Talk:Urgot/@comment-7992038-20140311194449/@comment-8506165-20140318235926

Does everyone just miss the point that to make Urgot's Q a seeker missile you have to hit E first? At max range you don't even need boots to dodge it.

Plus, y'know, 450 attack range - Urgot can't really itemise that well for on-hits at the moment because anyone that can basic attack more than him gets more out of them, and he has to build tanky to compensate for his short range to boot. Seeker Trinity would give you three procs max, more likely two as UN mentioned. Ditto for seeker IBG, which would hardly be broken in the first place because Urgot can already apply a slow with locked-on Acid Hunters. Statikk... eh... this is the closest example I can think of, but again, Urgot isn't going to get as much out of Statikk-Infinity as an actual ADC. And as UN also mentioned there's out there who already gets to apply on-hits with a skill from long range, with more damage and a CD reduction if he hits with that skill, and if anything dodging an Ez Q is harder than one Noxian Corrosive Charge.

But Riot just don't like Urgot's kit so we're not going to be seeing any buffs before the rework.