User blog comment:GGooeytoe/Annwn, Master of the Wild Hunt/@comment-26846505-20150809143825

Actually, his AP build technically does more damage than Azir :) (but its all single target, i.e. like cassio). Ranged harass isn't really an issue--the dogs effectively extend his attack range "infinitely." In fact, I don't see why you think his lanes are bad AT ALL.

The reason the hounds build up is related to taht max damage thing. Since he can't aa, his autoattack dps is simply the scaling on hound aa times the number of hounds. If he always has max hounds, he always either does MORE damage than anyone else, or he does the same, or he does less. More damage makes him mustpick-he's WAY safer than Jinx-while the other two are boring and defeat the purpose. I agree stacking makes his 1v1 ridiculous--but lategame ADCs are realy the same way; it's just that they are so good at teamfights they don't usually bother to splitpush. I think he needs to have a lower hound cap (by shortening the duration), but I'm not sure they need compensatory buffs (they are already faster than most champs).

As for W: I'm thinking of an active that gives his next Hound to attack an AP scaling spellblade effect and a potent slow (removing the slow from his ult). Then, it's utility to the non_AP bulids and helps out the burst ap style.