Talk:Galio/@comment-3148314-20170405125910

What bothers me the most about the rework is its clunkiness.

For example, you can't use an ability while Galio attacks with Colossal Smash; and since it's such a long attack animation, it often makes the difference between living and dying in a fight. Just recently I tried to kill an enemy from range with Q, but couldn't, because Galio instead preferred to attack a minion wave with his passive.

Furthermore, the short delay after Justice Punch makes it impossible to chain a taunt right afterwards, e.g. to save an ally from a chasing enemy - unless you manage to land the knock-up, which isn't guaranteed unless enemies remain in one place until you've jumped back and charged forward.