VPBE

Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:



General

 * Ally Skin Preview
 * In champion select for matchmade games, you can now see which skins your teammates have selected.


 * Skin Collections
 * Story blurbs were added for a lot of skins. These short descriptions can be found in the skin viewer.

Game

 * Minions
 * Minions now have an inventory with cosmetic items that explains game mechanics and buffs.
 * This unit takes 30% less damage from turrets. They're a little stinky, but effective.
 * Affects siege minions and super minions.
 * This units takes per turret shot. Go hard or go home.
 * Affects melee minions.
 * This units takes per turret shot. Maybe go a little less hard.
 * Affects caster minions.
 * This unit takes reduced damage from AoE effects. Anything can be used as armor if you pile it on.
 * Affects super minions.
 * Grants nearby minions 70% increased damage, 35 magic resistance, and 35 armor.
 * Affects super minions.
 * This unit takes reduced damage from AoE effects. Anything can be used as armor if you pile it on.
 * Affects super minions.
 * Grants nearby minions 70% increased damage, 35 magic resistance, and 35 armor.
 * Affects super minions.
 * Affects super minions.

Champions

 * Explosion can only trigger on large monsters instead of any monster.
 * Explosion can only trigger on large monsters instead of any monster.
 * Explosion can only trigger on large monsters instead of any monster.


 * Health ratio reduced to from.
 * Empowered health ratio reduced to from.
 * Health ratio reduced to from.
 * Empowered health ratio reduced to from.


 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Stats
 * Base attack damage reduced to 61 from 63.
 * Attack damage growth increased to from.
 * Bonus attack speed can no longer stacks.
 * Removes the attack speed cap for 6 seconds.
 * Bonus attack speed increased to % from %.
 * Bonus attack speed scaling with her level.
 * The first attack after switching from rockets to minigun comes out within seconds of swapping instead of waiting for the full attack timer.
 * Rocket attack animations updated to be more dynamic.
 * Bonus attack speed scaling with her level.
 * The first attack after switching from rockets to minigun comes out within seconds of swapping instead of waiting for the full attack timer.
 * Rocket attack animations updated to be more dynamic.


 * Bonus AD ratio reduced to from.
 * Bonus AD ratio increased to from.
 * Evolved Reaper Claws cooldown refund increased to 60% from 45%.
 * Bonus AD ratio increased to from.
 * Evolved Reaper Claws cooldown refund increased to 60% from 45%.
 * Evolved Reaper Claws cooldown refund increased to 60% from 45%.


 * AP ratio reduced to from.
 * Cooldown increased to seconds from.
 * AP ratio reduced to from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * General
 * New splash artwork for, , , , , and.
 * New splash artwork for, , , , , and.


 * Stats
 * Base attack damage increased to 70 from 67.
 * Well Fed now also grants  bonus magic damage on basic attacks per stack, up to   at 5 stacks.
 * Now also grants for both targets, capped at.
 * Well Fed now also grants  bonus magic damage on basic attacks per stack, up to   at 5 stacks.
 * Now also grants for both targets, capped at.
 * Now also grants for both targets, capped at.


 * Being during the march.
 * Cooldown increased to seconds from.
 * Being during the march.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Mana cost reduced to from.
 * Mana cost reduced to from.
 * Mana cost reduced to from.


 * Bonus attack damage reduced to from.
 * Bonus attack damage reduced to from.
 * Bonus attack damage reduced to from.

Items

 * Quest gold value reduced to from . Still requires to upgrade to .
 * Favor is upgraded to Emperor's Favor making champion takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
 * Quest reward now grants the active with 3 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.


 * - Removed
 * Removed from the game.


 * Quest gold value reduced to from.
 * Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
 * Quest reward now grants the active with 3 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
 * Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"


 * - Removed
 * Removed from the game.


 * Limited to 1 gold income or jungle item.
 * Limited to 1 gold income or jungle item.


 * Limited to 1 gold income or jungle item.
 * Limited to 1 gold income or jungle item.


 * Quest gold value reduced to from.
 * Favor is upgraded to Emperor's Favor making champion takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
 * Quest reward now grants the active with 3 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
 * Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"


 * Quest gold value reduced to from . Still requires to upgrade to .
 * Spoils of War healing is reduced by 50% if the item wielder is a ranged champion.
 * Shield Battery, a permanent shield for health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates  shield value.
 * Quest reward now grants the active with 3 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.


 * - Rework
 * Renamed Remnant of the Ascended from Eye of the Oasis.
 * Quest gold value reduced to from.
 * Favor is upgraded to Emperor's Favor making champion takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
 * Quest reward now grants the active with 4 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
 * Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"


 * - Rework
 * Renamed Remnant of the Aspect from Eye of the Equinox.
 * Quest gold value reduced to from.
 * Spoils of War healing is reduced by 50% if the item wielder is a ranged champion.
 * Shield Battery, a permanent shield for health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates  shield value.
 * Quest reward now grants the active with 4 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
 * Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"


 * - Rework
 * Renamed Remnant of the Watchers from Eye of the Watchers.
 * Quest gold value reduced to from.
 * Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
 * Quest reward now grants the active with 4 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
 * Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"


 * - Removed
 * Removed from the game.


 * Echo base damage increased to 80 from 60.
 * Echo large monster hit mana restoration increased to from.
 * Echo large monster hit mana restoration increased to from.


 * - Removed
 * Removed from the game.


 * Quest gold value reduced to from . Still requires to upgrade to .
 * Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
 * Quest reward now grants the active with 3 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.


 * - Removed
 * Removed from the game.


