User blog comment:Emptylord/Custom runes - New Sabotage Path, plus other tweaks/@comment-24862418-20171216133637

What do you think about a Rune that interacts with the SR plants?

My idea is: You gain the ability after 2 minutes in game,  and 1 minutes after using the ability. Standing near a plant will trigger the ability.


 * If the plant is not fully grown, the plant growing time is reduced by 2 minutes (+1 every 10 minutes in game).


 * If the plant is fully grown, the Trinket slot is replaced by the plant. The plant is destroyed without trigger the destroyed effect.


 * Using the Plant Trinket to place the Plant that needs 2 seconds to fully grown. If no one destroy this plant for 30 seconds after placed, the plant is auto-destroyed without trigger the destroyed effect.

I know this rune is very SR-specific but I think it would open some cool effect. A support can go harvest the Honeyfruit to either place a slow trap or heals teamate. An assassin has more options to kill the target using a Blast Cone. And vision war is no longer who can capture the Scryer's Bloom first, but also when to use it. In many games, if Im somehow pass a Scryer, I just destroy to make sure my team get the vision, not the enemy, even if the vision is not needed.