Talk:Skarner/@comment-24634861-20141224063618/@comment-24634861-20141230214920

Look at the changes guys. I made it so building different offense changes the way you play. Before I had it so that you could build differently and just play as normal but focus on a different form of damage. Now, if you build AD then the shield will be better, and you can focus more on sticking to the opponent in a teamfight. If you build AP then you get more sustain, along with more damage on Impale, but less on the passive. This alters your playing style so you want to get stacks on a foe before you ult them. I'm thinking of making it so the slow of Fracture actually does different things. For example: the slow scales off AP, and it reduces damage dealt to you by a percentage that scales off AD.