Talk:Kha'Zix/@comment-9705522-20130607224909/@comment-8464774-20130610220648

What JuStTeX said is all true. These nerfs are welcomed, not just as a mid-player myself, but because Evolved Void Spikes was just plain broken. It did everything: clear backline with little bonus AD, heal up-close, poke with a large AoE, slow, and deal huge damage from a distance. Most importantly, it didn't really fit his supposed playstyle. Kha'Zix is supposed to be a horror from the Void who comes to devour, evolve, and then devour some more. He's to literally adapt to his opponent’s strengths and pick them out when they're helplessly alone by being an "Unseen Threat"; not poke from the back and wait for them to get low for jump resets (although this is arguably still his strongest perk).