User blog comment:Elphrihaim/Clarivoyance...?/@comment-4434378-20130807031347

My ideal S4 Summoner changes:

No more mastery points for Summoners, its lame to have to change my page just because I altered my spells.

Ghost starts at 50% MS but then tapers off over the duration, to give it more burst power.

Flash CD remains the same, despite loss of point, net nerf

Revive removed from Dominion, leave it be for Karthus

Increase Heal amount slightly, make it more effective for minions to emphasize Push

Smite gives bonus gold per last hit, instead of gold on smite

Barrier value goes down slightly, but gets 15% bonus for Melee

Clarity becomes a personal spell, and gives passive CDR (kinda hard to balance, but would be so much better)

Clairvoyance now has a range, grants assists, and has a lower CD. Keeps the tracking function and shortish duration.