Talk:Lucian/@comment-17757240-20130907184208/@comment-16257908-20130908005229

At first I'd compare it to MF's Bullet Time. But now, they're both really different. Bullet Time is AoE, The Culling is multiple single target skill-shots. While Bullet Time deals more damage overall, The Culling as the potential of dealing tons of damage on a single Champion. :O

But anyway, The Culling is really underwhelming. At first I was like: Oh look, a mobile Bullet Time. Now I'm like: Ten, eleven, twelve shots missed, ultimate wasted, GG. ^^'

Right now, The Culling is pretty much a low reward regardless of the risk. It's just not good in lane (since it's easily avoidable) and during teamfights it'd be just tanked by Bruisers and such. :-/