Talk:Ziggs/@comment-4145339-20120126011810/@comment-1902684-20120126051736

I would love something like that. I'm not sure how I'd want it done though. Like either dealing the health you have as damage and dying for a shortened respawn time(so he could "intiate" and deal some like half is health since he probably wont pop it till he reachs the center of the enemy team and he'll take some damage) or have a large number and it increases the damage by the percent of health missing(you use it as a "well, I'm gonna die anyways" so you don't go down without a kill[might even get a double kill])