Talk:VPBE/@comment-26612064-20170215094809/@comment-24375936-20170219104425

The problem is, in the current state of the game, there will either be tank meta or armor penetration meta (or mage meta but it's independent on armor). We have seen these shifts last year at least twice. In my opinion the armor mechanic needs a large update, for example changing the armor - damage reduction equation at armor values close to zero to prevent lethality being stronger the more you have.