User blog comment:Johnarch77/Thrender the Element Master/@comment-3391671-20161006093657

Instead of continuing the long thread, I felt that it was more appropriate to begin a new one for what I had in mind as to how to make Thrender a little more... unique. Or at the least, have a kit that doesn't feel as detached as it does currently.

The first thing before I mention what I would do for the kit is that I believe Thrender is better suited to remain with his primary role of a mage. He may be a Fighter, but in Thrender's case, I don't want that to inhibit the way his kit is built. Thus, if the kit feels much more mage-esque than before, it's because I personally felt that adhering to his Fighter side limited his options on how the kit could flow (the primary aspect being the interactions with basic attacks).


 * TBA