Talk:List of champions/Statistics at level 18/@comment-59.180.61.252-20120801120148/@comment-4076431-20120818062123

In short:


 * There are quite a few similar stat boosting abilities (ie: Rammus' passive bonus AD). Additionally, by level 18, all QWER abilities will be maxed giving many other passive boosts that don't need to be activated.  You are welcome to make another page which adds all of these.  I'd actually like to see one.

However, this page should remain unchanged because:


 * Passives can semantically refered to as passive abilities (contrasting active abilities). Champions have 5 abilities.  One ability requires no input from the player, be they permanent (ie: Tristana's range boost) or not (ie: Miss Fortune's movespeed boost).


 * These passive abilities are coded to be added to the base stats and are not part of the base stats (shown above).

I understand the Jayce argument, however, his kit is made to feel like 2 modes (one ranged and one melee), just like Energy, Fury, and Heat use the same variable as Mana but are made to feel different. Since Riot used the same variables for Energy, Fury, Heat, and Mana, these used to be included within this chart (ie: Shen had 200 mana and 50 mp5). However, since they are supposed to intuitively 2 different things, I removed this. Since Jayce's range is intuitively from 2 different modes, I think the 2 ranges showing is not such a bad thing. However, if you don't agree you're allowed to change it in http://leagueoflegends.wikia.com/wiki/Template:Champion_Variable