Talk:Fiora/@comment-4929329-20140108231739/@comment-4929329-20140130024410

The map itself tends to limit direction with lanes. Cast time/animation isn't much of a telegraph since it barely interrupts your movement, which is made up for in the strength of the MS boost. Additionally, an entire team cannot avoid conflict if he casts it near the center of them - it would mean that they split which is unhealthy and in some cases there is not enough space to do so.