User blog comment:Texas Snyper/Elo Hell and You: Part 1 - The Impassable Barrier/@comment-205.150.3.111-20110907195137/@comment-3360527-20110907232704

Ignoring decay and inflation, the Elo system is a zero sum system. That means that there is always a constant upward of people equal to the drop of other people on the ladder. There is no population skewed towards the bottom of the Elo spectrum, other than Elo decay caused by que dodges but is countered by inflation caused by "loss forgiven." The bulk of the player base is in the 1000-1400 Elo since that is centered around the 1200 'average' and follows a bell curve function. It does suck to get a 1200 ranked newbie to find out he sucks but the player pool at that range is so large that it just doesn't happen quite as often as people like to pretend it does. People notice the bad things that happen to them but don't take special note of the good things that happen to them, and this causes an artificial skew that will make you believe you're getting unlucky/above average set of baddies on your team while not noticing the baddies on the other side. Did I answer your question proficiently?