Talk:List of runes/@comment-178.203.73.242-20110330145308/@comment-99.63.77.165-20110330195638

Mr. Lovely: I'm not quite sure how you can determine that they're useless. They surpass their non per-level equivalents fairly quickly (between levels 4 and 8, depending), and provide a noticeably higher benefit, and enable appropriate characters to focus more on other itemization (damage or damage mitigation) long term.

I suppose you'd argue that mana and health regen just don't have a purpose beyond the first few levels then?