Talk:Gnar/@comment-25381422-20140903145206/@comment-4167645-20140903193259

Mega Gnar's burst isn't really..... that impressive. It might actually be lower than Mini-Gnar's if it wasn't for the fact that mini can't use his ult. Its a surprising combo, but most other melees have more damage with none of the drawbacks, so when the dust settles Mega-Gnar is stuck fighting a losing battle if the opponent survives.

I've hit a dilemma. Mega can't ever go near the enemies unless he uses the hop-crunch while in mini, but if the situation turns sour, Mega is stuck for a whole 15 seconds because hes now got a full bar of rage to burn through. By the time mini comes up, hes taken too much damage and the sudden change and loss of defensive stats enables an easy finish up.

I really like cdr to help patch up Mega's weaknesses, but theres only like.... spirit visage thats defensive and gives cdr (not counting the frozens).