Thread:Willbachbakal/@comment-1920550-20161003011221/@comment-1330314-20161012205413

It feels like every preseason brings with it a jungle overhaul. :|

More seriously, though, I agree with most of what's been said in that post, even if it's really light on details. I'm intrigued by the plant system and camp rework, and hopefully it'll make jungle clearing more interesting, since it's the weaker part of jungling right now. I don't think Smite buffs really achieved their goal, and it's good that Riot acknowledges that too.

I'm also happy that Riot's taking at least one more aura out of the game. I'm surprised that they'd dedicate such a large section in their post to basically just that, and hopefully they'll also address the issue of damage-dealers building tanky.

As for masteries, at this point I just want Riot to get rid of them. The problem isn't that the current mastery has holes in it, or that some choices feel undesirable even when optimal, the problem is that masteries are a solved game, with no real depth or choice, and won't be by design, because Riot has to make a set of benefits that will always guarantee at least one optimal path for any given champion. The mastery rework improved the system significantly, but in the end the system is still not worth having.

Regarding the possibility of snowballier vision clearing, I think the opposite would be true: currently, the vision game is at least partially based on a level/gold lead, since the side with a Sightstone, additional vision wards and an upgraded red trinket will have significantly more vision and anti-vision at the same time. As a team captures territory, placing wards that enemies are likelier to trip, but that are still impossible to detect without an item, means the losing team is at a much higher risk of getting caught and dying, which reduces their options overall. On the other hand, if vision wards could be detected without a specific counter-item, the defending team would be much more able to spot and clear wards in their own territory, while also being able to protect their own wards more easily.