Talk:Yasuo/@comment-24035110-20150428214159/@comment-26377514-20150508101002

Hey Planters, do you even realize that with IE, yasuos autos only deal 225% normal dmg? on a normally lets say 1000 dmg IE crit, that dmg is reduced by a complete 100 dmg because of his passive, and to make ti worse though more balanced, his q's deal 25% less dmg on a crit, making an auto deal more dmg when you have 334 attack dmg and with an IE, with 267 attack damage. You know in game when your crits deal 600 dmg, you are at that place, thne if you build more ad, then your autos will be stronger.

level 5 q has 100 bonus damage, and the crit penalyty only applies to the scaling part, so we dont count the 100 dmg, but add it afterward.

NO IE

180% auto

150% q + 100

IE

225% auto

187.5% q + 100

Theoretically, if you have 100 ad, no IE or with IE, your damage will look like this:

auto no IE = 180

q no IE = 250

auto IE = 225

q IE = 287.5

with 500 ad,

auto no IE = 900 (500*1.8)

q no IE = 850 (500*1.5+100)

auto IE = 1125 (500*2.25)

q IE = 1037 (500*1.875+100)

As you can see, becuase of this huge penalty on q, with enough ad, your autos deal more damage than a spell scaling off 100% ad with a bonus added.

Hope this was helpful to anyone misunderstanding the crit nerfs.