Talk:Kayle/@comment-178.166.54.236-20120615104934/@comment-2124153-20120615155754

AD strengths: pushing power, AOE damage, mobility, lifesteal sustain, more powerful Reckoning, better lategame scaling.

On-hit strengths: cheap items, added utility, tankier, good transition, better midgame.

Pick one based on what your team needs from you, and commit to it. Don't mix and match. AD relies on taking advantage of crit/AD/AS triple multiplicative scaling. Adding items that can't crit will undermine your power. On-hit equally relies on synergy between various items: Malady's MR shred increases Wit's End's on-hit damage, but doesn't do much for a Bloodthirster.