User blog comment:DualDragonAce/Support : the underrated game carry - and how they carry/@comment-3466579-20130719094206

I agree with what you say, supports are an important role which provides a lot of useful stuff that other roles can't/don't want to.

Problem is, as every other role actually, that you need to know how to play support. And you know there are a lot of small details that makes the difference between a good support and a bad one and often those details do not shine. One simple ward can put your team to a critical advantage; one shield can decide upon your carry's life; one failed skill may lead to your team getting aced.

Still, the title is misleading: it is very, very rare that you actually carry a game, as a support. You may do it with Blitzcrank (his grabs are noobs-proof), for example. But with the majority of the others, there is an equation i like to use to describe supports' impact on a game. It's like (Solo top + Jungler + Mid + Carry) * Support. I mean that a support can enhance his/her team strenghts and lessen weaknesses, but when your team mates are, for hundreds different reasons, doing bad, you can't ADD a lot on your own.

Lastly, i have played Janna with every carry and she can do well no matter which carry you're playing with. I think the decision to pick her is more dependant on the enemy team (countering certain opponents) rather than on your own team mates. This said she's still a very strong support when you have a lot of experience with her, and she's one of the few supports i'm sure you can play WITH and AGAINST any champion.