User blog comment:Lukeatlook/Pyro's Item Overhaul 4 - Welcome To The Jungle/@comment-10764129-20140412042704/@comment-10764129-20140414051756

i was thinking about the increase spell damage for AD junglers who ran tanky builds  and yeah, kinda works, though some would suffer more than others, but the new regen passive seems a little too unfective, maybe increasing the regen, i dont know, also champions with DoTs can abuse this, in the current form, they need to deal high damage for high sustain, they have to commit to the camp in order to gain sustainance, but now a champion like GP can simply Q a golem and walk away with increase mana and hp regen, unless combat status doesnt work the way i think it works and im saying a stupid things.