User blog comment:LivesByProxy/LBP's Design Challenge - The Smuggler's Passage/@comment-7709681-20160221153413/@comment-7709681-20160221221928

@ LiveByProxy: There was a Shaper (that how playable character were called) named Kensu who was a Marksman / Fighter

His ultimate was a linear AoE skillshot that striked through everything including terrain, dealing physical damage and fearing all impacted enemy Shapers, and for a set amount of time all impacted terrain would be nulled and turn into a freely walkable corridor for both teams, with allies moving faster inside.