V8.13


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New Cosmetics
The following Champion skins have been added to the store:

The following Summoner icons have been added to store:

General

 * ARURF returns from June 27, 2018 (8:00 AM PT) to July 10, 2018 (11:59 PM PT).


 * Options
 * You can now opt to have "Target Champions Only" [Default: `] behave as a toggle instead of a hotkey modifier.


 * VS. 2018 event
 * Event-exclusive loot (available from June 27 to July 10, 2018)
 * Lion Orb - or 80 VS Tokens
 * They contain one guaranteed random skin shard.
 * They might also contain a VS Bag (% chance), a (% chance), a gemstone skin (% chance),  (% chance to receive x the disenchant value of the guaranteed skin shard).
 * Wolf Orb - or 80 VS Tokens
 * They contain one guaranteed random skin shard.
 * They might also contain a VS Bag (% chance), a (% chance), a gemstone skin (% chance), a random skin shard of equal value as the guaranteed skin shard (% chance).
 * VS Bag
 * They randomly drop from Wolf and Lion Orb.
 * They contain five skin shards for champions from the same faction (Bandle City, Bilgewater, Demacia, Freljord, Ionian, Mount Targon, Noxus, Piltover, Runeterra, Shadow Isles, Shurima, Vastaya, Void, Zaun).

Game

 * Cursor
 * New in-game cursor.

Champions

 * - Full Relaunch
 * General
 * Complete visual upgrade across all skins.
 * New artwork for, , , and.
 * New voice over.
 * New lore.
 * Stats
 * Base attack range increased to 175 from 150.
 * Attack speed growth reduced to % from 3%.
 * Base attack damage reduced to 60 from 70.
 * Attack damage growth increased to 5 from.
 * Armor growth reduced to from.
 * Health growth reduced to 80 from 85.
 * (Innate)
 * (Q)
 * (W)
 * (E)
 * (R)


 * Base damage reduced to from.
 * Base damage reduced to from.
 * Base damage reduced to from.


 * Minimum bonus attack damage reduced to from.
 * Maximum bonus attack damage reduced to from.
 * Minimum bonus attack damage reduced to from.
 * Maximum bonus attack damage reduced to from.


 * Cooldown changed to 5 seconds at all ranks from.
 * Cooldown changed to 5 seconds at all ranks from.
 * Cooldown changed to 5 seconds at all ranks from.


 * Stats
 * Base attack damage increased to 62 from 60.
 * Base on-hit damage per stack reduced to from.
 * On-hit AD ratio per stack changed to from.
 * Bonus attack speed increased to from.
 * Minimum base damage reduced to from.
 * Minimum AD ratio reduced to from.
 * Charged damage amplification increased to from.
 * Maximum base damage reduced to from.
 * Maximum AD ratio reduced to from.
 * Mark duration reduced to 5 seconds from 6.
 * Maximum base damage reduced to from.
 * Maximum AD ratio reduced to from.
 * Mark duration reduced to 5 seconds from 6.
 * Mark duration reduced to 5 seconds from 6.


 * Cooldown reduced to 11 seconds at all ranks from.
 * Base damage increased to from.
 * Cooldown reduced to 11 seconds at all ranks from.
 * Base damage increased to from.


 * The bonus damage from Fishbones can now critically strike.
 * AD ratio increased to from.
 * The bonus damage from Fishbones can now critically strike.
 * AD ratio increased to from.
 * AD ratio increased to from.


 * Additional spear AD ratio increased to from.
 * Additional spear AD ratio increased to from.
 * Additional spear AD ratio increased to from.


 * Active AP ratio increased to from.
 * Active now triggers from  and its upgrades.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.
 * AP ratio increased to from.


 * No longer reduces monster attack speed by 50% for 2 seconds.
 * As Kindred move and attack they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack restores up to health, based on.
 * No longer reduces monster attack speed by 50% for 2 seconds.
 * As Kindred move and attack they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack restores up to health, based on.


 * Stats
 * Attack damage growth reduced to from.
 * Minion damage reduced to 200% from 400%.
 * Minion damage reduced to 200% from 400%.
 * Minion damage reduced to 200% from 400%.


