User blog comment:Doc Tam/Meridith, the Lover's Vengeance/@comment-86.8.9.144-20120823225129/@comment-4434378-20120824021723

Okay piece by piece:

Q - I'm attached to the double strike, since it fits her style of having multiple arms. Her ability to stick to a target is about Garen tier, not really all that great, and so stripping her of the speed boost would make her more kitable than Olaf. I might consider reducing the damage, but honestly its not that high and it doesn't have bonus scaling.

W - Right, thats the point. Morgana is a mage/support who builds AP so she can grant this massive shield to her carry late game. In this case it has a cleanse, bringing it more like a mini-olaf ult but with counterplay. In order to keep it from getting popped faster than a BVeil you need MR since building AP is foolish in most cases.

E - It fits the theme to give her a charm. Unlike Noct she has a much harder time getting to her target to land the leash on them, hence the slow.

R - Its her ultimate ability. Its not like a 5 sec silence is all that original anyway. Cho has a 3 second AoE silence, and Leblanc has a 4 sec Silence on a much lower CD.

Passive has been something I've been bouncing around. My original plan was for her to give an aura to her teamates (Taric style) that gave them Bladed Armor (mastery) vs. champions.

This passive does sort of fall off, but crit chance doesn't really scale off until you hit 50+% crit chance, and even then the extra chance is nice. Especially when facing that Tristana that pelts you all the way up to her.