Talk:VPBE/@comment-3493296-20150723153419/@comment-6301771-20150723221500

I'd much rather see a total jungle item rework where every item behaves like Devourer: Low base stats, but clearing camps bumps it up until a cap where it goes bananas and does something wacky and helpful.

Then again, I also think that Smite is a vestigial feature of the jungle and is actively holding it back from being balanced correctly, so my opinion's likely not going to mesh with a lot of people's.