User blog comment:BlitzerRyuusei/Octane, the Shadow of Fear/@comment-16210885-20130822233615/@comment-35019468-20130823020101

(Feel) Octane was more designed around how it makes its opponents feel rather than how its player feels. The abilities seem unrelated, but together they (should) give the enemies a sense of paranoia and fear.

(Passive) The entire point of Octane's ult is to isolate enemies; he can pull enemies away from their team, making it not so useless during teamfights.

(Q) Compare 's. The two abilities are similar, so I don't think Fear Assault is a huge problem.

(W) Hidden Terror separated into passive and active portions.

This should alleviate some problems... but not all of them, since Octane still has that free reveal. I'm still thinking about that.

(E) It's hardly an instant teleport. If Octane wants to teleport far away, he has to walk the clone that far first. Granted, Octane can farm jungle camps and minions while the clone is moving into position.

Octane's clone was not designed to bait entire enemy teams. It's more for baiting enemies who are alone or in small groups.

(R) Check the new version of the ult, which was changed before I saw this post (but possibly after you posted it).