Talk:Bard/@comment-26090928-20150225134519

Chimes spawn twice every fifty seconds. The permanent buffs are given every five buffs and max out (disregarding the 20 additional damage buffs once you hit 155) at 150.

So at 20 minutes, or 1200 seconds, roughly 48 chimes will have spawned. That's less than a third of the power curve. And unlike other resources such as Thresh's souls that's assuming you get absolutely every one, which is highly wishful thinking. You'd have to be an hour into your game and have gotten every single chime to hit the cap, which is all but impossible unless you have zero deaths and the enemy team is for some bizarre reason not taking towers.

If Riot insists on having hitting the cap being a rare occurrence fair enough, 4 445 bonus damage slowing auto attacks is absolutely fantastic. But to have it be this unfeasible calls into question making the cap so high to begin with. I mean other characters with similar stacking buffs are capable of hitting their caps if the player is excellent, Cassiopeia comes to mind. But Bard is limited by the respawn time of his chimes.

Unless we have significant missing information about the chimes, perhaps collecting all of them currently on the map instantly spawn more earlier than scheduled, there simply aren't enough.