User blog comment:Willbachbakal/(Champion Rework) Viktor, the Machine Herald/@comment-10768370-20140626083934

I'm an avid Viktor player and I must say, you did very well on this!

I really like Viktor but as you said, his passive forces him into his playstyle. You either hit Death Ray and completely annihilate the enemy or you miss it and your entire combo is dead. His new passive and ability-bonuses make him a lot more interesting to play as and against since enemies now have more chance of counter-play when hit by his Death Ray since it does slightly less damage whilst Viktor has more chance of plays since Death Ray now finally isn't the only thing useful anymore :D

GJ sir, GJ

PS: For fun I calculated the full-potential of the cores, not to make you feel the need to buff/nerf it but just because I wondered.

The Power Core, Final Stats (75 Evolution Points):
 * +10 Movement Speed
 * +400 Health
 * Power Transfer +50% Shield Strength Increase (180 )
 * Power Transfer +30% Movement Speed for 3 seconds
 * +12,5% Spell Vamp
 * Power Transfer +100% Projectile Speed (4000 Projectile Speed = >)
 * Chaos Storm +20% Movement Speed

The Gravity Core, Final Stats (75 Evolution Points):
 * +10% Cooldown Reduction
 * +400 Mana
 * Gravity Field +50% Slow (94% Slow OR if you mean increasing the base slow by 50% it would be 66%)
 * Gravity Field +30% Cast Range (812,5)
 * +12,5% Item Cooldown Reduction
 * Gravity Field +100% Setup Speed (??? couldn't find it anywhere)
 * Chaos Storm +20% Slow at damaged enemies

The Death Core, Final Stats (75 Evolution Points):
 * +10% Magic Penetration
 * +87,5 Ability Power
 * Death Ray +50% Range (810)
 * Death Ray Burn = 17,5 magic damage per second, 66  total damage
 * +12,5 Mana Regeneration
 * Death Ray +100% Missile Speed (??? couldn't find it anywhere)
 * Chaos Storm +20% Damage (1068 )