Talk:Riven/@comment-5077844-20141102214444/@comment-5077844-20141104164102

and that#S why i think you have a messed up interpretation of balance. good design is not if "if i just play this champ I'll suck, vbut if i'M good i will destroy everyone, hurdurhur".

If a champion is so mechanically overloaded that a player who ahs mastered him/her to perfection is absolutely unstoppable, then it#S bad design...and Riven is one of those champs.

Also I sitll hate her and think her to be overpowered, but it was worse pre-nerf.

On another note, she owuld be a lot more balanced if you just removed the dash on her E...leave the shield, but make it just that...I mean, it's completely unnecessary to ahve that much mobility on a manaless champ. Her E is to mitigate poke and survive if you engage, her Q already gets her in range.

The only thing E dash does is make you weirdly overpowered at trading. QQQW in and E out and you'll win the trade. Also you can spam it to dodge skillshots, which is what makes midlane Riven so unfun to play against.

I ask you, as a Riven main, would Riven be that unplayable and considerably underpowered if you removed the dash on her E, but left the shield. Her ult already gives her the AoE buff on her Q, so if we follow the philosophy that riven should only be able to go completely ham when she got ult, i guess we oculd reach a consensus here (is that rthe right word? consensus?)