Talk:Rek'Sai/@comment-4950582-20141224184019/@comment-4950582-20150101083348

I enjoy reading everyone's thoughts and opinions on my suggestion but the whole idea behind what I said was that, since the damage is miniscule, a fleeing enemy, even at low hp, doesn't really have to dodge them since they have no downside other than being revealed, I played against Rek'Sai as Rek'Sai and the enemy had built a lot more damage than I had. She got me down low and since I had more CDR, it was easy enough to escape her with my faster tunneling, however while running I was hit by not one, not two, but THREE prey-seekers and the damage on it was not enough to kill me despite being at around 1-2% hp.

I think there needs to be some other factor added to this to make dodging it not about the damage, but about the potential effect it allows Rek'Sai to use. Perhaps like Rek'Sai moving faster towards targets revealed by Prey-Seeker?