User blog comment:Yami Tsuky/Sera, the Bee Queen/@comment-24184765-20131118214754/@comment-24184765-20131120031418

Ok I see your point on how scattered team fights get and it doesn’t to enough damage if it is a multi-target effect. Now that I see the full Domain/Order I like it. Especially now that I understand it more and you’re right it shouldn’t heal too much as it is but I’m not positive on this account. I still a little confused on the Mana.it shouldn’t restore mana to self or if it does make it mana over time like a buff(possibly with the other stats make it effect over time?). Also now that I see the cool down in their full, I like this even more.

For the mana cost maybe have honey and stinger have a flat cost or reduce its per lvl scaling for cost. If flat I think stinger should be 90-100 mana but even here it will oom you fast if it needs to be used much. On honey I think a 80 or 85 mana flat cost would be nice or here again you can just reduce the mana it cost per rank. Maybe have a moderately low cool down ult that moves your guards onto someone giving a shield and providing bonus damage per attack and increasing the passive % added damage but that may help to much and be over powered though.

Look forward to seeing how you change her and discussing what you do with her because I really like the concept.