V7.21

Game

 * User Interface
 * In-Game_Runes.png Players can now view all their runes, and read their associated effects, in-game via a button adjacent to Show All Stats below the Champion Portrait. This feature is currently very bugged.


 * Loading Screen
 * A player's Secondary Path choice is now displayed next to their Keystone (Primary Path).


 * Minions
 * Minions now take 5 bonus damage from enemy champion attacks.

Champions

 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base health regeneration increased to 8 from.
 * Initial base damage increased to from.
 * Initial damage AD ratio increased to from.
 * Detonation base damage increased to from.
 * Pass through damage increased to from.
 * Explosion damage increased to from.
 * Pass through damage increased to from.
 * Explosion damage increased to from.
 * Explosion damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Minimum base damage increased to from.
 * Base damage increased to from.
 * Minimum base damage increased to from.
 * Minimum base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Maximum base damage increased to from.
 * Maximum base damage increased to from.
 * Maximum base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Target's maximum health ratio increased to from.
 * Maximum shield strength increased to from.
 * Base damage increased to from.
 * Target's maximum health ratio increased to from.
 * Maximum shield strength increased to from.
 * Target's maximum health ratio increased to from.
 * Maximum shield strength increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Empowered damage increased to from.
 * Base damage per hit increased to from.
 * and
 * Base damage increased to from.
 * Base damage per hit increased to from.
 * and
 * Base damage increased to from.


 * Base damage per strike increased to from.
 * Base damage increased to from.
 * Base damage per strike increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Shield strength increased to from.
 * Base damage increased to from.
 * Shield strength increased to from.
 * Shield strength increased to from.


 * Stats
 * Base armor increased to from.
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage increased to from.
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base attack damage increased to 68 from 60.
 * Base armor increased to from.
 * Base armor increased to from.


 * Initial base damage increased to from.
 * Secondary base damage increased to from.
 * Base damage increased to from.
 * Secondary base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base health increased to from.
 * Health growth increased to from.
 * Health growth increased to from.


 * Stats
 * Base armor increased to from.
 * Base armor increased to from.


 * Stats
 * Base armor increased to 29 from 20.
 * Base armor increased to 29 from 20.

Items

 * Quest gold required to upgrade increased to from.
 * Favor mana coin restoration reduced to from.
 * Favor minimum mana restored from mana coin reduced 10 from 15.
 * Favor minimum mana restored from mana coin reduced 10 from 15.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Favor mana coin restoration reduced to from.
 * Favor minimum mana restored from mana coin reduced 10 from 15.
 * Favor minimum mana restored from mana coin reduced 10 from 15.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Cooldown increased to 92 seconds from 90.
 * Cooldown increased to 92 seconds from 90.
 * Cooldown increased to 92 seconds from 90.
 * Cooldown increased to 92 seconds from 90.




 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.


 * Damage over time increased to 35 (max ) from 25.
 * Health restored over time remains 25.
 * Damage over time increased to 35 (max ) from 25.
 * Health restored over time remains 25.


 * Quest gold required to upgrade increased to from.
 * Favor mana coin restoration reduced to from.
 * Favor minimum mana restored from mana coin reduced 10 from 15.
 * Favor minimum mana restored from mana coin reduced 10 from 15.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Damage over time increased to 35 (max ) from 30.
 * Health restored over time remains 30.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Now grants for 2 seconds.


 * Quest gold required to upgrade increased to from.
 * Ability power increased to 10 from 5.
 * Ability power increased to 10 from 5.


 * Damage over time increased to 35 (max ) from 30.
 * Health restored over time remains 30.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Now grants for 2 seconds.


 * - New
 * Put yourself in for  seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. Transforms into, which cannot be activated but can still be upgraded. Future purchases are also broken.
 * Put yourself in for  seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. Transforms into, which cannot be activated but can still be upgraded. Future purchases are also broken.


 * Quest gold required to upgrade increased to from.
 * Favor mana coin restoration reduced to from.
 * Favor minimum mana restored from mana coin reduced 10 from 15.
 * Favor minimum mana restored from mana coin reduced 10 from 15.


 * Quest gold required to upgrade increased to from.
 * Quest gold required to upgrade increased to from.


 * Damage over time increased to 35 (max ) from 30.
 * Health restored over time remains 30.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Bonus damage increased to 30 from 25.
 * Now grants for 2 seconds.
 * Now grants for 2 seconds.



Runes and Masteries
See Runes (Season 2018) for full article.
 * Mastery Trees.
 * All existing runes. Past tier- and tier-3 purchases will be compensated.
 * 60 new Runes, split into 5 Paths.
 * Precision icon.png Precision (Improved attacks and sustained damage)
 * Domination icon.png Domination (Burst damage and target access)
 * Sorcery icon.png Sorcery (Empowered abilities and resource manipulation)
 * Resolve icon.png Resolve (Durability and crowd control)
 * Inspiration icon.png Inspiration (Creative tools and rule bending)

Summoner Spells

 * Level Requirements
 * (ARAM) increased to 6 from 1.
 * increased to 9 from 6.
 * reduced to 7 from 8.
 * reduced to 9 from 10.
 * (ARAM) increased to 6 from 1.
 * reduced to 9 from 10.
 * increased to 7 from 6.