Talk:Perseverance (Season 2013 Mastery)/@comment-86.83.53.222-20121205202731

Olaf might benefit from this. He jungles at low health, but initiating fights, counterjungling or defending a jungle is dangerous at low health, so a little buff early game (besides his life steal) to gain some health between confrontations might be beneficial to his jungling capabilities. Also, champions that use health to use abilities (most notably Mordekaiser) will enjoy a little more sustain early game as this will act somewhat like a Athena's Unholy Grail but for health. Mordekaiser, again, deserves an extra mention as his shield will allow him to stay in lane even at lower health, and this item will increase Mordekaiser's sustain even more than Vladimir or Mundo as he can get to low health when faced with a gank pretty quick. Its use is very little end game, where even a single health regeneration item will completely outclass this item (even early game, you generally don't want to be low enough in lane for this skill to become truly useful).

But ya, it's not really a great skill, most champions will benefit much more from Durability, Hardiness or Resistance. One of the least useful additions in Season 3.