Talk:Yorick/@comment-69.142.147.168-20120618205943/@comment-94.134.206.56-20120619104354

Well i consider 20-30 minutes midgame not lategame and midgame is where he shines. Now he has enough mana items and should be an tanky ahole too and with that he should be able to deal alot of damage. I dont find his super early game so strong since he nedds at least his Tear to manage his mana.

Lategame he falls off like almost every other bruiser. Maybe a little bit more since his scalings are pretty bad. But to compensate that he has his ult which basically gives you a second whatever you want. (carry would be optimal ofc) So when your carry is farmed you dont fall off that badly. If your carry gets shut down tho then you might have a problem.

Also you usually pick Yorick to dominate the lane and deny the enemies farm. If you do that correctly then your lane opponent should have no items midgame and is no threat to your team. Thats also a reason why you should have an advantage midgame. Lategame however your lane opponent might have had enough time to farm somwhere else.

So push your advantage midgame or take care that your carry gets fed. Also dont pick Yorick with "caster carries" such as Ez and Urgot since your ghost cant use skills.