Talk:Annie/@comment-4636093-20160122154001/@comment-4636093-20160122172604

Balanced doesn't mean healthy.

She can chose between 1 of 3 targeted stuns, 2 of which are instant and AoE while the other is clicklock. With enough damage even with only 1 item to solokill people who should be twice as strong. And how fed she gets translates to how little she has to care about skill order or combos, it's literally the definition of faceroll. Even when she's support she forces the enemy ADC to buy at least 2 MR items just to not die solo to the support.

Meanwhile it's not all smooth sailing for Annie ether, her lack of range means she gets bullied by other laners, her antique kit means that she's feast or famine with no possibility to outplay the opponent if she gets behind, her lack of mobility means she's overly reliant on flash to actually teamfight, and also one of her spells doesn't actually do anything except add 1 to her stun counter.

Yes, she isn't overpowered, she is balanced pretty well. But anti-fun for the people playing against her and often frustrating for Annie too.

And now there's an entire itemization change dedicated entirely to champions like Annie looming on the horizon, which she can only end up reveling in.

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Now I'm not just picking on Annie, there are a lot of other stunlock burst mages out there. Brand is in the list of reworks so I can discard him for now until we know more details, but there's also Lissandra, Veigar and Viktor too.

But the difference between Annie and Veigar/Viktor is that Annie's stun is completely instant and unavoidable. And Lissandra pays for her instant stun with far less damage than the other burst mages, unless she gets really fed she can't 100% someone by herself.