Talk:Kog'Maw/@comment-4636093-20151118034842/@comment-4091261-20151119120139

I don't know about you guys, but 90 bonus range is tiny as shit. Maxing an ability other than would mean getting easily zoned by any support in the game, some with just autoattacks.

I mean sure it's more damage, but increasing range is more than just a flat linear increase, it's an area increase. You know, $${\pi}r^2$$? Not only does space between the enemy and but his zone of control increases too. This means that every time ranks up, he gains 900$${\pi}$$ square units or approximately 2827 square units. To put this in perspective, a minion is around 45,869 square units.

At rank one, he would have a 1,093,588 sq unit zone of control when activated. At rank 5, he would have a 1,583,676 sq unit zone of control when activated. That is a 490,088 difference. Which means he could fit 10 more minions completely in his zone of control. Or nearly two sized champions in his zone.

Passing up on that zoning power is cutting out on a lot of harassment, especially since as an ADC, his spells (except executing with ), doesn't do enough damage to even kill minions. Since he's dependant on autoattacking, it only makes sense to increase his range so he can autoattack easier--even if it means losing out on attack speed.

That aside, the way you are leveling him begs me to ask, why don't you just go for or Hybrid ?