Talk:Sion/@comment-8921599-20140116114423

Rework idea for sion.

Passive: Sion takes 15% reduced physical damage and gains 1% of the damage as movement speed for 2 seconds this can stack forever or to a cap if needed.

Q: Sion channels for up to 1.25 seconds gaining damage, distance and stun length the longer he does. once cast again sion flings himself forward in the direction of the mouse only stopping if he hits a champion stunning that champion for 0.5-1.5 seconds. W: Sion summons the souls of his victims to protect him, sion gains a shield of 60/100/140/180/220 + the amount of enemys killed with E toggled on. while the shield is active sion gains 10/14/18/22/26% movement speed.
 * MINIMUM PHYSICAL DAMAGE:  30 / 50 / 70 / 90 / 110 (+40% bonus AD)
 * MAXIMUM PHYSICAL DAMAGE:  90 / 150 / 210 / 270 / 330 (+120% bonus AD)
 * DASH RANGE:  300 - 900

E: Toggle off: Sion heals  16/22/28/34/40 health  everytime he kills an enemy double the amount for large minions, monsters and champions.

Toggle on: Sion AD is increased by 30/45/60/75/90 at the cost of 6/8/10/12/14 health each autoattack.

R: For 15 seconds sion gains 50/75/100% lifesteal and 40/50/60% AS, Sion can heal no more than 150/225/300 health per autoattack and 25/37.5/50% to allies less than 200 units away from him.



so what do you think?