Talk:Ezreal/@comment-4990650-20120619103432/@comment-2124153-20120619211506

Question was "deals more damage", not range.

AP Ezreal has a more effective long-distance game (Mystic Shot range+) than AD Ezreal, however AD's distance game is still pretty good because Q and R have AD scaling. In close range combat (autoattack range), the difference is huge, AP loses hard.

A long range win only matters if you can maintain the range. It takes less than two seconds for someone to close from Mystic Shot (1100 range) to autoattack (550) range, to say nothing about instant gap closers that you'll find on Fighters. You need walls, zone control, CC etc to lock people down or kite them.

And still, like was stated previously: AD Ezreal has a long range game. The difference is, once someone violates his personal space, he can right-click and turn them into a fine red mist.