User blog comment:TheTobarMethod/Gold and Income Overhaul?/@comment-5001455-20130623062315/@comment-5001455-20130623090551

Because I can tell you from personal experience that some of the best characters in Easy Mode in Dota are the hyper carries. Having the means to get big items sooner changes the dynamic of the game completely.

You have not figured out anything radical here.

Changing the gold gain across the board would completely affect the balance in a horrible way. LoL at the moment can already devolve into a farm fest, so increasing the gold value of minions and whatnot would just further emphasize this aspect. The difference would be that people would acquire their items sooner (hence, why I cannot stress how it would just become Easy Mode for LoL).

Therefore, you are incorrect by saying no one gains an inherent advantage from your idea/Easy Mode. Certain characters will naturally become better, while some characters would technically become a bit worse (e.g. champs who have to roam) if the gold gain in the game magically increased across the board.