Talk:Heimerdinger/@comment-25532677-20141213222901/@comment-5052127-20141214184040

Grenades are decent as an initiation, and can catch runners too sometimes near the end of a fight, but I don't think they are really the best ult to use unless your team doesn't have a better way to initiate, since it REALLY can hurt your damage output for the fight.

Personally I think this way: Best case, you nail someone who is hard cc'ed with a full rocket ult.

If you can't GUARANTEE that you will hit someone with the full rocket ult in that fight, like your team lacks enough hard cc, or you aren't positioned well enough to get them, then use the big turret most of the time, it can pump out a really large amount of damage in a short time or else force the other team into a worse position. It's especially good if you can put it into some kind of bottleneck they will have to run through to get away.