User blog:Endless Exceptions/Yakub, The Mystical Goo Jar

Concept:
Archos is Mystical Jar of Goo, he only got pitch black long arms but no feet, so he uses his arms to move.

More info coming soon.

Innate: Disintegrate.
Targets afflicted by Sticky Goo takes 1 / 2 / 3 / 4 / 5 / 6% increased damage per stack to a maximum of 5 stacks. Goo maintains for 3 seconds.

Q: It's Sticky.
Active: Archos throws a ball of goo towards his enemy. Blinds and silences the target for 1.5 second. When an enemy is near the targeted champion, the Goo will splash towards this target and does half damage and blinds and silence half the duration. Enemy champions will have a higher chance to get hit. Also the damaged primary target gets 2 stacks of goo, while the secondary target 1.

Magic Damage:

Cooldown:

W: Goo Trail.
Passive: If Archos walks on his Goo Trail he gains 5 / 10 / 15 / 20 / 25% movement speed.

Active: Archos leaves a trail of sticky goo behind, enemies who walk into the goo will be damaged each second and slowed by 5 / 10 / 15 / 20 / 25% for 2.5 seconds and gain a stack of Sticky Goo. The Goo Trail dissapears after 2 seconds.

Magic Damage per Second: 25 / 40 / 55 / 70 / 85 (+0.4 per ability power)

Cooldown: 2 seconds.

Cost per second: 20 mana.

E: Black Eruption.

Archos flows Goo into the ground, after 1,5 seconds the Goo blows out the ground beneath Archos, covering the ground with Goo. Tenax cannot move between the usage of the skill and the eruption.

To be continued...