Talk:Master Yi/@comment-10880231-20150723015522/@comment-10880231-20150725031532

Skarner: before the Rework he had means of selfheal, afterwards he can only hide behind shields and try to take down enemies which don't just out-sustain him.

Twitch: I wouldn't have mind nerfs, lower atk speed, dmg, make him detected within X ranger or whatever. But they just came and changed his gameplay, the one thing important to me. He's not bad atm, just not my Twitch... and sort of broken imo. His R gives him 7 seconds Bonus dmg and a range greater than that of a turret - on a champ with the ability to move across the map undetected.

Xerath: The old Xerath had a movespeed boost when canceling his self-root. And if you remember, Xin is a AD champ, meaning a old Xerath would take only a portion of the dmg the new one takes. Not all of Xerath's changes are bad, but the new innate is just saying "here give him something useless" to me. If you keep running into mana-issues, then build something for it. Especially if you don't want to push your lane, you'd rarely run into mana issues like you do with a Gailo. Should Gailo get stripped of his signature-innate and get a useless mana regen as well or would you rather buy Athene's etc.?

To compare it with cars, if you WANT a V8, you won't be happy if someone tries to sell you a V6 instead with the argument that it needs less fuel.

Kog'Maw: Then they could just have reduced the ranke and bonus magic dmg... and/or make it a toggle. But his basic range is 500 (!!!) which is 150 below Cait. On top of that, Kog doesn't have a Escape and/or hard cc like most other ADC. While cait's mobility is limited, Tris' jump makes here incredibly save. Kog also deals mixed dmg, if you play him ADC, you don't have mpen which will lower the dmg of his BaB a lot. I think he should get a re-tune... and a less idiotic innate. -,-

Fiddle: I'm fully aware that he was all over the place at some point, but his strenghts have been cut down without any sort of concern for his weaknesses.

Warwick: He got nerfed at the wrong point. Make is W permanent, cut off the allied buff and lower it by 20% atk speed. Change his Q to something like Garen's Q with less ridiculous dmg/heal, lower the E radius (a lot!) and cut his R range to melee-ish.

Mordekaiser: AFAIK he used to convert 35% into his shield against monsters. But I agree, he'd deserve a rework... I just hope they let him keep his "in your face" presence.

About me, I think I'm not especially good as player but decent when it comes to tactics, for example I've often won "lost games" with good splitpushes.