Talk:Kha'Zix/@comment-5605969-20121025233602/@comment-5605969-20121027014834

It isn't. First of all, he'd need to be near all 3 missiles. Second, since all 3 cannot activate in the same target, in a 1 vs 1 it's still the same heal. Not only that, since he's an AD Caster, the ONLY way to improve his survivability would be to build a Hextech Gunblade, which is not bad on Kha, but takes a necessary item slot, like the one for TRI or Warmog's. Building a BT is just for the damage and slightly extra survivability that will become useless in teamfights, since your AS is less that 1.0. Healing 500 in a teamfight when your opponent does 499 and focuses you is not OP, since you actually need to be in a range of 50 or 60 units for the heal to be effective.

But please answer: when you reach lategame and your opponent is dealing over 250 dps to you, you'll teel the tale of how useful a 160 heal was. I'm not saying i never survived thanks to those 160 hp, but it's simply to little for it's requirements. It could at least scale with 20% AD. That way, if kha had 300 AD, he would heal 160 + 60 which is 220 hp. Would make it so much more reliable, and if you call this OP, then GTFO!