User:Lesdin/Susano'o

I: Endurance Drift Damaging an enemy champion or large monster periodically restores health, based on missing health. Damaging an enemy champion or large monster while Endurance Drift is on cooldown reduces its current cooldown by Susanoo's cooldown reduction.

Q: Armageddon Sonata Different attacks. Ability changes according to the number of attacks and abilities (0, 3, 6, >=9) since last use; very low static cooldown. Champions generate 2 stacks. - First Movement: Tower Strike forward, knocking up enemies. - Second Movement: Splinter Lunge a distance equal to Susanoo's movement speed, then knock back nearest enemy witin range after a delay. - Third Movement: Liberate Strike about himself, dealing damage to all enemies struck. Enemies in front take full true damage; enemies behind take physical damage. - Fourth Movement: Collapse Stun target enemy, then autonmously cast all other movements about them.

W: Rebellion Immobilize self, gaining crowd control immunity. Every X second, becomes empowered, granting all 9 stacks of Q immediately. Large cooldown, but thrice as fast while in combat against champions.

E:Soulsplitter Linear projectile, decaying slow of 100% for 1 second. If target is killed, pierces.

R: Power Drift Hold abilities to charge them for up to 1 second, reduced by cooldown reduction, increasing their range up to 200%. While charging, gain damage reduction, and slow self.