Talk:Sona/@comment-201.58.217.94-20120205153915/@comment-4659726-20120209090253

On the topic of AD carries which somebody mentioned. The reason they are nerfing them is that riot has realized that nerfing supports into oblivion won't solve "0 Cs". It will just push that role onto the next viable champ with less farm, see Support GP. When I say 0 CS I don't mean it as a problem, it is in fact something interesting to build around, As a support player I love items as much as everybody else...but less support items makes me have very few and fun itemization options. A good addition recently was Locket.

Riot wants to change the "stale meta" while I personally have no problems with the current meta because it makes many many champs viable. I understand if they want to change up bot lane...but they seem to realize that AD carries scale HARD off of items, doing so much more damage than say casters, or tanky dps. This really is their only option left sadly, and as much as I am sad to see my AD carry buddies leave (why sivir why D: we used to troll so hard back before taric and sivir remakes with infinite pushing!)...I am sure somebody will replace them bot if the meta really changes. Though that is highly unlikely, ranged dps have an advantage not only because of hard item scaling...but the fact they are RANGED. And can do damage from pretty far.

The general idea of buffing supports is essentially different from buffing AD carries because supports cannot "Add" to the team's power, they instead "Multiply" the team's power. Hoping that number becomes one that is above the opponent's number. In short, IF you buff AD carries. They start being super OP and carrying games even easier. You buff supports, and they help their team better, but unless you change kits or add MORE CC to CC heavy characters then they won't "win you the game"....Though janna may be an exception, that Q really is way good imo. Saved so many ppl and killed so many enemies as a result of them being knocked up for my allies to get them.

Specific support "BUFFS" may include(speculation, would need actual testing to see effects)...Increased janna base Shield because it needs to compete with sustain into later in the game, giving taric a 1.75 sec stun instead of 1.5 because 1.5 just makes it like sion's w/o damage and lots of taric players miss the 2 sec stun. (Would not be OP on taric since it is his only CC and it is TARGET..probably). Other support buffs require more drastic measures, like Karma. I heard an idea for her working off energy but...karma is karma. Probably needs a rework.