Talk:Quinn/@comment-217.83.168.140-20130312151645

best things about Quinn:

Using your Vault puts you into melee range you you can get stuck by hard CC in this position. Valor is stupid as a toast - her KI needs a hard rework because she will not target champions while laning even if you stop using AA's and the bird does not help with last hitting because Valor doesn't like to mark the lowest health minions. Her Hightened Senses are nice for scouting but the duration feels very short and you never know if skilling it is worth it - skill it and you may don't get any advantage of it in ranged form because of Valor's stupid KI and if Valor marks the right enemey or if you use your E the 5% AS bonus is minor. If you do not skill your W than your Tag Team is pretty weak until lategame (W rank 5) but her ultimate seems very weak in teamfights overall so you need a strong ult in the midgame. Quinn's ultimate ability has some huge disadvantages in teamfights: melee range ain't great for a carry with no defensive ability (except of a 1,5 sec blind), she looses 75% of her MS steroid while being in combat > engage > loose your MS > see the bruisers comming for you. Another big prolem with Quinn's ult is that you cannot use it as a fast AoE burst nuke because you have to wait a few seconds until you can use your R again > there are teamfights in which you cannot use your ultimate because the enemey bruisers just wait for you to come in melee range (or you use your R and don't do anything until Skystrike becomes available but that is a waste of AA's)

I like Quinn but her ultimate can get useless in the lategame and her range does not compensate it