User blog comment:Willbachbakal/(Champion Rework) Garen, the Might of Demacia/@comment-25414280-20150402205445/@comment-1330314-20150402213818

Melee ADCs are difficult to do, and I don't think Garen's really cut out for the model that champions like or  follow: the way I see it, melee ADCs are supposed to have lots of active means of dodging or blocking damage, but shouldn't be able to just soak up focus through raw tankiness, which is what Garen does and what Riot used to want melee carries to do ( and  are the two biggest examples of that). I also feel that, by design, Garen can handle incoming damage extremely well, so allowing him to be viable at a role that's meant to fall quickly to burst and crowd control, all while being very good at surviving those, would likely not make for the best gameplay (it's also one of the reasons why crit Garen, while fun, isn't viable). Another issue I take with crit Garen is that crit is almost always tied to attack speed, which has zero synergy with his kit or theme.