Talk:Nocturne/@comment-3358335-20110321175910

Sadly, my experiences with Nocturne this weekend have moved me into the slightly OP camp. Mainly two things that pushed it over the edge for me:
 * Nocturne killing Vlad while Vlad was pooled. (different from fiddle'ss ult or ignite.)
 * Nocturne walking out of Amumu's ult.

Now, those two things alone aren't enough for me to cry "OP OP NERF NERF" But you add a long range ult, CC, sight reduction, lifesteal, and Spell shield. . .It's a bit over the top for a single champ. And he's not nearly squishey enough to warrant all that. The other assassin champs (yi, akali, etc) are far more squishey than he is. Not to mention he is extremely forgivable. I have seen some absolutely atrocious and stupid players still pull off kills with Nocturne, situations and kills in which other other heavy dps (And fed) carries/assassins couldn't have. (Players that were both on my team and against. I would like to mention that my experiences with Nocturne ON my team have had more influence on this opinion than Nocturne's I have faced.)

How to nerf him? His skill shot should probably be reduced to 1000 for starters, It shouldn't go farther than a cleaver, shuriken, or Mystic shot. Also his ult should be a static 2500 and not scale up per level. 4000 is longer than Lux's, and that is just the beginning of a Combo. It's more comparable to Pantheon's ult without the warning and escape factor. (My successes against him have been a result of me treating a single champ as if the other team included WW, Pantheon, and Karthus. If I am low on health go back, if I don't see him expect him, and just because I saw him on the other side of the map a moment ago always have a finger on my escape. . .but it doesn't leave me much room for dealing with the rest of the team.)

Or. .

Just nerf his lifesteal and damge. Basically he shouldn't have both. Either distance or close combat.