Talk:Malphite/@comment-14203520-20131102185426/@comment-2143859-20131204180707

Not sure what Periphus is smoking. Malphites jungle clear is extremely strong, and his sustain in jungle is one of the best in the game. You start with e, the attack speed reduction will reduce a significant amount of damage from the ancient golem, then get w at level 2 for the aoe and bonus armor (use it before your e) and attack damage. At level 3 you have the choice between getting your q (if you want to gank right away) or leveling your e again for a faster jungle clear. By level 4 you should have 1q, 1w, and 2e. After this you want to max your q first, because the slow % increases with each rank and this is your primary ganking tool. Don't use your q in jungle, it's mana cost is very high and it's best saved for ganking, or an escape if you get ambushed in jungle. Ganking pre level 6 with Malphite can be tricky, and works best if you take ghost, and use it too initiate and get in range for your q, especially if you don't have boots yet (your first b should buy spirit stone + basic boots). If the enemy isn't pushing at all, it may be best to stay in jungle and keep farming. This is especially viable with the new jungle gold. I like to take attack speed marks to proc his splash damage more often, and movespeed quints for stronger ganks. Yellows are armor, like any jungler and blues of your choice (I take scaling MR).