V4.01

Champions

 * Rework and Visual Update
 * General
 * No longer uses mana.
 * Skins have been updated to reflect true Satanic nature.
 * New resource mechanic: Terror
 * Terror gains 1 charge when Teemo damages an enemy champion (applies on damage over time) and every time he /laughs.
 * Terror is capped at 60 and does not decay over time. Teemo automatically respawns with 60 Terror.
 * Stats
 * Basic attack range increased to 666 from 500.
 * (Innate)
 * Auto-attacks apply bonus magic damage and poison his target, dealing magic damage over time.
 * (Q)
 * No longer has a cost.
 * Now applies.
 * (W)
 * No longer has a cost.
 * Active effect changed to making Teemo immune to all slows for 5 seconds from tripling his passive movement speed bonus.
 * (E)
 * Teemo becomes stealthed if he does nothing for 2 seconds. Breaking stealth grants him a 50% attack speed bonus for 3 seconds.
 * (Ultimate)
 * Now costs 20 Terror.
 * Total ability power ratio reduced to .4 from .5.


 * Now resets the cooldown of.
 * Now resets the cooldown of.
 * Now resets the cooldown of.


 * General
 * Removed due to sexual harassment.
 * Removed due to sexual harassment.


 * No longer drains mana.
 * Effect changed to passive from a toggle.
 * No longer drains mana.
 * Effect changed to passive from a toggle.


 * General
 * Annie's character model now grows up as she levels up.
 * Annie's character model now grows up as she levels up.


 * General
 * Has learned how to love.
 * Has learned how to love.


 * General
 * All nerfs reverted to pre-Season 3 championship values.
 * All nerfs reverted to pre-Season 3 championship values.


 * We decided that allowing the summoner to control Mundo's movement was actually preventing Dr. Mundo from going where he pleases.
 * We decided that allowing the summoner to control Mundo's movement was actually preventing Dr. Mundo from going where he pleases.


 * General
 * Movement is now controlled by AI, summoner attack/move functionality removed.


 * Evelynn is no longer revealed by champions within their site radius.
 * Evelynn's first attack or ability while stealthed will stun enemies hit.
 * Evelynn is no longer revealed by champions within their site radius.
 * Evelynn's first attack or ability while stealthed will stun enemies hit.


 * Ammo storage and maximum number of turrets counts removed.
 * Ammo storage and maximum number of turrets counts removed.
 * Ammo storage and maximum number of turrets counts removed.


 * General
 * Morello'd.
 * Morello'd.


 * We realized that changing Kassadin was a bad idea. He was perfect, and this was something the community wasn't actually interested in.
 * We realized that changing Kassadin was a bad idea. He was perfect, and this was something the community wasn't actually interested in.


 * General
 * All changes reverted.


 * General
 * Sight radius removed due to blindness.
 * Sight radius removed due to blindness.


 * Renamed from.
 * Renamed from.
 * Renamed from.


 * Renamed from.
 * Renamed from.
 * Renamed from.


 * Nami's ultimate was being outclassed by those of other supports, such as support and, so we've brought it to the same power level.
 * Nami's ultimate was being outclassed by those of other supports, such as support and, so we've brought it to the same power level.


 * Range is now global.
 * Range is now global.


 * Pantheon hasn't been seeing a lot of recent play, and is generally unable to apply any lane pressure, so we've buffed his ult a little and renamed him to reflect the changes.
 * Pantheon hasn't been seeing a lot of recent play, and is generally unable to apply any lane pressure, so we've buffed his ult a little and renamed him to reflect the changes.


 * General
 * Renamed from Pantheon.
 * Renamed from Grand Skyfall.
 * Range is now global.
 * Range is now global.


 * Now has a passive aura after casting that reduces duration of crowd control by 10%.
 * Now has a passive aura after casting that reduces duration of crowd control by 10%.
 * Now has a passive aura after casting that reduces duration of crowd control by 10%.


 * Being raised to the position of Noxian High General entitles one to certain benefits, such as premium health care. Swain's bad leg has been fixed.
 * Being raised to the position of Noxian High General entitles one to certain benefits, such as premium health care. Swain's bad leg has been fixed.


 * General
 * Improved walking animation.
 * Stats
 * Movement speed increased to 340 from 335.


 * The changes to Twisted Fate have made him unpopular. He's still powerful, but the problem stems from the fact that players find him boring and too predictable. We've re-enabled and added in some new RNG elements to give players that "lucky draw" feeling.
 * The changes to Twisted Fate have made him unpopular. He's still powerful, but the problem stems from the fact that players find him boring and too predictable. We've re-enabled and added in some new RNG elements to give players that "lucky draw" feeling.


 * Stats
 * Base attack damage changed to 43 + 1d6 from 46.41.
 * Each attack now has a 25% chance of dealing bonus damage, from dealing bonus damage every fourth attack.
 * Range is now global.
 * You cannot select your target destination.
 * Range is now global.
 * You cannot select your target destination.


 * Stealth is now a passive ability.
 * Stealth is now a passive ability.
 * Stealth is now a passive ability.


 * The problem with Urgot was just players just didn't find him visually appealing enough, so we all chipped in and got him a complete makeover.
 * The problem with Urgot was just players just didn't find him visually appealing enough, so we all chipped in and got him a complete makeover.


 * General
 * Visual update.


 * We've had a long running discussion about how we can change Yasuo without changing how he feels, and we've decided that having two passives is too good.
 * We've had a long running discussion about how we can change Yasuo without changing how he feels, and we've decided that having two passives is too good.


 * Intent removed (no longer doubles critical strike chance, no longer reduces critical strike damage).
 * Intent removed (no longer doubles critical strike chance, no longer reduces critical strike damage).


 * General
 * Now uses primary resource "Time".
 * Zilean has a maximum of 380 + (71 x level) Time.
 * When Zilean runs out of Time, he dies.
 * When Zilean runs out of Time, he dies.


 * Range is now global.
 * Range is now global.
 * Range is now global.

Crowd control

 * Knockups are now reduced by Tenacity and other forms of crowd control reduction.