Talk:Xerath/@comment-1920550-20150714115238/@comment-24385282-20150731192247

Well, Xerath's ult can hit more than one target. In fact it recently happened in the LCS, netting someone a double kill and I believe the win. Ziggs can chunk an entire team, but his skillshot takes a lot longer to travel and unless you're at the epicenter at the time the indicator shows up, it's not very hard to dodge (at the very least you'll almost definitely be out of the epicenter unless something is prohibiting you from moving).

Lower damage kind of does make up for extra range. For example, if Vayne had Caitlyn's range, she might be the most overpowered champion in the game, and if Caitlyn had Vayne's range she would be severely underpowered. Regardless, things such as cast time, capability of being dodged, area of effect range, number of shots, cooldown, costs, etc. also matter, not just range and damage.

Saying Xerath's ult is one of the easiest to dodge is completely your opinion. There are plenty of other ults which move slower, are more easily predictable, are linear, can only be fired once, have a more readable indicator, etc. that may make them easier to dodge, it also depends on the skill level of both the aimer and the dodgers as well as probably many other factors that could be in play.

If Xerath lands two of his three ultimate shots (which is difficult but nowhere near impossible), he's dealing more damage than a Ziggs who lands the epicenter of his ult (which is nearly impossible if someone is paying any attention and not prohibited from moving in some manner).