Talk:Nidalee/@comment-5111776-20120517005739/@comment-5111776-20120518171521

In my honest opinon, AP is much more viable for a team fight. On AD, you have to escape, on AP you have to avoid. Maybe that is the reason why AP is hard to master. But keeping that spear nuke up from a distance will damage hard even the tank if you have a Void Staff. And I might want to give that AS steroid to my carry rather than me, it can really make a difference. But overall, Nidalee isn't a champion for team fighting, her place is in the lane, pushing, destroying towers. But I really think that a great AP nidalee can change the team fight, helping your team if you manage to use her properly. If you can hit 2 spears before the start of the team fight (im assuming you know how to hit that skillshot really good, because you can't play AP on her if you can't hit with the javelin), you might ensure that it is a 4x5 team fight, which is awesome for your team. Honestly, there is no "better" Nidalee. Both can do a nice game if played by someone who knows what she can do, and knows how to play her. But maybe, something all Nidalee's players might know is to communicate with your team. Oh, and what about the Lich Bane? :)