Noxus



Noxus is a powerful empire with a fearsome reputation. To those beyond its borders, Noxus is brutal, expansionist and threatening, yet those who look beyond its warlike exterior see an unusually inclusive society, where the strengths and talents of its people are respected and cultivated. Its people were once a fierce reaver culture until they stormed the ancient city that now lies at the heart of their empire. Under threat from all sides, they aggressively took the fight to their enemies, pushing their borders outward with every passing year. This struggle for survival has made the Noxians a deeply proud people who value strength above all, though that strength can manifest by many different means. Anyone can rise to a position of power and respect within Noxus if they display the necessary aptitude, regardless of social standing, background, homeland, or wealth.

Other Related Champions

 * is a Darkin that influenced many bloodsheds in Noxus.
 * is a former prisoner of Noxus.
 * is a daughter of the Gray Order exiles of House Hastur.
 * is investigating the Noxian spy network in Piltover.
 * is investigating the Noxian spy network in Piltover.
 * is a member of the Black Rose that worshipes the Vilemaw of the Shadow Isles.
 * fought against many Noxians in the past.
 * stole flagship, The Leviathan, and raided numerous Noxian ships.
 * fought in a war between Noxus and Demacia.
 * sojourns into the city for supplies.
 * cut off Swains left arm during the Noxian Invasion of Ionia.
 * is the nemesis to.
 * single-handedly defeated the Noxian army invading her village.
 * was a corpse collector in Noxus Prime, but later defected and moved to the Shadow Isles.
 * seeks to defeat her sister,.
 * is a former soldier during the Noxian invasion of Ionia.
 * protested against the Noxian occupation of Ionia.
 * is a Demacian spy that extracted valuable information against Noxus in the Noxus-Ionia conflict.
 * seeks revenge for the destruction of his village.
 * seeks to reclaim the Immortal Bastion; upon which Noxian Capital is unknowingly built upon.
 * and captured a Noxian assassin.
 * former Noxian field commander during the Noxian invasion of Ionia.
 * was hired by Noxus for his chemical warfare expertice during the Noxian invasion of Ionia.
 * was formerly employed by Cassiopeia.
 * is a former Noxian employed stone mage.
 * is a Former card shark.
 * was tricked by into traveling to Zaun.
 * seeks vengeance for the massacre of his village.
 * investigates the Black Rose's activities.
 * is a Yordle that went mad from imprisonment in Noxus.
 * was known as Viscero during his time as a gladiator in The Fleshing.

Legends


The human nation of Noxus is in many ways the moral antithesis of Demacia; it is a country where the physically and mentally strong acquire power through any means.


 * Blood of Noxus
 * "When a rebellion pits Darius against the person closest to him, he learns the price of loyalty."

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 * Starring and.
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 * Reborn
 * The Undead Juggernaut of Noxus.
 * Starring, , , , , and.


 * In the Mind of Madness
 * War is eternal... as am I.
 * Starring and.


 * Where the Drakalops Roam
 * A sane man would run... but I ain't the runnin' kind!
 * Starring.


 * The Shedding of Skin
 * There is no antidote for me.
 * Starring.


 * Progress Day
 * Something is rotten in the City of Piltover.
 * Starring and.


 * Origins
 * The spark that set off the Dark Child’s fire.
 * Starring.


 * The Black Powder Plot
 * Starring


 * The Principles of Strength
 * Starring and

Age of Tyranny


Long before the rise of Demacia or Noxus, the revenant known as was once a mortal and brutal warlord-king who ruled the lands of eastern Valoran. He waded into battle bedecked in heavy iron armor and slaughtered all who opposed him, crushing them beneath his ensorcelled mace, Nightfall. After being killed, he managed to gain mastery over the necrotic arts with the help of sorcerers before enslaving them and beginning a reign of terror that would last centuries as time and again, he would be slain, only to return from the grave.

