Talk:Evelynn/Strategy/@comment-173.160.216.173-20120227172358

I wanted to know why everyone was saying Evelynn wasn't viable, and I think that she can be played with a team that wins, but team comps aren't so great since everyone wants to be tanky all of a sudden but no one wants to play Kayle/Kog'Maw with enough tankiness to shred them. However, Trundle is thankfully built right, so he is dominating most champs/teams.

Evelynn is a champ that someone has to know well to be good with. In a way, her farm is like Fiddles farm, you can't do it a lot or very fast, but it's the difference between feeding and being great. I liked her a lot, and think she's addicting, I want to devise builds for AP Eve, but the only thing I'd like to fix on her is the puny Q base damage (Karth has at least 2x range, about 3x base dmg and over 2x AP scaling on one target, but cost is higher) OR the sad armor/mr shred late-game on her E.

Gameplay-wise, I'm trying to be more aware of when I can farm a lane, 'cause "roaming" isn't too smart since you can try to farm a lane and gank when you want to without missing out on too much exp. 10cs = 1kill in gold, way more in exp. Eve isn't a carry in the first place, so "Kill Securing" isn't your job. I'll comment again once I've tried my many ideas.