Deathfire Grasp

Deathfire Grasp is a legendary item in League of Legends.

Cost Analysis

 * 120 ability power = 2610g
 * 10% cooldown reduction = 317g
 * Total Gold Value = 2927g


 * is gold efficient.
 * For the item to be gold efficient, the active must be worth at least 173g.

Strategy

 * It is best used to initiate fights, as it amplifies all subsequent magic damage the target takes. It is worth stressing that that the damage amplifier will increase magic damage dealt from all sources, not just the holder of Deathfire Grasp.
 * is a great choice on burst mages who have the potential to kill enemies in a single spell combo, such as and.
 * is a better option when more than one member of a team deals primarily magic damage, such as an AP support.

Trivia

 * When was originally added, it was far too powerful on certain champions and was removed and reworked into its current iteration.
 * Its previous behavior has now been reinstated and slightly modified into.
 * In the V1.0.0.61 patch, the item was reimplemented with a new functionality.
 * ,, , and were released as a quartet of "sister items" that share similar features, specifically having an active ability and a gold-generating item in their recipe.
 * Abilities that cause you to deal increased damage also increase the damage dealt by (e.g., , and ).
 * Also, Deathfire's debuff "Doom" stacks additively with other sources of percentile received damage amplification (for example, )
 * However it stacks multiplicatively with all sources of percentile dealt damage amplification (for example,, and ), as long as the incoming damage is magical.