Talk:Jayce/@comment-27.130.166.232-20120705093221/@comment-5257418-20120705164039

Level 1 of his W with his base attack (70% of 45) (assuming opponent has 30 armor) will deal 25.03 damage. So that's not the best. As far as E+Q doing good damage, that's true...but he has to use two abilities to do good damage, where another champion (say, Kennen) could do only slightly less damage with a single ability. (although harder to dodge, since you don't have a giant glowing blue gate telling your opponent when the skillshot is coming.) So of the 3 spells we get in cannon mode, 1 deals relevant damage (at low levels)

W is pretty lackluster in hammer mode too...both the Damage and range on it are small, and it scales with AP. Q is a jump-to that will deal even less damage at low levels since its base damage is 20 and it scales with bonus AD. your E in hammer mode will deal a good amount of damage, but again, we're 1/3.

So out of the 6 abilities that we get, 2 of them are relevant earlygame. Can he deal a lot of damage lategame? yes. but how on earth is he going to get fed enough to have the items necessary for a lot of damage lategame? Factor in the fact that you don't get a high-damage ulti like most other bruisers/carries and Jayce looks pretty lackluster right now.

Jayce also suffers from the fact that, while he does have the skills to be both a bruiser and a carry, he only gets 1 build. So you're going to have to choose either bruiser or carry, and whichever one you do choose will weaken the other.