Talk:Nasus/@comment-5077844-20150517174156/@comment-24036535-20150602025129

I'll cede that you're right about assassins eventually catching up, and the whole "play perfectly" part.

I'll disagree about the whole "take damage and turrets" however, seeing as it doesn't exactly work. If Nasus leaves his team to split, especially with tank meta right now, the enemy team will just engage and towerdive, you know, because tanks tank towers. Nasus can't outpush 3-5 people.

Assassins don't 100% negate the enemy carry either, and since tank meta is on the rise especially, peel is more prevelant than ever, meaning an assassin is not a guarentee'd kill on the enemy carry, but still havs a chance. Udyr and Shyv will oftentimes get kited to a good degree, but again, with peel on the rise, and mobility especially on the rise, this job is hard/near impossible.

And immobile bruisers lose consistently because they die before they make any sort of impact, zoning or otherwise. When an ADC dies to the enemy assassin, that assassin is going to be fairly useless for a few seconds, during which it's possible/easy to ignore/destroy them.