Talk:Skarner/@comment-25532677-20150901170341/@comment-1876049-20150901185735

I think all's been said. Skarner's niche has always been stickiness + jungle control, which indeed have been achieved with this last rework (stickiness through W, E and R, jungle control through passive). The problem is that he just deals way. Too. Much. Damage. I don't remember who said that Skarner was the juggernaut with the easiest time getting to his targets, so he should obviously be less dangerous in close range than the rest.

So don't nerf his mobility or his stickiness. Nerf his damage (not to unplayable levels of course, but you get my point).