User blog comment:Commander Marko/CB1: Zero, the Collector/@comment-533780-20150328143941/@comment-4290320-20150328183935

I didn't get to polish the kit due to a lack of time. The same lack of time which makes me want to slam my head into a wall because I don't know how long of an answer I'll give to this criticism.

Atm, I'm keeping Q as it is. I feel like it's the only 'balanced' ability in his kit. However, I might make the attack speed slow singular or change it to reducing the target's total attack damage, making him even better at dealing with other marksmen.

Yup. The reduced damage is the damage he doesn't take. Instead, it is redirected to the enemy. Kind of like how some people 'reflect' bullets with katanas, etc.

Yeah. I messed up that one. (Referring to both E and R)

It makes a lot more sense. I do feel like a fool for missing that interaction.

Added the R cdr reduction.

The ability names were supposed to be 'fancy-like' and all that stuff. They seemed rather interesting, although I don't mind changing them later on.

I'm glad you liked him. I had only a few ideas as to what I'll make this contest, so I tried digging up something I've mentioned in the recent past. I remembered about the discussion of what kind of champ we'd like to see in the game, and there it was: anti-marksman marksman. He came out a lot better than I'd expected. His kit compliments itself, he has a potentially strong character. Here's hoping that he will appeal to the others and hopefully the judges.