User blog comment:Zilla4444/Less Randomness: Critchance/Critdamage; Wriggles;...Remake/@comment-5015210-20120624132550

Mawhter of god! My first thought was like, meh, this is rubbish. Actually, now when I think of it, it doesn't look bad. I remember one game where there was Pierce Attack instead of crit, doing the same thing you recommend, increasing the autoattack damage. And this might work since it doesn't replace AD but only increases the physical portion of the damage done by autoattacks. It could be done like it was with Ninja tabi, when dodge was reworked (just instead of ninja tabi reducing damage taken from basic attacks, crit would increase that damage). And I think that some champions would work pretty well with that (Ashes passive would be more usefull late game, Tryndy and GP would be more(?) balanced). It wouldn't be like an on-hit effect because it just increases the physical part of the attack so it will be usefull on Ez, Fiora and similar champions that have a spell that applies on-hit but can not crit.

Still, needs some polishing and stuff. Sounds like a nice idea.