Talk:Evelynn/@comment-188.114.28.199-20120217144703/@comment-188.114.28.199-20120217162031

1. Not "champions", it affects only the damage from the target of her W. Therefore she would have an upper hand when ganking, but not so much in teamfights. Heck, Poppy can void all damage but from her target for 6-8 seconds, and still is considered bottom tier.

2. The idea was to make her Q more reliable in securing kills, and not jump on minions at random. But, on second thought, 33% is really too much. But with 15-20% I believe it would be fine.

3. I don't recall ever maxing Q first, so more often than not, the mana gain will be minimum. Not to mention it involves perfectly landing all the possible Hate Spikes on Ravaged target, which at times can be hard to do. If you catch opponent off guard, you're gold, but that's what Eve's playstyle is about: catching opponents off guard, and I wanted to emphasize on that.

4. Yeah, I thought so too, but it feels a bit dull to me. Plus, LoL could use a bit more temporary mpen aside from Xerath's Locus. Maybe nerf AS component in return.