User:Emptylord/Muzen'Khan/Development

Development

 * Mechanics
 * Riot has stated that Daddy'Maw is too large for Summoner's Rift, and so I'm exploring means of him remaining large while also being a playable character.
 * Daddy'Maw operates through a proxy, in the farm of wasp-like creature. This creature is slow moving, vulnerable and easily killed - promoting players to find a more suitable proxy.
 * Daddy'Maw is just a shadow cast on the ground, and is persistently untargetable. He still requires a proxy in order to interact with the game, however. This shadow is visible at all times, but can also see past obstructions.
 * A combination of the above, Daddy'Maw operates through a proxy that can be killed, but the proxy is classified as a champion-summoned unit and is not worth a champion's bounty to kill. However, while his proxy is dead, Daddy'Maw is limited.

Upon imagining Daddy'Maw as a larger-than-life creature that operates through a tiny connection, I was immediately brought to mind Worm - massive extra-dimensional beings that bond with hosts. I am now more inclined toward Daddy'Maw casting a shadow over the world but only interacting with through small tears in reality. In fact, I am inclined to have Muzen'Khan not cast a shadow but instead be phased out - viewing our reality by virtue of being exceptionally powerful, although the location of his gaze should still be telegraphed.