Thread:Delucion/@comment-24981764-20150124225033

Looking for my website on finding the gold efficiency of items and runes dynamically, based on a champ's stats, abilities, and items/runes as you add them? You can check it out at the following link! LoLValues

The above website solves the issues in the current method of valuing stats, in that it doesn't base things off the shop price, but rather the effect that those stats have on a champion's performance during battle. Everything has been reduced to HP (damage output and damage mitigated), %movement speed (for CC, jumps, and static movement speed), and ward prices (75g per vision gain). And if your champ doesn't have any AP ratios, then AP is worth 0g! Until they get lich bane, that is.

That said, enjoy the app, and I hope it proves valuable for you and everyone you might share it with :) 