User blog comment:LancettaBreeze/Corynthus, the Magical Adapter/@comment-27802145-20170502051321

I'm sorry to say that you may have gotten it all wrong from the very beginning, at least in my opinion. The term "adaptiveness" is not to be taken lightly in a game like LoL where the variables are nigh infinite. There are indeed ways in which one could pull off a seemingly adaptive champion by jamming it with mobility and/or utility, but that isn't to say it's true adaptiveness.

And as it turns out, what you have here for Corynthus is just a wall of stat modifiers to substitute for his lack of actual adaptivness. In fact, you went as far as to make sure the stat modifiers differ for every individual target's supposed role, without taking their items/playstyles into account. If you want an example of something currently extant which plays out true adaptiveness (to a certain extent), regard, and how it functions.

I won't criticize the kit itself as doing so would be pretty redundant when the very gameplay fantasy it's supposed to represent was flawed from the very beginning. If you do intend on doing further work on Corynthus, then take into account what "adaptiveness" really means for you other than just a billion stat checks, and see how you can incorporate that thought into a kit which incentivizes players to make quick and momentary decisions based on their current situation, as implied the very word "adaptiveness".