Talk:Vladimir/@comment-23976289-20131011160724/@comment-24010081-20131030190237

Here's some fun math for you. End game Vlad will have ~4k hp. and 20% Spell Vamp. That means this spell will deal 900 dmg pre MR per target. Vlad will heal for 32.5% of that equalling 292.5hp. 292x5=1,462. 1,462 hp is aproximately the amount of hp Vlad would want to have (at lvl 18) when he uses this on a single enemy in order to completely recover the hp cost. In actuallity it will be lower b/c you have to factor in the target's MR. But the just is, mathematically speaking, when you are at probably ~25% hp vs a single target is when you should pool. Of course for every target you are under you can ad another 1,462hp pre MR. 2 players 50%, 3 players 75% and so on.

But honesetly mastering when to pool is the trickiest part about being a good Vlad. It's great for when you tower dive as it resets agro. The slow is good for stopping an enemy from escaping a gank. It's good in a 1v1 fight, especially if they have skill shots or ultimates you can dodge with it. Usually you prefer to hold onto it until you are as low as safely possible. It's great in a 1v2,3 etc fight as you can cast E>Q > pool to avoid all their damage, then E,Q again. There's nothing like both you and your enemy being at 10%-15% hp and then you pool and they just melt and die without being able to do anything back.

Standard Vlad combo goes R>E>Q>W>E>Q>Hourglass>E>Q>W>E>Q