Talk:Taric/@comment-6281696-20140814144044/@comment-5955640-20140814190402

Meta only demanded that you didn't use the passive as a support. Technically you have every right to hit a minion once or twice if it meant getting mana back.

The damage on the passive is perfectly fine to be honest. Getting 200 armor as a support is pretty easy. It does depend on how you manage your money, what specific armor items you buy, what your runes and masteries are, and lastly we have to account for Shatter aura's armor when it's up.

"Shatter's armor reduction takes Taric's pre-cast armor values for calculations."

Lastly we have what support item you take. Ancient Coin would be the weakest choice with the strongest utility. Relic would be the most money in a single go than any others and turns into a strong defensive item. And Spellthief would be the most constant money in sporadic combat with slight chasing tool.

200 armor is easy. You won't get it though of course if the enemy is going heavy magic but in that case I just go full CDR tank Taric with lots of activates (Face, Locket, Mikeals) which does the job really well.

Taric lost a lot of power when they nerfed the Shred ratio. All Taric needs is armor ratios on his stun and ult or some AD in his spells and ontop of that he needs either another way to reduce CDR or have a lower CDR in general or another way to sustain mana consumption.

Before the Season four change Taric had great damage on a spell cast combo. When he went to having more armor and less AP he lost a lot of his power in the ult and stun. He had great armor damage but they nerfed that so they just need to bring that back in other ways aside from the armor shred.

Rammus' armor ratios don't even have the same sort of function as Taric's so that comparison doesn't go anywhere. Rammus creates a thornmail effect for people attacking him and they take damage based on his armor. Taric attacks someone and he deals damage based on his armor.