Talk:Ekko/@comment-5108704-20150701122147

Ok, so:

Passive: Deals tons of damage and still slows by up to 80% for up to 3 sec, gaining the same amount of mov speed for the same time. Basically it's Diana passive, Gnar W and Nasus W on the same passive and to justify this shit Riot added a "on-target cooldown" of 3 shitty seconds, wow!

Q: It's ok now that they nerfed it, but it should apply only a single stack of passive, not 2.

W: Can't believe this shit exist. You passively deal 20,5% of target's missing health on every auto with 700 AP. Plus, you have an AoE stun of 2,25 seconds and a huge shield of up to 330 base +80% of your AP, meaning that with 700 AP you'll have a 900 HP shield. And if someone thinks that this shit is "difficult to land", he's an idiot.

E: It's a dash of 325 range, but for no reason can pass trough giant walls, as if it were 650 range.

R: This skill has absolutely ZERO counterplay. It's bullshit! Also the damage is the funniest part: 130% AP scale on an AoE instant damage ability? Seriously Riot? How much weed have you smoke to design this fucking shit?

Oh, and also he has one of the highest health regen of all champs for absolutely no reason.