User blog comment:Akali/Akali does reworks!/@comment-5667295-20121027003028

I see a few things making this rework slightly too overpowered. Her passive, Ionian Fervor , reduces duration of crowd control by a amount , but adding 10% reduced damage into that makes people who are good kiters and people who get stuff like Raylai's,Frozen Mallet do almost no damage.

Her W, Hiten Style , gives her life gain based on max health and gives her defenses,but with a cooldown of 2 seconds.It just means SPAM SPAM SPAM. Oh even better no mana cost. :D

Her R, Transcendent Blades , gives her regeneration and healing and a revive. Does the revive work when her ultimate is on cooldown? Her ratio's on her ultimate with her cooldown is like YAY. You can get more AP than AD ingame so it'll do slightly more damage and might be viable because of her E, Equilibrium Strike, has decent ratio's for % damage, although she's like never gonna die if she's low with that. The ultimate is broken 320 damage at level 6, giving heal of 80 not counting Irellia's ultimate's passive also no counting minions hit. Then giving her another shot at it in 25 seconds. YAY for dem spams. And literally almost no mana!

The mana cost on Flight (40) is it everytime she casts it? Or is it the first one then the last 3 are free? OR is it 40 mana cost in total?

Not to clear on some of the skills. :> Anyways I like the idea on Q, Bladesurge , though.

The attack speed can be kinda cool added on with like Wit's End to get more defensive, or even the Rageblade.However , this opens up Tank for Irellia! Dat % damage based on how low SHE is. New Cho'Gath :D Sorta :D