User blog comment:JmLyan/Sesero, Sage of the Three Paths/@comment-24170284-20131115223235/@comment-24170284-20131116184226

Overall, the Q is good but the W is to versatile. The E is actually pretty powerful due to the CC and in a teamfight, is very hard to dodge. With the ult, you could hit it easily with accuracy in a teamfight, where it would do the most damage. You would still also have great zoning abilities with your E and the fact that the W would create the line. While it would only proc on 1 target, it still is an effective form of zoning. Have you thought of making it like a karthus wall, with some minor damage and slow?

Path of Power: Good idea but the ratios are stilla little to much with the burst and a gank would be a guaranteed kill or at least a waste of enemy flash.

Path of Wisdom: the kill and assist reduction is to much in a teamfight. If you were to choose that, your ult would be back up after every teamfight.

Path of trickery: it still pales in comparison to the other paths,

Also: have you thoguht of making it so that its not that which ever ability gets to rank 5 first gets the path but that you get to choose. If you make it so that its the ability to rank 5, then people could easily read you by the damage you do. You could make it so that at rank 5, an orange tab pops up from the asbility, like in whe Kha'zix gets his ult lv'd up u get an evolve sign.That way, they could choose when to evolve the path, in case they needed to use it to get out of a sticky situation, or for a quick kill. Just a thought