Talk:Garen/@comment-109.131.73.154-20120303223123

check his ultimate description.. it says 3.5 / 3 / 2.5 per missing health, but then there's also (29 / 33 / 40% of target's missing health). Why doesn't it feature this ingame? Besides they're totally not the same are they?... well if I had to choose something I'd choose the %'s which makes much more sense to me... but actually the description here is just wrong hm isn't it?