User blog:Mineko Charat Lucky/Your champion now has Annie's Pyromania passive

So, with this statement in mind, how does break the game?

Several rulings though:
 * can neither be triggered nor charged by toggles (lol and his  stun.
 * The same applies to autoattack enhancers (on next attack) as well, (abilities that trigger )), so things like is out of the equation as well, although you may use them to stack charges.
 * Unless casting the champion pet deals damage, the pets themselves do not trigger Pyromania. (meaning and  will not stun, but  will.)
 * Abilities that don't deal damage will not stun.
 * If Pyromania is used on a damage-over-time ability ( or, the stun duration will trigger on the first tick and does not refresh.

Well, let me bring up several examples: Ahri=

Comments: Now that is out of the equation, this is basically an Ahri buff. Orb of Deception will cause a large line stun, and Spirit Rush adds 3 charges to Pyromania, while stunning a maximum of 3 targets. Karthus=

Comments: Although Karthus lost his, he gains the ability to "Press R to win" even harder, and can easily get Pyromania charges with Lay Waste. Tryndamere=

Comments: Happy fun time stunning with Spinning Slash? You do lose a large amount of steroid however. (35% Critical Strike) Kog'Maw=

Comments: Super long range stun, anyone? How about Void Ooze? Both are a scary thought however.

Who becomes weaker? Who becomes stronger? Who isn't really affected much? Who would be obviously broken beyond relief?