User blog comment:ErdamonPL/Naadir - the Grim Reaper/@comment-10958553-20130929040154

The fist probmel I spotted was stealing attack speed. This is a really cool concept but you gotta check your numbers here. It starts at 5 (20 after 4 attacks) and ramps up to 25 (100% aftoer 4 attacks) this is too powerful. If people can't attack after getting hit with this guy a few times then everyone is screwwed.

I suggest a scaling of 2/4/6/8/10 (max stacks at 8/16/24/32/40%) this number swap will still be present in the fight but it woun't be broken. If this guy and another character start auto attacking eachother level 1 this passive will with the fight still without killing everything.

As for stealing health, I like it. I would put in one caviot. It can only apply to one person. If you steal from a second target it should return the health to the orrigonal. With that change you can lower that cooldown a bit.

Also on this health stealing. Does it grant you the health additivly? or does it just increase your maximum? (ex he is at 200/500 health and steals some from Olaf gaining 40. Is his health 240//540 or 200/500)

Momento mori confuses me. He is a reaper kindof guy so he shouldn't be able to jump to allies.... too busy killing the enemy to do that....

Ulti time. I only have three things to say. It better not suppress durring this durration. You need to switch the ranges on Momento Mori and Saltatio moris. (This makes momento mori less game breaking and makes Saltatio moris playable) And finally, there is no ability called Slaugher (did you mean Caedes)

I love the feeling of this champion. It really does seem kick butt. It feels like he should be an all in duelist of death.