V9.10

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

Champions

 * Base damage increased to from.
 * AP ratio increased to from.
 * Base damage increased to from.
 * AP ratio increased to from.


 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Detonation base damage increased to from.
 * Detonation base damage increased to from.
 * Detonation base damage increased to from.


 * No longer has a -second cast time.
 * If Master Yi has struck less then the maximum amount of targets and there are no eligible targets nearby, he strikes the same target for 25% damage before checking again. These minor strikes deal damage instantly.
 * Duration is now always seconds, rather than depending on the number of targets.
 * No longer has a -second cast time.
 * No longer gains while off cooldown.
 * Bonus movement speed changed to % bonus movement speed from % multiplicative movement speed.
 * Base duration increased to 9 seconds from 7.
 * Takedown duration extension reduced to 5 seconds from 7.
 * No longer gains while off cooldown.
 * Bonus movement speed changed to % bonus movement speed from % multiplicative movement speed.
 * Base duration increased to 9 seconds from 7.
 * Takedown duration extension reduced to 5 seconds from 7.
 * Takedown duration extension reduced to 5 seconds from 7.


 * Cooldown reduced to seconds from 13 at all ranks.
 * Cooldown increased to seconds from.
 * Cooldown reduced to seconds from 13 at all ranks.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Now goes in the direction of the cursor upon cast while the clone spawns in the oppsite direction.
 * Now goes in the direction of the cursor upon cast while the clone spawns in the oppsite direction.
 * Now goes in the direction of the cursor upon cast while the clone spawns in the oppsite direction.


 * Rejuvenation bonus movement speed increased to % from %.
 * Rejuvenation bonus movement speed increased to % from %.
 * Rejuvenation bonus movement speed increased to % from %.


 * AP ratio reduced to from.
 * Cooldown reduced to seconds from.
 * AP ratio reduced to from.
 * Cooldown reduced to seconds from.


 * cooldown reduction reduced to % from 50% at all ranks.
 * Cooldown reduced to seconds from.
 * cooldown reduction reduced to % from 50% at all ranks.
 * Cooldown reduced to seconds from.


 * Cooldown reduced to seconds from.
 * Bonus AD ratio increased to from.
 * Cooldown reduced to seconds from.
 * Bonus AD ratio increased to from.


 * - New Champion
 * (Innate)
 * (Q)
 * (W)
 * (E)
 * (R)

Items

 * Attack damage increased to 70 from 65.
 * Attack damage increased to 70 from 65.


 * Phantom hit frequency increased to every third attack from every second attack.
 * Armor penetration increased to 15% at all levels from.
 * Magic resistance penetration increased to 15% at all levels from.
 * Magic resistance penetration increased to 15% at all levels from.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.

Runes

 * Full stack heal and true damage reduced to 8% from 10%.
 * Full stack heal and true damage reduced to 8% from 10%.

Howling Abyss

 * Map-specific balancing
 * Bonus damage dealt changed to 0% from +8%.
 * Incoming damage modifier changed to 0% from -8%.
 * Damage dealt increased by 5%.
 * Reduces shielding done by 8%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 8%.
 * Decreases incoming damage by 8%.
 * Bonus damage dealt changed to -12% from -8%.
 * Incoming damage modifier changed to +12% from +8%.
 * Damage dealt increased by 5%.
 * Decreases incoming damage by 5%.
 * Reduces shielding done by 15%.
 * Healing done modifier changed to -15% from -25%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.
 * Decreases incoming damage by 8%.
 * Damage dealt increased by 5%.
 * Reduces shielding done by 15%.
 * Healing done modifier changed to -15% from -25%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.
 * Decreases incoming damage by 8%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.
 * Decreases incoming damage by 8%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.
 * Damage dealt increased by 5%.