Talk:Kayle/@comment-4542190-20140607223538/@comment-24082016-20140609173353

"ZionSpartan WAT Who?"

Have you not read any of the previous post? Have you never watched an LCS? The first post of this topic discussion mentioned ZionSpartan, who in 1 of DIG(You know, Dignitas. Ever heard of them? Or are they as unknown as ZionSpartan, especially in NA)'s recent games, Zion Spartan did Kayle toplane, and instead of building towards a runaans as 2nd item, he started bulding towards a rabadons.

I brought up the splitpushing concept because that was potentially the downfall of DIG in their most recent match against CLG. Those commentators were talking about it, and anyone who has watched it, would easily mark it as a  faux pas  on DIGs side. At a critical moment in the game, Zion was pushing mid, trying to get inhib turret(without a 2nd completed item), while CLG(another NA team for those who dont know) was grouped bot and plowing there way into DIGs base. In the end Zion didn't even maange to take the tower.

As a stated in my previous statement, he made the wrong move of trying to spltpush without the necessary completed items for quickly wrecking towers in a short amount of time. if he was around for the teamfights bot at that time(which ended up prying open DIGs base), DIG may not have lost that match.

Well, considering you've never used a lichbane on kayle before, I'll explain this much. Kayle can easily proc lichbane at least 3 times within 6 seconds. Only an anxious newbie would be unable to pull off such a simple rotation w/ or w/o pressure bearing on them. Damage that can shave off as much as 1/6th of a turret's hp per hit, if not more, if the Kayle has decent AP. The damage output of nerfed Lich Bane is still scary. It still wrecks faces without mercy as a 3rd+ item, and provides a decent burst as 2nd. Kayle's ability to proc the spellblade of Lich Bane has NEVER been a problem. And guess what, those autoatks hurt alot more per hit with more AP. Yah, I didn't see that being the case either. Not with that AP dependent bonus damage.

If you want to compare potential, then fine. What's the bigger pot (ignoring circumstances like teamcomp, or positioning in a fight)? The bigger trade-off? Potential DPS or Potential  Disengage Power + Potential Re-engage Power + Potential Burst Power + Potential Sustainabiltiy of yourself and your teammates?

And please, PLEASE stop calling Kayle a he. That's just wrong and irritating in ways you cannot imagine.