Talk:Jax/@comment-82.9.212.84-20121020004033/@comment-87.211.186.131-20121020081543

His clears are average, but his ganks are fairly disgusting.

From lvl 3 onwards you can basically gank whenever your E is up (so every 18 seconds at most). Hit E when you're near the enemy, then jump on them with Q (a 700 ranged gap closer is huge) then whack them with AA and W to reset AA. Around the same time your E should stun them for a sec (I usually force my E to stun asap, but it's situational as with everything). That's a huge amount of damage done in little time, and you're fairly safe because of your E.

When you can reach them in time with your EQ combo, it's usually a forced flash (especially mid). Then you come back 15 seconds later (clear wraiths/wolves again or something) and this time finish them when they don't have flash. Going ghost will allow you to secure this first kill very easily. I also go MS quints just because I feel more comfortable starting cloth + 5 pot. Getting boots on the first return, though.

As a jungler, it's definitely not easy to go for the hypercarry build (Hextech GB, TF, GA). But going Mercs, Wriggles, Wit's End, Glacial Shroud/FH will give you bruiser like tankiness and still quite a lot of damage to jump their ad carry and do something in every teamfight.

Just my 2 cents.