User blog comment:Wasakeey/Map Concept !/@comment-83.6.34.209-20130218202533

I suppose it would be a map with many grass pitches and some kind of big terrain which would impassable, so that players wouldn't attack the nexus directly without having to go trought the trouble with destroying turrets. The idea fo gold gain is probably killing enemies, so kills will be VERY important. The gold gain will probably be massive (something like in dominion most likely) so that builds won't take much time and it won't be impossible to win once the enemy team got fed. Or there would be wild monsters around the map and some kind of boss in, let's say, a cavern in the north side of the map, in the centre. Nexuses would be on a cliff, to where would be only one road, with a turret in the middle. Base would be little like in TT, where there is a wall between fountain and nexus. Well, that's just mine idea of how it would look like. :-P Sorry for the wall of text guys.