Talk:Cassiopeia/@comment-27364198-20160206025346/@comment-24055932-20160207051319

So you're telling me melee champs have a hard time the first few levels vs. ranged ones? That's good to know.

Another thing: Unless you make some really dumb mistakes, Cassiopeia doesn't even have the mana to kill you level 2.

And of cause Cassiopeia has her own weaknesses to be played around. Her only CC is gained at level 6, can be dodged. She has no dash, and is a dps-type, so countered by burst. Unlike regular marksman, she can run oom and thus lose her main source of damage, or miss her poison, or shoot an unpoisened target. Especially since QSS removes poison effects, and causes your E to go on a full cooldown.

And that's only a bit of her weaknesses. Her waveclear is weak early game, and her roaming sucks (not like you'd even want to go into the dangerous jungle where they can pick you up easily). If she goes Tear + RoA, she won't build MR/armor for a long time, so build penetrations - they'll pretty much negitate her built HP. If she uses her W for farming purposes, she becomes extremly fragile to all ins (especially flash all ins, try one over a Q of her). If she doesn't put W for farming, you can either push her in, or she can't harass you with Q.

Honestly, you claim a 73% winrate but at the same time throw around accusations and don't seem to know her weaknesses.