Talk:Yorick/@comment-96.231.20.90-20110729044403

I just ignore AP and treat the scaling change of W as a pure nerf. Masamune, Boots, Spirit Visage, Merc Treads, Frozen Heart, Banshee Veil, Sheen. Max out CDR and accept that endgame Q is your main source of damage and W is a snare that happens to be good for farming/harass early game. He is steal a great laner, he still almost never needs to go to the fountain once you buy the Tear, his ultimate can still melt towers if your carry is nearby, and he still can take a beating without dying as long as your don't get behind on cash/levels. He isn't a carry but I don't think thats his purpose. I think the AP scaling on W is stupid but Yorick still works.