Talk:Baron Nashor/@comment-24677503-20141123052636/@comment-25754024-20141123191116

Abilities that I've seen:

Claw stomp for close melees. This may interrupt channels (not sure) and certainly hurts quite a bit.

Ground spikes if you try to take him from behind - these go all the way over the wall, but he'll use them if you're inside the pit. I don't think they do line damage, just single target.

Tentacle eruption (used to interrupt channels just like the old geyser one "Fluid Knockup" and works the same way)

Line spit (deals damage in a line, used mostly when you're out of range but can be used against in melee)

Triple spit blob (deals damage in three circles that leave slow fields on the ground, used mostly in melee)