Talk:Xerath/@comment-28171995-20160708214113/@comment-28171995-20160728230438

im okay with him generating locus by standing still but futhermore he should be able to channel his abilities (except r ofc) to generate stacks. That way his Q, W and E all work like his current Q - he channels them and countinously slows himself but gains increased range. Finally casting the ability or being interupted (silence, stun, suppresion, knockup etc.)consumes all his stacks( not only halves them) so xerath cant have perma max range and is also punished if he doesnt pay enought attention during the channel.

"Abilities drain locus and stop its generation for a short time depending on the range used" + "still takes the same amount of time to get to full range but drains 60~ stacks out of 420 per Q" it sounds like range and locus are independent except that locus limits his range you know. What if xerath doesnt use max range? Would he then still conume "60" locus or less? And if xerath cant afford the "60" stacks his range is limited while he countinues to channel?

Anyways i dont know if xerath should have a pool of locus and his abilities drain from the pool because it actually has the same effect as without since you said he would still have a channel time. Plus it gets akward with the slow since you didnt said if the actuall locus or the channel or anything slows xerath. I want locus to have a direct connection with his range and slow but the actuall channel only slows him indirectly throught it generating locus.

Your second idea was kind of redundant since said his ult can be permanent. This doesnt fix the turret problem it makes him a even worse turret. What if doesnt command any movement and stays in this state for a unlimited time? Plus if the cooldown starts at the begining of the cast he would also be rewarded to stay for since it comes earlier of cooldown after a long Ultimate time.