User blog comment:QuantumFeint/About how Fearless went full Urgot with Sona/@comment-5077844-20140729140052

I get what you're trying to say, but think of it: Aura support means little to no interactive gameplay. Current Sona is literally just rolling your face over QWE and throw out a boosted autoattack from time to time (which was literally the only part on her kit that actually involved decision making).

In her golden days Sona was picked because of her safety and her all around "doesn't amtter what i do i only need land R and press buttons".

I wouldn't say she HAD to be reworked, but it certainly was a good idea. And if you want to make sona more interactive then you ahve to get rid of the "I'm standing here...this is how I  support" aspect of hers.

Support and ADC is all about coordination which is something old SOna doesn't need (just like Soraka, but taht's a different category). If you're butthurt that she isn't an instacarry support in soloq (like our lates moustached friend who literally doesn't need to cooperate with his adc since he can make all the plays himself. ADC reduced to an aa bot). Look at supports like Nami, Thresh, Zyra. They need cooperation with their teammates. Something along the lines of: "Watch what i do, and act accordingly"

Current SOna is more like: "I can poke them myself, you don't need to do anything, i will heal you every few seconds and you just have to attack when i R. Now (at least that'S what I got from what I've read, i don#t have pbe sadly) you have to make decisions and work together with the carry, which means both ADcs and supports have to learn how sona works to use her to the fullest. that's all.