User blog comment:ClariS/Fiora Remake/@comment-4434378-20121004193520/@comment-4881935-20121005022628

Well, I'm not looking to make her an Assassin, but I don't think it's that much of an issue because the most common playstyle for the current Fiora is basically an assassin as they basically have to kill someone quickly to be relevant in teamfights. They jump in, use brust of speed and wants to kill them within that 3 seconds.

Honestly, I don't think the 200% physical damage is too high as it ranges late game around 400-600 damage when they have a lot of AD. In my opinion, oh-hit effects scale way better, which means tons of attack speed which most likely mean, they will be attacking a lot.

That's just my train of thought, so it might not work as i plan.