User blog comment:Revanchest/Runic Compass/@comment-12314620-20140713110854/@comment-25142189-20140714113850

Ahhhh there in lies the miscommunication, in this route/guide, you start at blue, smite, totem over the wall in the river bush then stand at river entrance from blue, you can literally see anyone coming and easily have an escape to top tower but the route goes to wraiths, after wolves then to blue, so that should help that one out for you

With the adc's again though, you've agreed with what I've said and I don't think you realize it...I said that with champs like that who don't have cc, build at least a single item into it, frozen mallet is a pinaccle example, it still gives you AD, it gives you health and at least your auto attacks now help everyone else. Ezreal's essence flux just isn't that effective...it's really not and it can't be substituted as a form of CC, how will attack speed stop a malphite charging at you? It can't, sure it's good against a tower, late game when you're actually seiging the enemy base and you have a whole team fighting with you is when it becomes viable, at which point each champion will have items that allow them to take out towers and yeah, I agree with you here, I only, play solo que and that's one of the biggest reasons I hate ezreal, as soon as the going get's tough in a team fight, those team fights that change the game? What can ezreal do to turn the tide? What can he do to get someone off the mage or cover a retreating tank as they wait for their cooldowns? Nothing...All he does...is Arcane shift himself to safety, you see it over and over and over again and you, cannot deny this, I see an ezreal every 3rd game and it happens at least 4-5 times a game, his whole team start losing, so he runs which in the end, is about all he can do with a CC total of 0

Again, it's so easy to fix this issue, build a CC item, contribute to team fights, it is, a team, game...love dat ashe comment though~