Talk:Fizz/@comment-89.123.102.238-20121104100427/@comment-5151680-20121109143517

then again, their tank would need to ignore your adc murdering his fucking team and stand still in between you and his carries.

Its not the tanks job to kill the enemy AD carry. That job belongs to his team's AP carry and bruiser. The tanks job is to tank. IE: Protect his carries from the threats to him. AP carry assasins such a fizz that can 3 shot your AD carry with DFG+W+Q are threats that you protect from.

fizzreal y u so tryhard

This is pretty easy actually. I use my tryharding at work and in games, not for replying to anons on the wiki.

''@Fizzreal: First, there are two carries, AD carry and AP carry, second, if you play an assasin, don't stay in your team. Stay on the other side of a wall, ready to initiate on a squishy as soon as you can.''

Its funny, how you, as an anon, act like I've a) never played fizz before and b) don't know how the game works.

Yes, there are 2 carries, and sometimes 3 when the top lane is occupied by a jax. But that is another story. The main job of the AP carry is to eliminate the enemy AD carry from the fight. This is why I said "carry" more often that "carries."

The "Jsut stay on the other side of the wall" rule too situational. It doesn't consider wards, team comps or any other situational changes at all.

For example, if you're on the other side of the wall, and their nocturne ults, you're blind and useless. Or if they start to push your team back, now you're separated from your team, so if they get initiated on, you might not be able to help until it's too late.