User blog comment:Numinous J/Benji, the Menace on Wheels/@comment-3391671-20170606145335/@comment-3391671-20170607180751

Not all of the categories are measured out in ways that I agree to in the official realm, but this is how I've been looking at them: How much focus on damage they have (are they meant to deal damage; do they have many tools to damage with); how much immediate damage can they resist, through abilities most prominently; how much CC is packed in their kit, how strong are they and how often can they be procced; as of now, mobility is mostly for out-of-combat use, whereas in-combat only mobility is only half its worth; utility is as you know the ability to empower allies either by strengthening them or weakening the enemy with straight debuffs (not simple CCs), with sight on them being counted as utility.