Talk:Rengar/@comment-110.159.244.33-20120811182102/@comment-4499980-20120811214026

The tweaking I'm thinking about is more about how Renekton generates the resource, not changes to ferocity itself. If he's restricted to only generating it through ability damage, it would slow down his game, when compared to how he generates fury from AAs and abilities. And we all know how the last thing he needs is a nerf.