Talk:Yasuo/@comment-25562166-20150317181650/@comment-8506165-20150326134358

"What are you even trying to say? Look, I get you think he's broken, but aside from that your most recent post made no sense. "

1) It was claimed that Yasuo was only ever nerfed because of "low elo players whining". High elo players banned him a lot, meaning they thought he was strong, and I've heard Dia/Challenger players describe him in terms ranging from "too strong" to "broken as all hell".

2) If Yasuo was only nerfed because of the complaints from low elo, why don't the Bronzodia champions get nerfed - i.e. the ones that are always regarded as overpowered in Bronze elo? If anything the opposite is true - people in Bronze complain about champions a lot but it's only when their pickrates in high elo start rising that Riot nerf them.

"Also every hyper carry is made to get "dumpstered" in lane. That's the point of having high late game carry potentional. Not to mention of the hyper carries, Yasuo's late game is honestly the weakest."

So you're telling me that Yasuo has the worst carry potential of all the hypercarry champions and has the worst lane phase? I mean really, let's look at other hypercarries. Vayne and Kog? Well they probably won't snowball, but they can play a safe farm lane, and they have someone else in lane with them to influence the lane dynamic. Karthus, if we're counting APs? Pretty damn safe considering he can farm with just Q and influence the map with R. Any others? Eh. I don't think any of them are prone to regularly going about 0/4 in lane. That's the thing: yes, other hypercarries don't bully their lanes, but they can at least survive them well and if they do play well they've got a chance to win them. Yasuo, whenever I see him, seems to feed early game. Are you really going to tell me that the most satisfying balance solution for Yasuo players is having their early game that weak to the point where they practically can't win lane unless they're very good and it's a favourable matchup for them? Because I don't think it is; if they didn't cling so ferociously to his current kit which Riot themselves seem unable to balance, he might actually be able to get some changes to make him easier to balance so he can actually be allowed to have an okay lane phase, and less frustrating to play against. Win for everyone, right?

Yasuo's design is offensive for other reasons, which I could write in detail about (and have, before!), but I think the best evidence is Riot's band-aid solution to it.