Talk:Urgot/@comment-26001789-20150408095455/@comment-26001789-20150413020536

Urgot can't really make use of Critical chance since he is reliant on his Acid Hunter + Corrosive Charge combo, which ignores crit and alogside his miserable range as a Marksman(lowest ranged in the game), he really can't make good use of the stat even when he could.

He is really mana hungry but he also needs all the AD he can possibly get. Muramana is as good as a core item he can get and it's a great rush for him, in addition to Brutalizer. He has both offensive choices in his itemization as well as defensive ones and thanks to the fact that his shields scales with Max. Mana and his Acid Hunters proc Muramana active, he is really strong with just 2 items which makes his next item much more meaningful. Do you need to swap out someone and then survive? Build Warmogs. Lots of armor and resistances even though you have Cleaver? Last Whisper. Chance of AP Assassination? Hexdrinker. You need to survive the frontline of tanks innitiaing you? Frozen Heart.

It also helps if after your first two core items you always drink a Red Pot and keep it up everytime you see it going away. Gunblade is nice and all, but the build path is terrible for Urgot, so it kinda is a gimmicky sixth item slot for him. If he had a little more range, I'd say IGB wouldn't be bad on him, but if you really need more mana, building a Righterous Glory is always an option.