Talk:Garen/@comment-69.244.210.223-20120514081509/@comment-68.109.193.132-20120515064400

Why the hell do you want Garen buffed so much? His early game is already pretty good, and you want to buff him? All of these are nothing but insane buffs.

Q - Definitely does not need this buff. That would be ridiculous. The current stats can stay, though his silence should be scaling. As such, I wouldn't mind if the final value becomes higher. 1/1.5/2/2.5/3 seconds silence from 2.5 at all levels would be a welcome change. It weakens his early game and strengthens his late game slightly. The silence difference won't be much as he starts leveling his Q, but it will be a big change at level 1.

W - Immune to disables basically turns this skill into Olaf's ult. CC immunity as well as increased resistances? No. This is fine as it is. If anything, reducing the passive base defensive stats value to 20 and maybe increasing the active values would increase Garen's presence in the late game. I believe this was reduced to the current percentages about half a dozen patches ago. Raising them back by 4% per level would be fine if we nerf his early game a bit so that he becomes more of an even presence all game long.

E - No reason at all to reduce the cooldown. I don't really know what to do with this.

R - Change it to physical damage. This makes it so that you can itemize for and against it. Enemies can build armor to reduce the damage in lane. However, later on you can build a Last Whisper to improve it's damage. Maybe reduce the base values and give it scaling based on bonus AD. That would definitely be a welcome addition for his lategame.

The only problem I see with Garen is that he falls off late. His early game is perfectly fine, if not a bit on the powerful side.