Talk:Olaf/@comment-5259099-20131104072804/@comment-24073465-20131104202403

I can't disagree that he has all of those things you mentioned...but I wouldn't go so far as to say he's OP...

....The reason I'm disagreeing with the OP tag is that while he can permaslow, it's more like Mundo than Nasus....

1) It depends on him consistently landing axes, and even 1 missed axe could mean a failed gank

2) While jungling, it's common to level Axes over True Damage for faster clearing of camps and better slow. This deals a severe blow to his early-mid game damage output, since 250 physical damage is nothing compared to 250 true damage. Heck, I once had some guy put in all-chat "wtf...this olaf deals no True Damage!" as 100-something true damage is too small to be metered at lvl 6-7...

Another thing I've seen is that he is highly susceptible to counterjungling....I've beaten olafs and been beaten as olaf by having half health near red buff, having it stolen by smite and their xin jumping out to FB me...even simple things such as taking a few camps or a buff or two can hurt a lot more than it would some other junglers...

Also, while his late-game is insane-awesome, you need to reach it in a good state...this means having enough money for both tankiness AND damage, as opposed to almost pure tankiness pre-rework...

However, these are just my observations and opinions after playing and watching jungle olaf...your play may differ based your build/enemies/playstyle/etc.