Talk:Nasus/@comment-3493296-20120819170550/@comment-4929329-20120819201648

Interesting ideas, but refreshing on kill is a bit much at earlier levels. Maybe having it's CD be lowered by say, 2-4sec when used to kill a jungle creep? Like a variant of Shyvana's Twin Bite. Being able to put ranks into Spirit Fire with no detriment on Q farm is not something that is OK. It also promotes maxing Spirit Fire first which won't help you much in ganks at all.

With the idea of a W nerf, then you'd have to make it cost less mana and not nerf the max slow by too much, as the ability starts out the same at every rank, it just gets stronger as the slow is on them. Additionally, having the extra slow apply before the move is up would make ganks easier.