Talk:Elise/@comment-31.32.94.143-20121026223614/@comment-3067750-20121027000253

The heal should be pretty consistent provided you're not prematurely casting it before you're able to attack.

Also, due to the Attack Speed buff scaling up, the heal itself scales as well along with any other on-hit effect you have (hint hint). That said, it also scales on her R as well by having more spiderlings, you have more triggers for the heal.

Thats specifically why the amount is so low. At max, you can have 5 spiderlings. Along with Elise's own attacks, thats 6 triggers for the heal (24 hp per hit) with an insane attack speed buff for the duration you're able to heal off of.

Now, I do agree the scaling is kinda garbage which is why im personally leaning more to a Hybrid Tank build (Malady, Rageblade, Tank items to finish out).