V4.3

LoL Client
Players can now be invited to and accept game invitations while already in a lobby Lobby owners can now select a teammate to be the game owner and "draft captain" in charge of bans and first pick Improved invitee and lobby status updates: Accepted Pending Declined Accepted - Lobby Full Accepted - Quit Joined - Quit Joined Kicked Banned Invitations to games that are no longer available will now read "The invitation from «Summoner» has expired." You can now grant invite privileges in custom games Chat lobbies will remain intact if someone leaves champ select You can still send and receive game invites if chat goes down You can now send game invitations to offline players - they'll see them when they log in   Chat's no longer restricted when sending out large amounts on invites at once

Champions

 * Vel'Koz, the Eye of the Void is somewhere in this patch but will be turned on at a later date.
 * Vel'Koz, the Eye of the Void is somewhere in this patch but will be turned on at a later date.

newbonus attack damage ratio +0.5 Bonus Attack Damage Ratio newclarity Now shows area-of-effect indicator for Corki (previously displayed only for enemies) Gragas

We lowered Body Slam's AD ratio at early levels and reduced Explosive Cask's AP ratio.

"Short-term, we're making these changes to slightly tone down Gragas' overall power curve without making him "Old and Busted." In future patches we'll look at Gragas and make changes that leave him feeling like more of a drunken brawler than a fat mage." E - Body Slam total attack damage ratio 0.66 at all ranks ⇒ 0.3/0.4/0.5/0.6/0.7 R - Explosive Cask ability power ratio 1.0 ⇒ 0.9 old mana cost 100/125/150 ⇒ 100 at all ranks (legacy patch note from an undocumented change in 4.2) Kassadin

We reduced Null Sphere's damage and silence duration and lowered the damage of Force Pulse.

"We're currently working on more aggressive changes for Kassadin in the future. In the meantime, these are short term tweaks to knock his power levels down a peg while we continue testing. Maybe, someone, somewhere, will get to play him in a ranked game." Q - Null Sphere damage 80/115/150/185/220 ⇒ 80/110/140/170/200 silence 1.5/1.75/2/2.25/2.5 seconds ⇒ 1/1.25/1.5/1.75/2 seconds E - Force Pulse damage 80/130/180/230/280 ⇒ 80/120/160/200/240 Kha'Zix

"Kha'Zix can be oppressive to play against if he starts snowballing in the early game. Even if his opponents stick together to prevent isolation, the bug deals stupendous amounts of all-in damage before leaping to safety with his E resets. Even though we trimmed down his explosive initiations and crazy fast Dragon/Baron killing speed, we still like Kha'Zix as a speedy hunter, so we buffed his ability to maneuver in fights." Q - Evolved Enlarged Claws missing health damage 8% ⇒ 6% maximum damage vs. monsters 200 ⇒ 100 E - Leap bonus attack damage ratio 0.8 ⇒ 0.2 R - Void Assault newutility Kha'Zix ignores unit collision while in stealth R - Evolved Active Camouflage newutility Void Assault Duration +1 seconds (total 2 seconds) Ryze

We've buffed Ryze's base health and increased Overload's range.

"In previous patches, we cemented Ryze's role as a mid-range mage. Now, we're helping him adjust." General base health 446 ⇒ 500 Q - Overload range 600 ⇒ 625 Skarner

We lowered Crystal Slash's mana cost and increased Fracture's slow.

"We're giving Skarner some help in the early game with a focus on his crowd control capabilities." Q - Crystal Slash mana cost 20/22/24/26/28 ⇒ 16/18/20/22/24 E - Fracture slow 30/35/40/45/50% ⇒ 45/50/55/60/65% Teemo

Teemo's shrooms are now slightly less annoying.

"Late game, Teemos stacking pure AP could pretty much opt out of fighting by laying deathshrooms everywhere and spamming the laugh button. If you're ever close to losing it after dying to a shroom, just remember; millions of Teemos die each day ." R - Noxious Trap ability power ratio 0.8 ⇒ 0.5 Yasuo

We've reduced Way of the Wanderer's shield duration as well as its value at higher levels.

