Talk:Irelia/@comment-121.220.106.8-20120402125656/@comment-4957501-20120404101442

It's funny how you talk like Irelia's just gonna stand there patiently trading blows with WW. The only CC WW has is his ultimate, which can be stopped by knockups, knockbacks, stuns, fears and taunts. He has no escape. He has no gap closer (and a situational MS buff is not a gap closer) and he has crappy team fight presence and an early game compared to Irelia.

You're just taking a hero that excels at 1vs1-ing due to his large inbuilt sustain with barely any utility outside of his ultimate and putting him in a situation where he and another hero stand in the middle of the battlefield alone, with no team around them for some reason and just mindlessly trading blows instead of going back and forth, how normal fights take place. Irelia is an assassin, WW is a fighter. Yes, there is a difference in that.

Also, at last post anon, nobody said it was " zomglwtfALLgetRapedSoHardHerpDerp". And Irelia's ult actually outdamages WW's, scales better, hits multiple opponents and has a better CD. You can also use it while moving. The only way WW's is superior is the supression. And for that matter, a WW won't focus a Tankrelia either.

And ofcourse, we're all forgetting a very nice aspect of hero abilities called CC. All sorts of CC makes WW absolutely useless. CC'd = No damage, AS buff useless, Lifesteal/sustain useless, even blood scent won't help you get away after unless someone nearby just happens to be below 40% hp. Practically a sitting duck for all intents and purposes. On the other hand, Irelia and CC..... Yeah.