User blog comment:Lykrast/Nenvtar, terror of the depths/@comment-10958553-20130825172215

I love the armored shell ability, it would have to have a .5 cast time (like tryndamyr's ult) otherwise there would be no counter play. This is why I put in ability notes into my champions. that way you can add in things that would normally not be in the tool tip.

Dark help and Shadow's fury definitly make him a jungler, but shadows furry needs a bit of a look over. Look at TFs passive attack speed. While this guy IS melee and needs more attack speed than TF, starting at 20% is just outrageous. It makes taking that lvl 1 a must, while upgrading it seems useless.

I suggest 8/15/22/29/36% While these numbers might seem odd, it will synergize better and feel more powerful late game. Additionally, I belive the passive needs a slight rework.

''Passive: Auto attacking and casting spells give stacks of (name for stacks, suggest Depth) to Nenvtar (1 from attacking 2 from spells). Upon reaching 5 stacks Nenvtar's next auto attack or Crippling web will consume 5 stacks and place a tenticle that will attack the closest target (range 300) everysecond for 3 seconds.''

Tenticle damage=(insert tenticle scaling here)

These changes will make his web a bit more terrifying, and will make it easier to track. But ultimatly it is the same passive, with (i believe) better wording.

I don't think this is at all like naughtilus btw.