Talk:VPBE/@comment-24090792-20140307045804

i dont agree with riot changing elise in PBE and i think they are wrong for 2 reasons :

1 - elise is a squishy frontliner ( fighter/mage ) who relies on both of her human/spider Q and human W base damage being good in order to build tanky to circumvent her squishiness, allowing her to make use of both her passive and her spider form skills and bonuses which makes her balance out tankyness, burst and dps just enough for her to do her job ( a champ who focuses on a single target ), so any nerf to any of these aspects must be coupled with a buff to another one of them or she will end up being weak.

2 - elise is not a utility/mobility based champ as her role is to focus a single target and bring it down with both of her burst and dps while being tanky enough to do it and stay as long as possible in a fight to make use of her passive and her spider form attack bonus, so i dont really know what an elise with one of her core aspects nerfed without compinsation can do with an extra 0.5 sec on her stun ( just at max level and since i tend to level it last, its a nerf too ) or with a slightely recuced cd on her rappel ( again, as a guy who levels it last i will still be not able to use it more than once or twice in a long fight so it doesnt matter at all ).

conclusion : if riot must nerf her base damage to make the sheeps ( those who picks/bans champs only when they are picked/banned in tournaments and whine op according to this ) all around us happy, than they must either buff her tankyness by beefing up both herself in spider form and her spiderlings or buff her dps by improving her skittering frenzy and the attack bonus on both of her spider form and spiderlings.