Talk:Galio/@comment-207.81.32.143-20101205203756

My guess is that he's getting constantly nerfed due to the explosive popularity of AoE-only teams. Recent patch talking about nerfing AoE in general gives it away, too.

Problem is, every time that's nerfed, AoE keeps getting less useful in non-all AoE teams.

While in an AoE team, it's still very easy to get all of the enemy stunned and slowed and everything to get all the AoE attacks successfully strike, provided that they ever bunched up in the first place. Since everything's very likely to hit anyway here, the damage on the skills may seem a bit too powerful; so they get nerfed.

Then the same champion gets played in a solo queue. Try as he might, it's very difficult to hit everyone with the AoE because they're all cleansing or flashing out of the way; there was no reason to cleanse away from, let's say, that Sivir, so you hit only one or two people with the ability. Combined with the nerf, the damage ends up being nearly negligible.

So yeah; I'm seeing what happened to the Paragons in Guild Wars. In nutshell, they had abilities that would empower each other greatly, but not as much to any other classes; so the 'Paragon Teams' happened, got labeled 'OP', then got nerfed to hell. Then they became only viable in Paragon-only teams, and very weak in any other group composition.

This really isn't an easy problem to fix. They can't simply nerfbat things, because they risk being underpowered in anything other than a team. But then, if they don't nerf, then there's gonna be one or two team compositions that can never be countered.

Feels maybe man.