Talk:Tristana/@comment-7709681-20150113194058/@comment-25548760-20150115163938

I don't one one thing : they removed reset on her W ? Cause it was one of the 3 thing that make the old tristana viable versus other adc, balancing her poor early game ( reset + range + peel ) and the totally lack of scaling.

They give new Tristana a cool combo. Apply a bomb, proc it, jump in for burst .. but the only time when this combo is viable ( for an ad tristana ) is on lane, for a "bursty" experience. On team fight it's unreal to ask an adc to choose beetwen dash in  in melee range  ( ..ops, over ) and die after or stay at range, safely, and be unable to interact with your own mechanics.

This way i feel like they kill her  "identity", making this "oversized head yordle with a milfy voice " an hybrid way inferior to the old tristana. Ok, old E active was crap, her gameplay was a bit linear and her bonus were compensated by her lack of scaling ( rought AD ) over skills and poor early. But now, what she would supposed to be ? A mediocre bursty adc early on who translate into a mediocre long range adc.

I'm still hoping for some form of reset, to compesate what she lost, if she jump on a target with 4 stack of E : :

1 ) Her W get resetted ( giving her a bit more of mobility, being able to jump back safely or keep pursuing )

OR

2 ) Her E get resetted ( giving her a way to apply again E, thus more raw damage )