User blog comment:Busecatu/Why Ranked System is broken./@comment-6061249-20131009151300

So, let's get it straight - after being placed in Bronze V and having 10 win streak against Bronze V/IV/etc players you are equal to or better than... Gold III?

If you lose your first 10 games against players around Silver V (mostly), you just fall down because you should fall down. Yeah, i pretty much understand - someone can be very unlucky and have hell load of afks in all the placement games. But okay, after you're finally in Bronze and your skill is noticably higher, you'll get out no matter what. This was proven by so much people that i can't count anymore, also counting in me. Smurfing in Bronze was just like walking in soft wind - maybe a bit annoying, but nothing hard at all.

If someone is placed in Gold after his placement matches and just keeps losing, then where is the problem? Stuck for ever in Gold V. Should be lower, that's right, but as well - there is no such thing as perfect system and always there will be a point when just sh... happens.

There is no way to be stuck if Bronze if you're playing better than Bronze level. It may take long time under some circumstances, but not for ever.

Let's imagine a situation.

Two guys, let's call them The Good Player and The Bad Player.

The Good Player is enough skilled to play in Gold division, but loses all placement matches due to trolls - hello there Bronze V.

The Good Player gets a bit mad, but keeps playing on, outskilling players all the way in Bronze. He finally gets out, and has - let's say - 60 wins and 30 loses. What then? The player gets rewarded.

LOL LOL HOW HE JUST LOST HIS TIME LOL

Lost his time at boosting himself. The higher your winrate is, the faster you advance, simply - if he manages to get to Gold, he can begin to fail a bit more, but with high winrate, he will always get more points for victories, possibly making it to Platinum even if his winrate in Gold games was below 50%, placing him under average, but still promoting him.

The Bad Player wins all placement matches, and is placed in, let's say, Gold I. He is so happy that he decides to play some more. And what happens? He just keeps losing, so no matter how far he goes by his luck, there is just a limit that can't be broken. Of course, his winrate also boosts LP, but not enough to let him pass higher, but still it does - so again, if the player is not that bad and is able to keep his winrate at 50%, he will possibly get boosted higher, even if not having better skills than average.

This is simple - your current division will NEVER show your true skill before you'll play enough games (at least 100 in my opinion). You can't tell anything after 10 games, and the player has to keep on playing to reveal his true skill level.

Answer is: Current system is not perfect. Heck there is no perfect system. Current one is still not bad, if you're able to keep on playing. The only unfair thing is, lucky bad player can get season end rewards. That's all but... Do you guys really mind he gets those?

As well, you might mind that you don't receive them, but you're better than bad player. In this case, as mentioned before, keep on playing. If you are really better, you will reach the place you want. There is no way Bronze stops anyone, this is pure lie. Chance of getting troll or afk or hurr durr bad player are same for both teams, but not for you. If you are not any of those, you automatically decrease the chance of having toxic player in team. Simple, but people often can't understand it.