.