Talk:Orianna/@comment-46.11.127.93-20120305231409/@comment-96.30.138.69-20120309070842

That's such an ignorant way of thinking, of course her shield blocks more if she builds AP, Sona heals more with more AP. The benefit of support Orianna is a support that does great damage without building AP, because her base values are already great. Her abilities have more effect with AP? Fucking obviously... You're making me think you don't ever play support and just don't understand the role at all. Support Orianna doesn't mean there isn't anyone else playing the AP mid role... you do realize that, right?

Benefits of Support Orianna: Great AoE damage, great shield (in team fights she will block more damage than Sona can heal without building AP and it's targetable), great utility (speed modifiers, armor/mr buff, cc, vision on ball to keep an eye on bushes when wards are down), core support items (shurelias/locket/wards/oracles), late game situational support items (randuins, executioner's, deathfire), allows another person to get all the cs.

Benefits of Support Sona: Not terrible single target damage with passive, good sustain (not as useful in team fights because you can't select a target), great utility (speed modifiers, armor/mr buff, damage buff/debuff, cc), core support items (shurelias/locket/wards/oracles), late game situational support items (randuins, executioner's, deathfire), allows another person to get all the cs.

Benefits of support Janna: Not terrible single target damage, great shield, great utility (Lots of cc, speed modifiers, AD buff) core support items (shurelias/locket/wards/oracles), late game situational support items (randuins, executioner's, deathfire), allows another person to get all the cs.

Even if she doesn't have tiny AP ratios (which she does) her AoE is situational compared to other AoE casters, R + W are the only skills you can consistently get to hit an 3-5 people, Q does less damage per hit so most of the time you're using it (poking with QW) you don't want to hit anymore than your main target and the rest of the time you're using it to position the ball to RW which is more important than hitting anything with Q. E for damage is completely situational.

TL;DR: You're being an idiot for saying she's a bad support because she's a good with full AP. Being good with full AP has nothing to do with whether or not she can be a good support. You're not removing an ap mid from the game when you have an unconventional support character, you're removing another support from the game, you're usually sacrificing a small amount of utility for more damage - in Orianna's case you're sacrificing nothing for more damage.