User blog comment:Healingmantra/Radya, the Rogue Elementalist/@comment-3391671-20161015180703/@comment-3391671-20161015220137

I will say that Will has done much to better my words. I do agree, there is much that could be done in creating a combo-mage, yet, I will give him credit for making good light of my words.

At any point, I believe most of us concept creators have taken a crack at the multi-elemental mage somewhere on hte line. Some were poor, while none have ever been complete... which is likely why at the moment RIOT doesn't have one in their game yet. It's just that hard to create such a kit. Now, to echo what Will had said above, a combo-mage would only work in League if each combo did something distinct; with Radya, it fits more to what is possible in MMORPGs or other magic-based games where you have more at your disposal (and you're at times against bots, not live people).

If you want to see a work in progress of a combo-mage from me, Lesdin and I are doing just that here. We are far from final, but I wished to let you know that there are other ways of going about a combo-mage without adding that much detail into each ability.