Talk:Rengar/@comment-24951773-20160212000832/@comment-25855686-20160212023352

while this is fitting lore/concept wise i think this has  some major flaw

- (one of) the purposes of a tank is to stop a diver (assassins and bruisers) to go on the actual damage dealers making them blow cooldowns on themself instead. so basically rengar would do exactly what enemy team want him to do if he jump on the tank but imo....... see next point

- unless you add some mechanic that limit the ad into the autoattack and crit ( something like "rengar gain only x% bonus ad from items and buffs") rengar will always be able to burn a squishy, this change will just make him able to blown the tank after

- making him a tank-melter would just make him superoppressive in top lane where one cant even build defenses to counter him, aka if he get one kill is gg for top

Rengar just need a full rework to make him healty for the game, the whole i-jump-on-you-out-of-nowhere plus assassin level of damage make him unfair for almost any immobile champion.

i recently saw a funny video where a lucian got killed by a rengar, respawned and got killed imediatly after,and again, and again, this for 4-5 times in a row, all kills took roughly 1 second each, while that wasnt the best lucian in the world i cant say he had much to do against what happened