Talk:Leona/@comment-44700042-20191221175537/@comment-39503405-20200102231954

Leona is designed to teamfight and be around allies. In lane your E gives off a lot of threat and if they walk up too close (but remember dont go too far past your own minions) you can punish them and then dump your kit on them (e/w, q, r). Her damage early is ludricous as she gets her auto reset in Q, and buffs allies damage off people she uses spells on, so you should always be fighting near and for an ally. Leona is a good early game agressive champ, her damage is high for a tank support of her caliber and she has an ability that blatantly just gives her more stats. If you feel you have to play passive and have bad early (paired with a Vayne and versusing a Naut Draven or something of the sorts) you could use your abilities to be more peel oriented such as using E, Q only on the ADC when they engage or simply just Q'ing someone before they can get their CC off.

She is incredibly tanky paired with aftershock and you should be maxing W to get tankier and tankier, maxing anything else first is extremely troll. 2nd I pref maxing E because it lowers the cooldown and increases the AoE damage while Q is only damage, being single target, and gets no CD.

Leona is a pretty solid tank pick but has her counters of course. You're hard countered by Janna and Thresh, both have abilities that stop your E dash if they time it correctly and have abilities able to easily make distance from you if they positioned properly (Janna R/Q, Thresh W/E), I suppose making it somewhat of a skil match up for them. Honestly I prefer Nautilus to Leona though but Leona has much more survivability in her kit compared to Naut, both are very meta and top tier right now.