Talk:Draven/@comment-24992423-20150610064912/@comment-4636093-20150610145744

He just doesn't scale well enough with anything except raw AD.

His attack speed is limited by how often he can catch his axes so usually any more than what his W gives him is wasted.

His early game is his powerspike when nobody has and nobody needs attackspeed, but when the Phantom Dancers come out other carries start outdamaging him.

Then there's also the issue that his axes are cooldown reliant, in order to keep 2 axes spinning he needs to hit something every 5 seconds. Otherwise he only gets one axe for the ensuing teamfight.

He's also very easy to kill since he needs to go pick up his axes in order to do any sort of damage, and they're telegraphed. If an axe falls towards an enemy then he can't go pick it up.

His axes both make and break the character, giving Draven utterly obscene eraly game power, however limiting what he can do lategame.