Talk:Udyr/@comment-4636093-20190727101559

I have an issue with that his Phoenix and Tiger stances have such similar uses that one will always purely outshine the other. They're both just damage.

One does magic damage the other does physical, one does AoE damage the other is single target, but they still have the exact same purpose. Hit people.

You can't even say they're different when it comes to pushing because Tiger has attackspeed for pushing towers while Phoenix has AoE for clearing minions, they're BOTH good at pushing in different ways.

I think that one of them should get a rework to make them different. For example: (Crack concept but...) Udyr has traditionally been a very single target character (whether Tiger or Phoenix is stronger he's still emphasized to only be hitting one thing because his stun is single target (and he rarely has enough attack speed to stun more people at the same time), and his heal is too). What if Phoenix's pulsing AoE applied a large AoE debuff to enemies to promote him actually charging into a group? Something like he reduces their damage output to give him some supporting power, or if he doesn't need more utility making THE ENEMIES hit by the initial activation pulse a firey AoE so they have to scatter and spread out to avoid damaging their allies?