Talk:VPBE/@comment-1876049-20160115192726/@comment-1330314-20160117172401

That would defeat the purpose of the health cost. Soraka's kit is deliberately built to prevent her from using W on herself, so that her only sustain is either risky (via Q) or very costly (via R). Her main heal has a health cost because it's the only way she can afford to have heals that strong on such a low cooldown and mana cost. The only reason Soraka gets to be the strongest healer in the game is because of the danger associated with it (health costs, low healing ranges, etc.), and removing that factor would risk bringing her back to her pre-rework days where she was a walking battery that forced lanes to become extremely boring.