User blog comment:RoznosicielCiast/Is Siphoning Strike too strong?/@comment-5605969-20131107162306

People seem to forget 1 thing. Let's look back at post rework pre nerf Master Yi. High elo demanded buffs, but low elo demanded nerfs. Why is this? Simple. Skill. Not everyone has the skill to play the game to pro level. And in low elo, that is even more true. Ofc Yi was just tweaked and all, but Nasus isn't and it's annoying. If you have to go vs a Nasus, you have to have a dominant team who can't lose a lane, a jungler that can gank top, and a great top splitpusher to deny Nasus of farm after you take his turret. Fail one of these and Nasus will beat the enemy team (unless they throw) and here's why. Even after you take his turret, and you deny most of his farm (and unless you play Jayce or Kennen, that won't happen, since under tower most top laners really cant do shit) he will stay top and farm while his team delays the game. If any lane loses, then they get more power to their side. If jungler doesn't help you, Nasus will probably not even leave top. And if you can't deny his farm, yo are dead.

But let's reach the main point. The great sentence : "So what if he's fed, if he can't hit the carries". Nasus is in the front line. If he cant Q the carry he goes for the next best think. If he can only Q the tank, he'll do it. And during that, the APC and ADC can only go for Nasus, since if they go for other champs, Nasus can get in Q range. And if the top goes for their ADC he dies, since he has the ADC, support and APC on his face. So unless you have a team that can play the fast aggressive style, you lose. And guess what: Most people low elo have no idea what zoning even is.

Point is, Nasus has too much on kit. He ignores his team and he gets the ability to carry. That in low elo is a God's Hand to scaling. So he needs a tune.