Thread:GreenMoriyama/@comment-1920550-20171006005345/@comment-3391671-20171006070544

I will admit that I overblew what it meant to be a jungler or a Slayer, but in the end, I've never found the positions that they play to be appealing as it feels like there is a need to be skilled. Surely, other roles will need their own level of skill, but I've found the Assassin role to be more hit-miss than the others in regards to the snowball effect from my limited experience. Because of this, I don't feel much gain in playing such champions in-game, neither do their theme connect with me as much as some of the other classes. I personally haven't been the kind to like that overgeneralized image of "hoping in to land a killing blow with a melee weapon" style of fantasy. I will once again apologize though and agree that not all junglers/Slayers have to be ego based.

Because I don't see champions as a tool and more as actual living characters, winning the game hasn't ever been a stickler for me. If I can do well, I do well. If I lose, as long as I did my best, that is what is important. The champions in League have more than the game going on for them, as I find other MOBAs to lack the thematic/lore touch.