Talk:Mikael's Crucible/@comment-183.171.164.113-20130327053156/@comment-4022742-20130409094704

10% of your current mana in heal? That's a bit too much... And quite counter productive, think about it. When you put the stacking mana of TotG together with the % regen of chalice, your entire build path is focused on spamming your pool dry.

Making it deplete a % of your maximum mana pool and healing for the amount of mana lost makes more sense. Like Seraphs embrace but tweaked for support: Unique Active - Mana Heal: Drains 10% of your maximum mana to heal target ally for the amount of mana lost and removing all debuffs (180 second cooldown).