Talk:Fiora/SkinsTrivia/@comment-125.60.225.162-20120222034613/@comment-213.21.80.28-20120222160158

Most carries have the liberty of being effective during the most part of the game. That is why most choose a ranged carry over a melee carry since being melee is always a risk (not even a risk in most cases but absolute truth) of getting obliterated in 2 seconds.

However the melee carries that exists atm are Master Yi, Jax, Xin Zhao (played as a bruiser most of the time), Shaco (valued for great jungle ganks), Poppy, Nocturne, Akali, Tryndamere. Most of these champions have little lane prescence (which is the signature of a carry) but being a ranged carry you not only have a relatively safe damage output, being ranged with solid attack damage equals great lane prescence.

If a melee carry would be on par with a ranged they would have the survivability of a bruiser and a slightly lower damage output than a ranged carry, which most people consider OP because there's not much you can do about it. And that's just it, melee carries are a slightly flawed concept because items such as Magic Immunity does not exist and they cannot build enough survivability to compensate for low damage output.