Talk:Miss Fortune/@comment-3974211-20140125141949/@comment-5172617-20140126171225

Did some stats for the ult. I took the case when you begin with 0 stacks (the most probable for me) and that you leveled impure shots at least one time.

At level 6 with 35 bonus AD:

- Old one dealt 618 physical damage in total.

- New one deals 444 physical damage and 179,1 magic damage for a total of 623.1 damage. Nearly the same.

At level 11 with 100 bonus AD:

- Old one dealt 1040 physical damage

- New one deals 840 physical and 323.1 magical damage. Total of 1163.1. A bit higher but not that significative.

At level 18 with 230 bonus AD:

- Old one dealt 1644 physical

- New one deals 1392 physical and 594.9 magical for a total of 1986.9.

Actually, I wouldn't even call that a buff. Maybe even a nerf. Sure the damage looks higher and could go even higher if you applied some stacks beforehand but consider some facts:

- Applying some stacks beforehand is most of the time not manageable due to MF kit (not long range, poor escapes). The ult is often used as a safe shoot in TF. In laning phase, it's easier to apply stacks beforehand.

- The damage builds up with the waves (due to the stack nature) so the first waves hit less than the following. Most of the time, people will not be hit by the 8 waves. I did some calculations with fewer waves and it wasn't brilliant. If hit by 3 waves the damage is actually LOWER at levels 6 and 11 and is nearly the same at level 18. For 4 waves, the damage is lower at level 6, higher by 7.7 points at level 11 and higher by 72.3 at level 18.

- The damage is now shared between physical and magical so your penetrations will be hard to itemize. Last Whisper or Black Cleaver won't help as much as now. The magic damage will barely tickle tanks and not hurt that much others as they will probably have some sort of MR and you will have nearly no penetration.

The new ult wil often deal less damage to tanky champs (they already didn't care about it so well...) and possibly a bit more damage to squishies if you have a way to keep them in the AOE for a long time. Cause if they flash away after taking a few waves (which happens often), you were better with the old version of the spell. Double up buff is cool but I'm not that happy about the ult results. The new ult seems stronger in laning than in TF for me as they don't have too much MR yet and as you can apply stacks beforehand before getting murdered instantly.