Akali/Strategy

Skill usage

 * The buff lasts longer than the cooldown, allowing  to cast a  followed by . Finishing with another  allows for extremely high bursts of damage.
 * Due to the low cooldowns of abilities, the constant usage of  can easily make sure her energy issues hard to deal with. This also applies to healing early game, due to her innate spell vamp.
 * The movement speed reduction of, can be used offensively to provide cover and allow chaining skill combos on the enemy faster, and it can also be used defensively to prevent drawing enemy focus during team fights and to provide aid in retreating after a team fight or running from a gank.
 * is great for running from enemies in the jungle, especially near a brush, and can also be used for checking brushes for enemies as the stealth allows you to check the brush effectively without getting caught.
 * Using followed by  to go over a wall can effectively confuse enemies and following up with a  will create distance between enemies in pursuit allowing an easy escape.
 * is great for farming gold by last hitting enemies with it and pushing lanes as it deals aoe damage.
 * Once you hit your first 3 stacks of, look around the map for an easy gank. This is the time where starts to truly shine.
 * If an enemy is too far from your range, you can use onto a hostile minion to "bounce" from them, allowing you to get closer to your target.

Build usage

 * Starting off with a or  is useful because it will activate her passive . The alternative is activating one or both halves of her passive with runes and/or masteries.
 * Akali can deal a massive amount of burst damage with combined with her passive and auto-attacking an enemy with the.
 * Runes and masteries can be utilized in order to immediately activate her innate. Combined with the mastery, she may, with base 10 ability power and a, get both Disciplines up at level 1. This can be helpful if you want to start with  and s instead of choosing a passive to start with.
 * Without the necessary runes and masteries(because to effectively use Akali to her fullest potential, she needs her own specific rune page), is a good choice for a starting item, due to the added health and AD to activate your passive.
 * Purchasing early can make you really powerful late game if you are able to earn a decent number of kills without dying. Though this is extremely beneficial, it is situational, relying on your early game performance and continued success.
 * Rushing early game will give you a big advantage over your enemies due to her spell vamp passive she will be able to stay in lane for a long time.
 * is a great item choice for Akali for the added AP boost, as well as built-in life steal and spell vamp. It is usually built as a luxury or situational item.
 * is a great item to get because the slow is applied with her and  allowing her to stick to her target better and reducing the chance that he/she gets away. The health also helps keep her alive longer during a teamfight or a small skirmish.
 * is a poor choice on Akali, as she cannot keep the stacks up as she is a champion that rarely auto-attacks but rather deals her damage in large bursts.

Gameplay

 * is most effective when making quick kills. The longer she has to stick around in a fight the more susceptible she is of taking a heavy amount of damage.
 * She isn't as effective against durable opponents because of her low base health and that she is a champion that has to burst a target down quickly.
 * After burst she usually has to wait for her cooldowns to deal her burst damage again which takes a while, even with cooldown runes and masteries allowing your team to quickly kill her.
 * When you are chasing her, make sure you are aware of the amount of HP you have, due to the fact she can nuke quite easily and score another kill on you.
 * Against an play more offensively until she reaches level 6, try to deny her early game as she usually has the advantage when she gets her ultimate.