Talk:Frozen Mallet/@comment-8468980-20140607034546/@comment-4091261-20141011132435

^So true. +1

There could be so many things done for this item that I'm surprised nothing is tried. I honestly never saw a problem to this item before so I don't think a rework is needed. Though if it REALLY is a problem, then they could make it like how a fighter is supposed to operate. Increased effects the longer a fight insues. In this case, I'd say a slow that ramps up every autoattack could work.

That would allow the stats to become a bit higher due to the difficulty of applies a full slow now and it would call for some interesting gameplay as you can now stop the death-slow by peeling your ally very early while also making dps/on-hit application a more important mechanic for this item for those who build it. Though this is just my idea, if there is any others by all means share it.