User blog comment:Willbachbakal/(Champion Rework) Graves, the Outlaw/@comment-1920550-20150215080204/@comment-1330314-20150216042717

Collateral Damage is an ultimate, and has too high a cooldown to qualify as poke. Tristana's E was only complained about when it stacked and allowed her to literally one-shot champions from full health just by rocket jumping onto them in the middle of a minion wave, which was a serious abuse case, and was never criticized for its pushing power or its proper splash damage. I also feel being massively strong at one thing and massively weak at another is fine as long as it doesn't end up becoming binary, which wouldn't be an issue here. Not only would Graves still fit into different comps (dive comps, splitpush comps, wombo combo comps, etc.), his kit has counterplay even when he's strong, and has the tools to let him react whenever he's weak. If he's getting poked, he has the mobility to dodge critical spells, and the utility to take long-range damage-dealers temporarily out of fights, plus his passive. While in combat, he has clear windows where he's bursting his opponents and clear downtimes in-between, plus a constant AoE to remain out of in order to avoid most of his damage.