Talk:Diana/Background/@comment-5606883-20121214002025

No.

No. They f***ing didn't.

Riot, you heartless bastards! You nerfed her again! What the hell!

Lunar Rush was definetly too OP with its range- since it was already difficult to get within cast range to use it on someone running away that you just hit with her Cresent Strike because of Diana's slow movement speed, the only logical choice is to make it next to impossible to use in a chase! Who needs an dash when you're an assassin trying to chase someone down anyways? Or, for that matter, who needs an ulti that synergizes with other abilities to make a champion effective? Certainly not the OP Diana! Now you need to think twice about using it at point-blank range in a fight beause if you don't, ya just might miss your only chance!

Moonfall's cast radius was also too big- its not like whenever you would ulti to an enemy he would start trying to run away, forcing you to spam E as fast as you can so that you can pull them in because if you try to get even 1 auto attack off- they're out of Moonfall's range. Soo keep slowly decreasing its range, I'm sure a melee assassin is 2x as effective when she can't reach her target!

Honestly, I've never complained about a nerf or bitched about a champion being "TOO OP!!! NERF! NERF!" but seriously, leave Diana alone- there are atleast 20 champions that I can think of off the top of my head that are 5x more deserving of a nerf than Diana is. Focus swinging the ban-hammer to where its actually needed, not on innocent girls.