Talk:Graves/@comment-24464243-20141115103530/@comment-7095057-20141118040610

This is similar to the passive change I mentioned on this page a few weeks ago in one of the long chain threads about his dashing.

At the time I had this:

True Grit: Graves deals a bonus 1-10 (lvl 1) /4-15 (lvl 6) /7-20 (lvl 11) /10-25% (lvl 16) bonus physical damage based on how close he is to his target, capping at half range (262)

That said Paper123 is pretty right here. That provides a bit too much tank to him as he already gets pretty close to Negatron and Chain just by being in combat for 10 seconds. However True grit needs a bit more than that. Armor and MR doesnt carry anywhere near the same meaning it used to have and Graves has been due for some needed pushes since his S2 nerfs. his slight S3 buff isnt enough to put him in a competitive spot with others yet.