Talk:Karma/@comment-4922088-20140923072405

I've been thinking... how would it change Karma if she was able to cast Defiance on an enemy? The spell still functions the same, granting a shield to all nearby allies and damaging all enemies in the range, but you lose the base shield since it is being cast on an enemy.

I was thinking beacuse it would really change how she could function when placed on a dive-heavy teamcomp. This would let you cast the ability on an enemy to hit allies you couldn't practically shield without getting heavily out of position to offer them a speed boost at the cost of the base shield.

To prevent the misclick on an enemy when trying to shield an ally who is in very close proximity, the spell prioritizes allies over enemies when the two are in immediate range of your mouse. There are other spells which do this, Lulu's shield iirc does this, so it's not something that's impossible.

Thoughts?