Mordekaiser’s bones were key to his unholy reincarnation, and as the centuries rolled on he became increasingly paranoid about their safety. He constructed a monolithic fortress at the heart of his empire that came to be known as the Immortal Bastion. Locked away at the core of this epic stronghold he hid his remains.

The Immortal Bastion was eventually besieged by a concentrated alliance of tribes and warbands. During the siege, an unknown thief infiltrated the mighty fortress, bypassing its fiendish defenses to steal Mordekaiser’s skull. His skeleton needed to be complete in order for his resurrection to be enacted, yet fearful of their master’s wrath, his enslaved liches kept the theft a secret.

On the walls of the Immortal Bastion, countless enemies fell before Mordekaiser, yet it was not enough to stave off defeat. His fortress was overrun and he was dragged down by sheer weight of numbers. His deadly mace was torn from his grasp and great chains wrapped around his limbs. Confident that he would rise again, he was torn apart and was vanquished for the time being, not aware the his ability to revive had been nullified. While Mordekaiser ceased to exist for the time being, his fortress, the Immortal Bastion, would become the foundation of Noxus' capital.

It would not be until centuries later, that Mordekaiser would rise again.

Ancient Darkin Influence

 * Narrated by



"This statuette is from Noxus.

Yes, Noxus. You know how feel about Noxians, but their city is full of history. It'll take more than dark magic, guards with massive axes, and a creepy to keep me from exploring the most important places in Valoran.

Noxus is full of these kinds of statuettes. Usually, they're made as tributes to the nation's greatest heroes, but this one doesn't look like any Noxian war hero I've ever heard of. I know of plenty, too, believe me: pick up any Noxian book and it's probably a way-too-lengthy chronicle of some hero's life, conquests, and the size of their weapon. I wouldn't have looked twice at this one if I hadn't recognized the.

Here's the thing that's really nagging me... what's Noxus doing with statues of a figure that shows up in Demacian art, too?



When noticed the similarities between the Demacian stained glass and the Noxian statue, I had to know more. I pulled as many books as I could out of the library at Piltover's academy. There are some sections there restricted to everyone but academy graduates. I could have gotten in on my own, but I didn't want to burn any bridges, so I had help me out. Everyone loves that guy.

The smaller one is a book of Noxian war poems. Most of what's inside is standard Noxian military fare, but the on the cover captured my attention.

The big one right here is an old book of fables and stories. Not all of them are entirely true, but one of them caught my eye. The character in the story is an arrogant general leading his warriors into battle and winning with ease. He has the last of his enemies cornered, but… you know what they say about pride before a fall.



A great warrior - that's right, our - appears in the battle. The arrogant general's enemies, men on the verge of death, are inspired by his presence. "They rose from their knees as though he'd lit their very blood aflame," it says. "The shamed general watched as his men were cleaved by an army that had begged for mercy just moments before. His enemies had become murderers and butchers. As they closed on him, the general could not be certain whether they were still men at all."

Death to the King
Demacian army led by their King, Jarvan I, had pushed Noxian army to one of their city walls. ordered one of his men to bar the gates while the rest forced the enemy soldiers to fight them for every bit of Noxian soil. He demanded that they pushed forwards striding as a giant through the Demacian rabble with one clear purpose: to cut their army's head from its body.

Jarvan's royal guardsmen believed they could halt his charge. They were wrong. He cut them down, one by one, until only and the king remained. Battered and fatigued, Sion continued the fight the king. He battled Jarvan beyond the point of breaking and was finally bested… but not beaten. With his dying breath, he locked his fingers around the king's throat and broke the will of a nation. The Demacian King, Jarvan I, was dead.

Seeds of Doubt
THORN: "The Grand General puts on a brave face, but he takes this loss harder than he lets on. With his most trusted supporter dead, he feels the treacherous eyes of his generals on his back".

PETAL: "A successor must be chosen. Demacia's shaken. We can't squander this opportunity"!

THORN: "Darkwill sees assassins in every shadow; he is paralyzed by fear".


