Talk:Bard/@comment-25532677-20150517011920/@comment-6281696-20150518063629

(Slowly) increasing the spawn rate on his chimes would actually be interesting. It'd actually allow him to reach that 150 mark at a relevant point in the game (I don't think I ever even reached a 100). Plus having more of em would make em more reliable since the chances of one spawning in a reachable spot increases. On the whole that might be a really good idea. However, it would probably mean that your base damage gets toned down a bit since riot appears to work under the assumption that matches last 2 hours or something when it comes to these infinite scaling/collecting mechanics..

In general I wouldn't mind the base damage to drop a bit to be honest if the CD was signficantly reduced, or got a mechanic to reduce it (e.g. AA's reduce the remaining CD by 1s)... freaking hate how after your meeps are spent you basicly have no damage whatsoever left.