Talk:Dominion/@comment-4971771-20111005164006/@comment-3358335-20111006162529

Surreal, you aren't correct. Points matter. Being dead most of the time obviously matters, if you are dead a lot even with the short cool down that is time you are not capping points or defending.

Feeding does not matter. There are no "Carry's" if you are playing it correctly. In SR, if you are defending your turret by yourself, and the other team has made it obvious that they are going to dive and kill you and you will lose the turret anyway, then it makes no sense to stay. In Dominion, if that is the case and you can delay them 3- 5 seconds then it makes awesome sense, because that is 3 to 5 seconds you are tying up 3-4 opponents and your team is able to cap other points.

SR is about going through obstacles. Dominion is about going around them. If a "carry" becomes unbeatable. . well he can only be at one place at any given time.