Talk:Dr. Mundo/@comment-20434720-20140211050535/@comment-24055932-20140410153612

The problem for Mundo is, like for any other tank, that exactly those you want to get to and to duell don't want to fight with you. They'll aim on kiting out the hell of you, preferably with the help of a supporter. So, unless you can hord up enough damage to go in 1vs3, instakill the supp, and then still have enough health to head for the adc or apc, building a item just for damage is just plain stupid.

If you want to get to use your AD steroid, you need items to close up and either to keep on them so hard not even the supp can get you off, or to have a such significant burst at the point you reach them, that they drop dead before the supp just has the time to peel you off.

Assuming you got your 4 tanky items already, you got the max possible amount of tenacity and a build-in slow in Randuins. This could allow you to keep around for 1~2 seconds, so now you gotta fix, depending on the enemy champion, either your burst or your gapclosing.

Honestly, I'd aim on BotRK and SotD - the combined slow/speed-up and damage of BotRK make up for a gapcloser, followed by a now almost undodgable cleaver. Once you're there, you activate SotD, allowing for 3 hits while having more than 240 damage.

Though, this alone won't kill your target with approx 1500 damage, it will be absolutly sufficient to force him out of the fight, leaving you the options to either chase him or get back to the fight.