Talk:Irelia/@comment-199.72.20.81-20101008173605

a great deal of ignorance in the game developing process and organization is shown when you say "lol they should stop making champs, lol it's getting in the whey of temz blancing the games and making maps, the should fix matchmakings too"

I disagree. It has nothing to do with ignorance, and everything to do with questioning priorities and sustainability.

Every new champion adds more variables to the balance equation, making it that much more difficult to achieve.

Also, at some point we will need to say "ok, we have enough champions". At the current pace, we'll be near 100 champions by this time next year. That's too many for 4 bans to be effective (which is already the case now), and how many times can you re-package an existing ability without it getting stale? Miss Fortune was a good example of nothing new, but rather a bundle of abilities taken from other existing champions.

The current approach will work for a while yet, but ultimately Riot is going to have to address this and figure out alternative streams for revenue other than new champions.