User blog comment:BIA-Kaboose/The Problem Behind Balance/@comment-5883057-20131211130411

This actually reminds me of something else. Remember pokemon types, dragon to be specific? It was considered OP for a long time. Not because it was strong on itself, but because it had no counter: the only type that was super effective against dragon was ice, which only counters dragon and has 4 (fire, fighting, rock, steel) counters itself (it sucks). So what did they do to balance it? Nerf it? No! They added a counter': fairy! Now Dragon is still op, but using the right strategy makes dragon-type pokemons useless.

Balance in versatile games is not about equality (that would be stupid - just imagine 5v5 Ashe FOREVER). It's about counters.