User blog comment:Darksusanoo/(Champion Rework) Talon, the Blade's Shadow/@comment-1330314-20150327083202/@comment-1330314-20150327181518

You might want to update the description on his passive, then. :P

I also think the issue of "dodging the spear" with Nidalee is a little different. Nidalee's problem is that she just needs to land one skillshot to then kill her opponent instantly, even if she uses it at point-blank range when it's meant to work best at a distance, which completely skews risks and rewards: if Nidalee misses a spear, she can just try again at very little cost, but if you get hit by just one spear, you're dead. I feel your version of Talon would be different, since even at melee range he'd still need a lot more time to set up his combo. If you want to make sure Talon puts himself at risk when going in, you could also reduce the dagger's range (600 would make him a lot more vulnerable, for example). One possible issue with having to keep a tether for 1 second as a melee champion is that you're going to run to your target anyway, which is a bit of anti-synergy (walking to your opponent makes your dash less valuable, waiting for your dash to activate from a distance prevents you from doing much). It would likely be better to have lots of instant mobility, but only at very close ranges, than to have four long-ranged dashes you need to wait to use.