User blog comment:Willbachbakal/(CB1) Hannibal, the Dread Vanguard/@comment-7709681-20150324134330/@comment-1330314-20150324152746

Yep! Milo was an inspiration for Strife. I really loved the idea of being able to ride a vehicle and swap out ability sets as any champion. I feel there's a lot of different ways this can be explored, too: Strife is mostly and out-of-combat and initiation buff, Milo's Martag is a champion kit in its own right, and there are a ton of ways you could implement vehicles (you could even have multiple vehicles running around coming from a single champion).

War Engine is one of the balancing points I'm the least sure of on Hannibal's kit: on one hand, I feel Hannibal needs an impactful tank ability in fights to make up for his lack of an ultimate (Strife is basically his ult, but isn't a bonus you're going to use much in combat), and on the other I think I might have gone a bit overboard with the damage. Perhaps I should only have a percentage of the absorbed damage carry to his explosion. A big mitigating factor to this, though, is that War Engine is also a heavily telegraphed ability, during both its charging time and subsequent three-second countdown, so it's a lot of power with an equally large amount of unreliability.

Looking at the numbers you posted, I think I'll adjust Death Mandate a little.