Talk:Diana/@comment-1348270-20141018180252/@comment-5606883-20141019140200

The problem with that build is that boots have quite a few enchantments that are very helpful throughout the game. Alacrity is extremely helpful for chasing and catching up to people trying to kite you, moreso with Furor. Homeguard, while not as good as it used to be, is still a very strong enchantment that can secure easy kills if used with teleport. And Distortion, while a rarely bought upgrade, has very strong stats for just 475gold.

So there-in lies the problem, kiting. Late game, most important targets (like ADCs) that Diana should be trying to Q-R onto will have over 400ms. So if Diana starts running towards them, all they have to do is turn around and she will never catch them (unless you flash, of course. But that has a lengthy cooldown so you won't be doing that trick again anytime soon).

When champions sell their boots (which usually happens after like 45min into the game) they usually have more than one movespeed item to compensate for it (such as an ADC having Zephyr, Phantom Dancer, and Statikk Shiv or Trinity Force). Diana will effectivly have one MS item, Lich Bane. That isn't enough to makeup for the boots-speed loss in my opinion b/c being mobile is very helpful in my opinion.