Talk:Lulu/Ability Details/@comment-134.71.201.35-20120521232318/@comment-109.154.162.114-20120901182014

Well in my experience I aim for this build (not always get it due to game end). Since I play my Lulu with offencive build (for AP bonus not damage) this build suits me best:

1. Ionian Boots - CD in my opinion is amazing for any support. Warding is important, but team fights are more important.

2. Athene's Unholy Grail - I simply must have this item. You don't run oom, ever. Offers some nice Magic Resist, Ability Power, which for Lulu is really good. Since Lulu benefits a great deal from Ap.

3. Aegis of the Legion - generally in my team I am the one who provides the Aegis so it's a really nice aura item, plus gives you nice survivalability.

4. Locket of the Iron Solari - I simply love this item for the great boost of hp that gives to you. And it has some nice shield, not much but sometimes it's the difference.

5. Randuin's Omen - I know it's a bit weird, but in my team setup I go right next to the tank as off-initiator, and use the item to mainly disrupt their attack speed. After poppint some spells for CC, and this item, I make my exit. By having off-initiator the enemy basically splits their attacks in two. And Lulu makes great wall between their team and your carries, if they try to reach them. It's risky and you must know what you are doing but the results are really nice. Plus it gives 5% CD which completes your CD cap (39% I think, not 40%).

6. Thornmail - this slot is generally for wards. If you are at the time when you buy the previous items, you are really into deep late game. Generally the entire team, except the AD carry, wards around the map. At that point I stop buying wards and fill my last item slot with Thornmail to couter their carries/bruisers. The armor and magic resist from all items combined, and the health, gives Lulu some great survivalability.

At that point you ran out of item slots, so start buying elixirs (you should have Oracle for a long time on you).