Talk:Urgot/@comment-1838919-20150305065121

Urgot is really messed up in design. He's a Tank/Mage/Support/Marksmen.

He needs some tweaks if not a rework.


 * 1) 1 his attack range is WAY too short. It should be about 550.


 * 1) 2 Acid Hunter as a spammable low damage skillshot is a bad idea unless you also have Sheen/Trinity Force which only confused his equipment build more as a tank. Its cost easily builds up to a massive drain. Should it have a longer cooldown, but more damage?


 * 1) 3 Terror capacitor requires ability power which is a waste. It should be based on Maximum Health if he is going to be a tank.


 * 1) 4 Hyper-Kinetic Position Reverser doesnt do any damage whatsoever so its kind of useless aside from a poor attempt at a strictly support ability to help an ally get a kill. Problem is ITS AN ULTIMATE. At the very least they could cut down the cooldown.