Talk:Garen/@comment-5414313-20120913190014/@comment-46.7.207.128-20120914015712

Sorry, being a typical net browser I ran through your guide rather fast, but after re-reading it I notice there is some distinct differences. Both you and the Spin to Crit Reborn however emphasize the defense Masteries I will say, which I have not changed back to besides one or two dips...there really isn't much in Offensive tree. I guess I will try for some constructive criticism, but I do like what you're trying to get at.

Your build of a Brutalizer > Warmogs > Ghostblade and LW is very good in regards to being budgety, exception of perhaps the Warmogs. But considering Garen's sustained damage, and leaving Atma's for very late in the game, IMHO I would be heavily lacking in good damage scaling and crit rating. Ghostblade is VERY VERY good for its price, but its small damage buff in comparison to say, Atma's which via Fratmas I could feel the influence earlier (Extra Hp, some damage, armour, slow) and likely allow me to dish out more damage during mid game rather than mid-late. Further more it also grants me a slow, I cannot count the amount of times that on-hit slow has allowed either me or my allies to finish off an opponent scampering away. For your guide you would have to briefly discuss why your build, in comparison, is better or a good alternative to Fratmas or Infinity Edge with more detail. Though I am 100% with you on IE, its so fricken expensive :s.

I would say though that for a full guide you would need to expand slightly more i.e why I chose these summoner spells, your use and views on each of his spells etc, but id say, taking a handful of my criticism, to go ahead as you have me rather tempted to try an early brutalizer myself again. I stopped after the Patch Preview mentioned the changes on Garen but I still use it late game to add that extra punch I would be lacking towards the end-end game, and it definitely proves useful in regards to extra crunchy AD.

Hope this helps somewhat.