User blog comment:JmLyan/Vid, The Time Bender/@comment-26044269-20150529231657/@comment-7481207-20150530073416

The kit is not really focused on dealing damage, but can still do a combo of AA-W-Q-AA for a total of 160% AP in ~3 seconds at level 9.

As for utility, W, besides acting as a ally targeted cleanse with built in cooldown reduction, can also do some pretty neat stuff like ending Kayle ultimates.

E doesn't really have any direct synergy with his own kit, but can still be really powerful in the right circumstances. Put a Cait/Jinx trap at the return point and they are guaranteed to spring it.

And finally the ultimate can greatly extend the duration of CC if timed properly.

Of these I'd see mostly Q and W being really good for marksmen, and E being useful provided you have good communication.