"We want to further emphasize Yasuo's defensive weaknesses, like triggering his shield with a basic attack and then waiting out the duration, or making him more vulnerable to lots of things hitting him at the same time." Passive - Way of the Wanderer shield duration 2 seconds ⇒ 1.5 seconds shield (rough values) 60~690 ⇒ 60~470 shield (real values) 60/65/70/75/85/95/110/125/145/170/200/240/290/350/420/500/590/690 ⇒ 60/65/70/75/80/90/100/110/125/140/160/185/215/250/290/340/400/470

Back to top Terrify(ing) Changes

"The randomness of Terrify made it unreliable in most cases, both in coordinating with teammates and for opponents, so we're making it more predictable." Fiddlesticks

In addition to the Terrify changes, we've increased Drain's cast range. Q - Terrify utility Affected units run around in fear ⇒ Affected units now run away from Fiddlesticks with impaired movement W - Drain cast range 475 ⇒ 575 (tether range remains at 750) Nocturne E - Unspeakable Horror utility Affected units run around in fear ⇒ Affected units now run away from Nocturne with impaired movement speed Shaco W - Jack In The Box utility Affected units run around in fear ⇒ Affected units now run away from the Jack in the Box with impaired movement speed

Back to top Minor Changes & Bug Fixes Kayle newprettiness Updated Ability Icons! Sejuani W - Flail of the Northern Winds bugfix Fixed a bug where % increases to Sejuani's health were not being included in the bonus damage calculation Twisted Fate W - Pick A Card newprettiness New Particles! Volibear W - Frenzy bugfix Fixed a bug where % increases to Volibear's health were not being included in the bonus damage calculation Zac

We increased the interaction radius of Zac's blobs. Passive - Cell Division chunk pickup / stomp radius 25 ⇒ 50

Back to top Items Tear of the Goddess

"Not enough tears on the Rift." newpassive Additionally grants +1 maximum mana per 8 seconds (+1 maximum mana per 6 seconds on Crystal Scar) mana regen 7 ⇒ 6 Doran's Shield

"We want Doran's Shield to be a strong pick for countering ranged attack harassment, but its high defensive stats were making it a must-buy early item for some champions. We're clarifying its strengths while toning down some of the power." health 100 ⇒ 80 health regen 10 ⇒ 6 Spirit Stone Items (Spirit Stone, Spirit of the Elder Lizard, Spirit of the Ancient Golem, Spirit of the Spectral Wraith)

"We like the changes we made to the Spirit Stone line in patch 4.1, so these are just some general tweaks to promote a wider variety of junglers." butcher passive health restore 8% damage dealt ⇒ 6% damage dealt butcher passive mana restore 4% damage dealt ⇒ 3% damage dealt butcher passive utility Health / Mana restore no longer halved for area-effect spells Boots of Mobility

"As the premiere set up boots for getting into - and initiating - fights, we're introducing a strategic tradeoff. There has been some discussion that this change will hurt some junglers, so we'll keep an eye on this change." movement speed 45 in combat / 105 out of combat ⇒ 25 in combat / 105 out of combat total cost 1000 gold ⇒ 800 gold Ruby Crystal

"We don't expect Ruby Crystal to suddenly be a great starting item, but we want to lower its barrier of purchase. Same's true of the Sightstone items." health 180 ⇒ 150 total cost 475 gold ⇒ 400 gold Sightstone health 180 ⇒ 150 total cost 950 gold ⇒ 800 gold Ruby Sightstone health 360 ⇒ 400 total cost 1550 gold ⇒ 1600 gold

Back to top Gold Generating Items

All stats will be displayed per item while changes will be noted.

