Talk:Gangplank/@comment-6701708-20160724165203/@comment-26203093-20160725103241

The ult might have a little too much going for it. It's global, so you can assist lanes while being passive and farming, later you can cut people off, if your team is engaging, or stop engages by choking the whole lane and even if the frontline is able to run right up to your team, the backline is still slowed enough to potentially fuck up the whole engage, since the point of an engage is to get the whole team in a position to be effective or immediately kill someone. Not to mention it was already enough of a pain trying to engage on gangplanks team since you have to run through barrel zones, stop and pop them, and then keep running, or be hit by that 80% slow and nuke and just call it a day.

Thematically he's a pirate - mechanically... well I seriously can't think of how that kit makes any sense, so I guess I might as well label that part as pirate, too.

I mean: Let's see, he has a ranged targeted shot. Only does damage. ok, so he's basically got shitty poke. He has a heal and CC removal based on missing health - that's almost juggernaut thematic, but ok. He has barrels that let him zone like a control mage, and burst like a burst mage. What the hell is going on at this point? and he's got an ult the size of a lane that's global, lasts for 8 - EIGHT - seconds that deals either shit, or frustrating damage depending on exposure.

You reach a point where you've gotta ask what either his role or counter is supposed to be, because even though it seems to be assassins, you need to push him out of the lane and keep him out, not just kill him once or twice to consider it a win - like fighting nasus. Also, he's still awkward as hell to play as and against.