Talk:Xerath/@comment-6778736-20140212030836

I can't believe they shipped the rework without returning the damage radius per lavel for ultimate. His ultimate is impossible to use in lategame in any significant fashion unless the target hp is less than 360. What is the point of overloading his ultimate's damage when it never hits? People can literally RUN CIRCLES AROUND YOUR TARGET and you'd STILL miss. Nerfing rank 1 radius for balancing is one thing, but this is ridiculous.

I guess Xerath's unique niche is supposed to be that he's the only mage to fall off lategame because his ultimate flat-out doesn't work against any human opponent above one hit from death.