Talk:Miss Fortune/@comment-24055932-20151111142319

So, her passive is an on-hit, so that any attack on an unmarked target deals increased damage? (We should add towers... do they get the immunity after getting hit as well?)

Strut: Cooldown period starts after the AS buff runs out (German patchnotes). Is the gained movement speed during active persistent, even when taking damage?

Is there any interaction between Bullet Time and additional critical damage?