Talk:Ruby Sightstone/@comment-24879410-20140429114913/@comment-10428734-20140908205506

"can only cover at most 25% of the map"

25% of the map is already HUGE. The current ward limitation is excellent, one of the best decisions Riot has ever taken, it ensures that you have to actually think about where to ward, instead of every single bush. 4 wards are enough to totally control a specific area of the map, depending on how the game goes: either your own jungle, the enemy jungle, dragon or baron.

Furthermore, the sole purpose of the ward limit per player was to make sure supports are something else than just ward-bots. A support item that would increase this limit would just be a non-sense.

Think of it in another way: is the best (skilled) support player the player who spends billions of gold to ward the entire map (to the point where half the wards run out without giving any worthwhile information), or the player who smartly use his few wards to keep control of key areas at key moments?

The entire vision overhaul was made to turn vision control into something else than "the team with highest gold automatically wins vision control because they have Oracle and more wards than you". The ward limitation/free trinkets/Oracle removal all ensure that being ahead in gold does not automatically give you total control of the map.