User blog comment:Poisonshark/My idea of a melee carry: MM, the Death Dealer/@comment-7709681-20140801155857

You did a good analysis about melee carriers, but the concept feels more like a poor man's (His abilities cost mana) with a bit of .

Guaranteed crits, bonus passive armor penetration against bonus armor, a multitude of gap-closers (Two slows, one ranged and one melee, and three dashes) and an ability that denies other abilities, all of the costing mana and with higher cooldowns... plus a damaging version of.