Talk:Atma's Impaler/@comment-16597728-20140201145708/@comment-16597728-20140222200035

Apologies, but my logic is not off per se: you see, I never really presented a conclusive view (I.E. Atma'z is OP build alwayz). Atma's Impaler does in fact give bonus AD based on your existing health, a fact you cannot argue with. It also provides 45 armor, a quantity I deem decent (of course you're welcome to disagree). I also appreciate a few random critical strikes more than the average person (you're welcome to disagree here as well). I made the assumption that everyone knew items cost gold, and took the fact of the Impaler's cost into consideration in my original post. Most everyone ends up building enough health to make the item cost-efficient (see above), but it might need a 6-item build centered around more maximum health to make full use of it in order to be slot-efficient.

As for it being unviable, I question the diagnosis. Of course it hasn't seen competitive play, but all sorts of items and champions haven't (things are always a bit homogenized in professional games) and I'm no pro. I have won plenty of games with this item in my inventory, and that makes it viable enough for me.

If you truly believe that I misunderstand this item's benefits, then tell me. If you just want me to hate this item because you think it's unviable, then you should probably just leave me alone, because I'm stubborn and unconventional (Of course, you're welcome to post anything you like, but I reserve the right to both a. disagree and b. judge you accordingly).