User:Emptylord/2017 Patch Notes/General

Precision

 * Earning stacks changed to one every  from 1 every 20 points.
 * Stack limit removed.
 * Grants per stack.
 * Grants per stack.


 * Earning stacks changed to one every  from 1 every 20 points.
 * Stack limit removed.
 * Grants per stack.
 * Grants per stack.


 * Earning stacks changed to one every  from 1 every 20 points.
 * Stack limit removed.
 * Grants per stack.
 * Grants per stack.


 * (reworked)
 * After being in combat with a champion for 3 seconds, your next 3 attacks occur in the span of seconds but deal only % damage.


 * Effect changed to "Hitting an enemy with 3 consecutive attacks or 3 instances of the same ability" from "Hitting an enemy with 3 consecutive attacks".
 * Stacks for attacks and individual abilities are counted separately.
 * Excludes applied damage over times (e.g. Blaze) but does not exclude tethered abilities (e.g. Drain).
 * Excludes applied damage over times (e.g. Blaze) but does not exclude tethered abilities (e.g. Drain).

Domination

 * Trait
 * Adaptive AD or AP.
 * Adaptive Magic Penetration and Armor Penetration.
 * Domination primary:
 * Grants as well as  and  (Adaptive).
 * Grants and  or  and  (Adaptive).
 * Grants as well as  or  (Adaptive).
 * Grants or  (Adaptive).
 * Domination secondary:
 * Grants as well as  and  (ADaptive).
 * Grants and  or  and  (Adaptive).
 * Grants as well as  or  (Adaptive).
 * Grants and  (Adaptive).


 * The bonus damage can now be triggered by abilities.
 * The bonus damage can now be triggered by abilities.


 * Moved to Sabotage.
 * Moved to Sabotage.


 * Removed/merged with Lethal Tempo.
 * Removed/merged with Lethal Tempo.


 * Headshot.png Mercenary (New)
 * Slot 2 - Gains.
 * At 6 minutes, Mercenaries will receive a Contract to kill the enemy who is hording the most . The Contract updates every 4 minutes thereafter. Completing the contract pays-out, but this will be shared among all Mercenaries involved.
 * Solo Kills: 100%
 * Team Kills: 50% to the killer and 50% shared among Hired assistance.
 * This rune has a custom announcer/announcer lines.


 * Moved to Domination Keystone from Sorcery Keystone.
 * Effect changed to "Dealing within  seconds" from "Applying 3 stacks".
 * Effect changed to "Dealing within  seconds" from "Applying 3 stacks".


 * (reworked)
 * Increases your boots to 200. This bonus is removed after  seconds in combat and is disabled for 5 seconds for combat with non-champions, and 60 seconds versus champions. This does not stack with .


 * Bonetooth Necklace 5.png Reliquary (New)
 * Slow 2 - Gains
 * Increases the duration of neutral buffs by 20%. This bonus is increased by per buff acquired this game from either a neutral monster or an enemy champion.
 * will grant a stack of Reliquary on-takedown, not whenever receiving the buff, but the speed buff duration will be empowered.


 * Moved to Sabotage.
 * Moved to Sabotage.

Sorcery

 * Center of the Universe.png Deadly Cadence (new)
 * Keystone
 * Gain increased ability damage whenever you damage with an ability, stacking up to 25%. Bonus starts decaying after 5 seconds without dealing ability damage. Abilities with multiple classifications will trigger the lowest value. Lesser minions and lesser monsters are not counted.
 * Single target: 5%
 * Area of effect: 1.6% per enemy damaged
 * Damage over time: 1% per instance of damage


 * Overload 5.png Mana Manipulator (new)
 * Keystone
 * Gain a shield equal to, which stacks with no upper limit. The shield decays when out-of-combat for 25 seconds. The fountain will clear any current shield and prevent you from gaining any.




 * Moved to Domination.
 * Moved to Domination.


 * (reworked)
 * Renamed Command Aery.
 * You command Aery to assist the next allied champion you affect with one of your active abilities, items or runes, also granting them a shield for for 3 seconds.
 * While accompanied by Aery, your ally's next attack or damaging ability will command her to attack their target, dealing bonus.
 * After 3 seconds on an ally without receiving a command or 3 seconds on an enemy, Aery will float back to you.