User blog comment:Nhan-Fiction/(Custom, Fan-made Champion) Sylphie, the Butterfly Faerie/@comment-1973463-20130624075759

fun design, but that's mostly because the kit is extremely OP

the passive with some levels and CDR is a permanent super ghost, so Q is all she needs with that to be a strong kiter. then adding her other abilities just makes her kiting ability ridiculous. jump on her? immediately silenced and slowed while she dashes away and then proceeds to put even more distance with her 550 movespeed. even if you have a CC that you can get off before the silence, she has CC reduction

then her chasing power is even stronger. uses her free super ghost to get in range for her dash, slows the target while getting in to melee range. then if the target somehow gets away (she has an instant silence, so that's pretty much impossible), she has a blink+snare to follow up with

then all her stuff is AoE and has either good utility or good range, so she's good at group fights too. dash in (AoE damage and slow), wide area AoE silence and damage, blink out a ways while rooting someone, and then super ghost gets her the rest of the way out. throw out Q at any point for more AoE damage. good damage with pretty low risk.

and that's all ignoring her ult ghost for your entire team plus a lot of strong repeated AoE slows and good dps