Talk:Karthus/@comment-3463132-20150320011623

I think a neat change to Karthus ult would be to have it charge instead of channel- like Vi and Xerath Q. The longer you charge, the more damage you get- still with a small minimum charge needed to get the cast off mind you, for counterplay reasons.

Something like this: Requiem RANGE: Global COST: 150 / 175 / 200 MANA COOLDOWN: 200 / 180 / 160

ACTIVE: Karthus begins to channel in place. After channeling for at least 1 second, Karthus blasts all enemy champions on the map and deals magic damage. Channeling for longer will increase the damage. BASE MAGIC DAMAGE: 150 / 225 / 300 (+ 40% AP) MAGIC DAMAGE GAINED PER HALF SECOND AFTER FIRST: 25 / 50 / 75 (+10% AP) MAXIMUM DAMAGE: 250 / 425 / 600 (+ 100% AP)

This way you could have a reason for that beam of death to keep growing.