Talk:Heimerdinger/@comment-4022742-20130610001104

So, a single purchase makes your turrets deal an aditional 18.7 damage, that's a damage increase on them equal to 93.5 AP (gold value of over 1700).

It gives you and your nearby allies +10 Hp/5 on top of your 25 Hp/5. That's an increase of 40% to 35 Hp/5.

It can promote a siege minion to an Anti-turret cannon minion which has increased attack speed, health and deals +6 damage. Along side all the other minions and equalized attack speed the cannon minion deals +6 damage, the melee minions deal +2 damage and the caster minions deal +1 damage. Total of +15 damage per wave, which increases +12 (+0.15%) every 3 minutes.

So at 30 minutes of game time you get a damage output of 230 for the minion wave and 140 for the turrets. A total of 370 damge every 0.8 second.

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