User blog comment:Nearthel/Hemet, the Great Game Hunter/@comment-1330314-20161014231031/@comment-5235176-20161015132226

I don't see a BM Hunter without a permanent pet, I already did a similar kit, and it had a really bad feedback because of the permanent pet. Survival is now melee, so it couldn't be a marksman (Hunter is the only class that can fit the Marksman fantasy in LoL), that's why I decided to go for Marksman.


 * Bombardment: The passive was going to be either this or Sniper Mastery, since I already have another passive designed, I'll just change it.


 * Q: Now a skillshot, damage and range changed because of the removal of the old passive


 * W: I already thought of another ability (Disengage), so it's easy to change it too.


 * E: Damage, range and duration increased due to the removal of Bombardment and Multishot. It's still a targeted nuke, but it requires him to hit somebody with the Q first, and now it can't hit more that 2 targets (or 1 without CDR)


 * R: I'll leave as it is for now, as I don't have any idea, but I'll change it.