User blog:KaiserLos24/Another Teemo rework attempt

Anti-Teemo
Here's another attempt on reworking this little spawn of satan. But I guess with a bit more detail. Comments and suggestions are welcome. It's pretty much the same as the other one I made.

Teemo

 * General
 * Base health lowered to 370 from 378
 * Health per level lowered to 80 from 82
 * Base movement speed increased to 340 from 330


 * Camouflage
 * Now takes 4 seconds to enter stealth instead of 2
 * NEW UTILITY: When in brush, Teemo stealths after 2 seonds instead of 4
 * Attack speed re-scaled to 30/40/50% from 40%


 * Blinding Dart
 * Now a colliding skill-shot instead of single-target ability.
 * Range increased to 620 from 580
 * Base damage re-scaled to 100/140/180/220/260 from 80/125/170/215/260
 * AP ratio decreased to  from
 * Mana cost re-scaled to 90 at all levels from 70/80/90/100/110
 * Blind Duration re-scaled to 1.75 seconds at all levels from 1.5/1.75/2/2.25/2.5


 * Scout Senses (renamed from "Move Quick")
 * No longer gains passive movement speed increase
 * NEW PASSIVE: Teemo gains vision of enemy champions when they are at least 2000 units away from Teemo. Vision on enemy champions last for 5 seconds. Teemo cannot gain vision on the same enemy champion for 8 seconds. Vision is indefinite when Teemo is stealthed.
 * Active movement speed increased to 25/35/45/55% from 22/28/36/44/52%
 * Cooldown increased to 20 seconds from 18


 * Toxic Shot
 * No change


 * Noxious Trap
 * Trap duration decreased to 6 minutes from 10
 * Teemo can now store up to 4 traps at once
 * Slow re-scaled to 40% at all levels from 30/40/50%
 * Charge receive time decreased to 31/28/25
 * AP Ratio increased to  from
 * Base damage lowered to 200/300/400