User:Emptylord/Hextech Crafting

Hextech Chests changed into Relics.

Earn a random Relic by scoring S-, S or S+ in a game.

Relics come in varieties, each type has a unique drop table of Shards.

Play games with a Relic equiped to charge it. Once charged, it can be opened from the Loot Inventory to reveal a random Shard. You can keep charging it to increase your chance of obtaining the rarer drops, perhaps even guaranteeing the rare reward with an exceptional amount of charge.

Shards now require one or some of a variety of resources to craft, which are earned by playing games. Different game modes have different resource distributions - Summoner's Rift, Twisted Treeline and Howling Abyss, although most resources can be obtained on every mode. The resources you earn are based on how you play - for example, a high vision score could award a high amount of one type of resource.


 * Example Relics


 * Example Varieties of Shuriman Relic
 * Emptylord Iron Relic.png Terracotta Shuriman Relic
 * Emptylord Bronze Relic.png Bronze Shuriman Relic
 * Emptylord Silver Relic.png Silver Shuriman Relic
 * Emptylord Gold Relic.png Gold Shuriman Relic


 * Example Rewards (Gold Shuriman Relic)
 * C - Galactic Weapon
 * C - Pharoah Helmet
 * C -
 * U -
 * U -
 * R - Infernal Rune

Champion Mastery Chests changed into champion-speicifc Relics, which contains Shards exclusive to that champion.

Maximum Champion Mastery increased to 25 from 7. No longer requires shards/essence to increase your level to 6 and 7. The higher level you get, the higher the minimum grade required to earn progress. At level 20+, only S+s will progress you. You now receive Champion Mastery chests every 5 Mastery levels.

Summoner Level is now your Total Champion Mastery.