Region (Legends of Runeterra)

In the game Legends of Runeterra, cards are split into different Regions group. Each region has their own playstyle. Players can pick one region and mastering it overtime.

Gameplay
Every character and card in the game comes from a region of Runeterra. At launch, you have access to cards from six major regions: Demacia,  Noxus,  Freljord,  Piltover & Zaun,  Ionia and  Shadow Isles.

Each region has a distinct playstyle and strategic advantage, but things get even more interesting when player combine cards from different regions. A deck can have cards of upto two different regions.

A player can choose a region, and will then gain more cards from the region when leveling up.

Demacia


Death and Sacrifice Justice. Honor. Duty. Proud Demacia sits on the northwestern edge of Runeterra. Once a safe haven from a brutal war, Demacia is now caught between the shifting tides of time. Can this mighty kingdom evolve to further serve its people, or do they face obsoletion along the march of progress? Stand on the side of justice!

Noxus


Stand Together A brutal, expansionist empire where might makes right, Noxus sprawls across the continent in a struggle for complete dominance. However, within the region’s borders beats a heart fueled by the blood, sweat, and tears of its dedicated citizens, allowing any who would try for power to step forth and seize victory...if they’re able. Do you have what it takes?

Freljord


Frozen Fortitude In the bitter cold of the frozen north, the wilderness is torn asunder from a savage, three-way civil war. Those who call this place home must find the fire within to persevere through harsh conditions and stand as paragons of fortitude and resilience. Can you weather the path to victory?

Piltover & Zaun


Machinations and Mayhem Piltover and Zaun may seem worlds apart, but an unusual harmony connects them beyond mere proximity. On the surface, Piltover is a prosperous city of industry. Standing as Valoran’s cultural center, innovation and ingenuity are prized. However, amidst the cliffs beneath Piltover lies Zaun. Swathed in a smog-induced twilight, Zaun thrives in the shadow of its sister city. When the brilliant scientists above find society too constraining, they journey below, into the toxic air to conduct their experiments. Will you choose to stay on the surface or chance what lurks beneath?

Ionia


Swift and Sure Balance: the cornerstone of the First Lands we know as Ionia. Once, it existed aplenty, with the spiritual and physical worlds coexisting together in harmony...but such serenity is fleeting. Noxus, bent on imperial expansion, brought their insatiable hunger to Ionia’s shores. Though the empire was driven out, there is an air of uncertainty hovering over the land. Are you willing to pay the price for peace?

Shadow Isles


Death and Sacrifice The Blessed Isles were once a thriving, fertile land...until the king of the Isles, beset by grief, sought to defy the natural order of the world, bringing ruination to the land. Now the Shadow Isles, veiled by the sinister shroud known as the Black Mist, leech life from any creature who dares step foot on those cursed shores. Do you dare turn your gaze to the Shadow Isles?