User blog comment:RoznosicielCiast/A "balanced or broken" poll on ALL champions/@comment-5266525-20150215170003/@comment-8506165-20150217021905

I figure there are several things leading to "huge nerf" being the main vote for Lee Sin:


 * Sheer Fucking Boredom/Feelings of Bias - People who are just sick of Lee being one of the top-tier junglers as far back as they can remember, despite almost everyone else who's been top-tier in the jungle being nerfed hard enough to be considered unviable or weak by some (Elise, Eve, Kha'Zix et al.). When Riot nerf other top-tier picks (in competitive or SoloQ, pick your poison) that hard, Lee being ignored or receiving comparatively small nerfs is immensely frustrating, especially if you're someone that plays/played those other junglers and found them to be (in your words) "very satisfying picks".


 * Diversity Advocation - People who play, or would like to see more of, junglers vulnerable to invades, who Lee Sin is practically the poster child for countering. Yeah, sure, other junglers have all been good at that too at various stages, but they haven't been in so many games for so long without Riot taking some kind of action against them. Again, essentially a fairness issue - why should other champs get gutted when Lee exhibits many of their problems and still gets to stand strong? (Also applies in part to laners who get particularly screwed over by Lee's ganks.)


 * Practicality - People who have noted that Lee Sin has received many "small nerfs" in the past and the reaction of Lee Sin mains and pro players every time has been "Yeah, this is a nerf, but he's still Lee Sin and he's still strong in the right hands". People who don't think he necessarily needs a rework, but who feel that he's gonna need more than love taps to be brought down to a balanced level.


 * I couldn't think of a pithy title for this one, but finally just those people that believe Lee Sin is that overpowered. Whichever way you look at it, Lee does have a lot of strengths, as a previous commenter pointed out. Some people either think he needs that much of a nerf to be vaguely balanced, or would just like to see nerfs as a bandaid until Riot can figure out a better way to sort him out.

...For what it's worth, my vote was for "total rework". As I see it, the situation is either A) Lee Sin has a crappy winrate because he's just that high-skill and people make way too many mistakes on him for him to have a high winrate. That would mean playing against Lee depends entirely on the guy playing Lee, not on the people playing against him. Or B) Lee Sin manages to have all the overbearing strengths present in his current kit (loads of utility, high scalings, high mobility, execute, sustain, etc.) and still lose a majority of games even in skilled hands, which just screams "BAD DESIGN" to me. It means he's not fun to play against (because of all those overbearing strengths) and not fun to have on your team because he's liable to lose you the game despite them. Are there other possibilities? Maybe. Do they suggest good things about Lee as a champion? I'd argue not.

...and I'd take hard Lee Sin nerfs just to see him not being the jungler until that happened, I admit. Maybe I'm petty, sure. Or salty, if you wanna put it that way. But acting like Lee Sin fans are the only ones affected by balance changes to Lee when so many people are just so sick of him being so strong for so long and absolutely loathing playing against him in a high percentage of their games is... disingeneous. It's making it out like the fun Lee Sin fans experience is worth more than the frustration the five people playing against him feel. And indeed, if some advocates of Lee's balance based on winrate are to be believed, the frustration of the number of teams who've lost: "For god's sake, another Lee Sin? Well, we've probably lost this one."