Talk:Trundle/@comment-188.126.203.38-20111019204324/@comment-98.210.146.225-20111021175141

The problem is at max rank Q only lowers the opponents attack damage by 20... This would be noticeable early game perhaps, but if you focus on leveling Q without pillar or contaminate, your ganks will pretty much be nil unless your team has lots of other CC or your opponents are greatly overextended.

The CC reduction feels moot to me. On one end you have tenacity items, and on the other you have spells that completely negate CC, trundle is weird mixture. Good teams WON'T FOCUS trundle first, and the cc reduction during ganks is nullfied considering you need to run across contaminate to be in melee range (again, unless noob opponents overextend greatly). Contaminate is good for teamfights in one central area, but again you shouldn't be taking much CC anyways. You have no "true" gap closer and would get crushed if you tried to be an anti-carry.

His ult ONLY LASTS 6 seconds?! And it initially only steals 25% at max rank. I guess for one second that 250 armor tank will only be at 125. Considering the meta seems to focus more on supports than tanks, this isn't nearly as useful on tanky-dps.

Nuff said wasn't nearly close.