Talk:Galio/@comment-74.12.102.54-20101222161836/@comment-3213212-20110104000300

That post bout' so called "skill" was mine by the way, forgot to log in, as usual.

Capitals below are used to point out "keywords" for Anon who apperantely has trouble with reading but not with insulting people, so don't take'em as a sign of rudeness or annoyment.

^Well.. wow. I'm always compelled to ignore people calling others idiots, while having no arguments whatsoever, according to "don't feed the trolls" rule but I'll make an exception just for you, since you're too stupid to read and understand simple statements.

"How hard it is to play a Champion" does NOT equal "How much damage Champion can deal". The ONE and ONLY thing that was nerfed in Galio in the past several uptates was DAMAGE. There were NO changes in his mechanics, NO changes in positioning of his skills and NO significant changes in his taunts, slows, hastes etc. etc. Just the damage. "Less damage" equals "Weaker Champion" or "Champion that fills a different role" and NOT "Harder to play Champion". Galio's damage output is now WEAKER, his Ultimate now deals LESS DAMAGE, he's mainly a Tank/support caster. One thing he's most certainly not after those nerfs is HARDER TO PLAY.

Now, since we've moved that one out of the way, my question still stands - I'd like to know, considering the real changes that were made in Galio recently, what is this "skill" you have to posses in higher amount to play this Champion properly now?