User blog comment:Warriorkalia/Support Discussion 1/@comment-4814368-20130821211813

I find these conversations strange. I mean, I get it, I think you're right, not a lot of people are gunning to fill a support role. What's strange is, I LOVE playing support, and not just in League either. Everything from D&D, to Borderlands, to any MMO, I love supporting my team.

As a support, I feel like a necessary part of my team, like I'm doing a dirty job. And when I do that job well, the feeling of pride and exhilaration is unparalleled. If I dive in, save someone's life, slow the enemy team, drop a clutch shield, and then flash over a wall and save myself, it feels amazing. It's not flashy, but the role matters. It's important. The feeling of reward is excellent.

All that being said, designing support roles are hard (I wrote about this subject a long time ago actually). D&D eventually went the route where even supports feel like they're doing thrilling stuff, which has its pros and cons. League has some really well designed supports that facilitate awesome initiations or resets. I think the emphasis on warding, which is basically a passive activity, is a little too strong, but I understand and respect why its important.

I think one of the reasons people don't play support is a lack of understanding the role's importance.