Talk:Irelia/@comment-5259099-20140114080128/@comment-4834593-20140130202546

Her second biggest problem is actually the true damage. Currently, she deals a lot of all three types of damage, meaning it is impossible to itemize well against an Irelia that is ahead. She can still scale with AS well, but the on-hit damage should, I think, be physical, and she should in general more be forced to build offensive. Don't forget that Riot wants to more or less rework the figher role into tanks and carries/assasins. Irelia, I would say, fits better as offensive.