Talk:Liandry's Torment/@comment-5095361-20121124003954/@comment-62.226.51.63-20121125203151

it's bad for most AD-champs that rely on any form of AD scaling and mostly single target AP champs that have no DoTs (I am not lying).

take a 1sec nuke on one champ -> 3 seconds of torment

take a 1sec nuke on 2 champs -> 3 effective seconds of torment damage (each additional target adds 1.5 seconds)

take a 5sec dot ot one champ -> 6.5 seconds of torment

take a 5sec dot on 2 champs -> 13 effective seconds of torment (6.5 for each additional champ)

if you think about the nature of most single target bursts, you will have a gap of about 2 seconds after torment ends before you can apply it again, DoT-champs won't have that problem. Remember, the damage is not halved, the duration is.

tl;dr, the less champs afflicted and the less spacing of damage, the less effective this item actually is.