Talk:Ezreal/@comment-94.15.18.227-20120830201524/@comment-95.136.81.95-20120901221711

I don't understand why people want only buffs. Riot is not a crusader focused only on nerfs, and it is extremely unfair to accuse them of that. They want balance. It takes a lot of time thinking and processing what is wrong with a certain champion, and simply buffing all the others takes a long time and is extremely stupid, case in point, DotA:

DotA is one of the most unbalanced games I have ever seen. The power level is so high that every champion is an high-risk, high reward with no chance for counterplay. A full combo from mages exterminates anyone mid game, but it's a wet noodle late game. AD carries melt everything late game. If you are 0,00001 seconds slower than the opponent, you lose immediatly, even if you are a better strategist. It's ridiculous, unfair and I really don't want LoL to be like that.

Ez could use W to harrass and utility, while Graves' W is utility only. Abyssal was originally a tank item, and while Gragas was originally a tank but became a much better mage (ie the advantages of the originally designed build were inferior to the new, but the new was still balanced/balancable), Abyssal was too good on mages who could use it compared to those who could not (it should work on Kata, for example, but not on Zyra), and it was safe, strategy free countering. Corki dealt too much damage just from AAs, which meant, contrary to Ez which main damage tool in lane was Q or W, he would always have mana for a Valkyrie, with almost no disadvantage on cooldown. It was a pretty big unfair advantage compared to non-dash carries (Ashe for example). Graves, and I say this as a Graves main, is not a Typical AS carry. He excels at dealing a lot of AoE damage over a short period of time and be tanky enough to soak it. Sure, his AAs are still his main source of damage, but being too AA focused while having such a kit is really a waste. He is a very versatile carry and his extremely high DPS buff, whilr having a debilitating total blind, made him too strong in duels, being one of the only champions which could, if played well, duel a vayne late game and be in advantage (Q, waiting for a dash, blinding with W, using R followed by E for immense DPS with little to no response, tanky enough to soak part of Vayne's damage while gaining huge health advantage from lifesteal). Now it's a 50/50, based only on player skill. Graves is now more managable from people who aren't Graves.

Fair and simple, Riot is doing a great job, and people blaming them usually know next to nothing about balancing.