 * "No. He is stalling. Darkwill did not become the Grand General by being a coward. Find out why".



THORN: "He desires things we can offer. An interesting opportunity".
 * "Darkwill's thralls are searching for something. Snatching up articles of the arcane: rituals of blood and bone, relics of the Shadow Isles, and things darker still".


 * "I will bend his ear. If he is receptive, ensure we can provide what we promise".

Proclamation
CITIZENS OF NOXUS! OUR FORCES STAND ASSEMBLED. WHILE DEMACIA'S LIE LEADERLESS. THE TIME TO STRIKE IS NOW! BY THE ORDER OF THE GRAND GENERAL, WE WILL MARCH ON THE MORROW. WITH THE BUTCHER OF JARVAN AT OUR HEAD. BEAR WITNESS!



Regrets
DARKWILL: "What did you do"?


 * "Provided you with what you desired, nothing more."

DARKWILL: "This is not what I desired!"


 * "You sought to raise this corpse to do your bidding once again. In that, we have succeeded."

DARKWILL: "Look at him! This... thing has no place at the head of an army. "


 * "Not as a leader, no. But your friend was never so much a leader as a killer. And he has never been more perfectly suited to that role than he is now. He does not fear, he does not question—he does not die!"

DARKWILL: "Damn you. I have no other choice."

Dissent
To the office of the Grand General, There is no doubt the revenant is an effective weapon. It almost razed the fortress at Andras singlehandedly. However, it's also responsible for nearly as many casualties among our forces as the Demacians. The thing seems to feast on the very act of slaughter. It took a company of heavy infantry to subdue it this time, and it's only getting stronger, hacked to pieces or no.

The toll on morale has been heavy. The soldiers find it disquieting to see one of their heroes turned into a monstrosity. It causes them to contemplate how they might be rewarded for their own service. I've had to cull three score regiments for refusing to march aside the thing in battle. I fear the situation will only get worse with time.

Respectfully, Grand General, some things are better left buried.

Buried
ACCESS TO THIS MEMORIAL AND THE SURROUNDING AREAS IS HEREBY FORBIDDEN WITHOUT EXPRESS PERMISSION FROM THE GRAND GENERAL. VIOLATORS OF THIS ORDER FACE PUBLIC EXECUTION.



Bridge to the Past

 * Excerpts from the journal of

A shame Keiran failed to enjoy his father's longevity, not that he'd have been able to enjoy the high office at all had I not designed it. The Grand General's chambers harbor many secrets. My secrets now.

The elder Darkwill was well versed in the art of necromancy. It will take me decades to pore through his library of grimoires, but that will be time I can steal, as he did.

I made a discovery today, one of Boram Darkwill's first dabblings with death magic. It seems he was attempting a resurrection of some sort. But whose return was he seeking?

The previous regime was exacting in its manipulation of the historical record, but there is just as much a story to be told by what's missing from the record as there is by what remains.

I found it. Deep in Old Noxus lies a memorial that speaks of former grandeur and a fall from grace. Therein lies the man Boram Darkwill attempted to rouse from his eternal slumber.

It's still in there, clawing at the walls. I would almost pity it, if I thought it capable of suffering.

The Anchor

 * "I haven't had the pleasure of your company for some time, Grand General".


 * "You have my favor. That is enough".


 * "And yet, I suspect you're here to seek the Black Rose's assistance once more".


 * "The blood of the . How much remains"?


 * "After the last charade? Enough that you should be very mindful of how you use it. Whatever you intend had best be brief".


 * "No chicanery this time; my need for subtlety is nearing its end. I must secure my position with bloodshed, and that requires a blunt instrument".


 * "It sounds as if you have one in mind".


 * "Let me show you".

The Return


""We've come full circle: a Grand General in need of a champion, the Black Rose seeking to wind its roots further into High Command, and a fallen warrior starved of battle. This time, it will be different. Boram managed to revive the body successfully, but all he got was a mindless beast with a single instinct: to devour life. I can't fix a thing so broken, but I can rekindle its purpose, and that may be enough for my plans. The ritual is prepared, and the body still hungers.

