User blog:Poisonshark/Custom Champions, the SMNK Universe

Primer
As I've already experimented around with custom champions and gotten some feedback from the activity here (thank you, everyone who ever posted a comment to me), I think I can start my own custom champion series. Since they are a lot of characters, that will take a while to complete, not that I even have skill concepts for everyone.

Lore
''DISCLAIMER: Some things and a lot of characters have been left out of this, to only keep the central plot. In an era lost in time, in an faraway archipel... War raged between the two extremities of the archipel, with the large city of Keimei being caught right in the middle. Having recently turned coat on the Whitelands (the eastern isles) to join the Blacklands (the western isles), the population starts to fall apart due to the political decision. The sudden loss of population transforms what was previously a fortress into a village that is almost cut in half. They still manage to keep hold on what they've kept inside for 6500 years, the ancestral demon known as Ten. Though, ten years after Keimei's change of rule and subsequent change of sides, the guardians of Ten's seal (read:his own descendants, cursed by Keimei's old leaders to carry him) were exterminated in an event known as the Bloody Night: Tsuchiro attempted to eliminate his whole family, but unwittingly left a few survivors before trying to commit suicide. As Tsuchiro was retrieved in a coma, and his little brother Shuno was left alive, Shuno was mis-blamed for the mass murder (not that he was crystal-clean himself), and condemned to be sealed. Though, Ten had come to inhabit Shuno in the aftermath of the Bloody Night, and a now-amnesiac Shuno only managed to kept Ten himself in check, shouldering the burden of his family alone for seven years. Seven years after the Bloody Night, Keimei, being betrayed by both sides of the war and now in desperate need to protect itself from imminent invasion, tried the unholy gambit of freeing the untrsuty Shuno, in hopes he would use Ten's power to protect them. But an untrusting and untrustworthy individual, plus a blooming rebellion and the village lord Enrou's own plans to seize the memories of an individual known as "Dorima" brings Shuno to investigate. The civil war attracts attention, especially from a secret organization known as the Akagun, who would retrieve Shuno as Dorima himself upon seizing his memories, foiling both the government, the rebels, and Ten's plans. As the Akagun comes to the knowledge of the world by initiating a major takeover on key cities of the world, Ten, forced out of Shuno's body, is free to do what he always intended to: become as powerful as the gods, and try to take over the world. Keimei having broken apart after Dorima's appearance, the war intensifies as technological progress starts. Though, Ten's rise in power prompts the four elemental forces to rise and prevent Ten from becoming a god.

The Factions
DISCLAIMER: All the teams are 5 (or most, which helped me in adapting them to LoL), so they will be sorted in the following order: Top-laner, Jungler, Mid-laner, AD Carry, Support

The Akagun
A formerly-secret group, who manipulated governements in ways favorable to the most powerful families, which they represent (or at least claim to represent). Their recent takeover of the majority of the Whitelands makes them a group of five major figures in the world, despite their young age.

Members

 * Toki - The Undying
 * The current leader of the Akagun due to his age. He transcended the concepts of life and death and can actually be alive in the world of the dead.
 * A tank who uses health as his resource for spells that make him an anti-tank due to the presence of percent-health damage.
 * Beniji - The Wild Fang
 * Despite being treated as the weak link to the Akagun due to being an adopted child, he is the one who found Dorima's memories.
 * A bruiser who can deal mixed damage, he can scale on both AD and AP to become a high-DPS or DoT threat. His skills are solely inhibited by their cooldown.
 * Shuno - The Bird Demon
 * The pivotal character, having been in turn a next-in-line to lead the Akagun as Dorima, then the living seal to Ten, and then a member of the Akagun.
 * A mid-lane mage who draws his resource from the number of spells cast in his vicinity. He can use his ultimate to change into his Fire Elemental form.
 * Misa - The Bloody Moon
 * From an assassin who works for her family to a fairly-absent head representative, she is the consistent workforce whenever stealthy assassinations are needed.
 * A marksman-assassin with diverse tricks to position herself in correctly in teamfights at the expense of raw combat capabilities.
 * Kyouji - The Red Star
 * Usually serves as mission control whenever one of his partners is on mission. He is a great anti-mage, with his family gift of dispelling light.
 * A supportive fighter who excels at protecting his team from magic damage. His kit revolves around silence and shielding spells rather than movement inhibition.

