Talk:LeBlanc/@comment-31154190-20170126155042/@comment-31203455-20170210093617

Well, Waleedsm1998, the main problem with Cassiopea is the null range on her grounding ability, as well as its minor travel time. You can't always pre-empt a dash or prevent an escape if they are able to remain within the gap.

To be honest, Yasuo is the only one who would be suppressed by her Miasma, but only since it would potentially prevent dashing on the minion wave.

You are right, in a sense, that Assassins like Zed, Leblanc and Akali (even Yasuo due to the sheer volume) are vulnerable to massive burst damage. Problem though is Cassiopea is also vulnerable to massive burst damage. It boils down to a "who hits first" kind of affair. Not really fair counterplay when its all about who can blow the other to bits with overwhelming force first.

That said, with the delay on Leblanc's burst, Cassiopea can potentially lay down lethal if not retreat-forcing counter-burst in that short time span. So really, Leblanc has been given more counterplay and therefore balance, but on the larger scale its tiny compared to the amount of damage being dealt.

I agree about her R ability; the ulti is simple: never be the one to be baited. This may sound dumb but if you use your ultimate while the enemy is carrying out a long action (dash, non untargetable movement, attack, etc).

Lastly, and I apologise for being blunt; "Late Game" means bugger all if the enemy has the power to finish the game earlier. Honestly, there will be no late game for you if Zed goes 17/3 while you are 1/9 by 15 minutes.