Talk:Nasus/@comment-24971427-20181018011439/@comment-4091261-20181213022933

I feel like Lethality is pretty risky. Late game he already has enough tankiness so he can go for the extra armor pen that offers, but the same can't be said mid game.

Getting Lethality late game is just suboptimal since overshadows it in that regard. Getting it mid game is just as Altemus described. It's just that while it is very powerful, it creates a vulnerability that can be easily exploited.

Even so, it's hilarious when they don't do anything about the Lethality, which isn't rare. It's quite insane if the enemy gets blind sighted by it since a fed can easily dominate a 1v2. Things can get quite snowbally. Though, if you are in a situation where you are getting dragged out of lane to help your teammates, is safer.

The reason being exactly what Altemus said, he's teamfighting now. Lethality won't do him any good in a teamfight. However, can still be an effective damage item even after getting enormous tankiness.
 * If he's against someone with, is already worth buying. Even if it might do less damage on average compared to , it still minimizes the time it takes to murder that excessively tanky enemy. That can be the difference between the team winning or losing a teamfight.