Entropy

Entropy is a legendary item in League of Legends.

Recipe

 * (1325g)
 * (475g)
 * (360g)
 * 490g
 * (875g)
 * 500g

Cost Analysis

 * 55 attack damage = 1980g
 * 275 health = g
 * Total Gold Value = g


 * 20 movement speed = 260g

Complete Combined Gold Value: g


 * is gold efficient without its active and passive effects.

Strategy

 * is designed for a front-line fighter to stick to his target on the smaller maps, where short-range dashes and blinks are very strong. The active effect deals damage over time, which can secure a kill on an enemy with an escape.
 * is an alternate Legendary item which performs a similar function. It has less damage but a strong slow and more health, making it better on melee fighter champions who need more health to survive being in close-range and a consistent slow to lock down an enemy.
 * The passive true damage stacks, like.

Trivia

 * active ability is intended to replicate the effects of, which is not available in Dominion.
 * innate ability was originally called "Entropy" until it was replaced to.
 * Until season three, was the only item that granted the user deal true damage. It remains one of two items, along with.
 * is the only active item that interrupts channeled abilities.