Talk:Minion/@comment-6005258-20160309163736

here's my source code(C) for calculating melee minion hp on a given time:

main { float time, ctr, total=455,bon, half, quart, low, vlow; printf("Enter time in minutes: "); scanf("%f", &time); bon=15; for(ctr=3;ctr<=time;ctr=ctr+1.5) {    total=total+bon; bon=bon+0.2; } half=total/2; quart=total/4; low=total*0.15; vlow=total*0.05; printf("Minion health at %.0f minutes is %.2f(rounded up to the nearest ones)", time, total); printf("\n50%% = %.2f", half); printf("\n25%% = %.2f", quart); printf("\n15%% = %.2f", low); printf("\n5%%  = %.2f", vlow); getch; }
 * 1) include 

Someone might want to use it...