User blog comment:Witchking99/Judgement, Assassin of Justice REVISED/@comment-16210885-20131215083934

To be honest here, Witchking, I love the concept of "kill the killer", but this is one of those over-the-head "hard to create" type of concepts. Allow me to present my clause:


 * First off, I assume you didn't really care about numbers else than cooldowns and mana cost, but there are still some statistical errors. No one starts with 1 attack speed, ever! Second, he receives a possibly good mana pool, which is more than often NOT what a melee-assassin gets.


 * The innate that is counterproductive in a team. Judgement will be the only one powerful in a team if you are losing, but this innate will be useless if your team is the winning one. Plus, I don't see any max stacks...


 * With the lack of range, I can't judge this much, but it isn't a bad ability. But that buff to ally makes no sense why it is there...


 * The bonus with 20 stacks is possibly outrageous, unless the applied slow is only 2 seconds, and if that armor reduction is minor...but still, if there is not limit to how much these stack....


 * Uber powerful...it's Quinn's W, except for a whole map view. PLUS, if you have a certain amount of marks, you can go Karthus-Sorak Ults style and hurt all enemies and heal all allies on the map at the same time!? The channel time is nothing for something so OP...


 * I can't read "Justice" from this ult...I feel more of a "Mr. Sneaky Kill" type business. Use E, then R and you can assist a kill so easily...possibly...

I like where you are coming from, but where you have come so far is not look...good. Rather grim, this concept I have to say...would you like me to help "correct" the concept to what I would think would fit your champ?

I apologize if anything I said had hurt your feelings. I'm only attempting to offer my comment on your champ.