Talk:Maokai/@comment-8468980-20140621034647/@comment-6071253-20140622223630

Think Topkai could get better with the %HP change as well. Mana is always the issue for Maokai, whether he's jungling or somewhere else. I love going Ryze-ish in the top lane and building Rod of Ages and (if I have the luxury) an Archangels. Tear at any rate, and then straight into Tanky items with a focus on HP (Spirit Visage, Sunfire Cape that sort of thing). The big problem I've had with Top Maokai has been that my impact on team fights requires my team to have the CC to force a fight inside the Maelstrom. If I have to rely on Counter Initiation and someone on the enemy team has gigantic burst, I'm not going to reduce it - LeBlanc, Fizz, dudes like that, I can't just leave my zone up and tell them to go away because they'll just wait me out on my mana running out. But if I can get the zone up and move into the enemy team, cotinually following and peeling their DPS, I feel like I can actually be useful. Excited.