Talk:Diana/@comment-1138914-20150706143511/@comment-11365463-20150707000724

It honestly depends on your playstyle. If you like to scale into the late game and deal damage while surviving a lot, a build like sated devourer, zhonyas, mercs, randiuns, banshees, etc makes you super tanky, and due to sated devourer increasing diana's consistent dps, she deals a lot of damage in extended fights. Keep in mind that sated devourer is not difficult to achieve, provided you take scuttles and drags or even gank past 6. Diana's early ganks are still ridiculously weak, but if you have attack speed runes and get your devourer enchantment quickly enough, you will be able to clear super fast.

Runeglaive doesnt do as much single target damage but diana honestly doesn't need it. Lich bane is great, but runeglaive is good enough. At the moment diana can deal damage as fast or even faster than the other assassins with triple large rod item build (RDC, ZH, LE) ZH is important because you need to burst someone, and that usually involves dashing twice before you finish build, it will probably give you enough time to w,q again. if you add GA you get a lot of time being invuln, during which time your team should be able to come in or do some shit.