Talk:Ashe/@comment-5419934-20140115145543/@comment-14081808-20140115150642

Her Utility. Despite her lack of escape and damaging skills, at high skill levels, Ashe can still do fairly well in extended encounters. Scouting with E gives your team vision into territory as well as helps her cash flow if she is behind, extending it further when ahead. W, while not hard CC deals full AD and can hit an entire team easily with the range that it has (1200) and the low CD allows it to be spammed almost constantly. And Q, while I wish it gave a little damage (like I'm sure every Ashe player does), gives enough of a slow to scare enemies into flashing if they are forced to retreat or enough to allow your teammates without CC to run away.