User blog comment:Krufix/Randomness fix possibility/@comment-4834593-20120406124910

But what if you have, say, 17% crit? How many times does it strike in 7 attacks? You can't space it out evenly. Plus it's more fun to play if this happens. Even if you get pissed off by that enemy lvl 1 Gangplank with only Brawlers Gloves crits you two times with Parrrley. The same can happen the other way around.

Also, dodge doesn't exist anymore, except for skillshots and Jax, who just dodges all basic attacks. And if your Phage/TriForce doesn't proc often enough, why don't you just buy Frozen Mallet? It's useful on all champions, except supports and burst mages (who don't need slow anyways). I mean, bruisers and junglers gain health and get sticky, ranged carries stay close enough... Most will not be able to land 4 attacks in the time the target is slowed, I think.

Also, do you see it like something that is just "stacking", like Twisted Fate's E or Kennen's W? I have found that those abilities often are already used at a minion, even if you want to initiate on a champion with it.

I don't see how it would add something to the game. Imo, it would remove something from the game.