User blog comment:Willbachbakal/(Champion Rework) Poppy, the Iron Ambassador/@comment-5209745-20140305134902/@comment-1330314-20140305214253

AD Poppy was never strong because of any AD scalings (which she never had in the first place), she's strong because of her strong 1v1, mixed damage and assassination potential. I'm giving her better mobility and a substantial autoattack damage proc, so if anything she'd be better at playing AD than she is now. My kit makes her damage almost completely autoattack-focused, so she has just as much of an incentive to build AP as she has to build AD.

Poppy's inability to farm right now comes from the ultra-high mana cost on her Q and piddly mana pool, both of which I buffed so that she gets an easier time. I really want to stress that the only reason her stun is situational is because she has no proper repositioning tools on live: 's stun is situational in pretty much the same way, but she can use it well because her kit gives her the instant mobility she needs to land it. I want to give Poppy the same opportunity with her W to run in and slam her target from the right angle. I'm also moving the unit walking passive from her ultimate to her W so that she can achieve this at any point in the game, including in lane.