User blog comment:Degritone/Oro, the Clone Master/@comment-26055105-20141219101411

The concept of clone master is interesting, but this kit is poorly implimented and needs a lot of work.

Firstly, his power is shifted so heavily towards basic attacks that ult+rightclick is the most time-efficient way of dealing damage with him. All of his clones apply on-hit effects, including a Statikk Shiv proc. Since you can get infinite clones, let's say you have 10. 1000 magic damage, with a 2000 damage crit. From one item. At max attack speed, it only takes 16 seconds to reach 10 clones, and you already get max attack speed from your ult. And that's assuming your clones don't apply your passive stacks, which would mean exponential clone growth. I did the math for fun; if they truly applied all on-hit effects, you could have 128 clones in 3.1525 seconds. You would reach theoretically infinite clones after 3.2 seconds of basic attacks.

Secondly, his kit is really boring to play, with extremely forgettable basic abilities but an overloaded passive and ult. His W is a straight self-buff stat boost. There's a reason there hasn't been a champion with an ability like that since Tristana was released. They're boring. His E active is exactly the same as the multitude of other autoattack modifiers, with the sole exception that it applies to clones too. His Ult is a bunch of existing abilities mashed in to one (Jayce W, Annie E, Tryndamere R) and his passive, as I said before, constitutes nearly 100% of his damage. If you want to make this champion stand out, the basic abilities have to be less forgettable and be useful for more than just filler.