The Azure
A group of people that formed after the Akagun's world takeover, out to unveil their machinations. While they lack understanding about the Akagun, they are digging deeper because they're sure the Akagun as a whole hides something deeper than just family interests.

Members

 * Rokurou - The Ruler of the Islands
 * Formerly the number two to his older brother who ruled the seven-isle city, he putsched him to oppose the Akagun rather than stay still and get invaded.
 * A dual-stance top-laner who can use between melee and ranged attacks depending on the enemy. He is based on DPS and tankiness, no matter the stance.
 * Kaisu - The One of the Sea
 * Toki's younger brother, he faked his death in protestation towards the Akagun's brutal takeover of his city and now works in secret to find the truth about them.
 * A fighter who uses his health as his resource. His kit revolves around executing his target, either by himself or with his team.
 * Eri - The Swift Palm
 * Born in Keimei, this older acquaintance of Ryouka was thought to be a casualty from Ten. She is mostly self-taught and has mastery over no technique but her own.
 * A melee assassin, she relies on burst damage via stacking marks and detonating them after she disengages.
 * Fu - The Eye of Legends
 * A former town administrator assistant, Toki defeated her and took over the city, an act she vowed to undo.
 * A marksman with tools to heal herself, but has low mobility in favor of this defense, with no repositioning tool.
 * Ryouka - The Water Flyer
 * A Keimei-born childhood acquaintance of Shuno's, which rose her suspicions about the Akagun after they took him away. She founded and leads the Azure.
 * A mage-like support who, like Shuno, draws her resource from the number of spells cast around her. Her ultimate transforms her into her Water Elemental form.

Kaguragumi
The army of the secret village named Kagura, that recently formed from pacifistic Keimei rejects, and other wandering people found during the travels.

Members

 * Shina - The Inglorious
 * Eri's little sister, she was in formation during Keimei's last months. Her mates ignored her for their agendas, and left her as a small loss from Keimei's implosion.
 * A tank whose strengths rely on her huge mobility and sustain rather than her ability to deal damage.
 * Teruki - The Thunder God
 * Far from being a god, this middle-aged man used to be Enrou's disciple, and Sorano's mentoring friend. He is now assisting Sorano in monitoring Kagura.
 * A speed-based fighter-assassin, he uses Fury as his resource and excels in movement and the ability to keep it via slow resist and tenacity.
 * Sorano - The Wind God
 * Shuno's eldest brother, he was the seal of Ten before the Bloody Night. He was revived for Enrou's purposes 7 years later, but didn't follow him and ran with Teruki.
 * A high-burst assassin, he boasts good passive mobility. His resource is drawn from spells cast around him, and his ultimate changes him into his Wind Elemental form.
 * Aio - The Steel Lord
 * Offspring of the nomadic Sunawara family, he decided to aid Kagura's development when he met the wandering group. He is looking to fight for the greater good.
 * A marksman whose damage mainly comes from usage of his skills rather than innately. He gains some burst at the expense of his damage over time.
 * Noriaki - The Earth Lord
 * Shuno's mentor, he tried to veer him towards pacifism. His questioning of Enrou's leadership led to him defecting to Kagura after Keimei collapsed.
 * A melee support with his power being based on extreme space control, by creating terrain, pulling key targets in, or knocking unwanted attention away.

Murder Gang
A group of people hidden in the shadows of several cities. They participated in the Akagun's world takeover by killing, but for what purposes..?

