User blog comment:Pacpac1997/Possible New Debuff Kind: Hp Freeze/@comment-5062064-20120619202158

Wow!!! Thank you guys for reading my post!!! Well I do think that greivious wounds are good, I feel that there should be another way to counter healing. I guess that another way to describe it as "temporarily causes the targets CURRENT HP to become their MAX HP,also preventing any healing for the duration" and this could be used as a kill securer i suppose as you could put it on a tryn for example at the end of his ult(usually with low hp) to secure kill and prevent lifesteal. Also, The burst healing at the end could be used as a detirement to use it early and without purpose as the yi/tryn would recieve the amount that they lifestole but didn't get healed for.I believe that this concept would require a high skill cap too, being able to use it at a proper moment.

Thanks Wikia Community!!!!!!