Talk:Ekko/@comment-4091261-20150523024751/@comment-4022742-20150525100835

This mechanic gets more interesting the lower the target gets. Taking the 1000 health example from Negative Nero you get the following: This is all on hit, so just going off the lowest base health any champion can have at level 18 (. It'll deal 57 to 82 damage on hit without factoring in AP. This passive has the potential to deal a shit-ton of damage. (for refference, wit's end does 42 on hit and Nashors does 15+15%AP on hit.)
 * 700 missing health is 35 bonus damage
 * 800 missing health is 40 bonus damage
 * 900 missing health is 45 bonus damage