Talk:Xerath/@comment-8733289-20140319033236

Currently it's safe to say Xerath is a 100% guaranteed lose lane against most matchup, i played him for about 10 games since his rework, here's why

1. Ridiculously squishy, they wanted to make him an artillery mage that hits you from far far away, currently the only skill that acheives that is his ultimate, which you miss 2 of 3 shots most of the time anyway, and if you land them, the damage is not rewarding.

2. Manacosts, it's pretty much mitigated by the passive, but in the case you get zoned by lane bullies, you are very helpless, your range is quite short (525) and couple that with your squishiness, its hard to last hit with your AA without getting half your hp bar nuked off, now your only hope is to use Q to farm, and that cost a whole ton of mana.

3. Mobility, hurting himself to cast spells that's pretty hard to land and offer so much counterplay, believe me, Q width is kinda small, and by charging it up, the indicator is enough for most ppl to just walk away, or start running around randomly.

Currently there is no reason you will want to play Xerath, there's 101 ways to destroy and counterplay him and only a few ways for him to destroy people (lock screen, stationary farming, no map sense, etc.)

I hope they will help him out abit, in the laning phase especially.