Talk:Skarner/@comment-4729118-20140327091026/@comment-20434720-20140504063630

So what you're saying is...

if he lands a *ranged* slow, and manages to catch up to you while you're slowed you're dead.

And therefore you need to either dodge every single ranged slow, or you need to stay out of 1k range of him.

Like giving Morgana a frozen mallet every time she lands a binding.

By the numbers, chasing should be easier now than it was before. You've got the same average movement speed on W (except now if you choose to reveal yourself 3 seconds late, you've got a substantially faster quick charge to them), and if the enemy stops running to break your shield, they're making themselves stand still for you to land an easy E on them.

As opposed to before, where you run at them, get your shield broken, try frantically to get within Q range, keep getting kited, end up either retreating or having to flash to grab them.