Talk:Karma/@comment-4117463-20160201095855/@comment-27877809-20160228005032

Yes, the first clear can be problematic. For a typical mage/support kind of champion she still clears fairly well between her AoE and shields I think.

Most commonly you will run into one of these problems: either you will run out of mana very quickly, because you need to use your spells rather frequently to clear the camps at a reasonable pace if smite is not up, which will make your clearspeed extremely slow and you'll take way too much damage, or you will get counterjungled if you're against a strong early game jungler who likes to counterjungle. The latter can be solved by simply not picking karma into an unfavorable match up if you can help it. As for the mana problems, I always start at Gromp, take E at lv2  and do Blue and Wolves right after that. If you get a decent leash at Gromp, you'll be at near full health with 2/3 potions remaining after all that. At level 3 you can decide, if you see an opportunity to gank, level your w obviously, since you'll need it to gank, if not, put a 2nd point into Q for faster and easier clears. Also If i have enough gold on my 2nd back, I like to build Catalyst as my first component for RoA to help with the sustain, but building blasting wand if you do not have enough is fine since you'll clear a little quicker and your ganks will be stronger.

Also if taking too much damage is the root of your problem, using  the mastery setup that I suggested for tanky karma actually makes you more durable as well. Also I very rarely, if ever, use R+W in the Jungle and i would not suggest it since it will slow down your clear speed drastically if you don't use R+Q. I think if you kite well, you shouldn't be taking too much damage, even if karma's clearspeed is a little underwhelming until you get items.

I don't know how it is when you don't get any leash at all. I think it could become a little more difficult in that case.. might have to try and see.