User blog comment:CrashySmashy/I want this stuff in LoL! nao, Rito!/@comment-6295292-20140406191353/@comment-3148314-20140407194131

^ I actually have to agree with this. After Karma got reworked, the meta shifted towards gameplay where old Karma would've been viable. It started with "League of Warmog's" and has been going on towards a favour for "% missing health heals".

Both are factors that went well with old Karma's kit:

Innate: dmg increases with missing health

mantra'd Q: flat + % missing health AoE-heal (self+target)

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While I eventually like "new Karma" (BUT in a different role than "old Karma"), I think she could've kept her old "supportive" Q.