User blog comment:QuantumFeint/Treya, the Enlightened mage/@comment-25235491-20140828202112

From things I've read, some stuff looks grossly overpowered. A Q-W combo, and that's an almost guaranteed (cause of the Q slow) nuke that deals 375 damage. Plus the R's bonus that "the next spell after it refunds mana instead" lol. In fact, max Q, W and R, and leave E aside cause its useful even at level 3 while the rest, cast in a row, are broken at level 5. Q slows everyone, W hits them (for massive damage cause of Q aftereffect), R hits them for root (and gets to a normal cooldown due to W aftereffect) and E stuns target of choice. Plus you speed next Q for more ease of landing next combo again. Rinse and repeat. GG.