Talk:Flash/@comment-4442345-20120120051713

In DOTA, you have to gain 2500 gold to get flash, it's limited in taking up a item slot giving no stats, and the active is only available after not taking damage for like 3 seconds. Here it's available from the start of the game without any cons other than a summoner spell slot. I still don't understand why Riot thought this was a good idea some of them coming from DOTA...

Everyone has to agree the game was different until you unlock flash. I wish they'd remove it OR like 1.5 times or double the range of it, but change it to only be useable after X seconds of being out of combat, so people can only use it aggressively to initiate. This will allow junglers to flash further into the lane to gank if needed as well. And all you people who argue it wouldn't work because of ranged carries, you guys play badly. I play with ghost instead of flash, learn when you can and can't do **** with carries. Also, I have the feeling the game could be better balanced in the future without it.