July 10, 2009 Patch

New Features

 * Revamped Front End. Check out the new layout and User Interface!!
 * Account Creation is now handled through our website. You can register your Beta account at signup.leagueoflegends.com
 * New Summoner Rune System
 * For these new features all mastery points are being reset. And all Summoner Experience is being reset but you will maintain your current Summoner level.
 * New Brush on Map Summoner’s Rift!!
 * Brush has been strategically placed all over the map. This Brush blocks line of sight and when you stand in the brush all enemy champions outside the brush will be unable to see you.
 * There is currently no Brush on the Winter Map.
 * Revamped Monster System
 * Two camps on each side of the river now provide game altering sigil buffs! These buffs are of incredible power and last for two minutes. However, if you are slain while you have one, your killer will steal it from your corpse!
 * Ancient Golem provides a sigil that provides 2% mana regen a second and maximum cooldowns
 * Lizard Elder provides a sigil that gives a 4 second slow and a level-scaled DoT on hit
 * Both camps had respawn times increased
 * Sigil mobs scale according to the level of players in the game
 * Dragon now scales per player level and gives 100 global gold and 400 global exp to the team that kills him
 * Dragon respawn time increased by 60 seconds
 * Non-sigil forest camps have respawn time decreased by 20 seconds
 * Non-sigil camps give 30% more exp and 30% less gold than previously
 * Nashor had magic resistance decreased by 10
 * New Nunu Bot
 * AoE Particles now have Team Colors to help differentiate them. Green for Ally Particle, Red for Enemy Particle.
 * Affected Abilities: Absolute Zero, Crowstorm, Defile, Mega Adhesive, Tormented Soil, Wall of Pain

Champions

 * Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
 * Anivia summons a wall of ice that blocks all movement.
 * Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
 * (Ultimate): Anivia creates a swirling vortex of ice and hail, damaging enemies in a large area and slowing their movement and attack speed. This spell is a toggle ability.
 * (Innate): When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.


 * Rammus rolls into a ball accelerating towards his foes. Upon impact, he deals magic damage to nearby foes, knocking them back and slowing them.
 * For a short duration, Rammus goes into a defensive stance resulting in massively increased armor and reflective damage to attackers.
 * Because his foes are often in the habit of running away, Rammus has developed the means with which to force them to attack him for a short duration, and reduces their armor for the duration.
 * (Ultimate): The Earth shatters beneath Rammus dealing damage per second to nearby units and structures
 * (Innate): Rammus converts 25% of his armor into damage.

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