Talk:Draven/@comment-24330271-20140723234839/@comment-5955640-20140723235711

Some abilities can crit but uh. When the scaling damage is allowed the crit the result is instagibbing people. A good example of this is when Nasus' Q stacks could crit (as opposed to know where the basic damage from the initial attack crits) and he could solo an entire team.

370% is far too high a ratio on a not ultimate attack (and it's pretty high for ultimates too).

Draven used to have bonus damage on the passive and that was too much so I'm not sure. Whenever it comes to damage it's a very linear discussion "He does too much damage." "He deals too much damage it's not fair." "Okay he deals less damage now." "He's tooooo weaaak." "Okay now he deals more damage." And it just sort of cycles.

That's happening to the assassins right now and I have no idea what the end result is. I like as sustain is getting nerfed assassin burst is also getting toned down. At some point it's just going to be a class of executors that spend the whole game roaming and split pushing.