Talk:Soraka/@comment-26837195-20160607131717/@comment-26203093-20160612181438

I actually agree with this sentiment. I understand not wanting to give her the possibility to infinitely sustain without risk, and they've done that with the health cost - however, I don't understand how crippling building health is the best solution. if it was just a percentage of her base health, it'd effectively be the same, she still can't sustain forever, and her regeneration is so poor she requires to land her Q for personal sustain which would still put her at risk, and you would effectively build health for the same reason you build mana - yet there aren't abilities that drain a percentage of the mana pool. I don't see how being able to buy health for a few extra heals when you do the same for mana is that horrible when she still needs AP for healing and personal sustain. She would still be making a trade of one stat for another.

A stat shouldn't arguably be more painful to get than to not get.

That said, they've balanced her around functioning with an extremely small health pool, so the numbers would need readjusting for the change because her ratios are ridiculously high.