User blog:Funtofant/Ryelli the Leading Charge

Ryelli is supposed to be a pusher champion that keeps her allies alive, and baiting for easy kills.

Innate: morale and spirit

each time Ryelli casts a spell, nearby allies gain a 15% movement speed bonus for 2.5 seconds

Q: At their side

Ryelli dashes to where she is needed stunning all enemies caught in her path for 1/1.25/1.5/1.75/2 seconds. If she goes within 125 range of an allied champion after the dash then she gains a buff that lasts for 4 seconds which causes her basic attacks slow by 30% for 1.25 seconds.

W: Protective Instinct

Ryelli jumps to a target within a short range, shielding them from 70/110/150/190/230 damage. if the target is marked with Hope then their mark is consumed and their shield blocks an additional 20 damage.

E: filled with hope

Ryelli fires a skillshot marking all allies hit with hope for 4 seconds. When a target is marked with hope they gain 20 ap and 20 ad.

R: Last Resort

Ryelli Gives her allies the hope forsuccess by charging at the enemy, dashing forward 800 units. All allies she passes through get healed for 80/150/220 and get a longer lasting passive that has a doubled movement speed for double the period.

Hope you like this concept.

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and I can't find the concept template sorry.