Talk:Emblem of Valor/@comment-92.150.253.28-20120224160412/@comment-68.111.193.38-20120726213958

I always get this item early-middish game with Janna because she has no healing capabilities and this really does help in sustain situations. Just sitting around someone heals them, albeit slowly. 10 health every 5 seconds is much better than 0 health every 5 seconds! sitting there for just 50 seconds grants everyone around you a bonus 100 health given that they are constantly wounded, and that senario isn't all too difficult to have around Janna who has only her ultimate as a means of getting someone to 100% health and "forgiving" that damage.

Plus, it goes into Locket which has even better healing AND bonus shielding that just so happens to be there EVERY time I need to save a teammate (and more often than not, Locket makes the difference between life and death for them, especially when they stupidly try to flash away from the ignite sitting on their heads >.>)

And besides that, yeah. 25 Armor is a nice bonus to increase your effective health with microstats. Nearly all supports have to shield/heal themselves at one point, and this makes their "effective shield/heal" slightly larger given that they are taking physical damage. It's overall just a great item and it should not be underestimated by any means.