Talk:Kayle/@comment-4612150-20120409073122/@comment-1157851-20120413123401

Why D: I love argue! From my experience there should be more difference early game, I'm trying to work on a spreadsheet (hope is the right word for translate) about the comparison of offensive stats, I don't really liked lolbuilderv2, I think I even saw wrong base AS of Kayle. "It's entirely possible for top lane to carry where bottom doesn't, but at that point it's a matter of skills and matchups, not inherent advantages. Obviously if I am Kayle top with on-hit, and my Ashe bot lane is a derp-tard that can't farm and is getting denied, I am going to have to carry the team and god help us if it goes for 45+ minutes after my damage falls off. But all things being equal, anyone who can make use ot AS/AD/crit caling is going to stomp all over your face for DPS once they get going. " Poor Ashe :( shit happens, but if you win top lane just like the enemy team is winning bot, you have the chance to carry, right? :D And... 45+ mins? Usually you already know how the match is going to end at 30 mins, early and mid game count much. "You don't need a full build, either. When I am playing Ezreal, once I have zerker's, double Doran's, and my IE, it's on like Donkey Kong. Say I'm level 11. Before armor, this is about 378 physical damage a second. Compare that to Kayle with equivalent items... let's say zerk's, Wit's End, Malady, and a Stinger (needed to find something worth around 1000g). Between base AD, on-hit from Fury/Wit's/Malady and all of that AS, you're doing about 400 mixed phys/magical per second to a single target with that build. " You joking? Oo Even if Ez is always at full stack passive, it's 75% vs 155% AS = 1.35 vs 1.78 attacks per sec. Ez can crit, but Kayle has more base damage. Without counting base AD, I would say it's 100 vs 122 per attack. Anyway, it's better compare the same champ with different builds, to have different base AD, base AS and abilities only complicate more.