Talk:Leona/@comment-4900160-20120327130413/@comment-4900160-20120330124554

True Damage may be Op yes. But as someone else saidbefore on this wiki, her passive mechanic is flawed for a pure tank anyway and should be comletely reworked. Instead of acting as a "soft taunt" like RIOT wanted it to, its actual effect is the exact opposite since you reduce her damage potential way more by killing champions next to her. True damage may not be the solution, but what about the half damage thing? Maybe it could be 30% only but at least let her solo lane FFS.

@Neon: I strongly disagree with you when you say Sej's, Naut and Malph sacrifice utlity for scaling. Actually all these skills make them deal tremendous damage and utility is at meast as high if not more if we consider Malphite's E. Leona's W is pure shit compared to Rammus bubble for instance, and the fact it procs her passive is not enough to compensate.

I understand the scalings I propose (especially on her E) are crazy OP, but what i mean is the scaling of her skills must be changed and increasing AP ratios is definitely not the wa to go. Health scaling tanks are boring, and malphite/rammus already scale with armor while Galio scales with MR. She needs her own mechanic. Some propositions on forums are really nice and very unique (like W exploding multiple times and refreshing shield up to three times with decreasing damage), you guys should check it out.

@Uniison:

I have played solo top Leona and many other people did before me. It works, but it is far from good and metagolem does definitely not suit Leona except Triforce. Jarvan is way better to do that.