Talk:Malphite/@comment-8506165-20130623065905/@comment-5763148-20130623125853

If u mean that, it's actually a plausible move. Sunfire eases out last hitting. Not only that, ranking W is less beneficial early game in most cases since it lasts only 6 seconds and Malphite doesn't take full advantage of 50% of it's active mechanic (AD boost portion). Not to mention the stat amplifications are % based. Meaning, you can only take full advantage of it IF u have a gear or 2.

Ignore the guys who say something like it's pushing my lane. Cos early game, putting points in W is worthless unless ur building AD or Armor gears early on. The passive splash proc is so miniscule it rarely makes a diff in farming. U max out Q and E for control of ur lane. Maxing out W is when ur forced on the defensive and u've got no choice but to turtle things out with ur W and cloth armors and this is an extremely rare case with Malphite given Top Lane is dominated by AD types most of the time and Malphite's kit literally craps on pretty much anything that deals damage via AD.

You wanna max out Q or E first to either increase ur harrassing potential or cash flow. Having W then is a waste of MP and nothing beneficial comes out of it.

Like I said, they are just fools who can't put 1 and 1 together to make 2. Ignore em and make your own playstyle. But like I said, rushing Sunfire is good on Malphite regardless cos u don't have to constantly stop from moving to hit a minion and weaken it. Once u get it, your farming has just been made much easier by more than 50%.