V8.11


 * Warning sign.png This patch is not yet live. Only update the info on other pages when the patch goes live.

New Cosmetics
The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

General

 * Hextech Crafting
 * Bilgewater event:
 * Golden Kraken.png Golden Kraken: Reveals one skin shard, one Legendary Skin Permanent, and loot from one Bloodharbor Medallion (one Bilgewater skin shard and one random skin shard).
 * Bloodharbor Medallion.png Bloodharbor Medallion: Reveals one Bilgewater skin shard and one random skin shard.
 * Cursed Capsule.png Cursed Capsule: Get three skin shards (with one guaranteed to be Epic or higher),, and a chance to obtain an event-only Bloodharbor Medallion or Golden Kraken. Gemstone and Gemstone Skin drop rate multiplied by.


 * Options
 * You can now opt to have "Target Champions Only" [`] behave as a toggle instead of a hotkey modifier.

Game

 * Turrets
 * Turret now regenerates health up to the next 1/3 mark.
 * If health is below, regenerates up to.
 * If health is between and, regenerates up to.
 * If health is between and, regenerates up to.

Howling Abyss

 * Champion select before of game of ARAM now has an Available Champions Pool, which consists of 4 champions available for every member of the team, that can be swapped with your current champion.
 * ARAM rerolls drop rate increased, based on the number of owned champions.
 * ARAM now has a champion rotation that consists of the 3 previous champion rotation for a total of 42 free champions.
 * Champion mastery scores are now more easily gained. The performance required to get an S will be more consistent with Summoner's Rift.
 * ARAM games now start with a Base Gate for 15 seconds, that blocks champions from leaving the base.
 * Now start with the correct amount of experience for level 3, instead of starting with no experience (662 experience instead of 0).
 * Surrender time reduced to 12 minutes from 15.
 * Now has a unanimous surrender at 8 minutes.
 * Health Relic:
 * Now heal both teams in an area-of-effect zone (similar to ).
 * Respawn time increased to 90 seconds from 60.

Champions

 * Stats
 * Base attack damage reduced to 68 from 70.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * Cooldown reduced to seconds from.
 * AP ratio increased to from.
 * Cooldown reduced to seconds from.
 * AP ratio increased to from.


 * Stats
 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 26 from 31.
 * Base health increased to 539 from.
 * Health growth increased to 85 from 79.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Stats
 * Base attack damage reduced to 58 from 62.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 33.
 * Base health increased to 481 from 475.
 * Health growth increased to 91 from 85.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Stats
 * Base attack damage reduced to 51 from.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * Stats
 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 29 from 34.
 * Base health increased to 574 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Human base movement speed increased to 330 from 325.
 * Spider base movement speed increased to 355 from 350.
 * Base damage increased to from.
 * Base damage increased to from.
 * Base damage increased to from.


 * Stats
 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 25 from 31.
 * Base health increased to 491 from.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to 4 from.
 * Base health regeneration reduced to 4 from.


 * Stats
 * Base attack damage reduced to 66 from 69.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.
 * Cooldown increased to seconds from.


 * Stats
 * Base attack damage reduced to 57 from 61.
 * Attack damage growth increased to from 4.
 * Base armor reduced to 24 from 29.
 * Base health increased to 556 from 540.
 * Health growth increased to 91 from 85.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 57 from 61.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 32.
 * Base health increased to 531 from 515.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 59 from 63.
 * Attack damage growth increased to from 1.
 * Base armor reduced to 28 from.
 * Base health increased to 571 from.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Stats
 * Base attack damage reduced to 62 from 66.
 * Attack damage growth increased to from.
 * Base armor reduced to 23 from 28.
 * Base health increased to 534 from.
 * Health growth increased to 89 from 83.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Cooldown reduced to seconds from.
 * Active invisibility reduced to seconds from.
 * Recast changed to (Void Assault can be used again within 10 seconds of the initial use, up to 2 times total) from (after 2 seconds of leaving stealth, and for the next 10 seconds, Void Assault can be cast a second time).
 * Now increases the invisibility duration by seconds, for a total of 2 seconds.
 * Now increases the number of recast to 3 from 2.
 * While out-of-combat, Kha'Zix also passively gains Void Assault for 3 seconds in brush. This persists for up to seconds after exiting the brush (10 second per brush cooldown).
 * Now increases the invisibility duration by seconds, for a total of 2 seconds.
 * Now increases the number of recast to 3 from 2.
 * While out-of-combat, Kha'Zix also passively gains Void Assault for 3 seconds in brush. This persists for up to seconds after exiting the brush (10 second per brush cooldown).