Members

 * Sakirou - The Rock-solid
 * A former enemy of the Yougan clan, his clan's extermination spurred the Akagun's rise to power in his city before all others. He wants to avenge this genocide.
 * A pure and straight tank. He soaks up damage for the rest of his team and can provide extra power if let up-close, but his mobility and control are lacking.
 * Tsuchirou - The God Slayer
 * Shuno's older brother, he is the killer of the Bloody Night. His suicide failed, he awoke 7 years later in a mess. He formed the Murder Gang to track the Akagun.
 * An tanky assassin with a lack of sustained damage. His resource is gained via spells cast around him, and his ultimate changes him to his Earth Elemental form.
 * Seigou - The Illusion Beast
 * An errant street man without known origins, he fought his way to survival. He found the Murder Gang during its formation, and decided to make his living with it.
 * A Fury-based melee mage-assassin, his power comes from his AP gain with Fury. He also has a propency towards creating clones and moving around.
 * Dan - The New Age Man
 * An expert in machinery. Formerly a bandit with little influence, his joining of the Murder Gang and his usage of stolen technology made him a public enemy.
 * A tanky marksman who functions with Heat. He gains defense from being in the Danger Zone, though his skills don't get bonuses.
 * Natsu - The Swordswielder
 * A Keimei rebel, she was expelled from Kagura before its settlements came into being. She joined the Murder Gang in hopes of wiping Keimei's every other remain.
 * A supporting fighter based on aggression and damage with crowd-control to set up as much kills as possible.

Demonland
Another name for a city-like cluster of housings that is mounted on a moving creature.

Members

 * Bujinma - The Demon Warmonger
 * A demon that materialized out of the hatred of a single man, he left on his own after his creator renounced in killing Shuno, and made a rival out of Ten.
 * A huge tank who eats his enemies' stats to make them easier to kill. He has no resource that limits him, only cooldowns.
 * Yoshio - The Blade of Ice
 * One of the nomadic Sunawara clan, he changed allegiance and decided to wander with the demon to master and refine his magic.
 * A melee mage, with heavy amounts of crowd-control and the ability to deal more and more damage to target that his mostly area-of-effects spells hit.
 * Hina - The Black Flower
 * A dark seductress from the isle-city who dabbled in the dark arts, she immediately joined Bujinma upon hearing about its plans of conquest. She revels in her dark magic.
 * An ability power caster, based on damage over time and debuffing or controlling her opponent.
 * Tai - The Feared Fighter
 * A Keimei reject, his jealousy and thirst for power led him to carve his own way aside of his friends, by finding the demon, who empowered him as his prophet.
 * A melee-auto-attacker based on Fury, he has the kit of a Marksman, and a low-cooldown distance attack skill that allows him to get in.
 * Enrou - The Sacred Dark
 * The last Keimei chief, he seized control of the city soon after his arrival thanks to his disciples Zenno, Teruki and Sorano. He was supposed dead with the city but...
 * A tank support, based on giving his team part of his tankiness the ability to sustain large damage.

The Mizutami
A group of water mages led by Zenno who live near Keimei after deserting due to Enrou's takeover. Formerly a cult to a demon rival to Ten, they now work to atone.

Members

 * Zenno - The Perfect Rainborn
 * Formerly a disciple of Enrou with a demon rival to Ten sealed inside him, he betrayed Enrou after he took over Keimei, and lost his demon to Ten.
 * An AP-based bruiser with low DPS potential, but notable burst damage and resistances.
 * Shingo - The Water Slicer
 * The backer of the Mizutami trio, he mostly helps out his superiors Nana and Seiku, making his only feats saving them and beating up their enemies.
 * A bruiser with a bit of burst contrarily to most bruisers. This comes at the expense of a bit of tankiness and damage over time.
 * Nana - The Wave of Death
 * Seiku's number two, she's devoted to Zenno and her friends to a fault, which ultimately leaves her with little feats done on her own.
 * A classical mage, squishy but able to deal long-range high burst damage, with area-targeted crowd control as the center of her kit.
 * Seiku - The Prince of Water
 * The leader of Zenno's own disciples he led several attacks on Keimei. While Keimei ultimately prevailed, its implosion leaves the Mizutami free.
 * A marksman who sacrifices his mobility for defense and the ability to stay in longer than other marksmen.
 * Jun - The Rainscryer
 * A Keimei magic researcher, she rebelled against Enrou when he forcibly took her son away for experimentation. Kicked away, she went to the Mizutami to make him pay.
 * A support centered around awareness of surroundings. She isn't supposed to deal any damage by herself, but give crowd control and vision to her team.

