Talk:Soraka/@comment-31559286-20170320041725

I've been seeing a lot of discussion about the rework introducing the rejuvenation mechanic to be counter intuvitive, but I believe it accomplished what it set out to do. They wanted to change her laning not her team fight mentality.

They wanted to prevent you from spamming heals in lane to have unlimited sustain. Putting a health cost on W and making have to heal back with Q accomplished that. You have to earn hp, so if you were getting out harassed, you couldn't just heal back under tower now risk. Also, the health you get from rejuvanation is actually pretty good if you get it on a ally.

I think there are three reasons for her passive role in team fights:

1.She has a low impact on the enemy. Low damage, low CC. 2.You heal others better than yourself so it more efficient for the ADC to take damage than you. 3.The health cost makes it risking your health more costly, and rejuvanation can't counteract the risk in a team fight.

Ultimately she's not going to change from a back line healer, but having a support hide behind the ADC seems wrong. I think if riot wants to make soraka less risk adverse, then they should make the health cost scale down with levels for early you still need to Q to be able to heal a lot, but late game you aren't as scared to lose health to point where you can't cast spells. Buffing Rejuvanation could also make an impact.