User blog comment:Grrrbear26/Meranis, The Transworld Prisoner/@comment-16210885-20131127094055

Here's my two cents, sir Grrr:


 * The Shards should activate only when he uses an ability, so that it will go "When Meranis uses an ability, he'll consume a Shard to receive a decay bonus movement speed for 2 seconds". This will compliment his gameplay, and especially his W. Also, each shard should grant something else that is minor, such as bonus MR per Shard...just a thought


 * Got to say that the Q can be OP...that 10% max health can really kill, with a 7 sec cooldown...or it's just me getting frights...


 * Phase Affinity could last a bit longer, such as "1.5/1.75/2.0/2.25/2.5".


 * Impalement's radius needs to be specified, and I think the Shard bonus can be rewritten to "25% increased damage while stunning minions for 1 second". Simple, right?


 * This is quite unique and I like it.

In general, I'll just state that I wouldn't be playing this champion. Probably isn't my kind of thing to be annoying, then burst with one basic ability..... x.x