User blog comment:Willbachbakal/(Champion Rework) Lee Sin, the Blind Monk/@comment-10958553-20140918055510/@comment-1330314-20140918065856

Thank you for the response! I think having Lee Sin sacrifice his shield to protect an ally sounds amazing, and would have really rich gameplay (surefire but immobile defense versus riskier dodge/save potential). Similarly, breaking the shield would fit with this, and would again encourage the enemy to capitalize on Lee's downtimes. I'm remaining fairly conservative with the current changes, particularly since a lot of Lee fans here would react badly to any change too far outside the norm, including positive ones, but if I were able to playtest the changes you suggested I'd absolutely try them out.

I'm not too keen on the passive you want to add to Boots of Lucidity: cooldown reduction is meant to be a gate in and of itself when it comes to building items, and the last thing I'd want to do would be to encourage people to deliberately over-dip into cooldown reduction when they should be getting other stats. While I agree that CDR boots are currently a crappy option for anyone but the most CDR-focused AD casters, I don't think its redundancy should be rewarded.