User blog:Fabianx2/Sion Champion Rework

Sion, the Undead Champion is a champion in League of Legends.[1]

Abilities
Raging Undead Whenever Sion suffers Damage he gains 6% Movementspeed and 7% / 9% / 11% Attackspeed for 3 seconds. This Bonus stacks up to three times. Cryptic Gaze * Cooldown:  11 / 10 / 9 / 8 / 7 Active: Sion's next attack within the next 10 seconds will deal bonus physical damage and stun his target for 1 second. Death's Caress * Cooldown:  15/14/13/12/11 Active: Sion surrounds himself with a shield which absorbs damage for up to 6 seconds. While Death's Caress is active you deal 10/15/20/25/30 (+ 10% AP) magic damage per second to nearby enemies. Enrage * Cost:  6 / 7 / 8 / 9 / 10 health per attack Toggle: While toggled on, Sion has increased attack damage. While Enrage is active, Sion permanently increases his maximum health whenever he kills a unit with either his attacks or abilities. This effect is doubled against champions and large units. Cannibalism * Cooldown:  100/90/80 Active: For 7 seconds, Sion gains bonus lifesteal. Additionally, While Cannibalism is active, Sion can't use Autoattacks. He swings his Axe 1 (+1 per 100% AS) times per second and hits every enemy which his axe is colliding for 60/90/120 (+ 100% AD) physical damage. This skill apply on-hit effects.
 * Cost: 30 Mana
 * Physical Damage: 20 / 30 / 40 /      50 / 60
 * Cost: 60 / 70 / 80 / 90 / 100 Mana
 * Damage area: 400
 * Shield Strength 120 / 150 / 180 / 210 / 240 (+ 90% AP) (+ 5% bonus health)
 * Bonus Attack Damage: 25 / 35 / 45 / 55 / 65
 * Health Gained per kill: 2 / 2 / 2 /   2 / 2
 * Cost: 100 Mana
 * Life Steal: 50 / 75 / 100%

I really like AD Sion but he gets kited way to easy, so I decided to make an rework for him.

Hp: Increased to 425 from 403

Atkspeed: Increased to 0.644 from 0.625

Movementspeed: Increased to 350 from 345

New Passive: I Moved Atkspeed from old Ulti to Passive + more Movementspeed = less get kited!!!

New Q: I moved his stun to AA cause i feel like this scales well with Movementspeed bonus from Passive. His old Q didn't fit to his appearance.

W: I lowered his shieldvalue but gave it an HP scaling. Additionally I removed the explosion part and made it to an sunfire similair effect.

E: I didn't like that AD sion always have to max E first for extra farming, so I decided to gave him on all levels same HP per Kill.

New Ulti: I reworked his Ulti because i think that an Ulti which gives only some battlestats doesn't feel that powerful.