Talk:VPBE/@comment-4270771-20151102212940

The LW reworks are interesting, but the giant killer one will be used 9/10 times. It simply outclasses the anti-heal one in every way unless against very heal-heavy teams. Yes, they are all bonus armor pen now instead of total, but the extra 15% damage from giant killer will easily make up for that, and it is pathetically easy to get that cap.

500 hp is ONE health item. Plus you're using a character with low HP anyway. I really think that HP cap needs to be as much as doubled to 1000 health, where it will actually be an anti-tank item and not just an anti "literally anyone with any health items at all" item. You should not be able to get that max damage boost as tris against a braum who only has a ruby crystal or a mage who got just a catalyst.