Talk:Syndra/@comment-3460935-20161208211829/@comment-26808509-20161209180835

At max rank, not range. And the base damage and the scaling were lowered, so the bonus true damage isn't too obnoxius. I understand the intention behind it, because the AOE stun with 3 balls were really strong in teamfights and were hard to dodge, but giving it bonus true damage is a bit odd. I mean, if you want more damage you level Q, not W. Every maxed ability should offer another increase in power, be it utility or damage wise, but giving W bonus damage will take this trade off away kind of.