Talk:Warwick/@comment-112.202.24.242-20120828154236/@comment-98.248.99.89-20120829061613

1)The idea where he gain's max attack speed for number of atttacks is completely copy paste of Ursa's ability, but then again his blood scent is basically the same thing as bloodseeker's except he can't see invis units, plus why rework a champion and completely butcher the way he's played(don't get me wrong the effort the OP put into thinking up a rework is admirable but will upset a lot of long time warwick players who took the time to learn him and do well with him)

2)To much stuffed into a kit, it reveals neutral monsters, meaning it's going to be really easy to know where the enemy junglers are at just by walking near a jungle entrance popping W and seeing what camps are taken, or ones being currently done by the jungler(meaning easy way of setting up jungle ganks, and a leap with a immoblize and a fear with a good base damage and ratios for AP and AD?.

3)The Ultimate is not really good, and based on the description you have to be practically in skarner ulti range or closer to get it off. Warwick's current state is what a definition of what a bruiser should be.

4)let's get things straight here a jungler isn't all about ganking, and farming the jungle, it's about how you make your descisions and to prioritize team goals(dragon baron), and team buffs. How adadptable you are and helping your team when you see a oppertunity you can seize.