Talk:Maokai/@comment-7709681-20170420000538/@comment-30517000-20170420060424

It really looks like they nerfed the tree to the ground, right? even on the sustain field, 11% every 20 seconds is still less than the old 7% with no CD, mostly on teamfights where the treant is supposed to play.

They seem to have moved his damage towards Maokai's E but that skill feels luckluster since the nerfs imho. It delivers on Riot's intrest of moving the damage on tank champions on unreliable skills tho.

With medium nerfs to he's passive, same Q (which is already pretty weak since a couple of patches ago), HUGE nerfs on his W and meh buffs to he's E it sounds as he will be unplayable. However we should probably wait and see, I feel like they are going to buff him before the changes go live.

Still, I like the ult. It certainly won't make up for the rest of the changes, but the new ult feels more rewarding than the previous ult even thought the AoE %reduction was clearly way stronger.

The one thing I don't get is why the nerfes. Mao was doing pretty bad, am I wrong? I played him a couple of times after the big nerfs and he felt weak. Hell, even op.gg shows a 45% winrate on the treant, number 52 on 53 toplaners. Why would they make the decison to bring his numbers down even more?