Talk:Xin Zhao/@comment-69.237.158.74-20120322010716

Heres a buff suggestion if not mentioned already: Make his Q has a multiplying effect on the base damage. For example, 15 first hit > 30 Second > 45 Third withe the regular AD scaling. as for His E I would keep it as Magic Damage to counter the armor stacking but changing the scaling to bonus AD as i seen which most people have agreed or favored upon. Lastly Make his Ulti ulti deal true damage percentage wise, smaller Health scaling and keeping the armor and Magic Resist same or fixed it might not sound to anyone's favor but I would llike to see the Mutliplying Q effect to help boost his early game Burst and to make his Q stronger and to keep it as the same