Talk:Warwick/@comment-24.18.153.89-20130206171405

Am I building my WW wrong? (I don't know the acronyms very well yet, so if you reply with acronyms I'll have no idea what you are saying).

I use him for jungle and gank. My spells are smite and clarity (I find clarity very useful, allows me to sustain myself for much longer, avoiding having to recall to heal/regen - in fact, in most games I never have to recall just to heal/regen, I only return to buy items).

After the initial buying of the hunters machete, I then go for attack damage (the bloodthirster) and mercury treads (movement speed and anti-movement reduction).

After I've got at least 1 bloodthirster and mercury treads I'll consider adding on a rejuvination bead for some extra health regen. Past that point I focus on getting more bloodthirsters, ending up with about 3 of them at the end game.

By end game I'm usually sitting with around 300 attack damage and am basically unstoppable in a 1vs1 and even up against a 2vs1. I've ended up the team's carry on more than one occassion.

Thoughts?