Talk:Zed/@comment-24496127-20140712072616

So I have a question that's rather strange when I think about it. Is there such a thing as too much counterplay? What I mean is that with so many ways to counter Zed, it's become extremely hard to really use him at all.

His burst isn't an instant delete like, say, leblancs or talons so you usually have time to flash out. Zhonya's is an item that most ap's will have anyway, it won't hurt them to get it early(unless they really need mana or something). Not to mention lulu morgana janna etc hard countering him with just their kits.

All of these things along with exhaust being taken by supports and adc's having qss as ANOTHER way to counter zed makes it feel like there's just too many different ways for him to be completely shutdown, no matter how ahead he may be.

Also it's NOT always possible to end a game early. Say they have a ziggs or anivia. You will most likely not be able to push down any towers for as long as they're alive, and they both are able to clear from a decent range. This usually results in the game dragging on long enough for them to counterbuild you, and then what?

The worst part to me is that not even splitpushing is really viable, because a mage that has zhonyas is more or less immune to you. Ulting them is a waste and then they can burst back.

Tl:dr; I feel zed has too much counterplay to the point where it keeps him from fullfilling any role at a strong enough level to make it worth picking him at the moment. That said, he's still one of my favorite champs.