User blog comment:Supafrunk/Mana-Regen Based Champion/@comment-5571637-20121024103956/@comment-4097756-20121024222257

^Was me I just forgot to log in. Also, I personally don't mind the clarity thing to restore all CDs (even with Soraka E). Thing is, his abilities have fairly long cooldown.

And yes basicly, you'll end up spamming your combo tons of times in a row if you can get enough mana regen for that. I see him as a mid-late game tank who can dish out some insane damage if given the perfect situation(Teamfight, all 5 being touched 3 times by Static, use your ult, 3 times, use your ult)

However, the numbers are still to be determined as I am simply trying to find a good base concept. For instance, Padsoldier pointed out a flaw. What happens if his mana is full? How does he burn his mana?

But don't worry it will never ever be per 10 mana. I might even make it scale with his ult(level 6 he'll need 200 mana, lvl 11 he'll need 150 mana, and so on.)