User blog:NicknameMy/Garen changes for more balance and interactive gameplay

ListOfChanges

 * Health changed from 616.28 (+ 84.25) to 615 (+ 90).
 * Health Regeneration reduced from 8 (+ 0.5) to 6 (+ 0.5)
 * Attack Damage increased from 66 (+ 4.5) to 66 (+ 5)
 * Armor increased from 36 (+ 3) to 39 (+ 4)
 * Pre level 11 cooldown reduced from 9 to 8
 * Now always regenerates every 5 seconds
 * Doubleing of regeneration if below 25% pre level 11 removed
 * Movement speed duration increased from to
 * Silence duration changed from 1.5 at all ranks to
 * Bonus physical damage changed from  to
 * Passive resistances removed
 * New Passive: Garen reduces incoming physical and magic damage by 20% from champions outside of 400 (edge to edge) range.
 * Number of Spins changed: to
 * Damage changed from  to
 * Now always deals 33% increased damage against monsters
 * Damage changed from  to
 * Number of Spins changed: to
 * Damage changed from  to
 * Now always deals 33% increased damage against monsters
 * Damage changed from  to
 * Damage changed from  to