Talk:Graves/SkinsTrivia/@comment-205.155.207.200-20111012180145/@comment-98.248.60.254-20111018140624

Balance does exist simply because players at different levels abide by metagames that seemingly deal with issues they are most asspained with.

Ultimately however, the over/under-powered aspects of a champion can only be truly examined when each player is of the exact same skill level, to the point where the same player might as well be cloned 9 times and playing the game with themselves. Even then, it's just champions having to be different for the sake of difference and varying utility/effectiveness.

At higher levels of play, assuming they really are the best players, it's where team compositions truly matter and exploiting every little thing is essential to winning games. This rule holds true for League, Starcraft II, and many other games with similar multi-faceted metagames and communities with varying skill levels amongst its players.