Talk:Katarina/@comment-177.68.133.189-20130201132830/@comment-5920585-20130203102348

I guess the reason the damage reduction's duration was halved is because Riot wanted people to use Shunpo more strategically, as opposed to simply jumping in and able to soak up a great deal of counter-harrass with no large risk to themselves. Kat's entire engine is essentially built around risk-reward gameplay, but she was a little too powerful due to the fact that sloppy gameplay still worked in her favour. The recent nerfs will keep her in check; people are going to have to time the usage of Kat's abilities a little more effectively to exact her full potential now.