Thread:LivesByProxy/@comment-7709681-20170511223736/@comment-26815373-20170513195224

I initially had mixed feelings about her, but she is interesting...

Her passive has a ton of pieces, but about each one:


 * Her Guided By Faith is cool, but I can't see it becoming a thing, as it would lead to the community wondering why isn't ed. I like the idea of her seeing Shades of Light.
 * Merciful Fate is a lot to parse. In a champion spotlight we'd get the abbreviated version, but it's still so much. I'm intrigued by her Arms as a thematic element though.
 * Sight of the Goddess lets her know the position of the targeted enemy, and their wards and traps. That's some powerful information. I actually really like how she can see through their field of sight and the Shades of Light are seen through their wards. on the Vizer's basic attacks seems really strong but I'm assuming it illuminates enemies for her, correct? (If the Vizer is her ally.)

Her Q I like well enough - I'm not sure why she needs two separate Q abilities though. Either seems strong enough on its own. Maybe creates some interesting gameplay where she has to stay away from her Vizer in order to spam her 1st Q for poke. The 2nd Q lets her outplay with its dash and slow, and I like that.

Her W is interesting. I like the theme surrounding it. is fair, the knockforward effect is a bit weird... but then you says its a knockback?

E, another mobility spell? I'm surprised to see her so mobile but... I like it. The active might be to similar to 's E, but I like the bonus effects of, , and that she breaks shields! An ability that breaks shields needs to exist.

With her R, I like the effect, I think it would look cool done correctly. I get that she fires 5 volleys of spears at the targeted areas, but the next sentence confuses me: "The hails initially land on the marked areas, then move in lines opposite to the cast's direction towards True Sight revealed enemy champions, repeating once towards their nearest allied champion." Explain please.

My major complaints / her faults are her extremely lengthy tooltips. She's not overly complex, but very wordy. I'm not sure how she could be slimmed down or what should be cut, if anything.

She reminds me of my Oracle, despite her being very different mechanically, they share a sort of similar theme. My guess is that Aenigma is meant to evoke a sort of primordial archangel? The 6 'arms' are like wings, her Rapturous Tongues is meant to evoke how angels supposedly know different languages and speak words that mortals can't understand or comprehend beyond an instinctual level - often going mad / crazy as a result. The Celestial Descent reinforces the angel feeling for me, while also implying that she's alien in the true sense - foreign, something 'beyond' the normal realm of experience. Last Eclipse is like the 'end of the world', the eschaton, and reinforces her 'divine' status.

Wanted to ask, what was your reason for making her? What inspired you? Do you think there's room for her in League?