Thread:GreenMoriyama/@comment-27802145-20160726095948/@comment-27802145-20160728070959

Well, I mean the stance switching is still done through abilities as well, but the gameplay is more of a "assume the most suitable fighting style for this situation", instead of a straight up "weave in and out of fights while activating abilities for situational bonuses".

I guess what I meant to say is the gameplay will be almost entirely different to Udyr, but fundamentally speaking the abilities will be somewhat similar. I personally like trying to bring something new to the table with each of my concepts (unless they're just one-shots like Lothric & Lorian), so it seems kind of redundant to try to outshine the kits of a pre-existing champion with mine. Consider Darssan or Tylane for example, and I'm sure they're at least entirely original from certain perspectives.