Talk:Elise/@comment-94.134.195.240-20121024114934/@comment-4167645-20121024172514

1% per 50 AP is the best possible case scenario if you hit someone with full health, or 1% health left.

Most mages with a ball throwing Q will be like Annie's, 245(+0.7AP). Most targets will be around 2000 life, and most mages will reach 500 AP. So Elise will do 230(+18% health).

Elise: 230(+18% of 2000) = 230 + 360 = 590

Annie: 245(+0.7 x 500AP) = 245 + 350 = 595

Now see how the damage is similar, but is the BEST possible case for an Elise Q. As a target takes more damage, the damage goes down. Seeing as how Q is Elise's main form of damage, its rather low for something of basic range and on a 6 second cooldown. If an enemy is at 50% health, both your human and spider form will be doing mitigated damage. Unless you're fighting warmog stacker mundo, Elise's damage output will be lower than a typical mage.

Thats my opinion on her.