User blog comment:Degritone/Omega, the Phantom Sword/@comment-7709681-20150613004223

I feel that, in order for the innate to be balanced, the phantoms should not apply on-hit or on-attacks effects, even if the effects are mitigated.

But I don't know how is that nobody has realised that a full AS build can deal up to 3500% AD physical damage plus 400 / 600 / 800 true damage, not counting on-hit effects nor the temporal-yet-perma-gapcloser.