Talk:Anivia/@comment-33536623-20130906222054/@comment-5955640-20131109182244

Aren't the tags more like

Support: Utility in terms of buffs, heals and non damaging spells.

Marksman: Ranged auto attack champs with decent damage per second steroids.

Assassin: Burst and mobility.

Fighter: A unit that deals attack damage by auto attacking in melee range.

Mage: Deals mainly magic damage through the high or constant usage of spells.

Tank: Taking lots of damage while performing a viable distraction with the abilities at hand.

It's a bit of a misnomer to define roles by having or a lack of CC per se. Almost every champ in this game has some form of CC and that trails through all the given classes. Only a handful of champions have no CC whatsoever.

We had a lot of terms before but they were very broad and not as useful to new players using anachronistic or redundant terms or using vague meta only terminology like Carry.

This new set is still very broad but it's extremely clear in it's definitions.