User blog comment:MonoKirisame/League of Gensokyo - Nazrin, the Little Dowser General/@comment-4296199-20130412214021/@comment-4296199-20130414042622

Monsters typically aim for pets and stuff first, but since there is five of them, she's not taking damage for a while.

The problem is that her ult is taking money, which is an anti-fun mechanic. If you were facing against Nazrin as a carry, would you be having fun losing gold every level 6 gank from her? It slows down builds, weakens the supports ability to get items, and isn't fun to face against.

I'll admit that the range on E is alright considering Olaf, but Q should have some limitations on it considering that it gives too much chase and escape power. a 40% movespeed is very strong, and considering that this comes with the gap closer regardless of how it's used makes escaping for her too easy.

I'm just saying that if you imagine a character on the field, how would you imagine facing against that character?