Thread:GreenMoriyama/@comment-26815373-20170314063050/@comment-3391671-20170316090828

Ooh, fantastic images. I like hairstyle three, probably because of Capoeira. A mix with one (the stubble) may help distinguish 3 from 's 'cut.

As for outfit, I agree on the part of making him fitting into the Piltover look; even if part of what I claim is the "outskirts," they are still part of it. I was imagining the generic capoeira pants with more jingle to it. While I was against making him rely on Hextech devices, it may work in his aesthetic favour to have some leg enhancements, although not too much to make him look like someone who is using power-suit as a "crutch" (one example of this would be Irei from Robotics;Notes). Goggles may work, but I would go for more belts instead, as I do not find goggles being something he would wear.

As for the water-works, I imagine Venice* being my idea of how some parts of the place may look like aside from being a normal harbor city with its own canals (the architecture too, I like: exa). As I would like to mention, this is the edge of Piltover, where I find is underdeveloped as most characters are active more in the inner city, where all the labs (and ) would likely be. I like the idea of having the rim of Piltover not be so dedicated to technology, but more passive to it, with only hints of it in their structures (clocks, but not the buildings). It would offer a suburban feel where someone like Raymond doesn't have to go to a casino to find his entertainment, as he only needs to go to a locale bar that makes little reference to the techmaturgical devices. There may be such a place in the city, but I find it that it would be brightened up by technology too much, which the Brawler Three are avoiding in ).