Talk:Veigar/@comment-4729118-20150312115524/@comment-7095057-20150313005554

You seem to be under the impression that the cast time it took veigar to cast originally gave a .25 second delay. Let's clarify this.

Old (Pre nerf) veigar had a .25 second cast animation, and his walls appeared immediately (As his casting animation went off, this is why his animation doesn't finish before the walls appeared with old veigar)

5.4's patch did the following: It increased the delay on his E to .75 from 0, effectively meaning that .5 seconds after veigar's animation was done the walls appeared. The ring started when Veigar's cast animation ended, giving the enemy .5 seconds to dodge it.

Now we've reduced the delay to .5 seconds, but the warning particles were reduced by .25 seconds with it. The enemy STILL has .5 seconds to dodge. The ring just appears faster now.