Talk:Kayle/@comment-5763148-20140806131216/@comment-5763148-20140811141912

Actually, overall AD Kayle got buffed since season 3. What made AD Kayle unpopular wasn't just cos of AP. In general, AD lacked CDR accumulation unlike AP. Technically it could build AD with CDR but this was when Zekes Herald was Starks Ferver. Back then that gave 20% CDR and a huge chunk of LS. Combine that with Ionians and some excess CDR from Runes or Masteries, you could make AD viable. The problem was that Kayle was constantly nerfed or revised during the Alpha to Beta stages until the finalization in mid to late season 1.

Her popularity came back at season 2 when Dyrus made AD Kayle popular. The problem was that ppl focused so much on raw numbers that they didn't consider building CDR to optimise the build completely. This led to AD having some serious team fight issues despite the fact it's numbers were late game relevant.

With the release of new AD CDR items like Zephyr and some other revision of older items, AD finally had a solid foot hold. But here, AP had the betr general performance and contributed more in team fights. Adding insult to injury, AP had more diversity in build options while AD was a near specialized build.

The good thing was that now, Hybrid Kayle was completely obliterated (although some of it's elements were passed onto AP Bruiser variants through Hextech Gunblade). AD in general took over the role which Hybrid did and did it much betr. Not only did it have the same solid early game, it had a late game where it actually made a consistent impact for once.

However, do note this. AD Kayle has the lowest mid game performance. During the Mid Game, one wants to have huge amounts of damage but AD Kayle will lack this power in this phasr of the game unless well fed as shr needs to concentrate on raising her CDR first.

If you can gain constant access to blue buff this won't be much of a nuisance.