Talk:LeBlanc/@comment-4924564-20180307174551/@comment-26808509-20180314043559

If any squishy enemy later in the game is Close enough to a LeBlanc for her to use her normal W as damage tool, they are incredibly misspositioned imo. Thing is, they want LeBlanc players to actually hit their chain again, as this is the skill that has the most obvious potentials to be countered (by dodging).

It is true tho, that Q, RQ and E again can be cast in the matter of one second, but since the first cast of the Chain deals less damage, the chance that the target survives the burst is given (if you're not insanely fed) and this will leave you with either backing off and break your chain, letting the target off with low life (not a huge problem for an ADC with life steal) or to take the risk staying close till your chain detonates (this will leave you with the same "delay" as the current LeBlanc).

If you think about it, what they do wtih these changes is pretty smart. They give us back the old LeBlanc, but with a few tweaks that will actually make her similar to the current one. At least in the late game and team fight scenarios. The early and 1v1's will be just the same as the old LeBlanc but late game and Teamfight's will be as hard for her as current LeBlanc. No more Q+RQ to oneshot the ADC.