Talk:Katarina/@comment-31212175-20170202133639/@comment-24385282-20170208032058

That makes perfect sense, and I can agree with most of what was said.

I think resets were always a large part of the feeling of. The issue I have with them now is your Daggers allow you to reset it so frequently that a refresh seems so... "Meh." It's lackluster, it's not impactful. Diving into a dangerous situation to finish off an enemy and then - out felt meaningful and fun. But it seems like you can hardly take your enemy by surprise now that a similar goal forces you to for it in an obvious way, and your burst isn't as strong up-front with  Dagger taking that extra moment to fall.

Overall, just feels so much weaker because your  has a delay and  hardly has a meaningful cooldown unless you're really bad with getting your Daggers where you want them.

You're totally correct that making less -reliant is a good thing and overall does make her healthier. It really is a good rework. But the reliance on that was a part of what made enjoyable for me, and I thought that was intended. The updated is proof that I was wrong. But she's still less enjoyable to play in my eyes, because the core part of what I loved about her is gone - even if that's best for her kit.