User blog comment:Asylumking/The problem with cutthoat/@comment-5654809-20141013063358/@comment-24674556-20141013143740

The worst thing is that his passive is only aplied to his autoattacks...

I was thinking that his passive could work in another way, kinda like:

Talon's physical damage deals X-Y%  additional damage (scalling with levels), based the target's movement impairment (so, the stronger the slow, the higher the damage amplification percentage, up to Y which is 100% movement impairment aka stun, root, supression).

With that, of course, his dmg amp on E would be removed, replaced by the "standard" channel interrupt and adding the bleed from his Q. His Q, since it'd have no bleed, could have a better mechanic as "each time Talon's other abilities deal damage to a champion, Q's cooldown is reduced by N".

If that passive version becomes too abusive in lane, one of the tweaks they could make before clubbing Talon with the nerf batt would be making W slow the target only on the way back, or making the W's damage proc before the slow so that this passive doesn't amp the damage right away. What do you think?