User blog comment:Emptylord/Champion reworks/My Assassin Update/@comment-3391671-20160817095946/@comment-3391671-20160819103540

When I said "band-aid" fix, I was very aware that you meant that they were more than that. The quotations I used were the more sarcastic kind, claiming "band-aid fixes that are not really only band-aid fixes." Nonetheless, you did release the ideas, so here I go:
 * Checked the cinematics & other artwork and will agree to your claims: "They can be kunai, they could be shurikens, they could be more western thrown knives." And there is no point in me bickering "that's not a kunai" as that's more of a personal bit than an important argument.
 * The damage... definitely would need a tone down, now that you point it out. Your point still stands that the major issue could be visuals, although I do not think the hologram is a major factor to what makes him seemingly bloated or overpowered.
 * The next time I play, I'll see if you are right. I only pointed it out since I recalled it being referred somewhere.
 * I'm aware it's supposed to be a high cost skill, but what I was thinking was more along the lines of making the mana cost ramp up every 1.5 seconds instead of every 1 second (or of the likes). I just thought that if Kass wished to use this ability to shift through terrain most champions cannot do freely, he should be given a little larger window to be able to do that (4 sec vs 6 sec) without running out of mana. I may be approaching this cost amount the wrong way, but felt this would be an issue.
 * Huge mana costs is currently a feature of his ultimate, and I'm not sure if it's a required one, but I designed other features of his kit around spending mana. There's also the fact that Riftwalk would completely outclass Ragnarok if there wasn't some substantial cost.
 * There is also the fact that you've implemented the new Isolation effect to Kha's kit, so his Q's damage is quite insane as you mention (and in some way reliable with the new Isolation).
 * I tend to notice that little extra 50. It may not be game changing, but I've had moments that being able to slash from a little farther grants little quality of life changes. But if we are keeping with allowing Kha and his enemy to get used to his ranges, then it's not truly necessary to keep the bonus AA range.
 * Creating two shadows may seem cool, but I believe that it would be a bit much as it would mean that he has more to take care of (plus he'll have twin-shadows standing in the same place).
 * Instead of two shadows, producing a shadow too with the active part of Feint (even when no Shadows are nearby) would be a nice idea; it would have a duration like the current shadow instead of the mimic limit other shadows have instead. If not used to flash to switch places with a Shadow, it would have a lower cooldown, enough so he can do that "create a shadow before for a just-in-case escape plan later."
 * To capture that many-Shadows image would be nice, although hard to balance in its own way.
 * Out of Scope
 * Creating two shadows may seem cool, but I believe that it would be a bit much as it would mean that he has more to take care of (plus he'll have twin-shadows standing in the same place).
 * Instead of two shadows, producing a shadow too with the active part of Feint (even when no Shadows are nearby) would be a nice idea; it would have a duration like the current shadow instead of the mimic limit other shadows have instead. If not used to flash to switch places with a Shadow, it would have a lower cooldown, enough so he can do that "create a shadow before for a just-in-case escape plan later."
 * To capture that many-Shadows image would be nice, although hard to balance in its own way.
 * Out of Scope
 * Out of Scope
 * I would think it would be clean to note the 's changes separate from, instead of everything under one of them.
 * Is there a reason to change the spell vamp into a heal?
 * It's   being dealt as bonus damage, not 6%  of 's damage, right?
 * I do like the fact that you've made Q distinctly magic damage and E distinctly physical damage.
 * In effect, I also like how you can decide if the ult will proc physical damage or magic damage based on whether or not the enemy has the Mark of the Assassin on them.
 * Am I getting dejavu of seeing this day-night mechanic? I feel like I've seen it somewhere... but where...?
 * Otherwise to note, I do love the idea of granting Evelynn this "window" of power where she does best, eventually becoming her permanent upgrade in the late game. I would like to say that the visuals should represents the time change, but that may not be as simple as the visuals champions such as have. This would also make some people want this day-night time dial affect champions such as  and  for obvious reasons.
 * What is the reason or reasons for making the Q a delayed ground-targeted AoE instead of the auto-targetted from-cast linear-AoE? Why toss down a spike?
 * The improvements on what it's supposed to be: an ability you can use to stealth, not to break it.
 * So this E... it feels somewhat better than what her current E is, but is the damage calculated based on how far around the 180o she has gone? Or is it based on something else?
 * I would expect this kind of ability to deal damage as she circulates instead of at the end of the ability.
 * So... aside from creating a teamless field of dueling, what is the purpose of the Shadow Realm Other World? Evelyn doesn't seem to be as melee-sticky with some of the touch-ups you've made, so I don't know if this ult is as effective as it is a lovely idea.
 * I would say that I have no quelms with the changes to Shaco you have made. They feel like something that would work for Shaco while remaining something that could be viable and not too overpowered!
 * Am I becoming confused as to what "grace period" is supposed to mean?
 * I would say that I have no quelms with the changes to Shaco you have made. They feel like something that would work for Shaco while remaining something that could be viable and not too overpowered!
 * Am I becoming confused as to what "grace period" is supposed to mean?
 * Am I becoming confused as to what "grace period" is supposed to mean?
 * Am I becoming confused as to what "grace period" is supposed to mean?