Talk:Sion/@comment-3493296-20140329130944/@comment-20434720-20140412065846

You're sort of assuming here that we're playing jungle Sion... although given you listed flare in the original post, I should have expected that.

IBG's slow lasts 2 seconds. Both Q and W are on 8 second CDs (assuming your shield gets immediately broken, which, frankly, in situations you're utilizing IBG, it probably will be). Meaning that if you Q and hold them in place for 1.5 seconds, it's down to a 6.5 second CD by the time you need to hold them in place with IBG (lasting another 2 seconds), after which you get another 2 seconds from activating W, after which you have to wait 2.5 seconds to start sticking again. Throw on some CDR and you should be able to get a solid 8 seconds of slowed/stunned enemies, and if you can't kill an enemy squishy with 8 seconds of auto attacking, you're either far behind, facing a non-squishy squishy, or are itemizing really defensively.

With the changes to IBG making it weaker late game, though, I will agree that (especially if you're not having mana problems) Randuin's will almost always beat it now. Health + armor > less armor and no health. Trouble with Randuin's is that after you use the active, you rely on them auto attacking you in order to stick to them