Talk:Galio/@comment-1330314-20170308081323/@comment-4022742-20170308094802

The problem I have with this rework is that it goes against everything they said they want tanks to become. To quote this board post:


 * We’re adding more skill expression to Tank combat patterns, for themselves as well as their opponents. We’re looking to offer more points of play and counterplay and reward players for mastering them.
 * We’re reducing the amount of reliable damage that Tanks bring to the game and instead amplifying their defensive and crowd control capabilities. We want to ensure that the tanks are correctly valued for the right reasons and definitively set them apart from their offensive counterparts.
 * We’re making each Tank more unique. Vanguards in particular fall short in this regard, so we’re looking to add more uniqueness outside of their ability to effectively initiate teamfights.

To look at these points and then see Galio come out on the PBE in current form is harming their credibility. I'd like Riot to justify this by answering 3 questions.
 * Where is the counter play other then staying out of his range?
 * Where is the downscaled damage? heck he does more damage then the current Zac if not even more
 * Where is the unique-ness to Galio?
 * His Q is a Diana Q on steroids
 * His W is his old ultimate and can be compared to Shen's taunt as it is AoE in nature
 * His E is a generic Dash&Smash skill, much like Gragas's body slam or Alistar's Q-W combo in 1 skill.
 * His ult is a mix of Shen and Pantheon ults with CC added to it.

Overall in order to conform to their own statements they will have to tune down the damage Galio pumps out by a lot because right now he deals bruiser level damage, bordering on carry levels.