Thread:Telaruhn/@comment-7031576-20140409043255/@comment-7031576-20140417011729

I agree with what you said about the abilities, let's change that to them. However, for his Burrow, it would hard to engage with a 5 second channel time. I'm not sure about how to fix this though. As for the passive, I had an idea where Helix is better off in his "habitat". I didn't really consider the other maps. How about this:

Passive: Seashell: While Helix's shell is off, he receives 10%/20%/30%/40% attack speed. He loses the bonus from his shell being on. While Helix's shell is on, he receives 10/20/30/40 armor and magic resist. He loses the bonus from his shell being off. We would remove the passive from his Q. Another idea; if Helix's shell is off and he decides to burrow, he could gain movement speed from it. Tell me what you think of this change! And I'm glad you're back.