Talk:Vladimir/@comment-26251295-20150716202244/@comment-35229418-20150719111408

Giving Q a health cost defeats the purpose of the spell and would probably weaken Vladimir's early game by a lot.

Want something easy? Change E's cost from flat health to a % of current health (still increases cost with stacks). There, done. Nerfed if ahead (spamming E becomes risky if you have high health), buffed if behind (you can use E more safely if you have low HP, which gives another purpose to the heal increase given by stacks), and consequently, a bit harder to play (everywhere I look there's a noob that spams E as soon as they get it: this no-brain spam style needs punishment).