User blog comment:Nhan-Fiction/(Custom, Fan-made Champion) Vikki, the Gemini Witch (Ver. 6.0)/@comment-4881935-20120801033012

Oh, so this is where the cute picture went. HAHah. I love the concept.

Oh well, to the champion complaint.
 * Why is there so many different aspect increasing per rank. I mean, like every spell has like over 6 different things increasing. All the spells might not actually be six, but it sure averages around that value. Can't you like, normalize that a bit, like have it change to around 4 in total for one spell (meaning like Q1 + Q2 = 5) but even that is still too much for me.
 * I personally hate champions that has CC, team buffs, enemy debuffs, on like every single spell, unless they are meant to be pure supports/tanks (like morganna and lux). Base on the extra damage you were giving her an, i would not think but yet again, she has soo many hard CC and buffs that it makes all support kit so little.
 * About that CC, so based on what I'm reading, i see a blind, silence, stun (possible AoE stun), pull, slow, fear. To be sarcastic, i think you should add more CC since all ur missing is a knock up, snare, suppression and ... .... omg, i can't even think of more. Anyways, unless  u want her main role to be a support, u should really lower this amount of CC in her kit. I mean seriously, it's just way too much
 * About those team utility, I see an AoE AP buff, Area Magic Resist + Tenacity Buff, Spell Shield (and maybe heal), reveal enemy, and all time free vision pet that is invincible. If it was just this (not including any of those CC, i would consider it fine, but that's not the truth, so, you seriously need to lower the amount of different bufs, like take out that innate passive AoE buff. Do you want her to be a support or mage?
 * On your W, I like to point out that the tenacity is a really stupid thing to add. Like half the champions will gain absolutely 0 use of it. It's not like a champion not making great use of Attack speed buffs, this is, "if champion x has merc trends, my tenacity did nothing for them." You mean CC reduction, not tenacity.
 * Enchanted Maelstrom (2) AP ratio is just so absurd. If it stays on a champion for 5 seconds, that a 2.0 ap ratio for a normal spell that just a click target spell. The fact it's over 1 is already too much.
 * Why is she a ranged mage champion with 320 movement speed and magic resistance per level? This is a complaint.
 * I have read something about pets that made them really unfair and your champion has that issue. It's basically impossible to lane against her since her 'pet' witch will constantly attack them. Free pets will just wreck the opposite laner and since this pet is unaffected by any form of damage, there is nothing the opponent can do. U sit her in front of their minions, and now the opponent can't even come close without getting auto attacked by the pet. And the range is like around 800 at rank 1, and it just goes higher with each rank. This wouldn't even be complex, it's just simple zoning that will kill enemies.
 * I know u want to make your champion complex, but do you really want to force them to manage what type of CC the enemy if effected by based on a certain position (Q1). Can't it just be the same, and i would rather prefer it just do one damage instead of 2 separate damage. Will just make it more consistent.
 * HOLY!!!!! ******* 460 base mana!!!!!! WTF!!!! The highest base mana in the game right now is just around 320. How is this even remotely balanced? You might as well as just give her no mana to begin with and let her only management be cooldown.
 * A magic resist buff and debuff that has scaling, and this is a regular spell.... ahhh, ..... that is really .... different.... should consider if that should even have ratios.... i'm just going to leave it with that.
 * You should really adjust everything with your ratios. It's like you didn't even take account of her innate passive with consider all her ratios (though, i don't really consider everything to be that overpowered).
 * Your champion makes all mages and supports look like nothing with everything she offers. Though, she does actually lack huge burst damage... so that's something. She's just be a awesome support that can wreck any champions. in the lane and offer unbelievable amount of buffs and CC.

Yeah, that's all i got to say for this champion. I really love the concept and idea behind it, but I think you need to consider a more balanced champion. She offers way too much in her kit, and her ratios might be a bit too much. Also, base stats need to be adjusted, especially her mana, movement speed, and magic resistance.

That's my opinion on your champion. I hope you liked it.