User blog comment:TheTobarMethod/Gold and Income Overhaul?/@comment-8506165-20130622225421

"Ultimately this would make games much shorter and Carry's that are, at the moment, classified as "Late Game" become powerhouses much earlier than before."

So it's a buff for carries because they get to their lategame godliness faster, and a nerf for everyone else relative to them?

Also it doesn't really work as an anti-snowball tweak because it means if I can kill someone in lane once, the CS I get while they're respawning is worth way more, as is the CS they lose out on. So they get to lane, I now have a level advantage and a bigger gold advantage than I'd have had before, and I get my completed items faster while they're still trying to catch up in farm. Seems to exacerbate the problem if anything, particularly if I can pin them under their turret so they lose CS that way too.