User blog:Emptylord/Archived/PBE Patch Notes (Preseason 3)

Last Update: November, 12th : 21:20 EST / 02:20 GMT

Everything on this article is subject to change.

General Changes

 * % penetration now applies before flat penetration (reduction still applies before penetration) Source
 * Note that named effects, such as "Mana Charge", are globally unique and do not stack across any items.
 * "Noob trap" items are being remade/removed. Source
 * There will be masteries that have an influence on your items. Source

New Items

 * Dreadful Visage Source
 * +70 ability power
 * +250 health
 * +20 magic penetration
 * Your ability damage reduces your target's Magic Resist by 5 for 5 seconds (stacks up to 3 times).
 * Builds from: and
 * This is an old rumour for a Season 3 item that's been floating around for a while, back when was slated as gaining the  active. It partially matches the new, and so may appear in some form.


 * Hunter's Machete Source, Source
 * 300 gold
 * No stats.
 * Increases damage dealt to jungle monsters by a %.
 * Includes abilities.
 * Excludes true damage.
 * Adds bonus true damage to your basic attacks against jungle monsters.
 * Builds into: Spirit Stone and


 * Ravenous Hydra Source
 * +75 attack damage
 * +15 health regen
 * +10% life steal
 * Passive: Damage dealt by this item will benefit from life steal.
 * UNIQUE Passive - Cleave: Your attacks deal up to 60% of your Attack Damage to units around your target – decaying down to 20% near the edge.
 * UNIQUE Active – Crescent: Deals up to 100% of your Attack Damage to units around you, decaying down to 60% near the edge. (10 second cooldown)


 * Seraph's Embrace Source
 * Automatically transforms from when fully charged
 * +1000 mana
 * +60 ability power
 * +10 mana regen
 * UNIQUE Passive – Insight: +(3% of Maximum Mana) Ability Power
 * UNIQUE Active: Drains 25% of your current mana to shield yourself for an equal amount for 2.5 seconds - 120 second cooldown.
 * The bonus mana is now a fixed stat and is no longer bound to the Mana Charge passive, and so it is possible to charge another.


 * Sightstone
 * 650 Gold
 * +125 Health
 * UNIQUE Passive - Refresh: Starts with 4 charges and refills each time you stop by your shop.
 * UNIQUE Active - Ghost Ward: Consumes a charge to place a for 3 minutes. You may have a maximum of 2 wards from this item at once.
 * Upgrades to *currently unknown*


 * Spirit Stone Source, Source
 * 800 Gold
 * Aimed towards tanks/AP
 * Provides Mana Regen
 * Upgrades:
 * One focused toward tanks
 * One focused toward AP-casters and provides more mana regen.
 * One focused toward AD-caster-junglers.


 * Statikk Shiv Source
 * Intended for on-hit builds; described in the alternatives to.
 * Morello described the item as "lightning-y". Source


 * Unnamed item - upgrade Source
 * Automatically transforms from when fully charged
 * Unique Toggle: Your basic attacks and single target spells drain an additional X% of your current mana and deal twice that amount in bonus magic damage over 2 seconds.
 * Unnamed item - upgrade Source
 * New upgrade item for tanks with mana.
 * Unnamed item - Affects 3 summoner spells besides, and . Source
 * Unnamed item - Provides 100% attack speed for a short time. Source
 * Unnamed item - Grants an effect similar to the summoner spell. Source
 * Unnamed item(s) - Ranged counterpart of and Ravenous Hydra. Source
 * Unknown item(s) - Gold/10 upgrade that keeps the Gold/10 passive. Source
 * One builds from . Source
 * Unknown item(s) - Gold/10 upgrade that provides an alternate income passive. Source
 * Unknown item(s) - Alternative vision-granting effects to Sightstone. Source
 * Unknown item(s) - Multiple tier 2.5 magic resistance items. Source
 * Unknown item(s) - New/improved movement speed options Source

Patched Items

 * Source
 * May see weaker aura based on penetration changes.


 * Source
 * +250 mana
 * +60 ability power
 * +10 mana regen
 * UNIQUE Passive - Insight: +(3% of maximu mana) ability power
 * UNIQUE Passive - Mana Charge: Each time you spend mana or cast a spell, you gain 5 maximum mana (3 second cooldown). Bonus mana capped at 750.
 * UNIQUE: Transforms into Seraph's Embrase at 750 bonus mana.
 * Mana to bonus ability power is now unique.


 * Source
 * Unknown buffs.
 * Improved build paths/options.


