Talk:Azir/@comment-33536623-20150113131919/@comment-12208037-20150116001951

50% is actually quite adequate. Late game, assuming you have at least 400 AP (Though you should have around 600-800), your soldiers will deal 370 per auto attack. With two soldiers that 650 damage. If positioned correctly, your soldiers will be able to attack the same enemy at least 3 times. That's 1950 magic damage. THEN, if that was insane enough, you can reposition your soilers, and yourself, to get even more auto attacks in. In summary, building AP is the way to go. If you're still dubious, I could reference you to a video demonstrating what full AP/CDR Azir can accomplish with no attack speed items whatsoever.

Even if Azir didn't have his passive that allows him to gain attack speed through CDR, well he'd be a lot less viable, but he'd sill be built mainly with AP. Attack speed on any champion that isn't an ADC is generally considered niche and not viable. Though Azir could be build as a magical ADC, he has all the tools to be built that way. He might even me more effective than full AP in certain situations. The problem is his soldiers don't apply on hit effects, rendering the passive component of Nashor's tooth wasted.