V10.1 (Teamfight Tactics)


 * For the main game patch, see V10.1.

Champions

 * - New champion
 * Tier 3.
 * Defiance.png At the start of combat, tethers to her closest ally. Shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next  damage. While the shield holds, the ally receives.
 * Defiance.png At the start of combat, tethers to her closest ally. Shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next  damage. While the shield holds, the ally receives.


 * - New champion
 * Tier 1.
 * Eclipse.png Reduces all damage by  for 5 seconds.
 * Eclipse.png Reduces all damage by  for 5 seconds.

Traits

 * - New origin
 * While at least 2 Lunar units are in play, every 7 seconds, all allied champions in combat are infused with Moonlight, gaining 20% critical strike chance, 20% critical strike damage, and 10% spell power. This effect stacks up to 4 times, for a maximum of 80% critical strike chance, 80% critical strike damage, and 40% spell power.

Items

 * Zhonya's Hourglass item.png Zhonya's Hourglass - New item
 * 25 armor, 20 ability power
 * On falling, becomes untargetable, invulnerable, but unable to move for 4 seconds.

Monsters

 * Dragon and Rift Herald
 * Reduced the likelihood of class items appearing on Dragon.
 * Re-enabled a bunch of items to drop from Dragons / Rift Herald again. Now only, , and will not drop.