User:Ajungleoutthere/Sandbox

Current State of Soraka
There are design faults on Soraka that makes her hard to balance.

Her Passive :
It is not skill based, and is merely about presence. Even if it fits here character very well, it is dubious in gameplay perspective.

Note that this passive is of an appropriate power level, effective in what she does.

Q :
Its short cooldown and sizeable ability power ratio makes it quite efficient if it is spammed Unfortunately, the huge cost hike at higher ability level was here to prevent spam.

The other problems it brings is that it's not effective as a support harass tool, because it pushes the lane, exposing us

W :
Oh boy, where do we start with this one. The spell that is core to Soraka's resiliance power on bottom lane is wrong on so many levels, that Riot had to nerf it and Soraka to non competitiveness


 * 1) Her Astral Blessing, which stalled the bottom lane, does too much at once, which justify one of the longest cooldown for a base spell. It is both a heal and a battle buff. Its main fault is forcing a whole ability slot into passive plays, on a long cooldown to boot, and one where only active usage is rewarded. There is no threat whatsoever implied by this spell, only.

E:
Infuse which gives her the luxury to have her main nuke and her silence free of constraints, barring the cooldown. Such a huge boon on a mana dependent character is taxing on her power budget, preventing her to get power on other points

Primary goals

 * 1) She must still bring additional sustain compared to other supports.
 * 2) She must not bring as much sustain as she presently does on a standard support build.
 * 3) She must be capable of more active plays than her current state.