User blog comment:GreenMoriyama/Izo, the Blizzard Prince/@comment-25235491-20160327183413/@comment-3391671-20160327215657


 * P: If that's the case, I can see the recharge being singled out into one number (as his other abilities replenish charges for him). Otherwise, that might be all I'll touch upon.
 * Q: Another BlazBlue fan, and a Kisarag follower too! \o/ I like the feel of his moves (along with Hakumen when I feel like it). While it may not seem like so, but in my mind, there is a link between Bolverk and Izo that allows Izo to replenish health when Bolverk takes a bite on an enemy. Once again, this ability was for health sustain, but if in need, a mechanic "correction" can be made.
 * W: I know, "Barrier" is the summoner spell (noticed that when "barrier" led me to "Barrier" instead of "shields" earlier today). I do follow the RPG game model (often playing JRPGs), but not because I follow anyone. I spend some of my free time developing my own indie game too, where 'shields' refer to actual shields (round shields, kite shields, etc.) while 'barriers' are magic based.
 * E: Plural for 'radius' is 'radii'. I did make the mistake of thinking diameter as radius, but it also comes in part that I was dilussioned to thinking that AoE's aren't as large; 200 sounded like it was no bigger than Cho's Q, but I was wrong. I need to play the game more and read the ability boxes to get the nuance right (goes off to play League).
 * R: Seems like my brain is backdooring your mind and stealing stuff away! Oooh myyy. Switching Crushing Bolverk'effects to its own ability box is simple and easy. Kit synergy? Got'it~