Thread:Lesdin/@comment-3391671-20160912054757/@comment-3391671-20160919173521

I feel like I'm falling back on time. I apologize for not commenting often enough in comparison to the contributions you two have offered. I've had a busy week.

I'll comment more later today (if I don't fill my schedule in my usually free evening), but the following are what I have to say.

In regards to the new Innate you have pieced together, it does move away from the "a damaging spell with potential effects" I criticized earlier, but I feel it doesn't feel as mixed yet. This new format has the player pay attention to what was their last spell in the order, making any cast before that insignificant to Cardinal Nova; of course, even with consuming all Ars Elements, the first two casts will make a difference with their own effects, but with how I look into Konoe, it doesn't offer the aesthetics of a spell-mixing mage. If my comment about 's is what you took into consideration, I was referring to only the, not the fact that each spell should completely offer individual effects. But looking back, that would haven't made much change from what I had criticized, that each element wouldn't be as effective as they should be.

In the end, I do say that trying another iteration would be nice. I'm concerned about that "last spell only is important" aspect, so if you could tap into what would make the first two spells significant enough without making the kit too complicated, it would do well in supporting the type of kit we are trying to construct for Konoe.

As for background, I did some minor brainstorming (as I haven't had the time think much for Konoe), but believe I need a bit more time to develop the ideas beyond what I had before above.

In response to your question of what I define as "spell-alchemy," I bend the definition in that the term defines a type of spellcasting where you fuse two spells together, where in most cases doing so would create an spell. By mixing given spells with intent and taking control over them, Konoe is able to assume flexibility of the spells she has at hand. In some cases, she can cast within seconds a spell that is similar to another that would usually take longer to cast; in some situations, she produces something ridiculous by taking advantage of the discord combining two or more spells causes.

By lore, she would be the Mage to be able to stabilize the usage of this dangerous skill; she may not be transforming a spell from one to another, but in some ways, the mixing of spells have a similar effect. She could take spells by  and make a much more improved and efficient spell that inventing an entirely separate spell for it.