Talk:Lux/@comment-7837708-20180418205556

Once again some highly experimental changes for Lux on the PBE. This time it includes: I'm really glad they are sticking to the shield buff since it's been rather lackluster ever since they changed/nerfed it a long time ago. The bonus attack speed on level 1 seems to focus on increasing her last hitting and use of her passive against minions more than fighting enemy champions. She's also trading some of the missile speed and the size on her E for lower cooldowns and mana costs. Since it currently is a rather unfair ability in the sense that it's very hard to avoid it I don't mind this change. I'm only worried about how the size reduction will affect her wave clear. As it is now it can already be hard to hit an entire minion wave with her E, so if this makes it impossible it could hurt her quite a bit. Hopefully it's still big enough to zone out choke points in the jungle when placed correctly.
 * Bonus Attack Speed at level 1 increased from 0% to 10%
 * Attack Speed per level lowered from 1.36% to 1%
 * Light Binding (Q)
 * damage increased from 50/100/150/200/250 to 80/125/170/215/260
 * cooldown lowered from 13/12.5/12/11.5/11 to 10 at all ranks
 * Prismatic Barrier (W) 
 * return shield amount changed from [2x if missile hits ally on the way out] to [2x always]
 * Lux now shields herself and fires the missile at the start of cast (instead of after the .25 second cast time)
 * Lucent Singularity (E)
 * Missile speed lowered from 1300 to 1200
 * AOE radius lowered from 350 to 315
 * Cost lowered from 70/85/100/115/130 to 60/70/80/90/100
 * cooldown changed from 10 at all ranks to 10/9.5/9/8.5/8