User blog:Nartrig/NarTrig Custom 2

WIP

_____ the Rune Carver

Passive:

Q: Mana Rune: target enemy champion receives 25/20/15/10/5% less damage from all sources for 5 seconds but their mana is "damaged" as well. After the 3 seconds "damaged" mana combusts dealing true damage to target champion. 14/13/12/11/10s CD (Collision linear skillshot only hits champions)

W: Truth Rune: target friendly champion deals 50/60/70/80/90% of their damage as true damage for 2/4/6/9/10s. 15s CD (targeted)

E: Feeding Rune: target enemy champion heals enemies for 2/4/6/8/10% of the damage received for 15s. 25/23/21/19/17s CD (basically grants attacking champions bonus lifesteal/spellvamp) (targeted)

R: Runic Judgement: Runes are scattered in a large area. Enemies stepping on runes receive 100/200/300 damage while Allies receive 100/200/300 health. Runes are consumed upon activation and fade over 10 seconds. 110/90/70s CD