Talk:Kha'Zix/@comment-9775822-20150912182842/@comment-24036535-20150912185601

Slightly reduce isolation range, add some damage to his jump so he can burst someone without them being isolated even if he isn't very far ahead. Those are my two cents at least.

Overall I think the main thing about Kha is that isolation means his teamfight damage is mediocre at best, but his catching power is insane, and it should stay that way. Kha should be able to kill someone in a teamfight, but it shouldn't be easy unless he is ahead, whereas if Kha finds an isolated target, he shouldn't have to burn certain resources like his ultimate on them. Tradeoffs.

Disclaimer: I don't play Kha much, but I've seen what he used to do, and seen what he does now, it's kinda sad tbh.