User blog comment:ToTheSkies/Dimitri, the Shackled Mutineer/@comment-5638912-20121124194242

The Health Regen per level is a bit much. Even has 10.4 base, but increases by 0.9 per level. I know he's a tank and all, and he must have high HP and Regen, but 75 base attack and 10 per level? Really? Fucking too much for a "tank". He would be having 255 AD at level 18, and just base damage. Not even and  have that much AD, and they are only off-tanks.

His attack speed and attack speed per level are also too high for a "tank". Even if his a fighter, it's too high. Base armor is too much and base magic resist is too low. All champions have a base magic resist of 30, and real tanks' magic resist increase by 1.25 per level.

Normally, a "tank"'s movement speed is around 310, not 320.

500 attack range isn't melee, at all. Melee range is below 200.

Overall, just tweak HP, HP Regen, Attack Damage, Attack Speed, Armor, Magic Resist and Movement Speed, to make them tank-balanced.