Talk:Jinx/@comment-16257908-20130927230415

After analising a bit, Jinx really should follow a pure AD/AS build in my opinion.

Grabbing BT instead of IE will improve her damage overall (because you won't always critical hit), specially her AoE damage.

Talking about the AoE damage... In teamfights, Pow-Pow would be more advisable since it provides Jinx a humongous AS steroid. However, with raw AD her Fishbones really stands out, even without the AS steroid.

Actually, this might sound crazy, but I think that her passive is not that good. I mean, a MS buff only when you kill a Champion or a Turret? Even worse, the buff decays over the 4 seconds? Don't get me wrong, I find the passive really cool when activates but it's kinda sucky to have a decaying MS buff to an already slow Champion. Probably reducing the MS buff a little bit and taking the decaying out.

Oh, and fun facts:

Super Mega Death Rocket! upon impact delivers a "smiley" face;

Flame Chompers! animation (the 3 Jinxs) is a placeholder right now, it'll change before going live (I hope).