Talk:Leona/@comment-190.37.255.158-20110709224644/@comment-71.146.136.107-20110710080053

Tanks are always supposed to stay between the their carries and your carries so yours done die; some do it by taunt (rammus, shen), others do it by shutting them down for the duration (mumu, and now leona). The way she takes care of the other team is to neutralize their carry by absolutely rushing him, and flaring the rest for a bit of CC. Rammus rushes their carry, soaks the damage from the carry, and the damage to the rest of the team is done through tremors instead of solar flare. Leona's damage is sufficient if she is really pushed into a 1v1 or something, but other than that she doesnt mash for too much damage until the skills are maxed, after which everyone else ought to be able to take that kind of damage anyways