User blog comment:Willbachbakal/(Champion Rework) Kalista, the Spear of Vengeance/@comment-1920550-20150718124356/@comment-1330314-20150718214409

1) I didn't change any of Kalista's base stats. Whenever I do change a champion's base stats, I list those changes in the Ability Details section under the innate.

2) On live, Martial Poise means Kalista dashes on every attack command, meaning she walks normally out of combat but dashes constantly in combat, and that her in-combat movement scales massively with attack speed and not movement speed. There are also a lot of other conditionals, such as the inability to cancel basic attacks and autoattacks missing targets who you lose vision of. My version of Martial Poise means Kalista dashes on every movement command, so she never walks and instead just dashes, with the movement scaling with movement speed. The other conditionals are also removed, although Kalista can still perform any kind of action while dashing.

3) I would see no reason in building any kind of mana item on Kalista, whether it's on live or my version. My version in particular does not use that much mana (Sentinel doesn't even have a mana cost, and her Q and E costs are lower), so you'd gain no real benefit from stacking mana on her.