League of Legends Wiki talk:Advanced Tagging Project/@comment-Exiton-20110328204315/@comment-Exiton-20110328234235

Sorry i still don't quite understand. "Fighter is the actual description of a champion that won't easily after the first nukes on a teamfight have been activated." So a fighter needs to be able to stick around and use auto attack as opposed to a meele nuker that gets in and gets out?

Tanks: I agree my definition of tanks may be a bit too rigid, i have just seen too many meele brusers call them selves tanks then then stand around with 300 armour and 300 MR and let their team die around them because they are being ignored. An in between description would be better. Maybe a little less about protecting the carry and more about controlling the fight, for example having abilities to help nuke their carry down. I like the description of "Can't be ignored" Weather that be through disable and stuns or through their damaging abilities being too much of a threat. I think a good tank should also be able to initiate in some way since they are the first in. There are lots of champs that fit my description, i agree with Malphite, he has a great initiate that stuns the enemy team. Hmm lest see Rammus, Shen, Malphite, Amumu, Galio, Alistar, Cho'Gath, Galio, Maokai, Nasus? and Singed all fit my description in a way.