Talk:VPBE/@comment-28265463-20161102225216/@comment-26612064-20161109033700

@Emptylord Wouldn't they be able to use one basic attack or ability for a short cooldown (Twin Fang...Noxious Blast), back off for under 5 seconds and then hit again just before they would be declared "out of combat" and they'll have 5% higher damage output with everything (and will be able to unload with everything).

Isn't that how it works? The attack doesn't need to be dealing damage for a fie seconds, nor does the champion over all, so long as they aren't registered as being "out of combat" before 5 seconds has passed. If tSo long as they deal damage again, it'll deal 1% more damage per second that has passed since they became engaged "in combat" with the enemy champion.