Thread:Willbachbakal/@comment-7709681-20150131182542/@comment-1330314-20150207204357

Also, feedback on your kit:


 * Ministry of Life: Mana doesn't really tie in thematically here, though the enemy's maximum health does. I'm not really sure how to make mana really fit as a form of scaling, either, though it would be a good gate to Dmitri's spell usage.
 * Anima Flux: Along with Tainted Bloom, I don't think it would be the best idea to have the scaling choose between either Dmitri or his target's missing health, because it tends to dilute clarity (even, which is pretty straightforward, can sometimes be confusing). The Burden buff/debuff is interesting, though again, I'm not sure how it ties into a blood monk theme. It is, however, problematic if Dmitri uses it on himself, because he then cannot use the slow (or does his own Neon Genesis proc with itself? Also, why Neon Genesis?).
 * Sanguine Surge/Tides of Death: The dash is nice, but again, there's a lot going on in the toggle that I don't really feel is necessary, or even needed as a toggle (Dmitri would always want to have it toggled on, so might as well make it a passive). This also makes the casting method for Tides of Death a little bizarre, which could lead to unintentional dashes if you were to just want to move a little bit in a certain direction. I think the blood spread thing is something that would be better suited on another kit (or Dmitri's blood priest-y version), as I think his current kit should be more focused on him using his body and blood as direct, physical weapons.
 * Tainted Bloom: I'm not really a fan of stat-based effect divergence (e.g. deciding between his own missing health or his target's, or pushing or pulling enemies based on their health), and I think the effect would be better as a skillshot, especially since it already functions like a hook on steroids. The pull effect is great, however, and ties in pretty well thematically.
 * Crusted Soil: Nothing to criticize.

Overall, there's a lot in that kit that's good, but I think we can tie it even deeper into a martial artist/bloodbender theme. Perhaps the above kit I proposed might be too extreme, but if it's not what you were thinking we could still use some elements to better incorporate some of the portions of your kit (the shield, for example).