Talk:Nami/@comment-26571276-20170609215754/@comment-27608806-20170706113213

I also have a level 7 on Nami and it is true that she feels strong while I play her, I take her as my safe pick in solo queue. But this is probably because I have pretty much mastered her by this point and Nami is a good example of an easy to learn, but hard to master champion. I think she would only be considered OP if any player could be godlike with her even on their very first try (think the release of Diana).

She does have some glaring weaknesses. Mana is a big issue in the early game as that 130 mana cost on Ebb and Flow is going to mean you can't fight for very long before you run out of mana, problem is you can't just not use Ebb and Flow because it is a crucial ability in fights and is generally maxed first. You could easily end up getting someone killed or completely losing a fight because you could not use any abilities. You could argue other supports share this weakness, but in my experience Nami has it the worst in the early game.

Also she promises so much crowd control through her Aqua prison and Tidal wave, but at the end of the day these are fairly slow skillshots. This may not matter at lower elos where dodging is scarce, but as one climbs higher you will have to use more initiative to try and land these effectively, such as chaining with allied CC.