Talk:Jax/@comment-5319740-20161110140717/@comment-5319740-20170513065004

@McPoncho

yes thats basically the case, changing it to mitigate damage instead of mitigate hit would make jax more vulnerable to on-hit effects. on a side note, there are already on-hit effects that directly bypass "miss" chance, e.g. being able to proc them through teemo's cursed blind.

knockback effect, even if its only 100units, has their own inherent duration. plus they can't be QSSed nor can they be mitigated by crowd-control reduction.

but it has the disadvantage of using up your mana-pool if you wastefully try to stack it up prior to an engagement, it could end up with jax running OOM before a finishing blow.