User blog comment:Wlord99/Fiddlesticks Rework v.2/@comment-3391671-20170115070906/@comment-3391671-20170116130928

So the ult is first a channel+flash, followed by a delayed initiation where upon Fiddle is untargetable and can move around. That's alright, but I'm still erked by the invisibility which is not an invisibility. If it's what you call a "pseudo-stealth," I would say that the effect should not be there in the first place, even if it would bring some unique taste to Fiddle reappearing.

I do not know what decisions were made to shuffle around the abilities in the way you did, but as I mentioned, the current W seems to be more ideal to be the Q ability. That is not only the ability that explains how he gets Fragments but also his primary damage dealing ability.

A new question arises as to why you moved the Soul Fragment to Crow passive to this ability, not E. Without W, this second part of the passive has no use. I would think the W passive would be there, but please, put that passive back into the basic abilities, not the innate.

"His E is meant to be something like Janna´s Q with a silence and a longer duration until it launches." is not really a reason you should be stating. It only devalues the ability out of its originality. Nonetheless, the description is still a mess; while you say you appreciate my comments, but you haven't touched on it, although I even wrote out a streamlined version.

I asked specific questions about the ult, and I would like it if you answered to them. If you do not, I cannot offer my two cents unless you want me to assume what the ability does, independent of what you intend them to do...

I do not find "funny and cool" as a reason to add a feature into a kit, aside from if you intend the kit to be partially a. It's entertaining, but do you really want Fiddlesticks to be known for being a derpy scarecrow flying on his scythe like some cartoon character? Aren't you trying to bring the fear out of Fiddlesticks? You say you worry about his mobility to jungle, but his passive offers enough movement speed, since there are bushes aplenty. Fiddle does not need to ride his scythe to get anymore faster and look like an oaf.

I'm starting to become concerned that you are trying too hard to make Fiddle accommodate to the jungle, only to butcher some of his thematic aspects along the way. You go as far as claiming that Fiddlestick is a jungler ("As a jungler..."), and that is not how a rework should go. A rework is aimed at achieving a goal of improvement, and as much as you may add your own ambitions to it, remember that too much of it can mar the work itself. Don't force so many jungle interactions; make the kit make sense but also allow Fiddle a way to jungle if not outright be a jungler on his own.

I mention again, please answer the questions I ask, or respond with something a lot more filling than a few lines of text. I cannot tell if you appreciate my critique unless you show enthusiasm or actually display that you are aware of what I had offered. I apologize if my words sound sharp here, but I am a bit dismayed by how short your reply is.