Talk:Irelia/@comment-94.109.117.41-20130201220834/@comment-94.109.92.154-20130204154300

Building Trinity is viable, that's a sure thing, but following theorycrafting, it has to be completed as soon as you have started building a component , and therefore, it leaves you during a critical time window in the game ( a specific time window where irelia still struggles to duel and lane effectively ) while you have absolutely NO defensive stats besides the much - needed , but little health from phage.

Frozen mallet allows you to get a more confortable laning phase, and is a huge defensive option to get mid game as the AD is always nice, and the loads of HP are a great asset during lane, and consist your only true viable defensive option for mid game ( I dont consider Wit's end to be quite on par with Fm for what defensive purposes concerns , even though it is cheaper ). Furthermore, the big and guaranteed slow on autoattacks is actually something really practical while chasing , but yes, i know that all these arguments won't convince everyone because we obviously lose, doing this build, the sheen proc which will still appear as absolutely core to most irelia players

( and i cant really disagree with it, it's just that the only viable (imo) sheen option on irelia is an unpractical item to build, and doesn't offer much health which is a now an absolute "must-have" stat on every melee top during mid-game.)