Talk:Evelynn/@comment-201.52.153.12-20120128135516/@comment-201.52.153.12-20120129213815

In a way that's why she's well constructed as a proper assassin.

She can get in unnoticed and do some damage, but if she lingers she risks getting killed herself.

A higher damage spammable Q would fit perfectly with that and give a good motivation to build her as a hybrid, or even as an AP Champion(right now AD is simply the MUCH better investment).

Giving Hate Spike long range would really change how she plays, i think. Perhaps .5/.25 may be too great of an increment, but at least .4/.2 would be nice... For last hitting, what would fit better is if she simply had higher base Movement Speed(like Yi), she still has to get close, but rushing in and running away become easier, plus she could almost always catch up to a running prey and Hate Spike is great in such occasions.