Talk:Jax/@comment-5878487-20131022193242/@comment-24105188-20131028215413

i prefer 9/21/0 or 21/9/0. if with Jax, until you are level 6 you should not be going ham with your q and e. simply just use your w to farm and harrass when you can. Unless you get some help from your jungler, you need a few items to win a duel vs practically anyone. rushing a trinity force in highly reccommended because he can use all of the stats and passives. if you can manage to land your ult strike with a w proc, you just had a very mana efficent trade that lasted as long as your auto attack animation. when 21 into the offence page, the crit masteries and and flat AP masteries are a choice. I prefer the AP

Also a neat trick i have learned if you are in an unfavorable matchup is that you can use your e to freeze the minion wave just outside your turret's range without taking too much damage from minion agro. This makes it very difficult for your lane opponent to cs safely, and an incredibly easy gank for your jungler, ward or not. Just be sure that you ALWAYS hav enough mana for a q and an e.

If you are having sustain issues, mana or health, a crystaline flask or even just chugging pots is reccomended over lifesteal or spell vamp (at least early on) because you dont do enough damage early game to make them worth it. Also, you want your trinity force before anything except a dorans and MAYBE boots, depending on the matchup, phage may give you enough move speed to dodge things