Talk:Heimerdinger/@comment-76.23.11.23-20130204194818/@comment-5052127-20130205102529

Yeah, that was the major problem with his gameplay that made them nerf him so hard back in S1; the way Riot explained it was that he had too much passive power and zoning, and that his gameplay was not active... Basically, when he had strong turrets that always had good range, they passively kept him safe all the time in lane without him having to do anything at all; he was free to just waltz up the lane, use all his abilities to poke you down, and then kill your tower with nothing you could do.

This was a big problem, because all other champs actually have to make choices about using their resources, take risks, or use cooldowns if they want to zone enemy champs. If they do change his turrets like this, it will make him have to work more and make choices like those in order to farm and protect his turrets, since they won't protect themselves very well without him, and in exchange, he gets the benefit of that range and power that he can activate if he has grenade up or can place a new turret. All this would make him very busy in lane which is why I guess the proposed scrap passive, which gives him pretty much unlimited mana if he plays aggressively.