Talk:Kayle/@comment-5763148-20130522135745/@comment-4019444-20130522164750

The moment the game starts go hard on him. If you start with E you can start harassing while he has to avoid that. If he spins in, use Q to kite him, naturally. This is the part where experience comes into play: You're gonna have to predict when he uses Mocking Shout. Tryndamere is a champion who is a powerful duelist with the correct rune and mastery set-up. He becomes a monster at six. However, he is easily bullied before six. You can always bait him into a fight and have your jungler gank him. If Tryn engages with his spin, he has no way of getting out outside of critting you to death to refresh its cooldown, which won't happen often since it'll be early in the game. Plus, he can't slow you if you're chasing him. Another thing (which I have been practicing to do myself) is to time cooldowns. Learn Tryn's cooldown on his ultimate because his entire strength relies on fighting with that up (outside of getting fed... in which case he doesn't care). He's a melee carry, too, so it will get to the point where you can't fight him by yourself anymore on even terms and that's when team-fights need to start happening.