User blog comment:Care Level/Solo Queue: The Bronze Adventures of Care Level/@comment-3358335-20130829152335/@comment-9593635-20130829205056

I run Flash and Exhaust or Flash and Barrier as a support almost exclusively (with Barrier being reserved largely for when I'm Leona, specifically). If I'm running Ignite, it's for a specific reason (neither I nor our carry have strong CC, or lane opponents are sustain heavy). I don't know why you assumed otherwise. Indeed; if I'm playing Lux or Elise, though, I've largely already assigned myself that role. I wouldn't build an AP Sona; that's silly. While losing objective control is bad enough, watching towers get pushed down by minions is, frankly, absurd. That's what I'm referring to. Not accidentally killing Nunu with sunfire cape is probably a good example of a thing I can do better.
 * "Summoner spells on a Support. Exhaust - yes. Ignite no. Ok so maybe you get some kills every now and again, or help your fight be ruining healing. But how many kills do you give them because you dont' have an escape? If you go into every fight guns blazing and expect to win. . you won't. Expect to lose and get out before you die. Also, sometimes getting your exhaust on their heavy carry can make or break a fight in the first second. A lot of times end game you can win a fight by flash exhausting the adc."
 * "AP heavy supports - This is mixed. For the most part don't do it. If you do, it's for late game. If your idea of support is to do lots of damage and then let the adc get the kills . .or not if they suck, then that's not actually "support" That's a secondary damage dealer."
 * "I've lost enough games from people not pushing lanes. . "
 * "My last, and most important, comment is that nowhere in this blog did I see some sort of analysis on what you could have done better."