Talk:Garen/@comment-5160958-20170713164318

everything about his ultimate is stupid. the new patch changes touched everything but his ultimate, but his ultimate is the problem. why does it deal magic damage when his kit shreds armor? why does it execute when he lacks the tools to dive backline? why does his villain mechanic exist at all? and even if it does need to be there, even if people like it, why does garen get no control at all over who the villain is? why can't he pick the villain? Literally the easiest way to buff him would have been to let him choose the villain. we have the technology, kindred proves it. what I would actually like, though, is to remove the villain mechanic entirely, make his ult damage physical. remove the execute damage entirely. then add a 1 second root to his ultimate. you could have the giant sword linger for the duration of the root, like it was pinning the enemy champion in place or something. if he's still comically underpowered add some scaling to the ult damage. maybe just add 100% total ad to it essentially adding an auto attack. or perhaps add damage to scale off of garen's own max hp to more obviously incentivize tank. or you could add % target max health damage to create more target flexibility making it decent to use against tanks. you could even do a mixture of these 3 things (likely 2 of the 3) to push garen to whatever you would want. I personally feel he has enough tank scaling with his w and passive, so adding % enemy max health damage and ad scaling would be what I would choose. TL:DR ult revision suggestion: magic damage ult is stupid. make it physical. would like to get rid of villain and just add a root. if not, then give the option to choose the villain, kindred style.