Talk:Tryndamere/@comment-99.240.60.236-20110501191851/@comment-3486816-20110504070029

so your points are a: he only does well if given items (ie if he's fed early game), just like any other carry. And he does too much damage if unchecked by crowd control, just like any other carry. And he rapes teams that don't have enough durability between them, just like any other carry. But if he plays badly early game or, god forbid, faces the wrath of crowd control, he can't do anything, like any other carry, and that, once he starts taking damage that hits him too hard (in trynd's case meaning "at all"), he has to make effective use of his escape to survive, like any other carry? OMG HES SO BROKEN. I agree that trynd is an extreme in many of these respects. Look to twitch for a rather similar extreme (he's absolutely useless unless he's fed but can faceroll if he is and manages to survive a teamfight). Some carries have to do better early game to be very effective at all, but if they DO get fed and/or you DON'T have enough cc (which you can only fault yourself for), you'd better watch your freaking back, because these guys can dish out a fair bit more damage than your average carry.