Drink deep of the blood of your killer, son of Noxus, and live again."."

Environments of Noxus
Layers of History= Life is a Battle= Oppressive and Defensible= A State of Perpetual Conflict= Noxian Presence in Shurima= The Empire of Noxus (commonly referred to as Noxus) is a massive expansionist culture, its constantly moving its borders further outward and currently sits as the biggest empire in Runeterra. But the capital is located on the eastern territory of Valoran, sharing its borders with Demacia, Shurima, and several city-states such as Piltover and Zaun. The currently well known locations within Noxus are:

Basilich
Located on the eastern coast of Valoran is the port city Basilich. Which was integrated into the Noxus Empire quarter of a century ago, after its elders submitted to the then Captain Cyrus and his army. Nowadays Basilich is among a few cities that have tried in foolish attempt to rebel from the hold of Noxus. Most recently when the city's steward Quilletta Varn lost her faith in the Empire and sparked a revolution for independence. For acts of defiance the city was besieged by the Trifarian Legion and their leader Darius, who was also raised on the streets of Basilich as an orphan. The ongoing rebellion ended after Quilletta was murdered and replaced by her second in-command, Invetia Varn.

The city is well known for its paintings made out of cobwebs.

Bel'zhun
Located at the Northern part of Shurima, it is currently controlled by Noxus. Previous rulers of the city were Hagyos Valif, and Hazir Ima'Sai. Its current rule is a Noxian Steward known as Dorrik. The city has a large rebel insurgance against the Noxian rule. Known as the Suns of Bel'Zhun, they frequently trade weapons with Clan Medarda of Piltover. Its Hwatis wool and plate are prised for felting and insulation.

Bloodcliffs
Built into the cliffs near an estuary, Bloodcliff neighbors with the Immortal Bastion and Basilich on the eastern coast of Valoran. The city's current leader is Steward Hovri IV. One of its main sources of trade are rough grades, that is used for turf establishing and the ground foundations of which buildings are constructed upon.

Delverhold
South from the Ironspike Mountains in northern Valoran lies the Delverhold. A dominion prospering from the wealth of gold and iron ore being quarried from the mountains. Originally a kingdom of its own independence, that is until the empire of Noxus encroached upon the Ironspike region. In fear of annihilation the Delverhold king relinquished his authority and swore loyalty to the foreign Emperor. Now its people work endlessly to supply Noxus with armor and weapons from the iron they mine.

Fallgren
Located off shore from the eastern coastline of Valoran, the island city of Fallgren has been under control by Noxus ever since the Battle of Fallgren in which lead to a decisive victory. The city is governed Steward Jeon. Many tubes used in Zaun have been made here by Hedicila Elastica.

Gereshni
Located at the Northern part of Shurima, it is currently controlled by Noxus. Previous Shuriman and current Noxian ruler of the city is Steward Ta'Fik. The cities most well known trade good are Shuriman Azirite (Blood glass), named by the current Shuriman Emperor,.

Glorft
Established on the southern coast of Valoran. It is unknown if this city is under control of Noxus but it was the location for the Assault on Glorft, led by.

Grannit
Located on the tip end of a peninsula in the south-east of Valoran, neighboring with Ironwater. Grannit is currently governed by steward Eranolaj Smik. Its most well know trade good are dried Bolbo fish, which can be made into a dish known as Boild Bolbo-head soup.

Ironwater
Located on the tip end of a peninsula in the south-east of Valoran, neighboring with Grannit. Ironwater is currently governed by steward Arron. Its most well known trade good is Beet-wine.

Ivory Ward District
The Ivory Ward itself is one of the oldest and most wealthy districts in the Noxian capital. Its marketplace was the center of a serious riot following the death of Boram Darkwill.

