Talk:Evelynn/@comment-75.69.229.153-20120213094723

All Evelynn needs right now is survivability. We could start by changing her passive to something like this: Whenever you kill a minion or neutral monster, you gain .25 health. This caps at 500. Evelynn gains an additional 25 health ever time a champion dies and 10 for every assist. This does not cap. If she had this, Evelynn would have more usefulness in team fights.