Talk:Evelynn/@comment-65.30.12.24-20121103175408/@comment-4929329-20121104032305

If you want the logistics so that you're not exactly going in blind, then:

DFG is for the raw burst power it provides - it lets you roam and assassinate.

You max Q first for its ability to last hit/counterpush. E is second because W deals no damage and you don't really need that much chasing power with AP Evelynn.

Past that, decide for yourself. You may find success with uncommon items more so than traditional items!