User blog comment:Dah' Blob/Furentes, the Harvester/@comment-8003359-20130417155013

Pretty cool concept dudeman.

My only comment/question would be regarding the Ultimate. I guess I don't quite understand how it'll be graphically displayed or how itll work in-game. But I do like the delayed damage mechanic. Sort of like a blood pact, trading damage now for damage later.

Since I do not quite udnerstand the R, you can just totally ignore this comment..

--> Maybe you can make it like Pirate's ult from Dota. Where Furentes takes X% reduced damage (could be scaling like 40%|50%|60%) for 7 seconds and then after that duration she take the rest of the damage reduced by the percentage during the duration (as in 40%|50%|60%). So effectively in total after 8 secs are up she would take  84%|75%|64% of damage she took during the 7 secs.

I guess I made that overly complicated...just an idea though.

Great job anyways,

Simon