Talk:Nautilus/@comment-99.233.119.135-20130328212300/@comment-99.233.119.135-20130330004624

Your build works, for a traditional support that wants to be somewhat resilient. I'm there to take hits for the carry, and keep the enemy in place so the carry gets kills, not for heals and predicting ganks. Also, the build you're suggesting migitates his team-fight presence. With my build, I have rougly 5000 health, and 350 in both resists. It takes the entire enemy team a solid  minute to drop me to half, and by then my team is there. Ace. Your build, I would die within 5 seconds of initiating.