User blog comment:Agitas/Xarnias - The Virtual Entity/@comment-26188361-20151102090828

Other than part B of passive, passive crit chance on W, and bonus attack range on R passive this champion concept is actually pretty solid.

Suggested changes:

P: remove part B, period (Just hate it) Remove mana resource, health resource (suggestion for vlad or mordekaiser compatriot)

Q: remove damage amp.

W: remove passive crit chance bonus. Change spell vamp to life steal of same value (Should still proc with innate passive since it should still be an AA) Remove heal component of active. Increase cost.

E: Tell me how the stacks are obtained regularly. Not shown at all. Surprisingly fine otherwise.

R: Remove passive. Add 0.25-0.75s delay for active A like Cho' gath Q or Veigar E or Viktor W or Nunu ult. Give it 3 names. SELECT for the grid. DELETE for the blink. ERROR for the last part: Instead of cell recharge you can recast R for a third time to grant an additional stack of glitch zip if less than 2 stacks. Good for hunting down 'glitches' that weren't 'Deleted' or just escaping.

W explanation: the active's heal and damage component just doesn't fit thematically from my perspective. I mean recharging a battery does damage? If you just separate the heal and damage components into recharging and discharging respectively, then it makes a bit more sense.

At first it gave me an Ekko feel, then I realized, atm, that your champ reminds me of Fizz.