Talk:Varus/@comment-199.27.76.23-20130210123507/@comment-146.52.49.77-20130212100305

"Stop thinking of AP Varus as an AD carry. He is not and will never be. AP Varus does simply not scale well with sustain, deal with it. Lack of sustain can be overcome by team composition (defend the Varus teams work well) or item build (attack speed )."

First of all, I want to distinguish 3 styles of Varus: ap, as/ap and ad. Since it makes sense for an auto attacker to get some attack speed, ap Varus obviously also needs some of it. If you stack attack speed however, you get as/ap Varus. Now that this is out of the way, we can concentrate on why as/ap sucks.

As/ap (which is your build) plays like a regular ad carry, but is actually worse than them, because it doesn't work with life steal. Why would you ever play as/ap, if you could simply go ad? Does it scale better than ad? No, it doesn't, because hybrid sucks after mid game. Is it better than ad early game? No, it isn't either, because early game you want burst and Q+E do exactly that, while W has to be stacked to 3.

Ap Varus rather plays like a mage, where you drop your combo and then die. It has the burst advantage over ad Varus and it provides more AoE damage, so there is actually a reason to go for it.