User blog comment:Chase999/Wyre Nilo, The Glove Enchanter/@comment-25235491-20160825093541

This "gloves deal physical damage when they 'attack'" really belongs in the Q description :/ Frankly I think this champion has more harass than the harass gods. at least needs to wait for level 2. Meanwhile, this champ only needs to tag his opponent in lane once with Q and the only solution becomes when the skill gets ranked up. Overall, he's simply overpowered by looks (even though his ultimate looks really lame). I apologize for the harshness, but this champ is what it is.
 * How come a mage has 355 mobility, 60 (+5) AD and 0.694 (+3.5%) attack speed? These stats are for assassins and juggernauts, and mages are none of those. Also, mages are not supposed to have the better magic resist in this game. Attack range is also usually 125 or 175 for melee champs.
 * Seems like these days everyone enjoys making champions that just ignore one mechanic... So this champ converts all his AD gain into AP. So, how does work with this champ? It deals 200% base AD, but this usually encompasses growth. Plus, why convert his AD growth into AP, when you can just put his AD growth to zero and says he simply gains 5 AP per level? I think this would be a simpler and clearer alternative, which has the same effects in practice.
 * What's the point of attacking the gloves generated by Q if they can't be destroyed? Also, 100% AP with 1250 range on a 6 second cooldown, for a cost of 25 mana. Oh, and you can reduce the already-low cooldown by picking a glove up? Another question: the range where gloves can attack enemies is actually superior to sight range (1400), but gloves do not grant sight. Was that intended?
 * This W is kind of too strong. Since it has no downtime, you can in practice block every colliding skillshot by simply double-tapping W (or waiting half a second), for minimal costs. It also functions as permanent dodge on top of that, so the only real gate is mana, and that gating gets less and less relevant as level goes.
 * I think you can't really force the enemies to face in one direction for skillshots for now due to engine limitations. The 100% AD on the damage is pretty much irrelevant to mention, since this champ always has 60 AD. Also, what's the point of not using that re-cast? A forced 4-second cooldown or a 12-second cooldown with a silence and disarm?
 * Just stealth? That's it. Kha'Zix has an ultimate that's simply better -- even the active.