Talk:Elo rating system/@comment-158.129.206.228-20110727124205/@comment-3358335-20110808190554

I don't think anyone is contesting that Elo is more accurate in 1 v 1 than 5v5. However, Elo is still the best way to determine rank, and the modified Elo system is what is currently used in most ranked gaming.

@Anon Above, Team-mentality and Number of Characters I think those are accurately reflected in Elo. Having a Team mentality and filling out Team comp is, in itself, a skill in this game. The ability to recognize a team weakness and filling in the gap competently enough for the team to pull off a victory is accurately reflected. On the same note being competent enough with more characters is definitely a skill. Having a wide range to account for bans, and plug holes in team comp is certainly a skill that should (and is) reflected in Elo. If you are really really good with one character, but shit with everyone else, and your character gets banned causing you to fail, that is appropriate. Same as in Chess, if you are really really good with one method of assault or defense, and your opponent is aware that is what you specialize in and shut it down, that too is accurately reflected.

Game-Balance - I am hit and miss on this one, the stronger and weaker characters are known, so there is enough of a choice and/or prep on how to deal with them that it becomes a choice to not take the stronger ones. So if you choose to not play the best you can, then you kind of choose to take a risk with your Elo.

I'll give you Duo-team In theory it shouldn't matter, but it most certainly does.