Talk:Kayle/@comment-4834593-20130814163804/@comment-5761259-20130817075256

I've been playing Kayle about 2 years now.

Top, building her the exact same way as you would mid currently has no counters. Her e damage goes through blinds, she has ranged poke, excellent chasing ability, and mediocer built in sustain. You can though, try something like and on hit build, which works quite well with a BotRK, Wit's end, and Frozen Mallet. It falls of late, but it's quite strong early, and really fun, plus you do get decently tanky. Alternatively, you can try something like stinger into rageblade into Zephyr, a BT, and then a Triforce and a LW. I would go with zerkers greaves there.

Mid, your build is fine, more or less how I build her, and basically in that order. I will say that getting a zhonya's can make for some very interesting plays, but isn't always the best option. DFG can give you a massive boost in damage, and a decent amount of cooldown reduction. If you can open DFG into q into autos, there aren't many champs that will live more than 5 seconds.

ADC, I would go BotRk, BT, LW, whatever defensive item you need,, and then a Trinity force to round it out. You'll notive I have no IE here. It's because, quite frankly, her crits don't hurt like most ADC's. Think of it as playing Ez. His damage lies in his q's, hers in her Trinity procs and e damage. Getting a bit of crit isn't bad,  but she doesn't benefit from IE like a Trist or Cait. Also, Lucidity boots, a zephyr in place of the shyv, and a BC instead of LW will give you 35% cooldown, which is good enough to keep E up always if I'm not mistaken, though I haven't tried the build with both at the same time. BC can be the superior buy in some situations anyways, so ya. Kayle's weird.

Your support build looks fine. Don't forget about her passives shread, building some AS can let your ADC deal higher than true damage to some champs in bot lane. She also trades very well, and should be played like the high early damage champ she is, not as a Soraka who's there to heal and mess with the enemy a bit.

Jungle is, imo, her weakest spot. I know you say you want to take the Golem, and that's fine, but since most of her damage to camps is AA based, wriggles is a great item, and I prefer her more AD oriented in the jungle than AP. I like to go madred's into BotRK into Frozen mallet into Mercurial Scimitar. I get that for the MR, and because when you ulti, the only thing that's going to shut you down is cc. Alternately, you could get merc treads instead of Zerkers. It's really up to you after that if you need to be tankier or deal more damage.