User blog comment:Supp0rt4n00bz/Teemo nerf ideas/@comment-5781707-20130626004834

I agree both with and with TheTobarMethod,he is not hugely powerful, but teemo player can just act like they want no need for superv strategy (I'll just place traps were I want and everyone will have to deal with it) It should be more like " have to place dis trap here cause its critical".

Move quick is fine,Dats it

I dont know about heal reduc, it fucks up with heals and supports never have dis... the only ones who can fuck up healing in bot are I think Varus and MF and they are no supports.I overally believe dat support tag should be removed, he  might not take your CS but he will be shit without a lot of kills/assist (supports scale mostly with level, and dont depend much on gold, while teemo does, a lot, he just becomes a ward machine otherwise, lacking espectacular CC or something to directly help his partner, his ability bases are not huge either)

The shrooms thing, we are nerfing his max amount, but equally his max amount carried could get improved, or their damage, their duration or their range of vision (pick one), we are making him think where is he putting them, but as well giving him an  improved reward for thinking it.

We should make him more strategic, but dont lower his power level, in other words, make him more complicated but as strong as always