Talk:Kassadin/@comment-3532889-20111115195023

snore* Another balance patch, another example of Riot nerfing everything BUT the problem in a champ. Jax: absurd late game scaling - so they nerf early game damage. Trynd: more late game scaling but hard time farming - make early game dependent and fragile. Mordekaiser: Sucked- sucks harder. Kassadin: extremely unreliable early game, strong midgame - make early game even more unreliable and just plain worse.

Thing is, pro players don't pick unreliable champs. Nerf the interesting champs, and they'll go back to the boring predictable ones.