User blog comment:Kingofthyhill/Zaan, the Lord of Dread/@comment-4996845-20120419212243

A high-DPS champ posessing a hard cc on each of his abilities? I call loco.

1)The active portion of Q. Self-refreshing fear means a maximum of 4,5 seconds of hard cc. Nuff said. Suggestions: reduce active to the next basic attack AND nerf it to 1 s max. It'll be in line with the likes of Xin Zhao's Three Talon Strike or Nautilus' Staggering Blow.

2)Jack-in-the-shrooms (sorry, but the source is sort of clear). The range is WAY too long and so is the duration of both remaining and the fear. Suggestion: Reduce the range and durations back to the Jack-o's (425, 60 s and 0,5 s, respectively). Or just make an original skill instead of buff-rebrand.

3)I'm-so-awesome-I-can-take-a-quarter-hp-with-one-skill. On an offtank. Nuff said. Suggestion: Scrap it and make another skill. Thinking a little of champion balance this time.

The only upside I see here is the ultimate (quite an interesting concept) but... unfortunately, it's useless too. The champion weakening itself is sadly out of the question, especially if it's the ultimate we're speaking of. Buff loss? Yes. Self-weaken? No.

In other words... sorry, but in my humble opinion - scrap and start over. Taking a closer look on champion balance before doing so.