Talk:Udyr/@comment-92.143.73.137-20121010201033/@comment-62.226.60.169-20121024153620

Udyr's stance-dancing is what makes him, an ult wouldn't do him too much good imo.

Also, hell, did you check your numbers? a 25 (with 40% easily achievable CDR that means 15) seconds ult with a gapcloser+AE scaling truedamage, on top of that with damn high base damage?

Turtle is the least HOLY F*** of these skills, but still gives so incredibly much for no cd and essentially no manacosts at all from rank 2 on.

Bear, basically cc-immunity, makes his difficult but rewarding anti-kiting gameplay totally obsolete.

to the Originality-guy. I only disagree with the turtle-scaling, his innate tankability aswell as built defensive items + ~20+ cdr makes turtle a 4.8 seconds shield with easily 400+ strength against non-truedamage skills. great to block off quite much damage over the course of a skirmish.

I agree totally that his bearstance feels lacking, tho. All I liked to see on it would be

a) the whole 5 seconds stanceduration, or even just the full 4 seconds of current rank 5, only movespeed scales with levels (burstspeeders á la zilean outrun you anytime, even earlier in the game) this would make early ranks of bear more versatile than almost always just using it for the stun while still having to gank from the far back of the enemy lane.

or

b) give it a movement-cc-canceling ability (think Eve) upon activation. this way you still have the short movespeeds early, but you wouldn't be almost instantly unable to get to an enemy if he has heavy burst-cc (morg Q, for example). this way you wouldn't become an unccable person, everything else than movementcc will still hit you with full force. Still you are able to get to frustrating kiters. Sustained CC would still fulfill it's purpose against you (against Ashe you will still need either the element of surprise and Mallet or Randuins)