User blog comment:Aerolite08/Teemo Adjustment Ideas/@comment-26200069-20150323115923

Mostly what I see here is a buff for Teemo, which I think 95% of the LoL community will agree HE DOESN'T NEED.

THe Passive: In theory not bad, but is is rife for abuse. On one hand, yeah if a teemo wants to abuse the use of his passive attackspeed buff being triggered he needs to stick to the bush. but you know what? He kinda does that anyway around level 6, so this just reinforces bushbaby tactics. ON Nid it's not a huge deal cuz she's just gettting a very slight MS buff. Attackspeed on a Ranged champ though means he can hurt you a lot more. He doesn't need the help with harassment early game.

Blind Dart: This I can see as a fine change, as quite honestly, Teemo's current AP ratio on it just lets him do WAY too much early game damage vs anyone who can't burst him with spells. Having this scale off of AD instead of AP would honestly just be logical; like when they made Yi's Alpha Strike scale off of AD instead of AP.

Move Quick : How about no? teemo's already a quick little bastard. He doesn't need CC reduction on TOP of that. The last thing that needs to be done if to give him even MORe potential to skirt around and away from people while spamming his stupid laugh taunt

Toxic Shot: Are you seriously wanting to add MORE damage to his free harass power? AP Teemo already eals flat stupid amounts of damage with his Toxic Shot early game. It REALLY odesn't need any kind of buff.

Noxious Trap: Here's an idea for a change: MAke them not Stealthed and reduce the damage. Seriously Teemo's damned shrooms have become the biggest nuisance in League ever since Season 4 removed the oracle's Elixir. Season 5 thankfully at least gave unglers a saving grace for it in the form of the Raptor's buff, but unless he's sweeping the whole map periodically they're still going to be bothersome.