Summoner

A player in League of Legends takes on the role of a Summoner, a gifted spell caster who has the power to bring forth a champion to fight as their avatar in Valoran's Fields of Justice. With all major political decisions on Valoran now decided by the outcome of the contests that take place in the battle arenas, a Summoner is the key force of change on the continent. As the Summoner controls the champion in combat, the Summoner also influences the outcome of the match through the use of spells, masteries, and runes. Once a match is over, the Summoner gains experience and influence points. Experience points allow the Summoner to gain increased powers, while influence points allow the Summoner to gain access to new champions and power ups for use in future fights. Summoners may also change the aesthetics of the champions they summon, but for now they must buy Riot Points for this, which are the cash money of the game.

The Code
Riot Games has decided to provision you all with a few guidelines to bear in mind when you're participating in competitive play.

Customization
The Summoner will represent a player and track stats as the game is played. As you progress in the game, the Summoner will accumulate Influence Points allowing access to more options. If you want to buy Skins, for your champions, you will have to purchase Riot Points. The Summoner is a persistent game element that stays with you from battle to battle. He has the unique and exceptional ability to call forth Champions into the battle arena.

Spells

 * Main Article: Spells

Summoners are allowed the use of two Summoner spells during any fight in the Fields of Justice.

You will gain some of them by leveling

Runes

 * Main Article: Runes

Before a battle arena match begins, a Summoner will make use of Runes to augment their champion's fighting abilities. Runes may be purchased at the Riot Store with Influence Points.

Masteries

 * Main Article: Masteries

A summoner is able to focus their intense magical training into specific categories. (Offensive, Defensive, and Utility)