User blog comment:Intertrade/Buster the Dark Bunny/@comment-4736786-20120610115222

Simple mechanics (Next-hit Q, Haste/Blink-under-20%, area DoT slow, combat buff/surprise)

Not so simple E; if you make an area impassable, how are you planning to deliver the damage? Does it deal damage to enemies NEAR the carrot? or does the slow have to hit before the DoT starts ticking?

Buster's Passive also needs clarification if it activates every 3 seconds or 3 minutes, or the like

I wouldn't suggest changing E just because it looks very similar to, but the resemblance is a tad uncanny.