Talk:Zyra/@comment-4664737-20161221100226/@comment-27608806-20161224113101

The idea of an ammo system does actually sound quite interesting. However only spawning when an ability hits a champion could punish her too hard for missing an ability, perhaps the extended AoE for hitting seeds should also count for this effect? Also this could hurt her farming and waveclear a bit if she can't reliably grow plants on minions, however maybe her passive needs to be tweaked a bit to more frequently spawn close to minions.