Talk:Tryndamere/@comment-62.213.52.250-20120728115939

riot please make these changes

Battle Fury (Innate) Each time tryndamere hits kills or deals crit. strikes he gets fury. Additionally he gets bonus ArPen for each point of fury maximum to a cap.

Arpen per fury 0.35

Bloodlust: (Passive) Tryndamere gets bonus Critical strike damage.

(Active) Tryndamere consumes fury and heals himself. The more fury the more healing

Bonus Crit Strike Damage: 10/15/20/25/30% 0.1 per bonus AD

W: Spinning Grab (Active) Tryndamere thorws his sword dealing physical damage and pulling the enemy champions back stunning them after for a short period of time

Damage : 100/200/300/400/500 + Base Damage

E: Frenzied Strikes (Active) Tryndamere's Next 3 strikes will desolate his target's armor/magic resist and steal the value in halved amount.

R: Undying Rage (Passive) If Tryndamere gets damage that would leave him below 1 HP he will become immune to any disables and immune to death.

Duration: 6/7/8 seconds