Talk:Nautilus/@comment-24464243-20140715200403

I think something that would really help Nautilus would be giving him something more to do in teamfights once his burst rotation is complete, currently all he has is his W and that's only until he takes a good hit.

I dunno, maybe take either some early, late, or situatonal ( aka the multi-wave hit ) power out and it on an ammo system? Something like 3 or 4 seconds for cooldown, 15ish seconds restock, two casts stored. Would keep his standard clear pretty much the same, although his burst, single-objective clear would get a boost. Mostly, though, it'd give him some more teamfight damage outside of his shield.