Talk:Rammus/@comment-4636093-20140606003056

I'm thinking about posting a mock rework for Rammus. He's definitely someone I enjoy playing, zipping around the battlefield and taunting people.

An initial thought is merging his Q and W into one skill. They're already mutually exclusive so it would make sense to make it part of the same skill. Q passively grants him bonus Armor and Magic Resist and returns damage to those who strike him with autos, active it turns the passive off and rolls him into a ball gaining increased move speed and bumping people he crashes into etc.. It would give him space for another skill to really overcome a weakness or stabalize a strength.

But I have to ask about something. Just how important is it to keep his hybridized damage output? His passive granting him AD in an otherwise magic scaling kit.