Thread:Tesla Effect/@comment-26252250-20150328051037/@comment-26252250-20150423203508

Don't get me wrong, I know making 3D assets can be a pain sometimes and it ain't exactly easy-peasy, I'm just weirded out by all the inconsistencies I started noticing around the time I was getting to Sion. Yes, even Sion: in the splash his soul furnace has some kind of casing that holds upper and lower bodies together, while his model doesn't, it's just flesh. Likewise, I was looking at the concept art of Soulstealer Vladimir and when I see the splash they barely look alike (this sort of thing I see everywhere, and it makes me wonder why concept artists even bother if the 3D artists end up going another route) not to mention the splash uses a different shade of green than the usual Shadow Isles one the model uses.

Now, I'm not saying "Rito pls re-do everything again and do it right this time." or anything of the sort. I'm just weirded out, is all.

I'm on chat btw.