Talk:Magic resistance/@comment-91.59.54.175-20110618124000

Isn't something wrong with the example of negative MR? Quote:

Each point of negative Magic Resistance increases incoming magical damage by 1 percent, as shown in the following formula:

Damage Multiplier = 1 − MR / 100 when Magic Resistance ≤ 0

Example: −15 Magic Resistance → Damage Multiplier = 1 &minus (−15) / 100 = 1 + 15 / 100 = 1.15, so incoming magic damage is increased by 10 percent.