V5.18

{{Infobox pbe{{Patchbox }}patch preparation.''
 * Image     = Kalista ChampionshipSkin.jpg
 * Caption   =
 * Highlights =
 * Release   = September 16, 2015
 * Related   = * 5.18 patch notes
 * Prev      = V5.17
 * Next      =

New Cosmetics in the Store
The follow Champion skins have been added to the store:

The following Summoner icons have been added to the store:

General

 * HUD
 * There is now an option to mirror the left half of the scoreboard (i.e. all portraits in the middle).
 * Summoner names are now displayed on the scoreboard.
 * Team frames above the minimap are now larger and easier to read.
 * Ping button restored to the minimap.

Maps

 * Summoner's Rift
 * The Championship 2015 logo has been carved into the ground in mid lane.


 * ARAM
 * You can now press Recall to perform your recall animation - although it obviously won't take you anywhere.

Champions

 * General
 * Epic monsters are no longer immune to the Chill debuff, but will still resist the crowd control.
 * Epic monsters are no longer immune to the Chill debuff, but will still resist the crowd control.


 * Mana cost increased to from.
 * Mana cost increased to from.
 * Mana cost increased to from.


 * Mana cost reduced to 30 from 50.
 * Cooldown reduced to from.
 * Mana cost reduced to 30 from 50.
 * Cooldown reduced to from.


 * Fixed a bug where Darius would gain Noxian Might even if the target blocked the 5th stack of Hemmorhage (e.g. with a spellshield).
 * Healing reduced to 12% from 15%.
 * Maximum healing increased to 36% from 30%.
 * Cost increased to from 30 at all ranks.
 * Healing reduced to 12% from 15%.
 * Maximum healing increased to 36% from 30%.
 * Cost increased to from 30 at all ranks.


 * Damage reduced to from.
 * AOE mitigation increased to 25% from 20%.
 * Damage reduced to from.
 * AOE mitigation increased to 25% from 20%.


 * Now scales with.
 * Now scales with.
 * Now scales with.


 * Stats
 * Base health reduced to 550 from 570.
 * Health per level reduced to 85 from 92.
 * Base armor reduced to 24 from 27.
 * Hitting an enemy will now reveal Fiora to them.
 * Fixed a bug where Riposte wouldn't block.
 * Hitting an enemy will now reveal Fiora to them.
 * Fixed a bug where Riposte wouldn't block.
 * Fixed a bug where Riposte wouldn't block.


 * Idol of Durand can't be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one enemy champion.
 * Idol of Durand can't be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one enemy champion.
 * Idol of Durand can't be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one enemy champion.


 * Kills against Garen will no longer be considered for determining the villain.
 * Killing champion clones will not longer be considered a kill for determining the villain.
 * Kills against Garen will no longer be considered for determining the villain.
 * Killing champion clones will not longer be considered a kill for determining the villain.


 * Bonus physical damage to champions reduced to from.
 * Armor penetration reduced to 40% from 50%.
 * Bonus physical damage to champions reduced to from.
 * Armor penetration reduced to 40% from 50%.


 * Stats
 * Base armor increased to 29 from 27.
 * Base armor increased to 29 from 27.


 * Stats
 * Health growth reduced to 74 from 82.
 * Now triggers Tribute once per attack (while attached to Lulu only).
 * Now triggers Tribute once per attack (while attached to Lulu only).
 * Now triggers Tribute once per attack (while attached to Lulu only).


 * Stats
 * Base armor reduced to 20 from.
 * Armor growth increased to from.
 * Health cost increased to from 0 at all ranks.
 * If selfcast while no allies are nearby, you will instantly use the secondary active.
 * Damage per second Ability power ratio increased to from.
 * Damage zones no longer overlap for double damage.
 * Reactivation base damage increased to from.
 * Healing on minions lowered to 25% of reactivation damage from 33%.
 * Maximum number of targets harvested reduced to 2 from 3.
 * Healing on minions lowered to 25% of reactivation damage from 33%.
 * Maximum number of targets harvested reduced to 2 from 3.


 * Mana cost decreased to from.
 * Mana cost decreased to from.
 * Mana cost decreased to from.


