Rakan/Development

Champions Reveal: Xayah & Rakan
All in the bar were captivated by performance - all save one. Near the back of the dim-lit tavern, a silken-feathered vastayan stared into a spread of maps, ignoring her raucous surroundings. With a flourish of feathers, she lifted her eyes to meet his. She nodded toward an Ionian soldier in the back row, and Rakan smiled. It was time to really grab the spotlight. He dove off the stage, sliding across a bartop toward the soldier. With a stunning kick that sent the man flying through three tables, the Charmer's job was done.


 * Abilities

I= Rakan's coat occasionally generates a shield, even in combat. Rakan can reduce this ability's cooldown by attacking an enemy champion.
 * Fey Feathers

Rakan slings an enchanted feather forward. If it connects with an enemy champ or epic monster, it deals damage and Rakan's cloak surges with magic. After a brief moment, a heal triggers in the area around Rakan. The heal activates immediately if Rakan touches an ally.
 * -|Q=
 * Gleaming Quill

Rakan leaps forward, landing (stylishly) at his destination. He then pauses for dramatic effect before launching into the air and up nearby opponents.
 * -|W=
 * Grand Entrance

Rakan leaps to an ally's side, shielding them from harm. He can cast Battle Dance again for a few seconds after, even on the same target. If the target, Rakan rushes to her aid from an increased distance.
 * -|E=
 * Battle Dance

Rakan breaks into a sprint, enchanting his coat and captivating his audience. While The Quickness is active, Rakan and damages all enemies he touches (works once per champ) The first champ he touches grants him a huge burst of movement speed.
 * -|R=
 * The Quickness

If either or Rakan is, their lover can sync up with them, choreographing a perfect return to base.
 * -|B=
 * Lover's Leap



Rakan is an extremely mobile support, darting in-and-out of danger, disrupting enemies, and buffing allies with an assortment of and. Rakan works best as a lovable distraction, leading his opponents in a deadly dance.
 * Playing as Rakan

Rakan players should share his love of the spotlight, and prepare for a mechanical challenge if they want to perfect each, , , and. Every encounter is a new dalliance with danger, and none take it less seriously than Rakan.

Rakan pairs best with a marksman in botlane. His finesse in a fight keeps enemies in suspense and off kilter while he sets up his play. Rakan pokes from a distance with ' but longs to make a ', shooting in and knocking up enemies. But as quick as you like, a rapid  rockets him to a safe distance before the baddies even hit the ground. Pocketing movement items like doubles down on Rakan's natural strengths, and a tank item or two helps him escape his escapades.
 * Strengths

Rakan knows there's no such thing as being fashionably late, rather there are only fashionable entrances. Much like an assassin, Rakan waits for the perfect moment to explode on the scene and charm the pants off the enemy team. His cleanest combo is lunging into the mix with ' and rushing around a fight with ', charming foes to clear the path for his team's damage dealers to mop up. Rakan can even flip his own script and turn his on before dashing in, charming foes right into the knockup from .

In keeping with most supports, Rakan deals more in disruption than damage, and needs backup to win fights. But even then, his powerful requires him to run straight into the enemy team, making for a precarious pirouette that Rakan won't survive without careful execution.
 * Weaknesses

Again, like assassins, Rakan's in for a bad time if the bad guys manage to collar him with hard crowd control. His dance card can be called even earlier if Rakan's in the mix by his lonesome, meaning he can't  away from the enemy team. This is the essential test at the heart of Rakan's capers: sure, he can blitz in, but mamboing out of the melee separates the Rakan's from the Rakant's.

Media
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 * Related Music