User blog comment:C9 Teemur/Lance the Hextech Slicer/@comment-3391671-20170118235258

A warning to you, but you should not repost a champion design, especially when you had recently posted the intial blog. Prioritize reworking the original blog instead of creating a new blog. This is a warning in regards to reposting blogs of the same title.

Also, seeing as how you emptied the other blog, I'm just posting here the comment that was there for history keeping sake.

Hidden= Old= To remain simple and brief, Lance lacks a core theme that would make him standout as a character. He's a Hextech Slicer, but there is little to no effort in removing this from being a Star Wars reference with all the lightsabers. That alone cripples the concept.

The kit itself also features lackluster elements.


 * While the idea of interacting with the enemy jungle is a nice idea, the reward being a straight-up damage bonus is stale. The chanciness of finding a stronger saber is also something I will say I despise, since it means that if you are lucky, you can get all the damage, plus those effects at the start of the game if "lucky."
 * How do these sabers reduce damage, heal Lance or even slow running enemies!?
 * All the basic abilities are bland and do not offer any unique element, nor do they actually work together as a kit.
 * Q is a line-AoE of damage, with range based on whatever saber equiped... so a line-stab.
 * W is a random healing device that heals remotely. Something I would like to see on a support, not a fighter/assassin.
 * While it's something new, I am going to say to drop that bonus MS while running away from enemies. It's a complete bail out passive and isn't something I would implore on any champion, unless they are some sort of coward. Especially when it's unrelated to the active, which is a slash in a cone. Blocking missiles needs to be better defined here too.
 * An ult that simply encourages spamming Q? I will outright say that this is not an ultimate at all. There is little interactivity and is not likely impactful.

The entire champion as a concept requires the need of going back to the drawing. A lot need to be improved, even if you tell me you took time outside the wikia to brainstorm these. I recommend placing this concept and all future concepts in a sandbox first, sharing it with one or two people who are regular content creators, then releasing them on a blog. As of now, I will admit to being tired of seeing your concepts that always feel incomplete. I rather not sugar coat this, since it seems like you wouldn't benefit from kind words.