Talk:Magma Chamber/@comment-3213322-20110113065911

Warily keeping my enthusiasm at minimum, I note several factors of interest on the tentative map structure.

-Much more difficult access points from the jungle. There's the promised gank mitigation from other lanes. Conversely, this may just make it more impossible to escape from successful ambushes.

-Warding becomes much more efficient due to the junction points in the jungle.

-The Kool-aid man champions (ex: Gragas) will have no more "Oh yeeeeah"s. Flash should see more limited use. Champions who could harass through walls also seem more limited in this aspect. Hurray for Alistar. No more shameful headbutting enemies through walls to safety.

The possible functions of those teleports could have so many different influences on this map, so I'll abstain from theorizing any further.