Talk:Brand/@comment-24057773-20140519230651

I'd like to see Brand get a tweak to see more play as comparing his kit to Annie's makes me sad :(.

Also keep in mind I play MID Rarely Here are just some of my thoughts on what could make him more viable:

M ana cost on E and W should go 50-70 rather than 70-90. This would open up more than just Q starts on him.

Ult should have a bare minimum of a 60-75% ap scaling rather than 50% seeing as it's RNG based.

Ult mana cost should scale 50-100 rather than 100 at all ranks.

Passive is kinda good but maybe give it another tick for 10% rather than 8% this would not be my go to change though just a thought.

TBH all of this at once would make him to good IMO but, if RIOT just implemented the mana and changes Brand would actually see more play.

My view is higher skill cap champions should have higher rewards. Annie is basically the same type of mage yet takes less skill, has higher rewards such as Damage (scaling and base on all abilities), CC 2 (possible) Aoe stuns that immediately can change a fight compared to RNG lower damage 0 CC on Brand, and mana costs are lower at earlier ranks (also she can stun at level 1). Yes I know if the ult bounces to the same target (combo done correctly) then Brand does more damage (barely) and Yes Annie has 1 less damaging ability and Brand also has his passive but you're talking higher skill set, far less CC, RNG based ultimate, and higher mana costs (early) for less of a reward .... sorry I am lost maybe I'm missing something but, this makes no sense to me in the slightest.

Thoughts/Ideas on this?