Talk:Gnar/@comment-24536754-20140806043624/@comment-6281696-20140807094430

With max CDR his base CD's are still too high for trinity, at least without consistently catching the boomerang/picking up the stone.

I just expect that against decent opponents there'l be plenty of situations in which catching/picking up the thing would be detrimental because you have to take a detour and allow them to get away, or allow them to beat you to a pulp while you walk towards the thing. Especially against mobile or multiple opponents it's most likely going to be relativly unreliable.

As such I'm sceptical in how much trinity would be essential... Though I'd have to actually play with him to see if it's really a problem, but to be honest I expect trinity will not be essential since it makes missing/not picking up the thing even more punishing and you're usually better off reducing risk by having something that always works.