Talk:Sejuani/@comment-202.7.185.232-20120529083448/@comment-93.174.84.12-20120529091145

At pointblank range, Ashe's ult stuns you for a second, or 0.5s on minimum if memory serves. To get the full 3.5s, you'd have to shoot it from at least a screen and a half away, if not two.

Sejuani's is a flat 2s no matter where you throw it from.

Sejuani also has a larger hit radius for her ult basic hitbox, whereas Ashe's is ridiculously easy to dodge in comparion. It's also an AoE stun, which is something Ashe does not have; to dodge both the 2s on impact, and the 1s AoE stun at the end of the projectile (if it misses) is not easy. I have been caught in the stun from BEHIND the small golems wall (meaning it exploded in the middle of the golem pit, and I was stunned while behind the pit).

Put simply, Sejuani's ult is far easier to intiaite with, because you do not need a sniper's precision in distance measurements and movement leading to land the stun on important targets.