User blog comment:Ninfang/Hanzo - What if Overwatch Heroes are in LoL?/@comment-1330314-20160704234114

If you want to port an Overwatch character to League of Legends or any other MOBA framework, I'd recommend using Tracer's implementation in Heroes of the Storm as an example. Her MOBA kit is simple and mirrors her gameplay in Overwatch, but is also perfectly in tune with HotS's mechanics.

Hanzo has the potential to be even more interesting, due to his wall-climbing mechanic and arrow-based sniping gameplay, and I think you should take a look at both of those instead of the above passive and W, which are not as interesting or relevant as they could be. Try adding more detail to the other abilities, too: how does the ricochet effect work? How do the dragons deal damage, and how do his abilities scale? What about his Q? What happens when you rank it up? There's a ton of untapped potential here, and if you want to interest people you should give this a bit more thought.