User blog:Orsampson123/Champion Concept - Coatzl, the Deadly Sinner

Coatzl, the Deadly Sinner is a custom champion in League of Legends. Coatzl has a unique mechanic called Deadly Sin. Every ability has a ‘Deadly Sin’ mechanic built into it, a negative effect that occurs when the ability is not used correctly. This makes his abilities all fairly situational.

Coatzl’s abilities do not utilise mana, but instead his secondary resource bar shows his stacks of Pride

Abilities
{{Ability|P
 * name = Deadly Sin of Pride
 * icon =
 * description = Every {{ap|3|2|1.5}} seconds Coatzl builds a stack of Pride, reaching a cap after 30 seconds (for a maximum of {{ap|10|20|30}} stacks).  Each stack grants +1 AD.  The stack limit/build time changes at levels 6 and 16.

Deadly Sin: Upon being dealt damage to, Coatzl takes true damage equal to the number of stacks consumed. This is applied after all other damage and cannot reduce Coatzl below 1 health.

{{Ability|Q
 * name = Deadly Sin of Greed
 * icon =
 * description = {{sbc|Toggle:}} When Coatzl kills a unit, he gains {{ap|4|5|6|7|8}} gold.

Deadly Sin: Upon being killed, Coatzl loses gold equal to 5{{times}}champion level. He cannot go in debt (have negative money).

Note that the 120 second cooldown is static, and thus cannot be reduced by CDR }}
 * cooldown = {{ap|120}}

{{Ability|W
 * name = Deadly Sin of Gluttony
 * icon =
 * description2 = {{sbc|Active:}} When activated, Coatzl gains {{ap|30|35|40|45|50}}% lifesteal for 5 seconds.

Deadly Sin: For the duration of the spell, Coatzl takes 12{{plus}}champion level true damage every second. This cannot reduce Coatzl below 1 health. }}
 * leveling2= {{lc|Lifesteal}} {{ap|30|35|40|45|50}}%
 * cooldown = {{ap|14|13|12|11|10}}

{{Ability frame|E| {{Ability info
 * name = Deadly Sin of Lust
 * icon =
 * description = {{sbc|Active:}} Coatzl projects a pulse of necromantic energy, bewitching the first enemy it hits.  They are then charmed towards him at 250 MS for 1.5 seconds after taking {{ap|60|100|140|180|220}} {{as|(+ 100% bonus AD)}}

Deadly Sin: If the charmed target reaches Coatzl in the duration of the spell, both are stunned for 1 second }}
 * leveling ={{lc|Physical Damage}} {{ap|60|100|140|180|220}} {{as|(+ 100% bonus AD)}}
 * cooldown = {{ap|20}}
 * cost    = 140
 * costtype = mana
 * range   = 1500

{{Ability info }} }}
 * name = 2nd Ability with Multiple Effects
 * icon =
 * description={{sbc|Active:}} This can be the second part of the ability, or second set. Without any scaling, this is how any ability will look like. It is also possible to have scaling within the description such as: {{as|50% total AD}} or {{as|100% max health}}.
 * leveling =
 * cooldown = {{ap|15|14|13|12|11}}
 * cost    = 0
 * costtype = mana
 * range   = 0

{{Ability|R }}
 * name = Ultimate
 * icon =
 * description = This is a blank example.
 * leveling =
 * cooldown =
 * cost    =
 * costtype =
 * range   =