User:Care Level/LeBlanc

= LeBlanc Rework = Points of interest:
 * Less bullshit damage.
 * More bullshit deception.
 * Smoke and mirrors.

Mechanical Changes:
None.

Contextual Changes:

 * Attack range reduced to "long melee" (e.g. WuKong); she attacks with her staff.
 * Base attack damage gutted.

Passive: Witch Blade:
Witch Blade: Le'Blanc's next attack has bonus attack range and deals a significant amount of bonus magic damage. If her target is outside her normal basic attack range, the attack's physical damage is dramatically reduced. The cooldown of this effect scales based on LeBlanc's distance from her target.


 * No cooldown in melee range; moderate at max range.
 * LeBlanc's empowered attack strikes her target with a whip-like strand of glowing crystals protruding from the tip of her staff; during the cooldown, the crystals return to her.

Q: Dominate
ACTIVE (first cast; Witch Blade available): After a brief delay, LeBlanc thrusts her crystals forward in a line, dealing low magic damage and applying on-hit effects (including Witch Blade) to the first enemy hit. The first enemy hit is stunned for a brief duration; foes in the line behind it take reduced damage. The first foe struck is heavily slowed for up to 3 seconds; during this time, LeBlanc can reactivate this ability, but cannot attack. Casting other spells breaks the leash.

ACTIVE (first cast; Witch Blade on cooldown): LeBlanc targets a foe; her crystals converge around it, applying a glowing over the duration. If the leash is unbroken for 1.5 seconds, her target is heavily slowed for an additional 1.5 seconds, during which LeBlanc can activate this ability again, but cannot attack. Casting other spells breaks the leash.

ACTIVE (second cast): LeBlanc pulls the leashed foe a short distance toward her, dealing high magic damage and stunning it for a longer duration. This refreshes Witch Blade's cooldown.

Range: 950. Cost:. Cooldown: seconds.

W: Prestige
ACTIVE: LeBlanc disappears in stealth for up to 2 / 2.5 / 3 / 3.5 / 4 seconds as she blinks to a nearby location. The flash at her initial location deals high magic damage to foes in the area, blinding and silencing them. After the explosion, a smoke cloud persists, reducing the vision radius of foes inside it. When LeBlanc reappears, the same flash occurs.

Range: 275 (blink), 325 (damage radius). Cost: 90 / 80 / 70 / 60 / 50 mana. Cooldown: 8 / 7 / 6 / 5 / 4 seconds after exiting Stealth.

E: Mirror Images
ACTIVE (first cast): LeBlanc dashes to a target location, then jumps along a target line. At the beginning of the jump, she creates a clone that jumps in the opposite direction. The clone mimics her attacks and Dominate, but deals no damage. If the clone is damaged, it casts Prestige at LeBlanc's current level and destroys itself (or is destroyed harmlessly if Presitige is not learned).

ACTIVE (second cast): LeBlanc switches places with her clone or, if the clone is destroyed, creates another clone at her current location and blinks into the center of the smoke cloud created when it was destroyed.

Range: 450 (cast/dash range); 450 (jump) Cost: 80 / 85 / 90 / 95 / 100 mana. Cooldown: 14 / 12.5 / 11 / 9.5 / 8 seconds.


 * Targeting works like Vikor's laser or Rumble's ult.