Talk:Cassiopeia/@comment-25532677-20141207194218/@comment-13750767-20141211021040

I only have comments to make for two things here:

Noxius blast remains the same, but instead of giving you a MS buff, champions take bonus damage if they are moving, dealing more based on their current MS. 

The point of the MS buff is to enable her to escape, kite, or catch up to people she hits after stopping to cast it. It's not like Syndra where she can cast while moving. She loses ground if she has to use any of her spells. The MS boost lets her use Q and weave in uses of E while still keeping on par with people who don't have to stop. By putting the reward for a successful strike entirely in the enemy's choices, you pretty much negate any incentive for her to use it in situations when they aren't trying to run away because she's guaranteeing that she'll have to stay and fight if she chooses to try and do any damage.

At 250 stacks: Cassiopeia is granted a 20% ability power increase

''At 500 stacks: ...Every stack of Serpent's Embrace increases Cassiopeia's Ability Power by 1. ''

So basically, with a deathcap alone, she'll be sitting at 55% bonus AP (With the mastery). Ignoring runes, that deathcap along with her passive bonus ALONE would set her at 930 AP. That's absolutely ridiculous. She'd be able to get away with building pure tank and still have more damage potential than pretty much every other mage in the game. She effectively gets a free mejais that can't be taken away. Her snowballing would be unstoppable.