User blog comment:Alvaroxdm/Heyra, Soul of the Battlefield (New Champion Concept)/@comment-2019837-20120312145305

Alright, now that I edited your template and fixed it, I'll move on to comment your concept. Note that this is my own simple opinion.

Starting off with the passive, I don't like it much; a steroid granting up to 25 damage to grant prolonged sustain abilities as innate is not healthy, especially as every 25 attack damage increase the base value even further - that is like putting fuel nearby a fire, at some point it just doesn't go well.

Going further to the first actual ability of the kit, you give a mid-ranged slow with armor reduction and soft damage (scaling!) on low-cooldown and low mana-cost is just too strong, no matter how low the other values are; you have one "big" ability having "a lot" which is all decent enough to make up for an incredible power - this one ability is overloaded, hands down. But let's go further.

Her Valiant Charge is basically another steroid that runs on a similar mechanic Vayne runs on, namely "having the enemy in immediate sight". I can not really approve of it, basically because it's another strong damage scale meant to even FURTHER raise her damage. Further, it is coupled with an active with a very strong crowd control, namely a dash-like blink with a powerful knockback... not very healty, especially with the huge scale it provides.

Her last regular ability makes me twitch, simply as she is ->tanky<- that way (that ability is passive, meaningly not restrained or conditioned, a team steroid AND an strong team steroid that is just helping her independingly ?). For one, it does not fit completely into the kit, for another, it provides too much.

Her ultimate brings me to the end of my observations; it reminds me off the old Taric ultimate, which had a similar system, but I can not help but see that the percentage bonus on attack damage is rather weak early and very strong later; nearly 10% additional attack damage for simply "activating" the ability ? Remember that it grants the same for allies around her, which makes the amount even worse.

I know that you tried to strike for a PvP Champion here, more suited for a MMORPG, but she doesn't fit into our general selection and gameplay.