Thread:Double Slap/@comment-3017217-20150625141131/@comment-4091261-20171121012307

Reasonable is if the champion can build the items and without any assistance from other champions is able to reach that level. With 6, can have  at level 18. Activating raises this to. This is excluding the which would raise this much higher. So again, is the highest reasonable level. This is simply the unfortunate reality of our situation. To think this is ignoring the synergistic insane cases. It is possible to see infinitely scaling gains with  after all.

With the problems we are having with the upper bound, we should take into serious consideration making this a piecewise function. Riot already does this with movement speed. After all, our logical intention is to allow a "realistic" build to be best for tanks, but not the "" ones.

That said, we should set the "lolnope this is crazy" point to be at 600 and then have a new function for the rest of the domain being of a much smaller increase. I agree that setting a function towards the upper bound is insane, but it is a necessity due to its possibilities of being game breaking. This should allow us to make a fair compromise as it would still be possible to make increasing gains at differing rates.