Kannagumi
A group of mercenaries without cause, they fight against any who think they're gods. They also are hired guns, but ones bound to turn against their employers one day.

Members

 * Yakamaru - The Edge Master
 * The founding leader of the group, he is one of the masterminds behind the Bloody Night. Killed By Shuno years later, he was revived by Ten, but turned his back on him.
 * The quintessential fighter, he is a tanky melee DPS dealer, with skills mostly based on enhancing his stats and going to melee range. He uses energy as his resource.
 * Homaru - The King of Fighters
 * A fighter from the isle-city, he was tired of having his fame shut down by the Nanashima. He fled to finally reach to his full power.
 * An energy-based fighter jungler, he is focused on soaking and dealing damage. His mobility and absence of burst are his weaknesses.
 * Jotaro - The Unseen Blade
 * A member of the Yougan clan, he deserted his city when Beniji took it over in the name of the family. He joins the Kannagumi to end Beniji's farce.
 * A mid-lane fighter with mage tendencies. His burst and over-time damage capability is high, but he has balow-average tankiness and mobility. His skills use no resource.
 * Ushio - The Blue Thunder
 * A member of the Sunawara nomads, he joined the Kannagumi after so many of his brothers departed. He defends the freedom he gained by leaving his family.
 * A DPS caster marksman, he deals high amounts of magic and physical damage from his autoattacks. Though, he has the weaknesses of marksmen: lack of speed and health.
 * Marou - The Cold Heart
 * An orphan taken in a family of gravekeepers, he was sad due to their isolationism. He left with his adoptive brother and sister, though they parted over their reasons.
 * A supporting fighter based on controlling and massively debuffing his enemies, leaving his ADC to deal increased damage.

The Dragonshade Heroes
The "Heroes" from Dragonshade, the capital city of the Blacklands. They seek to turn it to the side of good and resolve the conflict for good, by all means.

Members

 * Hao - The Dragonshade Fist
 * One of the first Keimei rebels, he was the more pacifistic of the group, but they split into half. Hao preferred surrendering to dying, and joined the "Heroes".
 * A fury-based mobile bruiser who deals damage with his skills, being more inclined towards tanking than dealing damage.
 * Sosuke - The Dragonshade Assassin
 * Shuno's first post-unsealing friend, they lost contact after Sosuke's discoveries led to Keimei's demise. He was taken in by Dragonshade, but seeks his friend back.
 * An assassin jungler who uses the Flow mechanic as a cost for his spells. Highly mobile and damaging, but squishy and short-ranged.
 * Hachi - The Quintessence of Dragonshade
 * One of the masterminds behind the Bloody Night, and Yakamaru's older brother. He murdered Sorano, though he has regrets about the way he freed his family.
 * A fighter with a mage's skills, he uses energy as his resource. He shines in his damage, magic from afar, physical in melee, leaving defense and speed to raw stats.
 * Sachi - The Dragonshade Lotus
 * An agile sword wielder, she changed her weapon to a gunblade to be able to fight from a distance.
 * A marksman who boasts better mobility among marksmen, but has absolutely no defensive capabilities.
 * Hakuyou - The Dragonshade Emissary
 * Born in a grim seaside village, he saw belligerent Keimei rebels settle near his home, so he helped Dragonshade in punishing those, before joining them.
 * A support who empowers his ally, his skills have no cost related to them other than cooldown.

The Errants
An oddball group formed around madman Kazuo and his sworn protector Chirou, who seeks to cure him. Kazuo is wanted for examination, and the group protects him from that.

