User blog comment:TonywongWYK/Patch Ideas/@comment-5161725-20130826222932/@comment-15513319-20130827005307

Yes, but this patch changed to only triples the base heal amount, not the AD scaling.

He is now healing for 60/75/90/105/120 (+75% Bonus AD) when below half health;

but I perposed to nerf it into 60/75/90/105/120 (+25% Bonus AD) when below half health.