Talk:Mordekaiser/@comment-25837934-20151114045056/@comment-35229418-20151115165918

Not sure how the hell did you get it so wrong, but here are the real numbers: f irst Q deals same damage as second Q with third Q dealing twice the initial damage, for around the same total damage:  360% AD down from 390%, and 240% AP down from 260%.

Total AD ratio still scales with ranks, but total AP ratio is 240% AP from level 1.

's bonus shield is now 15 / 17.5 / 20 / 22.5 / 25% from 15% at all ranks, meaning you'll be indestructible if you max it first.

's base healing is now 30 less at rank 1 and 30 more at rank 5, just an incentive to max it second instead of third.

These are buffs for the AP build (you can max E > W > Q without losing any melee damage). Juggernaut build is still the same. AD build still sucks and has always sucked.