Talk:Urgot/@comment-10119073-20130707035521/@comment-4843765-20130725195201

My only tanky item is a Randiuns. Urgot typically takes an ADC spot and he will still need to fulfill that role lategame (albeit not as great as other ADCs) so building him tankier will limit his damage output. I always build Urgot with damage in mind and then I throw in a Randiuns or Banshee per the conditions of the match. A typical build for me is:

BC, LW, SoEL (often sold in really long games), Manamune, and Randiuns. My sixth item is usually an AS speed item like a BORK. Why? AS on Urgot is usually necessary when I'm somehow stuck in a super long game and where I need Urgot to be a more auto-attack reliant champ. So while AHs will still be my primary damage source, I can still dish out damage in close-quarter fights. The added sustain from a BORK is also beneficial for dueling opposing ADCs. Indeed, you can fare very well against most opposing ADCs during lategame if all things are more or less equal (someone like lategame Vayne, however, will likely destroy you).