Talk:Darius/@comment-24036535-20150611021257

So, anyone's thoughts on the whole animation "lie" (I guess) on Darius' E? ie the pull animation goes off, you get a second, and then you get pulled, no matter where you are.

To be honest, I dislike it, it offers a false window of counterplay during which it's logical for a player to be able to use mobility to get away from Darius, but no matter where you are, if you were in the range when Darius first cast E, you will be pulled to him.

Personally I think cleaning up the animation or cast time would fix this problem, but I mostly wanted discussion. Thoughts?