V1.0.0.87

League of Legends and PVP.net will be updated on 06/08/2010 during scheduled maintenance at EU and US. The Patch includes various changes, 5 new Skins, 1 new Items and 1 new Champion.

New Skins in the Store

 * Forsaken
 * Glacial
 * Angler
 * Spectacular
 * Mad Hatter

PVP.net v1.12.23

 * Added a message to alert users that they have been disconnected from PVP.net chat
 * Made several optimizations to the rune book
 * Runes can now be added and removed from the rune book using right-click

League of Legends v1.0.0.87
New Champion!
 * : Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
 * : Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
 * : Olaf attacks with such force that it deals true damage to his target and himself.
 * (Ultimate): Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
 * (Passive): For each 1% of health missing, Olaf's attack speed is increased by 1%.


 * Fixed a bug where would proc even if you miss or are dodged.
 * Fixed a bug where her failed to count Ability Power and Damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer.
 * Fixed a bug where was spell vamping for too much.
 * Spell Vamp ratio increased to 10% per 100 Damage, from 5% per 100 Damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash.
 * Akali can no longer out of disables.
 * Adjusted Akali's hit timing to be more accurate.
 * Adjusted Akali's hit timing to be more accurate.


 * Fixed a bug that prevented Alistar from casting spells immediately after using.
 * Fixed a bug that prevented Alistar from casting spells immediately after using.


 * Updated the tooltip on to include the duration of the magic resistance debuff.
 * Updated the tooltip on to include the duration of the magic resistance debuff.


 * Fixed the tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8 seconds.
 * Fixed the tooltip to correctly display that the cooldown of this spell is 6 seconds.
 * Fixed a bug where could be bypassed by ghosted units.
 * Fixed a bug where could be bypassed by ghosted units.


 * Fixed a bug where was slowing more than it should.
 * Fixed a bug allowing and  slow to stack.
 * Fixed a bug allowing and  slow to stack.


 * Fixed a bug where ’s cooldown was 12/10/8/6/4 instead of 9/8/7/6/5.
 * Fixed a bug where ’s cooldown was 12/10/8/6/4 instead of 9/8/7/6/5.


 * Removed Cooldown from 's rank up tooltip since there is no change to the cooldown upon leveling up.
 * Removed Cooldown from 's rank up tooltip since there is no change to the cooldown upon leveling up.


 * Fixed a bug where failed to stun the target if used with your first basic attack in the game.
 * Fixed a bug where failed to stun the target if used with your first basic attack in the game.


 * attack damage percent increased to 120% from 100%.
 * ability power ratio reduced to 0.7 from 1.
 * The Heal amount was reduced to 50% from 70%.
 * The Attack speed buff/debuff was reduced to 5/10/15/20/25 from 20/25/30/35/40%.
 * The Heal amount was reduced to 50% from 70%.
 * The Attack speed buff/debuff was reduced to 5/10/15/20/25 from 20/25/30/35/40%.


 * Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
 * Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.


 * The Manacosts for was increased to 90/105/120/135/150 from 80/95/110/125/140.
 * The Manacosts for was increased to 70/80/90/100/110 from 60/70/80/90/100.
 * Reworded ’s tooltip to indicate that Janna loses the passive boost while Zephyr is on cooldown.
 * Fixed a bug where ranking up only gives the additional movement speed after Janna has refreshed the buff.
 * Fixed a bug where ranking up only gives the additional movement speed after Janna has refreshed the buff.


 * Fixed a bug where Jax was being healed when he received bonus health (from, , etc.)
 * Fixed a bug where Jax could target himself with.
 * Fixed a bug where Jax could target himself with.


 * The Manacosts for 's bounce range reduced to 400 from 450.
 * The Manacosts for 's bounce range reduced to 400 from 450.


 * (New Passive): 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage
 * While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
 * Reckoning no longer interacts with Holy Fervor
 * Removed the attack speed debuff component from Reckoning
 * Damage reduce to 60/110/160/210/260 from 80/135/190/245/300. (Note: She does start with additional AP now)
 * Ability Power coefficient reduced to 0.8 from 1.0
 * Healing increased to 65/105/145/185/225 from 60/95/130/165/200
 * Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%
 * Duration reduced to 10 seconds from 20
 * Cooldown reduced to 10 seconds from 15
 * Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
 * Range increased by 50
 * Righteous Fury now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
 * Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30
 * Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds
 * Mana cost reduced to 65 from 75
 * Cooldown increased to 90 at all ranks from 90/75/60
 * Cast range reduced to 1200 from 1300
 * Miscellaneous
 * Base damage reduced to 56.3 from 60.3
 * Base health reduced to 501 from 526
 * Health per level reduced to 93 from 98
 * Base attack speed slightly increased
 * Base armor reduced to 21 from 27
 * Armor per level reduced to 3.5 from 4
 * Magic resistance per level increased to 0.75 from 0
 * Mana regen per level increased to 0.065 from 0.06
 * Attack speed per level increased to 2.3 from 1.85
 * Normalized her attack timing between alternate attacks
 * Attack range increased to 125 from 100
 * Updated recommended items.
 * Updated playing as and against tips.
 * Attack speed per level increased to 2.3 from 1.85
 * Normalized her attack timing between alternate attacks
 * Attack range increased to 125 from 100
 * Updated recommended items.
 * Updated playing as and against tips.


 * Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush.
 * Increased Voidling's movement speed to 451 from 419.
 * Increased Voidling's movement speed to 451 from 419.


 * Fixed a bug where would sometimes create a copy of the target even when they didn't die.
 * Fixed a bug where would sometimes create a copy of the target even when they didn't die.


 * Fixed s’ tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
 * s tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.
 * s tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.


 * Reduced the Heal to 60/90/120/150/180 from 75/120/165/210/255
 * Increased the Ability power ratio to 1.25 from .8
 * Increased the ability power ratio of to .65 from .55
 * Increased the Ability power ratio to 1.25 from .8
 * Increased the ability power ratio of to .65 from .55


 * Fixed a bug where would sometimes cause targets with, , or  to not properly revive on death.
 * Fixed a bug where Valiant Fighter’s tooltip said it reduced damage by 30%, rather than 50%
 * Fixed a bug where Valiant Fighter’s tooltip said it reduced damage by 30%, rather than 50%


 * Fixed a bug where could occasionally deal double damage.
 * Fixed a bug where could occasionally deal double damage.


 * Fixed a bug where you had to toggle off and back on after leveling it up in order to get the benefit.
 * Fixed a bug where you had to toggle off and back on after leveling it up in order to get the benefit.


 * Updated the tooltip of to properly say that Soraka grants a magic resist aura to nearby allies
 * Updated the tooltip of to properly say that Soraka grants a magic resist aura to nearby allies


 * has been changed to work like a normal shield. Feint absorbs up to 50/100/150/200/250 Damage, 0.6 AP ratio
 * Fixed a bug with where Shen was able to teleport while he is taunted
 * Fixed a bug with where Shen was able to teleport while he is taunted


 * The coefficient for Ability Power of was increased to 0.65 from 0.5.
 * Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30
 * Bonus damage decreased to 55/80/105/130/155 from 60/90/120/150/180.
 * Ability power coefficient increased to 0.4 from 0.3.
 * Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended.
 * Fixed a bug where Red Card's slowing effects are renewed by Lizard Elder's slowing debuff.
 * Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.
 * Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended.
 * Fixed a bug where Red Card's slowing effects are renewed by Lizard Elder's slowing debuff.
 * Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.


 * Changed the tooltip of on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.
 * Changed the tooltip of on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.


 * Updated the tooltip of to reflect that this ability has no cooldown since it is passive.
 * Updated the tooltip of to reflect that this ability has no cooldown since it is passive.


 * Clarified the tooltip of to remove some redundant information
 * Clarified the tooltip of to remove some redundant information

Items

 * New Item:


 * Effect Cooldown increased to 4 from 3
 * Effect Cooldown increased to 4 from 3


 * Damage buff changed to give 10-28 damage based on Champion level rather than a flat 20 damage.
 * Damage buff changed to give 10-28 damage based on Champion level rather than a flat 20 damage.


 * The Recipe now includes one instead of 2 s.
 * Total Price Adjusted to 3460
 * Total Price Adjusted to 3460


 * Now listed in the Ability Power section of the shop.
 * Now listed in the Ability Power section of the shop.


 * A bug fix, which made it say it builds into.
 * A bug fix, which made it say it builds into.


 * Now stacks the personal applying Aura buff with an allied champion's Stark's Fervor.
 * Now stacks the personal applying Aura buff with an allied champion's Stark's Fervor.


 * Now stacks the personal applying Aura buff with an allied champion's Soul Shroud.
 * Now stacks the personal applying Aura buff with an allied champion's Soul Shroud.

Map Changes

 * Twisted Treeline
 * Ambient gold per 5 decreased to 6.5 from 8.5
 * Gold from minion kills increased by 3 for all minions
 * Grez size increased by 20%
 * Grez base health increased to 1400 from 1100
 * Grez armor decreased to 12 from 20
 * Dragon base health increased to 2400 from 2000
 * Dragon armor decreased to 10 from 20

General

 * Fixed numerous client crashes
 * Fixed numerous server crashes
 * Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear
 * Adjusted the color threshold for ping times on the loading screen
 * Character screen (Default: C) updated to remove extraneous ability info and have a smaller footprint.

Skins

 * Rusty
 * Fixed a bug where the hand projectile was showing up as the original color.
 * Updated the texture with a new coat of rust


 * Exiled
 * Decreased the saturation
 * Reworked the golden detailing
 * Adjusted aura and attack particles to fit the theme