Talk:Renekton/@comment-168.184.223.122-20120607121701/@comment-4948122-20120607124310

Thing with rene is he need either a bit better late game and be at least on par with commong fighters and dont lose terybly againt most of them or an even better early game from which you can snoball into usefullness in lategame(dont tell me rene has the best early game cuz he doesnt,there are a lot of champs with early game almost or even better than his early and have far superior lategame power than him so we need better scalings and better fury gain late game.

For example Q ad scaling changed to 1/1.5 per bonus attack damage,heal incresead when empowered to 15%,reduced heal againt champs by 25% making heal triple the amount only.

W speed up animation/increased stun and lower cd by 1 sec/or incresead base damage or scaling

E doesnt use fury when it doesnt hit anything,reduced cd by 2 seconds at all ranks,increased scaling to 1 per bonus ad

R changed damage to 50/75/100,hp gain remains the same but it gives renekton 5/6/7 fury per second as well as increasing the fury bar to 150.

Passive:Renekton gains ad the more fury he has,the more he stays ot of combat or the longer he fights.THe scaling should be like 25/50/75

Also increase His stats:Base hp increased to 440 +90 per level,ad cahnged to 56 +3.5 per level,range on aa while in ult changed to 150,base ms changed to 325,hp regen changed to 8 +0.80.

If you consider it to be hugely op,your a bit wrong.Why?

Renekton is easyly kited,pick a nunu/anivia/ashe/sejuani and youll be cringe to the amount of slow you get,also makes you going near your target almost imposible.

Renekton is hardcountered by armor and arpen isnt really usefull as most topers will have almost 150 armor if you become a treat making your damage loooow.

Renekton need to build a bit tanky lategame,making you loose your damage potential and makes you survive a few more seconds and not implode.Deciding on what to build on rene is sooo hard,you need to think about mages,carryes,even bruisers for those mini skirmishes so you dont die immediately.THis change isnt gona make rene op,only viable,i agree maybe not all of them should be implemented,but rene desperately needs a steroid on his passive and better fury management,and those scaling only help lategame,not early a lot.Feedback on my opiion as well as better improvements are welcomed.