User blog comment:Tridan V2/Zayon, The Golem Maker/@comment-4434378-20130626233623

Okay, so the first and most major issue is the passive. Having a random spell effect really strips away a lot of fun, and means your opponents are never given an idea what you will do next. Water boost would be an amazing slow, while Earth boost is great disruption. But if you don't know which will come out, how can you make tactical decisions?