User blog comment:ClariS/A Sivir Change/@comment-60764-20130909221525/@comment-60764-20130910145835


 * Sivir's range used to be 525 450 before getting becoming 425 for the longest time (After 400). Might've been talking about the bounce range.


 * I meant 'just right' from a gameplay standpoint. Any tweaking of the cooldowns might break them due to being less reliant early game while being more of the same late (this being when you had the lowest cooldown by rank at 9), which would make said early game for a low-range ability-based character somewhat insufferable.