Range

Range is the measurement of how far a champion's basic attacks can reach. It shares the scale with movement speed, so one point translates to one game distance unit traveled. Each Champion begins the game with a particular base range. Note that range does not relate to abilities, which have their own individual range. The difference is approximately 50(e.g. 550 attack range is roughly 600 casting range)

Base ranges can vary from 100 - 175 for melee units and 425 - 650 for ranged units.

The highest base range for a champion is held by at 650.

Abilities that can Increase Range

 * increases her attack range from 125 to 525 for 10 seconds, which also changes her attack from Melee to Ranged. is counted as a ranged champion for the purpose of  and.
 * increases his attack range from 500 to 630/660/690/720/750 for 10 seconds.
 * increases her base attack range of 550 by 9 with each level (+153 at level 18).
 * increases his attack range from 500 to 875 for 5/6/7 attacks for maximum 12 seconds.

Chart
List of ranged champions from highest to lowest range.