Talk:Maokai/@comment-31577753-20170421051927/@comment-31203455-20170504083105

Oh, Maokai's DR was hardly over the top, and it definitely would not save the game (it wasn't doing so anyway), but it was at least something that stood against the ever increasing mess of Lethality, instant 1 second burst and power that is removing a lot of potential skill from the game!

Riot will hardly start ripping up the damage creep they have laid down. Their whole gameplan up until now is to add more damage into the game as both a way of making it "exciting and interesting just like Daddy DotA" and also as a way of solving other overly strong champions.

The whole power creep malarkey spiralled because Tanks managed to benefit from initial attempts to make the game "more explodey". Not their actual tankiness, but their ability to deal damage.

The damage reduction in this game should not be removed, its the universal damage that should be removed. When tanks are dealing relatively low damage but are equally not being shredded by enemy burst, then swapping DR for greater crowd control would be fine.