Talk:Infinity Edge/@comment-115.64.114.172-20130314053648/@comment-4937115-20130619193931

Well, let's see. Let's assume that normal AD plus runes plus masteries gives a reasonable 160-170 AD at lvl 18.

-4 of these = 280 AD, for a total of 440-450 AD

-4 of these = 100% crit change

-Crit multiplier = 2.55 or 2.6 depending on wether you're ranged or melee.

That gives you roughly 1120-1150 damage for ranged champs, and roughly 1145-1170 for melee champs.

Let's take an extreme example. LvL18 Caitlyn with as much AD as possible from masteries, a full page of crit damage runes, Elixir of Fortitude, Baron buff, 4 IE's, 1 Bloodthirster, 1 stacked Sword of the Occult, and allied ability bonuses (20-GP, 50-Janna, 20-Sona, 35-Taric) will end up with:

526AD

100% Crit Chance

305.51% Crit damage

Which would give every single attack 1607 damage, and every headshot-empowered attack against champions 1807.

-Rigi, why not stack Bloodthirsters instead? Because we are trying to reach 100% crit chance.