Talk:Xerath/@comment-4915885-20121202135306/@comment-4929329-20121203000457

Ooh, as IdkiPickedaName said, that site is amazing. That and early AP isn't that important.

Looking at your rune page, I'd say that you should use different seals. If you prefer early tankiness, Flat HP is far more effective, and even in late game, that's a loss of about 23 effective health vs magic damage, but a gain vs physical damage of about 130 effective health.

Health % runes are worse than Health/Lv runes, so don't use them.

Health/Lv runes become equal to Flat Health runes by level 5, if you're not looking for the early tankiness that you probably all ready if you're like me and go 9 points into the Defensive Tree.