Talk:Ezreal/@comment-186.136.186.166-20120723212332/@comment-186.136.186.166-20120728031539

Manamune still does damage, the same damage you could get from a BT at level 18, but without the lifesteal mana instead and for a cheaper price. What I said was "Mananamune is not an AD carry item" Because its thinking about ezreal as something else than an AD carry. Yes, I did it and it was decent, but not AD carry.

Stole from Manamune page:

The total cost to convert Tear to Manamune, Long Sword included, is 1115 gold.

Manamune provides 20 bonus AD independent of the conversion passive.

Based on the cost of BF Sword, 20 AD is worth 733 gold.

The combine cost remaining is 382 gold (1115 gold - 733 gold).

382 gold should buy 10.4 AD (based again on BF Sword costs).

That means that a champion would need barely over 500 total mana to make the AD gain from Manamune just as gold efficient as BF Sword, and every (mana using) champion in the game would have more than that even at level 1 with just the 350 bonus mana from the tear. This also isn't accounting for the new passive that allows auto attacks to stack the tear, which is worth some gold as well. In conlusion, it would be impossible to buy the Manamune before you have enough mana for it.

To add a little more math to that, the total cost of the item is 2110 gold. Based on BF Sword costs, that much gold spent on pure AD should net 57.5 AD. It would take only 1880 total mana for this item to slightly exceed that number (37.6 from conversion, plus the flat 20), meaning Manamune is providing enough AD at that point to be gold efficient even if the mana and regen gains are completely useless for you.

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Late game, you wont really need the mana, so if you consider a BV (more mana, would give you more AD but fuck that) PD or whatever, you can sell manamune if you dont feel like using your abilities.

What im saying is that IF you want manamune, the common AD carry build is not for you as it doesnt really work with manamune. Instead, you can take advantage and get CDR and other stats.

AP caster works perfectly for me, if it doesnt for you well, thats bad, but It does. I find it funnier and cooler than AD ezreal most of the times. Lich bane is physical damage indeed, and thats a strength not a weakness, because you will deal both magic and physical damage on regular basis, while reducing your cooldowns each second..

Lux damage: 1170 + 2,07 AP ratio. (Her entire combo)

Ezreal damage: 1520 + 2,55 AP ratio. (Ez entire combo without lich bane)

Katarina damage : 748 + 3,6 AP ratio. with her full combo with max W and her entire R.

I also play as Katarina, and she can deal a lot of damage with her build. I just love her, but that ultimate is that way: you need to find the right spot to ult or you will die like a ccless bitch in no time. With AP ezreal its just easier, you never get in the middle of the fight.

I was giving an advice for people trying to go for a non standard build / non standard role (hard to find), not justifying a role/champion/build.