Talk:Zac/@comment-4636093-20140416222154/@comment-8506165-20140508070117

Really? I've not found much to sell Zac as of late, particularly since they started handing out jungle sustain like candy with the Spirit Stone changes. Also, the existence of Aatrox, being another health caster that also brings an early knock-up ability with a slow as follow-up, but deals tons more damage. And has a better revive passive, to add insult to injury. But hey. Point is Aatrox is better for comparison purposes than Malphite or Cho'Gath, in my opinion. Obviously where they vastly differ is in their ultimate abilities, so maybe that's where Riot should look to buffing Zac - increasing the disruptive potential of if they're not wanting to just give him some damage back. At the moment, all Zac really has is the sheer range of his initiate, which is lovely for surprise jungle ganks, but is harder to make good use of once teamfights begin (you have to split off from your team for a surprise initiate from a long distance, otherwise you're just launching yourself way ahead of them and hoping you're still alive when they catch up).

Granted, I haven't played him much since they butchered him in a few patches - did you know he's got a 0% ban rate at the moment? Even Urgot manages 0.1%... So meh, maybe some of the minor buffs they gave him afterwards have at least made him playable again. Maybe I'll give it a shot, but none of the Zacs I've seen of late have performed that well, sadly...