Talk:Rammus/@comment-87.172.197.115-20120619015433

Personally I dont like that he has such high CD, especially on taunt... it has the same duration as fiddle's fear but twice the cd while about half the range. Sure it synergizes with his E and Thornmail but I'd still like him to be of more use in teamfights. Amu stops AA, Stuns and damages well, Ali knocks them Around+heals, Gailo can change teamfights with his ult and even counter some mid mages, shen has a global livesaver and taric has stun, buff, heal, Naut deals dmg and CCs the shit out of the enemys. Malphite - altough not tagged as Tank - initiates godlike and reduces the carry's dmg to nothing. As Rammus you roll in, knock/slow, use ult and taunt while in your def. curl wich screams DONT FOCUS ME I DMG YOU IF YOU DO, whats quite the opposite of the effect off tanks count on (FOCUS ME OR I KILL YOU)... so Rammus is a Tank that needs to build offtank and still gets ignored by any smart AD.

I'd prefer something like a 2s taunt on a 4s cd, you might not kill a noob carry, but help your team by disrupting enemys from them. Or at least give him AD scaling, or a different innate, because you dont really go for AA... -.-