User blog comment:Willbachbakal/(Item Concept) Retuning Zeke's Herald/@comment-24549025-20150126191733/@comment-1330314-20150127001826

I'd say the damage should be based on the holder's level. If this creates an issue with supports being under-leveled and unable to put this to full use then it could always be based on the higher of the two levels.

The passive's similarity to Kalista's seems to be a pretty visible feature/flaw. I originally made it a straight copy, but then opted to make it more on-hit-focused and less pokey. There's still perhaps more that should be done to differentiate the two, but I'm not entirely sure how to proceed with that and still keep the core effect.