Talk:Swain/@comment-4875928-20120825181801/@comment-4875928-20120826135315

Well the problem is, that when enemy try's to escape from the aura range you will make less dmg (since its DoT, so you have to be for the constant duration of your spells with your aura in range - and that is a problem since enemy can try to escape or get help and you will have to run).

And if you count the dmg wihtout aura, then Grail gives more dmg... (while you still are less tanky, but get the mana regen and cdr).

That rly will hurt Swain a little... I start to think about going Grail for Abyssal now :/ (well i would go Abyssal if i would know that im gonna be mached up vs a medium range lane, or most enemy team champs are medium range - but it will be hard to maintain efficiency with vs a long range or high mobility champ like Ahri, Cassio, Kassadin ect).

The problem with new Abyssal is that even when he will be usefull in lane for a champ with medium or high range like Swain ect since you just run in close for the kill or run back to not be killed, in teamfights when you cant go in close since your not a bruiser or tank, that this item could lose at efficiency...

Well will have to check it what will be better in tf.