Talk:Vayne/@comment-26177260-20170312013155/@comment-6719710-20170312175425

Having a better than average with a pretty high pick rate usually means the champion is pretty strong

Lethality got a nerf, which means anything not using Lethality gets an indirect buff. Vayne's win rate went up by 2.45%, most likely because of the nerfs to MF and Varus.

Thing is her current meta build is Statikk+IE into PD, because of Riot thinking letting her Tumble Crit was a good idea, as soon as she gets that IE she's a major threat with her RNG burst damage from a Tumble + crit + shiv, not to mention PD greatly increases her survivability and kiting ability.

Since, Warlord's got nerfed, Fervor is now an actual option for Vayne, which just increases her crits even more, even then Warlord's is still a decent option for very high kiteability and survival due to ease of obtaining energized stacks from Tumble.

Skilled Vayne players are even more of a problem to play against, as they have the mechanical skill required to keep on outplaying most anything, with a decent support of course.

W procs aren't that important anymore because as soon as she gets Shiv and IE she can most likely be a pseudo assassin.

She is currently the 5th best ADC (from champion.gg stats), with the highest ban rate and 5th highest win/play rate. IMO Rito overdid it with letting Tumble crit, turning a fed Vayne into not only a tank buster, but also a pseudo assassin with only 2 items.