Talk:Diana/@comment-24805267-20140412003626/@comment-7803293-20140412103131

My only thoughts on Diana jungle (which is one of my main champions), is that the fact she's played jungle should never interfere with her primary role and itemization. Diana is NOT (yet) meant to be an AA-reliant fighter, this is just blowing up the champion's actual concept and gameplay. Numbers on paper could prove every day that Nashor's Tooth is broken on her though everyone knows that it's clearly not the case. Diana in the jungle is still meant to be a snowball-dependant assassin, and as such, should only be played with and against certain team compositions. If you wanna try such build as yours, of course, feel free : I can do nothing but support people's will of inovation and research of efficiency. But I personnaly find that it proves highly inefficient in both being useful in the game and making the most out of Diana's kit.