Talk:Brand/@comment-30742193-20170113130956/@comment-26808509-20170206071352

Yep they are the losers in any way, at least at SoloQ, because ADC's are highly team dependant and players in SoloQ don't play as a team. New strategies and metas that you just mentioned allways have the goal to get a certain advantage over the enemies team and in SoloQ the ADC's aren't recieving the proper back up from their team, so they are the logical targets.

That's the reason, I doubt Riot will ever be able to "fix" the issue with ADC's. In competetive play they are completly fine in that's what they are balancing for. Many people are asking, why Riot is balancing the game for 1% (or even less) of the player base, instead of for the whole mass and the answere is pretty simple: because the whole mass doesn't play the game as what it is, a team game. Balancing League of the SoloQ would be turning their game into a whole different game with less team dependence, similar to DOTA 2 (where a fed Champ, no matter if Tank, Support, Mage or Carry, can 1v5 easily).