User blog comment:Weejoh- -/Yaengo, the Fluxborne/@comment-3391671-20171227023932

Hello, again. Here to offer some of my thoughts, as I did have a few thoughts on my mind that bothered me after having read this concept.

As Primus had hopefully pointed out, Yaengo seems to be rather packed with enough damage and CC, on top of his hyper-mobility. This is the usual problem with champions who are supposedly high skill based, and gets worse when you give way for error. The latter is common in many designs made by newer content creators who haven't had a good second pair of eyes to notice what possible design flaws there are, as that does include myself. And not to be too much of an echo of Primus, but champs like are an issue because of the anti-fun value there is when facing such champions; hard CC is any typical Assassin's weakness, so there needs to be more counterpoints as those mobility tools are not as "restricted" as you claim them to be.

The next thing that caught my attention was Q. Primus already mentioned how it feels like a mix of and. However, I am more bothered by two parts of the passive: the stun part and the nature of its effects on top of the name.


 * The bothers me because it's not as much of a passive, as it is more of an additional effect to each activation of Q: stuns enemies if you hit them with the tip. Yes, this may seem like a cool effect, but how large is this tip? If the tip is more like half the hitbox, like ', then that isn't the tip of the blade. If it's a small bit of the AoE, it brings to question how little an enemy must be hit in order for it to be "hit by the tip." Otherwise, from the looks of it, the  has too much power and reliability, even if it's 1.5/0.75 seconds long. I recommend making the  more impactful by having the condition be restricted to one instance of damage, not on every strike of Q. Take a look at /, as their Qs don't have CC until the third strike.
 * The idea of "hit by the tip" and the name of Radiant Sword reminds me of Fire Emblem, specifically Marth. If that is where you did take the influence... then you could say that on a personal I am not as ecstatic to see this ability around without any honourary tribute to the series. I would keep such a concept reserved for a Marth crossover or the likes.

E is the last thing I'll cover before ending the comment with thematic blab, as the idea of "Plasma Echo" feels out of place in this case that had been all about magic. Yes, all his powers have had this energy feel to them, but not exactly electric. Also, in response to the "TBF" part you offered to Primus, we all can say that an ability was worse before, but that doesn't mean the current can be so easily dismissed.

As I mentioned above, thematics. That is one thing that I am critical about, and without it being apparent in a kit, I will be honest that I cannot judge well. Judging mechanics is not my strong point, whereas thematic/story aspects is my thing. Therefore, if you don't mind me asking, I would like a thematic backstory/template of this champion. If you don't have anything much, I do recommend writing something out. This is primarily because of how League has become a MOBA that has prized lore that intersects in a cumulative single world, deeper than other MOBAs that come to mind. Thus, without a proper lore to the champion, it's hard to judge them on the standard of League.