User blog comment:Reilock/Retiring Dominion: Thoughts/@comment-5557556-20160212175845

Main problems with Dominion are:

1) Turrets - Turrets are useless. Imagine having Jinx guarding a turret and then Darius and Olaf come to take it. What could Jinx do a) stand up to them, fight and die b) run away. Turrets should be far more powerful and meaningful. They should also be beam turrets as those on Summoner's rift.

2) Map - It does not have the interesting design. Map should have a better layout. I can spend an entire game not even visiting the middle part of the map.

3) Minions - They are there just for the sake of being there. They should be worth more and should be more powerful. Game could function without them. Just imagine it Dominion without minions. On the other hand Summoner's rift is impossible without them.

4) Imballance - Some champions are downright abusable in Dominion. Just because of their high mobility some champs can jump in and kill you, and there are no safe spots because we all know turrets are useless, you have no defense mechanism against them.

5) Map content - Summoner's rift has a lot of map content. There is jungle to farm and have various powerups from there if you are a jungler, there is Dragon, there is Baron, there is Rift Scuttler, there are items that interact with turrets... You can interact with the map in various ways. In Dominion we just have few speed shrines, few health shrines and an occasional capture X and defend Y. Also there is storm shield but that one is wonky beyond anything. Imagine if dominion had that monster which would give a similar buff to Baron, or if storm relic gave you an ability tu summon a powerful storm. Imagine having stealth shrines which could stealth you for 30 seconds. What if there is a random appearing rune that gives you random bonus when you find it. Possibilities are limitless.

These are just some problems. Map could have been much better if only something was invested in it. I won't miss it because I rarely played it but it is really sad to see something go away permanently which was crafted with a lot of hard work.