Talk:Hecarim/@comment-24465623-20140125134144

Those jungle item nerfs really sadden me. Hec started to to have some serious mana issues after 3.9 Q nerf and now they remove passive mana regen. It sounds cool on paper that you can regen off jungle camps, but in reality lvl3 Q costs 32 mana and does like 115 damage, and you get 115*4*0,04/2 = 9 mana from using your q on 4 targets (wraiths), essentially costing you 21 mana per q. If you hit less targets its even worse. You can't spam spell thats meant to be spammable.