Talk:Liandry's Torment/@comment-79.191.221.154-20121228173412/@comment-50.148.105.185-20121231135109

The damage functions off of a static tick, ie 0.833333% of enemy's current hp every tick, one tick ever half-second. Thus for the full duration of 6 seconds it is equal to 5% (6*0.833), and at half duration of 3 secondsit is equal to 2.5% (3*0.833).