User blog comment:Lykrast/Reverse champions, again/@comment-16137252-20140422083653/@comment-16137252-20140422085208

Also,Teemo,presented by the most unique playstyle in gaming. Camouflage If Teemo stands still and takes no action for 2 seconds, he becomes revealed. Taking any action will break his camouflage, slowing him 40% attack speed for 3 seconds. Blinding Dart * Range:  580 Active: Teemo shoots a dart at an ally, healing it and letting them dodge all Autoattacks for a few seconds. Move Quick * Cooldown:  17 Passive: Teemo slows enemies nearby. Damage from champions and structures will disable this bonus for 5 seconds. Active: For 3 seconds, Teemo doubles his passive movement slow bonus. While active, Move Quick's bonus cannot be disabled via champion or structure damage. Toxic Shot Passive: Teemo's auto-attacks heal allies and cure his target, causing it to heal addititional amounts over 4 seconds. Subsequent attacks only refresh the duration. Noxious Trap * Range:  230 Active: Teemo places a mushroom on the ground, which is revealed and disarmed after 1 second. While disarmed, the traps grant vision in a 212.5 radius to the enemy. If an ally comes within 60 range of the trap, it will detonate, healing and granting a movement speed boost over 4 seconds to nearby allies within 200 radius. Each mushroom has 100 health and cannot be destroyed by auto-attacks.
 * Cooldown: 8
 * Cost: 70 / 80 / 90 / 100 / 110 mana
 * Heal: 80 / 125 / 170 / 215 / 260 (+ 80% A P)
 * Dodge Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5
 * Cost: 40 mana
 * Passive Movement Slow: 10 / 14 / 18 / 22 / 26%
 * Active Movement Slow: 20 / 28 / 36 / 44 / 52%
 * Heal on Hit: 10 / 20 / 30 / 40 / 50 (+ 30% AP)
 * Heal per Second: 6 / 12 / 18 / 24 / 30 (+ 10% AP)
 * Total Heal amount Over Time: 24 / 48 / 72 / 96 / 120 (+ 40% AP)
 * Total HEal for one hit: 34 / 68 / 102 / 136 / 170 (+ 70% AP)
 * Cooldown: 1
 * Cost: 75 / 100 / 125 mana

Noxious Traps have a 10 minute duration. Teemo generates a new trap periodically, affected by cooldown reduction, and can only store up to 3 traps at once. Teemo turned from a AA champion,able to kill people without seeing them or being dead to a support scout,helping people around and never standing still while actively preparing battlegrounds for the team. He is no longer toxic,but rather a fair,counterable champion whose main(maybe even only) weakness is his own skillset.
 * HEal per Second: 50 / 81.25 / 112.5 (+ 12.5% AP)
 * Total HEal amount: 200 / 325 / 450 (+ 50% AP)
 * Movement speed boost: 30 / 40 / 50%
 * Charge Receive Time: 35 / 31 / 27