Talk:Sejuani/@comment-5077844-20141104115623

So I was thinking if I was to replace the incredibly lazy passive she's got with something that makes her a little bit better at sustain:

"Bristle becomes enraged upon taking damage from champion, large and epic monsters and large minions. After x (6, 10?) hits taken, Sejuani's next attack will cause Bristle to bite the target, healing Sejuani for x (5? 10? scaling?) % of her maximum health, increasing on how much health she#S missing.

Basically it would make her good at sustaining in the jungle by taking damage, as well as improving her general ability to defend herself from invades...

Second idea:

" Upon dealing damage with a spell or autoattack, Sejuani activates her frost armor (or seeker#S armguard or something) for x seconds: taking damage (from cahmps, large jungle mobs or large minions) will cause a frost explosion that slows the attack speed of nearby units. Additionally Sejuani will gain a shield that will asbosrb x damage (based on x% orher maximum health).

Same purpose as the first one, but i it wouldn't make her as strong if people decided to suddenly lane with her. Either way it would increase her ability to survive jungle and help against invades and such. Also, especially version number two, would be a lot more relevant lategame as not ony the shield helps, but you can cripple enemy autoattackers with an AS speed slow...(that mechanic got sort of removed from the game anyways, evne tho it'S not really borken at all).