Talk:Zoe/@comment-33172118-20171202014730

Arguably the biggest balance disaster Riot has created so far(and seeing the piss poor state of champ balance on a competitive level that's saying alot). Zoe is the definition of binary, outside of lane she falls either in one of 2 categories at any given moment which are both far ends of the spectrum:

1. She is within sight and can potentially be engaged - making her incredibly predictable, easy to avoid(despite still being capable of punishing blatant mistakes) and a breeze to get rid of

2. She's not within sight but prowling, making her terror manifest being able to pick off your squishies instantaneously at incredible range and with no risk. Effectively making her one of the best, if not the best, assassins in the game.

Making her one sided is potentially good(it's way more the Dota approach than League's) but also near impossible to balance. She may not at any point receive any buffs to her escape or close range damage, whilst leaving her 1 shot potential untouched of vice versa. Do one of both and she becomes either a monster or completely useless.