User blog comment:Deshiba/The Leech King (Fictional Champ in the league)/@comment-4334649-20110903044714

Very Vlad in my mind but lets pick it apart. For the innate i believe it would be ok to make it a bit stronger maybe even scaling with level (+2% every 6 levels perhaps). His q is pretty good from the sound of it and you might be able to get away with lowering the target magic resist and/ or armor while the leach is active. The W is good but the only problem i have with it is the fear which even though its soft cc i can see it being abused, so maybe a slow should be switched out instead. E might sound nice but i feel if it was more of a passive aura (+small percent lifesteal/spellvamp to allies) with an active ability attached it, it would do better (aura would stop while ability on cooldown). The Big problem i have is the ultimate. While opening a rift might be ok for some people, lets face it. Its been done. I thought that something more interesting could be done. My idea would be an active trap, where you would use your ult in premonition or during a fight and select an area where there would be a err bog? (someplace leeches come from?) that would lay dormant till the player would use the ult again to which it would appear and "activate". This way its mechanics are different from Malz where he would instantly open a rift yet be more powerful in the fact that you control it. Lastly i would like to comment on how the champ would be built. If he is indeed to have both spell vamp and life steal then it would be best if his combat utilized both. You may want to take this into consideration since the abilities you mention would make him mostly a caster and that would mean he would have little need for life steal. Just a thought. Hope this helped somehow and best of luck. :D