User blog comment:Zilverdael/Seperate itemsets and why they are good/@comment-4068613-20140615123959/@comment-6281696-20140619093916

Yes, if she unloads everything at once it helps, adding about 180% AP I think of the top of my head, especially when you can hit multiple targets with her ulti and W as those are also the hardest hitting spells. However, the issue is that in terms of dps the added power is insignificant. Which makes it feel very lackluster for fights where she can't/won't/doesn't unload her entire kit on half the enemy team. And yes, removing the AP could solve this lackluster-ness at least for this specific combination of champion & item. Still leaves a host of other items & champions/roles with the same problems.

As for bruisers, bruisers are supposed to be a middleground between tanks & damage dealers. Normally this means they don't have acces to the same high end defensive & offensive items those two other classes have, but they do have acces to better defense than damage dealers and better offense than tanks. Since in LoL they have acces to everything there's no real drawback in being a bruiser over being a damage dealer or a tank (statwise). Especially when compared to a tank they have little drawbacks because they have comparable effective health due to the relative decrease in each subsequent defensive item as the defensive items suffer from diminishing returns (you're 5th defensive item doesn't do as much to increase your effective health relativly speaking as your 4th did) while ADC's do still maintain a relative significant advantage in offense thanks to the multiplicative nature of damage in LoL (AS, AD & Crit). Though given the high levels of overall damage that advantage isn't very impressive either (killing a tank in 4 or 4.5 seconds won't make that much of a difference, and squishies basicly get instantly killed anyway). Hence my claim that they really shouldn't have acces to both these itemsets because currently they are having their cake and eating it twice.

Also, bruisers being too powerfull is probably the only thing in my suggestion that isn't horribly controversial ^^ they've been trying to tone them down since late S2.