Board Thread:Game discussion/@comment-69.114.46.221-20130404083522

The thing about the leavebuster system is it doesn't account for real life occurences. Like the first comment stated above,in summary, if you gotta go you gotta go. But besides that people have jobs and uphold certain responsibilites so interruptions are likely to occur. Usually when a player sits down to play he/she has a goal to play a couple to a handful of games. As we know these games take time. As play time increases the chance of interruptions also increases. Currently I have a three day ban, the reason was not because im a rage quitter or anything to that nature. I had a few issues regarding internet connectivity and few personal issues (like a pipe bursting and water everywhere!). In the games that I went idle(>5min) or got disconnected I was able to return and aid my team in victory. Following the game i recieved the ban. Now if a force that is outside my control interfered and interrupted me,  I am going to get penalized? I dont see how thats fair. Honestly I think roit was very linear on thier thought process. Things happen in real life that are more important than a video game (unfortunately). I dont find it fair that their is a ban based on leaving or idling in a game. These things come up, me and any other player shouldn't get penalized for that. I can completely understand this concept in Ranked, but Normal PvP and Bot matches I think the restrictions should be more lax or somthing. Possibly defer to fellow players rather than an automated system? 