User blog comment:DexterWolf/Custom Champion (Noland - WIP)/@comment-10958553-20140926183452/@comment-24884995-20140926195039

That is actually a pretty good idea. It reminds me of Graves's passive, except instead of losing all stacks after not being in combat for a few moments, you lose all gained ones when you die. It's not entirely the aspect of gameplay I'm looking for, but it is a good idea.

The second part kind of reminds me of Tear of the Goddess, except instead of mana, it gives stacks to go toward his movement speed. Or at least that's how I interpreted it. I have bad reading comprehension sometimes so correct me if I'm missing anything.

This champion is meant to be a viable jungler or top laner. Because of that, I was going to gear him toward farming minions, as that cannot be exploited as easily (as shown by previous examples such as and.