Talk:Ekko/@comment-25223119-20151220151731/@comment-25223119-20151220173613

If Riot's so innovative and creative, perhaps they could let his ult provide bonus health like how Lulu's ult functions. 40% of damage taken gives you enough survivability to destroy an enemy carry or mid laner, which is not the whole point of the ult anyway.

The idea was to give him a second chance to fight, not let him have second advantage. Ekko wins half of his trade by pressing an R button and deleting a squishy who spends all their mana and cooldowns trying to bring him down. It's come to a point where saying "bait him to use R" is no longer a sound advice to counter Ekko. So the common knowledge is Ekko is very weak pre-6, and then what? He continues to be nuisance from 7-18 through use of R.

No matter how you look at it, 40% of damage taken as heal is a lot. As the game goes on, the heal gets stronger, because damage values rack up anyway. Obviously, in a team fight, 40% of heal will not allow him to survive a head on dive, but it's more than enough to let him kite and destroy people still. You don't need a full bar to provide second lives. Something like Anivia and Zilean is justifiable because they are immobile and literally trapped in one place during revival, they use their wits to outplay opponents. But because Ekko has mobility and a blink, its not fun to watch an Ekko R and recover 40% of the damage done and proceed to rekt you for trying your best.

40% of missing health sounds nicer. What happened to Riot's philosophy about Assassins not having survivability? Ekko has damage and survivability, which means he contradicts the notion of Assassins having no survivability.