Talk:LeBlanc/@comment-86.101.96.44-20121107140342/@comment-72.224.200.240-20121112221000

Late game is one of those deciding factors on the overall usefulness of a champion, I guess. In the end, it comes down to:

a.) The utility of the champion

b.) If he/she can farm enough or get fed enough to be able to build items to counter the increase in durability of the enemy team's build.

LeBlanc kind of falls flat late game because she's all damage. While this is great early and mid game, most people are smart enough late game to build magic resist to counter her damage and have strong enough CC to counter her elusiveness. I love LeBlanc, personally, but she DOES wane off late game. Some magic penetration and coordination with your team can ensure that she still remains useful as the game progresses (of course, if you can gain an advantage early game by crippling the enemy team, you probably won't even have to worry about late game). It's not ALL about damage in the long run, though her high AP scalings do present her an advantage.