Board Thread:Wiki discussions and announcements/@comment-1990160-20140711013526/@comment-3974211-20140714142850

My opinion would be the display range, not the true range - for much the same reason as Riot specified. The "true range" is hard to appreciate due to environmental conditions.

I'm not gonna lie, I was expecting this thread to be discussing the issue with centred-ranges and hitbox-ranges (on pages like Tristana we've started specifying that the range is calculated from edge-to-edge, but there's no precedent on other pages).