User:Emptylord/Patch/Mordekaiser


 * General
 * Health costs removed.
 * Stats
 * Attack speed increased to 0.625 from 0.601.
 * Attacks no longer scale less efficiently with attack speed.
 * Now utilizes.
 * Mordekaiser gains 2 Fury each time he or his slave hit a basic attack, per enemy hit by Mace of Spaces and per enemy hit by Siphon of Destruction, increased to 10 versus champions and large monsters. Fury decays at a rate of 5 per second if he has not taken damage in the last 3.5 seconds.
 * (Innate)
 * Upon reaching 100 Fury, Mordekaiser gains a shield equal to 100% of his maximum health. While shielded, Mordekaiser will not generate Fury. The shield will decay at a rate of 5% per second if out of combat for 3.5 seconds.
 * (Q)
 * Mordekaiser marches forward in the target direction, swinging Nightfall 3 times during the march all the while ignoring crowd control effects. The first two strikes deal 10 / 20 / 30 / 40 / 50  magic damage in a wide cleave before him, with the third strike dealing twice that amount.
 * The ability cannot be used to go through terrain but is capable of pathfinding with limited turning capability.
 * COOLDOWN: 10 / 9 / 8 / 7 / 6
 * SPEED: 375 (+ENHANCED MOVEMENT) (+ Creeping Death)
 * (W)
 * Mordekaiser shrouds himself and the target enemy with a swirling cloud of metal, granting them each 75 bonus movement speed while moving toward one another. While the areas overlap, Mordekaiser deals 50 / 85 / 120 / 155 / 180 magic damage per second to enemies within both areas, including his target. Target minions will have a smaller cloud radius.  The damage does not stack where the areas overlap.
 * The duration is extended by 1 second each time Creeping Death damages an enemy, up to 3 bonus seconds.
 * COOLDOWN: 12 / 11 / 10 / 9 / 8
 * (E)
 * The ability can now be channeled for up to 2 seconds, increasing the damage by up to 200% over the duration and the range over the first second. If charged for at least 1 second, Siphon of Destruction will enemies hit by 75% for 0.5 seconds.
 * If interrupted, Siphon of Destruction will deal the minimum damage.
 * Damage reduced to 20 / 40 / 60 / 80 / 100 from 35 / 65 / 96 / 125 / 155.
 * Maximum damage implemented at 60 / 120 / 180 / 240 / 300.
 * Damage radius begins as a narrow line that first reaches forward and then extends outwards to form a cone.
 * The animation for the after-1-second effect is similar to targets getting hit by, with the target's soul being briefly tugged toward Mordekaiser before springing back inside.
 * (R)
 * Mordekaiser's basic attacks and damage dealing abilities apply a curse to enemy champions and Dragon for 3.5 seconds. If Mordekaiser's team scores a takedown on a cursed enemy, their spirit will linger for 7 seconds above their corpse.
 * Mordekaiser enslaves the target spirit for the next 45 / 60 / 75 seconds. Spirits can be directed by reactivating Children of the Grave and deal   magical damage on their attacks. Spirits are only visible to Mordekaiser, resembling a transparent and ghostly version of the deceased - using their knockup animation where available.