Talk:Pantheon/@comment-2248060-20140516004154/@comment-6000413-20140516094956

Well, as a fast fix they should at least shorten the animation. If they want to keep the match between visuals and Panth position they could:

a) reduce casting and flight time

b) let you move the area in-flight, fast initially and slower as the landing gets closer

c) have the animation and full damage arrive where you land (modified by Q), but drastically reduce damage

d) as someone on the forum suggested, have special landing effects depending on the ability you activate in-flight instead of dealing flat damage

- Q double-damage spear, songle target

- W stun closest champion and nearby champions

- E aoe damage in the area

e) at least give invulnerability in-flight and some effect on landing (like a brief knock up)

or something like that.