Talk:VPBE/@comment-4290320-20141207225537/@comment-1330314-20141209020046

The problem with reverting Elise to on-release status is that, with the damage and scalings she used to have, she'd be able to work like every other assassin, except she'd also have hard CC, sustain, and survivability on top of that, and so would outperform the rest. There are certain parts of her that she could definitely keep (she should definitely be able to work like a mage in human form an assassin in spider form, given appropriate tradeoffs and gameplay), but also a lot on her kit that needs to be pared down if she wants to be good at what she does.