Talk:Rammus/@comment-192.109.190.88-20110308125845/@comment-70.231.231.10-20110322033928

Although armor increases his damage, Rammus doesn't need to build armor. He can build magic resistance to combat mage nukes and be perfectly fine. If the enemy team is dumb enough to be targeting you anyways then your team should be winning. You have Defensive Ball Curl, which should at least let you last long enough for your carries to wipe out the opposing team. He has great initiation for team fights. Powerballing out of a bush at top speed and popping the opposing Banshee's. If the enemy team is smart enough to not target you, they will be taking extremely heavy damage from Rammus's Tremors. At least 1.2k damage total. And you will be interrupting channeling with taunts and powerball's knockup. I don't beelive he is OP, but Rammus has a lot of things in a tank now that other tanks ahve been nerfed. Rammus has: Great initiation (powerball) 2 hard CC (Taunt and powerball) Taunting an enemy that has overextended allows you to leash that target towards your team for 3 seconds. High survivability (Defensive Ball Curl and naturally high armor) Good damage (A lot of AoE from Tremors and decent autoattacks if he has stacked armor)