Talk:Urgot/@comment-25010134-20150316174956/@comment-3148314-20150316180637

I asked myself the same question as you: why is he considered so terrible? Once you've finished Manamune and perhaps got some CDR, you're a killing-machine with your E-Q-combo.

I once fed a Lee Sin 0-6 early game, but still ended the game with 12 kills (3 against that fed Lee) once I finished my first 2-3 items.

It took me a while until perhaps one game to realise, that it might be due to his ult rather than his AA range that he isn't favoured.

Hyper-Kinetic Position Reverser doesn't deal damage and since it comes at a very low early range, it puts you in a risky situation that mostly only benefits your teammates, but hardly yourself (except for the resistance buff). 550 isn't even AA range, since ability ranges start at the centre of a model (afair) and AA ranges at the front. Hence, imo, his ult is more or less a suicide skill until lvl 11.

The problem is, that Urgot mostly wants to stay back to poke with E-Q. If his ult came at a decent range, he could use it to "teleport"/swap into AA-range. However, since he has to come closer to use it, his health might be low(er) by the time he activates it.

A nice buff would perhaps be to give him more range to activate it, but maybe only swap places within his own AA range.