Talk:Garen/@comment-4094339-20140820232936/@comment-1330314-20140923073625

Garen's ult is meant to allow Garen to land reliable and massive damage in a teamfight even if he goes full tank, which is why the ability doesn't scale. In lane, though, if it had a shorter cooldown it would make Garen super-snowbally: if he were to get a lead over his opponent, he'd be able to dive them and execute them without giving them time to catch up, and thus remove any significant interaction. It's the same problem as 's ultimate: the execute means she can easily kill off enemies she has a lead on, which means it needs to have a significant downtime in lane to prevent her from snowballing out of control every time she gets ahead.