Talk:Kassadin/@comment-5307359-20120719064502

This new change doesn't promote leveling the ultimate except to be able to spam it more often (which one should not be doing until enough mana has been established in the build). Quite honestly, I think postponing a second rank in his ultimate until level 13 would be wisest, as it would allow him to max his E much quicker. Since level 8-13 is prime time for ganking, this would make his ganks even stronger with the increased slow. I'll definitely test this one out.

Either way you cut it, this is a nice buff for AP Kassadin. By level 11, the new riftwalk will do more damage than the old one at 67 AP. With decent runes/masteries, and at least a blasting wand, this benchmark should be met every game. By level 16, a mere 134 AP is required to do more damage than the old Riftwalk.

As for stacking--that was a tactic only used in dominion. Kassadins with chalice would abuse the natural mana regen and make beefy Ryze-like mana builds and hop around the map whilst maintaining 10 stacks, doing insane damage. In Summoner's rift, players rarely have enough mana to get past 4 stacks--and I only ever find myself going past 3 stacks when I am trying to flee for my life.

I'm glad for the buff.