Talk:Banner of Command/@comment-12904660-20150117104922

I actualy think this item in its current state is quite strong. This item is designed to win teamfights or prevent serious damage when you've lost one. Personly, I find melee minions the best candidates to get promoted: they cleave through minion waves and turrets the best. Basicly this is how you use it: at your base, you promote a minion that heads to the top or botlane, and then together with your team you pressure midlane. They enemy has two options: save their top or botlane, (because that promoted minion  will nearly always make it to a turret and destroy it when undisturbed) which forces them to have one member less available for a teamfight, allowing for a higher chance to win your teamfight. They can also leave the promoted lane for what it is and sacrafice a turret, or perhaps two turrets if the promoted minion actualy lasted long enough to form a huge minion wave. Luckely, this item comes with the legion passive, allowing you to win teamfights a little smoother. Even if they've won the fight, usually they dont have all members alive and they need to stop your empowered minion wave, hindering their ability to destroy your structures.