Talk:VPBE/@comment-24385282-20160225215630/@comment-24385282-20160227015051

@Will I'll agree that for the meta playstyle to remain more coherent, there are cases in which this would be a good idea, as in the example. For someone like or, though, I don't agree that this is necessary. Their abilities function(ed) with balance, coherence, and functionality with their meta playstyles/builds without costing them anything, and still give (gave) players the options to use a "gimmicky" build that to many was much more fun than the meta one.

AD J4 is stronger than AP J4, but AP J4 is, in my opinion, much more fun. Your only strength lies in landing a skillshot that has only one function, but when you do it's funny because it does so much more damage than the meta build intends it to do. So long as J4's kit remains coherent, balanced, and functional, I see no problem with allowing him to keep the AP scaling on, considering it takes nothing away from his meta kit and is fun.

Let me put it this way: removing the AP scaling entirely would have no effect on the meta Jarvan and wouldn't constitute as a valid reason to provide buffs in other areas (such as the ability's aura, as was suggested). All it would do is remove a playstyle that I don't think anyone would call un-fun, much less anti-fun or unbalanced, and many would indeed call fun.

Also, you calling it an issue that giving Xin a 3-hit crit passive (I understand why, but it's still a bit ironic).