Members

 * Chirou - The Hundred-mouthed
 * A member of a family with mouth-like deformations in several parts of his body. His odd aspect left him with just one friend, who he protects in any situation.
 * A top-laner centered around dueling, and who has no resource limit for his abilities, only cooldowns.
 * Nashio - The Heated Warrior
 * A member of the Sunawara nomads, he parted with his clan and his brothers after one battle. He is interested in Kazuo, but not for selfish aspects.
 * A jungler who excels at ganking, prioritizing crowd-control and mobility. He also sets up marks which allies detonate to deal more damage on hitting foes.
 * Kazuo - The Rampant Shadow
 * An ace in intellect, he was taken from his mother by Enrou to become the best soldier for Keimei, but he was set to absorb Ten's corruption to wield his power...
 * A melee caster, packed with relatively short-ranged but high-damage spells, with some tankiness to allow him to get into spell-throwing range.
 * Tajiro - The Resonant Fire
 * Formerly a samurai, he was to be executed because he accepted the new ways. He evaded punishment using his expanded arsenal.
 * A marksman with a kit revolving around a barrage of sub-par spells. He uses Energy as his resource for casting spells.
 * Sakuu - The Forest Seer
 * An odd individual, shunned away because he connected better with animals than humans. He left when his big sister Hina did, knowing he'd have to stop her someday.
 * A support based on summoning pets for various purposes, be it scouting the map or controlling enemies, or softening them up. He uses energy as his resource.

Old Akagun
The old members of the Akagun, they were putsched after being mis-blamed for Dorima's disparition. They seek to take back what belongs to them.

Members

 * Kishi - The Yellow Torch
 * An uncle to Shuno and Sorano's former idol, he committed harakiri over the blame on the loss of Dorima. Revived recently, he follows his teammates on their goal.
 * A high-DPS toplaner that specializes in melting the opponents he manages to get to, fast. He has tools to diminish his target's armor.
 * Mao - The Cloud of Blood
 * The last Akagun member of the Sunawara nomadic clans. He thirsts for revenge against Misa, whose clan barely exists.
 * A jungler based on dueling the enemy jungler and killing him. He has high sustain and dueling power. He isn't so good at multitarget fighting and dealing burst though.
 * Kouta - The Vermillion Field
 * Kyouji's father, he was betrayed when the new Akagun took over. He seeks to take the Akagun back so the world isn't ruled from the shadows by youngsters.
 * A mage who excels at battling other mages and dealing high burst damage. His crowd control specialty is blocking ability via silence, or stun.
 * Zenshi - The Red Tempest
 * One of the Yougan clan, he forcibly had responsibility over Beniji. While he tried to have him executed several times, he was proven wrong and his place was taken.
 * A traditional marksman who only focuses on dealing more damage, with a lack of defense and mobility.
 * Kawari - The Forest's Preserver
 * Oddly enough, she is the younger sister to Toki, but she agrees with her elders on their vision. She is the one who had the ability to revive Kishi.
 * A traditional support who heals and buffs her allies, she uses health as her resource from casting spells.

The Rogue Hunters
In quest of spiritual enlightenment after releasing his inner demon, Tourou left Dragonshade to start travels. The group goes demon-hunting to eventually slay Bujinma.

Members

 * Shisuke - The Demon Slayer
 * The quintessence of demon-hunting is in fact the last of the group. He and his adopted brother Marou parted over their vision of the world, Shisuke being idealist.
 * A tanky top-laner based solely on defense, he can provide self-healing or shield his allies.
 * Tourou - The Slasher Mantis
 * His father's murder by a Ten-possessed Shuno birthed hatred for the man, which gave birth to Bujinma. Understanding demons are not toys, he vowed to change his ways.
 * An assassin pure-and-simple, who deals melee damage and moves fast, but doesn't have crowd-control or defense.
 * Masahiro - The Drake Mage
 * Tourou's friend ever since they've been forced to team up, he's the sole person who tried to understand him. He's known for his insight and learning from mistakes.
 * A quintessential long-ranged ability-powered death machine. With his tremendous power and range comes low mobility and health.
 * Asa - The Energy Slasher
 * Younger sister to Teruki, she condemns his ascetic lifestyle and blames him for the changes of power in Dragonshade. She left to do her job and show her discontent.
 * A markswoman who uses energy for her spells, she is great at positioning to compensate for her relatively low range.
 * Asumi - The Cleansing Blaze
 * A former partner of Kenrou, specialised in subduing demons and light magic, she joined the group in the aim to defeat Kenrou and turn him back to what he used to be.
 * A support with the ability to wipe crowd-control out of herself of her allies, but with little influence against damage.

