User blog comment:Willbachbakal/(Champion Rework) Caitlyn, the Sheriff of Piltover/@comment-25228021-20150906115021

I'm honestly not a fan of "hover over the enemy, gain boost" thing, because even if it's just to have a crit, there's no real interaction because the enemy has no way to know when you're moving your cursor over them. Plus their only option is to move and unless it's via a gapcloser, it usually just won't cut it. Not to mention it distracts Caitlyn players from actually getting their farm. Also, I can understand wanting to nerf her range, but 425 is complete overkill. Sure, her AD has become ridiculously high (65 at level 1 is unprecedented, and +5 growth is equaled by juggernauts only) and her attack speed has been nerfed accordingly, but that can only help so much when you have to commit to farm ranged minions. I was about to say her lategame still sucks and doesn't justify the early range nerf, but then I took another look and realized the power of 1250-ranged lightning-fast headshots in a poke/siege comp. But to be so strong late she just has to dominate laning phase, which I doubt she would in the state you put her in. also becomes unreliable as hell. I like the changes to, though, but as you made her, I think she'd lose her status on bot-lane.