User blog comment:Tridan V2/Vazuul, The Deadeye Rifleman/@comment-24420226-20160106214229/@comment-10768370-20160108202453

The missile speed is a tricky one, I really want the bullet to take slightly longer than a second to get there. So that enemies with a movement of a tad lower than still can dodge it, but to make it important to have SOME mobility like boots or  to be able to counter his ulti.

The vision thing you mentioned might need to be fixed... What about him only being able to declare a shot in an area he has vision from? That should make it easier, but how far would the bullet fire through if he declared a shot at say, Should the bullet still go on or stop at that vision point?

Also, I was doubting to make his ultimate longer, but I really wanted him to have that on-the-move feeling of being able to unpack & repack fairly quickly. I could higher the minimum duration of longer if that would help it?