User blog comment:KaiserLos24/Loss, the Elemental Dracomancer/@comment-25996958-20130712164832

Ok, here are my opinions on everything. If you reply to this with questions, I will answer them.

Stats: I don't think telling you how to fix every stat is viable, so here's what I have to say. You said you wanted him (in another comment) to be a strong solo laner. So look at a strong solo laner's stats and alter them slightly to make them for Loss.

Passive: I will say this once for all abilities: can you put in more numbers? What's the cooldown? Also, this means that by feeding you get fed. Maybe make it the opposite: gives you a buff every 10 minutes it isn't used.

Q: Fairly standard. I liked your idea that they leave behind a trail of fire. That would make Loss a unique farmer.

W: A 2 second stun is quite long, but what about this: Loss begins charging is hands with electrical energy. You can use it again to fire the lightning at a target enemy, stunning and damage them based on how long you charged it. You can keep the jumping effect if you like.

E: 60% reduced damage is way too much. Maybe 20% at the highest rank? I recommend taking the damage part out too, as ice doesn't really hurt.

R: I like the idea of sort of sacrafice, but the stat gain is insane. Thats 70% bonus health and damage. Think about it. You could not die and 1v5 penta easily. What about: Loss enters his ultimate form. He gains 30/40/50 bonus damage and 300/400/500 bonus health. He also gains 20% CDR. None of his abilities cost mana, instead they cost health equal to 200/150/100% of their mana costs.

By tuning down some numbers, Loss could become a strong bruiser. Tell me what you think about my ideas. :)