Talk:Kalista/@comment-1920550-20161128181112/@comment-4091261-20161210213536

Even so, I still find the changes to be good overall. It promotes the usage of actual marksman stats: lifesteal and. It's just that ironically does not benefit as much from actual marksman stats compared to on-hit damage. The fact that can rush  before  is also extremely important since  increases lifesteal synergy.

The problem with is that they totally fucked over her laning phase. Her item dependency is through the roof. Her rank 1 is a load of garbage. Her jumping mechanism is clunky since she doesn't have the boots and yet. This is exacerbated by the fact that losing early game is devestating since losing the first turret grants the enemy.

The only way I can possibly see being a thing is if her late game flexibility and power reaches a level that exceeds even. Otherwise, people will just choose since she has high capabilities throughout the entire game rather than a particular phase.