User blog comment:Contractas1/Ashe - The most ignored concept of a carry?/@comment-5514182-20140108030948/@comment-2112140-20140110180927

Well your equation with Hawkshot is pretty wrong since it's assuming Ashe got 0 CS until level 9 (when she maxed Hawkshot). The way Ashe carries differs from most carries while carries like Vayne and Jinx rely on their steroids(Jinx minigun is a steroid and so is her aoe attack) Ashe relies on her utility spells. I mentioned her ultimate being very strong in teamfights because it allows you to protect yourself, she's actually one of the carries who has a self-defense mechanism that's not related to mobility though that's the same story with Jinx and Varus who have ultimate(Varus) or Zap! and Chompers(Jinx). I think we need a more kitey based playstyle ADC more than that glass cannon who deals tons of damage tho. You mention Caitlyn and you say she can spend money more efficiently. Well even if Ashe's spells don't stack with AD(other than Volley) that opens up her to more options: Critical Strike+ Attack Speed+ Damage (IE Phantom Dancer Statikk Shiv) or Just Pure Damage (which some people prefer): Bloodthirster, Last Whisper, IE.