 * Quest gold value reduced to from.
 * Spoils of War healing is reduced by 50% if the item wielder is a ranged champion.
 * Shield Battery, a permanent shield for health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates  shield value.
 * Quest reward now grants the active with 3 wards in stock.
 * Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
 * Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
 * Completing the quest permanently upgrades to  and  to.
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
 * Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"


 * - New item
 * Basic item.
 * + per 10 seconds, +5% cooldown reduction.
 * Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant or restore  (minimum 10). Cannon minions will drop a coin as long as you don't kill them.
 * Grants.
 * Earn using this item and upgrade to .  Favor is upgraded to Emperor's Favor making champion  grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Finished item.
 * + per 10 seconds, +450 health, +100% base health regeneration, +10% cooldown reduction.
 * Melee basic attacks execute minions below health. Melee autoattacks that would proc Spoils of War gain 150 bonus range and slightly increased . Killing a minion by any means heals you and the nearest allied champion for 50  health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user. Recharges every 30 seconds. Max 4 charges.
 * Grants.
 * Earn using this item.  Shield Battery, a permanent shield for  health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates  shield value.
 * Grant a shield to yourself and an ally equal to for 4 seconds. After 4 seconds, the shield explodes to  nearby enemies by 40% for 2 seconds (60 second cooldown).
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Advanced item.
 * + per 10 seconds, +20 ability power, +10% cooldown reduction, +50% base mana regeneration.
 * Grants a charge every 10 seconds, up to 3 charges. Damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge deals them 18 bonus magic damage and grants . Killing a minion pauses Tribute generation for 8 seconds per minion slain.
 * Grants.
 * Earn using this item.  Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Finished item.
 * + per 10 seconds, +60 ability power, +10% cooldown reduction, +50% base mana regeneration.
 * Grants a charge every 10 seconds, up to 3 charges. Damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge deals them 18 bonus magic damage and grants.
 * Grants.
 * Earn using this item.  Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
 * Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions (4500 range). Ghosts enemies on contact and  them by 40% for  seconds (90 second cooldown).
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Advanced item.
 * + per 10 seconds, +50% base health regeneration, +10% cooldown reduction.
 * Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant or restore  (minimum 10). Cannon minions will drop a coin as long as you don't kill them.
 * Grants.
 * Earn using this item.  Favor is upgraded to Emperor's Favor making champion  grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Basic item.
 * + per 10 seconds, +75 health.
 * Melee autoattacks execute minions below health. Killing a minion by any means heals you and the nearest allied champion for 15  health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user and consume a charge. Recharges every 40 seconds. Max 2 charges.
 * Grants.
 * Earn using this item and upgrade to .  Shield Battery, a permanent shield for  health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates  shield value.
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Basic item.
 * + per 10 seconds, +10 ability power, +25% base mana regeneration.
 * Grants a charge every 10 seconds, up to 3 charges. Damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge deals them 13 bonus magic damage and grants . Killing a minion pauses Tribute generation for 8 seconds per minion slain.
 * Grants.
 * Earn using this item and upgrade to .  Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Finished item.
 * + per 10 seconds, +45 armor, +175% base health regeneration, +10% cooldown reduction.
 * Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant or restore  (minimum 10). Cannon minions will drop a coin as long as you don't kill them.
 * Grants.
 * Earn using this item.  Favor is upgraded to Emperor's Favor making champion  grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
 * Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates.
 * Grants nearby allies +40% movement speed for 3 seconds (60 second cooldown) (600 range).
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.


 * - New item
 * Advanced item.
 * + per 10 seconds
 * Melee autoattacks execute minions below health. Killing a minion by any means heals you and the nearest allied champion for 40  health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user and consume a charge. Recharges every 30 seconds. Max 3 charges.
 * Grants.
 * Earn using this item.  Shield Battery, a permanent shield for  health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates  shield value.
 * Twisted Treeline.
 * Limited to 1 Gold Income item.
 * Limited to 1 Gold Income item.

Runes

 * Armor ratio of.
 * Bonus armor increased to from 20 at all levels.
 * Magic resistance ratio of.
 * Bonus magic resistance increased to from 20 at all levels.
 * Shockwave base damage reduced to from.
 * Shockwave health ratio reduced to from.
 * Shockwave damage now scales with.
 * Shockwave damage now scales with.
 * Shockwave damage now scales with.


 * Bonus damage reduced to 7% from 9%.
 * Bonus damage reduced to 7% from 9%.


 * Minimum ranged attack slow increased to 30% from 20%.
 * Minimum melee attack slow increased to 45% from 40%.
 * Maximum melee attack slow increased to 55% from 50%.
 * Freeze ray slow increased to 60% from 50%.
 * Freeze ray slow increased to 60% from 50%.


 * Damage reduction on ranged champions reduced to 40% from 50%.
 * Healing reduction on ranged champions reduced to 40% from 50%.
 * Healing reduction on ranged champions reduced to 40% from 50%.


 * Cooldown increased to seconds from 45 at all levels.
 * Base shield strength increased to from.
 * AP ratio increased to from.
 * Bonus health ratio increased to from.
 * Bonus health ratio increased to from.


 * Maximum bonus damage reduced to 11% from 12%.
 * Maximum bonus damage reduced to 11% from 12%.


 * Ability costing mana or energy being refunded.
 * Now also restores mana.
 * Missing mana or energy ratio increased to 10% from 8%.
 * Cooldown reduced to 60 seconds from 75.
 * Cooldown reduced to 60 seconds from 75.


 * Bonus gold on takedown reduced to from.
 * Bonus gold on takedown reduced to from.


 * Ward duration reduced to seconds from 180 at all levels.
 * Ward duration reduced to seconds from 180 at all levels.

Upcoming

 * Champion Update Schedule
 * 1)  - Visual and Gameplay Update
 * 2)  - Visual and Gameplay Update
 * 3)  - Gameplay Update