User blog comment:Asfidyll/Kyel, Arc of the Storm/@comment-5433392-20131024213047/@comment-10253076-20131025000048

Thanks a lot for the helpful feedback :)

1. Would you be suggesting a lesser cs number, or a stronger effect? Now that you mention it, perhaps a 20% AP burst, and the slow changed into 30% for 2.5 seconds sounds a little more viable.

2. Concerning Kyel's W, the true damage can definitely be raised. Does 10-15% sound more suitable? In Xerath's condition, what I was aiming for was the skill to know when and how to use it. Much like Jinx's passive, the bonus is highly situational and requires high skill to make to good use. The same applies here, where I had intended to make the bonus situational. (Jinx's passive was actually the inspiration for this whole concept, haha)

3. The E was a bit of a muddle for me. I couldn't tweak it in a way that matched the theme and the rest of his kit. I had initally wanted the ability to only affect the first enemy hit and the stun duration would be negated if already stunned by Energy Pulse.

Conclusively, thanks for the awesome feedback, and all will be taken into deep consideration. (To be honest though, now that it's brought to my attention, that CC is a crapload too high for an ADC, haha)