Talk:Vi/@comment-5266525-20140919030248/@comment-5266525-20140922071206

Teamfighting rarely happens that early. At that point both teams are trying to force picks and grab objectives afterwards. At most you'll usually have small skirmishes of 2-3 people a side.

Besides, that still doesn't make much sense. The damage goes up by 15 per rank. That's awful scaling. It'd be smarter to play to your strengths and just go for singletarget burst.