User blog comment:JBox2D/Keltar/@comment-7481207-20140809222657/@comment-24090662-20140809234528

It's kind of implied by the fact that the CDR values given are higher than the CDR cap.

And actually the CDR cap is *technically* cdr from seperate sources: If you checked your champion's stats in U.R.F mode you'd notice that your Cooldown Reduction stat was 80%.

I don't want this to be separate from CDR because that would be overpowered as hell.