Talk:Ryze/@comment-3342434-20110501163643/@comment-3457312-20110503215301

Really? I thought GP was actually reworked/buffed. Sure, Parrrley took a little hit but it wasn't by much, and besides it got a -1s flat CD reduction! Think of it this way, in 30 seconds, you can fire off Parrrley 6 times; pre-patch, just 5 times. You can do all the science and figure out which way nets more damage, but I don't mind have more chances to crit-Parrrley even with the small cut in bonus damage.

I always knew his creep deny would be removed; it never seemed consistent with the game, in part because creep denying was removed all together from games like dota and hon. And you get AD now, some to mitigate the Parrrley's bonus damage loss. Again, seems like a move for consistency; being able to cast anytime, anywhere.

And I like his new ult, less reliance on chance; guranteed slow, more chance to damage with bigger cannonball aoe albeit damage cut.

I still think he's strong, and I think this post should've been made in GP's page :P