Board Thread:League of Legends discussion/@comment-25532677-20141013050627/@comment-24208043-20141029211425

Last night, I started building Sion like Kayle but with three defensive items that help make up for his weaknesses. Mundo wasn't able to keep his lane in the early game and lost his tower early. Later in the game, Sions soul furnance added a 1/4 Sheild HP to him and took 1/3 of mundo's life when it exploded.

The Sions Runes: 216 HP seal ,28 AP glyph ,22 AD mark, 15%CDR Quints and they all scale up by level 18. My Mastery Page Top Of Everything: Offense 21 (AD/AP 5%CDR), Defense 4 (+2 health regen, armor Magic resist), Utility 5 (3 movement speed and 2 mana regen). Offense 21 goes 5% cool down, +10AD At 18, +16AP at 18, +4AD, +6AP, +5%AD, +5%AP, +6% Armor and magic penetration.

Top lane Items: Mercury Treads-Alacrity, Banshees Veil, Frozen Heart20%CDR, Guinsoo's RageBlade, Lich Bane, Hextech GunBlade.

The Guinsoo's rageblade seemed pointless to me too but when all of Sions' abilities are on cool down that attack speed does help. LichBane is useful to me because it combines the two damage types, gives Sion movement speed to get in range easily, and while brawling (not chasing) I can use it's proct more often which also benefits with the attack speed because it speeds up that first attack after a ability is used. 40% CDR  on Sion is great. Having his ult come off cool down faster lets him set up ganks faster and attack with his abilities more often to kill or hold running away champions.

I build defensive first though with Sion because getting his Stuns off matter more than doing damage for the team.

Yorick and heimdinger are fun to fight against with Sion cause of roar of the slayer can push their minions away and Hiemdinger's big turret out of the fight.

I'm going to try a similar build in jungle but a little less defensive. With: Spirit of the ancient Golem, Ninja Tabi-Alacrity, Spirit Visage, Guinsoo's RageBlade, Lich Bane, Hextech GunBlade.