User blog:MajorFlamerider/Graun, the Smith of the Earth

This custom champion page follows similar conventions to my earlier champion, Quaris, with the addition of flavour text. As the usual disclaimer, I'll take criticisms as best as I can, but I don't encourage them. Besides, the numbers I have set out might be completely outrageous and the lore completely head-breakingly bad, I can't be the best judge of that, and I do these for fun, to burn time. Please enjoy.

Graun is a strong bruiser. Boasting crowd-control, multiple defensive abilities, and high-power offensive capabilities. He lacks any mobility, even being short on any kind of movement speed buff, and relies on a ranged skill-shot stun to initiate. On the flip side, he bridges the tank-dps gap by scaling his physical damage output with his bonus health, in addition to AD. This is his main gimmick, and as such is most powerful when building items with an efficient combination of both Attack Damage and Health.

Ability icons are original creations. I have not made any kind of art illustrating the champion itself however, that may be a late addition, though admittedly this will be pushed far out of the list by then.

Graun, the Smith of the Earth is a champion in League of Legends.

Lore
Graun, through strange circumstances, is one with an ancient spirit of the earth, whose identity has been lost to the ages, and lives on within Graun and his warhammer. He lives far from most societies to help himself channel this spirit, lest he be driven to destructive urges. He spent his early life as part of a druidic family, and while he took part in their traditions celebrating the world and its form, he took off to persue a steady lifestyle. And yet, some of those traditions still stuck with him, if just a little bit.

While Graun's most proficient hobby was smithing, he spent most of his life as a servant to the house of Piore, a family that lives to this day, albeit particularly scattered (one of which is far from home studying magic). His last interaction with said family was long ago, when he had to attend an investigation on some valuable real estate, owned by the Piore house. Apparently, it was a criminal hotspot, with many people stealing a large portion of the supplies and materials they'd put in there. When they went to check it out, Graun brough one of his most trusted warhammers, getting the itching feeling he might need to use it.

Sure enough, after catching a thief in the act and chasing him down, the investigation discovered that the estate they purchased had all been part of a grand scam. The town was the cover for a hidden underworld for criminals of the land, and the estate was a scheme pulled to feed off it and its contents whenever they were maintained out of the Piore's pockets. Graun's discovery of this entire hive of darkness and corruption was heartwrenching.

And then the voice came.

A part of the druidic lore told of a diety, diluted as he is in this modern age, whose main motivation was the preservation of the earth. However, unlike most benevolent ones, though certainly not with evil intent, it wished at all times to keep the earth at its natural state. And if that meant smashing the work of man down in the process, then so be it. He contacted Graun via his minor druidic spiritual roots and tempted him. He would bless his hammer and give him the strength to flatten the place to the ground. All he had to do was be the one to bring it down. And so he complied. Standing in front of the whole town, he slammed the hammer. The earth rended open far and wide over a gigantic radius, splitting apart and bringing the buildings, and everyone in them, crumbling down. All that was left was rubble. It was wiped off the map, completely.

This included the estate that belonged to the Piores. He felt guilty enough that he destroyed a town and killed hundreds, some criminals, but some maybe innocents, but he was devestated to have wronged the family he worked for. Fearing facing disgrace and punishment, he ran, leaving his home and anyone he knew.

Coming to terms with his new-found power and the spirit that loaned them to him was not easy. It was one of the reasons he now lives a life as a hermit. He finds time still to practise his hobby, but for everyone's safety steers clear of society, with some exceptions. Gradually his grip on reality and sense of perserverence has grown stronger, and after becoming a soft-spoken legends to people who hear of him and his stories, is happy to live life, even though his temptations bring him tragedy. As for his reason for entering the League of Legends? He says that it may help him quell the temptations he experiences by giving them a safe outlet, for which the Fields of Justice are a place suitable to withstand it.

""The grasp is loose. No fuss, no wondering. I will persevere, with my blessing intact, and that's that.""

- Graun