Kilgrove
Located in the very south of Valoran at the mouth of an estuary, its current leader is Steward Dauvin (previously Thomark). Its most well know trade good is Kilgrovian cloudcedar.

Krexor
Located east of the city-state Piltover at the top of a bay, Krexor is an independent settlement surrounded by Noxian aligned neighbors. It is governed by steward Lisabetya (previously Liliann Ema Herrbel). The city is known for its smiths.

Northern Plains
Located at the northern edge of the Empire, the plains are currently occupied by. With harsh dust-filled windy weather, many travelers have lost their lives in this unforgiving wasteland. From the weather or from a certain Yordle and his mythic, most Noxians avoid travelling through this landscape.

Qualthala
Located further inland from the southern coasts of Valoran. It is unknown if this city is currently under control of Noxus but it had been the location for the Siege of Qualthala, led by.

Rokrund
Located upon the Rokrund Plain in the southern regions of Valoran, and neighbor to Qualthala. Rokrund is currently governed by steward Katye. Its most well know trade good are the vegetables known as Naaps.

Sion's Memorial
This memorial and tomb is dedicated to, a Noxian war hero celebrated as the killer of the Demacian King Jarvan I. It was later used to contain the resurrected form of Sion before , with the aid of the Black Rose, was successfully able to control him by the use of blood. The current state of this memorial is unknown, though the former man once housed in it unwillingly serves Noxus, mainly its Grand General, once more.

The Drakengate
Located on the eastern coast of Valoran, the city's current leader is Steward Algor Nimchi. It was in control of Noxus ever since The Draken campaign, lead by. It most well known trade goods are its fine mudpacks, as well as popular adulterants such as: peach slugs, nacre powder, Nirpooti skins, Freljordian grain milk, seeds, and Ionian silver pomace.

The Fleshing Arena
Noxus Prime was renowned for a spectacle called The Fleshing. It was a gladiatorial event with a cruel twist: as a fighter wins their matches, the number of opponents they fight simultaneously, generally other prisoners of war, would increase. This meant eventual death for every contender, though also unparalleled glory. Both, and , are survivors of the spectacle, with Xin Zhao holding the record for defeating the most opponents.

The Immortal Bastion
Situated in the heartlands of what would later become their empire, the Immortal Bastion was built by a dread in a far distant age. Eventually the fortress was besieged and conquered by a confederation of barbarian tribes (proto-Noxians), where they made the captured city their capital and it has remained so to this day. In the centuries to pass the tribes had conquered and assimilated many more territories, remaining largely undefeated Noxus quickly flourished into a formidable empire. While nowhere near clean and pristine in appearance as Demacia's capital, the city is the visual representation of the empire's might, power, and strength.

Many noble houses are located in the capital, such as the. The city is also the headquarters of the enigmatic Black Rose cabal.

Trevale
Trevale is one among many regions comprised of rocky hillsides and highlands. Occupied with various villages and farms trying to survive off the harsh landscape.

Vindor
Located south from Basilich and west of the Fallgren islands, it is currently governed by steward Amenesce. The city is well known for its Light Vindoran horse breed bred for desert use. The Noxian Dark Riders are said to specificly only ride breeds from this area. Other similar horse breed found here are Destriers and Coursers.

Urzeris
Located in the northern coast of Shurima, its currently occupied by the empire. Its current ruler is Steward Vin. Its most well known trade good is the Urzeris Salt.

Basilisks
Basilisks of the Kumungu are sometimes raised from eggs as Noxian war beasts.

Drakenhounds
Distant relative of dragons. They're kept by some rich, and perhaps foolish Noxians as pets.

Drakalops
Immortal and inkillable wind spirits that embody the desolation of the Noxian Plains. One of such creature is rode by.

Life in Noxus
Noxus and Magic= Drake-Hounds= Noxian Weaponry= Old Blood, New Blood= General=

Assimilation
As Noxus expands and defeats neighboring cultures and cities, it offers the conquered people a choice; swear loyalty to Noxus and be judged solely on your worth, or be destroyed. This is not subterfuge or any kind of ruse; the Noxians are as good as their word, and many who have embraced their conquerors' way of life find their prospects greatly improved. But those who refuse to bend the knee are crushed without mercy.

