Thread:ClariS/@comment-3017217-20141026134417/@comment-3017217-20141029072402

ClariS wrote:

If you don't, the only thing you are pointing out with all your math is that doubling armor/MR does not double both health & armor/MR.

What I am trying to point out  is that doubling your Armour does not double your ability to take hits! Please explain why I fail to do so!

Please Take AD from Karthus level 1(Orianna has even lower but one could foolishly argue we have to acount for her innate) the only damage comes from his AA wthout any Nashor's, Arcane Blade etc. = 45

Take Health a hundred times greater than that 4500

Karthus AD 45 but Health 4500 well IF you want to give a reason Karthus had a problem with his internet connexion. It is not a valid explanation to be lvl 1 and the enemy 18 but you don't need one here

"Diminishing returns is the decrease in the MARGINAL output" as you said.

72 Armour 172 Hits                                                                                                                      144 Armour 244 Hits

172-100 = 72      244-100=144       144/72= 2            but the output HAS those hundred hits and you cannot arbitrary remove them to suit your desired effect

You take the 100 hits because you do not start dead it is the green bar it is the Base Health.

Damage Multiplier = 100 / (100 + Armour) IS concave towards the X axis this IS not a line and this in Economy IS called dimishing returns

Damage Multiplier = 0.9900990099 x a WOULD be linear but would hinder the tanks I am trying to help porportional returns

Damage Multiplier = 0.9900990099 ^ a is what I suggested and it is NOT linear it is convex towards X

Anyway Moonleaf is a Riot employee I didn't need this math to show there ARE diminishing returns!