Talk:Rumble/@comment-4929329-20120712232840

After playing Rumble for a while, some things I have to say are -

He's got decent dmg (his moves are multi hit, and those have high base dmg) but  GREAT scalings.

His supposed tankiness is not really inherent, he starts the game quite squishy, even with a rune page to help, but items make him into a nightmare.

So he starts out fragile and with little dmg, mostly melee, but with items and lots of farm, he can becomes a semi-unstoppable opponent.

Sounds like why Kayle was changed. Why can't Rumble get changed so he has an early game? His moves are multi hit so the dmg is justified, no real need to nerf them... Plus W is a shield, meaning his dmg really is justified.

A change to simulate what I'm talking about -

Flamespitter:

Magic Damage Per Second: 38/66/94/122/150

This means that Rumble might be able to trade with lv1 Flamespitter, something he would like.