User blog comment:BorosPaladin/"Must Have" for Season 3/@comment-82.17.44.13-20121216145746/@comment-5441738-20121217021206

I agree on having Last Whisper on the ADC. They should absolutely have it, but there are theoretical alternatives. I won't claim that these theories are better, but they exist and part of the point of major overhauls at the beginning of a new season is so that things get discussed and shaken up again.

I'm getting people complaining about two different things that are incompatible: (1) The tank needs to focus on getting tanky items over worthless things like Sightstone and Ohmwrecker and (2) no one aside from the supporting role (often filled by the tank) should be getting Sightstone. I could apply the same to the jungler rather than the tank. It's less absolute on the AD Carry, sure, but it's a worthwhile item that gives relevant stats. SIghstone is only a waste if you don't need that extra vision, and you'll still get ganked successfully over the course of a game without obscene amounts of wards, especially wards that can be moved as you go with you - that is, you're not locked into ONLY placing one every 3 minutes (unlike Wriggle's Lantern), so the wards go where you need them whenever you need them there.

As far as your inventory plan goes:


 * Infinity Edge is not worth stacking for obvious reasons.  One slot.


 * You mentioned two bloodthirsters in a later post, but corrected yourself to one slot and


 * Last Whisper.  Also not stackable for obvious reasons.  One slot.


 * Phantom Dancer can be stacked, sure, but the S3 edit made it less stackable than it was before.  One slot, since you never mentioned multiples.


 * Boots.  One slot.

That comes to five slots. I see one slot remaining that would be weel-spent on some serious survivability, maybe some 300 health so you survive burst damage and nearly-free wards?