Talk:Rengar/@comment-198.245.202.252-20120822165828

I dont understand why people keep calling him OP. He's quite average, if not weak.

1) He has no gap closer outside the jungle without wasting his Ultimate

2) He has no escape ability other than his ultimate

3) Yes, the W resists are VERY GOOD. They also last 3 seconds. Considering Rengar's burst combo takes 1 second, and his Q cooldown is 6 seconds, there is no reason to care about a rengar for those 3 seconds that the W lasts. 150% AS? Sure. Most AD carries (his primary target) have flash abilities. He has no Gap closer after that first jump.

He has a very strong early game, but his Mid/Late game is weak. Think for a minute. Where do the majority of fights happen in late game? River and Lane. There are no bushes in lane, and no bushes near baron pit (just don't fight near the bushes at the river entrance.

His combo in fights is (q = q, Q = empowered q) qQR(wait for Ferocity)Qewq. If there are no bushes near the fight, he is unable to gap close without wasting his ultimate, therefore getting rid of ~40% of his damage (he is unable to auto-generage Ferocity for the second half of his combo). If you grab an Oracles, he cannot stealth to avoid being focused, AND he cannot escape in bad situations.

To anyone saying that Rengar is OP, just tell your team not to engage near bushes. Stay in lane or in the river areas that don't have bushes, and Rengar becomes very weak. Also tell your support or tank to grab an Oracles. His ultimate is now just a 20% MS increase.

Lastly, to those wanting to build Rengar. I recommend CDR boots. This does take away from his tankyness, but allows your Q (aka your only source of significant damage) to be up more often, and Frozen heart is not an efficient item to rush on him.