Talk:Vel'Koz/@comment-10428734-20140306181712/@comment-5955640-20140306193930

Vel'Koz isn't like Lux. Lux is a utility mage with fairly good damage output. Ideally she's supposed to be a support hence all the easy skillshot CC and that shield she uses. If it wasn't for her ult being a long range linear though collision skillshot nuke she would probably not even be played very often in mid or support.

I believe the difficulty in landing the skillshots is the point of the champ. Technically he has two easy to cast spells that don't have to deal with enemies that could be in his way. Three if you count the ult. It's just the Q which requires you to be very good at micromanaging.

I would honestly compare Vel'Koz to Syndra although they are still quite different. Lots of micromanaging that the opponent can easily dodge. IN THEORY. Once you get really good at the spell casting the enemy has very little time to react. As a pure harass tool Q is very roundabout sort of like how the Q combinations are for Syndra. It works as a reaction to them being out of position for a brief second or two. Using any of your spells and chaining them or just using an auto attack is endorsed and that's pretty flexible if you really think about it.

The lines around the W and E. I would have thought (I have not noticed this personally though). Would be the lines you see to let you know that you are facing him and that the spell taking place is coming from the enemy. They sort of have that to prevent confusion when two Vel'koz's are prsesent in a match.

I consider is odd and slightly difficult nature in killing opponents as a plus because it's far more methodical. I don't think that has to be accomdated. Like you said. The damage is good. That's the hurdle to get to the damage. Jump through the hoops or really just stick with Lux or someone more linear.