User blog comment:Aznkidd/Zeke, The Battle Mage/@comment-5209745-20131230174041

... I was actually hoping for a support with AD scalings centered in building Zeke's herald (And maybe TBC, for the thing that both combined kinda work like the old Stark fervor).

But let's see:

·Finisher could be kinda too much, but most champion's health at an 8% is just nothing but a mere autoattack. I would suggest a bigger health percentage requisite, with a modified effect. Something like increasing the damage by 1% per 1% of missing health, dealing 8~12% of target's missing health as damage, or a guaranteed crit (Much like Panth's Certain death) would be fairer.

·Q blows need a longer cooldown. Xin has 9/8/7/6/5 secs for just three improved hits, so maybe this should have a cooldown of 12/11/10/9/8 secs to be fair. The mana cost is OK.

·The reaper from R lacks of armor/magic resist, and 60 seconds is just too much to remain on the battlefield. That's without taking in consideration the 80 secs cooldown that can be reduced by CDR, thus being able to summon more than a reaper around. I suggest to change these.