Talk:Swain/Background/@comment-89.75.167.175-20120722201655

I hate the design of this wierdo. WTH is that?

1) He's one of the dumbest APs in my opinion, his only non-autolock ability is the stun. Q is just fire and forget, E is just fire and forget, and his ultimate is fire and don't care, cause you pretty much can't be killed now.

I kinda would understand his skill selection, if not for the second point:

2) WTH does he have to do with TACTICS? This champion has nothing to do with tactics. Anivia's wall = tactics. Ahri's two skillshots and the way you need R to position yourself for them = tactics. Orianna's ball dancing = tactics. Swain's EQR waaaaaghh!!!! has nothing to do with tactics.

I would expect a "master tactician" to have skills like:

Q - places an immediately invisible mine on the field at a large distance (no visible casting animation, no initial spell cost). The mine arms after 2 seconds, lasts another 10 seconds. If an enemy steps into it while it's armed, he's stunned for 2 seconds.

W - Swain creates an illusionary copy of himself that walks straight in the target direction for 2 seconds. During that time, Swain receives a movement speed bonus for the duration. Swain will also be invisible for the duration, as long as he walks AHEAD of the illusion (not necessarily in front of it, but at least in the forward hemisphere of it, e.g. for a flank).

E - Swain fires a poisonous grenade at target location, which deals damage upon impact and leaves a lingering cloud of poison. If an enemy walks through an area with more than one cloud overlapping, he receives damage from both and a 15% movement speed debuff for each overlapping cloud. Clud duration 5 seconds, cooldown 6/5/4/3/2

R - Swain creates a teleportation field in the target area, changing the positions of enemies caught in it. Enemies with lowest health are placed closest to Swain, enemies with highest health are placed further.

Now THAT would be a tactical champion. Not this "R -> walk into enemies to drain them all" bullshit champion.