User blog comment:DBinitiate/Shuuda, the Sojourner/@comment-4834593-20121001201338/@comment-4834593-20121002141611

It looks a lot better now. Funny how in fact little changes can make such a difference. :)

Anivia's wall (or Jarvan's ult) is indeed the closest you should go to ccing allies, because you can already see enough Anivia wall trolling on YouTube. Like locking up allies with the enemy team to get killed. Or just randomly blocking the path of allies that are following you.

Gates are indeed a nice idea, but I think you'll maybe need a maximum amount of teleports. This way, you can, for example, put one at your own spawn, and one at, say, top lane inner turret, somewhere that the enemy team can't see the thing itself (in a bush, most likely). Now, you first push bot with 2-3 members, the other ones not really pushing somewhere, then you recall when you think enemy team will come, teleport to top, and push down 1-2 towers before the enemy team can come. A maximum of 3 people moving through it would fix this problem (with people being able to move through them multiple times). Then the gates disappear when the third has moved through it. It might also be possible to alter it's color depending on how many people have passed through it.

Last thing, do they grant vision?

E also looks nice now. You will need another name for it though, as LeBlanc already has an abilty called Distortion.

And about the passive, it's not really "teleportation mastery" anymore, I'm afraid. :) Maybe change it to something like that, while dead, you can set a point anywhere in your base (with any of your ability keys, like Zyra's passive), and you will respawn at that point. And then with the four minute cooldown. This way, you'd be able to get somewhere faster, but it wouldn't be OP. And maybe also add like 15-20% shorter death time to it.