Talk:Miss Fortune/@comment-26231232-20151116215811/@comment-26860712-20151118130210

What if dealt less damage for each successive enemy champion + large monster hit in a row per wave? So like, the enemy champion in front takes the brunt of the damage and their allies take less damage sort of like a reversal of her Q but if the one in front dies from one wave then the ally behind them will take extra damage from the next wave and so and so on, but for example if they're standing in a horizontal line inside of her ult radius they would still all take maximum damage. This way she would have to like, you know, pick the best moment to use her ult ideally when the front line has been weakened that it will fall within the first wave or two / adequately dispersed / as like the last wombo skill in a combo or in lieu of a barrage of poke, instead of having a situation of her just killing the entire enemy team with one skill should they be foolish enough to try to siege a tower or defend a siege; in other words punishing them for attempting to win the match with the click of a button. This provides something I like to call "counterplay" for situations where Miss Fortune is simply inaccessible to be disrupted from getting off a full cast.