Talk:Sejuani/@comment-5077844-20130924161441/@comment-15244341-20130926122543

Well. Her passive is as boring as it gets, specially the anti-slow part. Which is, honestly, pretty damn dissappointing. I'd much rather have some sort of mix of the old and new passive. Such as enemies getting slowed when damaging her, plus giving her the armor bonus, and it refreshes when she gets dealt damage. Also, while it was nerfed, she still has one of the most gamechanging ultimates in the game.

Honestly, I don't know what else to say to you. I didn't play old Sejuani as much as I do the new one and I honestly like both. For me, it is just really satisfying to play high CC champions. Riot might change something in the future though. Or may give us some insight to her passive's point. I just want to know why she would get that anti-slow stuff which she doesn't really need. I mean, it still makes her chasing okay, it just feels lacklustre and has zero in-game decisions going for it, something Riot seems keen to make emphasis on.