 * Stats
 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 24 from 29.
 * Base health increased to 534 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 33.
 * Base health increased to 571 from.
 * Health growth increased to 86 from 80.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 66 from 68.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * Stats
 * Base attack damage reduced to 50 from 54.
 * Attack damage growth increased to from 2.
 * Base armor reduced to 28 from 33.
 * Base health increased to 541 from 530.
 * Health growth increased to 91 from 85.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 65 from.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * - New Champion
 * (Innate)
 * (Q)
 * (W)
 * (E)
 * (R)


 * Base heal reduced to from.
 * Base shield strength reduced to from.
 * Base heal reduced to from.
 * Base shield strength reduced to from.
 * Base shield strength reduced to from.


 * Stats
 * Base attack damage reduced to 64 from 66.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * Stats
 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 26 from 31.
 * Base health increased to 532 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 5.
 * Base health regeneration reduced to from 5.


 * Stats
 * Base health increased to 532 from 502.
 * Base movement speed increased to 340 from 320.
 * Bonus movement speed increased to 40% at all levels from.
 * Combat lockout duration reduced to 2 seconds from 5.
 * Cooldown reduced to seconds from.
 * Worked Ground cast refunding 50% of mana cost.
 * Worked Ground cast now reduces the mana cost to 1.
 * bonus movement speed while on Worked Ground.
 * Threaded Volley no longer deals AoE damage.
 * Subsequent hit on the same target damage reduction now only applies to champions, instead of all types of unit.
 * Cooldown reduced to 12 seconds at all ranks from.
 * Initial and explosion base damage reduced to from.
 * Wall duration reduced to 5 seconds at all ranks from.
 * Cooldown reduced to 12 seconds at all ranks from.
 * Initial and explosion base damage reduced to from.
 * Wall duration reduced to 5 seconds at all ranks from.
 * Initial and explosion base damage reduced to from.
 * Wall duration reduced to 5 seconds at all ranks from.
 * Wall duration reduced to 5 seconds at all ranks from.


 * Stats
 * Base attack damage reduced to 61 from 65.
 * Attack damage growth increased to from.
 * Base armor reduced to 26 from 31.
 * Base health increased to 559 from.
 * Health growth increased to 88 from 82.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 67 from 69.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * Stats
 * Base attack damage reduced to 59 from 63.
 * Attack damage growth increased to from.
 * Base armor reduced to 27 from 32.
 * Base health increased to 542 from.
 * Health growth increased to 87 from 81.
 * Base health regeneration reduced to from 6.
 * Base health regeneration reduced to from 6.


 * Stats
 * Base attack damage reduced to 59 from 63.
 * Attack damage growth increased to from.
 * Base armor reduced to 27 from 32.
 * Base health increased to 549 from.
 * Health growth increased to 86 from 82.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Stats
 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 23 from 28.
 * Base health increased to 515 from.
 * Health growth increased to 89 from 83.
 * Base health regeneration reduced to from.
 * Base health regeneration reduced to from.


 * Discharge base damage increased to from.
 * Tick AP ratio increased to from.
 * Discharge base damage increased to from.
 * Tick AP ratio increased to from.
 * Tick AP ratio increased to from.


 * Stats
 * Base attack damage reduced to 66 from 68.
 * Base attack speed increased to from.
 * Base attack speed increased to from.


