Talk:Blitzcrank/@comment-1818317-20150827004442

I find it funny that Riot thinks nerfing his W by giving it a slow and Q's mana costs would make Blitzcrank balanced. One pull and basically, you are going to have a bad time. A good idea could be to have his E knock his target BACK, instead of up, because the amount of CC he provides is so strong and it can't be reduced by Tenacity. A pull should be enough for Blitz to engage and take down an enemy. Players should be able to have time to counterplay his pulls, other than simply trying to dodge it.