Talk:Zilean/@comment-24023648-20150511082713/@comment-4091261-20150523023247

I agree with Planters. is a tool to waste enemies' key spells by having them blast all their killer spells without killing someone. The usefulness of it his ult is reduced with the less spells used to require a revival, i.e. insane one-shot pokes like and. Also if the situation can't be controlled without the reviving member, then the usefulness of the revive is significantly reduced. I think these two things are fair enough limiters for. I do like the idea of reducing ally cooldowns though. What kind of limiter would be put in place to prevent abuse? I'm guessing it doesn't reduce 100% of the allies cooldowns and that there are would be AP ratios for the resource and health regeneration.