Talk:Warwick/@comment-178.166.24.118-20121118014249/@comment-178.166.24.118-20121120011505

I was referring to his problems in the jungle as of now. Whether they overnerfed his laning too much is a completely different subject which I couldn't care less since I'm mainly a jungle player.

Early ganks got a major kick in the nuts with the extra damage and resilience of jungle creeps. Ganking early now is much more risky 'cause the odds are the jungler will pop out at less than half HP if he comes to gank after double buffs (for example, early high pressure gankers like Lee Sin or Maokai can no longer gank top and mid and still go jungle afterwards without even going back to base first). WW doesn't suffer from that problem because... well, his ganks pre-6 are as non existant as his missing health bar after finishing his full clear. :D

And WW is actually an amazing counter ganker as long as he has red buff. It's all about predicting the movements of the enemy jungler before you hit lvl 6.

His late game is strong if you regard him as a support tank, which he basically is. If you have a strong autoattack reliant top laner (like Jax or Irelia) having a jungle WW will make them that much more of a threat, as well as your AD carry of course. 40% AS buff with zero down time (assuming you have some CDR item like FH) is nothing to be sniffed at. And his ult automatically forces the enemy AD carry to be on his toes with his positioning and most likely go QSS instead of GA.