User blog comment:Tri De Novus/Haeru, the Radiant Blade/@comment-3391671-20160402144444

Let's touche this champion... hopefully I used the correctly jk
 * If you don't mind the immediate criticism, Haeru's Glowing Justice is quite similar to Lux's Illumination in that they both apply a mark through abilities and deal bonus damage when basic attacking marked enemies. While Glowing Justice is gated with a shorter duration, shorter attack range and an on-target cooldown, it supplies more damage and regens Haeru's energy...
 * Simple and nice, Blazing Light is a simple in-a-line damage ability. What I see though before going deeper into Haeru's theme is that this ability is more like a skill used by range champions than with melee champions. I would worry if people cannot get a proper image of who Haeru is with her skills.
 * W requires a bit of cleaning. The ability in itself is alright, aside from looking similar to two nerfed Udyr stances mashed into one, but the toggling needs cleaning. Jinx's would like a word with you.
 * Shining Charge is both offensive and defensive. I've seen some people comment that it's not a good skill setup to put both in one skill, but I'll shush about it. Otherwise, the 150 minimum range is insignificant; as much as people may abuse this skill to dash point-blank, there is not reason to gate the dash.
 * A three strike module for Dazzling Strike... I was thinking something similar, but it seems like someone beat me to the punch. Just have to rework my idea. Otherwise, I don't know if adding armor pen to the attacks on Glowing Justice; to better clarify, I would think "ignore a % of the enemy's bonus armor" a la Yasuo is a better setup and less confusing. I don't have much else to say than the fact that Haeru can easily inflict all three stuns by timing each attack every four seconds, since the first strike doesn't count into fitting into the 10 second margin.
 * Just a final note, in regards to thematics and naming, but when all the ability names - how should I say this kindly - are all overly simple, using the typical "adjective + action" format, it either feels plain or seems to lack dedication. It not only detracts attention, but it makes it harder for people to feel a uniqueness from Haeru and whatever theme you intend behind these clique names.

Overall, Haeru requires her theme to be better understood. It's a kit that has potential, but with it meandering as of now, a better review will have to wait.