Talk:VPBE/@comment-1138914-20140607133808/@comment-1330314-20140607175756

My guess is that it smooths out edge cases. Since the ability no longer reduces armor or MR, its only effects are the Hunt passive and its damage. Having current health-based damage means that you can hurt targets who step on your traps but not outright kill them when they're miles away from you. On the other hand, even if you don't have that much AP you can still deal damage even to tanky targets, which the previous resistance reductions were for.