User blog comment:Rreflux/Gameplay Update: Diana, Scorn of the Moon/@comment-3391671-20180628021752/@comment-3391671-20180629035101

The primary issue was mostly the category, so glad to see that changed. Other things were more about clarity in the blog. For example, if the change was only for one ability, posting the whole kit is redundant, or is misleading on how much you are changing to the kit. But looking at the kit now, it is not the case anymore. However, instead of putting all details in the ability details, I'd put all your reasonings out and in the open between abilities. Not that people will ignore your statement of "read in the ability details" but the possible fact that people will still skim over and not see the apparent changes, such as numbers.

No need to add base stats. Otherwise, while I'm no big Diana player, I'll comment later my thoughts on your changes. What did catch my attention now is Twilight... an FYI, but stat conversions like those, while becoming common, feel like cop-outs to not allow a champion to gain some stat. Take note that others, if they do comment, will say the same. While Champions are as numerous as items, items should be accommodating for the champions, not the opposite imo, unless their play-style is really that niche (as seen with ...?). Not to say "don't do it," but over time watching custom champ blogs... there have been some disappointments when people add "Champ does not build X, but instead gets Y for every X."