User blog comment:Willbachbakal/(Champion Rework) Morgana, Fallen Angel/@comment-7709681-20150615021049/@comment-1330314-20150615021628

Well that was quick. :P

It's possible I overshot on the numbers, but keep in mind that the maximum values are listed for when the target is missing 100% of their maximum health, i.e. when they're dead. You're practically never going to reach that much damage, and most often you'll likely have your abilities increased by about two-thirds of their base strength (with the exception of tanks, who'd be more durable), which would lead to values similar to the ones Morgana has now. I also massively nerfed Morg's initial values and took away her spell vamp, so she'd start fights out much weaker than she currently does, and can no longer sustain herself indefinitely in lane.