Talk:Swain/@comment-1920011-20130402220938/@comment-1920011-20130404090155

My point was to just compare single target burst damage, not sustained or ideal damage output. Swain's EQWR is up every ten seconds. Annie has a famously high burst, but her ultimate is available every 2 minutes. I think that's kind of important ;)

Swain's all-in burst is available every ten seconds, so a failed engage doesn't mean he's useless for long. EQWR, then back out until your cooldowns are up again. Say Annie uses her combo in a team fight but the enemies disengage. They now have two minutes to start a new fight or contest an objective while Annie only has Q and W for damage.