Talk:Renekton/@comment-4915885-20130113170250/@comment-4948122-20130113174843

I was thinking something like this,renekton gains 1 bonus fury per aa or spell for every 20% of his missing health,when renekton reaches 15% health he gains 5 bonus fury per aa or spell.Also the lower hp the more CDR he gets,up to 20%(scales with levels,from 5/10/15/20,increasing at lvl 6/11/16),10% of this CDR can go past the cap the cap,making renektons maximum posible CDR 50%.I was thinking this would make renekton at its fullest when low on hp,

Another option would be to simply make his fury scale with levels,like 5/6/7/8/9/10 and when he gets under 20% hp all his spells are empowered.

BUt your idea is good too,not sure if the 1% per fury missing is good though,might wanna change it per hp.