Talk:Miss Fortune/@comment-26853716-20150804091052

I'm having trouble understanding why she falls off late game, does magic damage really suck for her. I mean  some of you people have been saying that she's hard to itemize against since it's mixed damage, but a lot of you guys find it weird - to be honest the things i want are:

1. A better scaling Q , because it just falls off late game, since the percentage damage is only 85% AD, I mean that's really disappointing, can't they just make the AD ratio increase every 5 levels, for example, at levels 1, 6, 11, 16 the AD ratio of Q becomes 85%, 90%, 95%, 100% AD. While the Second shot is 100%, 105%, 110%, 115% AD, lastly the crit becomes, 150%, 157.5%, 165%, 172.5% AD ratio, to make it at least not crappy late game.

2. To give her ult at least an AD scaling on top of that AP scaling, I don't really care if it's pathetic, but preferably a 12.5% AD scaling each wave so the total would be still 100% AD ratio, which may be small, but hey at least it's to compensate for that crappy base damage.

I guess this are just my opinions, small buffs, but for me having 100% AD scales on a marksman makes it seem that the ability is worth it for late game.