Talk:Heimerdinger/@comment-25719426-20150219154232/@comment-2179912-20150305161907

"what a scene that would be".

TBH it would barely be a scene, given than DotA supports could potentially wreck LoL hard carries faster than a fed Vayne.

Skywrath mage has a "6s silence + take 35% increased magic damage" skill and an ulti that does ~1600 damage, has 800 manacost and has literally 0 cooldown. What Vayne? :P

I secretly wish Volvo would buy Rito and apply their fucking AMAZING (no joke) balance to every champion. In DotA 2 literally every. Single. Hero. Is. OP.

So in the end, noone is really unbalanced. But it gives you this amazing feeling that you're REALLY powerful. Having the potential to wreck everyone you find with 123786127836123627 damage (or other absurd mechanics), even though everyone else has it too, feels so much better than everyone doing 20 damage (Riot's version of balance).

DotA ---> excellent graphics, over-the-top balance and company management, amazing hero designs which are not helf back for the sake of a watered-down "balanec" or "counterplay" (which there is).

LoL ---> fresh and unique champion ideas that go beyond the basic "this is a champion, it has 4 skills" model. Frequent implementation of really, really good ideas in both design and mechanics. Also, something really important for me: almost all abilities scale off stats, making mages scale into late game without growing ineffective.

SO imagine a game with DotA graphics and LoL-style unique mechanics, where all abilities scale and there are actual ability combos (so far in DotA 2 there is one combo that i know off, Bounty Hunter's ulti + Shuriken combo - with "combo" being a skill behaving differently when cast right after another skill). Imagine a game where a late game support can still get a penta (and the carry will be completely OK with it, because please try to argue that you do more damage than Witch Doctor's ulti :P) and a tank can die to an assassin because no, a full defensive Malph should NOT be able to kill Zed or Darius in 1v1. Imagine a game where new gamemodes will be featured each month, but playing them will also reward you with free skins or other amazing exclusive stuff of unbelievable quality, which you could buy for 0,15 euros anyway.

Heck, I would play that ._.