User blog comment:ClariS/A Buff for Melee Carries/@comment-5980721-20130128174617/@comment-4881935-20130128180924

1) None of them are classified as Carries. All you listed are assassins. Apparently what I wrote, you misinterpreted it. And no they will not. They are heavily reliant on the burst, and with the drop in AD and armor penetration, their burst has gone down. They sustain damage has gone up, but compare to the four that I listed above that are actual 'carries', the amount of auto-attacks they land is much higher.

2) Balance, maybe, but none of them have been used in tournament play for almost a year with their intended role. I want viable, not balance and balance is extremely situational.

3) It's good, yet it remains extremely underused, even for the class that could use it well. As of this time, the only champion that will normally grab it is a Tryndamere. Outside of him, the other three rarely grab it. The buff I ask aren't super strong buff. Overall, the stats gain and lost should balance it self and the only true gain is cost decreasing.

4) That's the point. That's why I suggest tweaking this a bit so it seems like a strong choice for this one specific class. Make this item better so this extremely limited class has something to grab to improve their weak class. This item provides things that neither PD, Staiki, nor Zephry provides and that is a extremely high movement speed boost when you need it.