Talk:Volibear/@comment-87.120.65.203-20111129183511/@comment-4499980-20111129201212

Assuming my math is right and the percentace of missing health is only applied to the bonus damage. We'll use the 70% missing health.

290+394+(394*0.7)=959 (if it were true damage) 100/(100+100)=0.5 So 50% of 959 is 480 (rounded up). Which is a pretty normal amount of damage imho.

If the percentage of missing health is applies to the whole of the damage then: (290+394)*1.7=1162.8 Assuming 100 armor (50% reduction), that 1162.8 damage becomes 582 (rounded up). Still a pretty decent amount. Resistances considered, it's not op at all. In fact, it is comparable to loads of other abilities.