User blog comment:Jevrhan/Fiel, The Curse of the Damned/@comment-4315699-20120215222909

Wow, another champ that feels like the maker is afraid of being hit by the OP storm around here. Anyways lets get started. Passive: I would either have the amount be boosted to around 4% or have it be a scaling passive like 3%/3.5%/4%/4.5%/5% I would also have him get a move spd bonus equal to the percent to make sure he can keep up with the lack of range and also get those stacks on his ult. In addition the passive should proc on all enemies not just champs. Q: As this is a one hit ability and it scales off of AD you don't need to be shy about the ratio. I would say either but the ratio to about 1.3 or lower the cd and mana cost because even if it had a 1 to 1 ratio it would still have less range, higher mana cost, and higher cooldown then GP's ult but not giving exra gold and only 30 extra damage. W: I would lower the cooldown of this ability as it would most likely be his main farming tool, maybe around 7 would work. E: I would really lower the duration of this ability to about 1.5 seconds because even Skarner's ultimate only holds for 1.75 seconds. R: I would actually increase the range for obtaining stacks of Life charges to about 700 so that you can get those people who almost die then run under tower after being ignited. Otherwise great job on making an interesting champion I look froward to your reply.