Talk:Urgot/@comment-5663971-20140517152858/@comment-24937766-20140517205943

With these changes, AD carry Urgot would become totally broken, because Urgot's kit is actually already broken for an AD carry, the only thing that stops him from being OP is his autoattack range.

Urgot doesn't work as AD carry because his laning phase is strong and he plays as a bully, but later in the game his short autoattack range makes it too dangerous for him to use autoattacks, which results in his lack of sustain (no lifesteal and no way to itemize to get spellvamp) and forces him to build around his E and Q spam, that do insane damage from early to mid game, but can't compete with any other AD carry's attack speed and crits later and makes him unable to do almost anything in a teamfight for several seconds if he misses his E.

Now imagine what an Urgot with BloodThirster, Trinity Force, Infinity Edge, Ionian Boots, Last Whisper and Frozen Mallet could do if he could land his E and started hitting with Q... and at the same time started critting and lifestealing with his 525 autoattack range. He would be the broken version of Ezreal, the AD carry with the strongest early game and the highest dps in the late game.