User blog comment:Supp0rt4n00bz/Teemo nerf ideas/@comment-4921386-20130625141824

What? Teemo might be a pain in the ass for certain champions to deal with top lane, but he's far from being overpowered.

Your first two points might be something worth implementing on TT, but there's plenty of items in both 3s and 5s that nuetralize his shrooms with relative ease. Pick an oracles up once in a while.

The base values on Toxic shot are essentially the one thing that lets him keep up in lane.

Slapping on grevious wounds doesn't make him a "support."

Again, the stealth mechanic is pretty easily nuetralized with a 125 gold investment. He can't even move when stealthed, I don't know why you think this is strong enough to need nerfs.

I also fail to see how this will force Teemo players to use "skill" instead of their usual strategy (which includes heavy baiting and kiting mechanics, but that's noob shit, right?) All you've suggested are numerical reductions to aspects of his abilities, and slapping on grevious wounds to his blind. You've changed nothing about Teemo's core mechanics and design. There is not fundamental difference between your arbitrarily nerfed Teemo and the live version beside raw numbers.

I hate Teemo, but I have no desire to see a champion nerfed for no real reason.