User blog comment:Togfan/Custom champion - Adelantia, Conjurer of Swords/@comment-7709681-20190317175001/@comment-4801807-20190323144003

Thanks for the feedback! And sorry for late reply~

In my draft document I did some maths of potential builds that I haven't converted over here. Itemization is a mess for sure, but I've found a few builds that seem to (theoretically) work. Gunblade, Death's Dance and 3 AP items seems to yield the best damage. It also gives a surprising amount of healing, despite her being AoE (some 20-30% of damage dealt). I also tried a bruiser build and a mana build (tear). Both have similar damage, but latter is front loaded and the other is back loaded. So I don't think itemization is impossible to deal with, just complicated and not optimal. (League has surprisingly few items that synergise with her, other than gunblade+DD.)

The innate is something I've wanted to rework, but I've not been able to come up with anything. I had an idea of a blade enchantment, either through extra AA damage or ability damage. Latter would clash with with her W (which already has enough modifiers).

You make a good point that her W abilities are too similar. I liked the idea of them reflecting their base ability (Q is DPS, E is execute), as well as giving her options for different situations, but I understand this becomes redundant. I might've ended up falling for the DotA trap that Katsuni's champion guide tries to warn against, even after trying to avoid it ^^ I'll look into replacing all of them with just WW though.

I've struggled with the R for a long time, and it used to be more similar to W (but overly complicated). I'm not sure in what direction to change it though ^^

So in lieu of all this, you'd recommend having AP scaling on all of her abilities, correct? I think this could work, so I'll look into it.

Finally, I didn't have Irelia in mind at all when I made this kit, but realized it afterwards that they seem similar. I started on this project before the Irelia rework and all ^^ The way I've tried to cope with this is to make Adalantia hostile towards everyone, including Ionia, as well as making her more mentally unstable. In a way, it's more a version of Irelia if she let grief and torment take over her ^^ I don't know if I should further this idea though to differentiate her. I don't want her to be evil, just not good (unlike Irelia, which is definitely on the good side). Morally grey, if you will. I also thought of making her a Demacian champion, due to nobility and such. I suppose her use of magic could warrant a reason to be exiled. Do you think this would work better?

Again, thanks for the feedback, it's very helpful! ^w^ Definitely giving me something to work with.