Talk:Lux/@comment-212.51.199.213-20120330063841/@comment-3970297-20120331104307

The damage bonus of her passive is only played as an incentive for Lux players to run closer to battle to deal the most damage, otherwise Lux players would have no need to be close enough to the fight to put her in danger. Xerath's longer range is acceptable since the casting time for his range extender is long, and if caught by suprise, Xerath's has no good escapes.

If Lux players had no incentive to go into battle, it'll make for very static, boring play since Lux will only be in the background, dealling a lot of damage with complete safety.