Talk:Riven/@comment-4888212-20131215044936

there are ppl saying her shield is an "either or" skill to nerf.

it grants tankiness and mobility.

ppl say it shouldnt grant both.

so how about: if rivens shield is destroyed by enemies, the CD becomes 2.5sec longer. (basically as it was before cast, as the shield would last 2.5sec)

this would avoid her becoming ultratanky in tough fights, while giving her the needed mobility when out of combat or under light fire.

this would mean a good riven would have to decide if she wants to tank damage or be mobile, and use the skill accordingly and with timings.

this would decrease her spammability of defelcting attacks and remain her mobility, without having to nerf numbers (what riot so hates).

thoughts?