User blog comment:Hamengeri/Custom refactor: 1001st Nidalee./@comment-24242333-20131203094615/@comment-10256611-20131203104459

Thank you for in-depth feedback (with some maths that was surely scary to touch). Now that I'm not on a mobile, I can write a longer reply without yelling and frustration :)

The reason I put missing health on spear was because i feel like it's the best part of Nidalle: sniping from afar, but maybe you're right. In my next attempt of fixing Nidalle, I'll swap the damage-form of Qs. This way, human Nidalee wold be something like this:


 * Purrfect Poke


 * Some kind of sustain and AS steroid


 * Map control

And cougar would look like this:


 * Execute


 * Lawl, imma goin' all in, bro (I'd probably make it slightly less spammable)


 * Lol, imma doin' some damages to make my execute op

Now, when I look at this, I know why she has cougar at level six: human skills are perfect skills for laning, while cougar makes her all-in almost-dumb assassin. But as game evolved, we don't wait till 6 to assassinate people, we want short games with early objectives and crazy push. New Nidalee Rework would strenghten this difference, while still dealing medium-high base damage on spear. But I'm afraid I'd swap places of cougar skills to match their most similar human skill - map pressure matches map control (pounce and traps), while AS steroid somehow matches simple damage (I'd probably make swipe interact with basic attacks). You'll see the results soon.

Simple question: 2nd Fyrone champion or 2nd Nidalee rework? ;)