Talk:Yasuo/@comment-5668616-20170613055808/@comment-27004415-20170618213250

I clearly stated that his e cooldown (so obviously the static cooldown) should be gated by movement speed, both base and bonus. Meaning leveling this ability would no longer bring down the static cooldown, but only the on target cooldown and raise the damage.

I already gave q as an example because the cooldown reduction is limited not by the attack speed cap but by an arbitrary cap set at 67%. Same could be done with e, and ideally I would like to see something going from 0.9 sec at 110 ms up to 0.1 sec at 400 ms. This is actually fair compared to the treatment riot gave to kalista.

Btw in the current meta people don't max E first since the damage nerf so maybe I'm even wrong to think that another e nerf would change anything to his 92% ban rate.