Talk:Armor penetration/@comment-71.130.212.85-20120409100341

Do my numbers look right? I was trying to figure out a way to run cost-benefit on certain builds. The equation I came up with for examining the results of changes to armor penetration is (100+aq-pq2)/(100+aq1-pq1), where a is the target's armor, q1 and q2 represent percentage armor penetration (expressed as a number between 0 and 1), and p1 and p2 represent flat armor penetration values.