User blog comment:Grrrbear26/Hawker and Adarr/@comment-26188361-20150310105306

Shoulder artillery's data on its "slow" seems a bit off.

For protective brotherhood I think you can lower the cooldown to like 14, but make it so that it can be cast again within the duration to cancel its own effect on top of the other conditions. The cooldown wouldn't activate until the effect is over though.

Overall these seem like fun and complicated champs.

Questions though: How does W work if it seems that both skills involve Addar casting the skills? Since they share the same current health, does that mean they will both die if one of them dies (seems obvious, but then it would be very difficult to work with... oh, hello 10 star difficulty). How do you imagine that the champ the player is not controlling will behave? Will it attack what you attack (ok). Will it continue to chase champs into turrets (a problem). Will it be controlled like Shaco clone or tibbers? The AI for the NPC champ would be what makes this champ awesome I think.