Talk:Yorick/@comment-33209978-20170929122037/@comment-28977071-20180314101303

You utterly missed my point -_- I chose the edge example on purpose, so there was little to none space to argue about that. I'm all for the levelselect thing, I've been helping to improve it, I even stressed out that the scaling is actually quadratic, not linear.

The point was that complexity is a subjective opinion, not an objective attribute of observed system. And my goal was to justify a template that'd allow switching between bonus and total scaling for AA modifiers. But without having to duplicate the data twice.