Talk:Vayne/@comment-8506165-20130813175111

Okay, I like Vayne, and I don't think she's absolutely horrendously OP - 550 range and SO squishy - but at the same time, the nerf was well-deserved. Vayne used to be a hypercarry because it was hard to itemise damage, survivability and attack speed all at once. Now she gets them all (in fairly nice amounts) in one item and she really only needs that to start snowballing if she's good.

Even shut down pretty hard early, with the combination of her ult, its stealth, BotRK, Silver Bolts and Condemn-stun, she can usually jump the enemy ADC and have a very good chance of killing them unless they're considerably more fed. Admittedly, this takes some skill, but it's still not something that a champ intended as a late-game hypercarry should be pulling off, or at the very least, should not be able to attempt it regularly when she's got a good chance of success.

So... guess time will tell whether the ult nerf was sufficient to put Vayne back in the "balanced" drawer. If it's not, then it's because BotRK is broken and Vayne's just the champion who can exploit it best. I don't see any way to nerf her further really - tumble-spam and bolts are just a central part of her kit and E already has a horrendous cooldown early. Her late's not an issue as she's meant to be that strong then - it's just how early game is too easy for her atm.