Talk:Yasuo/@comment-26380451-20151206192450/@comment-41587-20151207141217

@KuraiAssassin playing Nasus with Trinity Force and 600 stacks, killed Yasuo twice in lane before he got his 100% crit chance so not like I was letting him go easy. Got about 300 armour and tons of HP, get into a scrap with him, he kills me in a few seconds and walks away on full HP.

Siphoning Strike deals about 1,000 damage and between his shield and lifesteal I didn't even see his health drop.

Perhaps rather than attacking his insane damage and lifesteal, they could focus on his other areas. Removing the 50% armour ignore would at least create some counterplay by stacking armour, even if they just reduce it so only the ult benefits, and they could tweak the shield to make him more susceptible to poke. Perhaps even remove crits altogether on Steel Tempest or change it to an empowered autoattack.

Currently he's just too safe, half the poke you land is wasted and he can just crit himself back up, the highest armour shred in the game with the longest skill duration in the game, his first buy is 100% offensive yet still provides a lot of lifesteal, has a long range stun that instantly and safely gets him into the enemy team, and he scales REALLY well. His only weakness is before he gets 100% crit and good luck abusing that in SoloQ.