User blog comment:ClayHuang158/Tayna/@comment-27802145-20171114000749/@comment-3391671-20171115065328

"A lot of options" is nice to have, but that could lead to flexibility that breaks what is the champion's gmeplay identity. If you hadn't noticed, other contnet creators have created champs with this kind of flexibility, and some champs in the live game have had such a format, mainly the. However, as a result, because they have such flexibility, even if they have intended weaknesses, those aren't enough to make up for the array of options the champion has. However, if the champ is nerfed more, their kit becomes unnecessarily polarizing. Instead of thinking of in the mindset of making a champion adaptable, unless that is going to be their core theme, try to look out for something Tayna can do thematically, and what that style would be like in-game.

Unique interactions are interesting, but on top of bloating the kit, they can over-complicate a champion than is necessary.