Talk:Kha'Zix/@comment-5877442-20150426195719/@comment-5955640-20150426201416

I think Assassin is supposed to be thematic. He's supposed to be an evolving predator. The balance problem seems to be how do you make an evolving champion balanced because evolution (in the pokemon sort of way) is supposed to make you much stronger than before and overcome previous weaknesses and turn them into strengths.

Balancing that seems quite difficult and makes certain evolutions quite weak.

So how do you have an champion proggressively turn into a counterable but effective assassin in a game and how exactly does one create an extra dimensional portal on such short notice?