User blog:TNickxx/Dorth the Honorable, Guard of the Forgotten Kingdom

 Inner Rage (Innate): While low on health, Dorths abilities gain additional effects for 3 seconds. Also his basic attacks deal 1% increased damage for every 4.5/4/3.5/3% of his health missing, not applying to critical strikes. These increase at levels 6, 11 and 16.

 Reckless Strike (Q): Dorth swings his swords in a direction firing a piercing shockwave that deals damage to enemies it passes through. The shockwave knocks aside minions and monsters. It stops upon colliding with an enemy champion. Minions take reduced damage.

 While below 65% health: Upon collision with an enemy champion, Reckless Strike will damage all enemies near the target. While below 35% health: All of the above and Reckless Strike will also apply damage increase from Inner Rage.

 Cost: 50 mana Range: 550 AoE radius: 275 Cooldown: 12/11/10/9/8 seconds Magic Damage: 65/80/95/110/125 (+60% of attack damage) (+20% of ability power) Damage to minions: 45/60/75/90/115 (+40% of attack damage) (+15% of ability power)

 Souleater Blades (W): Passive: Dorth gains bonus maximum health for every enemy unit slain with Souleater Blades. Health gains from champion kills are tripled. Active: Dorth cleaves a target enemy unit, healing for a percentage of damage dealt.

 While below 65% health: Souleater Blades also grant him 2% attack speed per 1% of his missing health for the next 3 attacks. While below 35% health: All of the above and Souleater Blades will have 4 seconds reduced cooldown.

 Cost: 60 mana Cooldown: 12 seconds Physical Damage: 30/36/42/48/54 (+70% of attack damage) Bonus Health per kill: 2/2.5/3/3.5/4 Heal from damage ratio: 50/55/60/65/70 % (+1% per 15 ability power)

 Swoop Rush (E): Dorths next auto attack will cause him to leap to his target and slow its movement speed for 2 seconds.

 While below 65% of health: Swoop Rush will slow all enemies near the target. While below 35% of health: Target enemy will bleed for 45% of damage taken over 3 seconds.

 Cost: 45 mana Cooldown: 13 seconds AoE radius: 225 Range: 200/250/300/350/400 Slow: 16/20/24/28/32 %

 Durable Warrior (R): Dorth immobilizes himself, unable to take any action and gaining bonus armour and magic resist equal to 75% of his armour and magic resist combined for 3 seconds. If he suffers damage during this time and does not die, he will restore 15/20/25% of his max mana and max health at the end of the effect.

