Talk:Warwick/@comment-1755971-20170111002013/@comment-7463332-20170111023008

All of his damage is magic damage aside from his actual basic attacks, so lethality itself doesn't seem like it'd be too effective since it's sorta the stat that you want if you're a physical damage caster: note how Twitch, for example, just builds straight crit instead of Youmuu's now that it's less of a massive powerspike against absolutely anyone early, but Miss Fortune (and ofc the AD assassins) still builds Youmuu's... and Duskblade... and Edge of Night, because more of her damage comes from abilities: her Q and ult, and even her passive. Unless you're Jhin, ability damage doesn't scale with attack speed, or with crit, and unless you're Ezreal it doesn't scale with on-hit effects. So there's lethality. But Warwick's abilities still don't do physical damage, and furthermore he has the same on-hit synergy as always. Same old Wit's End and what have you. Bloodrazor. Some tank stuff: SV, Randuin's, what have you. Frozen Mallet if you want to be just that much more sticky. His build hasn't changed much, unless you used to include AP.