Talk:Heimerdinger/@comment-222.128.9.18-20120717043246/@comment-183.36.76.191-20120805190328

hermi has rocket, and a bomb, then turret. (each 6 sec)

the key is in a typical high end teamfight,

what will be the damage hermi can output.

this is make hermi be used or ignored, can this can be easily calculated.

to me,

double the hp of turret and increase 30% of damage of turret, keep all other stat.

or increase scope of rocket 500, and aim champ firstly :),  decrease 50% of CD of rocket.

will bring hermi to T1, don't need rework.