User:Emptylord/Patch/Rumble


 * Stats
 * Base health reduced to 340 (+70) from 584 (+80).
 * General
 * Heat is now only used by Flamespitter and the Danger Zone effect has been removed.
 * Rumble now has both a Mounted and Unmounted form, with his mech functioning similarly to.
 * (Innate)
 * Rumble pilots his trusty mech, Tristy, who shields him from damage. Tristy has 400 - 1505 (based on level) maximum health, while Rumble does not benefit from bonus health himself.
 * If Tristy is reduced to 0 health, Rumble jumps from the wreckage and becomes the playable character. Damage in excess of Tristy's health is ignored and Rumble is briefly untargetable while dismounting.
 * Tristy can only have one of her basic abilities active at a time.
 * (Q)
 * Changed to a toggle.
 * Cooldown removed (previously 6 seconds).
 * Cost changed to 10 per second from 20 per cast.
 * Damage increased to  from.
 * The ability to attack during Flamespitter.
 * Rumble is slowed by 20% while active.
 * One of the following:
 * Flamespitter is direction-locked, similar to, but Rumble retains the ability to move reactively.
 * Rumble's ability to turn is reduced, but Flamespitter will turn with him as on live.
 * (W)
 * Rumble engages Tristy’s electromagnetic shield to cover the target direction, intercepting and catching oncoming champion-sourced projectiles for the next 3 seconds or until deactivated. If Rumble blocks at least one projectile, he gains the ability to cast Scrap Cannon while Scrap Shield is on cooldown.
 * Cooldown: 14 / 13 / 12 / 11 / 10
 * (W2)
 * Rumble launches scrap forward in a line, dealing 45 / 70 / 95 / 120 / 145 magic damage to the first enemy hit and slowing them by 15 / 20 / 25 / 30 / 35 % for 2 seconds.
 * (E)
 * Rumble charges in the target direction for 3 seconds or until deactivated. Rumble's movement speed rapidly accelerates increases by 125% over the first 1 second, and he is ghosted for the duration. Enemies he collides with are . Turbo Charge will not disengage automatically upon collision with terrain.
 * Cooldown: 13 / 12 / 11 / 10 / 9
 * (R)
 * Emptylord Equalizer.png Each individual rocket will now obey terrain collision, similar to  or.
 * Unmounted
 * League_Client_Alpha_Tester_profileicon.png Mag-Hammer (Innate)
 * Rumble attacks with 1.75 attack speed (cannot be increased) and his attacks deal 25 - 110 (based on level) bonus magic damage on-hit.
 * (Any Learned Ability)
 * Rumble must wait out Tristy's 60 second repair time before being able to activate Round Two. Collecting Spare Parts reduces the current repair time by 3 seconds. Versus champions, structures and epic monsters, Rumble generates 1 Spare Part on-hit and 8 for takedowns; while other units grant 1 Spare Part on-kill.
 * Rumble calls down Tristy and mounts up, which prevents Rumble from acting for 1 second but grants Tristy's health after 0.25 seconds.