Talk:Shyvana/@comment-195.255.102.2-20130124074809/@comment-88.186.19.90-20130124123626

Guy above has the gist of it. Shyv is designed to counterjungle and kill the enemy jungler in his jungle, you only gank if the enemy grossly overextends or if you have your ult up.

You start machete+5 pots, get W->Q->E, then max W and E (level 1 Q already deals double razor proc). On your first recall get a madred rasor, then boots, then I usually go for merc/ninja or a phage if I'm really ahead. Finish your Wriggles if you don't buy early attack speed, the lifesteal and free ward will make navigating the enemy jungle much safer. Madred Rasor is a big step up in power for shyv: your Q allows you to get many more procs out and hence outfarm the opposing jungler, always get it on your first recall.

I like to counter the enemy buff+small camp with my team at level 1 without using smite (remember to leave a small creep to delay the respawn), then rush my jungle as normal: blue buff with smite, wolves, wraith, red buff, double golems. By then I have enough to get madred and sometimes boots, and I have the red buff which should allow me to win duels when I encounter the enemy jungler.

Then proceed to kill anything that's not in it's lane: Creeps, champions, dragons (you can solo drake at level 9 with wriggles, some AS and smite), there are very few things that really pose a threat to you. Keep your ult to secure kills or flee if help arrives, all it does is give you AoE damage anyway.