Daishogun
The political group of samurai who controlled the outward world before being dispatched by the Akagun. They worship tradition and the ways of old.

Members

 * Maku - The Ring's Anger
 * The would-be leader of the world, the Daishogun seeks to instate him as rightful leader of the world. He hates the Akagun for taking the world away from him.
 * A fighter who tanks damage by using shields to counter enemy attacks and abilities. He uses energy as his resource.
 * Taichi - The Blade of Ancient Times
 * The current lord of the Daishogun, and Maku and Touji's father. He exemplifies this army's codes of honor, and loathes his fall from power.
 * A jungler adept at stalking and taking out single targets. He boasts mobility and high single-target damage over time. His resource is energy.
 * Touji - The Bloodshedder
 * Maku's younger twin brother, he dislikes being second place. He palliated this via growing a massive ego. To him, the Akagun should not exist.
 * An energy-based melee mage-assassin. He deals incredibly high damage, but is slow and squishy.
 * Shichirou - The Light of Ancient Times
 * Rokurou's older brother and the former leader of the seven-isle city, he was beaten out of his city by Rokurou while planning against the Akagun.
 * A marksman who can switch to a melee stance to gain resistance and deal more damage. Though, slow movement is a constant.
 * Arai - The Twinblade Wielder
 * A partisan of Taichi since before Maku's birth. He is dead-set on pleasing his leader and follows his laws and codes to the letter.
 * A support based on auto-attacking and DPS to support his ally via dealing damage and peeling. He has a lot of health-shredding power, but a lot of his abilities scale on current health as to not kill his opponents.

Members

 * Bakura - The Sin of Strength
 * A creation of Ten, so that he could give up his bodily memories from his life within Shuno. He has some physical traits from Shuno, but mentally he matches Ten.
 * A fighter who sacrifices DPS for burst damage. He otherwise has all the aspects of a bruiser with relatively good sustain and crowd control.
 * Kenrou - The Dragontamer
 * A Keimei-born man who sacrificed his allegiance for power from Ten, even playing Shuno to obtain it. He used to care for Shuno but his mentality is twisted by power.
 * A fighter who summons pet dragons that follow him to deal his damage. His power falls off late-game, but his level 3 is incredible.
 * Tsubasa - The Otherworldly
 * Referred to as Ten, this man born 6500 years ago ascended to a demon using forbidden arts he created, and seeks to take over the world to make it in his image.
 * An AP hypercarry who gains AP by casting spells. His resource is gained via spells cast around him and allows him to change into his Evil Element form with his ultimate.
 * Sakura - The Sin of Beauty
 * A creation of Ten, she's a clone based on Shuno's fixation on Ryouka that Ten had eyes on. As an evil image, she is seductive but bad-intended.
 * A mobile marksman-mage who can be high-risk low reward since her DPS and tankiness are inferior to other Marksmen to compensate.
 * Shimi - The Evil Hag Spirit
 * A gravekeeper, she secretly lost herself to the evil spirits' dark intents. She left her family to carry out her thirst for evil, and joined the famous demon Ten.
 * An AP-oriented support-mage who relies on her burst and crowd-control to give easy prey to her team.

Last Words
I would like some feedback about the ideas. Feel free to comment, since I prefer to have my mistakes rectified before I actually make them. Have at you, Custom Champion fans, because with a total of 65 characters. You will be served.

???
Since there is no custom champion posted yet, this post doesn't belong in the Custom Champion category, now does it?