Talk:Vayne/@comment-91.51.95.132-20120729112627/@comment-5077305-20120731134016

"Vayne is currently outclassed by EVERY AD carry in solo queue." This is one of those statements that just seems meaningless to me. I see it a lot in regards to other champions. Lots of people said this about Cassiopeia a long time ago and she is presently thoguht of as one of the best mages. Same for kayle and top lane. Kayle was trash teir, then people figured her out and now she is a top pick in top lane and considered to have no hard counter. I think after all of the nerfs people jsut have to re-learn her. Now you actually have trade offs for early game based on your rune pages.

Lets look at her weaknesses early game:

-Mobility

-Damage

-Squishyness

Before two of the three weren't much of an issue (mobility and damage) but riot wants you to make trade offs and decisions. All of these weaknesses can be made up for with the proper runes and masteries. For runes I run movespeed Quints, AD marks, Armor seals, and Mr/lvl glyphs. For masteries I run the "derp" 19/11/0 masteries taking the armor, less minion damage, and health in the defensive tree. This setup makes up for most of her present weaknesses early (save for her damage as you are lacking AD quints but that will come later as she is a late game carry after all). I recommend maxing your tumble asap (after taing 1 point in each skill). It gives you everything you need. It is a damage steroid and increases your escape and pursuit mobility. The issue with her before was that it was too easy for her to get to that point where she can 1v2 or 1v3 and destroy gents. Now you have to actually make tradeoffs with how you build her. Since I recently picked her up I never had the chance to play the old Vayne and looking at those stats she looked pretty OP from my vantage point.