Talk:VPBE/@comment-3110123-20150810194717/@comment-24385282-20150812133308

I wasn't talking about letting your teammate die for the shut down, if that's the enemy's first (or second) kill it wouldn't be a shut down anyway. Presumably, Garen can only get the kill once the enemy has the Villain debuff on them - otherwise, his passive is not the cause of the "trolling," because whether he waited or not wouldn't be dependent on it.

This means that if he tries to help his teammate, his teammate has a chance of getting away, but likely the enemy does as well, or he tries to help his teammate but maybe his teammate tries to turn with him, gets killed, and the enemy gets away anyway because at this point they were likely backing off.

However, if he lets his teammate die since its the only assured way to kill the enemy, he either kills the enemy or the enemy gets away, but he's much more likely to kill the enemy. In both scenarios, his choices could cause his ally's death, but at least one of them increases his chances of avenging them.

On the one hand, yes, his ultimate does give him a benefit for letting his teammate die. On the other hand, assuming that said benefit was necessary to kill the enemy and that Garen has the knowledge that trying to help could also cause his ally's death, at least this way he has a Garanteed chance of killing the enemy so long as he can at least get in range to use his ultimate.