User blog comment:Lilxtiger/Teemo - Rework/@comment-24036535-20150812023005

Does Teemo new a rework? Yes.

Does Teemo need this rework? No.

To put it this way: You Gangplank'd him, you changed a little bit of his kit, maybe moved a few things around, but he still plays the same way, here's the issue however: Like with the Gangplank "rework" you didn't actually change Teemo enough to fix his problems. He is still a short ranged, low mobility, AA reliant champion who has lower DPS than literally any other marksman. Most of his damage is rolled up in the DoT, which is never a reliable source of damage unless fed, and you didn't do much to fix his shrooms, the damage is no longer instant, so you can flash it, at the cost of the damage is higher.

But at his core, Teemo is still the annoying little Yordle who's use runs out by the time lategame comes around. If Teemo is going to be reworked, he needs to be given a true role, because as it stands, he can't really play as any kind of mage/marksman because he lacks the damage of literally everyone else in that role, which also lacking the range and/or mobility of literally everyone else in that role. If you take him as a bruiser/on-hit build, he remains useless as a teamfighter because he doesn't provide the pressure other bruisers/tanks/fighters do, while still lacking real tank power as he is innately squishy as hell.

One of his possible roles has to be fleshed out, or Teemo will stay where he is, a mascot champion.