 * - Twisted Treeline remake
 * Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. This item starts at 0 charges, and caps at 25 charges. Each second of damage consumes 1 charge. At 0 charges, the passive becomes unavailable. Charge replenishes at a rate of 1 per second, ~3 seconds after last consuming a charge.
 * Stats: +70 ability power, +250 health, Unique: +10% cooldown reduction, Unique: +20 Magic Penetration
 * Recipe: +


 * - Added to Summoner's Rift Source
 * +40 attack damage
 * +10% life steal
 * UNIQUE Passive - Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs minions).
 * UNIQUE Active - Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally you steal 30% of their movement speed for 2 seconds (60 second cooldown).
 * The item may appear differently in Summoner's Rift, such as scaling with maximum health Source or dealing physical damage Source.


 * Source
 * May provide on-hit/flat healing instead of life steal.


 * Source
 * +10 health regen
 * +15 mana regen
 * Removed Tenacity
 * Your, and  cooldowns are reduced by 20%.
 * If you gain 3 levels while holding Eleisa's Miracle, you gain 10 health regen, 15 mana regen and the Aid Passive permanently and the item disappears from your inventory.


 * Source
 * Cost reduced.
 * Replaces defunct.


 * Unknown nerfs to defensive stats. Source
 * The second-life and all-in-one defensive item are being separated. Source
 * The second-life and all-in-one defensive item are being separated. Source


 * Source
 * Unknown nerf to flat pen.


 * Source
 * Unknown buffs.
 * Improved build paths/options.


 * Source
 * Unknown % armor penetration nerf.


 * Source
 * Gains cooldown reduction.
 * Buff to health.
 * and are no longer components.


 * Source
 * Unknown changes.


 * Source
 * Unknown - Huge nerf to movement speed.
 * Unknown - Minor nerf to attack speed.
 * Passive - Ignores unit collision.


 * Source
 * Unknown buffs.
 * Improved build paths/options.


 * Source
 * No longer removes the damage part of and.
 * This is actually a tweak their ultimates to be classified as leashed damage, as Quicksilver Sash already doesn't remove leashed damage (such as and ).


 * Source
 * Unknown changes. Xypherous stated he's still dissatisfied with it.


 * Source
 * Now builds from instead of.


 * Source
 * Cost reduced.
 * Replaces defunct.


 * Source
 * Passive is getting a boost in power.
 * Now builds from instead of.


 * Source
 * Unknown nerf to flat pen.


 * Source
 * 700 gold down from 995.
 * +250 mana
 * +7 mana regen
 * UNIQUE Passive – Mana Charge: Each time you spend Mana or cast a spell, your maximum Mana increases by 4 (3 second cooldown). Bonus mana capped at 750.


 * Source
 * +45 attack damage
 * +10% cooldown reduction
 * +10 armor penetration
 * UNIQUE Passive: Dealing physical damage to an enemy reduces their Armor by 5% for 6 seconds. This effect stacks up to 5 times on the same target.


 * Source
 * +25 Attack Damage
 * UNIQUE Passive: +10% Cooldown Reduction
 * UNIQUE Passive: +10 Armor Penetration


 * Source, Source
 * +50 attack damage
 * +15 health regen
 * Melee only
 * UNIQUE Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge. (approx 400 range) Source
 * Unique Active - Crescent: Deals up to 100% of your Attack Damage to nearby enemies, decaying down to 60% near the edge. (10 second cooldown)
 * Builds from 2 x, and . Source
 * Builds into Ravenous Hydra.
 * Enemies cannot be damaged by Cleave more than once per 0.05 seconds (important for ). Source
 * The active and passive are disabled on ranged champions.
 * The passive is now unique.
 * Much larger cleave radius.
 * The AoE is described as a cleave, and may not be circular. Like.


 * Source
 * Unknown nerf to % pen.


 * - Added to Summoner's Rift Source
 * As seen in Twisted Treeline.


 * Source
 * Unknown changes.


 * Source, Source
 * Unknown changes.
 * Changes intent to make an attractive alternative to the now defunct  as a g/10 on top champion.


 * Source
 * Unknown nerfs

Temporary Removal
The following are being removed pending appropriate remakes:
 * Source
 * Source

Hard Removal
The following items are being removed:
 * Maybe: (it's being removed from Locket, and has no other build paths)
 * Source
 * Item removed. This item is being broken into its composite features.
 * Spirit Visage's remake is being described as replacing part of FoN.
 * Xypherous confirmed that the health regeneration passive is on another item.Source
 * May not be removed in Twisted Treeline Source
 * The item may remain available in Dominion Source
 * , replaced with
 * The item may remain available in Dominion Source
 * , replaced with
 * , replaced with

Tested Items

 * ___'s Tankbusta (name withheld by RiotNome)
 * Built from and
 * Dealt damage based on max health. It also healed you for half of that bonus damage. Source
 * Dropped in favour of . Source
 * AD version of the Chalice Source
 * Scrapped in favor of further buffing the.
 * Hextech Chicken Source
 * Controllable Pet/Ward
 * Scrapped due to inefficiency

NOTE: has been removed from this page pending citation.