Talk:Lee Sin/@comment-9705522-20131016122538/@comment-5955640-20131017235203

Remember Emptylord or Neonspotlight (or both at different moments) saying that the difficulty bar we see is calculated in such a manner. I trust them fully and stand by the understanding of that logic.

We've also had this conversation about the difficulty of playing champs. The ease of use varies from person to person and your effectiveness in using them can vary from how acclimated you are to using a keyboard and mouse. To just the mentality for how your brain reacts to certain situations (The Fight or Flight Response plays a big part of this game).

75 extra range on tempest an cripple just means that if he gets you with his skill shot and lands that those abilities he has a better chance of sticking too you. Although if you Lee Sin well you'll know that he rarely gets peeled off already. So not much change there.

First off lets just look at what it would take to even get that amount assuming it's the standard Lee Sin combo for grabbing and using this spell. Q,Q,E,E would leave him at 40 energy. He can't cast any of his secondary skills after that and he would have to wait a few moments to use any other. If he uses a spell the second he gets 50 energy he has no energy and can only use dragon's rage when it's available.

This is of course overlooking the natural cooldowns that restrict these spells.

You aren't going to kill just anyone with that. If you include Dragon Rage then you might be able to slay three fifths of the group assuming the support isn't a tank and Lee Sin is building for damage. And I don't mean all at once. The whole combo for one person. And the CC is geared to heart auto attackers like the bruiser and the carry. The APC won't be bothered at all to get his AS and movement speed lowered. Espescially if Lee is building damage he's really easy for a mage to blow up.

So where is this REALLY going to make a difference? The laning phase really. You don't have to get as close to use the E to hinder your lane opponent and deal some damage.

But again those are two skills he needs to use in combination with two others. It's still well within caster AD range. This doesn't put him over the top it really doesn't.