Talk:Hecarim/@comment-176.251.209.215-20121229214651/@comment-24.56.23.97-20130101065209

Hecarim is fun, but I would agree with those that say he needs a (slight) buff. Just on his scaling, not the base damage. His Spirit of Dread is awesome, his ult, his move speed is ok, and his base damage is good, but his scaling is too weak. Zed's 3 second cooldown, AoE E has 80% bonus AD and deals 100% to minions, Kha's 3.5 sec cooldown Taste Their Fear has 160% bonus AD unless you are isolated, and then it deals 240%.

Garen's Q has 140% AD scaling at all times, and has 35% move speed for 4.5 seconds. Hec's Charge has better base damage if you have good timing, but will never have better scaling, not even close. It also has an average of 56.25% move speed for 4 seconds, but the move speed ends upon attacking, while Garen's doesn't. Hecarim's Charge has a far higher skill requirement, yet does NOT have higher rewards. Why?

His Spirit of Dread is great, but still only 4 seconds. Also, now that Ravenous Hydra exists, it isn't so amazing as it used to be.

In fact, the new season items have not treated Hecarim well, mostly with the lack of move speed on tanky items and the inclusion of new items that are great on others but won't be viable on him, because he isn't really able to out DPS many bruisers even if he builds DPS and can't outburst enemies... no matter how you build him.

His ultimate is comparable to Malphite's, higher skill cap, but, appropriately, higher reward if you fear the enemies back into your team.

That's my spiel on him, and assessment. Oh yeah, did i mention that he is super fun to play? Yeah, but besides that, he is a little weak. I don't know, Riot has more data than me, and they probable would have buffed him by now if thier all knowing desingers thought it was necessary, but I can't help but think this when I play him or look at his abilities.