Talk:Jinx/@comment-24090792-20131025091034/@comment-5404027-20131025215046

Oh great. This again. Oh well, I'll just take it easy and explain like every single time -

1. True, Fishbones does deal some very serious damage, but it scales off 10% of his AD. And guess who has crappy AD until they get some items? That's right - every champion (though I gotta admit it's not as bad as a Mage has, though that's why Mage spells have large base dmg, which falls off lategame, to compensate for no AP early game). Also, the splash aoe and crit ability is the exact reason she gets +1% AS every level. Moreover, the Mana cost emans that you can't exactly jsut stand there and spam it in a teamfight or you'll find yourself out of mana to use your ult to finish off that 10 hp guy, or no mana for chompers to root that bruiser coming for you. This is why if you ever see a Jinx in a match, 80% of the time they'll just use Pow-Pow because of the nice AS.

2. You will find that once you learn to dodge that omg so op fufufu Zap!, you'll have a much easier time with it. Not only doesit have a casting delay, the pathline is telegraphed for everyone to see, and it can't pass through minions. Also, about using it as an escape - I pray you have never tried to escape using Zap! from heck, even a single person, and find that at short range you're just helping the chaser reach you because you are practically rooted for the casting delay.

3. That's one thing I'll agree about - Flame Chompers are fine, no need to nerf them.

4. Now, I see what you did here is only consider the arguments which benefit YOU, since you haven't included any of these points -

Yes, It's a global skillshot = easy to dodge. Dash, teleport, heck, even waste that Flash if you need to - and it's sorted (though I gotta admit, the Cooldown on that thing is pretty dam low, I bet it'll be getting nerfed to around the CD of most Global Ults). Moreover, Garen's ult not only deals more base and missing HP % damage, it can't miss. Not ever. Just click R and watch enemy die. That's it. With Jinx, you need good aim, and positioning, and you'll hardly ever hit someone recalling at top alne on the other side of the map, if that's what you're imagining. Moreover, for it to reach it's full potential, it needs to be a) used when then enemy has low hp, and b) it needs to travel for at least a second. Ezreal and Draven don't have those sort of problems.

In conclusion, I don't want to be offensive, but I find almost all of your arguments invalid, and I believe that you hardly ever saw Jinx in a match, mind alone played as her.