We're doing a polish of the mini-games associated with gold generating items. Spellthief's Edge Line

Buying a Spellthief's Edge is a commitment to harassing your opponents from afar. It'll be the highest risk and reward item in terms of gold generation. Spellthief's Edge newpassive tribute Old Tribute Passive ⇒ Spells and basic attacks against champions or buildings deal 10 additional damage and grant 5 Gold. This can occur up to three times every 30 seconds. Killing a minion disables this passive for 12 seconds. ability power 10 ⇒ 5 mana regen 3 ⇒ 2 gold per 10 2 gold per 10 seconds Frostfang newpassive tribute Old Tribute Passive ⇒ Spells and basic attacks against champions or buildings deal 15 additional damage and grant 10 Gold. This can occur up to three times every 30 seconds. Killing a minion disables this passive for 12 seconds. total cost 850 gold ⇒ 865 gold ability power 20 ⇒ 10 mana regen 7 ⇒ 5 gold per 10 4 gold per 10 seconds Frost Queen's Claim newpassive tribute Old Tribute Passive ⇒ Spells and basic attacks against champions or buildings deal 15 additional damage and grant 10 Gold. This can occur up to three times every 30 seconds. Killing minions does not disable the passive. newunique active Old Unique Active ⇒ Fires an ice lance that explodes dealing 50 (+5 per champion level) magic damage to nearby enemies while slowing their movement speed by 80%, decaying over 2 seconds (60 second cooldown). recipe Frostfang + Amplifying Tome ⇒ Frostfang + Fiendish Codex (total cost remains 2000 gold) newcooldown reduction +10% Cooldown reduction ability power 50 ⇒ 40 gold per 10 10 gold per 10 seconds mana regen 10 mana regeneration Relic Shield Line

We're reinforcing the Relic Shield line as "all-in" tanky support items for those who want to scrap in lane all day. This is the moderate risk, moderate reward item. Relic Shield newpassive spoils of war Old Spoils of War Passive ⇒ Melee basic attacks execute minions below 200 Health. Killing a minion heals you and the nearest allied champion for 40 Health and grants them kill gold. These effects require a nearby allied champion. Recharges every 60 seconds. Max 2 charges. newclarity Allies who benefit from Spoils of War now also gain +1 to their minions killed score health 50 ⇒ 75 health regen 6 ⇒ 0 Targon's Brace newpassive spoils of war Old Spoils of War Passive ⇒ Melee basic attacks execute minions below 200 Health. Killing a minion heals you and the nearest allied champion for 50 Health and grants them kill gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges. newclarity Allies who benefit from Spoils of War now also gain +1 to their minions killed score total cost 850 gold ⇒ 865 gold health regen 12 ⇒ 8 health +175 health Face of the Mountain newpassive spoils of war Old Spoils of War Passive ⇒ Melee basic attacks execute minions below 200 Health. Killing a minion heals you and the nearest allied champion for 50 (+1% of your maximum Health) and grants them kill gold. Recharges every 30 seconds. Max 4 charges. newclarity Allies who benefit from Spoils of War now also gain +1 to their minions killed score newunique active Old Unique Active ⇒ Shield target ally for 10% of your maximum Health for 4 seconds. After 4 seconds, the target explodes dealing 100% of their total Attack Damage plus 30% of their Ability Power as magic damage in an area (60 second cooldown). health 375 health health regen 25 health regeneration cooldown reduction 10% cooldown reduction Ancient Coin Line

We're giving the Ancient Coin line a reduction in combat-related stats so that we can focus on its hold-out pattern of staying alive in lane. This is definitely the lowest risk line of them all, but it also provides the lowest overall rewards. Ancient Coin newpassive favor Old Favor Passive ⇒ Being near a minion death without dealing the killing blow grants 2 Gold and 5 Health. health regen 5 ⇒ 0 mana regen +3 mana regeneration Nomad's Medallion newpassive favor Old Favor Passive ⇒ Being near a minion death without dealing the killing blow grants 3 Gold and 5 Health. health regen 8 ⇒ 5 mana regen 11 ⇒ 7 total cost 850 gold ⇒ 865 gold gold per 10 +2 gold per 10 seconds Talisman of Ascension newpassive favor Old Favor Passive ⇒ Being near a minion death without dealing the killing blow grants 3 Gold and 10 Health. mana regen 15 ⇒ 10 active Grants nearby allies +40% movement speed for 3 seconds (60 second cooldown). health regen 10 health regeneration gold per 10 2 gold per 10 seconds cooldown reduction 20% cooldown reduction

Back to top Team Builder

"Some Team Builder assets are included in this patch in preparation for an eventual two-day live beta test."