User blog comment:DBinitiate/(CCC6) Gideon, The Former Summoner/@comment-7709681-20141001145421

The concept can exists, summoners aren't canon. :V

Now, about the concept: Around numbers is actually weak, really weak, but I do believe that is balance around the idea of manipulating summoner's spells to the point in which you can even change your own. But there are things that remain unbalance:


 * Q + Clairvoyance may be too much, since allies such as your jungle would benefit too much, would know where the other jungler is, where are missing enemy champions, which neutral camps are available, etc.
 * Q + Revive grants the might of reviving an ally (but not the same ally afterwards) up to every 6 seconds, even Zilean look weak compared to that.
 * W + Clarity would sustain a lane so hard it wouldn't be funny for the enemy.
 * W + Cleanse ... A AoE Cleanse, on up to a 4.8s cooldown, on a basic ability... wat.
 * E + Exhaust, I have doubts of it, on one hand is rather weak slow and does good enough for your allies to come and kill, onn the othe hand the aforementioned can be done up to every 3.6s, giving a time window of barely 1.5s to the target to escape or being crippled. (You may ignore this note, E is actually balanced compared to Q and W).