Talk:Sejuani/@comment-4664737-20120409102943

If Sejuani really gets a complete rework on her kit, I have this proposition:

Passive: Upon casting 15 of her non-ultimate abilites, Sejuani's next ability use causes her and her boar mount to separate, each bearing half of Sejuani's max health. Sejuani herself can be controlled normally while her boar uses the Alt key. Sejuani possesses physical damage and her boar possesses magical damage but cannot inflict all forms of on-hit effect. Each activation of her skills upon separation is mimicked by her boar but each spell cast only inflicts 35% of the damage it was supposed to do. The separation lasts for 10 sec. and if either survives at the end of the duration, Sejuani revives with the combination of the two's remaining health. Bonus passive: Sejuani's auto-attacks inflicts Frost, which slows enemy movement speed by 10%, and restores 40 health and mana upon killing an affected minion or monster (triggered only by auto-attacks). Sejuani cannot separate from her boar for more than 500 range. This ability has a 30 sec. cooldown.

Q Ability: Same as the old one, knocks the enemy Champion collided into the air.

W Ability: Same as the old one, Northern Winds' area-of-effect range increases by 100 per sec. while active.

E Ability: Lower damage, higher slow. When Permafrost is triggered and successfully kills an enemy, nearby enemies around the target also gets inflicted by Frost. If Northern Winds is active upon Permafrost's activation, all enemies within 800 range of Sejuani gets pulled to her.

R Ability: Same as the old one. Effect is different when Sejuani is separated. When separated, this ability causes Sejuani's boar to charge into the targeted area, stunning enemies and damaging them, Sejuani herself then charges to her boar, doing 25% of the damage and stun duration. Sejuani recombines with her boar instantly after this.