Talk:Teemo/@comment-124.191.193.41-20121025091148

Doesn't anyone else think end-game AP teemo is completely unviable? The opposition can just buy oracles once their gear is maxed out which completly negates his ult (besides battle shrooms, but you're way too squishy for that). This leaves only blind and toxic-shot which don't do that much for team fights. Also, the lack of horiztonal play and teams roaming in packs really destroy teemo's ganking potential.

I love the character and have been pulling in good results with AP/on-hit/AD but really feel that on-hit is the most viable for end-game. The game or two (of many) that reached end-game with AP didn't really go too well for me. Any other thoughts?