User blog comment:NeonSpotlight/NeonSpotlight's Balance Changes/@comment-10690554-20130610162220/@comment-5556439-20130610200320

Thats why it has 2 hitboxes. The force of will AoE cone, and then the ball itself. Its quiet easy to set up but is more or less all luck if you want to hit a target from a distance. The ball itself also has a nice hitbox, but you have to be relatively close to finish a combo since Syndras ult is so close range. I think Syndra needs a few balance tweaks to flatten out her mid game damage spikes so its more relative to what a 100% balanced burst mage is. I think of Brand, Ziggs, and Fiddlesticks as essentially 100%'s.