Talk:Shen/@comment-38258081-20190305190337/@comment-38258081-20190325205411

Oh, that is just a weird thing I do; for example, if I recall back and I have 1500 gold, instead of just getting Bami's Cinder and going back out, I will get Bami's CInder, boots, and a dagger THEN head back out. That way, while I am farther away from my main item, I have an advantage over people who just have one item specifically for their item to be rushed. Sure, that means I fall off a bit in the late game, but that is why I rush cheaper items like Sunfire Cape and Wit's End; so I can get it faster than, say, if I rushed something like Trinity Force (it's an example; I would never get Tri-Force on Shen). This is kind of a gamble, as while it gives me a slight advantage early game, it means I have a heavy risk of falling off in the mid to late game. I can usually make it work out in the end, but this strategy backfires if the enemy is more aggressive than usual early game. The best way to describe what this strategy is it is not split-pushing, but split-building. It is a little bit of an unorthodox strategy, but I'd say it works about 60-70% of the times I play him, at least for me. You could try it out, but it is a pretty weird strategy compared to how Shen is normally played and it might not work out very well until you try it out a couple of times. Though keep in mind, I am in no way a master player, and I could just have been getting lucky whenever I have played Shen recently (I have 3 mains, Shen, Twisted Fate, and Jax, so I don't play Shen every single game).