Talk:Skarner/@comment-184.9.100.32-20120727124641

What people don';t seem to appreciate is that Skarner can be built totally into AD and will annihilate anyone in his path who doesn't have over 3000 health or 50% lifesteal.

Passive = obscene cool down reduction.

Q scales with both AD AND AP.

W = Speed = moar cooldown.

E = small health regen and a nice picker-upper if someone tries to flash out and you can't quite catch them

I build my Skarner exactly how I build my Master Yi. Berzerkers greaves, trinity force, Phantom dancer, Cloak and dagger, Yomumos ghost blade, if I'm feeling cocky I'll go infinity edge othreiwse hextech gunblade and if the game is still going i'll sell my boots and buy another phantom dancer.

2000+ attack speed, 700+ movement speed, MASSIVE crit hit chance, MASSIVE DPS. if you take ghost as a summoner skill, not even master Yi can run away from you in the late game *unless he too uses ghost and highlander* plus your R will break his highlander ANYWAYS so really you can lock anyone down and tear them up in seconds. One on one, Skarner is the new Master Yi. Fear him.


 * I know I have no tankiness - but then I don't need it in the jungle. My DPS is so high things don't love long enough to do the damage through my sheild. especially so when ganking.*