Talk:Gragas/@comment-6000413-20130702162513/@comment-6000413-20130704131227

Maybe I have exaggerated with 60% on Q. A 70-80% would be better, but I wouldn't add much more than that because of the higher base damage (if combined).

You could empower that by making it explode on contact IF the ability is reactevaded during flight before hitting someone. That would increase his potential but also his skillcap.