User blog comment:Poisonshark/Ideas on classes/@comment-4573373-20140814151852

Excuse me, you are suggesting to make the attack damage CARRY less able to carry. They're SUPPOSED to be most efficient, and at their best late game. This is how you shut down an ADC if they're giving you trouble: Make them unable to get gold, therefore unable to get items. They scale off of items, not levels.