Talk:Xerath/@comment-4434162-20111102114559/@comment-3238314-20111103011731

I can verify it, though i'm too lazy to search phreak's post (3.am).

Basically, the armor he gets isn't really as important to how he plays as Riot thought it'd be, since he plays fine as a normal mage, and only needs to siege up to penetrate more (Ladies, i sex you from afar) and gain range.

Right now a couple of new passives are in experiment, but the one i know was being tested at that time was your spells gaining extra damage the further the targets hit are from you.

I'm curious how this will play out, since Xerath's burst, if you take his ultimate into account, and low cooldowns, is very powerful