Talk:Pantheon/@comment-84.227.103.68-20130215170527

Pantheon has one of the poorest designs as a champion in this game. He is an ad caster which has to get extremly close to deal damage without inherited tankiness in his kit like Riven.

Why is this a poor design? Pretty simple. If he builds too much damage he is too squishy to take down since he needs to go melee range to do damage he will just get blown up and if he builds tanky he does no damage and has barely any Utility (1 sec cd)

Sure you can go carry and win games if pantheon if either a) You get extremly ahead so it doesn't matter that you build glasscannon since the enemy lacks damage or b) You do well early and can give your team an edge by securing objectives such as early towers/drag etc which can carry you into lategame