User blog comment:KetakuShai/Riven Rework/@comment-25003900-20141105170833/@comment-25003900-20141106195130

1. Okay, the changes make her an attempt at a DPS AD Bruiser rather than a Bursty AD Bruiser, which is what she is now, I'd call that a pretty substantial identity change.

2. The execution is removed from her, and in return you get 100 damage that's a 380 damage deficit in one combo.

3. You'll probably tell me that the removal of the execute is made up with repeated use of abilities. With an 8 second cooldown on 2 of 3 abilities and the 3rd on a 10 second cooldown, at max CDR you're looking at around 5 seconds for those two abilities and 6 seconds on your main damage dealer ability at max CDR, I fail to see how she can be relevant when dealing with a meta containing almost entirely bursty champions and tanks that are currently played. Extended teamfights usually don't happen. You won't see the benefits of those abilities overtake the problem since you'd need to go through 5 full combos in order to come out ahead, approximating at roughly 30 seconds if you hit them all perfectly and don't lose any time, which you will due to CC and movement. Realistically you might be able to make up the damage in a teamfight that takes a full minute.

4. The empowered abilities are pathetic when you factor in that their inspiration came largely from Renekton, his empowered abilities nearly double in the damage they deal and their effects are close to if not tripled, with the exclusion of the 35% armor shred, which is entirely fresh in it's addition.

5. You address this as though there is actual information provided other than the base abilities and as one of the people who originally discussed this, I'm sure you have further information into it than I do, but I don't have access to information such as it being available from level 1 if it's not stated anywhere in the abilities nor above, as it wasn't.

6. Claiming to be a Riven main doesn't make this a good idea. This rework is a shift in her identity as well as her playstyle, and it overall nerfs the champion. So honestly I find it exceptionally difficult to believe that anyone who mains Riven would actually support this rework. You obviously disagree with me given that the whole idea came from yourself and the OP so we're at an impass and I'll just review the original post.

7. This rework was overall presented terribly and assumed that everyone on the wiki could tap into OP's brain and figure out things that aren't included in the general information of the rework. EXPLAIN THE PURPOSE. The only text provided at the time of the post was as follows "Let me start out by saying thanks to Leyrann for giving me this Idea, and I hope you don't mind that I used your post, but changed it a bit to my ideas." Other than that we're left entirely in the dark to try and assume what you're doing. It's no surprise that people hate the concept of this rework as it removes her execute, which honestly I find to be a piece of her identity as a whole. In the future when presenting rework ideas it would be good if you'd take the time to explain your thought process, and fill out the sheets properly as the ultimate has no ranks. Furthermore, the abilities are presented sloppily in the way that the cost section is actually both the amount that it generates as well as how much it costs when empowered. This is exceptionally confusing to read, and I had to assume that's what you meant as it wouldn't make sense for abilities to generate the same thing they cost to use, which again, is the way it's presented. Additionally I can't see how you'd put Riven at a 9 difficulty since now all she has to do is turn off the blade when fighting minions and generate Ki to use when harassing or going in to fight a champion, which really just acts as a major detriment as it forecasts your intentions in a huge way. Finally you don't state whether or not abilities have to hit to generate Ki, making me assume you intend for the ability usage itself to generate the Ki, leaving us in the situation of why bother with the resource in the first place if you don't have to even hit anything with abilities to generate it.. (That last part is something that you should definitely address.)