User:Lukeatlook/Template:Items/80AD

80 AD
The "endgame" four of high AD items other than.


 * +80 attack damage
 * +20% lifesteal
 * Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50-350 damage and decays when out of combat for 25 seconds.
 * I'm not entirely sure if the item deserves such a smooth buildpath past the BF Sword, but it seems to make sense.


 * +80 attack damage, +10% cooldown reduction, +50% base mana regeneration (new), lifesteal removed
 * Your basic attacks restore mana equal to between 2% and 8% of the physical damage dealt, based on your missing mana.
 * Disable Mana Leech and gain 10% lifesteal and 10% spellvamp . (new)
 * The item should now appeal to those who need it: champions who want to cast spells and use mana. You have to choose between restoring health and mana, though. The spellvamp is purely experimental and can be scrapped. If Soul Sickle is too much in lane, it can be replaced with a .


 * +80 attack damage, +30 magic resistance (-5)
 * Removes all debuffs from your champion and grants +50% movement speed for 1 second. 90 second cooldown.
 * With QSS significantly cheaper, this item is actually stronger now. The tiny MR nerf is part of the MR compartmentalization.