Talk:Talon/@comment-5257443-20140212073113/@comment-3466579-20140213110513

I see two different paths for changing Talon's passive: either an assassin-like, damage buffing one or a defensive/utility one.

The bleed effect (with changes in his damage, if needed) can be moved to Talon's passive and triggered when dealing damage with a skill (either Noxian Diplomacy, Rake or Shadow Assault). The Bleed effect can be stacked and refreshed by Talon's skills only, making his combo dealing a DoT too which can possibly finish up an opponent. This passive may be too similar to Darius' one, although we have to say Talon has been released long before the "Hand of Noxus".

Another damage buffing passive can be easy made by changing the current Mercy and making it doing more damage to impaired opponents on skills too rather than auto attacks only.

Utility wise, Talon passive may restore mana and/or health or have cooldowns reduced on dealing damage. It may be something that helps Talon having an easier time against heavy pokers in the early game.

Defensive wise, Talon passive can be made so that it improves his "anti-mageness", so to say, by somehow reducing incoming magic damage from "targets that are slowed" maybe, creating a nice synergy with Rake, maybe?