Talk:Ahri/@comment-27355169-20160227103642/@comment-26885243-20160228055906

Ahri's damage isn't really that high if you compare with other midlaners. You need much more time to pull off a full combo with three full dashes, not to mention that if you are in a teamfight your W won't just all go onto one target. 70% AP ratio is only if you hit Orb twice. Compare that with LeBlanc, hitting Q and R applies 80% AP Ratio from Q alone, not to mention the amount of damage on R. Or even compare it with Lux (70% on Q), 60% on E, Syndra (60% on low CD Q), Orianna (70% on W). It's really not that high, although I will admit the Q hitbox is pretty insane, a lot of non-Ahri players are surprised at being hit by the width of Orb).

Early levels Ahri is also not very strong: level 1 W is pretty much an autoattack, and a lot of her damage comes from the ability to hit Charm, which moves pretty slowly, she goes OOM if you don't manage mana properly.

True damage isn't even all that strong if you consider how easy it is to counter by building health, I hate those games when it reaches super late game and I only tickle the tanks. However, come late game, yes, Ahri will burst down a squishy if she lands her charm, but so can most other mages while landing a CC ability.

I don't know how you're counting the Charm and Movement speed boost as an escape. By that logic, anyone with CC has an automatic escape (Leblanc has two chains, and technically four uses of distortion). If you're counting the MS boost as an escape, then anyone who builds Rylai's or even has a slow has an escape. The dashes are escapes, but Ahri needs her ult to assassinate a target, and if you're making her waste her ult to get away, you're crippling her until it comes off CD.

Finally, in teamfights, the "safety on Q" and running away is literally just poke, and there are many champions that can poke better and more safely than Ahri. If you press Q and run away in an actual teamfight, your team will get shredded without you. Both W and R require Ahri to be in AA range, E is hard to hit with minions in the way. Not to mention the E nerf which makes Akali, Diana, and LeBlanc so much harder to play against now.

But yes, Ahri can be strong in the right hands, and is an absolute pain to deal with if fed (mobility + roaming power). But she is definitely not broken. Just ward, and she can't roam. CC her and she is squishy AF, stay behind minions in lane and she can't charm you. And AP ratios do more damage than AD ratios because it'd be broken if it were otherwise.