Talk:Fizz/@comment-8205494-20161029182707

Passive: salt in the wound: Basic attacks and urchin strike apply a bleed effect dealing 10+(2*lvl) +(4% AP)magic damage over 4 seconds stacking up to 3 times. (Fizz ignores collision to units under this effect)

Q: unchanged

W: Next basic attack deals bonus magic damage. If the target has at least 3 stacks of salt in the wound the damage is tripled.

E: first cast: fizz hops onto his trident becoming untargetable. Second cast: fizz hops off his trident towards the cruser dealing damage and applying a slow to all targets hit. The damage and slow are reduced the farther he travels from the point of the first cast.

R: unchanged