Talk:Swain/@comment-4922088-20120625104837/@comment-5114175-20120629092239

E>Q, then it's up to you for the ult or W.

I used to max W after E, mostly because Q's range was too low and so its damage was inconsistent. W was a skillshot true, but had a good burst.

Now with Q's increased range and increased slow, it's great for 1v1 during the laning phase with an E on the enemy mid.

As for teamfights...well, I love Swain, but I admit he's actually not as strong as other possible APs in teamfights. For one, his ult healing is great, IF the enemy team has really low burst damage. That's the main prob is his healing is good in small skirmishes, but in a big teamfight with a lot of burst, he would never have the time to heal back the damage. And since his abilities are DoTs, he won't be able to kill the target before he dies first, unless he has like a DFG to supplement his abilities.

Compare to Morgana, who has her shield that prevents disables and prevents at least a large amount of magic damage. Her R has two damage components plus the stun at the end. She has much better survivbility in teamfights than Swain while also having innate spellvamp.

There's the issue that Swain needs to build all survival stats + AP to do his job, while Morgana can just stack AP since her shield scales with AP (although a Zhonya is in her build order too).

I'm just hoping they might buff Swain's R. Either the AP ratios (0.2 is just too low) or his R no longer has the increasing mana cost except for the default 25mana/sec. He can't out-sustain the amount of burst damage that happens in S2 LoL anymore.

Either that or place some sort of tankiness stats on his R or other effect when he's in raven form.