Talk:Ashe/@comment-34722652-20180217065724

I think Ashe should take sorcery rune.

Comet+manaband+celerity and scorch

magic footwear/stopwatch+ velocity

This rune is very good in laning phase and tower diving or finish lower health champion

1. This rune combo give you raw 12 ad, plus doran blade 8ad, you get 20 bonus ad. your W is 100% ad, your W slow can make your comet land 100%. plust scorch, your level 1 damage is insane, and comet deal AOE damage.

2. manaband give you lane sustain, nothing is worse than you have 0 mana, and you cannot cast QR

3. ashe has 0 mobility. compare to Vayne, celerity give you 10 bonus speed, with velocity, you get 30, in total you get 40 MS and 10 extra from magic footware, this rune give you total 50+ bonus MS, this will help you chasing so much better.

why this rune is better than precision.

PTA need three attacks, in laning phase, you literally have no chance to press 3 AA because the enemy are not stupid for trading. Lethal tempo, same reason, you just simply cannot take full advantage of this rune in early time, they won't give you chance to constantly AA them. Fleet footwork is the better for laning sustain, however, this keystone does not give you extra damage.

With the comet rune: you can just W their ADC, deal extra damage from comet and scorch. Comet also give you vision if you hit them in bush. Double bonus if you W their adc and support at the same spot.

The extra AD from sorcery rune increase your AA, Q and W damage, and life steal. Because in laning phase, you need AD not AS for last hitting minion.

You have better team tower diving potential: let's say their adc or support are in really low HP under the tower, you can just R(comet+scortch)-W-AA. Because of this rune, you deal more burst damage. And celerity+magicfootwear+velocity give you 50 MS, this helps you run faster to them do finish your AA.

Even if you cannot get any kill, the pure poke damage from your W+comet+scorch will make sure their ADC and support won't go all-in on you.

Late game: Your R will deal more and more damage in late game, this rune makes you more useful in teamfight. The 50 extra bonus MS help you chase the enemy and slow them, so your teammate can do more damage. If you need finish someone low HP with your ult, your ult will do more damage.

Playing Ashe is all about you can have a good or safe early game. The rune should be picked for this reason.