Talk:Poppy/@comment-174.113.156.37-20110805181535

I've seen a bunch of comments here on how certain stats aren't helpful with Poppy's passive, made by people who must not have taken the time to actually look at the numbers.

Do the math, HP and armour/MR are equally valuable to Poppy's passive, because all that really matters is EHP.

At 1000/1000 HP with 0 armour (1000 EHP), a 200 damage attack does 150 damage to Poppy. (850 EHP left) At 500/1000 HP with 0 armour (500 EHP), a 200 damage attack does 125 damage. (375 EHP left)

Now either double the HP or add 100 armour: At 1000/1000 HP with 100 armour (2000 EHP), a 200 damage attack does 100 damage. (1800 EHP left) At 500/1000 HP with 100 armour (1000 EHP), a 200 damage attack does 75 damage. (850 EHP left)

At 2000/2000 HP with 0 armour (2000 EHP), a 200 damage attack does 200 damage. (1800 EHP left) At 1000/2000 HP with 0 armour (1000 EHP), a 200 damage attack does 150 damage. (850 EHP left)

So Poppy builds defensive items like anyone else: to maximise EHP. Poppy does have an interesting relationship with dodge, though, since dodge means fewer but more damaging hits (than equivalent EHP with armour), which is exactly what her passive is good at mitigating. This makes Poppy the champion that benefits most from dodge, other than Jax.