Talk:Tryndamere/@comment-87.208.106.80-20110109135819

I really can't stand the how easy people portray the counter to tryndamere.

Just run away Have you guys even read the part where if you run away he slows you for 60%? Or the part where if you do manage to succesfully kite him he can just spin towards you, get in 4 crits and spin away again.

Meh, just CC him Sure you can CC him, but you will need to CC him for at least 2 seconds to spike away his initial health. Then you need to STUN him for at least 4 more seconds. (other kinds of CC wont work because of his spinning and massive slow) This will require a lot of CC to pull off, and remember that there are 4 other people on their team to worry about but can't spend your CC on anymore. I play Lux a lot personally and she has some insane CC (big slow and 2 second snare), but if tryndamere makes a run for me during a teamfight or a plain solo towerdive I'm fucked. The slow doesn't do much as the spin isn't affected by that and the snare is just 2 extra seconds before he faceroll-crits me during his ult. Oh and remember that if the dude has half a brain he will bring cleanse with him.

He is a carry blah blah blah Sure he is a damn carry, but normally you can focus down a carry to prevent him from facerolling your team, with tryndamere you can't. Also there is no real way of preventing him from getting fed, IE can be easily farmed if you rush it first and when he got that thing it's facerolling time.

It takes skill to play tryndamere No it doesn't, it doesn't take skill at all. Here is what you do. *teamfight starts* you wait till they blow some CC on your allies -> now you spin in -> you bash around -> you bash some more -> pop ult, now you start crit-bashing people -> do that some more -> do that some more -> faceroll their team -> check if they popped an ignite on you -> if not use your spinning slash to get away otherwise keep facerolling some more till your inevitable death that netted you 1-5 kills -> done.