Talk:Orianna/@comment-1876049-20111202124627/@comment-89.75.167.175-20111207083651

Orianna is well balanced in terms of damage imo. She doesn't have the burst capability of Ryze, but her range makes up for it. People think that she has 825 range on her abilities, which is not really the truth; you have to take the leash range into account, as well as Protect's range. She can deal very sensible AOE burst damage with Dissonance and Shockwave, "some" damage with Attack and Protect, speed and shield up allies, slow enemies, Interrupt and displace both offensively and defensively (either throw enemy away or closer to you if need be) with Shockwave... all of those things at range of up to 1125! She is at her best when your team pushes all the way to the enemy walls and is now in a controlled retreat - she can throw her ball into the path of charging enemies or protect her slowest allies and repeatedly Dissonance their enemies at the max leash range. By the time your party reaches half of the map, the enemies are half dead. Her range is godly, her utility and versatility are unparalleled, her damage very decent. She's great.