Talk:Nidalee/@comment-134746-20110321052052/@comment-71.233.127.32-20110325164009

I just went through some testing of takedown. Basically for every 1% of missing health on the target you do 1% more damage total. That is, 1% more of Base AD + item AD + the ability's "additional damage".

Someone should put something to that effect in the notes section. I didn't test sheen procs.