Talk:Ezreal/@comment-3543846-20110511090449/@comment-3238314-20110511113047

Right.

I always go with Black Cleaver, because it provides imperative attack damage attack speed, and you need at least one way to counter armor.

After, it's your choice to either finish with more ad or more ap, whichever fits you best. AD gives more consistent damage, but AP gives a stronger ultimate.

Runes: Since Ezreal is extremely mana intensive, I roll with both yellows and blues set to mana regen per level, and to compliment my dps style play, I roll with armor penetration reds and quints. You can get cooldown blues if you want instead, but i prefer mana. Also, instead of Armor penetration quints you can get movement speed quints, along with the movement speed mastery. If you want to go ap, keep the Armor penetration reds and mana regen yellows, and take ap per level blues and flat ap quints.