Talk:Nocturne/@comment-79.221.85.210-20110427000712/@comment-3238314-20110427151828

's utility comes from being able to ward the map and slot enemies from afar, but in team fights, he'll mostly be on cleanup duty, just like Nocturne. His main advantages that make him a bit easier to use in team fights are his, which he can use to gtfo if he's focused, and , which does some damage and most of all distracts players for a while. If enemies own when you use Deceive or check your inventory to discover the clone, you melt like Nocturne.

Early game, assassins have ganking advantage, and most have crowd control and damage abiltities that help them kill off separate targets. Once the game goes into late, and bruiser champs get geared up, they will normaly outdamage you, because while you take almost full damage from their albeit less powerfull blows, you deal high damage which is reduced by a great ammount due to armor and hp, almost to a level where your real damage dealt will be equal, but they have the advantage of greater hp. That's why you'll be almost raped late game