Talk:Kayle/@comment-202.82.103.23-20120320024823/@comment-4928205-20120323153710

I'm glad this subject sparked such a debate... but you people seem confused with the REAL POINT OF SMITE. Some characters suck @ jungling, and literally need smite to take down buff mobs, or even golems. Some characters dont need smite, and can sustain thier health fine, like jungle and kayle with a heal. Here's the point, for those with thick heads:

Regardless of how well your character can clear a jungle, you should be taking smite for last hitting important mobs, including game-changers like Dragon and Baron. Its not just added damage, you check how much damage your smite deals, watch the mob hp, and pop it perfectly every time. Failure to take smite will lead to loss of your buffs. As early as your second buff, I would have your blue/red warded and be stealing it from the other side of the terrain. This effect would ripple through your entire team, now your mid is getting smoked because my ap has blue, and yours doesnt. My AD has red, and yours doesnt. Also, my jungle has both, and is ganking everywhere regularly.