User blog comment:Deshiba/No counterplay/@comment-1330314-20140515231813/@comment-4022742-20140518192250

I was referring to your earlier claim of "...they're all getting their nerfs/reworks released at the same time because otherwise the nerfed champions would be ignored completely..." Which just is not true as they are releasing reworks one by one and not in 1 big batch.

I'm not exactly against WW's new kit, just against unfairness of said kit against something that is similar but gets so many free stats it's redonkulous, Looking at and  specifically. It's true that WW gets more CC, but landing the ult is going to be hard and will require him to land his E first if he wants to do it successfully. On top of that you are probably going to be casting the W straight after hitting said ult to keep people away from you as you go HAM on what is hopefully the carry.--- So when you look at it that way, Vi Will still have more damage and reliable CC. Seeing as her Ult already has that built in Knock back on anything that is close by. And she can't miss it either, she can't be stopped and it takes no skill to pull off.

But in fact you can't afford to botch your ult, hitting something and getting stunned straight after will give them a window to shut you down completely. Just because he has that drain doesn't mean they can't focus you down just as good. Thing is that Vi can keep going just as well as Warwick, provided she buys just 1 life steal item.

AS for the others, I already said that I think Malphite and Hecarims ultimate's being unstoppable serves no purpose other then making the use of them a brainless endeavor. Jarvan's is such short range and really countered by knock back that it doesn't make a difference. And the reason I specifically single out Vi, Is that her kit in general ON TOP of her ult, makes her too strong... As I said above, there's a lot of free stats she gets, her range is too big and her scaling + base damages are insane. She's tweaked off the spectrum of broken, because her kit has so much in it that a lot of similar bruiser just fall off very fast. It's just too good not to take her.

Really I agree with you in some way, Vi needs to have her Denting Blows nerfed to the ground, it gives too much power. But the thing that is making her a team player is that ult you can't stop. If they were to handle her in such a way that either her ult CAN be stopped or that she's not really a threat AFTER she used it, then it wouldn't be a problem. But as it is now I am talking about unstoppable ults, and how I feel they shouldn't be a thing at all. Why? Because it makes using your ult boring and really not interesting for either the user or the target.

Because we all know, Okey: "She's going to ult now, and I can't stop it" Skill needs to be able to get countered by skill, when it's not isn't it inherently broken? Competitive play is making your own plays and taking steps to stop the enemy their plays. When there is actually no way to stop a play, that is broken on the competitive level.

No matter if you agree with me on Vi or not. There's something about the existence of ultimate abilities that can't be stopped, it just feels wrong.