Talk:Lee Sin/@comment-178.222.147.123-20120507121328/@comment-15562896-20120507122804

1) Can't really initiate teamfights, you really won't initiate with Q in teamfights. If someone in your team goes in first you can follow him with W but if noone does you're pretty much fucked up.

2) You'll be cc'd a lot and won't be able to hit those crucial auto attacks after double E, which will make you energy starved.

3) Lee Sin can be effective late game damage wise but he needs so much items to be effective in comparison to basically any bruiser. He needs hp + resist (FM-MoM/Aegis-GA), bonus AD (BT), arpen (LW), while Olaf basically needs Fratmog, Jarvan/Irelia Aegis/GA + TF, etc.

4) While I usually build him rather tanky (FM-aegis-bt-lw-ga) I find him way less tanky than say, Udyr, Jarvan, Irelia, while having more or less the same items. Q being a skillshot that is both your most reliable gap closer and your skill that deals the most damage, you want to hit it on ad or ap carry, but it's very hard to do so because often supports, bruisers or tank will act as a wall.

That's what I don't like about Lee. I've played him a lot and I think I am a pretty decent LS, but late game he's just flat out bad when compared to other bruisers.