Talk:Kayle/@comment-12904660-20160110142319/@comment-24082016-20160114202947

If your speaking of stripping Kayle of her ranged abilties, then you really need to stop.

The cone true damage idea is "interesting", but turning Kayle into a melee would be the nail in the coffin to make her unviable given her innate squishiness. Kayle's ability to display strength lies in her ability to do it while manipulating when the enemy can do damage to her, not her ability to tank damage(which can only exist half assed if you build specifically to accomplish that while greatly diminishing her effectiveness in the areas she's suppose to be good at). You severely reduce her effectiveness if you force her to pretend to be a tryndamere. Giving more damage(not enough to be called OP) to champ can make a champ more threatening, but it's not a valid suggestion if the tradeoff is completely killing off her survivability. That's like giving a spider stronger venom but then cutting it's legs off. All it sounds like is making her ability to do damage more conditional, a condition that leaves her at a significant disadvantage or commiting suicide, meaning more hassle for a champ that's already been getting nerfed repeatedly. There's nothing to "fix" about her reliance on her range. It's one of the main reasons she's still relatively viable.