User:Emptylord/AttackSpeed

 Windup: seconds  Total Time: seconds


 * The windup is essentially a channel-time and can be interrupted.
 * For most champions, bonus attack speed reduces both values proportionally.
 * Champion's whose windups are less affected by bonus_AS just don't see as much as a reduction in the "channel time" versus the reduction in total time.
 * The windup time can in theory exceed to the total attack time - but this doesn't happen in practice.
 * The total time reflects the total time between attacks and the length of the animation. Once the attack has been fully channels, players can input other commands without interrupting the damage.
 * Interrupting the animation to move is known as 'kiting'.
 * The animation may or may not align with these times - e.g. for projectile champions, the appearance of a projectile visual effect does not necessarily correlate to the end of the wind-up.