User blog comment:Doeniel/Shaco, the Demon Jester Rework Concept/@comment-26870289-20150808233831

i played a lot of shaco some time ago and i really like you concept because i always thought that the clone is next to useless in teamfights since it cant deceive.

there is just one thing to critizice which is his new e. i understand you want to make it a skillshot, but make it that it only hits monsters and champs cause making it creepblockable is kind of a big nerf. also you should keep the misschance onhit instead of putting it into the active because he actually take quite a bit of jungle damage already and he really needs it consistently and without permanently spending mana on it. Also the damage nerf on it is ridiculous. even when you get the extra proc it propably does less damage than before and its mostly used to execute someone under tower. rethink that one maybe.

the boxes however are really nice since it combines old ap and ad shaco in the new ad similar to yi. sadly boxstacking requiers luck or a bait to kill someone which is simply unreliable. remember how ap shaco still can become useless late if you dont fall to his baits? also, while a buff to them is nice it doesnt really help with ganking.

Overall pros might pick him up again if you fix the e damage, but i think that few people would be able to manage the clone correctly in a teamfight. have you ever played meepo in dota? also his earlygame and his ganks are nerfed while he gains a bit of teemo lategame with adscaling doublebox-oneshot. there will propably be to builds a bruiser one that capitalizes one new gained clone dueling strength and because with clone he can burst someone even as fighter, and the full ad one that does box baits (troll). also without the boxes he strongly reminds me of rengar now. exept for the clone i feel like you were just replacing abilities with ones that look newer and more standard. i propably wouldnt play this shaco anymore i think because im way too noob for him.

TL;DR fix e numbers, buffed for mid-late in plat+, nerfed for below, weaker early ganks, clone skillcap and potential both increased way too much also he lost quite a bit of his uniqueness i think.