Talk:Renekton/@comment-97.104.225.81-20120813134325/@comment-5009341-20120813202543

as i read in the last posts, riot wants to nerf sustain (item-wise) even more, im not that sure whether giving rene more sustain would help the rest of his abilities that much

i mean, riot didnt buff him cause of his over-average laning power (and some other reasons, including that they dont think rene is that important)

so actually giving his kit more sustain might result in overnerfed damage (once more, just like after his release)

imo they should completly remove the heal component, but make his q so, that he can apply diminished LS:

-no baseheal

+applies LS the healratio should be 50% of his LS against champs and jungle monsters, but only 25% of his LS vs minions

this would help rene alot, since he only gets the heal if he actually invest in heal (the hardcap should actually scale with total AD-> low heal early=> not OP laning phase, but strong heal later=> better lategamepresence), this should also help his jungling

and also other onhit effects (except tiamat, but FM slow should be applied on fury empowered version)