Thread:LOLisLeagueOfLegends/@comment-11200708-20190221153205/@comment-34439477-20190225093434

Since it seems that you don't know this, I will explain it here.

First, steps of one basic attack:

attack command from player >> hero's forward animation of attack >> attack damage solving >> hero's afterward animation of attack >> end

Then, for continuous attacks:

hero's forward animation of attack >> attack damage solving >> hero's afterward animation of attack >> hero's forward animation of attack >> attack damage solving >> hero's afterward animation of attack >>...

Take attack speed 2.0 for example, it means that each cycle takes 0.5 second, from the start of forward animation to the end of afterward one.

Riven's Q cancels the afterward animation, that's all.

So:

First, it's not the attack following Q performed faster, but the attack before Q ended earlier.

Second, this is not even thing that only Riven's Q can do. Just when you AQAQAQA, the target usually remains in range so champion(Riven in the case) may attack as soon as they could, and performing a Q isn't that complex, making the phenomenon noticed more easily. However, even merely a movement command may cancel afterward animation in fact.

ps: I'm sorry for the "don't bother to edit again please.", I was a bit tired that day tbh.

However for the Akali things:

First, you recalled it correctly, I was wrong.

Second, don't forget that you were wrong too on the other aspect.