Talk:Warwick/@comment-4493770-20111127165610/@comment-98.180.53.249-20111130232950

I like to start Regrowth + Pot, then get a Philo for early mana. I always bring Tele, so I can go home and get that when I can. And because every team should have one. An early Catalyst that eventually builds into a BV can also be a good start if you don't need to use mana early. Against an easy opponent, I'll sometimes start mana crystal + 2 pots into an early catalyst and HoG. It just depends on how you feel about your matchup. The catalyst really helps you push *them* out of the lane.

As to a good build: Yeah, AD's kinda... trash. You could build him metagolem, but why?

So, I like to get Wriggles first against an AD or if my opponent is pushing the lane hard. If the opponent is magic damage, I start either an SV or Wit's End. The latter makes last hitting so much easier and helps against the lane being pushed, as well. I usually get all 3, though. While they're all inexpensive, they give you a pretty beastly mid-game. Depending on the enemy team, I go either Randuin's Omen (Ult in and pop it right after) or Frozen Heart, but I'm starting to like the Randuin's more and more. That and you can grab the early HoG if your lane is easy enough to handle. Late game extra damage luxury items include: Madred's Bloodrazor or Bloodthirster. However, I think holding onto the Wriggles and SV for awhile are great, as the former is *amazing* for Baron, combined with the Wit's End and your W, and the latter actually helps you live a lot more than you'd think, given WW's plethora of healing.

Boots: Sorc for more damage, Mercs in the majority of cases, tho.