User blog comment:Zilverdael/Seperate itemsets and why they are good/@comment-4068613-20140615123959/@comment-4068613-20140617100315

I can't even grasp the heart of your argument any more.

You can't buff her AP ratios because it would make mage Leona OP, but giving stronger AP itemization is fine? The end result is the same, and the way you get there is similar enough not to warrant an overhaul of the system.

Udyr has considerable tanking abilities, and impressive damage with a few items, but is held back by several factors that keep him from being "better than" both fulltanks and glass-cannon carries.

One is that he's melee, which is a major limitation when you have the intention of dealing damage. The second is that he still deals less damage than most glass-cannon carries.

On the tank side, you have the fact that Udyr has minimal utility to his team, and to helping his teammates deal damage and fulfill their roles, contrary to many tanks with strong or persistent CC or ways to directly aid their allies. Udyr fills a very specific role, but he doesn't supplant all the others. There's a reason you don't see triforce udyr in every game instead of marksmen or dedicated tanks.

Udyr's stats are impressive all around the board, and it seems like he has everything...in theory. But it takes pretty specific circumstances to get all those numbers applied effectively, and those circumstances don't happen all that often.

Regardless, I'm not sure what Udyr being OP has to do with item reworks at all. There are ways to "fix" (not sold on the needing fixing) udyr without reworking the entire item system.

The problem you're describing with leona, aside from the contradictory and confusing part addressed above, seems like it could be solved by just removing the AP from gauntlet, since it's not terribly impressive on anyone that gets it anyway. (I don't consider ending up with some stats that aren't *the most important stat* at the end of a game a bad thing, from a game design or playing standpoint. No problem with getting your players to be a litte bit rounded)