 * Mana cost reduced to from.
 * No longer deals 75 bonus damage to minions.
 * Mana cost reduced to from.
 * No longer deals 75 bonus damage to minions.


 * Ability power percentage reduced to 20% from 40%.
 * Bonus ability power now scales at .
 * Bonus attack speed reduced to % from %.
 * Bonus attack speed now scales at .
 * Bonus attack speed reduced to % from %.
 * Bonus attack speed now scales at .


 * Cooldown reduced to 7 seconds from 9.
 * Damage AP ratio increased to from.
 * Cooldown reduced to 7 seconds from 9.
 * Damage AP ratio increased to from.
 * Damage AP ratio increased to from.


 * Stats
 * Base health regeneration reduced to 7 from 9.
 * Base health regeneration reduced to 7 from 9.


 * Stats
 * Health growth reduced to 100 from 110.
 * Magic resistance growth increased to 2 from.
 * Armor growth increased to 5 from 4.
 * Base damage reduced to from.
 * Bonus AD ratio increased to from.
 * Base execute threshold changed to from.
 * Bonus AD ratio increased to from.
 * Base execute threshold changed to from.
 * Bonus AD ratio increased to from.
 * Bonus AD ratio increased to from.


 * Stats
 * Base health regeneration increased to 7 from.
 * Cooldown reduced to seconds from.
 * Bonus attack damage increased to from  at all ranks.
 * Cooldown reduced to seconds from.
 * Bonus attack damage increased to from  at all ranks.


 * Mana cost per second increased to 17 from 13.
 * Target's health ratio reduced to from.
 * Bonus stats reduced to from.
 * Target's health ratio reduced to from.
 * Bonus stats reduced to from.
 * Bonus stats reduced to from.
 * Bonus stats reduced to from.


 * Base damage reduced to from.
 * Bonus armor ratio increased to from.
 * Cooldown increased to seconds from.
 * Bonus armor ratio increased to from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Base damage reduced to from.
 * Bonus AD ratio increased to from.
 * Base damage reduced to from.
 * Bonus AD ratio increased to from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * Bonus AD ratio increased to from.
 * Bonus attack damage increased to from.
 * Bonus AD ratio increased to from.
 * Bonus attack damage increased to from.
 * Bonus attack damage increased to from.


 * Target's health ratio increased to from.
 * Target's health ratio increased to from.
 * Target's health ratio increased to from.


 * Stats
 * Base health reduced to 477 from 537.
 * Health growth reduced to 93 from 96.
 * Maximum AP ratio reduced to from.
 * Maximum AP ratio reduced to from.
 * Maximum AP ratio reduced to from.


 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.
 * Cooldown reduced to seconds from.


 * AP ratio reduced to from.
 * Bonus movement speed reduced to % from %.
 * Bonus movement speed duration reduced to seconds from.
 * Bonus movement speed reduced to % from %.
 * Bonus movement speed duration reduced to seconds from.

Items

 * Bonus AD percentage per stack reduced to from.
 * Maximum bonus AD percentage reduced to from.
 * Ability power percentage per stack reduced to from.
 * Maximum ability power percentage reduced to from.
 * Maximum ability power percentage reduced to from.

Runes

 * Time between attacks increased to 2 seconds from.
 * Cooldown reduced to 4 seconds out-of-combat for 5.
 * Cooldown reduced to 4 seconds out-of-combat for 5.


 * Precision secondary:
 * Ability power increased to 14 from 13.
 * Bonus attack damage increased to from.
 * Sorcery secondary:
 * Ability power increased to 20 from 18.
 * Bonus attack damage increased to 12 from.
 * Resolve secondary:
 * Ability power increased to 10 from 9.
 * Bonus attack damage increased to 6 from.
 * Inspiration secondary:
 * Ability power increased to 20 from 18.
 * Bonus attack damage increased to 12 from.
 * Bonus attack damage increased to 12 from.


 * Swap cooldown reduction increased to 20 seconds from 15. Minimum cooldown unchanged at 120 after 6 unique swaps.
 * Swap cooldown reduction increased to 20 seconds from 15. Minimum cooldown unchanged at 120 after 6 unique swaps.