Talk:Elise/@comment-5224716-20141227223206/@comment-5077844-20150106203816

i feel like it'S wasted money...only one of her spells (W) actually scales gradually from Ap, Q only adds more %damage for every 100 AP, which means that usually, getting liandry's + Ap quints and masteries is enough in terms of damage.

her damage really isn't that much stronger in the long run...the 20% CDr are also something i don't really deem necessry due to the fact that if you get juggernaught and Frozen Heart you have your 30% CDR easily (rest can be done with locket, spirit visage ro ruens n masteries)

Either way i thinkt that the tenacity from juggernaut and the bost to early tankiness is really valuable. I usually go juggernaught into haunting guise and from there i build according to the enemy team....I've seen the AP version but i think it'S too sqishy late and mid...especially now that so many assasins run around.

as people already said, her lategame is weak...but if you build enogh tankiness (at least in my opinion) you can work as a tanky damage sponge to absorb initial damage and pin down suishy, or to finish ff fleeing enemies because they can't burst you down easily).

The more damage you build on elise the more you have to rely on being able to single out and stun your desired target at all times, which is why i prefer the tanky version

The only time i would really focus on damage on her is when the enemy has no real assasins OR mages that can afford to 1v1 you later on, OR if the entire enemy team is built around lategame.