Talk:Ahri/@comment-4882515-20180403212719

Vastayan Grace (Passive) [Changed Effect] "If Ahri earns 2 spell hits against an enemy champion within a 1.5-second period, she gains 20% movement speed for 3 seconds (9 second cooldown)." Orb of Deception (Q) [Removed] no longer grants movement speed [New Effect] "If Ahri earns 9 spell hits (max 3 per cast) she gains Essence Theft, causing her next Q cast that lands to restore health on hit." Fox-Fire (W) Cost lowered from 50 at all ranks to 40 at all ranks Initial Delay for Non-Priority Targeting increased from 0.25 to 0.4 [New] "Fox-Fire has priority targeting for targets that meet at least one of the following sets of conditions: The target is a champion affected by Charm's damage amp and is within 725 units of Ahri The target is the most recent target Ahri has launched a basic attack against (within the past 3 seconds) and is within 725 units of Ahri" Charm (E) Damage changed from 60/95/130/165/200 (+60% AP) to 60/90/120/150/180 (+40% AP) [New Effect] When Charm deals damage to a champion, Ahri's abilities deal 20% more damage to them for 5 seconds Spirit Rush (R) Damage changed from 70/110/150 (+25% AP) to 60/90/120 (35% AP)

Is it bad that with each new patch, I’m not excited for the live changes, but I am for what they’re gonna do to Ahri?

The movement speed was moved to her passive and requires 2 spell hits. Original passive moved to Q almost exactly the same except you can only get health back from Q. W has a new targeting mechanic. E has the damage amp.

I really hope they stick with this. The MS being gated by multiple spell casts is really nice. Doesn’t make her too safe In early landing while still giving her slipperiness later on.

The health theft only working on Q is a god send. It’s no longer wasted when you use another less effective spell.

W change is fucking great. Basically has increased range for a on targets you’ve hit with autos or Charm and they’re all basically guaranteed to hit if you use W early enough.