Talk:Sona/@comment-24055932-20140422234252/@comment-24055932-20140425042745

As supporter you don't mainly aim for AP, therefore 500 will be heavy lategame. And even there, coin gives you 40%, that's still so much more than her effect. Or alternatively, Karma, giving 60% extra MS plus a shield plus damage wit r-w, from level 1 on. Galio 52% MS and some neat damage.

Essence Flux does excellent damage and ignores minions, the only reason why you don't level it is its mana cost - go with Soraka, and you SHOULD max w first. For AP Ezreal this is anyway the main spell till you get Lichbane (or was, didn't try it since it got changed).

I'd even start to compare it to single-target speadups, because when do you need a speedup for multiple people? For engage or disengage proposes with multiple people. How many times you got this per game? Not that often, therefore the cooldown isn't that important (and anyway, the duration is laughable). If I had the choice between Sonas spell and the coins active as extra, I'd clearly choose the coin. I want for a short duration the highest maximum extra speed, so I can maybe dodge a critical spell, disengage or catch an enemy offguard. For all these purposes, the coin's active is just so much better. And I highly doubt that anybody says coin is overpowered ...

So here you got a small comparable single target MS buff: Lulu, 30% extra MS with 0 AP, with 500 AP 80% extra MS. THAT is a speedbuff, and it still can get rendered useless just by applying Rylais, Mallet or something alike.

And to finish this: Noxian Diplomacy is quite powerfull. You get an Auto attack reset, add some really neat extra damage to your Autoattack and it grants you sight on the enemy. As you build a lot of AD, autoattacks should not be underestimated ;-)

My candidates (besides Sona, who in my eyes its the obvious winner of this contest) for underpowered abilities would be:

Ashes e, as the blue trinket or the summoner spell both can enlight an area as well nowadays and the gold hardly matters, and because there is no reason to take just a second point on it.

Twisted Fates e, as the scaling of the spell is just lethargic (though, this value has to be that low, as else TF's burst with just 1 AA would be overwhelming with Lich).