Talk:Nautilus/@comment-5266525-20140620064816/@comment-5057599-20140621124141

They're just reducing the innate cooldown of his passive from a flat 9 seconds to 9/8/7/6 seconds at levels 1/6/11/16.

Honestly it's not a big deal, usually you don't have time to apply your passive to the same champion twice in a teamfight, because he either dies/escapes in the process or Nautilus himself dies.

I would rather see some base stats buffs, specifically his MS which is painfully low, and his HP p/lvl to leave him less dependent on W and scale better as a tank. Also fix his archaic mana costs.