User blog comment:Emptylord/Blogs/Horde (Gears of War) game mode/@comment-7463963-20130728003126

I think this would be awesome, especially when you know Pest Control.

I have played RS for over 6 years, on and off, and am at the point where everything takes too long to merit everyday play.

I can elaborate on what pest control was all about.



The objective was to destroy 4 portals, from which creatures of the void were spawning.



However the portals could not be merely destroyed, they had to be weekend by a "Void Knight." If said knight died the game would end in defeat.

The knight is in an enclosed area of the map that blocked the voidlings from attacking him, however these structures could be torn down allowing the melee minions free access to the knight. The wall could not block the ranged or magic voidlings from attacking the knight. There were also voidling who were "expert anti-walls" who would shred barricades allowing melee minions in. Finally the last voidling, who has a connection with the wall, could teleport; nullifying the wall and had to be killed to ensure survival of the knight.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">In total there are 7 voindlings that had to be overcome. (Will put them into LoL terms as best I can)

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">Tank: the ones who protect the portal by being in the way as well as being impassible and quite large.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">ADC: these are one of the buggers that will attack the knight from over the wall. If you let them accumulate they will kill him.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">GP's oranges: These guys would shred through barricades and walls like butter. you can stop this guy from his objective.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">Anyone with a dash: "Oh nice wall I think ill just go right through it!" =D

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">Support!: Makes it impossible to kill portals if alive. They "heal" portals.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">Mage: Ranged voindling that dealt magic damage, over the wall too.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10.0pt;font-family:"Helvetica","sans-serif"">Shacos clone: No! Don’t attack it! *Splat* (Explodes when killed or over time, can destroy walls/barricades)

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<p class="MsoNormal">I like it and I think it would work well with this game. Probably won't happen but oh well. Nice Idea.