Talk:Skarner/@comment-4253811-20110809223451/@comment-4253811-20110809224049

oh man... still, numbers and stuff: [Q] Skarner's Crystal Slash 22/24/26/28/30 Mana 3.5 sec Cooldown 350 range Skarner deals 20/35/50/65/80 (+0.3 x total damage) physical damage to all nearby enemies and charges himself with Crystal Energy for 5 seconds if a unit is struck. While Skarner is charged Crystal Slash deals 0 (+0.4 x AP) bonus magic damage and slows by 25/30/35/40/45% for 2 seconds.

[W] Skarner's Crystalline Exoskeleton 60 Mana 14 sec Cooldown Skarner is shielded for 70/115/160/205/250 (+0.6 x AP) damage for 6 seconds. While the shield persists Skarner gains 30/35/40/45/50% Attack Speed and 15/17/19/21/23% increased Movement Speed.

[E] Skarner's Fracture 50/55/60/65/70 Mana 10 sec Cooldown 600 range Skarner deals 80/120/160/200/240 (+0.7 x AP) magic damage to enemies in a line and marks them for 6 seconds. Any further damage Skarner deals to those targets will consume the mark to heal Skarner for 30/45/60/75/90 (+0.3 x AP). (Each charge absorbed heals for 50% less.)

[R] Skarner's Impale 100/125/150 Mana 110/100/90 sec Cooldown 100 range Skarner suppresses an enemy champion for 1.5 seconds and deals 100/150/200 (+0.5 x AP) magic damage. Skarner can move freely during this time and will drag his helpless victim around with him. When the effect ends Skarner's target will be dealt an additional 100/150/200 (+0.5 x AP) magic damage. Note: You cannot flash while you are impaling someone.