Talk:Kog'Maw/@comment-1906220-20110524222244/@comment-199.72.20.10-20110525202246

Pretty sure Kog is meant to be built around the cheaper AS with on-hit effect items now (Malady, Wit's End, and SotD). The magic damage from these items, combined with Q+W, result in some serious damage output over the 6 seconds that W lasts. These same items work well on Teemo too, since they compliment his E. A Frozen Mallet is a good idea on both these champions to alleviate the squishy factor and improve kiting ability.

W also lets you fight from 630-750 range, so you should be able to avoid a lot of direct damage unless you are being specifically targeted. Hang back and help out with R until targets have been committed and then it should be safer to go in with Q+W.