Talk:Jarvan IV/@comment-87.120.65.203-20120317141703

This guy is awesome for elo hell. It's just what the team needs in the jungle if they are merely good. His jungle might be slow yes, compared to other widely used jungle champs, but oh boy the gank + kill potential is definately above average if the cards are played right. E + Q amazing gap closer, even if enemy is in bush you just put the flag at the end of it see where is the enemy and airbourne + slow em. Now that i'm more experinced I even predict where is the enmy position and insta pull myself. Anyway that airbourne + slow will give time for any proper ad carry, melle top with gap closer, mid with CC to catch up and secure the kill. Even if not usually the target gets harrased and makes it easier for allies to win it. The ult, gotta love that ult! Many people complain that everyone escapes from it with flash but that's the whole point - It's a "flashburner" There's nothing more intimidating than a dude yelling Demacia jumping on you with a trap. People tend to freak out and insta flash. Another good aspect is J4's tankiness that guy has incredible armor when you get him a chain vest + E passive and can easily dive to secure that kill mid to late game. The only thing you could mess up is when,where and on who to cast your ultimate. Usually if I have a teammate which has aoe imba spell - Lux, Morgana, MF etc. I try to pile atleast 3 people in a teamfight, so they could get bursted hard, but if there is no such I just try to airbourne as much as I can and jump on enemy squishy, leaving the tanks/off tanks to my team while I keep the squishies busy. Then we just push and it's a gg. Of course all depends on team setup and type of player behind allied & enemy champs, but I'll easily say that jarvan is a good chice for ranked.