User:Emptylord/Patch/Udyr


 * General
 * All skins are updated to use 's model, animations, sounds and voice over.
 * is repriced at and now utilizes the rank-5 models at all times.
 * Players who purchased are refunded the RP spent, but retain the skin, icons and complimentary animated loading screen artwork.
 * General
 * Udyr now uses energy. It costs 60 energy to enter a new stance, or 35 energy to re-enter the current stance.
 * Stats
 * Attack speed growth lowered to 2% from 2.67%.
 * (Innate)
 * Attack speed changed to 10% total attack speed from 10% bonus attack speed.
 * (Q)
 * Renamed Tiger's Fury.
 * (W)
 * Renamed Turtle's Guard.
 * Shield now also scales with.
 * (E)
 * Renamed Bear's Might.
 * Udyr calls upon his Bear Spirit to aid in his next attack, granting him 650 attack range and causing his next attack to charge at his target, dealing physical damage and briefly knocking them back. The empowered attack will not carry over if Udyr switches stance.
 * Udyr gains between 5% and 15 / 20 / 25 / 30 / 35 % bonus movement speed based on the amount of time since his last attack. The timer starts upon entering Bear Stance and takes 5 seconds to fully charge. Activating Bear Stance primes a 5 second duration that will persist even if Udyr changes stance.
 * (R)
 * Renamed Phoenix's Resolve.
 * Udyr calls upon his Phoenix Spirit to defend the surrounding 400-radius area for the next 5 seconds, attacking enemies within its radius and dealing them  magic damage. The Phoenix has  and priorities Udyr's most recent attack target, followed by champion's attacking Udyr then the nearest target, preferring to stick to the same target until they are dead or out of range (except its first priority). If Udyr reactivates Phoenix Stance while the effects are currently active, the Phoenix Spirit will fly to the new location dealing   magic damage to all enemies it passes through (250 radius while flying).
 * Persistent effect conic damage changed to  from 40 / 80 / 120 / 160 / 200.