Talk:Ardent Censer/@comment-24693081-20140618135314/@comment-1330314-20140619105542

If you're going over the CDR cap and have far more mana regen than you need, the blame is solely on you. Support items are designed so that you fill out on CDR over three to four slots: which items you choose to do this are up to you, and if you get boots and on the side you won't need to over-commit to any one stat. If you're, a champion with a low-cooldown AoE heal and plenty of peel, who does very well with movement speed and mana regen and decently with AP, you might want to pick this instead of the new , for example. Ali might in fact be the champion best suited for this item.

The way you paint supports as "glorified heal and buffbots" shows an inherent misunderstanding of the support role, and quite possibly an incompatibility with playing support. Even, a character completely dedicated to healing and buffing, can output power of her own through her Q and E silence. Supports, more than any other role, have the power to make or break teamfights through their utility, and have the potential to disrupt the entire enemy team while keeping their own alive. Just because they do so through peel, crowd control and buffs/debuffs instead of flashy damage does not diminish them in any way. The reason supports are so focused on utility is because that is their major strength. Force any other role to spec into utility, and you dilute the uniqueness of both.