Talk:Kayle/@comment-70.179.146.87-20130205043616

Ok so I did some basic play testing against a 0 MR 20 AR enemy (Blue and Red buffs). These tests focused on comparisons between AP Kayle, On-hit Kayle, and Hybrid AP/Onhit Kayle. These tests also focused primarily on her damage from her E autoattacks as obviously her damage from her Q is best on AP. The tests also only change a couple of items as all three builds, in this test, used: Runaan's Huricane, Berserker Greives, and Nashor's Tooth. The damages listed in the test are based on enemies with full stacks of Kayle's passive and Malady where it applies. For AP Kayle (Rabadon's, Zhonya's, and DFG) she averaged 92 PD and 395 MD per hit with an attack speed of 1.8. For On-hit Kayle (Malady, BOTRK, Wit's End) she averaged 200 PD and 249 MD per hit with an attack speed of 2.09. For Mixed Kayle (Malady, Rabadon's, DFG) she averaged 92 PD and 445 MD per hit hit with an attack speed of 2.09.

As this shows there is some merit to a mix between on hit and AP items on Kayle depending on build. This test did not encompass AD Kayle nor did I use Guinsoo's. These tests may come in the future and i will reply to this comment if there is interest.

TL;DR - Malady rocks on AP/AS Kayle