User blog comment:Deshiba/Are you Critting me !?/@comment-24702428-20130519143954/@comment-7996065-20130519203544

Just because someone isn't complaining about something means that something is good/well made? I would gladly see BCs ulti be based on proximity instead, but in a way BCs ulti is less "random" as you can control how random is it. You can't control when your attacks will crit, but you can control your own position (most of the time) and position yourself so that the ult proc only hits a selected enemy. If you've played DotA, there is a hero there that has an ability that randomly selects 1 enemy in an area. Although its inherently random, you can choose to aim the area away from the other enemies to "select" one unit (if the scenario allows it). This is to prevent it from being casted on heroes that are "protected" by nearby creeps. Although this might be the same reasoning behind BCs ulti passive (that you are not supposed to hit champs close to creeps), I still don't like that fact that its random (even though its slightly controllable).