Talk:Master Yi/@comment-5955640-20130720070141/@comment-4834593-20130726090327

I'll try to explain you, as somone who has mained AP Yi for a while.

It starts very early already, at least for me. Take Alpha Strike at level 1, when the melee minions are dead (this is before the second minion wave arrives), I Alpha Strike a ranged minion. Guaranteed ~100-150 damage on enemy champion. Do this every time there are 4 or less minions alive and the enemy champion is close enough to one of them.

When my health drops that low Meditate would not bring it OVER max health, I use Meditate. If the enemy laner has hard CC that is not on cooldown, I do it under my turret. If he still tries to hard cc me, well, I do not believe there's any non-skillshot hard cc that you can fire on someone right under a turret while not in turret range, so I just end Meditate and dodge it.

Use Double Strike with activated E (that's too much of a 1-point wonder to not put a point in) for extra burst when you Alpha Strike your champion. Normally I couple this with Iginite for a kill, once the enemy is low enough (if they don't recall).

When the enemy laner is back, or dead, or I pushed the lane up to his turret, I gank bot. That's 9/10 times just an easy double, because it's already 200 +1.0 AP damage on Alpha Strike, with probably 80 or something AP. So 560 damage if you hit one of the two twice, and if your bot lane (and probably jungle) helps too, it's like 100% sure they'll get that low.