Talk:Orianna/@comment-188.183.63.177-20110602162512

I actually think that a more interesting design choice for Orianna would be to make her R do less damage, (or maybe even no damage at all), and reduce the cooldown to 15-20 seconds, (while also reducing the radius of it of course). This way she turns into a disruptor during teamfights, constantly messing up the enemy team's positioning.