Talk:Poppy/@comment-5209745-20140227225114/@comment-8506165-20140331080538

I tried out Muramana as core on my Poppy, just because her mana's so atrocious. Then I discovered while playing that both Q and E proc it twice (if you stun with E, at least) and now it's core for damage, as well.

As to the BotRK question... eh. I've always found it kind of sub-par on Poppy. You don't really benefit that much from the attack speed unless you're literally just standing and AAing, which is almost never the case - if you're OOM that badly that you need to do that, you're probably either going to die or going to recall soon. Sure, you AA before/after Q but before Q you use your reset anyway, and afterwards they're generally running (hey, how many people take a Poppy Q to the face and keep fighting?) and you're orbwalking them for 4s which doesn't really seem to me as a situtation that makes AS that attractive. It makes you a slightly better splitpusher, but that's about it - Gunblade gives you much better sustain, better raw stats, a similar active (I can see the logic in going BotRK for wallstuns, but to be honest W and Gunblade usually suffices for me - admittedly, I also run Ghost) and does more for your overall burst. Not to mention the Q and the E both refresh the Gunblade active ridiculously quickly.

If you're wondering, I play a hybrid Poppy skewed slightly towards AD. Usually a glass cannon-ish build with high sustain, which I honestly think would be unviable were it not for Poppy's stupidly high base armor and her passive. Still a bitch to make it work - smiting minions is honestly responsible for me getting kills where I really should have died - but hey, it seems to be the build that works for me.

I've actually been experimenting with both Void Staff and Last Whisper of late, though. It sounds odd, but both are actually relatively cheap (more so than most other damage items) and Poppy appreciates both - Void Staff is obvious, theoretically even full AD Poppy would like it - and Last Whisper improves your Trinity and Muramana damage. I've found the results to be surprisingly good, and as mentioned it actually really cheapens your build path. Poppy's always had a problem with her builds being expensive, so that's a plus for me.