Talk:Feral Flare/@comment-24710280-20140610063238

Poor Feral Flare, why did they have the nerf it so hard? Players rarely pick this item now...

They shouldn't revert the on healing effect to the pre-nerf status, but it would be great if they could make this:

UNIQUE - MAIM :  Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 25 (+1 per Feral stack) bonus magic damage  and restore 10(+10% of the damage dealt by this item) health. Minions and monsters take triple the bonus magic damage.

It would provide the same "effect" like the other jungle related items: good utility outside the jungle, and additional sustain, damage and gold while jungling. (and it wouldn't be OP or toxic)

If you ask how, just calculate it: lets say you have 30 stack on your FF, that means you can deal 55 bonus magic damage to an enemy champion, and you would heal 10(+5,5) health on each hit. But if you attack a monster, it deals 165 magic damage, and it heals you for 10(+16,5) health on each it. In my opinion this is the perfect way to buff it without giving it too much power.