User blog comment:Tridan V2/Sylias, The Molecular Master/@comment-6292556-20130924061358

Schooltime sure gives many people interesting idea.

Anyway, here's my review:

Innate: Only thing I dislike is its health cost. It should have other effect, too, because mana problem can be solved easily with items.

Q - Proton: Its ratio is too high and cost too low for the spammable heal. Remember Sona got 120 heal with 25% AP ratio and 80 mana cost. Bonus movement speed is too high. If I want a burst of speed, I'd rather give it 1 second duration and fade over time, too. Think about it.

- Nuetron (Or Electron?): Damage is too low and slow is too long. Duration could be lowered, though. Anyway, how can I toggle between these 2 abilities?

W: So he is the mage wo specialize at harassing and close-range combat like Lissandra? Good idea, though. Damage is fine for me, but you can lower the base number and give it AP ratio or it will be very weak in late game. Oh, with 40% CDR, its cooldown is shorter than the duration.

E: Should be ult and requires a channeling to keep portal open. Movement speed modifier is no need in my opinion, since you're thinking with portal anyway.

R: Can be E instead. Lower numbers a bit and you will have strong disable as mage/support.

Interesting concept and theme. Love it!