Talk:List of champions/@comment-5577201-20121126191801/@comment-37.110.90.163-20121127105020

It hard to tell what difficulty stands for. Is it about champ being difficult to mehanicaly use? Or its about champ being hard to utilize properly? Ashe for example, there is nothing hard in pressing E to throw hawk, but only an experinced player who can predict enemy's map movement will get profit out of it. Then, landing ult takes ability to predict enemies movements, but also Ashe player need to dicide well when to initiate and when not, it could be gamechanging. But i think, mostly, these bars make no sense.