User blog comment:YourPrivateNightmare/Why I think the Gangplank rework failed/@comment-26815373-20150726232730

I'll agree that his barrels seem somewaht clunky, and, to me, the way the barrel's health system works is counter-intuitive. His abilities don't really have the synergy with each other that I'd like to see (such as his Q proc'ing his passive, triggering his barrels with his passive (it lights the fuse, so to speak)) and the new Silver Serpents currency, while a cool idea, require extreme dedication to farming which I'm not a fan of.

I'd like to point out though, that his Parrrley is rather flavorful. The fact that he must negotiate "Do I go for the gold with last hitting?" or "Do I (Can I?) get a good trade with my opponent?" is the kind of decision making I approve of.

Also, they made him a trap champion with the implicit ability to be sneaky and clever with them... except his traps require little preperation from what I've seen. Gangplank will just drop 3 barrels on top of the enemy team (in less than 1s) and crit-explode them for tons of damage.