Talk:Nasus/@comment-28465461-20170204023740/@comment-26571846-20170731030039

Your Q idea is pretty fucked up, it should be 1 bonus AD per soul eater stack, but 1 stack on small minions and monsters and 2 from siege minions and large monsters. Base AD changed to 55~72, base armor and MR to flat 40 and 35 respectively, no scaling per level. Base health changed to 600~1700, with a stronger scaling early compared to late. No attack speed reduction on Q, that would be weird. Combine Whither into his Spirit Fire, and put hisapassive lifesteal into his W, that way you have to level points to get more lifesteal going from 12% to 22%. Remove the bonus overtime damage from Spirit Fire. Give him a new passive that reduces his basic attacks besides Q enhanced ones to deal 75% damage, but gives Nasus bonus movespeed, armor, and MR upon consecutively casting abilities within 2 seconds, stacking up to 10 times from 5~25.