Talk:Jarvan IV/@comment-57.73.7.145-20110617043453/@comment-89.167.76.163-20110617104940

With this build, you really should either go solo top or, in a dual lane, donate last hits to your team's carry. It's not your job to get tons of kills in either of those situations. On solo top, you are supposed to farm well, last hitting only and not let your opponent farm by using your Q's range, knockup mechanic to harass, Shield to absorb damage and superior lane sustainability and Gold gain from items. Let's face it, you won't do alot of damage when building Jarvan the TSM way, you're building tank here. It's your job to survive (or die for other, more valuable team members, like carries), use great initiating tools Jarvan has to set up kills for your team and survive team fights. In early game, high base damage of your Q should be enough to farm creep waves easily and harass people or even get some kills.

I'm not sure what do you mean by "useless" but farming well and surviving on solo top or being able to get some kills for your team with your combo/ulti is a pretty good early game. If you want to get alot of kills, it's neither build nor Champion for you.