Talk:Bounty Hunter/@comment-30608940-20170214213442

Every time I get this mastery I lose the game or the lanning phase, the 5% extra damage from double edge sword or battle trance is really useful early for trades, the problem is that I don't want to pay that 2.5% extra damage received from double edge sword and battle trance most of the time the battle takes a lot more than 5 seconds. But taking Bounty hunter means you don't have that extra 5% damage early but instead you need to kill champions to get that permanent and so useful bonus damage without any payback like those from the others masteries, but it is really hard to beat your lanning phase opponent or to get even a kill with that mastery, only a strong bully with strong base stats in who has room potential or great AoE damage is worthy, because even Katarina who can pentakill easily to get full stacked this mastery can't recover from the bad lanning phase she can have from not having that 5% extra damage from  double edge sword or battle trance  the enemy do have. So don't let this mastery fool you. I still think there should be a change in this tier because a champion like shen (12,0,18) get no favorable trade with this because double-edge sword is not so recommmendable for a champion who jump into a 1v5 getting those 2.5% extra damage from all sources of damage from this enemies and battle trance expires in 5 seconds while a battle in top with tanks takes a lot of time (it is only useful for poke and little trades but enters in cooldown and mid late game this mastery expire since all the time you'are taking or inflicting damage which means you will have 0 extradamage since you don't have the opportunity to get out of combat to refresh this mastery. So all this mastery tier kind of sucks because all of the 3 masteries have a toll. Give you something but takes you something or leave you in a bad position.