User blog comment:Shaw Fujikawa/Custom Champion Revisit - Arvice, the Wandering Psychic/@comment-5638912-20121123021558/@comment-5638912-20121128010415

I don't have a problem, it's your champion after all. But the thing is that even if you make the percentages higher, 5% mana per second is still too much. It cannot be reduced in any way other than when Mana Field is toggled on.

The thing about the costs is that no abilities in this game cost a percentage of the secondary bar (not energy, not fury, not mana). It's just not right.

The mana regen is just ridiculous, even with those costs. You could easily toggle on Mana Field, take 50% of your mana as damage, then toggle off Mana field to recover all that mana in less than 10 seconds, and repeat as needed. If you initiate a team fight with your full mana and run out of it, you would only take less than 20 seconds total to recover all your mana and get in the fight again. And besides that, you free-cost abilities while Mana Field is toggled on, regenerate mana equal to the entire damage they deal. Really man, that's just wrong.