Talk:Fiora/@comment-98.219.15.212-20130218142218/@comment-76.246.56.208-20130305183206

Fiora's tough because she's so squishy. Honestly, HP wise she is the squishiest of any melee champion I've seen. Even with a Warmog's (friend of mine was experimenting, that's why I know) she's got less than 3000 HP. She's worth buying if you can get the hang of playing glass cannon. If you're used to AD carry's this shouldn't be that hard to pick up, but there are some major differences. First, she's obviously melee so you have to be right in the middle of everything. This is why you always without fail pick up a Bloodthirster early game. It gives you more sustain. Learn that Thornmail and Ninja Tabi's are your worst nightmare. Go out of you're way to avoid people with those items because, Thornmail especially, will destroy you even with a Bloodthirster. Laning phase I recommend maxing either your W or your E depending on what you want. W for AD to combine with your E steroid, or less AD but more speed. Depends on what you want. Max Lunge last though top lane. Take E first top then W and last Q. the gap closing is nice, but she has no escape mechanism so she's committed and that's not what you want if they're near a tower. Honestly, other than Bloodthirster go for more AD and AS. Things like Zephyr, which also gives you Tenacity and movement speed, Phantom Dancer and Black Cleaver. Boots are situational, but I generally go Swiftness because while her E does give her movement bonus while active, the bonus doesn't activate until after 3 hits after activating her E.