Talk:Corki/@comment-27355169-20151215070736/@comment-27355169-20151215101634

Yes i am well aware why Anivia is slow for balance sake. So that she can't use high Ms to land her Q. It's part of her counter play is that she has to Land Q to deal max damage. An i totally get that. As for pokemon debate vs Moba. I was well within the parameters of league to still discuss pokemon due to the fact it can come up at anytime,  It really is no secret Anivia was made after Articuno. Bottom line, i was just sharing a thought. I wasn't trying to take balance or anything into account. When i first played i thought about this conversation as well. I wondered why champs on Wild Boars or that can fly ect are not the fastes in game or why some of them don't have abilities revolving around flying ect. Of course now i understand gameplay mechanics have to be taken into account for anything in champ design.

The part where you discuss the flying aspect. Flyers would still be hit by projectiles an lots of champs have spells or something to throw or shoot. Actually through talking about this i came up with a idea that would have a higher chance of succeding.

What about a champ that goes intangible to damage for one of it's moves? IE: This champ is not harmed by Physical or Magical Damage. % and True damage still effect it. Effect Last 2seconds. And 5 seconds max rank. I can see something like this happening.. But as i write this Vlad Blood pool already came to mind an then there is Zhonyas as a item.