Thread:Willbachbakal/@comment-7709681-20150131182542/@comment-7709681-20150412221449

I'll mention them, but I believe you're right about being another form of overloading amongst the many that have being mentioned in this thread (which is funny because all of them come from me, which means that I must learn to contain myself about this rather inconvenient impulsive proposals), so don't expect them to be added, as they feel more like actual buffs, like Nunu, than small and single use interactions like Syndra.

Again, although I, from my humble opinion, may be these too much, so don't pretent to add them in a near nor distant future, but since you asked, I'll share them.

Take into consideration that, in order for these effects to work, the monster must be alive, possess its buff (In the case of the Smite Buffs), and be neutral or allied (This only affects ):


 * and : Increases the duration to  seconds,.
 * : Grants an additional stack of PrimusMobileVzla_Ministry_Of_Life_By_PeeKay.jpg Ministry Of Life, and reduces Haemokinesis's cooldown by 1 second.
 * : Reveals stealthed units within 150-range of the projectile across the trayectory.
 * : The projectile constantly adjusts its trayectory towards the closest enemy champion. This won't break the 400-units of travel distance.
 * and : Units striked and, in such case, the projectile unit, are affected by.
 * and : Restores 50 health, and units striked, aswell as the projectile unit, are affected by.
 * : If it hits a unit grants bonus movement speed.