User blog:Berryeater/Item suggestions

Here are some items that I suggest that should be impletemented or changed with the items that makes into them. Be creative and have some items in mind.

NEW / COME BACK ITEMS

Fang's edge: 8 AD, +2 gold per 10, Unique passive: Favor: being near a lane minion that dies will recover 15 health and 10 mana

Cull

Cursed cull: 35 AD, 40% attack speed, + 10% CDR +2 gold per 10, Unique passive: Favor: being near a lane minion that dies will recover 20 health and mana. Unique active: Blesses an ally or yourself and grants them bonus physical damage based on (fixed number)+20% of your bonus AD on their attacks and abilities for 6 seconds (this will also inclue non-damaging offensive abiliies. Cool down is 90 seconds.

Fang's edge + stinger

Sharp eye: 10 AD, 200 health, +2 gold per 10. Unique passive: Favor:being near a lane minion that dies will recover 20 health and mana. Unique active: sets a ward.

Fang's edge + sightstone

Stone mail: 80 Armor. Unique passive (does not stack): Reduces physical damage taken by 25%

2X Chain vest

Aegis cape: 40 MR. Unique passive (does not stack): Reduces magical damage taken by 25%

Null magtron cloak + null magic mantle

WOA: 100 AP, 20% CDR: Unique passive - Soul Steal: Dealing magic damage (all) will heal the user for 25% of the damage dealt, reduced to 1/3 of effectiveness from area of effect. Recovers mana / energy when health is full

Face of pain: 60 AP, +50% mana regen, +15 magic pen (plus 0.5 per stack gained from seeker's armguard). Unique passive: Increases damage dealt to the target's missing health by 0.5% each 1%.

seeker's armguard + haunting guise

CHANGED ITEMS

Haunting guise: 25 AP, +50% mana regen, 15 magic pen. No longer called "eyes of pain" now it can stack.

Amplifying tome, 2X mana charms.

Stacked items: (such as seekers armguard): when the item fully stacks grants special effects after you buy the item.

Sorcerer shoes: removed

Maybe boots removed: Give more items some more movement speed probably.

Ancient coin (entire tree): removed.

Vampiric scepter: removed

Zhonya's hourglass: Added bonus stat effect from stacking seeker's armguard, ability power by 1 for each stack (making it 100 when seeker's armguard is stacked)

Doran's blade: Heals flat amount of health again, but not only for basic attacks anymore, but for each enemy hit. Such as garen E, Pantheon E, Renekton's Q, Darius's Q.

Blade of the ruined king: 35 AD, 10 armor penetration, 40% attack speed.

Serrated dirk + recurve bow.

Blood razor: Removed

Death dance: Unique passive - Vampirisim: Heals for 25% of the damage dealt, reduced to 1/3 of effectiveness of all area of effect (including items)

Gunblade: Will have diminishing effects if stacked with death dance and/or will of ancients.

Thornmail: Removed  or change damage return to physical.

Cull: 4 AD,  Unique passive: Favor: being near a minion that dies will recover 5 health and 3 mana.