Talk:Heimerdinger/@comment-87.172.198.216-20120515023813/@comment-5052127-20120519085217

Yeah I like his turret system now, I feel like they have more utility for offense than before. Later in the game they actually still hurt quite a bit, actually, a freshly placed one with the AS boost will still do the damage of a grenade or rocket about every 1.5 seconds, the only problem late game is that they tend to die too easily to just incidental aoe damage. They could use some more range or maybe just make them somewhat resistant to AOE; or, another way they could make them a little weaker and more balanced early on but better late is to base their health on either heimer's health or bonus AP.