Talk:Braum/@comment-24823977-20140514151458/@comment-6281696-20140514153346

Any combination of tank items preferably with aura's or secondary effects so that when you manage to screw up being a meatwall you at least provide some bonusses. E.g. Locket, frozen heart, Sunfire. Don't bother building any real damage, your job is to be a meatwall, not doing damage. The only tank item that I'd consider meh on him is iceborn gauntlet as his most spammy skill is his Q which already slows. Frozen mallet would be more usefull if you want more CC.

Also, I like getting some mana/manaregen on him. Due to him being a tank I regularly go OOM before I die, frozen heart is a good choice for that. Or Mikaels.

Beyond that, just pay attention to what your opponent has. Lots of AA-based ranged? Throw in a Thornmail, they'l be hitting you anyway. Lotsa mages, throw in some MR.

Gold item: either coin or relic. Relic is more usefull statwise, coin will most likely provide more money as midgame onward noone bothers to let you last hit the occasional minion & removes to need for any more mana.

Boots: Ninja tabi if they're heavy on the AD, Mercury threads otherwise. As for mobility boots, you should never be roaming as you're utterly useless on your own anyway and the extra survivability those two options give is just a lot more usefull during a teamfight. If your carry with 2 phantom dancers can't be bothered to wait for you to catch up cuz he's faster you're screwed anyway.