User blog comment:Emptylord/Custom Champion - Yaga the Stray Little Witch/@comment-5523473-20120919153153/@comment-5523473-20120920103807

I think it's probably best to dismiss 3) as it isn't very fun or unique and would basically just imbalance her (if you increase it by too much she does true damage, if you don't increase it enough the same problem crops up).

As to 1), I think that physical damage skills scaling on MR might create a host of balance issues especially cause there are no equivalents. However, it would really fit well with her lore (strange old magic that doesn't act the same as the normal mage). I don't know how much it would buff her damage but it's probably a good alternative in that she can actually deal more than base damages in the correct situations. It also provides valid itemization for both her and enemies.

2) I don't know why I put percent in there :P Flat pen or percent pen shouldn't make a difference. If you think of it as a line graph with a zero point, flat pen moves the intercept and percent pen changes the slope. I'm not sure which is better really. I tend to prefer #1 cause it's so unique and awesome (admittedly it does screw over poor Galio rather hard xD). #1 also completely eliminates this break-even sort of scaling.

It's your/Opip's champ man, what do you think? :)

Btw, I've checked out some of your other champs and I love your ideas :) Unique, well-thought out, and cohesive. I like how the kits really come together so after you've read all of them, you start to realize that there are a lot of combos you can pull off and feel good about. Keep making champs, you're doing great.