Talk:Jax/@comment-173.228.18.131-20110927002423/@comment-173.68.236.71-20110927131022

You are wrong dodge seals are MUCH better than armor seals, If you look at the rune pages of my high elo players for tanks they choose dodge seals.

Endgame when the other teams carry is hitting for 1k, lets say you ahve 25% dodge and the other teams carry hits your four times.

If you dodge one of the attacks and get hit 3 times, thats 3000 damage

lets say you took the 17 armor and get hit 4 times, thats 855 damage per hit thats 3420 damage

The swiftness mastery is also INCREDIBLY overpowered, everytime you dodge a attack get a movespeed boost? This mastery will save your life so many times and give you kills that you should not be getting.

Dodge seals are also better for carries, since they will most likely die on two hits, 17 armor will not save you, whether you get hit for 1000 or 855, you only have 1400 hp but dodging one of those attacks might.

Tl:dr dodge is overpowered, thats why it is so RARE a stat to get, there are like 17 items that give armor and a million buffs, but EXTREMELY few items that give dodge or stats like armor pen, magic pen, armor reduction, mr reduction.