Talk:Urgot/@comment-5663971-20150929045701

I have the feeling that the best identity for Urgot is as a JUGGERNAUT.

If I were the designer of his rework, I want to see Urggernot have the advantages of being a ranged juggernaut but the disadvantages of having to constantly line up for a clear shot.

I want to have him fulfill the fantasy of "Military Tank" seeing as he was in life fulfilling the exact same purpose.

I want to play up the ult resistances, non-ult tankiness, remove the E+Q mechanic, remove Q messing with AA animations, and emphasize area denial with E.