Talk:Kalista/@comment-24496127-20170220153649/@comment-24496127-20170222191401

She's got a pretty clear focus on sustained ramp up fighting though. Even more so than most Adc's. That's kind of her niche, if a fight goes on long enough, she just has an "I win button". The way that her E works and scales leave a lot of room for her to have light changes that actually give her a niche.

One easy one would be to increase the damage of her with further spears, rather than keeping it at a flat value, but nerf the initial spear to compensate. Now, it doesn't fall off against tanks that can have 30+ spears in them but only take a fifth of their health in damage, but she'll still lose fights to any adc that can just burst her down.

Actually, adding max health damage scaling on top of the base could even work, and thinking about how either of these would function is interesting.

I don't see Kalista crowding out other marksman, she did once, but since itemization changes she's been the worst adc in the game by far, her kill time is simply too slow, and she lacks any good build paths.