Talk:Kennen/@comment-66.130.36.20-20110528201717/@comment-3358335-20110620202217

I start with Doran's shield as well. For some reason, that extra HP, armor, and health regen made a lot of difference in my early survivability. However, I have trouble against Le Blanc in the lane so I may need to switch that up for a and a couple of health pots if I know I am going to face a Le blanc in the lane. However, my laning strategy is mostly "poke poke" with my Q and W while using my Auto Attacks to last hit minions (Except for my "magic 5th" auto attack which I try to land on my opponent.) I also have trouble with aggressive Cait's in the lane, but haven't figured out how to deal with that yet other than hiding and porting back more often than I'd like. A and health pot may be the answer there. . . It's hard to tell, because I can beat bad or mediocre Cait's consistently, it is only really good Cait's that shut me down, so it is difficult to test.

However I roll with:
 * Marks: Magic Pen
 * Seal: Energy/5 regen per level.
 * Glyph: +AP flat (for that early damage that Rife mentioned. The reason I get flat is +10 AP at level 1 is more valuable to me than +30 AP at level 18.)
 * Quint: 2 Energy/5 and 1 increased MS

Masteries I roll 12/12/6 Which probably isn't the most efficient, but gives me a lot of everything I lack in other ways. Offensive: 3 Archmage's Savy and 1 in Deadliness. 4 sorcery and one in Archaic Knowledge And Burning embers. (To double that level 1 AP) Round it out with 2 in Alacrity. Defensive: 3 in Resistance, 3 in Hardiness 2 in Evasion. 2 in Harden skin. And 2 in Defensive Mastery (This one is underrated on Kennen, he is often in the thick of huge minion waves right from the start, drawing aggro from poking champs. Add in his defensive boost from his charge, and they just don't touch him with this mastery up.) Utility: Haste and Perseverence. The last two in Awareness (I spend a lot of time either mid or solo lane. . . Getting the jump on levels anyway possible is a good thing.)

However, like I said earlier, I don't recommend it to a lot of people it is a different playstyle than I see most Kennen's run. The focus is on CC rather than raw damage and CDR rather than big nukes. I don't get the big AP items until later when my opponents have committed to their builds. (Hopefully without much MR because I haven't been hitting too hard.)