Talk:Kog'Maw/@comment-24055932-20151223084326/@comment-5663971-20151230085655

Quite a point there.

There comes an eventual time where the linemen(Bruisers and tanks) clash in the middle and the ADCs sneak in shots on them. But in the case of a Rammus team, you essentially can't and shouldn't. Even if you're not Kog, that's still an inherent strength Rammus has against you.

Take a minute to watch losing Rammus games. See what his weakness is. That, I believe, is drawing out fights.

If Rammus gets blocked by a tank, he'll try and go into Defensive Ball Curl and walk toward you for a taunt. A simple counter will defeat him at this point. and that's a single knockback.

It's a big problem if there's consistently no other target except Rammus in your range. If that's the case, consider that there's a problem with your team's vision game. As Kog in this situation, consider laying off poking enemies and hide until the teamfight happens and Rammus blows his uber long CDs on someone else(preferably a tank or bruiser that they think is alone). I know it's tempting to use R everytime someone is in range, but for the love of the game, don't.