Board Thread:Game discussion/@comment-4726614-20130404050044

Hello,

As I am doing a spreadsheet for survivability, a question made it's way to me when I was going to take in count passives effect like

and.

How does work the priority between defense reduction and percentage defense bonus steroid work ?

At first I wanted to ask if anyone already knew the answer, but I decided to try to answer it by myself using custom game. So here are my results.

Tested as against  beginner bot.

Displayed value in game

level 10

82 Armor

46+36 (30*1.2)

( + )

After

54 Armor

46+8

In the case where would consider armor before reduction :
 * 82*0.7 = 57.4

In the case that it would consider after reduction : Bonus armor left : 7.2
 * 76*0.7 = 53.2

7.2*1.2 = 8.64

54.64 Armor

I don't know how the rounding system work but the second case look to be the correct one.

Tested as against  beginner bot.

Displayed value in game :

level 15

263 Armor

75+188

After

184 Armor

75+109

Bonus armor from items, masteries and runes :

95+40+25+12.69+5+1 = 178.69

178.269*1.05 = 187.6245 (188)

In the case where Would consider armor berfore reduction :
 * 263*0.7 = 184.1

In the case it would consider it after :
 * 253.69*0.7 = 177.583

Bonus armor left : 102.583

102.583*1.05 = 107.71215

182.71215 Armor

This time, it's the first case that look correct.

Error from me are possible, and if they are, I would be pleased if you could point me to them. In conclusion, I would like to add and  behavior to the wiki, but I don't know if I should put it to their respective pages, or to the penetration pages. 