Talk:Renekton/@comment-4929329-20120806062130

Here is another attempt to nail Renekton's problem:

He has no poke, and after his melee range burst, he has no sustain or DPS. Sustain is easy to build. DPS is not, especially on Renekton. You don't want to buy Phantom Dancer, because Last Whisper helps more. Wit's End is worse than Maw of Malmortimus because of Renekton's strong burst potential.

Jarvan is, in some ways, a great parallel to Renekton. Both grow stronger based on the enemies around them, an have AoE moves. Jarvan's armor shred is easy to land. Renekton has to get 50 Fury, hit someone with Slice,and then he can hit them with Empowered Dice. This takes away from Renekton's strong burst though, and leaves him vulnerable.

We should focus on Slice and Dice. Renekton Q and W are pretty strong because CDR is supposed to be built on Rene, but my main concern is his E. If we make his Armor Shred easy to land, everything gets stronger.

The post by an anon below me suggests putting it on E without requiring fury, but then what can we do to replace the Fury empowered shred.....?

I think Fury empowered Dice should give Renekton either resists, or sustain like Life Steal or Spell Vamp.

Ex: Slice and Dice

Slice- 10/14/18/22/26% Armor Shred for 3sec

Dice [Fury Empowered]- +50% dmg, +10/13/19/22/25% Lifesteal and Spell Vamp for 4 seconds OR 15/30/45/60/75 Armor and Magic Resist for 4 seconds.

The armor shred must be nerfed for how easy to use it has become. I think the sustain part makes the most sense, with Spell Vamp so that Q and R can heal. I am not sure if W counts as a spell.