User blog comment:RoznosicielCiast/Jenthra, the Crystal Queen/@comment-7709681-20131220040833

The only true example of ranged ADC/ Tank is, and from it, using it as an example and a pillar of molding, from it I departure to my following context and premise:

The innate passive, Q-1, and W's passive are ok, as a Tank you want to draw the enemies' attention, but you're rewarded as a Marksman for this statement, and viceversa.

But first and by most, it is sincerelly complicated (if not toxic) the existance of a manaless ADC (Only being an exception of this statement), and this custom champion isn't left behind, even if its abilities cost health; mostly because of his W-1's active, bonus true damage on-hit that scales with your maximum health is a complete negation in capital letters, even greater is the capitalization of these when the champion in question is suppose to be build as a tank.

In contrast with the aforementioned statement, the AD steroid granted by W-2 is really low, for example at maximum level can grant up to.

As mentioned below, parallel with W-1's active exist Q-2's active, enable to cast a conic AoE with such power, with a disable with a ridiculously low cooldown is a high decree of designing blasphemy.

The AS steroid is inmenselly high at low level, but bother mme greatly to have a tank that can have 600 attack range, even if the attacks at this range are counted and limited. The dodging ignorance is unnecessary, since are few those who can avoid all sources of physical damage. And I, as all whom set its sight into this concept, suppose that the ability works similar to, rooting the champion until the abilities' effects expire or until the ability is activated once again, if not it would cause inconvenient results.

Finally, the health steroid of the ultimate ability is unnoticeable, even when the ability is maximized; in contrast, it has a higher value the bonus movement speed than the health increase.

I hope this is ilustrative, undestandable and comprehensible.