Talk:Riven/@comment-84.209.31.97-20110913200852/@comment-2151607-20110914172904

What's stopping the jungler from taking the long way around from the back to cut Morde off, thus negating the benefit of warding? If you compare the healing that any other caster gains from revolver, you'll easily see that Morde gets the short end, since he has to make up for the health costs of his abilities, which small or not still take up a good chunk of healing he receives (never seen a morde healed for double the costs, nor have I seen it while playing Morde). Derp, see edit. I wouldn't call it a win win when he basically wasted his ult and his gunblade's nuke on a target that is now well out of reach, and in some cases will still be able to participate in the fight. 30 AR/MR from his W is nothing, and most fights if he's building AP (aka, no defenses) he's still going to drop quite quickly due to low base stats and one of the lowest base hps of any fighter. Why the hell would someone be in a 1v1 situation with Morde, and how would he gain that full slow in the middle of a team fight?