User blog comment:LivesByProxy/Oracle, the World's Witness/@comment-1330314-20151002130045/@comment-7709681-20151002160155

I must agree that the concept, at its best, must be rewarded by trying something untested and doing so sucessfully, but there isn't much to do with the basic abilities, is the Q which has the most gameplay from the active kit, but W, E and R feel lackluster or generic.

However, the Innate is odd yet awesome, the only potential problem I see is that rewards passive gameplay during laning phase. And there should be some tuning/removal of AP ratios of the kit's utility.