Talk:Quinn/@comment-13727494-20131015131427/@comment-5489694-20131106151835

I tested it a few times and idk if I'd ever do it in an actual game tbh I mean it's not terrible but it isn't good either, it's just like really really really mediocre. After LvL 4 it's cool (farm wise) but before that or buying it's super meh. I really don't know how great her ganks from the jungle are because I've only tested it in solo customs and like 2 bot games.

If people really want to try it out here's what I did/used:

I start red buff. She's capable of clearing w/o help fairly safely you just have to smite your 1st camp like most junglers.

3x lifesteal quints 9x flat ad reds 9x flat amor and it doesn't matter what blues you use. 19/11/0 masteries: All the damage bonuses in offense except for the crit skills; hp, armor and bladed armor in the defense tree. The lifesteal quints make a huge difference compared to arm pen, ad, or as; it's insane, it's mainly due to Harrier. I felt better with 19/11 instead of 21/9 the 3 extra armor seems to really help but these were observations from quick "what can I do with her" tests.

1st few lvls I skill Q, E, W then max Q and alternate points between W and E. There isn't a huge difference between Madred's and Stone. You'll stay > 90% hp while farming with Madred's, Stone keeps you > 80% hp and gives regen; farm speed is similar.

Tip - Once you have W skilled always attack the target marked even if it's a weaker monster (happens sometimes when you 1st aggro the camp) it gives you AS and heals you.

- - - Might as well try it now before stuff changes. I think it'll be a little better S4 though tbh - - -