Talk:Tristana/@comment-70.199.67.44-20130320055912/@comment-202.125.220.71-20130322183854

To 108.232.176.174: Omg I sincerely hope I never have you on my team. Who in the world maxes w last? No matter whether you are going ap or ad trist, you level w whenever you can! Maxed at 9. The burst is very good when comparing low-level bursts.

Don't even bother putting points into q unless you have at least a BF sword, even then I will only put a point into it for downing of towers. 1 point at level 10. Increase as you see fit and depending on how the game is turning out after lvl 11.

Ultimate: Lvl 6, Lvl 11, and Lvl 18. Yes, 18, not 16. Tristana is one of the few heroes who can neglect her ult's 3rd lvl, because extra 100 damage and 200 distance knockback is not all that significant lategame. By this point, just pump points into q for more damage output in teamfights.

E: Lvled early, should be lvl 3 by lvl 8. Early in the game AA E AA is your basic harass combo, until you are ready to all-in, then AA E AA W (R if available) AA all the way (try and aim your W to hit just pass the enemy, so that the slow and the damage will both take effect, and he will need to run pass you to escape, furthermore, after level 6, a W R combo will make him have to run even further)

As often mentioned, Tristana is strong early game, weak mid-game, and practically god-like late game. Try and make your early game count, to make the mid-game transition smoother, like grabbing a couple of early kills.

As for itemization, as you mentioned, you know the core ADC build. Greaves, BT, IE, PD, LW. Your last item should be dependent on game by game. If somehow the enemy team lacks any gap closers, or the people who can close on you are unable to burst you down, basically an situation where you have free rein to just shoot and not worry about dying (rare, but it has happened), end off with a BOTRK for insane late game damage and attack speed. If you want a mix of survivability and utility, Frozen Mallet. I will consider buying this if somehow I can't get red buff at end-game. If you are just going defensive, there's 2 ways to go. For general survival, with the current meta, warmogs. Against a burst-heavy team, Guardian Angel, which basically allows you to be slightly more aggressive (assuming you have a team backing you up), soak up the burst, die, revive, continue blasting away.