Talk:Katarina/@comment-37126274-20181007140022/@comment-25847685-20181116231243

@Einsoph5

the cast time does introduce some new mechanics, it lets you avoid knockback cc, and catch daggers while channeling, gaining the reset after the jump instead of before, but overal the mechics it provides are not consistantly used game-after-game, even by pros, because of the robust difficulty it is to preform them. Even then, it's not a rewarding skill to master on Katarina, it's the type of thing you would never see Faker do, because it's an unimportant part of her kit, that is so difficult, only OTP's use this mechanic, and with low success, and with low consistantly, and rarely to boot. Considering it beneficial is just taking it too far.

The part about Gunblade not going off isn't directly related to the cast time, but the effect an ability with a cast time in a combo has on the ability buffer. Basically, there is no limit to the amount of instant abilitites you can active. Flash/Ignite/KatW/Gunblade/Zhoyna(And even others) can all be used instantaneously at one moment within the game. If an ability has a cast time however, there is a limit(4~) to the total number of abilitites you can use(Or buffer) in a given moment of about .25s. This is drastically different for combos that lead with Shunpo, verses combos that lead with old shunpo. This is particularly iritating to Katarina, because using Daggers is the main expression of her skill, and the highest limit of speed of this is now gated by Shunpo's cast time. It might itself inversly reward higher skill ceiling with it's own activation, but when it comes to activating daggers with speed and accuracy, it has only limited the upper end of her skill ceiling by the cast time, while leaving single dagger picks as a complete stat check still. That's the main thing that's dissapointing about it.