User blog comment:Typhron/Xerath QoL changes/"Rework"/@comment-4881935-20121024044850

The innate passive is bad for lanes. Rarely should u find urself not moving at all and even if u do, people will quickly learn that you're setting this up so they can easily prepare themselves to get out of range or something in that manner. Generally, the only use I can see it early game is if you have complete control of the lane and is trying to get that kill under their tower while they are trying to recall. It's also horrible for ganking. Outside of lanning phase, the innate passive is only good if you can actually find a spot where u know an engagement will occur before hand, so it also means that generally, it's 100% useless for team battles. It only use is for siegeing, but it's current set-up is can already do that and at a more efficient pace.

What's this range increase on E? You don't have it listed anywhere.

That movement speed is just weird at where it is placed. It makes no sense other than that he already had it before u changed it.

U mean magic reduction or magic penetration. If you mean magic reduction, than I will say your value is too high in the reduction compartment because that is way too good for something that is way too easy to apply (and can apply to more than one target).

Also, his old passive was never bad. It's just bad for him as it promotes a style that a good Xerath should not find himself in. 75 armor is a lot for a mage and does actually make him bulky.