Talk:Nami/@comment-24169233-20160227192316/@comment-25489490-20160320153538

https://www.reddit.com/r/leagueoflegends/comments/27dwf5/average_time_to_reach_level_6/

I'm going to help you look into even stronger mana potentials for your supporting roles. Get ready for some math or tl;dr this wall for my thesis at the end as I explain why it's good and some other options below.

before we Start: ps. +6.7Mp5 is equivalent to +50% mana regen for nami at early game. The cost of those stats are 250g, whereas 14 armor Quints and 12 magres glyphs is worth 496g.

Mp5 grants you it's number every 5 seconds in mana, duh. 5 seconds happens 12 times every minute. This means 6.7Mp5 is 80 mana/min. It takes 9 minutes to reach level 6(stay with me here). Scaling mana runes for Glyphs and Quints grants you 25 mana at level 1, and grants 25 mana with every level up. ( Minions reach their lanes at 1:57/2:00~.)  On average you level up once every 1 minute, 24 seconds if both you and your lane partner are in lane soaking exp as normal. That means for in lane, those 12 runes give effectively 17 mana/min and while they are less than 1/4 as effective for regen(at level 1), whenever you recall, you keep all the mana you regained from the runes to your max pool. Which makes you have a stronger amount of mana in total to work with when you get back to lane(or all of the middle and lategame where you are less likely to benefit much from 6.7 mp5 in comparison to other mana sources like masteries) at any point, total mana increases also collaborate very well with the meditation mastery for %mana recovery.

All of this said however, if it's a fighting-Nami, I would go with ap quints and magic pen glyphs in addition to the health seals and hybridpen marks. You have 4 spells that deal magic damage and scale nicely off of ap(don't even get me started on your passive) while also likely benefiting from spelltheif's/FrostQueen's bonus magic damage and/or thunderlords.(For damage y'know)

Also note that Nami's Heal scales multiplicatively again off of ap for the second and third bounces at high ap levels. If you don't care about this, then just use a full cdr page(or not) and buy a tear on your first back(yes this). Why? Nami has 11.5 base mana regen at level 1. This means gaining +50% mana regen from any source(which is 6.25Mp5@level1; you already get 25% from the 350g spelltheif's) grants the same mana regen as both your quints and glyphs combined(more so that your base mana regen increases per level too). '''I would reccomend(for a not-ap-item-dumping Nami) Scaling or Flat CDR Quints and Glyphs for the Windspeaker Nami who will healspam. Buy the cheapest, most effective mana source item in coherence.'''

Full AP mishmashed with Full Scaling AP works nicely for heals too.