Talk:Kassadin/@comment-26177260-20160716162142

So he gets a small buff on his Q and some cost reduction on his E, but here is the problem. That Q buff does nothing because his damage until he gets his core items is still bad and he doesnt really have problems with mana because of his W, so his E mana cost reduction doesnt help him at all. His early damage is a joke and his mid game is not any better, yeah his late game is scary, but whats the point if u almost never get there?

Here is my idea how to buff him without making him broken:

Q: Damage increased to 80 / 115 / 140 / 175 / 200 from  70 / 95 / 120 / 145 / 170

Ratio reduced to 60% from 70%

Cooldown changed to 10 / 9 / 8 / 7 / 6 from 9 at all levels

W: Active damage ratio reduced to 50% from 60%

E: Damage increased to 90 / 120 / 150 / 180 / 210 from  80 / 105 / 130 / 155 / 180

Ratio reduced to 60% from 70%

Slow reduced to 50 / 55 / 60 / 65 / 70% from  50 / 60 / 70 / 80 / 90%

Increased cooldown to 8 seconds form 6 seconds

Duration increased to 1.5 seconds from 1 second

Charges to cast reduced to 4 spells from 6 spells