User blog comment:LivesByProxy/Summoner Spells Redux/@comment-26378838-20151226195735/@comment-26378838-20151227030616

Thanks for the clarifications on Divination and Ghost and the change on Clarity.

Considering your Exhaust weakens champions by lowering stats, Stifle could weaken them by messing up mechanics. It has damage reduction and a casting time increase and I already suggested a specific channel increase, it could also increase the time between damage/heal portions within other channels (like Death Lotus and Monsoon) and even animations. I think it has the potential of being a spell tailored to counter champions that are very mechanic-reliant.

For my last question, I think I expressed myself poorly. Haste and Ghost seemed to me like adaptations of Master Yi's Highlander and Twitch's Ambush respectively, that's why I asked if there were any other abilities you thought could be interesting making a summoner spell out of them. As for new spell designs, one of the mechanics I'd like to see is spell bouncing (like a mirror reflecting a single ability back to its caster).