Talk:Evelynn/@comment-94.113.151.190-20120723180859/@comment-75.149.13.21-20120723205743

I agree eve needed a redo. But making her the same as everyone else doesn't make the game more intersesting.

They could have, for isntance, done..

Passive Shadow Walk: After 5 seconds out of combat evelynn is stealthed and gains 20% movement speed.

Ravage: Each time evelynn attacks a target she reduces it's armor. Each time she cast hatespike a spell she reduces the magic resist.

Spite and Malace: Passive: When eveylnn attacks or uses hate spike, the target grants vision for 5/6/7/8/9 seconds. (can even use the same icon). Active: evelynn attacks target minion for true damage. If the minion dies, she instantly restealths.

Hate Spike: Spammy damage. Nearby minons and monsters will focus on the target.

Ult Shadow's Embrace: For the next 2 seconds, evelynn can attack and cast spells without breaking stealth. She deals 25/30/35% damage.

Chaning the nuke to a ramp-up means she can't burst people down so people can escape. Adding a farm ability to keep her from falling to far behind. And she'll be plenty helpful in team fights with her ult and shread.