User blog comment:NicknameMy/Response Rework for the Mordekaiser Rework/@comment-10958553-20150223051516/@comment-3493296-20150223085526

Ehm, no, where should I start?

1. You notice the health costs got reduced, you can generate shield by auto attacks and your shield no longer decays? This means you don't have to spam your abilities anymore, so if you go for a more tanky build, you no longer need spellvamp. And lategame, his health costs do not matter anyway.

2. Why remove someones costs entirely? That would turn him OP. You know, costs exists so players have to think about them before spamming their abilities? And why remove AP scalings/Spellvamp interacten. Spellvamp interaction is impossible and AP scaling would kill the champion design, so pls no. Changing his scaling from AP to HP only limits his build options, I want every build from AP to tank viable, that is also why the multiple ways of shield.

The problem is too many people do not know how the game works.