Talk:Katarina/@comment-24621775-20150526012829/@comment-6061249-20150528213917

I checked Ashe's rates really soon after the rework, and the 54% rate just about few hours ago. No way i could misread.

About Vlad, actually, yes, i failed there. Basically i messed a few things up, and it was 50% only. Sorry about misinformating on this one.

In Ashe's case, rework doesn't even matter that much, as all it did was slapping in some free stats. This is, simply, a quite huge buff with slight changes to her mechanics, which takes really short time to get used to, both for the ones picking her or those playing against her.

For the examples of champions that should have insane win rates basing on factors you listed, but in reality they don't:

- ... Darius. Low pickrate, dedicated player base - check. Quite low difficulty - check. Ability to abuse mistakes - ouch. That's what he does best. Check, of course. Power - well, very different depending on the case, in overall, not a check. Counter potential - there is a bunch of people that can claim he has very obvious counters. But, this champ basically took me on a journey to diamond, and i can assure everyone he's got almost no counters, and takes on almost every currently popular top laner easily. Check. '''Four out of five factors checked, and the diamond win rate is? 48%. This is after the changes done to Black Cleaver, which increased his win rate from even worse state.'''

- Lissandra. Low pickrate, dedicated player base - check. Quite low difficulty - 50/50 there. Not exactly low, but medium at best. Ability to abuse mistakes - once again, a champion who  lives on abusing mistakes. Check. Power - not as good against tanks as against bruisers / assassins. Not a check. Counter potential - this is the main reason she ever got to top lane in first place, she just has the good kit to fight most of top laners, and is a complete denial matchup against several mids. Pretty much, check. '''3,5/5 this time? The win rate, sadly, is hovering around 46-47%.'''

- Yi. Low pickrate, dedicated player base - check. Quite low difficulty - check. Ability to abuse mistakes - if Yi destroys your team, this is all because someone made a mistake. He doesn't enter teamfights on his own, someone has to screw up on target priority and similiar stuff to let him openly rampage. Check. Power - Number one kill count between all junglers, once given gold, can finish games without getting into touch with enemy team. Check as hell. Counter potential - no, definitely not a check. Four out of five, 48-49% win rate.

You can't explain everything with five factors. This game is far, far too complicated to limit everything to them.

Strong picks are always abused. It was always like this. We may as well say season two / three Kassadin was fine because of pick rate above 5%, but you know it's just not true.