User blog comment:Elphrihaim/Clarivoyance...?/@comment-4881935-20130806170245

Hey, I would like to present to you my idea of fixing Clarity. It's kind of old, and have a good amount of errors in the writing that I need to fix, but... don't feel like it.

Anyways, on to your little fixing.
 * Upgrade reveals stealth instead of persistent sight
 * Hate it because it's main only use would be for ward battles (as someone has already mention before). Also, using it just to counter pick invisible champions, seems weird for a summoner's spell just to counter one champion.


 * Larger sight range when enhanced by instead of reduced cooldown
 * Not a bad idea. It could work and seems reasonable.


 * Increase duration
 * Could also work as well.


 * Upgrade causes damage amplification for 5 seconds (allows teamfight usage? though that would be conflicting purpose, it still has the same 'supports team')
 * One of your less-thought out ideas. Forcing it down a situation that it doesn't really serve a purpose. And, doesn't even make sense in visual context.