Talk:Sejuani/@comment-5077844-20150316171755/@comment-11815987-20150316222818

It's a sad fact that our proud Boar Rider will require some reigning in. I agree that if her early game is hit, it will make our ability to play her a huge pain again when the enemy has the likes of Lee Sin (Though he still gives me a huge problem still anyways, but that's kinda what he does.)

I also completely agree that her late game is extremely strong, but I'd rather her be a late game champion since that's how she's been for a long time.

I think the idea of the mid game nerfs sounds good. Where if you do well you can avoid the mid game drop, or if you weather the storm you can burst out in the late game. The reduction of the Ult's slow at early ranks and an increased cooldown sounds fair to me. Maybe increase the Cooldown to along the lines of 150 seconds which would be in line to other High Impact ganking ults like Vi's, Amumu's and Pantheon's.

Reducing the slow's strength would also be a a nice consideration since atm 90% is a really strong slow, especially in a ganking situation and might be overly rewarding when you miss since you can then follow it up with Permafrost/Arctic Assault.

I would also understand if they decided they needed to nerf the health scaling on her W since Cinderhulk provides so much additional health later in the game that it might be what's pushing her over the edge, but I would rather they didn't since that would hurt Sejuani top too (even though that in itself isn't too popular.).

I do rather enjoy reading your comments though Nightmare, being well structured and more thought out then what I normally run into. I'm curious though, what is your normal skill order on Sejuani at the moment?