User blog comment:RoznosicielCiast/OP stuff not that good as considered by everyone? Balance, countering, sticking to meta without thinking, Riot's fails/@comment-8506165-20130811023749

"To hit it even harder: Riot wanted to nerf this ultimate because of "too toxic [key word] plays caused by it (simply stealing kills)","

Uh... if I remember rightly when the Guillotine nerf happened the main justification was that Darius could kill you with it in lane and it'd still be up due to the reset the second you got back into lane and he could just rinse and repeat - seeing as he'll probably even have a level or two on you then and a CS lead by then. Just led to easy snowballing for him right from his first R kill.

It doesn't really affect his teamfighting that much - he still just goes for R if it's likely to get a kill and if he does he repeats on the next victim, otherwise he doesn't. 12 seconds is still a perfectly good window of opportunity in the average teamfight. Any entitled ADC complaining about him getting kills in return for chain-ulting and acing the enemy team doesn't deserve the gold from the turret(s) you're likely to get afterwards. And I say this as someone that doesn't even own Darius.

Also I'm not a fan of except very situationally (maybe Fiora, Tryndamere, the mythical never-seen AD Nidalee) because it just tends to lose out to cloth + 5 pots or 1/2 beads + pots in my experience, in terms of sustain and in the case of cloth damage mitigation (Doran's only reduces auto damage, cloth reduces auto damage and ability damages and you can take more pots with it, easy choice really). Plus you can build either of those into something later - beads into Tiamat or Warmog's, cloth into Randuin's or Tabis(other good choices against AAers), Aegis, or even Thornmail in extreme cases.

I've beaten Flash to death in other blogs so I'm leaving that alone in this one :p