User blog:TheTobarMethod/Guide To ADC

Hey guys.

I think its time I make a personal guide as to how you should play ADC the RIGHT way.

ADC has been my main role since October S2 and I have this far mastered it. I love the tension and unpredictable setting Bottom Lane gives, and I enjoy the backseat role ADC provides. Im going to start off with some personal information: I main Ezreal and Varus right now. I get around 125 CS at LvL 10 + 2 kills, maybe an assist from our jungler, and focus on flexible building according to enemy team-comp, but DONT sacrifice for damage unless absolutely necessary.

With that said, lets throw out the main, unforgettable, un-forgivable if broken, and game deciding rules ADC players MUST follow if they wish to survive and help win teamfights/match.
 * Last Hitting
 * -You dont need to just "farm" you need to LAST HIT. I dont mean hit the cannon minion a few times, maybe get the caster minions and one melee's i mean get every, single, one of them. Minions are the source of your gold. They are more valuable than kills.(remember this)  What this means, is that instead of constantly looking for ways to poke and whittle down your opponent, deny them. Focus on killing creeps, and never ever burst the enemy down unless they are low or a gank is incoming.


 *  Micro-Management and Mechanics 
 * -You should NEVER be in the front of a fight. NEVER. I cannot stress this enough. Your JOB is to stay at the back, providing strong DPS for your bruisers while they help peel the enemy team for you and your APC to kill. Mechanics are the little things that go into your actual playing, such as map awareness, dodging, threat perception, and analysis. Threat Perception is one of the most important of these mechanics. If you are able to properly gauge the level of danger or consequence an action will yield, then you will have a much higher understanding of a situation, and be more likely to react to it accordingly or ahead of time. In laymens terms, thinking before you act will end up saving you a death, and landing you a kill. Micro-Management is what players like Doublelift are so good at. He could 1v3 a team under a turret simply because of his level of understanding regarding Micro-Management. This is the hardest thing to completely grasp out of all ADC rules. UNDERSTAND YOUR SURROUNDINGS, WATCH THEM, SLOW THEM DOWN, AND REACT. Think of mechanics as you would when a martial artist is combating someone. They are able to almost slow their reality down and see what their OPPONENT is doing, rather than process what THEYRE doing. You want to get this. Dont think of what your going to do next. Think of what your enemy is going to do next. Another thing, during teamfights, stay near the back where it is safe. Attack and burst from behind your team, then once the fight is winding down and your enemy is running away, fucking jump in and own their asses with everything you have. BE SAFE AT FIRST though.




 * Build Order and Item Priority
 * ​ -When going back to base for your first big purchase always think of what could happen once you get back to lane. Are going to keep farming? Are you going to jump in with your support for a chance at a kill? Or, Are you going to signal for your jungler to come in and initiate a teamfight? These things all affect you item purchases, and rightfully so. Also, if they have Armor, do yourself a favor and buy a damned Last Whisper, youll deal so much more damage. Learn to counter-build. This is another important part of playing ADC well. I digress, You dont want to be buying a Phantom Dancer with no damage to back it up. Nor are you going to buy a Gaurdian Angel when the enemy isnt even focusing you. On MOST ADC's not all but most, The Bloodthirster should be your first item. Live, and learn by The Bloodthirster. It is your bread and butter going into mid game. During teamfights you should be focusing on killing the enemy ADC and or APC so your bruisers can then disperse of other targets. Also, killing the enemies damage dealers, allows you to stay alive and not worry about getting burst down. You can thank BT for this ability to magically kill things with next to no effort. Its a strong item and paramount to rush it in almost every ADC's build.  Build Order: the sequence of purchases you will go through to achieve the most cost effective build in the shortest amount of time and make the most use of these purchases along the way . This means, is it effective to rush Phantom Dance with no damage? no. You will fall behind, and have to be protected for far too long because your AD is less than desireable. Critical strikes and Attack Speed means nothing if it has nothing to work off of. What are you going to do, deal 200 Damage in 2.5 seconds while they deal 500 per 3.5 seconds? You bought PD, you should be doing great right? Using your build isnt just loading it full of damage, its about getting the right stuff, at the right time for the right reasons. Learn your favorite build in a way that fits your playing nearly perfectly. And when to put certain items in that build when you can. Basically, If I took Zephyr before any real damage items, all I have is utility. Dont be stuck with your utility.



The main rules are now out of the way. Anything that wasnt listed tell me so and I will add them.

Now, onto the other keys of playing ADC.

'''KNOW YOUR COUNTERS. ''' If your first pick, dont take an ADC. Ask if your support has the champion your wanting to play and ask if they have the support you would like. If everything checks out, make sure you two will be able to trade at the end of the picking phase. This also lets you see what the enemy is choosing as their ADC, setting you up in a advantageous spot to counter them.

If you need to know a list of counters for ADC's here are my personal views on counters at Bottom Lane;

> Every ADC. Draven counters nearly every ADC out right now strangely. If a Draven can manage to outplay his opponent, then it will be GG later on. He is insanely hard to beat

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This is a  VERY OPINIONATED LIST  and is obviously very raw and un-researeched but  SUPPORTED SIMPLY BY MY PERSONAL EXPERIENCE  at bottom with these champions.


 * Laning And Your Support
 * ​ -For the entirety of the laning phase, your support, is your best friend. They should go everywhere with you, they should assist you in everything. As you should do the same for them. Support isnt just a backseat role like a mom watching her kids play in a sandbox, its a strong, defensive, and backbone like role. It acts just like its name implies, as support. Support helps in everything you do, in every way. Neglect your support, and you lose your lane, simple as that.  RESPECT  your support. Dont just let them die during a fight if you can help them live and  dont argue with them when they dont ward consistently. They are doing the best they can with what they have. You forget, a support doesnt have piles of gold to spend and generally is at a disadvantage for the majority of early game, so be courteous in your choice of words. During the laning phase you should always keep up with your enemies CS and build. Always try to stay  at least  20 CS ahead of them and do NOT give up a lead, dont give them the chance to catch up, and never take recall's for granted. That short amount of time you spent gone, is enough time for them to catch up and maybe even get a gank organized by the time you return. Think about how much time you spend away during basing and deaths. A great example of this time spent away, particularily during respawn, is right here, in one of gbay99's videos. Back to laning. Stay in the laning phase FOR AS LONG AS POSSIBLE. Why? Because the longer you can just sit in lane, CS, and keep the enemy at bay the better. As stated before,  Minions are the source of your gold. They are more valuable than kills.  Never forget this during early game, and dont listen to ANYONE who tells you otherwise. Yes, getting a kill makes up for about 2 waves of minions, but thats not the point. Its easier and safer, to just CS and farm those two waves, than it is to track a low hp jungler down and snipe them while risking a death in the process. JUST FARM. You can earn 3x the gold in lane, than you can in mid, waiting for a teamfight to happen. Just think, you couldve gotten Infinity Edge 4 minutes earlier if you wouldve just stayed at Bot, and farmed for the same duration that you just sat motionless in mid waiting for Wukong to ult into the enemy team.





IM NOT DONE WITH THIS GUIDE YET. PLEASE GIVE SOME HELP ON TOPICS YOU THINK I SHOULD COVER AND OR ADD, THNX.

