Champion summoned units

Pets are personal minions of certain champions of the League. These champions can summon these pets to aid them in the field for a limited time.

Controllable Pets
The following Champions have pets that can be controlled by means of the summoner, such as Alt-Right Clicking, in a similar manner to the normal Champion movement.
 * Tibbers.
 * clone.
 * ghost.
 * clone.

Automatic Pets
The following Champions have pets that are controlled by their own AI, and not by Alt-Right Clicking. Normally, these pets auto-attack the first enemy unit or champion that enters their aggro range.
 * ,, ghouls.
 * Sapling.**
 * Voidling.
 * Turrets must be placed manually, but they are stationary and will auto-attack the first enemy unit that comes within it's firing range.
 * Turrets must be placed manually, but they are stationary and will auto-attack the first enemy unit that comes within it's firing range.


 * The Sapling must be thrown to a location manually. Only then will the Sapling seek out enemy units that come into it's aggro range.

Ability Pets
The following Champions have pets that are purely part of a Champion's Ability, but the Champions themself are not the cause of any effects. The pet will normally disappear upon termination of the ability.
 * 's Pet Ball.*
 * Bird.
 * Dragon Shark.
 * 's Pet Ball is technically a part of her, but the ball itself provides buff/debuff effects.

Special Cases
There are special cases in which Champions posses elements that may or may not be actual pets, or do not fit in the three catagories listed above.
 * Crows are merely an element to the AoE animation, most likely to fit the theme of the ability.
 * Is controlled manually, but is not technically a pet.