Talk:Thresh/@comment-83.29.231.130-20130108183910/@comment-5969315-20130108232946

"Then opposing laners will know to play a little more passively to force him into the jungle allowing the opposing jungle to eat him alive."

Making assumptions on enemy play isn't a solid way to play - there's no reliability there. I base almost all my play on reliability - ie; what is safest for my team? Sometimes that means farming, somtimes it means going heavy on ganks - even with high farm champs.

Thresh is guaranteed 5 souls per Jungle clear, and any souls he garners while ganking are bonus. Given I expect an average of 10-12 full clears per game as a jungler, this brings Thresh right up to his 50-60 soul asymptote easily, regardless of other bonuses.

Fragile? Yes. But so are Fiddles and Amumu, and people still wreck face with them. We'll have to see what release looks like.