User blog comment:Takingday/Item ideas for Melee Carries/@comment-25235491-20170112140527/@comment-6295292-20170122090323

well I have removed Focus cause it just seemed un-needed when a cooldown seemed good enough for the most part. Thank for the bit on the level scaling and I made Redirect more simple than before, the snare was a bad idea since it could leave you very vunerable or make you unable to secure a kill.

The melee only aspect has been really hard for me to decide about I have had to make sure that each item is less atractive to ranged champs so I did not need to lean on the melee only limitaion.

well I really wanted the passive of phage without the health so I was thinking of reducing it but looking at it more that is just not really good reason for that and hopfully I don't do anymore on purpose or on accedent like with Kofi's.

And I was tired of useing Hilted Dagger for building all the final items and trying to keep the stats and effects the same so I made some other advanced items to get past this problem.

I thank you for you feedback man it has really been helpful to me improving.