User blog comment:Persephone04/Redefining The Utility Tree/@comment-5588011-20141110230948

I also agree that the utility tree is very weak, due to ADCs picking up to damage very quickly now meaning utility has less meaning that just pure damage in teamfights and slows. But I don't think you want supports to waste utility points on masteries that force you to buy specific items, and actually become less useful if you don't buy specific items or don't follow certain strategies, instead you want masteries to accentuate your style of gameplay yet stay  adaptable to other strategies.