Talk:Lee Sin/@comment-4915200-20130817035212/@comment-1920011-20130820065109

I think mechanically, there's always room to grow. Decision making as Lee Sin is much harder, especially if you built tanky. As a tank, you have to make split-second decisions like whether to kick an assassin away from your carreis or dive behind the enemy team and kick their carry to yours. His Q and W end up offering very little beyond positioning yourself, so landing your E and R on the right targets is kind of important. If you happen to whiff both, you're basically useless.

Assassin Lee is a different story, however...