Whether a city is taken by force or willingly swears fealty to Noxus, its warmasons immediately set to work in stamping the empire's authority upon the newly acquired territory. Gateways of dark stone quarried from the mountains surrounding the capital are raised on every road leading to the city. Known throughout Valoran as Noxtoraa (gateway to Noxus in Ur-Nox) these towering structures leave approaching travelers in no doubt as to who holds the reins of power.

Every land conquered have assigned Stewards to act as superintendents for Noxian law and authority.



Noxian Dogma
The citizenry of Noxus generally stands behind the principle that "only the strong survive", regarding the qualities of benevolence and compassion as signs of weakness. Victory is their currency, it hungers for sovereignty and thrives off conquest. This seeming cruelty, however, is not an indicator of chaos. As is naturally and necessarily the case with humankind, Noxus is an orderly country, where rules protect the citizenry from harm... at least from their peers. In Noxus, however, those with power are clearly protected by the law more than those without it.



Where other settlements tend to welcome non-humans into their midst this is only after the non-humans in question have proven themselves to be either useful or (or ).

The inclusive Empire might be unfaltering but in some cases there is a presence of jealousy and rage among them. Deep down they realize that they’re not as fortunate like the rest of the world is, which is why there is no liberty for anyone who cannot prove their worth.


 * -|Languages=

Native Language
The Empire boasts a vast number of different languages, due to it conquering diferrent lands. Ur-Noxian is the most common tounge used in Noxus. "Noxian (language) is closer to German, spoken by someone with a mouthful of mashed potatoes" - Interlocutioner (writer)
 * Ur-Nox: is the modern dialect of the Noxian language
 * Noxtoraa - gateway to Noxus
 * Stom Ur Got! Stom Ur Got! - A Noxian chant sung by the Sons of Ur.
 * Va-Nox: is the bygone dialect, no longer in practice except by those few who are ancient enough to remember it.

Military of Noxus
Basilisks= Strength in Variety= The Trifarian Legion= The Warbands of Noxus= Warmasons=

General=

Law of the Empire
Noxus meritocracy is exemplified by the Trifarix doctrine, otherwise known as the "Principles of Strength". This is made up of three core aspects. Might, Vision & Guile. Each citizen strives to embody all three as an ideal for prosperity.

High Command
Noxus was once ruled by the will of fallible emperors, notably the last was Emperor Boram Darkwill. Consequently Noxus is no longer governed by one individual but a triad of equal leaders known as the Council of Three, each representing one of the core Principles of Strength.


 * -|Military=

The armies of Noxus appear to be little more than barbarous hosts of individual warbands, but this belies the discipline and sophistication required to make such a formation viable. The success of Noxian armies is undeniable, and their very diversity is testament to their effectiveness. Conquered peoples that swear loyalty to Noxus become part of its armies and add their unique strengths to the empire's war efforts. Thus, regimentation and uniformity are anathema to the Noxian way of life, and each warband is celebrated for the many and varied methods of war it brings to bear.

While life isn't easy for the men serving among the lowest ranks of the soldier class. To survive in that job they have to learn to love war, hate cowardice, and seize what ever blood soaked glory they can get.

Bilgewater
Thanks to Gangplank's marauding against Noxian warfleets, Bilgewater and Noxus are on shaky terms with one another. However, Bilgewatian pirates on occasion will assist the Noxian military, should they see the endeavor profitable. Though the Noxian military campaigns were eventually stopped,, is a mainstay down at Bilgewater's Fleet Street. She can often be seen poking her head into the pubs and taverns in search of sailors down on their luck, offering an even share of the plunder to those willing to sail under her command. At some point the Saltwater Scourge managed to steal the Leviathan, personal warship, earning the personal enmity of Noxus's Grand General. After Gangplank's fall from power, it is unknown if relations between Bilgewater and Noxus have improved.

