V1.0.0.154

Champions

 * Thresh is still undergoing PBE testing, and will be released at a later date. Stay tuned for more information on the Chain Warden.


 * Base movement speed increased to 330 from 325.
 * Range increased to 650 from 600.
 * Range increased to 650 from 600.


 * Magic resist reduction reduced at later levels to 15/20/25 from 15/25/35.
 * Magic resist reduction reduced at later levels to 15/20/25 from 15/25/35.


 * Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100.
 * Targeting cone is now attached to Annie.
 * Cooldown reduced to 10 seconds from 16.
 * Duration reduced to 5 seconds from 8.
 * Cooldown reduced to 10 seconds from 16.
 * Duration reduced to 5 seconds from 8.
 * Duration reduced to 5 seconds from 8.


 * Cooldown increased to 90 seconds from 60
 * Will now give vision when it hits a target.
 * Will now give vision when it hits a target.
 * Will now give vision when it hits a target.


 * Targeting cone is now attached to Cho'Gath.
 * Targeting cone is now attached to Cho'Gath.


 * Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100.
 * Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100.


 * Orb detonation has been adjusted to better match Diana’s basic attack range.
 * Shield duration increased to 5 seconds from 4.
 * Cast range increased to 825 from 750.
 * Cast range increased to 825 from 750.
 * Cast range increased to 825 from 750.


 * Mana cost increased to 16/22/28/34/40 from 14/18/22/26/30.
 * Bonus attack damage ratio increased to 0.5 from 0.4.
 * Damage reduced at later ranks to 35/55/75/95/115 from 35/60/85/110/135.
 * Bonus attack damage ratio increased to 0.5 from 0.4.
 * Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health.
 * Cooldown increased to 150/120/90 seconds from 120/90/60.
 * Cast range reduced to 650 from 800.
 * Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health.
 * Cooldown increased to 150/120/90 seconds from 120/90/60.
 * Cast range reduced to 650 from 800.


 * Base attack speed reduced to 0.625 from 0.665.


 * Fixed an issue where Force Pulse would sometimes fire backward after using Rift Walk.
 * Fixed an issue where Force Pulse would sometimes fire backward after using Rift Walk.