Talk:Nautilus/@comment-5077844-20140702114428/@comment-8506165-20140703200333

He still feels really weak to me.

But then, I don't think I'm a very good Nautilus. >.> I hear all these stories of "naut carried me from bronze to diamond gg" "over 60% ranked winrate", but as soon as I play him it's like... I honestly don't know how they do it. Miss a Q early (or have them flash out) and you might as well be a minion for 18s, you can't close a gap for all shit without it. But I digress - it's only tangentially relevant in that it hints at the dependence I feel Naut has on cooldown reduction, which isn't very accessible early game.

New jungle item changes really haven't improved life much for him that I've seen - the first clear is bad, because the new Machete doesn't seem to be favouring any of the tanky junglers I've played since the patch (contrary to what Phreak said... >.>), Quill Coat makes them better but then when you get to Golem you have to immediately build health afterwards to get to the same level you had pre-changes (you need to build 550 extra health to get back to Golem giving you 350). Also no Tenacity makes Golem-Mobis less attractive. Armor is nice though, I guess.

Take what I say with a pinch of salt though. Like I said, I think I just kind of suck at Nautilus.