Talk:Katarina/@comment-7633229-20130930230901

Patch 3.12 - Tomorrow.

Death Lotus Interesting changes, scales up rather well. That .5 channel time increase is greatly offset by the removal of the startup delay in my opinion. You need to react quick or it's gg.
 * No longer has a cast time delay before channeling (previously had a 0.25 second delay)
 * Total damage increased to 400/575/750 (+2.5 ability power)(+3.75 bonus attack damage) (from 400/500/600 (+2.0 ability power)(+3.0 bonus attack damage))
 * Channel time increased to 2.5 seconds (from 2)
 * Cooldown reduced to 60/52.5/45 seconds (from 60/55/50)

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Here is the summary from Riot:

Summary: Death Lotus now deals more damage at later levels, and has been kicked up a notch overall with higher AP and AD ratios. We've increased the channel time of Death Lotus and removed its cast time delay, meaning Katarina's overall damage should remain roughly the same (if not higher) even if interrupted. The slightly reduced cooldown on Death Lotus means that at rank three it will take exactly three kills or assists to reset her ultimate.

Context: We wanted to re-focus more power and gameplay into Katarina's Death Lotus by increasing its high-threat damage. Ultimately, we think Katarina is more fun and unique when both she and her opponents are focused on executing or stopping Death Lotus. While the increased channel duration might seem like a nerf if interrupted early (since the ability deals damage over time), we removed the cast time delay to accommodate.

Thoughts?