Talk:Cassiopeia/@comment-24055932-20140910155247

This rework... didn't even know she was getting popular xD

So earlygame her mana costs doubled and her scalings dropped. But the main change I despise is that her effective range got cut down to 700 - whoever she wants to duell, she has to go into this range, which is bad news when fighting assassins or adc's (earlier Q Poke alone was sufficient to kill them in 3 strikes), so now any duell she engages into will actually be a trade, where the one with the most damage kills the other guy before the other guy can kill you, and therefore building full squishy seems to be a quite bad idea, as any trades without your ult hardly will be in your favour.

With her new mana refund mechanism and the 25% CDR though it's obvious that Athene and Morello won't ever have a place in her build anymore, and that tear is the new way to go.

Hmm, so every q you hit adds 3 stacks, every w you hit at least 2 stacks, every e 1, and if executed right, all minions killed from level 3 on will count. 75 stacks should be easy to do in 10 minutes. As you now anyway will max e, you should get quite some healing out of it. In other words: You got monster sustain from 75 stacks on. So unless you can get oneshot, you'll have an a lot easier time on the mid lane, and even a spot in the top lane.