Talk:Zed/@comment-3148314-20160420110243/@comment-4091261-20160425221547

Well said. is an early game champion, an early-game champion that has too much late game potential with a scaling and mid-game potential with the burst synergy with. So yeah, he's just a "game" champion.

I disagree with that nerf on. That just seems like a spite nerf in my opinion. A nerf that doesn't really accomplish anything other than making the player's job a teeny bit more difficult. I mean, something like speed nerf is legitamite cause its purpose was to allow enemies to have more reaction time, but a minion isn't going to react to  killing it a little slower. I mean the nerf doesn't discourage from farming cause he's still as gold dependent as ever, it just makes his life harder for no reason.

Nerfs should have a purpose to them at least. Like making mid-game weaker by lowering the damage per level on his abilities or making  early-game less spammable by increasing. Invisible nerfs seem just out of spite to me since they are really only noticable to the player meaning that it is directly nerfing the people who play the champion. is broken, but I still want him to be fun and how easy it is to farm with him is a small part of that.

On a side note, I dunno what Rito has against counterplay. I mean they made useless and now ?