Talk:Thresh/@comment-5112222-20130109202019

Playing him some more, He can deal damage if you build any form of damage, but each other definitely has a horrendous drawback

AP: Q is high cooldown, box requires you to be in their face, and sweeping scythe is hard to hit in a frantic burst combo.

Hybrid: Inconsistent damage, burst isn't all that nor is his sustained.

On-Hit: Surprisingly effective

Ad: His other scalings go to waste, but probably the best form of sustained/ burst damage he can do.

All in all 3 things: he needs a consistent soft CC item like mallet or iceborn, as well as attack speed for any type of build, that is his best scaling stat in my eyes, but he definitely can also use a small amoutn of Ap in his build. He's definitely gonna be an atatck speed bruiser if anything, he doesn't need to really build ap unless he's going full AP.

Also, his E seems like an ability that would jsut be a normal click non target AoE, but since you have to aim to choose where to pull or push them it isn't, this is the one ability it'd want to make smartcast, but I;m not sure how to only make one ability smartcast and the rest normal cast.

But yeah, seems I'm actually going to like him more as an AD user then AP.

Also anyone notice that he's the first ranged champion to have a different autoattack animation based on the distance to his target, if he's in standard melee distance he just slashes with his scythe, while ranged he throws it with the chain.