Talk:Kha'Zix/@comment-4834593-20130303203049/@comment-37.128.215.240-20130304022401

Well... Not too far from the truth. He's a bit of both, really. He has immense burst; more than enough to decimate an enemy if he goes up-close and personal, his cooldowns are short making him more than capable of going balls-deep in team fights, and he has rather good sustain allowing him to survive through situations that'd spell death for any other champ. He's essentially a bruiser/assassin with great mobility and immense burst.

The reset mechanic is somewhat unique, though. His leap is a point-and-click ability, allowing him to freely move wherever he wants on the field, unlike Kata, who needs a specific target to be closeby, or Yi, who has no real mobility at all - just shitloads of movement speed. Furthermore, it only resets one specific ability of his, not all of his abilities. That's where "isolation" comes into play. His Q (especially if evolved) is on a very low cooldown, making resets unnecessary, and it absolutely SHREDS anything remotely squishy if they're isolated. You need to pick your targets wisely, preferably going for the weakest and squishiest first, especially if they're isolated.

His reset-mechanic grants you great control over your character, which is why I find it to be much better than Kata's or Yi's. It's simply much more versatile. For instance...

Drive-by-Kha'zix: See an enemy low on hp but surrounded by team mates?! Doesn't matter! Jump over a wall, kill your target, jump back to safety!

Follow-up killing spree: Some of my best moments with him have been teamfights where one enemy goes down, the rest start running, and I jump to the closest target, killing him instantly, leap on to the next, kill him as well, leap over a wall to get the guy who would've been too far away for anyone else, kill him, and so on... Finishing them all off one by one, while they panically flee.

Flying like a butterfly...: In an all-out team fight, leap across the battlefield from one priority target to another, killing the enemy AD-carry before he can react, following up by  killing that long-range AP carry, then jumping back to help finish off the tanks and bruisers.

The in-and-out: Low hp target under a turret? Jump in, grab your kill, jump out!

In short...

Yes, he plays a lot like Kata and Yi during team fights - however, he also demands much greater control over your character; He allows very risky plays that can potentially earn you great rewards.

DO NOTE

You shouldn't instantly evolve your E just for that purpose alone; evolving the W first is much more likely to net you a better early lane. I suggest you evolve the E at 11 instead, seeing as it won't be necessary to have it that early on anyway.