Talk:Nidalee/@comment-7460908-20140523195848/@comment-6281696-20140523211753

To be honest, the addition of that debuff makes some sense, and is a nice step forward, but doesn't look like it'l be enough to force her to change her gameplay from constantly staying at maximum range while outrunning everything & harrasing whatever chases her to death. Either that or that debuff is going to be doing stupid amounts of damage.

THe lowering of damage on Q makes lots of sense.

The damage on her trap is liable to be abused if the values are high and makes no sense on such a skill.. also, does she really need even more damage? Would make more sense to make it some minor CC spell that applies that debuf. She effectivly has 5 pure damage skills. 1 of which doubles as a mobility skill. Regardless of the values, they all just sorta fill the same function the only distinction being their range really...

Having Cougar available at level 1 is nice, but in this form will just make her even a bigger pain to deal with. At least in her current form you can push her under a tower pre-6 and deny some farm. With cougar form available earlier she can pretty much immeadiatly waveclear, especially with the whole manaless thing...

And the rest isn't so much a rework as just rebalancing values..