Talk:Vayne/@comment-28684-20110613202957/@comment-28684-20110620124407

Do you know what means "always"? I don't need to buy armor vs not feeded Ez, and I need to buy armor vs. not feeded Vayne. If I play ranged carry, tank should protect me.

MF's AoE? Easy to interrupt ulti, weak dmg from E, 2 targets Q. And for what are AoE's? You should kill AP carry + AD carry + offtank. Other targets aren't that important.

Farm? It matter only in late game, in early you must do last-hits. AoE on minions = push = gank = death.

I can deny her ganks. And what? She still have dmg better than any other carry.

Xin's AD cannot crit, isn't applied to his other abilities,

Look at Vayne dmg with IE + PD + bloodthirster. Nothing special, normal build. I count crit as bonus dmg (you have 100 AD and 50% crit chance, so you hit by 150, because 50% of your hits do 100 dmg, and 50% do 200 dmg, (100+200)/2=150). Masteries 21/0/9. AD - 108+80+100+3+75=366 AD (258 bonus AD). 55% crit chance, crit dmg - 260%. 688 dmg/hit. Tumble adds 75% AD as bonus damage. Tumble = 960 dmg. What's about "R, autoattack, Q, E"? How many dmg can deal E? 210 + 220 + 1.0 bonus AD. 688 dmg (like normal attack with these items). So 688 + 960 + 688 = 2336 burst dmg in less than second. Next enemy will take "only" 1648 dmg. 2 carries killed, mission acomplished, now she can die. Her team will win teamfight 4 (AP carry + offtank + support + tank) vs. 3 (tank + support + offtank).

Oh, you don't see that, because you are unranked + you are playing Vayne.