User blog:Radstark/Oh, dear Reaver...

The problem
Everyone agrees on this: Reaver's build path is ugly. It's not worth being rushed on ADC casters (e.g., , some and  builds) despite the fact it should. And the stats you would buy it for (mana and CDR) are only granted upon completion, so you can't even buy a component early. Which makes sense in a way: if you want to rush Reaver, it must be worth it to complete it - but at the same time, it must have a component that you can rush while not getting behind. What gets you behind, in my opinion, is the. But what helps AD casters more than ?

Cost Analysis

 * 80 attack damage = 2880g
 * 10% cooldown reduction = 317g
 * 15 armor penetration = 180g
 * Total Gold Value = 3377g


 * is gold efficient, without the toggle.

Explanation
So, with this you get a good build path that doesn't get you behind. However, you only gain life steal and mana regen upon completion, not to mention the +5 armor pen (and, well, +5 AD). Toggle active being ranged only means that melee champions won't get the lifesteal+mana from it - melee casters already have Hydra. (Not even sure it needs to be said.) The only problem I'd see with it is if you also buy Youmuu, but then you'd want to buy Trinity instead of IE for some constant AS - which means the 35 flat armor pen is counterweighted (does this word even exist?) by the lack of big crits. It's a kind of build that I can see being used on Lucian and Ezreal for max CDR (->-> ->->->defensive item).