Talk:Lissandra/@comment-9159493-20131013155136

I and some my friens have been looking at ger for a while, and made some decisions. She pretty dacent mage with decent early and mid game, and pretty strong late game, but she HIGHLY team dependet. I main her since her release, and i'm sad, because she ins't played often, so we made "some balnce changes" she might get, to make her a better middlaner:

Passive: cooldown lowerd to 16s from 18s

Q: No changes

W: Base damage incresed to 70/115/160/205/250 (+70AP)

E: Range incresed to 1150 from 1050, damage lowerd to 50/85/120/155/190 (+45 AP), missle speed increased.

R: Damage incresed to 150/275/400 (+75AP). Stun and untargetable duration changed to 1,5/1,75/2, cooldown increased to 130/115/100.

So that do u think guys? I think it whould make her mid game much better, stronger roaming, more damage, while leaving her early and late game at pretty much same piont as it was, maybe a little bit better. Please leave your thoughts