Talk:Leona/@comment-3165723-20120331175718/@comment-86.161.189.226-20120403132457

There's a much cleaner fix to this just by making the sunlight buff deal half damage if it waits out its full duration (Case 1: Or if a new sunlight buff is applied, Case 2: Have them stack, so that you don't have to wait 3.5 seconds between each skill for the buff to pop itself). This means that she would be a much better duelist/top laner/jungler but she still has that "team player" feel because having an ally pop it for you is still much more damage than if you're on your own.

Or even just have it deal low damage over time while it's active.

Or give it a partial blind or something, like targets affected by sunlight have a 10% chance to miss attacks against Leona.

Or Leona gains X health regen/5 sec for each sunlight buff currently active on a target.

It just really does irritate me that Her passive gives her literally zero benefit if she's on her own. I think that's a bad philosophy for any character (Unless they are clearly designed from the start to be a 100% pure support, which Leona is clearly not). I love Leona and I really want to see her become more viable in different roles and there are lots of ways to achieve that, but Riot have just never looked into it. :(