Talk:Elise/@comment-3493296-20150811193720/@comment-15667791-20150812224253

Nah, nothing varies by speed, and rightly so. Playing a champion comes down to muscle memory and reflex, and that's not easy to adjust when talking about skillshot speeds. When adjusting those speeds, you're killing the playability of the champion far quicker than you are helping the counterplay of the skillshot. 1500 to 1600 isn't even a realistic difference to a target, anyway. I'd never say, "If only that was 100 units slower, I'd have dodged it".