Talk:Ashe/@comment-24215867-20131126031742/@comment-6301771-20131208161327

Apparently you've not only forgotten that Runaan's grants 70% Attack Speed (highest base of any item in the game), but that most enemy champions DON'T ENGAGE ALONE. Even if you're only hitting one other person your DPS against the enemy team has been increased by 50%. That's fantastic for an already more or less cost efficient item.

The ONLY REASON Runaan's isn't used on Marksmen is that it can't crit, which means it won't increase DPS nearly as much for crit dependent ADCs. However, it does not DECREASE DPS, and if you aren't building for crit (increase going for on-hit effects like with this build), it can work fine, especially on Ashe who has superb range.

As for the build in question, this is what I'd go with: Berserker's Greaves, Blade of the Ruined King, The Bloodthirster, Runaan's Hurricane, Black Cleaver, Last Whisper. Youmuu's isn't worth it if you aren't a melee carry, and Ashe doesn't need the CDR or the Crit Chance with this build. Swapping it out for a BT gives her Volley the damage boost it needs and gives her more sustain, which with a Runaan's build you want in spades (Runaan's bolts proc lifesteal too, you know.) This build would lack a bit of punch compared to other ADCs but playing safe and slowly whittling an enemy down works wonders with Ashe and that pre-combat crit generation gets to be used to its fullest.