User blog comment:Scild/Champion Concept/@comment-112.201.236.97-20120317155318

Actually when i saw the Ult, I think it would be better to cost health. Based on the skills that you posted, I know this is a support champion, but if you look at the energy champions (aside from Kenen) All their ults are cost free, or uses a different resource. They did this for a reason. for example, Shen has to ult to his team mate, if his ult costs energy, say 75 energy, he would not be able to shoot out his spells once he arrives, Lee sin, his ult is a last resort escape tool, or an attempt to turn a fight around, thus it is cost free. Akali, making her ult would be too imba so they gave her "shadow essence" this is done so that once you jump onto an enemy champion, you can go straight to pummeling your opponent, and still have a somewhat reliable escape (if you keep watch of your stacks) So, i think the ult should be like 20% of current HP, and reduce damage taken by ally by said amount WITHOUT absorbing any damage, since you're squishy the way it is already, the last thing you would want is killing your self.

I have to admit, i like the way the ult was made. It's a hard decision whether to save your carry, or ruin their carry. In a fast paced decision making. Though i can assure you this. It's not a champion that would be wanted to be played by new players though.

And again nice work make more and send them to Riot, probably sure one of them would get through.