Talk:Nautilus/@comment-24636938-20140724044932/@comment-5266525-20140725000546

AFAIK, it's already been acknowledged that there's probably just something about the game itself that's encouraging all these aggressive picks in spite of being fairly balanced overall, but this close to worlds I doubt there will be big changes. Maybe in Pre-Season Five.

I can't say I think Nauti needs even more buffs (though I wouldn't contest them, naturally :3). Certainly not the buff you suggested; Riptide's mana cost is through the roof already, no need to go and make it even worse.

He could use some changes to perhaps make him feel a little better to play when he's expended his CC. Tanks tend to have a strong damage ability on a low cooldown somewhere in their kit, so one idea I was toying with was sharply reducing the cooldown on his W in exchange for less shield strength and damage. It's going to be pretty close in functionality to Sejuani's W like that, though, so it's a case of identity vs. perception of use.