Talk:Elise/@comment-74.56.47.106-20121018023607/@comment-74.56.47.106-20121019014649

The only neat thing about her is her spiderlings. I'm just tired of the same ol'd mechanics (I'm not comparing to DoTA). If you're just going to take the same abilities and mix them togheter into different combinations and then release a new champ, just make a customization system (kidding thats the worst idea). Attack based on missing HP, untargetable leap, generic skill shot, that same AS steroid with a shapshift which they seem to have a hard-on for these days. I can literally come up with some new original abilities right now (forgive the names).

1: Backfire: Cast on an enemy. Each time enemy casts a spell, he is silenced for a very brief period of time and take damage. Great for slowing down and confusing AP burst.

2: Field of stunning/ damage or whatever: Creates an AoE at a location. Enemies that stay longer in the field take more damage when they come out and/or get stunned for longer.

3: Leap of mandropness (more for tanks): Jumps at a location, causing AoE damage. After leap, champion gains armor/magic res and channels. On second cast if not fully chanelled, deals proportianal magic damage to time and slows. If fully channeled, deals more damage and stuns.

etc...