User blog:Nartrig/Nartrig custom hero 1

work in progress

______ the Allsmith (could be Mobile Smith or Combat Smith)

champ is a smithy of all metals (hence an allsmith not a black/white smith). Carries a small anvil and forge on his back. Detests hextech and vows to show classic weaponry is superior.

champ uses a new bar "Strength" for his abilities maxed at 100 and increases when he is not attacking or smithing by 5 per second.

Passive: Strength of the Smith

25% chance to stun targets on hit for .5 seconds

Q: Forge's Fury: champ swings out his forge and empties its fiery contents. Causes AoE fire DoT + Slow in selected circle from forge's coals. If champ has Slag it increases the damage and the DoT will persist after leaving the AoE. Slow will be fixed at 5% CD of 10s. 15 strength

W: Weaponsmith: channels for 1s and grants a permanent 1/1.5/2/2.5/3 damage and .2/.4/.6/.8/1% Atk speed to target allied champioin CD of 30s (possibly add a token gold cost) and adds a stack of Slag. 10 strength

E: Armorsmith: channels for 1s and grants a permanent 2/4/6/8/10 armor and 1/2/3/4/5 MR to allied champion CD of 30s (possibly add a token gold cost) and adds a stack of Slag. 10 strength

R: Smiths Pride: champ hurls a masterwork javelin that pulls hit enemy champions until it hits a wall or has traveled for 5/7.5/10 seconds. If it hits a wall champions are pinned there until they destroy the javelin. Javelin has 1/3 hp, armor, and MR of champ and pinned champions are effectively silenced. Consumes all strength in the throw and MS of the javelin is 1000 + 20 per point of strength CD of 90s javelins hitbox is twice as wide as nidalees Q.

Champs strength will determine skill usage more than CDs just like energy champs, but his regen will be slower and more dependent on the play style. He could be used as a support for an ADC with his buffs and his 1s channel time on buffs will make sure he has to be safe in order to do so. He would also be playable as a solotop as his buffs can also apply to himself but since his strength will regen slower while last hitting and his need for safety to buff he wouldn't be able buff himself as much. Q and R need a lot of work I know and I would appreciate input.