Talk:Rumble/@comment-108.176.244.180-20130328195756/@comment-84.254.12.10-20130329204756

Meh, I find it funny that riot suddenly decides that what they intended the ult to do is vastly different than what they designed. They can write whatever justification they want in the patchnotes but I don't care for the insinuation that rumble players somehow misbehaved until now.

As for the damage, I made a flat comparison earlier today. With a rank 3 ult and 500 ap damage progression is as thus:

New  390,  780, 1170, 1560, 1900

Old   830, 1110, 1390, 1670, 1900

So the initial dmg nerf really is nothing to sneeze at.

All in all, what vexes me most about this is the incredible nerf to his dueling capabilities. From what I have experienced opponets would at MOST eat 3 ticks, usually 2 and even then the outcome was usually close. My games today confirmed that the outcome now is most definite, lack of burst in a 1v1 just hurts.