Talk:VPBE/@comment-16257908-20140304202921/@comment-16257908-20140305105733

After further analysis (thanks Rito), this is mostly because of her level 3 engagement. Took down the base damage on both Q's and nerfed the stun of a rank one Cocoon. This way Elise can no longer simply take down objectives as fast and isn't able most of the times to always get a kill if she decides to gank.