Talk:Shen/@comment-5955640-20160129201503

I never realized just how different I would have to play now that Q is gone. Doesn't seem worth the time to build Sunfire anymore, Warmogs still seems all right, new Q is fun but very hard to use in comparison to old Q. You gotta almost Yoyo the item sword.

Cooldown on Spirit's refuge is. Isn't it the longest cooldown on a non-ult spell for a energy based champ? I consider it a pretty important part of a combo so I'll need CDR and really learn to manage it right. Is it worth maxing though?

I think against other sustain champs I'll take Executioner's Calling because those trades might not be so fun anymore. Fighting ranged champs seems brutal until you can rush them. Grasp of the Undying seems essential. So does AS but I can only see Wit's End, Stattik Shiv, and Blade of the Ruined King but not all at the same time. Probably Blade.

Wave clear doesn't seem as strong. Maybe Sunfire's is needed. Probably get a Doran's Blade?