User blog comment:Burruni/Nia & Zah, The Broken Crown/@comment-973379-20141208171454/@comment-24982989-20141208182027

1) I'll admit that the range and damage being as weak as it is probably is just over-compensation for how incredibly strong most Custom Champions come out being. Namely, I didn't want it to become too ridiculous via the Ultimate's effects.

2) The Q's range is the same as Annie's. I was cautious to extending this due to the Fear effect. This one was basically the skill that felt the most irritating to justify a balance of range and damage.

3) One point I tried to make with the kit is making the fear of the W come moreso by the CC that comes out Q+E that keeps the target(s) trapped inside for ensuring more damage than anyone would any sense of survival instincts would take.

4) The ult is meant to give a short duration of really enhanced damage and "safety" due to distance. The second part was meant to be more of a "Finisher" burst that was punished if it did not end up killing. The time frame honestly should be cut down more on-hit. Though the risk of getting that drawback is really negatable by just moving your mouse away from the cluster of enemy champions.

5) Thanks for the feedback, I'll end up strengthening things out.