User:Care Level/Kog'Maw

= Kog'Maw Rework = Points of interest:
 * Void cohesion.

Passive: Caustic
Caustic is a set of two passives:

Caustic Spittle: Kog'Maw's whenever Kog'Maw deals magic damage, he applies a stacking debuff for 5 seconds that reduces his targets' armor and magic resist by 1% per stack per second, stacking up to 10 times for a maximum of 50% resistance reduction.

Icathian Surprise: Kog'maw may move freely for 4 seconds after dying. After the time has elapsed, Kog'Maw deals magic damage equal to 75% of his maximum health and true damage equal to 25% of his maximum health to nearby foes.

Q: Devour
PASSIVE: So Hungry: Kog'Maw moves 1% faster toward enemies per 5% of health he is missing and an additional 1% faster for each 5% health they are missing, and is slowed by the same amount when moving away from enemies.

ACTIVE: Kog'Maw bites his target, dealing his basic attack damage plus 10 / 15 / 20 / 25 / 30% of his missing Health (+ 60% AP) as magic damage. If Devour kills a foe, Kog'Maw is healed for the damage dealt and slowed by a percentage equal to 50 / 40 / 30 / 20 / 10% of his current health percentage, decaying over 1 second.

Cooldown: 3 seconds. Range: 100

W: Bio-Arcane Frenzy
PASSIVE: Kog'Maw deals 5 / 10 / 15 / 20 / 25 (+10% AP) magic damage on hit. Kog'Maw's critical strikes deal 3 / 6 / 9 / 12 / 15% of his targets' maximum health as magic damage.

TOGGLE: Kog'Maw gains 300 / 400 / 500 / 600 / 700 bonus attack range and 30 / 40 / 50 / 60 / 70% bonus attack speed. When he attacks, he loses 5% of his current Health to deal the same amount of magic damage to his target.

E: Putrid Explosion
PASSIVE: Caustic Spittle also slows enemies' movement and attack speed by 5 / 10 / 15 / 20 / 25%, plus 1% for every 2% resistance shred.

ACTIVE (first cast): Kog'Maw slows himself by 15% and begins charging for up to 2 seconds.

ACTIVE (second cast): Kog'Maw spits in a cone in front of him, dealing 60 / 105 / 150 / 195 / 240 (+ 50% AP) magic damage initially and the same damage over 5 seconds. Based on the duration charged, the ability's initial damage is increased by up to 100% and the damage over time is extended by up to 100%. Affected foes are slowed by 20%, decaying over the duration of the effect.

Cost: 15-25% current Health. Cooldown: 10 / 9 / 8 / 7 / 6 seconds. Range: 200 (+300)

R: Feeding Frenzy
ACTIVE: Kog'Maw leaps onto a target foe and attacks it at twice his normal attack speed for up to 3 / 4 / 5 seconds. During this time, his attacks deal 10 / 20 / 30% of Devour's damage and heal him for half that amount, his target is slowed by 50%, and any damage Kog'Maw would take is divided evenly between him and his target.

Cooldown: 70 / 55 / 40 seconds. Range: 600.