Direction-targeted

A skillshot is a type of champion ability that casts a projectile that originates from the casting champion and requires careful aim to hit a target. Circular AoE abilities are considered skillshots.

There are several types of skillshots that follow the above rules. Depending on the area they affect, they can be Linear or Conic. Depending if they only hit the first target they collide with or if they pass through and damage all units in the area. Also, the latter may travel to damage units in its path, or it could have an instantaneous travel and damage all units in the target area as soon as it finishes casting.

To land a skillshot it is important to consider the speed of the projectile (which is ability-specific) and the enemy movement.

Another, pseudo-type of skillshot are self-targetting abilities, particularly those whose are proximity based. These require position on the champion in order to hit the desired targets. There are also vector skillshots, which are aimed from an area surrounding the champion.

Collision linear skillshot

 * (Global range, only hits champions)
 * (Only hits champions. If the projectile did not hit any enemy, it will stay at the ending point of its initial path.)
 * (Only hits champions, upon hitting a champion or reaching its max range, the projectile will explode and deal damage in a cone to all units behind)
 * (Hits up to 2 targets)
 * (Only hits champion, Upon hitting a champion or reaching its max range, the projectile will explode, stunning and dealing damage to all units in an circular area)
 * (Human form)
 * (Without lock-on)
 * (After initial landing of projectile)
 * (Only hits champions. If the projectile did not hit any enemy, it will stay at the ending point of its initial path.)
 * (Only hits champions, upon hitting a champion or reaching its max range, the projectile will explode and deal damage in a cone to all units behind)
 * (Hits up to 2 targets)
 * (Only hits champion, Upon hitting a champion or reaching its max range, the projectile will explode, stunning and dealing damage to all units in an circular area)
 * (Human form)
 * (Without lock-on)
 * (After initial landing of projectile)
 * (Only hits champion, Upon hitting a champion or reaching its max range, the projectile will explode, stunning and dealing damage to all units in an circular area)
 * (Human form)
 * (Without lock-on)
 * (After initial landing of projectile)
 * (Only hits champion, Upon hitting a champion or reaching its max range, the projectile will explode, stunning and dealing damage to all units in an circular area)
 * (Human form)
 * (Without lock-on)
 * (After initial landing of projectile)

Traveling skillshot

 * (After reaching max range it travels back to Ahri and disappears, can damage enemies more than once)
 * (Only damages champions)
 * (Global range)
 * (Only hits allied champions)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (Only hits allied champions)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (Only hits allied champions)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (Only hits allied champions)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (Only hits allied champions)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)
 * (After reaching max range it travels back to Sivir and disappears, can damage enemies more than once)

Instant skillshot

 * (long range)

Collision conic skillshot

 * (7 linear projectiles)

Traveling skillshot

 * ​ (3 linear projectiles)
 * (7 damaging waves)
 * (Dragon form)
 * (After reaching max range it travels back to Talon and disappears, can damage enemies more than once)
 * (3 linear projectiles)
 * (3 linear projectiles)