Talk:Pantheon/@comment-4019444-20110624033606

A few buffs I'm thinking about: (1) HSS slows according to the distance from Pantheon (e.g. if you're closer to him, the slow is stronger and the farther you move away from him the less slow) because there have been too many times when I do HSS and my enemy just waltzes out of it. It's just sad to see that. (2) Make Aegis Protection block a standard attack as usual but also reduce damage from a spell by 10% or something like that. I've gone a few games where that block doesn't do anything because it's full of mages. To compensate for the protection, maybe make it 5 attacks/spell casts to have the protection? (3) Make the ult NOT TAKE FOREVER TO CAST. I don't care if you reduce the damage or make it have no slow but please don't make me sit there for hours waiting to attack and then announce "YOU SEE THAT RING? HERE I COME!!!". That ult is frustrating to use (despite the fact that I have gotten used to it). What I'm thinking is make the ring smaller (like they did with GP's ult) but the cast time faster and shorten the range on the ult. The ring can appear for a SPLIT second if you really want to force the ring on Pantheon. Keep the magic damage, that's fine, it's meant only as an initiation. The rest of the ult is fine. Seriously, Pantheon needs to get fed nasty to even be significant. I feel they should buff him slightly to make him balanced. He needs it. P.S. Yeah, yeah, I know, qq moar plz, I get it...