User blog comment:Emptylord/Mutiny/@comment-71.203.98.197-20120918024226/@comment-3286233-20120918231928

Make a maximum healing cap similar as Renekton's Cull the Meek. Somewhere like 140/210/280/350/420 HP gained at maximum.

It may not be high as you think (or it could be), but with Spell Vamp/Life Steal it will help Mutiny much to get his health back.

28/42/56/70/84 health gained per skeleton, so a maximum of five skeletons can heal Mutiny, while rest of skeletons will only act to extinguish and won't heal Mutiny.