Talk:Thresh/@comment-119.18.34.6-20130129120455/@comment-69.141.8.150-20130129233146

Spellsword+Malady+Mid game average mid game soul collection will grant you somwhere in the vicinity of a whopping bonus 10 damage on hit.

Thresh is not in a position to forgo defensive or utility masteries in any way, spellsword is a giant investment in mastery points, and Malady requires A LOT more AP than Thresh would naturally pick up by mid game to make it worthwhile. Trying to eke out the extra onhit damage from spellsword and malady is simply not worth it.