User blog comment:EliteMadness/Custom Champion - Vane/@comment-3974211-20190213024958/@comment-3974211-20190213143715

Why would you need a 1450+ range "disengage"? That just makes the ability make even less sense.

I don't think there's a single activated ability in the game that empowers your next attack that doesn't attack-reset - so if this ability doesn't, it's even worse than the aforementioned abilities.

Stance 4 always does more damage than Stance 1. End of. Lets say you have 20 Stacks:
 * +100% Critical Strike Damage = 300% Critical Strike Damage -> Buy Zeal, you have 15% chance to deal 300% Damage.
 * +100% base damage = 200% base damage -> Buy Zeal, you have 15% chance to deal 400% damage.

400% is higher than 300%. Stance 4 ALSO gives you AOE damage. Ergo, Stance 1 is useless.