Talk:Skarner/@comment-1876049-20150807145015/@comment-26203093-20150807172616

the reduced cooldown actually makes CDR even better. 1 second cooldown reduction per hit is more valuable the lower the cooldown is. 1.5 second cooldown means means using q once, auto attacking and only waiting 0.5 seconds. at 2.5 it's either 1 auto attack and 1.5 seconds, or more likely 2 auto attacks. attack speed makes the math iffy since averages don't matter due to remainders getting cut, but cdr is more valuable than especially with the current fracture situation which essentially means you reduce the cooldown by 2.5 per target hit... which the more I write seems more and more ridiculous. It essentially means if you hit 4 targets, there is no cooldown.