Talk:Brand/@comment-26207873-20150714171511/@comment-10136989-20151106111247

He doesn't fall off, in fact his late game teamfighting is one of the strongest in the game with the multiman ults, low cooldowns and spammable 2 second stun. The issue is his mid game, where map mobility is becoming a must have, and he can be caught out easily with no escape mechanisms outside of flash. His optimum build obviously being open for debate, but many going for the Rylais, Liandries combo means he won't be one hitting people, putting a large chunk of gold into health and burn, over flat burst. His low threat range also limits the ability to close in on vital targets, and must generally be enough to burn the frontline or get good AoE chunks off to be as effective as other mages.