User blog comment:Haildrops/Warwick, The Blood Hunter (Rework)/@comment-60764-20130701013144

Savage Lunge in it's current form should be credited to Tac0Cat. He actually saved me from a rough spot as I didn't quite know what to do with Warwick's E, and the end result was something does define Warwick for what he is: an old guy with a lifetime of experiences hunting people, not needing anything fancy like or  do/did.

Anyway...


 * You actually quote what I say in my rework concerning Warwick's theme. It's touching, really, and shows that anybody/everybody things Warwick should be this kind of character.


 * The missing health passive idea is interesting. It makes his attacks lethal no matter what, and helps with his last hitting.


 * The extra healing mod on Q I'm not so sure about, as Q already does a lot of healing as is. Due to the nature of it it may actually heal for less since the ability's innate healing was scaled back.


 * This version of Savage Lunge does a LOT of damage for no reason. It's a utility skill and should be used as such. To that end the 'immune to cc thing' I both like and hate, as that is what I was going for with my version, but didn't want to make it a bruiser-esque get out of jail free card. (stuns, taunts, and knockabouts will stop the wolf, but not snares or slows, which are more abundant in the game).


 * Even if the ult isn't from my rework I feel that it's a bit of a bad ult, being that he sticks to a target for a short duration, even if that target doesn't stick around. It's a detriment to Warwick and seems to be a sort of counterplay to himself, nevermind that the full damage doesn't occur if the enemy champion gets out of the channel for any reason. I would consider doing something to this, at least.

All in all, this is a good take, if needing a bit of work. And for those who haven't seen my rework, [this is it]. Either way, good graces and etcetera.