Thread:Emptylord/@comment-1330314-20140525210334/@comment-3974211-20140607121635

I love Blessing of the Storm God, Thunderclap and Electrical Orb - they sound awesome. Thunderclap is a very nicely built core-damage ability, and Blessing and Electrical Orb have interesting synergy. I'm undecided on Static Shell, although a static-shield is inevitable really. I really don't like the ultimate - it seems a bit lacklustre. When Wang2Dog said tank/fighter/mage, I just assumed she meant something like Diana/Swain - capable of surviving in the fray while churning out damage, rather than someone who as specifically designed to play as multiple roles.


 * 1) Glad you noticed the relations to Kog'Maw, it was one of the biggest factors in his design as well as being one of the hardest - he has to look like Kog'Maw, without being similar enough to be confused for Kog'Maw in-game.
 * 2) The wingspan could be increased or more wings added, but I fear more for how it would look in-game above anything. Large wings would require a large hit-box, but since they're more than likely just going to be a blur of movement - I'm not sure how much detail they need.
 * 3) Upper jaw could use some work - got it, although there really wasn't much room to work with due to the perspective.
 * 4) Some vestigial toes on either side of the singular spikes, and would be easy enough to add.

I'm stuck on names. I'm currently calling him Muzen'Khan, for it's phonetic similarity to Ah-Muzen-Cab (Mayan Bee God) but with the Khan (for king/emperor). I previously had him called Mott'Khan, from the European word "mott/motte" meaning moth.