User blog comment:Mineko Charat Lucky/I propose that Flash should really be reworked/@comment-5877442-20130811210121/@comment-5877442-20130812175015

A class of character can be limited to a type of boots, sure. But I wanna see how many carries, mages, junglers, tanks will still take their normally desired choice of boots (zerks, sorcs and merc, respectively) over essentially Flash. I'm talking about 10/10 people in a game will buy these, simply because they are so useful.

(On a side note, reworking Flash into an item is a viable idea, just not onto boots. You can have an eg 3500 gold item with a few other benefits and Flash on it as an active.)

It'll kill (not neccessarily kill, but rather balance out) mobility on mobile champs at the moment. No matter how many gapclosers though, everyone wills till take this.

Rather than looking at offensive spells right now, I wanna look at escape ones, as a substitute for Flash, first. Ghost, first of all, can certainly be buffed to match the usefulness of Flash. A simple MS boost and longer duration can make it viable straight away. If still sub-par, you can begin adding extra effects onto it. Perhaps a higher starting percentage (say 80%), which decays to say 20% over the duration. This means the escape speed will be much more similar to Flash and give a significantly higher escape rate. Anyway, this is just a suggestion for an extra effect-there may be many more better ones than this.

Flash v offensive spells is weird. All Flash is, is a gapcloser. No damage or anything. Ignite is fine right now-it's very useful and is still popular enough. Exhaust can just be buffed in terms of slow. That's it! It can be made into a near stun and don't tell me that's not effective enough to challenge Flash's usefulness.