Talk:Ziggs/@comment-3308937-20131203041057/@comment-13014780-20131229133049

I love watching people fight tooth and nail to defend any change to their beloved champion.

I agree with your points Neon. For me, the three most annoying things about Ziggs are his Q (range and hitbox, even when side-stepping), the increase to his Satchel Charge radius (though I'm not the best player, I don't think I've dodged a single one since the change), and his zoning capabilities (all Ziggs get an Athene's so the mana spam argument is invalid after a certain point).

The point of Neon's post was not to nerf Ziggs into the ground, but to analyze why he has a higher average win rate compared to most champions and come up with possible ways to bring him back to "perfect" balance. 55% isn't absurdly high (it's not "extreme" either Hyperion602, you were the first to describe it as such), but it does indicate that something is giving him an edge and should be looked at.