Talk:Liandry's Torment/@comment-24.130.155.151-20121124212314/@comment-62.226.51.63-20121125202332

IAmTheSpoon is actually pretty right. The damage itself is not halved at all. the duration is. now think this item on brand, with his passive proccing Liandry's for 6.5 seconds, still calling it bad? actually dotchamps have more duration with it than nondot-champs.

why? Just think about the timeframe of damage dealt. an Ahri will burst you in like 1 second, then has to wait for CDs, that means her enemy is afflicted by torment for about 3 seconds. now think about swain. he has 2 dot's that last 5 seconds each? (not sure about his Q) that means even tho the duration of torment, on damage dealt, is halved, but he deals continuous damage over 5 seconds, that means he actually has about 3.5 seconds MORE on torment, the same goes for brand (nuking for 1 second, then the passive+torment kick in). Morde will have toremtn active for awesome 11.5 seconds with one rotation. Put a slow in the mix and the damage skyrockets.

Info: In this comparrison i assume the champs use one rotation, then stop attacking (due to whatever reason), as time goes on damage dealt evens out between bursts and DoTs, with a slight advantage on the DoT-side due to less gaps in the active due to less cd-interruption of torments damage (burstcasters will probably have about 1.5-2.5 secs of cd after the 3secs of torment, whereas DoT-casters can go around those gaps due to the spread of their damage over more seconds).