Talk:Orianna/@comment-5667385-20130414055752/@comment-5955640-20130414171508

At this time Orianna is different from Karma. Karma is CC while Orianna is high utility. It would be more apt to compare Orianna to Lulu.

But if you must and I suppose why not.

Orianna has a speed buff that does damage and slows. Karma does not have that. It used to be her W that slowed (but did no damage) and would do damage to whoever walked into the string or speed up allies that touched it or came into contact with it. She now has a snare which is used for sustain and pinning targets in place.

Orianna's Q and Karma's Q couldn't be more different. While Orianna can move the ball around to do damage it doesn't have a real burst at early levels like Karma can have thanks to empowering it. In reality it's more like Syndra's Q which is there to primarily set up all the other abilties.

They both have a shield. But Orianna can only shield one person at a time and that's it. It also can't be used ontop of other abilties. Karma's shield grants a speed boost and when empowered it grants a shield to everyone in the immiedate area. Does a bit of damage to enemies also in close proximity. And grants a fairly strong burst in speed as well.

Orianna has a ultimate that can disrupt movement like a pull of sorts. But the ball has to be in place so it's always chained to Q.

Do you see what I see? Orianna can make for a great support but she isn't really better than new Karma. And she isn't a better utility support than Lulu either. She'll always use twice as much mana to effectively harass. She can't sheild her ally and do other abilties at the same time. And she can end up falling out of position by trying to retrieve her ball to use another ability (assuming she wants to maintain the ball's current position).

It has a lot of great potential and it's fiddliness is very amusing. But it isn't quite as flexible stacking effects or general usage.