User blog comment:Pf987/A new champ concept I'm working on, based around minions. Is it good? WIP NAME/@comment-24862418-20151217014028

My kit is for a bug-control champion. But also something like a minion-mancer.

His role is a pusher, damage mage with the control of his minions. He has to use his Q to take control minions one by one. They will interact with his spell. All range units he control will atack his target. While all units he control will attack his target only when E is activated.

Passive: Whenever he kill a unit, he will create a bug at the unit corpse. The bugs die after 15 second of after being killed. The passive can be toogle off by pressing a button.

Similar to Azir, he can create a hive at the target ruins, spawn a bug every 10 second. The hive lasts 1 minute.

Can only create max 3/4/5 bugs every 10 seconds.

Q: Passive: Every unit he control attacks deals 5/8/11/14/17 magic damage. This increase by 20% (+10% for every 100 AP) for every unit he has, up to 200% (max 51 magic damage).

Active: Deal magic damage to a unit (friendly or enemy) and increase its attack speed by 30% for 3 second. If the unit is friendly, the damage is halved and the unit is under his control. Short cooldown.

This spell can also use to deny creep. His passive may push his lane too much so Q also helps him to reduce his pushing potential while reduce the enemy income. Can only damage non-champion unit.

W: Shoot an acid ball in the target direction, deals magic damage and penetrate magic resistance of the first unit hit by 15 for 2s. If the ball hit a unit, after 1s, every range creep he control also shoot a small acid ball at the unit, deals magic damage and slow for 20% (+10% for every unit attacks) (max 50%) for 2s.

E: Passive: His basic attack has poison, deals magic damage equal to 2/2.5/3/3.5/4% of the target current health.

Active: Increase attack speed by 40/50/60/70/80% in 6 seconds. All melee unit he control gains half of the bonus attack speed while basic attack deals 1% of the target current health as magic damage.

R: No idea. Maybe the ability to create a hive which spawn a bug every 6s.

The kit is inspired by Malzahar, Elise, Lulu, DotA's deny ability.