User blog comment:Berryeater/League of Rework, Part 2, attributes/@comment-5035765-20160526011725/@comment-28465461-20160527064853

HP regen is never noticeable now, my suggestion to health regen won't even be much of a difference early game like at all. You make it look like 1-2 more health every 5 seconds is a bad thing, this was supposed to be intended for carries who are not building defensively especially if they are not buying a ravenous hydra.

“ Energy's whole thing is that YOU CAN'T EASILY INCREASE IT. Hell, the runes that can increase it only add up to about 36 Energy (like 1 spell, MAYBE)”

That's the point of my suggestion, like complaining about that would be pretty pointless whether riot decides to do this or not. Like you get only like 100 more energy from a stacked muramana which would be the highest energy boost out of all the mana items, that's not going to be supremely crazy. Also, no one (as far as I know) never even look at the energy runes, I don't even bother, so why would you think this suggestion would be broken? If you are worried about riven having a sheen, then why did yasuos build trinity force to begin with and he's manaless?

Complain about not even 50% dodge, have you played other games with dodge? I don't find dodge OP at all and dodge is very hard to get on other games. What dodge stat boosts would probably be like 5%-10% dodge, you evade 1 attack every 10-20 shots. It maybe probability. I suggest dodge to come back, but it seem to be much higher back then which is why riot removes it. Maybe items like phantom dancer derseve to have dodge instead of damage reduction, and that is an attack speed/crit item... As far as I know, ask if I hate ADCs, yet this is the best defensive stat for both assassins and marksmans to build because of well you know... dexterity. I suggest everyone to have like 5% dodge, that's basically nothing and you can only get through items.

You just said what I said about ashe and varus. I think you need to chill out dude. As I have said, resources to back up for mobility. So Jhin and Caitlyn does not exist? I always long range snipe whenever I play caitlyn, trap in unexpected areas, proc head shots and use my net to do damage with the headshot passive, ace in the hole. She can just auto from much longer distance from these.