Talk:Eye of the Watchers/@comment-24970086-20151111163040/@comment-1905446-20160123045607

CDR is really easy to get as a support, and Talisman and FQC's actives are much more generally useful than FotM's combat-only active. Giving FQC the passive from Twin Shadows creates so much utility in different situations; while Talisman is engage/disengage only, FQC can now be used in much the same way as well as giving the ability to sound out fishy situations (gank detection) and avoid facechecking dark areas while warding.

For Watchers and Oasis to compete, they'd have to offer increased stats or better passives compared to their active counterparts. Equinox already has more HP than FotM at the expense of CDR, which is even easier to overload on than mana regen for supports. I think even the ~10% stat advantage Equinox gets wouldn't be enough since the actives on FQC and Talisman are already better than FotM's (as evidenced by it being a reasonable choice).

If we're just improving the passives, I'd give this increased gold and damage on hit, and Oasis increased HP and gold on minion death. If it's just the stats, I'd remove CDR on this and give it 65 AP instead of 25. Oasis would get the +20 MS from pre-nerf Talisman. Of course, these buffs could be combined at some middle ground too.

What you're supposed to get from the Eye items is increased slot efficiency at the cost of some utility, but what you lose from Ruby Sightstone and the active variants of the support items (including their synergy with each other) isn't worth the supposed benefits. While I'd hate to see a support item nerfed, the fact that many non-supports are taking FQC indicates that there's a problem with it that extends beyond just outperforming its alternative.