User blog comment:GreenMoriyama/Judaeth, Messenger of the Limbo/@comment-25228021-20160815183124

I've never been too fond of the "separate plane" concept that so many have been working with, even though I'm sure you're very well aware of it by now. So I'll cut the random.

His passive is very hard to evaluate properly. The damage modifiers are not very impactful when they're constant and yet so limited: late-game it's only going to grant your teammates a constant 8% damage reduction in teamfights. Its damage on enemies gets reduced in a rather unclear manner, on top, when you want to proc it repeatedly. It goes in couple with his W, which is obviously his main tool as it is the skill that will send people to the Limbo. Sadly, its benefits are rather underwhelming. Regeneration for allies, and the passive's damage for enemies. I can't help but think of the mess that tracking who's banished and who's not will become when W is at rank 5. The banishment duration getting halved when Judaeth gets hard-CC'd (with what exactly?) is unnecessary and only makes it even harder to evaluate the situation. I can't see why Judaeth would want to banish any certain champion, because there are no big benefits to doing so. E also feels strange, as in, instead of straight-up slowing enemies and speeding up allies, you merely make enemies harder to speed up and your allies harder to slow. I don't think this is any better. It only makes everything feel less impactful. I don't think its passive serves much of a point, also. His ultimate provides good synergy with his W, but sadly, the channel and the short range on W will make it hard to stun even one enemy. The zone itself allows Judaeth to line up a good Q to hit everyone, but that's it. I don't see much of a point to the zone's shrink. Sadly it doesn't feel like this ultimate is a game-changer in any way. I think as it is, Judaeth's better played constantly poking with his Q. And since minions aren't affected by the Limbo, it's hard to even get to poke properly with it. On top of that, Q's mana cost ramps up really high and the damage goes up so little in comparison it's almost not worth leveling up beyond the first level.

Also, there's a "|static = X" line you can use for static cooldowns, those not affected by CDR. I don't see why most of Judaeth's abilities shouldn't benefit from CDR, but why not.

TL;DR: There's the potential for much more interesting stuff, but so far I just don't really have the feeling the kit is very interesting. It merely sounds like: banish people, get a little benefit. I'm pretty sure you can think of something much better, so I'll keep an eye on this page until you need me to go over it again.