Talk:Lux/@comment-33128512-20181003012239/@comment-26808509-20181003093605

They are spell twins in the sense that the basic concept is pretty similar. As you said, both have a skill shot root, both have a shield, both have an AoE damage spell. The only "big" differences are their passives - Morgana has life drain which gives her more tankyness while Lux has just damage - and their ultimates.

Yet they still have incredibly different playstyles. These 2 big differences and a few smaller ones are enough to truly set them appart and push them into different niches.

Lux' passive, ult and instant detonatable E support a damage oriented playstyle of a burst mage. She just wants to sit in the back line, poke with her E and waits until she can hit someone with Q to blow them up with her full combo. She still has some utility in her kit, but it's kind of counterintuitive, hence it's only a secondary trait of her. Her shield for example needs aiming and repositioning around her allies, her slow only is effective if you don't immediately detonate the E and thus give the enemy time to sidestep the spell.

Morgana on the other hand is loaded with utility. Her shield seems weaker on the first glance, because it only affects one target and only blocks magical damage, but the CC immunity it grants is just incredibly strong. Her ultimate is a really strong zoning tool and grants a slow in a really big area as long as the chains are not broken. But also beyond this utility, she is played vastly different to Lux. She too tries to catch someone with Q, but unlike Lux she doesn't blow him up. Instead she withers the enemy down with W and attempts to initiate with her ultimate, while her passive keeps her healthy. She is some sort of a battle mage.