User blog comment:Willbachbakal/(Champion Rework) Miss Fortune, the Bounty Hunter/@comment-1920550-20150521011649/@comment-1920550-20150521030504

Maybe if you alter the DoT time to per-second damage instead of per-half second you thus attaining 3 casts instead of 6, you could balance it out. Still you should clarify the passive workings either way.