Talk:Dr. Mundo/@comment-20434720-20140211050535/@comment-10198490-20140320192750

Mundo needs tank stats first to function properly, but tbh I think last two items on him can totally be a Phantom Dancer and Atma's Impaler (I know, it seems weird, but bear with). Basically with Mundo, you're #1 priority is to be hard to kill. This takes generous amounts of tank stats, but there are items for that (Warmog's Armor, Spirit Visage, Randuin's Omen/Sunfire Cape, and Mercury's Treads as an example first 4 items). By the time you've got that much tank, you're hard to kill, but you have rather lacking damage at this point. Continuing to just get tankier just means you last a little longer after they've killed the rest of your team, that doesn't win any teamfights. You need to be dangerous enough to warrant them having to deal with you before the rest of your team (he doesn't bring disruption, so he has to generate threat another way, and that way is damage). This is where these last two items come in. Phantom Dancer synergize EXTREMELY well with Masochism's massive AD steroid, and it's MS and passive are also helpful. Given our massive health pool, Atma's is now extremely cost efficient, and gives us yet more armor (very important late game as that ADC starts to REALLY hurt), and it has some crit on it, which goes well with the AD were getting and the AS from PD.