Talk:Galio/@comment-43333802-20190920002059

His lore is based around how he "aborbs" magic damage to "activate" or to "awaken" right?

Build in this mechanic into all his kit: keep the numbers as they are or maybe tweak them a bit but build in the "anti mage" champion mechanic for him.

With that said his passive should be a bar that fills by the amount of magic damage he has absorbed the entire game (just like the kayn passive).

The more magic damage he absorbs during the period of time lets say he has 5 bars first bar his E dash animation his delay on dashing before the backstep is 0.3, second bar 0.2, third bar 0.1, at four he has no more delay just that stepping back and at 5 bars abosrbed magic damage his E dash is instant. We can also maybe count his W channel timer into this for his maximum damage potential so once he absorbs 5 bars of magic damage his W would be instant longest range and max damage.

I mean in the end this would fit on his lore and he wouldnt be so shiet anymore for having his flash taunt removed.

At the same time he wouldnt be the aftershock lane bully anymore since his early game wouldnt be as good.