Talk:Liandry's Torment/@comment-99.90.64.88-20130124051213

Is the % current hp calculated just before the spell procing Liandry's is first applied, after it is first applied, or does it constantly recalculate for every tick? Given 3 situations, both with a target at 1000 HP with 0 MR hit with Ryze's rank 1 Q, which deals 60 base damage. Liandry's  should deal 5% of target health over 3 seconds:

1: Target takes 50 damage (1000*0.05) from Liandry's plus the 60 base damage from Q

2:Target takes 47 damage [(1000-60)*0.05] from Liandry's, after the Q hits

3: Target takes 0.833333% or ~7.83 damage from the first tick of Liandry's, putting it at 932.2 health. Then for the second tick, it takes 0.833333% of 932.2 or ~7.77 damage, and so on.

Which, if any of the above situations is right? Kinda pedantic, but I'm really not sure how this works.