Board Thread:League of Legends discussion/@comment-5489694-20140310172442/@comment-7658972-20140429212919

This is mine! (Sorry if bad english)

What if...

E - Heroic Charge: '' Poppy charges at an enemy in a line, dealing magic damage, slightly moving enemy some units in the direction that the ability was used and slowing him for 1.5 secons. Immediately, Poppy appears in front of the enemy allowing her to use Heroic Charge again with no mana cost. (or half of the mana cost). ''

With this, Poppy will be able to start a battle with an enemy (either ganking or initiate a gank)

R - Diplomatic Immunity: 

Passive: Poppy receives 10/15/20% reduced damage if the damage exceed the 10% of her current health. This passive is doubled (20/30/40%) if Diplomatic Immunity is active.

Active: For the next 12 seconds, Poppy increases Armor and Damage amplification with his basic attack and abilities with the x% of his current health (wich increases 0.5/0.75/1 Armor/Damage Amplification for each x% of missing health)

(It looks like a broken ult, but it depends of the percents (%) )

(Do not pay attention about this one, is just another but i think it will not work (I'm bad at math): Or increases Armor/Dmg amplification by 3% for each 450/400/350 points of health (wich increases by 0.5% for each 450/400/350 points of health missing) )