Talk:Skarner/@comment-6295292-20140618193604/@comment-20434720-20140619041344

And what about if I wanted the Skarner that could use his CDR passive to do amazing things, like 150% shield uptime, 60% slow uptime on E (that's a hard freaking slow), and ulting twice every teamfight?

It's maddening that people simply complained and complained about stickiness without end because they can't play champions without gap closers (not MS buffs) well. Of course they had to seriously hit his damage with the nerf bat when he can get a YI-level of MS buff that means he literally needs only to right click.

A movement speed buff, a hard ranged AOE slow, and a drag-suppression ult weren't enough stickiness for people?

He's certainly easier to play now, but that isn't really an improvement. I would rather play a champion that had to make meaningful choices and was difficult to play but was capable of a LOT than one that sits on enemies for a couple years spamming right click and Q.

And saying that his base damage is remotely similar because when you add all the numbers including the new passive together it looks similar to adding all the old numbers together is silly. Skarner's passive, in the best case scenario, is on an imaginary 6 second cooldown. his Q, in the worst case scenario, is on a 3.5 second cooldown. Meaning his Q value has AT LEAST twice as much value as his passive, and when you take into account the CDR passive, changing Q damage by 1 point is like changing passive damage by 6 points. So reducing Q base damage by, say, 20, would be like removing 120 damage from his passive. And I'm pretty sure his Q base damage was reduced by more than 20. Furthermore, not having the CDR passive means you can use W, E, and R less often (you know, your UTILITY abilities?).

Is Skarner more viable now than before? In some cases, but the hype right now is going to make it feel more like he is. Is he going to be obnoxious and annoying like none other? Yes. Is he the statistical ridiculous-ness strength he was before? No.

Those who liked Skarner for his overall strength are going to be disappointed. Those who want an easy CCbot who sits on enemies for as long as possible, denying any actual gameplay (the reason Skarner was changed in the first place, if you recall), however, can rejoice, because Riot finally gave in to your whining.