V5.7

New Skins in the Store
The following skins have been added to the store:


 * Shuriman Skins

The following Summoner Icons have been added:

General

 * Loading Screens
 * New Loading screen background for Summoner's Rift.
 * New Honor badges, Loading windows and loading bar assets tweaked to go with the new Summoner's Rift background.

Champions

 * Stats
 * Base attack damage increased to 52 from 46.
 * Base armor increased to 25 from 21.
 * Ancient Chimes' mana restoration changed to from 15.
 * Meeps' spawn time reduced to from
 * Base damage increased to from.
 * Meeps' spawn time reduced to from
 * Base damage increased to from.
 * Base damage increased to from.


 * Duration reduced to 5 seconds from 8 seconds.
 * Movement speed bonus increased to % from %.
 * Movement speed now decays over the duration.
 * When Overdrive ends, Blitzcrank is slowed by 30% for seconds.
 * Trivia: The addition of the self-slow is actually a revert to original form of the ability, with the slow originally being removed in V1.0.0.106.
 * When Overdrive ends, Blitzcrank is slowed by 30% for seconds.
 * Trivia: The addition of the self-slow is actually a revert to original form of the ability, with the slow originally being removed in V1.0.0.106.


 * Noxian Guillotine will refund mana on-kill.
 * At max. rank, the cooldown of Noxian Guillotine is now fully reset on kill.
 * Noxian Guillotine will refund mana on-kill.
 * At max. rank, the cooldown of Noxian Guillotine is now fully reset on kill.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Passive's damage over 3 seconds changed to   from.
 * Active's damage on-hit changed to  from.
 * Fixed an error in the tooltip. Actual duration is 6 seconds, not 5.
 * Active's damage on-hit changed to  from.
 * Fixed an error in the tooltip. Actual duration is 6 seconds, not 5.


 * Cooldown reduced to from.
 * Cooldown reduced to from.
 * Cooldown reduced to from.


 * Stats
 * Base mana regen reduced to from.
 * Base health regen reduced to 7 from.
 * Base health regen reduced to 7 from.


 * Stacks' duration reduced to 15 seconds from 20.
 * Stacks' duration reduced to 15 seconds from 20.
 * Stacks' duration reduced to 15 seconds from 20.


 * General
 * New spell effects.
 * New ability icons.
 * New ability icons.


 * Healing rescaled to % of maximum health from 7% at all levels.
 * Healing rescaled to % of maximum health from 7% at all levels.
 * Healing rescaled to % of maximum health from 7% at all levels.


 * Stats
 * Base health reduced to 511 from 541.
 * Health growth reduced to 80 from 90.
 * Health growth reduced to 80 from 90.


 * miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.
 * miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.
 * miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.


 * AD Ratio per strike reduced to from.
 * Total AD ratio reduced to from.
 * Per-tunnel cooldown reduced to seconds from 10 seconds at all ranks.
 * Fixed an error in the tooltip. Actual duration is 10 seconds, not 12.
 * Per-tunnel cooldown reduced to seconds from 10 seconds at all ranks.
 * Fixed an error in the tooltip. Actual duration is 10 seconds, not 12.
 * Fixed an error in the tooltip. Actual duration is 10 seconds, not 12.


 * Cooldown reduced to from.
 * Cooldown reduced to from.
 * Cooldown reduced to from.


 * Fixed a bug where the 300 damage cap to monsters was being applied improperly.
 * Fixed a bug where the 300 damage cap to monsters was being applied improperly.
 * Fixed a bug where the 300 damage cap to monsters was being applied improperly.


 * miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.
 * miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.
 * miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.


 * Tristana's basic attacks during Rapid Fire reduce the cooldown of by  seconds (1 second against champions).
 * Cooldown increased to from.
 * Tristana's basic attacks during Rapid Fire reduce the cooldown of by  seconds (1 second against champions).
 * Cooldown increased to from.
 * Cooldown increased to from.

Items

 * Total cost increased to from.
 * Health reduced to 300 from 350.
 * Health reduced to 300 from 350.


 * Cleave's damage progression now scales linear from distance to the target, from three damage stages depending of proximity.
 * Cleave's damage progression now scales linear from distance to the target, from three damage stages depending of proximity.


 * (TT/CS version)
 * Total cost reduced to from.
 * Ability power reduced to 100 from 120.
 * Ability power reduced to 100 from 120.