User blog:Qwertyfatcat/Hector, the Blue Shield.

Hector, the Blue Shield is a champion in League of Legends.[1]

Abilities Edit
Recycling Energy

Hector has a barrier containment unit that stores 30 (+ 15 x current champion level). Whenever he uses a spell, he gains 10 (2.5 x current champion level) in barrier energy. The barrier eventually goes down by 10% each second after being out of combat for 8 seconds.

 B ouncing Barrier        COOLDOWN:   18 / 17 / 16 / 15 / 14     COST:   40 mana      RANGE:   650

ACTIVE: Hector throws a barrer unit at target location for 4 seconds. Enemy champions and monsters that touch it take magic damage once. Enemy champions additionally also get knocked back by 300 units.
 * MAGIC DAMAGE:  60 / 100 / 140 / 180 / 220 (+ 50% AP)

 Concussion Stick     COOLDOWN:  8 / 7.5 / 7 / 6.5 / 6    COST:   40 / 45 / 50 / 55 / 60 mana   RANGE: 500

ACTIVE:  Hector smacks his rod at a direction, dealing physical damage to enemies in his path and decreasing the damage they deal for 3 seconds. If bouncing barrier is in the path, he will collect the barrier on his staff and for the next 5 seconds, his next auto attack deals 3 / 4  / 5 / 6 / 7  % of the target's current health  as physical damage and knock them back 200 units.
 * <span style="color: rgb(187, 187, 255); text-transform: uppercase; font-size: 95%; font-weight: bold;">bonus physical damage <span style="color: rgb(187, 187, 255); text-transform: uppercase; font-size: 95%; font-weight: bold;">:  20 / 40 / 60 / 80 / 100
 * <span style="color: rgb(187, 187, 255); text-transform: uppercase; font-size: 95%; font-weight: bold;">damage reduction:  10 / 12 / 14 / 16 / 18%

<span style="color: rgb(151, 252, 151);"><span style="color: rgb(151, 151, 252); font-size: 140%; font-weight: bold; display: inline-block;"> Safe Zone <span style="color: rgb(187, 187, 255);">    COOLDOWN:   20 / 19 / 18 / 17 / 16   <span style="color: rgb(187, 187, 255);"> COST:   50 / 55 / 60 / 65 / 70 mana   <span style="color:rgb(187,187,255);font-size:13px;text-transform:uppercase;">RADIUS: 700

ACTIVE:  Hector creates an energy field in the place last activated for 6 seconds, increasing armor and movement speed for 1.5 seconds for himself and allies after leaving the field. Enemies that enter this field are slowed for the same amount as movement speed.
 * <span style="color: rgb(187, 187, 255); text-transform: uppercase; font-size: 95%; font-weight: bold;">Bonus Armor:  10 / 13 / 16 / 19 / 22
 * <span style="color:rgb(187,187,255);font-size:13px;font-weight:bold;text-transform:uppercase;">Movement speed slow/increase:  10% / 12% / 14% / 16% / 18%

<span style="color: rgb(151, 151, 252); font-size: 140%; font-weight: bold; display: inline-block;"> Glue Bullet <span style="color: rgb(187, 187, 255);">    COOLDOWN:  120 / 110 / 100   <span style="color: rgb(187, 187, 255);"> COST:   100 mana   <span style="color:rgb(187,187,255);font-size:13px;text-transform:uppercase;">RANGE: 1200

ACTIVE:  Fires an energy bullet in a line, dealing physical damage plus <span style="color:rgb(192,51,0);font-size:13px;line-height:19px;"> 10 / 12.5 <span style="color:rgb(192,51,0);font-size:13px;line-height:19px;"> / 15% <span style="color:rgb(192,51,0);font-size:13px;line-height:19px;"> of the target's current health. The target is then suppressed for 1.5 / 1.75 / 2 seconds.
 * <span style="font-weight:bold;color:rgb(187,187,255);font-size:12px;text-transform:uppercase;">PHYSICAL DAMAGE:  200 / 250 / 300 <span style="color:rgb(252,138,1);">(+ 100% bonus AD)

These images don't belong to me. For now this is just a test run for a champion idea. He's a defensive aura champion with some knock back CC and a line shot suppress. He can go top lane, support and jungle. Tell me what you guys think of this idea.