Talk:Nidalee/@comment-3323227-20140925221623/@comment-3323227-20140929053118

I honestly can't understand how you see that as good design when a skill that is an auto attack does less damage than a regular auto attack. Nidalee is an assasin so she is supposed to do tons of single target damage. I personally beleive that too much damage was put into the hunt and that it really draws from playing Nidalee.

Access to damage has always been nidalee problem only they reworked her and put all her daamge into one skill instead of spreading it out amonst her other skills in her kit.

It is terrible design for the skill to do less damage than a basic attack that I can do at range at that rank of takedown and hell I can in most cases do more damage than a crit even with the max rank hunted takedown since you're never going to deal max damage on a target. They are punishing your riskiest form which is melee. They should have just done something with the hunt mechanic to tone down the damage and early game access she had to that.

Personally if I were the one given the job of toning her down I would have approached it much differently.

I would have left her base stats comepletely alone so the attack damage would have stayed the same

I would have reduced normal takedown max damage to 200% from 250%.

Her minimum AD ratio would be 100% and minimum AP ratio 40%

Her Max non Hunt AD ratio would be 200% and her Max non Hunt AP ratio would be 80%

Javelin Toss cooldown would be changed to 10/9/8/7/6 seconds so she doesn't have it up as often early.

Hunt effects would be modified to scale with her ult.

Takedown Hunt effect increased damage by 20/30/40/50% (translates to 120/130/140/150% minimum damage 240/260/280/300% max damage

Pounce would have it's cooldown reduction mechanic changed to 2.5/2.0/1.5/1.0 instead of 1.5 and not work with CDR.

Swipe would descrease the hunted targets damage output or defensive stats by 5/10/15/20%

Overall you have less early game damage and less windows of abuse early game but it scales better into late than the current one does. It doesn't hurt AP or AD Nidalee either and rewards risky skilled play more.