User blog comment:SirAston/Thoughts and suggestions regarding Summoner Spells/@comment-7259337-20130809234245

I have generaly al ways used ignite the same way. If it is a champ that uses alot of LS, then I will caste it as soon as the fight starts (even in team fights). This will hurt thier healing, while also causing damage. Then if it is a champ that generaly does not benefit from healing, i'll cast it when they are about half health or lower. This helps me gain seom unexpected damage, and can also help me get a kill if they run. I know alot of people may see that 2nd situation a littole cheap, but in my opinion that is what the spell is made for. Extra damage towards the end of a fight, and killing enermies who are runnign away with low health.