Talk:Miss Fortune/@comment-5588011-20150722225612

I enjoy the fact that they removed GW from her W, especially as I'm an advocate of removing basically all sources of GW from everything. The added Q ratio is also really fun, and the fact that E becomes a one-point wonder is also very nice. But I still think that she could use some work.

Her R has the issue of appearing to be designed for teamfights in the mid-game. But the late-game AOE isn't worth it at all. Late-game you'll do more damage with your AAs. The magic damage scaling on AD seems to suggest this too, as you'll be most effective mid-game, yet late-game the ultimate becomes pewp against organised teams who have hard CC and it definitely doesn't reward you enough, especially as any good support will get an Locket against it. At level 16, that's a 210 shield, nearly 1/4th your magic damage output shaved off, and that's ignore the MR aura and MR on champions. Perhaps this isn't needed, but I would enjoy a scaling magic penetration that's a passive on the ultimate that scales on crit. Or maybe it's because I've never seen a good MF player. Perhaps it's that. Or the meta. Everyone blames the meta.

e.g something like Added Magic Penetration: 10/30/50% of your crit chance.