Talk:Kalista/@comment-26001789-20150815035830/@comment-26001789-20150816202317

I didn't say that it scales harder with Kalista, just that, in general, Crit Chance scales harder than regular AS with AD. The point of Crit chance is to augment your own Autos to deal more damage and dealing more damage with your autos all while applying Rend stacks will make it so you don't just stay against one person wailing at them waiting for the correct ammount of spears to Rend.

The nerf was to discourage Kalista to just stay in one place and Auto. Since Kalista basic attacks do less damage, waiting for Rend stacks is more riskier and thus less effective, since Kalista isn't buying Crit. It reduces Kalista overall DPS more than her burst, since her Burst is still relatively the same. Buying Crit fixes some scenarios where her DPS falters because her autos deal less damage while still having the same burst potential from her Rend.

It also makes maxing Q much more meaningful and the 100% AD Ratio + great base more than makes up for her faulty DPS. Which is also a another way to play Kalista: Getting a spike later from Rend Max once you can actually stay and Auto someone when you have enough Lifesteal and AS.