Talk:Urgot/@comment-10880231-20140110193911

Rework Suggestion, so he'd become more of a agressive Support or Offtank (imo we lack Champs to fill that role):

Range:

Increased to 700

AtkSpd:

Decreased to .625 and +2.1%/level (=Zilean)

Innate:

Reduces Damage dealt by 20% and Increases Damage taken by 5% for 2 Seconds.

Q:

True Damage 50/75/100/150/200 locks on under effect of Innate.

Cost lowered to 30

W:

Shield strenght 100/150/200/250/300 + 10%HP (other Stuff taken out) Duration 8s

CD 14/13/12/11/10

Cost 30/35/40/45/50

E:

Remade into a Flash-Bomb (mix of Ziggs' W and Heimer's E) which deals only 40/80/120/160/200 magical Damage (no scaling), but knocks enemy away and stuns (direct) or blinds (indirect) them.

R:

Passive: Urgot's Bonus Armor/Magic Resistance is increased by 10/15/20%

Active:  Switches Position with the Target (no slow/armor/channel), range 700/800/900, CD 80/70/60 Seconds, Passive deactivated during CD.