Talk:Qiyana/@comment-28642928-20190628220342/@comment-39368203-20190629125543

It's not just a pattern. Rioters said they release champions stronger than they should be, so that people can play them effectively the first days to learn them. Then they nerf them as soon as their win rate increases.

I don't understand why someone would complain about the essence system, even quitting? They showed the math. By selling anything you find in the capsules you earn more blue essence per game than influence points with the old system. Now there are also events, allowing for even faster champion acquisition, as well as a lot of free champs for new players.