User blog comment:Zilla4444/Less Randomness: Critchance/Critdamage; Wriggles;...Remake/@comment-2095407-20120624093828

May I assume your main reason to change is anti-fun factor? Because randomness if entirely your choice in this game. As I see randomness myself, it is a chance you will do better than usual. You choose to take a rist, you invest in that randomness, but you are fully aware that you may never fully count on random proc to happen to you in hot spots. What makes all this really fun is when you fully understand of lucky nature of randomness and when it happens to you, giving you advantage. That momens are trully fun :). But all this thing is really risky, tricky and may almost never favor you. But this unlucky thing is entirely your choice of game, not Riot's.

You may seem not to understand pure luckyness and its risks, its benefits. Crits and other chance factors in LoL are risky investments, done entirely by you. And you blame for your hate and unluck towards randomness our dear Riot... No one force you to get risky. Need carry? Get damn Urgot and skillshot them to death with pure skill and team play, with no randomness. I know Urgot falls later since he cant stack crit to 100% for his Acid Hunter, but late game favours capped randomness when there is almost no randomness left.

I do like dogde removal not because of random nature, but because of not really countarable randomness. Now it is perfectly fine. But you cant do this with citical chance since it is not how critical chance works. I understand mathematical beauty of averaging hits. However this is not how critical chance idea works.

By the way, I dont like randomness in LoL too. But you dont see me hating on it. That is because I think I understand why it is there. However there is plently of options to leave randomness behind. I dont like AD auto-attackers anyway :D. I play mids, tops, junglers. When I build something with random factor like Trinity or Randuin's, I never count on them to do the job for me. I dont even build Lantern for its randomness since there is plently ways to do without it :). Search for the best way for you. Like me :)