Talk:Syndra/@comment-30074849-20161121113240/@comment-26808509-20161127095644

@Kaylemain99

You should try and play Syndra, you will see how shitty the range of her ult really is. The whole "stunning the enemy on max range with E, slowing him with W and walking up to ult may function on paper, but not in teamfights. When there are more enemies than your target, walking up to ult range bears many risks, because most CC spells have way more range than this. With her basic spells she is able to stay out of trouble, but if she want's to kill someone she has to walk up close and that as immobile mage, who has to use the only hard CC in her kit as initiation. She is a lane bully after all, with low cooldown poke, catch potential and kill pressure, but she isn't nearly as good as Annie in teamfights. Sure, she can still be good in teamfights because of her AoE stun and her overall AoE damage, but she isn't able to take out a carry on her own, without taking any risks, unlike Lux, Xerath or other long ranged mages. Most of her damage comes from her ult and without any backup she isn't able to use it on a carry (except someone was miles out of position). It's a team game after all and if no one punishes Syndra for getting in ult range, then your team is just bad, to be honest. Or the enemy team was protecting her. Either way, 1 v 1ing a champ who is supposed to kill one target with a champ who excells in teamfights wasn't really a great idea anyway. That's not Syndras fault.