 * Fixed a bug where the bonus attack speed and movement speed were scaling too quickly early game.
 * Slow reduced to % from  %.
 * Fixed a bug where the bonus attack speed and movement speed were scaling too quickly early game.
 * Slow reduced to % from  %.
 * Slow reduced to % from  %.


 * Stats
 * Mana growth increased to 63 from 50.
 * Fixed a bug where spheres would sometimes not be knocked back if near maximum range.
 * Fixed a bug where spheres would sometimes not be knocked back if near maximum range.
 * Fixed a bug where spheres would sometimes not be knocked back if near maximum range.


 * Grey health now has a colorblind variant.
 * Grey health now has a colorblind variant.
 * Grey health now has a colorblind variant.


 * Re-stealth timer when taking damage lowered to 4.5 seconds from 6 seconds.
 * Re-stealth timer when taking damage lowered to 4.5 seconds from 6 seconds.
 * Re-stealth timer when taking damage lowered to 4.5 seconds from 6 seconds.


 * The passive will now generate AP on assists.
 * Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
 * Total delay effectively reduced to seconds from.
 * Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
 * Total delay effectively reduced to seconds from.
 * Total delay effectively reduced to seconds from.


 * Updated the tooltip to reflect the new maximum channel time.  seconds instead of .
 * Updated the indicator to reflect the new maximum range from last patch.
 * Updated the tooltip to reflect the new maximum channel time.  seconds instead of .
 * Updated the indicator to reflect the new maximum range from last patch.


 * Mana cost removed.
 * Mana cost removed.
 * Mana cost removed.


 * General
 * Plant priority updated: (changes in bold)
 * Against champions, Zyra's basic attacks apply a high-priority mark for 3 seconds and her plants apply a lesser-priority mark on their target for 3 seconds.
 * Sources of taunt, even if they are out of range.
 * High-priority marks, prioritizing the most recently applied.
 * Lesser-priority marks, prioritizing those nearest to the plant.
 * Champions within 350 units of the plant (prioritizing nearest).
 * Non-champions Zyra has recently attacked (prioritizing most recent).
 * Any unit in range (prioritizing closest).
 * Fixed a bug where plants would sometimes remain aggroed on targets they cannot see, preventing them for attacking.
 * Fixed a bug where a plants second attack would sometimes take a long time to begin.
 * Plants will now rotate to face their next target faster.
 * Knock-up duration increased to 1.5 seconds from 1 second.
 * Knock-up duration increased to 1.5 seconds from 1 second.
 * Knock-up duration increased to 1.5 seconds from 1 second.

Items

 * - ICEBOXED
 * Total cost changed to (combine cost )
 * Now grants 250 health.
 * Ability power reduced to 40 from 70.
 * Magic resistance increased to 60 from 50.
 * Aura removed.
 * Every 2 seconds a pulse emanates dealing 40 (+ 2champion level) magic damage to nearby enemies and reduces their Magic Resistance by 5% for 6 seconds, stacking up to 30%.
 * Every 2 seconds a pulse emanates dealing 40 (+ 2champion level) magic damage to nearby enemies and reduces their Magic Resistance by 5% for 6 seconds, stacking up to 30%.


 * Tooltip updated to clarify that silences and blinds do not affect momentum generation/decay.
 * Fixed a bug where was not affecting Momentum.
 * Fixed a bug where was not affecting Momentum.


 * Damage per stack reduced to 0.67 from 1.
 * Damage per stack reduced to 0.67 from 1.


 * On-hit damage reduced to 50 from 60.
 * On-hit damage reduced to 50 from 60.


 * Attack damage increased to 45 from 40.
 * Attack damage increased to 45 from 40.


 * Armor reduced to 30 from 35.
 * Timer before charge is lost reduced to 5 seconds from 8. Buff duration unchanged.
 * Timer before charge is lost reduced to 5 seconds from 8. Buff duration unchanged.

Summoner Spells

 * Now removes / fixed a bug where Cleanse wasn't removing all Summoner Spell debuffs.
 * Now removes / fixed a bug where Cleanse wasn't removing all Summoner Spell debuffs.