User blog comment:EliteMadness/Custom Champion - Vane/@comment-4091261-20190215205209

I find this significantly more balanced that it was before, but I still have a couple concerns. Namely the ultimate and the.

The one big issue with her current ultimate is that it is purely multiplicative of something that could certainly be 0. Due to the increasing gains nature of the passive, if at very low stacks or absolutely no stacks, getting this champion's ultimate would be completely useless.

That's bad.

The ultimate should be a large boost in power to compete with the power spikes of other champions. While this champion is supposed to be a late game champion, having little to no gains for an ultimate ability at level 6 is simply unacceptable. Especially since this isn't an ability that's available right at level 1.

To be clear of what I meant from my suggestion of switching the innate and ultimate previously, I meant that the stacking alone should be a part of the ultimate. This champion would rather have a strong baseline for whichever path chosen for levels 1-6 that does not increase upon kills, barons, or whatever.
 * At level 6 the champion unlocks the ability to infinitely scale that innate with the passive portion of the ultimate. However, the active portion would be an actual ability that does something totally different. Not just a steroid that increases what already exists.
 * This completely different ability of an ultimate should be indicative of this champion's personality. Though, since you managed to come up with only a steroid of the innate, I have to ask: What is this champion's personality? Who exactly is this champion?

As for the, it's really just one simple suggestion I have. Let this champion cancel it any time. Something like this might seem overpowered, but consider the scenario where a player accidentally presses the ability and is now stuck unable to do anything.

The enemy waits for the time out and lands a heavy CC and kills you out of. That's the most horrible feeling in the world, since it's something you caused yourself.

This most certainly could be OP status of, but its cooldown is massive so it should be fine. At lowest it would be 8.25 seconds. There are also the fact that it prevents ally targeted shielding and healing as well.

I think one thing to consider for the autoattacking range is how will melee champions be able to handle the infinitely scaling range? Will this champion be a free win top lane? After all, this champion does have that peeling ability for when the autoattack range is too low.