Talk:Jayce/@comment-37.6.79.177-20130327142016/@comment-2.85.3.42-20130327181424

But why would you say that? Is it because he has a slowing aoe gap closer, an anti-gap closer that deals 1/5 of the enemy's max health at max rank, is it cause he virtually needs only health pots to lane cause of a tear and his w's passive or the endless poke that decides 9/10 teamfights before they even begin? Is it perhaps the 894 speed boosts that make ganking difficulty go over 9000 (against a good Jayce) or the fact that he can go mid, top, adc, supp and jungle or perhaps the fact that his end game includes >3000 hp with free resistances while melee and >300 ad + muramana's dmg. Again, why would you say that he is op? Shhhh I main him XD Keep nerfing other dudes