Talk:Rammus/@comment-4636093-20120708083945/@comment-24.179.185.68-20120725001521

Again with the "Rammus is an AP caster" stuff, Zilla?

Utilities and high base damages are the redeeming quality of playing a tank as far into the tank role as Rammus. He even gains bonuses on two abilities from armor. Rammus can't destroy because his kit does not reinforce the power or reliability of his damage output.

Amumu is far more easily suited to an AP/Tank role, where Rammus can only Flash into someone's face, do whatever he is able, and then watch them run away.

At 40% CDR you have a cumulative uptime of about 70% for DBC and 40% for Puncturing Taunt. The low cooldown on Tremors decreases the "visible damage void".

Tremors is like a worse version of Crowstorm that hits structures.