User blog comment:Elphrihaim/Clarivoyance...?/@comment-9048637-20130806162226/@comment-6061249-20130808123713

You know that Ghost will close the gap anyway? The only exception is flashing over wall (btw i've been writing about it already) - this is when Ghost is just nothing more than... just nothing. If you have some distance before the enemy reaches safety, then even Riven can't escape with Broken Wings + Valor + Flash against Ghost + Flash. Trust me. It's of course simple that you can't chase an enemy like this while being under turret, this is when Flash causes trouble. When it can instantly return someone to safety OR cause someone to dodge a skillshot.

Ghost with mastery gives you ~120 bonus range units per second. Flash has 400 range. You get the flasher after 3-4 seconds.

By the way, if Flash wouldn't exist, i'm pretty sure that Riven with 4x jump would be hard to catch anyway. It's not Flash's fault that you couldn't catch her, it's her skillset.

Or in other way, check it by yourself. My words may be not showing how it looks. Until you won't do it by yourself. Take Ghost + Flash or Ghost + Exhaust and check if your catch rate increases.

I just want to say, Flash has 5 minutes of cooldown. This is the main reason why it isn't broken. Of course, it is strong thing, still not OP. Lots of champions have gapclosers that beat Flash easily, so where is the huge problem? Come on, just take a look how oftenly somebody dies even if used Flash.