Talk:Ezreal/@comment-92.250.91.235-20120621134141/@comment-2124153-20120628173452

No, Fizzreal, you were specifically responding to a comment about teamfight damage. Anon quoted you, retorted that Anivia (amongst other AP carries) matched or exceeded Ezreal's DPS/burst, and your response to that was the "lacking" comment. You can feel free to scroll up and read it repeatedly at your leisure. You are guilty of deliberately either ignoring points, making non sequiturs, or of not being able to keep track of your own thought process, I'll let you decide which tack you prefer.

Never mind that your comment is out of place regardless. Anivia's Q is slow, but it bypasses minions, has an ambiguous detonation point, and the radius on the explosion gives it a wide threat zone even at medium-to-long range. If that's too hard for you to understand, consider that Galio's Resolute Smite can be juked forward/backwards if you successfully predict the explosion point, but Anivia's can't because the player controls it in real time. Obviously it is impossible to dodge at short range without a blink.

Anivia also has two other skills that set up the Q+E combo indirectly, either by chilling/slowing with R or cutting off juke paths with W. Froggen and jiji are particularly good at this, if you ever have the opportunity to take a break from playing against bads that block your Mytic Shots with their faces, and instead watch how pros do work.