Talk:VPBE/@comment-28265463-20161121203320

When does this patch come out? Wednesday? Because the patch notes are already added to the launcher, and they tell me they nerf Mazlahar even more...

Current VPBE changes: 
 * NEW EFFECT:  Now utilizes a stock system and holds up to two charges. Current cooldown is now the recharge time.
 * REMOVED:  Spawn an additional Voidling if a Voidling assists in killing a unit.
 * REMOVED:  Spawn an additional Voidling the first time a Voidling attacks a monster or champion.
 * NEW EFFECT:  Spawn an additional Voidling if a Voidling's first attack is against a monster or champion.
 * Physical damage changed to 30 / 35 / 40 / 45 / 50 (+ 40% bonus AD)  from 30 / 32.5 / 35 / 37.5 / 40% AD.
 * AP ratio increased to 20% AP  from 10% AP.
 * Voidling health changed to 3 from their current value.
 * NEW EFFECT:  Voidlings now take modified damage from all sources.
 * NEW EFFECT:  Voidlings despawn faster when far away from Malzahar.
 * REMOVED:  200% bonus damage to minions below 20% health.
 * NEW EFFECT:  200% bonus damage to minions affected by   Malefic Visions.
 * REMOVED:  50% bonus attack speed  when the swarm has at least 3 Voidlings.
 * NEW EFFECT:  100% bonus attack speed  if the target is affected by   Nether Grasp  or   Malefic Visions and Malzahar is nearby.

Actual Patch Notes:

W - Void Swarm
COST  80 mana  ⇒   40 mana NEW CHARGES  Now stores up to 2 charges NEW VOIDLING HEALTH  Voidlings now have three health and take damage similarly to Zyra's plants. Champion basic attacks and spells deal 1 damage (0.25 damage per tick of damage over time effects). VOIDLING PHYSICAL DAMAGE  <span class="attribute-before" style="box-sizing:border-box;color:rgb(153,153,153);text-decoration:line-through;">30/32.5/35/37.5/40% total attack damage  <span class="change-indicator" style="box-sizing:border-box;color:rgb(136,136,136);">⇒  30/35/40/45/50 (+0.4 bonus attack damage) <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;">VOIDLING MAGIC DAMAGE RATIO  <span class="attribute-before" style="box-sizing:border-box;color:rgb(153,153,153);text-decoration:line-through;">0.1 ability power  <span class="change-indicator" style="box-sizing:border-box;color:rgb(136,136,136);">⇒    0.2 ability power <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;">SWARMING  Voidlings can spawn other Voidlings within  <span class="attribute-before" style="box-sizing:border-box;color:rgb(153,153,153);text-decoration:line-through;">8 seconds  <span class="change-indicator" style="box-sizing:border-box;color:rgb(136,136,136);">⇒   3 seconds of W cast <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;"><span class="removed" style="box-sizing:border-box;color:rgb(238,238,238);border-radius:4px;margin-right:3px;padding:3px4px;">REMOVED BURST FROM THEIR CHEST  <span class="attribute-removed" style="box-sizing:border-box;color:rgb(153,153,153);">Voidlings no longer spawn other Voidlings by killing minions <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;"><span class="new" style="box-sizing:border-box;color:rgb(238,238,238);border-radius:4px;margin-right:3px;padding:3px4px;">NEW BLOOD IN THE WATER  Voidlings deal 300% damage to minions affected by Malefic Visions <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;"><span class="removed" style="box-sizing:border-box;color:rgb(238,238,238);border-radius:4px;margin-right:3px;padding:3px4px;">REMOVED MINION HATE  <span class="attribute-removed" style="box-sizing:border-box;color:rgb(153,153,153);">Voidlings no longer execute low-health enemy minions <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;"><span class="removed" style="box-sizing:border-box;color:rgb(238,238,238);border-radius:4px;margin-right:3px;padding:3px4px;">REMOVED MOB MENTALITY  <span class="attribute-removed" style="box-sizing:border-box;color:rgb(153,153,153);">Voidlings no longer gain 50% attack speed when three or more are active <span class="attribute" style="box-sizing:border-box;color:rgb(119,119,119);text-transform:uppercase;letter-spacing:1px;font-size:0.65em;"><span class="new" style="box-sizing:border-box;color:rgb(238,238,238);border-radius:4px;margin-right:3px;padding:3px4px;">NEW SLACKERS  Voidlings now only gain bonus movement speed toward priority targets if they’re within 600 units of Malzahar <span style="color:rgb(213,212,212);font-family:"HelveticaNeue",Helvetica,Arial,"PingFangSC","HiraginoSansGB",冬青黑体,"MicrosoftYaHei",微软雅黑体,sans-serif;font-size:13px;font-weight:normal;">Source: http://na.leagueoflegends.com/en/news/game-updates/patch/patch-623-notes  <span style="color:rgb(213,212,212);font-family:"HelveticaNeue",Helvetica,Arial,"PingFangSC","HiraginoSansGB",冬青黑体,"MicrosoftYaHei",微软雅黑体,sans-serif;font-size:13px;font-weight:normal;">They basically removed the Bonus Attack Speed and reduced the spawn time by 125%. But hey atleast only 50% Mana costs (though you have to cast it twice), and 100% more bonus damage.