User:Care Level/Aatrox

= Aatrox Rework = Points of interest:
 * Match Aatrox's kit to his thematics.
 * He should thrive on war.
 * He should encourage reckless fighting.
 * Passive play should be strongly discouraged.

Mechanical Changes:
No changes.

Passive: To The Last
Aatrox and his nearby allies gain: 1% attack speed, lifesteal (on all physical damage), CDR, and mana regeneration for every 3% of their missing health; and 1% movement speed for every 10% of their enemies' missing health while moving toward foes; 10% of their missing health/mana restored on kill/assist. His enemies gain half of these effects.

Q: Blade of Torment
ACTIVE: After a brief delay, Aatrox lunges toward the cursor and delivers a devastating thrust that deals his basic attack damage plus 75 / 110 / 145 / 180 / 215 (+ 60% AP) magic damage, triggering Blood Price (if available) and other on-hit effects. If Blade of Torment hits, Aatrox channels for 1 second, stunning affected foes for the duration, during which time Aatrox can activate Dark Flight, or Blade of Torment a second time.

ACTIVE (second activation): Aatrox pulls foes impaled by Blade of Torment a short distance toward him, ending the stun.

ACTIVE (second activation, during Dark Flight): Aatrox throws his target in a given direction, dealing 75 / 110 / 145 / 180 / 215 (+ 160% AD) (+ 7 / 9 / 11 / 13 / 15% of their maximum health) physical damage to them and nearby foes on impact, knocking up immediately adjacent foes for 1 second.

Range: 600 (thrust); 250 (pull); 500 (throw); 175 (impact area). Cost: None. Cooldown: 14 / 12 / 10 / 8 / 6 seconds.


 * Blade of Torment's activation speed scales with Aatrox's attack speed.

W: Blood Thirst / Blood Price
PASSIVE: Blood Well: Whenever allies or enemies take physical damage near Aatrox, he stores 3 / 4 / 5 / 6 / 7 % of the damage dealt in The Blood Well (secondary resource), up to 40% of his total Health. While Aatrox is not at full health, The Blood Well is consumed (at 2% of its current amount per second), healing Aatrox for the same amount. Physical damage Aatrox deals and takes, himself, are added directly to The Blood Well. If Aatrox would die while The Blood Well is not empty, he is instead disabled for 3 seconds, during which time The Blood Well is completely emptied and added to his Health, instead. During the disable and for 3 seconds afterward, The Blood Well cannot gain health by any means.

TOGGLE: Blood Thirst: Each of Aatrox's attacks consume 7 / 9 / 11 / 13 / 15% of The Blood Well, healing him for that amount plus 7 / 9 / 11 / 13 / 15 (+ 10% AD). Blood Thirst is automatically triggered whenever Blade of Torment's stun ends on a foe.

TOGGLE: Blood Price: Each of Aatrox's attacks consume 7 / 9 / 11 / 13 / 15% of The Blood Well and his current Health, dealing bonus magic damage to his target and foes in a cone behind them equal to that amount plus 20 / 30 / 40 / 50 / 60 (+ 35% AD).

Aatrox cannot use Blood Price (including with Blade of Torment) if his health is below 70 / 60 / 50 / 40 / 30%.

Range: 200 (cone AoE). Cooldown: 0.5 seconds.


 * Blood Price is supposed to kill everything.

E: Dark Flight
ACTIVE (first activation): After a brief channel, Aatrox takes flight, knocking back enemies near him and dealing 70 / 115 / 160 / 205 / 250 (+ 60% AD) physical damage. If used during Blade of Torment, the nearest affected foe is not knocked back or dealt damage, but is lifted up with Aatrox, instead, refreshing the CC duration to 1 second. During this time, Aatrox can reactivate Blade of Torment to throw that foe.

ACTIVE (second activation): Aatrox slams to the ground at a target location, dealing 75 / 110 / 145 / 180 / 215 (+ 160% AD) physical damage to foes at his final location and knocking them back. Foes in the center of the impact site are not knocked back, but are instead stunned for 1 second and take additional damage equal to 7 / 9 / 11 / 13 / 15 % of their missing health.

Range: 250 (initial knockback); 175 (impact area); 650 (flight range). Cost: None. Cooldown: 16 / 14 / 12 / 10 / 8 seconds.

R: Massacre
PASSIVE: Aatrox's Dark Flight has its cooldown refreshed on enemy champion kill/assist.

ACTIVE: A ring of swords encircles a wide area around Aatrox and his target, revealing all allies and enemies in the ring and preventing them from leaving by normal means, but not from entering. While within the ring, Aatrox's passive effect is multiplied by 2 / 3 / 4 for both allies and enemies, and all physical damage dealt is increased by 1% for every 3% of the target's missing health.

The effect persists until Aatrox leaves the ring or is slain, or until no enemy champions remain.

Range: 800 (targeting range); 1100 (minimum area around both himself and his target enemy). Cost: None. Cooldown: 180 / 150 / 120 seconds.