Talk:Master Yi/@comment-4696002-20130822234036

And here came the Yi nerf. Eventually he'll be nerfed int o

In a lot of ways this reminds me of the Katarina remake; intent of reducing pubstomping and introducing skill-intensive mechanics for the purpose of being more viable in higher elo and end up just making the champ even more binary adn even more snowbally and thus even more pubstompy. Commence nerfs and few people can play the champ on a good level anymore.

I think the remake failed its purpose and pretty much all introduced mechanics didn't solve any issues that were meant to be fixed.

1) 3 of his abilities(E, R and Q cd reduction) and his passive revolve around raw autoattacking and boosting that autoattack. There's only so far you can get complexity and intricacy wise with right clicking someone and popping your steroids.

2) Meditate. While a good skill concept(drop aggro), it has no synergy with any of Yi's other abilities or playstyle. A champion with 1 auto-reliant ability(Q cd reduction) and 3 steroids?(Passive, E, R) What point does it make for those to expire and you to waste 5 seconds on standing still?

3) Introducing crit and making 2 of his abilities scale with total AD(Q, E) was a bad idea as well. You either level hard and get ahead and you chop people up with ease and do a lot of resets... or you don't and you're an insignificant fly. Binary nature at its finest.

Imho the remake ought to be either scrapped or very much rethought. I believe that making 2 of his 4 abilities not be based off autoattacks, introduce synergy to his Meditate to his other abilities, remove snowbally, gimmicky mechanics like the critical strike and add conditional factors to his abilities for skilled play would greatly help him out.

Do mind I do not consider him weak, merely broken. There's just no fair way to balance him by pure numbers for him to have a higher win rate in higher elo and lower win rate in lower elo.