User blog comment:Slashingstrike/Ghostblade based for Crits/@comment-27859592-20161028130847/@comment-27859592-20161101150236

What I would do is this (you don't have to use this, but I just wanted to say what I thought would work):


 * Your cause enemies to bleed, taking    over 4 seconds. This cannot happen on the same target more than once every.

I personally like the flat damage version, since it's easier to balance around. Also, increasing the duration makes the DoT more for causing the shimmer effect on invisible champions (which is what you wanted), and not as much for damage, which I think you should tone down quite a bit.