Talk:Shyvana/@comment-5605969-20130903031117/@comment-12746291-20130905062742

First of dude,Fm is not "just" a gank item. It gives a valuable head start on HP. Beyond that it gives you a much needed valuable CC that allows you to stick to your oppponets post 3 seconds boost of your burnout to fully make the full use of it. Beyond that,It give you the ability to hold back some of the Bruiser or simply keep you on your target in a team fight,depending on if you are protecting your carry and helping him kite someone or simply going in for a kill against an assassin or a carry. It is anything but totally expendible. In some cases,when you fall back and have to resort to being defensive,it is expendible because,in such cases you won't be chasing as much as you will be tanking and in such,a sunfire cape is much more effective. But in other cases,a FM is must in my opinion. I never said it was wrong. But the concept that he didn't even mention FM was kinda disturbing. I assumed he never used it so I asked him,"where is your FM?" Reagardless of if you winning or losing,a FM will never go wrong on a shyvana since it is neither just a defensive item or just an offensive item. It's a fine mix of both.

And yes armour and mr do have diminishing effect as you build more of it. You ever wonder why you never reach 100% reduction?

Look at this formula. 100 / (100 + Armor)

When you put in 25 you will get a 20% reduction.

When you put in 100,you would expect 4 times increase to 80% red but the system is built in such a way that the more armour you have,the less damage it will start to mitigate. It will still give some reduction but the effectiveness wont be addictive.

And that is what I mean by haveing a diminishing effect.