 * Stats
 * Base attack damage reduced to 60 from 64.
 * Attack damage growth increased to from.
 * Base armor reduced to 28 from 33.
 * Base health increased to 561 from 545.
 * Health growth increased to 86 from 80.
 * Health growth increased to 86 from 80.


 * Stats
 * Attack damage growth reduced to 3 from.
 * Slow reduced to 30% from 50%.
 * Slow reduced to 30% from 50%.
 * Slow reduced to 30% from 50%.


 * Root duration increased to seconds from.
 * Root duration increased to seconds from.
 * Root duration increased to seconds from.

Items

 * Cost increased to from.
 * Critical strike chance is now.
 * Critical strike chance is now.


 * +10% cooldown reduction.
 * Promoted minion are no longer immune to magic damage.
 * Promoted minion deal 100% bonus damage to turrets.
 * Promoted minion receive 70% reduced damage from champions.
 * Promoted minion receive 70% reduced damage from champions.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.


 * - New item
 * +75 ability power and +350 health.
 * +15 magic penetration.
 * After hitting an enemy champion with a damaging ability, gain a for 2 seconds that blocks 1 incoming spell (30 second cooldown).
 * Howling Abyss.
 * Howling Abyss.


 * - Removed
 * Removed from the game.


 * +70 attack damage, +20% cooldown reduction, and +300 mana.
 * Basic attacks refund on-hit.
 * After casting your ultimate, your next basic attack within 10 seconds grants for 8 seconds (30 second cooldown).
 * Gain 30% bonus attack speed, and basic attacks refund 20% of your remaining non-ultimate cooldowns.
 * +70 attack damage and +20% critical strike chance.
 * +10% cooldown reduction.
 * Gain additional cooldown reduction. This bonus does not include the critical strike chance given by this item.
 * restore.
 * +70 attack damage and +20% critical strike chance.
 * +10% cooldown reduction.
 * Gain additional cooldown reduction. This bonus does not include the critical strike chance given by this item.
 * restore.
 * restore.


 * - New item
 * Become ghostly for 6 seconds, ignoring terrain collision. While inside terrain gain 125 bonus movement speed and become, , and (60 second cooldown).
 * +45 movement speed.
 * Ghostwalkers are unaffected by the rune.
 * Can only be purchased on champions.
 * Howling Abyss.
 * Howling Abyss.


 * - Removed
 * Removed from the game.


 * Attack damage increased to 45 from 40.
 * Armor increased to 40 from 30.
 * Attack damage increased to 45 from 40.
 * Armor increased to 40 from 30.
 * Armor increased to 40 from 30.


 * New item icon.
 * total cost increased to from.
 * Attack damage increased to 80 from 70.
 * attack damage increased to 110 from 100.
 * +20% critical strike chance.
 * +50% critical strike damage.
 * Doubles your critical strike chance.
 * When critically striking enemy champions, converts 15% of critical strike damage to . The true damage applies life steal, even if the damage is dealt through abilities. Area-of-effect abilities are affected by 1/3 of life steal but fully by spellvamp.
 * +50% critical strike damage.
 * Doubles your critical strike chance.
 * When critically striking enemy champions, converts 15% of critical strike damage to . The true damage applies life steal, even if the damage is dealt through abilities. Area-of-effect abilities are affected by 1/3 of life steal but fully by spellvamp.


 * Armor penetration changed to 10% total armor from 35% bonus armor.
 * Armor penetration changed to 10% total armor from 35% bonus armor.


 * - New item
 * +20 attack damage.
 * +8 Lethality.
 * Mark your current location. After 4 seconds, you will return to the marked location (120 second cooldown).
 * Howling Abyss.
 * Howling Abyss.


