Talk:LeBlanc/@comment-15280970-20170107181524

Tho leblanc used to be the champ whose lanning phase supposedly had the least or no amount of counterplay, she had her sort of counterplay because of her two main weaknesses: lane pushing and late game. If you were a squishy ranged mage you could still try to outpush her, avoiding her roam and hoping to get enough farm till you got to the phase of the game where you had more influence (DPS, AOE, CC, Tankyness).

Rework gave her more of the traditional counterplay but killed her first weakness. Pushing lanes what was took leblanc from roaming all the game and bieing on every skirmish. Now that she has pushing power she can freely roam and be on every single fight.

Her second weakness, that of not having enough influence late game, was also killed but not by the rework per se, but by itemization changes (more item alternatives, economic builds, rabadon/Crit builds being late, expensive and not paying off), nerfs to champions, and increasing the pace of the game. All of this changes i think actually '''killed late game. Late game now is just prolonged mid game.''' This is why we see so many early game champions rock all the game, or suck early game and then getting fed later in the game (because in old time these champions losing early game was gg). Early game champions have just become champions with no weaknesses and leblanc is the perfect example.

To anyone that disagrees, please explain why but first take a look at leblanc's win rate in diamond: 58% win rate.