User blog comment:ClariS/Fiora Remake/@comment-109.165.70.66-20121003124308/@comment-109.165.70.66-20121003232129

What I wanted to say about W (and, probably, didn't express it well) is that for an ability that's supposed to be one-point wonder most of the time, it has too many scaling parameters.

As for the passive, it suffers from the problem many recent changes and reworks addressed: it lacks counterplay. You either get hit by Fiora, or you don't, but there's nothing you can do to prevent her passive from working. Even with much hated Diana, you can juke or CC her when her passive is about to activate, and that adds more depth to playing against her. It may be not as practical as straightforward free damage, but it gives a more balanced feel. Think Darius' passive: it may be not that strong, but just because it's always there and there's no way to outplay it, people are gonna hate it.