User blog:Hamengeri/Tons of mana, just one post.

Introduction So I was terribly bored, and started thinking about what's gonna happen to items in Season 4. Then I realized, that the only basic item that grants mana is. Then (somehow) I started inventing new items, that would grant mana... And when I completed few of them I felt really stupid as I did it without purpose. And now I'm publishing it to get rid of this feeling. Poof!

Mana Picker

An early game item for auto-attack-dependent champions. Increases both mana and mana regeneration, but indirectly. It is a powerful mana sustain tool indeed, but it delays your build - it gives no damage or other very fancy effects. Recipe
 * (400g)
 * 100g
 * 100g

Well's Hope

Item designed for supports (Sherlock). It encourages to be offensive (restores mana), while also improving passive laning moments (mana regeneration aura). It's also the only "ability" that resores mana other than (I hope it wouldn't kick her out of game completely - I hope she'll be reworked a bit). This mana comes with a shield. You can't cast it for free, as you must be offensive first.

Recipe

 * Mana Picker




 * 300g

Apologies
I had more items and I was already coding them, but I wanted to add some maths (Well's Hope shield amount) and I switched to Visual by accident. When I switched back to Source, I saw CODESCODESCODES instead of my text, that was somewhere between CODESCODESCODES. I couldn't fix it (maybe because i'm a noob). I used preview but it was slooking almost like in source, so I had to delete almost all the things :(

I'm to frustrated to re-add them all, I need to chill a bit first. Sorry, give me a few hours.