Talk:Executioner's Calling/@comment-4022742-20121018182801/@comment-4022742-20121019072740

But is there an actual purpose to the Magic damage... If it's that low why not make it true damage, to make it as effective against everyone, instead of dropping damage against people that have higher base magic resist?

Now I know that 32 damage still isn't a lot and that if you buy this item for that purpose you are probably not making the right call... However it would still make a huge difference if it was 4 damage every second on everyone, not only to stop recall and reactivation of passives... But to make negating some of the hp-regen of champions as effective, regardless of the champions MR...

It would effectively halt 20 hp/5... with the way it is now it drops to stopping a mere 15-10-5 hp/5. It would be better if it stopped a consistent amount, so it doesn't fall off as early