User blog comment:KeithCornell/Champion Concept - Rorkan, the Ominous Warlock/@comment-3391671-20160823061728/@comment-25228021-20160824195051


 * Oh, yes, this was my first ever champion idea. To be honest though, the warlock theme only came with the passive when I was working on it. Someone on the old LoL forums had made a comparison while at the start I just meant it as a synonym for a sorcerer.
 * Your idea might be a bit better for the future of this concept. I like it a lot, even though that makes him unable to get more AP from building full AP. As for the healing part, it's not really healing, it's just that losing AP makes him gain max health, and when you increase your max health, you also increase your current health by as much, so he gains health by losing AP. It's not something that's going to be put in practice a lot anyway.
 * I love the name too. That's another thing that also quickly came with the champion, namely all the Muse references. I love Muse. So as for how it is, imagine an Anivia Q that only slows, and that you can't detonate yourself but detonates automatically if it hits an enemy champion.
 * Hyper Magic? Well it's another Muse reference (namely to Hyper Music) so I'm not changing the name. Of course the idea is more hyperactive magic, to emphasize Rorkan's unstable nature. Also, I don't really like the "minimum mana needed" part, it just feels randomly put in Soraka's W already. To me it's either you can pay the cost or you can't. As far as this one goes, it pays for itself 100% of the time.
 * Also yes. First you pay, then you get what you pay for.
 * Gaseous State is his one defensive tool. I must admit the implementation of this skill is a bit clumsy, but I will explain later down the line. I liked the feel of a shadow shredding a part of himself to disappear.
 * I don't think there's a dedicated line for missile speed for abilities, I think most are custom labels. If it's one, tell me cos I'll spam the sh*t out of it. Either way, from the moment I had the Muse motif, that ultimate just had to refer to Supermassive Black Hole, that's why I strapped an Orianna ulti on it.


 * Before that change, which I'm likely to follow up on, mind you, the kit's first idea was centred around the then-3-OP-AP items: His passive was his free Rabadon's, His E was his free Zhonya's and his ult was his free DFG. Not a very good starting idea if I do say so myself, but I think I made it work better than expected with such a base idea. The Muse references and warlock theme that came later, along with a little cement to hold the kit together (read, waveclear and poke tool Q and the W, now the cornerstone of his warlock image) and I had a kit.

You're right that I should normalize the pull though. Time to work a little bit.