Talk:Garen the Night of Demacia/@comment-190.177.213.87-20111213015549/@comment-4677809-20111213030525

With Garen, you need to be aggressive early game, because he is prolly one of the strongest champ in lane (the melee version of leblanc). He does fall off late game, so you would want to take advantage of his lane phase and be really fed.

Usually this is what you do before lvl 6: 1. Hide in bush, come out to last hit, hide back in bush 2. When enemy gets close, Q into E will chip them to half or less than half 3. Run back to bush and let your passive heal you and still last hit creeps 4. Repeat second step to finish enemy off (they are always surprised by your Q speed), use exhaust/ignite to secure kill.

Between lvl 6 to lvl 9, you can finish off a lot of enemies with Q > E > R from full health. Also, don't push lane when it is not necessary. It is safer and there will be more room to chase ppl down.

At higher elo, you prolly wanna build tank to be viable late game. Tanky DPS build are usually good way to play Garen, but DPS Garen is the most fun. I suggest do the double dorans and BF at lane phase, and transition into a tankier build. Personally don't like the "spin2crit" build since I have problem with the choice of items (phantom dancer and Stark Fervor, Garen doesn't scale with atk speed since he doesn't autoatk, and his skill doesnt need atkspeed).

This is the items I think would work in no particular order: - DPS: IE, *Frozen Mallet, **Sunfire Cape, Ghost blade, Atma + boots - Tanky DPS: IE, *Frozen Mallet, Warmog, Atma, boots and your choice of Def items (FON, Omen, Sunfire Cape, etc) - Tank: Frozen Mallet, Sunfire Cape, Warmog, Atma, boots, and choice of Def Items (FON, Omen, Thornmail, etc)


 * Frozen Mallet is good on Garen since it adds slow effect on hit and Q.
 * Sunfire Cape synchronizes well with Judgement, dealing a lot of dmg and makes u tankier.