Talk:Karthus/@comment-65.209.38.240-20120530165033/@comment-166.248.68.214-20120531033425

I think this is a moot point. I don't want to waste 3 secs channeling it in MOST teamfights, and i get safe if i ever use it otherwise. Plus, if you wanna make sure you're not interrupted, you can always die. Point is: the value in this would be minimal, and kinda OP, because teams need an ability to save each other.