User blog comment:Elslovako/Sethia - my first concept/@comment-11617073-20130710111238

"Firstly, because I cannot see the mana costs, I cannot say that much about harassing/lane sustain. This is bad " - this is probably my fault, so mana cost looks like: 60/65/70/75/80 on Q, 60/70/80/90/100 on W, 120/110/100/90/80 on E and no cost on R. I think now it should have some mana cost or like LB ulti - 100/50/0 (something has changed?)

About innate: Yeah, I will rework it like you said.

"With ult or against isolated (I guess its like Kha'zix's Q, as it is not clear), it deals (100*2*1.17) which is 234 + (60*2*1.17) = 140% of AP plus the Lich Bane, which totals 240%, which is insane, on 800 AP it deals 1920 raw damage. just with her Q." Ok, i know it should be normal ability instead of attack modifier. Or just change effect from ulti. I will think about it.

"and the ultied one is even worse, 3 sec knockup (its the strongest CC in the game, cannot be cleansed!) is" - No no, duration from 1 to 3 sec is only for snow. I forgot write it, but knockup duration is only 0.75. I didn't write it in tooltip, but i wrote "slow duration" Partialy my fault again.

About E: I think i'm not gonna change it, i want to make E some part of ulti combo.

"%damage boost is a bit too low, but bonus effecct on Q and W is hilarious" - Hmm, don't forget about DFG, which also boosts magic damage from Sethia. As you said, with 800 AP (it's realy hard to reach unless you're Veigar) Sethia can deal about 3600 damage - don't forget about magic pene and DFG. I think nerfing Q will be suffcient - W don't have 3 sec knockup - this will be ridiculous with 2 sec ulti.