User blog comment:Riuzak/Custom Forecast Patch 4.13/@comment-5663427-20140717163124

Let us cee

Blitz: You buffed his passive quite a lot, you should do or cooldown decrease, or health/mana overhaul. While Q mana cost reduction seems bad for me, Thresh treatment seems good (And that damage decrease, beautiful). Oh no, you killed ad Blitz, I didn't cared about ad Blitz so It's not a bad change for me, that sharing movement speed though, it's pretty interesting, but you might make it work like Nunu's W, that you choose which ally you want to speed up. R's passive removed! (Praise the lord), And huh, that active change... I always thought that Blitz should be more of a disruptor than nuker, so I'm fine with it, but you should add a cooldown between detonations like 1.5 seconds, so that you don't stun entire enemy team for 2 seconds every ~30 seconds.

Graves: Mana cost decrease on Q is nice, but not on R, it should remain 100 as it is. I don't really know what to feel about that damage change, I'm not sure if instant 400 damage at lvl 9 is a good thing but I don't really know. Smoke Screen change is pretty good though. Another problematic thing is Lucian treatment, Graves kinda reduces cooldown of his E with any basic attack, while Lucian only with Lightslinger, and Graves' E grants attack speed, it might be pretty strong in laning phase.

Malphite: I don't think that he AA's that much, so that W change is pretty much irrelevant. E is fine as it is, it doesn't really need any changes for me. OH MY GOD THAT R CHANGE, seriously, those late game initiations... you'll never see what knocked you up.

Nocturne: Pretty fine change making tether on par with other tethers (like LeBlanc's E), nothing more to say.

Shaco: Oh dam, Shaco with harder cc... anyway, Q change seems fine. While E... I guess it was supposed to give him more AoE damage so that he isn't falling off late game that much, but changing one skill won't do much, Shaco is one of those champions who need a full rework.

Talon: I think that decreasing mana costs would make Talon too good (especially considering the fact that one of the Talon's weaknesses are mana costs) especially that free blink+silence. R cooldown and damage change is pretty good doe

Bloodthirster: Looks cool on paper, in reality, everyone is turned into Zed, and Zed becomes OP.

Ardent Censer: I don't think that this item needs that much buffs, it's in good spot right now (for me at least)

Black Cleaver: While health and cdr increase is nice, the passive rework is not, I like current passive because you're rewarded for fighting longer and longer, which is good for me because I like long and intense fights (Just imagine the terror that Kha'Zix would cause with this one)

Verdict: Some changes weren't my favourites, but some of them were really good. Here's a badge for ya.