Board Thread:General discussion/@comment-5025602-20121127153944

I'm bringing up an issue that has bothered me for a while.

In most cases, diminished Rylai's slow goes hand-in-hand with diminished spell vamp, but not in all cases. Specifically, for single-target, damage-over-time abilities, Rylai's has diminished effect but spell vamp has full effect.

This isn't relevant often since most dot abilities are also multi-target, but occasionally the standard template makes areas where this conflict exists erroneous; specifically I can recall that Swain's Q and E, Malzahar's E and R, Fiddlesticks's W, and Mordekaiser's R's dot component (and possibly more that I cannot recall) all benefit from spell vamp fully, but only get the 15% slow off of Rylai's.

On the ability details pages for these characters (except Malz who was specifically edited to correct the issue. I might have been the one to correct this, I don't remember for certain and may have done it while accidentally logged out) the information about spell vamp is therefore incorrect.

I follow my concerns with a question. Should we fix these ability discrepancies manually as they arise (I wouldn't have any trouble doing this myself, I'm just posing a question to this wiki's community), or should a new template be made to allow for abilities such as these that treat Rylai's and spell vamp differently?

If the creation of a new template is in order, I would appreciate help since my experience with template-making is non-existent.

Final note, I've had arguments with internet anons before on this subject who did not believe that Rylai's and spell vamp did not always act in accordance, and testing the validity of my claims in trivial. Play a custom game with one of the characters in question, get some magic pen and as much AP and spell vamp as possible, do the math and see the results.

For anyone who sees this and responds, thank you for your time and consideration. 