User:Lukeatlook/Template:Items/AP/Burst

Burst
The "typical" burst items, both for assassins and various mages.


 * +120 ability power, +10% cooldown reduction
 * Amplifies all magic damage that champion takes by 20% for 4 seconds, then deals 10% of target champion's maximum health in magic damage. 90 second cooldown (750 range). (reworked)
 * Moved the damage component till the end of the Doom debuff, giving the victim some time to retaliate. However, the damage scales now with Ability Power.


 * +80 ability power, +200 mana (-50), +50% mana regeneration (new)
 * +5% movement speed
 * After using an ability, your next attack will critically strike. 1.5 seconds cooldown. (reworked)
 * Your critical strikes deal bonus magic damage. (new)
 * Only one Critical Damage modifier will apply. Does not stack with or.
 * Spellblade is functionally more or less the same. Mana regeneration is inherited from the revamped Aether Wisp. Movement speed is now unique between the Wisp upgrades. Some crit-AP builds should be possible on champions like .


 * Combine cost increased to 940g from 840g (total cost increased to 3500g from 3400g).
 * With Athene's having higher AP, Deathcap as a 2nd item is an immense power spike. Cost goes up by 100 - not much, but puts the item in a better place, it's almost as much of a culprit as the 35%-total Void Staff.


 * +60 ability power (-10)
 * Your magic damage ignores 50% of target's bonus magic resistance.
 * Still shreds tanks. Doesn't do as much against targets with low MR now, though. Does more above about 100-150 MR, depending on champion's base MR. A neat calculation would be: This item grants you 1305g worth of AP, so you need to penetrate through 795g worth of MR to make it gold efficient. This means the item is gold efficient when the target has 80 bonus MR.