Talk:Syndra/@comment-217.92.235.191-20121008105904/@comment-217.92.235.191-20121010131552

@the guy above me:

If you were being honest: Thank you :)

If you were being sarcastic: I'm actually German, so I beg your pardon for not being perfect.

@the guy above the guy above me:

Sorry to say that, but you don't have a clue. The new Urgot is a joke, compared to the old one. He got nerfed in tankiness and range like no other. They nerfed his shield as well as his ult and destroyed the range on his E, Q and R, well basically all skills he can use on enemies! Also they upped the cd on E, lol.

His lock-on missiles went from 1500 range to 1200. He could Q you three times, whenever he hit E, now he can only do it once or twice, because you simply run out of range. Also they never buffed his late-game damage, so he falls off hard there. His auto attack is still 425 and he still has mana problems early game. Even if you get to auto+Q enemies constantly, you are hitting the tank line, none of which will give a flying fuck about your Q damage.

He can't stay in close range, he can't snipe anymore, he can't survive his swaps into the enemy team anymore. The last thing he can still do, is duel carries and stop them from escaping.

@the guy above the guy above the guy above me:

If you are looking for a high burst assassin, you are going to have to pick something else. Even if Syndra had a gap closer, she would get blown up if she dared to cross the bruiser/tank front line.

She doesn't bring as much utility as Orianna, but heck does she deal more damage. If they decide to improve the projectile speeds on her W, she is fine. She doesn't need any damage or ratio buffs imho.

~Cheerio