User blog comment:Emptylord/Custom Champion - Titan the Case 53/@comment-1330314-20160511122938/@comment-1330314-20160511162359


 * 1) A tank purely focused on AoE damage could be specific enough with the right tradeoffs. In Titan's case, for example, his current kit makes him terrible at controlling targets (so he has no lockdown potential whatsoever) and his AoE is tempered by a complete lack of mobility outside of his ult. I also think Titan's theme is deep enough that you could exploit it to control his attack paradigm: for example, if you wanted him to have only limited AoE damage, you could have him reduce his own attack speed with consecutive attacks out of boredom. Example: Titan gets 0.46 base attack speed and 50% bonus attack speed, and every basic attack beyond the first reduces it by 10%, recharging by not attacking (and perhaps also taking a certain amount of damage within a short amount of time a la ).
 * 2) I saw your thread proposing an equivalent ability on Morde, and I think it might likely be more appropriate on him than Titan. If you want to avoid putting the same ability on two concepts, you could change the usability slightly. Example: Titan curls up into a ball for the next few seconds, disabling his ability to attack or use abilities, but rolling around at normal movement speed (perhaps even with a slight boost). During this time, he squishes all enemies in his personal space, causing them to receive an attack's worth of damage and be stuck to his body as he rolls around, becoming stunned/suppressed for the remaining duration. Each enemy stuck to Titan slows him, with minions and small monsters slowing him by less.