Talk:Sion/@comment-190.37.255.158-20110131153017/@comment-217.191.196.129-20110205205131

I too play AD Sion very often, and after playing him for quite a while and trying different start ups I found this setup to be the best for me:

-Standard 21/0/9 masteries with Ghost and Exhaust. These summoner spells will give you maximum escape and chase possibilities all through the game, whether you go for the kill or are ganked in early game. -Starting off with a Regrowth Pendant and a Health Pot really boosts your laning survivability, seeing as Enrage drains your life rather quickly in early game even if only lasthitting minions. It makes you stay in the lane much longer than starting with an offensive crit chance/damage item and is usually a lot saver than that. The Regrowth Pendant then becomes a Force of Nature in midgame, or a Philosopher´s Stone on the first or second trip back if the enemy team isn´t that AP heavy. -My runes contain AP marks of course, magic resistance/level glyphs to give me protection in mid and endgame and health regeneraton/level seals, these negate the Enrage life drain even before getting a Vampiric Scepter to further enhance my laning presence. My quints are crit chance to boost my DPS all through the game (an early game crit on an opponent really hurts so these are my favorite ones over the flat life quints).

All together just stay passive and go on a lane with a ranged champion that can harass your enemies. Only engage in situations where you can really get the kill without risking to die yourself, and concentrate on lasthitting until you get your boots and first bigger item, you will get enough kills in team fights/ganks anyways rather than jumping into risky situations early game where Sion is not nearly strong enough to really go crazy on your opponents in most lanes..