Thread:Emptylord/@comment-4881935-20150722052058/@comment-4881935-20150723201105

Descriptions pertaining to radius and angles are being moved out of the main description and into the range field for each infobox. Pet names are the same as champion names in that they represent characters, so if anything that would be an argument in favor of bolding champion names for the sake of consistency, and the bolding for buffs/debuffs is typically attached to a mini-icon to simulate a link. You care to show any examples because I searched though a set of champions and I still range/degree/radius (when it exist) within the champion's ability description, such as old champion pages,, , & more newer ones like , ,. Where is this 'moving' occuring because it seems largely inconsistant or the people tasked with those job are going a very very leasiure pace.

And do you put any thought about pratical reasoning behind bolding a pet's name beyond it's a name. It's bolded (or given a icon/hyperlink) because its design to give the reader a notice that 'that they need to take note of this information'. For example, on Annie's page, 90% of everything on that page is directly related to Annie. So if we were to replace Annie's name with 'She' within all the ability description, most people would still be able to guess the ability is referring to Annie, since the entire page is supposed to be about her.

In Tibber's case, making Tibber's name stand out from the crowd is benefitical is because we're shifting the attention away from Annie, and need to alert the reader that we are referring to someone else.

Oh, forgot. Passive, Actives, Toggles. These are also bolded in the description.

Bolding the champion's name already does that. Bolding the name does not put emphasis on any action/effect or visual apperence. Differenting the front to the norm is about making them notice that important aspect that they should be gathering. Bolding the name provides almost zero information what the sentence is about (since everythign on the page is about that champion).

For example (taken from a comment on the page): The bolding of the words hostile crowd control emphasis that those words are the key aspects that you're supposed to take from the sentence. But what you're argueing for is that if we bold Fiora, than it makes the entire setence important, even though that's a leap of logic that isn't second nature to the style of 'bolding' a word. Henc my problem with bolding champion names.
 * Fiora's W, riposte, "..parrying all incoming damage and hostile crowd control for the next 0.75 seconds.

Another example: "If Fiora parries at least one immobilizing effect, Riposte Stun icon stuns the target instead."

There can be multiple things going on in each paragraph, and bolding champions' names helps identify those separate components. Again, not all readers have the time to read the full description, and may be looking for just one component, and bolded champion names helps with that.

Majority of the paragraphs are at most 2 sentences long. 90% is 3 or less sentence long. Anything that has 4 or more sentences isn't even benefiting from the name being bolded because there names generally only exist at the very beginning of every new paragraph which makes your point wrohtless. Unless the first line of every paragraph is so hard to make out for a reader, it's not helping make them look at one component.

And most things on the ability description are important to get a basic understanding of the ability. Most, if not, all that is written down is supposed to be important information. There isn't supposed to be random fluff/filler in the desciprtion.

Willbach, if you're using the 'bold' champion names as a indictor for a sentence, than you're miss using the 'bold' trait within writing. You bold something to put emphasis/importance on the word(s) you bold, to make reader notice that those bolden word(s).