User blog comment:Qwertyfatcat/A different look on Crit/@comment-10390686-20140211115255

Why not changing crit to something like ashes passive?

Crit items gives you stacks over time, depending on the amount of "crit-chance" they provide.

I think about something like 100 points crit chance provides 100 stacks for crit per second, meaning that you will crit once per second (ok, less then 100% 2.5 attackspeed cait atm, but well). With 50 points crit chance you will crit every second second and so on...

This has two good points, one bad point and one neutral point:

First (good): crit chance will not depend on attackspeed anymore, it is strong without any other stat

Second (good): it will be much less random since you will know when your next aa will crit

Third (bad): You will always crit at the beginning of a fight since you will gain stacks even if you are out of combat

Forth (neutral): critting would be much more skill dependant. Keeping you crit to herass the enemy is much better then critting a random minion. Lasthitting with crit chance will be much easier, especially with a turret nearby.

AND: This system doesnt need much change to crit reliant champions, since ashe will just get additional stacks over time (well, a small change for her), while yasou and tryn will just have more critchance...