Talk:Master Yi/@comment-27199358-20151112061353/@comment-26203093-20151114185608

Yi is better at one to one combat than teamfights, and teamfights aren't happening because pushing as master yi is like sending a jackhammer on the turrets. It's hardly a reason to keep the multihit interaction as it is, especially when master yi's one on one strength is so high, turrets - the things that are disappearing so fast and making the games end so fast - disappearing is letting yi just run people down when he's at his strongest. A lot of assassins are strong now because of this, despite the item balancing, but not a lot of them have a 9 hit lategame interaction to fall back on.