User blog comment:Telaruhn/Octavian, the Harpoon Gunman - Gameplay Update/@comment-7709681-20150505225940/@comment-7709681-20150506001718

Also, you can specify the name of both the Spell Effect and the Projectile camps inside the Ability's Details.

For example, for


 * projectile = true
 * name =
 * spelleffects = aoe
 * spelleffects-aoe =