User blog comment:Commander Marko/Helios, The Fire Titan/@comment-128.210.67.159-20130219224216

Why does his Q do true damage instead of, say, magic damage, or physical damage since you seem to want his fire to do physical damage? Thematically? Also, keep in mind that splitting his damage types up between all of his abilities (physical passive and E, magical W and R, true Q) is going to make him more powerful and should be taken into account when designing abilities; i.e. even if each ability is balanced in isolation, granting a bunch of split-damage abilities to a champion can spike their power because it's so hard to guard against. (just something to keep in mind).

His E is absurd, particularly if I understand his heat mechanic properly. If his heat starts cooling off 5 seconds after he last uses any ability, he can constantly stay at 100 heat by just throwing out set alights forever (losing the chance for a small passive move speed bonus in exchange for +10% damage on all of his abilities, and applying the DoT passive to everyone every hit). Also, how do I decide whether to spend a charge or not? I'm guessing they just burn off naturally when I use it and have a charge stored?

Does the ultimate damage minions, monsters, and pets as well as champions? Throwing this down in a crowded top lane in their minion line would a) give you the full bonus, or nearly and b) completely destroy everything you see, including the hapless target who's now been stunned and is fighting someone with huge buffs. Perhaps only make it target enemy champions, then you don't ened to worry about the caps to the bonuses gained.

What shape/orientation is the triangle in? Constant orientation, like Thresh? Rotates to face a point with him, or a broad-side? Rotated with the mouse so I can put a point in whichever direction I want?