Talk:Azir/@comment-6301771-20140827030330/@comment-1330314-20140827053716

From what I've seen, nearly every playtester has forgotten to abuse the tether range on Azir's soldiers: as long as the tether remains, Azir can autoattack through his soldiers, which means he can plop down a soldier in his enemy's back line, retreat behind his own caster minions and harass/last hit from there, but most players I've seen just autoattack with their soldiers as if they were just Azir with a normal AA range. He can destroy turrets from outside their attack range and attack Baron Nashor outside his pit, for crying out loud.

I also agree that AS/CDR isn't the very first thing you want to start out with. Azir's mediocre base mana pool and high-ish, non-scaling mana costs look like he'd run low on mana very quickly if he were to spam spells early on, whereas AP would make for better last hitting and harassing for the mana cost. However, CDR is still core on him, and his power spikes a whole lot once he gets a Nashor's, so the item still looks worth rushing on him.