Talk:Ekko/@comment-24496127-20150713025247/@comment-24496127-20150727023748

Really? I would do the complete opposite, I would remove the slow on his passive, and make his q slow strong enough that you can't outrun it. Without his Q slow it would also be really hard to hit your w on a target that can see you. Although I feel like impossible might be the better word, since it's already really hard even now.

Some small buffs to his q's ratio but nerfs to his base damage would also make him scale much better, and help get rid of the tank builds that are used over Assassin Ekko. I don't mind off builds, but tank Ekko seriously ruins the entire feel of the character, and just removes a ton of counterplay that Ekko is meant to have. Also E ratio could seriously be higher. Nothing significant, but just slightly raised.