Talk:Tristana/@comment-1920550-20150214041258/@comment-1920550-20150214172542

To me, a hypercarry is defined by how their damage only peaks at lategame and never falls out (like Graves, MF, etc) while they sacrifice their early and most of their mid-game to attain that late-game power...and they'll generally be the highest damage dealers in the game past the 35 minute mark.