User blog comment:Lesdin/Alanor, the Adroit/@comment-1330314-20161211231249/@comment-1330314-20161212020902

Thank you for implementing the changes! I still think you might have to tweak Fell Swoop's damage, but I'd suggest nerfing the base damage, and instead restoring the AD scaling to what it was before. 80 base damage at rank 1 is usually the maximum for any ability that hits in one strike, with exceptions given to some multi-hit abilities. Because that ability also has a total AD scaling, that adds an additional amount of base damage, so you end up with more than 80 "true" base damage, which makes it too high. Because of this, I recommend dropping the rank 1 damage to a lower amount (40 or 60, for example), and reverting the early scaling nerf as a result.