Talk:Ahri/@comment-25867286-20150206093042

People, seriously. Don't judge ANY champ with win rates. Urgot is pretty strong and yet still has the worst win rate ever, while Fizz was/is OPM and has 50%. You can't balance a game with the aim to have all characters have 50% win rate, that's punishing its users for winning their games.

On a related note, I think that Fox Fire damage reduction is a bit too harsh. I am okay with the range, but Fox Fire does small damage as it is (it has issues killing a freakin' minion) and is better used to kite, and Q mana costs are already high (100 mana at level 5? Really?). I think it's just a *tad* overboard (not too much though).