Talk:Kayle/@comment-6000413-20140304134250/@comment-5319740-20140315164434

yes but i was replying about AS/Onhit build having a bit of lifesteal. with the reduced damage you can lifesteal so little, spellvamp does not work on onhit items either, nor would it work well with righteous fury.

to point out, at so little AP(less than 400AP) E would deal typically ~250damage per target, excluding armor mitigations, at which 20% spellvamp would only heal you for 7% of that, in which case thats only 18HP per target, at best you could heal around 40HP per attack from spellvamp, and roughly 20HP per attack from lifesteal (200AD @ 12%). 60HP @ 2.5AS would only heal you for about 150HP per second, that is to say you aren't disabled in any case.

comparing this to full AP, at roughly 600AP your W would heal you for 500HP instantly, couple this with hourglass and ultimate, you could stave off possible lethal scenario while maintaining enough threat with your Q dealing high amounts of damage, keeping a Q->E->W->ult->hourglass->Q->E combo.

theres another thing to note, kayle's role, similarly to teemo, wasn't exactly meant to be a sustained damage champion. at a point they both excel better in poke-run tactics due to their insane mobility.