Talk:Sion/@comment-24456005-20151211062251/@comment-25967446-20151211074427

Firstly he isn't a juggernaut, he is a disruption tank.

Secondly yes it's to do with his health gain. The idea with infinite scalers is to make them a gamble, you have to stack to do your job right. It's the same with every single one of them, sion is no exception (and even then, I frequently get 4000-5000 health at full build so it's not like this is a handicap).

Old sion had a tanks base health on top of his health gain and it caused a decent amount of issues (namely getting 4000 health with a full damage build that has no health in it), that's why sion needs to have this low health pool (if it was tank sized he would be getting close to 6000 health with a full build, not to mention a higher base health means he becomes more vulnerable to % damage).