Talk:Last Whisper/@comment-20804982-20130918030321/@comment-20804982-20140122005745

I am not wrong, you are just calculating a different statistic. LW gives a flat damage boost of about 10% from between 60 and 250ish armor. Within this range, it is equivalent to an extra 10% true damage.

This is what I mean by a flat damage boost - if your base damage was 100 ad, you basically gain 10 points of true damage to your attack.

You are correct that the *percentage* increase is greater when stacking armor... this is always true for true damage - 10 points of true damage represents a bigger % increase when you are doing 20 ad (versus a tank) than when you are doing 100 ad (versus a squishy). It is still 10 points of extra damage either way though.

Your comment was a little hard to read, so I will summarize with a few numbers:

Imagine your character has 100 base ad.

Versus 60 armor, LW gives an extra 9.4 damage (9.4% of base, 15.1% increase)

Versus 100 armor, LW gives an extra 10.6 damage (10.6% of base, 21.2% increase)

Versus 200 armor, LW gives an extra 10.1 damage (10.1% of base, 30.4% increase)

Versus 300 Armor, LW gives an extra 8.9 damage (8.9% of base, 35.6% increase)


 * - increase means % increase over your original post-armor damage.

TL;DR: Between ~60 and ~250 armor, LW gives you a bonus 10% of your damage as true damage.