User blog comment:YourPrivateNightmare/The mystery of Blue Ezreal/@comment-1120494-20130620113759

Haha nice item names. Quite funny to see how everyone is just discussing about numbers, math and theory, while the real game is pretty far from any theory and "Card- or Board game".

Seriously, try the build in the game. While its definatly true that standard adc builds give you more damage and sustain, there are other factors which matter a lot in the real game. To name a few:

1.) Gold. The crit-build costs nearly 180% of the blue-build. In 80% of your solo-queue games, you wont even get near of it. Most games just end half-way of your build, if you win or loose.

2.) Speed. Crit is not that useful in early and mid game and it needs more items to get effective. At the time you finish Infinity and Phantom, most games are decided already and will finish any moment.

3.) Influence. During early and mid game, blue build affect your teamfights more than crit build. If you reach late game, where Crit shines, the game is mostly decided anyway and i barely saw any crit-adc turning the tides around. If your team is fed, it wont need your crit damage anyway, if the enemy team is fed, you still wont be able to stop them.

Of course I am speaking of standard ELO (Gold, Silver, Bronze) in Solo-Queue. But be honest, how many of you guys are playing in the LCS or Challenger Queue? Because only in these high ELO games, teams will be equal until the late game.