Talk:Elise/@comment-24324564-20150904200557/@comment-15667791-20150916150500

Problem is, they're barking up the wrong tree. Until AoE, burst, reliable assassins find the trash bin, like your Zeds or Leblancs, there's no chance for a single-target, DPS-ish assassin who rarely picks up before such champions, and never outlasts them. She needs a lasting identity; Early-game oppressor is already taken, and making her fit that is going to take far more than a minor kit tweak... Sion scale or higher. She would need more instant mobility, less DPS, slightly more burst, possibly weaker CC, higher base stats, probably a proc system similar to any of the 3-hit champs out there (Why not? Transform kit surely needs something to keep it fluent...), and a better escape mechanism, because we can't have our assassins out of options, apparently, unlike our Elise.

Note that her DPS and her CC are likely the only things keeping her from hijacking one of those identities, and therefore securing an early game like those bursty assassins. Because of those two, the rest of the theme is drawn back to accommodate. So, since we're giving her such strong DPS and relatively strong CC, why can't we acknowledge that her kit was more intended for a later game champion (not a whole lot later... midgame strength), and fix her as such? Early game DPS will never succeed for early game when other assassins do exactly what they need to: kill the 1-2 champions involved in early-game fights before they can react.

If they're going to allow the enemy to react like in Elise's case, they can at least compensate her for it. I don't see where that compensation is.