User blog comment:QuantumFeint/About how Fearless went full Urgot with Sona/@comment-16137252-20140805175511

Just a question I want to throw into the round since the main discussion point I read when comparing new sona to old sona is the change of complexity via removal of perma-auras.

What if we just make the skills skillshots while keeping original auras?

We have the needed skill for people wanting to play her, she still keeps up the team supporting and she had a lot more chance to fuck up. Yes, you would remove her positioning game but isn't it dumbed down by her new version in comparison already?

I am assuming I am wrong because it would be too simple to be overlooked, but I fail to see why. Any help with that?