Talk:Leona/@comment-3238314-20110715021029/@comment-74.109.229.130-20110716053935

But Leona has a two stuns, she has a snare, and she can build tanky. She can interrupt enemies. She can increase allies' damage through her passive. She doesn't really deal a lot of damage, herself, because she can't proc her own passive's damage on an enemy. Only an ally can. But her staying alive in team fights by building tanky allows her to debuff enemies with her passive for a long period.

Letting her stay alive will allow her teammates to constantly do increased damage attacks, stuns and snares. Killing her means you're taking too time not killing the carry because she is building like a tank