Talk:Renekton/@comment-151.51.183.10-20121230115931/@comment-151.51.183.10-20121230141137

Thank you JuStTex.

I just did some testing with and without spellvamp on wrath camp, since they are 4 seems to be reasonable as a sample.

without spellvamp a lvl 1 q with 65 AD heals me for 13 hp. a empowered Q heal me for 38.

Same test but with 9% spellvamp: normal q heals me for 21 hp overall. Empowered Q heals me for 50 hp.

Went further to try a lvl 5 Q with 170 AD. without spellvamp a normal Q heals for 48. A empowered Q heals for 130.

with 9% spellvamp: Normal Q: 70. Empowered Q: 165.

I gave up after a while, cause numbers on empowered Qs were showing some inconsistence, but the non empowered ones were always right. Still, pretty interesting numbers I guess. Consider I always get a spirit Visage cause it's too good in S3 so the benefit will be more. And ofc, we are talking about minions heal, champions would be better.

So, in conclusion I think the spellvamp quints are really worth it. Being on a % they scale all game. With reguard to the mastery ones, all this thinking started cause I was trying the jungle renekton and found utility tree to be rather useful. In solo top it's obviously debatable. Still....counting 4 wraths the difference between an empowered Q with/without spellvamp is rather significant, being 38 or 50. (please remember we talking about 4 wraths, while minions top are more).

Quite happy with the calculations though ^^

sorry for the long thread :D