Talk:Shen/@comment-4019444-20131017063701

Don't kill me but just random thoughts. Since he's a pain in the ass to deal with due to his split-push nature, how would you feel about these changes to him:

1.) Obvious one, make the ultimate's range non-global. This would relieve a lot of pressure he can apply on the map and you can make some small buffs to him elsewhere (I wouldn't know where since I don't main him).

2.) Make it so that Stand United's shield isn't an instant shield. What I mean is that when Shen applies his ultimate to an ally, the ally will gain the shield in fractions. A simple example, let's say Stand United's shield is 200 temporary health. When Shen channels, the ally will gain 50 shield per second. This makes it so that Shen has to apply the shield at the right moment and gives the enemy a fighting chance to burst the target down if they truly deserve that kill. Otherwise, the attackers are punished with a gigantic shield if they don't finish the target. This would, of course, mean buffing the amount of shield to compensate the delay on getting a full shield.