Talk:Shaco/@comment-24.88.80.231-20121128080615/@comment-37.110.90.163-20121128182156

Ppl dont realize how good Shaco is in teamfight, and thus build him squishy wich makes him actualy bad in teamfights. But Shaco has qualities of a good bruiser. His Q is very powerful repositioning tool, in most cases Shaco can choose to engage at any target he pleases. W is a very strong aoe CC, it gets destroyed often before activating but in some cases its not. E is a passive slow wich makes Shaco harder to kite - great feature for a bruiser. R when used out of stealth actualy creates confusion but mostly its here to deal 75% of Shaco's damage. When built tanky Shaco still have enough damage to take down carries very quickly, while tankyness gives him great utility. Tanky Shaco can dive onto carries without fear, 'cause not only he is tanky he is often able to survive till his Q goes off CD so he can get away or even finish the job. E gives him sticking power wich is great for any bruiser. Colne with enough tankyness refuses to die form anything and keep dealing 75% of Shaco's damage for a long while. Saw FredFrost playing Shaco? What he does very often is just Q at carry, pop randuins, ghostblade, ult, box and enemy team has to focus down not so squishy jungler immidiately or carry dies. And usual results are: 1. Shaco dies but his team is able to very easily initiate and win teamfight. 2. Carry dies, Shaco's team able to easily initiate and win teamfight.