User blog comment:C9 Teemur/Tsel, the Elven Huntress/@comment-25235491-20170304210723

Dayum.

The stats are relatively OK, even though I'm not sure 55 AD at level 1 is not too strong for a marksman, but I've seen worse, so it can be justified.

Being passively immune to slows, though, cannot be justified. Not only is it bland, but it's an extremely simple and uncounterplayable ability.

Q is relatively okay, but pretty bland and weak as far as the actual effects go.

W would be okay if we didn't have that armor reduction and armor penetration on the same ability - or in the same kit at all.
 * Side-note: the explanation for the passive is horrible. "Infecting defenses", whatever this means. Defense is a stat in the game and otherwise a strategic mindset, nothing that can be "infected" if you get the point.

E passive doesn't count as a "burst" of movement speed. The active damage could use being in a |leveling2 parameter for your ability template.

R has hard-CC stacking. A knockback and a stun have no point being on the same ability, especially not this way.