Talk:Heimerdinger/@comment-99.43.165.61-20120315233508/@comment-24.6.194.76-20120316011514

Heimer is a decent AP carry who can handle his own against typical AP mids (he can even go top if you have Blue control). Any good Heimer player will make it a point to never get focused by standing afar launching missiles and grenades. His entire kit, in fact, is designed with the intention of keeping enemies as far away as possible (ridiculous range on missiles, long-ranged AoE stun, and slows), The reason he is considered weak is because there are slight shortcomings in his kit that make him scale poorly through the latter part of the game. His main shortcomings are, IMO, his fragile turrets and the lack of champion priority on Hextech Rockets. As Heimer, though, you want to end games earlier than most, and you can very well achieve this with your powerful pushing kit. .