User blog:Willbachbakal/(Champion Rework) Vladimir, the Crimson Reaper

This is a tentative rework for Vladimir, the Crimson Reaper. Though he's been a fairly quiet top laner for a while now, and has enjoyed decent play without causing any egregious issues, he's one of the worst examples of low decision-making on champion kits: his Q,, is cited even by Rioters as an ability that carries too little choice in its usage, his E has the same issues of low interactivity as 's old , and his passive gives him free stats without contributing at all to gameplay. On top of this, he has numerous issues with his sustain: while his W is a great ability overall, his E's health cost quickly becomes irrelevant, and he scales so hard with spell vamp that it's impossible to buff the mechanic, for fear of over-buffing him and others like him (, for example). He heals from multiple sources, and his sustain doesn't carry any interesting gameplay. Overall, there's a lot to him that could just be made a lot more interesting.

Despite this, however, Vladimir has a lot of awesome features: his troll pool is always a high point, even if you're a and he just dodged your ult, and his own ultimate makes him an amazing anti-group champion, able to punish the enemy team hard for staying clumped together. He has a unique niche, and if it weren't for the low overall interactivity of his kit he'd get to be a lot stronger at what he already does pretty well. The main goal of this rework is to make his abilities more interactive, and to turn his sustain and health costs into a proper system that would give both Vlad and his opponent tons more opportunities to outplay each other.

Abilities
What do you think? I know Vlad hasn't really been in the spotlight for a long time, but do you think he could use an update? Do you think these changes fit Vlad, or would you take him in another direction (or keep him as is)?