Talk:Heimerdinger/@comment-96.246.91.119-20120622192715

They need to apply the same mechanics as wards to his turrets. Instead of having health, give it an amount of hits needed to kill the turrets. As wards take 3 (soon to be 5) hits to kill, turrets should start at 2 hits, and go up 1 every rank, that way, they wouldn't be so easy to kill.