User blog comment:NicknameMy/Full Garen rework - Channel your inner Arthur/@comment-3391671-20180419085008/@comment-3391671-20180421091756

"Very complicated" is no excuse for the ability box to be one hunk of text, neither is it a good thing to just have complicated mechanics throughout. For a champion who has been known, and should remain known, as a beginner friendly champ, your changes for "very complicated" abilities may not be the direction to take, lad.

"The lore of not liking magic is kinda dumb." Oh, so is a wearing a skirt, or a  letting the  do all the work, or a  being a legit champ. We all have opinions, but you have offered any proper argument or observation of flawed counter-arguments in your statement. is a mage yes, but does Garen know that? No, he doesn't because the new story behind her (at least what RITO has done to adapt for her new story in the now anti-magic kingdom of Demacia) is that she is a proactive girl who didn't want to become a typical Crownguard, but has to in order to prevent her latent magic powers from being found.

In-game animations are also not something you should just label off as proof. Will you see that appear above every man she tries to kill? No, those are just in-game visuals. And that can be said for : Those floating shields are there to show that Garen, at that moment, has higher protection. He does not summon literal shields to guard him. Certainly, the ult is a much harder in-game ability to argue with, but I would say that much like how some VOs are not updated to match their new lore (new isn't as chuckle-y or seducing as her VO suggests), some abilities that are iconic but did not receive big changes were kept untouch in the wake of lore changes, with Garen being one of them with his ult. As mentioned before, the giant magic sword could just be a literal representation of him releashing a big overhead cut on a single enemy ( much?), but shows a different visual because unless he does the Darius, a single dunk-nuke won't look visually appealing. Think if Garen's used the animations and visual execution of 's. Doesn't offer a balance between visual hit and damage dealt, yes?

As for "lore is getting scrapped on the daily anyways," I would like to first off say that that is a false statement. Yes, RITO has been revising, even overhauling entire lore. But they don't just scrap and go entire themes. Noxus... is still Noxus. But while before it was just some big totalitarian kingdom of raw power, their new lore shifted their evil to being less barbaric and more calculative but still "evil." Same with Demacia, where it went from being the "good heroes" faction into becoming this somewhat "is being lawful... good?" type of kingdom that has streaks of questionable morality (distrust magic to the point of killing them in a split-second, when they are technically using magic or having mages among their rank).

As a content creator, it is a grave mistake to hand-wave the lore of the game you are making custom content for. In the first place, by doing so, you are discreditting that said character is supposed to be part of the game's world. Certainly, if your objective is to "take a different interpretation, thus explore a different idea," then that is welcomed in the name of diversity and alternate perspectives. However, saying "lore changes anyway" as a reason to reject a theme identified to a character is just irresponsible. If anything, it shows you don't care about the character, or lore, or their backstory; just the idea of shifting gameplay. But League, at some minimal level, integrates theme into the kits, so unless your changes don't touch on those thematic aspects, there is no trouble. Yet, your changes above show that you are just going "blrrrt" to theme-to-kit relevance, sticking your own fantasy of "King Arthur Garen"... with no sign of an explanation of why your slather the taint onto a live champion, no matter how bad their bio may be.

"I don't care how edits I make are labeled." But others do. I didn't come here to hear if you cared, but if you wanted to respect the fact that people can generalize numbers and misjudge you as "a great contributor." You may be to a given extent, but your edits are inflated with false edits. Spontaneous? Then don't hit that publish button every damn minute when all you change is an "e" or a "t." If you have new ideas, accumulate them first, then post them in larger bulks.

In the end, some people, including you, may say "what does this all matter?" And yes, it may seem pointless especially if you are locked into doing what you've been doing, your way. But as a mod of blogs, and just another editor who dislikes the irresponsible "whatever, I don't care" attitude, at the least I make an effort to reason my points and see if I can have others understand my point. They don't have to change (at least, not immediately) because that is just not how humans work. But staying will only perpetuate the same issues I believe I've seen before, where certain silence does nothing to have people stop and think of what they are doing.

Enough of my own long message, just take it that your attitude thus far is not appreciated by me. I cannot pin it as an offense, but I'll let you know that I'll be on your case if you honestly want to make good content. If you don't want to make "good content" and just release ideas that may or may not be to the best that it could be just because you just want it published... reconsider what that kind of mindset is asking for.