User blog:Willbachbakal/(Champion Rework) Kayle, the Judicator

This is a tentative set of tweaks for Kayle, the Judicator. Although she's getting nerfed in today's patch, I don't think those nerfs are the way to go, though I agree with the reasons behind them: Kayle generally does too much at the same time, and has too few windows of vulnerability. In particular, her AP playstyle has a few issues: not only does it give Kayle tremendous burst, it also gives her full support-tier utility along with DPS comparable to that of a full AD autoattacker. The fact that she is capable of huge instant burst while having an ult that prevents all damage against her is also a problem, since it prevents enemies from bursting her down (though she can still be CCed) as she dives in.

The other major problem here is Kayle's E: aside from the issue that it has a tiny initial downtime and turns into a permanent steroid with a bit of CDR (it has no real gameplay, basically), the range it gives allows Kayle to out-trade her opponents from a safe distance, making her extremely safe in lane, especially in combination with her slow and movespeed boost. Kayle needs to be a lot more vulnerable in lane, especially since she has some of the best late game scalings and therefore shouldn't be overwhelmingly strong early. My aim here is to turn Kayle into a proper melee fighter: she already has both the stats (high bases, high stat growth) and the tools (a heal, a movement speed boost, an autoattack steroid) of a melee fighter, and since her supporting power comes from her ranged abilities, making her full melee wouldn't harm a support Kayle. I also want a clear separation here: to deal a lot of damage, Kayle should itemize for AD and/or AS, whereas AP would mainly contribute to her utility. I definitely want an AP playstyle to be viable, but more as an AP support playstyle, rather than a burst/DPS/support mega-combo. Overall, I want Kayle to remain strong, but also for her various playstyles to be better focused, rather than top-tier at everything.

Abilities
What are your thoughts? I know this is a little close to the current patch, but would this set of changes appeal to you? Do you think Kayle would be healthier with a pure melee kit?