User blog comment:FullSteamSpacemachine/Heroes of Newerth and League of Legends/@comment-5057453-20120513140050

it seems some people have missunderstood what i meant here.

Im sorry for beeing unclear and or giving reason to argue, that wasnt my intention.

Something you should always have in mind however is this:

HoN is Dota

LoL is Dota-based

thats a huge difference!

While HoN is just a very fun type of dota which doesnt do anything wrong with the way it works, LoL used Dota as a starting point but still has its own mechanisms. LoL has the AP and AD stats for offensive power, while Dota as wel as HoN use the Str/Agi/Int system.

League of Legends is way more dependend on the individuality of each champ

Allthough the Heroes in Heroes of Newerth have plenty of indivdualism, their skills and stuff are just to support themselves.

In LoL, a char like LeBlanc doesnt win a fight with auto-attacks. In HoN however, chars like the wretched hag, which is an int-based range char (which is closest to beeing called a caster) still deals massive dmg with auto attacks due to the fact that the individual primary stats improve the attack power of each and everyone.

so please dont overlook that the mechanisms are totally different, even though they both are based on Dota.