Talk:Maw of Malmortius/@comment-27029062-20170522154952/@comment-7463332-20170809052136

What's worst is that Lifegrip basically rewards the user for getting brought low by magic damage because after that shield gets popped you've just got 10% lifesteal and spell vamp literally for the rest of a fight. While it's great that the shield is there to help survive burst this really punishes, say, any battlemage (like Swain or Cassiopeia or Vladimir) for trying to kill, say, an ADC who decided to pick it up because they need time to get their damage off, and that's time that the intended victim can use to lifesteal even harder once they've been brought down below 30%.