Talk:Miss Fortune/@comment-1853032-20140414162053

Interesting rework. It seems that they've brought her more in line for single target damage, as stacking Impure Shots up on someone will cause her ultimate to hyperscale with the increased base stacks.

I've done the base, and as it stands the base scaling damage, assuming no stacks are initially applied, and every shot hits, is now 126%, 168%, and 216% per rank of Bullet Time.

Now, personally, whilst AP has always been a very gimmicky build on her ("Unviable" as it is highly unreliable, especially in League of Mobility nowadays) I believe if they wish to keep the option open on her..

The scaling of Impure Shots, and the Base Damage of Bullet Time itself, should remain physical, whilst the additional Ability Power scaling on Bullet time should be changed to magical.

I'm not sure how this would be received, and whether actual hybrid damage is appreciated, especially on spells (The closest example to this would be the DoT tick on gangplank after casting Q, or orianna/teemo/kayle, and jax, deliberately ordered in according to how their hybrid damage is applied) but, with the new cooldowns, it would still be possible to pull off.

Or you know. Dual scaling on W. But that never seems to be conceptually appreciated. Ah well <3