Talk:Executioner's Calling/@comment-3529242-20120326120008/@comment-3506193-20120420082216

Not bad, but the active would be awkward. You can cut down someone's heal by 8 seconds every 20 seconds, which is very often (40% of the time, even). The Bilgewater Cutlass has a very short duration and a 1m cooldown. How would this be combined? This could give problems, as one component would become too strong or the other too weak..