Talk:VPBE/@comment-5877442-20131221231435

Could someone explain to my the reasoning for the sv nerf? I've been thinking about it for a long time and can't see any justification for it. So maybe the new sustain meta's op and needs to be nerfed. sv is a huge part of any sustainer's build. So why the nerf on cdr and not tankiness or healing power? It makes no sense whatsoever. Ok, perhaps, for some reason, the cdr on sv is op and so needs to be adjusted. Then increase the cost! I don't get why they feel they need to piss everyone off as your build now only gives 30% cdr instead of 40.

Also, there aren't many cdr items that can actually work well with bruisers and tanks now. So aside from jungling items, which are sold late game, a bruiser can build fh and sv. That makes 30%. So what next? Locket? No slot efficiency and your supp should get it. Cleaver? can only be built under specific conditions on some bruisers. Zephyr, Ghostblade and Gauntlet are incredibly situational.

It'd be good if Riot gave in-depth reasons for their balance changes.