Talk:Yasuo/@comment-30539124-20161119012315/@comment-4091261-20161126061404

A lot can be said about the in a balance perspective, but what does it mean in a thematic perspective? When we look at a champion and see that something is clearly overloaded, we can complain about it. However, when we see changes that does not even seem to fix the balance of a champion, it begs the question of why exactly a complete removal wasn't in order.

When something is "overloaded" the word itself implies that there is too much of something. However, a reaction we clearly see is a change rather than a removal most of the time. If there is too much of something, it is obvious to remove things in terms of balance. When we see changes that don't remove, but rather replace, then the thoughts should shift to the signifiance of the ability thematically.

If the obvious route was not chosen, there is a reason it wasn't chosen. Logic wasn't the main factor since it's clear that something overloaded needs a reduction. Credibility wasn't the main factor, because much experience shows that these methods have not worked well at all. So, the final major factor to consider is the emotion. The fact someone is overloaded, but does not get direct removals goes to show that the "ability implying lore" aspect of something is extremely significant.

There is a change that occured to this that is quite peculiar: only dealing a  will apply it. What is the thematical reason for Riot to keep ? Also, why did Riot decide to specifcally be utilized by ? This definitely amplifies the significance of to, but that begs the question, "Why is  significant to  thematically?"

Understanding the thematical purpose of these aspects can allow us to better reach a compromise. For example, if the thematical purpose of this condition could be that  is waiting for a "critical moment" to deal a lethal blow that will pierce through. If this is deemed imbalanced due to the ability to beat up tanks, then what kind of compromise could be made to keep the theme but remove the concern.

Well, we know that damage is limited on. Well... what if the limiter was released instead of giving him ? Possibly even signifying a theme that he does not doubt his power anymore and is completely prepared to kill. This is a possible replacement that does preserve that theme of finding that "critical moment."

Now this is assuming that 1) is imbalanced in the first place and 2) waiting for a "critical moment" is the actual theme Riot is attempting to display on. If there are other explanations, just like expressing his reactive nature, we could approach  in a different direction. If it is balanced, we can justify why it is is balanced through  application.