Talk:Giant Wolf/@comment-4896865-20120712125009

How does 25% crit chance "effectively double" the wolves' damage output? If they had 100% crit chance it'd double their dmg output, but having a 25% crit chance effectively adds... 25% dmg output, right?

(4 attacks, 1 of which crits. Normal damage from 4 attacks is 24 x 4 = 96. With one of them critting for 100% extra damage your total damage output is 120. Precicely 25% more than without the crit.)

Unless I'm missing something.