Talk:Kog'Maw/@comment-26837195-20161003154537

I seriously think 25%-75% AP ratio on R is fine, especially when paired with Lichbane synergy, W range increase to proc LB and Q resistance reduction.

But what I'm not seeing is Kog'Maw's power and niche in general as a hyper carry, he honestly looks more like a utility mid or something. Sona can take lichbane and seriously mess up the enemy team. Kog has resistance reduction that benefits the entire ally team, a slow, and no particularly outstanding item synergies, other than being a sheen user and Runaan's. I think he'd benefit from Nashor's tooth or BoTRK as much as frozen mallet honestly.

I don't know, he just has a good range slow and resistance shred, no outstanding AD scaling and ok AP ratios.

Maybe Runaan's synergy and range is what makes up for Kog's seemingly average scaling, compared to Vayne? He lacks Vayne's carry potential, 1v1 and mobility, lacks Twitch's skirmishing and burst, and lacks Tristana's tower taking speed, so maybe what makes Kog shine is that his late game brings out the damage in his ally jungle and mid with shared shred, and he deals a lot of damage to 3 people at a time.

His AD scaling looks deceptively low to me considering things like MF getting extra damage on autos with passive, Ashe getting extra damage on autos with Q, Vayne getting extra damage on autos with Q, making him look like part of the Varus, Ezreal and Lucian club minus the AD on basic abilities. It's probably because I'm looking at his W for his auto attacking based power when it's mostly in his Q now.