Demacia
Noxian hostilities with Demacia and likewise stretches far back in the nations histories. Having fought at least two wars with each other, the two nations are political, military and ideological rivals and see the other as a threat. The death of King Jarvan I Lightshield at the hands of, a General of Noxus, is celebrated as a national event in the Empire. Tensions between the two nations has not changed and will likely not change until one of the two factions gives up.

Freljord
In more recent times, the Noxians' Barbarian Pacification Campaign was halted when the barbarians allied themselves to Freljord. The Empire puts it's efforts into growing separatist ideas within Freljord, holding it back from ever truly challenging it as a nation.

Ionia


Ionia, a land rich in magical energy, proved a fertile ground for Noxus to plunder in search of artifacts of great power to serve as weapons of mass destruction, all in an attempt to fuel the Empire's never-ending expansion with the added benefit of maintaining an edge on Demacia.

Piltover
As the strongest nation on Runeterra, Noxus heavily relies on the crutial trade rout of Piltover for controling its vast lands in the Northern and Southern parts of Valoran. Due to the importance of the location, many Noxian shadow agents have infiltrated all levels of Piltover's society in order to prepare the Empire for a possible future invasion of the city.

Shurima
A favorite location for Noxian plunderers and poachers, Shurima represents a land of opportunity for most Noxian citizens that decide to go there. People like Aelon's uncle and would risk everything to seek out wealth and power in this unforgiving land. Noxians usually hire local guides and mercenaries such as for their grave plunders. , the last Emperor of Shurima, has resurrected the ancient capital and made it his mission to resurrect the old desert empire as well. Time will only tell as to what political relations Shurima and Noxus will have in this new landscape.

Zaun
The empire shares a friendly relationship with the nation of Zaun. Mercenaries from the nation were recruited by Noxus during their invasion of Ionia, the most heinous of them being and his biological weaponry. The brand of mass death and destruction the madman unleashed remains a festering scar on Ionian history.

Trivia
General=
 * The name Noxus resembles toponym Νάξος.
 * There is a real life island called, which is part of modern-day.
 * Noxus also references Latin  "harm, injury" or "night > darkness".
 * The Empire's motto is, "Forever strong!"
 * Also there is a common mantra said by some of its citizens: "The lifeblood of the empire is our bureaucracy."
 * Noxus' history & culture share many characteristics with the : both were founded by nomadic reavers and were known for, despite foreigners' perception as belligerent, brutal, and expansionistic.
 * Noxian architecture was inspired by real life  and, and   (mainly Western European architecture) and , which might have inspired the Immortal Bastion.
 * After the release of lore, Noxus has been referred to an Empire (with its own capital city and outer territories) which indicates that its previous classification of a city-state has been changed to a country in the post-retconned lore.
 * Noxus has a team called the "Crimson Elite", which is the Noxian counter to the Demacian "Commandos". was the first member revealed to be on the team, the second one being.
 * The skins officiality within the lore isn't canon.
 * Katarina has an unreleased Crimson Elite skin, meaning she is likely a part of the Crimson Elite.
 * was resurrected the second time by help of and several Noxian soldiers that gave their lives for the ritual.
 * Noxus's crest was inspired by the Trifarix doctrine, where the eyes represent vision, the pillars represent might and the blades represent guile.
 * Gateways of dark stone known as Noxtoraa are raised over roads in territories conquered by Noxus.
 * Tacos are a traditional Noxian dish.
 * The, , , and  are Noxian artifacts.
 * The Executioner's Calling is a Noxian weapon, created to aid in their conquest of Ionia.
 * During the Battle of the Greenfangs, an elite group of warmages known as the "Arcane Fist" were surprisingly decimated after an expedition into the Greenfang mountains near Demacia. It was their magical presence that awoke the Colossus for the first time.


 * -|Skins=

Media
Music=
 * Related Music