User blog comment:Lesdin/Tylane, the Furor of Thousands/@comment-25235491-20160405143342

I don't even. I originally refused to comment on this concept because I have absolutely nothing to bring to it. Besides, I have a bit of difficulty understanding the kit due to the massive amounts of flavor. A little note on : I doubt giving different flavor names to the stacks helps. The critical strike mechanics are definitely uniquely fun though, so I applause. Note: It seems I would be able to edit the pages you use in your tabview. So while I do absolutely nothing, I could see what code you used easier (the "works well with" in your strategy tab, for one). I think Torrid Heaven might be overloaded. Current health damage on melee autos every 6-something (20% at that), 20% again in a large AoE around him, plus unquantified bonus movespeed. The E cooldown is so "in-sync" with the W's own cooldown that I think the difference wouldn't really be felt in gameplay (barring of course the possibility of this champ managing to sit and shit on his opponent). The ultimate cooldown has exponential scaling as far as cooldown goes, that aside, it might not be this great mechanically, considering it deprives this champ of this zone power that W grants. Makes me think of a pure marksman, unlike the rest of the kit. It somehow feels like a step down for some reason. That aside, the sheer quality of this work is nearly OMG-this-is-freakin-magic. Kudos.