 * Attack damage reduced to 40 from 50.
 * Armor penetration changed to 35% total armor from 35% bonus armor.
 * Grants bonus physical damage against enemy champions with  than you.
 * Attack damage reduced to 40 from 50.
 * Armor penetration changed to 35% total armor from 35% bonus armor.
 * Grants bonus physical damage against enemy champions with  than you.


 * Magic resistance increased to 50 from 45.
 * Magic shield strength changed to 350 from 300.
 * Magic shield duration reduced to 3 seconds from 5.
 * Magic shield duration reduced to 3 seconds from 5.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Attack damage reduced to 40 from 50.
 * Armor penetration changed to 25% total armor from 35% bonus armor.
 * Armor penetration changed to 25% total armor from 35% bonus armor.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * Ability power increased to 80 from 60.
 * Ability power increased to 80 from 60.
 * Ability power increased to 80 from 60.
 * Ability power increased to 80 from 60.


 * Now grants 100% base mana regeneration.
 * Unique passive bonus movement speed reduced to 5% from 8%.
 * Active cooldown increased to 90 seconds from 60.
 * Now grants 100% base mana regeneration.
 * Unique passive bonus movement speed reduced to 5% from 8%.
 * Active cooldown increased to 90 seconds from 60.


 * - New item
 * +70 attack damage.
 * +18 Lethality.
 * Mark your current location. After 4 seconds, you will return to the marked location (60 second cooldown).
 * Howling Abyss.
 * Howling Abyss.


 * Total cost increased to from.
 * Combine cost increased to from.
 * Combine cost increased to from.


 * - New item
 * +70 attack damage and +30% attack speed.
 * If you haven't attacked for seconds, gain.
 * Your next basic attack critically strikes for damage and grants 10% bonus movement speed for  seconds.
 * Your next basic attack critically strikes for damage and grants 10% bonus movement speed for  seconds.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Combine cost reduced to from.


 * Total cost reduced to from.
 * Combine cost reduced to from.
 * Removed from Howling Abyss.
 * Removed from Howling Abyss.


 * Total cost increased to from.
 * Combine cost reduced to from.
 * Critical strike chance reduced to 15% from 20%.
 * Critical strike chance reduced to 15% from 20%.

Runes

 * Howling Abyss only:
 * Soul Essences from champion takedown reduced to 4 from 5.
 * Soul Essences from large minion reduced to 2 from 4.
 * Soul Essences from large minion reduced to 2 from 4.


 * Heal AP ratio increased to from.
 * Bonus movement speed reduced to 20% from 30%.
 * Healing being 60% effective against minions.
 * Ranged healing against minions reduced to 20% from 30%.
 * Healing being increased by 40% of your critical damage modifier when triggered by a critical strike.
 * Healing being increased by 40% of your critical damage modifier when triggered by a critical strike.


 * - New rune
 * Domination icon.png Domination Keystone rune.
 * Basic attacking an enemy champion grants bonus attack speed for your next 3 basic attacks. While active, Hails of Blade removes the attack speed cap.
 * Hail of Blades lasts seconds, and each basic attack refreshes the duration to  seconds.
 * 5 seconds out-of-combat.


 * Combat cooldown reduced to 1 second from 10.
 * Combat cooldown reduced to 1 second from 10.


 * - New rune
 * Sorcery icon.png Sorcery Slot 1 rune.
 * Casting your ultimate ability, after a -second delay, grants and 100 bonus movement speed for  seconds. The movement speed decays over the last 1 second.
 * Channeled ultimates will trigger Nimbus Cloak once the channel ends. This excludes channel with movement such as and .
 * 60 seconds (affected by cooldown reduction).


 * - Removed
 * Removed from the game.
 * Replaced by.


 * - New rune
 * Domination icon.png Domination Slot 3 rune.
 * Reduces the cooldown of your ultimate ability by 5% (+ 2% per Bounty Hunter stack).
 * Earn a Bounty Hunter stack for each unique enemy champion killed.

Summoner's Rift

 * Respawn time increased to 2:30 from 2:15.
 * Respawn time increased to 2:30 from 2:15.