Talk:Galio/@comment-26203093-20150927053250

Nope. Been playing a while and the mana costs just are not fair. With all the mobility in the game he's already easy enough to counter; if they reduced it, it still wouldn't be that oppressive compared to other champions, and his abilities would still be easy enough to avoid.

I think what I want most is to give him a little more reason to stick around in the fights. He's melee, but after he's used his abilities, he might as well just walk away. The only thing keeping him around is whether he can position to get his ult in, he's doing nothing til then, not to mention after. Adjusting the damage and cooldowns (and mana costs) like they did for nautilus and sejuani would change this. Having his abilities give auto attack proc marks on the enemy in some way would give him some reason to slap them. Giving his E additional benefit for himself would let him more easily navigate the team fight without buffing his whole team.

His mana costs combined with melee force him to be passive and waveclear for half the game, and he's so stuck in his mage role, that he's almost entirely made for peel and poke setups due this lack of personal mobility. He's not even close to functioning as an engager since he doesn't benefit at all at being in the middle of the enemy outside of landing his ult - at which point he then has to get out. So again; peel and poke. Exclusively.