Talk:Varus/@comment-24486730-20141101124343/@comment-15244341-20141109115850

The thing is that Varus has a big advantage over low mobility champions. That advantage is that he is the ADC and peeling and Mikhaels should be a must for the support and his other teammates when late game comes.

Also, yes, Varus isn't a beast against all the things that kill ADCs, but no ADC is. That is how the class is designed. When it comes to winning an even game, the team whose Marksmen is kept alive and dealing damage for the longest time is the team that wins. It bears mentioning that outside of ranged assassins, he has the best self peel out of all Marksmen (Ashe's arrow is a pretty short stun at point blank).

That said, Varus has one big advantage over most other Marksmen against bruisers: he has CC. And I don't mean just the ult by that. A well placed Hail of Arrows is really effective at keeping Varus safe from less mobile bruisers in combination with his range (fairly high, and unlike Kog'Maw it always stays like that).

Also, Varus' should be picked for his poke, not his anti-tank/duel capabilities. I've won a fair bit of ADC on ADC fights late game simply because they got hit for 400+ HP by a Piercing Arrow before the fight started and could not make up for that HP difference later in the fight. Plus he isn't bad against tanks. He is better against them than most ADCs, actually, just not as good as Vayne or Kog.

He also beats both Kog, Vayne and Trist (post nerfs) in lane. Most of the time the "late game ADCs" don't get to late game if you get a good lead, which isn't too hard with how hard Varus can zone when ahead.

I do believe that both Graves and Varus are fine picks on their own. They won't get picked in competitive play over other champions similar in playstyle but more reliable (Lucian and Cait, respectively) but if you are good at them and pick then into the right team they certainly deliver.