User blog comment:JBox2D/Lightning Sphere/@comment-4846081-20140412124613/@comment-24090662-20140413031950

Hadnt thought of that use for his ult at all, good thinking.

You're correct that he's an ap bruiser/tank. His damage ramps up dramatically as he fights longer. CDR would not interact with the passive: it helps you stack it faster, but doesn't effect the minimum cool downs at all. Q is 3 seconds at max stacks.

I agree that his mechanics are simple, but so are a lot of champions mechanics, and that doesn't make them bad.

Two things I'm thinking of changing: w mana cost will trigger on everything, but the mana cost will increase as it stacks so that you have to decide whether to keep it on for armor and Mr, or reset it so that enemies can't mana burn you really fast. I'll also make his ult just very long range instead of global.