Talk:VPBE/@comment-24795478-20150327040422/@comment-1330314-20150327183811

I'm not entirely sure what they're trying to achieve with these changes overall, especially since the above is almost a complete reversal of Fizz's 5.2 changes. Overall, I think his playstyle got significantly improved, even if AP Fizz doesn't have the ratios to scale well, and if he has to go through any immediate changes I think it would be best to nerf his W missing health damage on-hit and instead add an AP ratio, which would differentiate between AP and AD Fizz by making AP Fizz the better executioner and AD Fizz the better all-around fighter.