Talk:Vladimir/@comment-78.128.173.181-20120301090918/@comment-50.44.15.7-20120304194626

Vlad was NEVER balanced. He's always been lopsided in his balancing since even small changes could neuter his damage/sustain, or unintentionally buff them beyond control.

The three points:

1) Vlad gains damage for building tanky 2) Vlad gains health for building damage 3) Transfusion is a manaless nuke that sustains him, and this one skill fuels the rest of his movepool, so Riot can't just change/eliminate it without redoing his champ entirely.

Everything else is incidental. Pool is powerful, but very costly. Spamming it to dodge skills and damage will just get you killed or zoned. Tides of Blood is just a garden variety AoE nuke, same with his Ultimate. There isn't much wrong with those in terms of balancing.

Initially, no matter which way you build Vlad (AP or Health), he will either destroy you, or outlast you. Now, he simply tries to outlast you, or impotently tries to kill you since his base numbers have been cut down so much by nerfs.