User:Emptylord/Patch/Karma


 * Stats
 * Now utilizes instead of.
 * Maximum Flow implemented at 100.
 * (Innate)
 * Karma gains for every 1% of her maximum health that she takes in damage, up to 100.  This is increased to 4 Flow for damage she takes through Focused Resolve.
 * Range: 1300
 * (Q)
 * The effect radius is now increased based on Karma's.
 * Slow.
 * Empowered effect. (Duh)
 * Cooldown: 7 / 6.5 / 6 / 5.5 / 5
 * No Cost
 * (W)
 * Karma forms a tether with the target allied champion for 3 seconds, as well as shielding herself by 50 / 65 / 80 / 95 / 110 . The shield is increased based on Karma's.
 * While the tether holds, 75 % of the damage her anchor would take is redirected to Karma.
 * Target Range: 800
 * Tether Range: 1100
 * Cooldown: 12
 * No Cost
 * (E)
 * Karma surrounds the target ally or herself with a barrier that detonates if the target is hit by an spell within the next seconds, dealing 80 / 125 / 170 / 215 / 260  magic damage to  enemies and  them by 80% that decays over  seconds. The qualification for "hit by an spell" is the same as Spell Shields, but the spell isn't blocked.
 * Cooldown: 12 / 11 / 10 / 9 / 8
 * No Cost
 * Cast Range: 800
 * (R)
 * Karma focuses for 1 second and then unleashes all of her energy in a violent explosion that deals 75 / 200 / 325 / 450 magic damage to surrounding enemies as well as restoring 150  health. Karma can move during the delay but gradually  by 50% over the duration.
 * No Cooldown
 * Cost:
 * Explosion Radius: 800