Talk:Nidalee/@comment-28465461-20160717061321/@comment-26612064-20160717154218

This sort of thinking sounds obsessed with pointless categorising the characters, as Riot wants to "revamp" the "mage/fighter/assassin/etc." system to have a whole lot more useless labels to potentially pigeon-hole characters into, which I'm not in favour of.

Why can't a character that's not strictly currently considered viable as support have a heal and/or attack speed boost?

Why can't assassins be ranged (as asked already)?

Why not traps?

I'm pretty sure there are plenty of champions with attacks that look physical that use AP and deal magic damage.

I agree with plenty of your other points though.