Talk:Tristana/@comment-1920550-20151025221724/@comment-1920550-20151025233221

@KHO: The hypercarry niche is filled with it's own issues, since outside of Jinx every hypercarry champion has a set of critical flaws (Kog's immobility and lack of peel, Vayne's lack of range and waveclear, Twitch's binary nature and reliance on stealth). On the other hand Jinx is a powerhouse at all stages in terms of sustained damage, lane presence, teamfight prowess, chase potential, pick potential and tower pushing. Trist post-rework is a worse version of Jinx in all of those categories save for tower pushing and the difference in that last area isn't that big.

@Oda: Because while potent, Trist's kit is wonky. Her reset mechanics and scaling tools are painfully incomplete. On paper she appears as this potent lategame ADC with resets, scaling range and a massive steroid. In reality she has a burst peak and then her steroid falls off. Other reset based characters (Jinx, Kata, Darius) don't have a massive damage drop in the middle of their reset chain unless said chain is broken by a missplay or enemy action. Also Jinx's passive is a soft reset at best. Reset-based ADC's are unexplored territory that Riot only scratched with the inital Trist rework. My ideas push that niche further in, while dialing back on some of the excess early game power she ended up having in the rework. That's the point.