Talk:Illaoi/@comment-27004415-20151128192735/@comment-27004415-20151129095933

I have to admit, ghosblade is a "greedy" item, but so far I had quite a lot of success with it. The first games I had with her I thought "damn she's slow and a melee, she needs to be tanky". But when you think about it, why would you be necessarily all tanky as a juggernaut? It doesn't make sense if you think about Mordekaiser, which playstyle and power curve is very similar to illaoi (huge mid game). So instead I invested in the mobility and the raw damage.

Thing is I tried iceborn gauntlet and it didn't feel satisfying nor I had any success with it, because the passive effect isn't great really (30% slow isn't enough), and if you're cc'ed during your chase, it won't help you catch your target as well as youmuu's. And your damage isn't a enough to be a real threat. With youmuu's you can close the gap between you and your target to land w or the finishing blow with an almost certain q since you shortened the distance.

The games where they had only one ap threat I took mercurial cimetar for even more mobility and ad. And It was great. I think people shouldn't be afraid to take a more offensive build for the mid game, and then be tanky for late because it's really rewarding if played correctly, more than a full tank build.