Talk:Bard/@comment-3578129-20150323100730/@comment-4773210-20150323165926

Allowing Magical Journey to only affect allies and Tempered Fate to only affect enemies would be bogus. You're effectively changing the usage cases of these abilties and actually hindering them. You won't be able to protect your marksman from damage that would otherwise kill them if you can't target them with Temper Fate. You won't be able to make jukes with Magical Journey; considering it's a one-way tunnel, if your enemy uses it and you don't, you just distanced yourself from them.

TL;DR - IMO, allowing interaction for both allies and enemies in these abilities makes them more interesting for the sake of gameplay and thematics.