User blog comment:JBox2D/Talon's Passive/@comment-3974211-20140220132153

Talon's getting a rework at some point to address the blatant gameplay issue of "silence > stealth > you're-dead-or-I've-failed" - which either has essentially no counterplay or Talon is useless. Some of your ideas would make for some interesting directions to take Talon's rework. While I don't think Mercy is balanced (and frankly rips off Pantheon's Certain Death), a critical-strike-based assassin would be interesting. Perhaps, "Whenever Talon critically strikes, he enters stealth for 1 second." and then make his Noxian Diplomacy a guarantee'd critical strike that deals modified damage (similar to Shaco's Q damage). But I ultimately find it unlikely that they will give him multiple sources of stealth, since stealth is an issue with his kit at the moment.