Talk:Nidalee/@comment-46.41.88.15-20120207210753

For all other abilites with multipliers I can remember, the multiplier affects only base damage. But this is not the case with Javelin Toss. Why? Were there too few offensive abilities? No. Is it that hard to land? Hard, but not the hardest. Consider also that the enemy may be snared, which is an instant goodbye for him in this case. I'm not trying to cry "OP nerf asap", I just don't get the thought process behind this. How it's supposed to work and be balanced?