Talk:Hecarim/@comment-5426276-20130610183931

Patch notes are out on the Russian LoL website. A rough translation shows two changes:

When using Devastating Charge, Hecarim can now jump over thin walls if his target is behind them.

Ult damage changed to 150 / 250 / 350 (+100% AP) total damage instead of the damage split into two parts.

So these are fairly decent changes. With the Devastating Charge change, you can ward a buff in the enemy jungle, wait for an enemy player to almost finish it, jump over the wall to knock them away from the buff, steal it, then run away with the remaining time on the movespeed boost. And while I don't like the loss of 150 total damage on his ult at max rank, at least you don't have to aim well to get the full damage anymore.