V4.16

New Skins in the Store
The following skins have been added to the store:

The following ward skins have been added:

Champions

 * New champion.
 * New champion.


 * General
 * New splash artwork.
 * New splash artwork.


 * General
 * New lore.
 * New lore.


 * General
 * New splash artwork.
 * Model and texture upgrade to all skins.
 * New voice over, including special quotes for Ascension.
 * New lore.
 * Cassiopeia permanently gains a stack of Aspect of the Serpent for:
 * Poisoning an enemy champion (per second)
 * Killing a poisoned unit
 * Casting Twin Fang on an enemy champion.
 * A maximum of 400 stacks can be held, and grants different bonuses based on the current amount:
 * 5% increased ability power. Twin Fang now heals Cassiopeia for 6 / 8 / 10 / 12 / 16
 * 10% increased ability power and gains 25% cooldown reduction.
 * 30% increased ability power.
 * New ability animation.
 * Base damage reduced to 70 / 105 / 140 / 175 / 210 from 75 / 115 / 155 / 195 / 235.
 * AP scaling reduced to from.
 * Bonus movement speed changed to 10 / 15 / 20 / 25 / 30 % from 15 / 17.5 / 20 / 22.5 / 25%.
 * Cooldown increased to 4 seconds from 3.
 * Mana cost changed to 40 / 45 / 50 / 55 / 60 from 35 / 45 / 55 / 65 / 75.
 * Delay increased to 0.65 seconds from 0.6.
 * Base damage reduced to 10 / 15 / 20 / 25 / 30 per second from 25 / 35 / 45 / 55 / 65.
 * AP scaling reduced to per second from.
 * Slow increased to 25 / 30 / 35 / 40 / 45 % from 15 / 20 / 25 / 30 / 35 %.
 * Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 15 at all ranks.
 * Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 70 / 80 / 90 / 100 / 120.
 * Base damage changed to 55 / 80 / 105 / 130 / 155 from 50 / 85 / 120 / 155 / 190.
 * AP scaling changed to from  at all ranks.
 * Mana cost reduced to 30 / 45 / 60 / 75 / 90 from 50 / 60 / 70 / 80 / 90.
 * Killing an enemy with Twin Fang will restore 30 / 45 / 60 / 75 / 90.
 * Significantly improved poison-detection for the purposes of on-hit cooldown reduction (like, really significantly).
 * This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.
 * Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.
 * AP scaling reduced to from.
 * Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110.
 * Significantly improved poison-detection for the purposes of on-hit cooldown reduction (like, really significantly).
 * This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.
 * Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.
 * AP scaling reduced to from.
 * Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110.
 * Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110.


 * General
 * New lore.
 * New lore.


 * General
 * New lore.
 * New lore.


 * Cooldown is now reduced to 108 / 84 / 60 seconds if Nocturne does not activate the ability a second time.
 * Cooldown is now reduced to 108 / 84 / 60 seconds if Nocturne does not activate the ability a second time.
 * Cooldown is now reduced to 108 / 84 / 60 seconds if Nocturne does not activate the ability a second time.


 * General
 * New splash artwork.
 * New splash artwork.


 * General
 * New lore.
 * New lore.


 * General
 * Model and texture upgrade to Classic, Galactic, Outback and Bloodfury Renekton.
 * Additional quotes, including special quotes for Ascension.
 * New lore.
 * New splash artwork.
 * New splash artwork.


 * General
 * Additional quotes, including special quotes for Ascension.
 * Additional quotes, including special quotes for Ascension.


 * General
 * New lore.
 * New lore.


 * General
 * New basic attack animation.
 * New basic attack animation.


 * General
 * New splash artwork.
 * New splash artwork.


 * General
 * New lore.
 * Additional quotes, including special quotes for Ascension.
 * Additional quotes, including special quotes for Ascension.


 * Now brightens the target's display while the buff is active.
 * Now brightens the target's display while the buff is active.
 * Now brightens the target's display while the buff is active.