Talk:Gnar/@comment-5077844-20140821204329/@comment-6281696-20140823193848

It isn't "hard" the whole concept of last hitting isn't "hard" it's just increadibly tedious and annoying. It's an increadibly bad, archaic and uninteresting mechanic. In his case he's especially annoying because he's supposed to be AA focussed, yet in mini his AA's are awefull, which leads to some confusion as he now feels awkward cuz he doesn't do what he's expected to do with the same itemization. Everyone with comparable AD either has bonus damage (e.g. Teemo's poison or Lulu's passive) or is supposed to basicly never AA (Karthus, Vlad). Also, Anivia has better AD than mini, so why even compare it to her...

As for his build, it's fairly obvious that you should focus on survivability, however hís build is weird because he can't rely on a defensive steriod, or even decent base stats, like most others can. His base damage isn't very consistent either, which makes it so he can't just take say botrk and call it a day like someone like Udyr can. Basicly because of the constant, and unreliable, transforming he has no real identity and no real strenghts to play to with your build.You somehow need a build that works for both forms, yet both forms are too radicly different in their strenghts and requirements. Which makes a good build difficult.